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FAQ/Walkthrough by Dark Vortex

Version: 1.1 | Updated: 07/13/06

                   __ _               __    __
                  / _\ |_ __ _ _ __  / / /\ \ \__ _ _ __ ___
                  \ \| __/ _` | '__| \ \/  \/ / _` | '__/ __|
                  _\ \ || (_| | |     \  /\  / (_| | |  \__ \
                  \__/\__\__,_|_|      \/  \/ \__,_|_|  |___/
                ________ ___     __   __      __
                \_____  \\_ |__ |__| /  \    /  \_____    ____
                 /   |   \| __ \|  | \   \/\/   /\__  \  /    \
                /    |    \ \_\ \  |  \        /  / __ \|   |  \
                \_______  /___  /__|   \__/\  /  (____  /___|  /
                        \/    \/            \/        \/     \/

                               Star Wars: Obi Wan
                            By: Dark Vortex(Quan Jin)
                                  Version 1.1

This guide may be found on the following sites:

[http://faqs.ign.com]------------------------------------------------[IGN FAQs]
[http://www.dlh.net]--------------------------------------[Dirty Little Helper]

This guide is copyright (c)2003-2006 Quan Jin

-=|---------------------------{Table of Contents}---------------------------|=-
  |                                                                         |
  |                           1. Introduction                               |
  |                           2. Items Guide                                |
  |                                 2.1 Weapons                             |
  |                                 2.2 Powerups                            |
  |                           3. Enemies Guide                              |
  |                           4. Controls                                   |
  |                           5. Walkthrough                                |
  |                           6. Jedi Battles                               |
  |                                 6.1 The Arenas                          |
  |                                 6.2 The Jedis                           |
  |                           7. FAQ                                        |
  |                           8. Secrets                                    |
  |                           9. Document Information                       |
  |                           10. Version History                           |
  |                           11. Credits and Thanks                        |
  |                                                                         |
-=|---------------------------{Table of Contents}---------------------------|=-
   ______       __
==/ ___/ |=====/ /=============================================================
--\__ \| |-/|-/ / 1. Introduction ----------------------------------------------
====/ /| |/ |/ /===============================================================
/____/ |__/|__/================================================================

Hello and welcome to Star Wars: Obi Wan, another creation from LucasArts. Obi
Wan, in my opinion, is a horribly underrated game that has some gameplay ups
and downs. Don't get me wrong, Obi Wan is not even close to the best Star Wars
game(Knights of the Old Republic, Tie Fighter, etc), but it is quite fun and
long. I find it a trifle difficult which is basically the reason I'm writing
this guide. I hope you find it helpful.

Please do not hesitate to give me feedback. I enjoy it actually and I don't
care if it's good or bad. If you honestly don't like this guide or a certain
part of it, your best bet would be to keep your trap shut. If you really feel
a need to contact me and you really think it would help the guide, please email
me. However, keep in mind that mail filled with profane words will only get the
message deleted and you blocked.

And with no further ado, here is the guide. Enjoy.
   ______       __
==/ ___/ |=====/ /=============================================================
--\__ \| |-/|-/ / 2. Items Guide ----------------------------------------------
====/ /| |/ |/ /===============================================================
/____/ |__/|__/================================================================

A simple listing of the items ingame and their purposes.

--------------------------------{2.1 Weapons}----------------------------------


You'll find yourself using the lightsaber most often as it's the standard jedi
weapon. It's very effective against most enemies and is capable of ricocheting
laser bolts(down on the right thumbstick)back to the enemy. You can block and
perform jedi comboes with a lightsaber which increases it's value.


This pair of a souped binoculars isn't really a weapon but it does have it's
uses. You can zoom in pretty far and see a few things although you can't attack
while holding these.

Sniper Rifle

This rifle only has one zoom level and it's not too special but it's very
accurate and useful for taking out pesky droids or the Tuskens in the Tusken
level. Keep in mind that you don't have unlimited ammunition and if you run
out, you can't use the Sniper until you find more.

Ion Grenades

Stops all mechanical troops in their tracks. It can stop them from operating
for a short period of time. Very useful when facing Destroyer or Assasin

Fire Grenades

These are only found in the Tusken level sadly but they are really useful. They
can set enemies on fire and kill them quickly.

Concussion Grenades

Common grenades, these are quite effective against other droids but don't throw
these too close to yourself.

Trade Federation Cannon

Found in the Naboo levels where there are droids. These are quite powerful and
can usually be found manned by Standard droids. If you want to, you can use
these as a more powerful weapon and mow down your opposition effortlessly.

-------------------------------{2.2 Powerups}----------------------------------


Restores a small amount of health to Obi Wan. These are smaller versions of
Full Health and are easily noticed as they are green.

Full Health

Restores all heal to Obi Wan. these are brighter and larger. Full Healths can
easily be noticed as they spin around and flash.

Unlimited Force

Picking up one of these unlimited force nexuses will give Obi Wan unlimited
force for a short period of time. These will flash blue.


Will make Obi Wan invincible for a short period of time. These powerups are
purple and very rare but useful when you pick them up.

   ______       __
==/ ___/ |=====/ /=============================================================
--\__ \| |-/|-/ / 3. Enemies Guide --------------------------------------------
====/ /| |/ |/ /===============================================================
/____/ |__/|__/================================================================

BLACK HETH - There are a few variants of the Black Heth but they are mostly
gangsters who smuggle and commit crime and such. They are armed with knives,
blasters, Clubs, Crowbars, Grenades, and the dreaded Grenade Launcher. Luckily,
Grenade Launchers Heth are usually rare.

The best way to take care of these is to block and strike. Most of the Black
Heth are fairly weak and will fall in one or two strikes. Against the grenade
wielders, use them to take out the other opposition. Do this by running towards
other Black Heth and the grenade will kill them as well.


JIN'HA - These annoying enemies found early in the game carry many powerful
weapons. Some are more powerful than others but all of them carry a lightsaber
resistant armor that will make chopping them up much harder. They are fairly
tough and can take a lot.

Force moves are very effective against the Jin'Ha. Those will allow quicker and
more powerful strikes that will help when you are being mobbed by a group of
them. Deflecting lasers are also effective but the best course of action would
be to block, force strike, and block again when they attempt to hit you again.


Blaster Jin'Ha - These are the weakest of all but they do have a long range
weapon. When charging these, beware of blaster fire and deflect them. Two
deflected blaster shots or two regular swings should kill one. There are two
variants of these. One carries a regular blaster that can be deflected.
Another more rare kind carries a crossbowlike blaster that fires white beams.
These are faster and cannot be deflected back.

Club Jin'Ha - These are stronger and take up to three blaster shots or regular
swings. Their weapon is really pretty effective so avoid swinging away as they
are capable of blocking. Instead, use force strikes after blocking while they
are stunned.

Sword Jin'Ha - Found later in the game, these are annoying as much as they
hurt. You may be surrounded by these on the later levels but force swings will
help a lot. If you have to, use force pushes to send them away while you take
out the initial attackers. These guys can take up seven regular strikes.

Grenade Launcher Jin'Ha - Found occasionally, these are just like the grenade
launcher Black Heth. They are fairly weak and will fall quickly. Just avoid
getting too far away and get close.


STANDARD DROIDS - The regular Federation issued droids. These are used as front
liners and are mostly found in large groups. Each are fairly weak and can
easily be taken down with a lightsaber swing. There's no need to use any
special force moves either.

If you find these droids in large groups, the perferable thing would be to
immediately throw your lightsaber at them and take out the majority of them.
Deflecting blaster shots will also work as these droids will fall pretty
quickly and are similar in strength to the Black Heth.


Standard Droid - The regular. These have yellow stripes and are weaker than the
officers. Standard Droids are capable of holding Snipers and regular blasters.

Officer Droid - A step up above the regular. Easily noticed because of their
red stripes. These will still fall to a single lightsaber strike but TWO
deflected blaster bolts are required to bring one down. These are capable of
holding Snipers and regular blasters as well.

Flamethrower Droid - These annoying guys have blue stripes but their most
noticable feature is their flamethrower they wield. They will have to get
pretty close to you to damage you but be careful when they do get close as they
can eat away your health pretty quickly.

Grenader Droid - These infuriating droids are armed only with Concussion
Grenades and are usually green striped. Kill them quickly or if you're fast,
run around and let the grenades kill the surrounding enemies as well.


DESTROYER DROIDS - Also known as Droidekas, these pesky droids carry a personal
 shield along with some powerful lasers. Destroyer Droids will fire at you and
then stop momentarily always. They will never fire continuously so use that to
your advantage. They can still be damaged even if their shields are on even.

Although you can easily kill one by hitting them when they stop firing, an Ion
Grenade may be useful as it takes away the shield and stops it from firing at
the same time. You will find the Ion Grenade does wonders and they should be
saved for these kind of encounters.


BOMB DROIDS - These small droids kind of remind me of Goombas from the Super
Mario Series. Yeah, it's a strange resemblance but these are easy to pick out.
If you don't notice them, they will yell Terminate Terminate so you'll be sure
when they are around.

The best course of action would be to force push these self destructing droids
into other enemies. It will wipe out the Bomb Droid plus obliverate the enemies
that were caught in it's deadly blast.


BARON DROIDS - You can easily notice these as they are larger and more oddly
shaped than the standard droids. These are stronger and carry a more powerful

You may want to put one out of commission quickly by using a super force move
but at times, you can't. The weapon these droids carry act as an explosive
shell so you may want to use that to your advantage by guiding the shell
towards the other opposition. Get close to one and the droid will stop firing
and attempt to move backwards.

Note: I don't know if you would consider those large four legged droids Baron
Droids. I would believe they have the same weaponry but I'm not completely
sure. If anyone would like to clarify, please do.


ASSASIN DROIDS - These are very similar to the Sword wielding Jin'Ha except a
slight bit stronger. They carry the same lightsaber resistant armor and wield
a very powerful weapon. The majority of Assassins carry Clubs but some of them
wield Swords which makes them a lot more powerful.

The best thing to do would be to pull off a super force move but at some times
in the game, you will be mobbed by these guys and have to rely on regular and
force swings. It's pretty obvious when they will attack as you will see the
animation and hear the gears from the droid. Block when they do that to stun
them and then attack. The fight may go slow but it will be effective.
   ______       __
==/ ___/ |=====/ /=============================================================
--\__ \| |-/|-/ / 4. Controls -------------------------------------------------
====/ /| |/ |/ /===============================================================
/____/ |__/|__/================================================================

Regular Moves(Without Force):

Left Thumbstick:
~ Controls Obi Wan

Right Thumbstick:
~ Swings the lightsaber in the desired location.
~ Holding up will execute a swing ahead.
~ Holding left will execute a swing to the left.
~ Holding right will execute a swing to the right.
~ Holding down will block.(Warning: small amount of Force needed)

A Button:
~ Makes Obi Wan jump.

B Button:
~ Do acrobatics.
~ Go forward while holding B to do flips forward.
~ Go backwards while holding B to do flips backwards.
~ Go to the left or right to do cartwheels in that direction.

X Button:
~ Crouch.
~ Move while crouching to get through smaller spaces.

Y Button:
~ Interact.
~ Use something.
~ Talk to something.

Left Thumbstick:
~ Not used.

Black Button:
~ 180 degree turn.

White Button:
~ Allows you to look around.
~ Hold White and use the left thumbstick to look around.

Left Trigger:
~ Toggles force.

Right Trigger:
~ Lock on to an opponent.(You will automatically face him/her)

Directional Pad:
~ Left and Right scrolls through your inventory.
~ Up will activate or arm the weapon/item.

Force Moves(With force):

Note: Keep in mind that the force modifier trigger must be pressed to use these
moves and an amount of force will be subtracted.

Right Thumbstick:
~ Swings the lightsaber in the desired location.
~ Holding up will execute a force swing ahead.
~ Holding left will execute a force swing to the left.
~ Holding right will execute a force swing to the right.
~ Holding down will block.(Warning: small amount of Force needed)

A Button:
~ Allows you to jump higher in the air with a Force Jump.
~ Press this again while in the air and perform a flip.

B Button:
~ Force throw objects.

X Button:
~ Pulls blasters from armed opposition.

Y Button:
~ Force pushes enemies away.

Right Thumbstick:
~ Throws a lightsaber.
~ Move the thumbstick after throwing and guide the lightsaber.

Black Button:
~ Use while in the middle of a force jump and perform a midair 180.

White Button:
~ Slows down time for a set amount of time. This allows time for Obi Wan to
fight slower and more easily.

   ______       __
==/ ___/ |=====/ /=============================================================
--\__ \| |-/|-/ / 5. Walkthrough ----------------------------------------------
====/ /| |/ |/ /===============================================================
/____/ |__/|__/================================================================

_____________________Chapter 1: Coruscant and the Black Heth___________________

|The heart of the known galaxy, Coruscant is a planet covered by a           |
|never-ending cityscape. Recently, the Black Heth have increased their       |
|criminal activity.                                                          |

                        --- Shadows of Coruscant ---

Description: While investigating suspicious activity in lower Coruscant, Obi
Wan encounters far more than he had anticipated.

>> Liberate the transport from the Black Heth.

Watch the short beginning cutscene and continue forward. Three thugs should pop
out. These guys are easy but watch out for the one with the blaster. Keep
heading forward and a civilian will yell for help. Head into the little niche
to the left and save the civilian. If you lost any health, he'll offer you a
health pack. Take it and continue to the small bridge going right. Kill the
thugs swiftly and continue to the across the bridge and turn right. Head into
the first left you see and kill the guy wielding the club. Continue and kill
the rest of them quickly. Head straight and right. Head straight and right.
Notice the two health packs ahead and immediately kill the Heth standing by.
The Elcor transport is ahead on a higher ledge. Save the civilian ahead and
follow her if you need the health pack. Head back to the path you entered from
and head forward. The ledge withthe transport is our target.

It's unreachable right now so continue forward and take the fork right. Pick up
the Force powerup too. More thugs will pop out so kill them. Most of them wield
blasters so it would be a good idea to make use of the force pull(Force+X
Button)to make them easier to defeat. There are a few health packs to your
left. When you are ready, head right and continue around. The ramp with the
yellow arrows leads to the Elcor transport.

>> Clear the obstruction that is blocking the Elcor transport.

A Force powerup lies on the ramp so try to use it. There are a lot of Heth up
there plus a boss. Before taking him on, destroy all the Heth in the vicinity.
If you want to have some fun, throw the iron barrel in one of the corners at
them to set the thugs on fire. Your objective would be to push the obstruction
in front of the transport away from the track. When you're ready, jump on top
of the transport and fight the boss Heth.

Boss Fight --- Black Heth Member
Difficulty: 2/10
Weaponry: Spiked Club

This boss is not very hard. However, he can eat away your health pretty quickly
if you are not careful. Notice the barrel in one of the corners, throw that at
him to set him on fire and his health will fall pretty quickly. There are many
ways to defeat him and if you get hurt, pick up one of the four obvious health
packs in the area. If you are attacked by other Black Heth, try to take care of
them before continuing on the boss. Kill everything and if you haven't already,
force push(Force+B Button)the block in front of the transport to get it moving
again to beat the level.

                     --- Saber Arena: Training Droid ---

Description: Defeat the Jedi Training Droid in the Jedi Training Arena.

>> Defeat the Training Robot

The easiest saber arena. Before you fight, try to get familiar with your
surrounding. It is pretty linear and you won't get lost but it's usually best
to locate the health packs and such. Anyway, this is the first of six arenas
(not including the bonus arenas). Strategy should usually be similar throughout
all of them but each jedi has different strategies. First off, the training
droid does not use any force moves so therefore, it should be easier to defeat.
You should have no trouble slashing away with force swings but beware as the
droid is capable of blocking and can stun you. If you get cornered, force jump
(Force+A Button)to the ledge circling the perimeter of the arena to escape the
droid. Defeat it and continue.

                           --- The Informant ---

Description: The Coruscant Guard have placed an informant inside of the Black
Heth Operation. Unfortunately, he was discovered and will soo be killed. You
must save him!

>> Infiltrate the lower levels without setting off the alarm.
>> Locate the informant and free him from his thug captors.

You start the mission on a platform. Below are a small group of thugs and an
alarm you must destroy. Head forward and immediately turn around and throw your
lightsaber at the alarm resting in the corner. Alternatively, you can kill the
droid instead. The Heth on that level will mob you pretty quickly but you
should have no problem. After killing the majority, walk towards the middle of
the platform and jump down to the lower platform. There is no alarm on this
level so you can take your time killing off the thugs.

Now, pick up whatever health packs you need and look for three pipes grouped
together. Near it is a switch that you can press. Press Y to activate it and
wait for the pipes to move. Then, jump down and turn to your left. Destroy the
alarm and knock out the droid. There are a few more enemies on this level but
if you use the explosive barrels to your advantage, you should be able to beat
them fairly quickly. Now, look for a similar three pipes on this level and head
towards it. Press the switch by it like last time and wait for the pipes to
move before jumping. There is no alarm on this level either so take your time
killing off the enemies. You may notice a fan on this level and it can be
turned on. Other than being able to blow enemies off the platform, it seems to
serve no other purpose whatsoever. If you need it, there is a full heal on this
level behind a large crate. When you are ready, head down the ramp towards the
upper left hand corner of the room.

Upon reaching the bottom, you will notice a familiar alarm ahead of you. I find
it easier killing the droid first and then the alarm but destroy them both
swiftly. There are a few enemies at first that you should kill and more will
come later on. There are quite a few explosive barrels on this level so you can
kill them. Head left and notice more Heth pouring out. Kill the initial one
that attacks and force push the three pipes into the small group of thugs
behind it to make short work of them. Kill off any remaining enemies and press
the button next to the elevator. Head inside. When you reach the next floor,
head forward and kill off the initial Heth with a few quick strikes. Continue
through the simple paths looking out for Black Heth ambushes. Be careful when
you reach the elevator as there will be a grenadier waiting for you. If you are
skilled enough, you can use the grenadier to kill off the other Heth but if you
can't, kill him first. Take the elevator down to the next level heading closer
to the captive.

Exit and continue forward. You probably won't get lost but try to keep your
sense of direction. There are many enemies in this hallway and you should have
a bit of trouble. Luckily, there's quite a few health packs around that you can
pick up. Follow the corridor and watch out for ambushes around here once again.
When you reach the next elevator door, open it and you will notice the cart is
missing. Jump down and turn around. Force jump up again and catch the little
opening. You are now on the ceiling above the informant. Watch over the Heth
below as you will have to fight them and it's best to know what you are up
against. Pick up the full heal in this room and head towards the right side.
Fall down the small hole and start fighting.

                  |                                  |
                  | F                                |
                  | |                         ###    |
                  | Full Health               ###    |
                  |                           |      |
                  |                           |      |
                  |                     Jump down    |
                  |                  this small hole |
                  |  |-Obi Wan                       |
                  |  |   ____________________________|
                  |  O  |
                  |_____|  Elevator Shaft
                  |    _|___|

Be careful of the two thugs with grenade launchers as they will tear you apart.
You can use the explosive barrels to take care of them. Although the battle
seems hard, it is actually quite easy and you should defeat it in no time. If
you need it, there is an invulnerability in the room that the informant is in
floating in the corner. Defeat everyone and the level will end.

                    --- Secrets of the Black Heth ---

Description: The Black Heth are receiving shipments of sophisticated weaponry
from an unknown source. Observe their rendezvous and find out exactly who these
arm dealers are.

>> Defeat this new threat
>> Place a tracker on the ship

Head down the ramp and look to your left. There are a few thugs to deal with.
Watch out as one of them carries grenades so take caution around him. Take them
out and another group of thugs should arrive on the opposite side via
transport. This is a small group so they should be easy to kill. The last
transport will come at the top of the ramp you just entered from. Be careful of
the grenade launcher thug though. After killing him, the rest should be a piece
of cake. Now, the bridge connecting the opposite side will start to come out.
Take a glimpse of the Jin'ha on the opposite side. Instead of running towards
them, wait back and allow them to come. A group of 6+ will come towards. The
best way to defeat them would be to throw your lightsaber first and then
proceed in to strike. The Jin'ha are more armored than the Black Heth and you
may have a bit of trouble. When you have cleared the floor, cross the bridge
towards the other side.

There are a lot of enemies on the opposite side so you may want to move in
slowly and silently. The majority of the Jin'ha there will be wielding blasters
so try to force pull some of them away. Stay back and deflect the bolts back at
them. It may take a while to clear the area but try to lose the least amount of
health possible. If you need it, there are a few health packs in the middle and
above a crate on the floor you are on. After killing everything, head up the
right ramp:

                  |            |     \          /
   ______         |__        __|      \        /             /'.
   \     \           |      |          |      |             \   '.
    \_   _\          |      |          |  ^   |             /   __/
      \  \___________|      |__________|  ^   |____________/   /
       \                                  ^                   /
        \                            Go up this ramp         |
         |                                                   |
         |               Bridges leading back                |
          \___________   |   ___   |   ___  |    ___________/
                      |  V  |   |  V  |   | V   |
                      |     |   |     |   |     |
                      |     |   |     |   |     |
           ___________|     |___|     |___|     |___________
          /                                                 \
         |                                                   |
         |                                                   |
         |               Ramp leading to start               |
         |                        V                          |
          \____________________   V     ____________________/
                               |  V    |
                               |       |

Boss Fight --- Jin'ha Leader
Difficulty: 3/10
Weapon: Cortosis Sword

This is not a very hard boss to fight. If you can, pull off a super force
attack and he will fall. If you miss, start blocking and slashing. Avoid
getting smacked around too much or you will lose health quickly. You can also
force push him off the platform and that makes the battle way easier and
funnier as well. Kill him to finish the mission.

____________________Chapter 2: Into the Den of the Jin'Ha______________________

|You and Master Qui-Gon are sent to investigate Obredaan, a planet linked to |
|the Black Heth and believed to be their homeworld.                          |

                      --- Saber Arena: Saesee Tin ---

Description: Defeat Saesee Tin in the Jedi Training Arena

>> Defeat Saesee Tin.

You will be fighting in a similar room from before. Instead of the training
droid however, you will be facing off against one of the jedis on the council.
Don't worry, he's quite easy to defeat. You may find that Saesee Tin uses
different strategies than the previous. For the most part, he uses acrobatics
and moves a lot more which will make hitting him a bit harder. He will also
execute force moves and will actually force push you pretty far. If you happen
to get pushed, you might be caught while you are still getting up but Saesee
Tin probably won't be fast enough to get a good hit. You will need to force
strike while using active block constantly to avoid his hits. If you get
cornered, by all means force jump onto the platform around the arena. Saesee
Tin will still follow you up but you'll be able to escape for a bit. Force
moves are very useful.

                          --- The Jin'ha Swamp ---

Desciption: You and Master Qui Gon must find Masters Plo Koon and Eeth Koth on

>> Locate the Jedi Masters Plo Koon and Eeth Koth.

This is one of those missions where you basically follow Qui Gon and help him
kill enemies. In fact, you may not even need a walkthrough but you may need
some guidance. Start by following Qui Gon and moving forward following him
closely. You will start to see a few Jin'ha up ahead and you should have no
problem defeating them. Try to defeat them quickly before extra Jin'ha start
pouring in from ahead. Work your way forward while keeping an eye on Qui Gon.
The number of enemies will start to increase as you continue deeper into the
swamp. Soon, you will hear Qui Gon yell,"Snipers!" Advance forward and notice
the Jin'ha on top of the tree stomp. He carries a weapon different than any
before. It doesn't hurt you too much but keep in mind that it's distracting in
battle and it is best to take these guys out first.

It's pretty straightforward from here. Kill the waves of enemies along with Qui
Gon's help without losing too much health. Use force strikes constantly to
defeat them quicker. After a few minutes, you will come across a small cliff.
Instead of jumping it right now, advance past the cliff towards the left and
pick up the full heal(or you can save it for later). When you are ready, follow
Qui Gon up the small cliff by force jumping. Kill the sniper on the edge by
slashing at it or force pushing it off the cliff. You should reach a large area
now and you'll notice a lot of Jin'ha up ahead. There's no need for directions
as this section is pretty linear. Follow Qui Gon and kill off the groups of
enemies. There are a lot so take your time if you need to. You can even use the
rocks and boulders to help control them. Force push the rocks at them to hurt
them. Look out for the snipers on the various towers. After a bit of fighting,
Qui Gon will lead you to a small waterfall. Follow Qui Gon around to the left
and walk up the slope. Loading screen.

After it passes, Qui Gon will nag you to hurry up and he'll turn towards the
left. Like before, continue along with him and reach a similar location to the
one we were just in. Like before, follow Qui Gon closely while killing off the
crowd. There will be more snipers on the towers and more enemies overall. I
find it best to simply run past a few of them. Try to use the rocks and
boulders constantly by force pushing them. They are more effective than you may
think. Now, after a while, Qui Gon will lead you to a series of ramps. From far
away, it looks like a ledge. Anyway, follow him up the first ramp and kill the
few Jin'ha. You can even force push a few off the ledge if you want. Continue
up the sets of ramps until you reach the top. If you don't feel like fighting,
just run straight forward from your current location and jump off the ledge
into the water below to quickly end the mission. If you want to stick around
and fight, keep in mind that you are in for a difficult battle. There's an
invulnerability by a large rock if you want it. Whichever way you choose,
remember to jump off the ledge or else the mission won't end. You have finally
found the crashed wreckage of the two Jedi Master's ship.

                        --- The Mines of Obredaan ---

Description: Master Qui Gon has gone off alone to locate the other Jedi. You
must infiltrate the mines to collect evidence of the Jin'ha operation.

>> Infiltrate the mines.

You start off before a large group of Jin'ha that we shall soon kill. This
battle is particularly hard but you can make it easier by force pushing the
rocks at the enemies. There are a lot of clubbers and a few blaster wielding
ones. After killing them, pick up one or both of the healths to the right of
the large door and walk close to it to open it. There's another door after it
you have to open as well.

>> Discover how they are synthesising cortosis.

The first room is harder than the last group of Jin'ha. Before you go in and
kill yourself, keep in mind that there is a grenade launcher Jin'ha so try to
keep your eye out for a red projectile and kill the grenade launcher enemy as
fast as you could. You may also notice two blaster enemies above you on a
ledge. You should choose to ignore them but dodge their shots. You may get a
bit hurt but there is a full health behind the generator like thingy. Go
through the door nearby and continue through the hallway. There are a few stray
Jin'ha you should take care of. The small, gray pipelike objects can be thrown
in case you were wondering. Eventually, you will reach another large door. Head
through and kill the enemies. There aren't too many so you should have no
trouble. Now, we will have to jump down one of the holes. Before you jump
however, look down and make sure you can make the platform without missing it.

                         __________|          |__________
                        |                                |
                        |                        ######  |
                        |           Ignore this ----###  |
                       _|              one.      ######  |_
                      |                                    |
                      |                 Fall down _        |
                      |                 this hole. |       |
                      |                            |       |
                      |_    This is the          ##|###   _|
                        |     way you   ^        ##|###  |
                        |     came in.  ^        ######  |
                        |               ^                |
                        |__________     ^      __________|

When you land on the platform, turn to your left and look down. Aim for the
lower platform and jump down. Turn right and aim for the next platform. Jump
down and head towards the edge farthest from the platform you just jumped from.
Now, turn around so your back is facing the edge and use the look feature(White
Button-Left thumbstick)to look over the edge. You should see a lone exploration
marker. Line yourself up with it and fall over the edge backwards so you are
able to catch the edge. Release and fall towards the skinny platform. Now,
there should be an orange rafter below. Aim for it and jump. Now, head towards
one of the corners and notice the skinny ledge above the door. Force jump
towards it and land on it. There are a few blocks down there. Jump on top of
one of them and then you are safe to fall to the lower level. A blaster
wielding Jin'ha should pop out through one of the doors. Kill him and allow all
the other enemies to come at you while staying in the same room. Beware, one of
them has a sword. When you are ready, go through one of the doors. I believe
3/4 of them will lead you to the same spot but I'm not sure.

You should soon reach a slope leading downwards. There are more enemies that
you need to kill as you walk. Eventually, you will reach a large door leading
into the cortosis storage. Your best bet here would be to push the enemies off
the platforms into the cortosis. Kill them whichever way you want and cross the
small bridges across the platforms. You can pick up the health behind the tanks
towards the ends. Kill everything the best you can and head through the next
large door. This hallway will slope down and lead you to another door. Along
the way will be a few enemies you should kill or bypass quickly. When you reach
it, head through and immediately retreat. There are two clubbers and two
swordsmen. Try to face them off one on one or two on one. Remember to use
active block a lot but beware of their kicks as it goes right through your
block. They should soon be dead. Notice the red laser fencing that leads into
the center of the room. Press the control panel to the left of it to deactivate
it. Kill the Jin'ha and do the same with the next one while killing the two
sword Jin'ha. You have reached the cortosis generator, finally.

                               --- Escape! ---

Description: The entire Jin'ha camp has been alerted to your presence. You must
get out of the mine with the evidence and rendezvous with Master Qui Gon.

>> Escape from the mine.

Our main objective now is to escape! The Jin'ha will activate the laser fencing
behind. Now, head to the left of the activated fence and jump on top of the
block. Force jump over the wall out of the area.

                               laser fence  []
                ||   ___    ||                ||          ||
                ||  |   |   ||                ||          ||
                ||  |___|   ||                ||          ||
                ||  |       ||              []||          ||
                || get on   ||================||          ||
                ||this block        O                     ||
                ||              ____________              ||
                ||             / Generator  \             ||

If there are any Jin'ha around, remember to slice them up. Head through the
door and watch out for the enemies. They will charge at you so walk backwards
and allow them to come to you. After the intial attacks, you can head into the
door and take out the blaster and knife wielding enemies. They should be fairly
easy to take out and if you lose any health, pick up the full heal behind the
large crate. Start heading up the slope and killing the various enemies along
the way. There should not be too many but if you are overwhelmed, head
backwards. Soon, you should reach a large door. If you recall correctly, this
door will lead you into the cortosis storage area. Head in and force push the
Jin'ha into the cortosis. The bridges are gone so you are stuck as of now.
There is a control panel on your platform. Press it to activate the fans. Line
yourself up so you are directly across from one(if you are not directly across,
you may not make it across)and jump up into the stream. It'll carry you over
and onto the next platform.

Take out the sword Jin'ha swiftly and notice the other control panel. Press
this one to activate the next one and do the same thing as before. Beware of
the snipers and the blasters. Kill off the remaining enemies. Continue left and
head towards the large door. Be forewarned, there is a grenade launcher enemy
in the vicinity. When you are ready, open the door and continue. The path will
slope up gently and there will be a few stray enemies here and there. I believe
there's one or two grenade launcher Jin'ha along this route so keep an eye out.
Soon, you should reach the top of the slope and see an intersection that kind
of goes like -|. Head straight as it's faster.

Open the door and kill the sword Jin'ha and the various other enemies. This
battle shouldn't be too tough but watch your health. Pick up the full health
in this large room behind one of the crates and wait for one of the elevators
to come down and reach you. Jump on and ready your saber. There are many melee
enemies up there so get ready. When you reach the top, start heading into a
corner and force pushing away a few of the enemies. Try to take on only two to
three at a time. They should not be too tough but remember to block frequently.
Try to avoid getting mobbed by these guys or you'll lose health rapidly. Soon,
they should be defeated and notice the two health packs behind a crate. Pick
them up if needed and head for the door opposite the two health packs. There
are a few pesky enemies in this hallway including one wielding a sword. You
should reach another large door that'll lead you into the first room of the
last mission...

There will be two sword Jin'ha initially that you should kill quickly plus a
sniper and a few others that you need to kill off. If you can, force push them
into the red water(cortosis)to kill them instantly. This battle should not be
hard. Now, head towards the door leading out of here and you will notice a
force field blocking the exit. There is a large door to the right of the exit.
Enter and pick up the invulnerability if you'd like and kill the Jin'ha that
attack you. Head up the steps killing the occasional enemies until you reach
the upper level. Here, kill the blaster wielder and press the control panel to
deactivate the force field. Qui Gon will radio in saying he'll be right there.
Head down the steps again and pick up the full heal behind the generator thingy
in the same spot as the first level. Exit the large room and start fighting.
Qui Gon and the other jedis will soon appear to help you out. With their help,
the Jin'ha should easily be defeated.

_______________________Chapter 3: The Trade Federation_________________________

|The evil Trade Federation has once again abused their power. Bust through   |
|their blockade of Naboo.                                                    |

                         --- Saber Arena: Plo Koon ---

Description: Defeat Plo Koon in the Jedi Training Arena

Plo Koon is almost as easy as the last jedi we fought. He is considerably
slower although his attacks are more powerful and he will use force moves more
often. Block a lot and hit only when you know he can't strike back. If you get
stuck into a corner, force jump onto the border area.

                              --- Betrayal ---

Description: Your suspicions were correct. The Trade Federation has betrayed
the trust of the jedi council. Fight your way to the bridge and confront the

>> Find a way to the command deck and confront the Neimoidians.

The room was a trap. Outside is a group of droids that you must kill. Wait for
the door to open and start fighting. Try to block the laser bolts without
letting too many hit you. You may find that droids are quite easy to defeat
although they usually appear in large groups. If you want, you can let Qui Gon
do the fighting for you. For the rest of this mission, you will follow your
master. After killing off the initial attack, Qui Gon will tell you that you
must meet the Viceroy. Just as he finishes, another group of droids will
appear. Kill them the same way as before and follow Qui Gon down the hallway.
More droids will pop out of the door ahead. This time however, they are in a
straight line and it's completely possible to get them all with a single
lightsaber throw.

Towards the end is a larger room. Kill the two officer droids to your left and
right and start killing the other droids that are pouring in through the doors.
There are a number of enemies but it should not be too much trouble. Upon
killing off the opposition, Qui Gon will lead you to the left door into the
shuttle bay. Pick up the health packs if you need them. As you walk into the
large bay, you'll see a burning wreckage on the ground. That was your ship and
Qui Gon will make a remark. The bridge is on the other side of this room
however and the turret guarding the bay needs to be deactivated. Now we will
have to follow our master out again. If you choose to ignore your orders,
continue forward and watch Obi Wan get cooked. :)

Follow Qui Gon back down the hallway and you should soon reach the conference
room where we started. Qui Gon will make a right turn. You must protect him as
he picks at the lock. The door opposite you will open and droids will pop out.
Slice them quickly and Qui Gon should finish. Just as you round the next bend,
another platoon of enemies should attack you. Allow Qui Gon to kill them and
pick up the health packs in the area if you need them. Continue through the
door and follow behind. After another short hallway, a door will open to your
right and droids will attack you once again. Kill them swiftly and turn around
behind your master. The path from here is pretty straightforward. Keep in mind
that you will be constantly bombarded with droids.

After quite a bit of walking, you will reach a room with a reddish tinge on the
walls. Ignore the droids in this room and get to work slashing at the control
panel on your current level. Destroy all five and the turret control screens
should blow up. Kill off the remainder of the droids if you wish and pick up
the full health in the same room. Now we will have to follow Qui Gon all the
way back to the hanger bay. The path back is nothing interesting. Just be on
your guard and you will do fine. Also keep in mind that you will be meeting
more officer droids(red stripes)along the way. There's not a big difference but
these can take more than one deflected blaster shot. After a brisk walk, you
will reach a familiar door leading into the shuttle bay. The turret is
deactivated. Make your way down the room and fight the three large droids at
the end. Get up close to them so they can't shoot and then start slashing at
them. After that, Qui Gon will lead you into a similar room as before. Loading

Kill the droids ahead and continue along. The next room has objects with
reddish tinges on them. Kill the initial enemies and turn left. If you lost
your sense of direction while fighting the droids, Qui Gon will lead you in the
correct direction. Kill the droids in the next few rooms. Soon, Qui Gon will
open up a door to a slope going up. Climb up and you should be in a large room.
Kill the droids here cautiously and pick up whatever powerups you will need.
Find Qui Gon and continue along with him. The next door Qui Gon leads you to
has two explosive droids behind it. When they yell 'terminate,' force push them
away to avoid their explosion.

Advance and you will be lead to the other half of the battle droid factory.
Beware of the large four legged droids and take caution around the
flamethrowers. Try to use the blue explosive beams to kill them. When you are
finished, pick up the full health by one of the crates in the area and follow
Qui Gon down another slope. Follow closely until you reach a small platoon of
battle droids. Kill them and wait for the blue force fields to show up around
you. You are trapped however, look up to the ceiling and find a small hole that
you can jump into. Go quickly before the battle droids come. Qui Gon will
follow you and lead you down the conduit system.

The path is pretty straightforward. Jump on the hot air flow whenever you have
to. Along the way, you will find a small, white droid that seems to serve no
purpose whatsoever. It will make a distinctive sound. Eventually, you will be
lead out of the ventilation pipes. Jump down and follow Qui Gon to the next
room killing the droids quickly. Soon, you will emmerge in another large room
similar to the many we have been through before. Kill off all droids and
opposition and follow Qui Gon to a door leading into a narrow hallway. Continue
along and you should reach a bridge above a large room containing tanks. Watch
out for the explosive droids on this platform. Advance through the door at the
end and continue down this hallway as well. When you reach the Observation
Deck, clear the droids and head into the door Qui Gon leads you.

The path from here is pretty linear. Kill off the droids in front of the bridge
and allow Qui Gon to cut into the door. You must defend him from the droids.
There will be many and it will take a while but try to stay awake and go
slowly. Qui Gon can't be killed although you can't complete the mission without
killing all the droids. The explosive droids that throw themselves at you can
be used to your advantage. Force throw them into another group of droids to
kill them quickly while maintaining health and force. There is also a full
health in the vicinity but don't take it unless your health is in the red.
After killing the droids, a pair of Destroyers will come and chase you off.

                             --- Stowaway ---

Description: You've made it safely to one of the invasion ships. You must 
reach the surface and disembark before the craft reaches its final destination.

>> Disrupt communications to the Droid Control Ship by destroying the 
   communication conduits.
>> Power down the atmospheric turbine engines. 

You start off the mission on top of a bunch of droids. Take a deep breath and
jump off the bridge. Kill all the droids before they have a chance to shoot
you. If you are quick in your attacks, you won't even get hurt. After that 
business is done, press the two orange switches to unearth the communication
conduits. With that being done, Qui Gon will radio in praising Obi Wan a good
job. All we have to do now is power down the engines.

Wait a little bit in front of the only door leading out of the room. When it
opens, throw your lightsaber and try to take out all four in volley. Continue
forward until you reach an intersection, then head left. Kill the droids on
the upper level (don't jump into the middle just yet) as covertly as possible.
Then head to the ledge farther ahead (don't jump in) and deflect the blaster
bolts coming from the officer droids across. When they're taken care of, 
jump off.

This part of the mission is extremely difficult. The best way to fight would 
be to back up into a corner and just deflect the bolts. You won't lose as much
health compared to if you just ran into the enemy. When there are about 3-5 
droids left, you can just slice them up with your lightsaber. Try not to lose
too much health and continue through the door at the end of the room. Be sure
to pick up the health powerup.

When the door opens, head right and pick up the health. The door will open and
a bunch of annoying officer droids will begin opening fire on you. If you walk 
forward, turn right, and then turn around, you will see an invincibility that
you can pick up to make the fighting a bit easier. Kill off every one of the
droids and then throw your lightsaber at the blue things under each tank to
destroy them. When you're done, head through the large cargo door to the next
section of the level.

Head through the large cargo door at the end and immediately force push the
explosive pillars to take out the initial force of officer droids. There are
a few more scattered throughout the room so take care of them. Now, do the 
same thing and throw your lightsaber at the tanks to destroy them. When you're
done, head to the left end of the room and go through the door. 

Pick up the health and the door to the right will open revealing some officer
droids. Take care of this easy stuff and continue through. Some blue striped
droids will also appear. They will attempt to punch you so kill them quickly.
When you reach the engine control panel, press them to power them down. Then,
head forward again and wait for the door to open killing the droids behind it.

Continue through this small hallway and go through the door at the end to reach
the center of this particular ship. This is another difficult area of the 
mission. Take your time and kill off every officer droid. Beware of the blue
striped droids as well, they will charge you and when they get close, 
hurting. There are a few mini blue pillars at the end of the room as well as a
motherload of health powerups. When you're done, take what you need and 
continue into the next area.

Watch out for droids here and take care of them as necessary. The first 
intersection requires you to head right and then left. Continue through this
narrow hallway and kill off any officer droids that get into your way. Keep
going until you reach a large room. Immediately turn right and stand behind 
what appears to be a control panel. Wait patiently for the droids to come out
and then press the control panel to open up the floor and make the droids
fall to their doom. >:-]

Kill off whatever is left of them and continue through the door at the other
end. Slash apart the droids and take the elevator found at the end. Wait for
it and then continue. At the first intersection, head left for a health
powerup and then head in the opposite direction into the main armory. Destroy
the droids here (watch out for bomb droids here) and then locate a ramp leading
up the center of the room. Continue through the doors until you reach an 
assasin droid. 

Boss Fight --- Assasin Droid
Difficulty: 4/10
Weapon: Cortosis Sword

This particular droid may feel new to you but it is not harder than most of the
jedi fights you have already been through. This time, the assasin droid is
capable of blocking your strikes and with its cortosis armor, it can take 
quite some punishment before going down. Just block and strike and force throw
the objects in the corners as help. It will go down pretty quickly.

                           --- City Under Siege ---

Description: You've commissioned a Gungan craft to take you to the city of 
Theed. The city is under siege. You must get to the queen before it's too late!

>> Get into the Queen's palace.

You start the mission before a staircase. Head up a bit and then left along the
balcony. Notice the grassy mini-islands at the end. Jump onto the first one and
pick up the sniper rifle salvo. Then force jump to the next one which holds 
some ion grenades. By now, the droids on the far platform should already be 
shooting at you. Deflect their shots and swim up to the platform they were on.

Ascend the staircase and slash apart the flamethrower droid to save the human.
As of now, the obvious thing to do would be to go through another set of 
steps, but we have a shortcut. Notice the grassy ledges along the right side 
of the wall. Force jump onto them and continue across them until you reach a 
wall. Pick up the ion grenades and sneakily, force jump up, and kill off every
droid on screen. 

Now, walk across the bridge and kill the droids here. Prioritize the one that
tries to sound the alarm. If you fail to destroy it before it does that, you
will have to fight an extra group of officer droids. Move quickly as their
is a sniper droid in the vicinity. Continue along killing off every droid that
gets in your way until you see some ion grenades ahead of you. Pick them up.

Ahead is a large group of droids that is sure to give you some problems. Run 
in and use an ion grenade immediately. Try to kill them quickly but don't let
them overrun you unless you like roast Obi Wan. The majority of the droids are
on the ground but there will be 1-2 on top of the balcony. When you're done,
head up the steps at the end and pick up the full health. Then, press on the
door to open it. Continue.

Begin by turning right and continuing this way. There will be a few droids you
should snipe out immediately before however. When they are taken care of, 
step onto the circular balcony and pick up the two sniper rifle salvos here.
Then turn directly around and head in the direction of the giant statue. 
Obi Wan will begin walking up the steps and a loading screen will appear. 
Cross your fingers.

Upon entering, you can tell that there is a bit of fighting going on. A 
resistance fighter woman will walk towards you and tell you about their 
current situation. Turn right and continue until you meet up with two 
resistance fighters fighting with a group of droids. Help them out and 
continue forward. Slash a few more droids and then ascend the stairs. 
Immediately force push away the bomb droid at the top and continue forward.
Keep slashing apart droids and you should soon reach the end. If you talk to
the civilian, he'll tell you that there are more down below.

Jump onto the ledge and look down. Notice the green plateau of grass that is
directly below you. Jump onto that (if you miss, you will lose health) and then
head right where another patch of grass is. Pick up the concussion grenades and
jump down. There are a few droids to destroy and once you make some noise, some
more droids as well as an assasin will appear from the door to the right. Take
them all out and continue until you reach the end.

Turn to your right and force jump across them. Pick up the concussion grenades
and force jump up to the ledge. There is a giant force of enemy droids here
so watch out. Ion grenades are a major help here so use them at your consent.
Once they are all take care of, locate a trade federation cannon and man it.
Take out the pesky flying droid and then get off. There is a door right behind
you but it won't open. Instead, look a bit to the right of it to locate some
grass islands. 

Force jump across them (do it quickly to avoid the sniper) and then jump up
the ledge. Kill the sniper here and force jump one more time to the top of the
thing. Hop down and take out the sniper as well as the few droids in the area.
Then, go through the door and up the steps killing off the droids one by one
until you reach the top. Then begin moving to the end of the hall and press
the switch to deactivate the waterfall.

>> Shut down the waterfall in order to access the stairs to the palace.

Now, step over to the ledge and take a look below. If we can land our jump
into the water, we'll survive. Take a hop and land into the water. Climb back
onto the platform and kill the droids. It shouldn't take that long. When you're
done, head down the staircase that the waterfall was initially flowing upon.
Mission accomplished. 

                          --- Within the Palace ---

Description: You have yet to reach the Queen but have emmerged somewhere in
bowels of the palace. You must use all of your resources to make it to the 
throne room.

>> Work with the palace servant to reach the throne room.

This mission starts out pretty quickly with a palace servant coming under fire
from droids. Immediately, kill off the droids that are attacking you and don't
let any shots hit the girl. Kill the initial droids and then walk back to her
to learn that her name is Asha. Follow her to the oven shaft and she'll tell
you that you can get to the dining room through the shaft. She isn't more 
specific though.

Start by force pushing the large pot out of the way to extinguish the fire.
Then step onto where the fire was (wouldn't it be hot?) and force jump up and
grab the ledge. Keep doing this until you can't get up any further. Then, turn
around and do the same (don't fall down the center though). Keep jumping up
while picking up the occasional ion grenades and you should soon get a 
transmission from Qui Gon. Keep going until you reach the top and jump down.

There are a number of droids here that you should kill immediately. The chairs
can provide some help to you if you force push them into the droids. When you
are finished with your enterprise, pick up some health on the upper levels. 
Then head back down and press the switch (it's to the left of where you came
in from) and the dining table will come up along with Asha. 

She'll ask you to follow her up the stairs to the big door leading out of the
dining room. She'll type in the code and tells you to clear the room first. 
Wait for her to walk away and then open the door. Head down the steps and wreak
some havoc. Beware of the destroyer droid however. Leave that for last. When
all the enemies in the area are cleared, Asha will come out and open the next
door for you. Wait for her to walk away and open this door much like before.

Walk forward and three force shields will appear between you and Asha as well
as to the left and right. It seems like you're trapped but by jumping into the
water and then force jumping up to the ledge, you can get through. Kill the
various droids throughout the hall and press the three switches at the top to
deactivate the force shields. Wait for Asha to come up and then stand ready
as some droids will appear in an attempt to kill Asha. Stand close but not
too close that the bolts end up hitting her as well. Defend her and she'll get
the door open. Loading screen.

Follow Asha and kill the lone droid that you run into. Soon, you will reach a 
circular room with a statue in the center. Blue force shields will appear. Kill
the destroyer droid in the vicinity and wait for some of the resistance 
fighters to deactivate the force shield. Then, destroy or press the switches
to deactivate the rest. Slash apart the rest of the droids and wait for Asha
to unlock yet another door. Continue.

This particular room is pretty difficult. There are quite a number of droids
(including 2 assasins) and a small number of resistance fighters. The
resistance will go down pretty fast so watch your back. All the droids are 
grouped at the top so with a well placed ion grenade, you can pretty much 
take out all of them in a second. Asha will come running up again but this 
time, stay near the door because as soon as Asha opens it, an assasin will
come running out and attempt to hit her. Stop it before it does just that and

There is nothing in this room except for a single assasin droid luckily. Take
that out with a few blocks and force strikes. Again, Asha will open the door.
This time however, it's the door to the throne room. Go in and you should 
notice that the Queen is really missing. A lone resistance fighter will talk
to you and tell you that they had taken her away. And with that, three 
assasin droids will jump in through the windows. You must keep that person
alive. The best strategy would be to stay in the center so that the assasins
go for you and then take them out that way. It shouldn't be too hard if you
block and strike at the correct times. Take all three of them out to complete
the mission.

                          --- A Queen in Peril ---

Description: The Queen has been captured and will surely be forced to sign 
the treaty. You must save her and bring her back to Coruscant.

>> Intercept the Queen and her captors and free her.

The situation isn't looking too good right now. The Queen is missing and we 
have no idea on her current position. Immediately walk forward and hop into 
the water. Turn left and swim as swiftly as possible to the island up ahead.
If you are lucky, the droid on the turret will not notice you. Get onto the
island and kill the turret droid as well as the other. Look around for a sniper
salvo and jump into the water again.

This time, we're heading for the tall statue farther ahead. Climb onto one of
the ledges at the bottom and force jump up to reach the top. Continue forward
until you hear a resistance fighter screaming for help. Whip out the sniper
rifle and locate the green droid on the ledge which is throwing grenades his
way. Save the resistance fighter and he'll tell you that there is a tank in
the way. He'll also give you some ion grenades. Keep talking to him until you
get the maximum amount.

Force jump up the ledge where the grenadier previously was and continue. You
won't meet enemies for a while. When you reach the turret, you will be attacked
by a grenadiera and the turret droid. Slash them both apart and continue 
through the door at the end. There will be many droids in the next area. Ion
grenades work wonders here. Help the resistance fighters destroy them and 
continue forward. Ignore the stairway leading down unless you want an 
exploration marker. 

Keep going killing off whatever droids get in your way as well as helping out
the resistance fighters until you see a ledge to your right. It should pop up
right in your face so it shouldn't be too hard to miss. When you clear the
droids in the area, look down the left side of the ledge to see that you're 
right above the tank! Grab your ion grenades and throw a couple to take it out.
Keep heading in the direction you were going, until you reach an intersection.
Take the left path through the circular doorway and then make another left.
Destroy the force shield generator (on the left wall) and continue. A loading
screen will appear.

From this point, it's just a matter of walking and killing droids until of 
course, we reach the Queen. Head up the steps and engage the droids 
immediately and protect the resistance fighters. Keep heading forward until
you reach a bridge ahead. Wait for the assasin droid to come for you and 
kill it like you normally would. After you're done, don't cross the bridge 
(unless you like being rained by turret fire). Instead, go through the alley
that was to your left when you entered the area.

Kill any droids that get in your way. Continue down the stairs to your right.
While going through these, look in small dead ends near the path for health
or grenades. You will soon reach a large group of droids, sniper, and an 
assasin. Lure the regular droids to you (the assasin won't budge until you get
near it) and deflect their shots to kill them. When all the regular droids 
are cleared, move in and kill off the assasin. 

Now, head straight (ignore the stairway down as there are enemies but no 
immediate rewards) and take the left fork to meet up with Qui Gon. Help him
clear the assasin droids and then follow him up the stairwell to a door. 
Loading screen.

Qui Gon will explain to you what to do. Put down your lightsaber if it's up
and crouch to avoid detection. You will be jumping down and ambushing them
to rescue the Queen. You can use any strategy as long as it works but I find
the best way is to wait five seconds after Qui Gon jumps down and then go.
This way, the assasins immediately go for the old man while you have to deal
with about 2 bomb droids and an officer droid. Immediately force push the two
bomb droids away and take out the officer droids. If you want to, help Qui Gon
take out the assasins to win the mission. 

____________________________Chapter 4: Tatooine________________________________

|A small planet on the outer rim, Tatooine is a barren wasteland, only       |
|smugglers and scum frequent this place.                                     |

                          --- Rescue on Tatooine ---

Description: While taking refuge on the Outer Rim world of Tattooine, the
Tusken Raiders have kidnapped the Queen. You have tracked them to their 

>> Locate the Queen in the Tusken Raiders' village.

Because this level is so big, there are many areas you could choose to explore.
However, I won't be highlighting them out as this is a guide to help you 
through the game as quick as possible. If you want to, you can stray off the
walkthrough for a bit and explore. You will find many rewards as sniper rifles,
full healths, etc. 

You start off a few meters away from a minor tusken raiders camp. Begin making
your way forward and engage the three or four Raiders around. You shouldn't
have any trouble as tusken raiders are terrible in combat. If you want to 
increase your Accuracy, strike at the banthas hanging around (And awe at their
ugly face sprites). When that's done, jump the rocks next to the camp. Be sure
you don't fall in the gap. Continue along.

Up ahead, you will locate a derelict piece of debris that appears to be some 
sort of engine from a larger ship. Anyhow, the area appears empty but two 
tusken raiders are making their home within it. Quickly slice them apart and 
pick up the health powerup. Continue along the narrow bridge and hop the ledges
with some force jumps. At the top, you will meet some more opposition. Watch
the rocks they throw at you and quickly kill off all three tusken raiders. 
Be sure to pick up the health powerup near if you need it.

Advance along the lighted path and you should soon reach a large canyon. There
are many tusken raiders around here. Start off by heading towards the campfire
where some fire warriors are stationed. If you are set on fire, simply roll 
around on the ground a few times. Anyhow, make your way through the canyon.
Beware of sniper fire. If you are damaged, there are many health packs 
scattered around. Watch out for the fire warriors as they have a tendency to
throw fire at you. Ouch.

When all is finished off, continue. Be sure to take out the last of the snipers
and have picked up all the health packs you need. As you round the next corner
however, another stray group of raiders come at you. Beware, as now, they are
equipped with blasters. Pull them away or deal with them quickly. You should 
have no trouble as you continue. 

Eventually, after a bit of walking, you will come to a dead end. Next to it is
a cave. First, jump the ledges and then advance. Some enemies will finally come
at you. Defeat them quickly and continue. Up ahead should be some fire warriors
ready to throw some things at you. Stop them quickly with a force push followed
by a quick force slash. There are a lot more ledges so continually jump them
until you reach the top. From there, continue along the path until you find a 
line of health powerups. Pick up whatever you need and keep going.

Eventually, you will come to a campfire where a single fire warrior is 
stationed. Quickly kill him off and continue. Another campfire will present 
itself, however, this time there are a bunch more enemies. Quickly kill off the
fire warriors (throw around some debris to set them on fire). Another group of
raiders should walk in at that point. Take care of them like always and 

Once again, you will come across another group of raiders surrounding a fire. 
There should be a skinny bridge nearby. On the other end, a sniper will be 
shooting at you so be sure to take care of him as fast as possible. Defeat
everyone and head to the other side which appears to be some sort of supply
dump. Anyhow, the big engine carries a health powerup under it if you need
it. When that's done, begin ascending the stairs behind the supply dump to 
the next section of the level. At the top, push the rock out of the way and
enter the mysterious door for a loading screen.

When that screen finishes, begin heading forward. You are finally under a roof!
Obi Wan will make a remark about this place appearing to be some sort of tomb.
Anyhow, continue forward and some tusken raiders will appear again. Like 
always, slice them apart and continue through the leftt doorway (the right is a 
dead end). Head down the steps until you get outside again. A bunch of raiders
will begin to violate you. Defeat them as always and walk across the bridge. 

Some more opposition will begin to attack. Kill the snipers quickly and throw 
some of the bonfires at the raiders on the ground to set them on fire. When all
is done, head through the doorway at the end. Walk up some more stairs killing
off any raiders that get in your way and you should reach a purple-shaded room
which appears to be circular. If you look up, you will note a circle with the
night stars on it. Anyhow, the point here is to get down. To do that, you will
need to jump the platforms on the walls and make your way down. At the bottom,
defeat all enemies and go through the door.

In the next room, there appears to be a large group of tusken raiders doing 
some sort of ritual around a campfire. Ugh. Anyhow, walk in and lure them out.
There are a lot of them here so don't pull a Bruce Lee right into the crowd.
To conserve the most energy, lure them out in groups of twos or three. When
they are all defeated, cross the room and go through the end doorway. From 
here, go through the hallway and exit. We are in the home stretch now.

There are a bunch of enemies out here, but it is possible to run through them
all. If you just want to complete the mission, I strongly suggest you run. The
end of the mission is a rather long walk. There are snipers everywhere so it 
probably isn't too smart to try to take them out. Anyhow, either defeat them 
all, or run. Along the way, you will come across some metal platforms with 
raiders on them. Simply continue along and you should reach what appears to be 
a metal face inscribed in the rock. The exit is right there. 

                         --- The Tusken Chief ---

Description: The Queen is being held in a derelict craft that the tusken 
raiders use for shelter. You must rescue her!

>> Defeat the Tusken War Chief and save the Queen.

Obi Wan will walk in to find the Tusken Chief himself holding the Queen 
hostage! It looks as if you are going to have to fight him to get her back. 
Start off by killing off the initial tusken raiders and then, avert your gaze
to the tusken chief as he jumps off his platform, ready to engage. 

Boss Fight --- Tusken War Chief
Difficulty: 7/10
Weapon: Burning Staff

If you know what you are doing, you should have no trouble. First off, when
the chief comes down, start throwing the chandelier and the fire pots as
quickly as possible. By throwing all the flaming items on the main platform,
you should be able to knock off at least half the chief's health. From that 
point, you can just strike away while blocking (Don't let it set you on fire)
to easily defeat the tusken war chief. 

_____________________________Chapter 5: Theed__________________________________

|The capital city of Naboo. Theed has been overrun by the Trade Federation. A|
|great battle between the Trade Federation and the combined forces of the    |
|Gungans and the Naboo is about to begin.                                    |

                      --- Saber Arena: Mace Windu ---

Description: Defeat Mace Windu in the Jedi Saber Arena.  

>> Defeat Mace Windu. 

Mace Windu isn't too different from the other jedis. Why? Because he fails to 
block too often. If you just decide to strike away, there is a little chance 
that you will defeat Mace Windu. However, blocking and following up with a 
strike will gain you ground. If you don't win the first time (which wouldn't
be too surprising), try again. Once you defeat Mace Windu, you can win against
any AI jedi.

                    --- Captives of the Federation ---

Description: After arriving on Naboo, a complex plan is put into motion. Work
with the Naboo Resistance to launch an attack on the Federation Droid Ship.

>> Sneak into the Detention Area.
>> Escort the starfighter pilots to safety.

Start off by heading forward, walking up the stairs. You will appear on a 
narrow, grassy ledge above a platoon of Federation droids. Note that this ledge
is the perfect vantage point for the electrobinoculars. Note their movement 
and their position. Head to your left and force jump. Make sure you don't miss
the bridge or else you will go tumbling into the abyss. Once on the bridge, 
kill off every droid. Be sure that none turns on the alarm unless you enjoy
fighting extra, officer droids.

Be sure you clear the entire bridge before continuing. From that point, look
for the stairs to the left of the now broken alarm, and continue up. Defeat any
stray droids before they have a chance to shoot. At the top, you will come to 
a similar bridge, except this time, with more resistance. Again, slash apart
the droids. The alarm is on the other side. To take it out before the droids
have a chance, throw your lightsaber. Follow-up by slashing and ripping apart
every other droid. Once again, advance.

The stairs will bring you to a door. If you open it, you will reveal a health
powerup. If you got shot before, pick it up. Now, put down your lightsaber 
(Do not forget that we are supposed to move stealthily), and take a look at
the grassy platform to the left of the door containing the health powerup. 
Force jump onto it and continue along. Keep jumping until you happen to reach
a waterfall. This jump is incredible difficult, but if you take a running start
and jump off at the exact edge of your platform, you should be able to grab
onto the other side! 

Keep moving and you should eventually latch onto a marble ledge. Climb over to
enter what appears to be a large courtyard. At first, there's no opposition.
Use this time to quickly seek out the two alarms before the droids begin 
coming at you. Destroy all of them and avoid having the droids activate the
alarms. There are a bunch of them so watch out. Throwing your lightsaber would
be a great idea. There is a health powerup in the middle if you need it.

Now, avert your gaze to the waterfall on one side of the courtyard. There is a 
droid sniper there. Jump into the water (Beware, as the droid sniper can still
shoot you in the water) and quickly make your way to the other end, where you
will find a platform to jump up to. Make your way to the ledge holding the two
droid snipers and force jump up. Defeat both of them, and pick up the sniper
salvo and the health powerup. From there, jump back down and swim back to the
main courtyard. Find the stairs out of here and initiate a loading screen.

This next portion is as tough as nails so get yourself ready. When control is
regained, begin hugging the left wall and walking along. Make sure you don't
make your presense known (That means putting down your lightsaber, idiot) until
you find a sniper. Pick it up, face the ledge in front of you. Force jump up
and force push the gun emplacement to kill off the droid that was manning that
one. By this point, you might have started up some rabble, so the other gun
emplacement on the other side is probably shooting away. The sniper works well
here. Be sure to destroy the alarm afterwards and kill off any stray droids
around. Advance.

Up ahead will be a group of grenadiers which can cause some problems. Also in
the vicinity are two baron droids. One is near your current position and one
is up ahead. Kill off the grenadiers by jumping. If you constantly jump, their
grenades won't touch you. Force push them into walls to take care of them 
quickly. As you might already be aware, baron droids shoot explosive rounds,
but getting up close to them will render them useless. Take out the first along
with the snipers up ahead. Be sure to slash apart the alarm as well. There are
health powerups scattered around so pick up whatever you need to and continue
to find another group of enemies...

This time, the group is smaller, but there is still a baron droid. Try to force
push away the regular droids before dealing with the big guy himself. With all
the droids killed, you can continue. Near your current position should be a big
door. Open it and pick up the health powerup nearby. However, wait in your 
current position as a large group of droids will come raining down on your 
position! Don't charge until you have killed a sufficient amount of droids 
through deflecting their lasers. Advance and pick up the next health powerup.
Open the big door to find yourself on an open air bridge.

Now this is where it gets difficult! Immediately head forward and kill off the
three or four initial droids. The doors up ahead will open and two assassins
will come out. Watch the sniper (Or snipe him out yourself if you have the 
time) in the window and engage both of them. Be sure to block regularly. If 
you are still getting shot at by droids, run away from the assassins and kill
the stray droids. I'd suggest using a super force move on one assassin 
following up with a block and force strike strategy on the other. When both
are defeated, head up to the door on the opposite side.

You will find that the door is locked! Well, start examining the side of the
door. On its left flank, you will notice a ledge above. Jump to it and scoot
yourself over while hanging onto the side (I hope you aren't afraid of heights)
If you keep moving this way, you will find yourself on a platform with a 
window! Jump in and wreak havoc to all the droids that engage. From the window 
you jumped through, turn right and head up the stairs. If you hadn't shot out
the sniper before, now's your chance. Continue and kill off the remaining 
droids until you reach a circular room. If you look to your left, you will note
the captured pilots.

Kill off all the droids and find the alarm. Destroy it obviously and avert your
gaze to the panel to its right. Shut it off (Or do what I do; slash it apart) 
and the pilots will be free. They will thank you and your first objective will
be complete. However, you still have to escort them through a lot more droids
than you might have expected. Pick up the full health before leaving and 
continue down the stairs. The big door can only be opened from the inside so
open and make your way outside. What dangers await...?

From this point on, it's just backtracking. However, many, many droids will
engage. From your current position, continue along the bridge. A group of 
officer droids will come to crash the party so give them a piece of your 
lightsaber. The pilots will come out as soon as all the droids are defeated.
Continue along the bridge and you will note that the big door. Open it to 
reveal an assassin! Kill him off and continue. Be sure that you stay well ahead
of the resistance pilots so they don't walk into danger. Another assassin is
just ahead so destroy him too. Open the door to reveal a bunch of enemies only
waiting to be killed.

Start off with the grenadiers (They are green). They pose the biggest threat
at this point. There aren't any of those pesky baron droids so you don't need
to worry. You will also note that the health powerups have regenerated. Don't
touch them until all enemies are gone. When you have killed off the last the
of the droids in that sector, the pilots will advance. You should do the same.
You will come to the area with the two gun emplacements. More droids are below.
This shouldn't be too difficult. It's just a matter of skill with the 
lightsaber. Beware of the two baron droids as well as any explosive droids 
(force push them back).

Killing off all droids here will cause the pilots to advance again. You should
know where you entered this area from. Head over there, and the pilots will
follow. A loading screen will ensue before the final courtyard and the last
portion of the mission.

This courtyard is incredibly tough! Droids are everywhere and there are at 
least two assassins. Make your way through, cutting and hacking away. However,
you will have to use caution as explosive droids are everywhere. Finish 
everything off (there are health powerups everywhere if you need them), and
locate the stairs leading down. Some resistance fighters are engaging some
enemies. Destroy the last of them and the mission is yours. 

                                --- Grounded! ---

Description: The pilots have been freed out but they cannot take off because
of a large turbolaser cannon positioned just outside of the hanger. The cannon
must be disabled.

>> Locate and disable the turbolaser cannon.

There is one main objective for this mission, destroy the cannon. However, that
won't be easy. Start off by heading up the stairs ahead of you. You will find a
single resistance fighter. He tells you that you must help save their fighters.
Well, you can start off by jumping off the ledge and engaging every droid 
below. Be sure to take the alarm unless you enjoy fighting extra officer 
droids. Save the civilian and keep the resistance fighter that hops down with
you alive.

With that, locate the blue force field, and the control panel. Shut it down
by slashing it apart. The force field will disappear and the droids will begin
attacking you. The droids are holding another civilian captive ahead. Save him
as well. Defeat all droids and head down the stairs. A baron droid is stationed
here so beware. Take out the droids (use the blue pillar to your advantage) and
continue until you reach a blue force field. It cannot be dissipated so head
backwards and locate the metallic door on one of the lower areas. Open it and

There is quite a lot going on right here. Start off by saving the two 
resistance fighters that are currently under fire. Then, locate the stairs and
destroy the droids below. Continue along and you should reach some stairs to
your left. Head down and kill the three droids there to save the civilian.
Make your way back up as some more droid reinforcements should be making their
way in. Continue by hacking and slashing away. You will eventually reach a 
large courtyard after a narrow tunnel. Thereis a bunch of activity here.

Eliminate the droid threats obviously as well as taking out the alarm. There is
a sniper in the window to your left. Get to him by taking the stairs to the 
left of that window. Not only will you find the sniper itself, but also a 
sniper salvo and a health powerup. By now, the baron droid has probably found
its way in so head down the stairs and slash it apart. Go through the door it
had opened to reach a loading screen.

After the loading screen disappears, you should open the door in front of you.
The resistance fighter there will notify you of two gun emplacements which are
pinning them down. If you got the sniper salvo before, now is the time to use
it. One gun is located on a small island ahead of you. The other is located 
atop the stairs. Start off by taking out the one on the island as it is 
probably too pre-occupied to notice you for the time being. When that's done,
head up the steps avoiding the gun's fire and slash apart the droids. From 
there, you should continue.

Some more droids will probably come raining down on your new position. Give 
them a taste of your amazing swordsmanship and cross the bridge to your right.
Watch out for stray snipers. When you cross, you should find yourself at a 
fork. A door leads to your right and a staircase leads to your left. Heading 
up the stairs will make you advance. You will find yourself next to a bridge
with more droids firing away. There is an alarm on the opposite side which you
should take out immediately! Watch out for the droids and keep them back. 
Eliminate them. 

Head up the stairs to the left of the alarm and continue. Some more droids will
appear. Defeat them all and cross the next bridge to find a health powerup. 
Pick it up with haste and head up the next set of stairs across the next 
bridge. At this point however, a gun emplacement might shoot at you, so beware.
Once on the other side, begin ascending the stairs as quickly as possible. 
Defeat all droids here and open the metallic door to continue.

This is the final courtyard. It also is the most difficult. Right from the 
start, take your sniper and quickly take out the gun emplacement directly in
front of you. A destroyer droid will engage. If you found any ion grenades,
now would be a great time to use them. Take out the destroyer before engaging
the other droids. Once those two threats are destroyed, explore the area, and
seek and destroy any other enemies you find. Look for powerups just as well.

When that's done, head to the left end of the level (from the start) where you
will locate some stairs. Run up and engage the destroyer immediately. Once
that is destroyed, run full throttle up the stairs (ignore any droids) and you
should find the turbolaser... only guarded by two destroyers! An ion grenade
works wonders here. Use it and slash apart both of the energy beams (the blue
things) on both sides of the turbolaser to disable it and complete the mission.

                           --- Valuable Assistant ---

Description: Prevent the Trade Federation from taking back the hanger. 

>> Knock out the six power cells that control the door.
>> Defend the hanger from the Trade Federation forces. 

Finally, we are fighting with the rest of the resistance fighters... although 
we're horribly outnumbered! Anyhow, you will find Qui-Gon Jinn and even the
Queen Amidala here! Luckily, they are both invincible so don' worry about them.

The enemies here are infinite, but every time you destroy the power cell to a 
door, they will grow less. At first, you will find major chaos. However, take
out the power cells through this diagram while avoiding the enemy fire. The 
niches you see are the doors and they will be numbered. Destroy each cell in
that order to unlock every door. The [S] represents your starting point.

                       ___|                      |___
                      |                              |
                      |___     [6]       [4]      ___|
                       ___|                      |___
                      |___                        ___|
                       ___|                      |___
                      |[5]                        [3]|
                      |___                        ___|
                       ___|                      |___
                      |___                        ___|                
                       ___|                      |___
                      |        [2]       [1]         |
                      |___          [S]           ___|
                          |                      |

With all the doors closed, the Trade Federation cannot enter! However, with
the pilot's leave, a strange Sith Lord by the name of Darth Maul... enters the

                             --- Darth Maul --- 

Description: You and Master Qui-Gon have fought bravely, but you're separated
from the melee. And now, you can only watch. 

>> Defeat the evil Sith Lord, Darth Maul.

From the start, Qui-Gon Jinn will be fighting the Sith. You are stuck behind 
a wall because you were too slow to get in. For those of you who haven't seen
the movie yet, major spoilers up ahead!

Qui-Gon is somehow killed by Darth Maul! With the laser wall now turned off,
it's your turn to prove yourself... and avenge your fallen master... 

Boss Fight --- Darth Maul
Difficulty: 10/10
Weapon: Double Bladed Lightsaber, Lightsaber

This is quite possibly, the most difficult boss fight in the game. However, if
you are diligent, and take it slow, the battle will be easy. At first, Darth
Maul holds a double-bladed lightsaber against you. Not to worry, as blocking is
still as easy as ever. Try to block every time to stun him, and strike away
to take away a portion of his health. When you happen to lower it all the way
to nothing, his lightsaber will break in half and you will have to fight him
all over again... Again, use the objects on the walls too (throw them at him)
and block constantly. With that, the game is yours. Congratulations on 
defeating Star Wars: Obi Wan, and enjoy the ending! 

   ______       __
==/ ___/ |=====/ /=============================================================
--\__ \| |-/|-/ / 6. Jedi Battle ---------------------------------------------
====/ /| |/ |/ /===============================================================
/____/ |__/|__/================================================================

Along with the single player, Obi Wan has a decent enough multiplayer where you
can choose one jedi and face off against another which should be the guy on the
other controller.

------------------------------{6.1 The Arenas}---------------------------------

Four maps are given to you at the start of the game. There are six in all but
to unlock them all, you will have to advance through the game at least once.

Saber Arena

This arena is fairly linear and easy to play through. It's also quite small and
you should be familiar with it from the campaign missions where you fought the
training droid and the other jedis. Obviously, you will be doing most of your
fighting and combat in the center of the arena but if you are cornered, force
jump up to the platform around the perimeter of the arena.

Federation Ship

This is slightly larger than the Saber Arena but it's more fun to play in my
opinion. The color of the wall makes it easier to hide from sight and the block
in the middle can be force pushed around and should be used as an offensive
weapon. The upper platform surrounding the arena can not be reached with a
single force jump but the block is required to get up there. Push the block to
the side and get on top of it. Jump and get to the platform. Although there is
a health pack up there, it would waste you time and you will make yourself easy
meat for the opponent. Try to stay on the ground and fight.

The Great Hall

This is a nice looking large outdoor level with a few hiding spots. The pots in
the middle of the map are throwable and can do some damage to the opponent. By
the water, you can crouch and hide from view. While playing this level, you may
notice a health pack on a balcony that appears unreachable. However, if you
move around to the side up the stairs, you can force jump to the same ledge
that leads to the balcony. Walk around to get to it. Powerups will appear at
random in the raised piece of land in the middle of the course.

Palace Atrium

A nice level with a large statue in the middle. I would suggest fighting by the
upper part of the level so you can make a daring escape by jumping down the
ledge. You can hide by the waterfall in back of the statue but the most useful
hiding spot needs to be found first. Walk up the steps and force jump to the
small ledge that's by one or two of the doors. This small ledge is very narrow
and is brown in color. When you grab hold up it, get up and secure yourself on
the ledge. Now you can force jump to the little hallway that makes itself
clear. This is a great hiding spot and should be used.

Tusken Dome

Unlock this level by defeating the Tusken Chief in the campaign. To defeat your
opponents quickly, throw the large chandelier in the middle at your enemy to
set him on fire. If you happen to catch fire, jump into the water surrounding
the raised piece of land. Try to stay out of the water whenever you can but if
you need the health, jump in. I believe some of the junk in the water can
detonate when struck so be careful with your swings.

Power Core

Unlock this level by defeating Darth Maul in the campaign. The Power Core is
made up with a lower center floor and a few paths weaving across the higher
levels of the arena. If you are playing against Obi Wan or any other jedi that
is vulnerable to force pushes, use it to throw them into the obvious hole in
the middle of the room. There are health packs around the paths high up and you
can do some fighting up there. The junk on the walls can be thrown as well if
you are looking for that.

------------------------------{6.2 The Jedis}----------------------------------

Two jedis are available at the beginning of the game and more can be unlocked
after defeating more jedis in the Saber Arenas. At first, it seems that each
jedi has no differences but you may notice that they are slightly different
from each other in the smallest ways.

Obi Wan

Requirement: This jedi appears at the beginning of the game.

One of the more agile jedis. Obi Wan force recharges quite quickly and is
capable of using force moves fast. However, Obi Wan's health can drain away
pretty quickly. Always try to use that speed to get away and attack from a
distance. Obi Wan will not be able to hold out in a melee battle because his
block is bad and he has a low healthbar. Instead, try to use lightsaber throws
from distance and force push objects(if any)at the opponent.

Qui Gon

Requirement: This jedi appears at the beginning of the game.

Qui Gon is more stronger than Obi Wan but his force will recharge slower.
You may also notice he runs sluggishly and other jedis can easily outrun him.
It will be best to rely on melee combat without using force too fast. Active
block and timed swings will lead you to victory. Notice that Qui Gon seems to
take less damage.

Plo Koon

Requirement: Defeat Plo Koon.

Really quick force recharge comparable to Obi Wan's. His attack power is
questionable and is quite similar to Obi. I find his force swings powerful and
capable of some serious damage. A good character to use but there are still
better jedis.

Eeth Koth

Requirement: Defeat Plo Koon.

Kind of hard to handle in my opinion. His force recharges slowly and his speed
is pretty slow. However, he can do really well if in the hands of an
experienced player. His force swings are EXTREMELY effective and if used
properly, can lead any player to victory. I like Eeth Koth but a new player may
find him quite difficult to use. Just try to avoid getting hit too much and

Adi Galia

Requirement: Defeat Saesee Tin.

The best female jedi in my opinion, Adi Galia is pretty much the fastest jedi
that you can choose. Along with that blazing speed, Galia has a decent attack
power and force recovery. However, she is fairly weak and will fall to a few
swings. The best course of action would be to constantly move so the opponent
won't be able to hit you. You can easily dodge lightsaber throws as well.

Saesee Tin

Requirement: Defeat Saesee Tin.

I honestly do not like this jedi. He is ugly, talks weird, and a bad pick
overall. He can barely attack although his force meter can recharge pretty
quickly. Saesee is not a good pick. There are other BETTER jedis to choose. If
you must, use force moves a lot! Although they are weak, Saesee's force meter
will recharge in a snap.

Ki Adi Mundi

Requirement: Defeat Saesee Tin.

This jedi with the abnormally large forehead has appeared in all or almost
every Star Wars movie though many do not know his name because he BARELY talks.
Anyway, Ki Adi Mundi is a good pick because of his powerful force moves. He is
fairly quick and can dodge swings. A good pick if you are looking for a change.

Depa Bilaba

Requirement: Defeat Training Droid.

Baha, I hate this jedi. She is slow and unwieldy, has bad attack power and to
top it all off, she can't block herself. That's really bad as Bilaba can't take
too many hits or she'll die. Don't choose Depa as it will really give you a

Mace Windu

Requirement: Defeat Mace Windu.

The best jedi in my humble opinion. Mace Windu wields a purple saber and he is
absolutely, the best choice. Although he is quite bulky and his force meter
recharges really slowly, he can easily make up for it with his attack and
defensive power. You can strike recklessly at an opponent to quickly eat away
their health without blocking even! It's not like you will need it that much
anyway. I like Windu's lightsaber as well. :)
   ______       __
==/ ___/ |=====/ /=============================================================
--\__ \| |-/|-/ / 7. FAQ ------------------------------------------------------
====/ /| |/ |/ /===============================================================
/____/ |__/|__/================================================================


      [Q] Can you get Darth Maul or Yoda in this game?
      [A] No! The rumors are not true and you shouldn't try. Though it would
          be pretty cool if you could.


      [Q] How do you throw a lightsaber?
      [A] Hold down on the force trigger and pretty the right thumbstick in to
          release. Steer the lightsaber with the same thumbstick.


      [Q] Do medals increase your power or give you a new force move?
      [A] Apparently not. Other Star Wars games have this implemented I


      [Q] Darth Maul is IMPOSSIBLE. How do I beat him?
      [A] You have to be skilled. If you feel like being cheap, constantly
          run away from him while throwing your lightsaber whenever possible.
          You can run away faster than him and you can defeat him this way
          without losing any health at all. This is a cheap way of fighting


      [Q] Any tips on defeating Destroyer Droids?
      [A] I've noticed that these droids will continuously fire at you for an
          amount of time and then stop for a few seconds. Use this time to go
          in and slash at them but be ready when they start shooting again.
          Only use this tactic if you don't have Ion Grenades. If you do, use
          them. =P


      [Q] There are grenades in this game?!
      [A] Yea. They can be found towards the middle of the game all the way to
          the end. Enemies in earlier levels may use grenades against you so
          be careful. They are effective though.


      [Q] How many players can their be in Jedi Battle?
      [A] Sadly, only two can play at a time.


      [Q] What's Battle Royale?
      [A] It's a bonus mission you can unlock after defeating Darth Maul. It's
          basically an all for one battle between you and every other jedi
          all at once.


      [Q] Is this game worth $17?
      [A] Yeah, it's not that boring and it has some replay value to it. It
          may even be more but I wouldn't pay more than $30.


      [Q] Those exploding droids keep killing me. How do I avoid them?
      [A] I would suggest force pushing them away or throwing your lightsaber
          from a distance. The key thing to remember is to not let them get to
          close unless you like Obi Wan cooked medium rare. :)


      [Q] When does this game take place?
      [A] I would believe the game starts before Episode 1 and soon meets the
          beginning of it during the Trade Federation chapter.


      [Q] How do you unlock the jedis for multiplayer?
      [A] You have to defeat the jedis in the Saber Arena in campaign. Go
          through the game all the way through the Saber Arena: Mace Windu
          level to unlock them all. The two already playable are Obi Wan Kenobi
          and Qui Gon Jinn

         |                     |                                         |
         |    SABER ARENA      |             DEFEAT TO UNLOCK            |
         |                     |                                         |
         |   Training Droid    |               Depa Bilaba               |
         |                     |                                         |
         |     Saesee Tin      |        Saesee Tin, Ki Adi Mundi         |
         |                     |                                         |
         |      Plo Koon       |     Plo Koon, Eeth Koth, Adi Gallia     |
         |                     |                                         |
         |     Mace Windu      |               Mace Windu                |


      [Q] How do you unlock the arenas for multiplayer?
      [A] You have to defeat certain missions in campaign. Go through the
          game up to Darth Maul to unlock them all. The four already playable
          are the Saber Arena, Federation Ship, Great Hall, and the Palace
          _____________________ ________________________________________
         |                     |                                        |
         |        LEVEL        |             DEFEAT TO UNLOCK           |
         |                     |                                        |
         |    Tusken Chief     |               Tusken Dome              |
         |                     |                                        |
         |     Darth Maul      |               Power Core               |


      [Q] Is this game difficult?
      [A] Slightly difficult at some points but not that hard.


   ______       __
==/ ___/ |=====/ /=============================================================
--\__ \| |-/|-/ / 8. Secrets --------------------------------------------------
====/ /| |/ |/ /===============================================================
/____/ |__/|__/================================================================

This is basically a listing of all the easter eggs, glitches, and cheats in
the game. I didn't decide to organize them yet but if I collect more, I may
change them into sections but that's only if I get enough. Now, on with the


Killing Civilians - In the Naboo levels, you are able to kill civilians if you
wish. Sometimes, killing a civilian or a friendly troop will result in them
making a droid like sound for some reason.

Standing while Dying - I've noticed in Jedi Battle, when you kill your
opponent, they sometimes stand there instead of falling. In fact, this happens
to me more than half the time I play! I'm not sure if it's just my disk but it
sure looks funny.

Unlock Every Level - Go to the create a jedi screen and type in 'GREYTHERAT'
(excluding the quotations). However, if it's your first time playing, you will
not be able to unlock any jedis for Jedi Battle. To be able to, instead of
'GREYTHERAT', type in 'M1AU3L4!?'(Include the exclamation and question mark).
This will unlock all levels up to Darth Maul but I believe you will be able to
unlock jedis.

Note: This is a very small list. If anyone is wiling to send any info in,
please do. You will be given full credit.
   ______       __
==/ ___/ |=====/ /=============================================================
--\__ \| |-/|-/ / 9. Document Information -------------------------------------
====/ /| |/ |/ /===============================================================
/____/ |__/|__/================================================================

This FAQ is the property of its author, Quan Jin. All rights reserved. 

Any stealing, selling for profit or altering of this document without the
author's expressed consent is strictly prohibited. You may download this file 
for personal and private use only. 

Star Wars: Obi Wan is a registered trademark of LucasArts. The author (Quan 
Jin) is not affiliated with LucasArts in any way or form. All other trademarks
are the property of their respective owners. 
   ______       __
==/ ___/ |=====/ /=============================================================
--\__ \| |-/|-/ / 10. Version History -----------------------------------------
====/ /| |/ |/ /===============================================================
/____/ |__/|__/================================================================

Version 0.1 - The guide is complete except for the walkthrough which is
terribly behind. Only four missions done.

Version 0.2 - Added two missions to the walkthrough.

Version 0.3 - Walkthrough update.

Version 0.4 - Added a few questions to the FAQ. Finished off the Jin'ha

Version 0.5 - Halfway done with the walkthrough.

Version 0.6 - A bit of extra done. Nothing much that seems new except for the

Version 0.7 - Sorry about the lack of updates. Completed up to City Under

Version 0.9 - After a major downtime, I have finally updated again! Finished
up to the Theed scenarios. 

Version 1.0 - The walkthrough is finally up and running at full capacity! I 
might update in the future with some Bestiaries or a Boss List. Maybe I'll add
in some Exploration Markers, due to numerous requests. 

Version 1.1 - Updated legal Information. 

   ______       __
==/ ___/ |=====/ /=============================================================
--\__ \| |-/|-/ / 11. Credits and Thanks --------------------------------------
====/ /| |/ |/ /===============================================================
/____/ |__/|__/================================================================

www.gamefaqs.com - Biggest FAQ archives I know of. CjayC is the first to get my
guides. Really great site with a sophisticated set of message boards.

LucasArts - Releasing a great line of games.

Microsoft - For the Xbox

http://www.network-science.de/ascii/ - The generator that created all the ASCII
letters you see in this guide.

FCB and FCBS - This board is full of great FAQers that are fun to talk to. I
consider these two boards my home out of home.

A special thanks goes out to wassup1444465's Jedi Battle FAQ. I used it as
reference when creating the Jedi Battle section although I had to disagree on a
few parts of your guide, it was good overall.

- All outside sources which have contributed to the making of this guide in
some form have been cited in this section. Any sources that have provided any
information at all are listed in the credits. I am not taking credit for others
hard work and I hope they do the same. Not giving proper credit is plagiarism
and it's against the law.

              ____             __      _    __           __           
             / __ \____ ______/ /__   | |  / /___  _____/ /____  _  __
            / / / / __ `/ ___/ //_/   | | / / __ \/ ___/ __/ _ \| |/_/
           / /_/ / /_/ / /  / ,<      | |/ / /_/ / /  / /_/  __/>  <  
          /_____/\__,_/_/  /_/|_|     |___/\____/_/   \__/\___/_/|_|  

                               -=Game On Forever=-

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