What do you need help on? Cancel X
  Prev Next  
Close X FAQ
by KyoraStryker

Table of Contents

BOOKMARK
Jump to:
Would you recommend this Guide? Yes No Hide
Send Skip Hide

FAQ by KyoraStryker

Version: 1.1 | Updated: 10/02/2020
FAQ of the Month Winner: August 2020 | Official GameFAQs Guide Official GameFAQs Guide

Getting Started

Quick-Start Guide

Are you a novice of the Animal Crossing games? Or perhaps you're just not interested in doing everything step-by-step as this guide is intended to promote. Whatever the reason, if you're looking for down-and-dirty coverage of what you should be accomplishing in-game each day, then this section is for you! Below is a collection off tasks and goals to complete within the first seven days of gameplay. While it's entirely possible to complete these items quicker by using time-traveling, this portion of the guide was written for the casual gamer in mind, opting to focus on a more relaxed approach to progressing through the game's early days.

Take note that these activities should be completed in conjunction with things that are apart of your normal daily routine whenever possible, if not already mentioned below.

Day One

After you've completed the orientation portion of play, here's what you should be focusing on:

  • Complete the DIY Workshop in Resident Services. Craft at least one of every basic tool as soon as possible.
  • Talk to both of your starting residents for free goodies: a wearable item and a crafting recipe.
  • Pick up all accessible weeds, sticks, fruit, and shells. Sell all of these items.
  • Capture 5 different creatures and submit them to Tom.
    • Keep all of the unique creatures you find in a small pile near the plaza.
    • Sell the extras/duplicates for Bells.
  • Write a note on your island's bulletin board in the plaza.
  • Take a photo using your NookPhone's camera app.
  • Edit your profile info using your NookPhone's passport app.
  • Edit one of the pre-made designs using your NookPhone's custom design app. Save the changes.
  • Use your flimsy axe to harvest materials from the rocks strewn about the island. Break your axe by harvesting wood from the trees.
    • Buy a package of flower seeds and plant them, along with the free seeds you get from Tom from turning in creatures. Water all 10 flowers.
  • Pay off your initial 5,000 Nook Miles loan. Immediately open up a new loan and get your first house constructed.

Day Two

You've made it through the first day. Here's what will take place today:

  • Submit 15 different creatures to Blathers.
    • Continue keeping unique creatures in a pile near the museum tent, and sell the extras/duplicates for Bells.
  • Pay off your first home loan of 98,000 Bells. Immediately open up a new loan to expand your first room.
  • Complete as many Nook Miles+ activities to earn more miles. Purchase the Pocket Organization Guide as soon as possible.
  • Visit the Airport and use the Nook Miles Ticket you received to go on a Mystery Tour. Speak to the villager that you see on the island twice to invite them to your island. Gather as many resources as you can carry.
  • Go on two more Mystery Tours (using Nook Miles to pay for your tickets) and speak to the villagers you encounter, inviting them to your island as well. Again, gather as many resources as you can carry.
  • Craft many fishing rods and nets to earn as many Bells as possible from selling duplicate wildlife. Strive to have your new loan paid off either today or tomorrow.
  • If possible, visit a friend's island. Ask them to take some of their fruit (in exchange for yours) if the fruit is different than what is found on your island.
    • Keep at least 3 of every different type of fruit for planting on your island. Sell any extras.
    • If your friend is ahead of you in gameplay, ask if they can craft you a ladder, vaulting pole, and shovel.
  • Gather 30 Wood, 30 Hardwood, 30 Softwood, and 30 Iron Nuggets for Timmy to start construction on Nook's Cranny.

Day Three

The third day starts to bring about some diversity and several new things to take advantage of:

  • Talk to Tom Nook about the new potential residents. Place the plot markers down in an area of your choosing. Craft the required items for each plot.
  • Find a suitable location for your first bridge, which will allow you to explore more of the island with ease. Gather the required materials to construct the bridge marker and build it.
  • Visit the newly constructed Nook's Cranny. Purchase DIY recipes you don't already own and learn them. Craft any Hot Items as requested by Timmy and Tommy and sell them for double their value.
  • Continue collecting any unique creatures to submit to Blathers when the museum opens up after construction. Sell any duplicates.
  • If possible, pay off your second home loan of 148,000 Bells. Immediately open up a new loan to add a back-side room to your home.

Day Four

You're halfway through your first week. Even more options are becoming available. Buckle up - there's a lot going on!

  • Visit the newly constructed Museum. Donate any unique creatures to Blathers to continue your charitable contributions.
  • Dig up Fossils (there should be 4 on your island per day) and have them assessed by Blathers. Donate any unique fossils, and keep or sell any duplicates.
  • Your first new villager should appear today - visit their home and talk to them.
  • Finish crafting any items for other housing plots that haven't been completed from yesterday. Aim to have at least one more home plot completed, if not already done.
  • Visit Tom Nook and unlock the furniture customization feature via the Customization Workshop.

Days Five and Six

Admittedly, nothing unique should have occurred during these two days, other than two new villagers showing up. Each day a new villager arrives on your island take a moment to visit their home and speak with them. Make sure you've completed any of the above tasks prior to the end of Day 5.

Day Seven and Onwards

Assuming you've completed everything listed above prior to the start of Day 6, Resident Services will be closed for the construction of a proper building. You'll be unable to access any features that Resident Services typically offers until construction is complete the following day. Pat yourself on the back for having worked hard to get half of the standard gameplay completed within the first week!