What do you need help on? Cancel X
  Prev Next  
Close X FAQ/Walkthrough
by ZeoKnight

Table of Contents

BOOKMARK
Jump to:
Would you recommend this Guide? Yes No Hide
Send Skip Hide

FAQ/Walkthrough by ZeoKnight

Version: 1.2 | Updated: 06/09/17

Aqua's Story

A - Olympus Coliseum

Combat Lv5
Treasures4
Stickers1
EnemiesFloods,
Scrappers,
Bruisers,
Red Hot Chilis,
Monotruckers,
Shoegazers,
Spiderchests,
Jellyshades,
Tank Topplers,
Vile Phials,
Blue Sea Salts,
Yellow Mustards,
Buckle Bruisers,
Mandrakes,
Chrono Twisters,
Axe Flappers

Watch the cutscene and then fight a forced battle.

Forced Battle: Unversed

ObjectiveTake out all the Unversed!
EnemiesFloods,
Scrappers,
Red Hot Chilis,
Vile Phials,
Yellow Mustards,
Buckle Bruisers
Battle Commands3x Magnera/ga,
(optional) Cura/ga,
(optional) Thundara/ga
Action CommandsCartwheel
Shotlock Command- (equip any unmaxed shotlock)

Fighting the Unversed only has a simple rule: Magnera/ga everything. Wait until the previous command is completely executed before using another one. If you need to heal, perform Cartwheel to retreat and wait for the safe moment to cast Cura/ga. Once you've learned the timing, cast several Thundara/ga between Magnera/ga to speed up the process. You will also use this moment to get the Thundara/ga's timing for the next upcoming battles.

Hercules will help you in this battle, but you don't need his help.

Your journey starts in Coliseum Gates, so turn back (hold the down analog) if you want to fight this world's Prize Pods, otherwise head straight to Vestibule and talk to Phil to enter the tournament.

Forced Battle: Tournament

ObjectiveDefeat your opponents within the time limit!
EnemiesTime Limit
Round 13x Scrappers30 seconds
Round 21x Bruiser15 seconds
Round 33x Spiderchests30 seconds
Round 43x Blue Sea Salts,
3x Yellow Mustards,
1x Axe Flapper
40 seconds
Round 53x Hareraisers15 seconds
Round 63x Mandrakes
2x Axe Flappers
50 seconds
Round 73x Buckle Bruisers50 seconds
Round 82x Red Hot Chilis,
2x Blue Sea Salts,
1x Chrono Twister
50 seconds
Round 96x Shoegazers40 seconds
Round 1030x Jellyshades40 seconds
Battle CommandsMagnera/ga, 2x Thundara/ga,
Magnera/ga, 2x Thundara/ga (in this order)
Action CommandsCartwheel
Shotlock Command- (equip any unmaxed shotlock)

The tournament consists of 10 rounds of fixed encounters, with each battle has their own time limit. If you fail to defeat all enemies during the given time, you'll lose the tournament and have to start over. Fortunately, one strategy can be applied to all rounds: approach the enemies and cast Magnera/ga followed by multiple Thundara/ga. However, in the last round the strategy changes a little bit: Instead of moving forward you have to move AWAY from the enemies. Those Jellyshades can easily strike you since the start of the battle, starting a chain hit which may result in battle loss. Carwheel away, cast Magnera/ga, and slowly moving forward while defeating nearby enemies.

Reward(s)Maximum HP +5

Talk to Phil again for the semifinal match

Zack

Battle CommandsPoison, (optional) Ignite,
Cura/ga
Action CommandsCartwheel, Barrier, Counter Blast
Shotlock Command-

This is the same boss you've fought as Terra, but now you only fight his normal form. Should be easier than before.

These actions are copied from Terra's story:

Normal Combo: He simply runs towards you and does 3 hits combo if connected
Block the first hit and perform Counter Blast, then back off. Don't try to land another attack as he can easily dodge or launch a counter.

Blade Beam: He creates a dark bolt which chases you on the ground
He will use this move mostly if you are too far from him. Simply dodge at the last moment, then heal when necessary or cast Ignite.

True Climhazzard: He jumps and then thrusts his sword to the ground, creating a shockwave
If you have stayed far away from him, cast Ignite because he won't be able to reach you, otherwise you must cartwheel backward at the right moment, then heal yourself or cast Ignite depending on his next movement. One interesting note: this action is now blockable thanks to Barrier. Terra can't block it.

All of his attacks are now blockable and you have Poison / Ignite. Hopefully he can be defeated on your first attempt.

Reward(s)Command Deck Capacity +1

Before entering the final match, you must meld Ignite because it's required in the upcoming battle. Raise your Fire Magic Command (and Bind if it's still not maxed) by fighting this world's Prize Pods.

Talk to Phil again to enter the final match.

Ice Colossus and Hades

Battle CommandsIgnite, Cura/ga
Action CommandsCartwheel, Barrier
Shotlock Command-

Ignore Hades and focus your attention towards Ice Colossus. Hades rarely performs anything unless you approach him. Fighting Ice Colossus is very simple: cartwheel behind it and spam Ignite whenever it's ready. If you constantly move behind Ice Colossus, it can only turn around and create a Shockwave with its feet, which can be avoided easily.

After defeating Ice Colossus, Hades is your next target. He is immune to Ignite, but he has something to be reflected back which becomes your main damage source.

Firaga Ball: He generates a fireball from his right hand and throws it to you
Perform Barrier to reflect his fireball back to him, dealing additional damage.

Claw of Fire: He does a claw attack with both hands
It has very short range so you only need to run backward to avoid it (cartwheel is unneeded).

Breath Cross: He turns red, lifts his arms straight out to the side, generates an extended flame from both hands, then spins around while moving towards you
Cartwheel until he stops.

The only difficulty of this battle is when you are trying to cast Ignite to Ice Colossus while avoiding Hades at the same time. When Ice Colossus has been defeated, Hades will be easy.

Reward(s)Diamond Dust Command Style

Watch more cutscenes to clear this world.

World Cleared!

Reward(s)Zack D-Link
Mark of a Hero Keyblade

There is one optional thing to do here. Return to Vestibule and talk to Hercules to play Break the Urns! minigame.

Break the Urns!

ObjectiveScore more points than Hercules!
EnemiesHercules
Battle Commands6x Thundara/ga
Action CommandsCartwheel
Shotlock Command-

Look for the big urns and spam Thundara/ga. Hercules may give your some troubles by throwing the explosive barrels but Thundara/ga covers wide area and destroys multiple barrels at once. He won't be able to chase from behind even though you are stunned for a few times.

Reward(s)Sonic Blade Attack Command

Now head towards Deep Space.