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Save State Hacking Guide by netequevaris
Version: 1.0 | Updated: 04/27/05
This is the set of instructions for hex editing a brm file for Lunar Eternal Blue. With it, you can access ALL the items in the game without fear of crashing. You can even get the dark scimitar. Every time. It is possible to hack the iso file itself (I did), but with that, it’s nearly impossible to find the gold and magic exp values (and without the magic exp, it’s hard to save with Hiro at level 99 at the start of the game), so the brm is the most convenient hack, unless people just want to play a hacked version. 00000AC0: 00 00 01 63 03 E7 03 E7 – 03 E7 03 E7 FF FF FF FF the 4th position is important, it is the level modifier (for Hiro – all character information is stored separately). I have mine set to level 99, but, unless you are levelling yourself, you should either not use it, or set it to level 99 due to complications that arise [if you set it to level 99, you also need to fix your stats]. The fifth and sixth positions are for Hiro’s current hp, and the seventh and eighth position are for his maximum mp. the same is true for positions 9-12, the first two are for current mp, and the second two are for maximum mp. The next eight values (including the first four values of the next line) are for Hiro’s stats. In order, they are: Attack, Defense, Wisdom, Magic Endurance, Luck, Agility, Range, and # of attacks. This is not the natural order found in the stat information in the ‘equip’ page on the character information screen in the game. 00000AD0: FF DC 28 28 | 00 01 1C 43| - |00 00 FF D7| 03 06 09 DC For some reason, the agility number (here, in the second position) does not work well at FF. After the stat digits, we have two important sets of 4 values. The first set (here 00 01 1C 43) represents experience earned. It has no function other than giving you a nice, big number – you will not level up rapidly by giving yourself 9 million exp at the start of the game. The next four values (00 00 FF D7) represent an interesting ‘problem’. This is not TNL (so that 00 will not yield a level up). It corresponds to the amount of experience accumulated TNL. Thus if you need 100 exp TNL, and of that 100 you have earned 20, this value will be: 00 00 00 14 (hex value for 20) rather than the hex value for ’80’. This field will not exceed 65000 or so exp points. Even if you use a code to get 9 million exp (and the number in the status screen will look massive), the game acts as though you have earned 65000 exp – so you will level rapidly at the start of the game, but, eventually, maximizing this number will yield you one level per edit. The next 4 numbers are for Hiro’s wind magic (the values of which are listed below). Simply setting the best magic is NOT a good idea. If you give yourself powerful wind magic without boosting the magic level, you will be stuck with your best spells but only at magic level 1. The best thing to do is to use Magic Experience to boost your magic level first, and then, if you want to modify what spells Hiro has then use these digits. 00000AE0: 0D 0E 0F 10 00 00 00 00 – 15 00 00 00 49 B3 7F A1 The first four digits are Hiro’s ‘sword magic’ spells like Poe Sword. If you boost your level to 99 in 0AC, then you need to give yourself these four spells because you can only obtain them through the course of levelling. The next 4 values correspond to Hiro’s non-existent magic spells. Some characters, like Lemina and Ronfar will have more values (Ice and Fire for Lemina, and Healing and Gambling for Ronfar). Positions 9-12 represent the magic gained from items – special item magic. The final four positions in this line correspond to Hiro’s equipped items (the values of which are listed below). 00000AF0: 33 2B 0B 1B 36 46 46 49 – 4B 4C 50 50 51 51| 04 06 the first two values of this line correspond to Hiro’s 2 equipped accessories. The next 12 values (through value 14: the second ‘51’) correspond to Hiro’s inventory. The value ‘04’ indicates ‘Gwyn’ and 06 represents his level. All characters’ information is stored in the same order [and in the sequence: Hiro, Gwyn, Ronfar, Jean, Lemina, and Leo]. Thus, Gwyn’s data is stored from the end of 0AF0 until the last 6 values of 0B30, which begin Ronfar’s ‘set’. Jean’s information begins in position 7 in line 0B70 and ends after the second value in line 0BB0. Lemina’s information begins in the 3rd position of line 0BB0 and runs until the last 2 values in 0BE0. Leo’s information begins in the last two places of line 0BE0 and runs through the tenth value in line 0C20. I have not entirely figured out Ruby’s inventory, but it seems to begin after Leo’s data, but I haven’t gotten it to work. A quick pointer on Hiro’s inventory: at the start of the game, do NOT modify the first two items, which are necessary for the game to advance. Also, you can only modify brm files that have ONE save. Any more saves and your edits will not work. So, either do all your changes at once, or keep making new save files. Sadly, my notes are a bit messy on the gold/magic exp values, but I know that gold is in line 0DB0 as are Magic Exp points (that Ruby holds). Offhand, it seems like values 4-6 represent Magic Experience and 10-12 represent gold. 98 96 7F will give you 9,999,999, which is the max for both. You can earn more gold through battles, but even when you enter shops, you only effectively have 9,999,999. It is also the maximum for your magic experience, which is more than enough to level up all of everybody’s magic to level 30 and save as often as you’d like. The characters’ natural (i.e. if you were to level up) stats for level 99: Hiro/Leo HP: 963 MP: 777 Atk: 255 Def: 128 Agl: 124 Wis: 192 Luck: 255 M. End: 128 # of Atk: 3 Ran*e: 20 Ronfar: HP: 872 MP: 820 Atk: 192 Def: 112 Agl: 115 Wis: 224 Luck: 224 M. End: 128 # of Atk: 2 Ran*e: 19 Jean: HP: 888 MP: 879 Atk: 192 Def: 112 Agl: 135 Wis: 224 Luck: 192 M. End: 112 # of Atk: 4 Ran*e: 21 Lemina: HP: 775 MP: 960 Atk: 112 Def: 96 Agl: 108 Wis: 215 Luck: 192 M. End: 133 # of Atk: 1 Ran*e: 18 Item digits: 01 LEFT EYE JEWEL 02 RIGHT EYE JEWEL 03 MASK 04 WHITE DRAGON AURA 05 ENTRY PASS 06 BLUE DRAGON AURA 07 BLACK DRAGON AURA 08 BORGAN'S KEY 09 TEARS OF ALTHENA 0A RED DRAGON AURA 0B LUCIA'S PENDANT 0C RIGHT DRAGON EYE 0D LEFT DRAGON EYE 0E SPECIAL WINE 0F DELIVERY RECEIPT 10 LUNA'S LETTER 11WHITE DRAGON CREST 12 BLUE DRAGON CREST 13 BLACK DRAGON CREST 14 RED DRAGON CREST 15 GODDESS CREST 16 NEEDLES (these do nothing and they do not have an image in the inventory) 17 VITALITY VIAL 18 HERB 19 DOVER NUT 1A STAR LIGHT 1B SILVER LIGHT 1C ANGEL TEARS 1D HOLY WATER 1E SPRING WATER 1F SUNFLOWER SEEDS 20 PURITY HERB 21 DRAGONFLY WING 22 WHITE DRAGON WINGS 23 FIRE RING 24 HEAL RING 25 SNAKE RING 26ANGEL RING 27 PARTY MASK 28 FRESH RING 29 REFRESHER RING 2A PLASMA RING 2B TRI-RING 2C ALTHENA'S LETTER 2D LOVE PENDANT 2E DRAGON ANGEL CREST 2F HEAT RING 30 PHOENIX RING 31 GODDESS PIN 32 ILLUSION RING 33 LUCIA'S TEAR 34 SHIRO TAIL 35 LYNX TAIL 36 DIMENSION RING 37 WIND PENDANT 38 EARTH CRUX 39 DAGGER 3A ANCIENT KNIFE 3B RITUAL DAGGER 3C SILVER DAGGER 3D FABULOUS DAGGER 3E SHORT SWORD 3F LONG SWORD 40 GREAT SWORD 41 IRON SCIMITAR 42 FLAME SABER 43 BATTLE SHADOW 44 PLATINUM SCIMITAR 45 PLATINUM BLADE 46 GRIM SABER 47 ONYX SWORD 48 ICE BLADE 49 DARK SCIMITAR 4A WIND SWORD 4B GHALEON'S SWORD 4C ALTHENA'S SWORD 4D WHITE FANG 4E BATTLE SABER 4F BLOOD SABER 50 GRIM RAPIER 51 SILVER SHARION 52 FEATHER FAN 53 IRON FAN 54 GLASS FAN 55 RAZOR FAN 56 GODDESS FAN 57 KAISER KNUCKLE 58 HELL SPIKE 59 THUNDER CLAW 5A ATOMIC PUNCH 5B FLAME FIST 5C BOW 5D MYSTIC BOW 5E DARK BOW 5F FURY BOW 60 IMMORTAL BOW 61 WATER STAFF 62 THUNDER STAFF 63 ONYX STAFF 64 SOUL STAFF 65 DRAGON STAFF 66 SHAMAN STAFF 67 MACE 68 FLAIL 69 BATTLE HAMMER 6A IRON MACE 6B THOR'S HAMMER 6C HOLY STAFF 6D PICK AXE 6E JUSTICE ROD 6F MAGIC ROD 70 SINISTRON 71 PEASANT CLOTHES 72 LEATHER ARMOR 73 SCALE ARMOR 74 IRON ARMOR 75 STEEL ARMOR 76 PLATE MAIL 77 KNIGHT ARMOR 78 ONYX ARMOR 79 PHOENIX MAIL 7A LIGHTNING ARMOR 7B THUNDER ARMOR 7C ANGEL ARMOR 7D PLATINUM ARMOR 7E KING'S MAIL 7F DRAGON ARMOR 80 PRETTY DRESS 81 FLARED DRESS 82 GRACEFUL DRESS 83 BATTLE DRESS 84 AURA DRESS 85 GODDESS DRESS 86 SEAL WRAP 87 EAGLE WRAP 88 TIGER WRAP 89 IMMORTAL WRAP 8A SPIKED JACKET 8B WISDOM ROBE 8C JUDGMENT ROBE 8D AURA ROBE 8E BLAZING ROBE 8F IMMORTAL ROBE 90 ICE ROBE 91 FLAME ROBE 92 ROBE OF EYES 93 CLOTH TUNIC 94 SHELL ARMOR 95 PRIEST'S CLOTHES 96 SAINT CLOTHES 97 JUSTICE CLOTHES 98 GAMBLIN' SUIT 99 WOOD SHIELD 9A IRON SHIELD 9B STEEL SHIELD 9C PLATINUM SHIELD 9D THUNDER SHIELD 9E ONYX SHIELD 9F FLAMING SHIELD A0 STORM SHIELD A1 DRAGON SHIELD A2 IRON BRACELET A3 STEEL BRACELET A4 ONYX BRACELET A5 AURA BRACELET A6 GODDESS BRACELET A7 JUSTICE BRACELET A8 LIFE BRACELET A9 PSYCHO BRACELET AA MYSTRA BRACELET AB CHAIN HELM AC IRON HELM AD STEEL HELM AE PLATINUM HELM AF THUNDER HELM B0 ONYX HELM B1 PYRO HELM B2 SAFETY HELM B3 DRAGON HELM B4 BANDANNA B5 LUCKY BANDANNA B6 STUDLY BANDANNA B7 GOLD CLIP B8 GODDESS CLIP B9 WISDOM CAP BA JUSTICE BANDANNA BB HEADBAND BC PINK BOW BD WISDOM TIARA BE MYSTERY TIARA BF STAFF (this is Gwyn’s weapon – it’s useless) Magic digits: 01 BOOMERANG 02 MULTI-BOOMERANG 03 CROSS BOOMERANG 04 SQUALL 05 TEMPEST 06 GALE VORTEX 07 RUSHING BREEZE 08 FORCE WIND 09 BLACK STORM 0A CYCLONE 0B SUPER CYCLONE 0C SOUL BLASTER 0D POE SWORD 0E SYBILLUM SWORD 0F BATTALION SWORD 10 DARK SWORD 11 HEAL LITANY 12 RECOVERY LITANY 13 PURITY LITANY 14 CALM LITANY 15 REST LITANY 16 TRANQUIL LITANY 17 LIGHT LITANY 18 BRIGHT LITANY 19 SHINING LITANY 1A PRIEST LITANY 1B SAINT LITANY 1C ALTHENA LITANY 1D CHANCE DICE 1E LUCKY DICE 1F DESTINY DICE 20 RISK ROULETTE 21 SWORD ROULETTE 22 DESTINY ROULETTE 23 ANGER FLAME 24 RAGE FLAME 25 IMMORTAL FLAME 26 HADES WAGER 27 RECOVERY WAGER 28 PURITY WAGER 29 HERBAL BREEZE 2A CLEAN MAGIC 2B LOKI MAGIC 2C REVIVE MAGIC 2D BUTTERFLY DANCE 2E SWALLOW DANCE 2F VULTURE DANCE 30 NEEDLE STEP 31 NEEDLE KICK 32 NEEDLE CHOP 33 CHARM DANCE 34 TEMPTING DANCE 35 FANTASY DANCE 36 DOPPLE DANCE 37 PUNK DANCE 38 SLAM DANCE 39 HADUKEN 3A AURA WAVE 3B COMET TAIL 3C BLUE DRAGON CHOP 3D FLAME 3E FLAME SHOT 3F FLAME BOMB 40 FIRE RING 41 HOT ZONE 42 BURNING RAGE 43 POWER FLAME 44 POWER FACTORY 45 POWER DRIVE 46 PYRO PILLAR 47 PYRE PILLAR 48 CREMATORIUM 49 ICEPICK 4A ICE ARROW 4B ICE LANCE 4C ICE WALL 4D FREEZE TRAP 4E FREEZE CLAW 4F ICE SHELL 50 ICE BARRIER 51CRYO-SHIELD 52 BLIZZARD 53 ICE DRIVER 54 NITRO DAGGER 55 SPELL SUCKER 56 PRESSURE COOKER 57 MAGIC SWIPER 58 MAGIC SHIELD 59 ROCK VIPER 5A ROCK COBRA 5B ROCK RIOT 5C EARTH SPIKE 5D EARTH KNUCKLE 5E EARTH FANGS 5F ASTEROID BREAK 60 COMET BREAK 61 SOLAR BREAK 62 CRACKPOT 63 CRACK POINT 64 CRACK ZONE 65 FLASH BLADE 66 BUZZ BLADE 67 SOUL BLADE 68 GRIZZLE GASH 69 PULSE LASER 6A NAPALM SHOT 6B PLASMA RAIN 6C THUNDER BLOW 6D PLASMA SHOCK 6E LIGHTNING BOMB 6F SPARK CANNON 70 SOUL RUSH 71 ATOMIC BURN 72 SOUL FINGER 73 IRON TIGER 74 MYSTIC DEFENDER 75 RED DRAGON ANGER 76 BL DRAGON VIGOR 77 W DRAGON PROTECT 78 BK DRAGON SHIELD 79 ALTHENA'S LIGHT 7A ALTHENA'S LOVE Copyright 2005 Steven Benjamin.