FAQ/Walkthrough by A Backdated Future / Bkstunt_31

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    FAQ/Walkthrough by A Backdated Future / Bkstunt_31

    Version: 1.01 | Updated: 09/18/14 | Search Guide | Bookmark Guide

    Walkthrough (Continued)

    Forest Labyrinth

    Checklists
    Harvest Points [_] Wilted Flower / Rotting Leaf [_] Wilted Flower / Rotting Leaf
    [_] Wilted Flower / Rotting Leaf [_] Wilted Flower / Rotting Leaf
    [_] Wilted Flower / Rotting Leaf [_] Wilted Flower / Rotting Leaf
    
    
    NameBaseLVHPSTRDEFEXPGOLDWEAK
    Enemies [_] Floura 8753529725Slash

    Watch the scene after you enter. Ah, one of those wonderful areas in an RPG that the screen repeats over and over unless you go through the right paths. Lovely! Luckily, it's pretty easy; all we have to do is go through the paths that have a Harvest Point next to them.

    
    

    With that, you'll be out of the Labyrinth and back into the Forest of Dawn.

    Current Completion Percentages
    Map Completion 28.4%
    Chests Found 10.7%
    Harvest Points 24.1%
    Monster Compendium 13.5%
    
    
    

    Forest of Dawn (East [2])

    Checklists
    Minerals [_] Topaz Harvest Points [_] Wilted Flower / Rotting Leaf
    Harvest Points [_] Coal / Strange Mass [_] Rotting Fruit / Rotting Leaf
    [_] Wilted Flower / Rotting Leaf [_] Coal / Strange Mass
    [_] Rotting Fruit / Rotting Leaf Memories [_] The Harp Player
    [_] Coal / Iron Ore [_] The Hidden Room
    
    
    NameBaseLVHPSTRDEFEXPGOLDWEAK
    Enemies [_] Canolen 89969271022Slash
    [_] Shard 1113581403239-
    [_] Floura 8753529725Slash

    And with that, we're back in the Eastern section of the Forest. Check out the sapling nearby to set up a tent and rest for the night, which earns you the memory The Harp Player. Save if you like, then proceed east into the main part of the Forest.

    We're actually in a place VERY close to where we were before; just go northeast and choose to push the log off of the ledge here, and you'll be in the area right beside the start of the Forest of Dawn! You know, the one with the light blue monument and giant Bozuonga? Yeah, that one! (The area past the log was already covered earlier, if you missed it.) In any case, definitely shove that log off the ledge, then harvest the Coal / Strange Mass from the Harvest Point here. Start moving east, then jump into the water to the north, as there is a chest in the northeast corner that contains a Topaz. Make your way southeast, harvesting some Wilted Flower / Rotting Leaf along the way. Keep moving south, and as the path starts to turn west, you should see another Harvest Point; get the Rotting Fruit / Rotting Leaf from it, then head northwest.

    You'll be in a pretty large open area here; harvest the Coal / Iron Ore to the north first, then head east and southeast onto this higher ledge that we just passed. Harvest the Wilted Flower / Rotting Leaf from the top right first, then check out Adol's memory below it for The Hidden Room. Start heading west from there, and you'll see water to the northwest; don't worry about it for now, as the chest submerged underwater can't be accessed just yet. Instead, proceed south, but don't climb the hill to the west just yet! Head down the slope to the east and harvest the Rotting Fruit / Rotting Leaf above you first, then the Coal / Strange Mass to the southeast. Once you have those, proceed west and up the hill to Gidona Crater!

    Current Completion Percentages
    Map Completion 30.0%
    Chests Found 11.1%
    Harvest Points 26.5%
    Monster Compendium 13.5%
    
    
    

    Gidona Crater (1)

    Checklists
    Gold [_] 5000G Harvest Points [_] Coal / Strange Mass
    Consumables [_] Roda Droplet [_] Coal / Iron Ore
    Accessories [_] Life Ring I [_] Rotting Fruit / Rotting Leaf
    Minerals [_] Emerald [_] Rotting Fruit / Rotting Leaf
    [_] Yellow Stone x10 [_] Wilted Flower / Rotting Leaf
    Beast Materials [_] Beast Fang [_] Coal / Iron Ore
    [_] Coal / Iron Ore
    [_] Wilted Flower / Rotting Leaf
    
    
    NameBaseLVHPSTRDEFEXPGOLDWEAK
    Enemies [_] Fabros 614039131017-
    [_] Bozowalla 7966619721Slash
    [_] Floura 8753529725Slash

    All right, we are very close to reaching the village here, but we just need to explore this area first. There are three exits in this area; ignore the one to the west and south, as that takes us further into the crater. We'll want to visit the two to the north, but first, check the Harvest Point to the far southeast for Coal / Strange Mass. Start making your way north, and you should find another Harvest Point directly ahead; get the Coal / Iron Ore from it, then move east and north up the hill. On the left is a chest with a Roda Droplet, so grab it, then go directly northeast to harvest some Rotting Fruit / Rotting Leaf. Continue north up the hill, and you should see another Harvest Point on the ledge to the north/northwest; swipe the Rotting Fruit / Rotting Leaf from it, then move a bit northeast to a fork in the path.

    You should see a ledge appear to your north; go on the northern side of it, then proceed northwest and open the chest here for a Beast Fang. Return to the fork, then head directly west and harvest the Wilted Flower / Rotting Leaf. From here, continue north, and you should come to one last fork, along with a green stone monument. Recover here, then go northwest here at the split. As you climb the hill, you should see a path branch off down the hill to the west; check here for a chest containing an Emerald. Go back to the hill and smash the Harvest Point along the northern wall for Coal / Iron Ore, then exit to the northwest to return to a familiar area.

    Forest of Dawn: Stream

    We're now on the other side of the bridge we saw earlier! Harvest the Coal / Iron Ore here at the entrance, then open the chest to the northwest that we saw so long ago for Yellow Stone x10. Head east, and on the lower side of the ledge that forms, you'll find a Harvest Point that has Wilted Flower / Rotting Leaf; grab it, then continue as far east as you can to find one last chest; this has Life Ring I inside, so be sure to equip it!

    Finally, go ahead and check out the controls on the bridge just above you, and lower it so you can have a shortcut back to the Forest!

    Note...

    Griselda's Map Rewards: Now that you can reach the light blue monument just to the north of the Stream fairly quickly, head there now, then start teleporting your way back to Casnan. You should have just over 30% for your map, so visiting Governor General Griselda will net you 5000G. You'll definitely need it for the next town!

    With all of that done, return to the previous area.

    Gidona Crater

    Now that we have that backtracking sorted out, we can visit Comodo Village! Just head east past the green stone monument and go through the gate here to arrive!

    Current Completion Percentages
    Map Completion 32.6%
    Chests Found 13.3%
    Harvest Points 29.3%
    Monster Compendium 13.5%
    
    
    

    Comodo Village (1)

    After a series of events, you'll regain control inside a building. Head outside, then zoom your camera out as far as you can (by pinching the touch screen from the outside to the center). Head to the lower-left, then watch for the man patrolling to stop at the torch, then head downward. When he does that, dash to the bridge that goes to the upper-left. Before the next platform, wait for the man here to look your direction, then take a step to the left; when he does, climb up the bridge to the next platform. The man here will do the exact same thing, so wait for him to turn, then climb higher up the bridges. The next platform has a man that doesn't move at all; just stay close to the edge of the bridges, and you'll be fine as you climb up to the next one. At the end of this platform lies another of Adol's memories... one that you actively take part in!

    Adol's Past: Comodo Village

    When you gain control, you need to talk to EVERYONE in the village, so check every nook and cranny, and visit every house, talking to those inside. If you hit everyone on the way up, the last ones to talk to should be a couple of women near where you found this memory. More scenes will follow after you've talked to them, ending the memory. It'll be located in your log as The Forest Siblings.

    Comodo Village

    Back in the present, watch a few scenes, then once you regain control, make your way down a couple of levels for a few more scenes. Eventually, you'll regain control the next day, and will need to gather some intel. Leave Asad's house and go down a level to the community center, where you can talk to the guys here to learn of your next destination. As you leave, Karna will meet up with you and join your party! With Karna in the party, you now have an active Party Ability: Rare Item Drop Rate Up! Since each person has a different attack type, you'll have a chance at receiving more rare items!

    Karna's Starting Equipment
    Hunter Knives
    Beast Leather

    Now that you have access to the shops here, it's time to use up some of our fortune to better prepare ourselves! Just to the left of the community center is Saisen's Workshop, where you can craft accessories! You should be able to several of each of the items available, thanks to all of the Plant and Beast Materials you've accumulated! (For Spider Webs and Beast Fangs that you likely don't have (or have many), you can visit Fleur two levels down to exchange materials toward them.) I strongly recommend having a Life Ring I and Wanderer's Cloak on each party member; the former boosts HP by 100, while the latter boosts the wearer's STR and DEF a certain amount based on how many krimelye that you've traveled! (At the time of writing this, I traveled 113.56 krimelye, and it boosted each stat by 6. And it only goes higher the more you travel!)

    You can check out everything you can make (over time) in the Crafting section.

    Down two levels from the community center and Saisen's Workshop is Solio's Store; Karna's already has the best equipment available, so make sure to upgrade both Adol's and Duren's weapon and armor here to bring them up to snuff.

    That's it for Comodo at the moment, so it's time to head to the next dungeon. Back to the Gidona Crater!

    Current Completion Percentages
    Map Completion 33.0%
    Chests Found 13.3%
    Harvest Points 29.3%
    Monster Compendium 13.5%
    
    
    

    Gidona Crater (2)

    Checklists
    Consumables [_] Anti-Paralysis Powder Harvest Points [_] Rotting Fruit / Rotting Leaf
    [_] Catholicon [_] Coal / Yellow Stone
    Minerals [_] Iron Ore x10 [_] Iron Ore / Silver Ore
    Harvest Points [_] Damaged Lumber / Sturdy Lumber [_] Wilted Flower / Rotting Leaf
    [_] Coal / Iron Ore [_] Coal / Iron Ore
    [_] Rotting Fruit / Rotting Leaf [_] Wilted Flower / Rotting Leaf
    [_] Coal / Yellow Stone [_] Rotting Fruit / Rotting Leaf
    [_] Rotting Fruit / Rotting Leaf [_] Iron Ore / Silver Ore
    [_] Rotting Fruit / Rotting Leaf Memories [_] The Day of Departure
    
    
    NameBaseLVHPSTRDEFEXPGOLDWEAK
    Enemies [_] Fabros 614039131017-
    [_] Bozowalla 7966619721Slash
    [_] Floura 8753529725Slash
    [_] Blaybye 106974301035Pierce
    [_] Selbanther 1220096356744-

    Go ahead and make your way to the southern exit of the area to continue to the part of Gidona Crater that we haven't covered yet. From the entrance to the new area, check to your upper-left to be able to harvest some Damaged Lumber / Sturdy Lumber, then check to your lower-right to find a chest in the northeastern corner for some Anti-Paralysis Powder. To your southwest is a large boulder; check the eastern side of it to harvest some Coal / Iron Ore, then check along the western edge on the other side of the rock to find another Harvest Point, but with Rotting Fruit / Rotting Leaf.

    Pass through the narrow path to the south to be at a fork. Go down the hill to the southeast first, and you'll be at another split. The dead-end to the west has a chest containing Iron Ore x10, whereas the dead-end to the east and south has a Harvest Point with Coal / Yellow Stone. Return to the fork up the hill, then start making your way west and south. Just before exiting, you should see another Harvest Point to your south; nab the Rotting Fruit / Rotting Leaf, then proceed west to the next area.

    Follow the path, and as the path turns to the southwest, you'll be in a wide open area. Just to your west, below a rock and above a ledge, you can harvest Rotting Fruit / Rotting Leaf, and to the south of that, you can harvest Rotting Fruit / Rotting Leaf and Coal / Yellow Stone near the ledges. As you go west, the area will slope downhill and open up a bit. Go all the way south to the ledge, then check to the right for a Harvest Point with Iron Ore / Silver Ore available. Afterward, check to the northwest to find a large tree; Adol's memory -- The Day of Departure -- is on the northern side of it. Continue following the main path to the west, and just after it turns north, look to harvest some Wilted Flower / Rotting Leaf in the small downhill area above you. Once you have it, head north to the next area.

    As you head north, you should come across two Harvest Points, with a path that leads to another area at the second one; those points have Coal / Iron Ore and Wilted Flower / Rotting Leaf within them. Go ahead and take the northwest exit out of here, as it leads back to the Forest once again!

    Forest of Dawn: Stream

    Hey, it's the other bridge we couldn't lower from before! Well, now that we're on this side, go ahead and lower it for easy access to that portion of the Forest, once again. Make sure not to miss the Harvest Point to the northeast while you're here; you can get Rotting Fruit / Rotting Leaf from it. Once you've claimed all of its rotting gifts, head back to the Gidona Crater.

    Gidona Crater

    Keep moving east, and when the path splits off to the southwest, head down there and open the chest you find for a Catholicon, a medicine that removes all status ailments! Continue moving east, harvesting the Iron Ore / Silver Ore along the way, and you'll eventually come to a green stone monument outside of the Ancient Burrow. Recover and save, then head inside the burrow.

    Current Completion Percentages
    Map Completion 38.7%
    Chests Found 14.7%
    Harvest Points 34.2%
    Monster Compendium 14.8%
    
    
    

    Ancient Burrow

    Checklists
    Gold [_] 1000G Harvest Points [_] Coal / Iron Ore
    Consumables [_] Honey Potion [_] Iron Ore / Silver Ore
    [_] Bitter Potion [_] Strange Mass / Yellow Stone
    Artifacts [_] Dwarf Bracelet [_] Iron Ore / Silver Ore
    Accessories [_] Warrior Seal I [_] Iron Ore / Cracked Shell
    [_] Swallow Amulet [_] Damaged Lumber / Sturdy Lumber
    Key Items [_] Slate Fragment [_] Wilted Flower / Rotting Leaf
    [_] Slate Fragment [_] Wilted Flower / Rotting Leaf
    [_] Slate Fragment [_] Rotting Fruit / Rotting Leaf
    Harvest Points [_] Damaged Lumber / Sturdy Lumber [_] Iron Ore / Silver Ore
    [_] Coal / Iron Ore [_] Strange Mass / Yellow Stone
    
    
    NameBaseLVHPSTRDEFEXPGOLDWEAK
    Enemies [_] Blaybye 106974301035Pierce
    [_] Masked Warrior 1295397684150-
    [_] Jasraja 1421376534355Slash
    [_] Damrahm 147145292435-
    [_] Pashringa 136434322330-
    [_] Egrege 161471541135766Strike
    [_] Vesbinake 164151695616366-
    BOSS #02 [-!-] Melldrabie 1461401149022000-
    BOSS #03 [-!-] Glucarius 16419011210834550-

    As you enter, you'll be forced to face four Masked Warriors; they're a bit tougher than normal enemies, but you shouldn't have too many problems. Take control of Karna and use her EXTRA skill when they're grouped together to give you the upper hand fairly quickly.

    Once they're down, watch the scene afterward, then examine the large cocoon to the northwest. You'll be introduced to Karna's Unique Action: the Knife Throw. Climb the hill just to the right of where you are now, and while controlling her, press TRIANGLE to knock the cocoon down. We'll come across several of these in this dungeon; some we'll want to knock down, and some we'll want to leave up, so read carefully. Proceed to the next area.

    Just above you is a Harvest Point; get the Damaged Lumber / Sturdy Lumber from here, then follow the path east to a fork. Go up the hill to the northeast and open the chest here for a Warrior Seal I, then return to the fork and keep going northwest to the next screen. Directly to your west is a Honey Potion inside a chest, so grab that, then go down the hill to the north, making your way west past the... *shudder*... giant pink spiders. Ignore the tiny exits marked on your map to the north for now; we'll come back to them in a moment. Instead, as the path turns from east to northeast, look for Coal / Iron Ore to harvest to your lower-right. As you near the exit here, check to the west for another chest; have Duren pick the lock to obtain the Slate Fragment before exiting the area to the east.

    In this fairly straightforward area, make your way southeast, harvesting the Coal / Iron Ore along the way. Keep an eye out on a ledge to your lower-left, where you'll find 1000G in a chest! Continue descending the long, winding path to find two more cocoons. Climb the ledge to the right and have Karna knock them down, then cross over them to the other side. Check to the far north for a Harvest Point with Iron Ore / Silver Ore, then head east to the next area.

    Make your way north, and at the top of the "S" (if you look at your map, you'll see what I mean), you'll be able to harvest some Strange Mass / Yellow Stone to your lower right. From there, head all the way north to another Harvest Point, though this one has Iron Ore / Silver Ore. You can't get the chest to the right just yet, so continue west along the path, and you'll eventually come to a dead-end on a high ledge, with three cocoons available for slicing.


    Slice down the first two, but NOT the third! If you do, it'll land on the chest blocking it. (If you happened to cut it down... shame on you. However, just go back to the previous area, then come back and it'll be available for plundering.) Once the first two cocoons are down, head back east a bit, then north into the water. With the water level risen, you can now proceed north and open the chest here for a Swallow Amulet. Recover and save at the green stone monument here, as we have a boss upcoming. When you're ready, enter the next area to take on the Melldrabie!



    BOSS #02

    Melldrabie, The Purgatorial Hornet
    LVHPSTRDEFEXPGOLDWEAK
    1461401149022000-

    Recommended Level: 14

    Your best bet will be to control Karna from a distance. If your EXTRA gauge is already full, then just constantly run in a circle, throwing knives as you go to pile up enough damage and fill up the blue gauge to stun her.

    If your EXTRA gauge isn't full, then have her hit once to build up your SP gauge, dash to the left or right two or three times, then do it again until the gauge is full, followed by spamming her Homing Knives to get the EXTRA gauge filled up.

    Once she is stunned, QUICKLY switch to Adol and unleash his Sol Breaker EXTRA skill, as it'll freeze time while he's doing it, allowing the other two to pummel the queen in the meantime. (Karna's doesn't, and doesn't do nearly as much damage.) It shouldn't take much after that to finish wiping the floor with the bug.

    Here are the queen's attacks:

      • She will launch yellow blobs at you; dash away from these, as they'll inflict the Heavy status. You CAN Flash Guard them, but you'll still sometimes wind up being Heavy. In particular, watch out for the third shot as the boss has a tendency to put it right in front of where you are heading.
      • She will momentarily look at the ground, then proceed to flip backwards, slashing upward; Flash Guard as her head goes up, or dash backward to avoid it.
      • She will fly high into the air, then speed down and plummet into the ground, becoming stuck; stay away from her shadow to avoid the downfall.
      • She will glow red, which will spawn a couple of Blaybyes to assist; take the minions out quickly, then resume beating the queen.
    
    

    After she returns from being stunned, she will transform to.... AHHH! Shades of Pictimos! That right there is enough to give me a nightmare! She'll be on the ground now and will chase you around.

      • She will slam down one of her claws onto you; guard or jump QUICKLY and hope for a Flash Guard/Move, as her arm moves WAY too quickly to avoid it.
      • She will slice at you with both claws from outside in; Flash Guard as her claws home in, or dash backward to avoid it.
      • She will send a shockwave directly toward you, in a line; Flash Guard as it's about to hit, or just jump to the side.
    
    
    If you need additional help, watch this boss fight on YouTube using the link below, or through the embedded video above!
    http://youtu.be/BQa6CVvOdDI
    Video provided by --- OmegaEvolution --- (videos may contain spoilers!)


    With that nuisance out of the way, head northwest to the next area, which seems to be a dead-end. Open the chest to receive your first artifact: the Dwarf Bracelet. With this, you can shrink and make your way through the small passages we've been seeing! Be careful though, as your STR and DEF is reduced while you're in this form. Go to your Artifact menu and select the Dwarf Bracelet, then head northwest and through the mini-passage here. After going through it, you'll be back in the first area that you saw the small passages. There are two you can go through now, and they both lead to the same place! Go ahead and go through the middle of the three passages (just to the left of where you came from), as it'll be a bit shorter. In the center of the area here where there's a three-way fork, you'll find a Harvest Point with Iron Ore / Cracked Shell. Raid it, then start heading northeast, where you'll find another Harvest Point, but this time with Damaged Lumber / Sturdy Lumber. Exit to the north.

    Super-size yourself for the moment so you can take out all the monsters, then harvest some plants from the three Harvest Points here: Wilted Flower / Rotting Leaf on the right, Wilted Flower / Rotting Leaf at the top, and Rotting Fruit / Rotting Leaf on the left. Next, re-shrink yourself and go through the northwestern path, following it to a dead-end with a locked chest; have Duren pick it for another Slate Fragment. Return to the last room and take the northern path now, which also leads to a dead-end, but with a Harvest Point containing Strange Mass / Yellow Stone.

    Return to the room one last time and take the eastern path to the next area. Keep moving along the path, and after you pass the second ledge, take a step down and check to the left to find a chest containing a Bitter Potion. Continue east, and you'll eventually come to a fork in the path; ignore the northern exit for now, and continue southeast. Keep an eye out for Iron Ore / Silver Ore you can harvest just above the southeastern exit, then exit southeast to the next area.

    Return to normal size, then check the Harvest Point on your left for a Strange Mass / Yellow Stone. We can now finally access the chest we saw earlier! Approach the ledge to the west, then have Karna cut the cocoon down. Descend the hill on your right and cross it, then switch to Duren and have him pick the lock to finally obtain another Slate Fragment. While you're here, you may need to recover; you can return to the green stone monument from earlier, which is just to your left and north from here. When you're ready, re-shrink yourself and return to the previous small pathway.

    You can now take the northern exit out of here -- the one we skipped a bit ago. Just watch out for the full-sized Egreges here that can cut you down to size. You'll run into more in the next area; just return to normal size, take them out, then recover and save at the green stone monument you find here. Examine the door to the north, and you'll have your first Touch Puzzle! Take the three Slate Fragments you've found throughout the dungeon and drag them to their appropriate places to solve it.

    Note...

    The next boss hits pretty hard; if you're not level 16, I recommend teleporting to the previous green monument [Ancient Burrow: Mid] and fighting the enemies in this large area until you are. If you're more than 1 level behind, make a trip from there back to the entrance's green monument and back.)

    When you're ready, enter the cavern to face the boss of the dungeon.



    BOSS #03

    Glucarius, The Great Squilla of Extermination
    LVHPSTRDEFEXPGOLDWEAK
    16419011210834550-

    Recommended Level: 16

    In its normal form here, you can't do any damage from the front or back, and you can barely do any damage to the sides. There are two ways to go about this fight; passively or aggressively. I say be aggressive, but if you don't want to, then just control Karna and constantly circle Glucarius, throwing daggers his way to charge up your SP and EXTRA gauges, waiting for him to roll up into a ball and start crashing into everything.

    Aggressively, take control of Adol and stand right in front of him, timing your Flash Guards as the blows land, which gives you an opportunity for a couple critical hits at his exposed mouth before his guard is back up. Keep doing this until he rolls up into a ball and starts his mayhem crashing.

    Once he is rolling around, either carefully time your Flash Moves as he's about to hit you to avoid them, or just madly mash the CROSS button to the sides, avoiding him as he comes toward you. After crashing into the wall several times, he'll get dizzy, then fall to the ground, becoming stunned. WAIT until he's all yellow, as he's not vulnerable before then, then unleash your EXTRA skill on him in his mouth region for major damage (preferably either Karna or Duren, as Adol's sometimes redirects to the sides of the beast.) You'll likely need to repeat this process before he goes down; just keep in mind that the next time he rolls into a ball when his HP is low, part of his body extends outward, making it MUCH more difficult to avoid, so timing your Flash Moves becomes even more critical.

    Here are the giant lobster's attacks:

      • Its mouth will glow yellow, then fire off several yellow orbs that cause Paralysis; quickly dash or Flash Move out of their way.
      • It will launch several boulders toward you; either position yourself between them (if you're far enough away), or Flash Guard/Move.
      • It will leap into the air, then come crashing down; this is fairly easy to Flash Guard, so try that, then deliver a few blows while its vulnerable. Otherwise, dash out of the way.
      • It will raise both arms into the air, then crash them down; this is also fairly easy to Flash Guard, so try that, then deliver a few blows while its vulnerable. Otherwise, dash out of the way.
      • It will punch you either once, or with both arms alternately; unless you're already far enough away, these are pretty quick attacks and are hard to avoid, so try guarding and hope for a Flash Guard.
      • It will roll into a ball and dash at you; at first they're fairly easy to just dash out of the way, but when his body extends outward to take up more area, it's harder to avoid, so try timing for Flash Moves.
    
    
    If you need additional help, watch this boss fight on YouTube using the link below, or through the embedded video above!
    http://youtu.be/nXXjAz97EEw
    Video provided by --- OmegaEvolution --- (videos may contain spoilers!)


    After the battle, watch several scenes that ensue. You'll eventually regain control in Comodo.

    PSN Trophies

    You will obtain the Homecoming For Some Trophy when you clear the Ancient Burrow.

    Current Completion Percentages
    Map Completion 38.7%
    Chests Found 18.7%
    Harvest Points 39.1%
    Monster Compendium 20.0%
    
    
    

    Comodo Village (2)

    Checklists
    Gold [_] 2000G [_] 2000G [_] 2500G [_] 3000G
    
    
    NameBaseLVHPSTRDEFEXPGOLDWEAK
    Enemies [_] Duren 178191451176620-
    [_] Golwonga 19304023412310440-

    Karna has temporarily left the party, but no worries; she'll be back later. With the problems solved here, you can now do Quests here in Comodo! The shop also has new weapons and armor, so upgrade while you're at it!

    Head over to the community center and check out the board to unlock three new ones! Make sure to SAVE before trying them, as the first one will affect two trophies!

    Quest: Sword Training - (Missable! [You can fail, and you can miss a Trophy.])

    Note: The first quest is not only Missable because it's URGENT, but you can actually lose in the fight, which will cost you two trophies.

    If you can afford it, upgrade Adol's equipment at the shop before continuing. Now, head up to the top level of the village and talk to Lindsay on the right. She'll want to learn how to use a sword, and the other will want to see you fight, so begin the fight against Duren!

    He's actually pretty tough; you'll want to be at least level 16 like you were with the previous boss. As for the fight itself, start off with your EXTRA skill if you got it, then do a lot of dashing, only striking once or twice at a time before dashing again. He moves quickly and strikes HARD, easily racking up hundreds of HP worth of damage before you even know it. Adol's Sonic Slide comes in very handy, dealing damage while sliding through and away from Duren, saving you from a couple of hits, so use it when you can.

    (If you lose against Duren, you only receive the money from Lindsay rather than both girls, and you lose out on Duren's Bestiary entry [and its related trophy], as well as the Better Man trophy itself.)

    REWARD: 2000G, 2000G!

    You will obtain the Better Man Trophy when you defeat Duren.

    Quest: A Fresh Meal

    Easiest quest ever. On the fourth level of the village, talk to Edea, who wants 10 Fresh Leaves to feed her deer. If you don't already have them, stop down on the first level and talk to Fleur to exchange your Rotting Leaves for them. (And if for some bizarre reason you don't have enough Rotting Leaves, start making the rounds at different Harvest Points to get them.)

    REWARD: 2500G!


    Quest: The Monkey King

    Theresa at the community center can tell you about the Golwonga; it's a beast related to the Bozuonga, and it just needs wiped out. It's in the forest, so let's go take care of it! Leave the village to be back out in the Gidona Crater.

    Gidona Crater

    Make your way to the southern end of the area, then exit to the east to be back in the Forest of Dawn.

    Forest of Dawn: East

    The Golwonga is just to your right from here!

    FIGHT: Golwonga

    Ah, the Bozuonga's big brother. This guy hits VERY hard, and he's pretty relentless; you'll likely need to use items to heal, as sometimes you don't even have a chance to dash away once he's hit you, and will stack a few more hits on you for good measure. If you have your EXTRA skill gauge full, start off with that, then keep your SP gauge built up. Have Adol constantly use his Stun Raid on the beast and hope that it's enough to knock him to the ground, stunned long enough for you to either finish him off or at least deplete the majority of his HP. He will also summon lesser Cobongas to annoy you while you fight him.

    Once he's down, return to Comodo to claim your reward.

    REWARD: 3000G!


    Now that the Ancient Burrow is complete, and since we should have plenty of extra Plant Materials, we can work on two of the unmarked sub-quests!

    Sub-Quest - Charming the Animals

    Throughout the game, you can encounter several animals. As long as you don't antagonize them in any way, or give them rotting or otherwise awful materials, they will be charmed to you with only two gifts (like Fresh Leaves, Marl Flowers, or Chito Nuts). When it shows that it has three hearts above its head, consider it charmed! Upon charming it, you will receive a random material in return!

    Start with the animals here in Comodo.

    Comodo Village
    PikkardMasculine PikkardIn the pen just to the left of the entrance.
    PikkardEffeminate PikkardIn the pen just to the left of the entrance.
    DeerValiant BuckOn the first level, near the railing.
    DeerDocile DoeOn the first level, near the railing.
    Baby ChickTevaIn Shaman Pippi's house on the second level.
    White ChickenSasamiIn Shaman Pippi's house on the second level.
    Brown RoosterTsukuneIn Shaman Pippi's house on the second level.
    DeerAffectionate DeerOn the fourth level, beside Edea from the A Fresh Meal Quest.

    Once you've hit them all, let's make our way to Casnan. From Comodo, exit to the northwest to the Forest of Dawn: Stream, then cross the bridge and exit to the north, using the light blue monument to teleport back to the entrance of the Forest of Dawn: East. From there, you're just a yellow stone monument away from Casnan.

    Casnan City

    And now, for the four animals here.

    Casnan City
    CatAffectionate CatFrom the center of town, take the southeastern path down the hill; the cat will be on a ledge on the left side, in front of the house there.
    DogDrooling DogJust outside of the Trading Post on the right side.
    PikkardBeer-Raised PikkardJust outside of the Trading Post on the right side, above the dog.
    HorseWell-Built HorseIn the stable near the Casnia Mine.

    Sub-Quest: Mouse's Information - (Missable!)

    Pay a visit to Mouse in the alley behind the bar once again. For another 100G, you'll learn about General Leo's love life. Wonderful...

    With the optional stuff done, it's time to move on with the story.

    From Casnan... exit town, then make your way to the Forest of Dawn: East via yellow stone monuments. From there, use the light blue monument to travel to Forest of Dawn: Stream. Go south to the actual Stream area, then proceed west to the Misty Peak.

    From Comodo... exit town, then take the northwestern exit to be in the Forest of Dawn: Stream. Here, cross the bridge, then exit to the west to arrive at the Misty Peak.

    Current Completion Percentages
    Map Completion 38.7%
    Chests Found 18.7%
    Harvest Points 39.1%
    Monster Compendium 21.2%
    
    
    

    Misty Peak

    Checklists
    Harvest Points [_] Damaged Lumber / Sturdy Lumber
    [_] Coal / Strange Mass
    [_] Damaged Lumber / Sturdy Lumber
    
    
    NameBaseLVHPSTRDEFEXPGOLDWEAK
    Enemies [_] Floura 8753529725Slash

    Just like the Forest Labyrinth, we're welcomed with repeating screens unless we go the right way. Lucky for us, the right way is still just as easy to find, albeit a bit more tricky than the Forest Labyrinth; we just have to exit via the paths that are going downhill.

      • 1st area: Harvest the Damaged Lumber / Sturdy Lumber at the base of the tree to the northeast, then exit to the northeast.
      • 2nd area: Watch the scene, then exit to the east / southeast.
      • 3rd area: Exit to the south (NOT the southeast just to the right).
      • 4th area: Harvest the Coal / Strange Mass along the upper-left side, then exit to the southwest.
      • 5th area: Move south, then exit to the southwest.
      • 6th area: Move west, then harvest the Damaged Lumber / Sturdy Lumber under the light blue stone monument you find here. Exit to the northwest.

    With that, you'll be out of the maze and into the Algon River Basin, at a camp point.

    Current Completion Percentages
    Map Completion 39.0%
    Chests Found 18.7%
    Harvest Points 40.2%
    Monster Compendium 21.2%
    
    
    

    Algon River Basin (South)

    Checklists
    Gold [_] 7500G Harvest Points [_] Iron Ore / Silver Ore
    Minerals [_] Green Stone x20 [_] Rotting Fruit / Rotting Leaf
    Harvest Points [_] Wilted Flower / Rotting Leaf [_] Wilted Flower / Rotting Leaf
    [_] Coal / Iron Ore Memories [_] The Sacred Beasts
    
    
    NameBaseLVHPSTRDEFEXPGOLDWEAK
    Enemies [_] Hourun 89939361425Strike
    [_] Gelog 912259291230Slash

    Choose to rest up here, and you'll recover another of Adol's Memories while you sleep: The Sacred Beasts. When you regain control the next morning, proceed west to explore the Algon River Basin.

    Just to your left will be a Harvest Point; grab the Wilted Flower / Rotting Leaf from it, then make your way southeast, harvesting the rock along the wall above you for Coal / Iron Ore. Move south, then cross the small stream to the south to find another harvest point, but with Iron Ore / Silver Ore. Move a bit to your west, and you'll come to a wide open area. Harvest the Rotting Fruit / Rotting Leaf just off to your left, then take the southwestern path. Ignore the entrance to the Sacred Beasts' Lair when you get toward then end; instead, look for a chest to the north (on the right side of the waterfall) that has Green Stone x20 inside!

    Return to the open area and proceed north. After you cross the bridge here, you'll be at another fork in the path. The path to the east leads to the Forest of Dawn: West, but Duren won't let us go that way even if we wanted to. Instead, forage the Wilted Flower / Rotting Leaf Harvest Point on the left, then check out the dark blue stone monument here to the north.

    Note...

    Griselda's Map Rewards: After thoroughly exploring this area, you should have over 40% of your map uncovered. I recommend heading back to the exit of the Misty Peak, then warp your way back to Casnan so you can claim your next reward from Governor General Griselda. It will net you a whopping 7500G that will come in handy in Selray!

    We're done with the basin here, so enter Selray Village to the north!

    Current Completion Percentages
    Map Completion 42.0%
    Chests Found 19.1%
    Harvest Points 41.9%
    Monster Compendium 22.5%
    
    
    

    Selray Village (1)

    Checklists
    Memories [_] Meeting Ozma
    [_] The River at Dusk

    After a few scenes, you'll regain control in a hut. Examine the memory on the left to venture into Adol's past once again.

    Adol's Past: Selray Village

    When you gain control, make your way southwest into the building where the Spardas are kept. Examine all three of the sacred beasts in here, then talk to Ozma once again. After a quick ride on one, you'll return to the present. (Meeting Ozma is the memory that is unlocked.)

    Selray Village

    Back in the present, examine the door to start the next series of events. As with Comodo, you'll need to check out the entire village and speak to EVERYONE, so stop in at every building to chat with even the smallest of people. Once you've hit everyone, you'll automatically return to the center of town to discuss the happenings. (The correct options are all the bottom answers, just for your information.) Afterward, watch a few more scenes, which eventually leads to Ozma joining your party!

    Ozma's Starting Equipment
    Azure Pain DX
    Scale Mail DX

    Now, before going to the next dungeon, let's take care of a few things. First, be sure to upgrade everyone's equipment, as the shops here have some excellent weapons and armor!

    Note...

    Selray will likely be the first place you'll notice that you're starting to lack funds for some of the nicer stuff, especially if you're working on getting at least one of everything (either for your own wishes, or for the trophy). A good moneymaker this early in the game is by selling Silver Ingots. Create as many as you can by Refining them from Coal and Silver Ore, then once you're out of Silver Ore, work on making more of it from your Iron Ore. It should be fairly easy to sell most of what you have in stock, while still having some left for later.

    Next, we'll take care of one quick Sub-Quest that merits our attention.

    Sub-Quest: Zara's Tickling - (Missable!)

    Just like with Mouse's Information, there is another quest that requires you to visit someone several points throughout the game, resulting in a trophy. This time, it's for a little girl named Zara from Selray Village. She's in the Community Center, and unlike Mouse... she wants to tickle you! Letting her do so in various points throughout the game earns you the Tickled Pink trophy.

    This is the first of eight different times she will do it, so make sure to talk to her before moving on.

    One last thing before heading to the next dungeon. Leave the actual village to be at the entrance, then explore the area here (don't exit to the north); you should see another of Adol's memories on a hill to the east, so have him examine it to unlock The River at Dusk. That should be it for now, so head south back out to the Algon River Basin.

    Algon River Basin

    NOW you can head all the way to the southwest and enter the ruins here that we ignored earlier. After a scene, enter the Sacred Beasts' Lair.

    Current Completion Percentages
    Map Completion 43.5%
    Chests Found 19.1%
    Harvest Points 41.9%
    Monster Compendium 22.5%