FAQ/Walkthrough by ZeoKnight
Version: 1.2 | Updated: 06/09/17
Table of Contents
- Terra's Story
- T - Land of Departure
- T - Enchanted Dominion
- T - Castle of Dreams
- T - Dwarf Woodlands
- T - The Mysterious Tower
- T - Radiant Garden
- T - Disney Town
- T - Olympus Coliseum
- T - Deep Space
- T - Never Land
- T - Land of Departure (revisit)
- T - Keyblade Graveyard
- Ventus' Story
- V - Land of Departure
- V - Dwarf Woodlands
- V - Castle of Dreams
- V - Enchanted Dominion
- V - ???
- V - Radiant Garden
- V - Disney Town
- V - Olympus Coliseum
- V - Deep Space
- V - Never Land
- V - The Mysterious Tower
- V - Keyblade Graveyard
- Aqua's Story
- A - Land of Departure
- A - Castle of Dreams
- A - Dwarf Woodlands
- A - Enchanted Dominion
- A - Radiant Garden
- A - Disney Town
- A - Olympus Coliseum
- A - Deep Space
- A - Never Land
- A - The Mysterious Tower
- A - Keyblade Graveyard
- Mirage Arena - Arena Mode
- Final Episode
- Optional Boss
- Terra's Reports
- Ventus' Reports
- Aqua's Reports
A - Olympus Coliseum
Red Hot Chilis,
Blue Sea Salts,
Watch the cutscene and then fight a forced battle.
Forced Battle: Unversed
Fighting the Unversed only has a simple rule: Magnera/ga everything. Wait until the previous command is completely executed before using another one. If you need to heal, perform Cartwheel to retreat and wait for the safe moment to cast Cura/ga. Once you've learned the timing, cast several Thundara/ga between Magnera/ga to speed up the process. You will also use this moment to get the Thundara/ga's timing for the next upcoming battles.
Hercules will help you in this battle, but you don't need his help.
Your journey starts in Coliseum Gates, so turn back (hold the down analog) if you want to fight this world's Prize Pods, otherwise head straight to Vestibule and talk to Phil to enter the tournament.
Forced Battle: Tournament
The tournament consists of 10 rounds of fixed encounters, with each battle has their own time limit. If you fail to defeat all enemies during the given time, you'll lose the tournament and have to start over. Fortunately, one strategy can be applied to all rounds: approach the enemies and cast Magnera/ga followed by multiple Thundara/ga. However, in the last round the strategy changes a little bit: Instead of moving forward you have to move AWAY from the enemies. Those Jellyshades can easily strike you since the start of the battle, starting a chain hit which may result in battle loss. Carwheel away, cast Magnera/ga, and slowly moving forward while defeating nearby enemies.
Talk to Phil again for the semifinal match
This is the same boss you've fought as Terra, but now you only fight his normal form. Should be easier than before.
These actions are copied from Terra's story:
Normal Combo: He simply runs towards you and does 3 hits combo if connected
Blade Beam: He creates a dark bolt which chases you on the ground
True Climhazzard: He jumps and then thrusts his sword to the ground, creating a shockwave
All of his attacks are now blockable and you have Poison / Ignite. Hopefully he can be defeated on your first attempt.
Before entering the final match, you must meld Ignite because it's required in the upcoming battle. Raise your Fire Magic Command (and Bind if it's still not maxed) by fighting this world's Prize Pods.
Talk to Phil again to enter the final match.
Ignore Hades and focus your attention towards Ice Colossus. Hades rarely performs anything unless you approach him. Fighting Ice Colossus is very simple: cartwheel behind it and spam Ignite whenever it's ready. If you constantly move behind Ice Colossus, it can only turn around and create a Shockwave with its feet, which can be avoided easily.
After defeating Ice Colossus, Hades is your next target. He is immune to Ignite, but he has something to be reflected back which becomes your main damage source.
Firaga Ball: He generates a fireball from his right hand and throws it to you
Claw of Fire: He does a claw attack with both hands
Breath Cross: He turns red, lifts his arms straight out to the side, generates an extended flame from both hands, then spins around while moving towards you
The only difficulty of this battle is when you are trying to cast Ignite to Ice Colossus while avoiding Hades at the same time. When Ice Colossus has been defeated, Hades will be easy.
Watch more cutscenes to clear this world.
Reward(s) Zack D-Link Mark of a Hero Keyblade
There is one optional thing to do here. Return to Vestibule and talk to Hercules to play Break the Urns! minigame.
Break the Urns!
Look for the big urns and spam Thundara/ga. Hercules may give your some troubles by throwing the explosive barrels but Thundara/ga covers wide area and destroys multiple barrels at once. He won't be able to chase from behind even though you are stunned for a few times.
Now head towards Deep Space.