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Boss FAQ by itsnotmyfault
Version: 2.0 | Updated: 07/29/04
_______________ / ___ ___ __ \ | ||\\ | |/ / | | ||// | / | | |_/ |_|\_\ | \_______________/ Country Boss Guide Table of Contents ------------------ 1. Intro & version history 2. Boss Guide 3. Legal Mumbo Jumbo 4. Contact Info ----------------------------------------------------------------------------- 1. Introduction to FAQ I was looking at gamefaqs and realized that there is no proper boss guide for this great game. I figured people might be playing this again on the gba port so here it is. This FAQ was written while playing the snes version of the game so I’m sorry if there are differences in the gba port. Version 1.0 June 23, 2004 Finished the strategys for bosses Version 2.0 July 29, 2004 Made Boss Descriptions and fixed some grammatical errors. 2. Boss Guide --------------- A. Very Gnawty Description: He is a brown beaver with giant buckteeth that bounces across the stage. He also has an annoying laugh. "Huh huh huh". How To Beat It: This is a very easy boss. He will bounce around back and forth across the stage. In order to hurt him you must jump atop his head. He does not move very fast so this should be easily accomplished. After every hit he gets slightly faster but still doesn’t pose much a threat. When five hits are up he will go down. B. Necky Description: She is a very long-necked bird with a pink neck and head. She seems to have an endless supply of nuts in her mouth (I know what you're thinking you sick freak). You are never able to see the rest of her body. When she is hurt she sounds like she is hacking up something. How To Beat It: Necky will peak her head out on either side at different heights. She will then proceed to spit a nut at you. You may attack her by bouncing on the tire in the middle and landing on her beak. Try to do this right when she can be seen before she spit’s the nut. If you are unsuccessful just avoid the nut and try again. She will also go down in five hits. C. Bumble B Description: This is exactly what the name implies, a giant bumble bee. When angered it can turn red. While in this state it is impervious to attack. How To Beat It: First off I suggest being Diddy. The bee will fly around the perimeter of the stage. You can hurt this bee by throwing barrels at it or just let it crash into the barrel that you are holding. Diddy holds the barrel in front of him that is why it is good to be him. After causing damage the bee will turn red and fly back and forth up and down in a zigzag fashion. If you are being cornered to the wall wait until the bee reaches its climax in height and then run under it. He will eventually turn yellow again and then you can hurt him. Each time he is hit he will stay red longer. Again five hits will take him down D. Really Gnawty Description: This is essentially the same as the first beaver. The one difference is that this one is greenish. How To Beat It: The beaver is back and better than ever. At first it will seem like the same boss, which is pretty much true except for a few improvements. When you attack by jumping on his head he will do that annoying laugh and then jump really high. That’s not all; he will also bounce across the stage much faster for each consecutive hit. Also every time you hit him he will do one more high bounce than last time. Eventually you will have to run under him to avoid being hit. Same goes here that went with the bee when red. Once more five hits will bring him down. E. Dumb Drum Description: This is a giant black oil drum. It has a skull and crossbones picture on its front with glowing eyes. Enemies come out of it to attack you. How To Beat It: This boss is different from the others you don’t actually attack it. It will try to slam you into the ground and then dump enemies at you. You must kill these enemies and then he will try to pound you to the ground again. With each set of enemies disposed of he slams an extra time. First you fight kritters, then slippas, klap-traps, klumps, and armies. It might be a good idea to be DK in order to kill the armies and klumps. F. Necky 2 Description: She is basically just a purple version of the last Necky boss with a few new tricks. How To Beat It: She’s back and sure is angry about last time. This is the first truly challenging boss. This time you may not attack her until she is done spitting nuts and after every hit she spits an extra one at a time. These can be tricky to avoid. I suggest using Diddy because he is more agile. Jump on the tire at fixed intervals to avoid the nuts. Do not jump as high as you can because you will be pelted by the next nut. Rather jump at a medium height to avoid the nuts. When she is shooting the last nut jump on her head. This might take a few attempts but as with all previous bosses she will go down in five hits. G. King K. Rool Description: He's a big green kremling. I assume he is royalty to the kremlings because of his title. He wheres a crown and a cape. This big brute can be tricky at first but if you memorize his timing you shouldn’t have too much trouble. Anyway he will start off by throwing his crown at you. Jump over this and then hop on his crownless head. He will then charge you. Jump over him and he will throw his crown again. Land another blow to him and he will charge back and forth across the screen. He throws the crown again so jump on him and he will charge across the screen three times. Hurt him the same way but this time he will jump to the other side of the screen and cause cannonballs to fall from the sky. When they approach you should roll under them. Attack him again and the cannonballs will go across twice. One more attack and the cannonballs will go across thrice. After you hit him he will fall and “Kredits” will role. Hah did you really think that was the end. He will get up and make a large leap. If you are standing next to him you will not be hit. He will throw the crown rather fast so be prepared. After landing the next hit stand next to him once more and let him bound over you. When he reaches the other side he will come back in a slower and lower bounce formation. Roll under him when he approaches and he will throw his crown. Whack him in the head, stand next to him and roll under him once more. Now he will begin his slowest and lowest jump. Time the roll under him and avoid the crown. Bounce off his head once more and he’s down for the count. Congratulations you finished the game. Now watch the real credits 3. Legal stuff --------------- This FAQ in its entirety is property of Kevin Dolch a.k.a. itsnotmyfault Copyright 2004. Gamefaqs is the only site allowed to post this unless given permission by me. (see below) I would like to thank Rare and Nintendo for producing this awesome game CjayC for making Gamefaqs And you for reading it 4. Contact info ---------------- If you want to post this on your website or somewhere else contact me at firstname.lastname@example.org or on AIM screen name chaospanic89. Or if you just want to help contribute to the FAQ or have any questions you may also contact me.