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Walkthrough by IKroone

Updated: 12/28/96

From: Ivo Kroone <ivo@cybercomm.nl>
Newsgroups: rec.games.video.3do
Subject: Night Trap 3DO
Date: 28 Dec 96 12:09:25 +0100

                            NIGHT TRAP for 3DO
                      complete solution and schedule

The Night Trap game is a real-time 3DO movie which can be viewed by the
player using one camera at a time. The movie is always the same and times
and locations are the same every time the game is played. However multiple
activities are taking place at the same time. So, to understand the story
one has to listen in a couple of time in different locations at first.
Being aware of this principle the game is no more than always knowing what
happens where and when, and if needed take action. The following is a
schematic of the entire game, showing exactly what happens. Each time a
creep enters the house, you know now where to go at what moment. Only the
color of the traps is different each time the game is played, so be sure to
be in that room when the code is changed. For more information see legend
below.

The 'end of game' lines only apply if the player did not trap enough bad
guys. Also some entries in the table do not apply if a creep is already
dealt with when he entered the house (and cannot possibly appear again). In
other words, in the ideal situation only handling the entries (marked with
a '+') should suffice to end the game successfully.

CAMERA: X···  ·X··   ··X·   ···X  ···· ···· ····   ····
        ····  ····   ····   ····  X··· ·X·· ··X·   ···X 

H:MM:SS HALL KITCHEN ENTRY LIVING BATH BED HALL2 DRIVEWAY STORY
-------------------------------------------------------------------------------------------
0:00:00| +2 |       |     |      |    |   |     |        |
0:00:18|    |       |     |      | >  |   |     |        |Daughter disapperas in mirror
0:00:24|    |       |     |  +2  |    | 2 |     |        |
0:00:30|    |       |     |      |    | 3>| (1) |        |Daughter shows green eyes and turns off lights
0:00:36|    |       |     |      | 2 3|   |     |        |
0:00:49|    |       |     |      |    |   |  1  |        |
0:01:00|    |       |     |  +2  |    |-1 |     |        |
0:01:20| >  |   1   |     |      |    |   |     |        |Father son talk
0:01:33|    |       |  1  |      |    |   |     |        |
0:01:50|    |       |  >  |      |    |   |     |        |Son and dad talk about 'handling' the guests
0:02:00|    |       |     |  >   |    |   |     |   >    |Girls arrive at driveway while mom enters living room via bookcase
0:02:14|    |       |  >  |      |    |   |     |        |Famliy welcomes the new guests
0:02:40|    |       |     |  >   |    |   | (3) |        |Father: "a healthy new bunch"
0:02:51| 1> |       |  3  |      |    |   |     |        |Son and nephew leave house with heavy boxes
0:03:05|    |       |     |      |    | 1 |     |        |
0:03:30|    |       |     | +1   |    |   |     |        |
0:03:40| +2 |       |  >  |      |    |   |     |        |Father greets the girls in French
0:03:45|    |       |     |      |    |   |     |  +1    |
0:04:00|    |   >   |     |      |    |   |  4  |        |Girls bring in groceries
0:04:18|    |       |     |      | 3  |   |     |        |
0:04:35|    |       |     |      |    | 1 |     |        |
0:04:46|(1) |       |     |      |    |   |  1  |        |Girls leave house
0:04:50|    |       |     | +1   |    |   |     |        |
0:05:01|    |       |     |  2   |    |   |     |        |
0:05:16|    |       |     |      |    |   |     |   >    |Boys arrive teasing eddie
0:05:30|    |       |CODE |      |    | 1 |     |        |
0:05:36|    |       |     |      |    |   |     |   3    |NOTE: Trap this creep first, and then switch quickly to the enrty-hall to hear the new code
0:05:51|    |       |     |  1   |    |   |     |        |Parents leave
0:06:03| 1  |       |     |  >   |    |   |     |        |Girls walk in and have a party
0:06:13|    |       |     |      |    |   |  2  |        |
0:06:27|    |   1   |     |      |    |   |     |        |
0:06:48| >  |       |     |      |    |   |  2  |        |SCAT team member enters the house and gets murdered!
0:07:00|    |   1   |     |      |    |   |     |        |Little boy snoops around, eats something out a bag
0:07:17|    |       |     |      |    | 2 |     |        |
0:07:40|    |       |     |      |    |   |     |   1    |
0:07:50| 2  |       |     |      |    |   |     |        |Little boy enters basement
0:07:55|    |       |  >  |      |    |   |     |        |Son and nephew walk by
0:08:00|    |       |     |      |    |1  |     |        |
0:08:04|    |       |     |      |    |   |     |        |SCAT team enters house
0:08:10|    |       |     |      |    |   |  2  |        |
0:08:30| 1  |       |     |      |    |   |     |        |
0:08:35|    |       |     |      |    | 2 |     |        |

SCAT TEAM MEMBER gets murdered, end of game

0:08:48|    |       |     |      |    |   | (2)>|        |Girls arrive at the first floor, daughter points rooms
0:08:50|    |       |  >  |1 CODE|    |   |     |        |Girls climb stairs with luggage, boys talk about Madeline
0:09:17|    |       |  1  |      |    |   |     |        |
0:09:28|    |       |     |      |    |   |     |   >    |SCAT member Collins arrives 'here goes nothing'
0:09:34|    |       |     |      |    | > |     |        |Girls enter and find a tri-cord, leave later to answer the door
0:09:50|    |       |     |      | >  |   |     |        |Lisa and friend talk about lab rats
0:10:17|(2) |       |     |      |    |   |     |        |
0:10:25|    |       |  >  |      |    |   |     |        |SCAT member plays dumb negro and asks for his boat, winking to Kelly
0:10:30|    |       |     |      |    |   |  1> |        |Girls return downstairs
0:10:34|    |  >    |     |      |    |   |     |        |Creeps hang dead guy and drain his blood into bottles
0:10:53|    |       |     |      |    |   |     | +1 +1  |
0:11:05|(3)>|       |     |      |    |   |     |        |Little boy gets captured
0:11:16|    |       |     |      |    |   |     |        |SCAT member Collins returns, and reports all is good except Jason is missing
0:11:32|    |  >    |     |      |    |   |     |        |Son and nephew get suspicoius, girls eat ice-cream, Kelly is missing?
0:11:45|    |       |     |      |    |   | (1)>|        |Lisa sneeks to the bathroom
0:11:55|    |       |     |      |(1)>|   |     |        |Creep enters and hides in shower booth
0:12:00|    |       |     |  2   |    |   |     |        |
0:12:28|    |       |     |  >   |    |   |     |        |Kelly finds photographs of the guests

LISA gets murdered, end of game

0:00:00|    |       |     |      |    |   |     |        |

(X) = X creeps are there, but don't walk in reach of a trap
 X  = X creeps are there, they entered the house earlier
-X  = X creeps leave the house
+X  = X creeps enter house
 >  = action described at the right hand side takes place in this room

CODE= trap colour code is being changed! It takes a while for a code to
      be in effect, use the old code for about 10 more seconds.
      NOTICE: As the code changes to another colour every time the game is
      played, one has to attend that room at the right moment.

-Ivo Kroone

"if God intended us to take life seriously he         // Only Amiga makes
   wouldn't have given us a sense of humor"         \X/    it possible

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