Game Trivia

  • This was the last Metroid game to be released while series creator Gumpei Yokoi was still alive.

    Contributed By: Guard Master.

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  • This was the first game in the series to allow the player to fire in all eight directions as well as one of the earliest games to offer the player an in-progress map.

    Contributed By: noidentity.

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  • This is the last Metroid game that allowed you to experience tutorials through gameplay rather than being told what to do and how to do it. Metroid Fusion and Metroid Prime both introduced the new feature of being given a location to head towards.

    Contributed By: BaconPancakes.

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  • This is the first Metroid game to feature Samus's Wall Jump technique. It was a hidden feature and was not needed to beat the game.

    Contributed By: discoinferno84.

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  • This is the only 2D Metroid game that features the Grapple Beam.

    Contributed By: discoinferno84.

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  • Yoshio Sakamoto commented why Nintendo waited to create a new Metroid game: "We wanted to wait until a true action game was needed, and also to set the stage for the reappearance of Samus Aran."

    Contributed By: noidentity.

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  • Approval for the development of Super Metroid took over half a year before it was green-lighted, and development took more than two years to complete.

    Contributed By: noidentity.

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  • Before the fight with Draygon, some Evirs can be seen hovering oddly in midair. Their movement pattern is actually tracing "Keiko Love," a reference to Yasuhiko Fujii's then-girlfriend Keiko, which he snuck when other programmers were sleeping.

    Contributed By: Shotgunnova.

       


Famous Quote

  • Narrator: The last Metroid is in captivity. The galaxy is at peace...

    Contributed By: discoinferno84.

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Connection to Other Media

  • Samus's Moon Walk technique is named after Michael Jackson's famous dance move.

    Contributed By: discoinferno84.

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  • You could find Mother Brain's old location and escape route from the original Metroid in Crateria.

    Contributed By: MI4 REAL.

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