Title Data

Genre:
Strategy > Turn-Based > Tactics
Developer:
Intelligent Systems
Local Players:
1 Player
Wikipedia (EN):
https://en.wikipedia.org/wiki/Fire_Emblem:_Thracia_776

Release Data

Box Title
Region Publisher Product ID Distribution / Barcode Release Date Rating
Fire Emblem: Thracia 776
JP Nintendo SHVC-BFRJ-JPN Nintendo Power 09/01/99  
Fire Emblem: Thracia 776
JP Nintendo SHVC-BFRJ-JPN 4902370504262 01/21/00  
Fire Emblem: Thracia 776 (Deluxe Pack)
JP Nintendo SHVC-BFRJ-JPN   01/21/00  
Fire Emblem: Thracia 776
JP Nintendo JCEJ Virtual Console Wii 07/15/08 B
Fire Emblem: Thracia 776
JP Nintendo JBFJ Virtual Console WiiU 07/10/13 B
Fire Emblem: Thracia 776
JP Nintendo KTR3UBEJ Virtual Console 3DS 11/28/16 B

Description

There was once a hero in the small country of Leonster on the Thracian Peninsula in the early days of the Yugdral Unification War, which was later called the "Era of turmoil." He was a prince who descended from the bloodline of the Holy Warrior Nova, his name was Quan.
Quan and his wife, Ethlyn, lead an army to Eid to rescue their distressed friend Sigurd, but were annihilated by a Thracian ambush. In that battle, which has come to be known as the "Slaughter of Eid," Leonster's hope faded, along with Quan's short life with his beloved wife.

Thracia's entire army attacks Leonster Castle. After fleeing from Thracia, Prince Leif, the bereaved child of Cuen, who survived the slaughter, arrives at Fiana, a small developing village on the east coast, while being protected by the knight Finn.
--And, in the year 776 of the Grand calendar, Leif is 15 years old. The grown-up Leif sets out after his hideaway Fiana village is attacked. His holy war begins, gathering those who suffer from Grannvale's oppression and the remnants of his former allies, aiming to revive Leonster.

For this title, the parameter "physique" was implemented. The higher the physique value, the easier it is to handle heavy weapons, and you can also perform actions such as "Capture". There are also unique features such as "reaction" that allows the unit to move again with a certain probability, and "fatigue" that makes it impossible to battle when accumulated.

Contributions

Data and credits for this game contributed by Blk_Mage_Ctype , Blueberry Buttface , GeneralSpoon , HarkenSlash , Henry Beams , NamcoMuseum2 , oliist , PaperLink , RFH , Sam the Samurai , and Victory .

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