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    Boss FAQ by theblueottsel

    Updated: 04/29/07 | Search Guide | Bookmark Guide

                            Ratchet & Clank: Size Matters Bosses
    1. Legal
    2. Intro
    3. Bosses
    4. Challenge Mode
    1. This boss walkhrough is (C) to me. Do not copy and sell this guide for any
    ammount of money. Only GameFAQS me host this guide.
    2. Hello and welcome to the R&C: SM boss guide! Not much to say really, exept
    that I was bored, and noticed the FAQ section for this great game is not
    getting much attention at all. So I decided to make it look a bit more lively
    with this!
    Boss 1: Mungo
    Not all that hard really. Use the Lacerator. Don't get too close to him,
    or he'll try to hit you with his arms. For the first part of the fight he
    basically just jumps around, lands near you and tries to physically hit you.
    Just stay on constant move to avoid and keep him under fire with your
    Lacerator. After taking some damage, he will stop in a corner of the room
    next to a bunch of flying pod things and start throwing them at you. Just
    run around to dodge them, and when he runs out of them, start firing at him
    until more of them appear, then just repeat. Once you've taken him down to
    about a quarter health, he breaks off one of the pipes in the room and starts
    using it like a club. Just run away and jump when he swings is at you, he'll
    miss. Also keep an eye on him when he uses the monkey bars on the ceiling to
    cross from one end of the room to the other. Be patient and he'll die before
    Boss 2: Technomite Dreadnaught(Clank Space Challenge)
    Really easy. If you have any cluster missles left, fire those at the start.
    The TD will stay around the center of the screen and constantly fire off
    missles, and also rapid-fire purple energy bullets. All of this can be
    avoided simply by flying circles around the screen. There is often a brief
    stop in it's attacks for about 3 seconds, and this is the best time to
    fly into the middle of the screen and fire off some shots at it.
    Boss 3: Smasher Bot(Clank Challenge)
    Easy. He can only attack from the front. If you get smashed by both of his
    hammers, you'll take a lot of damage, and you'll still take a lot even from
    1 hammer. How do you remedy this? Just stay behind him and unload on his back.
    He won't stand a chance. If you do get hit, just break the energy crate and
    heal up. It regenerates, so this battle can't be lost unless you try to lose,
    or you're just foolish.
    Boss 4: Smasher Bot[Again] (Clank Challenge)
    Same as before, only this time Smasher Bot has 3 gladiators with him. They
    arn't anything you haven't faced before, so take them out first and then
    go for the boss himself.
    Boss 5: Technomite Dreadnaught[2] (Clank Space Challenge)
    Same as before, only this one constantly releases swarms of fighters. That
    actually makes this fight easier, since you can just destroy them for health
    and gain cluster missles. Also I think it can take a bit more damage then the
    other one.
    Boss 6: Dropship
    Another simple boss. For the first half of the battle, it just moves from
    left to right firing a constant energy beam. Jump to avoid it and fire at
    it with Lacerators and Electro Rockets. Ignore the Shock Troopers that are
    constantly appearing on the sides of the battle fields, they always get
    killed by the dropship's beam. After taking half it's health, it'll stop
    firing a constant beam, and instead fire it in short bursts every few
    seconds. This too can be jumped easily.
    Boss 7: Smasher Bot[This guy is getting old] (Clank Challenge)
    Smasher Bot AGAIN. Just like the first battle, only there are bales of hay
    everywhere and no energy crate. Just get behind him and spear him to death,
    problem solved.
    Boss 8: Luna
    There are several parts to this fight.
    Part 1: You will be running through a field toward the camera(You run auto-
    matically). Every few seconds, Luna will fly at you in a plane and fire at
    you. Just run to the left or right to dodge her. After several rounds, it
    will become night and Luna brings out a big harvester. Do NOT get caught by
    that thing, or it's all over. Just keep running, jumping rocks and dodging
    the mutant sheep, and eventually you will fall onto a platform and get a
    Part 2: Luna blasted the cliff and it's all coming down, so just run around
    dodging falling rocks. Just run from the shadows and you'll do just fine.
    After around 20 seconds of dodging, Luna comes down to battle you.
    Part 3: She's pretty easy. Keep an eye on the harvester, when you see spots
    on it glow bright with electricity, jump to avoid the shots that are fired
    out. After she shoots at you 2 or 3 times, she will fly at you and try to run
    you over with the harverster, just jump to the left or right to avoid this.
    After taking some damage, she starts firing out poison gas bombs. Just watch
    the targets on the ground to know where they'll land, and don't run into the
    gas clouds that linger for a few seconds. After firing off a few, she flies
    at you with the harvester(She basically does that after each round of attacks)
    As she gets near defeat, she'll fire electricity at you by 1 shot, then 3
    shots, and then 5 shots at a time, and she'll also fire the gas bombs far
    quicker. Recommended weapons are the Duel Lacerators and Electro Rockets.
    Final Boss: Emperor Otto
    This fight, too, is devided into several parts.
    Part 1: For the first part of the fight, you are battling a bumch of Ratchet
    Clones. The big bulky ones carry Concussion Cannons, the normal ones carry
    Lacerators and Wrenches, and the little scrawny ones have Incinerators. You
    don't even have to kill one, as the battle ends after around 3 minutes, but
    if you can kill at least 70, you'll get a Skill Point.
    Part 2: Just run. Otto chases after you with the size-changing ray. Just keep
    running, don't let him get too close or he'll stomp you. He fires rays at the
    ornaments on the ceiling, causing them to grow and fall. He also fires at the
    floor, causing a panel to shrink and fall into the lava. Just run, jump and
    dodge until you are at the end.
    Part 3: You'll now be controlling Giant Clank. Basically, all Otto does is
    fire missles at you. Sometimes targets appear all over the ground, and he'll
    fire a cluster. Don't bother punching him, just fire off your own missles,
    as they cause much more damage, and are the only thing that can hit him when
    he flies. He'll go down quick.
    Part 4: The last part of the battle. Otto fires off waves at you, crouch to
    avoid high ones and jump to avoid low ones. He also causes two psychic hands
    to appear to both sides of you, jump to avoid them when they try to slam in
    on you. Use a weaker weapon to break his barrier, then when he falls and
    starts running around like an idiot, hit him with your strongest weapons.
    Once you deplete about
    40% of his health, his barrier will disappear forever and he will just launch
    constant attacks at you. He also gains a new attack where he tries to punch
    you with a psychic fist. Just jump to the left or right to avoid this. When
    he's beat, you have completed Ratchet&Clank's first PSP adventure!
    4.On a last note, after finishing the game, you can replay in Challenge Mode.
    All the bosses are much, much harder in this mode. You can make short work
    of them if you buy the Ryno, but if you cant get it yet(It's 9,999,900 bolts)
    then just buy the Titan versions of your weapons(They become available when
    you complete the game and get your current weapons to their V4(Ultimate) modes)
    If you level these Titans up to V4, they'll serve you well.

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