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Nakoruru/Rimururu by jygting
Version: 0.5 | Updated: 04/03/04
Nakoruru/Rimururu Character Guide Version 0.5 April 2, 2004 Created By: jygting This FAQ can be ONLY seen at: GameFAQs (www.gamefaqs.com) ---------- Table of Contents ---------- 1. Author's Note 2. Some Introduction-Introduction on Nakoruru 3. Basic Controls 4. Special Moves 5. Some Introduction-Introduction on Rimururu 6. Special Moves 7. Their Seiyuus behind them!? 8. Version History 9. About the Authors 10. Credits ---------- 1. Author's Note ---------- Welcome to our Samurai Spirits Zero Nakoruru/Rimururu Guide!! Instead of separating the character faqs, we decided to make 2 characters in one guide (Ratio of 2:1). In this guide, we will show you some of their useful abilities. So sit back, relax and enjoy reading our guide!! ---------- 2. Some Introduction-Introduction on Nakoruru ---------- "Unchanging things are boring unless you change." -Kanzeon Bosatsu, Gensoumaden Saiyuki Yes! The Nature Loving Ainu Warrior is back!! This time, she is in search of her lost father. Her hawk, Mamahaha, is there to aid her in battle. If you're a Nakoruru fan/player/lover, you're in the right place! She has some new and old moves and yes...you'll expect something new! Nothing much I could say from her but hey, I like her outfit (even in Samurai Spirits Zankuro Musuoken)!! ---------- 3. Basic Moves ---------- f- forward b- backward d- down u- up uf- up forward ub- up backward df- down forward db- down backward A- Weak Slash B- Medium Slash A+B- Heavy Slash C- Kick C+f/b- Guard Destroyer D- Special D+d- Crouch D+f- Small Jump D+df/db- Small Jump Left/Right ABC- Ikari Bakuhatsu Start 3x- Discard while Taunting ---------- 4. Special Moves ---------- These moves were came from the Official Website of Samurai Spirits Rei (www.samurai-zero.jp). Annu Mutsube- b,db,d+A,B or AB Lower rush slash attack which is good for scooting projectiles (except Haoumaru's Senpuu Retsuzan and Kibagami Genjurou's Sanren Satsu:Kiba). Rera Mutsube- d,df,f+A,B or AB Upper diagonal rush attack. Kamui Risse- b,d,db+ A,B or AB then tap A,B or AB for an extra hit Nakoruru uses her cloak to attack or deflect. Combo: A- 1 Hit + 2 Extra Hit= 3 Hits B- 2 Hits+ " " " = 4 Hits AB- 3 Hits+ " " " = 5 Hits Amube Yatoro- d,db,b+A,B or AB Calls Mamahaha to attack the opponent. Kamui Fumu Kesupu- in air df or db+C An air throw! Cool! (Unless your opponent is close in air) Rera Kishima Teku- any direction except up+C A heel attack. It's an OK move. Sankaku Tobi- press ub/uf while you're on the side of the screen Does a wall jump, good for avoiding opponents. Apefuchi Kamui Risse- df,d,db,b,f,d,df+BC When I saw it in the Official Website, I said to myself "What is that move? It looks cool! I wanna try it!" then...I couldn't perform it! "Darn, it's so hard to perform!" I said. Anybody knows how does it work? E-mail me at firstname.lastname@example.org or email@example.com and I'll give you a pleasant Thank You! Hold on Eagle- d,db,b+C Nakoruru will hold on Mamahaha. You can move and attack but you cannot stay long or you'll automatically hold out. During the Hold on Eagle, you can do the following: Fall Down- Hold on Eagle then press C By doing this, she'll hold out on Mamahaha. You cannot perform Kamui Mutsube (unless you perform Hold on Eagle again). Kamui Mutsube- Hold on Eagle then press BC Sweet! She does a 45 degree angle slash attack! I found this move a bit useful. Ikari Hissatsu (Ikari Gauge must be FULL) Elelu Kamui Risse- d,df,f+CD Nakoruru will hold onto Mamahaha, does a Kamui Mutsube, a couple hits of Kamui Risse and Mamahaha will attack and the opponent discards his/her weapon. Combo: 6 Hits+Weapon Discard ---------- 5. Some Introduction-Introduction on Rimururu ---------- "Sanzo, can you stay as a sun to Goku?" -Kanzeon Bosatsu, Gensoumaden Saiyuki WARNING: Introduction may contain some spoilers that may destroy all of your fun. So...if you don't like reading it, then skip the intorduction and head to Special Moves already! As I'm concerned, Rimururu is the younger sister of Nakoruru (but they not blood related). So, how did they became sisters? (SPOILERS: Read at your own risk!) First of all, when they're still little kids, Nakoruru saw Rimururu crying all alone in the forest, then she (Nakoruru) asked what happened to her, Rimururu answered that she is all alone and then Nakoruru said to Rimururu that from now on she'll be her sister forever (what a touching story, luckily I played Mika Nakashima's Yuki no Hana just to soften the story for you readers...). "That's the saddest story I've...ever heard..." a quote by Motomiya Daisuke for Digimon Adventures 02 OVA. ---------- 6. Special Moves ---------- Nidan Tsuki- press u once then press uf/ub while in air Jumps once then jumps forward or backward. Sankaku Tobi- press ub/uf while you're on the side of the screen Does a wall jump, good for avoiding opponents. Rupusi Kuare (Nishi)- d,df,f+A or B Throws an "icicle bomb" in the ground (sorry, readers I can't describe what it is, though) and moves slow. Rupusi Kuare (Toitoi)- d,df,f+AB Same as Nishi but it travels faster. Konru Nonno- d,f,df+A,B or AB Icicle spike travels upward. Good move. Combo: 6 Hits Konru Shiraru- in air the d+A,B or AB Does a platform and falls down. If Rimururu is in the ice platform, she can stay in there but not too long or else both her and the platform will fall down (falling down does no damage). Konru Memu- d,db,b+A,B or AB Throws an icicle bomb. Upon Opu- f and rapidly tap A,B or AB Does a rapid thrusts of icicle. It's a cool move. Combo: A- 8 Hits B-11 Hits AB-14 Hits Konru Shituki- b,d,db+A,B or AB Does an ice mirror which is use as an offense or defense. Rupusi Kamui Weisan Pekoru (Atama)- f,f+AC Rupusi Kamui Weisan Pekoru (Ashi)- f,f+BC Rupusi Kamui Weisan Pekoru Ruyanpe (Atama)- f,f+AC Rupusi Kamui Weisan Pekoru Ruyanpe (Ashi)- f,f+BC OK. I don't know how the following four works but e-mail me if you know how it works. Ikari Hissatsu (Ikari Gauge must be FULL) Rupusi Kamui Emushi (Toitoi)- d,df,f+CD WOW! Talk about a huge chunk of ice traps the opponent, then Rimururu pushes it on the side of the screen and it also shakes!! COOL!! Combo: 2 Hits+Weapon Discard ---------- 7. Their Seiyuus behind them!? ---------- Yes, readers. They have a Seiyuu and they're Harumi Ikoma(Nakoruru) and Nabatame Hitomi(Rimururu)! I will list some of their characters who is also their Seiyuus as well. Haruma Ikomi Samurai Spirits Charlotte King of Fighters '97 Blue Mary Nabatame Hitomi Samurai Spirits Zero Champuru Maburaho Miyama Yuuna That's all. I will try to list some in my next version. ---------- 8. Version History ---------- Version 0.4 (The month of March 2004) Started my FAQ. I didn't finish the rest of the FAQ (due to completion of requirements in school) but I focused on working on my Rera Character Guide. Version 0.5 (April 2, 2004) Vacation at last! Finally finished my FAQ, it was a boring day. It's my sis 4th Monthsary. ---------- 9. About the Authors ---------- I was expecting that my guide was supposed to be a long one but, I guess it wasn't long. We live in the Philippines and we speak Japanese slightly. We have made FAQs but seemingly different on the ones we made, even this "----------" at the Table of Contents meaning that I work on fighting games, RPG games, etc. If there is no "----------" and Table of Contents, then my sis is working on other genre. If you wish to ask questions, suggesstions, just e-mail us and put a title like Samurai Spirits Rei on your Topic before sending it to us. BTW, my firstname.lastname@example.org is unavailable now (due to overloading spam mail, junk mail, etc.) and my new e-mail addresses are email@example.com or firstname.lastname@example.org. I hope you have enjoyed reading this FAQ and many thanks to you! Maybe we'll see each other again on Samurai Spirits Rei SPECIAL (www.samurai- zero.jp/special). Ja mata ne!! ---------- 10. Credits ---------- I wish to thank the following: <SNK> For making this fighting game an excellent one!! <Epic Center> http://fuego.red32.net/~mature/moregames/index.php?... For their ROM downloads. Gracias, amigo! <Samurai Spirits Rei Official Website> www.samurai-zero.jp For providing movelists from each characters. <GameFAQs> For posting this Chara FAQ of mine. <You> For reading this FAQ. <Me> Who would forget me? I made this FAQ for you fans! Please see our other FAQs! Digimon Tamers: Evolution Battle FAQ/Movelist Shaman King: Spirit of Shamans FAQ/Movelist Bakusou Kyodai: Let's and Go!! FAQ Ragnarok Online Swordsman/Knight Guide (Coming Soon) Samurai Spirits Zero Rera Character Guide Digimon Adventures 02 is copyrighted by Bandai Co., Toei Animation, Akiyoshi Hongo and Fuji TV. Samurai Spirits Rei is a trademark of SNK and Yuki Enterprises. Gensoumaden Saiyuki is copyrighted by Enix, Studio Pierrot and Minekura Kazuya. Any other characters and artists that I mentioned are from other anime that are copyrighted from their own properties and trademarks... If you have any questions, suggestionns, comments, going to the voting booth to vote the president, watching Starstruck Kids, listening to Tackey and Tsubasa's One Day, One Dream or whatsoever e-mail to this new e-mail addresses at email@example.com or firstname.lastname@example.org. Offensive messages will be ignored, so be forewarned. This FAQ cannot be duplicated, reproduced or sold nor plagiarized without the Author's permission. Please, don't do anything with my FAQ OR ELSE...!!! Thank you for reading this FAQ! And may you have a wonderful vacation!