• Remix Sound

    Just beat any Street Fighter II version to open up Remix Sound option for that game.

    Contributed By: xchoirxboyx.

    1    0


  • Unlock secret options

    If you finish every game on the collection, you get the Super Versus secret option on the main option screen.

    Also, you can beat every game without using continues to unlock the CPU battle option for each game.

    Contributed By: vitalius.

    0    0

Street Fighter II Turbo: Hyper Fighting Cheats


  • Alternate Colors

    You can change a character's default color palette by pressing Start while they're highlighted on the character select screen.

    Choose a character's alternate colors.Press Start while highlighting someone on the character select screen.

    Contributed By: discoinferno84.

    5    4

Street Fighter II: Champion Edition Cheats


  • Numbers

    This code is entered during a demo battle as soon as the CPU players start fighting.

    NumbersOn the player 2 side press Up, Up, Down, Down, Left, Right, Left, Right, MP, LP

    Contributed By: overstayer.

    8    10


  • Ending Credits

    In order to see the ending credits, you have to complete the single player mode without losing a match.

    UnlockableHow to Unlock
    Ending CreditsBeat the single player mode without losing a match.

    Contributed By: discoinferno84.

    2    1


  • Skip fights in arcade mode

    Although arcade mode is usually only 1 player, to avoid skip the level, another controller is needed. If you are stuck in a particular level or simply want to skip levels, first, select your character. Wait till the console loads the battle. When the fight has just begun, press the start button on controller 2. Something around the lines of "here comes a new challenger" will appear on the screen and the music will change. You will then be taken back to the character screen. With the second controller, select the person that you were about to fight with and wait till the battle begins again. Then with the first controller, kill the other fighter (since he is controlled by controller 2, he won't do anything unelss someone operates him, so you can easily get a perfect). Once you have beaten him in both rounds, wait tillthe character screen and the map comes up again and the plane in the map will move to the next level. In other words, you have just skipped that level. This will work all the time except when the computer is playing as M.Bison

    Contributed By: ajayjumbu.

    5    0

Street Fighter II: The World Warrior Cheats


  • Game Stats Since Last Reset

    This is a simple code to check the game stats since the last reset. Enter it, and two rows of numbers will appear like this:

    0000 0000 0000 0000

    000 000 000 000 000 000 000 000

    The first top number is unknown, the second is the number of coins entered on the P1 side, the third is unknown, and the fourth is the number of coins entered on P2 side.
    As for the second row, it's simply the number of times Ryu, E. Honda, Blanka, Guile, Ken, Chun-Li, Zangief, and Dhalsim have been used respectively.

    Note: This code also works in all revisions as well as the "sequel," Street Fighter II: Championship Edition.

    Display Game StatisticsUp, Up, Down, Down, Left, Right, Left, Right, Medium Punch, Light Punch(ONLY During Demo Fight!)

    Contributed By: JosephLithius.

    6    9


  • Dhalsim's Invisibility

    When playing as Dhalsim, try inputting Down, Down Forward, hold Forward, MK or HK, HP. It might take a few tries, but it'll result in Dhalsim turning invisible. The hit box programming is inconsistent; some attacks won't connect, and other will cause Dhalsim to automatically block. If an attack connects, it will knock Dhalsim out of the glitch.

    Contributed By: discoinferno84.

    6    0

  • Guile's Free Flash Kick

    You can store up an extra of Guile's Flash Kick and trigger it without having to do another charge motion. Perform a Strong throw, and immediately press down to start charging. Just before Guile goes through the recovery animation from the throw, press Up and any kick button. If you perform a Flash Kick immediately, that means you've done it too late. You can tell you've done the glitch correctly if Guile's sprite walks backwards for a frame. Press any kick button while on the ground to trigger the Flash Kick. It must be triggered within a few seconds, or the charge will reset.

    Contributed By: discoinferno84.

    3    0

  • Guile's Free Sonic Boom

    It's possible to perform Guile's Sonic Boom without having to do the charge motion. Perform a Strong throw, then continue holding in the same direction, and press any punch button just after recovering from the throw.

    Contributed By: discoinferno84.

    4    1

  • Guile's Handcuffs

    When playing as Guile, charge down for a Flash Kick, perform a Strong throw, and interrupt the throw mid-animation with the Flash Kick. Doing so will result in your opponent freezing completely, and their sprite will become stuck to Guile's. The only way to cancel the Handcuffs is to perform Guile's Magic Throw, which is an entirely separate glitch. If time runs out while the Handcuffs are active, the game will need to be restarted.

    Contributed By: discoinferno84.

    2    3

  • Guile's Invincibility

    By combining some of Guile's other glitches, you can actually make him completely invincible. First, you must activate the Stance glitch. From there, perform a Magic Throw, but let the buttons go within three animation frames. This will result in Guile doing the throw animation, but the opponent won't actually be affected. During the animation, hold in the direction you're throwing, then perform a Sonic Boom in the other direction before Guile recovers. If done correctly, Guile will be completely frozen, but his hit box will no longer register. No attacks, projectiles, or throws will affect him. Otherwise, it operates the same way as his Stance glitch; it can be used to trigger other glitches, and requires a Flash Kick to cancel it.

    Contributed By: discoinferno84.

    4    3

  • Guile's Magic Throw

    Guile is capable of throwing opponents without needing to be at close range. You have to be within range of using his upside down kick, then charge a Sonic Boom, walk slightly forward, the press Roundhouse, then Fierce or Strong immediately afterwards. If done correctly, the opponent will be thrown to the ground. The Magic Throw does the same amount of damage as the Strong Throw, and can be used against anything within range, including aerial-based moves like Blanka's roll or even during Vega's invincible cage climbing animation. This is also the only way to cancel out of Guile's Handcuffs, his other major glitch.

    Contributed By: discoinferno84.

    3    0

  • Guile's Stance

    Guile can get stuck in a recovery frame of his upside down kick. While partway through a Flash Kick charge, press Back and Roundhouse near an opponent to do the upside down kick. During that animation, press towards your opponent and a punch button to cancel into a Sonic Boom. Guile will then freeze during the recovery. His low hit box will be invulnerable to most attacks, but he can still be hit out of the Stance. If you KO the opponent or the time runs out while the Stance is active, the round won't end until you cancel it with a Flash Kick.

    Contributed By: discoinferno84.

    2    0

  • Ryu Mirror Match

    Normally, it's impossible to have mirror matches in The World Warrior. But you can do this with Ryu. If you reach his stage and lose, you can continue as Player 2 and choose to play as Ryu. However, there's no way to differentiate between who's playing whom; both have identical color palettes.

    Contributed By: discoinferno84.

    7    1

  • Ryu's Dizzy Damage

    Due to the way Ryu's hit box is programmed, he can take double damage while in his dizzy animation. To do this, you must connect an attack when his sprite is leaning the farthest forward.

    Contributed By: discoinferno84.

    6    2

  • Vega's Vulnerability

    Due to programming issues with Vega's hit box, he can be still be hit by an attack - including projectiles - during his recovery animation while on the ground. If the player is fast enough, any character can easily combo him into a KO.

    Contributed By: discoinferno84.

    3    1


  • Bonus Ending

    UnlockableHow to Unlock
    Bonus endingBeat the game without losing.

    Contributed By: BongoGoku.

    4    0

Easter Eggs

  • Random Assistance

    There is 1/512 chance that the game will automatically perform an attack, block, or special for you. This was intentionally programmed into the game to encourage new and less skilled players.

    Contributed By: discoinferno84.

    3    1

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