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Enemy/Boss FAQ by ACE Spark
Version: 1.01 | Updated: 02/21/2004
Sonic the Hedgehog - Enemy List FAQ Contacts: Email - ACE_Nock@hotmail.com AIM - ACE DA FOX MSN - ACE_Nock@hotmail.com Yahoo - ACE_Spark5 Website - http://www.clickersunited.com If you wish to use any information that is my own opinion (Why Sections) in this guide please contact me first. Using anything in this guide without my consent is.. well.. not nice at all. A simple contact before hand please. Contents: 1) Introduction 2) The Badnicks 3) Dr Robotnik 4) Odd Stuff 5) Special Thanks 6) Copyright Info 1) Introduction Ahh.. Sonic 1 - Great classic. Wasn't the first Sonic game I played mind, but I always come back to it - even if it is because of the ease of the level select cheat, and now, thanks to emulation - this guide is a lot easier to make! Here's an quick and easy enemy list - telling you where an enemy is located - and how to beat it. 2) The Badnicks. Each badnick receives a detailed analysis, which go as follows: Badnick Name Location: (Where the badnick is located.) Difficulty: (Each star means this thing is more annoying to kill.) Description: (What the badnick looks like.) How to Defeat: (A strategy to destroy the thing.) Buzz-Bomber Location: Green Hill Zone, Marble Zone, Spring Yard Zone. Difficulty: ** / *** Description: A blue, bee-like enemy that buzzes around in the sky. How to Defeat: These things can be tricky in groups, as they like to shoot at you every so often. In the Spring Yard Zone, unless your in a block maze, it's best to ignore them and keep running, how-ever in earlier levels they are likely to disrupt your progress, so take them out before they fire. Moto-Bug Location: Green Hill Zone Difficulty: * Description: A bug with a red shell, blue head and yellow claws, which runs along with a single wheel. How to Defeat: These shouldn't give you much trouble, simply jump on top on them - they don't have any defences. Masher Location: Green Hill Zone Difficulty: * Description: A red robotic fish. How to Defeat: This guy simply pops up and down from under the bridge. Unless your running at super speed - these are easy to knock out. Like the Moto-Bug, they have no special defences for you to worry about. Crab-Meat Location: Green Hill Zone, Spring Yard Zone Difficulty: *** Description: A red robotic crab. They walk sideways like a real crab. How to Defeat: This enemy, like the Buzz-Bomber, can fire lasers at you. In the Green Hill Zone they aren't placed in any difficulty places, but its best for you to find a safe spot, and wait until they've fired to attack. In the Spring Yard Zone, these are often placed in hideous places - normally above the block puzzles, allowing them to fire at you while your trapped. Cammy Mrk 1 Location: Green Hill Zone Difficulty: * Description: A grey chameleon robot. Fires along the ground like a Moto-Bug. How to Defeat: These pop up every so often in levels. They appear in a spot, and then fall to the ground - and act exactly like Moto-Bugs. Easy to defeat. Cammy Mrk 2 Location: Green Hill Zone Difficulty: *** Description: A green version of Cammy Mrk 1. How to Defeat: These pop up in places you cannot hit them, most of the time. They appear - fire once, and then disappear. There missile is aimed directly at you, so make sure you dodge. Caterkiller Location: Marble Zone, Scrap Brain Difficulty: **** Description: A purple caterpillar that crawls slowly. Their backs are covered in spikes. How to Defeat: Urg - these are annoying! To defeat them safely - hit their head. Since this target is so small, how-ever, you may end up hitting them on their backs. If this happens, they will self destruct, and their body parts will scatter, which can cause problems if your going the same direction. BatBrain Location: Marble Zone Difficulty: ** Description: A cylindrical shaped bat. How to Defeat: Depending on where their located they range from easy to kill, to being annoying to kill. They hang from the ceiling and drop when you approach. These are often placed in situations where if they hit you - you fall into awaiting larva! Sonic Roller Location: Spring Yard Zone Difficulty: ***** Description: A robot that looks and rolls like Sonic. It splits itself into two when it opens up. How to Defeat: One of the most annoying enemies in the game - this thing rolls down a hill, and sometimes stops. When he's rolling, just like the real Sonic - he's immune to crash damage. Only when he's open, can you attack. It's best to ignore these. Spikey Location: Spring Yard Zone (Debug Marble Zone) Difficulty: ***** Description: A pink robot, which stork eyes, and has spikes on its back. It moves via use of a tank track. How to Defeat: This is ironic. Two of the most annoying enemies in the game are in the same stage! These things can only be stopped by doing a spin dash (that's running and pressing down), and even then it's not worth the effort to stop them. Like Sonic Roller - its best to ignore these. Grounder Location: Labyrinth, Scrap Brain Difficulty: *** Description: A robot with an humanoid torso, and tank track wheels. It's colour scheme is blue and red. It has a drill for a nose, and wears a baseball cap. (?) How to Defeat: While easy to defeat - these things pop up out of the ground and surprise you, which often gets you hurt if your running at high speed, or trying to avoid the many traps. Orbanort Mrk 1 Location: Labyrinth, Scrap Brain (Star Light Debug) Difficulty: ** Description: A blue ball with eyes that's surrounded by spiky balls. How to Defeat: Initially immune to Sonic's attacks - if he spots Sonic, he'll get angry and fire his balls at you. Jump over these and hit him. Not terribly hard - but some are in tough places. Orbanort Mrk 2 Location: Star Light Zone Difficulty: ****** Description: A green version of the above robot. How to Defeat: Ergh - this is one of the only enemies that you cannot destroy normally. In fact you have to have either the Star power up or be flashing from a previous hit to kill this thing. This is because, unlike Mrk 1, this thing does NOT get angry, and thus does not fire its balls at you. These are annoyingly placed on top of roofs or spring places - or even by fans. Annoying. Chomper Location: Labyrinth, Scrap Brain. Difficulty: * Description: A pink fish floating in the water. How to Defeat: These shouldn't cause too many problems - they have no defences at all. Boom Boom Location: Star Light Zone, Scrap Brain. Difficulty: ****** Description: A walking bomb. Seems to be wearing a centurion helmet. How to Defeat: This thing can't actually be killed. That's right. The only way to get rid of it is to walk up to it, and let it explode. How-ever - in it's explosion is creates debris - red hot pieces of metal which hurt. Fires for upwards, which come back and land back to earth. Porky Location: Scrap Brain Difficulty: **** Description: A robot pig with a built in shelf. How to Defeat: Although easy to kill - its annoying in that it continually fires out bombs. You'll need to dodge all these as they go past in order to get to the pig. 3) Dr Robotnik Here's how to defeat the end bosses of each stage: BOSS 1 - Swing O' Matic Hovercraft Difficulty: * Description: It's Eggman's machine with a swinging ball and chain. How to Defeat: If you found the invincibility power up, then keep belting Robotnik until the hovercraft explodes. Otherwise: As soon as he starts coming down, jump up onto the right platform, and start belting him. You should be able to get in 5 hits at least. As soon as the ball and chain falls down, run under the left platform. As Robotnik finishes swinging above the left platform, and the ball starts going right, jump up onto the left platform, and then jump back down. Repeat this and he'll be destroyed extremely quickly. Heck, if your quick enough, you may even be able to destroy Robotnik on the first swing. If how-ever, you get caught in the middle - or start to act reckless, Robotnik WILL hit you. BOSS 2 - Bunsen Hovercraft Difficulty: *** Description: It's Eggman's hovercraft, but with a shoot at the bottom. How to Defeat: Considering how easy the last boss was, this is a real pain. Watch out for the middle part - make sure you don't fall in! When Robotnik enters, hit him - you should be able to get two easy shots in. He'll hover over to the left platform and drop a fire ball. This'll cause a fire to spread across all the platform. He'll hover back to the right platform, and this is your chance to hit him - two hits without much risk, and if you want to cut it close, three hits. Quickly jump to the other platform before Robotnik can dump a fireball on you. Repeat this on the other platform. And continue to do this until he's dead. BOSS 3 - Spike n' Crash Difficulty: *** Description: It's Eggman's hovercraft. With a spike attached. How to Defeat: Annoying. Not terribly a hard pattern, but annoying. Notice the odd looking floor. Notice Robotnik's spike. The attack pattern is simply him floating across the top of the screen, and every so often, coming down and impaling one of the blocks. The block will be destroyed, taking away part of your floor. Hit him as much as you safely can as he comes down, and make sure that he does not impale the blocks to your right (the exit's that way dummy!), and try not to get hit by that spike! If you do, you could fall down one of those holes. BOSS 4 - Egg O' Matic Hovercraft. Difficulty: ****** Description: See below. How to Defeat: For the hardest boss in the game, this isn't really a boss. In fact you don't even need to hit Dr Robotnik. Actually, doing so will likely get you killed, so don't bother trying. Ok what this is, isn't racing up to the top of the wall. You've got two things to worry about: The rising water. And the traps. You've got every trap in the stage thrown to you at once. To help you, here's some bad ACII art. Code: L - Lion Head (fireball shooter.) S - Spear. - or _ - Platform. [- S- - ] [-S _ S] [L _] [ - -] [_ L] [ -S ] [L -] [_ S- -] [-S - S] [_ S- - ] [S - ] [L __--] [L -] Get through this course, and you'll have beaten the boss! This may take a few attempts. Having a shield helps wonders. BOSS 5 - Spike Drop O' Matic Difficulty: ** How to Defeat: Hope you practiced with those see-saws earlier in the level, these are crucial to hitting the boss. The arena consists of 3 see-saws. Robotnik will float across the screen and start dropping bombs onto those see-saws, and these bombs, if left, will explode much like the Boom Boom's earlier in the level. Since Robotnik is far too high in the sky to hit normally, here's how to hit him, do either of the following: Either jump onto the see-saw and use Robotnik's own bomb to hit him, this how-ever is tricky to time right, and its easier to do the following: Jump onto the see-saw, let the bomb go up, goto the opposite end of the see-saw, and let the bomb fall onto it. You'll be propelled upwards, and controlling Sonic's accent and decent, whack Robotnik. Do what-ever's easier for you. He'll fall in about 8 hits. BOSS 6 - The Egg Crusher. Difficulty: **** Description: Here it is! The final boss! The boss itself is the entire room, which is equipped with crushers and a lazer shooter (the light bulb.) How to Defeat: While the boss isn't exactly hard, it's not exactly easy either. Robotnik's attacks are the following: 1) Brings up two Crushers in an attempt to squash you. 2) The Lightbulb fires out 4 electricity balls, which fall down to earth. To hurt Robotnik, you must hit him when he pops up randomly in one of the crushers. To defeat the boss, follow these guidelines: a) When Robotnik shoots up the crushers, if there is a gap in between them, then go into this gap. You'll then certainly have a chance to hit Robotnik. b) If there is no gap, pick a side, and hope Robotnik pops up. c) When Robotnik starts flashing the bulb, watch the balls of electricity, and when they initially stop, pick where the biggest gap is, and stand there. If you must, jump, and move yourself out of harms way. Eventually, Robotnik will fall, chase him, and destroy his Egg O' Matic. Congratulations! You have beaten Sonic the Hedgehog! 4) Odd Stuff: Here's a few strange facts about Sonic 1: There was originally an enemy for Green Hill Zone called "Splats the Bunny", this enemy was simply a Rabbit with a spring for legs. This enemy made it to the Fleetway Sonic the Comics, and was initially thought to be made up - until people at Sonic Cult FOUND Splats' sprite in Sonic 1! There was a power-up for Sonic to Wear goggles. No-one knows what it did. There's been found a sprite of Sonic wearing these, and the power up block. Other stuff missing are a Super Sonic box, (which didn't appear until Sonic 3), and a Eggman box. Your not supposed to hit the Final Boss twice in one go. Doing so WILL freeze the game! While using Debug mode, in certain stages, some enemies appear where their not supposed to! There was originally UFO's in Marble Zone's background, and seemly, there was also a floating tile trap. These were cut. Sonic Originally could "warp" when he went too fast, and he jumped in the air, punching his fist upwards in celebration when he beat a boss. Both were cut. Oddly enough, when in debug mode, your invincible! When in Debug mode, placing enemies during boss battles will screw up their sprites. In every boss checkpoint, if you die during your first attempt, - there aren't any rings for you to pick up afterwards! This makes things much harder. There's an hidden invincibly power up, just before the first boss. 5) Special Thanks: Wgens - So I can easily play Sonic 1 on my PC. Rom Sites - These made it much easier for me to make this guide. Sonic Cult - For being a great Sonic site! Sega - For making Sonic games. My Mom - For buying me a Sega Megadrive in the first place. 6) Guide Copyright 2003/04 Adrian Nock. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. All information in this document I have found using my own experiments and tests with the game Sonic 1, I have not experienced any problems other than that I have posted above. If any damage is done to you game, then it is your fault.