Review by thumpin_termis

Reviewed: 04/24/07

Everything is a bit underwhelming, but the fun is still there.

*** Introduction
A very old-school turn-based RPG by Falcom, the creators of the Ys series. Release for various platforms, this version is the only one that was released in the U.S.

*** Story [5/10]
You are Prince Logan, and as you're about to ascend to the throne after being away from your castle for a number of years, evil Drax tries to kill you and take over the Kingdom of Farlayne for himself. Well, you can't let him do that, so you recruit various members (the tough guy, spell caster, etc) and go on a journey to defeat Drax and his minions.

Nothing particularly noteworthy about the storyline. The standard, "rescue your kingdom against an evil baddie" type story here. The ending has a small twist, but I'll leave it up to you to find that out.

*** Gameplay [6.5/10]
Very basic RPG. You go around, get into random encounters, and fight against monsters using the standard, "fight, magic, item, defend, run..." commands. You get the idea. Using magic is often helpful, as well as smart attack patterns to minimize damage to your party members. Hence, if you played any standard turn-based Japanese RPG, you'll find nothing new here.

Though the encounter rate is a bit high, the action moves quick, so I never found myself getting bored of the fighting.

*** Graphics [2/10]
The graphics are quite underwhelming, especially for a "Super" CD game. The sprites are tiny, the overworld is minimized by the unnecessarily huge status screens on the right (it takes about 1/3 of the screen).

The battle scenes have essentially have no animations except some bright flashes when enemies get hit, and there is no background -- just the empty black.

There are also no animated and/or full-screen cut scenes to advance the storyline. The only full-screen animations you'll see for the entire game is the intro and the ending scenes.

*** Music [6/10]
Not bad, though nowhere near memorable or varied as something like Ys Book I/II. The constant shift between the overworld and the battle music can get a bit irritating.

You also have the option of making your battle music CD music, or to minimize loading times, make it PSG. I personally found the loading times for battle scenes to be quick even with CD music, so I left it as CD music.

*** Play Time/Replayability - [5/10]
There is no variability in your party makeup or any real side-quests, so once you're done with the game, you probably experienced most of what it offered. There won't be any motivation to play it again anytime soon.

However, since it's a rather quick RPG at about 15 hours to complete, one can find themselves going for a quick run-through years later for the nostalgia factor.

*** Final Recommendation - [5/10]
An average RPG at best. Nothing about the game is particularly outstanding, and graphics really could've used a make-over when porting it over to the Turbo CD.

However, the fun factor is there. It's quick, and won't drag on like many RPGs these days. Not a terrible way to spend a couple rainy weekends if you ask me.

Rating:   2.5 - Playable

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