Devil May Cry 4 – Walkthrough
Xbox 360
Walkthrough by VampireHorde
Updated: 01/25/08
DEVIL MAY CRY 4
DROPPING THE DIRTY BOMB - XBOX 360/PS3 DEMO WALKTHROUGH
Authored by VampireHorde
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What it do, nephews! Welcome to my walkthrough for the Devil May Cry 4
demo! Blah blah blah, SHUT UP.
ENOUGH JIBBER-JABBER, LET'S ROCK!
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+++ SIBERIAN PELVIC DESTRUCTION - THE GAMEPLAY +++
X BUTTON: ATTACK
Y BUTTON: SHOOT
A BUTTON: JUMP
B BUTTON: DEVIL-BRINGER
LB BUTTON: NOT USED
RB BUTTON: LOCK ON
LT TRIGGER: CHARGE UP EX GAUGE
RT TRIGGER: NOT USED
SELECT BUTTON: TAUNT
--DEMO ITEMS
RED ORBS
GREEN ORBS
EVIL LEGACY
+++DEMO NOTE:
Dante does NOT appear in the demo! Both missions are only for Nero.
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+++ PEANUT BUTTER CORNHOLE - THE STYLES & COMBOS +++
Nero only has one style and a few combos in the demo. All of them are
easy to pull off but require fast fingers to execute.
--REGULAR COMBO: YYYYY
--HIGH ROLLER: <-- Y (hold button to jump up)
--AERIAL RAVE: YYYYY (mid-air or during High Roller attack)
--STREAK: --> RB + Y
--EVASION ROLL: RB + A (use Left Analog Stick to roll)
--DEVIL-BRINGER BUSTER: B (near enemy)
--DEVIL-BRINGER GRIM GRIP: RB + B (when standing on blue crest)
--DEVIL-BRINGER SNATCH: RB + B (near enemy; during mid-air combo)
--The EXCEED GAUGE (EX Gauge)
Press the LT Button three times to rev up Nero's EX Gauge. For every
three revs, one gauge will light up on Nero's HUD. Rev up the EX Gauge
up to nine times to fill up all three EX gauges. This will power up
Nero's sword and deliver some major damage to all enemies. To instantly
rev up each gauge, press the LT BUTTON during a regular combo for an
Instant Rev.
--STYLISH METER
As Nero performs more kickass combos on his enemies, the Stylish Meter
will measure his combos and fill up the Stylish gauge. The more combos
that Nero can initiate WITHOUT getting hit, the higher the meter goes.
There are five names per gauge: DEADLY, CARNAGE, BRUTAL, AWESOME, and
STYLISH. Even after the meter disappears on the screen, the gauge does
NOT reset itself, which means Nero can continue racking up more stylish
combos until he takes damage (which resets the Stylish meter).
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+++ THE VELVET HARMONICA - DEMO WALKTHROUGH +++
_ _____ __ __ __________ _____ ____ __ _________ __
| | /| / / _ | / / / //_/_ __/ // / _ \/ __ \/ / / / ___/ // /
| |/ |/ / __ |/ /__/ ,< / / / _ / , _/ /_/ / /_/ / (_ / _ /
|__/|__/_/ |_/____/_/|_| /_/ /_//_/_/|_|\____/\____/\___/_//_/
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Nero has two short missions to pursue. For the first mission, Nero is
given 10 minutes to get through the area until he reaches the boss
battle with Berial. If you did not reach Berial, then the second
mission will pick up from the next area of the previous mission WITHOUT
the 10 minute Time Limit. Understand it? COOL, LET'S PAR-TAY!
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+++ MISSION: EXTERMINATOR +++
_____ _______________ __ ________ _____ __________ ___
/ __/ |/_/_ __/ __/ _ \/ |/ / _/ |/ / _ /_ __/ __ \/ _ \
/ _/_> < / / / _// , _/ /|_/ // // / __ |/ / / /_/ / , _/
/___/_/|_| /_/ /___/_/|_/_/ /_/___/_/|_/_/ |_/_/ \____/_/|_|
Nero has 10-minutes to pursue this level. There are a few secret paths
to find and some cool combos to try, so get to it!
++AREA: OPERA HOUSE PLAZA
--OBJECTIVE: ENTER THE STOREHOUSE
Head north and make your way to the palace gates. A couple of
Marionette-type enemies will appear for you to eliminate. Test out your
hard combos and eliminate them one by one.
Once you're done fooling with them, go to the right side of the palace
gates to see a light blue door (the camera angle will change). Enter
inside to the Storehouse for a short cutscene.
++LARGE RED ORB:
As you enter the storehouse, you'll see a giant Red Orb hidden in an
upper alcove. To retrieve it, jump towards the wall and Nero will do a
double jump. Grab it and continue going up the stairs to the next area.
--OBJECTIVE: TEST OUT THE BUSTER GRAB
Eliminate the three enemies that appear here by testing out Nero's grab
move. Or if you already discovered it, then screw it! Kill 'em off
already! Once that's done, exit outside.
++AREA: CATHEDRAL
--OBJECTIVE: OBTAIN THE EVIL LEGACY
Enter the next doorway to the Cathedral. Make your way all the way to
the bottom of the area and approach the large blue altar to receive a
new power: EVIL LEGACY. This new power will allow Nero to extend the
Devil-Bringer and use it to grab far away objects.
Once that's done, approach the glowing blue crest in the center of the
room and use the Grim Grip move to catapult to a higher area. Look for
the next blue crest and catapult to the exit. Before you exit the
Cathedral, use the Grim Grip to grab the large Red Orb!
++AREA: TERRACE/BUSINESS DISTRICT
Look for more blue crests and catapult your way across the area.
Eliminate the enemies that block the way until you reach the next area.
--OBJECTIVE: TEST OUT THE SNATCH MOVE (that's what she said)
Eliminate some more enemies using the new Snatch move. Maybe it's me,
but I don't think the enemies are that difficult. Do you? WHATEVER.
Defeat the Marionette thingies and then exit outside.
++AREA: RESIDENTIAL DISTRICT
--OBJECTIVE: FIND THE HIDDEN RED ORBS
Jump down to the lower area to find some more dummies to eliminate.
Kill them off and then let's do some exploring! Mid-way through the
area, you'll notice a large glowing red altar. Approach the altar and
destroy it to unleash bunches of Red Orbs. Here's the catcher: when the
altar is destroyed, jump down and make a left turn near the altar to
find an alley with more Red Orbs. Jump to the rooftops to find a whole
shmegeggy of Red Orbs! Collect them all and continue the mission by
exiting out to the next area.
++AREA: PORT CAERULA
--OBJECTIVE: ACTIVATE THE BRIDGE
Navigate through the port and find the blue crest. Catapult to the next
area and then enter the Customs House. Once you enter, more enemies
will emerge. WHATEVER.
Once the enemies are kaput, approach the fiery blue mechanism and
attack it until the blue energy blocking the way dissipates. Jump up to
the next area and then approach the controls to activate the bridge.
Now exit the Customs House and head back to the previous area.
Catapult outta there and make your way to the next area where you
activated the bridge.
++AREA: FORTUNA CASTLE GATES
--OBJECTIVE: HEAD TO FERRUM HILLS
There is a ledge on the upper left side near where Nero enters. Jump up
to the top to find a large Red Orb. Jump down and traverse the snowy
hill to the next area. Approach the broken bridge to trigger a cutscene
and to fight a new enemy: the Frost.
The Frost is a tough enemy but not if you bring the pain, baby! The
Frost's attacks consist of zooming in on Nero and throwing ice
projectiles. To avoid all that evasion crap, simply use non-stop aerial
combos. Use mid-air combos and then snatch them as they fall and
continue the aerial combo. Keep launching and attacking them until they
become toast. When you do it that way, Nero can eliminate all three
Frosts without getting hit.
Once the Frosts are done, the area is clear from here. There are a
couple of large pillars in the center of the snowy area, see them? Jump
up to the top of the pillar and a large gaggle of Red Orbs will fly
down just for you! Two of these pillars have them, so grab it! Once
you've collected all that stuff, get outta the area and make your way
to the castle gates and exit.
++AREA: FERRUM HILLS
Head up the stairs to trigger a semi-funny cutscene (Dante can do
comedy better than Nero, IMO) with the hi-larious Berial!
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+++ BOSS BATTLE: BERIAL +++
____ __________ _______ __
/ __ )/ ____/ __ \/ _/ | / /
/ __ / __/ / /_/ // // /| | / /
/ /_/ / /___/ _, _// // ___ |/ /___
/_____/_____/_/ |_/___/_/ |_/_____/
Berial is a pretty powerful enemy with lots of heavy firepower up his
fiery arsenal. He uses heavy swipes with his sword and the occasional
jumping attack. He also has two main attacks:
--BERIAL ARMAGEDDON
--BERIAL FIRE PITS
When Berial loses about 40-50 percent of his health, he launches a
major deathblow attack where he pounds the ground causing a large
aftershock. This attack CAN be avoided by simply running away and
jumping BEFORE he initiates the attack. As for the Fire Pits, he will
punch the ground to initiate this attack. Simply use evasion rolls as
they fire up underneath Nero.
The main way to defeat Berial is to use the Devil-Bringer to catapult
above his head. Approach Berial and jump up and catapult towards him
and then perform a mid-air combo. Be quick though! As soon as Nero
lands on the ground, continue to quickly catapult above Berial's head
and attack him in mid-air.
Continue the aerial assault on Berial's head (while evading his sword
attacks) until he keels over. When he's down, approach him and use the
Devil-Bringer to trigger a cool grab move on him. When he recovers, RUN
AWAY! If you don't run, you'll get caught in the Armageddon attack! To
recover any lost health, have Berial destroy the houses to unleash some
Green Orbs (if there are any still left). Keep slashing away at his
head until Berial is down and out.
Copy and paste this URL to see a video of how to defeat Berial the
right way:
http://www.dailymotion.com/video/x45qlt_dmc4-berial-boss-
battle_videogames
MISSION COMPLETE!
\ |_ _| __| __|_ _| _ \ \ |
|\/ | | \__ \\__ \ | ( | . |
_| _|___|____/____/___|\___/ _|\_|
__| _ \ \ | _ \ | __|__ __| __|
( ( | |\/ | __/ | _| | _|
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+++ MISSION: EXECUTIONER +++
++MISSION NOTE:
The Executioner mission is an extension of the Exterminator mission. If
you weren't able to get past the Port Caerula area in the previous
mission, then this mission will pick up in the next area AFTER Port
Caerula. The only difference is that there is NO time limit when
fighting the Frosts and Berial.
For the walkthrough on this mission, read the walkthrough above where
it says "Fortuna Castle Gates". GOOD LUCK WITH BERIAL!
MISSION COMPLETE!
\ |_ _| __| __|_ _| _ \ \ |
|\/ | | \__ \\__ \ | ( | . |
_| _|___|____/____/___|\___/ _|\_|
__| _ \ \ | _ \ | __|__ __| __|
( ( | |\/ | __/ | _| | _|
\___|\___/ _| _|_| ____|___| _| ___|
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BIG THANKS TO:
--NINJA99
--NICK WILSON
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This FAQ is only for use on GameFAQS. You may not copy, reproduce, or
link to this FAQ without permission. If you want to use this FAQ on
your website or publication, please e-mail me at kroqjock@gmail.com.
I have no problems with anyone who asks. January 2008.
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