Review by Trust_No_1

Reviewed: 06/14/07

Great game for what it is, but it could have been better

Ah, Radical Dreamers, the text adventure game only in Japan was released for the Satellaview, an add-on to the SNES in Japan. Released after Chrono Trigger, but do not dare to call it a sequel. Some people will get infuriated. Well it could be considered a sequel, but it is not one directly. It is tied more to Chrono Cross than it is to Chrono Trigger as it is. Fortunately Demiforce released an English patch.

Gameplay – 7/10:

The gameplay is relatively simple. It is a text based game, so all you have to do is choose from a list of actions. While you are exploring the manor you choose what direction to take, what objects to interact with, and during battle which actions to take. Kid’s disposition towards Serge is also affected by some of the actions you take, which will effect the game and how she acts toward Serge.

Exploring the mansion can be a little daunting and confusing at first, but you should be able to find your way around eventually, as you will need to revisit certain areas. Battles are simple. While Serge will take damage there are certain points in the game when he can get healed. You can die, although I never experienced it. Random battles do occur, but once you figure out how to defeat the enemies they can become boring and you may just wish you could skip them.

There is not much to the gameplay, but for what this game is, aside from the random battles, it will not drive you away.

Graphics – 6/10:

Graphics are nothing special, but again this is a text based game, so nothing great should be expected. They are decent, however, and they give a good feel to the manor. While you do not get to see every detail of the area or of the characters, what you can view gives you a good idea of what everything looks like. Of course, if you have played Chrono Cross then you will probably be picturing how that game looked when you see this game.

Sound – 10/10:

First of all much of the music used in this game appears in Chrono Cross and even though that was on a superior system, the music for Radical Dreamers is excellent. The sound effects are great as well. They really set the mood and make you feel like you are in an old, dank, empty, and mysterious mansion with who knows what lurking around each corner. The sound/music is one of the best things about this game.

Story – 7/10:

Radical Dreamers follows the story of Serge, Kid, and Magil (most likely Magus) as they investigate Viper Manor, try to find the Frozen Flame and look out for Lynx. This is basically a different version of events of what took place in Chrono Cross. This is another way these events may have occurred. The story branches out depending on what you do. Going to certain rooms in a certain order or interacting with certain objects effects how the story plays out. This results in multiple endings. Some are serious, some are funny, but they are entertaining. Still, it is unfortunate this game did not offer more insight into the Chrono series. They could have explained more about what happened after Chrono Trigger, aside from a few references to Chrono Trigger, but did not.

Replay Value – 10/10:

There are multiple endings, about 9, so you can play through many times and get everything out of this game.

Overall - 8/10:

Anyone can play this game and enjoy it by itself. There is enough of a story to keep you interested and this game provides even more mystery if you have not played Chrono Cross yet. Radical Dreamers, however, can not be properly appreciated if you have not played Chrono Cross and to some extent Chrono Trigger. Having played these games will obviously help you to understand Radical Dreamers all the more. That being said, if you are a fan of the Chrono series you should definitely play this game if you can, although it may leave you feeling like there could have been more.

Rating:   4.0 - Great

Would you recommend this Review? Yes No

Got Your Own Opinion?

Submit a review and let your voice be heard.