Review by Darkened Autumn

Reviewed: 05/31/03 | Updated: 05/31/03

Text-based action and suspense at its peak...

Ahhh, Snatcher. I had this when it first came out, when I was much younger...And I'll be the first to admit, this game spooked the crap outta me back then. But that's the very element that drew me back to play's rare a game can give you small chills down your spine like that.

Snatcher takes place in the future, in the city of Neo Kobe...A biroid menace known as ''snatchers'' have become an issue. These ''snatchers'' hunt down victims of social importance, kill them, and via use of artificial skin, replace them. It's almost impossible to tell the difference at this point, and this is part of the Snatchers' manipulate the human's overpowering feelings of suspicion and fear, and eventually turn them all against each other, giving the Snatchers the opportunity to dominate the entire world.

In the game you take the role of Gillian Seed, a survivor of a catastrophe in Moscow 55 years ago. Gillian and his wife, Jamie Seed, both suffer from Amnesia, but feel somehow connected to the Snatcher menace...So Gillian becomes a JUNKER, a special breed of cop with the intention of hunting down and destroying snatchers.

Being a text-based game, you choose from a list of options in each screen, such as ''LOOK'' and ''INVESTIGATE''. Obviously this calls for a LOT of detective work, and this aspect is what can keep you busy for hours...Those short of patience may lose it, but others will finding the feelings of accomplishment at putting together clues quite rewarding. it's not all text, though. There are shooting scenes, where the Konami Enforcer lightgun may be used. Though somewhat uncommon, the shooting scenes add a nice spice to the game, and really put you on your toes when you're unsure of what's going to happen next.

Graphics are very pretty considering the day and age in which this game was made. From room designs to character portraits, everything is drawn to the slightest's almost as if one is reading an interactive comic book. As for the music...this is part of what makes the game. The music provides eerie, spine-tingling themes in dark, lonely areas, giving the player a very jumpy attitude. Small sounds upon discovering clues and such also add to this, since usually something provocative is bound to occur afterward. The character's voices are also pretty well done...the voices really seem to fit the characters quite accurately, which is another rarity.

There are amusing bits of humor scattered here and there throughout the game, from stupid jokes to sarcastic comments, especially from Metal Gear; the robot sidekick given to you at the beginning of the game. This is an aspect that can keep your attention, if the investigation and detective work is just too bland for your tastes.

While this game isn't for everyone, those who enjoy this genre will definitely find themselves immersed and at home in Snatcher, and will undoubtedly come back to play it again sometime. Granted there isn't much replay value, given enough time, one can still learn to enjoy the game all over again.

In short:
Graphics: 9/10
Music/Sound: 10/10
Gameplay: 9/10
Story: 10/10
Replay Value: Variable

Rating:   4.5 - Outstanding

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