FAQ/Walkthrough by A Backdated Future
Version: 1.06 | Updated: 05/07/12
Table of Contents
- Redmont, Humble Trading Town
- Tigray Quarry, Source of Raval Ore
- Illburns Ruins, Ancient Pagan Site
- Zone of Lava, the Escapeless Abyss
- SIDE QUEST 1: Finding Christof
- SIDE QUEST 2: Treasures to obtain using the Wind-Glide
- Abandoned Mine, The Depths of Madness
- SIDE QUEST 3: Anya's Game
- SIDE QUEST 4: Finding Elena
- SIDE QUEST 5: Treasures to obtain using the Double-Jump
- Elderm Mountains, Largely Undisturbed By Man
- SIDE QUEST 6: Treasures to obtain using the Earth-Charge
- SIDE QUEST 7: Hugo, Antonio, and Randolph
- Icebound Cave, A Stillness Broken
- Valestein Castle, Count McGuire's Stronghold
- Clock Tower, Time To Die
- Genos Island, The Beginning of the End
- Dark Shrine, Where The Restless Dwell
- Seat of Evil, All Paths Converge
- New Game+
- New Game Bonuses
- Time Attack
- Steam Achievements
- Travel Monument Locations
- Equipment List
- Upgrade Chart
- Item List
- Character Log
- Monster Log / Bestiary
- Diary (Plot Synopsis)
- FAQ (Frequently Asked Questions)
- Version History
- Copyright / Disclaimer / Credits
Since events have changed here, you can talk to everyone again if you like, but there's only one person we can talk to that starts an event. Go to the Church and talk to Aida, and after that event is over you can also talk to Father Pierre in the Church, and Fran in Edgar's House to inform them of certain events, if you like.
Now, when you're completely prepared, Warp back to the last Travel Monument in the Dungeon and head east to the next area.
|__||Travel Monument||Save Point||Location: (Keep)|
|__||Raval Ore x350||Raval Ore|
|__||Chester Stoddart, The Vengeful White Knight||76/79||BOSS #12 Strategy|
Equip the Stone Shoes, as it'll keep you from sliding around on the Detoh's slime. Head up the stairs and use the key you were given to open the door to the Clock Tower. Jump up to the rising platform to the left, then jump to the right onto the spinning cog, again jumping up to the next cog from the outer edge of the lower one while avoiding spikes on the wall. Jump over to the right from there and use your fire magic to light the unlit torch to lower a rising platform.
Hop up onto that rising platform, then jump to the right; wait for the next platform to lower, then jump on that one as well, then continue west. Instead of climbing the rising platform here, fall down the hole to the west to land at a chest containing your third and final Ruby. Make your way back to where you dropped down for the Ruby, then climb the platform here as well. Run past the locked door to find four platforms that act as weights to their counterparts; you need to jump on them and lower/raise them until they look like this before you can make it all the way to the right:
Valestein Castle's Clock Tower. Weighted Platform Puzzle #1.
To do so, lower the first platform as much as you can while still being able to jump back to the ground to the left, then jump over to the third one and lower it pretty much all the way, then jump back to the first, then to the ground, then to the second, then to the fourth, then to the platform with the statue; pick up the Moonstar Statue once again, which will unlock the door you passed. Head back and go through it to the next area.
Jump up the rising platform to your left, then right onto the cog, then up and right to that cog and QUICKLY jump to the cog to the lower right, avoiding the spikes here as well. Once you're on the cog to the right, double-jump to your right to a chest with Raval Ore x350. Head back to the spiked cog and jump to the ones above it, then hop up to the rising platform, then onto the cog above it. Make your way up the cogs and platforms until you're back on solid ground to your left, with a pairs of cogs above you to your right. Jump onto the cogs, then to the rising platform, then back to another cog to your upper right, finally to the platform with the Sunset Statue.
Drop back down, then head all the way to the left and jump the gap to find an urn containing Herbs, Draughts, etc. against the western wall, in case you need them. Once you have that, climb the rising platforms up to the newly unlocked door leading to the next area. Move to your left and light the torch on the northern wall to make the platform to the left move down. Hop on it, then jump to the right, lighting the torch on the northern wall to the right to make some more platforms move. Head back to the last rising platform and head up two more, then go all the way right to an urn; smash it for more Herbs, Draughts, etc., if you need it.
Climb up four more platforms here, then double-jump to the west and climb up several ledges until you come to a spinning cog that's moving several platforms along a line; jump on one of the ones moving left to get up to the stationary platform, then jump on one of the ones moving to the right. As they move right, jump across them to the left until you reach the ledge that has the Darkness Statue. Head back to the right and jump up to the ledge there, continuing on to the next area.
Head to the right and use your fire magic to light up the torch here, which will get the platforms moving. Make your way up to the next level, lighting up the torch to your left, then head up to as high as you can go, looking for a rising platform that will lower within your reach to hop up on. Once there, move right and keep ascending those rising platforms until you can double-jump off to the left. Keep going left, dropping down a level, but being careful not to fall down the hole, and crack open the urn here for some Herbs, Draughts, etc., if needed. Now, drop down the hole to find the fourth and final statue, the Light Statue.
After hearing the bell toll some more, make your way back to where you were and instead of dropping down to your left, jump up to the platform on the upper left, then to the one to the right, following the path up to some more weighted platforms. They will need to look like this to climb them:
Valestein Castle's Clock Tower. Weighted Platform Puzzle #2.
The platform to the far right (lower right in the picture above) is the platform that's moving up and down frequently. Jump from that platform to the 3rd one from the left, then jump from the 3rd to the 1st, then the 1st to the 2nd, making the 2nd lower enough to jump back onto the 1st, then from the 1st to the ground. Once you've made it up there, continue to the next area.
Smash the urn in the northwest corner for 3000 Gold, then have fun taking out the MASSIVE amount of Estarions in this room, if you can. Just follow along the path until you reach the next area, where you'll come across a Travel Monument. Save your game, then when you're ready, proceed west and north to watch some events unfold, which will lead to the battle with Chester.
Adol: Level 42
Unlike last time, you're not going to be able to just go on a relentless assault to defeat Chester before he kills you, as he's far, far too fast this time. This time around, you're going to have to do your best to avoid all of his attacks while trying to sneak in a sword attack occasionally; he's invulnerable to magic. If worse comes to worst and you can't beat him, you'll need to go back and kill off Estarions for a while to gain more levels. His attacks:
- He'll attack you with a massive sword of light, and when he lands it, balls of light shoot out in several directions; try to double-jump out as soon as the hit lands but before the balls shoot to avoid them.
- He'll repeatedly attack you with his sword; run away as he tries to assault you, or jump over him and attack him when he does.
- He'll shoot balls of light at you; just jump over them.
- He'll charge up and start to glow white, then will release a perimeter attack around him; keep away from him when you see him charging.
- He'll backflip and shoot a wider light attack at you; run away and double-jump over it, if needed.
- He'll charge and stab at you; jump out of the way.
- He'll dash toward you with a red glow, with balls of light being fired while he does so; he moves even quicker while doing this, so just move and jump around to avoid it.
After the battle, follow the path to have more events unfold, where you'll eventually have to fight an unwinnable battle. After that battle, more events will play out and you'll be back in Redmont.
|__||Spirit Necklace||Item||Purchase for 60000 Gold.|
|__||Raval Ore x100||Raval Ore||PSP Version Only|
After some discussion, you'll regain control in Edgar's House. Go into the next room and speak with Chester, who will give you the best sword in the game, the Brave Sword.
PSP Version Only
Make your way to the Church and talk to Harold for a small scene, where he'll give you Raval Ore x100.
You can talk to everyone in town if you want to, but the only thing left to do is to go to the Store. Talk to Adonis for a small scene about forging equipment with Raval, then talk to him again to upgrade your Brave Sword, which costs you 15000 Gold and 700 Raval per level, if you have enough to do so. Also, now that you should have enough money, talk to Cynthia and buy a Spirit Necklace, which will come in handy in the last of the boss battles, as it can revive you completely, but only once.
That should be it for preparations that we can do for now, so use your Wing Talisman to Warp to Valestein Castle's Entrance, then head south out to the World Map.
There are new monsters out here to fight, including the Skull-Alnadas we ran into earlier at both the Illburns Ruins and the Abandoned Mine; you can defeat them now, but just know that after a few seconds, they'll come back to life and attack you once again. In any case, head south from the Valestein Castle entrance and down the stairs to the area where you'll be able to board your boat; talk to your old friend when you regain control, and agree to leave to go to Genos Island.
|__||Travel Monument||Save Point||Location: (Village Ruins)|
|__||Dularn, The Tragic Loyalist||77/79||BOSS #13 Strategy|
After seeing the event after landing, use the Travel Monument just up the stairs, then proceed north for the final showdown with Dularn.
Adol: Level 44
Have your fire magic equipped for this battle, as it does a lot more damage than your sword will. As before, he'll cast a shield that will repel any type of damage you try to do to him, as well as damage you if you run into it, so avoid attacking him until the shield is gone. Once the shield is down, shoot off as many fireballs as you are able. He has several kinds of attacks...
- A set of magical swords will fly at you from above; just run away from them to the left or right and they should miss.
- A set of magical swords will fly at you from multiple directions; just run and jump repeatedly toward Dularn, hoping they miss. These are hard to avoid.
- A set of magical swords will fly at you, aligned; just jump over them or try to move to a space between them.
- An arced flame will be shot at you from each copy of Dularn; do your best to double-jump and wind-glide over them when they come your way.
- An arced weapon slice will be shot at you from each copy of Dularn; do your best to double-jump and wind-glide over them when they come your way.
- Tiny monsters will be released and will shoot lasers at you; you can't do anything about them, so jump over the lasers as they're fired, and try to take Dularn out a little more quickly so you don't have to deal with them.
After so long, when his shield drops, he'll teleport to a part of the field like before, but this time, there are SEVERAL copies of Dularn, only one of which is real; fire as many fireballs as you can at the correct one; in the harder difficulties, you're just going to have to guess which one it could be. Sometimes the correct one will do a different attack than the rest will, if that helps. With the fireballs, you should make quick work of him, compared to how difficult Chester was.
...and that's it for this section! Head north into the Dark Shrine!
|__||Travel Monument||Save Point||Location: (Dark Shrine)|
|__||Raval Ore x750||Raval Ore|
|__||Raval Ore x640||Raval Ore|
|__||Raval Shield||Equipment||You must obtain the Lotus Hammer and give 1000 Raval to Adonis in Redmont to obtain this shield.|
|__||Raval Ore x720||Raval Ore|
|__||Raval Ore x960||Raval Ore||Grand Total: Raval Ore x3070|
|__||Garland, The Dark Bishop||78/79||BOSS #14 Strategy|
If you thought Valestein Castle was hard, heh... you'll have fun here! I STRONGLY recommend fighting everything you see, and if you've had enough, Warp out, recover, and try again from the beginning, just fighting for the sake of fighting. Levels will make ALL the difference in here, and I strongly recommend being as high of a level as you can for the final two boss battles, as well as have maxed out equipment.
Follow the path for a while until you reach the next area, then keep going until you reach a wide open area; climb up the ledge to the northwest, then jump to the east while pressing DOWN just a bit to reach that ledge, then continue up, climbing the ledges until you reach a chasm. Double-jump and wind-glide over this chasm to land on an area with a chest; open this chest for Raval Ore x750. Before moving any further, you should also see a chest in a cubby hole to your southeast, a level below where you are now; walk off the edge and wind-glide into the cubby hole to find the third and final Emerald.
Make your way back to the chest that had the Raval in it and continue west and south to the next area, then continue following the path here as well to the next screen. MAKE SURE TO HAVE THE NO-FALL FEATURE READY! You'll come to a large chasm; make SURE to make it across, if you fall down, you might as well either Warp out or hope you had No-Fall ready to save you, as you'll fall into an area where you'll be attacked by A LOT of Skull-Alnadas! Just do what you can to avoid falling.
So after jumping across that chasm, head south while avoiding the nearby hole, jumping over each chasm you come across until you reach an open area / fork; head northwest, opening the chest here for Raval Ore x640. Now... in an effort to prepare you for the rest of the dungeon, since the next Travel Monument isn't until the end of it, we're going to take a shortcut to get the best armor and best shield in the game. Go back north and drop down the square hole I told you to avoid, landing on a high platform; once you're there, be very careful while navigating the path as it leads to the north, where you can open the chest here for the Raval Armor. Equip it, then head south, falling down below, then RUN LIKE MAD to your south to the chest here, which contains the Lotus Hammer. Once you have this, IMMEDIATELY Warp out of there, back to Redmont.
You can obtain the Master of Futility Achievement by "defeating" 50 of these undead Skull-Alnadas and/or Skull-Magistes before you obtain the Silver Chimes. No time like the present, huh?
Talk to Adonis once again, and since you now have the Lotus Hammer and 1000 Raval, he will make the Raval Shield for you! You now have all the best equipment in the game! Sweet! Make sure to have Adonis upgrade your equipment some more, if you have the Raval for it. Warp back to the Village Ruins of Genos Island, then make your way back to the area with the dangerous chasm we first came across.
Again, have the No-Fall ready, just in case, then proceed across the chasms to the fork where you went northwest to get the chest for the Raval, then proceed east to the next area. Follow along the linear path to the next area, then continue along to find your some sets of Skull-Alnadas; either crush them quickly if you can, or avoid them, as we'll find an item momentarily to PERMANENTLY kill them once they're down. Keep following the path, and when you reach a fork, head east and all the way south to a chest containing the Silver Chimes; equip these IMMEDIATELY, as they let you kill the Skull enemies!
Once the Skull-Alnadas are gone, go back to the fork and continue west to the next area, then west to the one after that. Congratulations, you have now reached the area that we dropped down to earlier! As before, there are tons of Skull enemies, but you should now be able to take them out successfully, so spend the time to do so, we need to get stronger!
Time to LEVEL UP!
This exact spot is the best place in the game to earn Raval and Gold; the groups of Skull-Alnadas drop a TON of both Raval and Gold once you've wiped the floor with all of them in the room, and to exit and re-enter only takes a few seconds. I recommend spending enough time leveling here to build up enough Raval to upgrade the rest of your equipment to max... which if you haven't done anything yet, is 90000 Gold and 4200 Raval, so get fighting! Just remember, once you've upgraded your equipment to the max, spend your extra cash on Katol Elixirs to increase your Max HP!
Just so you know, there IS another enemy further in the dungeon that drops more Raval, but due to the massive groups of Skull-Alnadas here, and the fact that the difficulty of the other enemy is INSANE, you'll probably have better luck here. When it comes to grinding for EXP, however, you'll be better off fighting the Levynades. Have fun!
In any case, whether you came in from the northeast, or dropped down from the area above, make your way south to the chest we opened for the Lotus Hammer, then continue east to the next area. Continue following the path to the next area here as well, then keep going to reach a ledge with three Machvarieses; keep climbing the ledges as they go left, then up and to the right until you reach the hardest normal enemies in the game, the Levynades! Be VERY careful with them, as they'll tear you to shreds quickly, but they also give the best EXP and Raval over everyone else.
Assuming you've been following the walkthrough from the start, and/or have defeated one of every other enemy in the game so far, you'll obtain the Beast Master Achievement after defeating your first Levynade and completing the Monster Log.
When you reach the highest and furthest ledge in the area, the one with the spinning spikes to your left, you'll be able to double-jump onto sets of raised platforms; before jumping off the very last one to the left to the higher ledge, do a single-jump and wind-glide to the left, hopefully landing beside a chest containing the final item in the game, the third and final Topaz.
Assuming you've been following the walkthrough from the start, and have picked up every jewel for your bracelets, you'll obtain the Bedazzled Achievement after picking up this final Topaz.
That is all of the equipment and items in the game now, leaving only Raval to find in chests. Go back to the last platform and double-jump and wind-glide to the higher ledge to the left, then continue west to the next area. Follow along the path to the next area, then head north to the open area and climb the ledge to the northwest, being careful of Machvarieses and Levynades, to open the chest with Raval Ore x720 inside. Head east from that chest and climb the ledges some more, double-jumping and wind-gliding over the spinning spikes to the left when you can, to come across the final chest in the game, which contains Raval Ore x960.
Drop down to the LEFT here, to find the final urn in the game, which has some Herbs, Draughts, etc. inside when you smash it. From here on out, be VERY careful, as it's nothing but Levynades, so it's going to be a lot of gruesome fighting until you reach the last Travel Monument. Drop down the hole here and head south, fighting off the groups of Levynades as you come across them, going east to the next area, then following the last of the path to the final area.
If you need experience, head back to the last two screens and keep taking out the Levynades, or going back to the first drop area and fighting groups of Skull-Alnadas until you're at a comfortable level; I'd recommend at LEAST 50, but if you can hold out and grind any higher, I would go right ahead! Head east and use the final Travel Monument; if you need to go back to Redmont to upgrade your equipment, I suggest you do it now, since there are only two fights left. Also, if you still haven't bought one yet, I'd recommend getting the Spirit Necklace now.
Now's the time to get the rest of the Steam Achievements that you can in a single game.
- A Talent For Forgery - This is probably the easiest. Just amass enough Gold and Raval to bring all of your weapons, armor, and shields to MAX (level 3.)
- You Can Stop Now - This is probably the most time-consuming, but is feasible in a VERY EASY game. Just keep fighting the Levynades right before the Dark Shrine; they'll give you significantly more EXP than the large groups of Skull-Alnadas. This will take several hours, so hopefully you're patient!
- Wanderer From Ys - You have to get over 20 hours in one playthrough. If you still haven't reached 20 hours after trying to get the "You Can Stop Now" achievement, then just go to Redmont and let your game run while you sleep or go to work; it'll hit 20 before you know it.
If you think you may have trouble with the next boss, and can afford to buy another Spirit Necklace after this battle, then go ahead and equip it now; otherwise, save it for Galbalan. When you're ready, keep following the path to the next area, where we'll take on Garland for the last time.
Adol: Level 51
He starts out with a shield around him, but as long as you have the Brave Sword equipped, you will be able to break it. He also likes to blow wind around him, pushing you toward the edge of the screen, so you'll have to run against the wind to be able to attack him to break his shield. Once you do break it, I'd unleash a combination of sword and fireball attacks at him, hitting him as many times as you possibly can before his shield comes back up. His attacks are:
- He'll swing his scythe near ground level, as well as shoot balls of light; jump to avoid them.
- He'll swing his scythe above you, as well as shoot balls of light; don't move at all to avoid them.
- He'll shoot lightning from his head; run around to avoid it.
- He'll shoot lasers into the air, where they'll rain down around you; run and jump around and hopefully they miss.
- Balls of light will accumulate above his head, then will rush toward you; run out of the way.
- He'll lift off the ground and fly at you like a torpedo; calculate his aim, then move out of the way each time he charges at you.
- He'll hit you with his sword; just move out of the way before it hits.
- The worst of the attacks: you'll see a dark circle surround him on the ground, then like Gildias, he'll take you for a ride somewhere in the great beyond, hitting you with his sword several times before you're back to the ground. Once you've been taken, there's no way to avoid the damage, but if you see it coming, run away as quickly as you can, using your earth-charge if necessary, to avoid this.
Again, try to get as much damage as you can in while his shield is down. When you finally knock him down to 1 HP, he'll start to charge up a final attack; RUN AWAY AS QUICKLY AS YOU CAN, using your earth-charge to help you. While he's charging, he'll attempt to suck you in, and if you're close to him when he explodes, you'll be damaged quite a bit, so use the earth-charge to help you charge away from him so you can avoid the blast.
After Garland is defeated, go back to the Travel Monument and save one last time. If you used your Spirit Necklace in the last battle, I STRONGLY recommend fighting the Levynades a while longer to get 60,000 more Gold, then going back to Redmont and buying one more, as you'll most likely need it more in the final battle than you did in this one.
Again, make sure you're wearing the Spirit Necklace, and when you're completely prepared, head back into the northern room and ride the platform to the final area; there's no turning back once you do.
After the events here, you'll finally take on Galbalan himself.
Adol: Level 51
Here we go, he starts with these attacks:
- His arms will cross and shoot fire at you; jump over it as it comes your way.
- His arms will shoot fireballs at you; try to move out of the way, or use your earth-charge just as they're about to hit to limit the damage.
- His arms will shoot out ice; you'll want to use this ice as a rising platform. Wait until the platform rises as high as it can, then send some fireballs into his forehead, which will cause its eye on its lower body to open.
- After his eye is open, he will form a sword with his hands, then will swing with it; run and double-jump away from it as they're about to hit, then send more fireballs into his eye.
- After his eye is open, his arms will turn into swords and go to opposite sides of the field, then will flame and cross each other; double-jump over them as they are about to hit.
Once his eye has been opened from shooting fire into its forehead, send as many fireballs as you possibly can into its eye before it's closed. After a while, it will repeat its first three attacks. Keep following the directions from attack #3 and you'll eventually knock his HP down far enough to where he will start his next set of attacks. Before he starts attacking, he will use his hands to suck away all of your magic power, leaving you with just your sword while he unleashes this combination of attacks:
- This is just one long series of attacks that he'll use over and over. You'll see several small orbs form, then one large orb will charge and be fired at you; run away from it as it's about to hit. Once you've avoided it, lasers will start crossing the field, and they are very hard to avoid, and flames will also be shot at you; his hands will then start smashing all over the place, and our goal is to hit them, so do your best to hit them as many times as you can, even though you'll probably be getting hit by the lasers (and hands) several times before you've done enough damage to the hands. If you are able to, double-jump off of one of the ice platforms and land a downward blow onto the hands for a decent amount of damage.
- He'll momentarily retreat, then his pincers will widen and he'll crash into you, making ice spikes appear over the entire field, damaging you; it's very hard to avoid, so try timing your earth-charge just right, then send even more fireballs into his eye once before your magic is sucked away again.
After doing so much damage to the hands, he'll stop attacking momentarily, which will allow your magic to regain; send as many fireballs into his eye as you can before he starts attacking again, then repeat the process until he's down to 1000 HP, which is when he'll start his final set of attacks. He'll once again suck out all of your magic energy, leaving you with just your sword.
- He'll send a large ball of energy your way; you will now be basically playing pong with it! Hit it back to him with your sword, then he'll bat it back to you, and you'll need to hit it back to him five more times before you'll do roughly 200 damage to him, and you'll need to do this SEVERAL more times total to be able to defeat him! In the meantime, you'll also have to avoid the next two attacks successfully to keep the chain going.
- A black cloud will land, with purple orbs shooting out from it; don't really worry about this attack, just try to stay out of its way.
- This is the attack you really need to worry about... a black cloud will appear, but no purple orbs will come out; instead, a CLAW will come up, trying to grab you! Run away from it WHILE trying to hit the large ball of energy, but do NOT get caught into it, or you'll be on another ride, where Galbalan will just trap you in an orb of his own and just repeatedly damage you! Again, avoid this, even if it means not hitting the ball back to him. If you DO get caught in it, make sure to switch to your earth magic and try to time your earth charges just right to avoid taking damage when you're about to be hit.
After you've finally done 1000 damage by whacking the ball back and forth with him, he'll FINALLY be defeated!!!
PSP Version Only
Make sure to stay through the ending and SAVE YOUR CLEAR DATA! Doing so will unlock the New Game Bonuses and the Gallery!
By defeating Galbalan and staying through to the very end of the credits, you'll obtain one of these Achievements based on your difficulty level:
- Hollow Victory (Very Easy)
- Mildly Manly (Easy)
- Gods Beater (Normal)
- Hardcore Hero (Hard)
- Genos Who? (Nightmare)
- Bearer of the Biggest Sword (Inferno)
Also, if you can defeat Galbalan without taking any damage, you'll obtain the Like a Boss Achievement. It's one of the more difficult Achievements in the game, so good luck.
Finally, if you defeated Galbalan under the 5 hour mark, then you'll obtain the Never Smelled the Roses Achievement.
Congratulations! Now that you've conquered the game... there's more to do now!!!
By beating the game, Inferno Mode is now unlocked, Time Attack Mode is now unlocked, and depending on which difficulty you beat the game, many Gallery items will be unlocked as well. You can also start a New Game with bonuses, as well as fight optional bosses. The details are listed in the sub-sections below...
PSP VERSION ONLY
You'll be able to save your Game Clear Data, so make sure to do so; with it, you can load it from the title screen to replay from the start with various added bonuses! By loading the Clear Data and starting a New Game, you're given points to spend on bonuses for your next playthrough. The points you receive are listed below, and the bonuses you can spend your points on are below that.
|Complete the game on Very Easy||05 bonus points awarded|
|Complete the game on Easy||10 bonus points awarded|
|Complete the game on Normal||15 bonus points awarded|
|Complete the game on Hard||20 bonus points awarded|
|Complete the game on Nightmare||30 bonus points awarded|
|Complete the game on Inferno||35 bonus points awarded|
These points do not carry over from playthrough to playthrough, so spend as much as you like, each difficulty will give you a higher reward value, with more points to spend, with Inferno obviously rewarding you the most. Also, the points received for the highest difficulty level beaten will stay. For example, if you beat Inferno mode first, each of your subsequent playthroughs, regardless of difficulty, will reward you 35 points at the start of each playthrough.
As for the bonuses below, I find the most useful ones being the Inherit status and Inherit armor lv. & expand cap. It'll be ultimately up to you and your preferences as to which bonuses you'll take.
- Inherit gold and raval ore
- 05 pt
- Start the game with the Gold and Raval you had when you beat the game.
- Inherit armor lv. & expand cap
- 05 pt
- You don't start the game with the equipment you beat the game with, but when you do obtain new equipment, it will all begin with the same level it was when you beat the game. In addition, it now can be upgraded to level 9 instead of level 3.
- Inherit status
- 05 pt
- Start the game at the level, HP, STR, and DEF you were when you beat the game.
- Begin game with Dash ability
- 01 pt
- Start the game with the dash ability.
- Begin with 2x Jump and Boost
- 01 pt
- Start the game with the double-jump and double-boost abilities.
- Magic usage down & recovery up
- 04 pt
- Your magic spells don't take as much of your magic gauge, and the gauge restores faster.
- Boost recovery rate up
- 04 pt
- Your boost gauge builds faster.
- Max HP plus 50
- 10 pt
- Start the game with 50 more HP than what you had when you beat the game.
PSP VERSION ONLY
You'll need to complete the game on all six difficulties, as well as beat the Time Attack's Boss Rush on each difficulty to unlock all 100% of the gallery.
|1st Completion||Unlocks Memorial Illustrations||Items 001 - 016|
|Very Easy||Unlocks Image Illustrations||Items 017 - 029|
|Easy||Unlocks Sub-Character Illustrations||Items 030 - 059|
|Normal||Unlocks Main Character Illustrations||Items 060 - 070|
|Hard||Unlocks Standard Monster Illustrations||Items 071 - 107|
|Nightmare||Unlocks Boss Monster Illustrations||Items 108 - 119|
|Inferno *||Unlocks Classic Illustrations||Items 120 - 134|
- * Also unlocks the Black Pikkard in Time Attack.
Time Attack, Boss Rush
|Very Easy||Unlocks a picture of Elena in outfit #1||Item 135|
|Easy||Unlocks a picture of Elena in outfit #2||Item 136|
|Normal||Unlocks a picture of Elena in outfit #3||Item 137|
|Hard *||Unlocks a picture of Elena in outfit #4||Item 138|
|Nightmare *||Unlocks a picture of Elena in outfit #5||Item 139|
|Inferno *||Unlocks a picture of Elena in outfit #6||Item 140|
- Completing any Boss Rush unlocks Berhardt in Time Attack.
- *Beating the regular game's appropriate difficulty will unlock the time attack for the Hard, Nightmare, and Inferno difficulties. If you beat the game on higher difficulty modes first, it'll unlock the ones below it, so beating in on Nightmare first will unlock Nightmare and Hard, while beating Inferno first will unlock all three.
In Time Attack Mode, you'll be able to fight all of the bosses of the game either individually, or in one Boss Rush.
PSP Version Only
By beating the game in any mode EXCEPT for Very Easy Mode, you will be shown a cheat code, which I have listed below; this cheat code will max out your HP and level, as well as increase your STR and DEF, but only for the Time Attack. The only drawback is that it will increase your time to 999:59:999, which pretty much defeats the purpose, but if you want to unlock the last six Gallery items, as well as see the two pictures after defeating the optional bosses, you can use this code. To use the code, open your Camp Menu and enter the following code...
|´´´´´´´ R ----- L ----- R ----- L ----- R ----- L ----- SQUARE ----- TRIANGLE ----- SQUARE ----- TRIANGLE ----- SQUARE ----- TRIANGLE ----- CIRCLE´´´´´´´|
You can obtain one of these Achievements based on completing a Boss Rush on a specified difficulty level:
- More Like "Subordinate Crawl"! (Normal)
- Harder Than Hardcore (Hard)
- Adol the All-Crusher (Nightmare)
There are two optional bosses, yet the only rewards for defeating them is a Time Attack time that shows you actually defeated them, as well as getting to see pictures that don't appear in the Gallery. Strategies for both battles are below:
- 1. Berhardt
- He can be fought by completing the Boss Rush on Time Attack Mode successfully on any difficulty.
- 2. Black Pikkard
- It can be fought by beating the entire game once on Inferno mode, then the extra battle will be unlocked in Time Attack Mode.
Berhardt, The Legend Himself
Adol: Level 60
|Can't Select the Difficulty|
While very difficult, it IS possible to defeat Berhardt. He constantly attacks, and will RARELY stop, so be prepared for a long battle.
Equip your earth magic, as it's going to be very hard to avoid his attacks. Each time you're about to see him attack, use your earth magic to charge him so you'll take no damage. In the time that you're not using your earth-charge, hit him as many times as you possibly can with your sword. This battle is going to take a lot of good timing, and trust me, it's going to take a few times to beat him. Here are his attacks:
- He'll throw his axe at you; earth-charge as it's about to hit to negate the damage, or try to jump over it.
- He'll jump into the air, then crash down with his axe, shooting balls of energy in all directions; again, earth-charge as they're about to hit to negate the damage, or try to jump over them.
- He'll just swing his axe at you, in a series of axe attacks; once again, earth-charge as it's about to hit to negate the damage, or try to run away from them.
Your boost gauge will charge pretty fast through this battle, so do your best to avoid all attacks until it's completely charged, then run in and unleash in on Berhardt. It's just going to take patience, luck, and some good timing with your earth-charges.
If you're not having any luck with the direct assaults, or the earth-charges for that matter, I found myself having a much, much more successful way of beating him, but it can take anywhere from five to twenty minutes. For me, I have much better luck with double-jumping to avoid his attacks, and by doing so, it gives me time to charge my earth magic. Once it's charged, I rush in and unleash it, damaging him for maybe 100 HP, while protecting myself, then immediately retreating and double-jumping once again. You may only be able to get a few hits in per minute, but if you're good at double-jumping to avoid his attacks, this may be your way to go.
If you're REALLY good at avoiding his attacks with the double-jumping, and have good aim with your fireballs, try using them instead of your earth-charge, and you should be able to defeat him much quicker than with the earth-charge method, but again, only if you're good at avoiding his attacks.
It's all really a matter of what you're better at for a strategy for this battle; just know that it's going to take some time to get it just right to defeat him.
You can obtain the Hardt Laid Bare Achievement by defeating Berhardt.
Black Pikkard, The Deadliest Cuteness
Adol: Level 60
|Can't Select the Difficulty|
While it may seem impossible, it IS possible to defeat the Black Pikkard.
The battle will start off with three regular, but very tough, enemies being summoned, and we'll have to take those three out before we can take on the Black Pikkard himself. Take the two beasts out with your sword and wind magic, and take the mage out with your fireballs, since she always teleports away before you can reach her. Do your best to avoid their attacks, as they could possibly drop your first entire health bar and have to face the Black Pikkard without the Spirit Necklace. Once they're done, the Black Pikkard will start attacking:
- Like Galbalan, he'll have one long string of attacks. First, he'll shoot tracking balls of light; run away from them until they stop. A black cloud will then appear, and it shoots black orbs, similar to Galbalan's; try to avoid them while waiting for the next attack. He'll then unleash several fireballs at you; try to stay out of their way. Finally, the Black Pikkard will leave several exploding orbs in its trail behind it; try to avoid them, while FINALLY taking your chance to attack him. He'll repeat this several times, so take as many chances you can to attack him, using your earth-charge to try attacking him without taking damage temporarily.
After so much damage, the Black Pikkard will grow in size and shoot a massive, shadowy beast, followed by using these attacks:
- Beast-like shadows will shoot from him and damage you; hard to avoid, so try the earth-charge to negate the damage. In addition to the beast-like shadows, he will now physically charge at you, similar to Chester; try to jump over him when he does. From there, he will start repeating the attacks used above, so once again, use your best judgment to when you try to attack him, using combinations of your sword and earth-charge.
- Later on, he'll also form a shield like Dularn, and will start sending magical swords your way; run away from the swords, and attack him after the shield has dropped.
The further you get into the battle, the faster he'll attack, and he'll chain every one of the attacks listed here together. There's not much I can say that will help you win this battle, it's very close to being impossible, you just need to have a LOT of luck, as well as some decent timing with your earth-charges to make it through. Good luck!
You can obtain the Tastes Like Chicken Achievement by defeating the Black Pikkard.
This section will provide all of the lists in the game, which are listed below. Note that there WILL be spoilers if you decide to read the details of Adol's Diary, as it summarizes the entire story of Ys: The Oath In Felghana.
- Steam Achievements (STEAM VERSION ONLY)
- Travel Monument Locations
- Equipment List
- Upgrade Chart
- Item List
- Character Log
- Monster Log / Bestiary
- Diary (Plot Synopsis)
(STEAM VERSION ONLY)
Through the Steam version of the game, you can now access Achievements! All 33 of them are listed below, as well as what's needed to earn them!
|X||Achievement||How to Earn the Achievement|
|__||More Like "Adol the Yellow"!||Began the game on Very Easy.|
|__||Social Butterfly||Spoke with every character in the game at least once.||32 characters total.|
|__||Beast Master||Encountered every enemy in the game, excluding bosses.||64 enemies total.|
|__||Bad At Platformers||Enabled "No-Fall" mode.|
|__||Hollow Victory||Beat the game on Very Easy.|
|__||Mildly Manly||Beat the game on Easy.|
|__||Gods Beater||Beat the game on Normal.|
|__||Hardcore Hero||Beat the game on Hard.|
|__||Genos Who?||Beat the game on Nightmare.|
|__||Bearer of the Biggest Sword||Beat the game on Inferno.|
|__||More Like "Subordinate Crawl"!||Conquered Boss Rush on Normal.|
|__||Harder Than Hardcore||Conquered Boss Rush on Hard.|
|__||Adol the All-Crusher||Conquered Boss Rush on Nightmare.|
|__||Forever Alone||Escorted Elena to safety on every difficulty level.|
|__||That's the Last Time, Kid||Escorted Christof to safety on every difficulty level.|
|__||Showoff||Defeated 5 or more enemies (except Mozgouz) at the same time.|
|__||Consult an FAQ Already||Died over 10 times on a single boss.|
|__||Bedazzled||Acquired every jewel.|
|__||You Can Stop Now||Achieved max level.||Level 60. Play in VERY EASY to get it quicker.|
|__||Like a Boss||Defeated the final boss without taking any damage.||See BOSS #15 for strategies.|
|__||Never Smelled the Roses||Beat the game in under 5 hours.||Play in VERY EASY to get it quicker.|
|__||Wanderer From Ys||Spent over 20 hours in a single playthrough.|
|__||A Talent For Forgery||Maxed out all equipment.||Play in VERY EASY to get it quicker.|
|__||Proficient Plunderer||Completed Anya's treasure-hunt game.|
|__||Savior of Swine||Saved all of Hugo's pikkards.|
|__||Oblivious or Insensitive?||Sold Randolph's ring to Cynthia.||See Achievement Note #1 below.|
|__||Master of Futility||"Killed" 50 immortal beasts before acquiring the Silver Chimes.|
|__||The Exterminator||Killed 2,000 Mozgouz across all playthroughs.|
|__||28 Maids Later||Killed 500 Selnades across all playthroughs|
|__||Hardt Laid Bare||Bested the master of the mountains in one-on-one combat.||See BOSS #16 for strategies.|
|__||Tastes Like Chicken||Defeated "The Deadliest Cuteness."||See BOSS #17 for strategies.|
|__||Legacy Pervert||"Measured" Elena.||See Achievement Note #2 below.|
|__||Overachiever||Completed all other achievements.|
Oblivious or Insensitive?: You can get this Achievement (regarding Randolph's ring) AND still get a perfect game; just save your game in two different slots once you get the Jade Ring. Use the first slot to sell the ring to Cynthia to earn this Achievement, then reload your second save and choose to give it to him and continue on with the game.
Legacy Pervert: To get this Achievement, you'll need to get Elena's measurements before returning to Redmont. When you come close to the Travel Monument just outside of town, walk toward her and pin her up against the left side of the monument, then "examine" her, pushing up against her until you get the Achievement. Dirty Adol....
Here's the list of all twenty-one Travel Monuments, by areas visited.
- Redmont, Trading Town
- Tigray Quarry, Raval Mines
- (Aban. Mine)
- Illburns Ruins, Forbidden Ground
- (Ritual Area)
- Elderm Mountains, Sacred Land
- (Ice Caves)
- Valestein Castle, Seat of Power
- (East Wing)
- (West Wing)
- Genos Island, Unholy Memory
- (Village Ruins)
- (Dark Shrine)
Here is the equipment list, sorted by row, then by column (weakest to strongest), and how to obtain it. These are summarized locations; for exact details, please reference their sections in the walkthrough.
|´ ´ ´ ´ ´ ´ ´ Weapons ´ ´ ´ ´ ´ ´ ´|
- STR +20
- A small practice sword. Not suitable for heavy combat.
- Default Weapon.
- STR +34
- A long-bladed steel sword favored by many swordsmen.
- Bought from Cynthia in Redmont for 800G.
- STR +48
- A sleek one-handed blade with powerful runes etched upon it.
- Found in a chest in the Zone of Lava in the Illburns Ruins.
- STR +62
- A menacing hatchet-like weapon pieced together by a madman.
- Bought from Cynthia in Redmont for 24,000G.
- STR +76
- Infused with fire. Supposedly able to cleave through rock.
- Found in a chest in the Dungeon of Valestein Castle.
- STR +90
- The fabled holy sword once wielded by Genos himself.
- Received from Chester before going to Genos Island.
|´ ´ ´ ´ ´ ´ ´ Shields ´ ´ ´ ´ ´ ´ ´|
- DEF + 6
- Wood with metal trim. Deflects lightweight attacks very well.
- Default Shield.
- DEF +12
- A sturdy steel shield limited only by its diminutive size.
- Found in a chest in the Illburns Ruins.
- DEF +18
- Large enough to cover one's entire torso.
- Bought from Cynthia in Redmont for 2,800G.
- DEF +24
- Forged of various and sundry materials. By a madman.
- Bought from Cynthia in Redmont for 16,000G.
- DEF +30
- Baptized by fire and resistant to scratches. Looks brand new.
- Found in a chest in the West Wing of Valestein Castle.
- DEF +36
- A shield made of undamaged Raval. Adonis' magnum opus.
- Received from Adonis after giving him the Lotus Hammer and 1000 Raval.
|´ ´ ´ ´ ´ ´ ´ Armor ´ ´ ´ ´ ´ ´ ´|
- DEF + 8
- Basic armor made of animal hides. Better than nothing!
- Default Armor.
- DEF +16
- Chain mail reinforced with metal plates. Very well-made.
- Bought from Cynthia in Redmont for 650G.
- DEF +24
- Forged from solid sheets of metal. Extremely sturdy.
- Bought from Cynthia in Redmont for 3,500G.
- DEF +32
- Cobbled together by a madman from the clothes of the dead.
- Bought from Cynthia in Redmont for 18,000G.
- DEF +40
- Imbued with the power of fire. Makes you the envy of all men.
- Found in a chest in the East Wing of Valestein Castle.
- DEF +48
- The strongest armor. Protects against even the heaviest hit.
- Found in a chest in the Dark Shrine on Genos Island.
|´ ´ ´ ´ ´ ´ ´ Accessories ´ ´ ´ ´ ´ ´ ´|
- Scale from a firewyrm. Allows its wearer to wade through shallow lava unharmed.
- Found in a chest in the Zone of Lava in the Illburns Ruins.
- Given to you by Aida. Emits a bright light, and can reveal any object's true nature.
- Received from Aida after giving her Bob's Pendant.
- Very heavy shoes designed to retain traction on even the slipperiest of surfaces.
- Found in a chest in the Elderm Mountains.
- Threaded with the essence of the soul. Gradually heals wounds, but only when resting.
- Found in a chest in the Illburns Ruins after obtaining the earth-charge ability.
- A cluster of chimes said to guide the restless souls of immortals to eternal slumber.
- Found in a chest in the Dark Shrine on Genos Island.