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Boss Guide by virgilkx
From: VirgilKX@aol.com Date: Sat, 15 May 1999 14:28:35 EDT Kirby's Super Star Boss strategies Hello, I would like to thank you for taking the time to read this enemy listing. In this, I will tell you all of the bosses in the game, plus give out tips to beat them. This is helpful if you have trouble with a certain boss, or maybe you have trouble at the Arena. You could also read this if you are curious of an enemy's attacks. Whatever the reason may be, it is here for your sight. Besides the bosses, I'll include all of the mini-bosses in the game. Why would I include all of the bosses in the guide? Personally, I love putting down all of this information, and its fun for me, too. Enough of the foreward, on with the listings! Mini-Bosses Bomber-man--Not the bomber-man from the 2-D bombing fun games, but the two-legged-hopping smiling henchman. He attacks with bombs, not a big suprise, by hurling them at you. You can take him out easily with most any special power, but if you lack that, just inhale the bombs he throws, and exhale them back at him. Doesn't have alot of energy, so he'll go down quickly. You might want to watch his additional charging attack, combined with a jumping across the screen attack, but block when he does that, and you'll be fine. Low HP attack(s): When his energy gets low, he hurls 3 bombs across the screen instead of the normal one. In addition, he moves a bit quicker. Frost-Bear--He is a keeper of the cold, and likes to hurl ice blocks by creating them himself, and kicking them at you. He hops around the screen, waving off any air attack, and by doing so, he can land on top of you. In addition, he walks at a steady speed across the screen, then darts when he reaches the end, hoping to hit you. If you know this is coming, fly up into the air. When he puts his face away from the screen, he's creating an ice block. Get some free shots in with a special attack, or inhale the block he attempts to kick at you. While doing his walk across the screen, he can pick you up and eat you. This doesn't kill you, but it causes a good amount of damage. Not overwhelmingly tough, but don't be too cocky, either. Know his attacks, and you'll do fine. Low HP attack(s): He does his attacks more quickly in succesion. Mini-Kracko--Miniature version of the Kracko you fight as a boss, you only see this guy once, and that's in Spring Break adventure, in the third level. He has a predictable attack in which he charges across the screen. Just block. He also drops Waddle Doos, cyclops minions who shoot beams. Inhale them to get the beam attack, which works good on this mini-boss. There's also an attack he drops 3 bombs across the screen. When he heads to the left screen, he's probably going to do that. Block to avoid. Use the beam ability, or inhale the bombs he drops on you. Not very tough, but when you beat him, he'll be back later in the stage. Low HP attack(s): N/A. The chef--Not the chef from South Park, but a cook who tries to cook YOU! He only has two attacks, but they can be deadly. One is where he unleashes his frying pan on you, and proceeds to cook you, that is if you catches you. This takes off close to half, or more, of you energy, and should be avoided. Whenever you seem him reel back with his pan, fly out of the way. If he wields a plate, he's going to chuck them at you. Normally you should inhale that at exhale it back at him, but sometimes he chucks about 10 of them repeatly, meaning if you go to inhale one, you'll get hit by the others. Basically, have a special power on hand, or inhale the plates cautiously. Not too tough, considering he has a small energy meter. He can also leap into the air, so watch flying over him. Low HP attack(s): N/A. Hammer Ape--Wields a hammer, and likes to chuck coconut bombs, to boot. Has a variety of moves. One is where he charges at you and slams his hammer down. You can prepare for this by watching his movement. When he steps a bit backwards, he is going to charge you. Get out of the way by flying into the air, or wait until he reaches you and step backward to inhale the star that produces because of the shock. He also jumps up and down to wave off any aerial attack, so stick to ground assaults. Whenever he leaps back and sticks his hand in his pocket, he's going to chuck coconut bombs at you. Sometimes he chucks one, other times he chucks 3. Inhale one of them, or use a special power. Has a good amount of energy, and if you're not careful, he can take you down. If you are, he's not too tough. Low HP attack(s): N/A. Lady Boxer--She has a bow in her hair, she's short, and comes with blue spiked armor. She's pretty tough. One attack she does is where she swinges her fist at you, and it can reach almost half the screen. By the way, this can hit you in the air, so watch flying in the air. Also, she can jump into the air, so again, watch flying in the air. She also produces shockwaves on the ground by pounding the ground, so inhale the stars that come out of it. She may also do this while moving across the screen, so be on the look-out. She can move fast across the screen, so be ready to block. Special powers are good, but make sure they are long range ones. She has a suficient life bar, so she isn't a push-over. Low HP attack(s): N/A. Karate man--One tough cookie. Probably the toughest of all mini-bosses. He attacks with suplex moves, reaching out in the same manner as the Lady Boxer does, and if he catches you, he will slam you. He also moves swiftly across the screen, so watch out for it. Also, he can jump in all directions, and he can do it quite fast, making this a tough fight. He can also shoot up to three fireballs, but this is avoidable. You can also use the mirror to reflect them, or you can just inhale them. Get used to getting hit by this guy. Have a long range weapon on hand, or prepare to get bruised easily. Low HP attack(s): Speeds up and follows you across the screen, dishes out attacks faster. Bugzy--A large beetle who does suplex moves. About as tough as the karate man, except for the fact you can avoid this guy's attacks more easily. When it starts glowing, fly up out of the way, because it's gonna slam you to the ground. It'll also fly up in the air and try to land on you. Move away from him, and keep moving to avoid getting hit. Hit him with long range specials, but if you lack that, or any other special, for that matter, inhale the two bugs he summons up. He does this after launching two of his attacks, EX: flying in the air, followed by charging. Not especially tough. Low HP attack(s): Moves a bit faster. Bosses Wispy Woods--This shouldn't be considered a boss, because its so easy to beat! You can beat him easily with any special you possess, but should you lack that, inhale the apples that fall from his leaves. Just stay to the right, edging right into him, and hack away. You may have to watch out for the occasional spike ball dropping down, but it can be avoided. Staying close to him is needed for another reason, and that's when he starts shooting air blasts at you. Just bring a special with you, and this fight will be over in a matter of seconds. Low HP attack(s): Yeah right. LoLoLo and LaLaLa--This fight can be tough if you rush around, but actually, they are easy to beat. Bring a long range weapon, but if you have a weapon like a sword, use it only when you are hitting them in the back. In fact, hit them ONLY when their back is facing you. There are two of them, so take your time to hit them, and you'll do fine. Stay near the middle, and watch for what level they are coming on, and from what direction. Don't be hasty, wait for you chance to attack. Lacking a special power, inhale the jewel boxes they carry, but be careful doing it. Inhale it, shoot it, or get out of the way. Bring a special for maximum safety, though. Low HP attack(s): Dunno if you could call it a "Low HP attack", but, when the life bar is brought to half, (considering you only attacked one and only one) then the one you attacked will be removed from battle. Kracko--Remember the mini-kracko you fought? Well, its back, and in a meaner form. This can be a tough battle if you have short range specials. Take a long range weapon, but if you don't have that, use short range specials with care. Lacking specials, inhale the cyclop monster he drops, and instead of spitting it out, turn it into a special, the beam. It'll help in this fight. Down to his attacks. When he shakes, he is probably going to fire two beams in a 360 rotation. Get out of the way, because blocking still causes you some damage. He'll also try to fly to one side of the screen, in which case, the screen will turn dark. Block immediately, and you'll be fine. Also when he starts shaking, block immediately, because he might try to do an acid rain attack on you. Take care of when he starts his attacks, and learn his patterns. With any luck, you'll beat him. Low HP attack(s): Shakes even faster, and can wave across the screen, instead of just moving slowly. Hard to avoid, so just block. Does attacks faster. King DeDeDe--This is the main boss of Spring Break, and the main foe in most Kirby games. Has a high resistance to damage, meaning you'll have to take it slow in beating him. Bring long range weapons, as always, and don't get too close to him, because he can take you by suprise. He has a variety of attacks. He can fly up in the air, using your abiltity to fly, and land on top of you. This isn't too hard to avoid, just move away from him. He can also try to inhale you, which is why you'll want to steer clear of close encounters. Another tactic he does to avoid you pummeling him up close, is where he can slide into you abrubtly. Just stay out of his way, and pummel him from afar. Should you lack specials, watch for his hammer attack, which is much like the Hammer monkey's attack. Watch flying in the air while he wields his hammer, because he can jump into the air to hit you. Inhale the star that is produced. He can also duck, and leap into the air, smashing into the ground, aiming at you. Predict where he's going to land and stay to the left or right of him, and inhale the star(s) that come out. Keep up the attacks, and you can beat him. Rush, and you'll have a tough time for your beginning rounds of game play. Use the bomb. Low HP attack(s): N/A. Chameleo Arm--A color shift-shaper chameleon. Kind of tough since he moves around so quick, but he's beatable. Most specials will do, and if you're good, you can bring the hammer or sword here. He can stick out his tongue to eat you, which is the first attack he'll do, then he'll roll across the screen and hang onto the ceiling. Get some good attacks in there, but watch flying in the air. Stand behind him, so that you don't get hit by his claws. Lacking a special, inhale the paint balls he shoots out, and turn them into an one-of-a-kind special, the paint attack. This takes considerable damage off any boss, so use it against him for more damage. Watch any further attempts of his to eat you, and watch what he'll do next. Stay clear of his path, and attack once the coast is clear. You should beat him if you manage to avoid his movements. Once he's done shooting the paint balls, watch out! He's gonna morph into the backround! Use the paint to reveal him, or watch the indentation move. During this, he may turn completely invisible for a couple of seconds, so watch his movements beforehand. Beat him quickly. Low HP attack(s): N/A. Fatty Whale--Has a pipe in his mouth, and is known as the fiercest of all sea monsters. Yeah right. You can beat him if you have patience. He does his attacks randomly, so pay attention. Most of the time he'll swim across the screen, hoping to hit you. Don't fly in the air, because he'll launch water into the air, and rain down with rocks, and fish. Hit him with what you can, then block until the coast is clear. Don't go in the middle, but if you do, block, because he can unexpectedly poke his head out and hit you. You'll also want to watch out for when he leaps out of the backround. Block, or move out of his direction, because you can get hit when he makes his impact. Afterwards, water will shoot up, shooting you into the sky. You'll land back down, but so will numerous rocks. Block to immediately after landing to avoid damage. If you plan on standing on either sides of the screen, block, because he can do one of three attacks. One, he can start jumping across the screen. He'll do this slowly, so it isn't hard to avoid, and you can get some attacks in, if you're lucky. He can also leap across the screen, and in two ways. One is where he does a simple glide, and slowly. However, the other one is where he'll spin constantly. Both can be avoided if you block. And the third one is where he spins alongside the bridge, and this can hit you for sure unless you block. Don't attempt to hit him while he's doing this. Use long range specials here, but if you have short range specials, use them with care. The stone ability is probably the best for this, because while using it, you won't sky-rocket into the air, and you'll avoid any attack he does. It'll take longer with this, but its the safest way. Inhale the rocks with special care, if you don't have a special, because you can get hit while doing it. Its best if you are behind him while he moves across the screen, then you can inhale one without much difficulty. Low HP attack(s): N/A. RPG Battle simulator--Round 1--That's right, battle #2 at the Great Cave Offensive pits you against 3 bosses who fight you in an RPG style battle. Meaning, there is an HP bar, and each opponent takes turns dishing out the damage. Its quite fun, and when you're as a big as an RPG fan as me, you appreciate it. The first two fights are cake-work, and all you have to do is block when they attack. The only attack they have is throwing a star at you. #3, the wizard, is tough IF you don't block. He uses ice, fire, and chucks stars at you. Block whenever he attacks. Simple Round 2--You'll fight this round after the last planet in the Milky Way Wishes game. Starting the battle off is the wizard, and you know how to deal with it. The next fight is the Dark Knight. He has high HP, and a couple of good attacks, but blocking is the key here. He can store energy, which means you get a free turn, he can chuck stars at you, or he can chuck sickles at you. The last attack is which he rains down swords. Again, all can be avoided if you BLOCK. The last fight is a bit of a doozy. The Red Dragon. He shoots fire, which can be blocked, and swings his sickle axe around himself. This can take a bit of your HP off even if you block, so, stay to either side to avoid it. The last attack launches gale force winds at you, and hits you with sharp objects. Use the Mirror to block it back, use the full Plasma shield, or just block and take it like a man. Block as always, and with any luck you'll outlast him. Should you come in any of the battles with no specials, wait for one on either side of the screen. Low HP attack(s): N/A. Ancient Stone Slab--The last boss of the Great Cave Offensive, he attacks with a lethal stone hand. He's ticked that you took all of his treasures, and he is going to make sure you don't leave alive! He has an array of attacks, one is where he'll slam down his fist on you. This is the most common attack, and it can be avoided if you're on your toes. You should attack while he does this attack, but carefully. And, whenever his fist goes to either side of the screen, IMMEDIATELY head to the opposite side! If you don't, you'll get whacked! Whenever you see his hand in the air, and float around, block, because he'll drop his finger stones on you. Also be on the lookout for when his hand is in the air, because he'll drop it on you, and scoop you up. This takes good damage off you. To get out of his grasp, press all buttons repeatedly. After he does that attack, watch out for his fist on either side, because he'll do that attack next. After a couple of attacks, he'll drop his fist three times across the screen. This is a good time to attack, but watch you don't get hit. If you don't have a special, wait for him to drop rocks on your head. Wait for a bit, and inhale one, you'll get the stone ability out of it. Otherwise, block. The stone ability is an excellent special to use in dodging attakcs, but its tricky to attack with. Good luck. Low HP attack(s): Once his energy gets near depletion, he'll move more quickly, dishing out attacks faster. Also, instead of droping his fist on you to hit you, he'll open his fist, revealing a palm, and it hits much faster. This is hard to avoid, so the best strategy may be to block. And when his stone fingers drop, they come back up, catching you off guard. Block to avoid this embarrasment. Wispy Wood's Revenge.....X2!--That's right! In the Milky Way Wishes&Revenge of the MetaKnight games, you will be forced to fight Wispy Woods again....not too hard, right? Well, true, but right after you beat him, two more appear right below you! This is a bit tougher battle, due to the tight quarters. Watch out for falling spikes, which are extremely hard to avoid, but its possible. Fly through the air, if there is no other way, but watch you don't get hit. They still do their air blowing attacks, which can be damaging, because you can be unexpectly hit by either of the Wispy Woods. And whenever they spin, bugs will drop from their limbs, causing good damage, should you get hit, and they can't be inhaled. Make sure you avoid these. By the way, once you destroy one side, that one side becomes irrevalent to the rest of the fight, so concentrate your attacks on one of them. Be on the look-out for a new attack, also, in the form of a tag-team effort. They will exchange parts of their bark between the battle-field you play on, but if you block, this is avoidable. End this fast, and you'll have no problem in winning. Low HP attack(s): N/A. Dyna Blade--This is the bird that's been causing all the problems with the food, after King Dedede has been de-throned. She is fairly tough, being because she's a main boss, but with the right special, and strategy, you'll beat her. Right before fighting here, pick up the beam or yoyo ability, from one of the two secret special areas. She'll first fly around and try to land where you are, but this is easy to avoid. From there, she might swing her beak at you, you'll know because she'll retract it, then send it flying. Block if this happens. Or she might launch fireballs at you. Again, she'll move her beak around, then fire them at you. Block to avoid this. You'll still take a little damage, but its considerably less then the full effect. Watch for when she flies low in the sky, and swoops across the screen. When this happens, go to one of the edges of the screen, and duck. Do not stay on the ground, or fly in the air, because she'll pick you up and damage you! Head to one of the edges IMMEDIATELY. And when she flies into the sky, watch for when she lands. Block to avoid this. In fact, keep blocking until she lands slowly, because that means you can attack again. If you attack when you can, you'll win the fight against Dyna Blade, but was she the true enemy? No. You will find a more sinister force after you beat Dyna Blade--MetaKnight. Low HP attack(s): N/A. Heavy Lobster#1--This metal lobster is the first boss you fight on the Halberd, but the fight is short. Give whatever damage you want, and don't die in the process. The Lobster will break into pieces after the engine ignites, but don't rejoice yet, because you'll have to fight him later on, once you get back on the Halberd. Low HP attack(s): N/A. Super Cannon--You'll be forced to stop the Halberd's cannon from frying you to death. This fight can be hard if you don't have the right special. Pick up the bomb ability, and you'll be fine. Whenever the bottom cannon opens up, duck. The beam will pass over you. You can destroy the bottom cannon, and if you have a short range special, it'll be necessary. However, you must watch out for the mechanical hand which may appear during the battle. It'll either drop bombs on you, or pick you up and slam you. Later in the battle, it'll come when the cannon starts to fire. Its hard to avoid, because it comes pretty fast. The top cannon is what you have to destroy, and watch out for the cannons that fire out. Don't linger in the air, because you're bound to get hit! Keep up the attacks, and if you feel the need to, destroy the bottom cannon. Once you've done that, don't linger near the top cannon, because the hand may come and swoop you up. Be on the look-out for that, and you'll be ok. Low HP attack(s): The hand starts moving faster, and it gets harder to react to its speed. Becareful. Heavy Lobster#2--After you destroy a good amount of the Halberd, the crew will launch a plan to get the Heavy Lobster to destroy you by trying to crush you. The first phase is easy. Just destroy the blocks as you go, and make it to the end. Fly up to the top, and block, so that when the Lobster leaps up, it doesn't hit you, too. Now you must fight it to the death. He'll constantly jump and glide across the screen, so be prepared to block it. Basically, the main moves he does are, gliding across the screen, jumping, and walking, which is the best time to attack him. When he stops, and shakes, he is going to launch one of three attacks: Droping off a small orange slime ball, which you can easily avoid. The second attack may be where he flies a small metallic lobster at you, which can catch you unexpectadly, but still can be avoided. The third attack is where he may launch fire at you, which catches you unexpectedly if you don't block. Block, and you'll be okay. Fire away with any weapon you feel comfortable with, a long or short range weapon, but watch his movements. Remember the golden rule of blocking, and you'll be fine. Low HP attack(s): N/A. Main Core of the Halberd--This is actually very easy, but knowing how to defeat it is the trick. You'll have to destroy the Halberd's core, to stop the power source, and destroy the Halberd. There is a small cannon below it that shoots flame when it glows and shakes, and it can take off a good amount of damage. Stand above the cannon to avoid this all together. Then you must be careful with the flame shooters that appear below the ground you stand on, which track your movement, and fix on it, then shoots flame. Block to avoid this. Then, once the blue laser cannon from above comes down, stand by the core and get out of the way when it shoots. It'll (hopefully) hit the core, causing it to take damage. Repeat this process until the core is over, and you'll destroy it! Be careful if you have a helper, because it'll mess up the laser cannon's sight, and may cause it to miss. Low HP attack(s): N/A. MetaKnight--Toughest boss so far, and rightfully so! He commanded the army of the Halberd, and he's ticked you ruined his plans here, and with Dyna Blade! He fights you with a sword, (you may remember him from Kirby's Adventure) and beckons you to take the sword to fight him! If you have the wizard power, or plasma power, don't take the sword, and wait for it to disseapear. If you have to use the sword, block when necessary, and try to keep him at either edge, to avoid the tornado attack. Whenever he flies into the air, block!!! In fact, create a helper to help dish out the damage. He is major tough, but with some practice, you'll beat him, and escape the Halberd! Well, you don't escape just yet. You must ride your way out of the place, which is quite fun. Escape, and you win the game!! Low HP attack(s): Goes much faster and is harder to avoid his attacks. Fight through the NovaStar--This is a MUCH different fight. Different than all the others. Once you have gotten all the stars in the Milky Way Galaxy game, you'll be transported to a StarMobile (after a cut-scene, of course.) You must navigate your star-mobile through the mechanical NovaStar, dodging gun turrets and other denizens. Use any button to shoot your way past. Its a bit tough, at first, but you'll get the hang of it. Get past this area, an you'll move to the boss fight. NovaStar Core--You have to destroy the different sections of the core, this time. Hit the moving turrets, and do it fast. You don't want to waste too much time on this. But, once you've gotten past a certain number of turrets, and destroyed them, you'll be moving in the opposite direction. Destroy the last two on your way back, but watch out for the last one, which will get in your way as you try to manuever around it, then try to destroy it. Destroy them all, and you'll have stopped the NovaStar for the time being. Final Boss, Marx--In order to bring peace to the Dream Land, you must stop Marx. He has a habit of teleporting around the screen, and taunting you at the same time. To start things off, he'll swing 4 axes at you. Stay away from him, and you can avoid this. Afterwards, he'll fly out of the area, and drop seeds from above. As soon as you see this block. After they've all been planted, you'll be asaulted by spiked vines. If you block, you'll take no damage, though. After that, if he's glowing and shaking, then move to one edge of the screen. He'll spit out a huge sphere of ice, which'll split into two once it reaches your level. Use your special power, or inhale it, to avoid being turned into a block of ice. If he moves to one side of the screen, he's probably going to unleash a barash of arrows. Block immediately to avoid damage. Also, if he glows and shakes violently, watch out. Get away from him by flying up, or staying low on the ground, but just stay out of his radius. He'll spew out a large white beam which'll hurt for good damage. This can't be blocked, either. Get used to all of his attacks, and you can prevent considerable damage. Now, you might not have enough health to keep whatever special you've taken during the last battle. And that's okay. Inhale one of the axes he shoots out, and get the Cutter ability. Its a good ability to use in this fight, too. Get in your hits whenever pauses, but be ready at all times to block, or avoid. Be patient, though, and victory will come. Low HP attack(s): Once you've taken alot of damage off him, he'll start moving MUCH faster. This means you will have to try harder to avoid his attacks, and get in your attacks, as well. Not only that, he'll pull a fast one on you. Once he moves slowly, and starts shaking, he'll split into two sections, and if you happen to be close to him, you'll get sucked into his Dimension of Destruction. When you reapear, you'll be slamed to the ground. This takes ALOT of damage off you, so DON'T GET SUCKED IN!! If you do, its hard to stay alive afterwards. Just don't stay close to him, that's all. That's it!! I hope this boss strategy guide helped. If it didn't, then I hope at least it was informative. One thing I ask of you, is that you ask me if you want to use this. I take it as a good thing if you want to use it, but I wouldn't like it if you just take it without permission. Just e-mail me, and everything will be peachy. Otherwise......heh...