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FAQ/Walkthrough by Patt3rson
Version: Final | Updated: 01/09/06
+----------------------------------------------------------------------------+ | | | GRAND THEFT AUTO: SAN ANDREAS | | | | FAQ/Walkthrough for PlayStation 2 - Written by Patt3rson | | | | Final version, since January 9 2006 – Copyright Patt3rson | | | | patt3rson(at)gmail(dot)com – www.gamechoice.nl | | | +----------------------------------------------------------+-----------------+ | ENGLISH VERSION | =================== +-----------------+ = C O N T E N T S = =================== ____________________ \ 1 / INTRODUCTION / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ 1A – Copyright Notice 1B – Additions 1C – Preparations ____________ \ 2 / GAME / ¯¯¯¯¯¯¯¯¯¯ 2A – Story 2B – Characters 2C - Controls ___________________ \ 3 / WALKTHROUGH / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ 3A – Sweet 3B – Ryder 3C – Big Smoke 3D – OG Loc 3E – Cesar 3F – Crash 3G – Catalina 3H – The Truth 3I – CJ 3J – Triads 3K – Wu Zi Mu 3L – Toreno’s Ranch 3M - Zero 3N – Air Yard 3O – Mafia 3P – Maddog 3Q – Robbery 3R – R3 Missions 3S – Schools 3T – Safe Houses 3U – Properties 3V – Import/Export 3W – Race 3X – Race Tournament 3Y – Challenges 3Z – Gyms 3a – Tags 3b – Snapshots 3c – Horseshoes 3d - Oysters __________________ \ 4 / CONCLUSION / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ 4A – Final Word 4B - Credits =============================== = 1 = I N T R O D U C T I O N = =============================== ___ /_1_\___________________ \ A / COPYRIGHT NOTICE / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Writing FAQ’s and walkthroughs takes a lot of time and effort, so writers do a lot of work. Stealing work from others is unthinkable and one of the worst crimes you can commit in writing. It’s also punishable, because all files on the web are protected by international copyright law and usage without permission can be fought out in court. The newest version of this file can be found on http://www.gamefaqs.com. For questions and remarks about this file, including the walkthrough, you can use the e-mail address below. Only serious questions of which the answer can’t be found in this file will be responded to. This document may not be distributed or copied in parts or as a whole. This file may only be printed or saved for private use. For usage in other ways or on other locations written permission from the author has to be acquired. Permission can be asked using the below e-mail address, but is not guaranteed! If you find this file on another location than GameFAQs or NeoSeeker, please use the same address to let me know. [CONTACT ADDRESS] patt3rson(at)gmail(dot)com ___ /_1_\____________ \ B / ADDITIONS / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ I translated this document from my Dutch walkthrough after that one was complete. Everything you see is new and the FAQ will not be updated anymore unless the Dutch FAQ is also updated. ___ /_1_\_______________ \ C / PREPARATIONS / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This document is a translation of my other Dutch walkthrough. While translating I did not play the game anymore, so it is possible that some translations (Especially names for items, locations, etcetera!) are not entirely correct. Read the tips below before you start the game and use this walkthrough. These remarks contain valuable information about using this FAQ or the game. The missions are located under the person that hands them out. There are many orders in which you can do them, but it’s also a possibility that a mission you are looking for is not yet available. So if you can’t seem to find a way to start a mission, try completing other missions for other contacts first and after a while the contact which has the mission you’re looking for will appear on the map again. This walkthrough only contains information on how to get a hundred percent completion. All story missions, extra missions, challenges, items and what else is necessary to get it will be in here. The walkthrough doesn’t contain any additional information. Unique Jumps, two player Rampages, mini games and other stuff like that are not included in this document. For the Tags, Horseshoes, Snapshots and Oysters, directions are given based on the map in the pause menu. The description will always start with a easy to recognize place on the map, so always first open your map when following directions. Further directions can both be based on the map or your real position in the game world. Let’s talk about exits, streets and alleys. When the walkthrough says ‘the first on your right’ or ‘the second one to the left’, I’m talking about real streets and exits. So only real streets and exits which are almost all available on your map. Alleys don’t count. When I do mean alleys or special cases, it will be mentioned. There are many weapons available in this game, divided into different categories. You can only carry one weapon in each category. That’s why for example you can’t hold Molotov cocktails and grenades at the same time. So make sure you always have the appropriate weapon for the situation you get into. By buying a weapon at Ammu-Nation you will automatically replace the weapon you had with the weapon you buy. Other weapons you run into on the street can be switched by pressing L1. =============== = 2 = G A M E = =============== ___ /_2_\________ \ A / STORY / ¯¯¯¯¯¯¯¯¯¯¯ Carl Johnson, CJ, returns to his city of birth Los Santos in San Andreas because his mother became a victim of the gang wars and the criminal violence in the area. At first he’s only there to attend the funeral, but he notices how the neighborhood collapsed and will fall even lower if nothing is done about it. Together with his brother Sweet and their friends Big Smoke and Ryder, CJ tries to fix the neighborhood and fight the opposing gang. Meanwhile corrupt cops and other criminal organizations make life hard on him. CJ makes friends and enemies, including some familiar faces. His goal is to save The Grove from its downfall, get his brother out of prison and take out the ones that sold him out. ___ /_2_\_____________ \ B / CHARACTERS / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [CARL] Carl Johnson is the main character of the game and the one you play with. He returns to Los Santos because of his mother’s death. [SWEET] Carl’s brother, one of The Grove’s finest. Sweet has a realistic but pessimistic view on the situation. [KENDL] Carl and Sweet’s sister. She stays in the background most of the time but has a huge influence on her brothers. [RYDER] A friend and neighbor of Sweet and Carl. Wears a black cap and sunglasses and is always under the influence of intoxicating stuff. [BIG SMOKE] A friend and ex-neighbor of Sweet and Carl. A man with a lot of influence and connections, huge support for the Johnson family. [OG LOC] A bad rapper with the ambition to become big. Lives of other people’s achievements and had a nasty experience in prison. [CESAR] Kendl’s Latin-American boyfriend. A rough but nice guy who can get along with Sweet and Carl despite their cultural differences. [TENPENNY] Nicknamed Crash. A very corrupt cop who tries to pull the power in San Andreas towards him, by blackmailing Carl for example. [CATALINA] A woman with a short fuse. She hates men, but she still has a relationship with Carl. Eventually leaves him from someone familiar from GTA III. [THE TRUTH] And old hippy, constantly up in the clouds due to his drug abuse. Smells alien activity and government conspiracy everywhere. [WU ZI MU] Leader of the Mountain Cloud Boys, an Asian organization. Still manages to perform well despite his blindness. [TORENO] One of the members of a secret criminal organization, who eventually becomes one of Carl’s mission suppliers with a strange background. [ZERO] A vague friend of The Thruth and very good with electronics, especially remote controlled vehicles. [SALVATORE] Salvatore Leone is another old friend from GTA III. He is now in San Andreas and gives Carl a few missions, for which he needs to go to Liberty City. [MADD DOGG] A rapper with a depression, especially after the unfair success of OG Loc. Carl helps him to get back up on his feet. ___ /_2_\___________ \ C / CONTROLS / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Below are all the buttons for the PlayStation controller. It’s possible that not all buttons have a function by default in the game! These are the default settings, it’s a possibility that they can be adjusted to your own liking! Check the manual or the menus to find out how. ARROWS: Up - Change radio station upward Down - Change radio station downward Left - React negatively Right - React positively SYMBOLS: Triangle - Enter vehicle/cancel phone call Cross - Run/accelerate Square - Jump/reverse Circle - Attack SHOULDER: L1 - Stats/attack when aiming L2 - Cycle inventory forward/look left R1 - Aim R2 - Cycle inventory backward/look right STICKS: L3 - Horn Left Analog - Move character/steer car R3 - Rotate camera half circle/special missions Right Analog - Rotate camera FUNCTION: Start - Map Select - Change view =========================== = 3 = W A L K T R O U G H = =========================== ___ /_1_\________ \ A / SWEET / ¯¯¯¯¯¯¯¯¯¯¯ [BIG SMOKE] After CJ’s rough return to Los Santos, jump on the bike in front of you. Use the little in game radar or press Start to view the bigger map, look for the CJ sign and head over there. At the edge of the big square you come to is a red glow, step inside it to be able to continue. [SWEET & KENDL] Because your car is blown up you need to do this mission on a bike. Jump on it and follow Sweet, the guy with the blue arrow above his head and the blue dot on your radar. You’re being followed by enemy gang members in a car and you’re pretty defenseless on your bike. Paddle faster by tapping the cross button and try to stay ahead of the car. After a while you’ll make a short stop and then you have to follow Ryder, who is now the one indicated. It’s more of the same, just follow the guy and try to stay away from the pursuing car. Park your bike in the red glow at the end. [RYDER] Get into Ryder’s car and a yellow dot will appear on your map. Drive towards it and park your car in the red glow next to the building. Leave the car and enter the building through the indicated door, step into the red glow to get a haircut. You can decide for yourself which one, just watch your money. You can first pick and look at a model, then decided whether you want to buy it or change it. When outside, the eating system is explained to you. Then you have to cross the road and enter the pizza place to buy some food. Ryder will ruin everything and you have to get away, so get into his car and drive off. Return to Ryder’s house, indicated on the map, and park his car where you started. [TAGGING UP TURF] This time you’re driving with Sweet, so get into his car and follow the route to the indicated spot. Here he’ll show you how to spray over a tag, when he’s done you have to do it yourself on the two green squares indicated on your map. Get into Sweet’s car afterwards and drive to the next area. Again you have to spray over two tags, but near one of them are a few enemy gang members. An explanation on how to spray them in the face follows. Don’t waste any time, just spray over the tag quickly and return to the dot on your radar. Climb the fence over there, then also climb the larger fence behind it. Turn around and climb onto the building, find the tag on the other side of the roof and spray over it. Sweet will show up again, get into his car and return to the starting position. [CLEANING THE HOOD] Grab one of the cars and wait for Ryder to get in. Pay specific attention to the message on how to keep Ryder close. Race to the indicated spot and after the cut scene you have to drive to the red dot on your radar. Whack the crack dealer and pick up the bat he drops. Move to the next indicated location and enter the building. Start with batting down the enemy with the bat first, then take out the other opponents. Exit the house when they’re defeated and return to Sweet’s house. [DRIVE-THRU] Get into the car with the three other guys and drive over to Cluckin’ Bell, indicated on your map. Before you know it you’re chasing another gang car. Try to smash it into every obstacle available and to jam it somewhere. Meanwhile your buddies will fire at that car. Make sure you’re not too close when it explodes. If gang members got out of the car, chase them so that they’ll be shot. Return to Sweet’s house where you started. Smoke is still inside the car, bring him back to his own house. [NINES AND AK’S] Drive the car Smoke gets into towards the indicated location and complete the shooting tutorial. Then bring back Smoke before going to Binco on the map and enter it. Step inside the glow to be able to try on and buy new clothes. Leave the shop and you’re done. [DRIVE-BY] Get into the car with your buddies and drive it to the indicated spot in the enemy territory. After a cut scene you have to go around the corner towards the red spots on your map. Don’t come too close to the spots or the car in between you, just drive by slow enough while keeping focused until all gang members are dead. Drive to the next spot where you have to make sure your friends shoot the bad guys again. Repeat this with all the red dots on your radar and try to keep your car in one piece by avoiding collisions. After you’ve been to the park, the police is chasing you. The Pay ‘N’ Spray sign will appear on your radar, so drive over there and place your car inside to get it sprayed. Then safely drive everybody back to the starting location. [SWEET’S GIRL] Quickly hijack a car from the street and race it to the indicated spot. Enemies will appear when you get close, they’re all on the sidewalk so it’s easy to drive over it and take out a few. Do this until your car breaks down and then get a new one. These guys are dangerous, so only go near them inside a vehicle. After all enemies have died, park your car in the red glow to pick up Sweet and his girlfriend. Drive off quickly, because more enemies in cars will appear and follow you. Quickly bring everybody back to the starting position. [CESAR VIALPANDO] Get into a car and drive to the location indicated on your map. Drive the new car your in backwards into the garage and look at the possibilities. You don’t have to do anything in particular for this mission, so just leave the garage when you’re done. Drive this new car to the dot on your radar and park it inside the red glow. Just bet the maximum or the amount of money you have, it’s easy to win this. You have to push the right analog stick to the indicated direction at the right time to synchronize your moves to the music. In the end you need to have more points than your opponent. [DOBERMAN] The S now indicates the location of Ammu-Nation. Step inside end an explanation will follow, you have to exterminate the Ballas in a specific area. You can get weapons here at Ammu-Nation, then head over to the indicated location. On your way to the purple glowing area, read the on screen information. Walk around in the purple area looking for Ballas dressed in purple. Open fire and kill all the purple dots that appear on your radar. Collect stuff like money and weapons after finishing off the first wave. This area will be yours after defeating a second and third wave of enemies. Pay attention to the explanation about areas under attack and the money you get for them, then a special enemy will appear and you have to kill him to finish this mission. [LOS SEPULCROS] You have to recruit the men with the blue arrows above their heads, the on screen information will show you how to do that. Get into the car and wait until they get in as well, then drive to the indicated location and let everybody out in the red glow. Climb over the wall like the rest and approach Sweet. Look at the instructions and then shoot your way to Kane. Kill him too and then shoot any remaining Ballas until Sweet manages to get a getaway car. When he has one, get into it but leave your comrades behind and head to the nearest Pay ‘N’ Spray to get rid of the police. This is harder when you bring your two friends, because they will keep firing and then you can’t lose your stars. Without them it’s easier to get Sweet back home safely. [REUNITING THE FAMILIES] Get into the car with your friends and bring them to the indicated motel on your map. The police will show up when Sweet goes inside. Instead of shooting them, turn left and head inside the motel. Climb the stairs and make your way through the hallways and the rooms while taking out special agents. Act slowly and carefully and move towards the blue dot on your radar to find Sweet there. Then you’re outside again and you’ll have to shoot the men in the helicopter and then the helicopter itself until it crashes. Follow Sweet and you’ll get inside a car with Ryder and Big Smoke. You’ll be chased by several police cars, blow them up by shooting the engine and mow down the officers that get onto your car. Keep repeating this and watch your car’s damage. [THE GREEN SABRE] After Sweet’s briefing Cesar will call you, get into a car and head over to his location. Park the car you had in the red glow and get into the indicated car around the corner. What you’ll see there is quite an turnaround in the story. Get out as soon as possible and into another car, race it to the indicated location on your map while keeping an eye on Sweet’s health bar. When you arrive at the scene, drive over some Ballas if possible and park your car in the red glow, Sweet’s health bar will then disappear. Get out and shoot all the enemies, more will arrive and even more after that. This last group will drive around a bit before getting out, so wait until they do and then mow them down. You can also blast at the car until it explodes, but only do that when you’re certain that it doesn’t explode near the circle of cars you’re in. [BEAT DOWN ON B DUP] Make sure you have some weapons before you start this mission and recruit some gang members before getting in a car with Sweet. Take one in the direction of the yellow dot and park there. B Dup isn’t there, so head to the next location. In this purple area you need to start a new gang war, so look for some Ballas and mow them down. Try to find a well covered spot so that you take as less damage as possible during the fight against the waves of enemies. Afterwards you’re standing in front of a house with a few strong enemies next to the door with arrows above their heads. Duck and cycle through the targets to take them out, do this quickly and only take care of the ones with the arrows. When all the red dots on your radar are gone you need to approach the front door for the confrontation. [GROVE 4 LIFE] More gang wars in this mission, so make sure you have a bulletproof vest, a lot of weapons and as much assistance as possible. Go to the indicated location and start the gang war by blasting some Ballas. Survive the three waves of enemies and pick up health, weapons and bulletproof vests if you can find them. Then you need to take over another area, it’s up to you to decide which one. So take the group to another purple area and repeat the process. After taking over the chosen area you can return to the starting point to drop off Sweet there. [LOS DESPERADOS] Sweet’s neighborhood is apparently closed off, but Cesar’s area still needs some help. Recruit some gang members and try to get a car from the street. It could be difficult, so if you can’t manage to get one you can walk and take more recruits with you. When you reach the station Cesar will take you to a neighborhood full of enemy gang members. Stick with him while he walks through the houses and take out the enemies you run into. Eventually all the dots have to be taken off the radar before you can proceed to the red glow at the beginning of an alley. Again a firefight will break loose. Shoot and move slowly through the alleyway and take out everyone. Also watch out behind you and watch the comments from other people and on screen. In the next part you first need to take out the heavily armed enemies before you start on the rest. [END OF THE LINE] Before you’re allowed to start this mission, the last one, you must have control over most areas in Los Santos. If that’s not the case then you need to gather some helpers to go out and take over gang properties. Pick up guns, health and bulletproof vests while doing that. As soon as you have enough areas under your control you’ll get a phone call from Sweet, after which you can go to his house to start the mission. Get into a car with him and drive to the indicated location where Big Smoke will be. You have to ram the door, for which you need to pick up a SWAT tank now shown on your radar with a dot. Approach it from the back, get in and drive off with it. Return to where Sweet still is and drive the tank through the wall. Clear the enemies by just driving over them and don’t get out before you get to the indicated door. Shoot your way through the hallway heading to the double doors. Don’t run in right away, it’s very busy on the other side. Try to lure enemies towards you and be patient. After getting rid of the front line you can enter the room and shoot the remaining enemies from behind the boxes. Don’t forget to pick up weapons and useful items. Follow the obvious route while facing more enemies. Check the room on the side before going through the next double doors if you need health. After the double doors, kill the guy at the top of the stairs and grab the bulletproof vest. Continue through more double doors to a large room with many enemies. Lure them through the doors and take them out one by one. Carefully enter the room and take care of the rest, then go up the stairs on the right in the back. Walk all the way around the walkway, clear the enemies and head through the double doors. Shoot a guy at the top of the stairs again and grab the bulletproof vest. Make your way through the enemies and double doors to a larger hallway, look out for enemies with shotguns when you get there. Check the rooms on the side for a bulletproof vest and more health. Follow the hallway further and you’ll reach Big Smoke. You’ll engage in a fight with him, equip a shotgun and fire at him from close range. Keep doing that even when the lights go out until he is defeated. Switch your attention to his goons every now and then to stop them from shooting. After the cut scene the building is on fire and you need to escape. Turn on your night vision goggles and grab the bulletproof vest. Descend to the previous floor and shoot your way down to the one before that. Pick up the fire extinguisher and follow the route back while putting out a fire here and there to be able to continue. The route you have to follow is exactly the same, only backwards now. It can get pretty tough and everything is timed as well. Evade enemies when possible and try to get outside within the time provided. Here you have to chase after Tenpenny and Sweet in a car. Keep chasing him for a long time and an officer will try to remove Sweet from the ladder. Get closer with the car so that Sweet will drop into it next to you. Sweet will take the wheel and you have to start shooting. The rest of the mission consists of keeping away cars, motorcycles and police officers on the fire truck. If you can keep this up and the car remains intact, you’ll finish this mission and be done with it. ___ /_1_\________ \ B / RYDER / ¯¯¯¯¯¯¯¯¯¯¯ [HOME INVASION] You’ll get into a truck with Ryder and a timer is started. Drive the truck with the back end into the red glow at the indicated location and enter the house. Pay attention to the information and keep quiet when searching fro crates of weapons. These are indicated with arrows when you get close. Grab a crate and bring it back to the truck, then go inside twice more to get two more crates. You’ll find a crate in the main room, one in the room on the right side and another one at the top of the stairs. You can go back to look for more, but getting into the truck and driving the stuff to the warehouse at the indicated position is also already possible. [CATALYST] Drive to the indicated location with Ryder, you’ll encounter a few enemies there. Driver over them into the tunnel, turn around and repeat the process until they’re dead. If a guy is standing on the train, you have to get out and shoot him or get up there to fight him. After that a few Ballas will arrive, so quickly get into your car again and hit them with it. If Ryder got out of the car, make sure that he survives and that you don’t hit him. When all the enemies are dead, climb the back of the train and throw the required amount of boxes to Ryder within one minute of time. Aim and throw a box with L1, holding it longer will make you throw harder and further. Afterwards you have to flee to a Pay ‘N’ Spray to get your car sprayed before you return to Ryder’s house. [ROBBING UNCLE SAM] After getting into the truck, drive it to the indicated spot in the harbor area. Park your car, climb over the wall and whack the guard. Blast the control panel to open the gate and then follow the truck to the warehouse. Shoot any guards that might show up, then blast another panel near the warehouse entrance. More soldiers are inside, take them out and get into the fork lift truck. Place the four crates from the back of the warehouse into the back of the truck after reading how the fork lift truck works. Meanwhile you also have to protect Ryder when he’s being shot at and take out enemies that are after you as well. To the right of the warehouse are more crates, get two of them so that you reach the required number of six and get behind the wheel of the truck when you have all of them. Bring the load to the indicated other warehouse with the police on your tail. If you use the horn, Ryder will throw an exploding box out of the truck, which comes in handy to get rid of pursuers. ___ /_1_\____________ \ C / BIG SMOKE / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [OG LOC] Take your friends to the indicated location on your map, the police station. After picking up OG Loc there, drive to the next location. Get out with OG Loc and ring the doorbell at the house he goes to. You’re target will run off, so chase him on another motorcycle. Stay close to him so OG Loc can shoot him. If you have the right weapon yourself, you can also shoot when Freddy is driving right in front of you. If you’re not able to take the same route, quickly take another one in the same direction and try to get back to Freddy as soon as possible. After doing enough damage, Freddy will step off his bike, so get off yourself and shoot him. Then hijack another vehicle, bring OG Loc to the next indicated location and drop him off there. [RUNNING DOG] Get into Big Smoke’s car and drive him to the right spot on your map. When you regain control, you have to chase down the escaping target. So sprint after him (Tapping the cross button makes you go even faster!) and knock him to the ground when you’re near him. To do this you need to keep up with him while running through small alleys and over fences. When you’re able to get him to the ground, kicking him a few times should be enough to take him out. [WRONG SIDE OF THE TRACKS] You’re in Smoke’s car again, bring him to Unity Station, the dot on your map. After the cut scene that will start there you need to get on the bike next to you and wait for Big Smoke to get on as well. Then follow the train along the tracks to the left. Overtake the train and keep driving to the right of the front end of the train. Carefully navigate the corners so that Big Smoke can shoot down the enemies on the train before it reaches the tunnel. Keep away from it to avoid the oncoming train and bring Big Smoke back to his house. If you’re not able to take out the enemies on the train before it reaches the tunnel, you have to drive in front of it to avoid the oncoming train. There’s a route next to the tracks which you can follow so that Smoke is still able to fire. Later you can get back on the tracks again, but you won’t have forever to finish them off. [JUST BUSINESS] Once again you’re on your way in Big Smoke’s car. Bring him to Downtown and park in the red glow at the indicated spot. Suddenly you’re behind a small wall and there are a lot of enemies in the hall. Shoot them down one by one and cover Smoke. Slowly follow him and keep moving down the enemies from a crouched position. The next part will take place outside. Just follow Smoke and kill the enemies that appear, make sure Smoke isn’t in your line of fire. Afterwards you’re on the back of a motorcycle with unlimited ammunition for a machine gun. Take out the motorcycles behind you by first targeting the standing guy and then the bike itself. Eventually you’ll make a short stop in which you have to gun down enemies between cars. When on the road again, many motorcycles and cars will appear. Keep them at a distance and later a truck will join. Leave it alone, just keep firing at the cars and bikes. If you’re able to keep this up long enough, you’ll jump over the truck. When Smoke says so, shoot the gate in the direction your heading, it must be destroyed before you get there! Fire at the chasing motorcycles again when inside the tunnel, hitting barrels helps. The mission is complete when you lose them. ___ /_1_\_________ \ D / OG LOC / ¯¯¯¯¯¯¯¯¯¯¯¯ [LIFE’S A BEACH] Grab a car and drive it to the indicated spot on the beach. Approach the DJ and you’ll have a conversation when you step inside the red glow. React positively a few times and you’ll have to dance. Press the right button at the right time and score more than 4000 points. Give a positive reaction again and get into the car after the DJ did that. Drive off while being shot at and the DJ will jump out, bring the car to the indicated location on the beach and park it inside the garage. [MADD DOGG’S RHYMES] There are probably a few cars available on the parking lot, so get into one and drive towards the dot on your map. There aren’t many roads in the hills, so it might be a good idea to check your big map and calculate the best route to the house. When you reach the driveway you’ll be told to go around the back, so walk to the back door and enter the house. You’ll suddenly have a knife and learn how to make stealth kills. Make one and continue. Evade the guard while crossing the room and duck into the shadow in the room on the left when you’re told. When the guard stops on the right, walk into the direction he came from and you’ll be told to crawl along the bar in the next room. Act on it and also do the same thing to pass the couches behind it. To the left is a room with a bulletproof vest, exit it on the other side and kill the guard that has his back turned in your direction. Get the item you need from the room across the hallway and make your way back to get outside, either using weapons or stealth. You can grab the bike located in front of the door and switch to a car when you encounter one. Get back to OG Loc where you started the mission. [MANAGEMENT ISSUES] For this mission you need a car again, so take one off the road and head towards the dot. This is a car in motion, bump into it to make the driver step outside. He will begin firing at you, so get out of your car and into his through the passenger side. Bring it to the Pay ‘N’ Spray to get it fixed, don’t damage it on your way to the next location or you’ll be forced to visit another Pay ‘N’ Spray again. Just make sure you arrive at the location before ten o’clock in the evening. Park your car between the other two and stay between them while driving until you’re told to stop. When your guest enters the car, drive off towards the next dot on your radar while being followed by the other two cars. Accelerate when you reach the pier, press triangle at the end to jump out. [HOUSE PARTY] When you start this mission OG Loc will move to another location. Before you go there you need to buy a new outfit and get a new haircut. The barber is right across the street from the burger place, so get it done there. Buy some clothes somewhere else and then go meet OG Loc, you can only activate the mission at a specific time. After a few cut scenes you’ll be involved in a shootout between your friends and a few Ballas. Duck behind a car and select a good weapon. Change between targets and shoot all your enemies, also look behind you every now and then. When the first load is dead, more will appear on the bridge. Mow them down too and more Ballas will appear from every side. Take cover near a wall or another obstacle and take them out one by one. Pick up their weapons if necessary. Search for remaining enemies and kill them. ___ /_1_\________ \ E / CESAR / ¯¯¯¯¯¯¯¯¯¯¯ [HIGH STAKES, LOW-RIDER] Make sure you get a good and pretty fast car, it has to be a Lowrider, before you park in the red glow near Cesar’s place. You have to follow him in that car to a race, where you need to park your car in the red glow to start it. A race will follow in which you must hit multiple checkpoints and cross the finish line in first position. Pay attention to the arrows in the checkpoints to figure out which way to go for the next one. The end is at a pier and only first place is good enough. [KING IN EXILE] Nothing much to do here, just go to the spot where this mission starts and listen to the story Cesar has to tell you. Afterwards he’ll disappear from your map again for a while, but you’ll get Catalina in return. [WU ZI MU] You need a good and fast car for this mission, so hijack one from the road and park it inside the red glow to start this mission. After the cut scene a timer will start and the race will begin. It will take you all across the countryside. Don’t drive too fast, just fast enough to stay ahead and win. With a higher speed it’s easier to miss exits or roll over after hitting a bump. After a while you’ll reach a group of farms, drive around it instead of using the ramp to jump. Then it’s just a matter of following the arrows in the checkpoints to the finish line in the mountains and cross it before any of your opponents do. [FAREWELL, MY LOVE] You can start this mission at the spot where you ended the last one. It’s another race and this time you’ll get a car appointed to you and you’ll take the same route as in the previous mission but backwards. Try to get ahead of your opponents early in the race and then drive safely but with a steady pace. There are no difficult obstacles, just make sure you stay away from water. You’ll finish this mission when you reach the finish line as the first one there. [BACK TO SCHOOL] You have to do this mission at the red S located south of your garage in San Fierro. The 360 lets you turn in a circle by steering while holding the square and cross buttons. Your ending position is very important. In The 180 you have to head straight to the cones, make a half turn between them with the handbrake and park at the start again. In Whip And Terminate you have to use R1 to smoothly go around the corner and stop at the end without having hit any cones. In Pop And Control a tire will blow out and you have to navigate nicely through the cones and stop at the end. Burn And Lap is a matter of making laps using the handbrake to go around the corner without hitting cones. In Cone Coil you have to weave through some rows of cones, make a half turn at the end and drive back to the start. The ‘90’ is accomplished by using the brake and handbrake to slide the car right between the two other cars. In Wheelie Weave you must hit the slope to get onto two wheels. Keep your car that way until reaching the red glow. In Spin And Go you’ll start backwards, so drive in reverse and swing around the car when you reach the bend. Drive forward until you reach the ending position. In P.I.T. Maneuver you must hit the other car from the side on the rear so that it will spin completely and you can stop close to the car. Alley Oop can be a tricky one. Hit the ramp with just two wheels and release the throttle when you’re in the air, steer with the left analog stick to make the turn and land on your wheels. City Slicking is a race through the city, in which you have to reach the checkpoint and drive back to the starting position within two minutes and without any damage. Plan your route and don’t stop! [ZEROING IN] Before you can do this and the following missions you much purchase Wang Cars for 50.000 dollars, to the northeast of you garage in San Fierro. Then Cesar’s radar sign will move to the garage itself, so start the mission there. A woman will take off in her car and you’ll get an updated indicated location through her cell phone every few seconds. You have to reach the dot before it disappears. When you do this fast enough you’ll catch up with the car soon enough, chase it and make it spin with the previously learned P.I.T. Maneuver (A hit on the side at the rear end!). The woman will get out, so grab her car and bring it back to your garage. [TEST DRIVE] Grab a car and take Cesar to the competitive car showroom on the other side of the city. Park inside the red glow and when you’re in the car just drive right outside. Stick close to Cesar in the other car, you can press L1 for the nitro when you need some extra speed. You don’t really need it anywhere, so use it when you get to far behind. You can still brake when using it, so you can use it in doses. When you almost reach the garage you’ll have to perform a few special maneuvers, like driving backwards out of an alley, weave through obstacles and jump a ramp. Park the car next to Cesar’s at the garage. [CUSTOMS FAST TRACK] Get into Cesar’s car and drive it to the indicated spot at the harbor. Climb into the crane by pressing triangle after stepping inside the red glow. Use the crane to lift a container, how to do this is explained on the screen. Put the container down onto the red glow and Cesar will check whether you have the right car. If not, repeat the process with the next container. As soon as you have the right car, security will show up so help Cesar to take them out until he says you should leave in the car. Get in, pick up Cesar and bring him back to the garage. [PUNCTURE WOUNDS] For this mission you’ll use a car equipped with Stingers, so step inside it and drive it to the red dot on your map. This is another car so it moves as well. When you get close you’ll get to see the car, the driver is pretty reckless. You have to try and get in front of her on a straight piece of the road and use a Stinger by pressing the circle button. When she hits it will you can get into her car and drive back to the garage after fixing the tires. You have only three Stingers to accomplish this, so time and use them well. After this mission Wang Cars is your property and it will generate money which you can pick up in front of the entrance. ___ /_1_\________ \ F / CRASH / ¯¯¯¯¯¯¯¯¯¯¯ [BURNING DESIRE] First you have to pick up some Molotov cocktails at the indicated spot on your map. Take them to the house, the new dot on your map, and throw the cocktails through the indicated windows. One for each window is enough, go around the entire house and shoot enemies that get in your way. When you run out of cocktails you can get more nearby, just look at your map to find them. When you’ve tossed a bottle through every window it’s time to save a girl, so enter the building and go to the room in the back on the right to find a fire extinguisher. Take it up the stairs and extinguish the fire between you and the girl, use your radar to find her. Then you have to take another route to get outside, it’s pretty much the same as the one you just took but with a few detours with fire. Once outside you’ve rescued the girl, get into a car with her and drive her home. [GRAY IMPORTS] Grab some transportation and drive it to the indicated location. Stop inside the red flow and look at the area. There are multiple enemies and two fork lift trucks. Carefully approach the dot on your radar and take out the enemies you encounter on the way. The fork lift trucks can be annoying, either pull out the driver or shoot the barrels they carry. At the indicated spot of the warehouse, shoot the panel to the left of the entrance. Inside are more enemies, so continue carefully and shoot everything that moves. Follow the route through the hallways and take out all the enemies. Pay attention to pickups like health, bulletproof vests and weapons along the way. Shooting barrels might also help. Eventually you’ll come to a larger room, first take out the enemies and then use the stairs to go up and through the door opening. A few Ballas will protect a Russian dealer, so shoot them quickly and chase him after he runs. If you’re able to kill him quickly, you’re done. If not, follow him outside through many enemies. If he manages to reach his car, you’ll need to find some transportation of your own, preferably a motorcycle. Chase him and shoot his car until it explodes. [BADLANDS] You really need a gun for this mission, so first drop by the local Ammu- Nation, the little pistol icon on your map. Buy a Shotgun, it doesn’t matter which one. A bulletproof vest might also come in handy. Hijack a car off the road and drive it to the dot on your map. This is the beginning of a route into the mountains, so follow it up and head towards the next dot. You’ll reach a wooden cabin guarded by officers. Evade them and sneak into the building. Kill the guy inside and then shoot the cops when they come inside. You can also do this the other way around, but it will turn into a long chase. When the men is dead, take his picture and deliver it at the dot that appears on your map. [SNAIL TRAIL] First you need to pick up a sniper rifle from the building site behind your garage, it’s located inside one of the concrete tubes. When you have it, head over to the train station on the other side of the garage and the reporter will get on. Follow the train along the track until he arrives in Los Santos, watch out for oncoming trains. The train will stop underground in Los Santos and the reporter will get off, stay at a distance and make sure the spook meter doesn’t fill up! Follow the guy outside and hijack a car to follow the cab he gets into, still staying at a distance. When he reaches the pier he’ll meet his contact. Park your car and shoot both people with your sniper rifle. The last one will start running when you shoot the first one, but he’ll stay on the pier and is an easy target. [MISAPPROPRIATION] After your unpleasant reunion with Tenpenny, you’ll have to drive quite a distance to reach the indicated location on a mountain in the northwest. You can drive in and fight the cops, which will be tough because of their numbers but your target will also escape in a helicopter. If that’s the case you need to get into the other helicopter and chase him. So it’s better to approach the location carefully and walk around the complex to reach your target and shoot him without alarming the cops. If you can’t manage to do that, you’ll have to wait for the escaping helicopter to land somewhere so that you can land as well and assassinate the guy after all. Make sure you don’t fly straight across Area 69, or you’ll end up having five stars and being shot down. If you manage to kill the guy on the spot you’ll still need to flee from the cops, but the mission has already been accomplished. Just don’t forget to pick up the target’s briefcase when you kill him, wherever that may be. [HIGH NOON] When the cut scenes are over, quickly get into the buggy prepared for you close by. Follow Pulaski’s car and try to bump into and shoot at him, just do everything necessary to make him leave his car. This can take a while, because his car is pretty tough and he’ll travel a great distance if he doesn’t get stuck in a village somewhere. Change vehicles when yours breaks down, try to do it fast so that you wont lose Pulaski. When he gets out of his car all you need to do is hit him with your own car. ___ /_1_\___________ \ G / CATALINA / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [FIRST DATE] This mission will start when you head over to the question mark on your map. You’ll meet Catalina, Cesar’s cousin. Get into a car with her and a few dollar signs will appear on the map. Drive to the nearest one and park your car inside the red glow. [TANKER COMMANDER] After a failed robbery you need to get into the truck and read the on screen instructions. Now that you know how to connect the truck to the large gas tank on wheels, do that and head to the indicated position on your map. Ignore your pursuers, just take the fastest route to your destination and make sure you don’t damage your car too much or disconnect it. Park the truck including the load inside the red marker on the terrain. [FIRST BASE] As soon as you enter the red glow near Catalina’s mountain cabin you’ll get to see a pretty long cut scene. Afterwards the three remaining dollar signs will appear on your map again, drive to the middle one into a town called Montgomery and park your car inside the red glow. [AGAINST ALL ODDS] Enter the Inside Track building and wait for Catalina to finish. Throw a package at the red door with the circle button, switch to the detonator in your weapon inventory and blow up the door after taking some distance. In the room you can now enter is a safe, blow it open using the same method as before. You’ll have a four star wanted level when you get outside with the loot and the police is already on your tail. Race to the nearest Pay ‘N’ Spray which is also indicated on your small radar for now, but watch out for police cars coming down the road you’re following. When you’ve been to the Pay ‘N’ Spray, calmly driver to Catalina’s mountain cabin and drop her off there. [GONE COURTING] There are two dollar signs left after finishing the last mission with Catalina, so after another interesting scene they will appear on the map again and you can choose one. The mission below is the one that goes with the left dollar sign on your map. [LOCAL LIQUOR STORE] When you park your car inside the red glow you will see some strange people rob the same store. They’ll escape on quads and Catalina manages to get you one. Get on it with her and chase them down while staying close so that Catalina can shoot at them. Sometimes the group will split up, choose who to follow, they’ll end up back together later on. After traveling a large distance you have to jump across a bridge, this is also a Unique Jump. When you kill a guy just keep following the rest, start collecting the briefcases they drop after taking them all out. As soon as you get all three briefcases you can deliver Catalina back to her mountain cabin. [MADE IN HEAVEN] Before you can start the last mission connected to a dollar sign you have to drop by Catalina again and survive one of her aggressive outbursts. Get into the car and park it inside that red glow indicated by the dollar sign. [SMALL TOWN BANK] When you regain control in this mission you have to make sure those people keep their hands up. You can do this by cycling through targets using L2 en R2. Try to prevent them from lowering their hands as long as possible. When that happens, which is very likely, the alarm will go off. You’ll see a cut scene and after that you have to demolish all three cash machines. Follow Catalina outside after doing so and help her take out all the officers. When you get close to the street, two cops on motorcycles will come at you, shoot them and follow Catalina on the bike you get on. You’ll follow a familiar road, but when Catalina enters the town she’ll fall off her bike when the police shows up. Pull up next to her, wait for her to get on and get the heck out of there. Bring Catalina back to her cabin. ___ /_1_\____________ \ H / THE TRUTH / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [BODY HARVEST] Get one of the vehicles from the parking lot and drive to the indicated spot on the mountains. From here it’s quite a drive to the field with the harvester is that you need to hijack. On your way there you’ll be harassed by farmers on their tractors and with guns, so quickly race between them to reach the field. Climb over the wall and run towards the target harvester. Shoot down the farmers on the field and try to get in on the left side of the machine. Hit the gas when you’re inside and leave the farm the way you came in, just driving over farmers in your way. A new dot has appeared on your radar, not very far away, where you have to deliver this vehicle. Ignore your pursuers and park the machine inside the red glow. [ARE YOU GOING TO SAN FIERRO?] In the first part of this mission you need to burn down The Truth’s entire plantation. A flamethrower is put into your hands and red dots will appear on your map. Approach a row of plants, aim at them with the flamethrower and strafe along the row while spraying fire to exterminate the entire row quickly. Check whether everything is burned before you proceed! Work your way through all the rows, when you’re out of ammunition you can run back to the farm to get more and then continue. You have to get rid of all the red dots on your radar within the allotted time and then approach The Truth’s van. He’ll give you a rocket launcher and you have to take down the helicopter still within the same time limit and with the ammunition you have now. The Truth will move his van a bit and the helicopter will follow, so run after him and shoot it when it keeps hanging still around the van. Then get inside the van with The Truth and drive it to the indicated garage in San Fierro. ___ /_1_\_____ \ I / CJ / ¯¯¯¯¯¯¯¯ [WEAR FLOWERS IN YOUR HAIR] To get your garage going, The Truth will get you some extra help. Get into the car with him and drive it to the gas station indicated on your map. Park your car in the red glow and press the left analog stick to sound the horn. Jethro will step into your car, drive the three of you over to the hospital now highlighted on your map. You seem to be there for no reason, then travel to the next location and sound the horn again when inside the red glow to call Dwaine. Then you have to go to another location, again it seems vague why but you’ll see the van again. The Truth knows one more person, so head over to Zero now indicated on your map. Hunk again after entering the red glow and take the group including Zero back to the garage. [555 WE TIP] Grab a car from the street and park it at the indicated hotel. Across the street there’s a car leaving with an arrow above it. Follow it around the corner and into the garage and whack the driver to take over his uniform. Go outside again and walk to the red glow next to you new colleagues. Stay there and watch traffic, wait for the car with your target to arrive, remaining colleagues might say something about it. Make sure you’re ahead of them and step into his car first when he himself got out. Drive it to your garage, not the one around the corner but your own, also indicated on your map. Drugs will be planted there and you have to head back to where you came from to park the car in the hotel garage and in the right spot. Walk outside and step inside the red glow to call the police. [DECONSTRUCTION] On the terrain behind your garage are some mobile buildings. Get into a bulldozer also parked on the terrain and ram it into the buildings shown on your map. Make sure you hit the buildings themselves and not the barrels next to them. Look out for other bulldozers and construction workers kicking you out your ride. When all buildings are destroyed, use the bulldozer to push the toilet containing the foreman into the hole behind it. Then get into the cement truck parked ahead and park it with the rear and in the red glow next to the hole so the cement will be used. [VERTICAL BIRD] Toreno will bring you to a boat, get on board and head to the big ship. The rear end will open up, jump out of your boat and swim inside without being seen. Equip your knife and use stealth to take out the guards. Workers won’t hurt you themselves, but they’ll raise the alarm when they see you. Kill them before they reach an alarm button. Try to reach the door ahead and go up the stairs. Close by in front of you is another open door, sneak inside carefully and stab the guards you encounter on your way to the yellow dot. Step into the red glow and find the new location using a different route afterwards, still trying to remain unseen while taking out guards. When you reach the planes, pick one and take off with it. Other airplanes will chase you, so pay attention to the hints on how to take them down. After you’ve done that, fly over to the targets on your map. Switch back to hover mode and blow up the ships, then park the plane on the deserted landing strip. [HOME COMING] Grab a car and drive over to the indicated spot near the police station to pick up Sweet. Deliver him at the Johnson house here in Los Santos. Time to sweep the area. The red dots on your radar are crack dealers, hunt them down and kill them. Then you have to take back the neighborhood, you’ve learned how before you left the city. So shoot some Ballas to start a gang war and survive the three waves of enemies by killing them all. [CUT THROAT BUSINESS] Take Madd Dogg with you inside a car and drive it to the location where OG Loc is recording his video. When you get there he’ll escape in a hovercraft, one is already prepared for you so use it to follow him. It’s hard to catch up and shoot him, so just keep following him until he gets into a kart after reaching the end of the pier. You need to do the same, after which you chase him again. Follow OG Loc through the streets and small alleys until he reaches his studio. [RIOT] A short mission. The news on the television has caused some riots and after stepping into a vehicle with Sweet you need to deliver him to his house at the now well known area while driving through the chaos. ___ /_1_\_________ \ J / TRIADS / ¯¯¯¯¯¯¯¯¯¯¯¯ [PHOTO OPPORTUNITY] You’ll receive a phone call from Cesar, after which you have take a long drive to get to him. Get into his car there and you’ll have to travel quite a distance to the next location. Park the car in the red glow and get onto the roof, into the red flow again. You’ll receive a camera and four people will show up one by one. Your goal is to photograph their faces from the front within the time that you have, this can be tricky for the last two so pay attention to your radar. You don’t have to save the pictures, just make sure they’re good. Carl will say something when you’re successful. The mission is over when all four men are properly photographed. [JIZZY] You can start the mission by stepping into the glow near the garage, but then you need to drive over to Jizzy’s club. An icon for that just appeared on your map. He’ll give you the assignment to drop of a woman in his car, so carefully drive over to the yellow dot and drop her off. Then your told to waste a pimp, he’s also now on your radar. Race over there and just drive over him as soon as he gets outside to be done with it quickly. After that you have to protect one of Jizzy’s ladies, so get over to the indicated location under the bridge and hit the first guy with the car. Get out and shoot the other one. Then drive over to the last dot on your map, a hotel. When parked there, two cars will appear and pick up a priest. Drive alongside the terrain vehicle and shoot sideways hitting the front. Continue doing this until the car explodes, but pay attention to where you’re going. Then do the same to the limousine. [T-BONE MENDEZ] After your visit to the Loco to start this mission, race to the blue dot on your map. You’ll automatically get on a bike, use it to pursue the other four motorcycles. This time it’s not necessary to shoot or push your opponents from their rides, the game will tell you it’s also possible to drive closely to them and press L1 to take the packages from them. You have plenty of time to do this to all four escaping drivers, just make sure you get away from successfully robbed opponents because they will shoot at you. Bring the packages back to the starting point when you’ve got them all. [MIKE TORENO] This mission can also be started at the Loco club. Step into the car after the introduction and wait for a target to appear on the map. Driver over there, it’s the building site behind your garage. When you get there a new location will appear on your map, near the harbor. You have to go there too, a new dot will be placed on the airport when you get there. Enter it through the main gate and drive straight, when past the fences go to the corner in the back left to reach the landing strip. Your Signal bar will fill up when heading in the right direction, you’ll find the van near a building along the landing strip when you follow this to the northeast. When the van stops you need to drive over all the opponents until your car breaks down, the mow down the rest. After the cut scene you have to demolish the van by shooting it and then drive off in another car. A little further you’ll receive three stars, so drive over to a Pay ‘N’ Spray before returning to the starting point. [OUTRIDER] You’ll start this mission at your garage again, at the Triads logo. Hijack a car and drive it to the other car indicated with the blue dot on your map. Get into that car and use it to reach the nearby new location. Pick up the rocket launcher and the sniper rifle before you get onto the motorcycle, the van next to you will take off. Your goal is to get to the indicated roadblock and clear it so that the van can continue through the street. So quickly race to the road block on your bike and get off from a distance. First blow up the cars with the rocket launcher and then mow down the remaining enemies with arrows above their heads. You have to rush from road block to road block, because you’ll have less time after each one. At later road blocks enemies will shoot from inside buildings, so shoot them through the windows. When all road blocks are gone, lead the van to its final destination. You’ll finish the mission with three stars. [ICE COLD KILLA] Head to Jizzy’s club to find out that you’re not allowed to enter through the front door. To the left of the building are some scaffoldings with planks leading up. Use them to get above the roof and then drop down to enter the building through the open window. Follow the planks and descend both stairs to reach the bottom floor. Approach the yellow dot for a cut scene. When you regain control, shoot all the enemies in front of you quickly and pick up their weapons. Use them to shoot your way through to the exit. When outside, get into the nearest car to be able to follow Jizzy. Try to get next to him and shoot at his car until it explodes. If he survives, just hit him with your car or get out to shoot him. Pick up the phone he leaves behind. [PIER 69] Walk up the street leading upwards to reach the rear of the building and enter the alley to use the stairs. Approach Cesar and you’ll see some friends of Woozie entering an ambush. Use your sniper rifle to take out all the enemies (People with arrows above them!) as fast as possible. In a cut scene you’ll see a few of the leaders arrive and later run. It’s time for some action, so descend back down to the ground and use a fast weapon to make your way to the red dot. Look out for enemies on different levels, so take it easy and look around a lot. Approach T-Bone to get another cut scene, after which you have to chase Ryder. Quickly jump into the water and swim to the second boat near the island. Climb into it and behind the wheel and try go get next to Ryder. Shoot sideways at his boat and get some distance when it catches fire. [TORENO’S LAST FLIGHT] Head over to the indicated spot on your map, you’ll already see the helicopter. Driver over the enemies on the ground, but get out when your car breaks down. You can either get a new one or switch to shooting. You can also get out at a distance and use a sniper rifle to take out most of the enemies. Eventually you need to go down the ramp (Look out for more enemies!) to reach the stairs leading to the platform. When you get there the helicopter will leave, so quickly pick up the rocket launcher and jump onto the motorcycle next to the road, near the booth. Drive it to the highway the helicopter is following and get some distance between you and him by driving faster. Get off your bike, aim your rocket launcher and shoot the thing out of the sky. If not successful, race away from him again to get some distance and try again. You’ll have plenty of time to do this, because after the highway he will follow a few country roads as well. [YAY KA-BOOM-BOOM] Grab a vehicle and drive to the indicated spot to pick up the special car. Drive it to the new location on your map, but park a little away from the gate and take out the guards near it. When the gate opens also shoot everybody that comes running outside, then check the terrain and get back into your car. Drive it through the gate and follow the route approaching the yellow dot. Use the ramp to get into the building, in which you have to maneuver between obstacles to reach the red glow. Don’t get out to kill enemies, but you can drive over them if possible. As soon as you park the car you have to leave the building quickly, only kill the necessary enemies and run to the exit you also used to get inside the building. Everything will explode, but you still have to shoot your way through to the gate. Follow the some route and kill everybody. A car will appear when you get near the get, don’t blow it up but shoot the people that get out. The gate closes again, so get inside the car and drive it forward a little over the same route again. Look at your radar and you’ll come to a building with a ramp in front of it and inside it. Race over both of them with enough speed and you’ll land outside the walls, return to your garage. [FENDER KETCHUP] Sign in at the casino in Las Venturas and you’re off in a car with a passenger on the windscreen. There is no location to go to, because you have to drive around and scare the guy. You do this by driving recklessly, so go fast, drive against traffic, make sharp turns and jumps if possible. This will fill up the scare meter and when it’s full the guy will start to talk. You can deliver him to the yellow dot on your radar. Try to evade serious collisions, because killing the man will fail the mission. [EXPLOSIVE SITUATION] For a later mission you first need to pick up some explosives. Travel to the yellow dot on your map to do this, it’s the quarry. A timer will start to count down and you need to collect the dynamite before you’re out of time. Carefully descend to the bottom and jump into the big truck. Use it to drive over all four crates so that they will open, then get out of the truck and collect the dynamite on foot. When you try to leave the exit will be blocked, so you’re pointed towards a motorcycle and checkpoints will appear on your radar. They will point out the route across the terrain and the obstacles to escape from this area. Just take your time for each jump and make sure you have enough speed. Enemies on your way can be ignored or shot down in front of you. When you reach the top and have to head to the final destination, turn around and use the hill to jump over the red fence. Then you can drive to the final location. [YOU’VE HAD YOUR CHIPS] When you approach the entrance of the factory, indicated with the yellow dot on your radar, you’re told to sneak in unnoticed in another way. Drive to the western side of the block containing the dot and enter the terrain through the opening. Approach the dot itself and enter the factory after being spotted. Duck immediately and cycle through your targets to shoot everyone around you. Especially pay attention to enemies on your left on top of the shelves. When it’s safe again you have to demolish the machines indicated by arrows, they are white and they’re standing along the walls. Keep your guard up through, enemies will sneak up on you every once in a while when shooting the machines. And your way back it’s also pretty crowded, shoot down who you run into and try to get into a car as quickly as possible. Driver it back to the casino, to the parking lot outside. [DON PEYOTE] After a phone call from The Truth you have to pick up a few people, so grab a car with a back seat to store some people on and drive it to the indicated mountain in the desert. Of course it’s also possible to steal a car like that just before you get there, but the last part won’t go across a road with cars on it. Pick up two guys at the dot, let them step into your car and bring them to the Snake Farm nearby. A dangerous situation will present itself, so shoot everybody except the passengers and bring them to the indicated hotel in Las Venturas after getting into the vehicle again. [FISH IN A BARREL] When the Triads logo appears on your map again you can enter the casino and step inside the red flow. This is not a mission, it’s a cut scene that closes the Triads episode with a conversation with Woozie. [A HOME IN THE HILLS] You’ll start this mission from the sky, so use your parachute and land on the roof of the indicated house. Grab the bulletproof vest from the corner on the right and stay crouched while mowing everyone down that appears until the rest of the Triads appear and a message will tell you to move on. Take them downstairs and enter through the door. Shoot everybody down and enter the hallway. You need to focus on the enemies in the hallway while your buddies clear the rooms on the side. You can help them every now and then, but make sure you won’t get shot by surprise by enemies from the hallway. At the end of the hallway you’ll be told about Big Poppa running away downstairs. Shoot your way down and through the hallways to be able to follow Big Poppa. Eventually you’ll reach a familiar area. Fire at Big Poppa when he’s in range, if you’re not able to do that he’ll flee outside and you’ll need to get into a car to follow him. Apply the usual techniques (Shoot and bump!) to blow up the car. The mission is over when Big Poppa is defeated. ___ /_1_\___________ \ K / WU ZI MU / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [MOUNTAIN CLOUD BOYS] Get into a car and take Woozie with you. Drive to the other side of the block and follow Woozie after getting out. After passing the fence you’ll have short conversation and a car full of Vietnamese enemies will show up. Equip a good gun and shoot the men or the car to make it explode. Especially make sure Woozie stays alive. Make your way back through the alley and more enemies on motorcycles will show up. Shoot them right away and carefully look around the corner. Shoot whoever you can hit and move through the alley, look out for the sniper on the roof. When all enemies are dead, approach the car and get into it with Woozie. Your goal is not to flee but to take out your pursuers, so make sure Woozie has a clear shot at them. If you have the right weapon, you can also shoot out of the car yourself. Only after both cars are destroyed and all enemies are dead will you be able to drop off Woozie at the yellow dot on your radar. [RAN FA LI] Head to the airport and to the right entrance of the garage. When you get there the car will show up on your map with a blue dot, so get over there and get into the car. Now you have to drive to the with yellow indicated location, but on your way you’ll be bugged by enemies. They’ll block the road or follow you on motorcycles. Try to shoot the enemies on the back of the bikes, the drives won’t bother you that much. You’ll have to deliver the car in a good condition, so when the bar on the right is empty you’re out of luck. Follow the road along the coast towards the indicated location and evade the enemy car heading your way. Just park the car in the red glow. [LURE] Get into the special car for this mission and use big roads to get to the yellow dot on the countryside. After parking in the red glow there you need to race through multiple checkpoints while being followed by motorcycles. Again a damage meter will appear and you have to try to shoot the pursuers off their bikes to ensure a safe passage. Touching the checkpoints is the first priority though, so keep your eyes on the road and only shoot when you have time for that. Eventually you’ll reach a deserted building next to the road, where you park the car in the last checkpoint. [AMPHIBIOUS ASSAULT] This mission can only be started when you have enough lung capacity. If you don’t have that, just dive into the water and keep going under and catching your breath until you do. As soon as you’re allowed to do this mission, drive a car to the red glow on the coast. You’ll jump into the water and get an explanation. Swim through the checkpoints, both on the surface and under water, and pick up the knife when asked and make your way to the open sea. Two boats are patrolling there and you have to evade them to make it to the ship. Dive under water when you’re seen to lose them and try to reach the ship by doing so. You can exit the water on the other side and use a stairs to get on the deck. A few enemies on the ship will now show up on your radar, you have to approach them carefully and take them out from behind with your knife. When reaching the other part of the ship, enemies will also appear that won’t show up on your map right away, so be careful. On the other side of the ship you can enter a door and descend the stairs. Head left at the bottom and descend two more stairs to reach the red flow. Place the electronic device and follow the route back up, where you jump into the water and evade the boats to reach the indicated spot where you can exit the water. [THE DA NANG THANG] A crosshair will appear after getting into the helicopter. Wait until you reach the ship and mow down as many enemies as possible, your gun does work! Eventually the helicopter will crash and you’ll end up in the water, after which you have to swim to the red glow right in front of you to get out. Take care of the enemy to your left and grab his weapon. You’ll take on enemies you didn’t eliminate when on board the helicopter, so be careful and kill the opponents you run into while climbing over the first bunch of containers. Then climb the second section, where more enemies are stationed. To try lure them towards you one by one to a safe location and then take them out. The more you kill, the more weapons you’ll have to fight back. Follow the route through the containers and get some health if necessary from the alcove on the right to regain some life. The part after that is pretty well populated, about three men will appear from around the boxes behind the trench. Fortunately there’s an alcove you can seek shelter in. When you’re on the other side of the trench, descend to the left to reach a hole in the deck. Cross to the other side and descend again, going for the red glow. Shoot the people downstairs and drop into the safe corner, then work your way through a huge load of enemies on the ground floor while heading to the red dot on your map. When you’re almost there you’ll run into one guy. Try to take him out from the top of the containers, otherwise you’ll catch a fatal grenade. After that, shoot the lock from the indicated container and head all the way back to be able to climb back up the deck again. Climb over the next stack of containers and shoot the man on the bridge. Enter through the door and take out two men at the top of the first stairs. At the top of the second stairs you’ll take on a guy using swords. Target him immediately and swing your sword to kill him with a blow or two. Then return to the refugees. ___ /_1_\_________________ \ L / TORENO’S RANCH / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [MONSTER] Get into the big terrain truck, it can steer with four wheels instead of having a handbrake. Actually this mission is nothing more than a long checkpoint race through rough terrain. So take a good look at your radar to find the next checkpoint and especially pay attention to the arrows inside the checkpoints themselves. You have plenty of time, so safety first because the car can’t be lost. Drive carefully and don’t take any risks by taking dangerous shortcuts. You’re done when you park the car back at the start within six minutes and thirty seconds after getting al the checkpoints. [HIGHJACK] Cesar shows up pretty quickly, so jump onto the motorcycle and wait for him to get on as well. Return to the highway and make sure you reach the bridge leading to San Fierro. A truck is driving there, quickly catch up with it and drive next to it on the left side. Do that near the door to the front cabin, keep the bike steady enough in the right position so that Cesar will jump to the truck and force it to stop. Get off your bike and into the truck when it stands still. Search for an exit off the highway and drive the truck back to your own garage. [INTERDICTION] Get into the BF Injection parked ahead and drive it to the indicated spot in the desert. When you get there, first pick up the rocket launcher and then choose a vehicle out of a quad, a buggy or a dirt bike. There’s a new location indicated on your map, it’s on top of a mountain so go there in the selected vehicle. A helicopter will appear and you have to protect it from other enemy helicopters that just keep appearing. Try to find a bit of cover and shoot the enemies out of the sky with your rocket launcher. Try to take them down from a great distance, because the explosions will also affect your health. If people come down just mow them down with another weapon. There are some shacks in the neighborhood where you can find extra rockets and a parachute plus health. As soon as the helicopters are taken care of you have to pick up the package at the location indicated by the green dot, use your chosen vehicle again for this. Deliver the package at the spot indicated with the yellow dot. [VERDANT MEADOWS] After the introduction the location of a deserted landing strip is shown on your map. Drive over there and approach the green spinning house icon. For this mission you’re obligated to buy the airstrip for 80.000 dollar. If you don’t have that kind of money, go do other stuff and buy it later. When you finally bought the airstrip you can enter the house to save your game. Then go back outside again and climb the stairs on the other side of the building. Step into the red glow to get the message that you’ll need to learn how to fly. ___ /_1_\_______ \ M / ZERO / ¯¯¯¯¯¯¯¯¯¯ [AIR RAID] Before you can do Zero’s missions you will need to buy his shop for 30.000 dollars. Wait outside for Zero to call you and you can start this first mission at the shop. After the introduction you’re standing on the roof behind a mounted mini gun. Use it to shoot down incoming small airplanes, the red dots on your map. Try to do this before they drop their load onto the transmitters. Your goal is to have at least one transmitter left after the timer has expired, so the bar can not become empty before the time expires. [SUPPLY LINES] You have to use a small airplane to take out targets in the city. These are couriers and they move using an open vehicle or a van. How to fly is explained on screen, but shooting using L1 is also very important. Approach a red dot on your map and look at your target on the road below, the one with the arrow above it. If he’s driving an open vehicle you can use L1 to just move him down, you’ll have to shoot the van if he’s driving one. It’s possible that the van will explode with the courier still inside it, but you’ll have to shoot him too if he’s able to leave the vehicle. Work your way through all the dots, your only limitations are fuel and the toughness of the aircraft. You’ll fail when you run out of fuel or you get hit so much that your plane catches fire. You can also ambush vans by landing in front of them on the street. When all couriers are eliminated, bring back the plane to the place where you took off on Zero’s roof. [NEW MODEL ARMY] While Zero is driving a small car, you’re controlling a small helicopter. Your goal is to help Zero cross the terrain. There are barrels in his way, you have to get close to it and press circle to let the magnet catch on to it. Put them down somewhere else and clear a path for the car in this way. After a while you’ll have to make a bridge, get a plank for that from you base and place it over the gap with water. You’re also bothered with tanks, pick up a bomb from your base for this and drop it onto the tank. These three obstacles (Barrels, water and tanks!) keep coming back, so pay attention to the entire road and make sure Zero can continue without problems. You have to enter the enemy base within the time provided. Tanks are the most dangerous, so make sure you take them out before removing a barrel or something so the Bandit will never get close to a working tank. After this mission the shop is really yours and it will generate money for you. ___ /_1_\___________ \ N / AIR YARD / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [LEARNING TO FLY] In Takeoff you’ll learn how to depart from a runway. Do this by accelerating with the cross button and pulling back the left analog stick when the tail comes up. Once in the air you have to use R3 to retract the landing gear and then fly through three rings. In Land Plane you must equip the landing gear and descend slowly. Fly through the ring and press the square button to slow down, taxi to the red glow when on the ground and brake more when inside it to stop there. In Circle Airstrip you can choose between two options. Take off and don’t forget to retract the landing gear or you won’t get very far! Then you have to fly through multiple rings, especially use L2 and R2 to help you steer. After this stage you’ll receive your pilot license which you can use to enter any airfield. The stage after that, Circle Airstrip And Land, is the same but now also with a landing. After that you’ll switch to a helicopter in Helicopter Takeoff. Climb up, turn around and fly through the ring as told. In Land Helicopter you have to make a smooth approach, press L3 to level the helicopter and then descend into the red glow. Things are getting tricky now, you’ll have to shoot things in Destroy Targets using a helicopter. Try to get close and shoot the rockets in the direction of the three parked cars, then do the same to the moving cars. Land your helicopter safely in the red glow to end this stage. Then it’s back to flying a plane again, now for a loop. Pull up fiercely when you reach the first ring and fly through the second one after the loop. The test after it, Barrel Roll, works the same but now with a screw maneuver. The last test, Parachute Onto Target, is easier. Let yourself fall, open your parachute and aim for the center of the circle. [N.O.E.] Get into the airplane and taxi it to the runway. Take off like you’ve learned, but don’t fly too high up because you’ll need to stay below radar for this mission. As soon as you fly above it you’ll get a warning and when the Visibility meter is full, other planes will chase you and shoot you down. So quickly fly through the mountains to the ocean where you can stay low, then you can fly around San Fierro heading south to reach your target in Angel Pine. A red circle floats above the village, fly through it to drop your cargo. Make a turning maneuver and use the same route to get back to the airstrip where you took off. Fly through the mountains to reach the strip and smoothly equip your landing gear and land the plane. [STOWAWAY] Accelerate as soon as your on the bike and floor it to keep up with the airplane. Evade the obstacles and the barrels coming from the plane. They will fall in groups of three, so get close to the ramp at the back of the plain and drive onto it as soon as all three barrels in a group have fallen down. Once in the plane you’re on foot again and you’re not allowed to use firearms, melee weapons are allowed though. Wait until the barrels roll by and quickly run to the next alcove. An enemy is probably there, so whack him and wait until you can continue. Keep repeating this until you reach the enemy wearing the parachute at the end of the hallway and kill him. If there are any remaining enemies they will come to his aid, so the fight can be tough when that happens. Try to take care of them one by one instead of having them surround you. When they’re gone, grab the parachute one of the guys dropped and equip the package you have with you. Throw it down somewhere on the plane. Then run to the back of the plane and jump out of it after switching back to your parachute. The plane will explode and the mission is completed, but don’t forget to open your parachute with the circle button before you hit the ground. [BLACK PROJECT] The Truth returns and will give you a big mission. When you reach Area 69 you really need to pay attention to the on screen messages about infiltrating the base, the searchlights and the guards. Equip your sniper rifle and shoot the nearest enemies through the opening in the fence, then also kill the other guards you can hit from here both on the ground and in the towers. Whatever you do, stay away from the searchlight! When you’re seen for too long the gates you need to go through will close down. You only have a limited amount of time to get through, so shoot your way to the southwest corner of the terrain. Take care of all the red dots on your radar along the way and shoot the light of the tower in this corner. Then climb the same tower and shoot as many enemies as possible. Go back down again and make sure all the red dots on the map are gone by taking out the corresponding enemies before you head to the yellow dot on your map. This will open a gate in the middle of the base, which you have to reach quickly before it closes again. So run for it between the searchlights and enter the underground base. From this point on stealth isn’t necessary again, so equip your favorite weapon and walk into the hallway. Shoot a guard on the left in the room and then go right into the elevated room. You’ll find a bulletproof vest and a mini gun there. Pick them up both and equip the mini gun, use it to easily mow down the approaching enemies. Descend and cross the to the other side of the room, shoot whoever you can hit from the door opening. Cross this next room and enter the one behind it, to the left you can find another bulletproof vest. Follow the route to a room with scientists, you can shoot them if you want. Step inside the red glow to take down some security. Return to the room with the walkways and descend to the ground floor. In a corner you’ll see an opened tile in the grating, when you jump through the hole you’ll find health and yet another bulletproof vest. Climb out on the other side and use one of the stairs to enter the new area. Shoot your way through the guards towards the yellow dot, in the room on the left you’ll find a bulletproof vest and a scientist will give you a keycard. Use it when you step into the red flow and the door will open. Fight your way down and pick up the jetpack. Use it to fly upwards and out of the base, deliver it on the indicated location on top of a mountain. [GREEN GOO] A mission using the just stolen jetpack. Use it to fly to the driving train indicated on your map. First shoot the on board enemies from a distance, then you can also target the crates the train is carrying, the three green dots on your radar. Do all this from the air, it’s not necessary to land on the train. Demolish the crates one by one and one of them contains a jar of green stuff. Land on the train to pick it up and fly it to The Truth, still located at the deserted airstrip. After this mission the air yard is really yours and it will generate money. You can pick it up near the building where you can also save your game, just like the jetpack. ___ /_1_\________ \ O / MAFIA / ¯¯¯¯¯¯¯¯¯¯¯ [INTENSIVE CARE] You’ll start this mission by stepping into the red glow inside the hotel from the Don Peyote mission. Then you have to head over to the hospital, the yellow dot on your map. When you arrive there, three ambulances will appear on your radar, one of which carries your target. Go look for a red dot and when you see the ambulance you have to bump into it. If nothing happens it’s a real ambulance, but when you get the fake one it will try to escape. Chase it and bump into the car a couple of times more. Shooting is also an option, as long as you don’t blow up the ambulance. After doing enough damage the ambulance will stop, so get out and shoot the people that step outside. Get into the ambulance and drive it to the indicated location on your map. On your way a couple of cars will follow and try to bump into you, ignore them and deliver the patient to the final destination. [THE MEAT BUSINESS] Get into a car with Ken and bring him to the location shown on your map. Enter the building trough the door and hell will break loose after a cut scene. Mow everybody down in this room, then think about what to do. You have to make your way through multiple rooms one by one and defeat many waves of enemies, Ken is there to extinguish fires so that you can continue. Work your way through the rooms and kill all the red dots on your map, the enemies that is. Only after killing them all can you head to the exit, you’ll find it by following Ken between the boxes. Outside you can get into a vehicle and bring back Ken to the hotel where you started. [FREEFALL] After your conversation with Salvatore head to the location indicated on your map, the entrance to the airport. When you drive inside a blue dot will appear, head over to that hanger and get into the plane already prepared for you. In the corner you can find a bulletproof vest, you can pick it up if necessary. Drive the plane outside and take off, fly into the direction of the new dot on your radar. Try to reach the same altitude, a triangle with a corner at the top indicates you have to climb and another triangle will tell you to dive. After flying for a while you’ll run into the other plane. Turn around to get behind it and fly through the red ring. After the cut scene you’ll be inside the other airplane, which is more like a shooting gallery. You can take cover using L2 and R2. Shoot down the men shooting at you and then take care of the pilot. When he’s dead you’ll take the controls and you have to bring the plane back to the airport. Take a nice route while approaching it and don’t forget to lower the landing gear using R3! [SAINT MARK’S BISTRO] For this mission you’ll travel to Liberty City. Get into a car and drive it to the entrance of the airport where you can get through the fence. Then drive over to the indicated parked plane and take off with it. Fly into the direction of the yellow triangle and after a long time you’ll come to Liberty City. You don’t have to land or drive, you’ll end up in the restaurant right away. Shoot from behind the wall at the enemies on this floor and wait for more coming up the stairs, then mow down the enemies downstairs. Look out for the guys behind the bar with shotguns when going down, take them out and descend more stairs to the right of the bar. Work your way through the kitchen until you get outside. From the balcony you can hit everybody in the courtyard, so shoot everyone down and especially the guy with the arrow above his head. After this situation you’ll end up inside a plane heading for Las Venturas again, land at the airport on the indicated landing strip. ___ /_1_\_________ \ P / MADDOG / ¯¯¯¯¯¯¯¯¯¯¯¯ [MADD DOGG] As soon as the introduction is over you need to quickly retrieve the indicated truck and park it underneath Madd Dogg inside the red glow. He will walk left and right a bit and you have to make sure he falls onto the boxes in the back of the truck by driving forward and backward. So keep the back of the truck aligned with Madd Dogg, when he makes the jump you’ll have a little more time to adjust your position while viewing it from another angle. When you catch him in the car he does get injured. His health bar is now on screen and you have to deliver him alive to the hospital shown on your map, so don’t bump into traffic or obstacles a lot. ___ /_1_\__________ \ Q / ROBBERY / ¯¯¯¯¯¯¯¯¯¯¯¯¯ [ARCHITECTURAL ESPIONAGE] You’ll need a camera for this mission so that’s the first thing you need to take care of. A group of tourists is indicated on your radar, so drive over there and kill the one with the camera so that you can pick it up. Then head over to the indicated building, but put away your weapons before you go outside and make sure there’s a vehicle close by for escaping later. Walk up to the receptionist and tell her that she can help. Then respond negatively and then positively again, which will open the indicated door. Climb the stairs until you can’t go up any higher and approach the dot, then you need to go down one floor. Approach the new dot and demolish the air conditioning, this will make the guards leave. Run upstairs quickly and make a picture of the map on the wall at the spot of the new dot. You’ll be told when you have a good picture, after which you have to escape. During your descend down the stairs many guards will appear, be careful and shoot them all. When you get downstairs, immediately run to the right and outside. Quickly get into a car and drive off. You can choose to look for a Pay ‘N’ Spray to get rid of the police, but parking at the final destination is enough to complete the mission. [KEY TO HER HEART] Go to the Caligula’s Palace casino and park inside the red glow. A woman will come outside and drive off in a car, you need to follow her but you can’t get too close. Se keep on her tail but from a distance and eventually she’ll park somewhere. Enter the same shop and walk to the red flow in the back on the left. After the cut scene you must enter the room on the right to change into a nice outfit, then exit the shop again. Get into your car and follow the woman’s car again, watch the meter! After a while she’ll park at her own house, you need to park inside the red glow. Wait here and keep an eye on her front door. A weird man will walk up to it, you need to take him out and ring her doorbell yourself. From this point on this woman is also your girlfriend and you must spend quite some time to get the keycard from her. To do this you need to go to one of your places and put on the same suit again (Choose Special in your dressing room and pick the Gimp Suit!) and show up after noon at her place. When you do it like this, there will only be some sexual actions and you don’t need to go on a date. Keep repeating this until Millie gives you a call, then you can enter her house and pick up the keycard. [DAM AND BLAST] Head over to the airport and get onto the landing strip using the special entrance. Get into the plane already standing there for you and take off. Retract your landing gear and fly towards the dot on your radar while climbing heavily. The dot is the location of a red ring in the sky, fly through it and immediately press triangle to jump out of the plane. After the crash you must use your parachute to reach the indicated location. Keep a close eye on your radar to judge when to run over to the containers without being seen. Pick up the knife there and use it to take out the two guards. Enter the dam and use the shadows and your knife to kill all the guards inside, both on the ground and upstairs. Take your time and only place the bombs when everything is clear without any guards. When the bombs are in position you can head over to the exit on the other side. The cut scene doesn’t mean anything, you’ll just end up in the water. [COP WHEELS] Four green dots will appear on your map, the locations of four police motorcycles which can be in motion. Approach one of the dots and steal the bike. If on officer is on it, just bump into it with a car so that you can pick up the bike. You can also shoot at them, they will follow you and maybe get off their bikes. Just make sure a cop isn’t able to knock you off the bike, because you’ll be arrested when that happens. As soon as you’re on a stolen bike you have to drive over to the driving truck, the blue dot on your radar. Drive onto it from the back to deliver the bike. Then you repeat this process with the remaining motorcycles. You’ve got twelve minutes to get all four bikes onto the truck, so try to work your way through the bikes clockwise so that the truck is always near you when you’ve stolen a bike. [UP, UP AND AWAY] Buying a sniper rifle before starting this mission is a good idea. Use a closed vehicle (So no bike!) to drive over to the indicated location on your map. This is a military building and when you approach the gate you can enter when an army vehicle wants to exit. Immediately go left around the guard house and get out near the warehouse entrance. First shoot the guards walking around outside, then carefully enter the building. Try to shoot down enemies inside from a covered position, using your sniper rifle for enemies further away. Especially watch out for enemies on the overhanging walkways. Don’t rush this section and look around you, don’t proceed before you know it’s safe. As soon as you can, cross over to the other side and shoot some more enemies on the ground. Pick up health and a bulletproof vest before you exit on the other side. Turn right and fight your way to the stairs around the corner on the left. Kill the enemies before and after it until you reach the roof. Mow down some more enemies while you cross over to the other side. A red glow will appear near a mounted mini gun, use it shoot down the helicopters while they’re turning so that they explode far away from you. Then climb the last stairs and steal the helicopter standing here. Fly it over to the new dot on your map and hover above the indicated vehicle. Lower the aircraft to pick up the vehicle and deliver it to the red glow at the deserted airstrip, then land inside the red glow which appears after that. [BREAKING THE BANK AT CALIGULA’S] The car is already on its way, so get into your own vehicle and drive it to the Caligula’s Palace casino. Enter without any guns equipped and run over to the indicated door. Use the keycard to open the door and descend. In the first room on the left you need to throw a gas grenade inside the opened air duct. Then move towards the next dot, turn on your nigh vision when the lights go off. Open another door with the keycard and follow the hallway further. You can’t open the indicated hatch yourself, but you can use the nearby forklift truck for that. You have four minutes to do all this and now Woozie will show up with a team and you’ll have seven minutes for the next part. Move ahead of the team and take out the guards, the red dots on your radar. Then follow them to the vault, where you’ll get the mission to turn off the generators. Return to that place after picking up the explosives and shoot two enemies inside that room. Place two bombs and blow up the generators when you’re out of the way. Return to the vault and step inside. Defeat the oncoming enemies and guide the team back to the van while killing more opponents. After reaching the vehicle you need to fight your way back to the elevator. Use it to go up and then go right and up the stairs to get outside while shooting more people. On the roof you need to climb over the platforms and shoot more enemies. At the end you will find a parachute. Jump and open it right away, if you can make it over to the helicopter you can use it to escape after eliminating the enemies. If not, steal a car after landing on the ground. Whatever transport you have, end the mission at the indicated location. ___ /_1_\______________ \ R / R3 MISSIONS / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [PARAMEDIC] You can start this mission by stepping into an ambulance and pressing R3. Blue dots will appear on your map, they represent patients. Pick them up and bring them back to the hospital, the yellow dot in your radar. Don’t forget the fact that there can only be three patients in your ambulance at the same time, so after level three you’ll need to be strategic and divide them into groups and make extra stops at the hospital. Complete this mission in small villages on the countryside, like Angel Pine, to make it ridiculously easy. When you complete level twelve you’ll get extra health and it adds to your total percentage. [VIGILANTE] This mission can be done in three methods of transportation if you press R3 when inside it, meaning any police car, any police motorcycle and the Hunter helicopter. This mission is the easiest using that last one. When you activate the mission a red dot will appear on your map. It’s a car with people inside and you need to kill those people. When you do that you’ll go to the next level, in which more dots will appear. The higher the level, the more dots and the more people per car. If you can manage to successfully complete level twelve, your game percentage will increase and it will improve your protection when wearing a bulletproof vest. [FIREFIGHTER] When you get into a fire truck and press R3 you can do this mission. A burning car will appear on your map, you need to drive over there and extinguish the fire. You can do that by aiming with the right analog stick and spraying water with the circle button or L1. Every higher level an extra person will step outside and all the people need to be put out as well. As soon as a car can’t contain any extra people, an extra car will be added and the process will repeat itself. You need to get past level twelve and when you do so you’ll become fireproof and gain part of a percentage. [PIMPING] You can only do this mission in a car named Broadway, a classic convertible. You can see the name of the car you get in, so press R3 when it says you got into a Broadway to start the mission. Your mission is to pick up and deliver girls. There are only two of them, so if you’ve dropped them of you’ll need to pick them up again later. Every now and then there’s a change in this process because a client will become annoying, you need to take car of him by hitting him with your car or getting out and shooting him. You can stand outside your car for a couple of seconds to do this. Make sure you don’t kill the clients (When they are innocent!) or your girls with your car. After this mission you’ll get cash for picking up prostitutes. [TAXI DRIVER] You’ll need a cab for this mission, there are two kinds of them available. When pressing R3 inside of one a blue dot will appear on your map, a client you need to let into your car by parking next to him or her. After that a yellow dot will appear at another location, your destination. If you manage to drop off the client before the Tip bar is empty you’ll get a bit of extra money, but the Tip bar will decrease over time and by taking damage. If you’ve damaged your car too much you need to head over to the Pay ‘N’ Spray without ending the mission. You’ll have completed this mission once you’ve dropped off 50 people in a row. By doing this all the cabs (Both kinds!) will be equipped with a one time nitro. [FREIGHT MISSION] This mission needs to be done in a train. Go to a train station, wait for a train to stop and get in at the front. Press R3 to start this mission and distance, speed and time will appear on your screen. Your goal is to carefully stop at the next station before the time expires. Going to fast isn’t good though, because your train can derail when going much faster than 50. Approach a station with the right speed and stop with the front of the train inside the red glow. You can’t steer the train, so it’s just a matter of keeping an eye on your speed. After a few deliveries on the first level the mission will stop automatically. If you start and complete the next level you’ll have finished the Freight Mission for real. ___ /_1_\__________ \ S / SCHOOLS / ¯¯¯¯¯¯¯¯¯¯¯¯¯ You’ve already completed two of the schools in this game if you’ve finished the main story missions, which are the flying school and car driving school. If you still need to finish them, check out the Air Yard mission named Learning To Fly and the Back To School mission listed under Cesar. [BOAT SCHOOL] The boat school has five assignments for you to do. In Basic Seamanship you just need to open the throttle and come to a stop within the buoys. Plot A Course is a simple checkpoint exercise in which you need to navigate through the indicated buoys. The same goes for Fresh Slalom, but you’ll have a different boat, more buoys to navigate through and the route is a bit harder. Carefully watch your radar in this one to see which set of buoys to go through. In Flying Fish you need to make a large jump in a hovercraft. Head to the left in a wide turn so that you reach the ramp from the right angle with high speed. Maybe it’s a good idea to first check out the situation before making serious attempts. Try to hit the ramp as straight as possible with a lot of speed to jump the longest distance. Land, Sea And Air is another checkpoint race, this time in a hovercraft. There are many jumps along the course and the checkpoints are a bit harder to reach. [BIKE SCHOOL] This school contains six challenges. With the first one, The 360, you need to hold the gas and brake buttons to make a circle. In The 180 you have to drive over to the end, make a sharp turn and head back. The Wheelie lets you make a wheelie along the cones by pulling back the left analog stick. In Jump & Stop you’ll make a simple jump and come to a full stop at the end. The Stoppie is a bit trickier, you need to push the left analog stick forward and brake at the right time. Keep your speed though and park at the end. In Jump & Stoppie you first need to make a jump and then repeat the actions for a stoppie while you’re in the air. Finish it and place the bike in the end zone in the right way. ___ /_1_\______________ \ T / SAFE HOUSES / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Green houses are spread all over the state and more will become available throughout the game. You can buy this location by standing inside the green house and pressing L1, but you need to have enough money to do so. From that point on you can save your game inside the building and make use of the dressing room. Most of them also have a garage. [LOS SANTOS] Angel Pine, Blueberry, Dillimore, Jefferson, Mulholland, Palomino Creek, Santa Maria Beach, Verdant Bluffs, Verona Beach, Whetstone, Willowfield. [SAN FIERRO] Calton Heights, Chinatown, Doherty, El Quebrados, Fort Carson, Hashbury, Paradiso, Queens, Tierra Robada. [LAS VENTURAS] Creek, Old Venturas Strip, Pirates In Men’s Pants, Prickle Pine, Redsands West, Rockshore West, The Camel’s Toe, The Clown’s Pocket, Whitewood Estates. ___ /_1_\_____________ \ U / PROPERTIES / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ During the main story missions every once in a while you have to do stuff to acquire property, like the Air Yard for example. In this section only properties that aren’t acquired in the main missions and need more work to be gained are explained here. [TRUCKING] For this mission you need to go to the transport company west of Los Santos, indicated by the Trucking sign. Step into the red glow next to the office to take on the first assignment. During every assignment it’s possible that the load gets uncoupled, if that happens you’ve only got a minute to get it attached again by driving backwards underneath the front of the cargo holder. The destinations in these missions can change every time you start one. In the first mission you just need to deliver the truck before the time expires, so make sure you get to the right destination within the time allowed. In the drive after that you’ll have a delicate cargo which you need to deliver without too much damage. After that you’ll be driving a car with an illegal load, which means you’ll be chased by cops. The three missions after that will be exactly the same as the previous three, but this time the location will be closer to San Fierro. The seventh mission is a combination of time and a damage meter with a destination close by or in Las Venturas. In the last mission you’ll be driving with a highly illegal cargo, which will result in four wanted stars while heading to the destination, probably in Las Venturas. After that last mission the trucking company is yours. [VALET PARKING] First go to one of your own houses and get into the dressing room. Choose Special and then Valet Uniform. Leave the house and go to the appropriate hotel, in the Financial area east of the Well Stacked Pizza in that same area. If you step inside the red glow wearing the uniform the mission will start. You need to wait for a car being delivered and then park it in the garage around the corner, inside the red glow. You will never need to return a vehicle. Run back to the starting position after parking a car, because a new one will come soon and you need to keep it out of your colleagues’ hands to be able to reach your goal within the time limit. Each level will start with two minutes on the clock and a specific number of cars that need to be parked. You can earn a maximum of one minute of extra time with each car, 45 seconds for the state of the car (Less time for damaged cars!) and the rest for parking the car nicely inside the parking spot. After completing a level you will go to the next and the property will be yours and generate money after the fifth level. [QUARRY] You can start these missions by going to the Quarry icon on your map and stepping inside the red glow near the entrance. In the first mission, get into the bulldozer and use it to push all the indicated rocks over the edge of the cliff so that they fall down. If you manage to do that to all the rocks within the time allowed you can return to the office at the entrance to accept the second mission. You’ll use the bulldozer again, this time to push the bombs indicated with green into red glow indicated by yellow on your radar. A bomb will explode when you do that, so make way and work on the next one. In the third mission you are chasing a large truck in your own large truck. Overtake it and bump into it, you have to do enough damage within the time limit. In the mission after it you need to grab a vehicle to drive over to the truck indicated on your radar. Switch vehicles and drive the big truck over to the main entrance. Descend to the bottom of the quarry and head over to the indicated spot. You’ll get an explanation of how to drop the bodies into the fire, so act on it to complete the mission. Then you need to drive a big truck over to the deserted air yard. Take your time, because the barrels are not allowed to fall over and out of the truck. A collision can also be fatal. Dump the barrels in the sand at the ending location. The mission after that consists of pushing barrels of the train track with a bulldozer. Drive over to the dots on your map and easily push the barrels of the hill before the train comes by. In the last mission, descend to the bottom of the quarry and use the bulldozer to push the body and the motorcycle into the red glow. Climb up to enter the crane and use it to drop both items into the back of the truck. Drive it outside of the quarry safely and head to the indicated position near the water. Point the back of the truck towards the water and dump the load without falling into the water yourself. The quarry is yours after that. [COURIER] You’ll find Roboi’s Food Mart in the block north of the big S-shaped road above the airport in Los Santos. Jump on the bike in front of it. You have to throw packages through rings, so peddle from ring to ring and like sideward to throw a package through it. Do this from close range, or the package will fall on the ground. If that happens, pick it up right away. When you’ve cleared all the rings, head back over to the shop to start the next level. After four levels you’ll be done and the shop will generate money for you. Then go to the point where Hashbury, Ocean Flats and Queens (All in San Fierro!) come together, which is northwest of the clothing shop in Hashbury. Get onto the motorcycle in front of the Hippy Shopper. You need to do the same thing as in Los Santos, only now by using a motorcycle. The last Courier mission, which is exactly the same again, can be started by going to the Burger Shot in Red Sands East, Las Venturas. A little scooter is placed in front of the door which you need to use to make your final deliveries. ___ /_1_\________________ \ V / IMPORT/EXPORT / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ After finishing up most of Cesar’s mission you can export cars at the ship in Easter Basin, north of the San Fierro airport. You can park a car there and then get into the crane to place it on board. A bit further down the pier is a blackboard that shows which cars are wanted at that time. [LIST 1] This first list contains a Patriot, Sanchez, Stretch, Feltzer, Remington. Buffalo, Sentinel, Infernus, Camper and Admiral. You can find the Patriot on the most northeastern spot of the military base in San Fierro. Sanchez bikes are driving around everywhere, but you can also find one in the Queens area in San Fierro, at the bend southeast of the Ammu-Nation nearby. The Stretch can be found behind Wang Cars, next to the Pay ‘N’ Spray. The Feltzer is parked next to a building in the southeastern corner of the countryside left of Los Santos. A Remington can be found on the Unity Station parking lot in Los Santos. The Buffalo is standing next to Catalina’s cabin in the hills north of Los Santos. Sentinels are driving around at multiple locations, but if you can’t find it driving you can pick one up from the Vinewood block north of Market Station in Los Santos. The Infernus is parked next to a house south of the bridge in the most northern part of San Fierro. In the block east of the Suburban clothing shop is a parked Camper. Admirals drive around a lot on the street, but it’s also standing still north of the Conference Center in Los Santos. [LIST 2] This list consists of a Slamvan, Blista Compact, Stafford, Sabre, FCR-900, Cheetah, Rancher, Stallion, Tanker and Comet. The Slamvan can be found next to a building southwest of the tattoo shop in El Corona/Willowfield, Los Santos. A Blista Compact is very common, a parked version can be found by turning right when entering the San Fierro airport. The Stafford is place in front of a hotel in Queens, where you can also buy a room. A Sabre can be found all over San Fierro, but also in a parking lot southeast of the previous Stafford location. You can get a FCR-900 motorcycle from Las Venturas, west of the Well Stacked Pizza in Roca Escalante. There isn’t a place in the whole of San Andreas where you can find a parked Cheetah, so you need to travel over to The Strip in Las Venturas to run into one. A Rancher can be found between the buildings of Blueberry Acres, northwest of Los Santos and next to the water. A Stallion is easy to find in San Fierro, there’s not really a parking space where you can pick one up. Tankers drive around the countryside, but there’s also one parked east of the harbor in the left upper corner of the entire map. The Comet can be found next to some tennis courts of the Avispa Country Club, next to the highway southwest of San Fierro. [LIST 3] On this lists are the cares named Blade, Freeway, Mesa, ZR-350, Euros, Banshee, Super GT, Journey, Huntley and BF Injection. Blades are driving around in San Fierro, you can pick one off the street near your own garage. Freeways are driving around on The Strip in Las Venturas and on the countryside and there’s also one parked in Angel Pine. The Mesa can be found on a separate terrain northwest of Angel Pine. ZR-350’s are driving around near your own garage in San Fierro. A Euro is parked underneath The Camel’s Toe building in Las Venturas. A parked Banshee can be found next to the gym in the south of San Fierro. The Super GT is driving around your garage in San Fierro, but it’s also parked on the lot of the driving school after completing that same driving school, in San Fierro south of your own garage. Journeys roam the countryside, but there’s always one place on top of Mount Chiliad. A Huntley is, like the Super GT, parked on the driving school parking lot. A BF Injection can be found on the beach southwest of San Fierro, next to the highway. ___ /_1_\_______ \ W / RACE / ¯¯¯¯¯¯¯¯¯¯ [8-TRACK] This race can be done in the Los Santos stadium, indicated with a trophy. As soon as you start you’ll be inside a car placed on an eight-shaped track with eleven other cars. You have to complete twelve laps and finish first. There is no pit stop available, so don’t bump into others too much to keep your car going. Try to get a head start, after which you can easily maintain the lead. If you run into cars too far behind, maybe it’s better to stay behind them and complete the race or you’ll risk blowing up your car after all. [BLOOD BOWL] Head over to the San Fierro stadium for this race, also indicated with a trophy. You’ll start on the edge of the arena, like many other cars. A checkpoint will appear somewhere in the arena and you must reach it before another car does. As soon as someone hits it a new checkpoint will appear. You’ll get a few extra seconds for each checkpoint you manage to hit. It’s game over when you haven’t got any seconds left, but you’ll win when you manage to get more than a minute of time. [KICKSTART] This mission takes place in the stadium of Las Venturas, but only on specific days. You have to ride a Sanchez and collect orbs by stunting over obstacles. A green orb is one point, a yellow one will give you two points and the red ones three. You have to gather more than 25 points within the time allowed to break the highest score and complete this mission. [DIRT TRACK] This is a race similar to the 8-Track mission but this time you’ll be driving a dirt bike. It takes place inside the Las Venturas arena on days that the Kickstart mission doesn’t. Get to know the track a little and it will all get a lot easer. The opponents are quite good, but there’s one spot where they’ll all crash together after a jump. That’s your chance to overtake any other racers, after which you need to hold your position. Drive your own race and depend on the massive crash so that you don’t pay attention to the other racers too much. ___ /_1_\__________________ \ X / RACE TOURNAMENT / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [LITTLE MEXICO] This tournament in Los Santos contains three races you’ve already done before. So you can skip Lowrider Race and Badlands A and B, because you already placed first previously in those races. The six races that remain consist of three with a motorcycle and three with a car. They all both not too tough, but the last one is pretty long. It has it’s advantages and disadvantages. The advantage is that there’s a good chance you’ll be able to catch up with the cars in front of you, so don’t give up too early. The disadvantage is that it’s a fast track and you need to keep the car in once piece. So be careful when going fast on the highway and don’t take any unnecessary risks. You have to come in first in all the races, time doesn’t matter. [DOWNTOWN] In San Fierro also a series of races. The first three will be done with special vehicles (Dirt bike, buggy and kart!) on pretty big roads across the countryside. Then three will follow with normal roads. The first of those will take place in the centre of San Fierro in a pretty tricky car. Try to get a head start early in the race and maintain it. The race after that is doable but a bit longer and the last race is also the longest one in the entire game. Again you must make sure that your car survives the entire ride, which is quite easy because a lot of areas are not filled with other traffic. Don’t give up too early, because you have plenty of time to catch up with your opponents. In these races it’s also about coming in first and not about time. [LAV FREIGHT DEPOT] You can find this area south of the Las Venturas. You’ll start with a race in a car, then two on a motorcycle will follow and you’ll end it with another car race. The first three are all quite self explanatory, the last one as well but it’s a bit harder. The lap you need to drive couldn’t be easier, but it’s easy to hit other cars with the fast car you have. If you see two cars next to each other in front of you it might be wise to brake a little and then determine what to do. Overtaking cars can best be done along the side of the road, because other cars might change lanes when you don’t expect it. Again it’s not about getting first place. Time doesn’t mean anything. [LAS VENTURAS AIRPORT] In the northeastern corner of the Las Venturas airport you can find the last location where you can do races, with airplanes to be precise. There are six races available, the first three are done with real planes and the last three with helicopters. Your goal is just to fly through the rings, but the registration of that happening is not very strict and you can also fly closely to it. Just don’t forget to retract the landing gear with certain planes! You don’t have to land at all, you complete the race when you’ve hit all the rings and will be placed back at the Las Venturas airport. It’s not really a race though, since reaching the ending is enough. ___ /_1_\_____________ \ Y / CHALLENGES / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [AMMU-NATION] To do this mission you need to go to a bigger Ammu-Nation in one of the cities, where you can also access the shooting range next to buying guns. This mission consists of three parts that are repeated three times, with a different weapon each time. You’ll start with a Pistol, then you’ll get a Micro SMG, a Shotgun after that and then an AK-47. In the first part you need to shoot targets, which will be replaced with targets a bit farther away after shooting them all. The second part lets the targets come closer, a new load will appear after shooting the entire batch. The last exercise for each gun is played directly against the other gunners, because you’re shooting at the same targets. You must be the first to get twenty targets to complete this part. If you fail a part you’ll have to start all over again, at the first part of the Pistol exercise that is. It gets tricky from the third Shotgun part, so stay focused when you reach that section. [BMX] South of Glen Park in Los Santos you can find a skate park with some pools and half pipes. A bike is parked next to the higher placed half pipe, you’ll start this challenge by jumping on it. It would be wise to get your Cycling Skill to the maximum. There are a few rings scattered around the park and you need to collect them all. Sometimes you have to press L1 to jump and be able to get a ring, other can just be bumped into. With a high enough Cycling Skill you can grab anything, but the one that will give the most problems is the ring on top of the lower half pipe. If you can’t manage to get it, try parking a car underneath it before you park and jump up from the car. [NRG-500] There’s a large ship north of the San Fierro airport, which you can also use for the Import/Export. Next to the ship is a building with a large tub underneath it and a motorcycle next to that. Get on the bike to start the challenge. Your goal is to touch all the rings and collect them by doing so. Begin with a circle around the entire tub, using the closed dock doors at the back. Descend into the tub next to the dock doors and aim at the other side. With a bit of speed you can grab the middle ring and in the same way you can get the rings next to it. Pick up the rings on the ramp and in the tub to get some extra time. After that it’s just a matter of aiming and jumping towards the last rings. You can build up enough speed by driving up on the side of the tub opposite to the ring you want to get, turning halfway there and hitting the gas to jump towards the ring. Pay attention to the structure of the surface to be able to pinpoint the location of the ring and jump in the right direction. [THE CHILIAD CHALLENGE] On top of Mt. Chiliad, the big mountain south of San Fierro, you’ll find a bicycle on specific times. When you get onto it you need to follow a specific route down the mountain while clearing checkpoints, you have to finish first at the finish at the bottom of the mountain. After successfully completing a race you can do the next one, there’s a total of three available. For all races counts that it’s better to be careful than to go fast. Only sprint when you’re sure it’s possible and when you won’t be able to fall down. In the first race there are a lot of nets placed along the ridges, but there are far less in the second race. The third race can be tricky at first because of some precision work, but after that you’ll have all the space to go fast. These races will only add up to your percentage after completing all three of them. ___ /_1_\_______ \ Z / GYMS / ¯¯¯¯¯¯¯¯¯¯ Every city in San Andreas has a gym, indicated by a dumbbell on your map. If you go there you can train, but you can also learn new moves by stepping inside the red glow. You have to beat the teacher and he’ll explain the new moves to you, which you’ll have after that. You won’t be able to get them all though, you keep the set from the last gym you beat the teacher at. As seen as you do this in another gym you will learn those moves again. You do need to do this at every gym once though to make it add to your percentage. ___ /_1_\_______ \ a / TAGS / ¯¯¯¯¯¯¯¯¯¯ All Tags are located in Los Santos. A spray can is available in the bedroom of your house in Ganton.  North of Los Santos is a huge intersection, Mulholland Intersection. Drive towards it from the east and keep going straight towards the west. Ahead the road from the right will go over your road. Stop and head right towards the start of that bridge to find the Tag.  In Glen Park you can see a park with a round pond and a bridge across it in the middle. Drive north from this bridge and underneath the highway so that you bend to the right and up the hill. The Tag is in an alley between the second and third house to the right of the road.  From the Pay ‘N’ Spray in Temple, head west and then north right away. The building on the left on the corner after reaching the wide road has the Tag on the northern wall.  Drive east from the Pay ‘N’ Spray in Temple and go around the corner to the left. The Tag is on the building on the left of the road.  Follow the street that goes north from the clothing shop in Downtown Los Santos. Go right at the end and left immediately after the building on your left. De Tag is on the wall, to the right of the two green containers.  The block above the left part of the park with the pond in Glen park contains a few buildings in the north with gates and passages between them. The Tag is on a wall in the second building from the left, seen from the map.  Head west from the clothing store in Jefferson, take the first street to the right. You’ll head straight towards an alley between two buildings. The Tag is on the right wall in that alley, but it can be hard to spot.  Head west from the clothing store in Jefferson, take the first street to the right. You’ll head straight towards an alley between two buildings. Continue through the alley to the next street and take a right. Ahead you can use some ramps on the left to go up, but the Tag is on the side of them.  In the north of Los Santos, right of Mulholland Intersection, there are a few houses at the edge of the city where the countryside begins. The Tag is on the north side of the most eastern house.  At the edge of Downtown Los Santos and Market is an Ammu-Nation. Driver west from there and take the first real street on the right. The Tag is on the corner of the last building on the left just before you can’t go straight anymore.  In Glen Park there’s a park with a round pond and a bridge across it. The Tag is on the wall beneath the bridge north of the pond.  At the edge of East Los Santos and Las Colinas you can see the railway go north and out of the city through a tunnel. The Tag is on the left wall at the start of that tunnel.  At the edge of East Los Santos and Las Colinas you can see the railway go north and out of the city through a tunnel. Head east from the southern exit of that tunnel and keep going until you can spot a bridge across the road. Stop and notice the Tag on the wall on your left.  At the edge of East Los Santos and Las Colinas you can see the railway go north and out of the city through a tunnel. Head east from the southern exit of that tunnel and keep going until you can spot a bridge across the road. Make your way to the top of that bridge and head north. Left of the road are houses, the Tag is on the wall between the second and third house.  In the most northeastern corner of Los Santos there’s a U-shaped building. The Tag is on the southern wall of the incline.  In Rodeo there are two clothing shops near each other with another one nearby in the north. Drive north from there and you’ll come to a building that says Vinyl Countdown. The left part of it is placed backwards a bit and the Tag is on the corner shaped because of this.  Follow the street that goes south from the clothing store in Downtown Los Santos. As soon as you can, head into an alley on your left. Climb the stairs ahead and find the Tag by going left when you get upstairs.  Drive east from the clothing store in Downtown Los Santos. Take the first street to your right after going underneath the highway and stop as soon as you went down the hill. Go up the stairs right of the road, a little to the right again and check the sidewall to find the Tag.  The entrance of the clothing store in Jefferson is on the southern side. At the northern side of that store you can find the Tag on the wall.  East of the clothing store in Jefferson is a U-shaped building. The Tag is on the southern site of the building, underneath some stairs.  There’s a horizontal alley going through the block where your house in Jefferson stands. The Tag is on the northern fence in this alley.  At the edge of East Los Santos and Las Colinas you can see the railway go north and out of the city through a tunnel. Head south from the southern opening, but drive as much on the left side of the road as you can. Ahead there’s an opening of a garage going down. The Tag is on the western wall inside the garage.  North of the stadium you can see a mirrored S-shaped turn. From the north end of it, drive north and take the first real street on the left. Stop at the next intersection, the Tag is on the southeastern corner of it.  In the most northeastern corner of Los Santos you can find a U-shaped building. Southwest of it is an L-shaped building and west of that there two sections of three vertical rows of houses. The Tag is on the northern wall of the second row from the left.  In the most northeastern corner of Los Santos you can find a U-shaped building. Southwest of it is an L-shaped building. The Tag is on the eastern wall of the longest part, right next to a small cliff.  In the most northeastern corner of Los Santos you can find a U-shaped building. Drive south from there and stop at the two buildings on the right after the small bridge. The Tag is on the left building.  There’s an Ammu-Nation at the edge of Downtown Los Santos and Market. Drive west from there until you almost can’t go any further. To your right you will drive by a blue shop named Spacey. Across the road, opposite from Spacey, the Tag is placed a bit higher. To get here you need to walk around the block and climb the stairs.  Two blocks south of the park with the round pond and the bridge across it in Glen Park there’s a skate park, recognizable on the map as two connected circles. Follow the road north of it to the west and drive straight into the building. Past the trees the Tag is on the wall on your left.  Two blocks south of the park with the round pond and the bridge across it in Glen Park there’s a skate park, recognizable on the map as two connected circles. The Tag is on the fence around that skate park, in the northeastern corner on the inside.  South of the park with the pond and the bridge across it in Glen Park is an isolated white building between some other buildings. The Tag is placed on the western wall of that building.  You can find a big church in the block southeast of the block with your house in Jefferson. There are two alcoves on the south side, the Tag is inside the left one.  Head north from the Cluckin’ Bell in East Los Santos. Take a left and follow the road around the corner to the right. When you go left again you can see an isolated building at the other side of the intersection. The Tag is on the wall north of that building.  Head east from the Cluckin’ Bell in East Los Santos and follow the road around the corner to the left. The block you head into has a few alleys running through it. Walk around it clockwise and enter the first alley on the right. The Tag is on the wall on your left after going left.  Head east from the Cluckin’ Bell in East Los Santos and follow the road around the corner to the left. The block you head into has a few alleys running through it. Walk around it clockwise and enter the first alley on the right. The Tag is on the wall on your left after going right.  In the most northeastern corner of Los Santos you can find a U-shaped building. Drive south from there and stop when you’re halfway along the white area past the bridge. Climb the garage of this house and lower yourself onto a lower roof on the south side. Turn around and spray the Tag.  Drive north from your house in Verona Beach and take the second street to the right. After the first building on the left there’s an alley in which you can climb onto a lower roof of the building. The Tag is on the western wall of that building, after climbing that lower roof.  There’s an Ammu-Nation at the edge of Downtown Los Santos and Market. Drive south from there and ignore the first street on the right. The second building on the right after that has some kind of lowered ditch around it. The Tag is on the northern wall in the ditch.  In Idlewood there’s a street where a tattoo shop, Well Stacked Pizza and Pay ‘N’ Spray are placed near each other. Follow this street north and keep right to go up a bridge. Ignore the first street on the left and climb over the wall at the building past it. The Tag is on the northern wall of the incline.  In Ganton there’s a clothing store nearby a gym. Drive north from there and go up the bridge to the left of the railway. The second house on the left after the bridge has a parking space with a roof where you can also find the Tag.  There’s a parking lot around the Cluckin’ Bell in East Los Santos. This Tag is on the wall of the building north of this parking lot. It’s one of the Tags you have to spray in one of the early missions.  North of the stadium there’s a mirrored S-shaped bend to be seen. Left of the northern end of it is a building with all kinds of alleys running through it with also a bit bigger square. You can find the Tag in the northeastern corner of that open space.  North of the stadium there’s a mirrored S-shaped bend to be seen. Follow the street at the southern end of it to the north. The second building after the first street to the right (Which you don’t take!) has the Tag on the wall on the street side.  North of the stadium there’s a mirrored S-shaped bend to be seen. Follow the street at the southern end of it to the north. Take the first street on the right and look left. Ahead there’s an opening to a garage, in which the Tag is immediately to your right on the wall.  In Rodeo there are two clothing stores right next to each other. The block east of those has an incline on the east side. Cars could be parked there and the Tag is placed on the wall behind the poles.  Between the middle and right most piers of Santa Maria Beach there’s a canal going north into town. At the end of that canal there’s a house with a docking spot and the Tag is on the wall opposite the water.  In Idlewood there’s a street where a tattoo shop, Well Stacked Pizza and Pay ‘N’ Spray are right next to each other. North of it you can see two blocks of houses with an alley going through it vertically. A bit above it there are three turned houses. The Tag is in the northern corner of the bottom left building.  West of the Cluckin’ Bell in East Los Santos is a building with a half naked woman carrying a gun on the west wall. The Tag is placed immediately right of that picture. It’s one of the Tags you have to spray in one of the early missions.  At the rear side of the building southwest of the Cluckin’ Bell in East Los Santos you can find some crates. Use them to get onto the roof. The Tag is on a building on this roof on the north side. It’s one of the Tags you have to spray in one of the early missions.  At the southern side of the building southeast of Cluckin’ Bell in East Los Santos there’s a small fence. The Tag is on the wall of this building, but you first have to jump the fence.  In the block northeast of the Cluckin’ Bell in East Los Santos there’s a building with an arching passage. You can find the Tag in that tunnel.  North of the stadium is a mirrored S-shaped bend to be seen. The Tag is on the western wall in the middle of that bend.  Head west from the northern end of the S-shaped road next to the airport. Take the second street on the right, a wide road. Then take the first real street to the left, the building to your right has some stairs. Climb the stairs and move to the east side of the building. The Tag is in the corner at the end.  In Idlewood there’s a street where a tattoo shop, Well Stacked Pizza and Pay ‘N’ Spray are placed together. Head north from the Well Stacked Pizza and take a left on the road when you can. When you get to the intersection where the road ahead is diagonally to the right in front of you, take a right. Then take the first street to the left. The building to your left has the Tag on the northern wall, but it’s hard to see because of its color.  In Idlewood there’s a street where a tattoo shop, Well Stacked Pizza and Pay ‘N’ Spray are placed together. Head north from the Well Stacked Pizza and take a left on the road when you can. When you get to the intersection where the road ahead is diagonally to the right in front of you, take a right. The Tag is on the building on your right, on the western wall hidden behind the bushes.  In Idlewood there’s a street where a tattoo shop, Well Stacked Pizza and Pay ‘N’ Spray are placed together. North of those you can see two blocks of houses with an alley vertically going through it. This Tag is on the eastern wall of this alley in the northern block. It’s one of the Tags you have to spray in one of the early missions.  In Idlewood there’s a street where a tattoo shop, Well Stacked Pizza and Pay ‘N’ Spray are placed together. Follow this street to the north and then left of the bridge that goes up. You’ll come to a building with an arching passage on the south side. Walk inside and find the Tag ahead on your right.  In Idlewood there’s a street where a tattoo shop, Well Stacked Pizza and Pay ‘N’ Spray are placed together. North of those you can see two blocks of houses with an alley vertically going through it. This Tag is on the eastern wall of the house on the southeast corner of the upper block. It’s one of the Tags you have to spray in one of the early missions.  In Idlewood there’s a street where a tattoo shop, Well Stacked Pizza and Pay ‘N’ Spray are placed together. North of those you can see two blocks of houses with an alley vertically going through it. The Tag is on the wall of the bridge coming down east of the upper block. It’s one of the Tags you have to spray in one of the early missions.  North of the stadium there’s a U-shaped building with a bent right side. The Tag is in the incline of that building and on the eastern wall.  This Tag is on the southern wall of the building in which the Pay ‘N’ Spray of Santa Mario beach is also located, at the beach level.  Go west from the northern end of the S-shaped road next to the airport and take a right towards the north. You’ll drive into a wall, which you need to follow to the left. You can find the Tag next to some Discharger posters.  Go west from the northern end of the S-shaped road next to the airport and take a right towards the north. Take a right when you can’t go any further. The building on your right has the Tag on the wall, behind the trees.  Northeast of the S-shaped road next to the airport you can see a grey square on your map, filled with green bars and a blue circle. The building to the right of it has the Tag on the southern wall.  Go west from the northern end of the S-shaped road next to the airport and take a right towards the north. Take a right when you can’t go any further and drive underneath the big highway. Go straight at the first intersection, the Tag is on the building to your right.  In Idlewood there’s a street where a tattoo shop, Well Stacked Pizza and Pay ‘N’ Spray are placed together. Head north from the Well Stacked Pizza and take a left on the road when you can. Ahead you need to weave right and left to be able to follow the street, but at the first building on your right you can enter a closed off area through an opening in the wall. The Tag will be on the left wall.  In Ganton there’s a clothing store just above a gym. East of the clothing store, a few buildings further, there’s something called Botanica. The Tag is on the back side of that building.  Your house in Ganton, where the entire game starts, stands next to a square. The street going west from there continues underneath some bridges. Stop under the first bridge and look south. The Tag is on the bridge support.  Santa Mario Beach has three long piers. This Tag is on the last building on the left side when you walk north from the most eastern pier to the street.  Diagonally next to the airport there’s an S-shaped road, in Verdant Bluffs. The most northwestern corner of Verdant Bluffs is a street corner, where the Tag also can be found.  Go to the walkway across the railway at Unity Station. The block north of it has a dry canal running from left to right. To the left it will change into a tunnel, with a wall at the start. The Tag is on that wall.  Drive north from the tattoo shop at the edge of Willowfield and El Corona until you have the gas station on your left. Climb onto the roof using a lower ledge and walk to the back side of the Car Wash board the find the Tag.  From the Well Stacked Pizza in Idlewood there’s a street going west. At the northern side of that street there are windows with grating in front of them, one of them also has the Tag on it.  East of the Well Stacked Pizza in Idlewood there’s a U-shaped building. The Tag is on the northern wall of the incline.  This Tag is on the wall of the Los Santos stadium, in the southeast.  Go to the walkway across the railway at Unity Station. The block north of it has a dry canal running from left to right. South of this canal, on the western side of the block, there are some buildings. One of them has a pool ball as a logo. South of it there’s another building that has the Tag on the south side, hard to spot because of other graffiti.  The block where the Pay ‘N’ Spray in Idlewood is located also has a small square parking lot at the southeast corner. The Tag is on the wall north of this lot.  This Tag is on the southern wall of the Cluckin’ Bell in Willowfield.  There’s a U-shaped building north of your house in Willowfield. The incline contains some shops and the Tag is also on the wall there.  South of the stadium in Los Santos there are two rows of houses with a road between them. The Tag is on the northern wall of the most northeastern house.  In Playa Del Seville there’s a row of houses opposite the beach, south of the station and along the road. The houses have ramps in front of them with walls between them. The Tag is on the wall between the two middle driveways.  The beach of Playa Del Seville is separated from the road by a wall. The Tag is on that wall, just southeast of the road around the stadium.  In Verdant Bluffs, northwest of the airport, there’s an S-shaped road. It leads to a fancy building on a hill. Climb that building on the right side and find the Tag on the small tower.  Southeast of the walkway across the railway at Unity Station there’s a house with a ledge above the door at the western side. Climb the ledge and spray the Tag.  There’s a tattoo shop at the edge of Willowfield and El Corona. Exactly opposite this shop, at the other side of the street, you can see the Tag on the wall.  Southeast of Unity Station, where a railway sideway also ends, is a dry canal. It will go through a small tunnel near the station. The Tag is on the southwestern corner of the tunnel.  Drive east along the road from your house in Willowfield. When you can’t go any further you can see the Tag on the corner of the building on your right.  Look on your map to see a big white block above the Mod Garage in Willowfield. There’s a wall around this area and the Tag is on that wall, next to an opening in the southeast.  There’s a basketball field right next to the barber shop in Playa Del Seville. The Tag is on the corner of the building west of this field.  East of your house in Willowfield is the wide dry canal, with two bridges across it. The Tag is placed on a supporting pillar underneath the southern bridge, inside the canal.  Santa Mario Beach has three extending piers, the middle one is the biggest. South of the big wheel at the end of it is a building. Climb it on the east side and you’ll see the Tag.  South of your house at the edge of El Corona and Verdant Bluffs is a road. Follow it eastwards while keeping an eye on the fences and walls north along the road to discover the Tag.  Drive eastwards out of the block from your house at the edge of El Corona and Verdant Bluffs. The last house on the left has the Tag on it, on the east side.  When driving south from the tattoo shop at the edge of Willowfield and El Corona you’ll see a shop called Nude & XXX Shop to the right of the road. The Tag is on this building, on the south side.  In Playa Del Seville there’s a barber shop near a Mod Garage in Willowfield. South of it you can see a white circle, with another white bar below it. The Tag is on the southeastern corner of that wall.  Southeast of the tattoo shop in Willowfield there are three buildings place diagonally next to each other and along the road. The Tag is on the southeastern side of the outer right building.  In Ocean Docks there are three roads going to the harbor island. The northeastern route is a bridge and the Tag is one of the pillars above the bridge on the north side.  In the middle of the terminal area of the airport you can see a white, turned T-shaped building on your map. The Tag is on the eastern extended part of it on the south side.  In Ocean Docks you can see a railway, the red line, go through a building and stop. The Tag is on the eastern corner of that building.  At the southern route heading to the harbor island there’s a grey empty area northwest of it. Between two red cranes standing there are two houses and between the houses are containers that have the Tag on it.  South of the Los Santos airport there are five large hangers, white blocks on your map. There’s a road going underneath them. The Tag is on the wall where the road goes underground on the west side of the hangers, partly above the road itself. ___ /_1_\____________ \ b / SNAPSHOTS / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Snapshots are only located in San Fierro, make sure the camera icon is always in view. You can find a camera in your house in Ganton, Los Santos, or in the same building as photo number seventeen in San Fierro.  North of San Fierro is the Gant Bridge. Take a picture of the southern big bridge pillar, the icon is somewhere on the beams between the pillars.  Steal a boat and take it to the big ship in the north, next to Gant Bridge. The icon you have to photograph is up high in the mast above the control room.  In the northeast corner of San Fierro you can see three vertical piers, with a diagonal one next to it. Exactly between those is a submarine, with the icon near its mast.  Northeast in San Fierro there’s a Well Stacked Pizza. To the right of the whole pier, Pier 69, there’s a rock formation in the water. The icon you have to photograph is above those rocks.  Northeast in San Fierro there’s a Well Stacked Pizza. To the right of that place there’s a sign that says Pier 69. When you aim your camera at that sign you will see the icon and you can take a picture.  In Calton Heights, almost at the upper north of San Fierro, there’s the obvious curving street. Exactly north of it a tunnel starts with two streets going into it. Look at the building above the tunnel entrance and take a picture of it.  There’s a Well Stacked Pizza in Financial, almost at the upper north of San Fierro. North of it there’s another street, horizontal on the map. At the south side of that street there’s a building with a lot of diagonal bars, the icon is halfway up the building between those bars.  The most northern Burger Shot, the one in Jupiter Hollow, has a spinning hamburger sphere on the roof. Take a picture of that.  There’s a Well Stacked Pizza in Financial, almost at the upper north of San Fierro. To the right of it is a clothing store and there’s a hotel between those two shops, where you can also to the Valet missions. At the top of the hotel is a mast and the camera icon is right next to it.  Halfway down Garver Bridge, the bridge east of San Fierro, is a big bridge pillar. The icon you have to photograph is on the upper beam of that supporting pillar.  In Calton Heights, almost at the upper north of San Fierro, there’s the obvious curving street. The camera icon is at the middle of it, so if take a picture over there with the icon on screen you’re good.  In Calton Heights, almost at the upper north of San Fierro, there’s the obvious curving street. Between that street and the nearby Burger Shot there’s a park with a statue on a pillar. Take a picture of the statue.  There’s a Well Stacked Pizza in Financial, almost entirely north in San Fierro. East of it there’s a big building next to the water, the building closest to Garver Bridge. The building has a clock in a tower and you have to take a picture of that.  Southwest of your possible house in Paradiso, along the west coast, there’s an isolated building with a big donut on the roof. Take a picture of that donut, the camera icon is floating inside of the hole.  Two blocks south of the Pay ‘N’ Spray in Juniper Hollow is the SupaSave supermarket. Look at it from the parking lot in front of it, then you can see the camera icon floating above it.  At the edge of Chinatown you can buy a house, but there’s also a Chinese pagoda across the street. Take a picture of it, because the icon is exactly above it.  The block south of the Burger Shot and west of the Cluckin’ Bell contains a building that you can enter. Inside there’s a piece of art, with the camera icon up high inside it.  Garver Bridge, the bridge east of San Fierro, already starts at the east coast on land. A supporting pillar of the bridge is also still on land. Go to that pillar and look at it towards the northeast. The icon is at about the same height as one of the lower beams.  At the corner of the block south of your house in Chinatown is some kind of pagoda. The camera icon floats around it, so make a picture of the pagoda with the icon in it.  Exactly north of your house in Queens there’s a big green piece of the map with a white square in the middle. East of it, at the other side of that street, there’s a building with a big pipe on the roof. The icon floats above the pipe, take a picture of it.  North of your garage in Doherty is a grassy area with a building inside it has that stair like sides, at least it looks like that on your map. The block next to it to the northwest has a tower on the roof. The icon is at the top of that tower.  Southwest of the Cluckin’ Bell in Downtown there are three high building, at the other side of the curving street. The camera icon is up in the air between the upper and right building.  Between Garver Bridge and the airport of San Fierro is the military base, with a horizontal placed ship near it. You have to take a picture of the area just in front of the control room, but you can only do this from the military area south of it. You’ll get five stars by doing so.  At the west coast on your map you can see a big extending grey block going from the land into the water. Southeast of that is the city hall. Make a picture of the dome on the roof while standing on the west side of it.  At the west coast on your map you can see a big extending grey block going from the land into the water. Southeast of that is the city hall. Take a picture of the front of the building, from the east side that is.  At the edge of Queens and King’s you can get an apartment in a hotel. Northwest of it there’s a street with a dead end. Go there and take a picture of the back side of the hotel. So look to the southeast and up a little.  North of your garage in Doherty is a grassy area with a building inside it has that stair like sides, at least it looks like that on your map. The icon hangs at the top of the building, at the front of it in the northeastern corner of the block.  On your map you can see a railway going along Garver Bridge. This railway ends in San Fierro at a little white block. That building is a gas station with a big spinning X in front of it. The camera icon floats above that X.  At the edge of Queens and King’s you can get an apartment in a hotel. This hotel has an awning at the front side and you have to take a picture of it, the icon is just below the end of it.  There’s a barber shop located in Queens, southwest of it is a white block next to an intersection, also to the southeast of the Ammu-Nation close by. Take a picture of the south side of this building, where it says The Wizard Of Ass.  At the edge of Queens en King’s you can get an apartment in a hotel. Southeast of this hotel there are two baseball fields on the grass. The camera icon floats above the northern field.  The big grey area around your garage in Doherty is a construction site. On the northern half of it you can find a high crane in the middle. Take a picture of the upper part, because the icon floats above it.  East of your garage in Doherty is Cranberry Station. Walk inside and take a picture of the bent roof, the camera icon can be found in the middle of it.  West of the clothing store in Hashbury and south of the Ammu-Nation in Ocean Flats there’s a edgy round building to be seen on your map. On the roof there are some walls and an extending spike. The icon is next to the spike.  South of the barber shop in Queens there’s a weird curve in the street. On the corner southwest of it is the Hippy Shopper. The camera icon hangs above the building near the front of it, which is on the west side.  On your map you can see a green square left of the clothing store in Hashbury. On the west side of that there is a row of trees, with some electrical cables above it and the necessary icon above that.  The most southern clothing store, in Hashbury, is located in a block that also has a banner on the northeastern corner that says Hashbury & Garcia Joint Festival. The icon you’re looking fro is floating slightly above it.  In Easter Basin there’s a diagonally placed ship that’s also used for the Import/Export part of the game. Next to it is a large building with a big tub in it. Drive to the end of it while staying next to it, near the doors. Look over the building itself from there to see the camera icon.  Get yourself to the most northern building of the San Fierro airport, in the northeast of that area. The camera icon is near the antenna on top of the traffic tower.  The block above the southern most Burger Shot, in Garcia, is closed off. On the northern side of it there’s a sign that says Final Build Construction. Take a picture of this sign, you can’t miss the icon.  South of the horizontal part of the railway heading to Easter Basin and east of the driving school you can find two big silos. You can only see the camera icon from the east side of it, so take the picture from that side.  In the northeast area of the airport there are two hangers next to each other. To the right of them are some storage tanks, with the camera icon between the two last ones.  All the way southeast of San Fierro lies the Avispa Country Club, next to the bend in the highway. These are tennis courts and the icon you have to photograph floats above fence height above the northeastern field.  All the way southeast of San Fierro lies the Avispa Country Club, next to the bend in the highway. Opposite the tennis fields, southeast of them, is a big building with a higher part above the entrance. The camera icon is floating above this.  East of the San Fierro airport there’s a bridge in Red County. The camera icon is floating above this bridge, you can take a picture from either side.  At the entrance of the airport of San Fierro there’s a welcoming sign with a plane right through it. Take a picture of it, from the west side.  Between San Fierro and Mount Chiliad you can find Missionary Hill, with a building right on top of it. South of it there’s big mast and the icon is up high floating next to it.  Southeast of San Fierro there’s Foster Valley, with five round circles vertically aligned. These are towers and the camera icon is on the second tower from the north. Head west to get up high to be able to see it.  Southeast of San Fierro there’s Fosters Valley, with five round circles vertically aligned. At the other side of the water next to it is a building with a bent roof. The icon is on the roof, on the northern point.  Southwest of San Fierro there’s a bridge heading for Mount Chiliad. The icon is floating in the air above the northern end of the bridge. ___ /_1_\_____________ \ c / HORSESHOES / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Horseshoes are only spread out in and around Las Venturas.  Left of the most northern Burger Shot you can see a grass field with buildings on the map. There’s a pool between them and the Horseshoe is located in the north of the pool.  Left of the most northern Burger Shot you can see a grass field with buildings on the map. In the northeastern corner of that field are some tennis court. The Horseshoe is placed in the door opening of the most southeast tennis court.  In the northeast of Las Venturas you can find K.A.C.C. Military Fuels. North in the base are two buildings and you can walk from left to right through the left building. When you exit that warehouse, go left and find the Horseshoe in an alcove.  North in Los Venturas there’s the Yellow Bell Golf Course, with a big white building on the map. The Horseshoe is on top of that building. You have to find a way to get onto it, by climbing on a car for example. Walk all the way up. The Horseshoe lies in an alcove close to the northwest corner.  Head over to Prickle Pine, to the house next to the railway where it enters Las Venturas. This house has the entrance left of the garage and the Horseshoe is placed in the alcove.  Northwest in Las Venturas there’s a big intersection of highways, two of which leave town to the northwest. Between them you’ll encounter a big Las Venturas sign and the Horseshoe floats beneath it.  South of the most northern Burger Shot, on the other side of the highway, there’s an area named The Emerald Isle. There’s a diagonally placed building next to the highway with a few garage doors on the south side. The Horseshoe is next to the most eastern garage door.  North east in Los Venturas there’s a shopping mall with three clothing stores and two eating facilities. In the eastern corner where the building come together you can find the Horseshoe.  When you follow The Strip to the north it will split up, take the left road and head into traffic and stop at the building on the corner to your right when you get to the first street to the right. The Horseshoe is located on the highest roof of this building and you can only get there by flying. So use the jetpack, a helicopter or parachute out of an airplane.  South of the most northern Burger Shot, on the other side of the highway, there’s an area named The Emerald Isle. There are two buildings next to the road that goes through it, with a huge pillar carrying a commercial sign behind a small wall. Find the Horseshoe between the wall and the big pillar.  In the northwest of Las Venturas lies Pilson Intersection. One of the roads will make a big turn to the right and turns back to the northwest. At the point where this bend goes left again is a parking lot with a wall and a telephone pole at the entrance. The Horseshoe floats on the wall next to the telephone pole.  Head west on the road from the Pay ‘N’ Spray in Redsands East. After the highway you’ll come to an intersection, but head to the next one where you can only go left or right. Take a right and drive further to the corner, where there are containers stacked on your right. You can find the Horseshoe on the most northwestern corner of the stack of containers.  There’s a gym up north in Las Venturas, with a building left of it, then nothing and then a small building. The Horseshoe is placed on the middle of the roof.  When you follow The Strip to the north the road will split up, head left and into traffic and stop at the sign that says Strain Hard. The pole of this sign is behind a wall and the Horseshoe can be found along the same wall on the side of the pole in the opposite end of the area.  In the northeast of Las Venturas there’s a mall with three clothing stores and two eating facilities. Southwest of those, on the other side of the highway, there’s a hotel with a pool on one of the roofs. The Horseshoe floats in the middle of the pool.  Head west from the Pay ‘N’ Spray in Redsands East. When you’ve crossed the highway you can see a red building on your right that says Steakhouse. Diagonally behind it there’s a building with Casino on it and the Horseshoe lies on the ledge where the two buildings come together.  Along The Strip in the north there are two clothing stores on the left side. West of those there’s an alley and in that alley you’ll find the horseshoe.  When you follow The Strip to the north it will split up, head left and into traffic and stop at the sign that says Strain Hard. Just south of that is a building and the Horseshoe is on the middle of its roof.  In the east of Las Venturas there are two Burger Shots very close to each other with an Ammu-Nation to the right of them. Head north from this Ammu- Nation and you’ll see a heart shaped sign ahead that says Erotic Wedding Chapel. The Horseshoe lies on the lower roof of the building diagonally behind and to the left of this sign.  Search for the tattoo shop in the north and left along The Strip. Diagonally above it there’s an L-shaped motel. The Horseshoe is at the front doors on the western side on the highest floor.  East in Las Venturas there are two Burger Shots close to each other. North of those there’s the Old Venturas Strip with a large golden Casino sign in the middle of it. The Horseshoe floats on the ledge in front of the sign next to the S.  East in Las Venturas there are two Burger Shots close to each other. When you look at your map, you can see a railway heading underground, the grey tunnel underneath the road and houses. Head to the northern entrance of this tunnel and follow it to the south by going through it.  There’s a Burger Shot in Whitewood Estates, in the west of Las Venturas. Follow the road below it to the west and you’ll head straight into a building. At the other side of the building, the Horseshoe can be found between a wall and the building itself.  To the right along The Strip is the Starfish Casino, with a 24 Seven shop north of it. The Horseshoe is hidden in the alley between these buildings.  East in Las Venturas there are two Burger Shots close to each other. South of the left one is the Venturas Stake Drive-Thru and the Horseshoe lies on the beam that also carries the name sign.  At the airport of Las Venturas you can see the runway extending in the north. Left of it there’s an open area and you can find the Horseshoe in plain view in the middle of it.  Left along The Strip is The Visage, with all the waterfalls in front of it. The Horseshoe is hidden behind one of the middle waterfalls, on the rocks.  Right along The Strip is The Clown’s Pocket. The roof changes from a red awning to a flat grey roof and then into a circus tent. The Horseshoe lies on the sport where the flat roof reaches the circus tent.  East in Las Venturas there are two Burger Shots close to each other. Southeast of those there’s the clothing store named Zip. There’s another level above the entrance and the Horseshoe is on it to the right.  East in Las Venturas there are two Burger Shots close to each other. Southeast of those there’s a Well Stacked Pizza. When you head right from there you’ll come to the highway, where there’s a big commercial sign of Victim next to it. The Horseshoe is on the walkways around the sign, so you’ll have to get up there flying.  There’s a U-shaped building north west of the stadium in Las Venturas. The Horseshoe lies east of the northern extended part of the building.  In the northeastern corner of the Las Venturas airport there are some warehouses with some containers to the left of them. Head to the runway from there and you’ll find the Horseshoe on your way.  To the left along The Strip is Pirates In Men’s Pants, with a carved skull just north of the bridge to the entrance. The Horseshoe is placed on the ledge in front of the skull.  At the Las Venturas airport you can see a cross-shaped passenger hallway. You can find the Horseshoe in a corner when you walk from the southwestern extension to the western side of the building.  Right along The Strip you can find Caligula’s Palace and south of that there’s an building that has a large vertical Parking sign on the corner. Get to the floor at the same height as the I and N and look for the sign so you can see it, then you’ll also see the Horseshoe in a nearby corner.  Right along The Strip you can find The Camel’s Toe, of which the rear part consists of a pyramid. The Horseshoe is on the very top of that pyramid and you can just walk up to it.  Right along The Strip you can find The Camel’s Toe, of which the rear part consists of a pyramid. There’s a row of pillars around it and the Horseshoe floats on the ledge that’s being supported by those pillars, on the east side of the pyramid.  Northeast of the Mad Garage in the area around Come-A-Lot you can see two blocks that both consist of six single buildings. Go to the left block and then to the south side of the right house from the middle row. When you go onto the lowest roof you can see three balconies next to the stairs further up, the Horseshoe floats on the middle balcony.  In the southwestern corner of Las Venturas there’s a building with a round grass area with a cross through it. The Horseshoe is in the middle of the cross.  Fly up into the air above the Come-A-Lot castle to the right of The Strip. Within the outer walls there are some castle towers, some of them don’t have a pointy top. Land on the most northern flat tower to find the Horseshoe.  In the southwest of Las Venturas lies Blackfield Intersection and one road will make a very wide turn. There’s an orange rectangular building next to that road named Sumo. The Horseshoe is south of that building, between a wall and the building itself.  In the south, left of The Strip, you can find The Four Dragons Casino. The southwestern corner of this building has a lower roof than the rest of the casino. You find the Horseshoe on here in the northeast corner.  There’s a small white block on your map in the corner of the Come-A-Lot area, northwest of the Ammu-Nation in the southeast in Las Venturas. This is a big tower with a commercial sign and two pointy roofs on it. The Horseshoe is located between those two roofs on the highest point, so you need to fly.  In the southwest of Las Venturas lies Blackfield Intersection and one road will make a very wide turn. To the right of that is a building with a few ramps on the south side. You can find the Horseshoe next to the most right one.  Southeast of the Mod Garage in the Come-A-Lot area you’ll find an isolated church. The Horseshoe can be found on the roof, between the tower and the top of the roof.  The railway around Las Venturas leaves town in the southeast. Before it hits the bridge, it first passes an industrial area to the right of it. The southern building has a few ramps and containers on the south side and the Horseshoe is located next to a container a bit to the east.  In the southwest, outside of the highway around Las Venturas, you’ll find Blackfield Chapel with one big building in the middle, the chapel itself. On the highest point of the roof, all the way to the right, is the Horseshoe and you can walk right up to it.  South in Las Venturas, more south than the highway, there’s the Last Dime Hotel. East of that are a bunch of houses, three blocks vertically aligned next to each other. You can find the Horseshoe north of the most right house of the top block.  South in Las Venturas, more south than the highway, there’s the Last Dime Hotel. East of that are a bunch of houses, three blocks vertically aligned next to each other. The Horseshoe is in a backyard, in the middle of the middle block.  South of Las Venturas there’s a bridge named The Mako Span. At the northern side there’s a supporting pillar still on the land and the Horseshoe lies on a ledge around that pillar. ___ /_1_\__________ \ d / OYSTERS / ¯¯¯¯¯¯¯¯¯¯¯¯¯ Oysters are spread all over the map, but always under water.  East of the Air Yard there’s a railway that goes around Las Venturas. Follow it north to a tunnel where the railway will bend. Walk north from there until you get to the water. The Oyster is under water next to the small beach over here.  This Oyster lies in the most northeastern corner of your map. There’s a small corner with water there and if you’re lucky there will be a boat that gives an indication of where the Oyster is when you get there. Look under water quite a distance from the shore.  North of San Fierro there’s a villages named El Quebrados, with a road heading east towards Las Venturas. When you follow that road you will cross a red bridge and immediately after that there will be a house to the right with a hovercraft and a water airplane. The Oyster can be found between the plane and the end of the pier.  Southwest of the shopping area in Las Venturas (Three clothing stores and two eating facilities in the northeast!) is a hotel. You can get onto the roof using the stairs next to the parking lot. In the pool over there is the Oyster, underneath the diving board.  Above San Fierro there’s quite a big harbor area, with piers and boats in the east of it. Further east there’s an extended point of land with an incline of water above it. The Oyster lies under water exactly next to the point of land.  Left an above The Sherman Dam there’s a road through the mountains with a small bridge. The Oyster can be picked up from the water underneath it.  The bridge north of San Fierro ends in a big built block. The Oyster is hidden between this block and the real land.  The Sherman Dam has two extensions to the north. Make sure you get to the left one of the two. The Oyster is under water between the damn and the pillar of the extension.  Along The Strip in Las Venturas you can find The Visage, a building with a few waterfalls in front of it. The Oyster is hidden behind the middle waterfall.  Head to the southern end of the northern bridge in San Fierro. The Oyster is under water between the shore and the first pillars of the bridge, a bit to the right underneath the road above.  North of San Fierro there’s a ship anchored. The Oyster is on the left side of it, at the front. You have to dive quite deep to be able to see and grab it.  Northeast of the piers in San Fierro you can see a white stripe on your map that’s supposed to be a ship. North of that there’s a highway running right along the water. At one point, the wall next to the road is also in the water and there’s where the Oyster is next to the wall in the water.  Along The Strip in Las Venturas there’s Pirates In Men’s Pants. There’s a canal around it and the Oyster is in this water, north of the bridge to the entrance.  Northwest of Linden Station, all the way to the right of Las Venturas, you can see a green area on your map with a curving road through it. You can find some kind of pool in there that contains the Oyster.  Northeast of the piers in San Fierro you can see a white stripe on your map that’s supposed to be a ship. The front of this ship is on the left and exactly beneath it is the Oyster you’re looking for.  The Garver Bridge, heading from San Fierro to the southeast, brings you to a small village that doesn’t even has its own name. Below it you’ll find a very small bridge and the Oyster is beneath that bridge.  To the right of the Four Dragons hotel, where you have a save point, is a big castle hotel. At the entrance in the northwest of it is water around a bridge. Jump into the water in the left of the entrance to find the Oyster in the corner next to the bridge.  The bridge northeast of San Fierro has a few pillars standing in the water. You can find this Oyster between two pillars next to each other halfway down the bridge.  In the direction of the runway of the San Fierro airport there’s a beach south of the highway. A bit more to the north there’s a house near the water. Left of this house there’s an incline in the land so that there’s water underneath the two roads. The Oyster is placed below the right road.  In the direction of the runway of the San Fierro airport there’s a beach south of the highway. A bit more to the north there’s a house near the water. This house also has a boathouse next to a pier and the Oyster is in that boathouse.  North of the San Fierro airport is the military base, where there’s also a docked ship. The Oyster lies under water at the front of this ship, the white horizontal bar on your map. Look out though, you’ll get five stars when you pick it up.  The airport of San Fierro has one specific runway clearly visible on the map. The Oyster lies at the very end of it in the water, at the northeastern end that is.  South of Las Venturas are a couple of bridges. This Oyster is located below the most eastern bridge, the railway goes across it. It’s placed almost in the middle of the bridge next to one of the pillars.  Above the airport of San Fierro there’s a harbor with some big boathouses. Swim into the middle one and dive under water to see and pick up the Oyster. This will get you five stars though.  In the direction of the runway of the San Fierro airport lies a point of land with a clearly visible beach, the yellow area on your map. When you head exactly south from there you’ll reach another beach that isn’t indicated on your map like that. The Oyster is located along this beach, but there isn’t really a recognizable point.  South of Las Venturas is the area of Red County. To the left of it, just below the highway, there’s a small bridge. The Oyster is hidden underneath it.  Parallel to the runway of San Fierro there’s a ship, also used for the export of cars. At the rear end of the boat, close to the land, the Oyster is placed under water.  Southwest of Red County, which is located exactly below Las Venturas, you’ll find a beach with a pier among other things. The Oyster is lies in the water at the end of that pier.  There’s a town on the countryside of Red County where an Ammu-Nation and Well Stacked Pizza are located near each other. East of it is a bridge, with another small wooden bridge below it. The Oyster is located underneath this wooden bridge.  In the southwest of San Fierro a highway is entering town. Along the inner corner there’s some kind of pond, the Oyster can be found in the middle of it.  There’s a town on the countryside of Red County where an Ammu-Nation and Well Stacked Pizza are located near each other. South of it is a bridge, but if you follow the river below it to the left you’ll come to another bridge. The Oyster is placed below that one.  North in Los Santos is the big Mulholland Intersection. West of it, diagonally above the Burger Shot, there’s a house with a circular driveway that’s yours later in the game. South of the house is the pool, you’ll find the Oyster there.  There’s a bridge between San Fierro and Mount Chiliad, all the way in the west on your map. The Oyster lies underneath the bridge, almost in the middle.  On your map you can see the railway, indicated with red, disappear in the west because it goes underground. You can only just see a bridge the train has to cross, but northwest of that there’s another bridge across the same river. The Oyster is underneath that bridge.  On your map you can see the railway, indicated with red, disappear in the west because it goes underground. You can only just see a bridge the train has to cross and the Oyster is underneath that bridge.  North in Los Santos is the big Mulholland Intersection. Southeast of it is Glen park, a green area with a visible pond in the middle. The Oyster is placed in the middle of that pond.  East of Mount Chiliad is a bridge across the river. The Oyster is underneath that bridge, next to a supporting pillar more on the northern side of the bridge.  At the most southwestern point of Los Santos you’ll find a lighthouse, at the end of a pier. Northwest of it is a highway with another separate road running along next to it. Exactly where this road bends away from the highway there’s in incline in the land and you can find the Oyster near an extension over there.  In the southwest of Los Santos you can find a large beach with a few piers. Between the two right ones there’s a canal going north into the city. The Oyster is located below the most northern bridge across that canal.  In the southwest of Los Santos you can find a large beach with a few piers. Between the two right ones there’s a canal going north into the city and the Oyster is placed underneath the first (Most southern!) walking bridges across it.  In the southwest of Los Santos you can find a large beach with a few piers. There’s a lighthouse at the end of the most left one. Past that lighthouse, in the water south of it, you’ll find the Oyster.  All the way east in Los Santos, southeast of the stadium, there’s a single pier, exactly east of the barber shop. At the end of that pier the Oyster is in the water.  Between the beach south of Los Santos and the airport more to the east you can see a tunnel on your map at the road along the coastline. Jump into the water from the south end of that tunnel and you’ll find the Oyster next to the rocks.  The separated harbor island in the southeast of Las Santos has an alcove on the south side. A bridge crosses over it, but you can’t see that very well on your map. The Oyster is still under that bridge though.  East of Angel Pine, in the bottom left corner of your map, the highway will go across the water somewhere. Just north of that is a wooden bridge, indicated in brown on your map. The Oyster is located below that wooden bridge.  In the south of Los Santos is the airport of that city. There’s a row of hangars in the south indicated with five white blocks on your map. Left of those there’s a round piece of shore and the Oyster is placed along that curve. There’s not really you can recognize it by, but the Oyster almost floats at the surface.  The separated harbor island in the southeast of Los Santos is connected to the airport area on the southwest point. The Oyster is below that bridge.  In the southeast of Los Santos you can find the harbor, with in the outer corner a ship. Southwest of it a docking area is built, jump off it to find the Oyster right next to it.  East of Angel Pine, in the bottom left corner of your map, the highway will go across the water somewhere. This is a pretty high bridge, the Oyster is placed underneath it almost in the middle. =========================== = 4 = C O N C L U S I O N = =========================== ___ /_4_\_____________ \ A / FINAL WORD / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Like everyone else I have been looking forward to San Andreas, since Vice City is one of my favorite games. But still I was always skeptical about the size and the additions. When I look back now, San Andreas is another huge adventure, but it doesn’t match Vice City. That’s why I’m sticking to completing it for a hundred percent just once. ___ /_4_\__________ \ B / CREDITS / ¯¯¯¯¯¯¯¯¯¯¯¯¯ [ROCKSTAR] Again they have created a great and maybe the biggest game ever, but Vice City is still my favorite. [OFFICIAL PLAYSTATION MAGAZINE 2] The guide was written for this magazine and was published entirely but in parts. [GROUDON MASTER] I forgot that pressing triangle during a phone call lets you cancel it. Groudon Master sent me an e-mail about it and I added it to the controls section. [GAMEFAQS] For hosting this document. [NEOSEEKER] For hosting this document.