Table of Contents
- Before starting the game...
- The Beginning
- Casnia Mine
- Casnan City (1)
- Beast Plains
- Forest of Dawn (East, Wetlands)
- Waterfall Cave
- Forest of Dawn (Wetlands, West, Sunlit Ruins, Stream)
- Forest Labyrinth
- Forest of Dawn (East )
- Gidona Crater (1)
- Comodo Village (1)
- Gidona Crater (2)
- Ancient Burrow
- Comodo Village (2)
- Misty Peak
- Algon River Basin (South)
- Selray Village (1)
- Sacred Beasts' Lair
- Selray Village (2)
- Casnan City (2)
- Backtracking: Underwater Chests / More Quests / Selray Village (3)
- Forest of Dawn (West) (2)
- Jade Cave
- Algon River Basin (North)
- Underground Ruins
- Tranquil Hill
- Plateau Path
- Highland Town (1)
- Sanctuary Approach / Sanctuary of Storms
- Tower of Providence
- Highland Town (2) / Even More Quests
- Table Mountain
- Subterranean Forest
- Danan Village
- Ashen Forest / The Frogs' Inn
- Forest of Spores
- Colonia Battlefield
- Elduke, the Ruined Capital / Roos' Nest
- Elduke Outskirts
- Mt. Vesuvio
- Lake Tolmes Ruins
- Colonia Artifact Laboratory
- Temple of the Sun
- Final Quests, 100% Map Completion, & the Super-Boss, Foria-Daros
- Iris, The World Of Records
- New Game+ and Time Attack
- PSN Trophies
- Item Creation / Upgrading
- Untracked Sub-Quests
- Monsters (Bestiary)
- Boss Strategies
- FAQ (Frequently Asked Questions)
- Version History
- Copyright / Disclaimer / Credits
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- Platform(s): PlayStation Vita
- Date Last Updated: September 18, 2014
- Document Version: v1.01
Our goal to you, the reader...
|...is to make sure that you are able to get a perfect game, meaning that you can find all of the items, explore all of the areas, uncover anything that is hidden, and see all there is to see.|
For this guide, we have decided to create an extensive FAQ/Walkthrough. The walkthrough is the main focus; it walks you through the whole game step-by-step, leading you to the locations of all of the items in the game, strategies for fighting the bosses, and even walking you through the miscellaneous extras thrown your way in the game. It will also be an extensive FAQ, which includes lists of all of the items, equipment, etc., as well as a complete bestiary.
|LEFT STICK AND BUTTONS|
|Directional buttons / Left stick||Move active character or select option|
|CROSS button||Dodge, select option or advance to the next dialogue box|
|CIRCLE button||Switch active character, cancel, go back one menu or hold to speed up cutscenes|
|SQUARE button||Attack, examine an object or speak to another character|
|R button||Hold and press CROSS, CIRCLE, SQUARE, or TRIANGLE to use skill assigned to that slot|
|L button||Use EXTRA skill (when EXTRA meter is fully charged)|
|START button||Open Camp Menu|
|SELECT button||Open Map of Celceta|
|Touch enemy||View enemy's stats|
|Touch Camp Menu icon||Open Camp Menu|
|Touch item icon||Open Item subsection of Camp Menu|
|Touch mini-map||Expand mini-map for more detailed viewing|
|Pinch in / Pinch out||Adjust camera zoom|
|REAR TOUCH PAD|
|Pinch out||Tell allies to attack enemies in full force|
|Pinch in||Tell allies to focus on evasion|
There is no true "compass" to the game; instead, you travel on pre-rendered backgrounds with areas for walking. Sometimes, I'll substitute west for left, right for east, etc.
There are four difficulty levels to choose from: Easy, Normal, Hard, and Nightmare. This walkthrough is based off of a Normal playthrough. As you increase the difficulty level, the enemies become smarter, as well as harder hitting. However, the stats across all difficulties are the same, except for one: GOLD. It is adjusted by difficulty as listed below, in comparison to Normal.
|Easy||150% of the gold received.|
|Normal||100% of the gold received.|
|Hard||75% of the gold received.|
|Nightmare||50% of the gold received.|
Pick your poison and start your adventure!
Keep in mind the following while playing:
- You CANNOT get everything in one playthrough. There are weapons (one for each character) that you can only choose 3 of the 6 available per playthrough (meaning a complete game will take two playthroughs).
- You will uncover portions of the map as you travel. Hug EVERY wall, and check EVERY nook and cranny of each area! Getting 100% Map Completion is undoubtedly a chore, but can be done. Before heading to the game's final dungeon, you should have 99.8% Map Completion.
- Hold the CIRCLE button to fast forward scenes and dialogue if you're in a hurry.
- Unlike most RPG's, you can save anywhere! Be sure to save often!
- While fighting, if you don't touch anything for a couple of seconds, you'll notice a sphere that glows around Adol; this signifies that your next attack will be a Charged attack, and will net you more SP. Try to unleash as many Charged attacks as you can, if the enemy allows you to, that is.
- Stop at every stone monument; in addition to healing you, they serve at waypoints and you can later fast-travel between them.
|Memories||[_] Am I a Swordsman?|
|Starting Items||Adol's Starting Equipment|
After watching the intro and proceeding a bit into the story, you'll meet Duren and be able to answer some of his questions; choose whatever you like! Eventually, you'll gain control and be able to leave the Inn.
You will obtain the In Search of Lost Memories Trophy when you gain control for the first time.
The tutorial note that pops up shows you how to save; unlike most games, you can save wherever you like here, so make sure to save often! While you are in the city, your exploring is limited due to the current events, so just head southwest and down the ramp here, then west toward the mine. You'll eventually be introduced to unique actions for target circles; run Adol (or whoever's event is available at the time) over there and press TRIANGLE to view the event. In Adol's case, he'll recover some of his memories, like this one: Am I a Swordsman?. Afterward, go ahead and enter the mine.
|Consumables||[_] Honey Potion||Minerals||[_] Iron Ingot|
|[_] Honey Potion||Key Items||[_] Mine Key|
|[_] Honey Potion||[_] Silver Wing|
|[_] Roda Droplet||Harvest Points||[_] Coal / Iron Ore|
|Swords||[_] Short Sword||[_] Coal / Iron Ore|
|BOSS #01||[-!-] Aldovoss||3||1240||29||48||123||0||-|
Check out the path to the northwest, even though it's a dead-end. (Still want to complete that map!) Start heading northeast, and Duren will stop you; pick any choice, and he'll give you a Short Sword to defend yourself with, as well as join the party!
|Duren's Starting Equipment|
Make sure to equip the Short Sword! Now, head northeast to run into your first stone monument; by touching it, you'll restore the party's HP and cure status effects, as well as give yourself a waypoint to return to if you get killed. Head right to the next area, where you'll run into some small fry; weak little Comolmos. Go ahead and test out your skills on these measly pests, and you'll end up learning a skill along the way; be sure to equip it! Next, continue north to venture deeper into the mine. As you move right, you should see a lump of rock above you; smash it repeatedly to receive either Coal / Iron Ore. This is a Harvest Point where you can obtain Minerals. You'll see many more throughout the game, but not just for Minerals; you'll come across Plant Materials too.
Head east across the bridge, and Duren will let you know that each party member has strengths and weaknesses to certain enemies; Adol can take care of soft enemies pretty well, but can't do much damage against hard ones. Duren, on the other hand is the complete opposite, so be sure to use CIRCLE to switch party members as needed against certain enemies. After clearing the enemies, he'll give you a Honey Potion. Continue east to the next area, then follow the path until you reach a wooden platform. Open the chest to the north for a Honey Potion, then descend the stairs to fight a larger beast. It's still pretty easy; just make sure to use your Skills with the SP that you built up, that way you can finish it off with an EXTRA Skill by using the L button when the gauge is full.
After the battle, whack the Harvest Point to the north for more Coal / Iron Ore, then go through the doorway on the left. Hop in the water and swim around, making your way to the western side. Take care of the beasties here, then open the chest near the southwestern part of the shore for an Iron Ingot. Continue north from there to run into a locked gate for a scene. Afterward, make your way northeast to a chest; try to open it, and you'll be introduced to Duren's unique action, which is lock picking. Press TRIANGLE while controlling Duren, and you'll unlock the chest for the Mine Key. With it, head back to the gate and proceed to the next area.
Open the chest to your north for a Honey Potion, then continue along the path, through the tunnel, past a few sets of enemies, and to a fork. Open the chest to the west first for a Roda Droplet, then head north and examine the red stone monument. (At this point, if you're not level 3, I recommend going back through and grinding until you are; then return.) Save, then proceed north into some ruins, where you'll meet your first boss!
|Aldovoss, The Awakening Armored Beast|
Recommended Level: 3
DO NOT ATTACK THE ARMS, as it will do no damage! Instead, take control of Adol (since he can attack quite a bit quicker than Duren) and dash in toward its body, land a charged blow or two to gain some SP, then dash back as it counterattacks. Keep doing this until Adol's SP gauge is full, then rush in and start releasing a Rising Edges, dashing back out soon after to avoid damage. Repeat this until his SP is out. As you do this, keep an eye on the blue gauge below the Aldovoss's life gauge; when it gets full from being attack so many times, it will become stunned!
To speed up the battle, if you're good at timing your guards, you can attempt several Flash Guards rather than running away each time; each successful Flash Guard will result in you getting extra SP and points toward your EXTRA gauge, as well as being able to have critical attacks for a very short period of time. To perform a Flash Guard, you have to hit TRIANGLE right as the attack is about to hit you; no sooner, no later. With practice, it's not too bad, but it can take a while to get used to.
When it does become stunned, THAT is when you'll want to release your EXTRA Skill (if you were able to get your gauge full), as it'll do quite a bit more damage than usual. (Make sure to stand directly in front of his body before releasing it!) The gauge will turn yellow and start depleting, so use that time to hit him with your EXTRA skill, as well as barrage him with normal attacks and skills before he stands back up.
If not you don't have enough built up... well, then just melee him and repeat the process; you should be able to stun him again fairly easily, and you should be ready then.
Here are the beast's attacks:
- It will raise its arm in the air, then crash down, sending shockwaves; Flash Guard or dash quickly toward the OTHER arm. (Sometimes, he'll slam down with his OTHER arm after his first. To be 100% safe, retreat to the bottom of the screen.)
- Its mouth will glow a greenish yellow, then will shoot a laser directly where it's looking; Flash Guard or dash quickly away from its direction.
- It will raise both of its arms in the air, then crash down with a large shockwave; Flash Guard or try to get to the bottom of the screen as quickly as you can.
- Its mouth will glow an orange-ish yellow, then will shoot a laser horizontally across the screen; Flash Guard or try to get to either the bottom of the screen or right in front of his body as quickly as you can.
- It will start shaking violently, causing rocks to fall from above; watch the shadows on the ground and dart away if one appears at your location. These are pretty hard to avoid, so you may just want to hold TRIANGLE and guard to minimize the damage.
|If you need additional help, watch this boss fight on YouTube using the link below, or through the embedded video above!|
|Video provided by --- OmegaEvolution --- (videos may contain spoilers!)|
After the battle and the scenes that ensue, continue north for some more events to unfold. Eventually, you'll receive a Silver Wing. Head back two screens to the last Travel Monument, and you'll be able to use the Silver Wing; it allows you to teleport between stone monuments of the same color and shape! Examine it, then choose the one at the beginning (Casnia Mine) to return to the entrance! With that, you're done with the Mine, so head back out to a hero's welcome, leading you to the General Government Building in town.
You will obtain the Mine Raider Trophy upon completing the Casnia Mine.
|Gold||[_] 6250G||Beast Materials||[_] Brittle Bone x120|
|Consumables||[_] Bitter Potion x3||Key Items||[_] Map of Celceta|
Inside, you'll be asked a few questions; choose however you like, then you'll regain control. Not much can be done here in the government building, so head south two screens to be back outside to meet a rather eccentric fellow. Watch another scene, answer more questions, and you'll obtain the Map of Celceta the next day.
Now, you'll have to partake in the tutorial explaining quests; keep in mind that we'll need to take care of them all as soon as we can, as some can be missed. Anyway, go ahead and check out the Quest Board here; you can't pick anything, but viewing them adds them to your Journal to undertake at any time, so take a look at all four. Exit, then head outside so Duren can show you the shops. To the right of the bar is Billy's Curios (the Item Shop), and to the left is Thomas' Armory (Weapon and Armor Shop). Once you're inside the Armory, head downstairs to the Goldsmith Trading Post, where you can reinforce both your weapons and armor, refine ore you find into materials for reinforcing, and exchange lesser materials for better ones! When you're done playing around in here, leave through the front entrance of the Trading Post.
That's it for Duren's tour, so after a few more scenes, you're free to COMPLETELY explore the town! Finally! Go ahead and explore every nook and cranny of Casnan; keep checking your map to make sure that you've covered every part of town and none of it is faded out / missing. (Adjust the slider by moving it up and down with your finger, or with the L or R button to see the different elevations.)
As you exit to the northwest, you'll have another scene with the pompous General Leo, but after that, you can exit. Make your way to the left, examining the yellow stone monument along the way, and you'll eventually come to the exit of the area. Don't go yet, as we have some quests to take care of!
After completing each section, I will list the completion percentages below, that way you can keep a comparison going if you're on track for getting everything.
Also, I have received several messages about only having 1.0% at this point; make sure to hug EVERY wall and search every nook and cranny as you go. Not just here, but throughout the whole game. If you still don't have 1.2%, go ahead and proceed to the next area; after completing the Beast Plains, I have had reports that their percentages equaled out by then.
|Current Completion Percentages|
Now, we currently have 4 Quests (and the beginning of a "sub-quest") that we can start, so let's take care of them all.
Two of these Quests are URGENT, meaning that if you proceed too far, you won't be able to access them anymore, nor any of the ones that spawn from it.)
|Sub-Quest: Mouse's Information - (Missable!)|
A game-long sub-quest begins now, and it involves getting eight pieces of information from a dealer named Mouse. You can find him in the alley behind the bar here in Casnan. These ARE MISSABLE, as once you proceed to certain parts of the story, you'll lose out on that information. (Granted, it's only for a Trophy, but is still considered missable.) The first piece of information is available now, so visit Mouse and pay him 100G to hear a rumor that... the Governor General loves cats... Yep, that's it for now.
|Quest: To Milk a Fabros - [URGENT] (Missable!)|
Talk to our MAAAYUN at the bar, Mucho, to start this quest. He needs some Fabros Milk; long story short, you'll need to milk one, and he'll mark the place on your map for you.
We'll continue this out on the Beast Plains. (to be continued...)
|Quest: Honey Potions - [URGENT] (Missable!)|
Make your way to the soldier's cafeteria, which is just to the right of the entrance to the government building. Talk to Wallace in here, and he'll give you... Brittle Bone x120 to buy some Honey Potions. You can either just fork over 3 Honey Potions, or go buy 3 of them with your own money (300G), or actually proceed with the quest like you're supposed to. With these bones, make your way to the Trading Post, then exchange your 120 Brittle Bones for 12 Sturdy Bones. After that, turn right around and sell your 12 Sturdy Bones for 300G. With that, you can now get 3 Honey Potions to take back to Wallace. Upon giving the Honey Potions to him, you'll receive an even better deal!
REWARD: Bitter Potion x3!
|Quest: Purchasing Iron Ore - (Missable! [You can fail, and you can miss a Trophy.])|
For this quest, just return to the Casnia Mine and run through it, going between the two Harvest Points and clearing them out, hoping for more Iron Ore rather than Coal. (It'll take several minutes for the supply to regenerate, so run back to town and go talk to the Governor General in the government building, then come back. It should be ready by then.) Once you accumulate 20 pieces of Iron Ore (or 200 pieces of Coal, or a combination of the two), return to the Trading Post. Trade in your Coal if you need to get to 20 Iron Ores, then choose to Sell your Iron Ore.
First, he will offer 5000G. HAGGLE!
Next, he will offer 5500G. HAGGLE FURTHER!
Now, he will offer 6000G. HAGGLE EVEN FURTHER!
Finally, he will offer 6250G. ACCEPT THIS OFFER, OR YOU WILL FAIL!!!
|Quest: Bear on the Plains|
Talk to Luluca, who is standing beside the Quest Board in the bar. Ask about Langritz, and she'll tell you about the bear that needs defeated on the plains. Sounds easy enough!
We'll continue this out on the Beast Plains. (to be continued...)
That's all we can do for Quests here in Casnan, so it's time to move on! Before going, I strongly recommend upgrading both Adol and Duren to the next tier of equipment, so spend that 6250G you just earned; grab the Long Saber for Adol, the Steel Gauntlet for Duren, and Iron Breastplate x2 for the both of them. Also stock up on items you may need. When you're ready, exit the town to the far northwest, and you'll eventually wind up on the Beast Plains!
|Gold||[_] 1000G||Harvest Points||[_] Coal / Iron Ore|
|[_] 2000G||[_] Wilted Flower / Rotting Leaf|
|Minerals||[_] Iron Ingot||[_] Wilted Flower / Rotting Leaf|
|Key Items||[_] Fabros Milk||[_] Rotting Fruit / Rotting Leaf|
|Harvest Points||[_] Coal / Iron Ore||[_] Iron Ore / Cracked Shell|
|[_] Wilted Flower / Rotting Leaf||[_] Coal / Iron Ore|
|[_] Rotting Fruit / Rotting Leaf||[_] Wilted Flower / Rotting Leaf|
|[_] Coal / Iron Ore||[_] Rotting Fruit / Rotting Leaf|
Burning Sword! One of the BEST tracks in the game! Anyway, you'll get more tips on fighting from Duren, so pay close attention.
When you gain control, head northwest a bit, and you'll find a Harvest Point between the large body of water and a big rock with a tree nearby; you can get Coal / Iron Ore from it. From there, head all the way east to the wall, then go up a small hill to the northeast to find your first Harvest Point that has Plant Materials; get the Wilted Flower / Rotting Leaf from it. Go back down the hill and make your way north, then west to an even larger area.
If you go to the far northeast and east from here, you'll run into two more Harvest Points; one with Rotting Fruit / Rotting Leaf, and the other with Coal / Iron Ore. Return to the center of the large area, then check the large rock to the southwest to find another Harvest Point with Coal / Iron Ore. Take a few steps west from it, then head directly north to be back on a path of sorts, with another Harvest Point with Wilted Flower / Rotting Leaf. From there, continue north to the next area.
After a quick tip about resting to regain HP, you'll regain control. Before exploring this area, we can now finish the last two Quests!
|Quest: To Milk a Fabros - [URGENT] (Missable!)|
Once you're at the second area of the Beast Plains, head north until you can turn west, then go west a bit, then all the way south until you go down a hill and into a body of water. From here, you have to sneak up on the Fabros to be able to milk it, so swim to the southwest edge of the water, then move to the southwest to spot the beast. You should head over to the left some so that you're directly behind it, then from there, WALK as slowly as you can up to it (lightly tilt the analog stick) until you are able to get to it. (Don't worry; you'll get as many tries as you want to do this until you have it right.) Eventually, you'll milk it and get the rare Fabros Milk. With it in hand, you can return it to Mucho for your reward. (But you should wait until you slay the Langritz so you only have to make one trip. There is also a yellow monument in the northwest corner of the area you can use to warp, if you like.)
|Quest: Bear on the Plains|
Once you're at the second area of the Beast Plains, head north until you can turn west, then go west a bit, then all the way south until you go down a hill and into a body of water. From here, continue southeast and all the way south, and you should encounter the Langritz at the bottom of the area.
As long as you're around level 4 and have your 2nd tier equipment, you shouldn't have any problem taking down this guy. With all the monsters you've been fighting, your EXTRA gauge should be full, so unleash that at the start to knock him down quite a bit to make it an even more manageable fight. Just be wary once he stands up; he'll do a belly flop for pretty good damage if you're in the way. Once he's done for, you can finally return and claim your reward. (There is a yellow monument in the northwest corner of the area you can use to warp, if you like.)
Now, back to exploration! Here from the entrance of the second area of the Beast Plains, head north to find a Harvest Point with Wilted Flower / Rotting Leaf, then head west an along this northern edge until you reach another, but with Rotting Fruit / Rotting Leaf. Proceed southeast and down a hill, near a body of water. We'll come back to the water in a second, but for now, keep going further southeast, then all the way south to come across another body of water at a large dead-end. On the northern side of the pond is a Harvest Point with Iron Ore / Cracked Shell, then just to the west of it is another that has Coal / Iron Ore. Amongst the flowers to the southwest is a chest containing Iron Ingot x3, so be sure to grab it.
Head back north to the large body of water we skipped, then check just to the southwest of the water to find a Harvest Point with Wilted Flower / Rotting Leaf. Keep going north from here as the path narrows back down, and you'll eventually come to another Harvest Point, as well as a yellow monument. Grab the Rotting Fruit / Rotting Leaf here, then recover (and save, if you like.) You can also take the time to teleport back to Casnan if you want, but if you're ready, keep going northeast and into the forest!
|Current Completion Percentages|
|Consumables||[_] Antidote Powder x3||Harvest Points||[_] Rotting Fruit / Rotting Leaf|
|Swords||[_] Short Sword +3||[_] Wilted Flower / Rotting Leaf|
|Armor||[_] Iron Breastplate +2||[_] Rotting Fruit / Rotting Leaf|
|Accessories||[_] Shield Ring I||[_] Coal / Iron Ore|
|Minerals||[_] Coal x30||[_] Rotting Fruit / Chito Nut|
|[_] Gold Ingot||[_] Rotting Fruit / Chito Nut|
|Harvest Points||[_] Wilted Flower / Rotting Leaf||[_] Wilted Flower / Marl Flower|
|[_] Rotting Fruit / Rotting Leaf||[_] Iron Ore / Cracked Shell|
|[_] Wilted Flower / Rotting Leaf||[_] Iron Ore / Silver Ore|
|[_] Iron Ore / Silver Ore||Memories||[_] The Tower|
|[_] Wilted Flower / Rotting Leaf||[_] Inquisitiveness|
|[_] Coal / Strange Mass||[_] A Peddler's Tale|
Here, you'll discover a spirit tree sapling, and by resting here, you'll uncover another memory: The Tower. Make sure to rest at all saplings to regain memories! (And keep in mind that resting in a tent charges your EXTRA gauge to the max!) When you regain control the next morning, proceed north into the Forest of Dawn: East section. MAKE SURE TO SAVE!
|Forest of Dawn: East|
There is a HUGE primate just to your east when you first enter: the Bozuonga. He is level 18, and can easily wipe you out in a matter of seconds. If you like, you can try to take him on, seeing as how you can quickly dash back and forth from the light blue monument to recover; just keep in mind that it will take a while, and it'll be pretty dangerous. You do need one for your Bestiary, so give it a shot; just make sure to stay healed.
Check out the light blue monument here so you have a place to (eventually) return to. First off, go ahead and head west along the southern wall, and you'll come across another of Adol's memories; examine it to recover the Inquisitiveness memory. Just above it is a Harvest Point with Wilted Flower / Rotting Leaf, so smash it, then head southwest to the next area. It's a dead-end here, but you'll find Harvest Points with Rotting Fruit / Rotting Leaf, Wilted Flower / Rotting Leaf, and a chest with Antidote Powder x3 that is semi-hidden behind a tree at the bottom.
Return to the previous screen and jump in the water to the northeast. (Don't proceed north to another area; that leads to the Wetlands that we'll be coming back to shortly.) Move east, keeping an eye on the shore above you to find a chest near a tree; it contains Coal x30, then get your fill of the Iron Ore / Silver Ore deposit just to the east of it. From there, continue east to the next area. Keep going northeast, grabbing the Wilted Flower / Rotting Leaf along the way. When you reach the fork, open the chest to the north first for the Short Sword +3. It's pretty useless due to how weak it is, but if you want a small chance of Burning or Freezing an enemy, then by all means, try it out.
Move south, and on the other side of the water, you'll be at another fork. Collect the Coal / Strange Mass at the Harvest Point below you first, then proceed all the way south. There should be two more Harvest Points, as well as a chest here in this area, so be sure to get the Rotting Fruit / Rotting Leaf, Wilted Flower / Rotting Leaf, and the Iron Breastplate +2. Unlike the sword, this comes in handy, so slap it on Adol. That's as far as you can go here for now, so return to the fork and take the northeastern path. As you go north and past the water on the right side, you'll see another Harvest Point to your left, with Rotting Fruit / Rotting Leaf. In the open area to the north, you'll see the path to the north is blocked, so make your way east, getting the Coal / Iron Ore from the Harvest Point here before going to the next area.
Head northeast, and when you see a body of water to your left, switch to Duren and jump in the water, picking the lock on the chest to the left; it has a Gold Ingot. Go back east to land, where you'll be at an open area / fork. Before doing anything, keep in mind that there's another Bozuonga to your north in the water. You can try taking him on, though it's safer in the first area with the monument. If you do, SAVE before attempting!
If you're able to get the beast to behave, you lure it to the left side of the water, then rush out and attack it from the ledge on the bottom side of the pond. Stand on the ledge just on the lower side (as pictured above) and slash away! You won't have to worry about damage, as none of his attacks can reach you from up there. The timing on this is MUCH more difficult than it looks, so if you're able to pull it off, more power to you! It's a good place to gain quite a few levels if you want a leg up on the enemies for a while.
To the north on the right side of the water here is a Harvest Point with Rotting Fruit / Chito Nut, then return to the fork below the water and head directly west. There is a memory here, so have Adol examine it to uncover A Peddler's Tale. Head south from there and smash the Harvest Point here for Rotting Fruit / Chito Nut. Head all the way north, and you'll come to a path that's blocked by boulders. We can't get the chest yet, but if you climb the path just to the right of it, you'll come to another Harvest Point at the top, to the far left; it has Wilted Flower / Marl Flower. We've explored all we can in this direction, so now it's time to head all the way back to the entrance of the Forest of Dawn. To get there, exit this area to the south, then exit the next area to the west. Use the light blue monument here to recover (or head south one more screen and rest in the tent if you need to restore your EXTRA gauge.)
From the light blue monument, hop into the water to the north, then proceed into the Forest of Dawn: Wetlands.
|Forest of Dawn: Wetlands|
Move east, then north a little, and you'll come to a large branch arching over the water. To the upper-left is a Harvest Point with Iron Ore / Cracked Shell, and further to the upper-right of that on a small piece of land is a chest containing your first accessory: Shield Ring I. Put it on Adol or Duren, then continue north. Ignore the exit to the northeast for now, and continue to the far northwest. There is another Harvest Point on the peninsula to the far north, so be sure to get the Iron Ore / Silver Ore from it. You can see a chest on the map, but since it's underwater, we can't get to it just yet. Instead, continue north, and you'll enter the Waterfall Cave.
|Current Completion Percentages|
|Harvest Points||[_] Iron Ore / Silver Ore|
|[_] Damaged Lumber / Sturdy Lumber|
|[_] Coal / Strange Mass|
|[_] Iron Ore / Silver Ore|
|[_] Damaged Lumber / Sturdy Lumber|
There's really not much to the two areas of this cave, other than a plethora of monsters. Follow the walls as you move to the north, and you should uncover three Harvest Points: first is the Iron Ore / Silver Ore, second is the Damaged Lumber / Sturdy Lumber, and third is the Coal / Strange Mass. Go north to the next area, which is a dead-end; check the two Harvest Points here as well; first is the Iron Ore / Silver Ore, and second is the Damaged Lumber / Sturdy Lumber. Once you have those, return back to the Wetlands.
|Current Completion Percentages|
|Forest of Dawn: Wetlands|
Return to the center of the area, then head east and northeast through the path we skipped before, leading to the next area. Fortunately, you will find a light blue monument here, giving you a chance to recover and / or teleport back to the entrance if you like.
Griselda's Map Rewards: Now would be a good time to visit Casnan, not only to trade in materials and such, but to also visit Governor General Griselda; you should have well over 10% for your map, so visiting her will net you 1000G.
When you're ready, start traveling northwest. Right at a fork, you'll come to a Harvest Point with Wilted Flower / Rotting Leaf; grab those, then take the path on the right side of the ledge, which leads to a dead-end with a chest containing Green Stone x10. Return to the fork and take the western path, and just as you reach the next branching path, you'll come to another Harvest Point with Iron Ore / Silver Ore. Ignore the western path for a bit and proceed north instead. You'll see a chest underwater again here, but as with the last one, you cannot reach it just yet. Just to your east, you'll find two more Harvest Points to your north and south, the southern one with Coal / Iron Ore, and the northern one with Coal / Strange Mass. With all those in hand, proceed to the Forest of Dawn: West.
|Forest of Dawn: West|
There are a pair of Bozuongas near the western exit of the map, as well as a new enemy called Rangoa, which are tougher than what you're used to, but not as strong as the Bozuonga, so be careful. You should be able to take down a Rangoa with a few attacks pairs with an EXTRA skill.
From the entrance, move north to a fork in the path; to the far east (along with the aforementioned Rangoa) will be a Harvest Point with Coal / Iron Ore, and a chest containing a Roda Droplet. Return to the fork and harvest the Iron Ore / Silver Ore just above you, then make your way west and southwest to the next split. Go northwest and west first, following the path as it turns north and east to another fork. To your southeast is a chest containing a Bitter Potion, and just above that is another memory; have Adol examine it to view A Small Adventure.
From the memory, head all the way north to a dead-end with a pair of Rangoas and several goodies; harvest the Wilted Flower / Rotting Leaf on the right, open the chest with a Blue Ornament accessory above it, and harvest the Strange Mass / Blue Stone to the left. Return to the last open area/fork (not the one near the memory) and take the southern path this time, following it as it goes northwest. Keep an eye out to the north as you go, as you'll find two harvest points; Strange Mass / Red Stone in an offshoot, then near the exit, Rotting Fruit / Rotting Leaf. Grab those, then go west to the next area.
There really isn't much you can do in this screen, but you did earn some toward the map percentage. With that, we're done in the West area of the Forest of Dawn now, so return to the last area, then head toward the southeast exit to return to the Wetlands.
|Forest of Dawn: Wetlands|
We passed the central/western exit to this area a little while ago, and that's now the direction we want to go, so head there and proceed to the next area. Directly southwest of the entrance is a Harvest Point with Rotting Fruit / Rotting Leaf, then just above it is another with Iron Ore / Silver Ore. We're at a fork of sorts here, so proceed north to a dead-end, where you'll be able to harvest Iron Ore / Cracked Shell, as well as obtain another accessory from a chest further to the north: a Snake Amulet. Return to the fork and head west, where you'll come to another split. Descend to the southwest to find another one of Adol's memories: The Forest Labyrinth.
Back at the fork, head west now, harvest the Wilted Flower / Rotting Leaf to the north along the way. Eventually, you'll come to an area with exits to both the north and west. First, harvest the Coal / Iron Ore near the western exit, then open the chest to the north of it for a Honey Potion. Once you have both of those, take the northern exit to the Sunlit Ruins.
|Forest of Dawn: Sunlit Ruins|
This is just a small area with some weak monsters and nice treasures. Just to your north is a chest containing a Honey Potion, and a Harvest Point just to the left of it has Damaged Lumber / Nocturnal Mushroom (The mushroom is REALLY hard to get... Took me at least 20 tries before I finally got one. [AND despite the name, I was able to get one during both the day and the night.]). A few steps to the upper left of that is another chest; this one has an Antidote Powder x3 inside. Climb the hill just below this chest, and you'll find two more goodies; a chest containing a Thunder Beast Charm accessory, and a Harvest Point that nets you Iron Ore / Silver Ore.
Climb back down the hill and check to the far southwest to find two Harvest Points; Damaged Lumber / Sturdy Lumber can be found on the left, while Coal / Iron Ore can be found at the bottom. With all of those in hand, return to the previous area.
|Forest of Dawn: Wetlands|
Now go ahead and take the western exit here to the next area. To the west and north, you can harvest Wilted Flower / Rotting Leaf, then to the northwest of here you can harvest Rotting Fruit / Rotting Leaf along the northern wall, as well as Coal / Strange Mass just below it. You should see a couple of giant bird-like creatures (Shard) hovering around a chest in the center of this area; take them out, then retrieve the Steel Gauntlet +2 as your reward. (Equip it to Duren, as every little bit helps!) From there, continue southwest, and you should come across two more Harvest Points along the way; Coal / Iron Ore first, then Wilted Flower / Rotting Leaf in the corner.
You'll also FINALLY come to another light blue stone monument! Go ahead and recover here, and if you like, do some traveling!
Griselda's Map Rewards: Now would be a good time to visit Casnan once again! You should have well over 20% for your map, so visiting Governor General Griselda will net you 3000G.
When you're ready to be done with the Wetlands, proceed south of the monument and enter the Forest of Dawn: Stream!
|Forest of Dawn: Stream|
In this area, there are two exits; the southwest leads to the Misty Peak (which eventually leads to Selray), whereas the northeast leads to the Forest Labyrinth (which eventually leads to Comodo). I will be guiding you to the east and through the Forest Labyrinth to Comodo first, as it should be a bit easier. Feel free to explore however you like; it's not required to do one over the other first.
Make sure to scope out the whole area here for map percentage. Otherwise, there's not too much here; from the entrance, go directly southwest to find a Harvest Point at the edge of the stream; you can get Iron Ore / Cracked Shell here. From there, hug the northern wall as you travel west/southwest, and you should find another in an offshoot to the north; it has Coal / Strange Mass. Make your way far to the southwest now, and you should find Rotting Fruit / Rotting Leaf in a Harvest Point along the southern ledge.
Start making your way back northeast now (the paths -- as well as the chest -- to the southeast cannot be accessed just yet, as the bridges need to be lowered from the other side before we can). Hop into the stream and follow it all the far east end of it; you'll find a chest on a rock that contains an Anti-Paralysis Powder. Head back west a bit, then climb up onto dry land; you should see a chest just above you, so open it for Iron Ore x5, then harvest the Wilted Flower / Rotting Leaf just to the right of it. With all of that gather, proceed northeast to enter the Forest Labyrinth.
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