What do you need help on? Cancel X
Weapons/Tactics FAQ by CommandoSolo
Version: 1.50 | Updated: 05/17/06
________.__ __ __________ / _____/| |__ ____ _______/ |_ \______ \ ____ ____ ____ ____ / \ ___| | \ / _ \/ ___/\ __\ | _// __ \_/ ___\/ _ \ / \ \ \_\ \ Y ( <_> )___ \ | | | | \ ___/\ \__( <_> ) | \ \______ /___| /\____/____ > |__| |____|_ /\___ >\___ >____/|___| / \/ \/ \/ \/ \/ \/ \/ _____ .___ .___ / _ \ __| _/__ _______ ____ ____ ____ __| _/ / /_\ \ / __ |\ \/ /\__ \ / \_/ ___\/ __ \ / __ | / | \/ /_/ | \ / / __ \| | \ \__\ ___// /_/ | \____|__ /\____ | \_/ (____ /___| /\___ >___ >____ | \/ \/ \/ \/ \/ \/ \/ __ __ _____.__ .__ __ / \ / \_____ ________/ ____\__| ____ | |___/ |_ ___________ \ \/\/ /\__ \\_ __ \ __\| |/ ___\| | \ __\/ __ \_ __ \ \ / / __ \| | \/| | | / /_/ > Y \ | \ ___/| | \/ \__/\ / (____ /__| |__| |__\___ /|___| /__| \___ >__| \/ \/ /_____/ \/ \/ Weapons and Tatics guide. Last Update: Version By: CommandoSolo ______________________________________________________________________________ -Table of Contents ______________________________________________________________________________ Section 1.0_____ Introduction Section 2.0_____ Update History Section 3.0_____ Basic Tatics Section 4.0_____ Choosing Your Weapon Section 5.0_____ Rifleman Weapons Section 6.0_____ Support Weapons Section 7.0_____ Grenadier Weapons Section 8.0_____ Marksman Weapons Section 9.0_____ Pistols Section 9.0_____ Other Weapons Section 10.0_____ Recommened Weapon List Section 11.0_____ Frequently Asked Questions Section 12.0_____ Summary/Closing Statement Section 13.0_____ Thanks section Section 14.0_____ Legal Info ______________________________________________________________________________ Section 1.0_Introduction ______________________________________________________________________________ Ok this is my first FAQ everybody so if I make a mistake please nicely let me now. My email adress is:LoneCommando@hotmail.com The subject must contain the words "About your GRAW faq".Anyway I hope this helps you with GRAW and that you enjoy it. Also if this FAQ is seen on any site other then www.gamefaqs.com, www.supercheats.com,or www.neoseeker.com let know immedietly. ______________________________________________________________________________ Section 2.0-Update History ______________________________________________________________________________ Version 1.50 05-17-06 New sites allowed to host. Version 1.41 05-11-06 Updated Email Feel Free to Email Version 1.40 04-11-06 Working on second accepted version. Adding suppresor information. Also added to the recommened weapon list. Version 1.20 03-25-06 3rd submisson version ready. Bulk of remaining needed content added. Version 1.10 03-10-06 Fixed a lot of mistakes added a lot more content after my first version was rejected. Version 1.00 03-08-06 Just Started, Basic Layout done, First Weapons written down. ______________________________________________________________________________ Section 3.0-Basic Tatics ______________________________________________________________________________ This section will go over some basic tatics you can use with your squad. 1.Firebase/Assaulter tatics This tatic is the basis of the modern infentry squad. Simply half of the squad covers while the other half darts from cover to cover until they are in a position to accuretly shoot at the enemy. How used in GRAW: This tatic is very simple. Depending on your weapon you will be more suitied for one of the two roles. Rifles, and grenadier weapons are more suited for the assaulting role. Rifles, marksman rifles, and machine guns are more suited for the covering role. 2.Flanking Flanking is one of the oldest tatics in Miltary Warfare. It is used on all levels of combat from small squads(like in this game) to involving entire theater level forces(Gulf War). Basically like above part of the squad will fire on the enemy but instead of covering their teamates they are drawing fire to distract the enemy while the other half of the team is moving around to strike the enemy from the side or rear. How used in GRAW: Simply send half of your team around the enemy position or leave some teammates and have them fire on the enemy and move around and start shooting at the enemy. 3. Using cover This game is great for this. Almost anything can be used as cover. Hide and then peek out and look for enemies and take cover before they can shoot. Then when they stop shoot them. 4.You have support vehicles around use them. The M1A2Abrams, M2 Bradelys ,AH-64 Apaches, and UH-60 Blackhawks running around can be a life saver. Most of them can kill tanks for you and all are excellent aganist infentry. Also the ground vehicles also make great bullet shields. Just when moving around don't hang too close too them they are big bullet magnets. 5. Squad Composition You want to balance your squad for whatever could come up. First thing is to know what your taking. Then if you can make sure your squad has an anti-tank gunner. Support gunners and marksman are great have. If you have to decide who to not bring drop whoever is carrying the same weapon your carrying. ______________________________________________________________________________ Section 4.0-Choosing Your Weapon ______________________________________________________________________________ When you get the chance to choose your weapons it is important to choose carefully. Look at your team. If your team is missing a weapons role and you have no specfic information like that there may be bunkers or you have to escort something or defend a positon then the best bet is to choose the weapon your squad dosen't have. If you have to defend then the machine guns are going to be your best bet. If bunkers are expected then a sniper rifle is going to be your best. Escorting will most likely mean a lot of motion so rifles are ideal because of their lightness and accuracy. Machine guns are also usefull since their are ideal for shooting while running because of their huge mags. Grenade launcher equipped rifles are also almost always useable in place of rifles while giving you more firepower. ______________________________________________________________________________ Section 5.0-Rifleman Weapons ______________________________________________________________________________ This section will go over the rifleman weapons available in this game. Crye Modular Rifle Caseless Ammo type:5.56 Nato (.223 Remington) Magazine Capacity:50 rounds Rating: 7/10 Suppresor:No Country of Orign:United States of America most likely Info: An experimental rifle intended to replace the next class of assault rifles. Game Description:The Modular Rifle Caseless is a lightweight weapon with a large 50 round magazine. Although it maintains decent accuracy, it's high rate of fire can make it harder to control then other infantry rifles. Firebase/Assaulter:Assaulter Mk.16 SCAR-L(Special Forces Combat Rifle Light) Ammo Type:5.56X45mm Nato (.223 Remington) Magazine Capacity:30 Rating:8/10 Suppresor:No Country of Orign:United States of America/ Belgium Info: On October 15,2003 the United States Special Operations Command issued a socilation for the accquirment of new assault rifles specficly tailored for Special Operations Forces which are diffrent from the standard U.S. Army's requirments which are being met by the XM8 assault rifle. The SCAR L is available in 3 forms. This is the standard form. This gun system is designed to replace the M16,M4,M14,and SR 25. Game Description: The SOF Combat Assault Rifle Light (SCAR-L) was developed for US Special Forces. It features design that is built for dependablity and versatility. Firebase/Assaulter:Assaulter G36K(Heckler & Koch G36K) Ammo Type:5.56X45mm Nato (.223 Remington) Magazine Capacity:30 Rating: 8/10 Suppresor:No Country of Orign:Germany Info:Modern polymer assault rifle. The heir to the German Assault Rifle Throne taking it over from the G3. Game Description:The standard weapon of the German Special Forces, the 36K is a lightweight assault carbine. It features a built in Red-Dot sight. Firebase/Assaulter: Assaulter SCAR-H (Mk.17 Special Forces Combat Rifle Heavy) Ammo Type:7.62X51mm Nato (.308 Winchester) Magazine Capacity:30 Rating:10/10 Suppresor:No Country of Orign:United States of America/Belgium Info:Powerful, Accurate, and lightweigh assault rilfe. On October 15,2003 the United States Special Operations Command issued a socilation for the accquirment of new assault rifles specficly tailored for Special Operations Forces which are diffrent from the standard U.S. Army's requirments which are being met by the XM8 assault rifle. The SCAR-H is available in 3 forms. This is the standard form. This gun system is designed to replace the M16,M4,M14,and SR 25. Game Description:This is an assault rifle. This weapon employs two fire modes: burst and single shot. Low-range scope. Firebase/Assaulter:Assaulter MR-C-LW Ammo Type:5.56X45m Nato (.223 Remington) Magazine Capactiy:50 Rating:9/10 Suppresor:No Country of Orign: United States? Info:MR-C rifle with a camera so you can stick it around corners. Game Description:This variant of the a camera attached to it. Although making it a bulkier weapon, it enhances the surivability of the soldier carrying it by allowing him to look around corners with out exposing his body. Firebase/Assaulter:Firebase SCAR-L CQC Ammo Type:5.56X45mm Nato (.223 Remington) Magazine Capactiy:30 Rating:9/10 Suppresor:Yes Country of Orign:United States of America/Belgium Info:Compact Suppresed version of the SCAR-L Game Description:This compact version of the SCAR-L has a shorter barell with a suppressor attached for quiet fire. It is silghtly less accurate and powerful then the standard model. Firebase/Assaulter:Assaulter M8 (Alliant Techsystems Co. XM8 Lightweight Assault Rifle) Ammo Type:5.56X45mm Nato (.223 Remington) Magazine Capactiy:30 rounds Rating:9/10 Suppresor:No Country of Orign: United States of America Info:Modern assault rifle designed to replace the M-16 and M-4 series for mainstream US troops. Heavily based on G36 Assault Rifle. Built with several varients all based on basic M-8. This is the basic Rifle version. Game Description: The M-8 Carbine is the most advanced rifle available to the infantry with a mostly polymer body it is very quick to aim and very accurate. Firebase/Assaulter:Assaulter: A4 (Colt M-16A4 Assault Rifle) Ammo type:5.56X45mm(.233 Remington) Magazine Capacity:30 rounds Personal Rating: 8/10 Suppresor: No Country of Orign:United States if America Info: Modern M16 with removable carrying handle and equipped with a vertical foregrip and low power scope. Game Description:A modern varient of the A2(M-16A2) rifle that has been in use with the U.S. Army for decades. It has good accuracy and low recoil but is restricted to burst and semi-automatic fire. Firebase/Assaulter:Assaulter SA-80 (Enfield L85A2) Ammo Type:5.56X45mm Nato(.223 Remington) Magazine Capacity:30 Personal Rating:8/10 Suppresor:No Country of Orign:Great Britan Info:British assault rifle. Fixed 4X SUSTAT scope. Bullup design. Real Steel one is very troublesome weapon. Game Description:The standard rifle of the British Army, the SA-80 has recently undergone several realibilty upgrades. It is a bullup desing that features a 4X optical sight. Firebase/Assaulter:Assaulter AK-47 (Kalashnikov Ak-47) Ammo Type:7.62X39mm (7.62 Soviet) Magazine Capacity:30 Personal Rating:9/10 Suppresor:No Country of Orign:Russia(Soviet Union orignally) Info:Very powerful, durable, and inaccurate assault rilfe developed in 1947 by Mikhail Kalashnikov. Most common assault rifle in the world. Very inaccurate after second shot. Later modernized into AKM assualt rilfe. Only small arm ever depicted on a national flag. Would be excellent if it was more accurate. Now manufactured by a couple of Eastern European countries. Game Description:The standard weapon of the former Soviet bloc since the 1960s, the Classic AK-47 provides a reilable infantry weapon, although it is not known it's accurate. Firebase/Assaulter:Assaulter T95 (QBZ-95) Ammo Type: 5.8x42 mm Magazine Capacity:30 rounds Personal Rating:6/10 Suppresor:No Country of Orign:Peoples Republic of China Info:Modern Chinese Assault Rifle. Round is claimed to be supieor to both 5.45 Russian and 5.56 NATO. Game Description:Developed by China in the late 1990s the Type 95 is a bullup rifle that fires a high velocity 5.8mm round. Firebase/Assaulter:Assaulter M466-SD Ammo Type:6.8mm Magazine Capacity:30 Personal Rating:10/10 Suppresor:Yes Country of Orign:United States of America Info:Suppresed modernized M-4. Lower power and accuracy due to suppresor. Game Description:An updated version of the standard U.S. Carbine the M468-SD fires an updated subsonic version of the 6.8mm round for a good combination of lethality and quiet operation. Firebase/Assaulter:Assaulter ______________________________________________________________________________ Section 6.0-Support Gunner Weapons ______________________________________________________________________________ This section will go over the machine guns in the game. Mk.48(Mark 48 model 0 7.62mm Lightwater Machine Gun) Ammo Type:7.62X51mm Nato (.308 Winchester) Magazine Capacity:100 Personal Rating: 9/10 Suppresor:No(Come on it's a machine gun) Country of Orign:United States of America Info:Developed off of M249 as higher firepower automatic rifle. Used by U.S. Special Forces. Game Description:The Mk.48 is a newly designed light machine gun designed to provide heavy firepower in a light and portable platform. Firebase/Assualter:Firebase HK21E(Heckler & Koch HK21E) Ammo Type:7.62X51m Nato (.308 Winchester) Magazine Capacity:100 Personal Rating: 8/10 Suppresor:No Country of Orign:Germany Info: The HK21E is a belt-fed GPMG develped by the world famous weapons manufacturer Heckler & Koch using the 7.62 Nato Round. It is derivied off of the original HK21 machine gun. It uses a disentgreating link belt. It can use a bipod or a tripod mount. Game Description:Although a very heavy LMG, the HK21 makes up for it by being very controllable in automatic fire. Firebase/Assaulter:Firebase M-60E4 Ammo Type:7.62X51mm Nato Magazine Capactiy:100 Personal Rating:10/10 Suppresor:No Country of Orign:United States of America Info:Most modern version of the famous M60 machine gun which was orignally based on the German MG-42. E3 and E4 versions have a very rapid melting light barell. The constant need to change the barell has caused very poor aceptance by troops. Game Description: An updated version of a classic LMG, the M60 is designed for heavy suppresion fire, fed from a 100 round belt. Firebase/Assaulter:Firebase T-95 LMG Ammo Type:5.8X42mm Magazine Capacity:75 rounds Personal Rating:9/10 Suppresor:No Country of Orign:People's Republic of China Info:Machine gun varient of the T-95 Game Description:A varient of the T-95 rifle, the T-95 Light Machine Gun features a 75 round drum magazine and is a compact and manurevable weapon. Firebase/Assaulter:Firebase ______________________________________________________________________________ Section 7.0-Grenadier Weapons ______________________________________________________________________________ This section will go over the weapons issued to the Grenadiers in this Game. Crye Modular Rifle-Caseless w/ 40mm Grenade Launcher Ammo Type:5.56x45MM/40MM (.223 Remington)/(40mm grenade) Magazine Capactiy:50/1 Personal Rating:9/10 Suppresor:No Country of Origin:United States of America? Info:An experimental rifle intended to replace the next class of assault rifles. Uses a 6.8mm caseless ammo. Also has a mounted 40mm grenade launcher. Game Descripton:Coupling the high rate of fire of teh MR-C with a 40mm Grenade Launcher provides a tremendous amount of firepower. Firebase/Assaulter:Assaulter SCAR-L w/ Grenade Launcher Ammo Type:5.56X45m/40mm (.223 Remington)/(40mm grenade) Magazine Capacity:30/1 Personal Rating:9/10 Suppresor:No Country of Orign:United States of America/Belgium Info:SCAR-L with 40mm Grenade Launcher. Game Description:The SCAR L fitted with an underbarell 40mm Grenade Launcher for heavy indirect fire. Firebase/Assaulter:Assaulter SCAR-H/EGLM Ammo Type:7.62X51mm Nato/40mm (.308 Winchester)/(40mm Grenade) Magazine Capacity: 30/1 Personal Rating:10/10 Suppresor:No Country of Orign:United States of America/Belgium Info: SCAR-H with a 40mm Grenade Launcher. Game Description: Coupling a grenade launcher with the 7.62 NATO SCAR-H produces a weapon that excels at long-range fire support. Firebase/Assaulter: Firebase SCAR-L CQC w/ Grenade Launcher Ammo Type:5.56X45mm Nato (.223 Remington)/(40mm grenade) Magazine Capacity:30 rounds/1 grenade Personal Rating:9/10 Suppresor:Yes Country of Orign:United States of America/Belgium Info:SCAR-L CQC with Grenade Launcher. Great for stealth missons where you need a lot of firepower. Game Description:``This varient of the SCAR-L comes equippied with an underbarell grenade launcher, making it a versatile and letal weapon system. Firebase/Assaulter:Assaulter A4/M320 (Colt M-16A4/Heckler &Koch M320) Ammo Type:5.56X45mm/40mm Magazine Capactiy:30/1 Personal Rating:8/10 Suppresor:No Country of Orign:United States of America/Germany Info:Modern M16 with a modern Grenade Launcher. Game Description:An advancement of the classic A2/M203 combo in use since the Vietnam war, this platform provides lightweight and accurates direc and indirect fire. Firebase/Assaulter:Assaulter M466-SD/M320 Ammo Type:6.8mm/40mm Magazine Capactiy:30/1 Personal Rating:10/10 Suppresor:Yes Country of Orign:United States of America/Germany Info:Suppresed gun with a high level of highpower. Great weapon. Game Description:Combinig a heavy grenade launcher with a suppresed weapon provides a maximum amount of tatical flexbilty for diversed situations. Firebase/Assaulter:Assaulter M8/M320 Ammo Type:5.56X45mm/40mm Magazine Capactiy:30/1 Personal Rating:9/10 Suppresor:No Country of Orign:United States of America/Germany Info:M8 assault rifle with a excellent grenade launcher Game Description:The M8 Carbine with an M320 Launcher is a lethal platform while silghtly bulky, this weapon provides fast and accurate fire. Firebase/Assaulter:Assaulter. SA-80/M320 Ammo Type:5.56X45mm(.223remington)/40mm Magazine Capactiy:30/1 Personal Rating:8/10 Suppresor:No Country of Orign:Great Britan/Germany Info:L85 with a AG-36 grenade launcher Game Description:Even with the additon of an underbarel grenade launcher, the SA-80's bullup design provides a compact combat package. Firebase/Assaulter:Assaulter T95/M320 Ammo Type:5.8X42mm Magazine Capactiy:30/1 Personal Rating:7/10 Suppresor:No Country of Orign:Peoples of Republic of China/Germany Info:QBZ-95 rifle with a German AG-36 grenade launcher Game Description:With an adapter the T-95 mounts the lightweight M320 grenade launcher, for heavy indirect support. Firebase/Assaulter:Assaulter ______________________________________________________________________________ Section 8.0-Marksman Weapons ______________________________________________________________________________ This section will go over the Marksman rilfes issued in the game. AS50 Sniper (Accuracy International Ltd. AS50 Sniper Rifle) Ammo Type:12.7X99mm (.50 Browning Machine Gun) Magazine Capacity:10 Personal Rating:10/10 Suppresor: Yes Country of Orign: Great Britain Info:Fifty caliber sniper rifle develped by Accuracy International Ltd. as an sniper/antimaterial rifle. Game Description: Built for Special Operations counter-sniper and anti-vehicular fire, teh AS550 is both powerful and accurate at long ranges. This weapon can pierce thin walls and shoot hidden enemies. Firebase/Assaulter: Firebase M95 Sniper Rifle (Barett M95 Sniper Rifle) Ammo Type:12.7X99mm (.50 Browning Machine Gun) Magazine Capacity:6 rounds Personal Rating:7/10 Suppresor:Yes Country of Orign:United States of America Info: Bolt Action Development off of the Famous M82 Barett Sniper Rifle. Game Description: The M95 is a compact, bullpup, bolt action sniper rife designed to fit a powerful rifle into a small package. This weapon can pierce thin walls and shoot hidden enemies. Firebase/Assaulter:Firebase PSG-1 (Heckler &Koch PSG-1 Sniper Rifle) Ammo Type:7.62X51mmNato(.308Winchester) Magazine Capacity: Personal Rating:9/10 Suppresor:No Country of Orign:Germany Info:Very accurate German sniper rifle. One of the most expenisve sniper rifles in the world($10,000for base version). Actually never used by any miltary due to high weight. PSG stands for german form of high-precision marksman's rifle. Game Description:The PSG-1 has seen service as a police and special operations weapon becuase of it's extreme accuracy. Firebase/Assaulter:Firebase SR-25 (Knights SR-25/Mk. 11 mod 0) Ammo Type:7.62X51mm Nato(.308 Winchester) Magazine Capacity:20 Personal Rating:10/10 Suppresor:No Country of Orign:United States of America Info:Orignally designed by Eugene Stoner developer of the M-16 for the Navy Seals. Very accurate for a semi-automatic sniper rifle. Game Description:Built on the standard A2 rifle platform, the SR-25 fires a more potent round and features a heavy barell for accurate fire. Firebase/Assaulter:Firebase KJY-88 Ammo Type:5.8X42mm Magazine Capactiy: Personal Rating:9/10 Suppresor:No Country of Orign:People's Republic of China Info:Chinese Sniper Rifle. Game Description:Tghe sniper varient of the Type 95 rifle was designed to replace the SVD. It fires the high velocity 5.8mm round, and is both lighter and more accurate then the SVD. Firebase/Assaulter:Firebase M107 Ammo Type:12.7X9mm(.50BMG) Magazine Capactiy:10 Personal Rating:9/10 Suppresor:No Country of Orign:United States of America Info:Judging by the picture it appears to actually be a M-82 Barett. Game Description:Recently officaly adopted by the US miltary the M107 has long been in use as the heavy sniper of chioce, and features semi-automatic fire from a 10 round magazine. Firebase/Assaulter:Firebase ______________________________________________________________________________ Section 9.0_Pistols ______________________________________________________________________________ M9 (Beretta Model 92FS) Ammo Type:9X21mm Magazine Capacity:15 rounds Personal Rating:6/10 Suppresor:No Country of Orign: Italy Info: Modern 9mm pistol which is widely used throught the world. Resented by many US troops due to lack of firepower compared to the .45 round. Submitted in 1985 for the U.S. Army XM9 pistol trials. Only chosen over the far supeior Sig Sauer P226 because of cheaper accessory cost and because of Beretta's willingless to open factories in the U.S. to manfacutre the gun. Game Description: The M9 pistol is the standard pistol of the US Miltary. It has a high magazine capacity and low recoil. Firebase/Assaulter: Both it's your pistol. M9SD (Beretta Model 95FSSD) Ammo Type:9X19mm Magazine Capacity:15 Personal Rating:7/10 Suppresor:Yes Country of Orign:Italy Info:Instead of a decent pistol now we have a silienced decent pistol. Game Description:This M9 pistol is fitted with a suppressor for quiet fire, with a coresponding lessening of power and recoil. Firebase/Assaulter:Only use if your on recon duty or a marksman working without battle. ______________________________________________________________________________ Section 10.0_Other Weapons ______________________________________________________________________________ Zeus MPAR Weapon Type:Anti-Tank Rocket Launcher Calbier:84mm Magazine Capactiy:1 round Info:Aim and Shoot to kill tanks. Game Description: The ZEUS-MPAR is a new anti-armour system designed to provide the portabilty of an AT4 within an a multi-use reloadable package, capable of destroying Armoured vehicles. M134a Weapon Type: Ammo Type:7.62X51mm (.308 Winchester) Personal Rating: 15/10 Country of Orign:United States of America Info:Mounted macine gun. Maximal fire rate is 6,000 rounds a minute. Game Descritpion: None given Firebase/Assaulter: Only on the blackhawks. MP5SD (Heckler & Koch MP5SD6) Ammo Type:9X19mm Magazine Capacity:30 Personal Rating:10/10 Suppresor:Yes Country of Orign:Germany Info:Silenced compact submachinegun. Unmatched in CQB(Close Quater Battle) Ideal for recon. Game Description:Compact and whisper quiet, this submachinegun is reliable and deadly in close-range engangments, but lacks the power of most rifles. Firebase/Assaulter:Assaulter. M67 Fragmentation Grenade Info: Throw and don't stay near it. Game Description: The M67 grenade is the standard issue anti-personal grenade used by US forces. M18 Smoke Grenades Info: Throw at enemy to make them blind. See through with your night vision. Game Description: The basic smoke grenade continues to prove it's worth on the modern battlefield by obscuring the enemy's vison and allowing soldiers to manuver without being seen. ______________________________________________________________________________ Section 11.0-Recommened Weapon List Assault Rifle: FN SCAR H,XM-8,A4, Ak-47 Best Recon Gun: M468 SD,SCAR-L,MP5SD Campaign Support: Mk. 48 Multiplayer Support:M60E4 Grendier:FN SCAR H w/Grenade Launcher,SCAR-L CQC w/GL,M468 w/ GL Campaign Marksman:AS50 Sniper Rifle Multiplayer Marksman: SR-25,PSG_1,M107 ______________________________________________________________________________ Section 12.0-Frequently Asked Questions ______________________________________________________________________________ There are as of now no frequenlty asked questions ______________________________________________________________________________ Section 13.0-Summary/Closing Statement ______________________________________________________________________________ Ok well I hope all of you enjoyed my guide and found it usefull. I hope that all of you will have fun playing Ghost Recon: Advanced Warfighter. And until my next guide good bye. ______________________________________________________________________________ Section 14.0-Thanks To ______________________________________________________________________________ I would to thank the folowing people, web sites, and companies. www.gamefaqs.com for hosting my FAQ Ubisoft for making a great game www.world.guns.ru for providing a some of the information I used. www.wikipedia.org for providing some good information Nate251 of the GameFaqs message board for linking me to the list of weapons www.ick.bz for having the above metioned weapon list www.hkpro.com for giving me some great information all of the contributors to GameFaqs for insipiring me to write this guide. and finally all of the readers for reading it. ______________________________________________________________________________ Section 15.0-Legal Info ______________________________________________________________________________ This FAQ is copyright 2006 Robert Rose. It may not be used anywhere except on www.gamefaqs.com. If you want to print this guide that is fine as long as I am credited as the author. If anyone wishes to use this guide in any other manner please contact me first. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarksand copyrights contained in this document are owned by their respective trademark and copyright holders.