• Achievements

    Complete the required tasks to unlock each Achievement and Gamerscore.

    AddressDestroy 100 enemies with sword throw attack25
    AlgorithmDestroy 200 flying enemies35
    ArrayDown dash four enemies in one jump25
    AsynchronousEarn an air combo bonus15
    AttributeFully upgrade a special attack20
    BufferEarn a style bonus20
    ClassUp dash four enemies in one jump25
    CompilerCollect every byte50
    DelegateDestroy 50 enemies with up dash attack25
    ElementDefeat the monster in world twelve15
    ExtensionFully upgrade all special attacks50
    FloatJump 2000 times25
    FrameworkFinish a level with four bonuses15
    Function100% the entire game150
    InstanceCollect a byte10
    InstructionDestroy the boss in world eight10
    InterfaceFinish a level with three bonuses10
    MethodDestroy 150 ground enemies35
    ModifierUpgrade a special attack20
    OverloadDestroy 100 turret enemies35
    ProcessRun five kilometers25
    RandomAchieve a 4-star rating on 64 levels40
    RefactorDestroy 75 enemies with down dash attack25
    ReflectionDestroy the player5
    RegressionAchieve a four-star rating on 32 levels20
    ReturnEscape the monster in world four10
    RoutineComplete the game100
    SourceFinish 32 levels without destroying an enemy50
    SubroutineUnlock all special attacks20
    TruncateComplete a level without using all transitions25
    VariableFinish the first level15
    VoidFinish 64 levels while destroying every enemy50

    Contributed By: Similac.

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