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FAQ/Walkthrough by Sleight1
====================================================================== ====================================================================== == ¥ ¥ = Digimon Adventure == == ¥¥¥¥¥¥¥¥¥¥ ¥¥ ¥¥ ¥ ¥ = Anode/Cathode Tamer== == ¥¥¥¥¥¥¥¥¥ ¥¥ ¥¥ = for Bandai WS/WSC == == ¥¥ ¥¥ ¥¥¥¥¥¥¥¥¥¥ ¥¥¥ =--------------------== == ¥¥ ¥¥ ¥¥¥¥¥¥¥¥¥¥ ¥¥ ¥¥ = Walkthrough by == == ¥¥ ¥¥ ¥¥ ¥¥ = Ajora Fravashi == == ¥¥ ¥¥ ¥¥ =--------------------== == ¥¥ ¥¥ ¥¥ = Version 1.0 == == = (March 5, 2005) == == ¥¥¥¥¥¥¥¥ ¥¥ ¥¥¥¥¥¥¥¥¥¥ = == == ¥¥ ¥¥¥¥¥¥¥¥¥¥ = == == ¥¥¥¥¥¥¥¥¥¥ ¥¥¥ ¥¥ ¥¥¥¥¥¥¥¥¥¥ = == == ¥¥ ¥¥ ¥¥ ¥¥ ¥¥ ¥¥¥¥¥¥¥¥¥¥ = == == ¥¥ ¥¥ ¥¥¥¥ = == == ¥¥ ¥¥ ¥¥ = == == ¥¥ ¥¥ ¥¥ = == ====================================================================== == e-mail: email@example.com == ====================================================================== Table of Contents (ToC) 1: Introduction (Intro) 2: Updates (LOG) 3: Legalities (LGL) 4: Frequently Asked Questions (FAQ) Part I: What do those funny symbols mean? 5: Battle Menu Translation (BMT) 6: System (SYS) 7: Shop Menu Translations (SMT) Part II: What's this about? 8: The Story (NS) 9: Walkthrough (Anode/Cathode/Veedramon Version) (WT) Part III: For the nitpickers 10: The Digimon Index (DGI) 11: Variable Guide (VAR) 12: Other (OTH) Part IV: Odds and Ends 13: WSC vs Emulator (WSC) 14: Credits (CR) ====================================================================== =Introduction (Intro)= ====================================================================== Given the fairly straight-forward nature of the Anode/Cathode game, this FAQ exists more as a guide to variables and how to get them. The Walkthrough section is for those who want to know exactly what they're getting into. As such, I don't go into detail on the story, since most people using this guide will likely be playing the English Anode/ Cathode Tamer Veedramon version. This guide will acknowledge the differences inherent in all versions of this game. For reference, I'm playing the first edition release of Cathode Tamer, which came with a Millenniumon card and shiny foil box. My Wonderswan Color is the silver Limited Version model made in 2000. This walkthrough will be written with the Japanese names of the digimon in mind, not the English dub names, because I am more familiar with the Japanese names and the strategy guide I'm using for reference is entirely in Japanese. Because this game is available in English, I don't really need to provide a script or story details. But if you really, really want to see the script, visit my site: http://syldra.net/yesterday ====================================================================== =Updates (LOG)= ====================================================================== March 5th, 2005 - At the behest of those who have come to me in the past with questions about the gameplay, I've decided to work on this. I hope it helps. ====================================================================== =Legalities (LGL)= ====================================================================== This particular Walkthrough for Digimon Adventure: Anode Tamer (as well as Cathode Tamer and the English Anode/Cathode Tamer Veedramon Version) is by Ajora Fravashi. GameFaqs.com and syldra.net are the sites where this Walkthrough can be found. If you'd like to distribute, feel free, but please let me know whether or not it will turn up on a site other than the ones stated above. And please, do leave it intact. The actual games Anode Tamer and Cathode Tamer are ©Bandai Co., Ltd. 2000, as well as by Akiyoshi Hongo and Toei Animation. The Anode/Cathode Tamer Veedramon version is for Wonderswan Color and ©Bandai Co., Ltd. 2001. ====================================================================== =Frequently Asked Questions (FAQ)= ====================================================================== These are questions I've either been asked personally or found on a forum or two. Q1 - How do I get the digimon to evolve? A1 - You don't. Seriously. However, the digimon do aquire more points in their DP and VP as they go along. Additionally, they're capable of learning variables, which summons specific digimon attacks for one round. For example, throw Agumon and patamon together for a dungeon or two and they'll end up learning each other's evolutions as variables. Q2 - How do I get to learn variables? A2 - You see, when two digimon love each other very much... Oh, wait, wrong question. Really, though, you just need two or more digimon fighting side by side for awhile. Sooner or later, they'll learn some variable or another. This file has a Variable Guide. Q3 - Why does randomon look so unhappy on the battlefield? A3 - Chances are, your digimon either needs to take a dump, eat, or both. To clear out these status problems, use the Toilet or the Meat ("niku" for those playing the Japanese version) on the digimon in question. After using the toilet, the digimon will still be affected, but by a little wavy water icon. This clears up after one round. ====================================================================== =Battle Menu Translation (BMT)= ====================================================================== 1) Outside of battle: Jouhou (Unit): When you selected Jouhou, you can call up a list of digimon currently available to you (that you have taken out of Nanomon's Server Room). Selecting a digimon on this list allows you to look over its stats. Item: Calls up the items list. Save Owari (End) 2) In battle (drawn up by selecting a map square): Jouhou/Unit: Same as above, but only the digimon on your fighting team are available. Item: Allows you to use any and all battle items. AI: Attack, Guard, Command. Basically lets the AI do all the work. Owari (End) 2) In battle (Digimon-specific): Ugoku (Move): Lets you move a certain number of squares Battle: Tells the digimon to attack Variable: Calls up the variables menu Owari (End) ====================================================================== =System (SYS)= ====================================================================== ______________________________________________________________________ A - The Stats Naturally, the numbers themselves vary with the base level of the digimon in question.: DP - Digimon Power. Basically, how many points they have in health. AP - Attack Power. How much damage they do. SP - Speed Power. Evasion rate. PP - Protect Power. Digimon's defense power VP - Variable Power. How many points they have for special moves. EP - Eat Power. Countdown for how long you have until it's hungry. UP - Unchi Power. Countdown for how long you have until potty time. MP - Map Power. How many squares a digimon can move on a map. *Note: Map Power is the base number of squares a digimon can move in the field type suitable to it. A water digimon will be extremely restricted on land, and a land digimon will be extremely restricted in water. Something to keep in mind. ______________________________________________________________________ B - A Note on Fields, Battle, and Miscellaneous Junk Fields vary with each dungeon. There are three types: - Land: Flat field with a few water or mountain spots - Sky: Mountainous field, with a few flat or water spots - Water: Mostly water, with a few mountains and flat land spots Naturally, digimon suited to their own field type do better in those particular fields. Agumon will do better on a land field than a water field, while Seadramon will be fairly useless on land. Battle-wise, there are a number of strategies one can use despite the inhibitions of the field types (the maze-like sky fields later in the game are particularly annoying to get around without a flying digimon). Here are three types suggested by the book: - Variable Abuse: It won't matter if you have Agumon stuck behind a giant maze while some big bad digimon comes bearing down because he's a bitch and can fly, because Agumon will still be able to attack from afar using variables. Do keep in mind that this is hard on your cash, and you'll want all of your digimon to have enough good variables to abuse. Sample party: Agumon, Tailmon, Patamon. - The Flying Nuns: You may just want to ditch the field annoyances entirely, in which case you'll want an entire party of flying digimon. You'll probably want healing items handy. Very useful if one of your digimon is near death from a land digimon, then you can have the wounded member retreat to a mountain for recovery and/or item use. Sample: Yanmamon, Unimon, Piyomon. - The Armstrong Defense: Okay, so maybe you want to have an entire party of tanks that can absorb the hits and just keep going. This party may be slow-moving and probably not have many variables, but it can work. Sample: Tuskmon, Ganimon, Tyranomon. A final note: Your digimon party can and will go hungry or want to take a dump right in the middle of battle. Ludicrous, yes, but you'll want a ready supply of meat to keep them happy and keep an eye on their UPs. Nothing's more embarassing than having Agumon get knocked out because he's busy in the john. ______________________________________________________________________ ====================================================================== =Shop Menu Translations (SMT)= ====================================================================== Welcome to the Village of Beginnings. This is the only town actually available to you, so everything other than dungeons are here. 1) Gennai's House - This is where you'll go to take orders and respawn should your party be taken out. 2) Nanimon Shop - Buy & sell items, and expand HD space. Note: You cannot sell off the digivice, digimon analyzer, or the toilet. - Buy an item - Sell an item - Increase HD - Leave 3) The Giant Tree - This mostly exists to give you some pointers. For each major dungeon you clear, another leaf will drop. Stand on them and hit the A button to see what they say. There are eight leaves. 4) Server Room - Headed by Nanomon. This is where all the digimon you get through clearing dungeons or capturing them with the digivice go. - Get a digimon - Return a digimon - Leave 5) Piccolo Battle Lesson - A training ground headed by Piccolomon. It'll help you get used to the system. - Test Battle - Standard - Earth digimon - Sky digimon - Water digimon - Leave *Note: After a completed battle at Piccolomon's, he offers you a present: he makes the side of a mountain explode to reveal a secret type of colosseum. This allows you to connect to the Portable systems made awhile back, namely Digital Monster and Digimon Pendulum, with a special adapter. Given that this game is mostly being played by emulation users, this is meaningless to most of you. 6) Penmon/Penguinmon Trading House - Something else useless to the emulation users, this allows you to hook up to someone else's Wonderswan and trade items and digimon with other players. - Log In - Trade - Upload - Install - Remove - Leave 7) Leomon Colosseum - Another useless thing for the emulation users. This is where you go if you have a friend with a Wonderswan, a link cable, and a copy of the game and proceed to either kick their asses or get your own ass kicked. - Versus Battle - Leave ====================================================================== =The Story (NS)= ====================================================================== At the very tail end of 1999, something very peculiar happened. At some point, Chimeramon and Mugendramon fused together in order to survive, resulting in Millenniumon. Millenniumon then imprisoned the Chosen Children, generated a time slip that resurrected many of the evil digimon from season 1 of the TV show, and was generally evil. Agumon escaped with Taichi's digivice and tried to send it to different children. On New Year's Eve, he finally found a child willing to take up the digivice and help him save Taichi and the others: an eleven year old boy with no digimon partner or digivice of his own, named Akiyama Ryo. ====================================================================== =Walkthrough (WT)= ====================================================================== First, I'm running on the assumption that people reading this are more interested in the gameplay than the actual story. With that out of the way, I'm going to hold your hand for the majority of the game and make sure you don't do something silly. Because of Ryo's unique circumstances (no available digimon partner, no digivice of his own), he is only capable of using a limited amount of the power available from Taichi's digivice. Namely, he can capture other digimon and raise them, but that's it. Even with this sort of limit, he has to defeat various and sundry evil digimon along the road to rescuing the Chosen Children and finally taking on Millenniumon. There's a lot more to Millenniumon than just being the big baddie of the game, and what his connection to Ryo is, but that's another story for another time and another game. ______________________________________________________________________ |STAGE 1: Mountain Cave (Yama no Doukutsu) | |Floors: 2 | |Enemies: | | Anode & Cathode: Botamon, Koromon, Punimon, Tsunomon | |Boss: None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ As the first dungeon, this is pretty easy. Just run through it and at the end you should be able to acquire a koromon and tyrannomon from the Server Room. Grab them the moment you can, because until you rescue the first set of Chosen Children, that will be your party. Additionally, the koromon and tyrannomon will teach Agumon the mamemon/metalmamemon/big mamemon line of variables. This will tide you over until you get the other Chosen Children's digimon. Afterwards, Gennai tells you that while the digivice Ryo is carrying isn't actually his, he *can* capture digimon with it. Good to know. On to the mansion. ______________________________________________________________________ |STAGE 2: File Island Mansion - left (File tou no yakata - hidari) | |Floors: 3 | |Enemies: | | Anode: Poyomon, Tokomon, Elecmon, Betamon, Tyrannomon, Numemon, | | Yukidarumon, Veggimon | | Cathode: Poyomon, Tokomon, Elecmon, Betamon, Tyrannomon, Shellmon | |Boss: None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Nothing special happens after this. You might want to catch a betamon while you're here, especially if you're a fan of Wizardmon and want to catch him and make him useful with a variable. ______________________________________________________________________ |STAGE 3: File Island Mansion - right (File tou no yakata - migi) | |Floors: 3 | |Enemies: | | Anode: Yuramon, Tanemon, Kunemon, Unimon, Kentarumon, Ogremon, | | Drimogemon, Shellmon, Kokatorimon, Leomon, Nanimon | | Cathode: Yuramon, Tanemon, Kunemon, Unimon, Kentarumon, Ogremon, | | Drimogemon, Shellmon, Kokatorimon, Leomon, Nanimon, Mojamon | |Boss: None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ After both levels of the mansion are cleared up, the vacuum tube things blocking the passage to Devimon's mountain are cleared away. Stock up on healing items and it's off to pay Devimon a visit. ______________________________________________________________________ |STAGE 4: Devimon's Cave (Devimon no Doukutsu) | |Floors: 4 | |Enemies: | | Anode: Yuramon, Tokomon, Drimogemon, Tanemon, Zurumon, Nanimon, | | Leomon, Kokatorimon, Pagumon, Gazimon, DarkTyrannomon, Gizamon, | | Cyclomon, Tuskmon, Flymon, Deltamon, Raremon | | Cathode: Yuramon, Tokomon, Drimogemon, Tanemon, Mojamon, Zurumon, | | Nanimon, Leomon, Kokatorimon, Pagumon, Gazimon, DarkTyrannomon, | | Gizamon, Cyclomon, Tuskmon, Flymon, Deltamon, Raremon | |Boss: Devimon | |Minions: Devidramon, Gazimon | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ By now you should be familiar with some sort of strategy (like using the koromon as an item-thrower and the tyrannomon as a tank), so the battle with Devimon shouldn't be too hard. When Devimon is defeated, Koushiro and Mimi (Izzy and Mimi for those playing the English version) are released, give Ryo their thanks, and let Tentomon and Palmon join Ryo in the battle with Millenniumon while they high-tail it back to the real world. With that done, it's back to Gennai's. Gennai will then send you to a space south of the main town, which holds a teleporter to the continent of server. After a scenario with Toy Agumon and Gennai, the teleporter is activated and it's off to the continent where PicoDevimon makes an ass of himself and flies off. New dungeons! ______________________________________________________________________ |STAGE 5: Continent's Fortress (Tairiku no Toride) | |Floors: 3 | |Enemies: | | Anode: Babumon, Mochimon, Monochromon, Otamamon, Tortamon, | | Starmon, Kuwagamon | | Cathode: Babumon, Mochimon, Monochromon, Gotsumon, Otamamon, | | Starmon, Kuwagamon, Wizardmon | |Boss: None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Nothing major here, but you might want to make several passes through this dungeon to level, gather digimon, and let your new party of Agumon, Palmon, and Tentomon gain variables. Next up is Etemon's base, which is almost entirely a water field. Stock up before heading there. ______________________________________________________________________ |STAGE 6: Etemon's Palace (Etemon no Goten) | |Floors: 4 | |Enemies: | | Anode: Pichimon, Mochimon, Ganimon, Otamamon, Shakomon, Rukamon, | | Seadramon, Pukamon, Gesomon | | Cathode: Pichimon, Gotsumon, Ganimon, Otamamon, Shakomon, Rukamon,| | Coelamon, Pukamon, Gesomon | |Boss: Etemon | |Minions: Rukamon (Octomon in Cathode), Ganimon | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ After this, Sora and Takeru are released and the bigass gate opens up to the rest of the continent. You'll probably want to do a bit more levelling and collecting of digimon and variables before going on to Vandemon's domain. Did I mention that items are your friends? ______________________________________________________________________ |STAGE 7: Temple of Darkness - Right (Yami no Seidou - Migi) | |Floors: 4 | |Enemies: | | Anode: Mochimon, Otamamon, Shakomon, Pichimon, Ganimon, Pukamon, | | Rukamon, Mokumon, Bakumon, Hanumon, Candmon, PetitMeramon, | | Meramon, Wizardmon, Bakemon | | Cathode: Mochimon, Otamamon, Shakomon, Pichimon, Ganimon, Pukamon,| | Octomon, Mokumon, Bakumon, Hanumon, Candmon, PetitMeramon, | | Meramon, Wizardmon, Bakemon | |Boss: None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Note: This dungeon is almost entirely either water or sky field, with the land field at the last level. You'll likely want at least one flying digimon. ______________________________________________________________________ |STAGE 8: Temple of Darkness - Left (Yami no Seidou - Hidari) | |Floors: 4 | |Enemies: | | Anode: Pichimon, Ganimon, Rukamon, Shakomon, Gesomon, Nyokimon, | | Bakumon, Meramon, Candmon, Wizardmon, Bakemon, Hanumon,Pyokomon,| | Floramon, Mushmon, Kiwimon | | Cathode: Pichimon, Ganimon, Rukamon, Shakomon, Gesomon, Octomon, | | Coelamon, Nyokimon, Bakumon, Meramon, Candmon, Wizardmon, | | Bakemon, Hanumon, Floramon, Pyokomon | |Boss: None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Again, you'll want to level around here for a bit, because coming up is Vandemon's dungeon and you don't want to be caught by surprise. Standard item/level/digimon-gathering advice applies. ______________________________________________________________________ |STAGE 9: Vandemon's Mansion (Vandemon no Yakata) | |Floors: 5 | |Enemies: | | Anode: Pichimon, Ganimon, Rukamon, Pukamon, Shakomon, Coelamon, | | Gesomon, Nyokimon, Bakumon, Meramon, Pyokomon, Candmon, | | Wizardmon, Bakemon, Hanumon, Choromon, Floramon, ToyAgumon, | | Kapurimon, Kokuwamon, Hagurumon, Revolvmon, Tankmon, Clockmon, | | Guardromon, Mechanorimon | | Cathode: Pichimon, Ganimon, Octomon, Pukamon, Shakomon, Rukamon, | | Gesomon, Nyokimon, Bakumon, Meramon, Pyokomon, Candmon, | | Wizardmon, Bakemon, Hanumon, Choromon, Floramon, RedVeggimon, | | Woodmon, Kapurimon, ToyAgumon, Kokuwamon, Hagurumon, Revolvmon, | | Tankmon, Clockmon, Guardromon, Mechanorimon | |Boss: Vandemon | |Minions: Clockmon, Kokuwamon | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ When Vandemon and his lackeys are defeated, Hikari, Yamato, and Jou (or Kari, Matt, and Joe) are released along with their partners. Happiness all around, the kids return to the real world, and the digimon go with Ryo. If you want a healer in the party and don't want to spend so much money on floppies, make Tailmon/Gatomon a permanent member. You won't regret it. Holydramon has the best healing ability you can hope for. Now a landbridge opens up to Piemon's realm. The difficulty in the dungeons afterwards is a bit higher, so be careful. And remember what I said about Tailmon. ______________________________________________________________________ |STAGE 10: Shrine of Evil - Left (Ma no Shinden - Hidari) | |Floors: 5 | |Enemies: | | Anode: Babumon, Mochimon, Ebidramon, Tortamon, Monochromon, | | Starmon, Pichimon, Rukamon, Gorimon, Pukamon, Seadramon,Gesomon,| | Mokumon, Hanumon, Evilmon, PetitMeramon, Meramon, Wizardmon, | | Bakemon, Nyokimon, Kiwimon, Gokimon, Choromon, Revolvmon, | | Minotarumon, Kapurimon, Tankmon, Clockmon, Guardromon | | Cathode: Babumon, Gotsumon, Ebidramon, Mochimon, Monochromon, | | Starmon, Pichimon, Rukamon, Gorimon, Pukamon, Seadramon,Gesomon,| | Mokumon, Hanumon, Evilmon, PetitMeramon, Meramon, Wizardmon, | | Bakemon, Nyokimon, RedVeggimon, Woodmon, Gokimon, Choromon, | | Revolvmon, Minotarumon, Kapurimon, Tankmon, Clockmon, Guardromon| |Boss: None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Yeah, I know, again with the levelling. Millenniumon will prance around the battleground with your party as clogs if you don't. This is a relatively good levelling ground. ______________________________________________________________________ |STAGE 11: Shrine of Evil - Right (Ma no Shinden - Migi) | |Floors: 5 | |Enemies: | | Anode: Babumon, Otamamon, Starmon, Mochimon, Kokuwamon, Tortamon, | | Pichimon, Ganimon, Dokugumon, Pukamon, Shakomon, Rukamon, | | Seadramon, Mokumon, Candmon, Mushamon, PetitMeramon, Bakumon, | | Nyokimon, Bakemon, Golemon, Pyokomon, Kiwimon, Choromon, Snimon,| | Revolvmon, Kapurimon, Tankmon, Clockmon, Guardromon | | Cathode: Babumon, Gotsumon, Starmon, Mochimon, Kokuwamon,Gotsumon,| | Pichimon, Ganimon, Dokugumon, Pukamon, Shakomon, Rukamon, | | Mokumon, Candmon, Mushamon, PetitMeramon, Bakumon, RedVeggimon, | | Nyokimon, Golemon, Woodmon, Pyokomon, Choromon, Snimon, Tankmon,| | Revolvmon, Kapurimon, Clockmon, Guardromon | |Boss: None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Standard levelling advice applies, because next up is Piemon's Lair. I hope you have lots of recovery items and variables. ______________________________________________________________________ |STAGE 12: Piemon's Palace (Piemon no Kyuuden) | |Floors: 6 | |Enemies: | | Anode: Pichimon, Ganimon, Igamon, Pukamon, Shakomon, Rukamon, | | Seadramon, Mokumon, Candmon, ShimaUnimon, PetitMeramon, Bakumon,| | Nyokimon, Flarizarmon, Pyokomon, Kiwimon, Choromon, Penmon, | | Yanmamon, Kapurimon, Goblimon | | Cathode: Pichimon, Ganimon, Igamon, Pukamon, Shakomon, Rukamon, | | Mokumon, Candmon, ShimaUnimon, PetitMeramon, Bakumon, Nyokimon, | | Flarizarmon, Pyokomon, Woodmon, RedVeggimon, Choromon, Penmon, | | Yanmamon, Kapurimon, Goblimon | |Boss: Piemon | |Minions: None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Suggested strategy: reserve all VP until the Piemon battle, then take potshots at him with variables because he hits *hard*. At least he doesn't move very fast. With Piemon defeated, there's one last boss to take on. Cue Millenniumon, stage left, to the tune of The Rolling Stones' "Sympathy For The Devil." This guy is a bastard. If this is the first Ryo game you've played and you intend to go on to the later games, get used to Millenniumon cheerfully kicking your ass. Also, a note before I go on: the strategy guide this walkthrough is based on does not cover the last stage, so the data for this is incomplete. If *anyone* has completed this stage on Anode Tamer, please fill me in on the missing data. ______________________________________________________________________ |STAGE 13: Millenniumon's Lair | |Floors: 6 | |Enemies: | | Anode: Unknown, probably similar to the Cathode list | | Cathode: Monochromon, Otamamon, Kuwagamon, Rukamon, Shakomon, | | Starmon, Bakumon, Wizardmon, Meramon, Hanumon, Floramon, | | RedVeggimon, Revolvmon, ToyAgumon, Mechanorimon, Mushamon, | | Gorimon, ShimaUnimon, Ogremon, Devimon, Etemon, Gazimon, | | Vandemon, PicoDevimon, Meramon, Piemon | |Boss: Mugendramon/Chimeramon, Millenniumon | |Minions: None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Millenniumon cheats. His variable as Mugendramon is Apocalymon, which does a hell of a lot of damage. Be ready to spend most of your time with him on the defensive. When his Mugendramon form (Chimeramon in Anode) is defeated, he turns into his true form, Millenniumon. But, he *is* manageable. My personal strategy is to have Wizardmon reduce his defense with the Vadermon variable, have Tailmon act as tank and physical attacker, and Agumon as healer and sniper. When all's said and done, Taichi is released, reunites with Agumon, and they have their touching moment before Taichi returns to the real world and all the digimon leave Ryo behind. He returns to the village, everyone thanks him, then he wakes up back at home. His parents noticed that he changed somehow, but don't know why. End Game. ====================================================================== =The Digimon Index (DGI)= ====================================================================== Key: ______________________________________________________________________ |#No. = reference number (in analyzer) |Battle = field type | |Type = Attribute |Level = self-explanatory | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ #No.| Digimon Name | Type |Origin|Battle|Level ¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯|¯¯¯¯¯¯|¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ 001 | Botamon | None | Ver1 | Land | Baby/Fresh 002 | Koromon | None | Ver1 | Land | Baby/In-Training 003 | Agumon | Vacc | Ver1 | Land | Child/Rookie 004 | Betamon | Virus| Ver1 | Land | Child/Rookie 005 | Tyrannomon | Data | Ver1 | Land | Adult/Champion 006 | Airdramon | Vacc | Ver1 | Sky | Adult/Champion 007 | Numemon | Virus| Ver1 | Land | Adult/Champion 008 | Punimon | None | Ver2 | Land | Baby/Fresh 009 | Tsunomon | None | Ver2 | Land | Baby/In-Training 010 | Gabumon | Data | Ver2 | Land | Child/Rookie 011 | Elecmon | Data | Ver2 | Land | Child/Rookie 012 | Yukidarumon | Vacc | Ver2 | Land | Adult/Champion 013 | Veggimon | Virus| Ver2 | Land | Adult/Champion 014 | Poyomon | None | Ver3 | Land | Baby/Fresh 015 | Tokomon | None | Ver3 | Land | Baby/In-Training 016 | Patamon | Data | Ver3 | Sky | Child/Rookie 017 | Kunemon | Virus| Ver3 | Land | Child/Rookie 018 | Unimon | Vacc | Ver3 | Sky | Adult/Champion 019 | Kentarumon | Data | Ver3 | Land | Adult/Champion 020 | Ogremon | Virus| Ver3 | Land | Adult/Champion 021 | Shellmon | Data | Ver3 | Water| Adult/Champion 022 | Drimogemon | Data | Ver3 | Land | Adult/Champion 023 | Sukamon | Virus| Ver3 | Land | Adult/Champion 024 | Etemon | Virus| Ver3 | Land | Perfect/Ultimate 025 | Yuramon | None | Ver4 | Sky | Baby/Fresh 026 | Tanemon | None | Ver4 | Land | Baby/In-Training 027 | Palmon | Data | Ver4 | Land | Child/Rookie 028 | Kokatorimon | Data | Ver4 | Land | Adult/Champion 029 | Leomon | Vacc | Ver4 | Land | Adult/Champion 030 | Mojamon | Vacc | Ver4 | Land | Adult/Champion 031 | Nanimon | Virus| Ver4 | Land | Adult/Champion 032 | Zurumon | None | Ver5 | Land | Baby/Fresh 033 | Pagumon | None | Ver5 | Land | Baby/In-Training 034 | Gazimon | Virus| Ver5 | Land | Child/Rookie 035 | Gizamon | Virus| Ver5 | Water| Child/Rookie 036 | DarkTyrannomon | Virus| Ver5 | Land | Adult/Champion 037 | Cyclomon | Virus| Ver5 | Land | Adult/Champion 038 | Devidramon | Virus| Ver5 | Sky | Adult/Champion 039 | Tuskmon | Virus| Ver5 | Land | Adult/Champion 040 | Flymon | Virus| Ver5 | Sky | Adult/Champion 041 | Deltamon | Virus| Ver5 | Land | Adult/Champion 042 | Raremon | Virus| Ver5 | Land | Adult/Champion 043 | Babumon | None | Pen1 | Land | Baby/Fresh 044 | Mochimon | None | Pen1 | Land | Baby/In-Training 045 | Tentomon | Vacc | Pen1 | Sky | Child/Rookie 046 | Gotsumon | Data | Pen1 | Land | Child/Rookie 047 | Otamamon | Virus| Pen1 | Water| Child/Rookie 048 | Tortamon | Vacc | Pen1 | Land | Adult/Champion 049 | Monochromon | Data | Pen1 | Land | Adult/Champion 050 | Starmon | Data | Pen1 | Land | Adult/Champion 051 | Kuwagamon | Virus| Pen1 | Sky | Adult/Champion 052 | Gekomon | Virus| Pen1 | Water| Adult/Champion 053 | Pichimon | None | Pen2 | Water| Baby/Fresh 054 | Pukamon | None | Pen2 | Water| Baby/In-Training 055 | Gomamon | Vacc | Pen2 | Water| Child/Rookie 056 | Ganimon | Data | Pen2 | Water| Child/Rookie 057 | Shakomon | Virus| Pen2 | Water| Child/Rookie 058 | Rukamon | Vacc | Pen2 | Water| Adult/Champion 059 | Seadramon | Data | Pen2 | Water| Adult/Champion 060 | Coelamon | Data | Pen2 | Water| Adult/Champion 061 | Gesomon | Virus| Pen2 | Water| Adult/Champion 062 | Octomon | Virus| Pen2 | Water| Adult/Champion 063 | Mokumon | None | Pen3 | Sky | Baby/Fresh 064 | PetitMeramon | None | Pen3 | Sky | Baby/In-Training 065 | Bakumon | Vacc | Pen3 | Land | Child/Rookie 066 | Candmon | Virus| Pen3 | Sky | Child/Rookie 067 | PicoDevimon | Virus| Pen3 | Sky | Child/Rookie 068 | Hanumon | Vacc | Pen3 | Land | Adult/Champion 069 | Meramon | Data | Pen3 | Land | Adult/Champion 070 | Wizardmon | Vacc | Pen3 | Sky | Adult/Champion 071 | Devimon | Virus| Pen3 | Sky | Adult/Champion 072 | Bakemon | Virus| Pen3 | Sky | Adult/Champion 073 | Vandemon | Virus| Pen3 | Sky | Perfect/Ultimate 074 | Piemon | Virus| Pen3 | Land | Ultimate/Mega 075 | Nyokimon | None | Pen4 | Land | Baby/Fresh 076 | Pyokomon | None | Pen4 | Land | Baby/In-Training 077 | Piyomon | Vacc | Pen4 | Sky | Child/Rookie 078 | Floramon | Data | Pen4 | Land | Child/Rookie 079 | Mushmon | Data | Pen4 | Land | Child/Rookie 080 | Vdramon | Vacc | Pen4 | Land | Adult/Champion 081 | Kiwimon | Data | Pen4 | Land | Adult/Champion 082 | Woodmon | Virus| Pen4 | Land | Adult/Champion 083 | RedVeggimon | Virus| Pen4 | Land | Adult/Champion 084 | Choromon | None | Pen5 | Land | Baby/Fresh 085 | Kapurimon | None | Pen5 | Land | Baby/In-Training 086 | ToyAgumon | Vacc | Pen5 | Land | Child/Rookie 087 | Kokuwamon | Data | Pen5 | Land | Child/Rookie 088 | Hagurumon | Virus| Pen5 | Land | Child/Rookie 089 | Revolvmon | Vacc | Pen5 | Land | Adult/Champion 090 | Tankmon | Data | Pen5 | Land | Adult/Champion 091 | Clockmon | Data | Pen5 | Land | Adult/Champion 092 | Guardromon | Virus| Pen5 | Land | Adult/Champion 093 | Mechanorimon | Virus| Pen5 | Land | Adult/Champion 094 | Tailmon | Vacc | SS | Land | Adult/Champion 095 | Ebidramon | Data | SS | Water| Adult/Champion 096 | Gorimon | Data | SS | Land | Adult/Champion 097 | Evilmon | Virus| SS | Land | Adult/Champion 098 | Gokimon | Virus| SS | Land | Adult/Champion 099 | Minotarumon | Virus| SS | Land | Adult/Champion 100 | Dokugumon | Virus| WS | Land | Adult/Champion 101 | Mushamon | Virus| WS | Land | Adult/Champion 102 | Golemon | Virus| WS | Land | Adult/Champion 103 | Snimon | Vacc | WS | Land | Adult/Champion 104 | Penmon | Vacc | PS | Water| Child/Rookie 105 | Goblimon | Virus| PS | Land | Child/Rookie 106 | Igamon | Data | PS | Land | Adult/Champion 107 | ShimaUnimon | Vacc | PS | Land | Adult/Champion 108 | Soulmon | Virus| PS | Sky | Adult/Champion 109 | Flarizamon | Data | PS | Land | Adult/Champion 110 | Yanmamon | Data | PS | Sky | Adult/Champion 111 | Chimeramon | ? | WS | ? | Ultimate/Mega 112 | Mugendramon | ? | WS | ? | Ultimate/Mega 113 | Millenniumon | ? | ORG | ? | Ultimate/Mega ====================================================================== =Variable Guide (VAR)= ====================================================================== Technically, ANY digimon can learn a skill from any other digimon if s/he sees it in use often enough. However, some are just more compatable than others. The following guide offers the most compatable of the digimon that generate that particular variable. #No.| Digimon | Combination | VP | Effect ¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ 114 | Greymon | Agu + Tento | 07 | Physical damage to 1 enemy 115 | MetalGreymon | Agu + Tail | 14 | Physical damage to 1 enemy 116 | WarGreymon | Agu + Tail | 16 | Physical damage to all enemies 117 | Birdramon | Piyo + Agu | 07 | Physical damage to 1 enemy 118 | Garudamon | Piyo + Tail | 16 | Physical damage to all enemies 119 | Garurumon | Agu + Gabu | 07 | Physical damage to 1 enemy 120 | Weregarurumon| Gabu + Goma | 14 | Physical damage to 1 enemy 121 | MetalGaruru | Gabu + Tail | 16 | Physical damage to all enemies 122 | Kabuterimon | Tento + Agu | 07 | Physical damage to 1 enemy 123 | AtlurKabuteri| Tento + Tail| 16 | Physical damage to all enemies 124 | Togemon | Palm + Agu | 07 | Physical damage to 1 enemy 125 | Lilymon | Palm + Tail | 16 | Physical damage to all enemies 126 | Ikkakumon | Goma + Agu | 07 | Physical damage to 1 enemy 127 | Zudomon | Piyo + Tail | 16 | Physical damage to all enemies 128 | Angemon | Pata + Agu | 07 | Physical damage to 1 enemy 129 | HolyAngemon | Pata + Tail | 16 | Physical damage to all enemies 130 | Angewomon | Tail + Agu | 08 | Restore DP to 1 ally 131 | Holydramon | Tail + Piyo | 20 | Restore DP to all allies 132 | Pukumon | Tusk + Gani | 09 | Physical damage to 1 enemy 133 | MetalSeadra | Seadra+Coela| 36 | Attack to 1 sky enemy 134 | AeroVdramon | Vdra + ??? | 62 | Power up against 1 sky enemy 135 | Dagomon | Octo + Sni | 16 | Physical damage to 1 enemy 136 | Hangyomon | Mush + Ruka | 17 | Physical damage to 1 enemy 137 | LadyDevimon | Devi + PDevi| 26 | Physical damage to 1 enemy 138 | MarineDevimon| Geso+Devidra| 10 | Physical damage to 1 enemy 139 | SkullGreymon | DarkTy+Cyclo| 18 | Physical damage to 1 enemy 140 | Mammon | Yukidar+Moja| 38 | Physical damage to 1 enemy 141 | SkullMammon | Yukidar+Moja| 42 | Physical damage to all enemies 142 | DeathMeramon | PetMera+Mera| 19 | Physical damage to 1 enemy 143 | Blossomon | Tane + Veggi| 20 | Physical damage to 1 enemy 144 | MegaSeadramon| Shako+Gobli | 12 | Raise AP of 1 ally 145 | Jijimon | Moja + Wood | 26 | Raise AP of all allies 146 | Digitamamon | Veggi+RVeggi| 12 | Reduce AP of 1 enemy 147 | Phantomon | Soul + ??? | 26 | Reduce AP of all enemies 148 | ExTyrannomon | ToyAgu + Pen| 12 | Raise PP of 1 ally 149 | Jagamon | Torta + ??? | 38 | Raise PP of all allies 150 | Monzaemon | Nume + Nani | 26 | Raise PP of all allies 151 | Vadermon | Wizard+Star | 12 | Reduce PP of 1 enemy 152 | Jureimon | Wood + ??? | 38 | Reduce PP of all enemies 153 | WaruMonzaemon| PDevi + Nani| 16 | Reduce PP of all enemies 154 | Piccolomon | Wizard+Beta | 12 | Raises 1 ally's Sp by 2 155 | Nanomon | Guard+Haguru| 16 | Raises all allies' SP by 1.5 156 | SaberLeomon | Leo+ShimaUni| 08 | Reduce 1 enemy's SP by 1/3 157 | Griffomon | Airdra+Koka | 18 | Reduce all enemy SP to 2/3 158 | TonosamaGecko| Gecko+Otama | 48 | Random variable changes to all 159 | Ookuwamon | Kuwaga + Fly| 14 | Raises all ally critical rates 160 | Giromon | Rare + Gotsu| 08 | Disables all variables: 1 turn 161 | MarineAngemon| Poyo + Pichi| 24 | 1 enemy useless: 1 turn 162 | MetalEtemon | Ete + Hanu | 08 | Enemies unable to use items 163 | Garbamon | Nume + Suka | 18 | All enemies UP Max 164 | Boltmon | Tank + Hanu | 42 | Allies take no damage: 1 turn 165 | Ashuramon | Musha+Gole | 08 | Reduce 1 enemy VP by 2/3 166 | Brachimon | Pen+ShimaUni| 32 | AP/PP/SP/VP down for 1 enemy 167 | Whamon | Koro + Agu | 03 | Restore 25% DP for 1 ally 168 | Mamemon | Bota + Koro | 03 | Physical damage to 1 enemy 169 | MetalMamemon | Koro + Agu | 06 | Physical damage to all enemies 170 | BigMamemon | Agu + Tyrann| 08 | Physical damage to 1 enemy 171 | Megadramon | Leo + Kokato| 04 | Missile damage to 1 enemy 172 | Andromon | Kenta+Drimog| 03 | Missile damage to 1 enemy 173 | Anomalocari | Shako + Gani| 07 | Physical damage to 1 enemy 174 | Pinocchimon | Kiwi + Wood | 09 | Hammer damage to 1 enemy 175 | Pumpmon | Baku + Cand | 08 | Damage 1 enemy 176 | Deramon | Flora + Mush| 10 | Enemy skill useless, damage 177 | Triceramon | Gotsu+Otama | 06 | Enemy skill useless, damage 178 | MetalTyranno | DTyran+Tyran| 05 | Enemy skill useless, damage 179 | Knightmon | ToyAgu+Kokuw| 12 | 1 enemy skill ineffective 180 | SkullSatamon | Devi + Ogre | 48 | Ally uses attack outside turn 181 | KingEtemon | Ete + Gazi | 48 | Ally receives 0 var. damage 182 | VenomVandemon| Vande+PDevi | 48 | Enemies' VP = 0 ====================================================================== =Other (OTH)= ====================================================================== There are some digimon only available on one specific game or another, thus unobtainable unless you know someone playing the game opposite of yours and can link up to trade. They are as follows: Anode |Cathode ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Seadramon |Coelamon Mushmon |Octomon Yukidarumon |Mojamon Veggimon |RedVeggimon Tortamon |Gotsumon Kiwimon |Woodmon Airdramon |Mugendramon Chimeramon | ====================================================================== =WSC vs Emulator (WSC)= ====================================================================== I will say though that I do not condone the use of roms, but given that Wonderswans are hard to come by and a rather expensive hobby, the use of them by others is to be expected. If you decide to go the way of emulation, be warned that both Cygne and WSCamp are processor- intensive and the gameplay will be extremely lagged and erratic if played on an older computer. Also, if you do intend to play Anode or Cathode Tamer on emulator, Cygne has had a history of freezing on the very first battle. Use WSCamp if you must. If at all possible, I recommend getting a WSC and the actual cart. They can be taken anywhere and used at any time, there's no lag time, and chances are you'll be less likely to get carpal tunnel. ====================================================================== =Credits (CR)= ====================================================================== Thanks to... Meimi/Ereshkigal - For everything, including getting me Anode/ Cathode Tamer Veedramon Version as a gift. Shining Celebi - For assistance in digging out the Veedramon Version translation stuff when I can't seem to find my cart.