What do you need help on? Cancel X
Guide and Walkthrough by SuperYoshiMaster
Version: 2.0 | Updated: 05/28/2007
_ _ _ _ _ / \ / \ / \ / \ / \ ( S | U | P | E | R ) \_/ \_/ \_/ \_/ \_/ __ __ ___ _ _ _ _________ __ ____ _ _ _ | \/ |/ _ \| \ | | |/ / ____\ \ / / | __ ) / \ | | | | | |\/| | | | | \| | ' /| _| \ V / | _ \ / _ \ | | | | | | | | |_| | |\ | . \| |___ | | | |_) / ___ \| |___| |___ |_| |_|\___/|_| \_|_|\_\_____| |_| |____/_/ \_\_____|_____| ____ _ _ _ _ _ _ _ ____ _ ___ _____ _____ | __ ) / \ | \ | | / \ | \ | | / \ | __ )| | |_ _|_ _|__ / | _ \ / _ \ | \| | / _ \ | \| | / _ \ | _ \| | | | | | / / | |_) / ___ \| |\ |/ ___ \| |\ |/ ___ \ | |_) | |___ | | | | / /_ |____/_/ \_\_| \_/_/ \_\_| \_/_/ \_\ |____/|_____|___| |_| /____| ******************************************************************************* System: Wii FAQ/Walkthrough by: Ricardo Alvarez [aka SuperYoshiMaster] E-mail: sym.faqs [at] gmail.com Version: 2.0 Copyright 2007 Ricardo Alvarez ******************************************************************************* ------------------------------------------------------------------------------- Version changes: 1.0 Submitted walkthrough up to World 8. 1.5 Added walkthrough for Worlds 9 and 10. 2.0 Added FAQ and Party Games section. Edited permited websites for the FAQ. ------------------------------------------------------------------------------- =============================================================================== CONTENTS =============================================================================== #.SECTION._____________________________________________________________[CTRL+F] I.Introduction_________________________________________________________[NRT.1.] II.Basic Information___________________________________________________[BNC.2.] A.Controls__________________________________________________________[BNC.A.] B.Characters________________________________________________________[BNC.B.] III.Main Game Walkthrough______________________________________________[GMR.3.] A.Overview_________________________________________________________[GMR.A.] B.World 1 - Monkey Island__________________________________________[GMR.B.] C.World 2 - Jumble Jungle__________________________________________[GMR.C.] D.World 3 - Smooth Sherbet_________________________________________[GMR.D.] E.World 4 - Detritus Desert________________________________________[GMR.E.] F.World 5 - Pirates Ocean__________________________________________[GMR.F.] G.World 6 - Cobalt Caverns_________________________________________[GMR.G.] H.World 7 - Volcanic Pools_________________________________________[GMR.H.] I.World 8 - Space Case_____________________________________________[GMR.I.] J.World 9 - Sinking Swamp__________________________________________[GMR.J.] K.World 10 - Ultra Heaven__________________________________________[GMR.K.] IV.Crowning Worlds_____________________________________________________[CWM.4.] V.Party Games__________________________________________________________[TYG.5.] VI.FAQ_________________________________________________________________[PFP.6.] VII.Contact____________________________________________________________[CDT.7.] VIII.Legal Information_________________________________________________[LIN.8.] IX.Credits_____________________________________________________________[SIB.9.] =============================================================================== I. Introduction [NRT.1.] =============================================================================== Hi! Welcome to my guide for Super Monkey Ball: Banana Bliz, the new game of the Monkey Ball series. In this title you control one of several monkeys on a ball, racing through several courses. The main objective in each of this courses is to collect all the bananas you find and make it to the finish. It sounds simple, but it is fun to control your monkey with the intuitive Wiimote controls. Although it isn't the most difficult game of all time, it can be challenging to get a COMPLETE score on the latter levels. If you want a change on the adventure mode, it has a mini-game mode too. This mode has 50 party mini-games accesible from the very beginning, which can be pretty amusing thanks to the multiplayer feature. Anyway, now about the faq... =============================================================================== II. Basic Information [BNC.2.] =============================================================================== ----------------------- II.A. Controls [BNC.A.] ----------------------- The main aspect of Banana Blitz is the use of the Wiimote's motion sensing features. In the main game you move your monkey by tilting the wiimote (with this you control the field, not the monkey per se). Also, controls may vary depending on which mini-game you play, but that is covered later. Tilt the Wiimote: Select a menu option/Tilt the field in order for your monkey to roll. D Pad: Change selected monkey on stage select screen/Zoom in or out the stage map (accesible from pause menu). A Button: Confirm selection/Jump. - Button: Cancel selection. + Button: Confirm selection/(HOLD) Pause the game. B Trigger: Confirm selection/ (While pulling the wiimote up) Jump. 1 Button: Confirms number of players in mini-game mode. 2 Button: Used in few party games. ------------------------- II.B. Characters [BNC.B.] ------------------------- There are six different monkeys to choose from. Each of them has different attributes, changing gameplay a bit (on main game, that's it). Here is a chart of each monkey's abilities, covering Size of ball, Acceleration, Weight, Speed and Jump. * is the lowest a stat can be, while ***** is the highest. AiAi Size of Ball: *** Acceleration: *** Weight: *** Speed: *** Jump: *** MeeMee Size of Ball: *** Acceleration: *** Weight: ** Speed: ** Jump: **** Baby Size of Ball: * Acceleration: **** Weight: * Speed: * Jump: **** GonGon Size of Ball: ***** Acceleration: * Weight: ***** Speed: ***** Jump: * YanYan Size of Ball: ** Acceleration: ** Weight: ** Speed: ** Jump: ***** Doctor Size of Ball: *** Acceleration: ***** Weight: *** Speed: *** Jump: * Note: This chart is based on the stats shown at the game's official japanese site (www.supermonkeyball.com/character/) =============================================================================== III. Main Game Walkthrough [GMR.3.] =============================================================================== ------------------------ III.A. Overview [GMR.A.] ------------------------ As explained before, the objective of the main game in Banana Blitz is to race through several different stages to the finish. There are a total of 10 worlds (two of them have to be unlocked), each of the first 8 worlds consists of 8 normal stages, a bonus stage and a boss stage. The last two worlds have 9 normal stages and a bonus stage, lacking a boss fight. **Thanks to Clark Bowman for correcting this part** Every normal stage has a different map layout. You have to clear it by passing your monkey through the goal gate before the time, or your lives, run out. Also, there are bananas scattered all around each map, which you can collect to rise your score. For every 20 bananas you get, you gain an extra live. Note that there are hidden bananas on this stages, which you have to find in order to get a COMPLETE score instead of a X/X one. Once you clear any four stages in a world you will get a bonus stage. This stages are a truly monkey dream, as they are filled with bananas and you don't lose a life if you fail. When you finally clear all eight stages in a world you will fight that world's boss. In these fights you will have to find your way to hit the boss' weak point. It requires a few hits, usually 3, to take them down. Once you beat the world's boss, the next world is unlocked and you get what seems to be a Golden Banana. **A little note on Hidden Bananas** For a time, I considered the idea of putting their locations as part of the walkthrough. The thing is, there is already a FAQ dedicated entirely to that matter, and my research (read as: the ones that I found by myself) was not even near of what has been put on it. Why don't just put them in my FAQ and give credit were credit is due? Well, because I think Tsunekazu made a great job putting together all of the board's findings and he deserves to get some hits in his own FAQ. --------------------------------------- III.B. World 1 - Monkey Island [GMR.B.] --------------------------------------- [Stage 1-1] Time: 60 Bananas: 7 Being the first stage of the game, it is obviously the easiest to beat. Just roll in straight line until you see the stage goal. The last two bananas are in to the right and left of it. [Stage 1-2] Time: 60 Bananas: 25 A "S" shaped level. Again, it isn't difficult by any means. Just follow the path of bananas through the bridge and get to the goal. [Stage 1-3] Time: 60 Bananas: 8 No big difference from Stage 1. The only challenge here (it you consider it one) is you have to jump for the first time to continue your path. Last two bananas are behind the stage goal, so don't miss them. [Stage 1-4] Time: 60 Bananas: 17 This stage is just a little floating island. You can see the goal right away, and can make your way to it by jumping quite easily. Just be sure to get all the bananas first. [Stage 1-5] Time: 60 Bananas: 16 The first level in which the bananas can be a little (I can't stress that enough) trouble. Instead of following a straight path, you will find several bananas laying around a bumpty field. Those bumps in the ground can be a pain to pass without proper speed. A tip for this, jump like crazy... you have more chances of getting on top of them that way. [Stage 1-6] Time: 60 Bananas: 28 Ok, the first taste of monkey speed you get in the game. This stage features some big slopes (3 actually) that will make your ball roll up really fast, so be prepared. The last banana of the level is behind the goal ring, remember to get it before finishing. [Stage 1-7] Time: 60 Bananas: 20 This one is a curvey stage. As you aproach the wooden bridge, be careful not to fall out when the fence ends (specially with a high speed monkey like GonGon). Be sure to get through the middle of the bridge, as any bump in the fenceposts will take you out of control. Notice you will have to jump at the end of the bridge to continue. [Stage 1-8] Time: 60 Bananas: 15 By far, this is the most difficult stage in this world (still easy, though). You start normally with a narrow path, but you will encounter some weird birds along the way. They will try to blow you out of the path, so try to roll in the opposite direction. The bigger your monkey ball is, the farther you get blown out (weight doesn't appear to make a difference). It may help if you pass them at high speed. [Bonus 1] Time: 60 Bananas: 50 This is your first Bonus Stage. It consists solely of a circle island full of bananas. You will probably get 2 or 3 extra lives if you collect them all. The only danger you have here is to be smart enough to jump the fence and fall down. FYI, that was plain sarcasm. [Boss Stage 1] Time: 120 Bananas: None After a little introduction, you will get to fight a big green bird. The only thing you should avoid here is its enourmous wings, as they can easily make you fall out of the stage if you get near. Its weak spot is in its head, and it has only two attacks. The first one is to flap its wings around, which will probably make you fall if you jump. After a bit, the bird will get tired and will need to catch its breath, giving you time to jump and attack its head. The second attack isn't difficult to avoid. It will start pecking the ground trying to hurt you. Fortunately, after a couple of times, it will get stuck, giving you the perfect opportunity to hit him. After 4 hits, this giant bird will be ready to be cooked for the monkey holidays and will give you the first Golden Banana. --------------------------------------- III.C. World 2 - Jumble Jungle [GMR.C.] --------------------------------------- [Stage 2-1] Time: 60 Bananas: 51 First time you probably will end up losing a life. Start rolling normally until you see the first moving platform. You should watch your timing and get on it. There are two static platforms aside the "main" path with several bananas. You can use the moving platform you are in to reach them and then continue rolling through the main path. Beware, the moving platforms move kind of slow, so watch your remaining time. [Stage 2-2] Time: 60 Bananas: 38 Start by turning to the right. Follow the bananas until you get pass a speed bump (ignore the first path to the left). You will see a stomp followed of a high fence. Get some speed, jump to the stomp and jump on it to pass the fence. This will get you two banana bunches. The tricky part is to return... if you have YanYan you can easily jump the fence again, since she has the highest jump in the game. However, if you are rolling a different monkey...may I suggest committing suicide? No, really... You can try to jump to the other side of the track, doing a great shortcut (but missing some bananas in the process). If you decided to sacrifice one of your extra lives, you will start the stage again, but with all the bananas you collected before. Now take the first left turn, that one I told you to ignore) and follow the path. It is prety straight foward, just jump those speed bumps and fences to continue. You may notice the last banana is BEHIND the goal ring. To take it simply enter the goal with enough speed so you get it after completing the level. [Stage 2-3] Time: 60 Bananas: 30 Roll down through the slopes watching your speed. You'll soon find some rotating blue and red fence-like things. Time your jumps to pass them, or else they will push you to a fall out. Shortly after you will see a similar blue fence with bananas on it. Be patient, jump into it and carefully collect the bananas in it. Now make your way back (or try a crazy jump ahead) to the track. Continue rolling to the goal. [Stage 2-4] Time: 60 Bananas: 12 After the last two stages, this one is a breeze. Just follow the path, watching out for the rotating hazards again. Beware however, those have a banana above each side. After the third obstacle, you will have to perform a small jump to continue. Get to the goal and finish the stage. [Stage 2-5] Time: 120 Bananas: 75 Roll down the slope and turn right. Instead of following the normal path, continue forward. This will get you on some kind of steps FILLED with banana bunches. Once you reach the end, you have two options: a) Slowly make your way around and return to the main path or b) Sacrifice a monkey (yet again). If you chose option a, remember you have plenty of time to do so. Assuming you are on track again, you will see an odd platform with some moving bars. Jump those bars to continue your way. After that, go down the steps and you'll find another platform. This time it has some holes in it, and bananas mortally close to them. Make your way jumping and collecting the fruits, after this platform you will find the goal. [Stage 2-6] Time: 120 Bananas: 30 This one has a narrow path, so watch your speed. Soon you'll come across a moving bridge. Wait for it to line up with your path and cross it. When you get to the end of the bridge, wait for it to line again with the following part of the track and get going. After that it is pretty simple, with some speed bumps around, but easy enough to cross the goal gate without troubles. [Stage 2-7] Time: 120 Bananas: 39 Ok, this stage seems tricky (at least, when writing about it) so bear with me. Start by rolling straight forward, ignoring the turn you see, to get a banana bunch. Return and go through the turn, which is a downhill slope. Now you will have to choose a path. I recomend taking the right one, so take it and grab the bananas you encounter. Once you get down to another turn, get enough speed and go forward in order to get back UP. That way you will get the bananas you missed by following the right path. Chech the map on the pause menu if you get disoriented. Now that you have the bananas from both paths, make your way down and you will have to choose a path yet again. This time it really doesn't matter which you follow, since both of them have the same slope. Just make sure to go up the path you didn't choose before continuing down. Once you pass that, the rest of the stage is pretty linear. Just watch out your jumping while passing the moving bridges and you'll be find. [Stage 2-8] Time: 120 Bananas: 44 No, the bananas of this stage weren't stolen if that is what you think. They are just off the track. Roll your way until you find a donut-like platform to the side of the path. Jump and roll on it. There are five bananas on the outer ring of the platform, and a banana bunch on the center. You better watch your jumps, or you may fall out quite easily. Once done with the fruits, return to the main path until you find another donut platform. This one is a lot smaller, so it will be kind of difficult to jump to it. Once you get on it, grab the four bananas on the outer ring and the banana bunch on the center. Get back to the track and follow it till the last (big) donut platform. Be sure to grab the 9 bananas on the outer ring, and the 6 bananas on the inner rings before getting to the goal in the center of the platform. [Bonus 2] Time: 60 Bananas: 50 This bonus is as simple as the past one. This time you will roll on a spiral pattern getting as many bananas as any monkey could dream. If done perfectly, you will get at least two extra lives from this stage. [Boss Stage 2] Time: 120 Bananas: 49 This monkey-robot-or-animal-of-sorts boss is quite strange. The only way to attack him is by jumping on rockets that he fires at you. Unlike World 1's boss stage, this one has some bananas laying around. From your starting platform, look for a bridge, this will lead you to a path of bananas. Get them while avoiding and jumping on the enemies rockets. This is more easily say than done, since those rockets combined with the almost non-existant barrier at the edges of the platform may get you several falls. Once you drain half of the boss' health, he will start to launch from 3 to 5 consecutive rockets at you (yes, because he is THAT hardcore). This only means even more chances for you to hurt him. Once you hit him 6 times, he is gone. --------------------------------------- III.D World 3 - Smooth Sherbet [GMR.D.] --------------------------------------- [Stage 3-1] Time: 60 Bananas: 19 A simple straight forward stage. Catchy music may I say... anyway, there isn't much with this stage. Jump the above the stump-like obstacles you find to get the bananas. This obstacles kind of explode if you touch them, bumping you away. This isn't a problem right now, since you are fenced. There are more of these stomps around the goal gate. Be sure to pick every banana above them before you finish the level. [Stage 3-2] Time: 60 Bananas: 34 This stage consist almost entirely of a big slope. I highly recommend you select a monkey with above average jump. I only managed to get all the bananas of this stage with YanYan. Roll down the slope, jumping around everytime you find a banana in order to grab it. Slow down as you approach the goal gate, because you will have to jump over it to get the last bananas bunches of the stage. Once done, return and finish the level. [Stage 3-3] Time: 60 Bananas: 13 This level is fairly simple if you don't mind completing your banana collection. There are several icy steps you must jump to get to the goal gate. The problem is that every of these steps has a banana on it. Not particularly hard to achieve, but you must be patient enough to do so. Once you get the last banana make your way up and cross the gate. [Stage 3-4] Time: 60 Bananas: 22 Remember those stump obstacles from Stage 1? Well, they're back... but the fences aren't. Cross the first bridge and you will find in an islet with rotating explosive stumps. Take the bananas and make your way out of there. I recommend keeping a low profile and jump unless it is absolutely necessary. Continue your way in a similar manner, but be careful in the fourth and fifth bridges. You will have to jump a gap in each one of those. Pass the last bridge and get the last banana that is behind the goal gate. [Stage 3-5] Time: 60 Bananas: 16 Once again, a slippery narrow stage. Make your way as normal, but notice those rotating sticks moving around. Well, you must jump them to continue rolling on track (or time your movements when they are out of the way). The thing is, they have bananas on both of their sides. Try to get the bananas on the first try, or else you will have to wait for the stick to turn around, wasting precious time. The last one of this sticks have two bananas per side, so you have a lot of jumping to do. Once you pass this rotating hazzards continue your way, jump the gap at the end of the bridge and get the last banana before finishing the stage. [Stage 3-6] Time: 60 Bananas: 28 This one has big, and I mean big slopes. After the first fall, each of the downhill paths will have one or two threes in your way. Avoid bumping with them, or your high speed will get you off the path. Near the end of the stage you will see a banana bunch floating around, you can catch those with the following strategy mailed to me by Gerard: "I figured you need to be going pretty fast, since none of the monkeys can jump that high, though I did use the monkey with the highest jumping ability. The general idea is to be able to hit the top of "wooden hurdle" that moves up and down. You must hit it at the right speed and at the right angle. By doing so, this allows you to bounce higher to reach the floating bananas. Again, this all depends on timing, so I usually wait 1-2 seconds after the stage starts. Then, I just try to go full speed into the first "snow hill". Aim towards the right, and if you hit the "snow hill" right before its apex, you should bounce high enough to reach the apex of the next snow hill. Continue full speed into the third "snow hill". If you timed it right, and kept going full speed forward, you should have enough momentum to reach the "wooden hurdle" and if timed correctly, you can hit the top of it, which gives even more momentum to reach the bananas." [Stage 3-7] Time: 60 Bananas: 10 Start jumping into the banana in front of you. After rolling down the bridge, you will have to avoid the balls coming at you. The best way is to roll and jump only if it absolutely necessary. Otherwise you will proof true the mathematical equation (High Speed Monkey + Collision)(Air) = Fall. After you pass those tubes where the balls come from, take your time to get the three bananas and move forward. The next bridge has a big gap in the middle, so jump to avoid a fall out. Keep rolling to the goal. [Stage 3-8] Time: 60 Bananas: 41 This is fairly similar to Stage 2. You will get rolling through a big slope with jump-to-get bananas along the way. Pay attention to the track, as there are two big gaps on it, and they are easily missed. At the very end you will se a banana bunch floating above the path. Jump to get it and cross the goal. [Bonus 3] Time: 60 Bananas: 50 This bonus stage is bowl shaped. The bananas are arranged like the first bonus stage, but the field isn't. If you get down to the bottom of the "bowl", jump your way up and get those sweet extra bananas. [Boss Stage 3] Time: 120 Bananas: None Well, this has to be the second Wii game with a Yeti boss (that's it...if this is a Yeti at all). As you probably notice, his weak spot is his bellybutton. Avoid the snowballs he throws at you and the exploding stumps from past stages. This isn't hard, since the snowballs travel in a simple pattern. He will get quite mad when you approach him, and start spinning around trying to bump you out of the track. Since his attack has a relatively long duration, I suggest to do anything you can to avoid a fall out. After a while he will get tired, giving you enough time to jump into his weak point for MASSIVE DAMAGE (had to do it). After each hit, he will do the spin attack again. Endure as long as possible and wait for him to get tired again, jump on his bellybutton, rise and repeat. 3 hits will take him down. After finish him, you'll get your third golden banana. ---------------------------------------- III.E World 4 - Detritus Desert [GMR.E.] ---------------------------------------- [Stage 4-1] Time: 60 Bananas: 26 As a traditional first stage, this one is (mostly) a straight path. Keep rolling ahead until you get into a pyramid. Watch the closing gates, they can cause a mess if bumped at high speed. After each pyramid you will have to go down some stairs. I recommend to slow down a bit to get the bananas easily. After the third pyramid you'll see an exploding stump right in the middle of the track, so beware. Slow down when falling through the next set of stairs, you don't want to enter the goal gate yet. Instead, carefully go around it and circle the big pyramid. Behind it you will see a lot of missing bananas. Get them quick and return to the gate before the time runs out. [Stage 4-2] Time: 120 Bananas: 46 Start rolling straight to the pyramid. Its gate won't open until you get near, so don't worry. After it, you'll have to cross some hanging bridges. Be sure to stay centered on the track to avoid falling out. Avoid the exploding stump ahead and follow the turns on the path. Notice the gap after you cross the big bridge. Jump it and turn to its right to get a lonely banana, then go to the opposite side and climb those stairs. Once you get to the pyramid, you have to choose one of three paths. Left or right, PLUS straight into the pyramid (which can only be accesed with Baby, mind you*). Each side of the pyramid hold a single banana, and there are plenty on the inside. I suggest to suicide, again, if you run out of time. This is not a hard stage, and you probably need to get to the alternative paths to get all the bananas. The gate is behind the last big pyramid. *This may take me to implement a suggested monkey feature for each stage [Stage 4-3] Time: 60 Bananas: 8 Wow, an easy one. Have been a long time, right? Well, I was still using Baby after the last stage, so his small ball was perfect to finish this one. Just roll straight forward. There are hardly any obstacle that make you fall out of the main track. The bananas are all in the path, so no big deal until you cross the gate. Then again, for the hidden bananas hunters... [Stage 4-4] Time: 120 Bananas: 19 This stage has a lot of mini bowls in it. Each has a banana on the center, so you will hardly miss one. After the first couple of bowls, you will see split paths. Follow either one and backtrack with the other one, get the bananas and move along. Jump your way to the first bridge, avoid the exploding stumps and continue. Those mole enemies you come across are better left alone, but if you want, you can jump on them to avoid trouble. Your path will split again after the second bridge. Do as before, taking one and backtracking on the other to get all the bananas and cross the goal gate near you. [Stage 4-5] Time: 60 Bananas: 42 This stage is pretty linear too. All you have to do is keep rolling on the center of the track and let the speed booster do the job. Now here is the first challenge. You see that floating row of bananas? Good, because you have to speed through the ramp, get some air, and QUICKLY hold vertical your wiimote. With some luck you will fall in a perfect straight line getting all your bananas. You may need to miss some of the speed boosters in order to get it right (depending which monkey you use). After that may want to speed down, or else you will cross the gate without all the yellow fruits of the level. Get rolling on either edge of the track and roll up with the speed boosters. I hope you have fast reflexes, because you will have to control your landing just after you pass to either side of the goal. If you did it well, you will get to the top of the level, taking three banana bunches with you. Fall through the gate when finished. [Stage 4-6] Time: 120 Bananas: 32 Start following the path of what seems to be a easy (it isn't) level. After you climb the first set of stairs you will have to jump to a silver swing. Fortunatelly it has an edge barrier (sort of). Continue your way to the second set of stairs. This time you will have to jump from swing to swing. Notice the banana bunches at the sides. Jump to get those and return to your swinging. The goal gate is in a little isle after that. [Stage 4-7] Time: 120 Bananas: 32 Another linear path. I'm growing to like these ones after the last lives- draining stages. Follow the track at medium speed, avoiding the closing gates in the pyramids. There are several lenghty set of stairs which I recommend to climb with a slow but steady rhythm. The third of this sets have exploding stumps on it...so watch out. Don't enter the gate just yet, go behind the pyramid to get the last bananas and finish the level. [Stage 4-8] Time: 120 Bananas: 7 Even though it seems a large level, it is not (again, if your aren't hunting hidden bananas). Just roll straight forward taking the speed boosts you need and you'll soon cross the gate. Watch out, as you can fall out easily if you get too much speed. The paths at the sides have hidden bananas in them, it's your choice to get them or not. [Bonus 4] Time: 60 Bananas: 50 The first bonus stage than can actually be a challenge to complete. There are bananas on each side of the pyramid. Roll down the stairs you see, then roll around all the pyramid. You can climb the sides you left behind with the help of those arrow displays in the ground. They will boost you up some stairs, collecting the bananas along your way. Again, this stage is quite difficult to master with the little time you get. [Boss Stage 4] Time: 120 Bananas: UNCONFIRMED This one is a mecha dinosaur of sorts. You will have to cross several of its "sections" like a normal level. The second section (the first being where you start) has a lot of mole enemies. The third one will trap you until you jump on the right mole, which has a flashing weak spot on its head. Get the bananas before moving forward. The fourth section has two rocket launchers. Deal with them as you did with the second world boss (hint for those with memory problems: jump on the rockets). The fifth section won't trap you, just be sure to roll in the gap between boxes to get the bananas. After that just avoid any enemy contact and you'll get to the head of the boss. Jump on the bubble-like shield to beat it and claim yet another golden banana. NOTE: Apparently, with this boss the bananas left behind by the enemies DO NOT count towards the stage total. The first time I fought the boss, I didn't collect any of the bananas that the moles and the rocket launchers spawned. However, I did get the bananas between the boxes and got a Complete status for the stage. Any tip on this would be highly appreciated (and credited too). -------------------------------------- III.F World 5 - Pirates Ocean [GMR.F.] -------------------------------------- [Stage 5-1] Time: 60 Bananas: 51 Holy, this starts to get really difficult beyond this point. Remember NOT to throw the wiimote when you get irritated, each one worths 40 bucks! Now, into the stage. First of all, I bet you will fall the main center track on the first try. If you do, do NOT return to the starting point right away. Continue the lower path to the end and you will see a banana bunch after the last column. Try returning, but odds are you will run out of time before finishing the stage. Once you are in the starting point (again or not), roll straight forward, jumping when necessary. There is a single banana below this main track, you will have to fall before continuing, then jump from below and get it. When you are on top again, choose the right path when the track splits. Be extremely carefull, this is the narrowest path you have rolled yet. Cross the gate to finish the stage. [Stage 5-2] Time: 120 Bananas: 33 Wow, fences... I missed ya'! A nice break from World 4. This stage has (at least some) of them so you can relax a bit about falling from the main track. Anyway, after the first ramp you will get to a rail track. Hop on it and roll to the other side. Remember those deadly swings from before? They are back, and this time deadlier. Wait for the first swing to come for you, get in it and control your monkey to stay in balance. Continue your way if you managed to survive. You will find a second swing ahead. Watch out, this one has a smaller base. This will make a lot harder to keep your balance when it gain momentum. At the end of the swing, return to the main track and roll your way up. The goal gate is straight ahead. [Stage 5-3] Time: 60 Bananas: 21 What we just needed, fenceless moving steps serving as the main track. Hop on them and I recommend to keep jumping while moving forward. This way you catch the bananas along the way and (luckily) won't get bumped with the steps to a fall out. After a while you will get to a small isle that serves as the middle of the stage. Hop on the next moving steps and get going. As you probably notice these are a lot violent than the first set. Move along and be prepare to jump over the goal gate when you reach the end. If you did it right, you will land in a separate isle with the last bunch of bananas of the stage. Turn around and finish the stage. [Stage 5-4] Time: 60 Bananas: 22 Climb the pair of steps you see and prepare for monkey business. You will be in a moving platform, filled with 10 bananas an some octopus look a like enemies. Avoid the latter and collect the former. Once done jump over the next section. Take the banana at the center and the one in the left. Jump over the next steps with caution, as they aren't together. After those, you'll get to another moving platform. Get the last five bananas and cross the goal. [Stage 5-5] Time: 60 Bananas: 5 Don't be fooled by the low banana number, this won't be an easy one. Climb the stairs, collect the bananas and be prepared for action. You will see a giant wheel. It's time to pull a hamster move and hop on it. Be sure to stay on it, as it will roll on it's own and take you to the stage's goal. Did I mention there are exploding stumps on the wheel? Well, they are. Not the hardest thing to avoid, but any mistake will definately get you a fall out. Once you reach the gate, jump for it and finish. [Stage 5-6] Time: 60 Bananas: 48 I hope you got extra lives for this stage. As you will see, the track is completely formed by circle platforms. Some of them have another platforms with banana bunches at the center. Even with the potential danger that means jumping for those, this is one of the easiest stages in this world. Just roll as normally until you get to the final platform. There will be the stage's goal, moving around. Either chase it or wait for it to come to finish. [Stage 5-7] Time: 120 Bananas: 57 I wonder how so many steps could have any relation to a pirate theme. Anyway, this stage will probably take a life or two before getting all the bananas. This is because soon after the start your path will split in two (not a surprise). The thing is, backtracking isn't quite an option. If you got any monkey that isn't YanYan, forget the left route...she is the only one who could jump that high. On the right path you will eventually come across a moving set of stairs. They will contract and expand, so either wait for it to fully unfold and climb it OR climb quickly to the top step. You can wait on the top step until it is safe to continue rolling. Once you make it to the other side, get moving until you face the abyss. Wait for a blue moving platform to come to you. Hop on it and stay in track to continue. Wait, that is not a moving platform, it folds and unfolds like the previous one! Get to the top step again, and wait for it to unfold forward, then proceed. This will take you to another similar platform and eventually to the main track again. Ignore the octopi in here and avoid the exploding stumps. Collect the bananas on your way, even if that means a detour. When you see the goal gate get to it, and ignore the other path (not for hidden bananas fans). [Stage 5-8] Time: 60 Bananas: 53 You will grow to love YanYan (or hate her perhaps), as she is the only one who can get some of the bananas floating above the spiral in this level. In this stage you will have to climb a long way in a spiral track distributed by two main platforms. Cross the bridge and search for the spiral's start. Roll like normally and jumping any gap you find. After a while you will pass through a straight section, meaning you just changed platforms. In this part you will see several bananas on the side of the track. If you pay attention to the stage overview, you will notice these form a straight row on the side of the second platform. The only way to get those is to climb to the very top of the platform and fall through the banana row to get them all. If you still have time, make it to the top again (or suicide, whatever you feel more likely). Once you make it all the way up again, you'll have to continue rolling and will find the gate at the end of the spiral track. [Bonus 5] Time: 60 Bananas: 50 Stairs Ahoy! At least this bonus doesn't seem suicidal like the last one. Focus on climbing up the stairs before getting the bananas at the bottom. YanYan would be great for this stage thanks to her jumping ability. [Boss Stage 5] Time: 120 Bananas: None If you need a plumber to take care of giant squids, obviously you need a monkey to take care of giant octopi. This fight is Tough, with capital T for trouble. You will fight entirely on a tiny island. The boss can make you fall out with a single touch, so be careful and don't let that happen. Roll behind him and jump to attack his giant head. Watch as he falls down again and call some of his minions. Keep behind him and jump on it on every opportunity. The first three hits shouldn't be much of a problem. After this, he will slowly go back underwater. Do not let his tentacles draw you with him. Soon he will emerge again. Watch for the wave of water that results from his landing and jump it. Get behind him again and hit the head. He will repeat the process after each hit. After the sixth attack, you will finish him for good and collect the next golden banana. --------------------------------------- III.G World 6 - Cobalt Caverns [GMR.G.] --------------------------------------- [Stage 6-1] Time: 60 Bananas: 47 Roll from the start and you will be on top of a grid platform. You can't roll normally on it because you'll end up falling through (not even GonGon with his huge ball can prevent this). Jump your way to the three different banana bunches located to the left, right and front of the start. Once you get them, fell through the grid and ignore whatever those enemies are. Center yourself on the ground and get rolling forward. Take speed with the speed boosters and prepare to jump when you see green floor below you (right after the third speed booster). If you jump high enough, you will get an elusive floating banana. Continue rolling and you will reach the goal gate. Note that there is a banana way behind it. I managed to get it at rolling through the goal at max speed with GonGon, but I guess jumping the gate can make the trick too. [Stage 6-2] Time: 120 Bananas: 70 Start rolling through the bridge and WAIT at the end of it. Eventually a circular platform will come down the pole. If you pass the bridge before the platform comes down, you may get trapped and waste precious seconds. Anyway, hop on the platform and roll around getting all the bananas until it stops. When that happens, jump quickly to the next platform. This one is way shorter than the last one and without a border. Get out of it once you reach the top of the pole. Hop on the rails and jump to get the floating banana bunch. If you continue rolling you'll cross the goal. But you don't want that just yet...Instead, lower your speed on the rails to get on top of the second pole. You'll be just below the stage's goal. Now take a deep breath and jump down, but stay as close to the pole as possible. With luck you will get to the base of the pole without bouncing to death. Here are four banana bunches that will give you an extra life. After getting them try to jump to the base of the first pole and climb up again or sacrifice your monkey, it's up to you. [Stage 6-3] Time: 120 Bananas: 78 The first section of this stage is fairly easy. Roll straight forward avoiding the exploding stumps (don't miss the single banana at the top of one mushroom) and wait at the end of the path. There is a giant wheel just like that of Stage 5 in the past world. Wait for it to get near you and ride it. If you are brave enough, jump out of it and get the banana bunches that rest in isles to the sides of the wheel track. By doing these you may lose too much time waiting for the wheel to come back and continue your way. The rest of the level is pretty much the same. Jump from wheel to wheel until you reach the goal (and maybe get the bunches laying around if you wish, if you don't mind the exploding stumps next to them). [Stage 6-4] Time: 60 Bananas: 49 Get down the stairs watching out for exploding stumps. After those, you will end up in a path made out of flopping platforms. Roll straight ahead and jump when the platforms ahead begin to turn in front of you. If done right you'll land safely and will not fall out in the gap between platforms. Continue and get down the next set of steps. Now you'll see a lot more of the flopping platforms, now in a squared pattern. Cross them when they are on the green side, since each has one banana on this side. Again, jump when they are turning around. Once you cross them, climb the steps and turn right to get the last banana bunch before passing through the goal gate. [Stage 6-5] Time: 60 Bananas: 25 Roll forward, jump on the mushrooms and you'll get in front of a green rail track. Get on it and roll down. When it ends, jump to the next rail. You surely want to take it easy and slow down a lot, because this rail has a lot of turns and you can fall out with high speed. The next rail is the last one and luckily it is a straight line. Before rolling down, jump to get the banana bunch. If done correctly you will land in the middle of the rail and get enough speed to cross the goal. [Stage 6-6] Time: 60 Bananas: 50 Pass the bridge and beware of the exploding stump. There is a mushroom with a banana bunch left to the bridge. Once you jumped to get it, return to the main track. You'll see a moving mushroom platform ahead. Hop on it when it lowers itself. I recommend to keep jumping as it somewhat helps to prevent falling out. From the second, fourth and fifth moving mushrooms you can try to reach other banana bunches. At the end of the mushroom line jump to the next platform. Avoid the exploding stump and get over the bridge. This one has two gaps placed really near each other. Jump carefully to get across and get into the goal. [Stage 6-7] Time: 30 Bananas: 35 Get down the first mushrooms as soon as possible. Get to the main long track quickly, because you got a mere 30 seconds to finish this stage. Although you got several speed boosters, a fenced path and 160 MPH speeded monkey...this stage is fairly difficult. Don't rely on that fence to much either. If you don't tilt your monkey properly, it will make you bump and ultimately fall out. Watch out after the last turn of the level (refer to the stage overview if you don't follow) as there will be a DEADLY gap short after. Jump it for your monkey's sake and you will soon reach the goal gate. The last banana bunch is behind it, but taking it shouldn't be much of a problem with the momentum you gained through this point. [Stage 6-8] Time: 120 Bananas: 41 This stage can take you several lives if you are aiming for banana completition. I highly suggest you study the stage overview from the pause screen on practice before trying the real deal. From the start point you have basically two paths to choose. Each has it share of yellow fruits on almost every dead end, and backtracking to choose the other path is not an option. You can always try to jump and reach distant areas to save time instead of rolling all the way there, but only if you play with a good jumping monkey. Anyway, for the first section of the stage pick either way and get going. At the end of each path you will see an unfolding green bridge. Roll over it (either one you find) when it starts to unfolds forward. This will give you time to reach the second section. In what would be the "right" path, there is a strange pole-like obstacle guarding a banana bunch. Get some speed and attack it, as a result it will become smaller. After that you can jump over and take the bananas with you. Continue your way towards another unfolding bridge. Time it right, so you can reach a second bridge when both of them unfold completely. Now that you are in the third section (hopefully), make your way to the left. Get over the faster bridge to reach an isle with two banana bunches. Return and take the opposite path. You will see an unfolding column right away, but there is another pole obstacle to the other side. Again, it guards a banana bunch. Once you get it, return to the unfolding column and jump over it when it folds. It will take you to the goal of this huge stage. [Bonus 6] Time: 60 Bananas: 50 This bonus has almost all its bananas on a moving platform. You can hop over and start collecting them watching not to fall because of the movement. Once you get all the bananas on the main platform you will notice there is one missing. That one is in the outside ring of the stage. Just jump from the moving area to the static ring and collect it. It is at the exact opposite side from the starting point. [Boss Stage 6] Time: 120 Bananas: None This time you will be fighting a singing diva. Or something like that. Keep your ball away from the corners at all times. There are speakers on them, and the loud noise that comes from them can get your monkey dizzy, unable to move correctly or jump. She has two main attacks. The first one is to sing and make boulders fall down to hit you, and the second is similar to the speakers noice. Before you can attack the boss' weak point, you have to bring her down to the scenario. At first she will stand in a circular platform (like the ones on Stage 8). Get rid of it as before, just take enough speed and bump on it three times. Once she is in the ground, get near her and attack her microphone at every chance. The boulder shower will be more intence, so beware. After 5 hits you will knock her little concert down and get the sixth golden banana. --------------------------------------- III.H World 7 - Volcanic Pools [GMR.H.] --------------------------------------- [Stage 7-1] Time: 60 Bananas: 77 Start by rolling straight forward. Get every speed booster you see and jump the speed bumps on your way. You will climb a ramp, which is followed by a great fall. If you at max speed you will get high in the air. While airborne hold back your wiimote to greatly decrease your speed. If done correctly, you will land in a floating red platform with a banana bunch at the end. Roll to get it and drop to the green platform. Repeat the same process again and get in the yellow platform. Once you are done, drop to the main track and get rolling again. Get the speed boosters and climb the second ramp. Do the same as before, getting the banana bunches of the floating platforms and returning to the main track when done. Climb the last ramp in the stage and be sure to slow down once you reach the top or else you will go flying to an instant fall out. Underneath the ramp is a big yellow round platform (easily missed if you roll to fast). Get to its center and you will fall through a big tube that will send you to the stage's goal. [Stage 7-2] Time: 60 Bananas: 39 Roll avoiding the speed bumps and jump to the first isle you'll see. Get into the rail track. You can jump to the sides and get the banana bunches in the way before moving on. Once the first rail finishes, jump to the next one. Roll carefully through it and you'll see it forks. Not much really, as it is just a big circle, so choose either way and get going. Getting the bananas of the other side is quite easy too. Very shortly after, you'll get across another rail circle, but with a little isle on its center. Jump to it and get the banana. Return to the rail track and roll on. You will find yet another rail circle, but this time a boulder is rolling on it. Roll to the left or jump to the isle to get going. The gate is next to the other side of the circle. [Stage 7-3] Time: 60 Bananas: 6 For everyone's surprise, an easy stage! Roll pass the speed bumps and the
bridge, then forget about the bananas on this stage. Once you cross, you'll need to find the hole in the platform that fits you and fall through it. Repeat the process in the following platforms. It shouldn't take you long, but beware they will be spinning. Once you pass the third one, you'll fall through the stage's gate. [Stage 7-4] Time: 120 Bananas: 59 This one is frustrating. First, you'll need to ignore the bridge, drop down the platform you are in and hopefully reach a ring full of bananas. After that, you can try to jump to the other side or just suicide to get back to the top. Assuming you are at the starting point, pass the bridge and start rolling down the spiral track. Control your speed accordingly and you will reach a dinosaur skull. Before getting into it, jump to get the banana bunch and return to the track. After you cross the skull, you will roll through a very difficult path. Your monkey will speed up like crazy, so hold your wiimote almost at full 90 degrees to slow a bit. Do not try to roll faster than 20 MPH or you definitely fall out. If you are brave enough, take the two banana bunches on the side of the track when you see them. After the deadly track, the path will change its ground (a little easier to roll by). There is another banana bunch on a platform to the side before the goal gate. [Stage 7-5] Time: 60 Bananas: 51 Roll down the steps and turn. You will get to a bridge made up of flipping platforms. The best way to cross is waiting for them to be horizontal and jump to pass them. Otherwise, they'll be flipping by the time you speed up and roll through them. There is a total of four banana bunches to the sides of the track. After you get to the other side, you will have to turn and climb the set of stairs in front of you. Watch out for the exploding stumps and you'll make it to the stage's goal. [Stage 7-6] Time: 60 Bananas: 42 Pass the speed bumps and climb the stairs. You'll see four rails put together, making a set of three paths you can choose. All of them take you to the same place, but there are bananas on each path and the left and right ones let you reach some banana bunches. You can change paths simply by jumping. Also, see if you monkey ball doesn't fall through those two (ie. Baby only rolls through the center path). Make it to the other side and hop on the next set of rail tracks (There is no difference in sizes like before). At the end of the path you will get a banana on an isle, but you have to drop from the rails at the middle in order to continue. If you did it right, you will fall to another set of rail tracks. As before, there will be bananas on every path and at the end of them. Almost finishing that set of rails, you will see a floating banana bunch. Jump to grab it and you will land in the last rail tracks. Roll down to cross the stage's gate. [Stage 7-7] Time: 60 Bananas: 24 Fear not, this stage isn't as hard as it looks. Start rolling straight forward, pass the bone-made bridge and jump to the main platform. As you probably noticed, you will have to climb through a spinning spiral track. Just place yourself on its way and wait for it to catch you up. Roll and start your way up. As you can see, it is pretty simple. At the very end of the track is a banana bunch. Get it and quickly jump to the goal gate. [Stage 7-8] Time: 60 Bananas: 15 I hope you are ready for a challenge, because this is a tough one. Roll to the speed booster ahead and pass the huge yellow and green ramps. Continue doing so until you pass the third set of ramps. Note that there is pretty much nothing you can do if you get stuck between them. The best thing to try out is to jump and see if you can make yourself out, but you will lose a lot of time. After that, you will follow a very narrow path full of speed boosters. Try your best not to fall out and watch your speed. Soon you will end that deadly curve and you'll find another speed booster, this time on a ramp. It is pretty simple to miss the boost and falling from the track, so stay centered at all times. Hopefully, you'll make it to the other side. Roll through the next platforms in the same way and take the ramp boost at the end. After the second one (third ramp with boost) you will land on the main track again. Continue taking the speed boosters and eventually you will reach the goal. [Bonus 7] Time: 60 Bananas: 50 This stage is made entirely of downhill ramps. The first and second ones are pretty simple, and there is almost no danger if you fall from them (they have some sort of grate beneath them. The third one is tricky, since it's divided in three sections. Watch your speed and jump to switch between this sections and you should be ok. [Boss Stage 7] Time: 120 Bananas: None This time you'll face a harlequin monkey (some say it is a mouse) which controls a powerful robot. This robot is made up of several balls and can unite to create different forms. First you will deal with its humanoid form. Roll next to its legs and avoid any attack it performs. Once it punches the ground, it will eventually lose its colors and fall apart. This is your chance to chase the monkey and hit him with your own ball. Once done, the robot will reunite. When the robot reassembles, it will either take the humanoid form again or a snake one. If it did take the snake form, just jump its tail when it tries to hit you. After a couple of swings of its tail, it will lose colors again and fall apart once more. Hit the main boss again and see how the robot build up. Repeat the process until you hit the monkey for the fourth time. This time, the robot will take yet another form (vehicle like if you ask me). It will try to attack you harder and probably send you flying out of the stage. Wait for its inevitable color loss and attack the monkey for a final time. Once you finish him you will get the seventh golden banana. ----------------------------------- III.I World 8 - Space Case [GMR.I.] ----------------------------------- [Stage 8-1] Time: 60 Bananas: 34 This world is pretty straight forward. No detours whatsoever. Roll normally until you see a part of the track tilted sideways. You can either roll at high speed or jump above the tilted sections to avoid falling out. After the first turn, there will be a downhill part. Watch your speed as you start to climb up again and turn. Take the speed booster after that and take the floating banana bunch. Repeat until you cross the goal gate [Stage 8-2] Time: 60 Bananas: 149 This one will be hard for the banana hunters out there. If you just want to finish the level, roll straight ahead. You hardly find any obstacle if done quickly. However, if you do want all the bananas, I suggest you to jump right after the second downhill ramp. This will take you to a floating platform. There are three paths to choose: left, right and up. What you have to do in everyone of them is to finish the track, then wait for the circular platforms to line up in front of you and roll to take the banana bunches. There are several gaps on those platforms, so it will be a challenge to get all the yellow fruits for your monkey. [Stage 8-3] Time: 90 Bananas: 34 This laberynth like stage is actually pretty simple. Just roll up until you see a bridge connecting to the next platform. There are bananas at every dead-end, so look closely. Also, try to always roll to the left for preventing getting lost. Next to the center platform you will see an unconnected one, jump to it to get a banana bunch. Return to the center platform and cross the goal gate. [Stage 8-4] Time: 60 Bananas: 46 Try not to get mad on this stage. First of all, ignore almost every speed booster you see. Almost all of them roll you up for a sure fall out. Follow the track until you see a ramp. Take only the speed boost on it and IMMEDIATLY hold your wiimote vertically to slow down as soon as possible. How much depends on your monkey. If done correctly, you will land in the next section without jumping to death or missing it completely. Backtrack a bit for some bananas and continue. Ignore the boosters and take the bananas carefully. Once you get to the huge ramp, take the second and third speed boosters only (the ones that are actually on the ramp) then slow down again as before. Luckily you didn't fall out and landed at the top of the ramp. Continue your way ignoring EVERY booster until you find a final tiny ramp. Repeat the process of slowing down right after taking it and you will cross the goal. [Stage 8-5] Time: 60 Bananas: 24 Choose wisely which monkey you are going to use for this one. The level is again pretty linear, but it isn't easy by any means. Roll your way carefull and watch when you change sections, as you will have to jump in order to do so. Almost at the end of the level there is a little set of stairs. Jump carefully, or all your work will be worthless if you fall out. Right after those, you will find the stage's goal. [Stage 8-6] Time: 60 Bananas: 14 Another tough one. Roll yourself up, climbing the ramp you see and avoiding the exploding stumps when possible. After the second stump, you will se some rotating platforms. Watch your jumps to cross them, and do not rush. It is very common to fall through this just because you are not patient enough. Continue rolling and ignore the speed boosters if possible. You will find yet another rotating platform, but this time it moves back and forward. Speed yourself, jump on it and continue. After that it is very simple to follow the track and find the goal gate. [Stage 8-7] Time: 60 Bananas: 42 This stage is frustrating, but not difficult if done correctly. Start rolling down the spiral (do not forget the banana bunch at the top) watching your speed. Once you get down, you will have to switch to the other part of the track. This tunnel like path is easy to follow, but be sure to jump every ball that comes rolling in the opposite way. When you get to the end of the path, switch to the other track again and take the speed boost. Beware to take it and slow down almost after that or you will fall out. If you survived the boost, you will cross the gate. [Stage 8-8] Time: 60 Bananas: 76 For the last stage of this world, this do a perfect job on being hard. Roll downhill until you get to a circle shaped area. You see all those ball platforms with bananas on their tops? Good, because you will have to pick one, jump on it and hope to land on the track below. Chech the stage overview if confused. If you landed on the track, follow it and prepare for some wild jumping. At the end of the path, there will be even more ball platforms. Jump on them (high speed recommended) and get to the gate. Note that there is another banana bunch after it. [Bonus 8] Time: 60 Bananas: 50 This bonus takes place on a giant bowl. Roll your way down, and collect all the bananas you can with the help of the speed boosts. Although it seems improbable, it is very possible to fall on this one, so ve carefull. [Boss Stage 8] Time: 120 Bananas: None This boss fight is pretty simple if you ask me. Dr. Bad-Boon will try to stop you from getting the last golden banana of the bunch. His first attack is to spin trying to knock you out with his giant claws. As any other of his attacks, you can avoid it easily just by rolling beneath his legs. His weakspot is his...uhm, behind. Personally, I beat him on my first try by just staying there the whole time, jumping whenever I had a chance to attack him. He also tries to jump every now and then, but lands in the same spot. After seven attacks he will be done, giving you the last of the golden bananas. So...what's next? Is this the end of the game? Well, not quite. You still have to complete each of the eight worlds without using a continue. This will unlock you the first secret world: Sinking Swamp. Refer to the "Crowning Worlds" section of this walkthrough for the details on, well, crowning. -------------------------------------- III.J World 9 - Sinking Swamp [GMR.J.] -------------------------------------- [Stage 9-1] Time: 60 Bananas: 69 Welcome to the first unlockable world. Start by rolling into the track, and either avoid or jump over the moving platforms. The green ones can lead you to some banana bunches at the sides. Move along and get the speed booster, but slow down while airborne. Hopefully, you landed beneath more moving platforms. Use them as stairs and make your way up. Collect the bananas in the half-circle and then continue. The speed boosters will send you flying through the gate. [Stage 9-2] Time: 20 Bananas: 29 This stage isn't as easy as it seems. You get only 20 seconds to make it to the finish. This is more easy said than done, since all the track is filled with irregular bumps that can make you fall out easily. There is a floating banana bunch somewhat at the middle of the path. Continue rolling and you will get to the goal gate. [Stage 9-3] Time: 60 Bananas: 51 Prepare for mass jumping. The whole level is made up of separated platforms. You will notice some enemy-guarded forks for the main route. These will end in banana bunches, so take them if necessary. Near the end of the level you will see an enemy laying on a platform which can't be bypassed by any means. Jump on the platform as soon as you see that thing retracts, leaving you just enough space to land and jump to the next platform. If you managed to survive, jump and cross the gate. [Stage 9-4] Time: 60 Bananas: 27 A stage with some serious loops you face here. Start rolling down at low speed the first two ramps in order to get all the bananas. When you get into the green loop, get as much speed boosts as you can and continuer rolling. Eventually you will go down a half-pipe. Be careful on this one, as it has an enemy at the end. Luckily you didn't bump on it and are still on track. Continue your way and fall through the last half-pipe. Get enough speed to cross the stage's gate as you come down. [Stage 9-5] Time: 60 Bananas: 21 Another linear one, and it is awfully hard. Get rolling and get as much speed as you can. Start turning around a bit before entering the deadly curves and you will find. The last ones are specially hard to pass. If you lose your momentum, try jumping around until you pass the curve (doesn't work 100% of the time, but it helps). The gate is at the end of the track. [Stage 9-6] Time: 60 Bananas: 24 One of the hardest levels in the entire game. Cross the purple road with caution as it is very narrow and has a couple of enemies on it. Once you reach the end of the purple track, slow down and wait for the moving platforms to fold themselves. Those platforms eventually make what seems to be a set of stairs, but you can climb them once they do. The best way to move forward is to wait them to be flat, get to the last platform and wait for it to reach the top. Jump to the other side when you get up. From here, jump to the next track and be sure to slow down (the speed you get just for folling the downhill can result fatal). Make your way until you reach a speed booster. Step on it and fly across the gate. [Stage 9-7] Time: 60 Bananas: 26 Get the speed booster as soon as possible. You will get inside some tubular platforms. Balance yourself so you don't fall out. There are several bananas on each of these platforms, which you can grab if rolling inside them. Once you cross, get rolling downhill and speed down at the end. Jump inside the next tubular platform. Here you have two options: Either roll when you catch a bridge between sections, or jump to make your way. Assuming you crossed the platform, roll down the next track and you will get to the goal gate. Note: If you are not seeking a perfect banana collection, you can do the following: Cross the first set of moving platforms and positionate yourself in the linear track. Jump from there with enough speed, and you will land in the next set of the track, just in front of the gate. It takes some practice, but is totally doable. [Stage 9-8] Time: 30 Bananas: 8 A single mistake in this one will cost you a monkey, so watch out. Begin rolling up straight ahead and hop into the horizontal loop. Take as many speed boosters as you need in order to prevent a fall out (Not necessarily all of them). When approaching the end of the loop, tilt yourself enough to the left so you don't get flying away when the track twists. In the following ramp, all you have to do is to pass exactly between the pair of speed boosters so you cross the walls on your way. The last one is moving though, so time your boost well. If done correctly, you will cross the gate [Stage 9-9] Time: 60 Bananas: 35 This stage is pure evil. You have to roll down several steps (with exploding stumps in them). Soon enough, you will see some red arrows on the ground, follow them as you fall from platform to platform. Once you reach the orange track you can jump to collect some banana bunches on yellow platforms. Folling the orange track you will have to drop down several platforms again. If you managed to get this far, don't think it is going to get any easier. The green path gets you to the gate, but you will have to drop and jump several steps before finishing the stage. [Bonus 9] Time: 60 Bananas: 50 Hope you have a great balance for this one. All the bananas are floating above some narrow tracks. There is not much to it, just try to roll at the center of the paths and jump when you feel you are falling out. **Note: There is no boss for this world** Once you beat World 9, you are given a hint on what to do next. That's right, you need to crown this world too in order to unlock the final world of the game. Hope you have great skills by now, because you are going to need them if you want to complete all nine stages without continuing. -------------------------------------- III.K World 10 - Ultra Heaven [GMR.K.] -------------------------------------- [Stage 10-1] Time: 60 Bananas: 73 If you are reading this, it means you crowned World 9. Be proud, as it isn't an easy task. Moving on. This new world starts with a somewhat easy stage. It is formed by 7 giant ramps. Turn right and roll your way through the first one of those. Note that there are banana bunches on top of every ramp, which you can get if you speed up before jumping from ramp to ramp. After your fourth jump, turn yourself a little to the right, as the platforms don't form a perfect straight line. In fact, watch every jump from here to be safe. The last ramp is a almost complete circle. Land on it and take all the speed boosters you see. Those will make you climb the platform to the stage's gate. [Stage 10-2] Time: 60 Bananas: 40 Follow the track and climb the semi-steps you will find. Just after those, you will have to hop on a conveyor belt of sorts (actually, it is a stationary platform, with speed bumps moving in a conveyor belt fashion). Roll across and jump carefully over every speed bump you see. It shouldn't be much of a problem as it is wide enough. Once you reach the end, jump to the other part of the track. From here, you can take three banana bunches that are in the lower part of the platform you just passed. However, if you manage to take those, you most certaintly will have to die and start over (The only way to get back on top is to back track on the bottom of the belt to very beginning of it and get in top again). The goal gate is pretty near to the end of the belt. [Stage 10-3] Time: 60 Bananas: 51 Although you may be tempted to try a shorcut on this one, I don't recommend it that much. The best way to pass this is the patient, long, slow and IMO safer way. Follow the path in front of you and jump the gap. Climb the ramp and then slowly roll through the downhill. I suggest taking the banana bunches, as they aren't to hard to get and return to the main path. Jump carefully through the disjointed parts of the track and move forward. After two turns, you will find more difficult-to-climb steps. Soon after, you will find three sections of the path that are formed with cubes arranged in a chess-like pattern. Proceed with EXTREME caution, as it is very easy to fall through them. When you get to the third of this platforms, jump to the goal and hope you cross it. [Stage 10-4] Time: 60 Bananas: 69 Have you had enough flat and old tracks? Then this one is for you. 80% of this stage's path is above giant rolling circular platforms. Hop on the green one, which is rolling to the right, so counter it by moving slightly to the left to maintain balance. There are little isles to both sides of it with banana bunches, just in case you want them. When you reach the end, wait for the blue platform to line up and jump to it. This one is moving left and right, and rolls accordingly. To the right you will find even more (two) banana bunches, and you can continue your way to the left. Roll through the main track normally, and ignore the speed boosters if you can. Then jump to the yellow platform, which is rolling to the left. Cross it and hop on the very narrow blue one. Now it is rolling to the right, so watch out. The gate is at the end of it (and it is rolling too). Do your best to reach it. [Stage 10-5] Time: 60 Bananas: 74 This one is HARD. Mainly because, it has a particular glitch that can prevent you of completing it AT ALL. You'll see that almost all the track is filled with speed bumps. The best thing to do is to roll between them and try not to get too much speed. Otherwise they will bump you out of the way. You will also notice there are floating banana bunches on the way. You can use the pillars as platforms to jump in and get those. When you finish the yellow speed bumps, you will have to jump from platform to platform to continue. If you survived the two deadly jumps, don't celebrate just yet. Continue your way and you will see another four smaller platforms floating ahead. Yes, you have to jump across them and reach the red speed bumps. Now it gets really tricky. The next circular platform you'll see (just before the ramp with green speed bumps) has a very particular detail. IT IS COMPLETELY HOLLOW!. That's right, you put one of your monkey feet on it, and you will monkey fall out. Make your way to the green ramps and climb it to get to the goal...that's it, if you made it this far. [Stage 10-6] Time: 120 Bananas: 92 This stage is one of the biggest ones I have seen. Start rolling through the speed boosters until you get to the end of the first platform. Get down the stairs and prepare for insanity. Imagine you just been framed in a big clock, and you have to make it to the center. The biggest hand is crossing the border (in which you are). You have to do your best to get on it, and then roll up all the way to the center. This, as you have noticed, isn't easy. The speed boosters don't help at all, and the "hand" track is pretty narrow, and has fences on it (read as, it will be tough to get on it). Also, the other "hands" of this clock stage have banana bunches on them to. The gate is in the exact center of it. [Stage 10-7] Time: 120 Bananas: 34 Roll and climb the ramps ahead. Stop and wait for the moving platform to get near. Time yourself and jump on it. Either balance your monkey not to fall down, or roll to the pivot of the platform and get the banana bunch. Once you make it to the other side, jump on the next moving platform. Get off of it when you reach the static track. Now you will have to jump on yet another platform, but this time it won't take you anywhere if you don't roll yourself. Watch closely, and you'll see it is connected to another platform with a ramp (or something similar). Roll down, so the other platform gets you to a lower part of the track. Now you will have to ride on platform to the other side of the giant rail track and get (almost) to the stage's gate. To cross it, you will have to jump from the moving platform just when it starts to drop. [Stage 10-8] Time: 60 Bananas: 33 A linear one, don't you love them by now? Ignore if you can the speed boosters, make your way down and take the bananas above every step. Once you turn left, you will have to jump across the hole on the wall. Repeat and continue your way. Soon you'll find a deadly pit. Jump through the wall and cross it. Next wait for the platform to line up with the main track and jump the wall again to cross. This may take you a few tries, because as you jump, the platform moves beneath you. The rest of the track is pretty narrow, and will have to jump over other two walls (speeding up with the boosters on the ground) before reaching the goal. [Stage 10-9] Time: 60 Bananas: 39 Holy! Say hello to the last stage in the game. You will have to climb the enormous tower in front of you to clear it. The best way I found is to completely bypass the boosters and get jumping like crazy... monkey crazy. Ignore any path with exploding stumps and get yourself going. After you cross the first half of the stage, you will see a deadly tilted curve. Make use of your best monkey skills and roll on it. If you reach the other side, consider this almost done. Just climb a couple of ramps more and you'll see the gate. By the way, there is a speed boosters to the opposite side. If you want, you can use it to reach the very top of the tower and take three banana bunches. [Bonus 10] Time: 60 Bananas: 50 This time you will start at the center of the level. It consists of three rings fulled with bananas. They are very narrow, and have little bridges connecting to the next ring. Watch out not to fall out, since they rotate and can make you lose your balance. **Note: There is no boss for this world** That ends the walkthrough. Congratulations, you just finished a pretty hard game. Pat yourself in the back for such an amazing work. Hope you had fun with your monkeys, because I sure did. Any comments or suggestions, please refer to the contact section of this FAQ. =============================================================================== IV. Crowning Worlds [CWM.4.] =============================================================================== The main challenge on Banana Blitz is to crown each of its worlds. How you do that, you ask? Well, you need to beat every level in any given world without using a single continue. This sounds hard, because it is hard. The first worlds are a blizz to crown, while the more advanced ones can be really frustrating. Bear in mind that the number of bananas you collect doesn't count for crowning worlds. After you beat the first 8 worlds of the game, you get the option to reset any world progress and start from the beginning. How is this useful? Well, if you lose all your lives in any stage, you lose the chance to crown the world... and every stage you have cleared up to that moment remains cleared. If you couldn't reset the world progress, you would have to beat all the remaining stages on that world AND then you would have to try and beat it again without continues. In short, when you lose all your lives, you will have to start the world from the very beginning in order to crown it. Once you crown the first 8 worlds in the game, you will unlock World 9. Get a crown on it too and you will unlock the last world. =============================================================================== V. Party Games [TYG.5.] =============================================================================== So, you got bored of the main game in Banana Blitz? Then I suggest to try some of the 50 mini-games included in it. Some of them are actually fun to play with your friends, others... not exactly. Here is a little bit of information on each game, so you don't get tired for reading the on screen instructions (or the game's manual for that matter). Also, for each of them I will tell you if you need a nunchuck attachment to play, how many players can participate, and if they alternate turns or play simultaneously. Enjoy! [Alien Attack] Nunchuk: Yes Players: 1-4 Simultaneous Multiplayer One of the hardest controls (perhaps dumbest fits more) ever. You control your monkey on a hovering spaceship. You need to shoot the aliens that come after you to get points. You have to hold your wiimote and nunchuck at 90°, and tilt forward either one to turn right or left. If you tilt both you move forward. Separate them in a \ / fashion to jump. Do the exact opposite to swoop down, moving the controls in a / \ way. Shoot with either A, B, C or Z buttons. You will see some power ups that will help you recover some health or protect you from alien attacks. Ignore the timer, as you will probably be death after the first minute. [Asteroid Crash] Nunchuk: No Players: 1-2 Simultaneous Multiplayer Here you have to shoot every asteroid that crosses your way. Just point at the screen and shoot with the A button. Every hit you take will cost you some health, but you can recover if you catch banana bunches. To do so, just don't shoot the flying bananas and wait for them to get to you. Also note that the red asteroids take three hits to get rid of (they change their way when hitted the first two times). If you are playing against another person, you can deflect the red asteroids and hope to hit your rival's part of the screen. You get bonus points if you pass the last level still alive. [Banana Catch] Nunchuk: No Players: 1-4 Simultaneous Multiplayer In this game your objective is to collect more bananas than your opponents before the time runs out. You play by using the wiimote as a pointer. Note that you don't move the monkey by itself, rather you move the circle cursor on the ground (which your monkey will try to follow). Single bananas worth 1 point while the bunches worth 3 points. You don't need to catch them in mid-air, instead you can wait for them to land and take them before they disappear. Watch out for the bombs, or you will lose all of your bananas. [Banana Thief] Nunchuk: No Players: 1-4 Simultaneous Multiplayer First things first, you need to hold the wiimote at 90° in this game too. There will be four sets with several banana bunches which you need to protect. Watch for the thieves and punch them moving your wiimote upwards before they steal the bananas. Move tilting the control either left or right, and forward to evade the rolling balls that will try to attack you. If you get hit, you will lose a lot precious time. You need to save at least 6 banana bunches to win. [Bugs Balance] Nunchuk: No Players: 1-2 Simultaneous Multiplayer Here you will control your wiimote as it is a wooden stick (pointing at the screen). You will see several bugs falling from the top of the screen. You will need to try and catch those bugs in your stick and pile them up. You need to balance them by rotating the wiimote with your wrist. The game is over when the bugs fall down, or you hit your pile with the non-bug objects that fall from the trees. [Dangerous Route] Nunchuk: No Players: 1-4 Simultaneous Multiplayer Here you have three courses to play. You have to roll through the racing course by telling your monkey where to go (not controlling him directly). This is particularly frustrating if you already got used to the main game control scheme. Depending on where you point your control is where the monkey will go. You will notice this by a red arrow in front of your monkey (if it gets black is because your cursor is not pointing at the screen anymore). In all the courses, you will race in colored sections. If you fall down, you get back to the start of that section. Each banana you grab adds 5 seconds to the timer. [Disk Golf] Nunchuk: No Players: 1-4 Alternating Multiplayer Here you will play a disk version of golf. There are 9 courses (or "holes" if you like) you can play. Set A goes from course 1 to 3, Set B from 4 to 6, Set C from 7 to 9, and Set 9 has all the courses together. Tilt the wiimote left or right to change the direction of your toss, and up or down to change the angle. This changes are seen in a red arrow on screen. When you are set, press the A button and swing the wiimote as if you were going to do a real disk toss (don't throw the wiimote, tough). Release the A button when you end the swing. The par of each course is the maximum number of shots you need to do to clear the level, so try to do it with less. You need to reach the banana bunch on each course to clear it. You can check the stage overview with 1 button, and the score with 2 button. [Fish Catcher] Nunchuk: No Players: 1-4 Simultaneous Multiplayer In this game your wiimote will transform in a deadly spear. You need to point at the screen to move it. You have to catch the specific color of fish you are asked (an the amount too). To do it, you need to dash the control forward in a quick move, then move it backwards towards you. First you will be requested for a single fish, but after a while you will have to get two or three combos. For getting those, you don't need to spear all of them at the same time. [Free Throw] Nunchuk: No Players: 1-4 Simultaneous Multiplayer For this one, you will need to shoot a basketball and try to get it in the rings. Each time you make a succesful throw (ie. the ball crosses the ring) you will get 10 points. Decide the direction of your shot with the wiimote, then press and hold A. While pressing A, tilt your control down to shoot. This game is kind of hard to get use too (I still don't get how the com players get 150+ scores). [Frog Ball] Nunchuk: No Players: 1-4 Simultaneous Multiplayer Another tedious and frustrating game IMO. You control a frog robot of sorts and have to leap to the finish. You decide the direction of each jump by tilting the wiimote to the sides. To perform the actuall jump and move forward, you need to pull up the wiimote (just like in the main game, without pressing B). The course is pretty long for my taste, and the control scheme just make it look longer. [Fruit Basket] Nunchuk: No Players: 1-4 Simultaneous Multiplayer In this game you have to collect several fruits with your monkey's help. Watch the fruits that fall from the tree and deliver them to the proper basket. You need to tilt the wiimote in three different directions to do so: left for bananas, right for apples, and up (towards you) for grapes. You lose a life either if you misplace a fruit on the wrong basket or by letting them fall down (by not chosing a basket at all). [Hammer Throw] Nunchuk: No Players: 1-4 Alternating Multiplayer It's sport time. You have to throw your hammer as far as you can. The best score you do in one of your five tries is the one that counts. Press A when you are ready, and hold it while you swing your wiimote in a circular fashion. Release the A button and your hammer will fly out. If you get outside of the circle or your hammer lands outside the marked area, you will get foul and 0 meters for that try. [High Wire Act] Nunchuk: No Players: 1-4 Simultaneous Multiplayer This one is simple, just walk your monkey down the rope and balance it to avoid falling down. Just tilt the wiimote down to walk forward and to the sides to maintain balance. The camera angles make this a frustrating game to play, as most of the time you will tilt to the wrong side because you see your monkey seemingly out of balance, when it's not. [Home Run Derby] Nunchuk: No Players: 1-4 Alternating Multiplayer Have you played Wii Sports? Well, this is kind of the same. Swing your control to swing your monkey's bat. The machine in front of you will pitch 10 balls for you. Try to hit them, and your farthest hit will be your score. The balls are thrown at a high speed, so time yourself accordingly and avoid strikes. [Hovercraft Battle] Nunchuk: Yes Players: 1-4 Simultaneous Multiplayer I don't find this game (nor the next one) fun at all. You control your monkey on (yet another) hovering car/ship. You have to hold your wiimote and nunchuck at 90°, and tilt forward either one to turn right or left. Tilt both of them to move forward. If you move them down quickly, you get a speed boost. The objective is to have more points than your rivals when the time runs out. You get points by hitting them in the rear of their cars, and loose them by speed boosting (-100 points per boost). There are three items you can get: A yellow W that doubles your points for a limited time, a grey/green box to increase your speed, and a clock/watch to stop your enemies for five seconds. The player with a crown at the top is the current leader. [Hovercraft Race] Nunchuk: Yes Players: 1-4 Simultaneous Multiplayer This game's controls are the same as the previous one (without speed boost). You can race in three different courses, each with different difficulty settings. The objective is to grab all the flags you see in the course and win. It is really frustrating to play, so I suggest to rather skip this one. [Hurdle Race] Nunchuk: Yes Players: 1-4 Simultaneous Multiplayer This game is kind of entertaining, but is over in a flash. You have to race against the other players in an obstacle course. To run, you will have to tilt the wiimote forward while pulling the nunchuk up, then tilt the nunchuk and pull the wiimote. It is hard to describe, but pretty easy to do. Read the on screen instructions if you get confused. Jump each obstacle with the B trigger, and you'll soon make it to the finish. [Jigsaw Puzzle] Nunchuk: No Players: 1-4 Simultaneous Multiplayer This game, in my opinion, doesn't worth your time. You get to pick a 12, 24, or 48-pieced jigsaw puzzle. Aim the wiimote at the screen to pick the pieces, and roll them by tilting it. Note that you can't roll them all the way around. Say you have the "b" piece, and you want to roll it to "q" position. You need to grab it, tilt to the left, release it, grab it again, and tilt yet again. Hard? Not really. Annoying? Heck yes! Also, watch out where you put your pieces, as you can't move a piece that is beneath another one. There is a little preview of the complete picture to help you solve the puzzle. [Jump Rope] Nunchuk: No Players: 1-4 Simultaneous Multiplayer The old fashioned game of jumping a rope. The only thing to do is pull the wiimote up (towards you) to jump. I hope you have quick reflexes, as you need to be fast to do it. You lose at the first mistake you make. [Keepy Up] Nunchuk: No Players: 1-2 Simultaneous Multiplayer This time you will have to bounce the monkey ball on a bat for one minute. Aim at the screen to control it. You get bonus points for bouncing your monkey several times in a row. The monkey can get very tricky to hit if you send it up the screen, because most of the time it will fall down pretty quickly. Kudos if you manage to get a 500+ score. [Monkey Bowling] Nunchuk: No Players: 1-4 Alternating Multiplayer Not the common wii sport-like bowling game. Aim the wiimote at the screen to move your monkey before your shot. Throw the monkey ball by swinging the control in a bowling fashion. You can get some spin effect on your ball by tilting the wiimote just after the swing. Your monkey will speed up after a little bump in the lane, so don't worry and swing gently. The rules are the same as in real bowling. [Monkey Boxer] Nunchuk: Yes Players: 1-2 Simultaneous Multiplayer This game plays similar to Boxing in Wii Sports. Hold the wiimote and nunchuk at 90° and move your hands as if you were going to punch someone. Tilt them forward or backwards to move around the boxing ring. You need to get rid of your rival's hearts to win. Each heart is lost once the life bar depleted. Try moving back after some combos to avoid any hits. [Monkey Darts] Nunchuk: No Players: 1-4 Alternating Multiplayer Now you have a chance to play a virtual darts game. To throw a dart, just aim a the screen, press A to get a dart, move the wiimote as if you were throwing it and release the A button. It allows you to choose from 3 different modes: Count up, 301, and 501. In Count up, you have 8 rounds with 3 darts each and you have to make the highest score possible. In 301 and 501, you have to reach that exact score. You get 10 rounds with 3 darts in those. If you get above said score, you will Bust the round. By busting a round, you lose any points gained during the round and get to the next one. [Monkey Fencing] Nunchuk: Yes Players: 1-2 Simultaneous Multiplayer I don't care what the manual says, this game needs a nunchuk. You will have a fencing duel with a rival monkey. You thrust your wooden sword by doing just that, but with the wiimote. Swing the control to either side to avoid an attack. Move back or forward tilting the nunchuk. You have to defeat your opponent in 2 out of 3 possible duels to win. You can also do a power thrust, by thrusting the wiimote while moving forward. [Monkey Golf] Nunchuk: No Players: 1-4 Alternating Multiplayer Possible the least appealing game of the bunch. You will play golf with your monkeys, with a control scheme pretty much the same as Wii Sports (as far as swinging the wiimote goes). You will have to practice first, and skip it with the - button when you are done. You change the aim of your shot by pointing at the screen. Yes, I know it is frustrating! Half of the time you will be re- aiming because the damn thing moved or something. When you want to shot, press and hold the A button and swing the wiimote. Also, you will have to manually change your club when approaching to the green. Press the directions on the D Pad accordingly: Left - Wood, Up - Iron, Right - Putter. You can play 9 holes (front and back ones) or the complete 18 holes. Odds are, you get enough of monkey golfing before even finishinf the first hole. [Monkey Race] Nunchuk: No Players: 1-4 Simultaneous Multiplayer This one is somewhat shines between the other games. First of all, the controls. You have to hold the wiimote horizontally, with the D Pad on your left hand. Steer by turning the wiimote left or right. Accelerate with the 2 button and use items with the proper direction in the D Pad. You can supposedly dash by moving up (forward?) and down the wiimote in a quick movement, but I have yet to make it work. The items you can use are: -Speed Star: Increase your speed for limited time. -Banana Peel: An attack item, you drop it and anyone who touches will slip. -Bowling Bomber: Explodes upon contact with the enemy. -Big Ball: Invulnerability and a REALLY BIG ball for limited time. -Ice Cube: Turns opponents into ice and make it hard to control themselves. -Gravity Bomber: Slows down the enemy. -Hunter Missle: Hits rivals in front of you. This mini-game has 5 courses (1 easy, 2 normal, and 2 hard) and the option to play all of them together. Try not to be left behind and grab the speed boosters in the ground. Some attacks will make you bounce and fall out from the track, so watch out. If you see a deadly curve, use the monkey skills you developed in the main game and slow down. [Monkey Snowboard] Nunchuk: No Players: 1-4 Simultaneous Multiplayer Another racing game, but not as fun as the previous one. There are three different courses (easy, normal, and hard) and you have the option to play them all at once. Here you control your monkey on a snowboard. You change its direction by tilting the wiimote left or right. Tilt it up to drop speed, and tilt it down to increase speed. You can also jump with the A button. Grab any bananas you see to increase your speed and don't be let behind by the other monkeys. Beware of the snowmen along the tracks. [Monkey Squash] Nunchuk: Yes Players: 1-2 Simultaneous Multiplayer This game is a simple squash match with a monkey rival. You move your monkey with the Control Stick (in the nunchuk) and swing the raquet with your wiimote. The objective is to score 6 points before your opponent. The game is pretty simple, just hit the ball in your turn before it bounces for the second time. If the ball moves too fast for you, just follow the doted red line and swing the wiimote. You lose the point if you get either of the following: - Not Up: You let the ball bounce twice before hitting it. - Down: You hit the ball but it doesn't bounce on the green wall. - Out: You hit the ball and it bounces above the blue walls. [Monkey Target] Nunchuk: No Players: 1-4 Simultaneous Multiplayer Here you will be thrown into the sky. The objective is to land on the platform beneath you, and you have three rounds to do it. Once you are airborne, press A to open your "main" ball. Once done, you can glide with the wiimote. When you approach the landing platform, press B to deploy your "optional" ball and press A again to close the main one. After you close the main ball, you can't open it again in that round. Try to collect bananas too, as they add up to your final score. The points you get depend on where are your balls at THE END OF THE FINAL ROUND. That's it, if you landed on 100 with your first ball, but bumped it to 50 with your second landing, you will score 50 for that ball. [Monkey Wars] Nunchuk: Yes Players: 1-4 Simultaneous Multiplayer This one is amusing, for a short time. You play against other players, and try to get as many points as you can. It would be hard to describe the controls of this game without turning this into a big run-on sentence, so let me bullet them for you: - Jump: A Button - Aim: Point the wiimote at your screen - Move: Control Stick - Change Weapon: C Button - Shoot: B Trigger - Throw Grenade: Z Trigger + Tilt the wiimote down. Hope you love those bullets, because I'll need to use them again. You will have to grab items in order to change weapons and more. The items are: - Machine Gun: Improved shooting (faster than normal gun). - Missle: Some carrots that lock on your enemy before attacking. - Bazooka: Fires huge rocket. - Grenade: A pineapple grenade. - Banana: Recover some health. - Battle Tank: Lets you ride another ship, this have a cannon included. - UFO: Lets you ride another ship, this can fly. You can have just one alternate weapon at a time, and once you change ships, you can't change again until you are killed. Make sure to kill your rivals to get points. There are three courses to choose, so you won't get bored that easily. [Monkeysmith] Nunchuk: No Players: 1-4 Simultaneous Multiplayer The phrase "Why is this game here" comes to my mind... Anyway, here you will have to swing a hammer to smith a random metal object. Swing the hammer down, left or right with your wiimote as instructed by the big arrow on the screen, and do not swing during the other monkey's turn. [Number Ball] Nunchuk: No Players: 1-4 Simultaneous Multiplayer Oh, the infamous Number Ball. You have read about it, you have seen it on youtube, you may have even seen it by yourself: This game can freeze your Wii! This game is about balls, with numbers... yes, as fun as it sounds. You have to aim your cursor and grab with the A button the ball that has the number shown at the top of the screen. Choose to play either in normal (sequential) or random mode and begin. The only thing that is somewhat fun is to try and get the highest score you can... but that is exactly what you have to avoid! If you happen to reach 100 in normal mode, you will freeze your Wii for an unknown reason. The only way to solve the problem is to hold down your Wii's power button for aprox. 8 seconds to soft reset it. [Paper Sumo Fighter] Nunchuk: No Players: 1-2 Simultaneous Multiplayer In this game you will fight with paper figurines. You can't control yours, but you can move it by hitting the ground near it. Move the cursor with the wiimote and hit the ground with A. The first player to push the other one outside the circle wins. [Paraglider] Nunchuk: Yes Players: 1-4 Simultaneous Multiplayer Now you will be gliding in a parachute. You pull each side of the parachute by pulling down either the nunchuk or the wiimote and pressing Z or B, respectively. Pull both at the same time to drop your speed. In target mode, try to land at the center of the circle in the ground to get more points. In landing mode, you need to land on target before the time runs out. Finally, in checkpoint mode you have to pass through three checkpoints before landing on the target. [Racing Birds] Nunchuk: Yes Players: 1-4 Simultaneous Multiplayer Hope you don't mind looking ridiculous with your wiimote. You control your bird with both the wiimote and the nunchuck. Steer as if you were holding a wheel with the two, and tilt them down at the same time to go up. All over the course, you'll see some rings. Blue ones at first, which are easy to get. Green in the middle of stage, which are pretty much the same. Finally red ones almost at the end of the course, which can be hard to cross. Anyway, grab as many as you can to raise your score and make it to the finish. [Red Light, Green Light] Nunchuk: Yes Players: 1-4 Simultaneous Multiplayer This game is pretty simple. Just move up and down your wiimote and nunchuk when the monkey in front is turned around, so it doesn't see you. Advance as fast as you can and watch the duckling-meter at top of the screen. Once it gets full, the monkey will turn and watch for any movement... ANY. Stop your controls and stay completely still, otherwise you will sent back to the very beginning. Whoever gets to the front monkey the most rounds will win the game. [Ring Toss] Nunchuk: No Players: 1-4 Alternating Multiplayer As disk golf, you will have to set the angle and the direction of your toss with your wiimote before the actual shoot. Once you get it right, hold the A button, swing the wiimote and release A. Try to get you ring into the different poles you see. It doesn't matter the force on your swing, just watch carefully
the angle of your shot in order to reach the farthest ones. Also, multiple succesful throws raise your score. [Rock-Paper-Scissors Attack] Nunchuk: Yes Players: 1-2 Simultaneous Multiplayer This game is useless IMO. Is not like you need much to play Rock Paper Scissors the old fashioned way. First you need to swing your wiimote down to show either Rock (A and B pressed), Scissors (either A or B pressed) or Paper (no button pressed). If you won the match, you need to hit your opponent with the hammer by pulling the wiimote up. On the other hand, if you lost it, you have to put on the helmet by pulling the nunchuk up. Unnecessary confusing? heck yes. Hit your opponent without helmet three times to win. [Scoop the Goldfish] Nunchuk: No Players: 1-4 Simultaneous Multiplayer This game had the potential to be fun, but is so hard to control, that it really isn't. You need to move the net with your wiimote and try to catch the fish underwater. In order to do this, you have to get the net beneath them and then carefully bring them to your basket. The net rips if you move it to fast or get it to deep underwater. Change ripped nets with A. The game ends when you run out of time or out of nets (I bet you ripped your first net as soon as the game started, didn't you?). The white little fish with orange strips worth 1 point, the black ones worth 2 points, and the big fat orange ones worth 3 points each. [Seesaw Ball] Nunchuck: No Players: 1-4 Simultaneous Multiplayer In this game, your monkey fall from the top of several platforms and you need to help it make it to the bottom. You can only control the platforms immediately beneath your monkey, and you only tilt them left or right with the wiimote. Collect the bananas you can to raise your score, and try to land as near to the center as possible. There are three courses to choose from. [Shepherd] Nunchuk: No Players: 1-2 Simultaneous Multiplayer This game is more annoying than anything. You have to take the sheeps to the barn by barking at them. The dog will follow your bone-shaped cursor, and you can make it bark with the A button. The sheeps will initially get scared by your bark, and will run at the exact opposite side from where you are. The thing is, they soon get calmed and stop running, so chase them until they get in the barn. [Simon Says] Nunchuk: Yes Players: 1-4 Simultaneous Multiplayer I don't get how so many useless games are packed in Banana Blitz, I really don't. As a simplified version of Simon says, you will only have to raise or lower two flags to mimic the simon monkey. The nunchuk is the red flag, and the wiimote the white one. Raise or lower them according to what... uh, simon says. You lose at the very first mistake you make, so watch out. [Sling Shot] Nunchuk: No Players: 1-4 Simultaneous Multiplayer In this game you will have to shoot your monkey with a slingshot. Aim by pointing the wiimote at the screen and approach it or move it away from the screen to determine the strength of your shot. Place a monkey ball on the slingshot by pressing A button and shoot the monkey by releasing the button. You have one minute to try and hit everything you can. The barrels worth the less, and the UFO gets you the most points. [Space Monkey Attack] Nunchuk: No Players: 1-2 Simultaneous Multiplayer Control your spaceship with the wiimote. Tilt left or right to steer, and tilt down to roll and get a force field to avoid the enemy's attack. Shoot either with A or B. You can also shoot at the enemy's shots to destroy them before the hit you. You have a total of three lives, and lose one when anything touches you without a force field. [Spaceship Landing] Nunchuk: No Players: 1-4 Simultaneous Multiplayer Here you have limited control over your space rocket, and will have to land it similar to the parachute game. You have to hold the wiimote at 90°, and tilt it towards you, left or right to control the monkey. Press A to start get some momentum and direct your landing. Beware, as you can run out of fuel. Land softly to avoid any damage. You get point depending on how near the center you landed, how much fuel you used, and how much damage you took by landing. [Treasure Submarine] Nunchuk: No Players: 1-4 Simultaneous Multiplayer Personally I hate this game. It is just plain hard to control, understand and enjoy. As other games, you need to hold the wiimote at 90° and tilt it to change your direction. Press B to move forward, and A to use your submarine's crane. Also, press up and down on the D Pad to rise or drop altitude. You have to search on a particularly large course for 10 hidden treasures. Get more than your rivals to win. You can raise your score by collecting the coins you see in your way. The sonar will tell you how near you are of a hidden treasure. It literally will go nuts and rumble on your wiimote once you get really near. Press and hold A once you think you found it. If you didn't get it, a little flag will mark that spot so you know there was nothing in there. [Trombone] Nunchuk: No Players: 1-4 Simultaneous Multiplayer This one is easy. You have to approach or move away the wiimote from the screen to change which trombone you are going to play. Once you are in the desired instrument, press A to play. You have to play it according to the colored instructions on the right. It is very easy to miss (specially with the purple and blue ones), so hold very still your control when playing. The available songs are "Frong Song", "Stars", and "Butterfly". [UFO Capture] Nunchuk: No Players: 1-4 Simultaneous Multiplayer You control yet another spaceship in this game. Your job is to capture as much aliens as you can. Control the ship by aiming at the screen, and pulling the wiimote or pushing it forward the screen. To capture the aliens, you need to press and hold A until they get in your sheep. Different sizes of aliens will need different amounts of times to get captured. As you get the alien population down, they will speed up. Also, watch out for the purple aliens in the further levels. They should be your number one priority, since they can jump and attack you, making you stop for several seconds. There are 5 rounds in total, and you move to the next one by capturing every alien before the times runs out. [Whack-a-Mole] Nunchuk: No Players: 1-4 Simultaneous Multiplayer A simple, yet difficult version of the well known game. Aim your wiimote at the screen as usual to move the on screen hammer. Tilt it down quickly to hit the moles. It is very easy to miss, since the movement that makes your hammer hit the moles will most likely make it change its position too. Try to hit the elusive green/blue moles to get more points. [Yacht Sailing] Nunchuk: No Players: 1-4 Simultaneous Multiplayer This sailing game is hard to master. You have to wave your wiimote as up and down to get some wind move your boat (as if you were holding a paper fan). Tilt to left or right to change the wind's direction, and keep it still by holding down the A button. Beware, it is easy to mess up. The best way to do it is: Tilt the wiimote to choose the direction of the wind, hold A and return the wiimote to "neutral" position, then wave it to move the boat. If you need to change direction, release A and repeat. Watch out for the rocks and the sharks on your way. Sometimes you will get trapped in whirlpools. To get out of those, just wave faster and continue your way to the goal. =============================================================================== VI. FAQ [PFP.6.] =============================================================================== Got any question about Super Monkey Ball? Feel free to read the Contact section and let me know your queries and I will gladly try to answer you. Q. I'm stuck at [insert stage here]! Do you have another strategy than the posted on your guide? A. Quick answer: No. Elaborated answer: I wrote this walkthrough based on how I managed to clear every stage. However, I know my way is not the definitive way to play and beat the game. If I receive a mail with an alternate form to clear any of the hardest levels and I see it works, I would be glad to post it on the walkthrough (with proper credit to the author). Q. Do you unlock anything by crowning World 10 (Ultra Heaven)? A. Aside from a congratulation screen, you don't get much. But if you do, feel free to brag about it. Q. What is this Granpa character I keep hearing about? A. There was a rumor that you could unlock the "Granpa" monkey if you got a COMPLETE score on every stage. This hasn't been confirmed (no one has found all the hidden bananas on the game), so you can be pretty much sure it is fake. Q. Is YanYan a homewrecker? A. Reading the instruction manual, it would seem so. But since baby is from the future, and he is AiAi and MeeMee's son, it would be safe to assume she won't get far. Q. Are the party minigames really broken? A. That depends on what you understand as broken. To put it straight, less than a half of the mini-games are enjoyable, as the controls seem poorly planned and implemented. Also, don't try to get 100 points on Number Ball. Doing so will freeze your Wii for sure (Check the Party Games section for more info). Q. English, M.F., DO YOU SPEAK IT? A. I hope you find this guide at least "readable". English is not my first language, so bear with me if you find some grammar (or spelling) issues. I'm pretty confident of my skill, but I tend to write as if I was writing in spanish. Plus the fact that when you write such a large document like a walkthrough, you tend to run out of ideas on how to say the same thing in different ways to avoid boring the reader. =============================================================================== VII. Contact [CDT.7.] =============================================================================== Got any more questions, strategies, tips, suggestions or anything of that matter? Feel free to contact me to: sym.faqs [at] gmail.com Please, be sure to put SMB somewhere on your mail's subject, so I know you are mailing me something related to this FAQ. Otherwise, your mail will be deleted without reading it first. Any external contribution will be credited if posted on this document. =============================================================================== VIII. Legal Information [LIN.8.] =============================================================================== This entire document is (C) 2007 Ricardo Alvarez. All trademarks are property of their respective owners. No section of this guide can be used without my permission. This includes, but is not limited to posting on your website, making links to my guide, including parts of my guide in your own, or making reference to any material contained within. All the sites mentioned below have permission to do the above. Please email me at sym.faqs [at] gmail.com to enquire about gaining permission to use this document. AOL GameFAQS GameSpot 1up MyCheats Neoseeker Any other CNET partner site that would decide to host it instead of linking it. - Thanks to Michael Sarich for this Copyright - If you see this document posted at any other site, please e-mail me as soon as possible. =============================================================================== IX. Credits [SIB.9.] =============================================================================== Information on this guide has been all written by me. The following are the sources used for the research of certain specific data (like bosses names, stats, etc). - Super Monkey Ball: Banana Blitz instruction manual - This game's entry on Wikipedia: http://en.wikipedia.org/wiki/Super_Monkey_Ball_Banana_Blitz - The game's official japanese site: http://www.supermonkeyball.com/character/ Any external contribution will be credited if posted on this document. - Thanks to Clark Bowman for correcting the World's layout on the Overview section, and Gerard for providing a strategy for Stage 3-6.