What do you need help on? Cancel X
Shopping/Character Guide by Steric Hindrance
Version: Final | Updated: 10/12/03
Uncharted Waters 2: New Horizons Shopping and Character Guide By Chris Morton a.k.a Steric Hindrance (firstname.lastname@example.org) Table of Contents I. Introduction a. Copyright Info b. Revision History II. Markets a. Types b. Port Listings III. Shipyards a. Types and Port Listings b. Extra Stuff IV. Item Shops a. What You'll Find Where b. Weapon and Armor Rating V. Mates and Characters a. The Main Characters b. Thier Backup c. The Vagabond Sailors 1. Where to Find Them d. And The Competition VI. Port Coordinates VII. Other Stuff a. Contact Info b. Acknowledgments I. Introduction The purpose of this guide is to provide, to the best of my knowledge, as much information about the items sold at the various ports in the game and the stats of the characters (Mates) you can pick up along your way. Far too often while playing this game I have gotten stuck with a tedious (albiet high profit) two point trade route because I didn't know if there was anything at the other ports that made them worth visiting outside a supply stop. To that end, I have surveyed every non-supply port in the game that I know of and listed here what is sold at the marketplace, shipyard, and item shop (if there is one). I also got the stats of as many of the mates that I could find in my travels. As a warning, I used the SNES version of UWNH, and since I don't have a PC or other version of the game, I don't know if the market info is different for those versions. I hope that if you're a fan of UWNH and would like to know where to buy stuff, that you'll find this guide useful. I.a. Copyright Info This document is copyrighted by Chris Morton. This guide may be printed out for personal reference, but it may not be copied, in part or in any form, for any profitable purpose without my express consent. This guide may not be posted to any website other than www.gamefaqs.com without my permission (just ask first, and I'll let you if you want to put it on your site), and it must be posted in an unaltered form. I.b. Revision History 10-12-03: Updated some info. Final Version of this guide. 8-3-02: After much procrastination, finished writting this guide. 7-6-02: Began writting this guide. II. Markets In this section I list what you can find at the marketplace (building with the scales on the sign). Most ports of the world sell a certain set of items, and this set is the same for most if not all of the ports in a given region (i.e. a Northern European port will have the same basic inventory as another Northern European port). Many of the ports, however, have a specialty item outside thier basic inventory that they sell as well. This means that while Lisbon and Seville, for example, are both in the same region and have the same basic inventory, you can make a profit trading thier specialty items between the two ports (Rock Salt and Porcelain, respectively). You won't, however, make any profit trading Cheese at these ports, because both of them sell Cheese to begin with. A good rule of thumb in this game is do not sell an item at a port that is already selling that item. Another important thing to note about the trading system in New Horizons is a port's economic rating. Pressing the L button in a port will bring up two pop-up displays on either side of the screen. On the upper right corner, below the date, you'll see a scale icon and a set of numbers. That is the port's economic rating (the top number) and the amount invested this month in the port's economy. The economy rating goes up to a maximum of 1000, and is raised through investment at the marketplace (select the option when you talk to the merchant). The maximum you can invest in any given month is 50k Gold, or 5 Ingots, and I've found that this buys you 166 points on the economic rating. If you're picky about what economic level you invest to, or simply don't want to overinvest to get from 999 to 1000 economy, I've found that each economy point is worth 301 Gold of investment (50k divided by 166 and rounding). The importance of a port's economy rating is that a poor port with a low economy will not have the selection of a well off port. In ports outside of Europe, you will often find ports in the 50-150 economic range, and not only do they not sell all of their basic inventory, they might not even sell thier specialty until a certain economy rating is reached. So if you want a port to sell something it doesn't have yet, but my guide says it should, you'll have to invest in it. Note that you can't invest in the six capital ports to increase thier economy, so thier market inventories are set in stone for the entire game. That's the basics of markets, now on to what you'll find around the world. II.a. Types There are 13 port types when it comes to markets, each corresponds to one of the thirteen regions of the world. The types differ in what they offer as thier basic, non-specialty, inventory. The types are: Type A: Northern Europe Sells: Cheese, Fish, Grain, Cotton, Cotton Cloth, Iron Ore, Porcelain Type B: Iberia Sells: Cheese, Fish, Olive Oil, Raisins, Cotton Cloth, Velvet, Linen Cloth, Dye, Arms Type C: The Mediterranean Sells: Fish, Grain, Olive Oil, Raisins, Cotton, Wool, Linen Cloth, Glass Beads Type D: North Africa Sells: Fish, Olive Oil, Rock Salt, Wool, Flax, Linen Cloth Type E: West Africa Sells: Cacao, Fish, Flax, Linen Cloth, Amber, Gold Type F: East Africa Sells: Fish, Rock Salt, Flax, Coral, Gold, Copper Ore, Dye Type G: Ottoman Empire Sells: Cheese, Grain, Rock Salt, Cotton, Wool, Copper Ore, Dye, Wood Type H: Middle East Sells: Coffee, Olive Oil, Rock Salt, Cotton Wool, Cotton Cloth, Wool Cloth, Carpet, Perfume Type I: India Sells: Clove, Pepper, Tea, Grain, Cotton, Flax, Linen Cloth, Copper Ore Type J: Southeast Asia Sells: Pepper, Ginger, Fish, Coral, Tortoise Shell, Tin Ore Type K: Far East Sells: Ginger, Tea, Fish, Linen Cloth, Pearl, Art, Porcelain Type L: Central America Sells: Pimento, Fish, Rock Salt, Coral, Tortoise Shell, Dye Type M: South America Sells: Pimento, Grain, Tortoise Shell, Silver, Iron Ore II.b. Port Listing The ports that fall into the above categories are listed here, along thier specialty (in parentheses) if they have one. Type A: Northern Europe Bergen Oslo (Wood) Lubeck (Silver) Danzig Copenhagen (Glassware) Riga (Wood) Stockholm (Copper Ore) Dublin Bristol (Tin Ore) Amsterdam (Glass Beads) [Capital Holland] Antwerp (Wool Cloth) London* (Wool) [Capital England] Nantes Bordeaux (Raisins) Hamburg (Dye) *London does not sell porcelain because of its fixed economy rating Type B: Iberia Lisbon (Rock Salt) [Capital Portugal] Seville (Porcelain) [Capital Spain] Barcelona (Rock Salt) Valencia (Wool Cloth) Type C: The Mediterranean Marseilles (Perfume) Genoa (Silver) [Capital Italy] Pisa (Silk Cloth) Naples (Wool Cloth) Syracuse Palma Ragusa (Dye) Venice (Glassware) Athens (Art) Nicosia (Copper Ore) Candia Type D: North Africa Ceuta Algiers Tunis (Iron Ore) Tripoli Type E: West Africa Madeira (Sugar) Santa Cruz Argin Bathurst Bissau (Ivory) Timbuktu (Ivory) Adidjan (Musk) San Jorge (Ivory) Luanda (Coral) Type F: East Africa Sofala (Ivory) Quelimane (Tortoise Shell) Mozambique Malindi (Musk) Mombasa Mogadishu (Ivory) Type G: Ottoman Empire Alexandria (Cotton Cloth) Jaffa (Carpet) Beirut (Carpet) Istanbul (Carpet) [Capital Turkey] Trebizond (Cotton Cloth) Kaffa (Iron Ore) Azov Salonika Type H: Middle East Aden (Amber) Massawa (Pimento) Mecca (Musk) Cairo (Art) Muscat Hormuz (Ginger) Shiraz Quatar (Tortoise Shell) Basra (Cheese) Type I: India Diu Cochin Goa (Ginger) Calicut (Nutmeg) Ceylon (Cinnamon) Type J: Southeast Asia Malacca (Cinnamon) Pasei Bankao Sunda Dili (Clove) Banda (Nutmeg) Amboa (Nutmeg) Ternate (Clove) Type K: Far East Hanoi (Coral) Macao Zeiton (Silk) Changan (Silk Cloth) Nagasaki (Silver) Sakai (Silk Cloth) Type L: Central America Guatemala (Grain) Panama Veracruz (Gold) Havana (Vanilla) Santo Domingo (Sugar) Santiago Porto Velho Jamaica (Sugar) Type M: South America Cartegena Maracaibo Caracas (Vanilla) Margarita Cayenne (Wood) Pernambuco (Dye) Rio de Janeiro (Gold) III. Shipyards The shipyards in New Horizons (buildings with the ship icon on the sign) work in much the same way that the markets do. Investing a set amount of money in a port's shipyard will raise its industry rating (the number below the economy rating in the pop-up display, near the lumber icon) as much as that same amount would raise the economic rating. As with the markets, the selection of the shipyard increases as the industry rating goes up. This selection is broken down into 5 areas: New Ships, Used Ships, Materials, Figureheads, and Guns. First, Materials, Figureheads and Guns are common items at all ports. A port with a higher industry rating will have more of a selection in these categories than I port with a low industry rating. The types of Materials (used to determine the durability of a new ship's hull) are Teak, Cedar, Beech, Oak, and Copper, with Copper being found typically at ports with around 1000 industry. The normal figureheads that your ships can be remodeled to carry are Seahorse, Commodore, Unicorn, Lion, Giant Eagle, Hero, Neptune, and Dragon Again the later figureheads require higher industry. Lastly, the guns in the game are Saker, Demi-Culverin, Culverin, Canon Pedrero, Demi-Cannon, and Cannon. Unlike the other items, almost every port has Cannons to begin with, and with investment you can buy the other types. However, Cannons are the strongest of the normal guns, even though they don't have the range of some of the other ones. There are also two secret figureheads, one secret gun, and one special material, which will be discussed in section III.b. In summary, if a port has 1000 industry, its shipyard will carry all of the materials, guns, and figureheads listed here. The selection of ships that you can buy, either new or used, also changes with the industry rating. Like for the markets, if you don't see a ship offered at a port when it is on my list, try investing in that port and the ship should become avalible. In the next section, I will list the kinds of ships that you can buy new from the ports around the world. The kinds of ships that a port builds is also a good indication of the types they sell used, though the exact inventory of used ships changes over time. You can talk to the woman who walks around outside the shipyard and she will tell you one of the types of ships being sold used at that port. In my experience, if a shipyard doesn't build a ship, you won't find it used there. III.a. Types and port listings Like the markets, the shipyards fall into 11 specific types defined by what ships they build, though the shipyards types are not all confined to one region. If a port with a certain shipyard type is found outside the region where most of the other shipyards of that type are located, it will have a (!) next to its name. Three of the shipyard types are termed special types because they sell ships that can be obtained no where else and sell them only if the industry rating is high (at 1000 typically). Type 1: Northern Europe Sells: Hansa Cog, Light Galley, Caravela Redonda, Flemish Galleon, Nao, Pinnace, La Reale, Galleon Ports: Bergen, Oslo, Lubeck, Danzig, Copenhagen, Riga, Stockholm, Nantes, Bordeaux, Marseilles(!) Type 2: Iberia Sells: Balsa, Light Galley, Caravela Latina, Brigantine, Flemish Galleon, Nao, Carrack, Galleon Ports: Lisbon [Capital Portugal]*, Seville [Capital Spain], Barcelona, Valencia, Ceuta(!) *Lisbon does not sell Galleons and you can't raise the industry rating Type 3: The Mediterranean Sells: Light Galley, Tallette, Caravela Latina, Buss, Flemish Galleon, Nao, Venetian Galeass, Carrack Ports: Genoa [Capital Italy], Pisa, Naples, Syracuse, Palma, Ragusa, Venice, Athens, Nicosia, Candia Type 4: North Africa and The Ottoman Empire Sells: Light Galley, Caravela Latina, Flemish Galleon, Nao, Xebec, Venetian Galeass, Carrack Ports: Algiers, Tunis, Tripoli, Alexandria, Jaffa, Beirut, Istanbul [CapitalTurkey], Trebizond, Kaffa, Azov, Salonika, Cairo(!) Type 5: West and East Africa Sells: Light Galley, Caravela Redonda, Nao, Carrack Ports: Madeira, Santa Cruz, Argin, Bathurst, Bissau, Timbuktu, Adidjan, San Jorge, Luanda, Sofala, Quelimane, Mozambique, Malindi, Mombasa, Mogadishu Type 6: Middle East, India, and Southeast Asia Sells: Light Galley, Dhow, Xebec Ports: Aden, Massawa, Mecca, Muscat, Hormuz, Shiraz, Quatar, Basra, Diu, Cochin, Goa, Calicut, Ceylon, Malacca, Pasei, Bankao, Sunda, Dili, Banda, Amboa, Ternate, Hanoi(!) Type 7: Far East Sells: Junk (It's a ship name. Trust me.) Ports: Macao, Zeiton, Changan Type 8: Central and South America Sells: Brigantine, Pinnace, Nao, Carrack, Galleon Ports: Guatemala, Panama, Veracruz, Havana, Santo Domingo, Santiago, Porto Velho, Jamaica, Cartegena, Maracaibo, Caracas, Margarita, Cayenne, Pernambuco, Rio de Janeiro Type 9 Special: Dublin and Bristol* Sells: Caravela Redonda, Nao, Carrack, Galleon, Sloop, Frigate, Barge *London also falls in here, but it only sells Caravela Redonda, Nao, & Carrack Type 10 Special: Antwerp and Hamburg** Sells: Hansa Cog, Caravela Latina, Nao, Carrack, Galleon, Frigate, Full-Rigged Ship **Amsterdam is in this class, but it only sells Hansa Cog, Caravela Latina, Nao, & Carrack Type 11 Special: Nagasaki and Sakai Sells: Kansen, Atakabune, Tekkousen III.b. Extra Stuff The special ship types, Frigate, Barge, Full-Rigged Ship, and Tekkousen can only be purchase at the above listed special ports when thier industry is at or around 1000 (I don't know for sure if these ships will be sold at an industry rating below 1000, but you will definitely see it at 1000 industry). The Tekkousen ship also boasts the only special material in the game: Steel. The description of the Tekkousen by the shipbuilder says it has a steel plated hull, what this means in game terms is that the hull durability of the ship is automatically 100. The downside of this is that you can't select a lesser hull material to lower the price. For the Tekkousen, it's take it, haggle it to a lower price, or leave it. Note that you cannot use steel for any of the other ships at Nagasaki or Sakai. The special figureheads and gun type, as well as how to get them, I found out courtesy of Tom King's contribution to the Uncharted Waters: New Horizons FAQ written by Mike Groels (aka Eastpolar), hosted at www.gamefaqs.com. The two special figureheads are the Angel and Goddess, and the special gun type is the Carronades, which have the same strength as normal Cannons, just greater range. The trick to getting all these is to max out your luck and shop at a port with 1000 economy and industry ratings. The luck part is done by donating to the Round Earth Society, and then asking a Fortune Teller about your life. Groels recommends in his FAQ depositing all but 100 Gold into your bank account, and then donating half of that to the RES, and then continue to donate half of your gold until you have none left. It seems that the increase in luck depends on the percentage of your cash on hand, hence the bank account. To check what you luck is at, ask a Fortune Teller. If she says "What a strong fortune! You have nothing to fear in this life", then you're done. If not, continue at the RES. Next, go to the shipyard and select remodel. Pick either Figurehead or Guns, whichever one you want. If the shipyard worker does not say "We have a great selection today" go back to the remodel menu of the shipyard (where you pick which part to remodel) and try again. Repeat as many times as necessary, and the special items will appear. I have tried this method and can confirm that it works, with a few notes of my own. When I get the "great selection" for figureheads, soemtimes only the Angel figurehead appears, and not the Goddess. When I do get the Goddess figurehead, the Angel will also be there as well. You may have to try a few times if you're looking for Goddess figureheads, since you get the same "great selection" message reagardless if only the Angel is there. With Guns its easier, since Carronades are the only special gun type. In addition to the randomness of these items, you have to buy them when you get the "great selection" message or else they will disappear (most likely) next time you ask the shipyard guy. Be sure to outfit all of your ships with the stuff you want before you go out of the remodeling menu, or else you'll have to try your luck another upteen times to get the items you just had. Since the opportunity of getting these items is random, the economy, industry, and luck ratings are probably all necessary to get a fair chance. Also, Groel's FAQ states that any port CAN have these specials, with 1000 economy and industry helping the odds a bit, while I have only tried two Meditteranean ports, Antwerp and Hamburg, and the Japanese ports. IV. Item Shops Item Shops in New Horizons are the buildings with the sword icon on the sign. They do not appear in all ports, but generally sell some useful stuff. Swords and Armor for duels, accessory items to give to waitresses, emergency items such as Balm and Lime Juice, and even bootleg Tax-Free Permits. The catch to all this, is that for most of the really good stuff you have to get up at 2am. I don't know why that is, but it's really not too hard to tell the innkeeper when you want to check out. In the next section I will list all of the ports in the game, and what they sell at thier item shop. Ports with a "None" listing next to them have no item shop, while items marked with a (!) are sold at that port only at 2am. If you want to find out where they sell a particular item, try bringing up the Find window in your browser (control F for PC) and typing the name of the item. That'll jump you right to the part of the list that's appropriate. IV.a. What You'll Find Where Bergen: None Oslo: None Lubeck: Saber, Long Sword, Estock, Flamberge(!) Danzig: Leather Armor, Platinum Comb, English Tax-Free Permit(!) Copenhagen: Chain Mail Armor, Half Plate, Plate Mail Armor, Errol's Plate(!) Riga: None Stockholm: Dagger, Short Sword, Basterd Sword(!) Dublin: Dagger, Broad Sword, Claymore(!) Bristol: Broad Sword, Leather Armor, Claymore(!) Amsterdam: Telescope, Sextant, Theodolite, Pocket Watch(!) Antwerp: Long Sword, Rat Poison, Aquamarine Tiara, Dutch Tax-Free Permit(!) London: Cutlass, Telescope, Velvet Coat, Sextant(!) Nantes: Epee, Chain Mail Armor, Brass Candleholder Bordeaux: Short Sword, Balm, Rapier Hamburg: Quadrant, Leather Armor, Circlet Lisbon: Quadrant, Telescope, Rapier Seville: Telescope, Short Saber, Rapier, Basterd Sword(!) Barcelona: Dagger, Leather Armor, Balm Valencia: Lime Juice, Short Sword Marseilles: Epee, Brass Candleholder, Estock(!) Genoa: Cutlass, Quadrant, Velvet Coat Pisa: Rapier, Brass Candleholder, Broad Sword Naples: Epee, Leather Armor, Rat Poison, Crusader's Armor(!) Syracuse: Short Sword, Lime Juice, Italian Tax-Free Permit(!) Palma: None Ragusa: Quadrant, Dagger Venice: Chain Mail Armor, Sextant, Epee, Garnet Brooch(!) Athens: Saber, Lime Juice, Circlet, Theodolite(!) Nicosia: None Candia: None Ceuta: None Algiers: Cutlass, Lime Juice Tunis: None Tripoli: Short Saber, Leather Armor, Telescope, Turkish Tax-Free Permit(!) Madeira: None Santa Cruz: None Argin: Rat Poison, Platinum Comb Bathurst:None Bissau: None Timbuktu: Crown of Majesty, Gold Bracelet, Ruby Sceptre, Crusader's Sword(!) Adidjan: None San Jorge: Dagger, Telescope, Ruby Ring(!) Luanda: None Sofala: None Quelimane: None Mozambique: Rat Poison, Gold Bracelet, Jade Jewlebox(!) Malindi: None Mombasa: None Mogadishu: None Alexandria: Half Plate, Sextant, Rat Poison, Scimitar(!) Jaffa: None Beirut: Short Saber, Balm Istanbul: Telescope, Leather Armor, Quadrant, Scimitar(!) Trebizond: Saber, Velvet Coat Kaffa: None Azov: Dagger, Spanish Tax-Free Permit(!) Salonika: Cutlass, Portuguese Tax-Free Permit(!) Aden: None Massawa: Malachite Box Mecca: Cat, Silk Scarf, Theodolite Cairo: Scimitar, Silk Scarf, Chain Mail Armor Muscat: None Hormuz: None Shiraz: None Quatar: None Basra: None Diu: None Cochin: None Goa: Balm, Short Sword, Ermine Coat Calicut: Peacock Fan, Rat Poison, Short Saber, Siva's Magic Sword(!) Ceylon: Peacock Fan, Saber Malacca: None Pasei: None Bankao: None Sunda: None Dili: None Banda: None Amboa: None Ternate: None Hanoi: Silk Shawl, Golden Dragon Macao: Silk Scarf, Peacock Fan, China Dress, Mermaid's Bracelet(!) Zeiton: Cat, Lime Juice, Balm, Blue Crescent(!) Changan: Silk Scarf, Silk Shawl, China Dress, Blue Crescent(!) Nagasaki: Cat, Japanese Sword, Aquamarine Tiara Sakai: Mermaid's Bracelet, Cat, Japanese Sword, Magic Muramasa(!) Guatemala: None Panama: Lime Juice, Garnet Brooch Veracruz: None Havana: None Santo Domingo: Balm, Rat Poison Santiago: Lime Juice Porto Velho: None Jamaica: Mermaid's Bracelet Cartegena: Lime Juice, Long Sword Maracaibo: None Caracas: Lime Juice, Chain Mail Armor Margarita: Dagger, Sapphire Ring(!) Cayenne: None Pernambuco: Dagger, Plate Mail Armor, Rune Blade(!) Rio de Janeiro: Circlet, Gold Bracelet(!) IV.b. Weapon and Armor Ratings As an update to the Item Shop section, I thought I'd add a little chart for the effectiveness of the weapons and armors that are avalible in New Horizons. The credit for the information in this section goes to Eastpolar and his FAQ, since for some reason I didn't copy down the weapon stats when I first made this guide. (Eastpolar did leave out the Basterd Sword from his guide, so I checked on the rating and price for that.) Armor: Name Rating Price Leather Armor D 1k Chain Mail C 2k Half Plate B 4k Plate Mail A 8k Errol's Plate * 30k Crusader's Armor * 60k Weapons: Name Type Rating Price Epee Fencing D 2k Short Saber Curved D 1k Cutlass Heavy D 1500 Dagger Straight D 500 Short Sword Straight D 1k Rapier Fencing C 3k Saber Curved C 3k Estock Fencing B 6k Scimitar Curved B 8k Broad Sword Heavy B 5k Long Sword Straight B 4k Flamberge Fencing A 14k Japanese Sword Curved A 20k Claymore Heavy A 15k Golden Dragon Heavy A 18k Basterd Sword Straight A 14k Crusader Sword Fencing * 38k Siva's Magic Sword Curved * 28k Magic Muramasa Curved * 38k Blue Crescent Heavy * 24k Rune Blade Straight * 36k V. Mates and Characters In this section I list the stats of as many of the characters in New Horizons as I could find. In section V.a. and V.b., I list the stats of the 6 principle characters, and the secondary characters that are specific to whose storyline you play, respectively. V.c. deals with the 'vagabond sailors' you run into at cafes and inns throughout the world, and in section V.d. the competition I refer to is all of the other NPC captains out there who may, or may not, want you dead. V.a. The Main Characters Listed below are the stats for each character, taken from the point in the game where you can first call up the character info screen. Key: Nav=Navigation level, Bat=Battle level, L=Leadership, S=Seamanship, K=Knowledge, I=Intuition, C=Courage, Sw=Swordsmanship: Ch=Charm, CN=Celestial Navigation, CR=Cartography, G=Gunnery, A=Accounting, N=Negotiation Name Allegiance Nav Bat L S K I C Sw Ch Skills Joao Portugal 1 1 78 75 73 85 82 82 89 N Franco Catalina Piracy 8 10 80 79 65 52 86 92 95 G Erantzo Otto England 10 12 92 72 61 43 88 86 82 G Baynes Note: Starts as a Page Ernst Holland 11 1 78 92 86 82 62 53 90 CN, CR Von Bohr Pietro Italy 4 1 84 80 75 87 53 61 81 CN Conti Ali Turkey 1 1 80 86 84 65 53 42 80 A,N Vezas V.b. Thier Backup The name in parentheses next to the secondary character's name indicates which main character's fleet they're in, just in case you haven't played all of the storylines. Unless otherwise noted, all of these characters join your fleet at the starting port of the game. Name Allegiance Nav Bat L S K I C Sw Ch Skills Rocco Portugal 30 32 75 82 84 90 93 92 70 CN, G Alemkel (Joao) Enrico Portugal 1 1 66 48 93 55 62 48 82 A Malione (Joao) Domingo Portugal 1 1 60 68 58 62 81 76 90 N Manana (Joao) Found at sea Emilio Spain 8 11 71 55 40 43 79 80 65 CN, G Sanude (Catalina) Andreas Spain 9 15 70 44 32 60 95 82 70 CN, G Paella (Catalina) Found at sea Matthew England 7 10 81 75 52 74 77 70 69 CN, G Loy (Otto) Hans Holland 10 2 74 85 80 69 42 38 71 CN Starten (Ernst) Camillo Italy 3 2 71 72 66 78 51 60 68 CN, A Stefano (Pietro) Salim Turkey 3 7 82 80 84 44 71 79 60 CN, G Jahan (Ali) V.c. The Vagabond Sailors If you want to have more ships in your fleet, you're going to need the mates to captain all of them. However, not all of the characters in New Horizons are created equal. The following is a listing of all of the sailors I have found that can be hired in cafes or inns in ports throughout the world. A few notes about these characters, first: the stats I give here are what you get' when you hire them. To my knowledge these stats do not change during the course of the game, i.e. if you hire a character two years after you start, his stats will be the same as they were at the start of the game. Second, these characters move around, and are not always found in the same port. It seems that they tend to change places on the first of the month, but I do not know if there is some pattern to thier movement. Perhaps the best way to find where a certain character is located is by asking other sailors/commodores at cafes or inns (the advice you get here is usually only about sailors for hire in the nearby area, i.e. you won't hear about a guy looking for a job in South America if you're asking at a Meditteranean port). Third, in my experience you can usually only hire a character if he has a lower navigation level than you. If he says "I only sail with experienced navigators", try again later. If he says "Your ship? No thanks", keep trying (or treat them if they're at the cafe). Name Allegiance Nav Bat L S K I C Sw Ch Skills Miguel Portugal 7 6 84 73 77 84 84 54 86 CN, G, N Solis Antoine England 2 1 85 76 51 63 73 74 84 CN, A Fitch Fernan Portugal 12 7 78 73 77 83 88 69 66 CN, CR Pinto George Piracy 1 1 69 87 73 59 81 72 76 G Eggel Anthony England 2 1 66 87 67 68 65 53 78 Morgan Dante Portugal 1 1 67 79 68 61 76 66 65 CN Peleira Nicolo Italy 8 5 79 79 65 70 74 73 78 CN Montagna Cizzaro Piracy 1 2 85 62 68 80 74 70 59 G Fedeliti Luka Spain 1 2 87 87 52 74 82 85 72 Ullman Klaus Holland 5 6 75 61 76 80 53 62 88 Shouten Lawrence England 7 9 51 88 84 66 62 52 79 G, N Edwards Jacob Holland 5 3 64 52 82 53 88 77 67 A Walweik Roberto Portugal 2 1 75 52 75 56 69 79 54 Almanzan Aloiji Italy 14 9 61 85 89 60 70 86 76 CN, N Jovanni Alonzo Spain 1 1 59 65 80 71 68 53 64 Oreida Louis Portugal 1 1 58 55 62 64 58 53 63 CN Fareiro Omar Spain 6 5 64 78 84 84 59 61 86 CN, G Kashani Patrick Holland 7 9 82 57 52 51 57 86 84 CN, CR Toman Diego Portugal 6 6 53 83 64 65 76 81 88 Fagundes Pilly Turkey 60 50 86 100 100 100 68 52 74 All Reis* Al Turkey 2 3 73 67 89 81 63 86 89 A Fasi Benito Turkey 14 12 83 70 80 71 65 88 83 CN, CR, A Gomez Afmet Turkey 1 1 82 79 53 78 83 58 66 Glanie Jack Piracy 5 8 71 71 54 58 62 79 41 CN, G Diffson Antonio Piracy 1 1 70 44 65 87 82 75 46 Pintado Robert Piracy 9 12 69 67 62 62 73 89 82 CN, G Danahue Zaganos Turkey 2 1 51 58 87 82 61 88 61 A, N Bei Henry Piracy 2 3 60 72 58 61 78 70 43 G Mancine Sabino Spain 13 8 87 77 60 62 85 87 71 CN, G, N Balboa Manuel Portugal 2 2 65 83 67 79 60 78 71 Melgoza Georg Holland 3 4 57 71 58 78 67 83 71 CN Scholl Ambroise Holland 1 2 81 77 77 55 78 84 59 Einger Cisco Portugal 5 5 51 74 67 54 57 64 74 G Alvarez Ivan Piracy 1 3 54 75 43 54 78 84 75 G Soledad Carmine Italy 5 5 54 68 71 79 67 79 58 Ragussa Bernardo Spain 11 7 73 75 69 78 64 54 76 CN, N Sanchez Richard Piracy 1 2 51 69 48 83 87 67 59 G Huxley Fritz Italy 2 2 85 71 80 75 80 77 76 Ramsey Gus England 2 3 62 66 76 84 89 67 72 CN, G Johnson *Thanks to King and Sandman for the info, I finally get around to updating the guide I giving these guys credit. V.c.1. Where to find them The following is a brief list of the ports that I have found the above sailors at. If you've seen them at other ports, feel free to let me know. Miguel Solis: Lisbon Antoine Fitch: Antwerp Fernan Pinto: Venice George Eggel: Hamburg Anthony Morgan: Bristol Dante Peleira: Naples Nicolo Montagna: Genoa Cizzaro Fedeliti: Mareilles Luka Ullman: Seville, Barcelona, Lisbon Klaus Shouten: Amsterdam Lawrence Edwards: London Jacob Walweik: Bordeaux Roberto Almanzan: Syracuse Aloiji Jovanni: Barcelona, Seville Alonzo Oreida: Tunis, Algiers Louis Fareiro: Stockholm Omar Kashani: Riga, Caracas, Havana Patrick Toman: Bergen Diego Fagundes: Valencia Pilly Reis: Barcelona, Algiers Al Fasi: Tripoli, Azov Benito Gomez: Alexandria Afmet Glanie: Alexandria Jack Diffson: Nagasaki Antonio Pintado: Timbuktu Robert Danahue: Sofala Zaganos Bei: Cairo Henry Mancine: Aden Sabino Balboa: Mecca Manuel Melgoza: Calicut Georg Scholl: Goa Ambroise Einger: Ceylon Cisco Alvarez: Pernambuco Ivan Soledad: Rio de Janeiro, Santiago Carmine Ragussa: Barcelona Bernardo Sanchez: Algiers, Lisbon Richard Huxley: Jamaica Fritz Ramsey: Candia Gus Johnson: Athens V.d. And The Competition In addition to the Vagabond sailors of the world, you can also staff your fleet with the commodores of other fleets, even if they belong to your nation or are pirates. To do this, though, you need to first, uh, relieve them of that pesky other job they're holding down. In short, you need to defeat the target commodore in battle. I have done limited experimenting with this, and only with the Corsair pirates based in Algiers (Khayr ad-Din and Idin Leis). What I have found is this: Each month one of these two heads out and makes a beeline for your fleet's location. During the normal course of the game this isn't a problem since you're moving around, I was doing my port survey and as such waiting outside of ports to kill time till my investments took effect. These pirates would ALWAYS show up and park right where I was, but the good thing was that if I moved before they got there, they took up position and didn't move. Once you sail far enough away, the pirates go back to Algiers, and the next month the next guy goes out to repeat the cycle. This behavior made the Corsairs the best fleets to target their commodores. So what I did was defeat one of them, and then immediately look back at the Algiers cafe and inn. Neither ad-Din nor Leis were there after I defeated them, but the upside was that whichever pirate I hadn't defeated that time was there, and I could gossip to get the location of the pirate I had just defeated. Because when I did this my Navigation level was only 16, I couldn't actually hire ad-Din or Leis, but I found out that they stayed at the port they appeared in for one month. After the turn of the month the pirate had a new fleet (after you defeat them once they get a bigger and badder fleet, I don't know if this holds for other commodores), launched from Algiers, and his stats were apparantly unchanged. I don't know if commodore NPCs, like Vagabond sailors, have constant stats until you hire them or not though. In summation, the way to get a rival commodore in your fleet is to defeat him in battle, find which port he's at, and get to that port and hire him before the first of the next month. Be warned that if you attack non-pirates your friendship rating with the victim fleet's nation will go down, but for some reason even commodores you just ran through in a duel have no problem working for you if you find them in a cafe without a job. Stats on ad-Din and Leis, only NPC commodores surveyed for this version. Name Allegiance Nav Bat L S K I C Sw Ch Skills Khayr Piracy 18 32 93 76 70 79 89 93 41 CN, CR, G ad-Din Idin Piracy 16 30 78 66 86 70 74 85 68 G Found ad-Din in Barcelona and found Leis in Naples after thier respective defeats. Update Notes: I had planned on doing a survey on the NPC commodores in New Horizons, but it looks like Eastpolar beat me to it. As such, I'm not going to be redundant and just end this section as is. If you want to know the stats of pretty much all of the NPC sailors in the game, check out Eastpolar's FAQ, http://www.gamefaqs.com/console/snes/game/9502.html, it's a lot more comprehensive. VI. Port Coordinates Here's a quick summary chart for your own reference. Port Name Location Market Type Shipyard Type Northern Europe Bergen 62N 4E A 1 Oslo 62N 10E A (Wood) 1 Lubeck 65N 11E A (Silver) 1 Danzig 56N 18E A 1 Copenhagen 57N 12E A (Glassware) 1 Riga 59N 23E A (Wood) 1 Stockholm 62N 19E A (Copper Ore) 1 Dublin 54N 6W A 9 Bristol 52N 3W A (Tin Ore) 9 Amsterdam 55N 6E A (Glass Beads) 10 Antwerp 54N 5E A (Wool Cloth) 10 London 52N 0E A (Wool) 9 Nantes 48N 2W A 1 Bordeaux 46N 1W A (Raisins) 1 Hamburg 55N 9E A (Dye) 10 Iberia Lisbon 39N 10W B (Rock Salt) 2 Seville 37N 6W B (Porcelain) 2 Barcelona 41N 2E B (Rock Salt) 2 Valencia 39N 0E B (Wool Cloth) 2 The Mediterranean Marseilles 43N 5E C (Perfume) 1 Genoa 44N 8E C (Silver) 3 Pisa 43N 9E C (Silk Cloth) 3 Naples 40N 13E C (Wool Cloth) 3 Syracuse 37N 10E C 3 Palma 39N 2E C 3 Ragusa 42N 17E C (Dye) 3 Venice 44N 13E C (Glassware) 3 Athens 38N 23E C (Art) 3 Nicosia 35N 33E C (Copper Ore) 3 Candia 35N 25E C 3 North Africa Ceuta 36N 4W D 2 Algiers 37N 3E D 4 Tunis 37N 10E D (Iron Ore) 4 Tripoli 33N 13E D 4 West Africa Madeira 33N 17W E (Sugar) 5 Santa Cruz 28N 17W E 5 Argin 20N 18W E 5 Bathurst 14N 18W E 5 Bissau 14N 17W E (Ivory) 5 Timbuktu 15N 4W E (Ivory) 5 Adidjan 6N 5W E (Musk) 5 San Jorge 5N 2W E (Ivory) 5 Luanda 8S 12E E (Coral) 5 East Africa Sofala 17S 35E F (Ivory) 5 Quelimane 15S 37E F (Tortoise Shell) 5 Mozambique 13S 40E F 5 Malindi 3S 40E F (Musk) 5 Mombasa 4S 39E F 5 Mogadishu 3N 45E F (Ivory) 5 Ottoman Empire Alexandria 31N 29E G (Cotton Cloth) 4 Jaffa 32N 34E G (Carpet) 4 Beirut 33N 35E G (Carpet) 4 Istanbul 41N 29E G (Carpet) 4 Trebizond 41N 39E G (Cotton Cloth) 4 Kaffa 45N 34E G (Iron Ore) 4 Azov 47N 38E G 4 Salonika 41N 22E G 4 Middle East Aden 13N 46E H (Amber) 6 Massawa 15N 41E H (Pimento) 6 Mecca 21N 39E H (Musk) 6 Cairo 29N 33E H (Art) 4 Muscat 24N 59E H 6 Hormuz 25N 56E H (Ginger) 6 Shiraz 26N 53E H 6 Quatar 25N 53E H (Tortoise Shell) 6 Basra 30N 48E H (Cheese) 6 India Diu 25N 66E I 6 Cochin 10N 75E I 6 Goa 14N 73E I (Ginger) 6 Calicut 12N 74E I (Nutmeg) 6 Ceylon 8N 79E I (Cinnamon) 6 Southeast Asia Malacca 4N 101E J (Cinnamon) 6 Pasei 5N 96E J 6 Bankao 1N 105E J 6 Sunda 3S 107E J 6 Dili 5S 126E J (Clove) 6 Banda 3S 128E J (Nutmeg) 6 Amboa 1S 125E J (Nutmeg) 6 Ternate 2N 125E J (Clove) 6 Far East Hanoi 21N 105E K (Coral) 6 Macao 23N 114E K 7 Zeiton 25N 119E K (Silk) 7 Changan 35N 110E K (Silk Cloth) 7 Nagasaki 33N 129E K (Silver) 11 Sakai 35N 135E K (Silk Cloth) 11 Central America Guatemala 10N 95W L (Grain) 8 Panama 5N 85W L 8 Veracruz 15N 100W L (Gold) 8 Havana 19N 97W L (Vanilla) 8 Santo Domingo 13N 74W L (Sugar) 8 Santiago 15N 81W L 8 Porto Velho 6N 81W L 8 Jamaica 13N 81W L (Sugar) 8 South America Cartegena 6N 81W M 8 Maracaibo 7N 77W M 8 Caracas 7N 72W M (Vanilla) 8 Margarita 8N 69W M 8 Cayenne 0S 56W M (Wood) 8 Pernambuco 11S 46W M (Dye) 8 Rio de Janeiro 26S 50W M (Gold) 8 VII. Other Stuff VII.a. Contact Info If you see something missing from this guide, an error I've missed, or have some info that I haven't included here, you can tell me at email@example.com. Please include something about New Horizons in the subject heading so I know its not spam. I intend this to be the final version of the guide, but feel free to ask me questions and I'll try to help out. VII.b. Acknowledgements As mentioned before, for the secret figureheads, guns, ship types, and weapon/armor ratings I have cited the New Horizons FAQ written by Mike Groels (aka Eastpolar), hosted at www.gamefaqs.com. All necessary acknowledgements for those pieces of info go to him.