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    FAQ by IceQueenZer0

    Updated: 05/23/12 | Search Guide | Bookmark Guide

    -----------------------------------[ VANGUARD ]--------------------------------
    -------------------------------[by Ice Queen Zero]-----------------------------
    -----------------------------------[Atari 5200]--------------------------------
    Also for 2600 and the Arcade (though the latter is a little different)
    This was another one of SNK's breakout games in the arcades if not the first and
    it helped pave the way for shooters like Scramble (which in turn led to Gradius
    game and other related games).
    Vanguard and its characters are trademarks of SNK and all copyrights belong to
    This FAQ is the sole copyright of Andrea "Azul Fria" Castillo aka Ice Queen 
    Zero and cannot be put on other sites or posted without my given permission 
    nor can it be reproduced without proper consent.
    This guide itself is a remake of one mother's old guides with permission and
    it contains extra info not in the original guide.
    For my other guides: http://www.gamefaqs.com/features/recognition/74803.html
    You are a spaceship which on the Atari 2600 and 5200 looks more like a mite.
    Your goal is to fly through the tunnel and reach the end of it. It's not as
    simple as it looks however. There are many enemies in the way who would love
    to blast you out of the sky. You have to shoot your way out to survive.
    Up/Down/left/right = move the player along the screen and also allows players
    to shoot in that direction
    Button = fire your weapon
    The above controls apply to the Atari 2600 and 5200. The arcade version of the
    game had a separate joystick for firing so you didn't have to fire your shots in
    the direction you were traveling.
    There are a number of enemies you fly by and they are very deadly. Some of them
    shoot lasers.
    Mist - they look like helicopters that occasionally bounce up and down. They
    don't normally shoot lasers till late in the stage.
    Harley - Jetfighters that shoot lasers and try to crash into you if you are
    level with them
    Helm - they only appear in the vertical level. They are saucers that move left
    and right.
    Amno - they appear in the vertical level. They constantly fire lasers to the
    Building Base - They are still objects that can be shot for points
    Kelmus - they look like sperm. They appear in the vertical level too on the
    opposite side of the Amnos
    Garine - they move upwards on the vertical level and suck your gas if they
    catch you.
    Romeda - they are shaped like down-pointing arrows that rain down.
    Barrier - they try to make you crash into them after you get through the Amnos
    or the Kelmuses.
    Gond - the boss at the very end of the path who shoots lasers out of nowhere
    but can be defeated in one shot.
    You will automatically shoot in the direction you are moving in. Pressing 
    another direction will let you fire forward and in the direction pointed.
    So basically, you are shooting just by staying still.
    On the straight passageways, you'll notice E-blocks at the bottom. These render
    you unable to shoot but also leave you invincible for a certain period of time.
    Take the time to charge into enemies who are a pain in the ass especially the
    ones with laser.
    The safest place on the zones are at the bottom of the horizontal area and the
    top or bottom of the vertical scrolling area. These give you time to make quick
    dodging and selective shooting for those on your level or flying past you which
    you press the direction to shoot.
    Don't be a wimp with shooting. You must shoot the enemies in order to keep your
    gas meter intact or else you die automatically when you are forced to make a
    crash landing.
    Careful of the top and bottom of the screen in the horizontal scrolling area
    as you can crash into them and die.
    When the level begins, you are shown a map of the area. When you reach the
    end of one scrolling segment, you will be shown the map again to display the
    direction you are moving in.
    TO avoid hand tiring, it's better to hold down the fire button than to keep
    pressing the fire button.
    Once you reach the very end of the road, you get to take on Gond, the best way
    to defeat him is to hold down on the D-pad and fire one shot at him and he is
    gone just like that. That seems way to easy. 
    In one of the upward moving levels, there is a path where the direction you
    choose depends on the enemies you face followed by a barrier. The left leads
    to Kelmuses and the right side leads to building bases and Amnos.
    Garines normally suck up your gas instead of kill you. They can however, hold
    you down until you crash into a wall if you are not careful.
    When Gond is defeated, you go through another round of shooting and this time
    the path will change. For example, the first path went right, down, right, and
    up. The next path is like a staircase going up.
    In the arcade version, there are only 2 different layouts. After you win the 2nd
    level, you go back to the first layout and it gets tougher. There is a sequel
    called Vanguard 2 for the Arcade only (rereleased on PS Network).
    SNK for making the game.
    GameFAQs for hosting my FAQ.
    The readers for reading the FAQ.
           CONTACT ME
    My email address is here if you have any questions to ask about this FAQ or
    give any suggestions.
    [at] = @ and [dot] = .
    Don't want any email bots.
    Check out me and my sisters Youtube page at
    my facebook is facebook.com/icequeenzero
    Thank you for reading
    -Ice Queen Zero

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