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    FAQ/Walkthrough by JParise

    Version: 7.0 | Updated: | Search Guide | Bookmark Guide

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        ________________  Final Fantasy 3/6j FAQ
       /__   __  __  __/  Version 7.0 - May 1999
          / / / / / /     Rewritten and Arranged by King Kung
         / / / / / /      Original by King Kung, Wizard, and Jon
        / / / / / /       With special help from: SethWHardy
     __/ /_/ /_/ /__   _    __  __           ___     __      __________
    /______________/  | |  / / / /    /\    /   \   /  \    / /__  ___/
                      | | / / / / ()  \/   / /_\ \ / /\ \  / /  / /
                      | |/ / / /  ||  /\  / _____ \ /  \ \/ /  / /
                      |___/ /_/  [_|  \/ /_/     \_\    \__/  /_/
    It has been quite awhile. Indeed, it has been a long time since this FAQ
    had a major update, seeing as how this game is now a golden oldie. 
    However, with the new era of the Playstation, there has been a remake of
    this game, along with its presence in the awesome Final Fantasy Anthology,
    which should hit US shores after the arrival of FF8! With this looming
    re-release, an update to what has become an archaic FAQ is indeed in order.
    I have rewritten the entire walkthrough and content to modernize what was
    once the best FF3 FAQ available (without all of those pesky errors so
    common in even Nintendo's official guide ^_^). This Walkthrough, unlike
    many other FAQs, goes into excruciating detail about each area, and
    originally took a long time to create. Because this was made using the 
    American FF3, it is referred to by this name rather than the FF6 monicre 
    that it actually, technically, is. If you are a purest and want to read 
    the true story, you will have to decipher the Japanese in FF6 for 
    yourself or find a translation (I'm sure there is one out there).
    For those of you who remember or are still a part of the long history of
    Gamewiz from way back in the days when AOL was a much valued partner
    in the video game experience, welcome back. Gamewiz lives on through
    newsletters, and still holds a major role in my life. This FAQ has
    continued its livelihood as my most successful work, and has now had a 
    new breath of life to drive it forward thanks to the rerelease and the 
    obvious popularity of the FF3 and 6j ROMs. Most sections have been 
    completely rewritten and rearanged for a better 'flow' through the text. 
    The entire Square Interviews section has been taken out because of how
    archaic they are now. If you wish to view these interviews from magazines,
    drop me a line; I save everything. 
    With the Playstation versions, there has been a need for more than just 
    codes for the good 'ol Game Genie, so a future update will include Game 
    Shark codes and perhaps descriptions of the new CG movies present in 
    the game.
    As with every FAQ I write, please, PLEASE try NOT to use this FAQ as a
    crutch. The true gaming experience is that of using your own skill and
    cunning to complete the game. Only use this FAQ if you feel that you
    are stuck and have tried all options or have completed the game and now
    wish to dig out every hidden secret and nuance crammed into it.
    The latest version of this FAQ is available at:
    Alternately, contact me (kingkung@earthlink.net) or Dr Gamewiz 
    (drgamewiz@aol.com) and ask for the update.
    For Wizard and Jon, my fellow creators who are now unacounted for,
    I would like to present you with the finest FF3 FAQ you will ever
    read. Enjoy!
    --King Kung (Joseph M. Parise)
    Here is the history of the FF3 FAQ:
    Version 1.0a - (By JonN2000)  
     - The first FF3 FAQ ever!
    Version 1.0b - (By King Kung)
     - Including a Walkthrough and more, this FAQ was better 
       organized and clearer than Jon's FAQ.
    Version 2.0 - (By Wizard 201)
     - Packed with info, stats for weapons, monster list, GG codes, and 
       other miscelaneous info.
    Version 3.0 - (By King Kung)
     - Everything from Version 2.0 and more including different
       strategies with weapons and magic.
    Version 4.0 - (By Wizard 201, JonN2001 and King Kung1)  
     - Everything in Version 3.0 plus interviews with Square representitives, 
       MORE misc. info on desperation moves, Lore & Rage Lists, Sketch/Control 
       lists, 'The Best for FF3', greatly improved monster list and more GG 
    Version 4.7 - (By Wizard 301, JonN2001 and King Kung)
     - Includes more GG Codes, extra Game Genie tricks, more misc. info, 
       Runic and Esper List, improved Rage List plus an FF3 CD List with 
       all the tracks and times.
    Version 5.2 - (By GWS Wizard, JonN2002 and King Kung)
     - This was the 'final' version of the FF3 FAQ. It includes a new article
       on SquareSoft, better formatting, and minor grammer fixes. Rumor
       section deleted to squelch rampant false rumors.
    Version 6.0 - (By GWS Wizard, JonN2002 and King Kung)
     - NEW Final version. :)
    Version 6.1 - (By GWS Wizard, JonN2002 and King Kung)
     - Even NEWer Final version. Yes, we've added even more, as new secrets 
       have been discovered involving the Game Genie. Go figure. :)
    Version 6.5 - (By GWS Wizard, JonN2002 and King Kung)
     - Okay, screw that final version crap. This contained minor, miniscule 
       changes, but they were significant enough.
    * Insert multi-year break here. ;) *
    Version 7.0 - (By King Kung)
     - MAJOR MEGA ULTRA UPDATE. A COMPLETE rewrite of the entire FAQ to
       edit out any remaining issues. Things have been moved around so that 
       they make more sense now. Added and edited the various charts, info 
       on the Playstation version, and something for Tetsuya0's FF3 Hard 
       Type ROM Hack. The interviews have all been taken out because they 
       serve no purpose now.
    Table of Contents
    Part 0 - Character Guide
    Part 1 - FF3 Walkthrough
               A. The World of Balance Walkthrough 
                    - 1.  The Story Begins
                    - 2.  A Fork in the Road 
                    - 3.  Reunited 
                    - 4.  The Search for Terra 
                    - 5.  The Opera House 
                    - 6.  Magitek Factory 
                    - 7.  To the Sealed Gate
                    - 8.  Search for the Espers 
                    - 9.  The Flying Continent 
                    -10.  What you should have done by now 
                    -11.  A few tips and secrets 
               B. The World of Ruin Walkthrough 
                    - 1.  Stranded on a Deserted Island (Celes)
                    - 2.  Search for The Others (Sabin)
                    - 3.  Edgar!
                    - 4.  A New Airship (Setzer)
    			Because of this, order is given in a suggested manner.
                    - 5.  Cyan's Grievances (Finding Cyan)
                    - 6.  Face to Face With Phunbaba (Terra)
                    - 7.  To the Veldt (Gau)
                    -8a.  Save Shadow
                    -8b.  Save Relm
                    - 9.  Strago and Ebot's Rock
                    -10.  Mog Lives! (Mog and Umaro)
                    -11.  Phoenix Cave (Locke)
                    -12.  Fanatics' Tower
                    -13.  Cyan's Dream 
                    -14.  Ancient Castle
                    -15.  Finding That Mimic (Gogo) 
                    -16.  Kefka's Tower 
                    -17.  Did you get these elusive items? 
                    -18.  A few more tips and secrets 
    Part 2 - Monster List (SethWHardy)
    Part 3 - Item, Weapon, Armor, and Relic List
    Part 4 - Advanced Battle Tactics and "The Best" of FF3
    Part 5 - Misc. Info (Various Authors)
               A. Special Character Skill Notes
               B. Lore List
               C. Dance List
               D. Rage List
               E. Sketch/Control List
               F. Runic List
               G. Final Fantasy 3 Multiplayer
               H. Vehicle Controls
               I. Colosseum List
               J. Spell List
               K. Esper Stats
               L. Esper Locations
               M. Character Desperation Moves
               N. Dragon Locations
               O. Secret Character Locations
               P. Banquet Scoring Scheme
               Q. FF3 CD Info
               R. EASY Exp.
               S. Vanish/Doom/X-Zone
               T. Easy Status Recovery
               U. Saving when not on a Save Point
               V. Revivify the Undead
               W. Un-Icing your Friends!
    Part 6 - Game Genie Codes and Tricks (FF3 US Version)
    Part 7 - Game Shark Codes* (FF6 US Anthology Version)
    Part 8 - Tetsuya0's FF3 Hard Type ROM Hack (a must read)
    Part 9 - Credits! 
    * - Because the US version of this game hasn't been released, this section,
    well... doesn't exist yet! ^_^
                          PART ZERO-Character Guide
    By GWS Wizard and JonN2002; Rewrite by King Kung
    Most of this info is obtained from several Japanes books released
    by Square. They are notorious for releasing books that go into
    great detail to describe each character. The Skills numbers reflect
    what the stats that a character usually begins the game with.
    Equipment is a basic description of what that character can
    normally equip. Obviously, there are some things that are seperate
    from these (Snow Muffler, male or female only items, etc.) Names
    given are from the US Final Fantasy 3, with the Japanese
    difference, if any, listed below in parenthesis. Notes are given
    after the character description about some specific characteristics.
    Terra Branford: Gifted Magic Warrior
    PROFILE    Age:18  Height:5'7"  Weight:105 lbs.
    SKILLS     Power:31  Quickness:33  Magic:39  Strength:28
    EQUIPMENT  Sword, Helmet, Armor
    SPECIAL SKILL: Morph - Turn into more powerful being
    Daughter of Madonna and the Esper Maduin, Terra is the the unique
    Product of crossbreeding. In the beginning, Terra storms into Narshe
    in Imperial MagiTek armor. The vile Empire has brainwashed her
    and is uses her natural magic abilities for its own greedy uses.
    But when she finds the frozen Esper, something in her awakens, and
    soon after becomes a part of the rebellion. Over the course of the
    game she will learn to love others, a skill which the Empire squeezed 
    out of her. Though she may grow to doubt her signficance, the success 
    of the Returners (and the world) depends on her powers.
    Locke Cole: Treasure Hunter
    PROFILE    Age:25  Height:5'9"  Weight:147 lbs.
    SKILLS     Power:37  Quickness:40  Magic:28  Strength:31
    EQUIPMENT  Dagger, Sword, Plain Sword, Helmet, Light Mail
    SPECIAL SKILL: Steal - Take item from enemy
                   Capture - Take item and attack
    Locke plays the suave adventurer and proclaims himself to be a 
    treasure hunter, but others regard him as a thief. His past 
    is shrouded in a veil of tragedy. His skills at appropriating 
    (read: stealing) items will save your party money and effort. With
    the right relic he can also attack while he swipes the enemie's
    valuables. He remains a constant and true companion throughout 
    your journey.
    Edgar Roni Figaro: Mechanic
    PROFILE    Age:27  Height:6'2"  Weight:169 lbs.
    SKILLS     Power:39  Quickness:30  Magic:29  Strength:34
    EQUIPMENT  Spear, Sword, Knight Sword, Helmet, Armor
    SPECIAL SKILL: Tools - Battle with special contraptions
    King Edgar of Figaro secretly supports the Returners while paying 
    lip service to the Empire. When Imperial forces storm his castle,
    he quickly severs all ties to Gestahl. His mechanical skills and use of
    technology become great advantages against the Empire. But what
    secret troubles lie in this womanizing King's past? Only a reuniting
    with his brother Sabin can reveal the truth.
    Sabin Rene Figaro: Blackbelt
    PROFILE    Age:27  Height:6'3"  Weight:233 lbs.
    SKILLS     Power:47  Quickness:37  Magic:28  Strength:39
    EQUIPMENT  Knuckles, Hat, Light Armor
    SPECIAL SKILL: Blitz - Attack with martial arts techniques
    King Edgar's brother has studied the ways of the martial arts 
    masters and now he possesses awesome physical skills. After the 
    battle on Mt. Kolts, Sabin becomes one of the most valuable 
    members of your party. His Blitz technique requires dexterity, 
    but the attacks are powerful enough to overthrow many enemies 
    with one hit. Those familliar with fighting games might be right 
    at home with this brawler. He will acquire more advanced Blitzes 
    as he advances in levels, but only a visit with his teacher can 
    round out his skills.
    Celes Chere: Rune Knight
    PROFILE    Age:18  Height:5'9"  Weight:165 lbs.
    SKILLS     Power:31  Quickness:31  Magic:29  Strength:31
    EQUIPMENT  Sword, Knight Sword, Helmet, Armor
    SPECIAL SKILL: Runic - Absorb magic as MP
    This woman's beauty hides her raw grit and powerful abilities.
    When you first meet Celes, she is an Imperial prisoner, but it 
    turns out that she was once one of the Empire's generals.
    Genetically engineered by the Empire to kill without question,
    she turns against it to prove a powerful ally. As an ally, she
    is a strong fighter and her Runic Blade may just save your entire
    party on several occasions. Like Terra, she is blessed with the 
    "gift" of magic, although hers are present due to a genetic process
    involving Magicite. Because of this, she will develop powerful
    magic skills without difficulty.
    Shadow: Ninja
    PROFILE    Age:Unknown  Height:5'10"  Weight:145 lbs.
    SKILLS     Power:39  Quickness:38  Magic:33  Strength:30
    EQUIPMENT  Ninja Sword, Hat, Light Armor
    SPECIAL SKILL: Throw - Toss items at enemy
                   Interceptor - Counter/block enemy attacks
    Shadow, the lonely ninja, travels the world selling his skills 
    to the highest bidder. His only trusted companion is his dog, 
    Interceptor, who can also help your party. Shadow comes and goes 
    at will. His past, along with his true identity, are shrouded behind
    his own shadow. His hidden secrets often give him nightmares.
    Cyan Garamonde: Noble Knight
    PROFILE    Age:50  Height:5'10"  Weight:158 lbs.
    SKILLS     Power:40  Quickness:28  Magic:25  Strength:32
    EQUIPMENT  Katana, Helmet, Armor
    SPECIAL SKILL: SwdTch - Charge up for sword attacks
    A chivalrous and proper knight, Cyan retains the throne at Doma
    castle. Brave Cyan loses his family in the horrible poisoning at
    Doma, but he doesn't lose his nerve. Alone, he sets out to attack
    the Empire! You'll turn his powerful sword to the good of the
    Returners and the world, but for him to become a true warrior, he
    must deal with his losses and loneliness.
    Gau: Wild Child
    PROFILE    Age:13  Height:5'3"  Weight:169 lbs.
    SKILLS     Power:15  Quickness:16  Magic:21  Strength:14
    EQUIPMENT  Hat, Light Armor
    SPECIAL SKILL: Leap/Rage - Learn and use attacks of the enemy
    The Wild Boy of the Veldt, Gau, joins your party if you feed him 
    some meat. He'll reward you with a great prize, but he is a 
    useful ally, too. Gau's Rage attacks can slash through unsuspec-
    ting enemies with amazing force. Having spent most of his life
    among the animals of the Veldt, he has learned to immitate their
    attacks to survive. Once he has joined the Returners, he will
    call upon the fighting techniques of the most vicious of beasts
    against the Empire. Although it may take many battles, Gau has
    the potential to be a very powerful force... so don't let his lack
    of equipable weapons turn you away!
    Setzer Gabbiani: Gambler
    PROFILE    Age:27  Height:5'9"  Weight:136 lbs.
    SKILLS     Power:32  Quickness:32  Magic:28  Strength:31
    EQUIPMENT  Cards, Dice, Helmet, Armor
    SPECIAL SKILL: Slot - Slot machine gives varying prizes
                   GP Rain - Toss money at enemy
    A carefree Gambler on the outside, Setzer is hiding a tragic
    past. The loss of his soulmate, Darryl, haunts his now wealthy
    lifestyle. He's a rich adventurer and risk-taker. The flip of a coin
    can make his most important decisions, but eventually he
    must rely on luck to survive the chance encounters of life. Setzer's 
    main contribution to the cause is his Airship, but his fighting skills
    and special Slot attack prove valuable, too. The outcome may lead
    to victory, but can also prove to be deadly! With the right relic
    he can use the party's great wealth to smother the enemies in a
    shower of coins.
    Strago Magus: Ancient Lore Master
    PROFILE    Age:70  Height:4'11"  Weight:94 lbs.
    SKILLS     Power:9  Quickness:9  Magic:31  Strength:9
    EQUIPMENT  Rod, Hat, Stuffed Toy, Lore
    SPECIAL SKILL: Lore - Use magic learned in battle
    Descended from the Mage Warriors of legend, the villagers of
    Thamasa all have magical abilities, but Strago is the most powerful
    of them. His days are spent taking care of his apparent grandaughter, 
    Relm, while he toils away remembering his brave past. There is one 
    creature he was never able to defeat that lingers on his mind. 
    He can learn the spells of enemies and use them, but he must first 
    feel and survive their effects in battle. He plays like a Blue 
    Wizard and his magic skills will grow throughout the adventure.
    Relm Arrowny: Artist
    PROFILE    Age:10  Height:5'  Weight:88 lbs.
    SKILLS     Power:10  Quickness:13  Magic:34  Strength:11
    EQUIPMENT  Paint Brush, Rod, Hat, Stuffed Toy
    SPECIAL SKILL: Sketch - Sketch duplicate of enemy that attacks
                   Control - Control the actions of an enemy
    In the town of Thamasa also resides a young girl with unique
    powers but no figures to call mother and father. Strago's 
    granddaughter Relm practices an unusual brand of magic. Don't 
    be fooled by her innocent appearance; armed with brush and 
    canvas, she is a force to be reckoned with. She sketches
    enemies and uses their skills, which can then be turned against
    them. With a certain Relic that has long been lost she can control
    the actions of the monsters themselves and make them do her bidding.
    She also befriends Interceptor and the bond between girl and dog 
    leads to a dramatic rescue in a burning house. And, for the record,
    she is not fooey. ;) 
    Mog: Moogle
    PROFILE    Age:11  Height:4'  Weight:94 lbs.
    SKILLS     Power:12  Quickness:14  Magic:33 Strength:12
    EQUIPMENT  Spear, Hat, Light Armor
    SPECIAL SKILL: Dance - Scenic attacks with elements and animals
    Most Moogles lead peaceful lives, but now that the Empire threa-
    tens all the land, Mog and his brothers know they must help. As
    the only Moogle with the ability to speak (due to a great intelect),
    he becomes a special segment of your party. When Mog joins your 
    party midway in the game (depending on your actions), he must still
    learn many of his powerful dancing attacks, which is easier said
    than done! He may also bring along a gargantuan friend.
    Umaro: Yeti
    PROFILE    Age:4  Height:6'10"  Weight:436 lbs.
    SKILLS     Power:44  Quickness:21  Magic:5  Strength:46
    EQUIPMENT  Bone Club, Snow Muffler
    SPECIAL SKILL: Rage - Body slam or torpedo enemies
                   Blizzard - Cold breath attack
    Hidden within the caves of Narshe roams a wild Yeti of fable.
    Although he can't use magic, Umaro is the fiercest physical fighter
    in the game. He can't be equipped with armor or wepaons, save his 
    weapon of choice, the Bone Club. A wild beast, he cannot be 
    controlled in battle, but will always fight with you (literally).
    With the Rage Ring he can fling party members at the enemy for 
    massive damage, and the ellusive Blizzard Orb gives him very cold
    breath. Be wary, though: his unique brand of beat-em-up may cost
    you should the other members of your party become wounded.
    Gogo: Mimic
    PROFILE    Age:Unknown  Height:5'5"  Weight:132 lbs.
    SKILLS     Power:9  Quickness:14  Magic:26  Strength:10
    EQUIPMENT  Dagger or Rod, Robe, Light Armor
    SPECIAL SKILL: Mimic - Copy last party action
                   Can use most other menu commands as well
    'It' has remained hidden for centuries, waiting for the chance
    to emerge. Gogo, an ellusive mimic, resides in a strange
    place on Triangle Island, but you'll have to search in
    an unusual fashion to find him. Able to combine and use the
    special techniques of all other allies, 'it' can be made
    effectively into a one-man fighting team. This Gogo is apparently
    not related to the one you fight in Final Fantasy 5, despite the
    obvious resemblance between them. The true identity of this 
    character remains a mystery, despite speculation as to his (or 
    her) origin. Is 'it' even human? We may never know...
    Vicks and Wedge
    Special skill: MagiTek - Fight with MagiTek armor
    MagiTekArmor wearing Imperial soldiers sent out with Terra to
    find the frozen Esper. The two soldiers can use the armor they
    are wearing to send out powerful beams to destory their enemies.
    These beams include a fire beam, an ice beam, and a bolt beam.
    They also have the ability to heal using Heal Force. These
    two characters are used only in the first few battles in Narshe,
    after which point they die at the 'hands' of the frozen Esper.
    It should be noted that Vicks is a mistranslation of Biggs. Biggs
    and Wedge were Rebel pilots in Star Wars, with Wedge Antilles 
    being the leader of the ever popular Rogue (Wraith) Squadron.
    The Moogles
    Special skill: None
    >From the caves of Narshe comes the unusual face of help.
    A bunch of little cute white puff balls. :) They help Locke
    protect Terra from the Imperial soldiers. The Moogles
    even have names: Kupek, Kupop, Kumama, Kuku, Kutan, Kupan,
    Kushu, Kurin, Kuru, and Kamog. They all use various different
    weapons to attack, and are very powerful for their diminutive
    size and deceiving looks. Moogles first made their appearence
    in one of the Gameboy Seiken Densetsu games, and have appeared
    in every Final Fantasy game since FF5. They are most prominent
    here in FF6 and also in the mega-popular game Seiken Densestu 2,
    otherwise known in America as Secret of Mana.
    Special skill: Health - Cure the party
    The wise leader of the Returners, Banon's skill allows him to heal
    everyone in the party. He will play a crucial role in convincing
    Terra to join the Returners for good, and will prove a strategic
    edge over the Empire. He is controllable on the raft ride after
    the invasion of the Returner's hideout, where he must be protected
    at all costs. Notice that he bears a striking resemblance to Sabin's
    teacher and mentor... but that's probably just Square saving memory 
    on sprites. ^_^
    Special skill: Possess - Instant kill for enemy and ghost
    A lost soul on its way to the other side. The ghost has the ability
    to possess a monster. If it's successful both the monster and the
    ghost will disappear. Ghosts will join your party until they possess
    a monster, or until they decide to leave. They are prominent in the
    Ghost Train, but beware the ghosts that are not friendly!
    General Leo: Imperial Warrior
    PROFILE    Age: 29  Height: 6'1"  Weight:155 lbs.
    SKILLS     Power:38  Quickness:32  Magic:Unknown  Strength:33
    EQUIPMENT  Crystal Sword, Aegis Shield, Heavy Armor, Offering
    Special skill: Shock - Hit all enemies with burst attack
    An Imperial general who sees what the Empire has been doing is
    wrong and decides to do something about it. Alone, he confronts
    the Empire with sword in hand. Leo's shock attack does massive
    damage on his oppenent. A very skilled and powerful fighter with
    a lethal blade that can be used four times in a round (he has an 
    Offering relic). He is a very fun character, but please, PLEASE
    respect the fact that you only normally get to use him for one
    specific battle.
                         PART ONE-FF3 Walkthrough
    By King Kung
    I chose to write a direct walkthrough, though it is still divided 
    into sections for quick reference. Basically, a really lazy person 
    can just follow this guide through the entire game, though that 
    wouldn't be very much fun. Use this at your own risk, as spoilers 
    will undoubtedly be abundant. In fact, you should probably save this 
    as a last-ditch rescue kit or for when you have completed the game.
                     ***THE WORLD OF BALANCE WALKTHROUGH***
    (1)  The Story Begins
        As Terra, Vicks, and Wedge, head north through Narshe. You 
    will fight guards along the way, which are easily defeated by 
    the Fire Beam or in groups with Terra's BioBlaster. If you get 
    severely injured, use the Heal Force, Tonic, or Terra's Cure spell. 
    Remember to save at the first opportunity, because you don't want to 
    repeat the intro again should an upcoming battle leave you defeated. 
    You will fight your first boss: the Whelk. During the battle, 
    remember not to use the Bolt Beam (he fights back if you do), and to 
    avoid hitting the shell. Have Terra use TekMissels, while the other 
    two shoot the Fire Beam. When the creature goes back into its shell, 
    use the Heal Force to get back HP, or wait until he reappears. 
    Continue until it dies. The frozen Esper will kill Wedge and Vicks, then 
    knock Terra unconscious. When you wake up, explore the house's clock, 
    as it holds a valuable Elixir, then head out the back door. There's 
    only one way through the cave, so follow it. Be sure to save your game 
    and open up the treasure chests (or save them for later in the game). 
    Eventually the guards will corner you, and you'll fall through the 
    floor. Enjoy the little cinema scene flasback to Terra's past.
        Locke will make his entrance. He'll come to Terra's rescue, with 
    the help of those ever cute Moogles. In the group battle, switch to 
    the group that has Mog in it (no, he doesn't join you right now). When 
    he learns his first dance, use it to waste the other enemies (including 
    the Marshall at the end). Before killing the Marshall, unequip Mog so 
    that Edgar can use his weapons later. Upon completion, Locke will bring 
    Terra out of the cave, and through a secret passage that will be 
    important later. From there, leave the town and save your game, or 
    explore the Beginner's Guild to learn the basic functions of the game. 
    Head straight for Figaro Castle (it's to the south in a desert). Upon 
    arrival, be sure to visit the item and tool shops. There you should buy 
    plenty of Tonic and the second two tools for Edgar. Talk to Edgar and 
    explore the castle. An old guy will tell you about Edgar's brother, 
    Sabin. After the cinema scene, return to the throne room and talk to 
    Edgar. After the brief actions, follow Locke to a bedroom (nothing 
    happens there you sicko!) When Kefka storms the castle, you'll escape 
    on Chocobos. Fight the M-Tek Armors that Kefka sends at you, using 
    Edgar's AutoCrossbow and Terra's Fire spell. Cinema time.
        Ride to Figaro Cave (to the southeast), and save your game. Enter 
    the cave and be sure that you visit the recovery spring (with the 
    turtle in it). Don't worry about the passage on the other side, you'll 
    reach that later. Continue through a doorway, and head to your left. 
    Decide whether you want to collect the treasures here or save them for 
    later. If so, go upstairs and open the treasure chest. Head back down, 
    then to your right, and down. Pick up the treasure chest in the alcove 
    to your right. Before going up those stairs, go to your left and find 
    the treasure chest. Then go back to the stairs, go up, head downwards, 
    and go down another set of stairs. Exit the cave.
        Head southeast to South Figaro. Save your game outside, then enter. 
    Go meet Shadow (you'll meet again after the river ride), then explore 
    the town. There are treasures in almost every barrel and crate. Don't 
    miss the one behind the Chocobo stable, and in the barrel on the 
    walkway above it. Next, go into the big house at the north of the town 
    (this is the rich man's house). In the room that's drafty, walk behind 
    the bookshelf and down some hidden stairs. Head down the next flight. 
    In the hallway, walk to the right, then, when it goes down, walk through 
    the wall, then to your right down a hidden flight of stairs for some 
    nice relics. Continue exploring the rest of the hallway for a truckload 
    of money, then go back to the entry hallway of the rich man's house. 
    Go through the right door (not the one you came in from), and exp-
    lore the barrels there. Walk behind the house to find a hidden 
    passage, and explore that room for some goodies. There's a hidden door 
    at the very bottom of the room. It takes you to the old cider guy's 
    house (remember that he wants cider for later). Exit there, then go to 
    the item, armor, and weapon shops. Buy all the equipment you need (you 
    should have enough money), then leave the town. If you wish, you may 
    rent a Chocobo and take it to Sabin's Cottage (north of S. Figaro), 
    which is suggested if you want some drama.
        Head for Mt. Kolts (to the east). You should build your members up 
    2 or 3 levels outside, then use a tent, save, and enter. The enemies 
    here are pretty strong, so, when you get the opportunity, use a tent 
    and save. At the entrance, go behind the large rock and outside for 
    some treasure. Go back, then head up. Check the right wall for another 
    passage that leads to a VERY usefull Atlas Armlet. Follow the pathway 
    (it's very linear), save your game at the designated spot, then 
    continue until you reach Vargas. Defeat his bears, then attack 
    him while Terra heals the party. After a while, Sabin will jump in, 
    and the others will be blown away by one of Vargas' techniques. Fight 
    Vargas with the Fight command (or you can perform a Blitz immediatley). 
    When it tells you to do the Blitz, do so (duh). If you're having some 
    trouble, see the closing remarks of this section for the easiest way 
    to perform the Pummel Blitz. When you beat him, head out of the cave, 
    grabbing the treasure chest on your way.  
        Once outside, head north to the Returner Hideout. Explore it 
    with Terra (make sure to get the treasures in the top room and its 
    right wall for a White Cape) and see the closing remarks before you 
    talk to Banon outside. Whether you accept his offer right away or wait 
    has some significane in the item you receive. Locke will leave the 
    party, and then you'll be in a group with Banon, Terra, Edgar, and 
    Sabin. Go back into the hideout to buy some items and stop at the 
    inn. Then head out on the river. It doesn't really matter what ways 
    you choose to go (although if you choose right at the first 
    intersection, you'll fight more enemies, and if you keep going to 
    the left at the second, it'll be a USEFUL neverending loop). Make sure 
    that you have Banon use Heal during battles, that he's in the back row, 
    and that you save your game at every opportunity. Eventually you'll 
    reach Ultros. Have Terra use Fire, but beware: Ultros will blind you 
    if she does. Make Banon use Heal every time he attacks, while Sabin 
    uses the Aura Bolt Blitz and Edgar fights or uses AutoCrossbow. 
    You'll beat him, then Sabin will fall off the raft. 
            Here are some tips and tactics that you may want to use: 
    1)  In order for the Pummel Blitz to work, select Blitz from 
    the menu, then press left, release it, press right, release it, 
    left and 'A'. Make sure that this is done within 1 and a half   
    2)  Make sure that you buy the NoiseBlaster and Bio Blaster.
    Edgar already has the AutoCrossbow in his inventory.
    3)  You will need plenty of Tonic, Potion, and Fenix Down. Tents
    are also important, but you will usually find them. The others 
    can be found if you search in the Returner Hideout and South 
    4)  If you can't afford a lot of weapons and armor, at least buy
    the best possible stuff for Terra, as she's weak in the beginning. 
    5)  When Banon asks Terra to help the Returners, you will receive a 
    Gauntlet for a 'Yes' reply. However, if you choose 'No,' go back 
    inside and to the top-most room. The person there will give you a 
    Genji Glove, which, in my view, is much more valuable. 
    6)  When you are controlling Terra alone in the Returner's Hideout, 
    walk up to the very top of the table (where the meeting will take 
    place later). Press A and you will find a piece of paper. If you 
    throw it away, nothing different will happen. However, if you leave 
    it there, Banon will throw it away during the meeting. This is a 
    poorly translated piece of humor from the Japanese FF6. Also, search 
    the injured guy's room berore the Lete River for some fun.
    7)  Before beginning the raft ride on the Lete River, move Banon
    to the back row of your party. This will reduce the damage he 
    takes. Remember, if he dies, the game ends! 
    (2)  A Fork in the Road 
        Here the story has split into 3 groups. Mog appears and asks 
    you to choose a scenario (Kupo!). You should save your game here 
    so that you can come back if you make a mistake. I suggest going 
    on Locke's first, then Sabin's, and finally Terra's. 
    Locke's Scenario 
        Locke's scenario can be difficult if you don't listen to the 
    clues given by the townspeople. You must first go to the old man's 
    house and talk to the boy downstairs. Then go to the item shop and 
    talk to the man in the corner. You'll fight him. Steal from him for 
    a nice Plumed Hat, and his clothes! Equip the Plumed Hat, and go 
    back to the boy in the old man's house. He will let you through now. 
    Explore the town for some tips, but DON'T talk to soldiers in Magitek 
    Armor. If you wish, talk to a Green Soldier and steal his clothes, 
    then talk to the people in the town for more info. The soldier outfit 
    also lets you talk to other soldiers without being attacked. Remember 
    the Cider delivery man? Go there and fight him. Steel from him for 
    another Plumed Hat and his clothes. You'll also take his Cider. Bring 
    this back to the old man, then go to the boy who's downstairs. The 
    password is 'courage.' Anything else gets you beaten up! Take the 
    hidden passage to the rich man's house, then go upstairs. In the 
    windy room, go behind the bookshelf and follow the passage too the 
    room where Celes is. What outfit you wear to meet her will give you 
    various funny Star Wars references. ;) Save her, then take the guard's 
    clock key. Go to the clock that isn't ticking and wind it for a secret 
    passage. Enter and head right, then down, right, up, right, down, and 
    left to a few treasure chests. Take the contents and equip them. Go 
    back to the entrance and search along the walls for a hidden passage. 
    Go south in the passage to some more treasure, then, about half way 
    back in this passage, push to the left for another passage. Go 
    downstairs and take the valuable items from the chests (don't miss the 
    Ribbon, which is behind the north chest!). Return upstairs to the 
    entrance, then take the other passage south. Go left for some treasure, 
    then head right to find the exit.
        Leave S. Figaro and go to Figaro Cave. Make your way through until 
    the TunnelArm comes. Defeat it by having Celes use Runic while Locke 
    Sabin's Scenario 
        This is the longest (and hardest) of the three scenarios. Start by 
    visiting the cottage with the crazy old man. Although it is your choice 
    to enlist Shadow or not, you should take him along. If you do, buy at 
    least 30 - 50 Shurikens from the traveling merchant. Search the Imperial 
    Camp for treasures. When you find a locked treasure chest, hit it 
    instead of kicking it, or you'll be attacked. After fighting Kefka once, 
    head left and up behind a tent for entry to a hidden tent. When Cyan has 
    to fight, use the Dispatch SwdTech command (number 1). When you win the 
    Black Belt, equip it on somebody (preferably Shadow or Sabin).
        You can't enter Doma Castle after it's taken over, so head straight 
    for the Baren Falls. In the spooky forest, follow the path fighting 
    monsters as you go. Make sure to walk up to the pond to be fully healed. 
    There will be a strange train which you should enter and then try to 
    leave. On the Phantom Train, head right at the start to save your game 
    and meet the Impresario. Head to the left, collecting treasures. Let the 
    ghost guy join you, and have him Possess an enemy. There are several easy 
    puzzles here which involve flipping switches. There is also a treasure 
    chest that instigates a fight with Sigfried/Zigfried/Segfried, but you 
    can't aquire the item that he takes from you. Some of the ghosts will 
    provide items for you to buy, while some will attack. Keep heading left 
    to the engine room. Examine the console on the left for instructions on 
    stopping the train. You will end up having to fight it. Use Cyan's 
    Dispatch, Sabin's Suplex (which strangely works against a TRAIN...), and 
    have Shadow throw the Shuriken. There will be some interesting scenes 
    involving Cyan. When they are done, exit the station.
        Follow the only direction to reach Baren Falls. At the waterfall, opt 
    to jump off. At the bottom of Baren Falls, you'll meet Gau. Head to 
    Mobliz and buy some goods there. Make sure to buy some Dried Meat also. 
    Fight in a battle in the Veldt and, when Gau appears, use the Dried 
    Meat on him. Here's the appearance of the coolest imp, Kappa!
        Head with Gau to the Crescent Cave, and explore for a few laughs. 
    Eventually you'll find the diving helmet. Use it to go into the Serpent 
    Trench. When you have to decide which way to go, choosing two rights 
    takes you to both caves, while two lefts takes you straight to Nikeah. 
    You're better off visiting the caves, as the second one has a valuable 
    Green Beret. Once you arrive at Nikeah, buy some goods, then take the 
    ship to South Figaro. 
    Terra's Scenario 
        This is the easiest of the scenarios. If you can't figure this 
    one out, you really need a mental examination! All that you must do is 
    enter the secret passage from the beginning of the game in Narshe. 
    Follow the familiar path back to the house where Terra woke up. Just 
    remember to say hello to the Moogles for fun. KUPO!!! 
    (3)  Reunited 
        Finally together, the group doesn't have much time to think. 
    Kefka and a squad of soldiers are on their way to claim the frozen 
    Esper and kill Banon! Although some of the group's members are 
    negative toward each other, they decide that they must stop the 
    Empire at all costs. A decisive battle is about to take place. 
        The fights shouldn't be difficult IF you use the correct attacks. 
    Edgar should constantly use the Bio Blaster, as this can destroy an 
    entire enemy group. Have Cyan use the Quadra Slam, while Celes and Terra 
    fight and cure with magic. If you still are having trouble, don't worry 
    about losing. Instead, keep fighting with Sabin's group until he learns 
    the Fire Dance, then use that to waste the enemies. Battle Kefka with a 
    combination of magic users and fighters. After the battle, the group 
    goes to the Esper, where Terra morphs for the first time. Unfortunately, 
    she goes ballistic and flies off to the west. 
    (4)  The Search for Terra 
        After Terra flys away you'll be in Narshe. Buy and equip some 
    weapons, armor, and relics, but, if Sabin or Edgar is in your party, 
    don't buy items. Search the town for a room filled with treasures, 
    and remember about the locked treasure chest. You should go to Figaro 
    Castle. There, buy tools and items. If Sabin or Edgar are at the front 
    of your party, you get them for half price! Explore and sleep at the inn 
    to see a few important cinema scenes (though you can do this later also). 
    Submerge the castle from the engine room to travel across the mountain 
        Head for Kohlingen. If Locke is in your party, you'll see a few 
    cinema scenes. If you only have 3 people with you and 3000 GP, then you 
    can enlist Shadow for a little while. If you're not in a hurry, head 
    north to the small house where the Coliseum will be in the World of 
    Ruin. Search the house for a valuable Hero Ring. Head south to Jidoor, 
    where you should search the town. Then head north to Zozo. You may want 
    to gain a few levels before you enter. Upon entering, head as far left 
    as you can, and find the building with the stopped clock. If you talk to 
    the inhabitants of the town and know that they mostly all lie, you can 
    figure out the correct time to enter. If you're lazy and want it spoiled 
    for you, set it for 6:10:50, and you'll find a passage to the valuable 
    Chainsaw. Head down to the large tower, where you should proceed to 
    climb it. Make sure to find every treasure chest along the way, as one 
    holds the Thief Glove, which makes Locke use Control, allowing him to 
    fight and steal in one turn. When you think you can't go any farther, 
    try jumping between buildings. Continue up the tower until you fight 
    Dadaluma. Use your strongest attacks on him, as well as Potions and 
    Cure spells to recover your HP. When he calls reinforcements, ignore 
    them and concentrate on him. Head upstairs to the topmost room, and 
    look around for a few treasures, then go up to find Terra and Ramuh. 
    (5)  The Opera House
        After finding Terra, you must pick 2 people to go with Celes and 
    Locke. Depending on your actions, Cyan may stay with Terra. If you 
    haven't already gotten Shadow, DO NOT go back to put him in your 
    party! If you do, he'll leave during the Opera, and you'll be stuck 
    with 3 fighters untill after the Magitek Factory! Go back to Jidoor, 
    and talk to everyone in the town. Then go to Owzer's house (the one 
    farthest north), and talk to the Impresario. Read the letter and talk 
    to the man, then head for the Opera House (it's south of Jidoor). When 
    you arrive, enjoy the cinema scene, then go with Locke to the dressing 
    room. When performing the opera, press A immediately on the first 
    choice. For the second, press down, then A. On the third, press 
    A. Go upstairs, and walk over to Draco. Follow him, and when he stops, 
    press A as if to talk with him. Pick up the flowers, then go upstairs. 
    Half way up, you'll stop. Press to the right, then continue up. Walk to 
    the balcony, and enjoy! If you don't do this quickly, you will fail and 
    have to do the entire thing over again. With Locke, pick up the note in 
    the room, and talk to the Impresario. Equip the Sprint Shoes (if you 
    don't have them on), and go up and right on the balcony. Talk to the 
    man, then pull the far right switch. Go back to where you were sitting 
    and head to the left, then up. When you're above the stage, try to 
    avoid as many rats as possible. If you have to fight them, kill the 
    yellow ones first, because they can call reinforcements. When you reach 
    Ultros, you'll fall onto the stage, then fight him. Use your strongest 
    moves, and he'll eventually leave. Setzer will come up. Watch the scene, 
    and prepare for the trek through the Empire. Now wasn't that fun?
    (6)  Magitek Factory
        When you reach Albrook, buy some new weapons, armor, and relics 
    (the best available), then gain a few levels outside. Use the Espers 
    to learn some magic spells, especially Cure1. You may want to go to 
    Tzen and Maranda to find more weapons and info, but you don't need 
    to. Head northwest from Albrook to Vector (it's the big castle). DON'T 
    sleep at the inn. You will be swindled by a thief. Instead, go over to 
    the small building and refuse to pledge your allegiance to the Empire. 
    Fight the guards, and the man will heal you. Buy weapons (if you haven't 
    already done so), dodge the soldiers in the north of town, and enter the 
    buildings. When you think you're ready, go to the right and talk to 
    the man behind the boxes. Climb onto the box, and shimmy over the guards 
    while they attend to the sick man to get into the factory. Make sure 
    Celes has a sword, because you will want to use Runic here. Explore the 
    first room thoroughly, you should find 2 or 3 treasures. Climb into the 
    left pipe, and go downstairs. Remember, there are a lot of treasures 
    here. Try pressing against the far southern walls, and you will find 
    doors leading to a few treasures. Equip all of the Flame and Thunder 
    equipment that you find, and look for Kefka. Jump off where Kefka threw 
    the two creatures. Make sure that you are fully healed at this point. 
    Talk to the left creature and you will enter a fight. For Ifrit, use 
    strong Ice attacks, and use Fire attacks on Shiva. They'll turn into 
    Magicite. Go through the left door, use a tent, and save your game 
    (by the way, have Locke steal from the soldiers around here to get 
    tents). Go back through the door, and go into the right one this time. 
    Go all the way up the stairs, fighting enemies on the way. Search the 
    room with several Esper Processing Chambers for the Break Blade. It is 
    hidden out of view. Go throug the next doorway to fight #024. It is 
    difficult to hurt him with magic (he changes what he is weak against 
    when he glows), so use primarily fighting attacks. Sabin's Aura Bolt and 
    Cyan's Dispatch techniques work best if they are in your party. Go up 
    through the door and talk to Cid. Watch the cinema scene, then follow 
    Cid. Use a tent and save your game before you talk to Cid again. In the 
    mine cart ride use strong fighting techniques plus Ice and Fire spells 
    on the Mag Roaders. When you fight #128, attack the body, not the arms, 
    with strong Ice and Thunder attacks. Save your game when you are outside, 
    and talk to Setzer. Once back on the airship, you will have to fight 
    some Cranes. Use strong magic (you might want to Scan to see what they're 
    weak against), and Setzer's Slot. If the Slot lands on 3 diamonds, you'll 
    probably win the fight easily.
    (7)  To the Sealed Gate
        You get to control the airship here. Fly to Narshe. Remember the 
    locked treasure chest? Go to that house and follow Lone Wolf to where 
    the Esper is (at the cliff). He will grab a Moogle to use as a hostage. 
    When he tells you not to step forward, stand still. Mog wrestles free, 
    but both will almost fall of the cliff. You only have time to save one. 
    If you save Mog, he joins your party (kupo)! If you save Lone Wolf, you 
    get a Gold Hairpin, which cuts in half the magic needed for the wearer 
    to cast spells. I STRONGLY suggest taking Mog. You may want to fight 
    with him in forests, plains, and other backgrounds until he learns his 
    dances. See the "A Few Tips and Secrets" section for info on getting 
    the Water Rondo dance.
        When you're ready, fly to the Imperial Base. Nobody will be there. 
    Don't bother searching the building as everything inside is locked up 
    right now. Exit on the right side. Save here before you do anything else. 
    Go across the bridge and to the cave. You'll find a valuable treasure at 
    the beginning, so take it. When you reach the room with moving bridges, 
    make your way to the treasure chest on the little island. It holds the 
    Coin Toss, which lets Setzer kill the enemy with money. Follow the route, 
    and, when you pull a switch that makes you hear a distant sound, 
    backtrack to reach a treasure chest. After fighting a Ninja (when you 
    pull a switch), head right and down, then hold A and walk around on 
    the bluff. You'll find many hidden treasures here; apparently they are 
    the 'prize under the staircase' that he is talking about. When you reach 
    the area with 2 switches on the floor, DON'T step on either of them. 
    Instead, pass the first one, then go up the right bridge. Pull the 
    switch in the chest, and go downstairs, then down again. Go to your left 
    to the little raised piece of ground, and step on the switch. It will 
    open a cave with the VERY valuable Atma Weapon in it. Equip it on Terra 
    only if she has a rather high HP count at this point. Keep going to the 
    right, until you eventually reach the Sealed Gate. Hit Kefka once, and 
    enjoy the show! When it's over, exit the cave through the new passage 
    that is created. You should be able to easily reach the airship. 
    (8)  Search for the Espers
        The airship crashes. Go and talk to the people in Maranda. They 
    have new things to say. Head to Vector, and go up to the castle. 
    You'll talk to Gesthal and Cid. Before the banquet begins, you will 
    be sent on a small mission. Talk to as many soldiers as possible. You 
    may have to fight some. DON'T talk to Kefka, as he takes away from your 
    time to talk to soldiers. When you have talked to 24 soldiers, wait out 
    the timer. During the banquet, be as courteous and polite as possible 
    when talking. Refer to the Miscellaneous Info section for what should 
    be said during the conference. Go to the Imperial Base if the door was 
    opened as there are a few goodies to find there now. If you want to see 
    a special cinema scene at this point, head back to the airship and talk 
    to Setzer. When you're ready to move on, go to Albrook. Go to the ship 
    and enjoy the cinema scene where Celes is reunited with the group. 
    Afterwards, sleep at the inn for free for yet another cinema scene. Go 
    back to the ship, and you'll set sail. When you reach Crescent Island, 
    head north to Thamasa. Press A next to the barrels and boxes for some 
    prizes, and by new weapons and armor. Some of the relics are also useful. 
    Explore until you find Strago and Relm in one of the houses. Sleep at 
    the inn and when you awake go to the burning house. Enter with Strago. 
    If you have it, equip Strago with the Ice Rod, and use Ice and the 
    Aqua Rake spells on your enemies. Try to avoid the fireballs, and 
    eventually you'll reach a big fireball. Defeat him with Ice2 and Aqua 
    Rake. Shadow will save the day when all looks bleak. After finishing, 
    see if there's any equipment you couldn't afford before at the shops, 
    then head for the Crescent Cave. Save outside and go up a few levels. 
    Take the treasure chest immediately to your left at the entrance, then 
    head up and right, through the door. When you're outside, work your way 
    to the left, and into another cave. Pick up any treasure, and you'll 
    eventually reach the 3 Golden Statues. Along comes that pesky octopus 
    again. When fighting Ultros, use the strongest fire attacks possible, 
    and, when Relm joins you, have her sketch Ultros. You'll win (for now), 
    and head out the left door. Save when you have the chance, and, when 
    you see 3 tiles on the ground, step on the upper-left one. Go out the 
    door and collect the treasure, then go back inside and upstairs. Fall 
    through the upper-right one, and continue until there's a cinema scene. 
    When in Thamasa, watch the action. Kefka will do some evil, and when you 
    wake up, you will be General Leo. Don't try exiting Thamasa at all as 
    you cannot defeat the Guardians stationed at the outskirts. Fight Kefka 
    with General Leo; it should be easy. Unfortunately, Leo is killed by 
    Kefka. You will watch the sad burial. Board the airship when the party 
    comes, and watch the cinema scene. 
    (9)  The Floating Continent
        After Thamasa, fly to Doma Castle (if it was freed), and, if you 
    wish, South Figaro. Gain several levels (you'll need to for the 
    upcoming battles), and save somewhere. Board the airship, and choose 
    to look for the Floating Continent. You'll battle the IAF, which 
    consists of several battalions of enemies. This can be pretty tough if 
    you haven't advance your levels, so be sure to cure between battles. 
    Eventually you'll face off with Ultros and his friend, Chupon. Use fire 
    attacks on Ultros, and all of your strong ice and special attacks on 
    Chupon. Chupon will eventually sneeze you away, and you'll fall. You'll 
    fight a machine on your way down! Concentrate on the body itself, and 
    destroy the little machines it releases that absorb magic. You have to 
    hurry, because when the countdown ends, you'll be fried!
    	You'll end up on the Floating Continent. Talk to Shadow and he'll 
    join your group. Make sure to save your game so that you don't have to 
    face the IAF again. The battles here are tough, so you should have Shadow 
    throw Shurikens and Ninja Stars, as well as different Skeans. When you 
    think you've reached a dead end, try pressing against the wall. 
    Basically, you should make your way to the right, collecting the blue 
    orbs (treasure chests). Don't miss the Masamune, or any other treasures. 
    When you find a save place (haven't seen one of those for a while), use 
    a tent and save. Soon you'll have the option to go back to the airship or 
    continue onwards. You really should keep going unless you are short on 
    supplies or have unfinished business, in which case leave now or forever 
    hold your peace. Fight the Atma Monster using very strong ice spells, 
    and all of your best attacks. Cure2 is imperative to your survival, so 
    make sure somebody has learned it by now. You should be victorious if 
    you pound away. When you win, head up and enjoy the long cinema scene. 
    Shadow will trap Kefka between the statues, and a timer will come up. 
    Hurry to your right. If you have the Charm Bangle, equip it now. There 
    may be some blue orbs, but don't bother trying to get them now. When
    you defeat the enemy at the glowing star, continue going right. At the 
    edge it asks if you want to jump to the airship or wait; your decision 
    here is very important. Choose wait, move back a step, and step forward. 
    Now choose to wait for Shadow. If you don't, you can't get him later!!! 
    At about 5 seconds left, Shadow will come, and you'll escape. Enjoy the 
    splendor of the end of the world!
    (10)  What You Should Have Done By Now
        By now you should have found the 12 normal characters. You will 
    have 11 if you didn't save Mog. If you neglected Mog, you'll have to 
    wait for another chance to find him. By now your characters should be 
    at least at level 25, that being the minimum. Sabin should have learned 
    the Fire Dance (maybe the next one also), and Cyan should know the 
    Quadra Slam. Make sure that you found the Atma Weapon before this point, 
    or you won't be able to get it. You could live without this weapon, 
    but it eventually becomes one of the best weapons in the game.                      
    (11)  A Few Tips and Secrets
        If you want to gain levels quickly, then you should stay 
    near the beginning of the Floating Continent. The enemies here 
    can be defeated, and they give you a lot of experience. If it's 
    magic you want, go to the Triangle Island (upper left corner of 
    map). Defeat the invisible Intangir by casting Doom, but beware: 
    it will cast a powerful spell on the person who kills it. Have 
    your party above 1000 HP each. Alternately, use the loop on the 
    Lete River that is listed in the misc. section of this FAQ.
        If you think that the Atma Weapon is faulty or doesn't work, 
    that's because it gains power as you gain HP. The more HP you 
    have, the stronger it is. Remember, if you're low on HP, it will 
    hardly do anything. 
        Terra's Morph will last longer at higher levels, and if you 
    go many battles without using it.
        Many people wonder how to get two of Mog's dances; the Water 
    Rondo and the Snowman Jazz. The Snowman Jazz can be found in 
    the World of Ruin only, but the Water Rondo MUST be learned in 
    the World of Balance. The W. Rondo is, in fact, Mog's strongest 
    dance. To acquire it, form a group with Mog in it. Land the 
    airship at Nikeah, and rent a Chocobo. Ride it all the way to 
    Baren Falls, and hop off. Jump the falls, and go all the way to 
    the Serpent Trench, and jump in. Fight a water enemy without 
    dancing and you'll learn the Water Rondo! You'll end up in Ni-
    keah, right next to your airship! An alternate, longer route is 
    to take the raft down the Lete River with Mog. The Serpent Tre-
    nch is much faster, though.
        To save Shadow on the Floating Continent, during the destr-
    uction, wait instead of jumping onto the ship. Step forward, 
    then choose to wait for Shadow. If you stand there until only 
    5 seconds are left, he'll come and you'll leave together.
        In Mobliz, it is possible to get a valuable Tintinabar. Talk 
    to the injured soldier, and read the letter on the desk. Go to 
    the house in the center of town and send something in the mail. 
    After going back and forth and spending a lot of money on mail, 
    the soldier will give you a Tintinabar!
        Many of the treasure chests in the WOB can be found in the 
    WOR (as long as the level they were in is still accessible). If 
    you leave treasure chests, then open them in the WOR, they will 
    contain better items! This holds true particullarly for treasures
    in the Narshe Caves and the Magitek Factory...
                      ***THE WORLD OF RUIN WALKTHROUGH***
    (1)  Stranded on a Deserted Island
            This is a very short part of the story, but can also be very 
    dramatic. You will be alone as Celes. Cid is your only companion, and 
    he is becoming ill from a year of being stranded. To pick up fish for 
    Cid, go to the beach south of the house and press A next to a fish. 
    Remember: the faster the fish, the healthier it is. There are 4 types 
    of fish: Rotten Fish, Fish, Just a Fish, and Yummy Fish. Each one can 
    be seen in the Rare items list. If you feed Cid 10 Yummy Fish (the very 
    fast moving ones), he'll live! If you take to long to catch the fish, 
    or if you feed him Rotten Fish, Cid will die, and Celes will almost 
    commit suicide. Either way, you will set sail using a raft that Cid made. 
    Remember where the Solitary Island is for later in the game.
    (2)  Search for The Others
        You will arrive on a new body of land. Head north to Albrook and 
    talk to the people to learn of the World of Ruin. You'll hear about 
    several key story elements: the 8 dragons, Phunbaba, and Doom Gaze, 
    as well as Kefka's reign of terror. Buy new equipment (you'll need it) 
    and sleep at the inn. When you leave town, head north past Kefka's 
    Tower and through a desert. Eventually you'll reach Tzen. Save outside, 
    and when you enter, a disaster hits. Go the inn for HP and MP if you must, 
    then go up to Sabin. Enter the house, taking the treasures, and head to 
    the left. Go downstairs, and up to the long landing. The child should be 
    above the fireplace. Take it outside, and Sabin will join you. Buy 
    equipment for him if you must, then save outside.
        Go northwest and find a small forest. In the middle, rent a Chocobo 
    and go south. Go east across a bridge and follow the green trail that 
    was once the Serpent Trench to Mobliz. It has been pretty much destroyed. 
    Sleep at the house you find and talk to Terra. You'll fight Phunbaba, who 
    can be stopped by strong ice spells, the poison and bio spells, and the 
    Suplex Blitz. Terra won't join you yet, but you can't give up now. 
    (3)  Edgar!
        After the fight with Phunbaba, head south to a forest where you can 
    rent a Chocobo. Follow the Serpent Trench past the Fanatics' Tower and 
    to the town of Nikeah. Talk to the thieves at the inn, and, when they 
    leave, go outside and talk to Gerard (he looks like Edgar). Follow 
    Gerard into the ship, and, at South Figaro, locate him at the inn. Buy 
    new weapons, armor, relics, and items at the town, then leave. 
        Go to Figaro Cave to the northeast. Follow Gerard, the thieves, and 
    the Sigfried impostor to the Recovery Spring. Remember that opening on 
    the other side? Jump on the turtle and enter it. It leads to Figaro 
    Castle. If you search the cave, you may find Sigfried, but he runs away. 
    Go to the engine room and down the stairs that you couldn't enter before. 
    Collect the treasures, and find the engine. Gerard will reveal himself to 
    indeed be Edgar and you'll collectively fight the Tentacles. It is a good 
    idea to have relics protecting you from poison and berserk, as well as 
    Running Shoes to negate the effects of slow. Have Celes cast Regen on 
    everyone as soon as possible. Each Tentacle gets injured by different 
    magic. Have Edgar use the Chainsaw, Flash, or Drill, Sabin use the Aura 
    Bolt, and Celes use magic to cure or runic. When you win, go through the 
    door and press A by the statue for the Soul Sabre. Go back the way you 
    came, and the engineer will make the castle go to Kohlingen. Buy the 
    new items and tools in the castle at half price by putting Edgar or Sabin 
    in the front of your party. Head out for Kohlingen.
    (4)  A New Airship
        When you find Setzer in the cafe of Kohlingen, he'll join you. Buy 
    new equipment from the shops. Equip Setzer with either the Dice or the 
    Trump. Go to Daryll's Tomb and save outside. From the beginning, go 
    down stairs and to the right. Go up through the door, and press A on the 
    tombstone. A door will open, which you should go through. Flip the 
    switch at the top of the room and the water will go down. Return to the 
    main hallway and go down. Keep going and collect the treasure chest. 
    Once again go to the main hallway, only go all the way to the left and 
    down (if you REALLY want to solve the tombstone puzzle, go down the 
    center twice, and read each of the tombstones. Go to the main hallway, 
    into the upper-left door, and put in THE WORLD IS SQUARE backwards). 
    Go down the next set of stairs and collect the chest to your right. Move 
    against the right wall and you'll find a hidden passage that leads to a 
    treasure chest that contains the valuable Experience Egg. This doubles 
    the experience earned of whoever has it equipped, so use it wisely. Go 
    back through the passage and in the door to the north. Walk across the 
    water and flip the switch. You'll see a door open. Return to the main 
    hallway and go down through the center door. Flip the switch, then jump 
    on the turtle. It'll take you to the door, which you should go through. 
    Open up the right chest, than use a tent and save your game. You'll have 
    to fight a dangerous enemy in the left chest, but, once defeated, he 
    yields 1 or 2 powerful Fire Claws for Sabin. Save your game again, then
    go through the northern door. Walk up to the casket to fight Dullahan. 
    Have Sabin use Blitzes and the Fire Claw, Setzer use the Dice and Slot, 
    Celes cast Fire and Cure spells, and Edgar use the Chainsaw or Drill. It 
    shouldn't be difficult. When done, go up through the door and enjoy the 
    cinema scene. You'll take off in the new airship.
    NOTE: From this point on, the main objective is to find all of your 
    party members. This can pretty much be done in any order, with a few 
    exceptions. There are also a few side quests that allow you to collect 
    very valuable items. At any point you can go to Kefka's Tower, although 
    it is advised to gain levels before you do so. Many people don't like 
    the openness of this point in the game; the story pretty much revolves 
    around single character elements. However, it is still rather enjoyable. 
    If you want to fully understand each character, you should spend time 
    with their little subquests (Hidon, Doma Castle, Gau's home...). The 
    path is really up to you.
    (5)  Cyan's Grievances
        When you first take off in the new airship, you'll see a bird, and 
    follow it to Maranda. In the house in the upper-right, a girl says she's 
    been receiving letters from her love in Mobliz, but you know that he's 
    dead. The handwriting on the letter is that of Cyan. Take the girl's next 
    letter to the carrier pigeon, and watch as it flys to Zozo.
        After flying to Zozo, talk to the man that told the truth the first 
    time (he's up and to the right of the big tower) and he'll give you info 
    and Rust-rid. Go into the Cafe and find the rusty door which will now 
    become unrusted. Go through the passage to end up on Mt. Zozo. Make your 
    way through the first room, making sure to collect the treasures. In the 
    second room, use a tent and save your game, then step on the switch to 
    your upper-right. This will release one of the 8 dragons from a treasure 
    chest. If you are weak, you can save this fight for later. Otherwise, 
    fight it using your strongest abilities. You should win. Continue climbing 
    the mountain until you find Cyan. Enjoy the cinema scene. When it's 
    done, you can go to where Cyan was and get the key to open his treasure 
    chest. Open the chest and take his books, although they don't really do 
    anything. Make your way out of Zozo or use a Warp Stone (or Warp magic), 
    and fly back to Maranda with Cyan in your group. Talk to the townspeople 
    (6)  Face to Face With Phunbaba
        By this time you can check back on Terra in Mobliz. When you do, 
    you'll notice that she's gone. Go into the house where Duane is and 
    follow the dog into a secret passage behind the bookcase. There's an 
    Elixir hidden in one of the pots. You'll have to fight Phunbaba again 
    here, so make sure that you're healed up. Use the same tactics as when 
    you fought him before. Midway through, Terra will morph and join you in 
    the fight. Phunbaba's life resets at this point. It should be easy with 
    Terra's magic skills. Terra will rejoin the party, and you can now 
    continue your adventure.
    (7)  To the Veldt!
        Short chapter! Anyway, all you have to do is fight a battle in the 
    Veldt with 3 people in your party. Gau will rejoin you and will have 
    learned a few new Rages. If you wish, you may take him and Sabin to the 
    house in the northwest. There Gau will meet his father. It's both funny 
    and a tear-jerker.
    (8a)  Save Shadow
    Note: You can only save Shadow if you waited for him back on the 
    Floating Continent!!!
        This is a split scenario. If you waited for Shadow on the Floating 
    Continent, he will be waiting in the Veldt Cave. Go there and follow 
    Interceptor. BE SURE to open EVERY treasure chest in the cave, or you 
    may miss the valuable Striker!!! Eventually you'll find Shadow lying on 
    the ground (it's after a save location). Be ready, because you'll have 
    to battle two powerful Behemoths! Use Ice magic, and you shouldn't have 
    trouble. However, get ready! Just after beating the first, its ghost 
    will trap you from behind! This one is easy. Just use the item `Revivify' \
    on it to kill it in one hit.
        When you do defeat the monster, you'll take Shadow to Thamasa. 
    (NOTE: Ignore the fact that they mention him with 'she.' This was just 
    bad coding, as you can also rescue Relm here in an alternate fashion) 
    After sleeping at the inn, he'll disappear, having gone to the Coliseum. 
    Make sure to search the left wall of Strago's house (upstairs) for 
    another Memento Ring.
        Head far west to the Coliseum. You'll hear about a man dressed in 
    black searching for a Striker. Bet the Striker (you should have found it 
    in the cave), and you'll fight Shadow (even though it says Shadow Chupon). 
    You'll easily defeat him, and he'll join your party for the rest of the 
    (8b)  Save Relm
        No matter if you saved her in the cave or saved Shadow instead, Relm 
    will end up at Owzer's House (it is located at the top of Jidoor). Head 
    to Jidoor and up to the large house there. After trying to go up the 
    stairs, read Owzer's Diary. Press A on the lamp (near the stairs), then 
    go up. If you wish, fight the flower portrait. Look at the picture of 
    Geshtahl twice for a clue about the Phoenix Cave. Then look at the 
    woman's portrait. When you defeat the enemy, enter the door that appears. 
    Follow the path (some of the portraits do things, so watch out), and, 
    when you find 3 doors on 1 wall, walk behind the wall and press A for the 
    valuable Relic Ring (makes Doom/Poison cure, and Cure/Life injure). Go 
    through the left-most door. If you wish, stand under the floating chests 
    to fight an enemy. You have to go to each one in a certain order. Then 
    go through the door. Save your game and go through the right door (the 
    left is a trap). Fight the Spirit Chadarnook, using strong fire attacks 
    on the demon form. You may want to cast Regen on everyone, because one 
    of his moves damages everyone over time. He'll transform, and, in doing 
    so, change what he takes damage from. After winning (it may take awhile), 
    Relm will join your party.
    (9)  Strago and Ebot's Rock
        Having saved Relm, take her to the Fanatics' Tower. A very confused 
    Strago will be marching with some Kefka Worshippers, but will snap out 
    of his trance when he sees Relm. Take both of them to Thamasa, and, after 
    a cinema scene, buy some equipment and head to Ebot's Rock. Enter the 
    cave and talk to the chest. Using the transporters, find 22 or more 
    pieces of coral, then bring them back to the chest. The chest will move 
    out of the way, and you can face Hidon. Take Strago along, and kill off 
    the little Hidonites first. This will cause Hidon to use Grand Train 
    (which Strago will learn afterwards). Keep attacking with Fire and Cure 
    attacks and eventually Hidon will fall. Hopefully you got him to cast 
    Grand Train, which is one of Strago's best Lore attacks. Enjoy the 
    cinema scene. If you DIDN'T learn Grand Train, fear not; all is not lost. 
    Talk to Gungho in Thamasa until he says, "Hidon hasappeared at Ebot's 
    Rock again!" Go back to Ebot's Rock, feed the chest, and you can face 
    Hidon again. Do this as often as you want.
    (10)  Mog Lives!
        Take your airship to Narshe. Ignore the fact that the doors are 
    locked until you find Locke later on. Remember the Moogle Village? Well, 
    return there by going through the Narshe Caves. Mog will be there, and 
    he'll join you. Search where he was standing for the Moogle Charm (avoids 
    random enemy fights). Take Mog with you and head north through the caves 
    where you started the game.  In the snowy area where you fought Kefka you 
    will find the Ice Dragon. Simply use Fire attacks to kill it quickly. 
    Fight another enemy in the area and you'll learn the Snowman Jazz dance 
    for Mog. Go to the frozen Esper Tritoch and fight it. Use strong weapon 
    attacks and Fire magic. When you thaw it out, you will receive its 
    Magicite, and the cliff will break. Have Mog in your party and jump off 
    the now open cliff.
        Follow the cave's route, picking up treasure chests along the way. 
    It is a puzzle that shouldn't take long once you realize where the ground 
    breaks away. Beware of the chest that contains the Pugs, as they are 
    very deadly. Come back to them later. You'll eventually reach a room 
    with a bone carving. Take the Magicite from it and Umaro the sasquatch 
    will fight you. Defeat him with powerful attacks, and, after beating him, 
    Mog will forcibly make him join your party (they are friends). If Mog 
    isn't in your party, be sure to bring him to Umaro.
        This is a good time to take care of the Earth Dragon. Fly to the 
    Opera House, where you will hear of a dragon on the stage. Go to the 
    switch room and flip the third switch from the left. This will cause you 
    to fall onto the stage. When you fight the Earth dragon, make sure that 
    you equip everyone with a Cherub Down relic (which you can buy in 
    Jidoor). This will alow you to float, avoiding the dragon's deadly 
    quake attacks and prevent him from negating the effect. Defeating him 
    will then be simple.
    (11)  Phoenix Cave
        Head to the Pheonix Cave, which, as Gestahl's portrait told you, is 
    hidden in the center of the star-shaped mountain range. Fly over it and 
    you will drop down to the entrance, breaking up into two parties. If you 
    want to make this area very easy, have Mog in one of your parties and 
    equip him with the Moogle Charm. If you want to rough it and face tough 
    enemies, by all means do not use his relic. You may also want to have 
    Umaro because of his immunity to fire attacks thanks to the Snow Muffler. 
    Follow the maze's twists and turns, and notice how most of the chests 
    are empty. Look carefully at the ground for difficult-to-see switches. 
    It is required that both parties flip switches so that others can 
    advance further into the cave. You'll eventually end up at the Fire 
    Dragon (make sure to save your game beforehand). Fight the dragon, or, 
    if you're weak, save it for later. Use strong ice attacks against the 
    beast to make quick work of it. Afterwards, go back up and stand on the 
    switch to make a set of rocks appear. Have the other party leap across 
    using the rocks, then head down with both parties. Have each stand on 
    one of the 2 switches, and the raised land will lower. Follow the path  
    and you'll at last find Locke.
        Enjoy the long cinema scene, then take Locke to Narshe. Search the 
    weapon shop and the northern shop for the Ragnarok Sword/Esper and 
    Cursed Shield. I suggest you take the Esper, or read the Secrets section 
    for another way to learn Ultima involving uncursing the shield.
    (12)  Fanatics' Tower
        Go to the Fanatics' Tower. In this tower you cannot normally fight, 
    so be sure to come with your strongest magic users (or, if you wish, 
    include Umaro; his Berserk-like state allows him to attack. However, 
    his inability to heal your other party members may be your downfall). 
    If you are lazy and don't want to fight anyone, or you want to get the 
    treasures present beforehand, use Mog's Moogle Charm. You may wish to 
    learn a lot of magic before entering. Especially make sure that everyone 
    knows Osmose so that they can replenish their MP in fights. Equip someone 
    with the Siren Esper, and have somebody know Life3. Berserk also helps. 
    It is also suggested to know the Ultima spell, as it will wipe out even 
    the toughest of enemies in a few attacks. Equip strong magic-defending 
    equipment, such as Force Armor and the Force Shield. Use the Siren Esper 
    to perform an almost 100% working Mute attack, which debilitates any of 
    the strong magic that enemies use. Fight your way to the first treasure 
    room and take the treasure. Then move to the right of the chest, walk up, 
    and press A. You'll here a noise. Go out the room and downstairs to the 
    new door. Enter and take the Air Anchor (one of Edgar's Tools). Then 
    continue your journey up the tower. If you fight a Magic Barrel, DON'T 
    KILL IT. Instead, let it heal you until it runs away. You'll fight a 
    Dragon higher in the tower. The fight should be easy with the Ultima 
    spell. At the top of the tower, take the Gem Box and equip it on the 
    strongest magic user. Be prepared for what is probably the most annoying 
    boss of the game. When you fight the Magi Master, cast Life3 on as many 
    people as possible (but at least one). The Magi Master changes what he 
    can be hurt by magicwise, but, if you have the Berserk spell, cast it on 
    him immediately to keep him from changing. It will be a tough, long 
    battle. However, if you have the Ultima spell, it shouldn't take too 
    long. If you cast Life3 on somebody, then you'll win even after he uses 
    Ultima as a final attack. Alternately, you can use Rasp and Osmose to 
    gradually wear down his 50,000 MP. Once he runs out there is pretty much 
    nothing that he can do (including the final casting of Ultima). Now head 
    back down the tower (easier said than done, unless you have the Moogle 
    Charm equipped).
    (13)  Cyan's Dream
        Fly to Doma Castle. Make sure that you have Cyan in your party. Upon 
    arriving, strange things will happen and your group will be seperated. 
    Walk through the various doors until you find your two other group 
    members. You should be able to make it as far as the Three Dream Stooges 
    easily. Kill the flying one first, as that one can cast Life on the 
    others. Once he's down, the rest should be easy. After that, you'll 
    continue through Cyan's mind. You will find yourself back on the Phantom 
    Train. The puzzles are much like they were the first time around. When 
    you find the Lump of Metal, go up to the moving chest and press A to 
    put the metal in the chest, stopping it (you won't lose it, though). Flip 
    the switch and study the chests' patter. When you find another group of 
    six chests later, enter the same pattern and flip the switch to move on. 
    Eventually you will wind up in Magitek Armor. Go down, then to the right. 
    Enter the cave, than walk outside. Fall through the bridge. In Doma 
    Castle, save your game, and feel free to walk around, witnessing Cyan's 
    memories of his family. Head to the throne room and fight Wrexsoul. When 
    he enters someone's body, either kill each other off one at a time until 
    he appears, or use Life3 on everyone and kill the party. After that, use 
    Vanish/X-Zone if you are a cheap coward, or use strong fire attacks. 
    DO NOT use X-Zone if you want to collect a valuable Pod Bracelet. Either 
    way, you'll end up with a nifty Aura sword for Cyan, and he'll learn the 
    final few SwdTech attacks! Go back the throne room when you wake up and 
    collect the Alexander Esper.
    (14)  Ancient Castle
        Take your strongest party and fly to Figaro Castle. Inside, you 
    should rest and buy supplies, then ask the engineer to submerge the 
    castle. On your way back to the large desert, you'll bump into 
    something. Tell the engineer that you'd like to stop and search, then 
    head to the jail. Enter the open jail cell, and you'll be in a large 
    cave. Be sure to pick up the treasures in the first room, then enter 
    the right-most door near the bottom of the screen. Open the treasure 
    chest and be ready to fight the Master Pugs! If you win, you'll get 
    the powerfull Graedus sword! After winning this battle, head to the 
    left and through the wall (it is fake), then down a ladder below you. 
    Head left, and keep walking along the bottom of the room, then climb 
    up a ladder. Go up and to the left through a doorway. Search the bottom 
    of this new room for two treasure chests, then go down the set of 
    stairs. Save at the save point, and continue left and up. Enjoy the 
    sequence that reveals the past of the Ancient Castle, then enter the 
    main doorway. Fight your way to the throne room and walk to the very 
    top of the screen. Talk to the stone statuete of Odin for his Magicite. 
    Enter an archway (the first one on the left), and open the chest for 
    Umaro's valuable Blizzard Orb. Go back into the throne room and head to 
    the right and down into a hidden doorway. Press A next to the sparkling 
    image on the shelf for a book. The man in Figaro's library (if you go 
    back) will now reveal a secret. Otherwise, here is what he tells you: 
    go 5 steps down from the queen's throne in the Ancient Castle. Do so, 
    and press A. You'll hear a noise. Go back to the right and into the 
    Ancient Castle library to find a new staircase. Go down it and talk to 
    the queen's statue to transform the Odin Magicite into Raiden. (NOTE: 
    be aware that the Odin magicite is the only one that provides and agility 
    bonus at level up, and after the transformation it will be gone forever) 
    Fight the dragon then go to the castle courtyard. Walk left and into 
    the double doors. Open the treasure chest and fight a tough enemy for 
    the awesome Offering Relic. Go back into the courtyard, but this time go 
    right. Walk into a crack in the wall and open the chest. Now you 
    can FINALLY get out of here.
    (15)  Finding That Mimic
        When on Triangle Island (it is in the upper-right of the world map), 
    fight the Zone Eater (the only enemy there). Don't kill it. Instead 
    have everyone be engulfed. You'll find yourself in a cave. On the 
    bridges, don't touch the green guys or you'll be knocked off (although 
    there are some handy treasures if you fall down there). Make sure to get 
    the Fake Mustache (changes Sketch into Control). Work your way past the 
    deadly falling ceiling room (stand under the small openings to avoid 
    being crushed), and you'll eventually find Gogo.
    (16)  Kefka's Tower
        Oh no! You have to split up into 3 groups! The pain! The 
    horror! Actually, it shouldn't be that difficult if you're near level 
    50. This tower is made out of pieces from other areas of the game and new 
    areas. Basically, work your way through the hordes of enemies. If you're 
    going for the Crusader Esper and the valuable Merton spell, defeat the 
    2 Dragons here. You'll have to fight Atma and a machine. Fight the 3 
    statues, saving after each victory. Make sure to equip the Sky Render 
    on Cyan and the Aura Lance on either Mog or Edgar. Now you can head for 
    Kefka. Enjoy the overdramatic cinema scene, equip all of your characters, 
    then fight. Use Pearl, Ultima, and basically the strongest magic possible 
    on all of his lower minions. If you have a Genji/Offering combo, this 
    really shouldn't be a tough battle at all. One of the parts will cast Doom on someone at the end of 
    a fight, so you may lose one character (that is okay; after each round, 
    dead characters are replaced by alternates). There are also valuable 
    items to steal which can then be equipped through the Item menu. Have 
    somebody cast Life3 for the battle with Kefka, as he casts Fallen One, 
    which makes your HP go down to a measly 1 pont. It shouldn't be too
    difficult at all. Enjoy the lengthy ending.
    (17)  Did You Get These Elusive Items?
    Chainsaw     - put in 6:10:50 at the clock in Zozo.
    Air Anchor   - press A right of the treasure chest, first room 
                   Fanatics' Tower. Go downstairs.
    Soul Sabre   - statue in treasure room, engine area of Figaro 
    Drainer      - chest in falling house, Tzen.
    Illumina     - wager the Ragnarok Sword at Collosseum. Only if 
                   you took the sword.
    Tiger Fangs  - hidden room, Veldt Cave.
    Imp Halberd  - win from Tyrannosaur.
    Imp Armor    - steal from Tyrannosaur.
    Marvel Shoes - wager Rename Card at Coliseum.
    Merit Award  - wager Cat Hood at Coliseum.
    (18)  A Few More Tips and Secrets
        How do you gain levels fast? Well, try fighting in the for-
    est north of the Veldt. There you fight Tyrannosaurs, which give 
    you a ton of experience. You may also occasionally fight the Brachosaur.
        The best place for Gold AND Magic Points is in the desert 
    south of Maranda. There you fight the Cactrot, which gives you 
    10 Magic Points and 10,000 GP.
        In the forest north of the Veldt (where you fight Tyrannosaurs), 
    you'll occasionally fight the dangerous Brachosaur. This fearsome beast 
    can cast Ultima! However, when you defeat it, there's a chance of 
    receiving the VERY valuable Economizer. This awesome relic lowers all 
    spells (and that includes Lore attacks) to only 1 MP! This, by the way, 
    makes the game almost too easy. Use this only if you want the rest of the 
    game to be a cakewalk using the sick Gem Box/Economizer combo.
        To learn Sabin's Bum Rush Blitz, bring Sabin to Duncan's House. 
    It is hidden on the same continent as Narshe near a cross of trees. 
    Gee, Duncan bears an uncanny resemblance to Banon. Read nothing into 
    that, though.
        Taking the Ragnarok Esper allows you to learn the powerful 
    spell Ultima! It has the power of FF2's Meteo, if not stronger.
        Alternatively, take the Ragnarok Sword. Wager it at the Colloseum 
    for the Illumina, the Legendary Sword. This is probably the best sword 
    in the game (unless you count the Atma Weapon with 9999 HP). 
        To face Doom Gaze, you must fly around in your ship until he 
    attacks. Remember that he can't regenerate his HP after battle, so if 
    you keep fighting him, he'll eventually die. DO NOT use Vanish/X-Zone 
    on him, as by doing so you won't receive the Bahamut Esper. Vanish/Doom, 
    on the other hand, works just fine... if you like that sort of thing.
        Many people wonder where the Megalixer is. Well, there are 3 that 
    appear normally throughout the game: one after beating the Magi Master, 
    another in Kefka's Tower, and one when you steal from Kefka. However, 
    to get unlimited Megalixers, try casting Stop on the scorpion beastes 
    in the desert of the Solitary Island, then stealing from them.
        To un-curse the Cursed Shield, fight with it in 255 battles. I 
    suggest using a Ribbon to stop most of its dangerous effects. After 
    the battles it will become the Paladin Shield, which is the most 
    powerful shield in the game! It absorbs all elemental attacks, has a 
    near 50% evade rate, a VERY high defense rate, and even teaches you 
    Ultima! Of course, you can also trade the Cursed Shield in for a Cursed 
    Ring at the Coliseum. After 255 battles with this, you will get... 
    NOTHING! This item DOES NOT uncurse, although there appear to be some 
    cases where it does eventually become a Hero Ring. There is no, I repeat, 
    NO PALADIN RING IN THIS GAME. So, how do you get the Cursed Ring without 
    losing the Cursed Shield? Well, try fighting the Veterans or the Didalos 
    of Kefka's Tower. They can be found in either of the rooms where you 
    normally fight the 2 dragons. It may take awhile, but you'll get a Cursed 
    Ring after a fight. You can also try using the Ragnarok Esper on them, 
    although this is rarely succesful without a huge magic level.
    Thanks and Happy FF3ing!  ^_^
                            -King Kung
                           PART TWO-Monster List
    By SethWHardy                                  
    Edited by GWS Wizard, JonN2002 and King Kung
    As of this writing, I do not know if Seth is still a member of
    the Internet community, but you should all be greatfull for this
    list. If you want to know what you will likely get from Stealing,
    use this list, or if you are fighting a particularly tough
    enemy, most of their statistics, such as HP, MP, and even 
    weaknesses, can be found here. Seth certainly did an excellent
    job. I believe their is one missing character here, Chupon, and
    I'm always planning to get it's data but never do. The reason?
    You can't really beat him usually before he blows you away. And
    no, his Coliseum appearances really don't count; he's more of a 
    placeholder there for weak items, though he CAN be beaten.
    MONSTER NAME-The name of the monster as it appears in the game.
    MONSTER'S LEVEL-Useful for using spells that pertain to levels.
    MONSTER'S HP-How many Hit Points the monster has.
    MONSTER'S MP-How many Magic Points the monster has.
    MONSTER'S WEAK POINTS-What types of damage the monster is part-
    iculary vulnerable to.
    MONSTER'S ITEMS-What you can get from the monster
    (One of two ways: By using Locke's steal ability OR by killing 
    the monster.)
    MONSTER'S EXPERIENCE-How much experience you get from the mon-
    ster (Total)
    MONSTER'S GP-How many Gold Pieces you get from the monster.
    ENEMY       LVL  HP      MP    WEAK          STEAL    EXP.  GP.
    1st Class   11   180     25    Poison        Tonic    117   112
    Abolisher   24   860     82    None          Antidote 485   525
    Actaneon    12   230     98    Fire, bolt    Potion   57    125
    Adamyncht   24   1305    50    None                   1449  189
    Air Force   25   8000    750   Bolt, water   Elixir   0     0
    Allosaurus  38   3000    300   Fire, pearl   None     951   731
    Allo Ver    19   8000    8000  Fire, pearl            0     0
    Anemone     33   2000    100   Fire          G.Cherry 1000  550
    Anguiform   13   315     150   Bolt                   96    358
    Apokryphos  26   1900    195   Bolt,prl,wtr           1200  525
    Apparite    20   781     60    Ice, pearl    Revivify
    Areneid     6    87      15    Ice, water    Tonic    36    94
    Aspik       12   220     330   Fire                   48    115
    Atma Weapon 37   24000   5000  None          Elixir   0     0
    Balloon     22   555     80    Ice, water    Fen.Down 369   300
    Barb-e      39   3062    198   Poison        None
    Baskervor   22   750     100   None          Potion   464   458
    B.Day Suit  
    Beakor      11   290     30    Fire          Eyedrop  108   135
    Behemoth    26   5800    180   Ice                    2052  0
    Black Drgn  26   4000    600   Fire, Pearl   Revivify 780   502
    Bloompire   26   12      400   Fire          Sm.Bomb  510   896
    Blue Drgn   65   26900   3800  Bolt          Scimitar 0     0
    Bogy        29   1318    100   None          Potion   532   1200
    Bomb                                                  35    80
    Borras      35   4771    590   Poison        Potion   2952  2500
    Bounty Man                                   Potion   114   55
    Boxed Set   45   4020    105   Pearl                  1504  465
    Brachosaur       46050                       Economizer
    Brainpan    25   1300    1000  Fire,bolt,prl          550   600
    Brawler     9    137     100   Ice                    78    84
    Brontaur    50   10050   12850 Ice           None     1500  1200
    Buffalax    26   2252    218   Fire, water   Dmd.Vest 562   458
    Bug         16   310     20    Ice, water    Soft     164   210
    Cactrot          3
    Cadet                                                       144
    Cephaler    21   2237    100   None          Potion   214   280
    Ceritops    33   2000    100   Fire          None
    Chadarnook  37   56000   9400  Fire                   0     0
    Chaos Drgn  44   9013    1300  Ice                    4880  1000
    Chaser      19   1202    140   Bolt, water   BioBlstr 690   380
    ChickenLip  18   545     155   Ice           Tonic    190   279
    Chitonid    26   1111    60    Bolt          Potion                  
    Chimera     22   1237    100   None                   1143  760
    Ciripus     10   134     100   None          Antidote 82    102
    Coelecite   20   480     15    Ice           Antidote
    Commander   10   102     50    Poison        Tonic    85    153
    Commando    18   580     35    Bolt, water   Tent     252   273
    Covert      44   4580    240   Pearl         Shuriken        
    Crane       23   1800    447   Water                  0     0
    CrassHoppr  11   243     80    Fire, wind    Potion   89    145
    Crawler     51   3200    620   Ice           Remedy   1456  1224
    Crawly      7    122     0     Fire          Tonic,Rmdy 71  120
    Critic      40   1200    330   None          None
    Cruller     28   1334    100   Fire, pearl   Tonic    464   595
    Crusher     36   2095    340   Fire
    Curley      47   15000   2000  Ice, water             0     0
    Dahling     37   3580    500   Poison                 1150  1260
    Daladuma                                     Head Band 0    712
    Dante       28   1945    200   Poison                 1150  712
    Dark Force  55   8940    700   Pearl
    Dark Side   13   255     85    Fire, pearl   Tonic    165   138
    Dark Wind   5    34      0     Fire          Tonic    14    41
    Deep Eye    28   1334    100   Fire
    Delta Bug   26   612     80    Fire          Slping Bag 288 211
    Didalos     59   12280   100   Fire, pearl   Earring
    Dirt Drgn   53   28500   16500 Wind, water   Magus Rod 0    0
    Displayer   38   3826    1327  Fire, pearl   W.Stone  1510  393
    Doom Gaze   68   55555   38000 Fire, pearl   Mag. Bahamut 0 0
    Dragon      29   7000    850   Bolt          Potion   2931  0
    Drop        27   1000    80    Bolt, water   Tincture 398   427
    Dueller     53   7200    1600  Bolt, water
    Dullahan    37   23450   1721  Fire                   0     0
    EarthGuard  23   1       18    Water         Megalixir 1    0
    Eland       37   2470    145   Bolt
    Enou        46   4635    280   Pearl         X-Potion 1428  968
    Evil Oscar  56   7000    500   Fire          W.Stone  2800  1320
    Exocite     11   196     100   Fire, bolt    Tonic    162   153
    Exoray      29   1200    112   Fire, pearl   Nothing  549   370
    Fidor                                                 160   164
    Figaliz     45   4220    140   Ice                    1218  554
    Flame Eater 26   8400    480   Ice
    Flan        19   255     110   Fire          Tonic    160   120
    Fortis      54   9800    700   Bolt, wtr              7000  1000
    Fossil Fang 20   1399    219   F/I/Prl,wtr   Revivify 382   1860
    Gabbldegak  15   350     20    Poison        Eyedrop  104   126
    Garm        19   615     45    Bolt, water   Tonic          343
    Geckorex    54   5000    1020  Ice                    75    1120
    General     19   650     30    Poison        Tonic    232   308
    Ghost       10   226     70    Fire, pearl            48    75
    Ghost Train                                  Tent     0     0
    Gilomantis  26   1412    110   Fire                         756
    Gigan Toad  26   458     20    Ice           None                    
    Gigantos    25   6000    1120  Poison                 7548  0
    GloomShell  41   2905    175   Ice                    1096  421
    Goblin      46   5555    1150  Pearl         MtrlGlve 2188  960
    Gold Bear   13   275     0     None          Tonic    160   185
    GreaseMonk  8    132     100   Poison        Tonic    52    256
    Grenade     17   3000    500   Ice, water
    Grunt                                                       48
    GtBehemoth  58   11000   700   None
    Guard       5    40      15    Poison        Tonic    48    48
    HadesGigas  16   1200    60    Poison        DrgnBts  550   600
    Harpiai     29   1418    100   Wind                   450   909
    Harpy       42   3612    233   None                   1994  1221
    Harvester   16   428     85    Poison        Gggls    290   314
    Hazer                                                 34    101
    Heavy Armor                                           78    195
    Hermit Crab 26   305     35    Water                  267   400
    Hemophyte   56   6800    1600  None
    Hipocampus  37   2444    82    Fire, prl
    Hornet      6    92      0     Fire          Tonic    48    64
    Humpty      27   800     100   Fire, pearl   G.Cherry 421   326
    Ice Dragon  74   24400   9000  Fire          Force Sld 0    0
    Ifrit                                        None     0     0
    Ing         21   1100    50    Pearl, water           740   442
    Innoc       52   6600    390   Bolt, water   BioBlstr
    Intangir    26   32000   16000 None          None     0     0
    Io          39   7862    1550  Bolt,prl,wtr           3252  1995
    Ipooh                                        Potion   0     0
    Iron Fist   15   333     65    None          MtrlKnf  144   249
    Iron Hitman 52   2000    800   Bolt, water            2000  700
    Joker       17   467     90    Bolt, poison  MthrlRod 194   320
    Junk             2000
    Karkass     43   3850    185   Fire, Pearl   MrlBlade 1399  826
    KatanaSoul  61   37620   7400  Poison        Murasame 0     30000
    Kefka(Gate)                                  None     0     0
    Kefka(IBase)                                 None     0     0
    Kefka(Narshe)                                PeaceRng 0     0
    Kefka(Thamasa)                               None     0     0
    Kiwok       33   2000    100   Ice           None
    L.10 Magic  48   1000    300   Fire, prl     Tincture 0     0
    L.20 Magic  51   2000    500   None          Tincture 0     0
    L.30 Magic  54   3000    700   Poison        Tincture 0     0
    L.40 Magic  55   4000    1000  Bolt          Tincture 0     0
    L.50 Magic  57   5000    2000  Fire, pearl   Tincture 0     0
    L.60 Magic  58   6000    5000  Fire          Tincture 0     0
    L.70 Magic  56   7000          Ice/water     Tincture 0     0
    L.80 Magic  53   8000          Poison        Tincture 0     0
    L.90 Magic  55   9000    9000  None          Tincture 0     0
    Land Worm   59   12000   1300  Ice                    4600  0
    Larry       47   10000   2000  Fire                   0     0
    Laser Gun   23   884     232   None          X-Ether  0     0
    Leader                                       BlackBlt 0     50
    Leafer      5    33      0     Fire          Tonic    24    45
    Left Blade  22   700     470   None                   0     0
    Lethal Wpn  47   9200    1956  Bolt,Water    Dbltr    5848  1189
    Lich        20   590     90    Pearl         G.Cherry
    Lizard      26   1280    70    Ice                    296   356
    Lobo        5    27      5     Fire          Tonic    9     30
    Lunaris     26   582     25    None          Potion   308   247
    Luridan     34   2079    122   Fire, wind             707   1000
    Madam       53   8150    900   Poison
    Mad Oscar   30   2900    980   Fire          X-Potion 780   2292
    Magic Urn   31   100     10000 None          Tonic
    Mag Roader(P,L)19 420    100   Fire      Bolt/WtrEdg  308   277
    Mag Roader(R,S)18 250    100   Ice     BoltEdg,FrSkn  264   300
    Mag Roader(Y,L)32 1777   100   None                   621   352
    Mag Roader(Y,S)32 1380   70    None                   647   284
    Maliga      26   952     100   Ice,Bolt,Wtr  Tonic    360   576
    Mandrake    23   1150    104   Fire          Potion   378   450
    Mantodea    54   4500    420   Fire                         501
    Mega Armor  21   1000    50    Bolt, water   Potion   348   0
    Marshal     8    420     150   Poison        MlKnife  103   350
    Merchant                                     Plumed Hat 
    Mesosaur    26   1112    130   Ice           Antidote 459   456
    Mind Candy  15   290     100   Fire, wind    Soft     128   168
    Misfit      26   1750    140   Fire, prl              750   786
    Missile Bay 25   3000    7000  Bolt, water            0     0
    Moe         47   12500   2000  None                   0     0
    Mover       51   120     10500 None          Magicite 1500  0
    M-TekArmor                                   Tonic    0     0
    Muus        28   900     100   None                   190   487
    Nastidon    32   1877    100   Fire          Potion   695   298
    Naughty     24   3000    195   Fire,bolt,prl None     0     0
    Nautiloid   11   236     100   Fire, bolt    Tonic    214   173
    NeckHunter  28   1334    150   Poison        DarkHood 588   1330
    Necromancer 48   3525    900   Fire, prl              1509  791
    Nerapa      26   2800    280   Ice,bolt,prl           0     0
    Ninja       2    1650    130   Pearl                  692   520
    Nohrabbit   26   75      200   Water         Remedy
    Number 024  24   4777    777   None      RnEdge,FlmSw 0     0
    Number 128  23   3276    810   None          Tent     0     0
    Officer                                      Tonic    33    66
    Ogor        44   4211    219   Bolt, poison  Ashra Knf
    Opinicus    38   3210    514   Fire, pearl   W.Stone  1270  519
    Osprey      26   850     100   Ice           None     248   596
    Osteosaur   30   1584    143   Fire, prl              770   542
    Outsider    18   8058    400   Pearl
    Over Grunk  15   492     100   Fire          Potion   216   365
    Over-Mind                                    G.Cherry 64    228
    Pan Dora                                     None
    Parasite    39   1000    230   Fire          None     456   461
    Parasoul    47   2077    500   Ice                    1622  674
    Peepers     23   1       19    Ice,water     Elixir   2     0
    Phase       47   4550    1700  Ice                    2600  890
    Phunbaba    31   28000   10000 Poison                 0     0
    Pipsqueak   18   250     50    Bolt, water   Tonic    115   100
    Pirahna                                      Tonic    0     0
    PlutoArmor  39   2850    220   Bolt, wtr
    Pm Stalker  26   265     190   Fire, prl              258   491
    Poppers     33   1000    100   Fire,psn,wnd  None     800   350
    Power Demo  29   2058    360   Fire,prl      Dmd.Vest 484   385
    Presenter   31   4845    1600  Fire                   0     1000
    Presenter(Sm)19  9230    1600  Fire                   0     0
    Primordite  11   145     10    Bolt          Eyedrop  90    115
    Prometheus  56   14500   2050  Bolt, wtr              5200  2600
    ProtoArmor  19   670     125   Bolt          Potion   498   296
    Prussian    41   3300    188   None          FullMoon 1396  773
    Psychot     32   900     55    Ice           Tonic    347   275
    Pterodon    12   380     70    Fire          MlKnife  464   325
    Pugs        99   14001   11000 Fire          Minerva  0     0
    Pulbhan     37   23450   1721  Fire
    Punisher    35   2191    136   Poison        RsngSun  1242  3000
    Rain Man    39   2722    180   Ice,prl,wtr   None     890   485
    Ralph       17   620     10    None          Tonic    254   345
    Reach Frog  52   3511    220   Ice           TckStar  6200  2600
    Red Fang    14   325     20    None          Tonic    134   185
    Red Wolf    32   1510    110   None          Tonic    687   412
    Repo Man    5    35      0     Poison        Tonic    25    25
    Retainer    59   7050    2600  Poison
    Rhinotaur                                    Tonic
    Rhinox      19   800     35    None                   592   400
    Rhobite     10   135     40    Water         Tonic    53    10
    Rhodox      7    119     100   None          Antidote 59    80
    Rhyos       36   7191    354                                1889
    Rider                                        Remedy   400   1290
    Right Blade 21   400     150   None                   0     0
    Rinn        11   110     35    Fire, pearl   Tonic
    Rizopas                                      Remedy   0     0
    Samurai     40   3000    500   Poison        None     1544  791
    Sand Horse  27   1025    100   Ice, water             474   726
    Sand Ray    6    67      10    Ice, water    Antidote 41    54
    Scorpion    26   290     19    None                   199   336
    Scrapper    34   1759    68    None
    Scullion    57   27000   9000  Bolt, water
    Sea Flower  47   4200    200   Ice, bolt              1315  670
    Sewer Rat   16   299     20    Fire          Potion   108   156
    Shiva                                        None     0     0
    Sky Armor   24   900     170   Bolt, wind    Tincture 350   400
    Sky Base    52   6000    550   Bolt, wtr
    Sky Cap     40   3262    200   Bolt,wind,wtr 
    Slatter     37   2600    97    Pearl         W.Stone  830   415
    Slurm       23   505     20    Fire          Potion   232   270
    Soldier     11   100     15    Poison        Potion
    Soul Dancer 22   2539    100   Poison
    Soul Saver  41   3066    566   Ice           None     0     0
    Speck                                                 0     0
    Spectre     13   235     120   Fire, prl     Tonic
    Spek Tor    50   250     20    Water
    Sp Forces   21   700     20    Poison        Tonic
    Spit Fire   25   1400    180   Bolt, wind    Tincture 550   300
    Sprinter    53   4500    350   Bolt          None
    SrBehemoth(Gry)43 19000  1600  Fire, poison  JwlRng   0     0
    SrBehemoth(Org)49 19000  9999  Fire, poison  BehthSt  0     0
    StillGoing                                   Potion   54    135
    Still Life  37   4889    390   Fire                   2331  1524
    Storm Dragon 42  42000   1250  Bolt          FrceArmr 0     0
    Stray Cat   10   156     30    None                   206   90
    Suriander   40   2912    228   Pearl         None
    Tap Dancer  43   4452    270   Poison        Dirk            
    Templar     11   205     150   Poison        Tonic
    Tentacle    32   6000    700   Fire                   0     0
    Test Rider  32   3100    220   Poison        Partisan 1944  520
    Toe Cutter  36   2500    187   Fire, wind    Psn Rod  1752  726
    Tomb Thumb  33   2000    100   Bolt, water   None
    Trapper     19   555     80    Bolt, water            235   200
    Trilium     9    147     100   Fire          Tonic
    Trilobiter                                   Antidote 104   65
    Tritoch     62   30000   50000 Fire                   0     0
    Trixter     49   3815    9900  Pearl                  1698  826
    Trooper     13   255     60    Poison        Tonic    90    96
    TunnelArmr                                   AirLnct  0     250
    Tusker      10   270     100   Fire          Tonic    162   102
    Tyranosaur  57   12770   420   Ice                    8800  0
    Ultros (Cave)                                None     0     0
    Ultros (River)                               None     0     0
    Ultros (Opera)                               None     0     2
    Umaro       33   17200   6990  Fire, psn              0     10
    Urobros     48   50      760   Ice           Tonic    1778  390
    Ursus       34   2409    74    Fire                   882   2000
    Vargas                                       MtrlClaw 0     0
    Vaporite    5    15      0     Fire, pearl   Tonic    23    29
    Vectaur     59   2800    180   Ice, water    Nja Star 1400  350
    Vector Pup  11   166     10    Fire          Tonic
    Vermin      16   499     40    Ice           Potion   144   235
    Veteran     57   10000   300   None
    Vindr       36   885     87    Fire                   652   497
    Vomammoth   1    115     30    Fire          Tonic    50    90
    Vulture     15   412     60    Wind          Potion   160   485
    Warlock     38   1300    1250  Bolt, poison  Warp Stone
    Wart Puck   44   3559    330   Fire          Flail          1169
    WeedFeeder  17   480     20    Fire, wind    Atdte,EchoS 278 234
    Were-Rat    4    24      0     Fire          Tonic    21    22
    Whelk                                        Potion   0     0
    Whisper     12   230     90    Fire, pearl   Soft     42    145
    Wild Cat    36   1115    78    Fire, water
    Wild Rat    12   160     10    Fire                   201   203
    Wirey Drgn  26   2802    200   None                   895   1300
    Wizard      32   1677    200   Bolt, poison           587   388
    Woolly      43   3609    300   Fire          ImprlDgr 1385  1652
    WrexSoul    53   23066   5066  Ice                    0     0
    Wyvern      18   892     95    Ice           Tonic    483   434
    Zombone     21   1991    160   Fire, pearl   Fen.Down 1072  309
    Zone Eater  61   7700    57000 Pearl                  2000  2000
           PART THREE-Item, Weapon, Armor, and Relic List
    I remember spending far too much time getting many of the things
    from this section. The sheer amount of numbers made me, and all 
    that spent hours getting these stats, ill. However, this is a very 
    usefull section if you want to make sure you have found EVERY 
    item out there. Are you skilled (or just persistent) enough to get 
    them all? No? You wuss. ;)
    Items List
    Name:           Description:
    Rename Card  Allows you to rename a character at anytime
    Tonic        Recovers 50 HP
    Potion       Recovers 250 HP
    X-Potion     Recovers HP to 100%
    Tincture     Recovers 50 MP
    Ether        Recovers 150 MP
    X-Ether      Recovers MP to 100%
    Elixir       Recovers HP&MP to 100%
    Megalixir    Recovers party's HP&MP to 100%
    Fenix Down   Recovers the wounded
    Revivity     Cures "Zombie" status
    Antidote     Cures "Poison" status
    Eyedrop      Cures "Dark" status
    Soft         Cures "Petrify" status
    Remedy       Cures status alignment except Zombie
    Sleeping Bag Recovers HP&MP of single character to 100%
    Tent         Recovers party's HP&MP to 100%
    Green Cherry Cures "Imp" status
    Magicite     Summons random Esper
    Superball    Bouncing damage
    Echo Screen  Cures "Mute" status
    Smoke Bomb   Lets party escape from battle
    Warp Stone   Same effect as "Warp"
    Dried Meat   Eat when hungry; recovers 150 HP
    Shadow Edge  Spread shadows across battle field (Image on thrower)
    Fire Skean   Fire attack
    Inviz Edge   Makes thrower invisible
    Water Skean  Water attack
    Thunder Edge Thunder attack
    These are the items that you can see if you go to the Rare Items screen 
    because they are special and thus seperated from the rest. You can't 
    manually use these items from the menu, they are activated automatically 
    in the game or are there mearly to be viewed. There has been a lot of 
    controversy over how many rare items actually exist in FF3. Well, 
    according to our notes and what we've seen, there are thirteen rare 
    items that have been found in the normal game, without using the Game 
    Genie. The others can not be found ANYWHERE, period. They were most 
    likely items that did nothing or originally served a purpose but were 
    taken out of the game. Also, the books serve no puropse. AT ALL. 
    Really. They do not make Cyan stronger or even increase the power of 
    Edgar's tools. That is a bunch of balogna, yet another rumor that got 
    out of control.
      Books           Simple book of machinery...And "Book of Secrets"...
      Cider           Cider, taken from a merchant
      Coral           Piece of coral, found in the cave near Ebot's Rock.
      Fish            Just a fish
      Fish            Fish
      Fish            A yummy fish
      Fish            A rotten fish
     *Lola's Letter   I'm doing fine. Hope you come visit soon...
      Lump of Metal   A heavy weight, Put it into a chest, and...
      Old Clock-Key   An old clock-key, found on a soldier.
      Pendant         A pendant worn by the girl who pilots the MagiTek Armor
      Royal Letter    At a star-shaped mountain range...
      Rust-Rid        Rust solvent
    **Autograph       An opera singer's autograph.
    **Glass           A magnifying glass with a peculiar lense...
    **Opera Record    A scratched record...
    **Rock            A strange stone emitting an eerie glow...
    **Stone           An invisible stone...
    **????            A delicate golden feather.
     * - You only have this letter before delivering it to a carrier pigeon
    ** - Only available through use of the Game Genie; May have been
         completely removed from Playstation edition
    RN:= Runic - Celes can use Runic when equipped with this weapon
    2H:= 2-hand - Can be held with two hands
    SW:= Swdtech - Cyan can use his Swdtech when equipped with this weapon
    VG:= Vigor --------
    SP:= Speed          \
    ST:= Stamina         \
    MG:= Mag.Pwr          \
    BP:= Batl.Pwr          > Numbers for these stat categories
    DF:= Defense          /
    EV:= Evade           /
    MD:= Mag. Defense   /
    MK:= M.Block ------
    Name:        Description:(RN/2H/SW/VG/SP/ST/MG/BP/EV/MK)
    Dirk         (y/y/n/0/0/0/0/26/0/0)
    Mithril Knf. (y/y/n/0/0/0/0/30/0/0)
    Guardian     Rndly evades enemy (y/y/n/4/0/0/0/59/10/0)
    Air Lancet   Wind-Elemental (y/y/n/0/0/0/0/76/0/0)
    Thief Knife  Rndly steal enemy's item (y/y/n/0/3/0/0/88/10/10)
    Assassin     Rndly dispatch enemy (y/y/n/0/3/0/2/106/10/0)
    Man Eater    Dbl damage to humans (y/y/n/0/0/0/0/146/10/0)
    Swordbreaker Rndly evades enemy attack (y/y/y/0/0/0/0/164/30/0)
    Gradeus      Pearl-Elemental (y/y/y/0/0/0/0/204/10/0)
    Valiant Knf. Power up as HP decreases (y/y/n/0/0/0/0/145/10/0)
    Imperial     (y/y/n/0/0/0/0/82/0/0)
    Kodachi      (y/y/n/0/0/0/0/93/0/0)
    Blossom      (y/y/n/0/0/0/0/112/0/0)
    Hardened     (y/y/n/0/0/0/0/121/0/0)
    Striker      Rndly dispatch enemy (y/y/n/0/0/0/0/190/0/0)
    Stunner      Rndly cast "Stop" (y/y/n/0/0/0/0/220/0/0)
    Mithril Bld. (y/y/y/0/0/0/0/38/0/0)
    Regal Cutter (y/y/y/0/0/0/0/54/0/0)
    Rune Edge    Consume MP to inflict mortal blow 
    Flame Saber  Rndly cast "Fire" (y/y/y/0/0/0/2/108/0/0)
    Blizzard     Rndly cast "Ice" (y/y/y/0/0/0/2/108/0/0)
    Thunder Bld. Rndly cast "Bolt" (y/y/y/0/0/0/2/108/0/0)
    Epee         (y/y/y/0/0/0/0/98/0/0)
    Break Blade  Rndly cast "Break" (y/y/y/0/0/0/0/117/0/0)
    Drainer      Absorb damage as HP (y/y/y/0/0/0/0/121/10/0)
    Enchanter    Mag pwr up (y/y/y/0/0/0/7/135/10/20)
    Crystal      (y/y/y/0/0/0/0/167/0/0)
    Falchion     (y/y/y/0/0/0/0/176/10/0)
    Soul Sabre   Absorb dmg as MP, rndly cast "Doom" 
    Ogre Nix     Use MP to inflict mortal blow, may break
    Excalibur    Pearl-Elemental sword (y/y/y/2/2/1/1/217/20/0)
    Scimitar     Rndly dices up an enemy (y/y/y/0/0/0/0/208/0/0)
    Illumina     Legendary sword (y/y/y/7/7/7/7/255/50/50)
    Raganarok    Rndly cast "Flare" (y/y/y/7/3/7/7/255/30/30)
    Atma Weapon  Transform at level up, stronger as HP increases
    Mithril Pike (y/y/n/0/0/0/0/70/0/0)
    Trident      (y/y/n/0/0/0/0/93/0/0)
    Short Spear  (y/y/n/0/0/0/0/112/0/0)
    Partisan     (y/y/n/0/0/0/0/150/0/0)
    Pearl Lance  Rndly cast "Pearl" (y/y/n/0/0/0/3/194/0/0)
    Gold Lance   (y/y/n/0/0/0/0/139/0/0)
    Aura Lance   (y/y/n/3/2/1/3/227/0/0)
    Imp Halberd  ??? while an Imp (y/y/n/0/0/0/0/253/0/0)
    Ashura       (y/y/y/0/0/0/0/57/0/0)
    Kotetsu      (y/y/y/0/0/0/0/66/0/0)
    Forged       (y/y/y/0/0/0/0/81/0/0)
    Tempest      Rndly cast "Wind Slash" (y/y/y/0/0/0/0/101/0/0)
    Murasame     (y/y/y/0/0/0/0/110/10/0)
    Aura         (y/y/y/0/0/0/0/162/0/0)
    Strato       (y/y/y/0/0/0/0/199/0/0)
    Skyrender    (y/y/y/0/0/0/0/215/20/0)
    Metal Knuckle   (n/n/n/0/0/0/0/55/0/0)
    Mithril Claw	(n/n/n/0/0/0/0/65/0/0)
    Kaiser		Pearl-elemental attack (n/n/n/0/0/0/0/83/0/0)
    Poison Claw	Poison attack (n/n/n/0/0/0/0/95/0/0)
    Fire Knuckle	Fire-elemental attack (n/n/n/0/0/0/0/122/0/0)
    Dragon Claw	Pearl-elemantal attack (n/n/n/0/0/0/0/188/0/0)
    Tiger Fangs	(n/n/n/3/2/2/3/215/0/0)
    Heal Rod     Recovers target HP (n/y/n/0/0/0/0/200/0/0)
    Mithril      (n/y/n/0/0/0/2/60/0/0)
    Fire Rod     Cast Fire2 as item, breaks (n/y/n/0/0/0/0/79/0/0)
    Ice Rod      Cast Ice2 as item, breaks (n/y/n/0/0/0/0/79/0/0)
    Thunder Rod  Cast Bolt2 as item, breaks (n/y/n/0/0/0/0/79/0/0)
    Poison Rod   Cast Poison as item, breaks (n/y/n/0/0/0/0/86/0/0)
    Pearl Rod    Cast Pearl as item, breaks (n/y/n/0/0/0/0/124/0/0)
    Gravity Rod  Cast Quartr as item, breaks (n/y/n/0/0/0/0/120/0/0)
    Punisher     Use MP for mortal blow (n/y/n/0/0/0/0/111/0/0)
    Magnus Rod   Mag pwr up (y/y/n/0/0/0/7/168/0/30)
    Chocobo Brush   (n/y/n/0/0/0/1/60/0/0)
    DaVinci Brush   (n/y/n/0/1/0/1/100/0/0)
    Magical Brush   (n/y/n/0/1/1/1/130/0/0)
    Rainbow Brush   (n/y/n/1/2/1/2/146/0/0)
    Shuriken     Use with throw command (n/y/n/0/0/0/0/86/0/0)
    Ninja Star   Use with throw command (n/y/n/0/0/0/0/132/0/0)
    Tack Star    Use with throw command (n/y/n/0/0/0/0/190/0/0)
    Defensive Equipment ('Armor')
    Aegis Shld    Rndly evades magic att. (0/0/0/0/46/+20/52/+40)
    Buckler                               (0/0/0/0/16/+10/10/0)
    Crystal Shld                          (0/0/0/0/50/+10/34/0)
    Cursed Shld   Curse does bad things   (-7/-7/-7/-7/0/0/0/0/0)
    Diamond Shld                          (0/0/0/0/40/+10/27/0)
    Flame Shld    Abs. fire, teach Fire2  (0/0/0/0/41/+20/28/+10)
    Force Shld    50% magic damage, tch Shell (0/0/0/0/0/0/70/+50)
    Genji Shld                            (0/0/0/0/54/+20/50/+20)
    Gold Shld                             (0/0/0/0/34/+10/23/0)
    Heavy Shld                            (0/0/0/0/22/+10/14/0)
    Ice Shld      Abs. ice, teach Ice2    (0/0/0/0/42/+20/28/+10)
    Mithril Shld                          (0/0/0/0/27/+10/18/0)
    Paladin Shld  Teach Ultima, abs magic (0/0/0/0/59/+40/59/+40)
    Thunder Shld  Abs. thunder, tch Bolt2 (0/0/0/0/43/+20/28/+10)
    TortoiseShld  ??? while Imp, tch Imp  (0/0/0/0/66/+30/66/+30)
    Bandana                               (0/0/0/0/16/0/16/0)
    Bard's Hat    Raises MP a little      (0/0/0/0/19/0/21/+10)
    Beret         Raises Sketch success   (0/0/0/+3/21/0/21/0)
    Cat Hood      Picks up more GP        (0/+2/0/+4/33/+10/33/+10)
    Circlet                               (+2/+1/+3/+4/25/0/19/0)
    Coronet       Raises Control success  (0/+2/0/+4/23/0/23/0)
    Crystal Helm                          (0/0/0/0/29/0/19/0)
    Dark Hood                             (0/0/0/0/26/0/17/0)
    Diamond Helm                          (0/0/0/0/27/0/18/0)
    Genji Helmet                          (0/0/0/0/36/0/38/0)
    Gold Helmet                           (0/0/0/0/22/0/15/0)
    Green Beret   Raises HP a little      (0/0/0/0/19/+10/13/0)
    Hair Band                             (0/0/0/0/12/0/8/0)
    Head Band                             (+3/+1/+2/0/16/0/10/0)
    Iron Helmet                           (0/0/0/0/18/0/12/0)
    Leather Hat                           (0/0/0/0/11/0/7/0)
    Magus Hat                             (0/0/0/+5/15/0/16/0)
    Mithril Helm                          (0/0/0/0/20/0/13/0)
    Mystery Veil                          (0/+1/0/+3/24/0/25/+10)
    Oath Veil                             (0/0/0/0/32/0/31/0) 
    Plumed Hat                            (0/0/0/0/14/0/9/0)
    Red Cap       HP up 1/4               (+4/+3/+2/0/24/0/17/0)
    Regal Crown                           (+1/+1/+1/+1/28/0/23/0)
    Thornlet      Continuous damage, high def. (0/0/0/0/38/0/0/0)
    Tiara                                 (0/0/0/+2/22/0/20/0)
    Tiger Mask                            (+3/+2/+1/0/21/0/13/0)
    Titanium      ??? while Imp, tch Imp  (0/0/0/0/42/0/42/0)
    BehemothSuit                          (+6/+6/+6/+6/94/0/73/0)
    Chocobo Suit  Blocks Poison           (+3/+6/+2/+0/56/0/38/0)
    Cotton Robe                           (0/0/0/0/32/0/21/0)
    Crystal Mail                          (0/0/0/0/72/0/49/0)
    Czarina Gown                          (+1/+2/+2/+3/70/0/64/0)
    Dark Gear                             (0/+6/0/0/68/0/46/0)
    DiamondArmor                          (0/0/0/0/70/0/47/0)
    Diamond Vest                          (0/0/0/0/65/0/44/0)
    Force Armor   50% mag. damage         (0/0/0/0/69/0/68/+30)
    Gaia Gear     Abs. earth              (0/0/0/0/53/0/43/0)
    Genji Armor                           (+5/+3/+2/+3/90/0/80/0)
    Gold Armor                            (0/0/0/0/55/0/37/0)
    Imp's Armor   ??? while Imp, tch Imp  (0/0/0/0/100/0/100/0)
    Iron Armor                            (0/-2/0/0/40/0/27/0)
    Kung Fu Suit                          (0/0/0/0/34/0/23/0)
    LeatherArmor                          (0/0/0/0/28/0/19/0)
    Light Robe                            (0/0/0/+2/60/0/43/0)
    Minerva       MP up 1/4, blocks magic (+1/+2/+1/+4/88/0/70/+10)
    Mirage Vest   Wearer is shadowed! ;-) (0/+6/0/0/48/0/36/+10)
    Mithril Mail                          (0/0/0/0/51/0/34/0)
    Mithril Vest                          (0/0/0/0/45/0/30/0)
    Moogle Suit   Be a moogle! KUPO!!!    (0/0/0/+5/58/0/52/0)
    Ninja Gear                            (0/+2/0/0/47/0/32/0)
    Nutkin Suit                           (0/+7/0/+3/86/0/67/0)
    Power Sash                            (+5/+1/+5/+1/52/0/35/0)
    Red Jacket    Blocks fire             (+5/+2/+4/+1/78/0/55/0)
    Silk Robe                             (0/0/0/+1/39/0/29/0)
    Snow Muffler  Best on Gau and Mog     (0/0/0/0/128/+10/90/+10)
    Tabby Suit    Blocks poison           (+2/+2/+2/+2/54/0/36/0)
    Tao Robe                              (0/0/0/+5/68/0/50/+10)
    White Dress                           (0/0/0/+5/47/0/35/0)
    Amulet       - Protects against Poison, Dark and Zombie
    Atlas Armlet - Raises attack damage
    Back Guard   - Protects against Back and Pincer attacks
    Barrier Ring - Casts Shell when HP is low
    Beads        - Better percent of avoiding enemy attacks
    Black Belt   - Randomly counterattacks when attacked
    Blizzard Orb - Changes Umaro's Command Menu
    Charm Bangle - Few enemies will attack from the field
    Cherub Down  - Causes the wearer to float
    Coin Toss    - Changes Setzer's Slot command to GP Rain
    Crystal Orb  - Increases wearers max. MP by half
    Cure Ring    - Casts Regen
    Czarina Ring - Casts Safe and Shell when HP is low
    Dragon Horn  - Makes wearer use the Jump command continuously
    DragoonBoots - Changes wearer's Fight command to Jump
    Earrings     - Adds power to wearer's offensive spells
    Economizer   - All spells cost 1 MP!
    Exp. Egg     - Doubles wearers gained experience points
    Fairy Ring   - Protects against Poison and Dark
    FakeMustache - Relm's Sketch command changes to Control
    Gale Hairpin - Preemptive attack rate greater when worn
    Gauntlet     - Can attack with two hands
    Gem Box      - More power to spellsused by wearer
    Genji Glove  - Can equip a weapon in each hand
    Goggles      - Protects against Dark
    Gold Hairpin - Cuts consumed magic points in half
    Guard Ring   - Casts Safe when HP is low
    Hero Ring    - Increased power for magical and physical attacks
    Hyper Wrist  - Raises vigor
    Jewel Ring   - Protects against Dark and Petrify
    Marvel Shoes - Casts Safe, Shell and Haste
    MithrilGlove - Casts Safe when HP is low
    Merit Award  - Allows wearer to wear heavy armor 
    Memento Ring - Mother's love protects from fatal attacks (Shadow/Relm)
    Muscle Belt  - Increase max HPs by half
    Peace Ring   - Protects against Berserk and Muddle
    Pod Bracelet - Wearer can cast Safe and Shell spells
    Relic Ring   - Poison cures, Cure hurts, Zombie like character
    Ribbon       - Protects against all status changing ailments
    RunningShoes - Casts Haste
    Safety Bit   - Protects wearer from magic attacks
    Sneak Ring   - Higher Steal command success rate
    Sniper Sight - Ensures 100% hit rate
    Sprint Shoes - Doubles wearers foot speed
    Star Pendant - Protects against poison
    Thief Glove  - Changes Locke's Steal command to Capture
    Tintinabar   - Wearer regains 1 HP each step
    True Knight  - Wearer protects those with low HPs
    Wall Ring    - Casts Rflect
    White Cape   - Protects against Imp and Mute
    Zephyr Cape  - Wearer has greater dodge success rate
           PART FOUR-Advanced Battle Tactics and "The Best" of FF3
    By JonN2002 and King Kung
    By JonN2002
    Listed below is an easy-to-follow four-step plan for creating a
    super-effective party that will be able to defeat (with ease) any
    enemies in the game. (Kefka included!) If the following regimen is
    followed precisely, the four characters you choose to concentrate
    on should be unstoppable, monster characters! Enjoy, and happy killing!
    (1) Step One: Fight, fight, fight!
    Select three powerful characters (I prefer Terra, Celes, and Edgar
    or Locke, but it doesn't matter too much), and equip them with Paladin
    Shields, and the best weapons and armor in the game. Equip each with
    an esper that raises stats SIGNIFICANTLY upon level gain (i.e.,
    Bahamut or Palidor, and most of the ones found in the WOR, etc.). Next,
    go to the forest north of the Veldt (near Gau's father's house) and
    fight the Tyrannosaurs and Brachosaurs AD NAUSEAM! Before long, these
    fearsome three should evolve into your finest warriors, and you are
    one step closer to the ultimate party!
    (Note: for best results, I strongly suggest using a Game Genie to get
    several Illuminas and Paladin Shields for each character).
    (2) Step Two: Perfect and Specialize
    Take the time to learn EVERY technique and skill, including ALL
    magic spells for each of your three master characters. Practice
    each skill, including magic, and equip the following relics and
    weapons combinations wherever possible to perfect the "edge" of
    each fighter:
    Terra: I prefer a Genji Glove and Offering, coupled with an Atma
    Weapon and an Illumina sword in each hand. Nix the shield after she
    learns the Ultima spell. Trust me... she blocks almost every hit
    without the armor bonus, and can slam foes for 8-hits a round, each
    at 9999 or close to it.
    Edgar: No question about it: this is your standard equipment man --
    that means Illumina or your best sword for him, and best armor possible.
    Relics include an Amulet or Hero Ring and Marvel shoes or cure ring.
    Celes: Give Celes an Illumina blade plus Offering relic to have her
    hit effectively for 9999 or close to it for 4 hits a round. She lacks
    Terra's natural blocking ability, and requires a Paladin shield for
    maximum defense. Her other relic is of your choice, but an Economizer
    or Gem Box works wonders.
    Locke: Locke works the same way as Edgar, but include a Thief Ring if
    you insist on stealing/capturing. Also, the ring raises his battle speed
    (3) Step Three: Gogo Steps Into the Equation
    Without a doubt, Gogo is your most versatile ally, and, in my opinion,
    next possibly to Terra, your best character, no questions asked.
    What's that you say? He's too weak? Can't equip anything worthwhile?
    WRONG! Give him the infamous Merit Badge relic, and he can wield an
    Illumina and wear top armor with the best of them. Give him the Hero
    Medal, or whatever the item is that increases his vigor (I forgot it at
    the moment), and the best weapons and armor in the game, including
    Paladin Shield and Illumina. Next, select the Status menu for Gogo in
    the Status screen, and you will notice that you can give him the special
    skills of all your party members. I suggest giving him Magic, Fight,
    and Blitz. When in doubt, the Blitz will hit hard against all your
    enemies for a quick, efficient takeout, sans MP cost. With the
    Illumina, vigor bonuses, and Paladin Shield, plus super level-up
    skill-building, Gogo will block virtually anything that comes his way
    (for me, he's even been known to block most special attacks, including
    Siegfried's HyperDrive and Shrapnel attacks. Yikes!). Magic spells of
    all types and classes will either be blocked by his shield, or will
    actually GIVE the Mimic HP. There is NO stopping him when he has reached
    his maximum power and efficiency, plus bonuses. Plus, he will be able
    to use whatever spells the combined members of the party he's in have
    learned, which is why I stressed earlier the necessity of learning all
    spells. If you insist, he can also use his mimic abilities, as well,
    but by this time, the others will want to mimic him! Just for show and
    because he's so great, I named my Gogo character Golbez. :)
    (4) Step Four: Test Drive
    Well, this isn't actually a step in character building, per se, as much
    as it is a chance to gloat at your characters' kick-butt power. Go
    kill some dragons, haunt the Veldt, storm Kefka's tower and laugh at
    his monsters, etc. My favorite activity is to take Gogo solo -- to the
    Colosseum, where he will reign supreme! If by now you aren't satisfied
    with your Killer 4, work on building up another powerful force of
    fighters..remember, the key is in Gogo. Trust me.
    All I can say is, I hope you've had as much fun kicking
    serious monster behind as I have with this surefire strategy for
    killing efficiently, effectively, and ultimately. Who knows; maybe
    someday, someone will invent a new school of battle tactics thought,
    and my 4-Step plan will be rendered utterly useless. But if you've
    learned anything from this plan, it's that you simply MUST fight as
    many monsters as possible. A common problem, especially among beginning
    RPG players, is the desire to run from or skip over the monsters,
    and thus the essential experience gain from killing them. Without
    building up halfway decent characters, you will not stand a blink of
    an eye of a chance against the harder baddies, much less the majority of
    the bosses. And who feels as badly as a regular loser at the Colosseum?
    And let's face it: who wants to look bad, in general? So take my
    advice: LEVEL UP 'TILL YOU DROP!
    By King Kung
    The Best for Fighting
    Below is a list of techniques that can either make your character super 
    powerful or allow them to do special actions. 
    1)  Equip an Offering and Genji Glove. 8 swings of the weapon! Equip
    someone with the Atma Weapon (level 60 and up) and another strong
    sword for over 60,000 HP of damage!
    2) Another possibility is to hold 2 Scimitars (or other weapons that 
    have special effects). Because you attack 8 times, it is highly 
    likely that the weapon will do something special!
    3)  Rage Ring and Blizzard Orb. With these two relics, Umaro becomes
    a real fighting machine.
    4)  Black Belt, Offering. If an enemy hits you, they're in for a big
    surprise as you counterattack four times.
    5)  Do you think Imps are useless? Try turning someone into an imp,
    then equiping them with the Imp Halberd, Imp Armor, Tortoise Shield,
    and Titanium. Now you have a super strong imp! You can even create 
    a party of imps and have fun mauling your enemies. Although Kappa 
    itself isn't in the game, you can rename someone Kappa with the 
    Rename Card and have fun pretending.
    6)  Hero Ring and Offering. This recovers some of the power of the
    weapon that is lost with the Offering equipped.
    7)  Muscle Belt and the Atma Weapon. If this weapon gains power with
    the amount of your HP, why not have more HP?
    The Best Tricks and Cominations
    1)  Gem Box and Offering. I've always wanted to cast two Ultima
    spells per round, and have it cost me only 2 MP. This is one of 
    the cheapest tricks around.
    2)  Earings and more Earings. Use this if you want some heavy
    magic power.
    3)  Equip Relic Ring. Cast Doom on this person, and the entire
    party will be completely cured!
    4)  For Gau and Mog, equip the Snow Muffler. Almost all attacks do
    1 HP of damage on you, and you're immune to Fire and Ice attacks.
    5)  Mog with the Moogle Charm and Sprint Shoes.  Good for doing
    quick tasks or if you want to try your best to blitz straight through 
    the World of Ruin.
    6)  Equip a Thief Glove and an Offering on Locke. Use Capture, and
    you get 4 chances to steal from the enemy.
    7)  With Gogo, set 3 of his skills as Steal and equip the Thief Glove 
    and Offering. Use this in the Coliseum if you want to steal from the 
                       PART FIVE-Miscellaneous Info
    By King Kung, NELDOG, GWS Wizard, JonN2002, Tommy J L and Tortolia2
    Edits by King Kung
    Edgar can use 8 "tools" in battle.
     - Autocrossbow: arrow attack hits all enemies
     - Drill: single damaging hit
     - Bio Blast: poisonous gas attack hits all enemies
     - Debilitator: creates weakness in enemy
     - Flash: blind and damages all enemies
     - Chainsaw: massive hit (randome death)
     - Noise Blaster: confuses all enemies
     - Air Anchor: enemies die after attacking party
    Many of these can be bought in Edgar's castle, South Figaro.
    Sabin has special control pad techniques that are issued when the
    "blitz" command is invoked.  Select "blitz", input the code and then
    press A to continue. These work much like Street Fighter moves.
     - Pummel         : L,R,L
     - Mantra (heals) : R,L,R,L,X,Y
     - AuraBolt       : D,DL,L
     - Air Blade      : U,UR,R,DR,D,DL,L (clockwise "roll")
     - Suplex         : X,Y,D,U
     - Spiraler       : R,L,X,Y,R,L
     - Fire Dance     : L,DL,D,DR,R (counter-clockwise "roll")
     - Bum Rush       : L,UL,U,UR,R,DR,D,DL,L (total clockwise circle)
    Cyan uses a special "sword techniques" that must be "powered up" when 
    selected up to 8 levels.
     - Dispatch: powerful attack
     - Retort: counterattack
     - Slash: absorb damage given to enemy
     - Quadraslam: attack four times
     - Empowerer: absorb HP and MP (reminiscent of Drgn Sword, FF5...)
     - Stunner: Stops all enemies
     - Quadraslice: stronger version of Quadraslam
     - Cleave: instantly kills all enemies
    Terra can morph into a half human, half Esper form, increasing all of her 
    stats until she has to morph back or the battle ends. The duration of the 
    morph is determined by Terra's level and number of battles since her last 
    Locke can use his turn to steal an item from the enemy. Whether he is 
    successful or not depends on his speed stat and the speed of the enemy. 
    With the Thief Glove equipped, Locke can attack while stealing.
    Shadow throws varying items at the opponent for damage. These can include 
    items designes specifically for such a purpose (ninja stars, scrolls...) 
    or regular weapons. He is also aided by Interceptor, his dog, who helps 
    by defending against attacks and counterattacking.
    Setzer plays a slot machine, and depending on the outcome, various things 
    will happen. Matching three of the same slot produces a positive effect. 
    A losing spin will heal some of the party with the Lagomorph. However, 
    getting two 7s and a bar will end in instant death for both the opposition 
    and your party! With the Coin Toss relic equipped, Setzer can toss GP 
    at the enemy for massive damage (like the name GP Toss suggests).
    Strago is a Blue Mage; when an enemy uses a specific spell on him in 
    battle, he learns that spell for use in the future. View the Lore List 
    for what Lore spells he can learn and who ususally gives them up.
    Gau has the unique ability to learn the skills of creachers from the Veldt 
    by leaping on them. When he returns to the party he can use these new 
    skills in battle. Leaping can ONLY be done on the Veldt, and may learn 
    the skills of all beasts in the current battle. When Gau immitates the 
    specific enemy, he takes along attributes, such as strengths, weaknesses, 
    and even weaponry! See the Rage List for every learning possibility.
    Relm uses her artistic talent to sketch (actually paint...) an enemy 
    character, who then attacks the same opposing party. This command was 
    very glitchy on early releases of the game, causing either helpful or 
    catastrophic changes to you and your save files. With the Fake Mustache 
    that is found in the Zone Eater, she can control the enemy, making it 
    use specific commands each round. When Relm is hit, her control of 
    the enemy ends. View the Sketch and Control list for specific trait 
    Celes has the unique ability of Runic, which absorbs any spell used 
    during a round of action. Generally she receives the MP that the spell 
    cost to use, but equipment can effect this value. The Runic Absorb List 
    can be found immediatly after the Magic List. It should be noted that 
    some of the spells that can be absorbed are enemy-specific ones.
    Mog, being a moogle, is in touch with his surroundings, and thus can 
    use them in battle. When he dances the dance of a specific environment, 
    special calamities and animals come to the party's aid. To learn an 
    areas dance he mearly has to complete a fight in that area. A dance used 
    in it's normal environment during battle will always work, while a 
    different one may fail. Mog's dances are given in the Dance List.
    Umaro the Yeti uses his bulk to attack when equipped with the Rage Ring. 
    He will bodyslam enemies and even through party members at the enemies! 
    Both do massive damage. When wearing the Blizzard Orb he can also breath 
    an Arctic blast for damage to all enemies. Be aware that you can not 
    control Umaro's actions.
    Gogo is a master of the Mimicron, allowing him to mimic the last action 
    of your party. This applies to everything except normal attacks and 
    unique powers like Morph. Everything else will be copied, although if 
    an attack or magic spell it will generally do less damage or have less 
    of an effect. From the status screen Gogo can even equip the skills of 
    other party members! It should be noted that some skills, again, can't be 
    used, and other require specific equipment to be useable.
    Listed here are the various Lore spells that can be learned and used.
    Lore Spell      MP Cost   Learned From These Enemies
    Condemned       20        Veteran, Critic, Still Life
    Roulette        10        Dark Force, Veteran, Critic
    Clean Sweep     30        Enou, Blue Dragon, Dark Force
    Aqua Rake       22        Chimera, Rhyos, Vectagoyle
    Aero            41        Doom Gaze, Sprinter, Tyranosaur
    Blow Fish       50        Brain Pan, Phase, Cactrot, Presenter, Mover
    Big Guard       80        Mover, Dark Force, Earth Guard
    Revenge         31        Dragon, Pan Dora, Dark Force
    Pearl Wind      45        Peeper, Vectaur, Dark Force
    Level 5 Doom    22        Sky Base, Didalos, Dark Force
    Level 4 Flare   42        Apokryphos, Goblin, Dueller
    Level 3 Muddle  28        Apokryphos, Goblin, Dark Force
    Reflect          0        Dark Force
    Level ? Pearl   50        Dullahan, Critic, Dark Force
    Step Mine       22        Pug, Mesosaur, Greasemonk
    Force Field     24        Doom
    Dischord        68        Pipsqueak, Figaliz, Iron Hitman
    Sour Mouth      32        Mad Oscar, Evil Oscar
    Pep Up           1        Flan, Muus, Junk
    Rippler         66        Dark Force
    Stone           22        Brawler, Iron Fist
    Quasar          50        Goddess, Dark Force
    Grandtrain      64        Hidon
    Exploder         1        Bomb, Grenade, Balloon, Junk, Pipsqueak
    Listed here are the various Dance moves that can be learned, and where 
    they are most effective (which happens to be where they are found).
    DANCE          EFFECT AREA                ATTACKS
    Dusk Requiem | caves       | Cave In / Elf Fire / Poison Frog / Snare
    Wind Song    | fields      | Cockatrice / Plasma / Sun Bath / Wind Slash
    Forest Suite | forests     | Elf Fire / Rage / Wild Bear / Wombat
    Desert Aria  | desert      | Antlion / Kitty / Sand Storm / Wind Slash
    Earth Blues  | mountains   | Land Slide / Sonic Boom / Sun Bath / Whump
    Love Sonata  | buildings   | Elf Fire / Snare / Specter / Tapir
    Water Rondo  | water zones | El Nino / Plasma / Specter / Wild Bear
    Snowman Jazz | snow zones  | Ice Rabbit / Snare / Snowball / Surge
    This Rage List appears exactly as it does on the Skills/Rage screen
    when you view how many rages you've collected. If you're missing a
    few of them, you can look at this list and determine which monsters
    you need to fight!
    NOTE: Chupon and 'Seigfried' do not normally appear on the Veldt; 
    they can only be found using a Game Genie code.
    MONSTER (left)   RAGE (left)    MONSTER (right)   RAGE (right)
    Guard            Critical       Soldier           Fire
    Templar          Fire2          Ninja             Water Edge
    Samurai          Lullaby        Orog              Pearl
    Mag Roader       Bio            Retainer          Shock
    Hazer            Bolt2          Dahling           Cure2
    Rain Man         Bolt3          Brawler           Stone
    Apokryphos       L.3 Muddle     Dark Force        Clean Sweep
    Whisper          Demi           Over-Mind         Elf Fire
    Osteosaur        X-Zone         Commander         Break
    Rhodox           Snare          Were-Rat          Poison
    Ursus            Net            Rhinotaur         Mega Volt
    Steroidite       Blizzard       Leafer            Incisor
    Stray Cat        Catscratch     Lobo              Tusk
    Doberman         Bite           Vomammoth         Blizzard
    Fidor            Pounce         Baskervor         Cyclonic
    Suriander        Aqua Rake      Chimera           Aqua Rake
    Behemoth         Meteor         Mesosaur          Step Mine
    Pterodon         Fire Ball      FossilFang        Sand Storm
    White Drgn       Pearl          Doom Drgn         N. Cross
    Brachosaur       Disaster       Tyranosaur        Meteo
    Dark Wind        Break          Beakor            Duster
    Vulture          Shimsham       Harpy             Cyclonic
    HermitCrab       Net            Trapper           L.3 Muddle
    Hornet           Iron Needle    CrassHoppr        Berserk
    Delta Bug        Mega Volt      Gilomantis        Shrapnel
    Trilium          Bio            Nightshade        Charm
    TumbleWeed       Lifeshaver     Bloompire         Bio
    Trilobiter       Poison Barb    Seigfried         Flare
    Nautiloid        Ink            Exocite           Scissors
    Anguiform        Aqua Rake      Reach Frog        Slimer
    Lizard           Break          ChickenLip        Quake
    Hoover           Sand Storm     Rider             Virite
    Chupon           W Wind         Pipsqueak         Imp
    M-TekArmor       Tek Laser      Sky Armor         Tek Laser
    Telstar          Sonic Boom     Leathal Wpn       Gravity Bomb
    Vaporite         Blaze          Flan              Slimer
    Ing              Lifeshaver     Humpty            Poison
    Brainpan         Blow Fish      Cruller           Slimer
    Cactrot          Blow Fish      Repo Man          Exploder
    Harvester        Haste          Bomb              Blaze
    Still Life       Lullaby        Boxed Set         Meteor
    SlamDancer       Ice2           HadesGigas        Magnitude 8
    Pug              Break          Magic Urn         Cure3
    Mover            Merton         Figaliz           Dischord
    Buffalax         Slow2          Aspik             Giga Volt
    Ghost            Bolt2          Crawler           Step Mine
    Sand Ray         Tail           Areneid           Numb
    Actaneon         Clamp          Sand Horse        Sand Storm
    Dark Side        Ice2           Mad Oscar         Sour Mouth
    Crawly           Heartburn      Bleary            Doom
    Marshal          Wind Slash     Trooper           Swing
    General          Cure2          Covert            Wind Slash
    Ogor             Storm          Warlock           Pearl
    Madam            Pearl          Joker             Bolt2
    Iron Fist        Stone          Goblin            Bolt3
    Apparite         Imp            PowerDemon        Flare
    Displayer        Doom           Vector Pup        Bite
    Peepers          Pearl Wind     Sewer Rat         Incisor
    Slatter          Cave In        Rhinox            Life3
    Rhobite          Life           Wild Cat          Blaster
    Red Fang         Drain          Bounty Man        Bite
    Tusker           Blizzard       Ralph             Tackle
    Chitonid         Stop           Wart Puck         Rasp
    Rhyos            Surge          SrBehemoth        Fire3
    Vectaur          Pearl Wind     Wyvern            Cyclonic
    Zombone          Condemned      Dragon            Revenge
    Brontaur         Fire3          Allosaurus        Doom
    Cirpius          Haste2         Sprinter          Aero
    Gobbler          Shimsham       Harpiai           Aero
    GloomShell       Net            Drop              Muddle
    Mind Candy       SleepSting     WeedFeeder        Berserk
    Luridan          Land Slide     Toe Cutter        Shrapnel
    Over Grunk       Bane Touch     Exoray            Virite
    Crusher          Lifeshaver     Uroburos          Quake
    Primordite       Numblade       Sky Cap           Megazerk
    Cephaler         Husk           Maliga            Remedy
    Gigan Toad       Slimer         Geckorex          Break
    Cluck            Quake          Land Worm         Magnitude 8
    Test Rider       Flash Rain     PlutoArmor        Tek Laser
    Tomb Thumb       Step Mine      HeavyArmor        Tek Laser
    Chaser           Plasma         Scullion          Dischord
    Poplium          Cling          Intangir          Pep Up
    Misfit           Lifeshaver     Eland             Bio
    Enuo             Clean Sweep    Deep Eye          Dread
    GreaseMonk       Shell          NeckHunter        Imp
    Grenade          Blaze          Critic            Condemned
    Pan Dora         Revenge        SoulDancer        Osmose
    Gigantos         Magnitude 8    Mag Roader        Mute
    Spek Tor         Blaster        Parasite          Giga Volt
    Earthguard       Big Guard      Coelecite         Magnitude 8
    Anemone          Giga Volt      Hipocampos        Flash Rain
    Spectre          Fire           Evil Oscar        Bio
    Slurm            Slimer         Latimeria         Magnitude 8
    StillGoing       Osmose         Allo Ver          Quake
    Phase            Blow Fish      Outsider          Pearl
    Barb-e           Love Token     Parasoul          Flash Rain
    Pm Stalker       Drain          Hemophyte         Shock Wave
    Sp Forces        Safe           Nohrabbit         Cure2
    Wizard           Demi           Scrapper          Elf Fire
    Ceritops         Giga Volt      Commando          Reflect
    Opinicus         Slide          Poppers           Stone
    Lunaris          Face Bite      Garm              Demi
    Vindr            Acid Rain      Kiwok             Imp
    Nastidon         Blizzard       Rinn              Fire
    Insecare         Flap           Vermin            Scan
    Mantodea         Wind Slash     Bogy              Oogyboog
    Prussian         Land Slide     Black Drgn        Storm
    Adamnachyt       Acid Rain      Dante             L.3 Muddle
    Wirey Drgn       Cyclonic       Dueller           Mega Volt
    Psychot          Lifeshaver     Muus              Pep Up
    Karkass          Bolt3          Punisher          Bolt3
    Balloon          Exploder       Gabbldegak        Vanish
    GtBehemoth       Meteor         Scorpion          Poison
    Chaos Drgn       Disaster       Spit Fire         Tek Laser
    Vectagoyle       Aqua Rake      Lich              Fire2
    Osprey           Shimsham       Mag Roader        Haste
    Bug              Stop           Sea Flower        Sleep
    Fortis           Fire Ball      Abolisher         Poison
    Aquila           Cyclonic       Junk              Pep Up
    Mandrake         Raid           1st Class         Stone
    Tap Dancer       Slow 2         Necromancer       Doom
    Borras           Revenge        Mag Roader        L.4 Flare
    Wild Rat         Scratch        Gold Bear         Gouge
    Innoc            Virite         Trixter           Fire 2
    Red Wolf         Rush           Didalos           Merton
    Woolly           Frost 3        Veteran           Condemned
    Sky Base         Doom           Iron Hitman       Dischord
    Io               Flare Star
    NOTE: Monsters that can't be Sketched OR Controlled are not listed
    MONSTER      SKETCH               CONTROL
    1st Class     Fight/Ore Wrench     Battle/Ore Wrench
    Abolisher     Duster/Poison        Battle/Duster/Poison
    Actaneon      Clamp/Aqua Rake      Battle/Clamp
    Adamanchyt    Claw/Blaster         Battle/Claw/Acid Rain
    Allosaurus    Doom/Poison Claw     Battle/Poison Claw/Doom
    Allover       Fight/Dead End       Battle/Dead End
    Anemone       Giga Volt/Imp        Battle/Bolt3/Giga Volt
    Anguiform     Garrote/Aqua Rake    Battle/Garrote/Aqua Rake
    Apokryphos    L.3 Muddle/Silencer  Battle/Silencer/L.3 Muddle/
                                                   L.4 Flare
    Apparite      Slip Touch           Battle/Slip Touch/Imp
    Aquila        Flap/Cyclonic        Battle/Flap/Cyclonic/Shimsham
    Areneid       Numb/Fight           Battle/Numb
    Aspik         Giga Volt/Numb Spine Battle/Paralyze/Giga Volt
    Balloon       Pep Up/Expolder      Battle/Pep Up/Exploder
    Barb E        Slap/Love Token      Battle/Slap/Muddle/Dispel
    Baskervor     Claw/Absolute 0      Battle/Claw/Blizzard
    Beakor        Fight/Duster         Battle/Duster
    Behemoth      Take Down/Meteor     Battle/Take Down/Fire3/Meteor
    Black Dragon  SandStorm/FallenOne  Battle/Sand Storm/Bolt3/
    Bleary        Fight/Slumber        Battle/Slumber/Dread
    Bloompire     Energy Sap/Bio       Battle/Energy Sap/Bio/Doom
    Bogy          Fight/Oogyboog       Battle/Oogyboog
    Bomb          Exploder/Blaze       Battle/Exploder/Blaze
    Borras        Uppercut             Battle/Uppercut
    Bounty Man    Fight/Bite           Battle/Bite
    Boxed Set     Mirror Orb/Meteor    Battle/Mirror Orb/Meteor/
                                                   Lode Stone
    Brachosaur    Step Mine/Swing      Battle/Swing
    Brainpan      Smirk/Blow Fish      Battle/Smirk/Blow Fish
    Brawler       Fight/Punch          Nothing
    Brontaur      Wall/Fire3           Battle/Fire3/Wall/Meteor
    Buffalax      Fight/Riot           Battle/Riot/Storm
    Bug           Fight/Stone Spine    Battle/Stone Spine
    Cactrot       Mindsting/Blow Fish  Battle/Mindsting/Blow Fish
    Cephaler      Fight/Husk           Battle/Husk/Stop
    Ceritops      Giga Volt/Imp        Battle/Bolt3/Giga Volt
    Chaos Dragon  Fight/Disaster       Battle/Cinderizer/Disaster/
    Chaser        Program 17/Plasma    Battle/Program 17/Plasma/
    ChickenLip    Lash/Quake           Battle/Lash/Quake
    Chimera       Frisky/Aqua Rake     Battle/Frisky/Blizzard/
                                                   Aqua Rake
    Chitonid      Fight/Carapace       Battle/Carapace
    Cirpius       Fight/Beak           Battle/Beak/Break
    Cluck         Lash/Quake           Battle/Lash/Quake
    Coelecite     Magnitude8/HypnoSting Battle/Hypno Sting/
                                                   Magnitude 8
    Commander     Fight/Fire           Battle/Fire
    Commando      Fight/Program 65     Battle/Program 65/Shell
    Covert        Wind Slash/Disappear Battle/Disappear/Wind Slash/
    Crass Hopper  Fight/Flap           Battle/Flap
    Crawler       Feeler/Step Mine     Battle/Feeler/Step Mine
    Crawly        Fight/Heartburn      Battle/Heartburn/Magnitude 8
    Critic        Condemned/Slip Seed  Battle/Slip Seed/Condemned
    Cruller       Brain Sugar/Slimer   Battle/Brain Storm
    Crusher       Blow/Lifeshaver      Battle/Crush/Lifeshaver
    Dahling       Mute/Cure2           Battle/Mute/Cure2
    Dante         QuartzPike/L.3Muddle Battle/Quartz Pike/
                                                   L.3 Muddle/Ice2
    Dark Force    Clean Sweep/L.5 Doom Battle/L.5 Doom/PearlWind/
    Dark Side     Slip Touch/Fire3     Battle/Slip Touch/Fire
    Dark Wind     Fight/Dive           Battle/Dive
    Deep Eye      Dreamland/Dread      Battle/Dreamland/Dread
    Delta Bug     Rush/Mega Volt       Battle/Rush/Mega Volt
    Didalos       Quake/Poison Tusk    Battle/Flare/Flare Star/
    Displayer     Rib/Doom             Battle/Rib/Doom/X-Zone
    Doberman      Fight/Bite           Battle/Bite
    Doom Dragon   Fallen One/N.Cross   Battle/Fallen One/N.Cross/
    Dragon        Tail/Revenge         Battle/Tail/Revenge/Blizzard
    Drop          Mad Signal/Muddle    Battle/Mad Signal/Muddle
    Dueller       Giga Volt/Megahit    Battle/Megahit/Mega Volt/
                                                   Giga Volt
    Earthguard    BigGuard/PoisonTail  Battle/Poison Tail/
                                                   Big Guard
    Eland         Stench/Bio           Battle/Stench/Bio/Fire3
    Enuo          Slime/Clean Sweep    Battle/Slime/Clean Sweep/
                                                   Aqua Rake
    Evil Oscar    Poison/Sour Mouth    Battle/Sneeze/Poison/
                                                   Sour Mouth
    Exocite       Fight/Scissors       Battle/Scissors
    Exoray        Virite/Doom Pollen   Battle/Virite/Doom Pollen
    Fidor         Fight/Pounce         Battle/Pounce
    Figaliz       Dischord/Gunk        Battle/Gunk/Dischord/Raid
    Flan          Slip Gunk/Slimer     Battle/Slip Gunk/Slimer
    Fortis        Double Arm/Shrapnel  Battle/Double Arm/Fireball/
    Fossil Fang   Bone/Sand Storm      Battle/Bone/Sand Storm/X-Zone
    Gabbldegak    Gold Wrench/Vanish   Battle/Gold Wrench/Vanish
    Garm          Program 95/Frost3    Battle/Program 95/Fire2
    Geckorex      Petriglare/Break     Battle/Petriglare/Break/Dread
    General       Bio Attack/Cure2     Battle/Bio Attack/Cure2
    Ghost         Fire/X-Zone          Battle/Fire
    Gigan Toad    Croak/Slimer         Battle/Croak/Slimer
    Gigantos      Fight/Throat Job     Battle/Throat Job/Revenge
    Gilomantis    Sickle/Lode Stone    Battle/Sickle/Shrapnel
    Gloom Shell   Rock/Net             Battle/Rock/Net
    Gobbler       Silence/Shimsham     Battle/Silence/Shimsham
    Goblin        Fire3/Bolt3          Battle/Fire3/Bolt3/Ice3
    Gold Bear     Fight/Gouge          Battle/Gouge
    Greasemonk    Fight/Lode Wrench    Battle/Lode Wrench/Step Mine
    Grenade       Mesmerize/Blaze      Battle/Mesmerize/Blaze/
    Gt Behemoth   Hay Maker/Meteor     Battle/Hay Maker/Meteor/Fire3
    Guard         Fight                Battle
    Hades Gigas   HeadButt/Magnitude 8 Battle/Head Butt/
                                                   Magnitude 8
    Harpiai       Aero/Nail            Battle/Nail/Aero
    Harpy         Grip/Cyclonic        Battle/Grip/Cyclonic/Aero
    Harvester     Sickle/Fire Wall     Battle/Sickle/Drain
    Hazer         Fight/Drain          Battle/Drain/Fire
    Heavy Armor   Tek laser/Metal Hand Battle/Metal Hand/Tek Laser
    Hemophyte     Shock Wave/Hit       Battle/Cursed Gaze/
                                                   Shock Wave/Pearl
    Hermit Crab   Rock/Net             Battle/Rock/Net
    Hipocampus    Acid Rain/Flash Rain Battle/Acid Rain/Flash Rain
    Hoover        Crush/Sand Storm     Battle/Crush/Sand Storm/Quake
    Hornet        Fight/Iron Needle    Battle/Iron Needle
    Humpty        Hug/Poison           Battle/Hug/Poison
    Ing           Glare/Lifeshaver     Battle/Glare/Lifeshaver
    Innoc         Fight/L.? Pearl      Battle/L.? Pearl
    Insecare      Fight/Flap           Battle/Flap
    Intangir      Step Mine/Sleep      Nothing
    Io            Plasma/Crush         Battle/Crush/Plasma/Blaster
    Iron Fist     Fight/Stone          Battle/Knee Kick/Stone
    Iron Hitman   Dischord/Destroy     Battle/Dischord/Destroy/
                                                   Tek Laser
    Joker         Parasol/Bolt2        Battle/Parasol/Bolt2/
                                                   Acid Rain
    Junk          Parallout/Bolt3      Battle/Parallout/Pep Up/
    Karkass       Break/Bolt3          Battle/Break/Bolt3/Flare
    Kiwok         Imp/Cyclonic         Battle/Remedy
    Land Worm     Compress/Magnitude 8 Battle/Compress/Magnitude8/
    Latimeria     Wind-up/Magnitude 8  Battle/Wind-up/Magnitude 8
    Leafer        Fight/Incisor        Battle/Incisor
    Lethal Weapon Metal Arm/Megazerk   Hit/Megazerk
    Lich          Fire/Fire2           Battle/Fire/Fire2/Fire3
    Lizard        Imp/Remedy           Battle/Break/Dischord
    Lobo          Fight/Tusk           Battle/Tusk
    Lunaris       Fight/Face Bite      Battle/Face Bite
    Luridan       Horn/Land Slide      Battle/Horn/land Slide/
                                                   Cave In
    M-Tek Armor   Fight/Tek Laser      Nothing
    Mad Oscar     Drool/Sour Mouth     Battle/Drool/Sour Mouth
    Madam         Pearl/Flare          Battle/Flare/Pearl/Ice3
    Mag Roader 1  Fight/Wheel          Battle/Wheel
    Mag Roader 2  Fight/Rush           Battle/Rush
    Mag Roader 3  Fight/Wheel          Battle/Wheel
    Mag Roader 4  Fight/Wheel          Battle/Rush
    Magic Urn     Remedy/Cure3         Battle/Remedy/Cure3/W.Wind
    Maliga        Fight/Scissors       Battle/Scissors/Remedy
    Mandrake      Stone Touch/Raid     Battle/Stone Touch/Raid
    Mantodea      MindReaper/WindSlash Battle/Mind Reaper/
                                                   Wind Slash
    Marshal       Fight/Charge         Battle/Charge/Bolt3
    Mesosaur      T.Lash/Step Mine     Battle/T.Lash/Step Mine
    Mind Candy    Sleep Sting/Fight    Battle/Sleep Sting/Sleep
    Misfit        Glare/Lifeshaver     Battle/Glare/Lifeshaver
    Mover         Fight/Disaster       Battle/Big Guard
    Muus          Pep Up/Gunk          Battle/Slimer/Pep Up
    Nastidon      Fight/Hug            Battle/Hug
    Nautiloid     Ink/Fight            Battle/Ink
    Neck Hunter   Mad Sickle/Imp       Battle/Mad Sickle/Imp
    Necromancer   X-Zone/Doom          Battle/Doom/Flare/X-Zone
    Nightshade    Poison Pod/Charm     Battle/Poison Pod/Charm
    Ninja         FireSkean/WaterEdge  Battle/FireSkean/WaterEdge/
    Nohrabbit     Cure/Cure2           Battle/Cure/Cure2/Remedy
    Ogor          Fight/Meteor         Battle/Cold Dust/Pearl Wind
    Opinicus      Slide/Riot           Battle/Wind Slash/Slide/Surge
    Orog          Bio/Pearl            Battle/Bio/Pearl
    Osprey        Beak/Shimsham        Battle/Beak/Shimsham
    Osteosaur     Fight                Battle/Fossil
    Outsider      Fight/Ruin           Battle/Metal Arm/Tek Laser
    Over Grunk    Bane Touch/Poison    Battle/Bane Touch/Muddle
    Over Mind     Fight/Dread          Battle/Dread
    Pan Dora      Hypno Gas/Revenge    Battle/Hypno Gas/Revenge
    Parasite      Mind Stop/Giga Volt  Battle/Mind Stop/Giga Volt
    Parasoul      SpinSlice/FlashRain  Battle/Spin Slice/
                                                  Flash Rain/El Nino
    Peepers       Tail/Pearl Wind      Battle/Tail/Pearl Wind
    Phase         Blow Fish/Smirk      Battle/Smirk/Blow Fish
    Pipsqueak     Imp/Roulette         Battle/Demi/Quarter
    Pluto Armor   Crush/Tek Laser      Battle/Crush/Tek Laser/
    Pm Stalker    Poison/Drain         Battle/Poison/Drain/Bio
    Poplium       Fight/Slow           Battle/Slow
    Poppers       Imp/Stone            Battle/Break/Stone
    Power Demon   Flare/Daze Dance     Battle/Daze Dance/Flare
    Primordite    Numblade/Fight       Battle/Numblade
    Proto Armor   Program 35/Tek Laser Battle/Program 35/Tek Laser/
    Prussian      Fight/Bear Hug       Battle/Bear Hug/Stone
    Psychot       Lifeshaver/Mindshock Battle/Lifeshaver/Mindshock
    Pterodon      Wing/Fireball        Battle/Wing/Fireball
    Pug           Cleaver/Break        Battle/Cleaver/Break
    Pugs          Fight                Nothing
    Punisher      Fight                Battle
    Rain Man      Bolt3/Umbrawler      Battle/Umbrawler/Bolt3/
                                                  Flash Rain
    Ralph         Fight/Tackle         Battle/Tackle
    Reach Frog    Tounge/Slimer        Battle/Tounge/Slimer
    Red Fang      Fight/Rabies         Battle/Rabies
    Red Wolf      Rush/Revenge         Battle/Rush
    Repo Man      Wrench/Flare         Battle/Wrench
    Retainer      Wind Slash/Tradeoff  Battle/Condemned/Wind Slash/
    Rhinotaur     Mega Volt/Giga Volt  Battle/Mega Volt
    Rhinox        Bane Strike/Life3    Battle/Bane Strike/Life3
    Rhobite       Fight/Incisor        Battle/Incisor
    Rhodox        Snare/Near Fatal     Battle
    Rhyos         El Nino/Surge        Battle/Flare Star/El Nino/
    Rider         SilverPike/Virite    Battle/Virite/SilverPike
    Rinn          Fight/Slow           Battle/Slow
    Samurai       Flare/Doom           Battle/Flare/Doom/Haste2
    Sand Horse    Sand Storm/Clamp     Battle/Sand Storm/Clamp
    Sand Ray      Fight/Tail           Battle/Tail
    Scorpion      Fight/Doomsting      Battle/Doomsting
    Scrapper      Knife/Elf Fire       Battle/Knife/Elf Fire
    Scullion      Gamma Rays/Expolder  Battle/Gamma Rays
    Sea Flower    Fight/Feeler         Battle/Feeler
    Sewer Rat     Fight/Incisor        Battle/Incisor
    Sky Armor     Backlash/Tek Laser   Battle/Backlash/Tek Laser
    Sky Base      Doom/Giga Volt       Battle/Doom
    Sky Cap       AtomicRay/SlipAnchor Battle/Slip Anchor/
                                                  Tek Laser
    Slam Dancer   Fire2/Ice2           Battle/Fire2/Ice2/Bolt2
    Slatter       Choke/Shimsham       Battle/Choke
    Slurm         Fight/Heartburn      Battle/Heartburn/Magnitude 8/
    Soldier       Fight/Scan           Battle/Scan
    Soul Dancer   Drain/Osmose         Battle/Drain/Osmose/Fire2
    Sp Forces     Fight/Blow           Battle/Blow/Safe
    Spectre       Bolt/Fire            Bolt/Fire
    Spek Tor      Scratch/Blaster      Battle/Scratch/Acid Rain
    Spit Fire     Propeller/Tek Laser  Battle/Propeller/Tek Laser/
    Sprinter      Drainbeak/Aero       Battle/Drainbeak/Cyclonic
    Sr Behemoth   Sypno Gas/Fire3      Nothing
    Steroidite    Rush/Slide           Battle/Rush/Blizzard/Blaster
    Still Life    Bane Kiss/Lullaby    Battle/Bane Kiss/Lullaby/
    StillGoing    Fight/Slip Touch     Battle/Slip Touch
    Stray Cat     Catscratch/Blaster   Battle/Catscratch
    Suriander     Yawn/Aqua Rake       Battle/Yawn/Aqua Rake
    Tap Dancer    Slow2/Waist Shake    Battle/Waist Shake/Slow2/
    Telstar       Launcher/Tek Laser   Nothing
    Templar       Fight/Axe            Battle/Axe
    Test Rider    GoldLance/FlashRain  Battle/Gold Lance/
                                                  Flash Rain
    Toe Cutter    Doom Sickle/Shrapnel Battle/Doom Sickle/Shrapnel
    Tomb Thumb    Step Mine/Dash       Battle/Step Mine/Dash
    Trapper       L.3 Muddle/L.5 Doom  Battle/L.5 Doom/L.4 Flare/
                                                  L.3 Muddle
    Trilium       Fight/Bane Touch     Battle/Bane Touch
    Trilobiter    Fight/Poison Barb    Battle/Poison Barb/Poison
    Trixter       Fire/Fire2           Battle/Fire/Fire2/Fire3
    Trooper       Fight/Swing          Battle/Swing
    Tumbleweed    Blinder/Lifeshaver   Battle/Blinder/Lifeshaver
    Tusker        Gore/Blizzard        Battle/Gore
    Tyranosaur    Bite/Aero            Battle/Bite/Slow/Haste
    Uroburos      Bio/Quake            Battle/Bio/Quake
    Ursus         Scratch/Fire2        Battle/Scratch
    Vaporite      Fight/Slow           Battle/Slow
    Vectagoyle    Giga Volt/Aqua Rake  Battle/Giga Vlt/Aqua Rake/
    Vectaur       Tusk/Pearl Wind      Battle/Claw/Pearl Wind
    Vector Pup    Fight/Bite           Battle/Bite
    Vermin        Bacteria/Bio         Battle/Bacteria/Bio
    Veteran       Fight/Roulette       Battle/Doom/X-Zone/Roulette
    Vindr         Beak/Acid Rain       Battle/Beak/Acid Rain
    Vomammoth     Bear Claw/Blizzard   Battle/Bear Claw/Blizzard
    Vulture       Blinder/Shimsham     Battle/Blinder/Shimsham
    Warlock       Magic Drain/Pearl    Battle/Magic Drain/Pearl
    Wart Puck     Fight/Yawn           Battle/Yawn/Exploder
    Weed Feeder   Fight/Flap           Battle/Flap/Berserk
    Were Rat      Fight/Bite           Battle/Bite
    Whisper       Quarter/Demi         Battle/Fire/Demi
    White Dragon  Flare/Pearl          Nothing
    Wild Cat      Pounce/Blaster       Battle/Pounce/Blaster
    Wild Rat      Fight/Scratch        Battle/Scratch
    Wirey Dragon  Wing/Cyclonic        Battle/Wing/Cyclonic
    Wizard        Rasp/Demi            Battle/Rasp/Demi/Stop
    Woolly        Frenzy/W.Wind        Battle/Frenzy
    Wyvern        Slip Wing/Cyclonic   Battle/Slip Wing/Cyclonic
    Zombone       Bone/Bolt3           Battle/Bone/Poison/Bio
    Celes's Runic Blade can absorb the following:
    Cure, Cure2, Cure3         Antdot
    Remedy                     Life, Life2, Life3
    Regen                      Fire, Fire2, Fire3
    Ice, Ice2, Ice3            Bolt, Bolt2, Bolt3
    Poison                     Bio
    Drain                      Break
    Doom                       Pearl
    Flare                      Demi
    Quartr                     X-Zone
    Ultima                     Scan
    Slow, Slow2                Haste, Haste2
    Rasp                       Osmose
    Mute                       Safe
    Shell                      Sleep
    Muddle                     Stop
    Bserk                      Float
    Imp                        Rflect
    Vanish                     Dispel
    Atomic Ray                 N. Cross
    Diffuser                   Tek Laser
    Note: If Celes/Gogo has protective armor against various ele-
    ments, the amount of MP absorbed will be affected. Usually, 
    absorption of spells is the same amount of MP it takes to cast 
    the spell. If an armor has 50% Damage against Fire, using Runic 
    with Fire will only get you 2 MP instead of 4. Also, if the 
    armor says that an element has no effect, you won't get any MP. 
    This might be the case commonly with Celes, since she can use 
    Minerva, powerful armor with lots of magic protection. Remember, 
    Runic works on Ultima!
    ORIGINAL NAMES IN FF6 (Japanese Version of FF3)
    These are the original character names:
       US - FF3       Japan - FF6
     1. Locke           Lock *
     2. Terra           Tina *
     3. Celes           Celes
     4. Cyan            Cayenne *
     5. Sabin           Mash *
     6. Edgar           Edward *
     7. Setzer          Setzar *
     8. Strago          Straggus *
     9. Relm            Relm
    10. Mog             Mog
    11. Gogo            Gogo
    12. Umaro           Uumaro *
    13. Shadow          Shadow
    14. Gau             Gau
    * - Denotes ones that were changed, some just to accomodate 
        6-letter name limit.
    Editor's Note: Some people are puzzled as to why the Japanese 
                   can get away with having more than six letters. 
                   Well, the answer is pretty simple when you think 
                   about it: Japanese characters can have one or 
                   two letters contained within each to produce a 
                   sound. Tina (Terra) would be three letters in 
                   Japanese. So, the Japanese DO have a letter li-
                   mit... It's just that they make better use of 
                   the space. :)
    To use multiplayer mode, go to the config screen and change 
    it from single to multi, then hit A and assign characters
    To the controlers. It only works for battles though, not 
    the regular gameplay. 
    L = left on control pad
    R = right on control pad
    U = up on control pad
    D = down on control pad
    UR = up/right diagnol
    DR = down/right diagnol
    DL = down/left diagnol
    UL = up/left diagnol
    LB = left button on top of control pad
    RB = right button on top of control pad
    A,B,X,Y = control buttons
    <Riding Chocobos>
    U = move forward
    L or R = turn
    A = move forward
    B = dismount (Chocobo returns to stable)
    U or D = adjust height
    L or R = turn
    A = move forward
    B = leave airship
    X = switch to view inside airship
    Y = turn airship when it's not moving
    LB or RB = highspeed turns
    Use this list to determine who you will fight for the item you 
    wager and what you get should you win. If the item is not on this 
    list, when it is wagered you will fight Chupon for an Elixir, though
    you will more than likely be sneezed out of the battle quickly. It IS
    possible to beat Chupon, but you need a super beafed-up character. 
    When you wager valuable items, remember to save before the fight in 
    case you should lose.
    Item to Wager           Item you Win            Enemy you Battle
    Aegis Shield            Tortoise Shield         Borras
    Air Anchor              Zephyr Cape             Brontaur
    Assasin                 Sword Breaker           Test Rider
    Atma Weapon             Graedus                 Gt Behemoth
    Aura                    Strato                  Rhyos
    Aura Lance              Sky Render              Land Worm
    Behemoth Suit           Snow Muffler            Outsider
    Blizzard                Ogre Nix                Scullion
    Blizzard Orb            Rage Ring               Allosaurus
    Bone Club               Red Jacket              Test Rider
    Break Blade             Break Blade             Lethal Wpn
    Cat Hood                Merit Award             Hoover
    Charm Bangle            Dragon Horn             Retainer
    Chocobo Suit            Moogle Suit             Veteran
    Coronet                 Regal Crown             Evil Oscar
    Crystal                 Enhancer                Borras
    Crystal Helmet          Diamond Helmet          Dueller
    Crystal Mail            Ice Shield              Covert
    Crystal Orb             Gold Hairpin            Borras
    Cursed Ring             Air Anchor              Steroidite
    Cursed Shield           Cursed Ring             Didelous
    Czarina Gown            Minerva                 Sky Base
    Doom Darts              Bone Club               Opinicus
    Dragon Claw             Sniper                  Test Rider
    Dragon Horn             Gold Hairpin            Ogre
    Drainer                 Drainer                 Enuo
    Economizer              Dragon Horn             Vectagoyle
    Elixir                  Rename Card             Cactrot
    Exp. Egg                Tintinabar              Steroidite
    Falchion                Flame Shield            Outsider
    Fenix Down              Magicite                Cactrot
    Fire Knuckle            Fire Knuckle            Tumbleweed
    Fixed Dice              Fire Knuckle            Trixter
    Flame Saber             Ogre Nix                Evil Oscar
    Flame Shield            Ice Shield              Iron Hitman
    Force Armor             Force Armor             Sr Behemoth
    Force Shield            Thornlet                Dark Force
    Gauntlet                Thunder Shield          Vectagoyle
    Gem Box                 Economizer              Sr Behemoth
    Genji Armor             Air Anchor              Borras
    Genji Glove             Thunder Shield          Hemophyte
    Genji Helmet            Crystal Helmet          Fortis
    Genji Shield            Thunder Shield          Retainer
    Gold Hairpin            Dragon Horn             Evil Oscar
    Graedus                 Dirk                    Karkass
    Hardened                Murasame                Phase
    Heal Rod                Magus Rod               Pug
    Hero Ring               Pod Bracelet            Rhyos
    Ice Shield              Flame Shield            Innoc
    Illumina                Schimitar               Scullion
    Imp Armor               Tortoise Shield         Rhyos 
    Imp Halberd             Cat Hood                Allosaurus
    Magus Rod               Strato                  Allosaurus
    Marvel Shoes            Tintinabar              Tyranosaur
    Megalixir               Tintinabar              Siegfried
    Memento Ring            Memento Ring            Chupon
    Merit Award             Rename Card             Rhyos
    Minerva                 Czarina Gown            Pug
    Mirage Vest             Red Jacket              Vectagoyle
    Moogle Charm            Charm Bangle            Outsider
    Moogle Suit             Nutkin Suit             Madam
    Murasame                Aura                    Borras
    Muscle Belt             Crystal Orb             Allosaurus
    Ninja Star              Tack Star               Chaos Dragon
    Nutkin Suit             Genji Armor             Opinicus
    Ogre Nix                Soul Sabre              Sr Behemoth
    Paladin Ring            Gold Hairpin            Borras
    Paladin Shield          Force Shield            Hemophyte
    Pearl Lance             Strato                  Sky Base
    Pod Bracelet            Hero Ring               Hemophyte
    Punisher                Gravity Rod             Opinicus
    Rage Ring               Blizzard Orb            Allosaurus
    Ragnarok                Illumina                Didalos
    Rainbow Brush           Gravity Rod             Test Rider
    Red Cap                 Coronet                 Rhyos
    Red Jacket              Red Jacket              Vectagoyle
    Regal Crown             Genji Helmet            Opinicus
    Relic Ring              Charm Bangle            Sky Base
    Rename Card             Marvel Shoes            Doom Dragon
    Ribbon                  Gold Hairpin            Rhyos
    Rising Sun              Bone Club               Allosaurus
    Safety Bit              Dragon Horn             Pug
    Schimitar               Ogre Nix                Covert
    Sky Render              Aura Lance              Scullion
    Sneak Ring              Thief Glove             Tap Dancer
    Sniper                  Bone Club               Borras
    Snow Muffler            Charm Bangle            Retainer
    Soul Sabre              Falchion                Opinicus
    Strato                  Pearl Lance             Aquila
    Striker*                ?????????               Chupon or Shadow
    Stunner                 Strato                  Test Rider
    Stunner                 Strato                  Test Rider
    Tabby Suit              Chocobo Suit            Vectaur
    Tack Star               Rising Sun              Opinicus
    Tao Robe                Tao Robe                Test Rider
    Thief Glove             Dirk                    Harpy
    Thief Knife             Thief Glove             Wart Puck
    Thornlet                Mirage Vest             Opinicus
    Thunder Blade           Ogre Nix                Steroidite
    Thunder Shield          Genji Shield            Outsider
    Tiger Fangs             Fire Knuckle            Mantodea
    Titanium                Cat Hood                Brachosaur
    Tintinabar              Exp. Egg                Dark Force
    Tortoise Shield         Titanium                Steroidite
    Trump                   Trump                   Allosaurus
    Valiant Knife           Assasin                 Woolly
    Wing Edge               Sniper                  Rhyos
    * - If you saved Shadow, the Striker remains in your inventory 
    and Shadow joins your party. If you left Shadow, you get nothing 
    but a measly Elixir (even though it is listed as ?????????)
    SPELL           EFFECT                               MP
    Cure            Recover up to 270 HP                  5
    Cure 2          3 times more powerful than Cure      25
    Cure 3          7 times more powerful than Cure      40
    Life            Brings dead fighter back to life     30
    Life 2          Brings dead back with full HP        60
    Life 3          Casts Life after character dies      50
    Antidote        Cures poison status                   3
    Remedy          Cures all but Zombie                 15
    Dispel          Dissolves spells cast on target      25
    Regen           Revives HP at regualer intervals     10
    Scan            Shows targets HP, MP, and weakness    3
    Safe            Raises defense power of target       12
    Shell           Protects from enemy spells           15
    Haste           Make target move faster              10
    Slow            Slows target                          5
    Haste2          Makes party move faster              38
    Slow2           Slows all attacking enemies          26
    Stop            Temporarily freeze target            10
    Quick           Allows double commands               99
    Muddle          Confuses target                       8
    Bserk           Target 'Fights' automatically        16
    Float           Levitates target                     17
    Imp             Changes target to/from an Imp        10
    Rflect          Reflects spells (including own)      22
    Vanish          Makes invisible (phys 0%/mag 100%)   18
    Pearl           Pearl elemental attack               40
    Fire            Fire elemental attack                 4
    Fire 2          3 times more powerful than fire      20
    Fire 3          6 times more powerful than fire      57
    Bolt            Lightning elemental attack            6
    Bolt 2          3 times more powerful than bolt      22
    Bolt 3          6 times more powerful than bolt      53
    Ice             Ice elemental attack                  5
    Ice 2           3 times more powerful than ice       21
    Ice 3           6 times more powerful than ice       52
    Poison          Poisons (regular loss of HP)          3
    Bio             More powerful version of poison      26
    Drain           Moves HP from target to caster       15
    Rasp            Causes damage in MP                  12
    Osmose          Transefers MP from target to caster   1
    Break           Turns target to stone                25
    Doom            Instant death                        35
    X-Zone          Sends targets to another dimension   53
    Flare           Hits several enemies at once         45
    Demi            Cuts target's HP in half             33
    Quartr          Cuts target's HP by 3/4              48
    Mute            Target can't use magic                8
    Sleep           Puts target to sleep                  5
    Warp            Escape fights and dungeons           20
    Quake           Hits all ground-bound creatures      50
    W Wind          Takes 90% of HP from what it hits    75
    Meteor          Meteors hit target                   62
    Ultima          Ultimate damage to all targets       80
    Merton          Giant fire attack (hits you also)    85
    This shows the stat bonus you receive when you level up with an 
    Esper. It also lists the spells each Esper teaches and the speed 
    at which you will learn them. Notice that some Espers teach the 
    same spells but at different speeds. Also take note that once 
    Odin is changed into Raiden, there is no going back to earn those 
    prescious extra agility points.
    Sta = Stamina
    Pwr = Power
    MPwr= Magic Power
    Agl = Agility
    H   = Hit Points
    M   = Magic Points
    Kirin        Unicorn       Sraphim       Starlet
    Lv. Up       Lv. Up        Lv. Up        Lv. Up
    Bonus:None   Bonus:None    Bonus:None    Bonus:Sta+2
    Cure   x  5  Cure2  x  4   Life   x  5   Cure   x 25
    Cure2  x  1  Remedy x  3   Cure2  x  8   Cure2  x 16
    Regen  x  4  Dispel x  2   Cure   x 20   Cure3  x  1
    Antdot x  4  Safe   x  1   Regen  x 10   Regen  x 20
    Scan   x  5  Shell  x  1   Remedy x  4   Remedy x 20
    Pheonix      Palidor       Ifrit         Shiva
    Lv. Up       Lv. Up        Lv. Up        Lv. Up
    Bonus:None   Bonus:None    Bonus:Pwr+1   Bonus:None
    Life   X 10  Haste  x 20   Fire   x 10   Ice    x 10
    Life2  x  2  Slow   x 20   Fire2  x  5   Ice2   x  5
    Life3  x  1  Haste2 x  2   Drain  x  1   Rasp   x  4
    Cure3  x  2  Slow2  x  2                 Osmose x  4
    Fire3  x  3  Float  x  5                 Cure   x  3
    Madiun       Bismark       Ramuh         Shoat
    Lv. Up       Lv. Up        Lv. Up        Lv. Up
    Bonus:MPwr+1 Bonus:Pwr+2   Bonus:Pwr+1   Bonus:H+10%
    Fire2  x  3  Fire   x 20   Bolt   x 10   Bio    x  8
    Ice2   x  3  Ice    x 20   Bolt2  x  2   Break  x  5
    Bolt2  x  3  Bolt   x 20   Poison x  5   Doom   x  2
                 Life   x  2                 Dispel x 10
                                             Remedy x 15
    Odin         Alexandr      ZoneSeek      Raiden
    Lv. Up       Lv. Up        Lv. Up        Lv. Up
    Bonus:Agl+1  Bonus:None    Bonus:MPwr+2  Bonus:Pwr+2
    Meteor x  1  Pearl  x  2   Rasp   x 20   Quick  x  1
                 Shell  x 10   Osmose x 15
                 Safe   x 10   Shell  x  5
    Ragnarok     Golem         Crusader      Terrato
    Lv. Up       Lv. Up        Lv. Up        Lv. Up
    Bonus:None   Bonus:Sta+2   Bonus:M+50%   Bonus:H+30%
    Ultima x  1  Safe   x  5   Merton x  1   Quake  x  3
                 Stop   x  5   Meteor x 10   Quartr x  1
                 Cure2  x  5                 W Wind x  1
    Stray        Bahamut       Carbunkl      Fenrir
    Lv. Up       Lv. Up        Lv. Up        Lv. Up
    Bonus:MPwr+1 Bonus:H+50%   Bonus:None    Bonus: M+30%
    Muddle x  7  Flare  x  2   Rflect x  5   Warp   x 10
    Imp    x  5                Haste  x  3   X-Zone x  5
    Float  x  2                Shell  x  2   Stop   x  3
    Safe   x  2
    Warp   x  2
    Tritoch      Phantom       Siren
    Lv. Up       Lv. Up        Lv. Up
    Bonus:MPwr+2 Bonus:M+10%   Bonus:H+10%
    Fire3  x  1  Bserk  x  3   Sleep  x 10
    Ice3   x  1  Vanish x  3   Mute   x  8
    Bolt3  x  1  Demi   x  5   Slow   x  7
                 Fire   x  6
    These are the general locations of each Esper in the game.
    Kirin   - tower in Zozo
    Unicorn - Magitek Factory
    Sraphim - buy from man in upper-right corner of Tzen
    Starlet - bookshelf of Owzer's House.
    Phoenix - end of Pheonix Cave
    Palidor - Solitary Island beach, after finding airship
    Ifrit   - after defeating Ifrit and Shiva, Magitek Factory
    Shiva   - after defeating Ifrit and Shiva, Magitek Factory
    Maduin  - tower in Zozo, after Terra remembers her past
    Bismark - Magitek Factory
    Ramuh   - tower in Zozo
    Shoat   - Magitek Factory
    Odin    - Ancient Castle
    Raiden  - 5 steps south of throne, downstairs, Ancient Castle
    Crusader- after defeating all 8 dragons
    Bahamut - after defeating Doom Gaze
    Tritoch - frozen Esper, Narshe
    Alexandr- throne room, Doma Castle, after Cyan's dream
    Ragnarok- weapon shop in Narshe; need Locke to enter
    Terrato - Umaro's bone carving
    Carbunkl- Magitek Factory
    Phantom - Magitek Factory
    ZoneSeek- auction house, Jidoor
    Golem   - auction house, Jidoor
    Stray   - tower in Zozo
    Fenrir  - after battle with Phunbaba, Mobliz
    Siren   - tower in Zozo
    When you are in critical condition (your HP is very low and your 
    character is hunched over), choosing to fight may yield your 
    character's Depseration Attack. These moves are extremely powerful, 
    especially early in the game when you can't normally do several 
    thousand points of damage. Gau and Umaro do not have Desperation Attacks 
    because they do not have Fight as a command.
     Character   Name         Description
     Locke       Mirager      looks like first part of a Bum Rush
     Terra       Riot Blade   throws a series of rings at an enemy
     Celes       Spin Edge    spins around enemy holding out sword
     Edgar       Royal Shock  flash of light
     Sabin       Tiger Break  looks like Cyan's Empowerer
     Cyan        Back Blade   sword strike that turns screen black
     Mog         Moogle Rush  looks like Sabin's Pummel
     Strago      Sabre Soul   jumps at enemy, makes flash of light
     Relm        Star Prism   stars surround an enemy
     Shadow      Shadow Fang  jumps at enemy and claws it twice
     Setzer      Red Card     spins around and throws cards 3 times
     Gogo        X-Meteor     rock going from top right to bottom left
                              of the screen
    1 in Narshe (Ice)
    1 in cave reached from Zozo (Thunder)
    1 in Opera House (Dirt)
    1 in Phoenix Cave (Red)
    1 in Fanatics' Tower (White)
    1 in Ancient Castle (Blue) 
    2 in Kefka's Tower  (Gold and Skull)
    In the WOR, go up to the top of the cliff where Tritoch is. 
    Defeat the esper and then jump into the crack behind it. Be 
    sure that you have Mog with you. Work your way through the caves 
    until you come to a bone carving. Press A like you were talking 
    to it and you will receive the magicite "Terrato." Umaro will 
    come out of what looks like a cave opening to the north and you 
    will fight him. When you beat him, Mog will force him to join 
    In the WOR, go to the triangle island and wander around until 
    you fight a ZoneEater. Let it engulf all of your characters and 
    you will be able to explore the ZoneEater's stomach. If you 
    search for a while, you will find Gogo in the caverns.
    Deep into the WoB is a banquet scene at the Empire's base. Depending 
    on your actions here, several things can be acomplished and some items 
    procured. The entire banquet events are scored and can be tabulated 
    mathematically based on this model:
       (a) Each guard you talked to  24 x 1pt each = 24 pts 
       (b) Each guard you fought      5 x 4pt each = 20 pts
       (c) Toast question
            To the Empire              2pt
            To Returners               1pt
            To our hometowns           5pt         
       (d) Kefka question
            Leave him in jail          5pt
            Let him go                 1pt
            Execute him                3pt        
       (e) Doma question
            What's done is done        1pt
            That was inexcusable       5pt
            Apologize Again!!          3pt
       (f) Celes question
            Was she a spy?             1pt
            She's one of us            5pt
            We trust Celes             3pt          
       (g) Asking each question        2pt each 
           If you asked one of the
           questions twice            -10pt each
           Remember which question you asked first!
       (h) Espers question
            Gone too far               5pt
            Unleashed the power        2pt         
       (i) Which question asked first  5pt         
       (j) Care for a break
            No                         1pt
            Break                      2pt         
            Break and fight Guards     5pt
       (k) Say question
            Peace                      3pt
            War's over                 5pt
            Sorry                      1pt         
       (l) Favor
            If you say Yes when 
            Gestahl asked you the 
            first time                 3pt
    Total Max                         93pt
    What you get for the points:
    NOTE: You get the item listed plus everything below that. 
    0 - 49 pts    South Figaro is safe
    50 - 66 pts   Troops withdrawn from Doma
    67 - 76 pts   Permission to the locked room
    77 - 89 pts   Tintinabar
    90 - 93 pts   Charm Bangle 
    Final Fantasy 3 CD INFO                                 
    If you have registered a Square product in the past, or have 
    registered the great RPG FF3, then you may have recieved a Squ-
    are Newsletter (the Ogopogo Examiner). Along with the informat-
    ion about the next Square game to be released, are some Square 
    Soft related products. One of the eye catchers is the Final 
    Fantasy 3 Soundtrack (Kefka's Domain). However, the only way to 
    get this is from Square directly, and the price is 40 dollars, 
    about 2/3 the price of Final Fantasy 3! Many people who love 
    the music of FF3 may want to purchase the CD, but aren't sure 
    it provides the songs they like. Say no more, because the 3 CD 
    collection is going to be revealed to you right now! Hopefully, 
    this will provide you with the information you need on whether 
    you want to spend the money. I will be listing the titles of 
    each song, and any notes about it (where you find it in the 
    game, approximate length, etc.). 
    Track      Title               Notes
                                  CD # 1   
    1. Opening Theme              The music from the title screen 
                                  and the introduction. 4 and a 
                                  half minutes.
    2. The Mines of Narshe        The title tells it all. 3 minutes.
    3. Awakening                  Terra's unofficial theme. 
                                  1.5 minutes.
    4. Locke                      Locke's theme. 2 minutes.
    5. Battle Theme               The music during any normal fight. 
                                  2 minutes.
    6. Fanfare                    The music after a sucessful bat-
                                  tle. 45 seconds.
    7. Edgar and Sabin            The brother's theme. Music from 
                                  Figaro Castle. 2.5 minutes.
    8. Kefka                      Everyone's favorite enemy deserves 
                                  a theme. 3 minutes.
    9. Mt. Kolts                  The music from every mountain in 
                                  the game. 2.5 minutes.
    10. Returners                 The hideout music. 3 minutes.
    11. Shadow                    The mysterious one's theme. 
                                  2 minutes.
    12. Troops March On           The Empire's soldier's music. 
                                  2 minutes.
    13. Cyan                      A brave knight's theme. 
                                  2.5 minutes.
    14. The Unforgiven            Music for whenever a disaster 
                                  occurs and you have a time limit. 
                                  1.5 minutes.
    15. The Phantom Forest        No explanation needed. 3 minutes.
    16. Phantom Train             See above. 3 minutes.
    17. Wild West                 The Veldt's music. 2 minutes.
    18. Gau                       His theme. 1 minute.
    19. The Serpent Trench        You can guess this one. 2 minutes.
    20. Kids Run Through the City The town music. 3 minutes.
    21. Under Martial Law         The captured town music. 
                                  3 minutes.
    22. Celes                     A General's Salute. 3.5 minutes.
    23. Save Them!                The first Kefka battle's music. 
                                  3 minutes.
    24. The Decisive Battle       The 'Normal' Boss music. 
                                  3 minutes.
    25. Metamorphosis             The Sealed Gate's music. 
                                  2 minutes.
                                  CD # 2
    1. Terra                      Mislabeled. The WOB overworld 
                                  music. 3 minutes.
    2. Coin Song                  Hard to explain. 3.5 minutes.
    3. Techno De Chocobo          The new Chocobo theme! 
                                  1.5 minutes.
    4. Forever Rachel             The only real sad theme. 
                                  3 minutes.
    5. Slam Shuffle               Zozo's music. 2 minutes.
    6. Spinach Rag                The Auction House's music. 
                                  3 minutes.
    The Opera!!!  The garbled voices we love ARE in here!
    7. Overture                   Opening to Opera, Draco's singing.
                                  3-4 minutes.
    8. Aria de Mezzo Carattere    Maria's part. 4 minutes.
    9. The Wedding                The dance scene and fight. 
                                  4 minutes.
    10. Grand Finale?             The battle with Ultros on stage. 
                                  2 minutes.
    11. Setzer                    The Airship music. 3 minutes.
    12. Johnny C Bad              Colosseum!  3 minutes.
    13. The Empire "Gestahl"      The bleak music of the Empire. 
                                  2.5 minutes.
    14. Devil's Lab               The Magitek Center. 3 minutes.
    15. Blackjack                 The WOB flying music. 3 minutes.
    16. ??                        The strange man's house. 
                                  2 minutes.
    17. Mog                       Moogles unite!  2 minutes.
    18. Strago                    Thamasa's music. 2.5 minutes.
    19. Relm                      You get the picture. 2.5 minutes.
    20. Another World of Beasts   The Esper's music. 3 minutes.
                                  CD # 3
    1. New Continent              The Floating Island. 3.5 minutes.
    2. Catastrophe                The final minutes of Gestahl and
                                  the destruction of the world. 
                                  4 minutes
    3. The Fierce Battle          The boss music for AtmaWeapon,
                                  Atma, and the Goddess Statues. 
                                  3 minutes.
    4. Rest in Peace              When you die... 30 seconds.
    5. Dark World                 The WOR overworld music...until 
                                  you find the Airship! 3 minutes.
    6. The Day After              The WOR town music. 2.5 minutes.
    7. Searching for Friends      The WOR overworld and flying music
                                  AFTER you get the Airship. 
                                  3 minutes.
    8. Gogo                       The Zoneeater's stomach. 
                                  2.5 minutes.
    9. Epitaph                    The flashbacks of Daryl. 
                                  3 minutes.
    10. The Magic House           Owzer's house. 3 minutes.
    11. Umaro                     His dungeon. 2 minutes.
    12. Fanatics                  The first tower. 3 minutes.
    13. Last Dungeon              Kefka's Tower...3 minutes.
    14. Dancing Mad               The ENTIRE last battle music...
                                  including the first 3 groups of 
                                  enemies, AND Kefka (you even get 
                                  his laugh in there)! 17.5 minutes.
    15. Ending Theme              The entire ending, including all 
                                  14 character ending themes, the 
                                  escape from the tower, and the 
                                  rest of it! (Includes the infamous
    			      FF Series Theme, revamped, at the end!)
    			      21 minutes.
    16. The Prelude               Remember the Crystal's music from
                                  FF2? Here is the updated version! 
                                  Always a favorite. 3 minutes.
    My overall rating: ***1/2 This is a great collection, but some 
    of the songs you really want to hear are too short. However, it 
    is worth it, in my opinion.
    A second opinion: ****1/2 This CD has kept me entertained for hours
    on end. Any serious music lover or FF/RPG lover alike should make a
    point of adding this wonderful collection of gaming maserpieces to
    their collection. Though you wish you could blast some of the 'tunes
    for hours, many do seem short. :( Definitely worth the extra cash, and
    a limited item, so get it now before it's gone forever!
    A 'Final' opinion: ***** As of this writing, the game music CDs have 
    pretty much been rereleased and are available through several importers. 
    The original soundtrack for FF3/6 is still a great purchase today. I 
    give this collection the high rating because, of all the FF games, this 
    one has my favorite music. A definite must-buy for Final Fanatics.
    Ok, want to get REAL EASY Exp.?
    Go to the Config screen and set the Buttons to "Memorize."
    Now get to the Lete River Scene and travel on the raft to the 
    first intersection. Choose "Up" and you'll go around in a circle 
    and fight at least one battle. In the battle, have Banon use 
    Health, Terra fight, Sabin fight, and Edgar uses the AutoCro-
    ssbow. Now, put the controller on auto-fire for button A or put a 
    rubber band around the button after the battle and leave it there. 
    The raft will go around in circles, fighting enemies, with Banon 
    healing the party! Leave it on overnight and see what happens!
    Using Vanish and then Doom on enemies early in the game usually 
    kills them instantly, but as the game progresses, the rate of 
    success is greatly lowered. Using X-Zone in place of Doom, your 
    chances will be increased to 99% possibility of killing an enemy 
    with this trick. 
    WARNING: Using Vanish/X-Zone DOES NOT allow you
    to collect most items from enemies! :(
    To cure a status ailment quickly and easily, equip the character 
    that has the ailment with a relic that protects against that 
    type of ailment. When you check your status after you have equi-
    pped the relic, you should be completely cured!
    In places where you are controlling more than one party, such as 
    the Phoenix Cave and Kefka's Tower, if one party is on a save 
    point, then all the other parties are also considered to be 
    standing on it and can use Tents to replenish their energy!
    Undead monsters are suceptible to Cure magic as well as items 
    such as Life, Revivify, and Fenix Down. Try using these items 
    and you should beat them in one hit!
    When your allies are frozen, an easy way to "un-ice" them is to 
    cast a Fire spell on them. Fire1 is best since it creates mini-
    mal damage.
                        PART SIX-Game Genie Codes 
    Parts by BC 002, GameDuster, Bombodos, JonN2002, Kupos9, TheSpook1, 
    Manson8814, and JT
    Edited by King Kung, GWS Wizard, JonN2002
    While these codes are a nice start, there are so many more... and they 
    are almost all available from the Game Genie Code Creators Club. Find 
    them at http://www.videogamesource.com/genie/ where they have files 
    having to do with Final Fantasy 3. They also have a Final Fantasy Math 
    FAQ for those that want to know how the battle engines and such work.
    Here are the codes from the book: 
    Final Fantasy III(tm) Game
     1      D15C-78E5       Start Terra with Man-eater equipped
     2      F65C-78E5       Start Terra with Excalibur equipped
     3      FC5C-78E5       Start Terra with Illumina equipped
     4      FA5C-78E5       Start Terra with Atma equipped
     5      435C-78E5       Start Terra with Tempest equipped
     6      D35C-78E5       Start Terra with Blizzard equipped
     7      F75C-78E5       Start Terra with Enhancer equipped
     8      9A58-7675       Start Terra with Mithril shield equipped
     9      9258-7675       Start Terra with Gold shield equipped
    10      1F58-7675       Start Terra with Ice shield equipped
    11      1D58-7675       Start Terra with Fire shield equipped
    12      1C58-7655       Start Terra with Hairband equipped
    13      1B58-7655       Start Terra with Leather hat equipped
    14      5C58-7655       Start Terra with Circlet equipped
    15      5B58-7655       Start Terra with Mystery veil equipped
    16      5658-7655       Start Terra with Red cap equipped
    17      6658-7685       Start Terra with Silk robe equipped
    18      6B58-7685       Start Terra with Mithril vest equipped
    19      6858-7685       Start Terra with White dress equipped
    20      BC58-7685       Start Terra with Genji armor equipped
    21      B058-7685       Start Terra with Force armor equipped
    22      108C-EF03 +     All items in shops are free--SWITCH OFF 
            108C-E4A3       TO SELL ITEMS FOR GP
    23      DDA4-8767       Party always has sprint shoes
    24      ED30-E944       'Tonic' gives 240 HP
    25      3CB8-5DAE       Most items can be used infinitely--NOT 
                            IN BATTLE MODE; SWITCH OFF TO EXIT MENU 
    Homemade Codes
    26      AA94-E7D8       This code will make the enemy give you 
                            weapons, items, and armory. (This code 
                            is constant)
    27      AA90-74DD       Able to walk through walls, only certain 
    28      AA94-EFO8       Makes the enemy give you items/weapons/
                            armory.  (This code is not constant, 
                            it's at random)
    29      DC9C-E4D8       Max out your GPs!
    30      AA9D-54D8       The battle sequence is weird...
    31      AA9B-E768       All relics equiped, all of it. Not tes-
                            ted much; may freeze up. Even the cursed 
                            stuff is equiped. Just DO NOT SAVE YOUR 
                            GAME, your statistics are messed up...
    32      AA23-54D8       Level 99 after one battle
    33      0F9F-E708       WARNING *ERASES THE SAVED GAMES*
    34      AA9D-54D8       Unpredictable battles
    35      AA94-E4D8 +     Paladin's Shield Codes
            AA94-EF08 +     
    36      AAD2-E768       Lowers Speed, Vigor, Stamina, and Magic 
                            Power for all members
    37      AADC-EF08       Always sprint in dungeons and never en-
                            counter random enemies (as if Sprint 
                            Shoes and Moogle Charm were equipped)
    38      AADC-EDA8       Never encounter random enemies
    39      AAD8-EF08       All party members are Floating, Stopped, 
                            and Reflective in battles! %-)
    40      AADB-EDA8       Increase all members' Max HP and MP                          
    41      6794-E708       Makes the EXP, Magic Points, Items, and 
                            GP keep repeating in a cycle. Turn off 
                            after 2 or 3 cycles or it may blackout.
    42      DFD8-EF68       All characters float
    43      D0D8-EF68       All characters have Slow cast on them
    44      D6D8-EF68       All characters have Haste cast on them
    45      D8D8-EF68       All characters have Haste, Float, and 
                            Regen cast on them
    47      AA94-E7D8 +     Super Item Codes: Get Paladin's Shield,
            AA94-EFO8 +     Offering, Gem Boxes, Econimizers and
            AA94-E4D8 +     other stuff after battles!
    48      D493-54D8       Gain over 16,000 Exp. per fight
    49      D793-54D8       Gain nearly 1,000,000 Exp. per fight!
    50      AA92-E768       Casts Flare after a battle, blackout
    51      EEBC-576E       Use or equip any item as many times you want.
    52      EE5C-7675       Terra starts with 276 HP
    53      EE5C-7655       Terra starts with 276 MP
    54      EE5C-7B85       Terra starts with 255 Vigor
    55      EE5C-7BE5       Terra starts with 255 Speed
    56      EE5C-7C75       Terra starts with 255 Stamina
    57      EE5C-7C55       Terra starts with 255 Magic Power
    58      EE5C-7C85       Terra starts with 255 Battle Power
    59      EE5C-7CE5       Terra starts with 255 Defense
    60      EE5C-7855       Terra starts with 255 Evade %
    61      EE5C-7875       Terra starts with 255 Magic Defense
    62      EE5C-7885       Terra starts with 255 Magic Block
    63      3CBC-576E       Using an item increases supply! :-)
    64      3037-54A6       After a battle, all your people who have the
                            Magic command learn every spell. Be aware that
                            this takes a long time, and it works after
                            EVERY battle, whether your guys already have
                            the spells or not.
    65      3CB7-5F63       Gunslinger code for FF3: First equip everything
                            you have. As you do, the weapons you equipped
                            will change.
    66      D5A7-8407       Almost perfect walk through walls
    67      DAA7-7FD4       Talking to people in towns gives you a 50/50
                            chance of getting an Airship and a Bahamut Esper
    68      DA24-8F0D       Events from the WOB occur again in the WOR
    69      DA24-8F6D       Like #68, but not as drastic
    70      D5E5-776D       Leo/Kefka Code: Start a game and your only
                            character will be someone who looks like Terra
                            but is actually Kefka. Change the party
                            positions around and you will then have Leo
                            and Terra. Kefka has no commands in battle, so
                            the game freezes when it's Kefka's turn.
    71      5BAE-8F69       New rare items code: Go into battle and
                            double-click your sword or shield and the
                            battle will end. Look at the rare items
                            list and you'll see many new items.
                            Also, if you use your airship, you'll
                            go back to the WOB.
    72      8FA3-846D       Makes boss monsters appear on the Veldt.
    73      AA68-E7D8       All comands upgraded one level (steal->capture...)
    Character Customization Codes
    This lets you change character stats, menu items, and equipment. Use 
    before the character joins your party. The order here is a little screwy 
    since it was made from an old table. Replace 'XX' with the variable that 
    suites your needs. Thanks to JT for these codes.
            Terra      Locke      Cyan       Shadow     Edgar      Sabin
    HP      XX5C-7675  XX58-7B85  XX5A-7875  XX53-7685  XX5E-7C75  XX5D-5885
    MP      XX5C-7655  XX58-7BE5  XX5A-7855  XX53-76E5  XX5E-7C55  XX5D-58E5
    Menu 1  XX5C-7685  XX58-7C75  XX5A-7885  XX53-7B75  XX5E-7C85  XX5F-5675
    Menu 2  XX5C-76E5  XX58-7C55  XX5A-78E5  XX53-7B55  XX5E-7CE5  XX5F-5655
    Menu 3  XX5C-7B75  XX58-7C85  XX52-7675  XX53-7B85  XX5E-7875  XX5F-5685
    Menu 4  XX5C-7B55  XX58-7CE5  XX52-7655  XX53-7BE5  XX5E-7855  XX5F-56E5
    Vigor   XX5C-7B85  XX58-7875  XX52-7685  XX53-7C75  XX5E-7885  XX5F-5B75
    Speed   XX5C-7BE5  XX58-7855  XX52-76E5  XX53-7C55  XX5E-78E5  XX5F-5B55
    Stamina XX5C-7C75  XX58-7885  XX52-7B75  XX53-7C85  XX5D-5675  XX5F-5B85
    MagPwr  XX5C-7C55  XX58-78E5  XX52-7B55  XX53-7CE5  XX5D-5655  XX5F-5BE5
    BatPwr  XX5C-7C85  XX5A-7675  XX52-7B85  XX53-7875  XX5D-5685  XX5F-5C75
    Defense XX5C-7CE5  XX5A-7655  XX52-7BE5  XX53-7855  XX5D-56E5  XX5F-5C55
    MagDef  XX5C-7875  XX5A-7685  XX52-7C75  XX53-7885  XX5D-5B75  XX5F-5C85
    Evade%  XX5C-7855  XX5A-76E5  XX52-7C55  XX53-78E5  XX5D-5B55  XX5F-5CE5
    MagBlk  XX5C-7885  XX5A-7B75  XX52-7C85  XX5E-7675  XX5D-5B85  XX5F-5875
    Weapon  XX5C-78E5  XX5A-7B55  XX52-7CE5  XX5E-7655  XX5D-5BE5  XX5F-5855
    Shield  XX58-7675  XX5A-7B85  XX52-7875  XX5E-7685  XX5D-5C75  XX5F-5885
    Helm    XX58-7655  XX5A-7BE5  XX52-7855  XX5E-76E5  XX5D-5C55  XX5F-58E5
    Armor   XX58-7685  XX5A-7C75  XX52-7885  XX5E-7B75  XX5D-5C85  XX54-5675
    Relic 1 XX58-76E5  XX5A-7C55  XX52-78E5  XX5E-7B55  XX5D-5CE5  XX54-5655
    Relic 2 XX58-7B75  XX5A-7C85  XX53-7675  XX5E-7B85  XX5D-5875  XX54-5685
    EXP     XX58-7B55  XX5A-7CE5  XX53-7655  XX5E-7BE5  XX5D-5855  XX54-56E5
            Strago     Relm       Setzer     Mog        Gau        Gogo
    HP      XX57-5C85  XX59-5675  XX51-5B85  XX55-5875  XX5B-5685  XX5C-5C75
    MP      XX57-5CE5  XX59-5655  XX51-5BE5  XX55-5855  XX5B-56E5  XX5C-5C55
    Menu 1  XX57-5875  XX59-5685  XX51-5C78  XX55-5885  XX5B-5B75  XX5C-5C85
    Menu 2  XX57-5855  XX59-56E5  XX51-5C55  XX55-58E5  XX5B-5B55  XX5C-5CE5
    Menu 3  XX57-5885  XX59-5B75  XX51-5C85  XX56-5675  XX5B-5B85  XX5C-5875
    Menu 4  XX57-58E5  XX59-5B55  XX51-5CE5  XX56-5655  XX5B-5BE5  XX5C-5855
    Vigor   XX50-5675  XX59-5B85  XX51-5875  XX56-5685  XX5B-5C75  XX5C-5885
    Speed   XX50-5655  XX59-5BE5  XX51-5855  XX56-56E5  XX5B-5C55  XX5C-58E5
    Stamina XX50-5685  XX59-5C75  XX51-5885  XX56-5B75  XX5B-5C85  XX58-5675
    MagPwr  XX50-56E5  XX59-5C55  XX51-58E5  XX56-5B55  XX5B-5CE5  XX58-5655
    BatPwr  XX50-5B75  XX59-5C85  XX55-5675  XX56-5B85  XX5B-5875  XX58-5685
    Defense XX50-5B55  XX59-5CE5  XX55-5655  XX56-5BE5  XX5B-5855  XX58-56E5
    MagDef  XX50-5B85  XX59-5875  XX55-5685  XX56-5C75  XX5B-5885  XX58-5B75
    Evade%  XX50-5BE5  XX59-5855  XX55-56E5  XX56-5C55  XX5B-58E5  XX58-5B55
    MagBlk  XX50-5C75  XX59-5885  XX55-5B75  XX56-5C85  XX5C-5675  XX58-5B85
    Weapon  XX50-5C55  XX59-58E5  XX55-5B55  XX56-5CE5  XX5C-5655  XX58-5BE5
    Shield  XX50-5C85  XX51-5675  XX55-5B85  XX56-5875  XX5C-5685  XX58-5C75
    Helm    XX50-5CE5  XX51-5655  XX55-5BE5  XX56-5855  XX5C-56E5  XX58-5C55
    Armor   XX50-5875  XX51-5685  XX55-5C75  XX56-5885  XX5C-5B75  XX58-5C85
    Relic 1 XX50-5855  XX51-56E5  XX55-5C55  XX56-58E5  XX5C-5B55  XX58-5CE5
    Relic 2 XX50-5885  XX51-5B75  XX55-5C85  XX5B-5675  XX5C-5B85  XX58-5875
    EXP     XX50-58E5  XX51-5B55  XX55-5CE5  XX5B-5655  XX5C-5BE5  XX58-5855
            Bannon     Leo        Ghost 1    Ghost 2    Kupek      Kupop
    HP      XX52-5B75  XX53-5C85  XX5D-8675  XX5F-8B85  XX54-8875  XX50-8685
    MP      XX52-5B55  XX53-5CE5  XX5D-8655  XX5F-8BE5  XX54-8855  XX50-86E5
    Menu 1  XX52-5B85  XX53-5875  XX5D-8685  XX5F-8C75  XX54-8885  XX50-8B75
    Menu 2  XX52-5BE5  XX53-5855  XX5D-86E5  XX5F-8C55  XX54-88E5  XX50-8B55
    Menu 3  XX52-5C75  XX53-5885  XX5D-8B75  XX5F-8C85  XX57-8675  XX50-8B85
    Menu 4  XX52-5C55  XX53-58E5  XX5D-8B55  XX5F-8CE5  XX57-8655  XX50-8BE5
    Vigor   XX52-5C85  XX5E-5675  XX5D-8B85  XX5F-8875  XX57-8685  XX50-8C75
    Speed   XX52-5CE5  XX5E-5655  XX5D-8BE5  XX5F-8855  XX57-86E5  XX50-8C55
    Stamina XX52-5875  XX5E-5685  XX5D-8C75  XX5F-8885  XX57-8B75  XX50-8C85
    MagPwr  XX52-5855  XX5E-56E5  XX5D-8C55  XX5F-88E5  XX57-8B55  XX50-8CE5
    BatPwr  XX52-5885  XX5E-5B75  XX5D-8C85  XX54-8675  XX57-8B85  XX50-8875
    Defense XX52-58E5  XX5E-5B55  XX5D-8CE5  XX54-8655  XX57-8BE5  XX50-8855
    MagDef  XX53-5675  XX5E-5B85  XX5D-8875  XX54-8685  XX57-8C75  XX50-8885
    Evade%  XX53-5655  XX5E-5BE5  XX5D-8855  XX54-86E5  XX57-8C55  XX50-88E5
    MagBlk  XX53-5685  XX5E-5C75  XX5D-8885  XX54-8B75  XX57-8C85  XX59-8675
    Weaapon XX53-56E5  XX5E-5C55  XX5D-88E5  XX54-8B55  XX57-8CE5  XX59-8655
    Shield  XX53-5B75  XX5E-5C85  XX5F-8675  XX54-8B85  XX57-8875  XX59-8685
    Helm    XX53-5B55  XX5E-5CE5  XX5F-8655  XX54-8BE5  XX57-8855  XX59-86E5
    Armor   XX53-5B85  XX5E-5875  XX5F-8685  XX54-8C75  XX57-8885  XX59-8B75
    Relic 1 XX53-5BE5  XX5E-5855  XX5F-86E5  XX54-8C55  XX57-88E5  XX59-8B55
    Relic 2 XX53-5C75  XX5E-5885  XX5F-8B75  XX54-8C85  XX50-8675  XX59-8B85
    EXP     XX53-5C55  XX5E-58E5  XX5F-8B55  XX54-8CE5  XX50-8655  XX59-8BE5
            Kuku       Kutan      Kupan      Kushu      Kurin      Kuru
    HP      XX51-8885  XX56-8B75  XX5B-8C85  XX58-8675  XX5A-8B85  XX52-8875
    MP      XX51-88E5  XX56-8B55  XX5B-8CE5  XX58-8655  XX5A-8BE5  XX52-8855
    Menu 1  XX55-8675  XX56-8B85  XX5B-8875  XX58-8685  XX5A-8C75  XX52-8885
    Menu 2  XX55-8655  XX56-8BE5  XX5B-8855  XX58-86E5  XX5A-8C55  XX52-88E5
    Menu 3  XX55-8685  XX56-8C75  XX5B-8885  XX58-8B75  XX5A-8C85  XX53-8675
    Menu 4  XX55-86E5  XX56-8C55  XX5B-88E5  XX58-8B55  XX5A-8CE5  XX53-8655
    Vigor   XX55-8B75  XX56-8C85  XX5C-8675  XX58-8B85  XX5A-8875  XX53-8685
    Speed   XX55-8B55  XX56-8CE5  XX5C-8655  XX58-8BE5  XX5A-8855  XX53-86E5
    Stamina XX55-8B85  XX56-8875  XX5C-8685  XX58-8C75  XX5A-8885  XX53-8B75
    MagPwr  XX55-8BE5  XX56-8855  XX5C-86E5  XX58-8C55  XX5A-88E5  XX53-8B55
    BatPwr  XX55-8C75  XX56-8885  XX5C-8B75  XX58-8C85  XX52-8675  XX53-8B85
    Defense XX55-8C55  XX56-88E5  XX5C-8B55  XX58-8CE5  XX52-8655  XX53-8BE5
    MagDef  XX55-8C85  XX5B-8675  XX5C-8B85  XX58-8875  XX52-8685  XX53-8C75
    Evade%  XX55-8CE5  XX5B-8655  XX5C-8BE5  XX58-8855  XX52-86E5  XX53-8C55
    MagBlk  XX55-8875  XX5B-8685  XX5C-8C75  XX58-8885  XX52-8B75  XX53-8C85
    Weapon  XX55-8855  XX5B-86E5  XX5C-8C55  XX58-88E5  XX52-8B55  XX53-8CE5
    Shield  XX55-8885  XX5B-8B75  XX5C-8C85  XX5A-8675  XX52-8B85  XX53-8875
    Helm    XX55-88E5  XX5B-8B55  XX5C-8CE5  XX5A-8655  XX52-8BE5  XX53-8855
    Armor   XX56-8675  XX5B-8B85  XX5C-8875  XX5A-8685  XX52-8C75  XX53-8885
    Relic 1 XX56-8655  XX5B-8BE5  XX5C-8855  XX5A-86E5  XX52-8C55  XX53-88E5
    Relic 2 XX56-8685  XX5B-8C75  XX5C-8885  XX5A-8B75  XX52-8C85  XX5E-8675
    EXP     XX56-86E5  XX5B-8C55  XX5C-88E5  XX5A-8B55  XX52-8CE5  XX5E-8655
            Celes      Umaro      Kumama     Kamog      Vicks      Wedge
    HP      XX54-5B75  XX58-5885  XX59-8C75  XX5E-8685  XX51-E675  XX55-EB85
    MP      XX54-5B55  XX58-58E5  XX59-8C55  XX5E-86E5  XX51-E655  XX55-EBE5
    Menu 1  XX54-5B85  XX5A-5675  XX59-8C85  XX5E-8B75  XX51-E685  XX55-EC75
    Menu 2  XX54-5BE5  XX5A-5655  XX59-8CE5  XX5E-8B55  XX51-E6E5  XX55-EC55
    Menu 3  XX54-5C75  XX5A-5685  XX59-8875  XX5E-8B85  XX51-EB75  XX55-EC85
    Menu 4  XX54-5C55  XX5A-56E5  XX59-8855  XX5E-8BE5  XX51-EB55  XX55-ECE5
    Vigor   XX54-5C85  XX5A-5B75  XX59-8885  XX5E-8C75  XX51-EB85  XX55-E875
    Speed   XX54-5CE5  XX5A-5B55  XX59-88E5  XX5E-8C55  XX51-EBE5  XX55-E855
    Stamina XX54-5875  XX5A-5B85  XX51-8675  XX5E-8C85  XX51-EC75  XX55-E885
    MagPwr  XX54-5855  XX5A-5BE5  XX51-8655  XX5E-8CE5  XX51-EC55  XX55-E8E5
    BatPwr  XX54-5885  XX5A-5C75  XX51-8685  XX5E-8875  XX51-EC85  XX56-E675
    Defense XX54-58E5  XX5A-5C55  XX51-86E5  XX5E-8855  XX51-ECE5  XX56-E655
    MagDef  XX57-5675  XX5A-5C85  XX51-8B75  XX5E-8885  XX51-E875  XX56-E685
    Evade%  XX57-5655  XX5A-5CE5  XX51-8B55  XX5E-88E5  XX51-E855  XX56-E6E5
    MagBlk  XX57-5685  XX5A-5875  XX51-8B85  XX5D-8675  XX51-E885  XX56-EB75
    Weapon  XX57-56E5  XX5A-5855  XX51-8BE5  XX5D-8655  XX51-E8E5  XX56-EB55
    Shield  XX57-5B75  XX5A-5885  XX51-8C75  XX5D-8685  XX55-E675  XX56-EB85
    Helm    XX57-5B55  XX5A-58E5  XX51-8C55  XX5D-86E5  XX55-E655  XX56-EBE5
    Armor   XX57-5B85  XX5A-5675  XX51-8C85  XX5D-8B75  XX55-E685  XX56-EC75
    Relic 1 XX57-5BE5  XX5A-5655  XX51-8CE5  XX5D-8B55  XX55-E6E5  XX56-EC55
    Relic 2 XX57-5C75  XX52-5685  XX51-8875  XX5D-8B85  XX55-EB75  XX56-EC85
    EXP     XX57-5C55  XX52-56E5  XX51-8855  XX5D-8BE5  XX55-EB55  XX56-ECE5
    For Menu codes, substitute the following:
    DD: Fight                 DE: Slot
    DF: Item                  FD: Rage
    D4: Magic                 FF: Leap
    D0: Revert                F4: Mimic
    D9: Steal                 F0: Row
    D1: Capture               F9: Def.
    D5: SwdTech               F1: Jump
    D6: Throw                 F5: X-Magic
    DB: Tools                 F6: GP Rain
    DC: Blitz                 FB: Summon
    D8: Runic                 FC: Health
    DA: Lore                  F8: Shock
    D2: Sketch                FA: Possess
    D3: Control               F2: MagiTek
    For Item codes, substitute the following:
    DD: Dirk        FD: Epee        4D: Partisan    7D:Aura
    DF: MthrlKnife  FF: BreakBlade  4F: Pearl Lance 7F: Strato
    D4: Guardian    F4: Drainer     44: Gold Lance  74:Sky Render
    D7: Air Lancet  F7: Enhancer    47: Aura Lance  77: Heal Rod
    D0: ThiefKnife  F0: Crystal     40: Imp Halberd 70: Mithril Rod
    D9: Assassin    F9: Falchion    49: Imperial    79: Fire Rod
    D1: ManEater    F1: Soul Sabre  41: Kodachi     71: Ice Rod
    D5: SwdBreaker  F5: Ogre Nix    45: Blossom     75: Thunder Rod
    D6: Gradeus     F6: Excalibur   46: Hardened    76: Posion Rod
    DB: ValiantKnif FB: Scimitar    4B: Striker     7B: Pearl Rod
    DC: MithrilBlad FC: Illumina    4C: Stunner     7C: Gravity Rod
    D8: ReglCutlass F8: Ragnarok    48: Ashura      78: Punisher
    DA: Rune Edge   FA: Atma Weapon 4A: Kotetsu     7A: Magus Rod
    D2: Flame Sabre F2: MithrilPike 42: Forged      72: ChocoboBrush
    D3: Blizzard    F3: Trident     43: Tempest     73: DaVinci Brush
    DE: ThundrBlade FE: Stout Spear 4E: Murasame    7E: Magical Brush
    0D: RainbowBrsh 9D: Trump       1D: Fire Shield 5D: Coronet
    0F: Shuriken    9F: Dice        1F: Ice Shield  5F: Bard's Hat
    04: Ninja Star  94: Fixed Dice  14: ThunderShld 54: Green Beret
    07: Tack Star   97: MetalKnuckl 17: CrystalShld 57: Head Band
    00: Flail       90: MithrilClaw 10: Genji Shld  50: Mithril Helm
    09: Full Moon   99: Kaiser      19: TortoiseShd 59: Tiara
    01: MorningStar 91: Poison Claw 11: Cursed Shld 51: Gold Helm
    05: Boomerang   95: FireKnuckle 15: PaladinShld 55: Tiger Mask
    06: Rising Sun  96: Dragon Claw 16: Force Shld  56: Red Cap
    0B: Hawk Eye    9B: Tiger Fangs 1B: LeatherHat  5B: Mystery Veil
    0C: Bone Club   9C: Buckler     1C: Hair Band   5C: Circlet
    08: Sniper      98: Heavy Shld  18: Plumed Hat  58: Regal Crown
    0A: Wing Edge   9A: MithrilShld 1A: Beret       5A: Diamond Helm
    02: Cards       92: Gold Shld   12: Magus Hat   52: Dark Hood
    03: Darts       93: Aegis Shld  13: Bandana     53: Crystal Helm
    0E: Doom Darts  9E: DiamondShld 1E: Iron Helmet 5E: Oath Veil
    6D: Cat Hood    BD: Power Sash  CD: Nutkin Suit 8D: Goggles
    6F: Genji Helm  BF: Light Robe  CF: BehemthSuit 8F: Star Pendant
    64: Thornlet    B4: DiamondVest C4: SnowMuffler 84: Peace Ring
    67: Titanium    B7: Red Jacket  C7: NoiseBlastr 87: Amulet
    60: LeatherArmr B0: Force Armor C0: Bio Blaster 80: White Cape
    69: Cotton Robe B9: DiamondArmr C9: Flash       89: Jewel Ring
    61: KungFu Suit B1: Dark Gear   C1: Chain Saw   81: Fairy Ring
    65: Iron Armor  B5: Tao Robe    C5: Debilitator 85: Barrier Ring
    66: Silk Robe   B6: CrystalMail C6: Drill       86: Mithril Glove
    6B: MithrilVest BB: CzarinaGown CB: Air Anchor  8B: Guard Ring
    6C: Ninja Gear  BC: Genji Armor CC: AutoCrossbw 8C: Running Shoes
    68: White Dress B8: Imp's Armor C8: Fire Skean  88: Wall Ring
    6A: MithrilMail BA: Minerva     CA: Water Edge  8A: Cherub Down
    62: Gaia Gear   B2: Tabby Suit  C2: Bolt Edge   82: Cure Ring
    63: Mirage Vest B3: ChocoboSuit C3: Inviz Edge  83: True Knight
    6E: Gold Armor  BE: Moogle Suit CE: Shadow Edge 8E: DragoonBoots
    AD: Zephr Cape  2D: Gauntlet    3D: MarvelShoes ED: Fenix Down
    AF: CzarinaRing 2F: Genji Glove 3F: Back Guard  EF: Revivify
    A4: Cursed Ring 24: Hyper Wrist 34: GaleHairpin E4: Antidote
    A7: Earring     27: Offering    37: SniperSight E7: Eyedrop
    A0: AtlasArmlet 20: Beads       30: Exp. Egg    E0: Soft
    A9: BlizzardOrb 29: Black Belt  39: Tintinabar  E9: Remedy
    A1: Rage Ring   21: Coin Toss   31: SprintShoes E1: Sleeping Bag
    A5: Sneak Ring  25: FakMustache 35: Rename Card E5: Tent
    A6: PodBracelet 26: Gem Box     36: Tonic       E6: Green Cherry
    AB: Hero Ring   2B: Dragon Horn 3B: Potion      EB: Magicite
    AC: Ribbon      2C: Merit Award 3C: X-Potion    EC: Super Ball
    A8: Muscle Belt 28: MementoRing 38: Tincture    E8: Echo Screen 
    AA: Crystal Orb 2A: Safety Bit  3A: Ether       EA: Smoke Bomb
    A2: GoldHairpin 22: Relic Ring  32: X-Ether     E2: Warp Stone
    A3: Economizer  23: MoogleCharm 33: Elixir      E3: Dried Meat
    AE: Thief Glove 2E: CharmBangle 3E: Megalixir   EE: *UNEQUIPPED*
    For stat codes, substitute the following: 
    DD=0  FD=16 4D=32 7D=48 0D=64 9D=80 1D=96  5D=112 6D=128 BD=144 CD=160
    DF=1  FF=17 4F=33 7F=49 0F=65 9F=81 1F=97  5F=113 6F=129 BF=145 CF=161
    D4=2  F4=18 44=34 74=50 04=66 94=82 14=98  54=114 64=130 B4=146 C4=162
    D7=3  F7=19 47=35 77=51 07=67 97=83 17=99  57=115 67=131 B7=147 C7=163
    D0=4  F0=20 40=36 70=52 00=68 90=84 10=100 50=116 60=132 B0=148 C0=164
    D9=5  F9=21 49=37 79=53 09=69 99=85 19=101 59=117 69=133 B9=149 C9=165
    D1=6  F1=22 41=38 71=54 01=70 91=86 11=102 51=118 61=134 B1=150 C1=166
    D5=7  F5=23 45=39 75=55 05=71 95=87 15=103 55=119 65=135 B5=151 C5=167
    D6=8  F6=24 46=40 76=56 06=72 96=88 16=104 56=120 66=136 B6=152 C6=168
    DB=9  FB=25 4B=41 7B=57 0B=73 9B=89 1B=105 5B=121 6B=137 BB=153 CB=169
    DC=10 FC=26 4C=42 7C=58 0C=74 9C=90 1C=106 5C=122 6C=138 BC=154 CC=170
    D8=11 F8=27 48=43 78=59 08=75 98=91 18=107 58=123 68=139 B8=155 C8=171
    DA=12 FA=28 4A=44 7A=60 0A=76 9A=92 1A=108 5A=124 6A=140 BA=156 CA=172
    D2=13 F2=29 42=45 72=61 02=77 92=93 12=109 52=125 62=141 B2=157 C2=173
    D3=14 F3=30 43=46 73=62 03=78 93=94 13=110 53=126 63=142 B3=158 C3=174
    DE=15 FE=31 4E=47 7E=63 OE=79 9E=95 1E=111 5E=127 6E=143 BE=159 CE=175
    8D=176 AD=192 2D=208 3D=224 ED=240 
    8F=177 AF=193   |       |      |
    84=178 A4=194   |       |      |
    87=179 A7=195   |       |      |
    80=180 A0=196   |       |      |
    89=181 A9=197   |       |      |
    81=182 A1=198   |       |      |
    85=183 A5=199   |       |      |
    86=184 A6=200   |       |      |
    8B=185 AB=201   |       |      |
    8C=186 AC=202   |       |      |
    88=187 A8=203   |       |      |
    8A=188 AA=204   |       |      |
    82=189 A2=205   |       |      |
    83=190 A3=206   V       V      V
    8E=191 AE=207 2E=223 3E=239 EE=255
    The trick that is the easiest (and basically the only) one is 
    the walk-thru-walls trick. There are three areas where you can 
    use the code (AA90-74DD) to get out of a situation where you 
    would normally have to wait or fight it out. The following 
    are made possible with this code:
    Narshe Moogles
    At the very beginning, use the code to get out of Narshe with
    Wedge and Vicks. It may not have any purpose, but it's interst-
    Narshe Moogles II
    When Locke and Terra are free to leave Narshe after the intro,
    you should use the code to get back into Narshe and travel up
    towards the esper. When you get to the screen where you would
    fight Kefka later, the group will be lined up as if you were 
    about to fight him. Go up to Banon and say you are ready and you 
    will prepare to fight Kefka. You will have the choice of using 
    these characters: Terra, Locke, and....GASP! 5 Moogles! Yes, 
    Kuru, Kutan, Kupek, Kuku and Kumama have come to your rescue.
    Seeing you're short of the 5 necessary characters, the Moogles 
    are kind enough to fill in for them. Beat Kefka -It's hard- and 
    you'll have these cute guys until the WOR (and maybe beyond)!
    South Figaro Moogles
    When you're in Locke's Scenario, he can leave town as a Merchant
    or Soldier. Just use the code to get around the annoying guard 
    who chases you at the beginning of the scenario. The only down-
    side of this is Celes will have had a major makeover. She now is 
    General Kutan, the Moogle! KUPO!!!
    Moogle Blitzes!
    Use the first Moogle Trick to get the Moogles in your party. Now, 
    after doing that, go get the airship, and take it to the MagiTek
    Factory. Beat it, and then put Terra, Locke and the moogle that 
    replaces Edgar (Kumama) in your party. Go to the Cave where you 
    fight Vargas and head toward him. When you fight Vargas, the moogle
    that replaces Sabin will come to save the day! Now, when you you can
    use Sabin, the moogle will be able to use blitzes! Also, after you do
    this, go to the place where you meet Shadow for the first time
    and name him. Then, go to Gau's Father's house and get him to join.
    He will now be in the airship! :)
    Take Banon!
    Using the Walk-Through-Walls trick to get the Moogles, work your
    way through the game to the point where you have found Relm and
    Strago, and the Floating Continent has taken flight. Return to the
    Returner's Hideout, and take Banon! You MUST have Terra, Locke,
    Edgar, and Sabin in your party at the time. He'll join you, and
    the Airship will be waiting right outside! Don't worry about losing
    Locke... he'll be right back on the Airship! :) With Banon in your
    party, make sure not to change your party members, or he'll
    disapear. DO NOT take him with you to the Emperor's Banquet, or
    he'll be stuck with Terra and Locke, and the game will freeze when
    you meet Strago (there's no room in the party for him). You can't
    keep him to the WOR. :( 
    Use the walk through walls codes in Figaro castle, to go down onto the
    stairs and get around that anoying lever guy.
    You can go down the engine room, and Gerad (Edgar), will be down there.
    Use only Sabin and Celes in your party to do this, if you have others
    the game will mess up. When you exit with the new edgar in your party
    you will be in the World of Ruin. When you use this, you will be
    stranded on the figaro continent.
    When you are fighting Kefka's troops in the world of balance to protect
    Banon and the esper, defeat all the guards and use walk through walls
    to the right of Kefka. You can walk around Narshe and still stwitch
    between parties. If you go to another town and switch your other parties
    will be moved around. Try to get them out of Narshe and they will be
    teleported next to the town where your other parties are.
    Equip All Paladin Shields
    To get this trick to work, enter the GG code: AA9E-E4D8. Fight 
    one battle and it will say "Curse on shield lifted." Go to your 
    options screen you can equip EVERYONE with PALADIN SHIELDS IN 
    EVERY CATEGORY! This even works on the relics screen! Equip each 
    person with a weapon, then put P. Shields everywhere else. You 
    to fight, and you'll learn Ultima much faster (depending on how 
    many shields are equipped)! After fighting for a while, look at 
    your stats for an even bigger surprise!
    'Getting' Leo, Kefka, and Others
    This is a special trick with many variations. I won't list it here; 
    instead, go to http://www.videogamesource.com/genie/ and find the 
    FF3 Code Handbook. This is very worth it for nostalgia's sake.
    Meet Bosses on the Veldt! (by JonN2002)
    Code: 8FA3-846D
    You will encounter Colosseum-only monsters, some regular
    monsters from advanced levels (Phoenix cave, Cyan's Dream,
    Kefka's Tower), and mostly BOSS CHARACTERS! Yes, you can
    encounter Phunbaba, all 8 dragons, both Atma Weapons,
    Ultros, and Siegfried. (Get his rage if you see him!)
    There is also a pretty likely chance that you will run into
    Kefka in one of his many forms. However, if you begin a battle
    and notice that you are Kefka himself, turn off the game,
    because it will freeze when he gets his turn to fight. Very
    strange! You will also run into monsters normally inaccessible
    in the course of the game, such as "Colossus" and "Inferno."
    When you run into them, they usually have A TON of HP and MP,
    and are extremely powerful. So far, I have encountered 3 to
    date. They are all boss characters, and fade when they die,
    just as do bosses. Anyway, perhaps the funniest part of this
    code is, you will, many times, re-enact famous past scenes
    and cinema sequences, such as Kefka's killing Leo and Gestahl,
    the Esper attack scene, Kefka's taking the espers in Thamasa,
    Relm's sketching Ultros, ...except all will take place on the
    Veldt! Even if the characters from the scene are not in your
    party, it will simply show the dialogue to follow. The best
    part is, when and if you do a Kefka sequence, the top member
    of your party's line-up will sometimes play Kefka himself!
    Yes, imagine the possibilities! I've never laughed so hard
    as when I witnessed Celes killing Espers, and even Leo! By far
    my favorite code in a long time.
                      PART SEVEN-Game Shark Codes
    Right now the Final Fantasy Anthology has not been released in the
    United States, so there obviously are no Game Shark codes available
    at this time. If there is a future update, Game Shark codes WILL
    be added.
            PART EIGHT-Tetsuya0's FF3 Hard Type ROM Hack
    Currently under production, Tetsuya0, a denizen of AGFF (otherwise
    known as alt.games.final-fantasy) is creating a patch for FF3 the 
    FF3 ROM. This patch will be a must-try. The reason? It fixes one 
    of the biggest shortfalls of the game: its difficulty.
    The current version is available at Zophar's Domain. Below is information 
    about the patch provided by Tetsuya.
    By Tetsuya (tetsuya0@aol.com)
    Did you ever think that Final Fantasy III (aka FF6j) was a really easy 
    game? Well, I sure as hell did! IMHO, it was even easier than Final 
    Fantasy VII, since your characters in Final Fantasy III/VI can become 
    demi-gods towards the end of the game, especially since you have your 
    Espers and stuff to gain magic spells, and stat bonuses at level ups... 
    well this hack basically fixes all that and adds individuality between 
    your characters! That's right, all characters aren't basically the same 
    anymore! I sealed the Magic command for all but three characters! So, 
    that means, only 3 characters in the game are allowed to learn it! 
    Have fun, cause this game isn't going to be extremely easy any longer... 
    and I've still got a hell of alot of work left to do on it!
    Whats implemented (thus far)?
    v1.0 2/17/99
     - All characters except Terra, Celes and Strago have had their Magic 
    commands sealed.
     - Adjusted some character status. I've dumbed down Gogo ALOT (I know 
    he's not very strong normally, but his mimic ability can be very cheap, 
    I've slowed him down alot and brought his strength and magic power down 
    a bit more too).
    What I plan to implement in the future:
     - To weaken cheap-ass spells, like Ultima, Merton, Meteor etc. and 
    also INCREASE their MP cost! And perhaps balance out MP costs with 
    other spells (ie all the level 1 element spells cost 5 instead of 4, 
    5, 6)
     - To possibly make ALL bosses and powerful normal foes resist Vanish 
    magic, so you won't be able to use the super cheap-ass 
    Vanish + Doom/X-Zone combo!
     - Dummy out the Economizer, Gold Hairpin and Offering relics from the 
    game completely. No getting around the increased cost of Ultima this 
    way, or 8 hit X-Fight!
     - Dummy out Esper Level up bonuses. Hey? It's not fair that your magic 
    users will be able to gain extra stats!
     - Tweak with the Esper spell learn rates
     - Weaken the characters 'hidden' strength they gain during level ups, 
    they can still become demi-gods as their levels rise higher and higher, 
    even w/out Esper enhancements! (this might require ASM...)
     - Think up of more ways to make this game harder, but without making it 
    impossible ;p
    Prepare to have a fun experience in the Fanatics tower! The only people 
    who will be able to fight are Terra, Celes, Strago and Gogo!
    The rules for this current patch (until I can get things implemented):
    1) Absolutely NO Vanish + X-Zone/Doom!
    2) Don't equip Economizers, Gold Hairpins or Offerings (with the 
    exception of the Leo scene, that is)
    3) Try getting through with as little level building as possible, to 
    avoid becoming demi-gods
    4) Don't pull off cheap spells very often (I can't stress it enough 
    since I haven't altered their strength yet).
    Other things:
    5) Game Genie codes are a no-no
    6) Same with save game hacking!
    ******If ANYONE could give me some help with what I'm trying to 
    implement into this hack, it would be very appreciated and you will get 
    credit for this project.******
                            PART NINE-Credits
    Here are the credits from the last version of the FAQ. Unfortunately, 
    this is from several years back, so many of these people have probably 
    moved or left altogether. Remember, this FAQ was made back when Wizard, 
    Jon, and I, collectively known as The RPG Three, were stuck in our 
    horrible prison known as AOL. For those of you who think that ALL AOLers 
    suck, take a look at the contributors for this FAQ. Surprising, ey? 
    There is intelligent life out there. Hopefully everyone here has moved 
    on to a better ISP. If you're reading this, drop me a line, people. I'll 
    gladly give you credit under your new name.
    CNicodemuz - Alphabetizing of Sketch/Control and Colosseum Lists
    NELDOG - Parts of the Colosseum List
    WonTon9 - Starting the Monster List
    Bombodos - Paladin's Shield GG Code
    BC 002 - Game Genie Codes!
       Unfortunately, he is not 
       online any longer.
    GameDuster - More Game Genie Codes!
    SethWHardy - Complete Monster List
    Dr Gamewiz - A place for the group to do research!
    MOGMASTER - GG Paladin Shield Code Trick
    Tommy J L - Lore List
    Bombos - Lore and Rage corrections, and some of the dirty work
    Belfrazz - Title artwork!
    belfrazz@aol.com, chris38359@aol.com
    Kupos9 - Super Item GG Code
    kupos9@aol.com, tcamp2game@aol.com
    TheSpook1 - LOTS OF GREAT GG Codes!
    Tortolia2 - FF3 CD Info List
    hamm1@ix.netcom.com, tortolia2@aol.com
    NickL49765 - Mac HyperCard Version of FAQ
    ShdwFng - Runic List, Helped on Esper List
    HC Icy - GG Code Tricks
    Manson8814 - The Manson Codes
       Unfortunately, he is no
       longer online.
    Jerry Thibault (JT) - Game Genie info
    He provided me with codes that I hadn't seen before anywhere 
    Tetsuya0 - FF3 Hard Type ROM hack stuff
    The idea of making this game more difficult is an excellent idea.
    Game Genie Code Creators Club
    When they were once a part of Gamewiz, many of their members helped 
    me out. Go there for Game Genie and Game Shark codes.
    THE OTHER TWO IN THE FORMER RPG THREE (my co-author comrades)
    In memory of...
    --GWS Wizard
         gwswizard@aol.com, gws_wizard@msn.com
         Real name: Normand Theriault
         QUOTE: Dudes! Mavens! --Saizerific / Jessica White
         hotspur1@cris.com, jonn2002@aol.com, 73541.3243@cis.com
         Real Name: Jon Nathanson
         QUOTE: Do unto others...err..how you like your back scratched.
    KING KUNG (That would be me, Bob damnit!)
    ICQ: 19739094
    AIM: KingKung2
    IRC: Pibbman (I'm usually on EFNet in #Capcom)
    Real Name: Joseph Parise
    QUOTE: Don't tread on me because it HURTS... o_O
    Doc is one of the world's greatest gamers and my mentor.
    Without his guidance and support I would probably be dead 
    today. If any person deserves the best, it is this man.
    Secret of Mana and the entire Final Fantasy series are copyright 
    and TM of Square Inc. 
    All characters and game data are copyright and TM of Square 
    Inc. SNES copyright and TM of Nintendo of America. Game Genie is
    copyright Galoob. Playstation (PSX) TM and copyright Sony.
    All trademarks and copyrights are the properties of their 
    respective owners. Relm is fooey. Now go home.
    This is an unpublished work copyright 1999 by Joseph Parise

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