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Extra Tricks by DChan

Updated: 08/22/1999

     [Soul Calibur] Dreamcast tricks

     By Don "Gamera" Chan (crs1219@hotmail.com + ICQ 3522863)

     Current Update: Sun, 22 August 1999
     Previous Update: Sun, 22 August 1999
     Created: Sun, 22 August 1999

     DISCLAIMER: No, I don't have a Dreamcast. (But I plan
to get one by late January 2000, when Sentimental Graffiti
2 is scheduled to come out on 27 January 1999. (Yeah,
right. I'll believe it when I see it.))
     I can't verify the following Soul Calibur info. (-_-;)
Don't publish them in a game magazine unless you've
independently confirmed them, or the reliability of your
game magazine maybe laughed out of the newsgroups and the
Web by gamers all over the world.


     A01. Introduction
     A02. To use Inferno
     A03. New moves (Sophitia only)
     A04. References

     A01. Introduction

     Instead of updating the monolithic Sophitia FAQ that I
wrote last year, I'll just report some of the systematic
features and tricks that are in the Dreamcast version and
weren't in the arcade version. BTW, I effectively haven't
played Soul Calibur since late December 1998, when I met
some Japanese Soul Calibur fans at Comic Market 55 in

     A02. To use Inferno

     To use Inferno, fulfil these conditions:
     1.   In Mission Battle Mode, able to use Xianghua's 3P
          The player may need to purchase her 3P costume in
          the Art Gallery in the Museum Mode.
     2.   In Arcade Mode, choose Xianghua's 3P costume.
          In the Select Your Character screen, choose the
          3P costume by pressing Y+A or Y+X. That is, while
          holding Y, press A or X.
     3.   Clear the Arcade Mode with 3P Xianghua.
          The player can Continue after a lost match.

     A03. New moves (Sophitia only)

     New moves that the Dreamcast Sophitia has and the
arcade Sophitia hadn't. I don't know if Edge Master,
Inferno, and Lizard Man also have these new moves or not?

     db+[B]                   L
     Whirl Low Kick

     X+Y                      Impact counterattack
     L (Yell?) Punish [At long range, impact only.]

     X+Y                      Impact counterattack
     L (Yell?) Sentence [At long range, impact only.]

     (WS) [A]+[B]             X
     Fortune Satellite

     A+[f]                    Special movement
     Guard Shuffle

     A04. References

     - Shuukan Dreamcast Magazine, Vol.25, 1999. Tokyo,
Japan: Softbank Publishing Inc, 99.08.13-20.

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