Sonic X-treme, designed to be the first original Sonic game on the Saturn, began developing in late 1994. However, the project was plagued with problems, with key employees (including Yuji Naka) exiting the teams, internal politics causing stress, and later, some employees working themselves to the bone to meet deadlines. Lead Designer Chris Senn reportedly became so ill, he was told he had months to live; programmer Chris Coffin gave up a lease and moved into his office, only to contract severe pneumonia later. The project was cancelled in late 1996 and the Saturn wound up receiving no Sonic exclusive -- often seen as a key factor in the console's failure.
Submitted By: Shotgunnova
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