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FAQ by James Paulson

Version: 2.03F | Updated: 03/30/06

+-----------------------+
|                       |
|   Astro Warrior FAQ   |
|         v2.03F        |
|   By James Paulson    |
| faqs.jamespaulson.com |
|                       |
+-----------------------+  


============================================================================
CONTENTS:
============================================================================

1. Game Information
2. Controls
3. Levels
4. Enemies
5. Bosses
6. Power-Ups
7. Miscellaneous
8. Frequently Asked Questions
9. Copyright


============================================================================
1. Game Information
============================================================================

Platform: Sega Master System
Publisher: Sega
Genre: Action/Shooter/Vertical Scrolling
Release: 1986 Japan
         1987 U.S. 

This game came in three forms:
    Cart - Astro Warrior
    Cart - Pit Pot & Astro Warrior
    Cart - Hang-On & Astro Warrior


============================================================================
2. Controls
============================================================================

Directional Pad
---------------
The directional pad allows you to move your spaceship on the screen.
Your spaceship can be moved in eight directions, up, down, left, right,
up-left, up-right, down-left, down-right.

A Button / B button
-------------------
Both buttons fire your weapon.  They can be held down for automatic firing,
but you can get many more shots off by pressing them rapidly.


============================================================================
3. Levels
============================================================================

This game  cycles through three levels.
After you beat all the levels once, the enemies become harder.

Level 1 - Galaxy Zone
  *Number of Tiles: 159
  *Number of Enemies: 252
  *Enemies
    <> 60 StarShips
    <> 82 Asteroids
    <> 28 Spin Crosses
    <> 32 Blue Wisps
    <> 32 Tie Fighters
    <> 18 Burning Tires
  *Boss: Zanoni

Level 2 - Asteroid Zone
  *Number of Tiles: 131
  *Number of Enemies: 290
  *Enemies
    <> 88 Small Asteroids
    <> 84 Double Missiles
    <>  8 Flying Saucers (If you kill them all)
    <> 34 Swoopers
    <> 28 Spiders
    <> 48 Chainlinks
  *Boss: Nebiros

Level 3 - Nebula Zone
  *Number of Tiles: 116
  *Number of Enemies: 168
  *Enemies
    <> 20 Side Ships
    <> 48 T-Ships
    <> 16 Replicating Tris (originals)
    <> 68 Emitters 
    <> 16 Space Bases
  *Boss: Belzebul


============================================================================
4. Enemies
============================================================================
  ___________________________________________________________
 |Guide to enemy list (Enemies listed in order of occurrence)|
 |                                                           |
 | [a] - NAME : (POINTS) *CHANGE                             |
 |                                                           |
 | [a] is a text picture representation of the enemy         |
 | NAME is the name I have given to the enemy                |
 | POINTS is the amount of  points for destroying the enemy  |
 | *CHANGE is how the enemy changes after all the bosses     |
 |  in the game have been beaten at least one time           |
 |___________________________________________________________|

  _
 |/ - Starship        : (100 points) *Shoot bullets
 
 () - Big Asteroid    : (100 points) *Shoot bullets
 
 [] - Tile            : (200 points) *None
 .
-+- - Spin Cross      : (100 points) *Shoots bullets
 '
 @  - Blue Wisp       : (100 points) *Shoots bullets

<-> - Tie Fighter     : (200 points) *May shoot bullets on rare occasion
 
(X) - Burning Tire    : (200 points) Shoots twice the normal bullets
 
 o  - Small Asteroid  : (100 points) *Moves faster
 _
 W  - Double Missile  : (100 points) *Shoots bullets

 db - Flying Saucer   : (200 points) *Shoots twice the normal bullets
 __
 VV - Swooper         : (100 points) *Shoots bullets
  
 X  - Spider          : (200 points) *Moves faster
  
 <> - Chainlink       : (100 points) *Moves faster
 _
 U  - Side Ship       : (100 points) *Shoots twice the normal bullets

 T  - T-Ship          : (200 points) *Shoots twice the normal bullets
  
 /| - Replicating Tri : (200 points) *Moves faster

 Q  - Blue Emitter    : (200 points) *None

 G  - Starship Base   : (200 points) *None


============================================================================
5. Bosses
============================================================================

Zanoni
 ____
|o()o| 
|o  o| 
 \__/

 o - Small Cell (200 points)
() - Big Cell (5000 points)

*Big Cell can only be destroyed after all Small Cells are destroyed.
*After first time, will start its spread attack at the beginning of battle
 instead of after all the Small Cells are destroyed.


Nebiros
_______________
|x||x||X||x||x|
   | || || |
      | |

 x - Small Tile (200 points)
 X - Big Tile (5000 points)

*Big Tile can only be destroyed after all Small Tiles are destroyed
*After first time, will start moving fast at the beginning of battle
 instead of after all the Small Tiles are destroyed.


Belzebul

  /O\
 || ||

 | - Grapple Arm (200 points)
 O - Mouth (5000 points)

*Mouth can only be destroyed after all Grapple Arms are destroyed,
 and only takes damage when it is open (shooting shots at you)
*After first time, will start its spread attack at the beginning of battle
 instead of after all the Grapple Arms are destroyed.


============================================================================
6. Power Ups
============================================================================

When ever you shoot a certain amount of tiles, a power-up item drops
down from the top of the screen.  Every time you begin play after
having died, you begin as if you have not shot any tiles.

 Total Tiles    Power-Up
 --------------------------
  12	        Speed
  24            Triple Shot
  36            Speed
  48            Laser Shot
  60            Speed
  72            Mini Ship
  84            Speed
  96            Mini Ship
 108            Speed
 120            Speed
  |
  V
 120+12n        Laser Shot (Every twelve tiles until you finally get it)
 n={1,2,...,oo}


============================================================================
7. Miscellaneous
============================================================================

You get an extra spaceship when you reach certain point totals:
   50,000
  100,000
  150,000
  200,000

Destroying the first starship in a group of six will destroys all six


============================================================================
8. Frequently Asked Questions
============================================================================

Q:  Is it possible to come back after dying late it the game?
A:  Yes.  Try moving to the top of the screen and shooting some tiles
    so you can get a speed power-up, this makes dodging much easier.
    Also, if you are restarting in a 'Double Missile' section, avoid 
    shooting the Double Missiles.    

Q:  Does this game ever end?
A:  Yes and No.  One version of the game ends after you beat Belzebul the
    third time (The Hang On/Astro Warrior multicart).  The other versions 
    never end, the levels just cycle infinitely.


============================================================================
9. Copyright
============================================================================

This FAQ is for Astro Warrior, produced by Sega.  This FAQ is solely
intended for public use and may only be used for non-profit purposes. It
cannot be reproduced, retransmitted, or rewritten in any other form except
by the notice of the author.  This means that you may put this walkthrough
on your web site if you -> 

1) Send me an email asking for my permission.  
2) Once my permission is granted you give credit to the author, me, 
   James Paulson, and DO NOT ALTER this walkthrough in any form.

-> Astro Warrior is a copyright of Sega
-> Sega Master System (tm) is a registered trademark of Sega

This Astro Warrior FAQ Copyright 2004, 2005, 2006 by James Paulson

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