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Versus Mode FAQ by knuckles_sonic8
Version: 1.2 | Updated: 07/22/2008
Blinx 2: Masters of Time and Space Versus Mode FAQ Version 1.2 Created by: knuckles_sonic8 ************************************** Table of Contents: 1. Disclaimer 2. FAQ Information 3. Game Information 4. Version History 5. Half and Half World 6. Ancient Ruins 7. Cage of Ice 8. Sky Castle 9. Tom Tom HQ 10. Time Factory 11. Time Controls 12. Space Controls 13. Tanks 14. Orbs 15. Results 16. Credit Shop 17. Final Results 18. Thank You ************************************** 1. Disclaimer I give permission to GameFAQS and PwnGuide to use my FAQ on their site. No other site, nor individual person, may use my FAQ in its entirety, or part of it, by ripping off, copying and pasting, selling, rewriting, redistributing or in any way shape or form duplicating or taking part of this FAQ without documented permission from me. To violate any of the above is a serious crime and you will be dealt with by the law. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 2. FAQ Information This is an FAQ created by me to help all you Blinx 2 fans by aiding you to succeed in the VS Mode the game provides. As the action is quite intense in this mode, have some fun and enjoy my guide! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 3. Game Information Title: Blinx 2: Masters of Time and Space Platform: Xbox My Rating: 9.0/10 Number of Players: 1-4 Simultaneous ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4. Version History Version 1.0 – Has all levels, Space and Time controls, and other information listed in the guide. There is still room in the guide for improvement in some of the sections, however, most are complete. Version 1.1 - Added names of all attainable awards in the mode under the Final Results section. Also added rewards for attaining such rewards. As well, in the Results section, the interpretation of each pictoral symbol has been listed. Version 1.2 - Minor changes. Rating changed. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5. Half and Half World Welcome to Half and Half World, the first stage in VS Mode. Enjoy the scenery for you won't see it anywhere else. Here's a bit of information on the level and if it's worth battling on: Pros: -Quite spacious -Nice scenery -Areas for hiding from opponents -Seashore area Cons: -Not 100% "Tank-Proof" -Drowning possibility if you move too far out in the Sea Area Ratings: Size - 8/10 Hiding Proof - 7/10 Tank Proof - 6/10 Design - 7/10 Overall - 7/10 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 6. Ancient Ruins Welcome to the Ancient Ruins, the second stage in VS Mode. Enjoy this 4-Player built level as the area is filled with traps and a wide-open area for you to explore and have some fun! Pros: -Wide-open area -Ruins are destroyable! -Great for surprise attacks Cons: -None Ratings: Size - 10/10 Hiding Proof - 8/10 Tank Proof - 10/10 Design - 8/10 Overall - 9/10 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 7. Cage of Ice Welcome to the Cage of Ice, the third stage in VS Mode. Enjoy this massive stage with many shortcuts and hidden areas for you to hide from your opponents or inflict surprise attacks upon them! Pros: -Wide-open area -Many hidden areas -Teleporters Cons: -Floating ice blocks at top of level can be hard to get to -Opponents can hide the whole battle, causing a bit of frustration -Tanks can't get up to higher areas; can only stay on lower level -Takes quite a while to get to hidden areas Ratings: Size - 10/10 Hiding Proof - 10/10 Tank Proof - 7/10 Design - 9/10 Overall - 8/10 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 8. Sky Castle Welcome to the Sky Castle, the fourth stage in VS Mode. Enjoy this level as much as possible (although it is quite hard) for you may have a little trouble finding your opponents right off the bat. Be careful where you step, though! Pros: -Teleporters -Hard to find opponents Cons: -Definitely NOT the place for tanks; can easily fall off -Hard to find opponents -Most of the time, you'll fall off the level after being hit once by a weapon Ratings: Size - 7/10 Hiding Proof - 5/10 Tank Proof - 2/10 Design - 5/10 Overall - 4/10 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 9. Tom Tom HQ Welcome to the Tom Tom HQ, the fifth stage in VS Mode. Enjoy this spacious level with numerous areas for you to hone in on your battling skills. Watch your backs, though, for there is plenty of room and areas for surprise attacks! Pros: -Wide-open space -Lots of areas -Great for surprise attacks Cons: -Tank can't get to higher areas Ratings: Size - 9/10 Hiding Proof - 8/10 Tank Proof - 7/10 Design - 8/10 Overall - 8/10 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 10. Time Factory Welcome to the Time Factory, the sixth and final stage in VS Mode. Enjoy this stage for as soon as you land, you'll already engage in battles! Watch your backs constantly for this cramped arena will have you battling and defending from attacks constantly. Pros: -Can always find opponents -Hard for opponents to perform sneak attacks Cons: -Extremely cramped -Hard for you to perform sneak attacks -Opponents can always find you -Nowhere to run or hide! Ratings: Size - 5/10 Hiding Proof - 1/10 Tank Proof - 4/10 Design - 3/10 Overall - 3/10 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 11. Time Controls Here in VS Mode, Time Controls are used differently than they are in Story Mode. Take note of the following advice as it is quite imperative that you listen as it will lead you to victory if you are playing as the Time Sweepers: General Information Be advised that for a Time Control to activate, you must activate it yourself using the X Button, as you are probably aware. However, if ever you are utilizing one of the Time Controls and you are hit by trash or any other weapon by an opponent, the Time Control will automatically de-activate so watch your backs an try using them in secluded areas so they can last for the full duration. Rewind In Story Mode, you were able to rewind time to protect yourself from enemies, to progress in a stage or just to reveal secret shortcuts and areas. In Versus Mode, here is the difference. When utilizing this Time Control, all your enemies will turn to an infant-like state in which they will be unable to double jump, and use weapons, making them vulnerable to attacks. Use this Time Control when engaging in a battle with an opponent so you can deliver great blows and collect a lot of orbs from your opponent's team. Pause In Story Mode, the Pause Time Control was use to immobilize enemies and traps. In Versus Mode, you are able to use this Time Control to immobilize any trash, bullets, or bombs fired at you. Whilst they are aloft, you can suck them up with your sweeper, and use them right back on your opponents! Personally, I would've preferred that all opponents be immobilized but that's how they made it. Fast-Forward In Story Mode, Fast-Forward enabled you to travel at double the speed and you also acquired invincibility. The same principal is used in Versus Mode. There isn't much of a difference but that's not necessarily a bad thing. Slow In Story Mode, you used Slow to make all enemies travel in slow motion. Well, in Versus Mode, it's not that much different. All opponents will move in slow motion until the Time Control wears off. Be advised, though, that once the opponent is hit once, they will start to move regularly again so watch out for they'll probably want some revenge. You can also use this to make a quick getaway when you know you're low on health. Record In Story Mode, you may have used Record to duplicate yourself to activate switches or to help defeat enemies. In Versus Mode, the idea is similar in the sense that your whole team will be recorded and the recorded playback of you will be computer controlled and they will automatically attack any nearby enemies. Don't use it if you are running towards opponents because sometimes, the playbacks tend to not follow you. Time Control Combos You cannot use Time Control Combos in Versus Mode, unfortunately, even if you have the right materials to use it in Story Mode. Personally, my favorite Time Control is the Slow Time Control as it always leads me to victory! Use all the above Time Controls to your advantage so you can successfully defeat your opponents in Versus Mode. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 12. Space Controls In VS Mode, Space Controls are used differently than they are in Story Mode. Take note of the following advice as it is quite imperative that you listen as it will lead you to victory if you are playing as the Tom Toms: General Information Unfortunately, both the Time Grenades, and the Decoy Time Controls are not usable in Versus Mode which is not the greatest idea. Both would've been a great inclusion of the arsenal the Tom Toms have to use. Maybe they will use them in Versus Mode in Blinx 3? Who knows....? Banana In Story Mode, this was used to knock Guard Sweepers unconscious. The same principle is applied here. Simply aim and fire. Not the greatest Space Control by all means (Time Grenades should've taken its place!), but try using it when one of your opponents is heading on a straight route, or, simply fire them in the center of a stage/an area where most of your opponents go. That should get at least one of them. Hypercloak In Story Mode, you could use this to get by Guard Sweepers and traps... that is, if you moved quietly. In Versus Mode, you can use this item to hide from enemies but it's not the greatest Space Control since you'll always be on the move so your opponents will probably notice you anyways unless you hide from them and surprise them from behind. I still say the Decoy Space Control could've replaced this, but anyway. Warp Tunnel In Story Mode, you could use this Space Control to get from point A to point B in a split second. Same principle is applied for this Space Control in Versus Mode. Simply used to get away from opponents. Subspace Dive In Story Mode, you could use this to go underground in an attempt to by pass enemies and traps. In Versus Mode, you can use this to run away from a battle but don't forget the periscope still sticks out so it's not the greatest of Space Controls for this mode. Also, it's hard to use because as you're taking it out of your pocket, or as you're jumping into the hole, an opponent could easily use the opportunity to shoot things at you since you'd be vulnerable. Void Trap In Story Mode, you could use this to get rid of annoying Sweepers by letting them fall into this trap, In Versus Mode, you can utilize this Space Control to eliminate an opponent instantly (in other words, they'll be KO'ed). The second best Space Control in Versus Mode in my opinion. Black Hole Used in Story Mode to suck the life out of Guard Sweepers, in Versus Mode, you can utilize this item to suck the life out of multiple opponents within a set range! The best Space Control in Versus Mode in my opinion. Just be careful because with computer teammates, they may hit opponents before the effect is complete, and the Black Hole will no longer have a grip on them. Be sure to either use this when you're solo or use it from afar so you can sit and watch without having your computer teammates interfere. Space Bubble In Story Mode, you could use this Space Control to trap Guard Sweepers for a limited time. The similar principle is used in Versus Mode. Trap opponents in this bubble and they won't be able to escape for a while. That's your chance to start firing attacks at them. Using a Satellite or a Heavy Tub after using this Space Control will prove to be effective, indeed. The third best Space Control for Versus Mode, in my opinion. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 13. Tanks In order to use Tanks, you must, first of all, complete World 3 in the Tom Tom missions. Secondly, to use it in battle, you must, first select your team, and then go to Settings. Then, select Tank Selection, choose one of the three tanks in your garage, then press the B Button to go back and your Tank will be selected! Using tanks is quite easy but there are some things you should keep in mind: (1) Health After all HP of a tank has depleted, the tank will explode and the tank driver will fly out of it slightly harmed. To decrease a tanks HP, continuously perform direct attacks upon it (like shooting trash and other weapons like Fireworks). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 14. Orbs The key point to versus Mode is to defeat your opponents, right? Wrong! As you defeat your opponents, orbs will appear where they were eliminated. You will recieve colored Orbs depending on the team the opponent was on. The colors can range from Red, to Yellow, to Blue, to Green. Stronger opponents will give off more Orbs than a weaker one (for instance, an opponent with 100 Maximum HP versus an opponent with 30 Maximum HP). Also, tanks can also give you Orbs once they totally destroyed! These can give you a big advantage if you destroy them successfully. Simply put, don't leave your spot after you defeat an enemy for Orbs will appear in that same area right after. Also, if you happen to die collecting Orbs, quickly run back to the area you eliminate done of your opponents for the orbs will still be there. But, don't take too long for the Orbs will disappear after about a minute or so. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 15. Results After finishing a battle, the results screen will appear. You receive credits depending on your progress in Versus Mode. I haven't quite figured this out yet for there are many things that are shown. Shown on the results screen are the names of all your opponents, and beside each one, symbols are shown. I have determined what each of the symbols mean since Version 1.0. The Skulls signify the number of Deaths you had (how many times you lost ALL your health). The small stars represent the number of kills you made (how many opposing team members did you eliminate). The Big Stars represent the number of Assists you make (in a kill against an opponent; if two or more people share in depleting an opponent's health). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 16. Credit Shop The Credit Shop is accessible at the end of every battle right after the Results Screen. Do not overlook this part for here can be found many weapons and items you can use in the next battle against your opponents. Spend your credits wisely and if you are about to enter into the final round, be sure to use ALL of your credits on different things so they don't go to waste. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 17. Final Results There are two final results screens after the Final Round is complete. The first screen shows an Award Ceremony whereby various teammates and teams will receive awards. The second screen shows the Final Results whereby the final winning team will be standing atop a raised platform, cheering. This will show how much Gold each team has received at the end and how many total points each team received which lead them to their various positions. The attainable awards on the first screen are: *** Shot King (Awarded to the team member who has the most kills.) *** Iron Wall (Awarded to team member with the lease amount of deaths.) *** Assist King (Awarded to team member who provided most assists.) *** King of Heroic Deaths (Awarded to the team member who died the most.) Recieving an award will provide you with 5 Extra Points and 50 Bonus Gold. Be sure to try your best to attain as much awards as possible (as it is impossible to gain all in one battle). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 18. Thank You Thanks to the following people who, in some way or another, helped in the making of this guide: -My fingers, for typing it -Microsoft, for making such an extraordinary game and series -YOU, for reading it Thanks for reading this guide and I hope you liked it as much as I did creating it!