This was the last Metroid game to be released while series creator Gumpei Yokoi was still alive.
Submitted by: Guard Master. Rate it:
This is the last Metroid game that allowed you to experience tutorials through gameplay rather than being told what to do and how to do it. Metroid Fusion and Metroid Prime both introduced the new feature of being given a location to head towards.
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This is the only 2D Metroid game that features the Grapple Beam.
This was the first game in the series to allow the player to fire in all eight directions as well as one of the earliest games to offer the player an in-progress map.
This is the first Metroid game to feature Samus's Wall Jump technique. It was a hidden feature and was not needed to beat the game.
Approval for the development of Super Metroid took over half a year before it was green-lighted, and development took more than two years to complete.
Yoshio Sakamoto commented why Nintendo waited to create a new Metroid game: "We wanted to wait until a true action game was needed, and also to set the stage for the reappearance of Samus Aran."
Narrator: The last Metroid is in captivity. The galaxy is at peace...
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