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Thor Guide by Sigfriedsfriend

Version: 1.0 | Updated: 04/24/2011

MM      M    AA    RRRRR   V           V  EEEEEEE  L
M M    MM   A  A   R    R   V         V   E        L
M  M  M M  A    A  R    R    V       V    E        L
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M       M  A    A  R     R       VV       EEEEEEE  LLLLLLL

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C        A  A  P    P C       O     O M M    MM           3
C       A    A PPPPPP C       O     O M  M  M M           3
C       AAAAAA P      C       O     O M   MM  M        3333
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CCCCCCC A    A P      CCCCCCC OOOOOOO M       M     3333333

Marvel Vs Capcom: Thor Guide

Written By: Darin Dye     <gamemaster53539@yahoo.com>

Completed On: 4/23/2011

Version History

 1.0 - All fields filled out

                           LEGAL STUFF
This game was created by Capcom and the other affiliated parties. All 
rights to the game go through them.

This guide was created by me. As such, all rights to guide are mine. Further
usage of this guide is easy, just shoot me an e-mail and I'll tell you if you
can use this guide or not (e-mail is above). 

1.0) Background
   1.1) Game Profile
   1.2) Extended Profile
   1.3) Alternate Costumes
   1.4) In-Game Dialogue
   1.5) Titles
2.0) Movelist
   2.1) Assist Attacks
   2.2) Basic Attacks
   2.3) Skills
   2.4) Hyper Combos
3.0) Strategies
   3.1) Team Hyper Combos
   3.2) Solo Battle
4.0) Mission
5.0) Contact Information

Button Layout:::

Square = Light Attack (L)
Triangle = Medium Attack (M)
Circle = Heavy Attack (H)
X = Special Attack (S)

   (Atk) = means hit any attack button (L), (M), or (H)
   (Atk Atk) = means his any 2 attack buttons (L+M), (M+H), (L+H), etc

R1 = Partner 2 (P2)
L1 = Partner 1 (P1)
Select = Taunt

NOTE: Directional inputs are as follows

789 \    7 = up and away ,  8 = up , 9 = up and forward
456  >   4 = back , 5 = none , 6 = forward
123 /    1 = down and away , 2 = down , 3 = down and forward

1.0) Background
  This is section of the guide is completely worthless, but may be 
entertaining if you are looking to learn about who the character is. In the
following sections I provide the little snapshot the game gives him and info
I know about him based on the games I've played.

1.1) Game Profile
(This came from the game, unless otherwise noted, so credit goes to the
makers of the game for this section.)

Real Name: Thor Odinson

Occupation: Warrior, Adventurer

   Trained as a warrior, Thor excels at hand-to-hand combat, sword fighting,
and throw techniques. With his otherworldly stamina and superhuman strength,
ordinary attacks have no effect on him.

   Thor wields Mjolnir, a hammer forged from uru metal. Mjolnir is virtually
unbreakable and allows Thor to command the powers of the storm; rain, thunder
and lightning.

   Thor is the son of Odin, ruler of Asgard, the home of the gods. Known as
the strongest warrior in Asgard, his prideful ways were reformed after
spending time living as a human. Currently, he is a member of the Earth's
mightiest heroes, the Avengers.

First Appearance: Journey into Mystery #83 (1962)

Intelligence      |  2/7   
Strength          |  7/7 
Speed             |  7/7     
Stamina           |  6/7   
Energy Projection |  6/7      
Fighting Ability  |  4/7    

1.2) Extended Profile
This part is all coming off my recollection of the character from the 
original stories he is apart of. Careful, there will be spoilers.

In Norse mythology Thor is the god of thunder, among other things, and is one
of the sons of Odin, the All-Father and creator of man. His weapon of choice
is the hammer, Mjolnir, and little can stand before his might. If I'm not
mistaken his death marks the start of Ragnarok, the Norse's version of the
end of days.

As far as his role in comics and his standing among the Avengers are concerned
I don't have the slightest clue. I know he is among the most powerful heroes
in existence because... he's the only superhero who is a fully fledged god.
The only other gods that appear in MVC3 are Amaterasu, Dormammu, and the
recent DLC character Shuma Gorath. 

1.3) Alternate Costumes

Costume 1 (X): Standard
  - This is how he is depicted and appears throughout our culture

Costume 2 (Tri): White with Orange Cape
  - A holy look to the god of thunder. Intimidating to behold.

Costume 3 (Sqr): Blue with Red Cape
  - I don't know what to say, but he pulls off the look.

Costume 4 (R1): Black with Red Cape
  - An incredibly imposing version of the god of thunder. His white under
    armor in his standard costume is now gold.

1.4) In-Game Dialogue
This section contains notable dialogue the character says during battle. 
Things like him shouting a character's name is omitted unless he refers to
the character in a special way. Also, sayings directed at him by characters 
that are unique are also written down. If I'm missing any please let me know,
but make sure it's not like: Dr Doom while swapping mid-battle "Thor!"

   "Let yon battle be dedicated to Odin, the All-Father!"
   "I fight on behalf of all of Asgard."
   "Now you face the god of thunder!"
   "Surrender is thine only wise choice."

to Amaterasu - "Tis fitting that two gods meet in battle thusly!"
to Iron Man & Thor - "Surely wicked Loki is behind such an encounter..."
to Capt America - "Because of my respect for thee, I shall end this quickly."
to Shuma Gorath - "Midgard shall now be rid of your stench, foul creature."

   "Now you know the power of mighty Mjolnir!"
   "Surely they shall write songs of such a battle!"
   "Thou hast wasted enough of my time. Asgard awaits!"
   "Have my actions pleased the All-Father?"

to Amaterasu - "It honors me to have fought a fellow god of such valor."
to Iron Man - "You fought well... for a mortal."
to Capt America - "Thou dost still have my respect, good captain."
to Shuma Gorath - "Return to the vile dimension that spawned you evil one!"

End-Level Dialogue Box:

   "Asgardians and Midgardians alike can rest easy knowing Thor is their
    eternal guardian!"

   "Odin will be pleased."

   "Behold, I am Thor -- the God of Thunder, son of Odin and defender of

   "Whosoever holds this hammer, if he be worthy, shall possess the power of
    Thor. I am he."

   "Those foolish enough to challenge Thor shall learn to regret their

to Phoenix - "Ye be a fiery woman with spirit to match the bravest
    Asgardian! Alas, your skills fell short."

Taunt: "clearly I am worshipped with good reason" or "Thou art not worthy."

Mighty Tornado Activation: "By Odin's beard!"

Mighty Thunder Activation: "I shall never tire!"

Mighty Punish Activation: "Feel heaven's wrath!"

Hyper Combo activation in a series:
   2nd: "Tis not over!"
   3rd: "Accept thy defeat!"

1.5) Titles

Power of Asgard - Clear Arcade mode with Thor on any difficulty

[Unknown]       - Clear Arcade mode with Thor on Very Hard

Thunderstrike   - Complete 5 missions with Thor

[Unknown]       - Complete 10 missions with Thor

Mjolnir         - Use Thor 30 times

2.0) Movelist
  In this section I provide a list of his attacks and explain what they do
and how they perform. This can give insight as to how useful moves are and
different strategies they can be applied to. 

Button Layout:::

Square = Light Attack (L)
Triangle = Medium Attack (M)
Circle = Heavy Attack (H)
X = Special Attack (S)

   (Atk) = means hit any attack button (L), (M), or (H)
   (Atk Atk) = means his any 2 attack buttons (L+M), (M+H), (L+H), etc

R1 = Partner 2 (P2)
L1 = Partner 1 (P1)
Select = Taunt

NOTE: Directional inputs are as follows

789 \    7 = up and away ,  8 = up , 9 = up and forward
456  >   4 = back , 5 = none , 6 = forward
123 /    1 = down and away , 2 = down , 3 = down and forward

2.1) Assist Attacks

Alpha Type: Mighty Spark
  - Jumps in and unleashes a horizontal blast of lightning

Beta Type: Mighty Smash
  - Jumps in and leaps forward before smashing his hammer on the ground.
    Causes whoever it hits to bounce twice off the floor!

Gamma Type: Mighty Strike
  - Jumps in and does an anti-air tackle at a 45 degree angle.

2.2) Basic Attacks

(L) - jab
(M) - punch
(H) - hammer hit (knocks enemy away)
(S) - advancing uppercut (transition to air)

(2+L) - foot kick
(2+M) - hammer twirl (up to 3 hits)
(2+H) - advancing trip

(22+H [hold]) - Divine Chant (builds hyper combo gauge over time)

(air L) - Knee
(air L, air L) - other knee

(air M) - drop kick
(air M, air M) - drop kick again

(air H) - shoulder drop

(air S) - spikes with hammer

taunt - swings Mjolnir around for a LONG TIME

2.3) Skills

Mighty Spark (236+atk) in air OK
 (L) - Very quick expulsion of thunder horizontally (1 hit)
 (M) - Quick expulsion of thunder horizontally (3 hits)
 (H) - Slow expulsion of thunder horizontally (5 hits)
NOTE: at point blank errant sparks hit for more damage

Mighty Smash (623+atk) H can be charged
 (L) - uppercut dash with spike. Causes single floor bounce.
 (M) - uppercut dash with spike. Causes double floor bounce.
 (H) - uppercut dash with exploding spike. Can pick up off floor.

Mighty Strike (421+atk) can be charged, in air OK
 (L) - horizontal dash while electrified
 (M) - diagonal dash while electrified
 (H) - vertical dash while electrified

Mighty Hurricane (63214+atk) in air OK
 (L) - grab into short hop and slam
 (M) - grab into medium hop and slam
 (H) - grab into tall hop and slam

Flight (214+S) in air OK
  - For a short time Thor can move in all directions

Mighty Speech (22+H [hold])
  - Thor gives an incredibly long speech that rapidly builds his Hyper
   combo gauge over time. Can be stopped at any time you wish.

2.4) Hyper Combos

Mighty Tornado (236+atk atk) in air OK
 - Thor unleashes a torrent of energy around him in the shape of a tornado.
  Hits 15 times and launches enemies away.

Mighty Thunder (623+atk atk)
 - After raising his hammer to the sky he slams it on the ground with amazing
   vigor, causing a chain of massive thunderbolts to rip across the screen
   and carry the enemy away. Effects floored enemies.

Mighty Punish (63214+atk atk)
 - Thor grabs the enemy and smashes him/her with his hammer, sending the foe
   off screen. Seconds later the enemy falls back to earth and slams onto
   the ground with a strike of lightning brought by Mjolnir. Deals tremendous
   damage for a level 1, but is virtually impossible to pull off against a
   live opponent.

3.0) Strategies
  In this section I will cover what combos I have developed that
makes him a formidable character. The first sub-section covers specific 
combos I have performed that are either very flashy or incredibly devastating
or useful. The second section is meant to set up basic combos with him when
he is the only character you have left.

3.1) Team Hyper Combos
Thor is a great substitute for close range characters, but only two of his
three hyper combos can be comboed into (Mighty Punish cannot be chained with
any move in the game). Below is a list of hyper combo chains he does well

Zero [Rekkoha] --> Mighty Tornado

Ryu [Shinku Tatsuma...] --> Mighty Tornado

Spencer [Bionic Maneuvers] --> Mighty Tornado
  - AS THE LAST HIT CONNECTS cancel into Thor

Spencer [Bionic Lancer] --> Mighty Tornado/Mighty Thunder
  - ON IMPACT cancel into Thor. Mighty Thunder is a beast the closer your
   back was to a wall.

X-23 [Weapon X Prime] --> Mighty Tornado/Mighty Thunder
  - cancel into Thor after the last hit. Mighty Thunder does more damage the
    farther you push the enemy back with it.

Captain America [Hyper Charging Star] --> Mighty Tornado
  - Can only be done if you did HCS to an enemy you are juggling and cancel
   into Thor before the enemy gets too low, but does a lot of damage. An easy
   combo is 2+L, 2+M, 2+H, 236+H, delay, Hyper charging star

Dr Doom [Sphere Flame] --> Mighty Thunder
  - As sphere flame carries the enemy into the sky, cancel at the right time
   so that Thor's sparks start hitting just after the bomb explodes for max

3.2) Solo Battle

Thor is an awkward solo fighter because he lacks the combo-ative nature of
character like Wesker and Dante, but he compensates by dealing tremendous
damage. Below is a compilation of some combos I discovered for him.

2+L, 2+H, 623+L, Mighty Thunder

2+L, 2+M, 623+M, Mighty Thunder

2+L, 2+M, 623+H, Mighty Tornado
 NOTE: Cancel off the explosive impact from 623+H

2+L, 2+H, S, air M, air M, air H, 421+L, air Mighty Tornado

2+L, 2+H, S, air M, air M, air H, 236+L, air Mighty Tornado
 - make sure to do the hyper combo cancel before the very last hit of mighty

2+L, 2+H, 236+L, x-factor, S, air M, air M, air H, 421+M, air Mighty Tornado

2+L, 2+H, 623+M, X-factor, dash, 2+H, S, air M, air M, air H, 421+M,
   air Mighty Tornado.

Corner Only
L, H, 236+M, S, air M, air M, air S, P1 or P2, 623+M, Mighty Tornado

L, H, 236+M, S, air M, air M, air S, P1 or P2, 236+H, Mighty Tornado

L, H, 236+M, x-factor, 236+M, Mighty Tornado

L, H, 236+M, x-factor, M, S, air M, 421+L, air Mighty Tornado

L, H, 623+M, 2+H, S, air M, air M, air H, air S, P1, 236+H, Mighty Tornado

NOTE: The assist characters used in the combos above pick the enemy off
   the ground, like Wesker's Samurai Edge and Iron Man's smart bombs.

4.0) Missions
In this section we tackle the missions (or at least the ones I can do).
Most missions are straight forward, but for some characters beating a mission
requires rediculously perfect timing and if I have completed them this 
section will be useful to those who are stumped.

Ones I've Completed: 1-9
Ones I have not completed: 10

Mission 1 - Attack using Mighty Spark
 Solution: 236+H

Mission 2 - Attack using Mighty Hurricane
 Solution: 63214+L

Mission 3 - Perform a combo using a cancel
 Solution: 2+L, 2+M, 623+H

Mission 4 - Perform a combo using a hyper combo cancel
 Solution: air H, 2+L, 2+H, 623+M, 623+atk atk
 Strategy: jump into the air and hit with air H just before you land and
        finish the combo. 

Mission 5 - Perform an air combo
 Solution: 2+L, 2+H, S, air M, air M, air H, air S, 

Mission 6 - Perform a combo beginning with Mighty Hurricane
 Solution: 63214+L, S, air M, air M, air H, air S

Mission 7 - Perform a combo using a hyper combo cancel
 Solution: 2+L, 2+H, S, air M, air M, air H, air 421+M, air 236+atk atk
 Strategy: This combo is a lot easier than it may look, but the trick is
       finding a comfortable way to input 421+M and cancel into Mighty

Mission 8 - Perform a cross-over assist combo (corner only)
 Solution: air S, 2+L, 2+M, S, air M, air M, air H, air S, P2, 623+H,
           623+M, 236+atk atk
 Strategy: After spiking the enemy from the air combo call in the assist
          character while you input 623+H, causing you to blast the enemy
          off the ground as you land and follow up with 623+M before your
          assist character stops juggling the enemy.

Mission 9 - Perform a cross-over assist combo (corner only)
 Solution: air H, 2+L, 2+H, S, air M, air M, air H, air S, P1, 421+M (hold),
              S, air H, air S
 Strategy: Using partner 1 to pick up the enemy into your fully charged
          421+M, then, after letting the enemy fall into range, finish off
          the combo.

Mission 10 - Perform a special combo
 Solution: air H, air 421+M, M, S, air M, air M, air H, air S, 623+H (hold),
           236+atk atk
 Strategy: jump into the air and tip the enemy with air H and cancel into
          421+M and continue the combo from there. In the air combo you want
          to give a little extra pause between inputs so that you are as
          close to being done with your jump as possible before spiking the
          enemy so you have time to fully charge 623+H and hyper combo cancel
          for the finish.

5.0) Contact Information
If you have any questions, feel free to ask. Below is my contact info.

Name: Darin
Email: gamemaster53539@yahoo.com

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