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Ability Progression Chart by runninutes

Version: 1.1 | Updated: 01/29/2007

Dungeon Siege: Throne of Agony for PSP

Ability Progression charts

---------------------------------------------------------------------

John Tucker (yeah, like the movie)

Version 1.1
(Corrected mistakes in two headers from version 1.0.)

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Table of Contents:

Intro                              [INTRO]
Class Changes                      [CLASS]

Mogrim                             [M]

Initial Class: Warlord             [MW00]
Survival (Passive)                 [MW01]
Cleaving Attack                    [MW02]
War Cry                            [MW03]
Fortitude (Passive)                [MW04]
Slam Attack                        [MW05]
Weapon Mastery (Passive)           [MW06]
Leap Attack                        [MW07]
Battle Hardened (Passive)          [MW08]
Deadly Strike                      [MW09]
Rune of Restoration                [MW10]
Dual Wield (Passive)               [MW11]
Glyph of Binding                   [MW12]
Ranged Mastery (Passive)           [MW13]
Penetrate (Passive)                [MW14]
Rune of Resilience                 [MW15]
Sense Magic                        [MW16]


Hero Class: Berserker              [MHB0]
Berserker Rage (Passive)           [MHB1]
Taunting Shout                     [MHB2]
Battle Frenzy (Passive)            [MHB3]
Sweeping Attack                    [MHB4]
Bloodlust (Passive)                [MHB5]
Blade Storm                        [MHB6]

Legendary Class: Battle Rager      [MLBR0]
Retaliation (Passive)              [MLBR1]
Unstable Mind (Passive)            [MLBR2]
Mindless Slaughter                 [MLBR3]

Legendary Class: Slayer            [MLS0]
Sunder (Passive)                   [MLS1]
Ignore Pain (Passive)              [MLS2]
Crushing Blow                      [MLS3]


Hero Class: Rune Master            [MHRM0]
Imbued Attacks (Passive)           [MHRM1]
Demoralizing Shout                 [MHRM2]
Ancient Knowledge (Passive)        [MHRM3]
Rune of Restraint                  [MHRM4]
Focused Power (Passive)            [MHRM5]
Glyph of Judgement                 [MHRM6]

Legendary Class: Titan             [MLT0]
Epic Warfare (Passive)             [MLT1]
Massive Frame (Passive)            [MLT2]
Tremor Shout                       [MLT3]

Legendary Class: Rune Lord         [MLRL0]
Eternal Wisdom (Passive)           [MLRL1]
Blessing of the Ancients (Passive) [MLRL2]
Invoke Ancestors                   [MLRL3]


---------------------------------------------------------------------


Serin                              [S]

Initial Class: Shadow Stalker      [SSS00]
Dual Wield (Passive)               [SSS01]
Blink Attack                       [SSS02]
Rapid Strike                       [SSS03]
Evasion (Passive)                  [SSS04]
Crippling Blow                     [SSS05]
Disorienting Strike (Passive)      [SSS06]
Fleet of Foot (Passive)            [SSS07]
Forceful Strike                    [SSS08]
Mortal Wound (Passive)             [SSS09]
Bleed (Passive)                    [SSS10]
Death Trance                       [SSS11]
Biting Arrow (Passive)             [SSS12]
Elemental Rage                     [SSS13]
Alacrity (Passive)                 [SSS14]
Stunfire Trap                      [SSS15]
Counterattack (Passive)            [SSS16]


Hero Class: Ranger                 [SHR0]
Thunderous Blow                    [SHR1]
Knockback (Passive)                [SHR2]
Stickybomb Trap                    [SHR3]
Improved Accuracy (Passive)        [SHR4]
Zzap Trap                          [SHR5]
Wildshroud (Passive)               [SHR6]

Legendary Rank: Sniper             [SLS0]
Homing Arrow (Passive)             [SLS1]
Shadowshroud (Passive)             [SLS2]
Slay Foe                           [SLS3]

Legendary Class: Huntress          [SLH0]
Fanatical (Passive)                [SLH1]
Ironshroud (Passive)               [SLH2]
Syphon Trap                        [SLH3]


Hero Class: Blademaster            [SHB0]
Whirling Strike                    [SHB1]
Blade Mastery (Passive)            [SHB2]
Battle Trance                      [SHB3]
Combat Endurance (Passive)         [SHB4]
Shadow Trance                      [SHB5]
Deflect Blow (Passive)             [SHB6]

Legendary Class: Ninja             [SLN0]
Place Caltrops                     [SLN1]
Cleaving Strike (Passive)          [SLN2]
Dance of a Hundred Blades          [SLN3]

Legendary Class: Blood Assassin    [SLBA0]
Blood Thirst (Passive)             [SLBA1]
Battle Fury (Passive)              [SLBA2]
Blood Trance                       [SLBA3]


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Allister                           [A]
Special note on ToA's magic system [ASN]


Initial Class: Battle Mage         [ABM00]
Fire Mastery (Passive)             [ABM01]
Spell Blast*                       [ABM02]
Spell Armor*                       [ABM03]
Brilliance (Passive)               [ABM04]
Spell Cone*                        [ABM05]
Staff Mastery (Passive)            [ABM06]
Imbue Weapon*                      [ABM07]
Frost Mastery (Passive)            [ABM08]
Arcane Renewal (Passive)           [ABM09]
Spell Bolt                         [ABM10]
Devastating Blast (Passive)        [ABM11]
Spell Ray*                         [ABM12]
Lightning Mastery (Passive)        [ABM13]
Aspect of the Master (Passive)*    [ABM14]
Spell Nova*                        [ABM15]
Summon Minion                      [ABM16]


Hero Class: Vile Wizard            [AHV0]
Death Mastery (Passive)            [AHV1]
Acid Cloud                         [AHV2]
Animate Dead (Passive)             [AHV3]
Vile Curse                         [AHV4]
Crippling Aura (Passive)           [AHV5]
Detonate Corpse                    [AHV6]

Legendary Class: Lich              [ALL0]
Mark of Damnation (Passive)        [ALL1]
Dark Mantle (Passive)              [ALL2]
Destroy All                        [ALL3]

Legendary Class: Death Knight      [ALDK0]
Mark of Death (Passive)            [ALDK1]
Bone Ward (Passive)                [ALDK2]
Dismissal                          [ALDK3]


Hero Class: White Wizard           [AHW0]
Arcane Mastery (Passive)           [AHW1]
Repulse                            [AHW2]
Guardian Aura (Passive)            [AHW3]
Spirit Shield (Passive)            [AHW4]
Release Spirits                    [AHW5]
Sanctuary                          [AHW6]

Legendary Class: Archmage          [ALA0]
Mark of Wisdom (Passive)           [ALA1]
Arcane Secrets (Passive)           [ALA2]
Supreme Spellcasting               [ALA3]

Legendary Class: Arcane Champion   [ALAC0]
Mark of Discipline (Passive)       [ALAC1]
Light of Faith (Passive)           [ALAC2]
Supreme Strength                   [ALAC3]

* Skill's effects change based on the active mode.  See [ASN] for
more information about modes.

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Acknowledgements and contact info  [Just go to the end]


*********************************************************************


Intro [INTRO]

Two of the tough things in any RPG are deciding which character/class
to choose and figuring out how to distribute your ability points.
This list is here to help you make those choices by showing you what
abilities you'll be able to choose for each character and how they
improve through each rank.


*********************************************************************


Class Changes [CLASS]

In Dungeon Siege: Throne of Agony, you begin in a basic class
determined by the character you chose, and then get choose a "Hero"
class at level 30 and a "Legendary" class at level 60.  There are
two Hero classes and four Legendary classes for each character - two
for each of the Hero classes.  the abilities in this list appear in
the order they appear in the game, and I've put the Legendary classes
after the Hero class they fall under.


*********************************************************************

Mogrim: The Half-Giant Warlord [M]

*********************************************************************

Initial Class: Warlord [MW00]

---------------------------------------------------------------------

Survival (Passive) [MW01]

Passively improves the character's health regeneration rate and
chance to find bonus gold or magic items.

     Find  Find  Health  Key Ranks
Rank Gold  Magic Regen
1    +1%   +1%   +0.10%  +1% Find Gold & Magic Items
2    +1%   +1%   +0.13%
3    +1%   +1%   +0.15%
4    +1%   +1%   +0.18%
5    +2%   +1%   +0.2%
6    +2%   +1%   +0.23%
7    +2%   +1%   +0.25%
8    +2%   +1%   +0.28%
9    +2%   +1%   +0.3%
10   +3%   +2%   +0.33%  +3% Find Gold, 2% Magic Items
11   +3%   +2%   +0.35%
12   +3%   +2%   +0.38%
13   +3%   +2%   +0.4%
14   +3%   +2%   +0.43%
15   +4%   +2%   +0.45%
16   +4%   +2%   +0.48%
17   +4%   +2%   +0.5%
18   +4%   +2%   +0.53%
19   +4%   +2%   +0.55%
20   +5%   +3%   +0.58%  +5% Find Gold, 3% Magic Items
30                       +7% Find Gold, 4% Magic Items

---------------------------------------------------------------------

Cleaving Attack [MW02]

A sweeping attack that damages enemies in an arc.

     Mana
Rank Cost  Damage   Key Ranks
1    20    5-15     180-degree arc
2    25    8-22
3    30    11-29
4    35    14-36
5    40    17-43
6    45    20-50
7    50    23-57
8    55    26-64
9    60    29-71
10   70    37-83    270-degree arc
11   80    45-95
12   90    53-107
13   100   61-119
14   110   66-134
15   120   71-149
16   130   76-164
17   140   81-179
18   150   86-194
19   160   91-209
20   180   111-239  360-degree arc
30                  Damage boost

---------------------------------------------------------------------

War Cry [MW03]

Bolsters the spirits of nearby allies and enhances
their effectiveness.

     Mana  Max
Rank Cost  Health  Damage  Key Ranks
1    10    +3%     1-3     Lasts 20 seconds
2    15    +3.25%  1-4
3    20    +3.5%   2-4
4    25    +3.75%  2-5
5    30    +4%     2-6
6    35    +4.25%  2-7
7    40    +4.5%   2-8
8    45    +4.75%  3-8
9    50    +5%     3-9
10   55    +5.25%  3-10    Lasts 25 seconds
11   60    +5.5%   4-10
12   65    +5.75%  4-11
13   70    +6%     4-12
14   75    +6.25%  4-13
15   80    +6.5%   4-14
16   85    +6.75%  5-14
17   90    +7%     5-15
18   95    +7.25%  5-16
19   100   +7.5%   6-16
20   105   +7.75%  6-17    Lasts 30 seconds
30                         Lasts 45 seconds

---------------------------------------------------------------------

Fortitude (Passive) [MW04]

Passively increases the character's maximum health.

     Max
Rank Health  Key Ranks
1    1       None
2    2
3    3
4    4
5    5
6    6
7    7
8    8
9    9
10   10
11   10.5
12   11
13   11.5
14   12
15   12.5
16   13
17   13.5
18   14
19   14.5
20   15
30

---------------------------------------------------------------------

Slam Attack [MW05]

Slams the ground with such force that all nearby enemies are dazed.

     Mana           Stun
Rank Cost  Damage   Duration  Key Ranks
1    20    10-30    1         Lasts 1 second
2    25    16-44    1
3    30    22-58    1
4    34    28-72    1
5    40    34-86    1
6    45    40-100   1
7    50    46-114   1
8    55    52-128   1
9    60    58-142   1
10   75    64-156   2         Lasts 2 seconds
11   90    70-170   2
12   105   76-184   2
13   120   82-198   2
14   135   88-212   2
15   150   94-226   2
16   165   100-240  2
17   180   106-254  2
18   195   112-268  2
19   210   118-282  2
20   230   124-296  3         Lasts 3 seconds
30                            Lasts 4 seconds

---------------------------------------------------------------------

Weapon Mastery (Passive) [MW06]

Passively increases the character's damage with melee weapons.

Rank Damage  Key Ranks
1    +5      None
2    +7
3    +9
4    +11
5    +13
6    +15
7    +17
8    +19
9    +21
10   +23
11   +25
12   +27
13   +29
14   +31
15   +33
16   +35
17   +37
18   +39
19   +41
20   +43
30

---------------------------------------------------------------------

Leap Attack [MW07]

You leap into the air and land next to an enemy with a vicious strike.

     Mana  Ability          Stun
Rank Cost  Crit.   Damage   Duration  Key Ranks
1    30    +10%    10-30    2         +10% Crit. Chance
2    35    +10%    16-44    2
3    40    +10%    22-58    2
4    45    +10%    28-72    2
5    50    +10%    34-86    2
6    55    +10%    40-100   2
7    60    +10%    46-114   2
8    65    +10%    52-128   2
9    70    +10%    58-142   2
10   75    +20%    64-156   2         +20% Crit. Chance
11   80    +20%    70-170   2
12   85    +20%    76-184   2
13   90    +20%    82-198   2
14   95    +20%    88-212   2
15   100   +20%    94-226   2
16   105   +20%    100-240  2
17   110   +20%    106-254  2
18   115   +20%    112-268  2
19   120   +20%    118-282  2
20   125   +30%    124-296  2         +30% Crit. Chance
30                                    +50% Crit. Chance

---------------------------------------------------------------------

Battle Hardened (Passive) [MW08]

Passively increases the character's armor.

Rank Armor   Key Ranks
1    +1%     None
2    +1.25%
3    +1.5%
4    +1.75%
5    +2%
6    +2.25%
7    +2.5%
8    +2.75%
9    +3%
10   +3.25%
11   +3.5%
12   +3.75%
13   +4%
14   +4.25%
15   +4.5%
16   +4.75%
17   +5%
18   +5.25%
19   +5.5%
20   +5.75%
30

---------------------------------------------------------------------

Deadly Strike (Passive) [MW09]

Passively increases the character's chance to cause critical hits.

     Crit.
Rank Chance  Damage  Key Ranks
1    +2%     5       None
2    +2%     6
3    +2%     7
4    +2%     8
5    +3%     9
6    +3%     10
7    +3%     11
8    +3%     12
9    +3%     13
10   +3%     14
11   +4%     15
12   +4%     16
13   +4%     17
14   +4%     18
15   +4%     19
16   +5%     20
17   +5%     21
18   +5%     22
19   +5%     23
20   +5%     24
30

---------------------------------------------------------------------

Rune of Restoration [MW10]

Summons a magical Rune that heals all nearby allies.

     Mana  Health  Mana
Rank Cost  Regen   Regen   Key Ranks
1    100   +2%     +2%     Lasts 24 seconds
2    105   +2.05%  +2.05%
3    110   +2.1%   +2.1%
4    115   +2.15%  +2.15%
5    120   +2.2%   +2.2%
6    125   +2.25%  +2.25%
7    130   +2.3%   +2.3%
8    135   +2.35%  +2.35%
9    140   +2.4%   +2.4%
10   150   +2.45%  +2.45%  Lasts 30 seconds
11   160   +2.5%   +2.5%
12   170   +2.55%  +2.55%
13   180   +2.6%   +2.6%
14   190   +2.65%  +2.65%
15   200   +2.7%   +2.7%
16   210   +2.75%  +2.75%
17   220   +2.8%   +2.8%
18   230   +2.85%  +2.85%
19   240   +2.9%   +2.9%
20   260   +2.95%  +2.95%  Lasts 36 seconds
30                         Lasts 45 seconds

---------------------------------------------------------------------

Dual Wield (Passive) [MW11]

Allows two melee weapons to be wielded at the same time and
improves the character's damage output when doing so.

Rank Damage  Key Ranks
1    +10     None
2    +14
3    +18
4    +22
5    +26
6    +30
7    +34
8    +38
9    +42
10   +45
11   +48
12   +51
13   +54
14   +57
15   +60
16   +63
17   +66
18   +69
19   +72
20   +74
30

---------------------------------------------------------------------

Glyph of Binding [MW12]

Ensnares a single enemy with magical bindings.

     Mana  Move   Health
Rank Cost  Speed  Regen   Key Ranks
1    60    -100%  -1.5%   Lasts 4 seconds
2    70    -100%  -1.5%
3    80    -100%  -1.5%
4    90    -100%  -1.5%
5    100   -100%  -1.5%
6    110   -100%  -1.5%
7    120   -100%  -1.5%
8    130   -100%  -1.5%
9    140   -100%  -1.5%
10   150   -100%  -1.5%   Lasts 6 seconds
11   165   -100%  -1.5%
12   180   -100%  -1.5%
13   195   -100%  -1.5%
14   210   -100%  -1.5%
15   225   -100%  -1.5%
16   240   -100%  -1.5%
17   255   -100%  -1.5%
18   270   -100%  -1.5%
19   285   -100%  -1.5%
20   300   -100%  -1.5%   Lasts 8 seconds
30                        Lasts 10 seconds

---------------------------------------------------------------------

Ranged Mastery (Passive) [MW13]

Passively increases the character's damage with ranged weapons.

Rank Damage  Key Ranks
1    +10     None
2    +14
3    +18
4    +22
5    +26
6    +30
7    +34
8    +38
9    +42
10   +45
11   +48
12   +51
13   +54
14   +57
15   +60
16   +63
17   +66
18   +69
19   +72
20   +74
30

---------------------------------------------------------------------

Penetrate (Passive) [MW14]

Provides a chance for the characer's ranged attacks to
pierce through multiple enemies.

     Chance to Pierce
Rank With Ranged Attack  Key Ranks
1    +10%                None
2    +10.5%
3    +11%
4    +11.5%
5    +12%
6    +12.5%
7    +13%
8    +13.5%
9    +14%
10   +14.5%
11   +15%
12   +15.5%
13   +16%
14   +16.5%
15   +17%
16   +17.5%
17   +18%
18   +18.5%
19   +19%
20   +19.5%
30

---------------------------------------------------------------------

Rune of Resilience [MW15]

Summons a magical Rune that protects all nearby allies.
Note: "View Ability" text says "Depending on what elemental force
is added to this rune effects will change to match: Stoneskin,
Wall of Air, Fire Shield."

     Mana
Rank Cost  Armor   Defense  Key Ranks
1    100   +10%    +10      None
2    110   +10.5%  +12
3    120   +11%    +14
4    130   +11.5%  +16
5    140   +12%    +18
6    150   +12.5%  +20
7    160   +13%    +22
8    170   +13.5%  +24
9    180   +14%    +26
10   190   +14.5%  +28
11   200   +15%    +30
12   210   +15.5%  +32
13   220   +16%    +34
14   230   +16.5%  +36
15   240   +17%    +38
16   250   +17.5%  +40
17   260   +18%    +42
18   270   +18.5%  +44
19   280   +19%    +46
20   290   +19.5%  +48
30

---------------------------------------------------------------------

Sense Magic [MW16]

Passively increases the character's Arcane and Death Resistances
and chance to find bonus magic items.

     Resist  Resist  Find
Rank Arcane  Death   Magic  Key Ranks
1    +5      +5      +2%    +2% to find Magic items
2    +8      +8      +2%
3    +11     +11     +2%
4    +14     +14     +2%
5    +17     +17     +2%
6    +20     +20     +2%
7    +23     +23     +2%
8    +26     +26     +2%
9    +29     +29     +2%
10   +32     +32     +3%    +3% to find Magic items
11   +35     +35     +3%
12   +38     +38     +3%
13   +41     +41     +3%
14   +44     +44     +3%
15   +47     +47     +3%
16   +50     +50     +3%
17   +53     +53     +3%
18   +56     +56     +3%
19   +59     +59     +3%
20   +62     +62     +4%    +4% to find Magic items
30                          +5% to find Magic items


*********************************************************************

Hero Class: Berserker [MHB0]

---------------------------------------------------------------------

Berserker Rage [MHB1]

Passively returns a portion of damage received in combat back
to the character in the form of mana.

     Dmg back
Rank as mana   Key Ranks
1    10%       None
2    11%
3    12%
4    13%
5    14%
6    15%
7    16%
8    17%
9    18%
10   19%
11   20%
12   21%
13   22%
14   23%
15   24%
16   25%
17   26%
18   27%
19   28%
20   29%
30

---------------------------------------------------------------------

Taunting Shout [MHB2]

Crude, off-color insults cause nearby enemies to attack you.

     Mana
Rank Cost  Damage  Duration  Key Ranks
1    60    -10     4         Lasts 4 seconds
2    70    -20     4
3    80    -30     4
4    90    -40     4
5    100   -50     4
6    110   -60     4
7    120   -70     4
8    130   -80     4
9    140   -90     4
10   150   -100    5         Lasts 5 seconds
11   160   -110    5
12   170   -120    5
13   180   -130    5
14   190   -140    5
15   200   -150    5
16   210   -160    5
17   220   -170    5
18   230   -180    5
19   240   -190    5
20   250   -200    6         Lasts 6 seconds
30                           Lasts 7 seconds

---------------------------------------------------------------------

Battle Frenzy (Passive) [MHB3]

Provides a chance for critical hits to temporarily improve
the character's attack speed and strength.

     Damage              Attack
Rank Per Crit  Strength  Speed   Key Ranks
1    +8        +20       +5%     None
2    +10       +21       +5.5%
3    +12       +22       +6%
4    +14       +23       +6.5%
5    +16       +24       +7%
6    +18       +25       +7.5%
7    +20       +26       +8%
8    +22       +27       +8.5%
9    +24       +28       +9%
10   +26       +29       +9.5%
11   +28       +30       +10%
12   +30       +31       +10.5%
13   +32       +32       +11%
14   +34       +33       +11.5%
15   +36       +34       +12%
16   +38       +35       +12.5%
17   +40       +36       +13%
18   +42       +37       +13.5%
19   +44       +38       +14%
20   +46       +39       +14.5%
30

---------------------------------------------------------------------

Sweeping Attack [MHB4]

A sweeping strike that knocks all enemies in front of
the caster backwards.

     Mana                   Stun
Rank Cost  Dmg.  Knockback  Duration  Key Ranks
1    150   100   4          2         Lasts 2 seconds
2    160   110   4          2
3    170   120   4          2
4    180   130   4          2
5    190   140   4          2
6    200   150   4          2
7    210   160   4          2
8    220   170   4          2
9    230   180   4          2
10   240   190   4.5        2
11   250   200   4.5        3         Lasts 3 seconds
12   260   210   4.5        3
13   270   220   4.5        3
14   280   230   4.5        3
15   290   240   4.5        3
16   300   250   4.5        3
17   310   260   4.5        3
18   320   270   4.5        3
19   330   280   4.5        3
20   340   290   4.5        4         Lasts 4 seconds
30                                    Lasts 5 seconds

---------------------------------------------------------------------

Bloodlust (Passive) [MHB5]

Passively increases the bonus damage caused by critical hits.

     Crit.  Ability
Rank Dmg.   Crit. Dmg.  Key Ranks
1    +10%   +10%        None
2    +11%   +11%
3    +12%   +12%
4    +13%   +13%
5    +14%   +14%
6    +15%   +15%
7    +16%   +16%
8    +17%   +17%
9    +18%   +18%
10   +19%   +19%
11   +20%   +20%
12   +21%   +21%
13   +22%   +22%
14   +23%   +23%
15   +24%   +24%
16   +25%   +25%
17   +26%   +26%
18   +27%   +27%
19   +28%   +28%
20   +29%   +29%
30

---------------------------------------------------------------------

Blade Storm [MHB6]

Extradimensional swords are called into being to protect the
caster from harm.

Note: the display on this ability is bugged.  It shows a
different Damage in "Next Rank" than it assigns when you actually
add a point to the ability.  These numbers are the actual damage,
not the "next rank" numbers.

     Mana
Rank Cost  Dodge  Parry  Dmg.  Key Ranks
1    220   +10%   +10%   15    +10% Dodge and Parry
2    230   +10%   +10%   18
3    240   +10%   +10%   21
4    250   +10%   +10%   24
5    260   +10%   +10%   27
6    270   +10%   +10%   30
7    280   +10%   +10%   33
8    290   +10%   +10%   36
9    300   +10%   +10%   39
10   310   +15%   +15%   42    +15% Dodge and Parry
11   320   +15%   +15%   45
12   330   +15%   +15%   48
13   340   +15%   +15%   51
14   350   +15%   +15%   54
15   360   +15%   +15%   57
16   370   +15%   +15%   60
17   380   +15%   +15%   63
18   390   +15%   +15%   66
19   400   +15%   +15%   69
20   410   +20%   +20%   72    +20% Dodge and Parry
30                             +30% Dodge and Parry


*********************************************************************

Legendary Class: Battle Rager [MLBR0]

---------------------------------------------------------------------

Retaliation (Passive) [MLBR1]

Passively counterattacks anyone who damages the character
in melee combat.

Note: "View Ability" text says "Once struck an attacker can return
a strike of their own; do not be stunned by being touched in combat."
Perhaps this ability means you can't be stunned, but I don't know.

              Counter
Rank Agility  Chance   Dmg.  Key Ranks
1    +5       5%       200   None
2    +7       5%       205
3    +9       5%       210
4    +11      5%       215
5    +13      5%       220
6    +15      5%       225
7    +17      5%       230
8    +19      5%       235
9    +21      5%       240
10   +23      10%      245
11   +25      10%      250
12   +27      10%      255
13   +29      10%      260
14   +31      10%      265
15   +33      10%      270
16   +35      10%      275
17   +37      10%      280
18   +39      10%      285
19   +41      10%      290
20   +43      15%      295
30

---------------------------------------------------------------------

Unstable Mind (Passive) [MLBR2]

Passively increases the character's offensive capabilities
at the cost of reduced defensive effectiveness.

     Crit.  To
Rank Hit    Hit   Armor  Dmg.  Defense  Key Ranks
1    +2%    +3%   -50    30    -20      None
2    +3%    +4%   -75    35    -30
3    +3%    +5%   -100   40    -40
4    +4%    +6%   -125   45    -50
5    +4%    +7%   -150   50    -60
6    +5%    +8%   -175   55    -70
7    +5%    +9%   -200   60    -80
8    +6%    +10%  -225   65    -90
9    +6%    +11%  -250   70    -100
10   +7%    +12%  -275   75    -110
11   +7%    +13%  -300   80    -120
12   +8%    +14%  -325   85    -130
13   +8%    +15%  -350   90    -140
14   +9%    +16%  -375   95    -150
15   +9%    +17%  -400   100   -160
16   +10%   +18%  -425   105   -170
17   +10%   +19%  -450   110   -180
18   +11%   +20%  -475   115   -190
19   +11%   +21%  -500   120   -200
20   +12%   +22%  -525   125   -210
30

---------------------------------------------------------------------

Mindless Slaughter [MLBR3]

Enters a whirlwind attack mode that damages all nearby enemies.

     Mana         Move
Rank Cost  Dodge  Speed  Dmg.  Key Ranks
1    250   +30%   +13%   +50   Lasts 8 seconds
2    265   +31%   +13%   +52
3    280   +32%   +13%   +54
4    295   +33%   +13%   +56
5    310   +34%   +13%   +58
6    325   +35%   +13%   +60
7    340   +36%   +13%   +62
8    355   +37%   +13%   +64
9    370   +38%   +13%   +66
10   385   +39%   +13%   +68   Lasts 10 seconds
11   400   +40%   +13%   +70
12   415   +41%   +13%   +72
13   430   +42%   +13%   +74
14   445   +43%   +13%   +76
15   460   +44%   +13%   +78
16   475   +45%   +13%   +80
17   490   +46%   +13%   +82
18   505   +47%   +13%   +84
19   520   +48%   +13%   +86
20   535   +49%   +13%   +88   Lasts 12 seconds
30                             Lasts 15 seconds


*********************************************************************

Legendary Class: Slayer  [MLS0]

---------------------------------------------------------------------

Sunder (Passive) [MLS1]

Provides a chance for the character's attacks to reduce a
target's armor and melee attack power.

Rank Strength  Chance  Armor  Dmg.  Key Ranks
1    +5        5%      -200   -50   None
2    +6        5%      -220   -55
3    +7        5%      -240   -60
4    +8        5%      -260   -65
5    +9        5%      -280   -70
6    +10       5%      -300   -75
7    +11       5%      -320   -80
8    +12       5%      -340   -85
9    +13       5%      -360   -90
10   +14       7%      -380   -95
11   +15       7%      -400   -100
12   +16       7%      -420   -105
13   +17       7%      -440   -110
14   +18       7%      -460   -115
15   +19       7%      -480   -120
16   +20       7%      -500   -125
17   +21       7%      -520   -130
18   +22       7%      -540   -135
19   +23       7%      -560   -140
20   +24       10%     -580   -145
30

---------------------------------------------------------------------

Ignore Pain (Passive) [MLS2]

Passively grants the character a limited amount of damage reduction.

     Dmg.
Rank Absorb  Key Ranks
1    10      None
2    12
3    14
4    16
5    18
6    20
7    22
8    24
9    26
10   28
11   30
12   32
13   34
14   36
15   38
16   40
17   42
18   44
19   46
20   48
30

---------------------------------------------------------------------

Crushing Blow [MLS3]

Strikes a target so hard that it is knocked backwards and stunned.

     Mana                   Stun
Rank Cost  Dmg.  Knockback  Duration  Key Ranks
1    250   1800  4          3         Stuns for 3 seconds
2    265   1850  4          3
3    280   1900  4          3
4    295   1950  4          3
5    310   2000  4          3
6    325   2050  4          3
7    340   2100  4          3
8    355   2150  4          3
9    370   2200  4          3
10   385   2250  4          4         Stuns for 4 seconds
11   400   2300  4          4
12   415   2350  4          4
13   430   2400  4          4
14   445   2450  4          4
15   460   2500  4          4
16   475   2550  4          4
17   490   2600  4          4
18   505   2650  4          4
19   520   2700  4          4
20   535   2750  4          5         Stuns for 5 seconds
30                                    Stuns for 6 seconds


*********************************************************************

Hero Class: Rune Master [MHRM0]

---------------------------------------------------------------------

Imbued Attacks [MHRM1]

Passively adds bonus Arcane damage to every one of the
character's attacks.

     Arcane
Rank Dmg.    Key Ranks
1    35      None
2    40
3    45
4    50
5    55
6    60
7    65
8    70
9    75
10   80
11   85
12   90
13   95
14   100
15   105
16   110
17   115
18   120
19   125
20   130
30

---------------------------------------------------------------------

Demoralizing Shout [MHRM2]

Releases a battle cry so fearsome that it demoralizes all
nearby enemies.

     Mana  Resist
Rank Cost  All     Key Ranks
1    60    -50     Lasts 24 seconds
2    70    -55
3    80    -60
4    90    -65
5    100   -70
6    110   -75
7    120   -80
8    130   -85
9    140   -90
10   150   -95     Lasts 36 seconds
11   160   -100
12   170   -105
13   180   -110
14   190   -115
15   200   -120
16   210   -125
17   220   -130
18   230   -135
19   240   -140
20   250   -145    Lasts 48 seconds
30                 Lasts 60 seconds

---------------------------------------------------------------------

Ancient Knowledge (Passive) [MHRM3]

Passively increases the character's maximum mana and
magic attack power.

     Max
Rank Mana  Dmg.  Key Ranks
1    +30   +30   None
2    +40   +35
3    +50   +40
4    +60   +45
5    +70   +50
6    +80   +55
7    +90   +60
8    +100  +65
9    +110  +70
10   +120  +75
11   +130  +80
12   +140  +85
13   +150  +90
14   +160  +95
15   +170  +100
16   +180  +105
17   +190  +110
18   +200  +115
19   +210  +120
20   +220  +125
30

---------------------------------------------------------------------

Rune of Restraint [MHRM4]

Summons a magical Rune that impedes enemy movement and slows
their attacks.

     Mana  Move    Attack
Rank Cost  Speed   Speed   Key Ranks
1    150   -40%    -20%    Lasts 12 seconds
2    155   -40.5%  -21%
3    160   -41%    -22%
4    165   -41.5%  -23%
5    170   -42%    -24%
6    175   -42.5%  -25%
7    180   -43%    -26%
8    185   -43.5%  -27%
9    190   -44%    -28%
10   195   -44.5%  -29%
11   200   -45%    -30%    Lasts 18 seconds
12   205   -45.5%  -31%
13   210   -46%    -32%
14   215   -46.5%  -33%
15   220   -47%    -34%
16   225   -47.5%  -35%
17   230   -48%    -36%
18   235   -48.5%  -37%
19   240   -49%    -38%
20   245   -49.5%  -39%    Lasts 24 seconds
30                         Lasts 35 seconds

---------------------------------------------------------------------

Focused Power (Passive) [MHRM5]

Passively increases the character's chance to cause critical hits
with his spells.

     Ability  Ability
Rank To Hit   Crit     Key Ranks
1    +2%      +2%      None
2    +2%      +2%
3    +2%      +2%
4    +2%      +2%
5    +4%      +2%
6    +4%      +2%
7    +4%      +2%
8    +4%      +2%
9    +4%      +2%
10   +6%      +3%
11   +6%      +3%
12   +6%      +3%
13   +6%      +3%
14   +6%      +3%
15   +8%      +3%
16   +8%      +3%
17   +8%      +3%
18   +8%      +3%
19   +8%      +3%
20   +10%     +4%
30

---------------------------------------------------------------------

Glyph of Judgement [MHRM6]

Calls down a column of flame to ignite a targeted enemy.

     Mana  Fire
Rank Cost  Dmg.  Key Ranks
1    220   1100  3 meter radius
2    235   1120
3    250   1140
4    265   1160
5    280   1180
6    295   1200
7    310   1220
8    325   1240
9    340   1260
10   355   1280  3.5 meter radius
11   370   1300
12   385   1320
13   400   1340
14   415   1360
15   430   1380
16   445   1400
17   460   1420
18   475   1440
19   490   1460
20   505   1480  4 meter radius
30               4.5 meter radius


*********************************************************************

Legendary Class: Titan [MLT0]

---------------------------------------------------------------------

Epic Warfare (Passive) [MLT1]

Provides a chance for the character's attacks to explode and
deal damage to all nearby enemies.

     Crit.  Chance to
Rank Dmg.   Explode    Dmg.  Key Ranks
1    +5%    5%         160   None
2    +6%    5%         165
3    +7%    5%         170
4    +8%    5%         175
5    +9%    5%         180
6    +10%   5%         185
7    +11%   5%         190
8    +12%   5%         195
9    +13%   5%         200
10   +14%   7%         205
11   +15%   7%         210
12   +16%   7%         215
13   +17%   7%         220
14   +18%   7%         225
15   +19%   7%         230
16   +20%   7%         235
17   +21%   7%         240
18   +22%   7%         245
19   +23%   7%         250
20   +24%   10%        255
30

---------------------------------------------------------------------

Massive Frame (Passive) [MLT2]

Passively increases the character's carry capacity and maximum health

     Max     Carry
Rank Health  Capacity  Key Ranks
1    +5%     +5        None
2    +5.5%   +6
3    +6%     +7
4    +6.5%   +8
5    +7%     +9
6    +7.5%   +10
7    +8%     +11
8    +8.5%   +12
9    +9%     +13
10   +9.5%   +14
11   +10%    +15
12   +10.5%  +16
13   +11%    +17
14   +11.5%  +18
15   +12%    +19
16   +12.5%  +20
17   +13%    +21
18   +13.5%  +22
19   +14%    +23
20   +14.5%  +24
30

---------------------------------------------------------------------

Tremor Shout [MLT3]

Releases a shout that shakes the ground and knocks enemies
off balance.

     Mana           Move
Rank Cost  Damage   Speed  Duration  Knockback  Key Ranks
1    400   175-325  -25%   1         4          Pulses 6 times
2    410   180-340  -25%   1         4
3    420   185-355  -25%   1         4
4    430   190-370  -25%   1         4
5    440   195-385  -25%   1         4
6    450   200-400  -25%   1         4
7    460   205-415  -25%   1         4
8    470   210-430  -25%   1         4
9    480   215-445  -25%   1         4
10   490   220-460  -25%   1         4          Pulses 7 times
11   500   225-475  -25%   1         4
12   510   230-490  -25%   1         4
13   520   235-505  -25%   1         4
14   530   240-520  -25%   1         4
15   540   245-535  -25%   1         4
16   550   250-550  -25%   1         4
17   560   255-565  -25%   1         4
18   570   260-580  -25%   1         4
19   580   265-595  -25%   1         4
20   590   270-610  -25%   1         4          Pulses 8 times
30                                              Pulses 10 times


*********************************************************************

Legendary Class: Rune Lord [MLRL0]

---------------------------------------------------------------------

Eternal Wisdom (Passive) [MLRL1]

Passively increases the rate of experience gain for all nearby allies

Rank  Exp.   Key Ranks
1    +5%     None
2    +5.5%
3    +6%
4    +6.5%
5    +7%
6    +7.5%
7    +8%
8    +8.5%
9    +9%
10   +9.5%
11   +10%
12   +10.5%
13   +11%
14   +11.5%
15   +12%
16   +12.5%
17   +13%
18   +13.5%
19   +14%
20   +14.5%
30

---------------------------------------------------------------------

Blessing of the Ancients (Passive) [MLRL2]

Passively increases the attributes of nearby allies.

Rank Strength  Agility  Stamina  Willpower  Luck  Key Ranks
1    5         5        5        5          5     None
2    8         8        8        8          8
3    11        11       11       11         11
4    14        14       14       14         14
5    17        17       17       17         17
6    20        20       20       20         20
7    23        23       23       23         23
8    26        26       26       26         26
9    29        29       29       29         29
10   32        32       32       32         32
11   35        35       35       35         35
12   38        38       38       38         38
13   41        41       41       41         41
14   44        44       44       44         44
15   47        47       47       47         47
16   50        50       50       50         50
17   53        53       53       53         53
18   56        56       56       56         56
19   59        59       59       59         59
20   62        62       62       62         62
30

---------------------------------------------------------------------

Invoke Ancestors [MLRL3]

Invokes the names of powerful ancestral spirits to provide
guidance and protection.

     Mana  Ability  Resist
Rank Cost  Critial  All     Key Ranks
1    250   +15%     +100    Lasts 60 seconds
2    255   +16%     +102
3    260   +17%     +104
4    265   +18%     +106
5    270   +19%     +108
6    275   +20%     +110
7    280   +21%     +112
8    285   +22%     +114
9    290   +23%     +116
10   295   +24%     +118    Lasts 90 seconds
11   300   +25%     +120
12   305   +26%     +122
13   310   +27%     +124
14   315   +28%     +126
15   320   +29%     +128
16   325   +30%     +130
17   330   +31%     +132
18   335   +32%     +134
19   340   +33%     +136
20   345   +34%     +138    Lasts 120 seconds
30                          Lasts 150 seconds


*********************************************************************
*********************************************************************

Serin: The Elven Shadow Stalker [S]

*********************************************************************

Initial Class: Shadow Stalker [SSS00]

---------------------------------------------------------------------

Dual Wield (Passive) [SSS01]

Allows two melee weapons to be wielded at the same time and improves
the character's damage output when doing so.

Rank Dmg  Key Ranks
1    3    None
2    6
3    9
4    12
5    15
6    18
7    21
8    24
9    27
10   32
11   37
12   42
13   47
14   52
15   57
16   62
17   67
18   72
19   77
20   82
30

---------------------------------------------------------------------

Blink Attack [SSS02]

Quickly teleports right next to an enemy and launches a
surprise attack.

     Mana
Rank Cost  Dmg  Key Ranks
1    30    2    None
2    35    5
3    40    10
4    45    15
5    50    20
6    55    25
7    60    30
8    65    35
9    70    40
10   80    50
11   90    60
12   100   70
13   110   80
14   120   90
15   130   100
16   140   110
17   150   120
18   160   130
19   180   140
20   200   170
30

---------------------------------------------------------------------

Rapid Strike [SSS03]

A Finishing move that increases the caster's rate of attack.

     Mana       Attack
Rank Cost  Dmg  Speed   Duration  Key Ranks
1    20    10   +5%     5         None
2    25    15   +6%     5.5
3    30    20   +7%     6
4    35    25   +8%     6.5
5    40    30   +9%     7
6    45    35   +10%    7.5
7    50    40   +11%    8
8    55    45   +12%    8.5
9    60    50   +13%    9
10   65    60   +14%    9.5
11   70    70   +15%    10
12   75    80   +16%    10.5
13   80    90   +17%    11
14   85    100  +18%    11.5
15   90    110  +19%    12
16   95    120  +20%    12.5
17   100   130  +21%    13
18   105   140  +22%    13.5
19   110   150  +23%    14
20   120   210  +24%    14.5
30

---------------------------------------------------------------------

Evasion (Passive) [SSS04]

Passively increases the character's chances to Dodge or Parry
enemy attacks.

Rank Dodge  Parry  Key Ranks
1    +2%    +2%    None
2    +2.2%  +2.3%
3    +2.4%  +2.6%
4    +2.6%  +2.9%
5    +2.8%  +3.2%
6    +3%    +3.5%
7    +3.2%  +3.8%
8    +3.4%  +4.1%
9    +3.6%  +4.4%
10   +3.8%  +4.7%
11   +4%    +5%
12   +4.2%  +5.3%
13   +4.4%  +5.6%
14   +4.6%  +5.9%
15   +4.8%  +6.2%
16   +5%    +6.5%
17   +5.2%  +6.8%
18   +5.4%  +7.1%
19   +5.6%  +7.4%
20   +5.8%  +7.7%
30

---------------------------------------------------------------------

Crippling Blow [SSS05]

An Opening move that reduces the target's movement and attack speed.

     Mana       Move   Attack
Rank Cost  Dmg  Speed  Speed   Duration
1    50    30   -5%    -3%     8
2    55    35   -7%    -4%     8.25
3    60    40   -9%    -5%     8.5
4    65    45   -11%   -6%     8.75
5    70    50   -13%   -7%     9
6    75    55   -15%   -8%     9.25
7    80    60   -17%   -9%     9.5
8    85    65   -19%   -10%    9.75
9    90    70   -21%   -11%    10
10   100   80   -23%   -12%    10.25
11   110   90   -25%   -13%    10.5
12   120   100  -27%   -14%    10.75
13   130   110  -29%   -15%    11
14   140   120  -31%   -16%    11.25
15   150   130  -33%   -17%    11.5
16   160   140  -35%   -18%    11.75
17   170   150  -37%   -19%    12
18   180   160  -39%   -20%    12.25
19   190   170  -41%   -21%    12.5
20   210   190  -43%   -22%    12.75
30

---------------------------------------------------------------------

Disorienting Strike (Passive) [SSS06]

Provides a chance for the character to gain an extra Combo Point
with each critical hit.

     Chance for +1
Rank Combo Point on Crit  Key Ranks
1    1%                   None
2    2%
3    3%
4    4%
5    5%
6    6%
7    7%
8    8%
9    9%
10   10%
11   11%
12   12%
13   13%
14   14%
15   15%
16   16%
17   17%
18   18%
19   19%
20   20%
30

---------------------------------------------------------------------

Fleet of Foot (Passive) [SSS07]

Passively increases the character's movement speed.

     Move
Rank Speed  Key Ranks
1    +3%    None
2    +3.25%
3    +3.5%
4    +3.75%
5    +4%
6    +4.25%
7    +4.5%
8    +4.75%
9    +5%
10   +5.25%
11   +5.5%
12   +5.75%
13   +6%
14   +6.25%
15   +6.5%
16   +6.75%
17   +7%
18   +7.25%
19   +7.5%
20   +7.75%
30

---------------------------------------------------------------------

Forceful Strike [SSS08]

A Finishing move that blasts all nearby enemies backwards.

     Mana
Rank Cost  Dmg  Knockback  Key Ranks
1    50    50   3          3 meter knockback
2    55    65   3
3    60    80   3
4    65    95   3
5    70    110  3
6    75    125  3
7    80    140  3
8    85    155  3
9    90    170  3
10   100   185  4          4 meter knockback
11   110   200  4
12   120   215  4
13   130   230  4
14   140   245  4
15   150   260  4
16   160   275  4
17   170   290  4
18   180   305  4
19   190   320  4
20   210   335  5          5 meter knockback
30                         6 meter knockback

---------------------------------------------------------------------

Mortal Wound  (Passive) [SSS09]

Passively increases the bonus damage caused by critical hits.

     Crit
Rank Dmg    Key Ranks
1    +5%    None
2    +7.5%
3    +10%
4    +12.5%
5    +15%
6    +17.5%
7    +20%
8    +22.5%
9    +25%
10   +27.5%
11   +30%
12   +32.5%
13   +35%
14   +37.5%
15   +40%
16   +42.5%
17   +45%
18   +47.5%
19   +50%
20   +52.5%
30

---------------------------------------------------------------------

Bleed (Passive) [SSS10]

Enables critical hits to deal continuous bleeding damage to enemies.

     Ability   Health Regen
Rank Crit Dmg  per Critical  Duration  Key Ranks
1    +5%       -1%           4         None
2    +5%       -1%           4.2
3    +5%       -1%           4.4
4    +5%       -1%           4.6
5    +5%       -1%           4.8
6    +5%       -1%           5
7    +5%       -1%           5.2
8    +5%       -1%           5.4
9    +5%       -1%           5.6
10   +5%       -1%           5.8
11   +5%       -1%           6
12   +5%       -1%           6.2
13   +5%       -1%           6.4
14   +5%       -1%           6.6
15   +5%       -1%           6.8
16   +5%       -1%           7
17   +5%       -1%           7.2
18   +5%       -1%           7.4
19   +5%       -1%           7.6
20   +5%       -1%           7.8
30

---------------------------------------------------------------------

Death Trance [SSS11]

Enters a time-bending trance that slows enemies down and
speeds up the caster.

     Mana  Move    Attack
Rank Cost  Speed   Speed   Key Ranks
1    140   +3%     +5%     Lasts 8 seconds.
2    150   +3.25%  +5.5%
3    160   +3.5%   +6%
4    170   +3.75%  +6.5%
5    180   +4%     +7%
6    190   +4.25%  +7.5%
7    200   +4.5%   +8%
8    210   +4.75%  +8.5%
9    220   +5%     +9%
10   230   +5.25%  +9.5%   Lasts 10 seconds.
11   240   +5.5%   +10%
12   250   +5.75%  +10.5%
13   260   +6%     +11%
14   270   +6.25%  +11.5%
15   280   +6.5%   +12%
16   290   +6.75%  +12.5%
17   300   +7%     +13%
18   310   +7.25%  +13.5%
19   320   +7.5%   +14%
20   330   +7.75%  +14.5%  Lasts 12 seconds.
30                         Lasts 16 seconds.

---------------------------------------------------------------------

Biting Arrow (Passive) [SSS12]

Passively increases the character's damage with ranged weapons.

Rank Dmg  Key Ranks
1    10   None
2    15
3    20
4    25
5    30
6    35
7    40
8    45
9    50
10   55
11   60
12   65
13   70
14   75
15   80
16   85
17   90
18   95
19   100
20   105
30

---------------------------------------------------------------------

Elemental Rage [SSS13]

Enhances the caster by providing bonus elemental damage on
every attack.

     Mana  Fire  Frost Ltng  Attack
Rank Cost  Dmg   Dmg   Dmg   Speed   Key Ranks
1    140   10    10    10    4%      Lasts 30 seconds
2    150   15    15    15    4.1%
3    160   20    20    20    4.2%
4    170   25    25    25    4.3%
5    180   30    30    30    4.4%
6    190   35    35    35    4.5%
7    200   40    40    40    4.6%
8    210   45    45    45    4.7%
9    220   50    50    50    4.8%
10   240   55    55    55    4.9%    Lasts 45 seconds
11   260   60    60    60    5%
12   280   65    65    65    5.1%
13   300   70    70    70    5.2%
14   320   75    75    75    5.3%
15   340   80    80    80    5.4%
16   360   85    85    85    5.5%
17   380   90    90    90    5.6%
18   400   95    95    95    5.7%
19   420   100   100   100   5.8%
20   440   105   105   105   5.9%    Lasts 60 seconds
30                                   Lasts 90 seconds

---------------------------------------------------------------------

Alacrity (Passive) [SSS14]

Passively improves the character's attack speed.

     Attack
Rank Speed   Key Ranks
1    +3%     None
2    +3.5%
3    +4%
4    +4.5%
5    +5%
6    +5.5%
7    +6%
8    +6.5%
9    +7%
10   +7.5%
11   +8%
12   +8.5%
13   +9%
14   +9.5%
15   +10%
16   +10.5%
17   +11%
18   +11.5%
19   +12%
20   +12.5%
30

---------------------------------------------------------------------

Stunfire Trap [SSS15]

Places a trap that stuns enemies and reduces their resistances.

     Mana  Resist  Resist  Resist  Stun
Rank Cost  Fire    Frost   Ltng    Duration  Key Ranks
1    120   -35     -35     -35     1         3 meter radius
2    130   -40     -40     -40     1
3    140   -45     -45     -45     1
4    150   -50     -50     -50     1
5    160   -55     -55     -55     1
6    170   -60     -60     -60     1
7    180   -65     -65     -65     1
8    190   -70     -70     -70     1
9    200   -75     -75     -75     1
10   210   -80     -80     -80     1         3.5 meter radius
11   220   -85     -85     -85     1
12   230   -90     -90     -90     1
13   240   -95     -95     -95     1
14   250   -100    -100    -100    1
15   260   -105    -105    -105    1
16   270   -110    -110    -110    1
17   280   -115    -115    -115    1
18   290   -120    -120    -120    1
19   300   -125    -125    -125    1
20   310   -130    -130    -130    1         4 meter radius
30                                           4.5 meter radius

---------------------------------------------------------------------

Counterattack (Passive) [SSS16]

Passively improves the character's attack speed.

Rank  Luck  Chance   Dmg  Key Ranks
1    +8     5%       40   None
2    +10    5%       45
3    +12    5%       50
4    +14    5%       55
5    +16    5%       60
6    +18    5%       65
7    +20    5%       70
8    +22    5%       75
9    +24    5%       80
10   +26    10%      85
11   +28    10%      90
12   +30    10%      95
13   +32    10%      100
14   +34    10%      105
15   +36    10%      110
16   +38    10%      115
17   +40    10%      120
18   +42    10%      125
19   +44    10%      130
20   +46    15%      135
30


*********************************************************************

Hero Class: Ranger [SHR0]

---------------------------------------------------------------------

Thunderous Blow [SHR1]

A Finishing move that deals explosive damage to all nearby enemies.

     Mana
Rank Cost  Dmg  Key Ranks
1    90    100  3 meter radius
2    95    115
3    100   130
4    105   145
5    110   160
6    115   175
7    120   190
8    125   205
9    130   220
10   140   235  3.5 meter radius
11   150   250
12   160   265
13   170   280
14   180   295
15   190   310
16   200   325
17   210   340
18   220   355
19   230   370
20   250   385  4 meter radius
30              4.5 meter radius

---------------------------------------------------------------------

Knockback (Passive) [SHR2]

Provides a chance for ranged attacks to knock their targets backwards

      Crit
Rank  Dmg   Chance  Knockback  Key Ranks
1    +5%    6%      3.1        None
2    +6%    6%      3.1
3    +7%    6%      3.2
4    +8%    6%      3.2
5    +9%    6%      3.3
6    +10%   6%      3.3
7    +11%   6%      3.4
8    +12%   6%      3.4
9    +13%   6%      3.5
10   +14%   8%      3.5
11   +15%   8%      3.6
12   +16%   8%      3.6
13   +17%   8%      3.7
14   +18%   8%      3.7
15   +19%   8%      3.8
16   +20%   8%      3.8
17   +21%   8%      3.9
18   +22%   8%      3.9
19   +23%   8%      4
20   +24%   10%     4
30

---------------------------------------------------------------------

Stickybomb Trap [SHR3]

Places a trap that coats enemies with goo and reduces their
movement speed.

     Mana  Move
Rank Cost  Speed  Key Ranks
1    140   -50%   Lasts 6 seconds
2    150   -51%
3    160   -52%
4    170   -53%
5    180   -54%
6    190   -55%
7    200   -56%
8    210   -57%
9    220   -58%
10   230   -59%   Lasts 7 seconds
11   240   -60%
12   250   -61%
13   260   -62%
14   270   -63%
15   280   -64%
16   290   -65%
17   300   -66%
18   310   -67%
19   320   -68%
20   330   -69%   Lasts 8 seconds
30                Lasts 9 seconds

---------------------------------------------------------------------

Improved Accuracy (Passive) [SHR4]

Passively increases the character's chance to hit with attacks.

Rank  To Hit  Key Ranks
1    +5%      None
2    +5.5%
3    +6%
4    +6.5%
5    +7%
6    +7.5%
7    +8%
8    +8.5%
9    +9%
10   +9.5%
11   +10%
12   +10.5%
13   +11%
14   +11.5%
15   +12%
16   +12.5%
17   +13%
18   +13.5%
19   +14%
20   +14.5%
30

---------------------------------------------------------------------

Zzap Trap [SHR5]

Places a trap that explodes in a series of electical bursts.

     Mana  Ltng
Rank Cost  Dmg   Key Ranks
1    180   400   None
2    190   415
3    200   430
4    210   445
5    220   460
6    230   475
7    240   490
8    250   505
9    260   520
10   270   535
11   280   550
12   290   565
13   300   580
14   310   595
15   320   610
16   330   625
17   340   640
18   350   655
19   360   670
20   370   685
30

---------------------------------------------------------------------

Wildshroud (Passive) [SHR6]

Passively increases the character's Fire, Frost, and
Lightning Resistances

     Resist  Resist  Resist
Rank Fire    Frost   Ltng    Key Ranks
1    +10     +10     +10     None
2    +12     +12     +12
3    +14     +14     +14
4    +16     +16     +16
5    +18     +18     +18
6    +20     +20     +20
7    +22     +22     +22
8    +24     +24     +24
9    +26     +26     +26
10   +28     +28     +28
11   +30     +30     +30
12   +32     +32     +32
13   +34     +34     +34
14   +36     +36     +36
15   +38     +38     +38
16   +40     +40     +40
17   +42     +42     +42
18   +44     +44     +44
19   +46     +46     +46
20   +48     +48     +48
30


*********************************************************************

Legendary Rank: Sniper [SLS0]

---------------------------------------------------------------------

Homing Arrow (Passive) [SLS1]

Passively curves arrows towards their targets in order to
improve accuracy.

     Homing
Rank Angle   Key Ranks
1    15°     None
2    17°
3    19°
4    21°
5    23°
6    25°
7    27°
8    29°
9    31°
10   33°
11   35°
12   37°
13   39°
14   41°
15   43°
16   45°
17   47°
18   49°
19   51°
20   53°
30

---------------------------------------------------------------------

Shadowshroud (Passive) [SLS2]

Passively increases the character's Death and Arcane Resistances.

     Resist  Resist
Rank Arcane  Death   Key Ranks
1    +10     +10     None
2    +12     +12
3    +14     +14
4    +16     +16
5    +18     +18
6    +20     +20
7    +22     +22
8    +24     +24
9    +26     +26
10   +28     +28
11   +30     +30
12   +32     +32
13   +34     +34
14   +36     +36
15   +38     +38
16   +40     +40
17   +42     +42
18   +44     +44
19   +46     +46
20   +48     +48
30

---------------------------------------------------------------------

Slay Foe [SLS3]

Fires a blackened, smoking arrow that automatically causes a
critical hit.

     Mana  Ability        Homing
Rank Cost  Crit     Dmg   Angle   Key Ranks
1    250   +100%    1000  30°     Homes in on its target
2    265   +100%    1050  30°
3    280   +100%    1100  30°
4    295   +100%    1150  30°
5    310   +100%    1200  30°
6    325   +100%    1250  30°
7    340   +100%    1300  30°
8    355   +100%    1350  30°
9    370   +100%    1400  30°
10   385   +100%    1450  45°     Improved homing
11   400   +100%    1500  45°
12   415   +100%    1550  45°
13   430   +100%    1600  45°
14   445   +100%    1650  45°
15   460   +100%    1700  45°
16   475   +100%    1750  45°
17   490   +100%    1800  45°
18   505   +100%    1850  45°
19   520   +100%    1900  45°
20   535   +100%    1950  60°     Improved homing
30                                Improved homing


*********************************************************************

Legendary Class: Huntress [SLH0]

---------------------------------------------------------------------

Fanatical (Passive) [SLH1]

Passively reduces the mana cost of all of the character's abilities.

     Mana
Rank Cost  Key Ranks
1    -5%   None
2    -6%
3    -7%
4    -8%
5    -9%
6    -10%
7    -11%
8    -12%
9    -13%
10   -14%
11   -15%
12   -16%
13   -17%
14   -18%
15   -19%
16   -20%
17   -21%
18   -22%
19   -23%
20   -24%
30

---------------------------------------------------------------------

Ironshroud (Passive) [SLH2]

Passively increases the character's Armor and Defense

Rank Armor    Defense  Key Ranks
1    +3%      +10      None
2    +3.4%    +15
3    +3.8%    +20
4    +4.2%    +25
5    +4.6%    +30
6    +5%      +35
7    +5.4%    +40
8    +5.8%    +45
9    +6.2%    +50
10   +6.6%    +55
11   +7%      +60
12   +7.4%    +65
13   +7.8%    +70
14   +8.2%    +75
15   +8.59%   +80
16   +9%      +85
17   +9.4%    +90
18   +9.8%    +95
19   +10.2%   +100
20   +10.59%  +105
30

---------------------------------------------------------------------

Syphon Trap [SLH3]

Places a trap that attracts enemies and deals damage to anyone
within range.

     Mana  Arcane   Dmg Returned  Dmg Returned
Rank Cost  Dmg      as Health     as Mana       Key Ranks
1    190   80-120   10%           10%           Returns 10% of damage
2    197   90-140   10%           10%
3    205   100-160  10%           10%
4    212   110-180  10%           10%
5    220   120-200  10%           10%
6    228   130-220  10%           10%
7    235   140-240  10%           10%
8    243   150-260  10%           10%
9    250   160-280  10%           10%
10   258   170-300  15%           15%           Returns 15%
11   266   180-320  15%           15%
12   273   190-340  15%           15%
13   281   200-360  15%           15%
14   288   210-380  15%           15%
15   296   220-400  15%           15%
16   304   230-420  15%           15%
17   311   240-440  15%           15%
18   319   250-460  15%           15%
19   326   260-480  15%           15%
20   334   270-500  20%           20%           Returns 20%
30                                              Returns 25%


*********************************************************************

Hero Class: Blademaster [SHB0]

---------------------------------------------------------------------

Whirling Strike [SHB1]

A Finishing move that damages all nearby enemies.

     Mana
Rank Cost  Dmg  Key Ranks
1    150   100  3 meter radius
2    160   115
3    170   130
4    180   145
5    190   160
6    200   175
7    210   190
8    220   205
9    230   220
10   240   235  3.25 meter radius
11   250   250
12   260   265
13   270   280
14   280   295
15   290   310
16   300   325
17   310   340
18   320   355
19   330   370
20   340   385  3.5 meter radius
30              4 meter radius

---------------------------------------------------------------------

Blade Mastery (Passive) [SHB2]

Passively increases the character's damage with melee weapons.
Note: View Ability text says "Whether a bladed or blunt weapon all
fighters can benefit from Blade Mastery."

Rank Dmg  Key Ranks
1    20   None
2    26
3    32
4    38
5    44
6    50
7    56
8    62
9    68
10   74
11   80
12   86
13   92
14   98
15   104
16   110
17   116
18   122
19   128
20   134
30

---------------------------------------------------------------------

Battle Trance [SHB3]

Enters a trance that quickly generates extra Combo Points.
Note: All ranks have 100% +1 Combo Point on Crit.

     Mana
Rank Cost  Armor   Key Ranks
1    175   +5%     Lasts 8 seconds
2    185   +5.5%
3    195   +6%
4    205   +6.5%
5    215   +7%
6    225   +7.5%
7    235   +8%
8    245   +8.5%
9    255   +9%
10   265   +9.5%   Lasts 10 seconds
11   275   +10%
12   285   +10.5%
13   295   +11%
14   305   +11.5%
15   315   +12%
16   325   +12.5%
17   335   +13%
18   345   +13.5%
19   355   +14%
20   365   +14.5%  Lasts 12 seconds
30                 Lasts 16 seconds

---------------------------------------------------------------------

Combat Endurance (Passive) [SHB4]

Passively increases the character's Strength and Stamina.

Rank Strength  Stamina  Key Ranks
1    +3        +3       None
2    +5        +5
3    +6        +6
4    +8        +8
5    +9        +9
6    +11       +11
7    +12       +12
8    +14       +14
9    +15       +15
10   +17       +17
11   +18       +18
12   +20       +20
13   +21       +21
14   +23       +23
15   +24       +24
16   +26       +26
17   +27       +27
18   +29       +29
19   +30       +30
20   +32       +32
30

---------------------------------------------------------------------

Shadow Trance [SHB5]

Enters a trance that helps to cause critical hits.

     Mana  Critical
Rank Cost  Hit       Armor   Key Ranks
1    200   +50%      -5%     Lasts 8 seconds
2    210   +51%      -5.25%
3    220   +52%      -5.5%
4    230   +53%      -5.75%
5    240   +54%      -6%
6    250   +55%      -6.25%
7    260   +56%      -6.5%
8    270   +57%      -6.75%
9    280   +58%      -7%
10   290   +59%      -7.25%  Lasts 10 seconds
11   300   +60%      -7.5%
12   310   +61%      -7.75%
13   320   +62%      -8%
14   330   +63%      -8.25%
15   340   +64%      -8.5%
16   350   +65%      -8.75%
17   360   +66%      -9%
18   370   +67%      -9.25%
19   380   +68%      -9.5%
20   390   +69%      -9.75%  Lasts 12 seconds
30                           Lasts 16 seconds

---------------------------------------------------------------------

Deflect Blow (Passive) [SHB6]

Allows the character to better block attacks.

     Shield
Rank Block   Key Ranks
1    +5%     None
2    +6%
3    +7%
4    +8%
5    +9%
6    +10%
7    +11%
8    +12%
9    +13%
10   +14%
11   +15%
12   +16%
13   +17%
14   +18%
15   +19%
16   +20%
17   +21%
18   +22%
19   +23%
20   +24%
30


*********************************************************************

Legendary Class: Ninja [SLN0]

---------------------------------------------------------------------

Place Caltrops [SLN1]

Throws several caltrops onto the floor that damage and
slow down enemies.

     Mana  Move   Health
Rank Cost  Speed  Regen   Key Ranks
1    175   -40%  -1%      Places 3 caltrops
2    185   -41%  -1%
3    195   -42%  -1%
4    205   -43%  -1%
5    215   -44%  -1%
6    225   -45%  -1%
7    235   -46%  -1%
8    245   -47%  -1%
9    255   -48%  -1%
10   265   -49%  -1%      Places 4 caltrops
11   275   -50%  -1%
12   285   -51%  -1%
13   295   -52%  -1%
14   305   -53%  -1%
15   315   -54%  -1%
16   325   -55%  -1%
17   335   -56%  -1%
18   345   -57%  -1%
19   355   -58%  -1%
20   365   -59%  -1%      Places 5 caltrops
30                        Places 6 caltrops

---------------------------------------------------------------------

Cleaving Strike (Passive) [SLN2]

Provides a chance for melee attacks to cleave through enemies and
deal damage in an arc.

Rank Dmg  Chance  Dmg      Key Ranks
1    30   5%      150-450  None
2    35   5%      160-480
3    40   5%      170-510
4    45   5%      180-540
5    50   5%      190-570
6    55   5%      200-600
7    60   5%      210-630
8    65   5%      220-660
9    70   5%      230-690
10   75   7%      240-720
11   80   7%      250-750
12   85   7%      260-780
13   90   7%      270-810
14   95   7%      280-840
15   100  7%      290-870
16   105  7%      300-900
17   110  7%      310-930
18   115  7%      320-960
19   120  7%      330-990
20   125  10%     340-1020
30

---------------------------------------------------------------------

Dance of a Hundred Blades [SLN3]

Spins and launches a shuriken at all nearby enemies.
Note: All ranks have +100% Ability Crit

     Mana
Rank Cost  Dmg       Key Ranks
1    250   300-700   7 meter range
2    265   330-750
3    280   360-800
4    295   390-850
5    310   420-900
6    325   450-950
7    340   480-1000
8    355   510-1050
9    370   540-1100
10   385   570-1150  7.5 meter range
11   400   600-1200
12   415   630-1250
13   430   660-1300
14   445   690-1350
15   460   720-1400
16   475   750-1450
17   490   780-1500
18   505   810-1550
19   520   840-1600
20   535   870-1650  8 meter range
30                   9 meter range


*********************************************************************

Legendary Class: Blood Assassin [SLBA0]

---------------------------------------------------------------------

Blood Thirst (Passive) [SLBA1]

Passively increases the character's Armor and Defense.

     Attack Speed
Rank per Slain Enemy  Armor  Defense  Key Ranks
1    +4%              +5%    +5       None
2    +5%              +6%    +7
3    +6%              +7%    +9
4    +7%              +8%    +11
5    +8%              +9%    +13
6    +9%              +10%   +15
7    +10%             +11%   +17
8    +11%             +12%   +19
9    +12%             +13%   +21
10   +13%             +14%   +23
11   +14%             +15%   +25
12   +15%             +16%   +27
13   +16%             +17%   +29
14   +17%             +18%   +31
15   +18%             +19%   +33
16   +19%             +20%   +35
17   +20%             +21%   +37
18   +21%             +22%   +39
19   +22%             +23%   +41
20   +23%             +24%   +43
30

---------------------------------------------------------------------

Battle Fury (Passive) [SLBA2]

When struck in combat, Blood Assassins often gain a short-duration
enhancement to their attack rate and damage.

     Dmg                  Attack
Rank Absorb  Chance  Dmg  Speed   Key Ranks
1    5       10%     40   +10%    None
2    6       11%     45   +11%
3    7       12%     50   +12%
4    8       13%     55   +13%
5    9       14%     60   +14%
6    10      15%     65   +15%
7    11      16%     70   +16%
8    12      17%     75   +17%
9    13      18%     80   +18%
10   14      19%     85   +19%
11   15      20%     90   +20%
12   16      21%     95   +21%
13   17      22%     100  +22%
14   18      23%     105  +23%
15   19      24%     110  +24%
16   20      25%     115  +25%
17   21      26%     120  +26%
18   22      27%     125  +27%
19   23      28%     130  +28%
20   24      29%     135  +29%
30

---------------------------------------------------------------------

Blood Trance [SLBA3]

Enters a trance that bestows life-stealing properties on
the caster's attacks.

Note: it appears that the Duration refers to how long the
Health Regen lasts per hit, and the Trance lasts as long as
indicated in the Key Ranks.

     Mana  Critical  Health
Rank Cost  Hit       Regen   Duration  Key Ranks
1    250   +20%      +1%     1         Lasts 15 seconds
2    260   +21%      +1.1%   1
3    270   +22%      +1.2%   1
4    280   +23%      +1.3%   1
5    290   +24%      +1.4%   1
6    300   +25%      +1.5%   1
7    310   +26%      +1.6%   1
8    320   +27%      +1.7%   1
9    330   +28%      +1.8%   1
10   340   +29%      +1.9%   1         Lasts 20 seconds
11   350   +30%      +2%     1
12   360   +31%      +2.1%   1
13   370   +32%      +2.2%   1
14   380   +33%      +2.3%   1
15   390   +34%      +2.4%   1
16   400   +35%      +2.5%   1
17   410   +36%      +2.6%   1
18   420   +37%      +2.7%   1
19   430   +38%      +2.8%   1
20   440   +39%      +2.9%   1         Lasts 25 seconds
30                                     Lasts 30 seconds


*********************************************************************
*********************************************************************

Allister: The Battle Mage of the Tenth Legion [A]

---------------------------------------------------------------------

Special note on Throne of Agony's magic system: [ASN]

In the majority of RPGs where characters can learn magical skills,
individual elements have their own skills like Fireball,
Ice Bomb, and Chain Lightning.  Throne of Agony has gone a completely
different direction with their magic user, Allister.

In ToA, Allister learns magical "modes."  There are five in all, but
you can only learn four during a single play-through.  From Level 1,
Allister will be able to use Fire mode, and as he levels up, he will
learn Frost and Lightning modes.  Your choice of Hero class
determines the last mode that Allister will learn.  If you choose
Vile Wizard, Allister will learn Death mode.  If you choose White
Wizard, Allister will learn Arcane mode.

Many of Allister's abilities have different effects depending on
which mode is currently active.  For example, in Fire mode, Spell
Blast will deal Fire damage and burn enemies, causing them to lose
some health over time.  In Frost mode, Spell Blast (the same spell)
will deal Frost damage and slow enemies.

In this chart, I have listed these skills in the most logical way
I could.  In most cases, this meant listing the skills mode by mode.
In those cases, I specified which of the columns remain the same
for all elements.


To switch between modes, hit down on the D-pad in the field.  A
pop-up menu will appear in the lower left-hand corner, showing the
current mode as well as icons for any other mode Allister knows.
Use the D-pad to choose the mode you want to switch to and hit the
X button to select it.

---------------------------------------------------------------------

Note: All Mana Cost stats are shown without the effects of the
Archmage's Arcane Secrets ability, which lowers mana costs.


*********************************************************************

Initial Class: Battle Mage [ABM00]

---------------------------------------------------------------------

Fire Mastery (Passive) [ABM01]

Passively enables the Fire elemental mode and increases the amount
of damage that every Fire spell does.

     Fire
Rank Dmg   Key Ranks
1    5     None
2    7
3    9
4    11
5    13
6    15
7    17
8    19
9    21
10   23
11   25
12   27
13   29
14   31
15   33
16   35
17   37
18   39
19   41
20   43
30

---------------------------------------------------------------------

Spell Blast* [ABM02]

Mana Cost is the same for all elements.  The amount of elemental
damage is the same for all elements except Lightning, which deals
extra damage instead of adding another effect.


Spell Blast - Fire [ABM02]

Hurls a blazing projectile that explodes on impact.

     Mana  Fire     Health
Rank Cost  Dmg      Regen   Duration  Key Ranks
1    30    8-12     -1%     5         Burns targets for additional
2    34    11-19    -1.05%  5             damage over time
3    38    15-27    -1.1%   5
4    42    20-36    -1.15%  5
5    46    26-46    -1.2%   5
6    50    33-57    -1.25%  5
7    54    41-69    -1.3%   5
8    58    50-82    -1.35%  5
9    62    60-96    -1.4%   5
10   66    71-111   -1.45%  5         Causes splash damage
11   70    83-127   -1.5%   5
12   74    96-144   -1.55%  5
13   78    110-162  -1.6%   5
14   82    125-181  -1.65%  5
15   86    141-201  -1.7%   5
16   90    158-222  -1.75%  5
17   94    176-244  -1.8%   5
18   98    195-267  -1.85%  5
19   102   215-291  -1.9%   5
20   106   236-316  -1.95%  5
30


Spell Blast - Frost

Hurls a frosty projectile that explodes on impact.

     Mana  Frost    Move
Rank Cost  Dmg      Speed  Duration  Key Ranks
1    30    8-12     -25%   5         Chills targets and reduces
2    34    11-19    -26%   5             their speed
3    38    15-27    -27%   5
4    42    20-36    -28%   5
5    46    26-46    -29%   5
6    50    33-57    -30%   5
7    54    41-69    -31%   5
8    58    50-82    -32%   5
9    62    60-96    -33%   5
10   66    71-111   -34%   5         Causes splash damage
11   70    83-127   -35%   5
12   74    96-144   -36%   5
13   78    110-162  -37%   5
14   82    125-181  -38%   5
15   86    141-201  -39%   5
16   90    158-222  -40%   5
17   94    176-244  -41%   5
18   98    195-267  -42%   5
19   102   215-291  -43%   5
20   106   236-316  -44%   5
30


Spell Blast - Lightning

Hurls a crackling projectile that explodes on impact.

     Mana  Ltng
Rank Cost  Dmg      Key Ranks
1    30    19-23    Deals enhanced damage
2    34    24-32
3    38    30-42
4    42    37-53
5    46    45-65
6    50    54-78
7    54    64-92
8    58    75-107
9    62    87-123
10   66    100-140
11   70    114-158
12   74    129-177
13   78    145-197
14   82    162-218
15   86    180-240
16   90    199-263
17   94    219-287
18   98    240-312
19   102   262-338
20   106   285-365
30


Spell Blast - Death

Hurls a tainted projectile that explodes on impact.

Note: the display on this ability is bugged.  The Dmg Returned as
Health stat on the Next Rank always shows the same value as the
current rank.  When you place another point in the skill, though,
it will go up according to this chart.

     Mana  Death    Ability  Dmg Returned
Rank Cost  Dmg      Crit     as Health     Key Ranks
1    30    8-12     +2%      12%           +2% Chance to crit. hit
2    34    11-19    +2%      14%
3    38    15-27    +2%      16%
4    42    20-36    +2%      18%
5    46    26-46    +2%      20%
6    50    33-57    +2%      22%
7    54    41-69    +2%      24%
8    58    50-82    +2%      26%
9    62    60-96    +2%      28%
10   66    71-111   +3%      30%           +3% Chance to crit. hit
11   70    83-127   +3%      32%
12   74    96-144   +3%      34%
13   78    110-162  +3%      36%
14   82    125-181  +3%      38%
15   86    141-201  +3%      40%
16   90    158-222  +3%      42%
17   94    176-244  +3%      44%
18   98    195-267  +3%      46%
19   102   215-291  +3%      48%
20   106   236-316  +4%      50%           +4% Chance to crit. hit
30                                         +5% Chance to crit. hit


Spell Blast - Arcane

Hurls a shimmering projectile that explodes on impact.

     Mana  Arcane   Ability
Rank Cost  Dmg      Crit Dmg  Key Ranks
1    30    8-12     +10%      +10% Critical Hit Damage
2    34    11-19    +10%
3    38    15-27    +10%
4    42    20-36    +10%
5    46    26-46    +10%
6    50    33-57    +10%
7    54    41-69    +10%
8    58    50-82    +10%
9    62    60-96    +10%
10   66    71-111   +20%      +20% Critical Hit Damage
11   70    83-127   +20%
12   74    96-144   +20%
13   78    110-162  +20%
14   82    125-181  +20%
15   86    141-201  +20%
16   90    158-222  +20%
17   94    176-244  +20%
18   98    195-267  +20%
19   102   215-291  +20%
20   106   236-316  +30%      +30% Critical Hit Damage
30                            +50% Critical Hit Damage

---------------------------------------------------------------------

Spell Armor* [ABM03]

Mana Cost is the same for all elements.  The Armor increase and
amount of elemental damage is the same for all elements except
Arcane, which grants Resist All rather than granting Armor
and Arcane resistance.


Spell Armor - Fire [ABM03]

Wreaths the caster in a protective layer of magical Fire.

     Mana         Resist  Fire
Rank Cost  Armor  Fire    Dmg   Key Ranks
1    50    +10%   +5      2     None
2    60    +12%   +10     4
3    70    +14%   +15     5
4    80    +16%   +20     6
5    90    +18%   +25     8
6    100   +20%   +30     10
7    110   +22%   +35     11
8    120   +24%   +40     12
9    130   +26%   +45     14
10   140   +28%   +50     16
11   150   +30%   +55     17
12   160   +32%   +60     18
13   170   +34%   +65     20
14   180   +36%   +70     22
15   190   +38%   +75     23
16   200   +40%   +80     24
17   210   +42%   +85     26
18   220   +44%   +90     28
19   230   +46%   +95     29
20   240   +48%   +100    30
30


Spell Armor - Frost

Wreaths the caster in a protective layer of magical Frost.

     Mana         Resist  Move
Rank Cost  Armor  Frost   Speed  Duration  Key Ranks
1    50    +10%   +5      -25%   5         Boosts Armor
2    60    +12%   +10     -26%   5
3    70    +14%   +15     -27%   5
4    80    +16%   +20     -28%   5
5    90    +18%   +25     -29%   5
6    100   +20%   +30     -30%   5
7    110   +22%   +35     -31%   5
8    120   +24%   +40     -32%   5
9    130   +26%   +45     -33%   5
10   140   +28%   +50     -34%   5         Further boosts armor
11   150   +30%   +55     -35%   5
12   160   +32%   +60     -36%   5
13   170   +34%   +65     -37%   5
14   180   +36%   +70     -38%   5
15   190   +38%   +75     -39%   5
16   200   +40%   +80     -40%   5
17   210   +42%   +85     -41%   5
18   220   +44%   +90     -42%   5
19   230   +46%   +95     -43%   5
20   240   +48%   +100    -44%   5         Further boosts armor
30                                         Further boosts armor


Spell Armor - Lightning

Wreaths the caster in a protective layer of magical Lightning.

     Mana         Resist  Move
Rank Cost  Armor  Ltng    Speed  Key Ranks
1    50    +10%   +5      +6%    Improves movement speed slightly
2    60    +12%   +10     +6%
3    70    +14%   +15     +6%
4    80    +16%   +20     +6%
5    90    +18%   +25     +6%
6    100   +20%   +30     +6%
7    110   +22%   +35     +6%
8    120   +24%   +40     +6%
9    130   +26%   +45     +6%
10   140   +28%   +50     +8%    Further improves movement speed
11   150   +30%   +55     +8%
12   160   +32%   +60     +8%
13   170   +34%   +65     +8%
14   180   +36%   +70     +8%
15   190   +38%   +75     +8%
16   200   +40%   +80     +8%
17   210   +42%   +85     +8%
18   220   +44%   +90     +8%
19   230   +46%   +95     +8%
20   240   +48%   +100    +10%   Further improves movement speed
30                               Further improves movement speed


Spell Armor - Death

Wreaths the caster in a protective layer of Death magic.

     Mana         Resist  Crit
Rank Cost  Armor  Death   Dmg   Key Ranks
1    50    +10%   +5      +10%  +10% Critical Hit damage
2    60    +12%   +10     +10%
3    70    +14%   +15     +10%
4    80    +16%   +20     +10%
5    90    +18%   +25     +10%
6    100   +20%   +30     +10%
7    110   +22%   +35     +10%
8    120   +24%   +40     +10%
9    130   +26%   +45     +10%
10   140   +28%   +50     +20%  +20% Critical Hit damage
11   150   +30%   +55     +20%
12   160   +32%   +60     +20%
13   170   +34%   +65     +20%
14   180   +36%   +70     +20%
15   190   +38%   +75     +20%
16   200   +40%   +80     +20%
17   210   +42%   +85     +20%
18   220   +44%   +90     +20%
19   230   +46%   +95     +20%
20   240   +48%   +100    +30%  +30% Critical Hit damage
30                              +50% Critical Hit damage


Spell Armor - Arcane

Wreaths the caster in a protective layer of Arcane magic.

     Mana  Resist
Rank Cost  All     Dodge  Key Ranks
1    50    +5      +2%    +2% Dodge
2    60    +8      +2%
3    70    +11     +2%
4    80    +14     +2%
5    90    +17     +2%
6    100   +20     +2%
7    110   +23     +2%
8    120   +26     +2%
9    130   +29     +2%
10   140   +32     +3%    +3% Dodge
11   150   +35     +3%
12   160   +38     +3%
13   170   +41     +3%
14   180   +44     +3%
15   190   +47     +3%
16   200   +50     +3%
17   210   +53     +3%
18   220   +56     +3%
19   230   +59     +3%
20   240   +62     +4%    +4% Dodge
30                        +5% Dodge

---------------------------------------------------------------------

Brilliance (Passive) [ABM04]

Passively increases the character's max mana.

     Max
Rank Mana   Key Ranks
1    +2.5%  None
2    +3%
3    +3.5%
4    +4%
5    +4.5%
6    +5%
7    +5.5%
8    +6%
9    +6.5%
10   +7%
11   +7.5%
12   +8%
13   +8.5%
14   +9%
15   +9.5%
16   +10%
17   +10.5%
18   +11%
19   +11.5%
20   +12%
30

---------------------------------------------------------------------

Spell Cone* [ABM05]

The amount of elemental damage is the same for all elements.  The
Mana Cost is the same for all elements except for Fire.

Note: the "View Ability" text for all modes says "the caster must be
wary of any explosive items in the area that could detonate."


Spell Cone - Fire

Emits a cone of magical Fire from the front of the caster.

     Mana  Fire
Rank Cost  Dmg   Key Ranks
1    15    5     None
2    17    6
3    19    8
4    21    11
5    23    15
6    25    20
7    27    26
8    29    33
9    31    41
10   33    50
11   35    60
12   37    70
13   39    80
14   41    90
15   43    100
16   45    110
17   47    120
18   49    130
19   51    140
20   53    150
30


Spell Cone - Frost/Lightning/Death/Arcane

Emits a cone of magical Frost/Lightning/Death/Arcane from the front
of the caster.

     Mana  Element
Rank Cost  Dmg     Key Ranks
1    4     5       None
2    6     6
3    8     8
4    10    11
5    12    15
6    14    20
7    16    26
8    18    33
9    20    41
10   22    50
11   24    60
12   26    70
13   28    80
14   30    90
15   32    100
16   34    110
17   36    120
18   38    130
19   40    140
20   42    150
30


---------------------------------------------------------------------

Staff Mastery (Passive) [ABM06]

Passively increases the character's damage with magic weapons.

Rank Dmg  Key Ranks
1    10   None
2    14
3    18
4    22
5    26
6    30
7    34
8    38
9    42
10   46
11   50
12   54
13   58
14   62
15   66
16   70
17   74
18   78
19   82
20   86
30

---------------------------------------------------------------------

Imbue Weapon* [ABM07]

The Mana Cost, elemental damage, and Key Ranks are identical for all
elements.


Imbue Weapon - Fire

Temporarily imbues the caster's weapon with elemental Fire.

     Mana  Fire     Health
Rank Cost  Dmg      Regen   Duration  Key Ranks
1    100   2-8      -1%     5         Lasts 90 seconds
2    110   2-10     -1.05%  5
3    120   2-14     -1.1%   5
4    130   3-19     -1.15%  5
5    140   5-25     -1.2%   5
6    150   8-32     -1.25%  5
7    160   12-40    -1.3%   5
8    170   17-49    -1.35%  5
9    180   23-59    -1.4%   5
10   190   30-70    -1.45%  5         Lasts 120 seconds
11   200   38-82    -1.5%   5
12   210   46-94    -1.55%  5
13   220   54-106   -1.6%   5
14   230   62-118   -1.65%  5
15   240   70-130   -1.7%   5
16   250   78-142   -1.75%  5
17   260   86-154   -1.8%   5
18   270   94-166   -1.85%  5
19   280   102-178  -1.9%   5
20   290   110-190  -1.95%  5         Lasts 150 seconds
30                                    Lasts 180 seconds


Imbue Weapon - Frost

Temporarily imbues the caster's weapon with elemental Frost.

     Mana  Frost    Move
Rank Cost  Dmg      Speed  Duration  Key Ranks
1    100   2-8      -25%   5         Lasts 90 seconds
2    110   2-10     -26%   5
3    120   2-14     -27%   5
4    130   3-19     -28%   5
5    140   5-25     -29%   5
6    150   8-32     -30%   5
7    160   12-40    -31%   5
8    170   17-49    -32%   5
9    180   23-59    -33%   5
10   190   30-70    -34%   5         Lasts 120 seconds
11   200   38-82    -35%   5
12   210   46-94    -36%   5
13   220   54-106   -37%   5
14   230   62-118   -38%   5
15   240   70-130   -39%   5
16   250   78-142   -40%   5
17   260   86-154   -41%   5
18   270   94-166   -42%   5
19   280   102-178  -43%   5
20   290   110-190  -44%   5         Lasts 150 seconds
30                                   Lasts 180 seconds


Imbue Weapon - Lightning

Temporarily imbues the caster's weapon with elemental Lightning.

     Mana  Ltng     Attack
Rank Cost  Dmg      Speed   Key Ranks
1    100   2-8      +10%    Lasts 90 seconds
2    110   2-10     +10%
3    120   2-14     +10%
4    130   3-19     +10%
5    140   5-25     +10%
6    150   8-32     +10%
7    160   12-40    +10%
8    170   17-49    +10%
9    180   23-59    +10%
10   190   30-70    +12%    Lasts 120 seconds
11   200   38-82    +12%
12   210   46-94    +12%
13   220   54-106   +12%
14   230   62-118   +12%
15   240   70-130   +12%
16   250   78-142   +12%
17   260   86-154   +12%
18   270   94-166   +12%
19   280   102-178  +12%
20   290   110-190  +15%    Lasts 150 seconds
30                          Lasts 180 seconds


Imbue Weapon - Death

Temporarily imbues the caster's weapon with the power of Death.

     Mana  Death    Health
Rank Cost  Dmg      Regen   Duration  Key Ranks
1    100   2-8      +1%     1         Lasts 90 seconds
2    110   2-10     +1.1%   1
3    120   2-14     +1.2%   1
4    130   3-19     +1.3%   1
5    140   5-25     +1.4%   1
6    150   8-32     +1.5%   1
7    160   12-40    +1.6%   1
8    170   17-49    +1.7%   1
9    180   23-59    +1.8%   1
10   190   30-70    +1.9%   1         Lasts 120 seconds
11   200   38-82    +2%     1
12   210   46-94    +2.1%   1
13   220   54-106   +2.2%   1
14   230   62-118   +2.3%   1
15   240   70-130   +2.4%   1
16   250   78-142   +2.5%   1
17   260   86-154   +2.6%   1
18   270   94-166   +2.7%   1
19   280   102-178  +2.8%   1
20   290   110-190  +2.9%   1         Lasts 150 seconds
30                                    Lasts 180 seconds


Imbue Weapon - Arcane

Temporarily imbues the caster's weapon with the Arcane power.

     Mana  Arcane   Mana
Rank Cost  Dmg      Regen    Duration  Key Ranks
1    100   2-8      +0.10%   1         Lasts 90 seconds
2    110   2-10     +0.15%   1
3    120   2-14     +0.2%    1
4    130   3-19     +0.25%   1
5    140   5-25     +0.3%    1
6    150   8-32     +0.35%   1
7    160   12-40    +0.4%    1
8    170   17-49    +0.45%   1
9    180   23-59    +0.5%    1
10   190   30-70    +0.55%   1         Lasts 120 seconds
11   200   38-82    +0.6%    1
12   210   46-94    +0.65%   1
13   220   54-106   +0.7%    1
14   230   62-118   +0.75%   1
15   240   70-130   +0.8%    1
16   250   78-142   +0.85%   1
17   260   86-154   +0.9%    1
18   270   94-166   +0.95%   1
19   280   102-178  +1%      1
20   290   110-190  +1.05%   1         Lasts 150 seconds
30                                     Lasts 180 seconds

---------------------------------------------------------------------

Frost Mastery (Passive) [ABM08]

Passively enables the Frost elemental mode and increases the amount
of damage that every Frost spell does.

     Frost
Rank Dmg    Key Ranks
1    5      None
2    7
3    9
4    11
5    13
6    15
7    17
8    19
9    21
10   23
11   25
12   27
13   29
14   31
15   33
16   35
17   37
18   39
19   41
20   43
30

---------------------------------------------------------------------

Arcane Renewal (Passive) [ABM09]

Passively increases the character's rate of mana regeneration.

     Mana
Rank Regen   Key Ranks
1    +0.1%   None
2    +0.14%
3    +0.18%
4    +0.22%
5    +0.26%
6    +0.3%
7    +0.34%
8    +0.38%
9    +0.42%
10   +0.46%
11   +0.5%
12   +0.54%
13   +0.58%
14   +0.62%
15   +0.66%
16   +0.7%
17   +0.74%
18   +0.78%
19   +0.82%
20   +0.86%
30

---------------------------------------------------------------------

Spell Bolt* [ABM10]

The Mana Cost, Damage amounts, and Key Ranks are identical
for all Modes.


Sparks of energy fly out from the caster causing
Fire/Frost/Lightning/Death/Arcane damage.

     Mana  Elemental
Rank Cost  Dmg        Key Ranks
1    70    120        Launches 2 projectiles
2    80    128
3    90    136
4    100   144
5    110   152
6    120   160
7    130   168
8    140   176
9    150   184
10   160   192        3 projectiles
11   170   200
12   180   208
13   190   216
14   200   224
15   210   232
16   220   240
17   230   248
18   240   256
19   250   264
20   260   272        4 projectiles
30                    5 projectiles

---------------------------------------------------------------------

Devastating Blast (Passive) [ABM11]

Passively increases the bonus damage caused by critical hits
with spells.

     Ability
Rank Crit Dmg  Key Ranks
1    +2%       None
2    +3%
3    +4%
4    +5%
5    +6%
6    +7%
7    +8%
8    +9%
9    +10%
10   +11%
11   +12%
12   +13%
13   +14%
14   +15%
15   +16%
16   +17%
17   +18%
18   +19%
19   +20%
20   +21%
30

---------------------------------------------------------------------

Spell Ray* [ABM12]

Mana Cost is the same for all elements.  The amount of elemental
damage is the same for all elements except Lightning, which deals
extra damage instead of adding another effect.


Spell Ray - Fire

Projects a ray of Fire energy that instantly strikes its target.

     Mana  Fire  Health
Rank Cost  Dmg   Regen   Duration  Key Ranks
1    120   180   -1%     5         None
2    125   190   -1.05%  5
3    130   201   -1.1%   5
4    135   213   -1.15%  5
5    140   226   -1.2%   5
6    145   240   -1.25%  5
7    150   255   -1.3%   5
8    155   271   -1.35%  5
9    160   288   -1.4%   5
10   165   306   -1.45%  5
11   170   325   -1.5%   5
12   175   345   -1.55%  5
13   180   366   -1.6%   5
14   185   378   -1.65%  5
15   190   401   -1.7%   5
16   195   425   -1.75%  5
17   200   450   -1.8%   5
18   205   476   -1.85%  5
19   210   503   -1.9%   5
20   215   531   -1.95%  5
30


Spell Ray - Frost

Projects a ray of Frost energy that instantly strikes its target.

     Mana  Frost  Move
Rank Cost  Dmg    Speed  Duration  Key Ranks
1    120   180    -25%   5         None
2    125   190    -26%   5
3    130   201    -27%   5
4    135   213    -28%   5
5    140   226    -29%   5
6    145   240    -30%   5
7    150   255    -31%   5
8    155   271    -32%   5
9    160   288    -33%   5
10   165   306    -34%   5
11   170   325    -35%   5
12   175   345    -36%   5
13   180   366    -37%   5
14   185   378    -38%   5
15   190   401    -39%   5
16   195   425    -40%   5
17   200   450    -41%   5
18   205   476    -42%   5
19   210   503    -43%   5
20   215   531    -44%   5
30


Spell Ray - Lightning

Projects a ray of Lightning energy that instantly strikes its target.

     Mana  Ltng
Rank Cost  Dmg   Key Ranks
1    120   201   None
2    125   213
3    130   226
4    135   240
5    140   255
6    145   271
7    150   288
8    155   306
9    160   325
10   165   345
11   170   366
12   175   378
13   180   401
14   185   425
15   190   450
16   195   476
17   200   503
18   205   531
19   210   560
20   215   590
30


Spell Ray - Death

Projects a ray of Death energy that instantly strikes its target.

     Mana  Death  Ability
Rank Cost  Dmg    Crit     Key Ranks
1    120   180    +2%      None
2    125   190    +2%
3    130   201    +2%
4    135   213    +2%
5    140   226    +2%
6    145   240    +2%
7    150   255    +2%
8    155   271    +2%
9    160   288    +2%
10   165   306    +3%
11   170   325    +3%
12   175   345    +3%
13   180   366    +3%
14   185   378    +3%
15   190   401    +3%
16   195   425    +3%
17   200   450    +3%
18   205   476    +3%
19   210   503    +3%
20   215   531    +4%
30


Spell Ray - Arcane

Projects a ray of Arcane energy that instantly strikes its target.

     Mana  Arcane  Ability
Rank Cost  Dmg     Crit Dmg  Key Ranks
1    120   180    +10%       None
2    125   190    +10%
3    130   201    +10%
4    135   213    +10%
5    140   226    +10%
6    145   240    +10%
7    150   255    +10%
8    155   271    +10%
9    160   288    +10%
10   165   306    +20%
11   170   325    +20%
12   175   345    +20%
13   180   366    +20%
14   185   378    +20%
15   190   401    +20%
16   195   425    +20%
17   200   450    +20%
18   205   476    +20%
19   210   503    +20%
20   215   531    +30%
30

---------------------------------------------------------------------

Lightning Mastery (Passive) [ABM13]

Passively enables the Lightning elemental mode and increases the
amount of damage that every Lightning spell does.

     Ltng
Rank Dmg   Key Ranks
1    5     None
2    7
3    9
4    11
5    13
6    15
7    17
8    19
9    21
10   23
11   25
12   27
13   29
14   31
15   33
16   35
17   37
18   39
19   41
20   43
30

---------------------------------------------------------------------

Aspect of the Master (Passive)* [ABM14]

Passively confers an advantage to the character based on which
elemental mode is currently active.

     Fire:  Frost:  Ltng:       Death:        Arcane:
Rank Dmg    Armor   Move Speed  Critical Hit  Luck     Key Ranks
1    20     +1%     +2%         +1%           +10      None
2    22     +1.2%   +2.25%      +2%           +11
3    25     +1.4%   +2.5%       +2%           +12
4    28     +1.6%   +2.75%      +2%           +13
5    30     +1.8%   +3%         +2%           +14
6    32     +2%     +3.25%      +2%           +15
7    35     +2.2%   +3.5%       +2%           +16
8    38     +2.4%   +3.75%      +3%           +17
9    40     +2.6%   +4%         +3%           +18
10   42     +2.8%   +4.25%      +3%           +19
11   45     +3%     +4.5%       +3%           +20
12   48     +3.2%   +4.75%      +3%           +21
13   50     +3.4%   +5%         +3%           +22
14   52     +3.6%   +5.25%      +3%           +23
15   55     +3.8%   +5.5%       +4%           +24
16   58     +4%     +5.75%      +4%           +25
17   60     +4.2%   +6%         +4%           +26
18   62     +4.4%   +6.25%      +4%           +27
19   65     +4.6%   +6.5%       +4%           +28
20   68     +4.8%   +6.75%      +4%           +29
30

---------------------------------------------------------------------

Spell Nova* [ABM15]

Mana Cost is the same for all elements.  The amount of elemental
damage is the same for all elements except Lightning, which deals
extra damage instead of adding another effect.


Spell Nova - Fire

Releases a circular wave of Fire energy that expands outwards
from the caster.

     Mana  Fire  Health
Rank Cost  Dmg   Regen   Duration  Key Ranks
1    120   180   -1%     5         None
2    126   185   -1.05%  5
3    132   191   -1.1%   5
4    138   198   -1.15%  5
5    144   206   -1.2%   5
6    150   215   -1.25%  5
7    156   225   -1.3%   5
8    162   236   -1.35%  5
9    168   248   -1.4%   5
10   174   261   -1.45%  5
11   180   275   -1.5%   5
12   186   290   -1.55%  5
13   192   306   -1.6%   5
14   198   323   -1.65%  5
15   204   341   -1.7%   5
16   210   360   -1.75%  5
17   216   380   -1.8%   5
18   222   401   -1.85%  5
19   228   423   -1.9%   5
20   234   446   -1.95%  5
30


Spell Nova - Frost

Releases a circular wave of Frost energy that expands outwards
from the caster.

     Mana  Frost  Move
Rank Cost  Dmg    Speed  Duration  Key Ranks
1    120   180    -25%   5         None
2    126   185    -26%   5
3    132   191    -27%   5
4    138   198    -28%   5
5    144   206    -29%   5
6    150   215    -30%   5
7    156   225    -31%   5
8    162   236    -32%   5
9    168   248    -33%   5
10   174   261    -34%   5
11   180   275    -35%   5
12   186   290    -36%   5
13   192   306    -37%   5
14   198   323    -38%   5
15   204   341    -39%   5
16   210   360    -40%   5
17   216   380    -41%   5
18   222   401    -42%   5
19   228   423    -43%   5
20   234   446    -44%   5
30


Spell Nova - Lightning

Releases a circular wave of Lightning energy that expands outwards
from the caster.

     Mana  Ltng
Rank Cost  Dmg   Key Ranks
1    120   191   None
2    126   198
3    132   206
4    138   215
5    144   225
6    150   236
7    156   248
8    162   261
9    168   275
10   174   290
11   180   306
12   186   323
13   192   341
14   198   360
15   204   380
16   210   401
17   216   423
18   222   446
19   228   470
20   234   495
30


Spell Nova - Death

Releases a circular wave of Death energy that expands outwards
from the caster.

     Mana  Death  Ability
Rank Cost  Dmg    Crit     Key Ranks
1    120   180    +2%      None
2    126   185    +2%
3    132   191    +2%
4    138   198    +2%
5    144   206    +2%
6    150   215    +2%
7    156   225    +2%
8    162   236    +2%
9    168   248    +2%
10   174   261    +3%
11   180   275    +3%
12   186   290    +3%
13   192   306    +3%
14   198   323    +3%
15   204   341    +3%
16   210   360    +3%
17   216   380    +3%
18   222   401    +3%
19   228   423    +3%
20   234   446    +4%
30


Spell Nova - Arcane

Releases a circular wave of Arcane energy that expands outwards
from the caster.

     Mana  Arcane  Ability
Rank Cost  Dmg     Crit Dmg  Key Ranks
1    120   180     +10%      None
2    126   185     +10%
3    132   191     +10%
4    138   198     +10%
5    144   206     +10%
6    150   215     +10%
7    156   225     +10%
8    162   236     +10%
9    168   248     +10%
10   174   261     +20%
11   180   275     +20%
12   186   290     +20%
13   192   306     +20%
14   198   323     +20%
15   204   341     +20%
16   210   360     +20%
17   216   380     +20%
18   222   401     +20%
19   228   423     +20%
20   234   446     +30%
30

---------------------------------------------------------------------

Summon Minion [ABM16]

Summons an arcane minion to aid the caster in combat.

     Mana  Minion  Minion
Rank Cost  Armor   Attack Power  Key Ranks
1    300   +20     +13           None
2    305   +30     +16
3    310   +40     +19
4    315   +50     +22
5    320   +60     +25
6    325   +70     +28
7    330   +80     +31
8    335   +90     +34
9    340   +100    +37
10   345   +110    +40
11   350   +120    +43
12   355   +130    +46
13   360   +140    +49
14   365   +150    +52
15   370   +160    +55
16   375   +170    +58
17   380   +180    +61
18   385   +190    +64
19   390   +200    +67
20   395   +210    +70
30


*********************************************************************

Hero Class: Vile Wizard [AHV0]

---------------------------------------------------------------------

Death Mastery (Passive) [AHV1]

Passively enables the Death elemental mode and increases the amount
of damage that every Death spell does.

     Death
Rank Dmg    Key Ranks
1    10     None
2    15
3    20
4    25
5    30
6    35
7    40
8    45
9    50
10   55
11   60
12   65
13   70
14   75
15   80
16   85
17   90
18   95
19   100
20   105
30

---------------------------------------------------------------------

Acid Cloud [AHV2]

Summons a cloud of noxious green gas that damages enemies
caught within it.

     Mana  Health
Rank Cost  Regen   Key Ranks
1    300   -3%     Lasts 30 seconds
2    315   -3.1%
3    330   -3.2%
4    345   -3.3%
5    360   -3.4%
6    375   -3.5%
7    390   -3.6%
8    405   -3.7%
9    420   -3.8%
10   435   -3.9%   Lasts 45 seconds
11   450   -4%
12   465   -4.1%
13   480   -4.2%
14   495   -4.3%
15   510   -4.4%
16   525   -4.5%
17   540   -4.6%
18   555   -4.7%
19   570   -4.8%
20   585   -4.9%   Lasts 60 seconds
30                 Lasts 90 seconds

---------------------------------------------------------------------

Animate Dead (Passive) [AHV3]

Provides a 10% chance for Death spells to summon a skeletal minion
whenever they kill an enemy.

     Minion  Minion
Rank Armor   Attack Power  Key Ranks
1    +12     +12           None
2    +14     +14
3    +16     +16
4    +18     +18
5    +20     +20
6    +22     +22
7    +24     +24
8    +26     +26
9    +28     +28
10   +30     +30
11   +32     +32
12   +34     +34
13   +36     +36
14   +38     +38
15   +40     +40
16   +42     +42
17   +44     +44
18   +46     +46
19   +48     +48
20   +50     +50
30

---------------------------------------------------------------------

Vile Curse [AHV4]

Curses nearby enemies to miss more often in combat.

     Mana
Rank Cost  To Hit  Key Ranks
1    300   -51%    None
2    305   -52%
3    310   -53%
4    315   -54%
5    320   -55%
6    325   -56%
7    330   -57%
8    335   -58%
9    340   -59%
10   345   -60%
11   350   -61%
12   355   -62%
13   360   -63%
14   365   -64%
15   370   -65%
16   375   -66%
17   380   -67%
18   385   -68%
19   390   -69%
20   395   -70%
30

---------------------------------------------------------------------

Crippling Aura (Passive) [AHV5]

Passively lowers the resistances of nearby enemies.

     Resist
Rank All     Key Ranks
1    -25     None
2    -27
3    -29
4    -31
5    -33
6    -35
7    -37
8    -39
9    -41
10   -43
11   -45
12   -47
13   -49
14   -51
15   -53
16   -55
17   -57
18   -59
19   -61
20   -63
30

---------------------------------------------------------------------

Detonate Corpse [AHV6]

Causes all nearby corpses to explode.

     Mana
Rank Cost  Dmg  Key Ranks
1    250   500
2    255   510
3    260   520
4    265   530
5    270   540
6    275   550
7    280   560
8    285   570
9    290   580
10   295   590  Larger explosions
11   300   600
12   305   610
13   310   620
14   315   630
15   320   640
16   325   650
17   330   660
18   335   670
19   340   680
20   345   690  Larger explosions
30              Larger explosions


*********************************************************************

Legendary Class: Lich [ALL0]

---------------------------------------------------------------------

Mark of Damnation (Passive) [ALL1]

Passively reduces the character's maximum health and increases
his maximum mana.

     Max     Max
Rank Health  Mana  Key Ranks
1    -50     +75   None
2    -62     +100
3    -74     +125
4    -86     +150
5    -98     +175
6    -110    +200
7    -122    +225
8    -134    +250
9    -146    +275
10   -158    +300
11   -170    +325
12   -182    +350
13   -194    +375
14   -206    +400
15   -218    +425
16   -230    +450
17   -242    +475
18   -254    +500
19   -266    +525
20   -278    +550
30

---------------------------------------------------------------------

Dark Mantle (Passive) [ALL2]

Passively increases the character's chance to Block, Dodge,
or Parry enemy attacks.

     Shield
Rank Block   Dodge  Parry  Key Ranks
1    +5%     +2%    +4%    None
2    +6%     +2%    +4%
3    +7%     +2%    +5%
4    +8%     +2%    +5%
5    +9%     +2%    +6%
6    +10%    +3%    +6%
7    +11%    +3%    +7%
8    +12%    +3%    +7%
9    +13%    +3%    +8%
10   +14%    +3%    +8%
11   +15%    +4%    +9%
12   +16%    +4%    +9%
13   +17%    +4%    +10%
14   +18%    +4%    +10%
15   +19%    +4%    +11%
16   +20%    +5%    +11%
17   +21%    +5%    +12%
18   +22%    +5%    +12%
19   +23%    +5%    +13%
20   +24%    +5%    +13%
30

---------------------------------------------------------------------

Destroy All [ALL3]

Creates a massive detonation that damages all nearby enemies.

     Mana  Death
Rank Cost  Dmg    Key Ranks
1    1200  2250   None
2    1220  2300
3    1240  2350
4    1260  2400
5    1280  2450
6    1300  2500
7    1320  2550
8    1340  2600
9    1360  2650
10   1380  2700
11   1400  2750
12   1420  2800
13   1440  2850
14   1460  2900
15   1480  2950
16   1500  3000
17   1520  3050
18   1540  3100
19   1560  3150
20   1580  3200
30


*********************************************************************

Legendary Class: Death Knight [ALDK0]

---------------------------------------------------------------------

Mark of Death (Passive) [ALDK1]

Passively grants a life draining effect to every attack.

     Death  Health
Rank Dmg    Regen   Duration  Key Ranks
1    50     +1%     1         None
2    52     +1.1%   1
3    54     +1.2%   1
4    56     +1.3%   1
5    58     +1.4%   1
6    60     +1.5%   1
7    62     +1.6%   1
8    64     +1.7%   1
9    66     +1.8%   1
10   68     +1.9%   1
11   70     +2%     1
12   72     +2.1%   1
13   74     +2.2%   1
14   76     +2.3%   1
15   78     +2.4%   1
16   80     +2.5%   1
17   82     +2.6%   1
18   84     +2.7%   1
19   86     +2.8%   1
20   88     +2.9%   1
30

---------------------------------------------------------------------

Bone Ward (Passive) [ALDK2]

Passively increases the character's Armor and reduces the chance
for nearby enemies to deal critical hits.

Rank Armor  Defense  Key Ranks
1    50     +10      None
2    60     +12
3    70     +14
4    80     +16
5    90     +18
6    100    +20
7    110    +22
8    120    +24
9    130    +26
10   140    +28
11   150    +30
12   160    +32
13   170    +34
14   180    +36
15   190    +38
16   200    +40
17   210    +42
18   220    +44
19   230    +46
20   240    +48
30

---------------------------------------------------------------------

Dismissal [ALDK3]

Shoves nearby enemies away from the caster, damaging and stunning
them in the process.

     Mana                   Stun
Rank Cost  Dmg   Knockback  Duration  Key Ranks
1    600   1000  4          4         None
2    620   1020  4          4
3    640   1040  4          4
4    660   1060  4          4
5    680   1080  4          5
6    700   1100  4          5
7    720   1120  4          5
8    740   1140  4          5
9    760   1160  4          5
10   780   1180  4.5        6
11   800   1200  4.5        6
12   820   1220  4.5        6
13   840   1240  4.5        6
14   860   1260  4.5        6
15   880   1280  4.5        7
16   900   1300  4.5        7
17   920   1320  4.5        7
18   940   1340  4.5        7
19   960   1360  4.5        7
20   980   1380  5          8
30


*********************************************************************

Hero Class: White Wizard [AHW0]

---------------------------------------------------------------------

Arcane Mastery (Passive) [AHW1]

Passively enables the Arcane elemental mode and increases the amount
of damage that every Arcane spell does.

     Arcane
Rank Dmg     Key Ranks
1    10      None
2    15
3    20
4    25
5    30
6    35
7    40
8    45
9    50
10   55
11   60
12   65
13   70
14   75
15   80
16   85
17   90
18   95
19   100
20   105
30

---------------------------------------------------------------------

Repulse [AHW2]

A circle of magical energy hurls all nearby enemies away
from the caster.

     Mana  Move
Rank Cost  Speed  Knockback  Key Ranks
1    150   -100%  2.5        Knocks enemies away
2    150   -100%  2.6
3    150   -100%  2.7
4    150   -100%  2.8
5    150   -100%  2.9
6    150   -100%  3
7    150   -100%  3.1
8    150   -100%  3.2
9    150   -100%  3.3
10   150   -100%  3.4        Adds a short stun
11   150   -100%  3.5
12   150   -100%  3.6
13   150   -100%  3.7
14   150   -100%  3.8
15   150   -100%  3.9
16   150   -100%  4
17   150   -100%  4.1
18   150   -100%  4.2
19   150   -100%  4.3
20   150   -100%  4.4        Pushes them further
30                           Pushes them further

---------------------------------------------------------------------

Guardian Aura (Passive) [AHW3]

Passively reduces the amount of damage that nearaby allies receive
from enemy attacks.

     Dmg
Rank Absorb  Key Ranks
1    10      None
2    13
3    15
4    18
5    20
6    23
7    25
8    28
9    30
10   33
11   35
12   38
13   40
14   43
15   45
16   48
17   50
18   53
19   55
20   58
30

---------------------------------------------------------------------

Spirit Shield (Passive) [AHW4]

Spirits surround and protect party members.

     Max
Rank Mana   Armor  Defense  Key Ranks
1    +3%    +3%    +5       None
2    +3.2%  +3.2%  +6
3    +3.4%  +3.4%  +7
4    +3.6%  +3.6%  +8
5    +3.8%  +3.8%  +9
6    +4%    +4%    +10
7    +4.2%  +4.2%  +11
8    +4.4%  +4.4%  +12
9    +4.6%  +4.6%  +13
10   +4.8%  +4.8%  +14
11   +5%    +5%    +15
12   +5.2%  +5.2%  +16
13   +5.4%  +5.4%  +17
14   +5.6%  +5.6%  +18
15   +5.8%  +5.8%  +19
16   +6%    +6%    +20
17   +6.2%  +6.2%  +21
18   +6.4%  +6.4%  +22
19   +6.6%  +6.6%  +23
20   +6.8%  +6.8%  +24
30

---------------------------------------------------------------------

Release Spirits [AHW5]

Destroys corpses transferring their energy to mana.

     Health  Mana
Rank Regen   Regen   Key Ranks
1    +0.75%  +0.75%  3 meter range
2    +0.76%  +0.77%
3    +0.77%  +0.79%
4    +0.78%  +0.81%
5    +0.79%  +0.83%
6    +0.8%   +0.85%
7    +0.81%  +0.87%
8    +0.82%  +0.89%
9    +0.83%  +0.91%
10   +0.84%  +0.93%  4 meter range
11   +0.85%  +0.95%
12   +0.86%  +0.97%
13   +0.87%  +0.99%
14   +0.88%  +1.01%
15   +0.89%  +1.03%
16   +0.9%   +1.05%
17   +0.91%  +1.07%
18   +0.92%  +1.09%
19   +0.93%  +1.11%
20   +0.94%  +1.13%  5 meter range
30                   6 meter range

---------------------------------------------------------------------

Sanctuary [AHW6]

Calls down radiant light beams that harm all enemies within range.

     Mana  Arcane
Rank Cost  Dmg     Key Ranks
1    500   800     3 meter radius
2    515   820
3    530   840
4    545   860
5    560   880
6    575   900
7    590   920
8    605   940
9    620   960
10   635   980     3.5 meter radius
11   650   1000
12   665   1020
13   680   1040
14   695   1060
15   710   1080
16   725   1100
17   740   1120
18   755   1140
19   770   1160
20   785   1180    4 meter radius
30                 5 meter radius


*********************************************************************

Legendary Class: Archmage [ALA0]

---------------------------------------------------------------------

Mark of Wisdom (Passive) [ALA1]

Passively grants a mana restoring effect to every attack.

     Arcane  Mana
Rank Dmg     Regen   Duration  Key Ranks
1    50      +0.10%  1         None
2    52      +0.15%  1
3    54      +0.2%   1
4    56      +0.25%  1
5    58      +0.3%   1
6    60      +0.35%  1
7    62      +0.4%   1
8    64      +0.45%  1
9    66      +0.5%   1
10   68      +0.55%  1
11   70      +0.6%   1
12   72      +0.65%  1
13   74      +0.7%   1
14   76      +0.75%  1
15   78      +0.8%   1
16   80      +0.85%  1
17   82      +0.9%   1
18   84      +0.95%  1
19   86      +1%     1
20   88      +1.05%  1
30

---------------------------------------------------------------------

Arcane Secrets (Passive) [ALA2]

Passively reduces the mana cost of all abilities.

     Mana
Rank Cost  Key Ranks
1    -5%   None
2    -6%
3    -7%
4    -8%
5    -9%
6    -10%
7    -11%
8    -12%
9    -13%
10   -14%
11   -15%
12   -16%
13   -17%
14   -18%
15   -19%
16   -20%
17   -21%
18   -22%
19   -23%
20   -24%
30

---------------------------------------------------------------------

Supreme Spellcasting [ALA3]

Dramatically enhances the caster's magical powers for a short 
duration.

Note: the mana cost for this ability is shown with the effects of
one level of Arcane Secrets, because that is the minimum level you
can have when this ability becomes available.

     Mana  Ability  Ability
Rank Cost  Crit     Crit Dmg  Key Ranks
1    760   +45%     +10%      Lasts 12 seconds
2    769   +46%     +15%
3    779   +47%     +20%
4    788   +48%     +25%
5    798   +49%     +30%
6    807   +50%     +35%
7    817   +51%     +40%
8    826   +52%     +45%
9    836   +53%     +50%
10   845   +54%     +55%      Lasts 15 seconds
11   855   +55%     +60%
12   864   +56%     +65%
13   874   +57%     +70%
14   883   +58%     +75%
15   893   +59%     +80%
16   902   +60%     +85%
17   912   +61%     +90%
18   921   +62%     +95%
19   931   +63%     +100%
20   940   +64%     +105%     Lasts 20 seconds
30                            Lasts 30 seconds


*********************************************************************

Legendary Class: Arcane Champion [ALAC0]

---------------------------------------------------------------------

Mark of Discipline (Passive) [ALAC1]

Provides additional Attribute Points to spend.

     Attribute
Rank Points     Key Ranks
1    +2         None
2    +2
3    +2
4    +2
5    +2
6    +2
7    +2
8    +2
9    +2
10   +2
11   +2
12   +2
13   +2
14   +2
15   +2
16   +2
17   +2
18   +2
19   +2
20   +2
30

---------------------------------------------------------------------

Light of Faith (Passive) [ALAC2]

Passively increases the weapon damage of all nearby allies.

Rank Dmg  Key Ranks
1    30   None
2    35
3    40
4    45
5    50
6    55
7    60
8    65
9    70
10   75
11   80
12   85
13   90
14   95
15   100
16   105
17   110
18   115
19   120
20   125
30

---------------------------------------------------------------------

Supreme Strength [ALAC3]

Temporarily imbues the caster with incredible strength and
skill at arms.

     Mana            Critical
Rank Cost  Strength  Hit       Key Ranks
1    800   +50       +10%      Lasts 30 seconds
2    810   +55       +11%
3    820   +60       +12%
4    830   +65       +13%
5    840   +70       +14%
6    850   +75       +15%
7    860   +80       +16%
8    870   +85       +17%
9    880   +90       +18%
10   890   +95       +19%      Lasts 45 seconds
11   900   +100      +20%
12   910   +105      +21%
13   920   +110      +22%
14   930   +115      +23%
15   940   +120      +24%
16   950   +125      +25%
17   960   +130      +26%
18   970   +135      +27%
19   980   +140      +28%
20   990   +145      +29%      Lasts 60 seconds
30                             Lasts 90 seconds


*********************************************************************
*********************************************************************


Acknowledgements:

Big thanks to ThatKidd on Gamefaqs for the level 99 saves that
allowed me to make this list!  Also, thanks to Kenneth O. for 
telling me about the mistake I had in the Archmage class.


Contact info:

If you have questions or comments, you can reach me at
king_friday at hotmail dot com.

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