What is the best starting build as far as what you get out of Doc Mitchell in the very beginning?

  1. For example the loadout I got was for an explosives build with a high sneak and barter and got 4 stimpaks 18 caps 6 bobbypins 14 dynamite which is good right? Anything better out there?

    User Info: You130485

    You130485 - 2 weeks ago

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