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Wei Yan Guide by Devilotrade

Version: 1.0. | Updated: 03/20/2008

  ____                                  _           
 |  _ \   _   _   _ __     __ _   ___  | |_   _   _ 
 | | | | | | | | | '_ \   / _` | / __| | __| | | | |By Kainankevin/Deviloftrade
 | |_| | | |_| | | | | | | (_| | \__ \ | |_  | |_| |kevinli210@hotmail.com
 |____/   \__, | |_| |_|  \__,_| |___/  \__|  \__, |deviloftrade@yahoo.co.uk
          |___/                               |___/ Copyright Kevin Li 2007

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  \ \ /\ / /   / _ \ | |    \ V /   / _` | | '_ \ 
   \ V  V /   |  __/ | |     | |   | (_| | | | | |
    \_/\_/     \___| |_|     |_|    \__,_| |_| |_|
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 1. Introduction (INT10)
  1.1. Copyright/Disclaimer (CPR11)
  1.2. Dynasty Warriors 6 (DW612)
  1.3. Version History (VSH13)
 2. Wei Yan's bio (BIO20)
 3. The new Wei Yan (NEW30)
  3.1. Renbu System (RNB31)
  3.2. Wei Yan's skill tree (SKT32)
 4. Wei Yan's moves (SST40)
 5. Wei Yan's weapons (WPN50)
 6. Wei Yan's Musou Mode (MSU60)
 7. FAQ (FAQ70)
 8. Credits (WOOT!)


  1. Introduction (INT10)


   Hello. My name is Kevin and this is my sixth FAQ, on my favourite Shu
  character, a man of talent in a swarm of fools. Yep, that's right, the 6th
  and best tiger general, give it up for...Wei Yan!!! He can't get much better,
  what with his predator costume, love for crocs and rebel attitude. Even
  though he's a clone (curse Koei for that!), he is still a fun character to
  use. Koei's portrayl of Wei Yan is so cool, but I liked him before I played
  the game, even though he wasn't that important. All he did was kill Zhuge
  Liang (OK, not really, but all those Shu losers blamed it on him!).
  Nonetheless, he's cool! Go Yan! 

   Oh yes, before we start, FYI I copied this FAQ directly from my Zhou Tai FAQ
  in DW6, which I copied from my Guan Yu FAQ in DW5. If you see Guan Yu or DW5
  anywhere in this FAQ notify me and I will destroy them. 

  NOTE: Email me only for these reasons:
        * This FAQ is on a website other than the ones listed in the Copyright.
        * This FAQ is being SOLD for personal profit.
        * Someone else claims they made this FAQ.
        * I have made a mistake in something e.g. attack, typos etc.
        * You want information on something that I have NOT mentioned in the 
          FAQ, about Wei Yan.
        * You have suggestions on what to put in on my next update
        * You have CONSTRUCTIVE critisism.

    If your information is helpful/useful I will put your name in the Credits
   section. It's not much, but at least you and everyone else who looks at the
   credits will know you helped.

    All other e-mails will be deleted. Please remember that I often forget to
   check my address, but if I have read your e-mail, I will reply IF it is 
   about one of the above mentioned areas. SIGN YOUR NAME OR ALIAS at the end
   of your e-mail or you lose your place in the Credits and I know you are a 
   bad reader! Also, I will not accept any emails with illegible/inappropriate
   words; please try to use proper grammar. Also, put your email as the subject
   "Wei Yan FAQ" or something along those lines. Thank you

   1.1. Copyright/Disclaimer (CPR11)

    This FAQ is copyright Kevin Li/Deviloftrade. It should only be on the
   following website(s)

   *GameFaqs @ www.gamefaqs.com

    It's only one so far, but I may put it on more. Please keep it like that,
   and DO NOT steal my FAQ or claim you wrote it, as it has been made by 
   people's hard work.

   1.2. Dynasty Warriors 6 (DW612)

    Dynasty Warriors 6 (and all from 2-5) is the videogame based on the novel
   by Luo Guanzhong based on the events of the three kingdoms era in China,
   one which has captured the hearts (or attentions, at least) of millions of
   Chinese people. Being Chinese, I had an obligation to read it; so, I did!
   Buy the HUGE abridged version today! It's a good read! Anyways, DW6 is the
   fifth, technically sixth as there was already a 2D fighter game called that
   before the one we know and love came out. I've played Dynasty Warriors
   since (drumroll!) 4 came out on the PC! Wow! But still, I'm pretty
    Dynasty Warriors 6 has introduced some very drastic changes to the series,
   with nearly all of the characters getting a makeover and changing their
   weapons. The Renbu System has also been introduced, as has the skill tree.
   <Horror>Characters are now mostly clones (in moveset only) and Unique (4th)
   Weapons, Items, Edit Characters and Bodyguards have all been cut.</Horror>

   1.3. Version History (VSH13)

   Version 1.0: Got in his amazing biography, an intro to the Renbu System,
               his moves, his weapons and his skill tree, as well as a musou

  2. Wei Yan's Bio (BIO20)


  NAME: Wei Yan (In Mandarin Chinese, say it as Wei the kingdom with the 'W'
       more like a V and Yangh. One name the voice actors didn't completely
       muck up)
  STYLE NAMES: Wenchang
  LIFE: AD175-AD234
  SERVED: Shu (Han)
  BIOGRAPHY: NOTE - This biography is based on his TRUE life, not the portrayl
                   of him in the Luo Guanzhong novel
   Wei Yan originated in Yiyang, a general of Liu Biao. He served him for a
  while, but when Liu Bei came through Jing Provience, which Liu Biao ruled,
  Wei Yan wanted to take him in. However, Liu Bei didn't actually head over to
  Wei Yan, but instead went and met Liu Qi. Seeing this, Wei Yan left Liu Biao
  to serve Han Xuan. Liu Bei met in battle with Xuan at Changsha, and Yan, with
  Huang Zhong, were asked to defend. Fearing Guan Yu, Zhong let him pass, which
  outraged Han Xuan. He was going to execute Huang Zhong, but Wei Yan killed 
  him and escaped to Liu Bei with Huang Zhong. Liu Bei welcomed him in, but
  Zhuge Liang was wary of welcoming someone who would kill their own former
  master, starting off their relationship on the wrong foot.
   After Liu Bei took over Shu and got rid of Liu Zhang, he put Wei Yan in
  charge of the defence of Eastern Shu, even though everyone expected Zhang Fei
  to rise to this position. He was promoted a lot after that, and eventually
  joined Zhuge Liang's northern campaigns against Wei. Wei Yan's style of
  thought was attack, attack, attack! He truly thought offence was the best
  defence, but cautious Zhuge Liang always had a different, more passive plan
  to him. Often, this would result in few spoils, causing some men to recognise
  Wei Yan's strategic abilities. Despite the fact that Wei Yan supported Zhuge
  Liang's policy, Liang didn't trust him (see what I mean 'bout the wrong
  foot?). Zhuge was clever but also very sneaky (though evil would be a better
  word), trying to kill Wei Yan and Sima Yi with a fire attack during an
  invasion, brushing it off as an 'accident'. However, his plan failed. Wei Yan
  stayed with Shu only because he had earned Liu Bei's loyalty, and he was
  furious at Liang for trying such dirty tricks. After Zhuge Liang did die, he
  ordered Ma Dai to execute Yan, and finally a good man was put to rest (Wei
  Yan, not that scum Zhuge). In the novel, there was stuff about Zhuge saying
  he could live another few years if a candle he lit burnt all night, and Wei
  Yan knocking it over and sealing Liang's fate, and something about bags. I
  can't remember this very clearly, nor can I be bothered to search it up in
  the novel. If someone could clarify this, it would be very helpful!
  3. The new Wei Yan (NEW30)


   As I earlier mentioned (and as you know), Dynasty Warriors 6 has changed a
  lot of the game, with Renbu, skill tree and just general character changes.
  The new Wei Yan happens to be a clone of Huang Gai, Xu Chu and Dong Zhou
  (grrr!). Wei Yan is still pretty cool with his new look and style though,
  but I'll miss his breakdancing (always a laugh!).

  NOTE: To unlock Wei Yan, in the Battle of Wu Zhang Plains, Shu Forces,
        complete battle objective 2 (Keep Wei Yan alive)

   3.1. Renbu System (RNB31)

    So, what is this new Renbu system, you may ask? Well, here are the answers
   you seek. This is a drastically different fighting system that claims to
   revolutionise the game (or make it more realistic, at least). Note that the
   Renbu gauge reverts to zero for a character after every battle.

   Here is my crude drawing of the bottom left corner of the game screen.

   |                                (BIG NUMBER)chain: The number of hits made
   |     (BIG   )                   without actually being hit
   |     (NUMBER)                   (NO): The Renbu. It levels up when the
   |        chain                   Renbu gauge fills. Its maximum is 2 but it
   |				    can go higher
   |				    RENBU: The Renbu gauge, filled by hitting
   | (NO)RENBU			    enemies
   |    RENBU PICTU		    (Level): The level you are
   |   RENBU PICTURE (Level)        PI: The item needed to use your character's
   |  RENBU PICTUREPI   S S   PI    CT skill (tome)
   |       PICTUREPICT S S    CT
    The gauge fills up when you attacking enemies, and the Renbu will rank up
   once the gauge fills. The chain number is how long you have been fighting
   the enemy without being hit by a strong attack. The higher the chain the
   more your Renbu will increase, it appears. The Renbu gauge goes to 3, then
   infinite, but you need to have unlocked parts of your skill tree to go to 3
   or infinite.
    So, what's the point of Renbu, eh? Well, the characters' attacks become
   better as Renbu increases. S-String will increase in length, as do weak
   charges, and strong charges get special effects or increased distance. Also,
   as Renbu increases, attack reach, attack speed and attack power will
   increase a small amount, depending on what sort of weapon you have.
    The Renbu gauge will fall if you don't keep fighting or if you are hit by a
   powerful attack. So use it well!
    Also, there are special moves unlockable by finding an item on the
   battlefield. They obviously help you in some way. Wei Yan's is Swift Attack,
   which gives him access to the joys of infinite renbu for a while

   3.2. Skill Tree (SKT32)
     01-02-03  04---05     06
            \ /      \     /
             07       \  08  09   10          11
                       \ /   /   / \          /
     12-13   14-15---16 17 18   19  \   20   /
          \ / \       \  \ /   /     \ /  \ /
     21-22 23 24       \  25  26      27  28
          \     \       \  \ /
     29-30 31   32       \  33        34  35
          \       \       \           / \ / \
           36---37 38     39-----40  /   41  \
                    \             \ /         \
                    42          43-44         45
                      \         /

   1. Attack+  		8. Attack++         15. Musou+
   2. Attack+ 		9. Pouch            16. Musou+
   3. Attack+		10. Attack++        17. Third Renbu
   4. Attack+		11. Infinite Renbu  18. All+
   5. Defense+	        12. Defense+   	    19. Attack++
   6. Rage		13. Defense+	    20. Defense++
   7. Life+		14. Arrow Guard	    21. Musou+

   22. Musou+  	        29. Life+           36. Life+
   23. Defense+         30. Life+	    37. Recovery
   24. Attack+          31. Musou++	    38. Overawe
   25. Defense+         32. Victor's Aura   39. Musou+
   26. Musou++          33.`Adrenaline	    40. Life+
   27. Defense++        34. Beastmaster	    41. Musou++
   28. All+             35. Life++	    42. Attack++
   43. Terrify
   44. Life+
   45. Bonus Special
   46. Destroy
   47. Defense++
   48. Life++
   49. All+

   4. Wei Yan's Moves (SST40)


   Usual stuff, S for Square, T for Triangle

  Renbu 1: 4 attacks (before repeat)
  Renbu 2: 6 attacks (before repeat)
  Renbu 3: 10 attacks (before repeat)
  Renbu 4: 13 attacks (before repeat)

  S - A swing from left to right
  SS - A swing from right to left
  SSS - A smash down (without touching the ground)
  SSSS - Another smash down (again without touching the ground)
  SSSSS - Stabs forward
  SSSSSS - Stabs forward again
  SSSSSSS - Stabs forward yet again
  SSSSSSSS - A swing of about 270 degrees, from top left around
  SSSSSSSSS - Swings club around in a circle
  SSSSSSSSSS - Swings club around in a circle again
  SSSSSSSSSSS - Swings club around in a circle again
  SSSSSSSSSSSS - Swings club around in a circle, like he was doing the hammer
  SSSSSSSSSSSSS - Swings club like hammer toss one final time
  T - A smash down, club from his left shoulder
  TT - A smash down, club from his right shoulder
  TTT - A smash down, club from his left shoulder
  TTTT - A smash down, club from his right shoulder
  TTTTT - A powerful smash down, which will lift him off the floor 
  Held T - Spins his club over himself, then lifts it like a weight with both
  Grab Attack (L1 and S) - A smash down (like his SSS), then punches the enemy
                          twice, leaving them on the floor
  Grab Attack (L1 and T) - Grabs someone, plants club down and runs around
                          it, then throws the person into the air and smashes
                          them. Home run!
  Musou - Spins around like a top, then spins into the other direction, blowing
     enemies into the air with a gust of wind
  True Musou - Same as original musou but with fire element
  Musou (Held Circle) - Same as original musou, but you can add an S-String
                     before it
  Running Attack - A swing down, like his S, only with more slant
  Jump Attack - A swing from left to right
  Jump Charge - A smash down with his club
  Horse Attack - Swings club to right. Simple, eh?
  Horse Charge - Smashes the ground with club

   5. Wei Yan's weapons (WPN50)


    As with everything else, changed have been made regarding the weapon
   system. Say goodbye to unique weapons! Now, there are 3 types of weapon for
   each character; Standard, Skill and Strength.

  Standard Weapon
  NAME: The Awakener
  POWER: Medium
  RENBU EFFECT: When Renbu is 2 or above, attack range increases during Renbu

  Skill Weapon
  NAME: Stormhowl
  POWER: Weak
  RENBU EFFECT: When Renbu is 2 or above, attack speed increases during Renbu

  Strength Weapon
  NAME: Bone SplitterS
  POWER: Strong
  RENBU EFFECT: When Renbu is 2 or above, attack strength increases during
               Renbu attacks

   6. Wei Yan's Musou Mode (MSU60)


   But...Wei Yan doesn't have a musou mode, I hear you say? Well, musou mode
  is just a few levels with cutscenes plastered on, so I've invented a musou
  mode for Yan based on battles he was historically in. Wei Yan's was pretty
  hard to do, as most of the northern expedition battles were cut.

   6.1. Pacification of Cheng Du (Liu Bei Forces)
   6.2. Battle of Mt. Ding Jun (Shu Forces)
   6.3. Battle of Han Zhong (Shu Forces)
   6.4. Battle of Fan Castle (Shu Forces)
   6.5. Battle of Yi Ling (Shu Forces)
   6.6. Battle of Wu Zhang Plains (Shu Forces)

   7. FAQ (FAQ70)


   General Questions
   Q: Which characters have Musou Modes?
   A: Zhao Yun, Guan Yu, Zhang Fei, Zhuge Liang, Liu Bei, Zhou Yu, Lu Xun, Sun
      Shang Xiang, Gan Ning, Sun Jian, Dian Wei, Sima Yi, Xiahou Dun, Zhang
      Liao, Cao Cao, Lu Bu and Diao Chan - 17 people.
   Q: Which characters have been cut?
   A: Jiang Wei (eat that scum!), Pang De, Da Qiao, Meng Huo, Zhu Rong, Zuo Ci,
      Xing Cai.

   Q: Which characters have been cloned?
   A: Diao Chan and Zhen Ji, Pang Tong and Zhang Liao, Yuan Shao, Sun Quan and
      Cao Pi, Sun Shang Xiang and Yue Ying, Zhou Tai (curse them), Huang Zhong
      and Xiahou Yuan, Wei Yan (curse them), Xu Chu, Huang Gai and Dong Zhou,
      Xu Huang, Cao Ren, Ling Tong, Lu Meng and Guan Ping, Ma Chao, Zhang He,
      Taishi Ci and Sun Ce. That's 25 of the 41 characters!

   8. Credits (WOOT!)


   I would like to thank all these people for the making of this FAQ...this is
  going to be one long list...

  * Wei Yan and all three kingdoms people - for creating a great legend and a
    great start for a great novel
  * Luo Guanzhong - for writing a great (yet somewhat long) story about the
    events of the three kingdoms
  * Koei, Omegaforce and all - for creating such a repetitive yet amazingly
    good and addictive game
  * CJayC - for creating a great website known as GameFAQs
  * Lonster's Figlet Server - for creating that figlet/huge title thingy at the
    top of my FAQ - check 'em out at www.schnoggo.com/figlet.html
  * Kongming - for helping me with some of the biography
  * DarkSeed of GameFAQs - for his extremely helpful advice and Renbu
  * CHiNeSeDrAgOnST of GameFAQs - for his extremely helpful moveset information
  * Muni Shinobu - for helping with the skill tree and clones
  * My parents - for buying the game!
  * Me - for writing the FAQ
  ...and last but not least.....

  * YOU! for reading this FAQ and using it well. Bye bye, until next time!
    Hopefully I will write more FAQs for DW6
  Copyright Kevin Li 2007
  Kainankevin/Deviloftrade signing out...

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