On the Monster Hunter radio, which aired on october 28th 2019, Kaname Fujioka goes into detail on why Lagiacrus was cut from the game. He said long necks and tails were not the issue with the monster. The problem was leviathans and snake wyverns have most of their body touching the ground and Monster Hunter: World terrain is more realistic. There's a lot of slopes and bumps compared to the previous games. It took too much processing load to accurately calculate the body to make sure the monster realistically moves across the terrain.
Contributed By: TechGuy
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