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    FAQ/Walkthrough by Mythril Wyrm

    Version: 1.42 | Updated: 03/24/18 | Search Guide | Bookmark Guide

    O----------------------------------------------O
    |                                              |
    | WARRIORS OROCHI 3 ULTIMATE - FAQ/Walkthrough |
    |                Version 1.42                  |
    |           Created by Mythril Wyrm            |
    |                                              |
    O----------------------------------------------O
    
    Table of Contents
    
    I. Update History                                          [UPHI]
    II. Legal Notice/Disclaimer                                [LGND]
    III. Foreword                                              [FWRD]
    IV. Gameplay                                               [GMPL]
         A. Controls                                           [CTRL]
              1. Camp                                          [CACT]
              2. Battle                                        [BACT]
                   a. Story Mode                               [SMCT]
                   b. Gauntlet Mode                            [GMCT]
                   c. Duel Mode                                [DMCT]
         B. In the Camp                                        [NCMP]
              1. Blacksmith                                    [BKSM]
              2. Teahouse                                      [TEHO]
              3. Time Gate                                     [TIGA]
         C. On the Battlefield                                 [OTBF]
         D. New Features                                       [NEFE]
         E. Helpful Hints                                      [HEHI]
    V. Walkthroughs                                            [WLKT]
         A. Story Mode - Prologue                              [SMPR]
         B. Story Mode - Chapter 1                             [SMC1]
              1. Story Battles                                 [STB1]
                   a. Battle of Yiling                         [1T01]
                   b. Battle of Yiling - Redux                 [1T02]
                   c. Battle of Ueda Castle                    [1T03]
                   d. Battle of Dongkou                        [1T04]
                   e. Battle of Shouchun                       [1T05]
                   f. Battle of Nagashino                      [1T06]
                   g. Battle of Nagashino - Redux              [1T07]
                   h. Battle of Odawara Castle                 [1T08]
                   i. Battle of Odawara Castle - Redux         [1T09]
              2. Sidequest Battles                             [SIB1]
                   a. Breakthrough at Yiling                   [1I01]
                   b. Battle of Tetorigawa                     [1I02]
                   c. Battle of Nanjun                         [1I03]
                   d. Breakthrough at Chibi                    [1I04]
                   e. Battle of Mt. Niutou                     [1I05]
                   f. Invasion of Mikatagahara                 [1I06]
                   g. Breakthrough at Mikatagahara             [1I07]
                   h. Struggle for Ueda Castle                 [1I08]
                   i. Invasion of Shouchun                     [1I09]
                   j. Rescue at Taoshui                        [1I10]
                   k. Counterattack at Nagashino               [1I11]
                   l. Rescue at Dongkou                        [1I12]
                   m. Retreat from Mt. Niutou                  [1I13]
         C. Story Mode - Chapter 2                             [SMC2]
              1. Story Battles                                 [STB2]
                   a. Battle of Kyushu                         [2T01]
                   b. Battle of Anegawa                        [2T02]
                   c. Battle of Hasedo                         [2T03]
                   d. Battle of Hasedo - Redux                 [2T04]
                   e. Battle of Nanzhong                       [2T05]
                   f. Battle of Mt. Dingjun                    [2T06]
                   g. Battle of Mt. Dingjun - Redux            [2T07]
                   h. Battle of Xuchang                        [2T08]
                   i. Battle of Xuchang - Redux                [2T09]
                   j. Battle of Sekigahara                     [2T10]
                   k. Battle of Luoyang                        [2T11]
              2. Sidequest Battles                             [SIB2]
                   a. Battle of Mt. Xingshi                    [2I01]
                   b. Ambush at Kyushu                         [2I02]
                   c. Infiltration at Anegawa                  [2I03]
                   d. Battle of Jiangdong                      [2I04]
                   e. Battle of Taoshui                        [2I05]
                   f. Battle of Yan Province                   [2I06]
                   g. Heroes of Komaki-Nagakute                [2I07]
                   h. Battle of Jiange                         [2I08]
                   i. Siege of Mt. Dingjun                     [2I09]
                   j. Diversion at Mt. Xingshi                 [2I10]
                   k. Battle of Mikatagahara                   [2I11]
                   l. Chaos at Tetorigawa                      [2I12]
                   m. Battle of Liaodong                       [2I13]
                   n. Battle of Liang Province                 [2I14]
                   o. Purge of Nanzhong                        [2I15]
                   p. Pursuit of Da Ji                         [2I16]
                   q. Battle of Xu Province                    [2I17]
                   r. Breakthrough at Jiange                   [2I18]
         D. Story Mode - Chapter 3                             [SMC3]
              1. Story Battles                                 [STB3]
                   a. Battle of Tong Gate                      [3T01]
                   b. Battle of Tong Gate - Redux              [3T02]
                   c. Battle of Yangping Gate                  [3T03]
                   d. Battle of Changban                       [3T04]
                   e. Battle of Changban - Redux               [3T05]
                   f. Battle of Shizugatake                    [3T06]
                   g. Battle of Honnoji                        [3T07]
                   h. Battle of Honnoji - Redux                [3T08]
                   i. Battle of Fan Castle                     [3T09]
                   j. Battle of Fan Castle - Redux             [3T10]
                   k. Battle of Yamazaki                       [3T11]
                   l. Battle of Chengdu                        [3T12]
                   m. Battle of Hulao Gate                     [3T13]
                   n. Battle of Osaka Castle                   [3T14]
              2. Sidequest Battles                             [SIB3]
                   a. Siege of Tong Gate                       [3I01]
                   b. Battle of Guangzong                      [3I02]
                   c. Ambush at Tong Gate                      [3I03]
                   d. Breakthrough at Guangzong                [3I04]
                   e. Battle of Luo Castle                     [3I05]
                   f. Ambush at Yangping Gate                  [3I06]
                   g. Defense of Jieting                       [3I07]
                   h. Battle of Jieting                        [3I08]
                   i. Assistance at Changban                   [3I09]
                   j. Liberation of Luo Castle                 [3I10]
                   k. Rescue at Yiling                         [3I11]
                   l. Vindication of the Nobility              [3I12]
                   m. Battle of Wan Castle                     [3I13]
                   n. Siege of Shouchun                        [3I14]
                   o. Defense of Yangping Gate                 [3I15]
                   p. Defense of Nanjun                        [3I16]
                   q. The Swordsman's Challenge                [3I17]
         E. Story Mode - Chapter 4                             [SMC4]
              1. Story Battles                                 [STB4]
                   a. The Slaying of the Hydra                 [4T01]
                   b. Into the Fire                            [4T02]
                   c. Orochi's End                             [4T03]
                   d. Susano'o's Last Stand                    [4T04]
                   e. The Demise of Orochi X                   [4T05]
                   f. Prelude to Apocalypse                    [4T06]
                   g. World's End                              [4T07]
              2. Sidequest Battles                             [SIB4]
                   a. Battle of Hefei                          [4I01]
                   b. Battle of Komaki-Nagakute                [4I02]
                   c. Siege of Luoyang                         [4I03]
                   d. Salvation at Nagashino                   [4I04]
                   e. Mock Battle on the Wuzhang Plains        [4I05]
         F. Story Mode - Chapter 5                             [SMC5]
              1. The Chaos Revisited                           [5T01]
              2. Raid at Honnoji                               [5T02]
              3. Struggle at Nanjun                            [5T03]
              4. Struggle at Nanjun - Mirror Realm             [5T04]
         G. Story Mode - Chapter 6                             [SMC6]
              1. The Search for Da Ji                          [6T01]
              2. A Simple Misunderstanding                     [6T02]
              3. Clash at Shizugatake                          [6T03]
              4. Clash at Hefei                                [6T04]
              5. Clash at Yamazaki                             [6T05]
              6. Escape from the Mirror Realm                  [6T06]
              7. The Imprisonment of Tamamo                    [6T07]
              8. The Search for the Mirror                     [6T08]
              9. Defense of Tetorigawa                         [6T09]
              10. Rescue at Yan Province                       [6T10]
              11. Investigation at Mt. Niutou                  [6T11]
              12. Intrigue in Xuchang                          [6T12]
              13. Insurrection at Jiange                       [6T13]
              14. Battle of Itsukushima                        [6T14]
              15. Defense of Tetorigawa - Mirror Realm         [6T15]
              16. Rescue at Yan Province - Mirror Realm        [6T16]
              17. Investigation at Mt. Niutou - Mirror Realm   [6T17]
              18. Intrigue in Xuchang - Mirror Realm           [6T18]
              19. Insurrection at Jiange - Mirror Realm        [6T19]
         H. Story Mode - Chapter 7                             [SMC7]
              1. Story Battles                                 [STB7]
                   a. Defense of the Mystic Realm              [7T01]
                   b. Rescue of the Heavenly Emperor           [7T02]
                   c. War in the Mystic Realm                  [7T03]
                   d. War against the Serpent King             [7T04]
              2. Sidequest Battles                             [SIB7]
                   a. Rescue of the Mystics                    [7I01]
                   b. Escape from the Mystic Realm             [7I02]
         I. Story Mode - Chapter 8                             [SMC8]
              1. Story Battles                                 [STB8]
                   a. The Battle against Tamamo                [8T01]
                   b. Pursuit of Kyubi                         [8T02]
                   c. Showdown at Odawara Castle               [8T03]
                   d. The Battle against Tamamo - Mirror Realm [8T04]
              2. Sidequest Battles                             [SIB8]
                   a. Disturbance in Liang Province            [8I01]
                   b. In Search of the Self                    [8I02]
                   c. Revenge of the Fox                       [8I03]
         J. Gauntlet Mode                                      [GAMO]
              1. Overview                                      [GOVR]
              2. Formations                                    [GFRM]
                   a. Offensive                                [GFOF]
                   b. Defensive                                [GFDE]
                   c. Explorative                              [GFEX]
              3. Materials                                     [GMAT]
         K. Duel Mode                                          [DUMO]
              1. Overview                                      [DOVR]
              2. Strategy Cards                                [DSCD]
    VI. Characters                                             [CHRS]
         A. Wei                                                [CHWE]
              1. Xiahou Dun                                    [WE01]
              2. Dian Wei                                      [WE02]
              3. Zhang Liao                                    [WE03]
              4. Cao Cao                                       [WE04]
              5. Xu Zhu                                        [WE05]
              6. Xiahou Yuan                                   [WE06]
              7. Xu Huang                                      [WE07]
              8. Zhang He                                      [WE08]
              9. Cao Ren                                       [WE09]
              10. Cao Pi                                       [WE10]
              11. Zhenji                                       [WE11]
              12. Cai Wenji                                    [WE12]
              13. Jia Xu                                       [WE13]
              14. Pang De                                      [WE14]
              15. Wang Yi                                      [WE15]
              16. Guo Jia                                      [WE16]
         B. Wu                                                 [CHWU]
              1. Zhou Yu                                       [WU01]
              2. Lu Xun                                        [WU02]
              3. Sun Shangxiang                                [WU03]
              4. Gan Ning                                      [WU04]
              5. Sun Jian                                      [WU05]
              6. Taishi Ci                                     [WU06]
              7. Lu Meng                                       [WU07]
              8. Huang Gai                                     [WU08]
              9. Zhou Tai                                      [WU09]
              10. Ling Tong                                    [WU10]
              11. Sun Ce                                       [WU11]
              12. Sun Quan                                     [WU12]
              13. Xiaoqiao                                     [WU13]
              14. Daqiao                                       [WU14]
              15. Ding Feng                                    [WU15]
              16. Lianshi                                      [WU16]
         C. Shu                                                [CHSH]
              1. Zhao Yun                                      [SH01]
              2. Guan Yu                                       [SH02]
              3. Zhang Fei                                     [SH03]
              4. Zhuge Liang                                   [SH04]
              5. Liu Bei                                       [SH05]
              6. Ma Chao                                       [SH06]
              7. Huang Zhong                                   [SH07]
              8. Wei Yan                                       [SH08]
              9. Guan Ping                                     [SH09]
              10. Pang Tong                                    [SH10]
              11. Yueying                                      [SH11]
              12. Jiang Wei                                    [SH12]
              13. Liu Shan                                     [SH13]
              14. Xingcai                                      [SH14]
              15. Ma Dai                                       [SH15]
              16. Guan Suo                                     [SH16]
              17. Bao Sanniang                                 [SH17]
              18. Xu Shu                                       [SH18]
         D. Jin                                                [CHJI]
              1. Sima Yi                                       [JI01]
              2. Sima Shi                                      [JI02]
              3. Sima Zhao                                     [JI03]
              4. Deng Ai                                       [JI04]
              5. Wang Yuanji                                   [JI05]
              6. Zhong Hui                                     [JI06]
              7. Zhuge Dan                                     [JI07]
              8. Xiahou Ba                                     [JI08]
              9. Guo Huai                                      [JI09]
         E. Other 1                                            [CHO1]
              1. Diaochan                                      [O101]
              2. Lu Bu                                         [O102]
              3. Dong Zhuo                                     [O103]
              4. Yuan Shao                                     [O104]
              5. Zhang Jiao                                    [O105]
              6. Meng Huo                                      [O106]
              7. Zhurong                                       [O107]
              8. Zuo Ci                                        [O108]
              9. Orochi                                        [O109]
              10. Da Ji                                        [O110]
              11. Taigong Wang                                 [O111]
              12. Sun Wukong                                   [O112]
              13. Fu Xi                                        [O113]
              14. Nuwa                                         [O114]
              15. Yoshitsune Minamoto                          [O115]
              16. Kiyomori Taira                               [O116]
         F. Other 2                                            [CHO2]
              1. Himiko                                        [O201]
              2. Orochi X                                      [O202]
              3. Dodomeki                                      [O203]
              4. Gyuki                                         [O204]
              5. Sanzang                                       [O205]
              6. Benkei                                        [O206]
              7. Kaguya                                        [O207]
              8. Susano'o                                      [O208]
              9. Nezha                                         [O209]
              10. Shuten Doji                                  [O210]
              11. Ryu Hayabusa                                 [O211]
              12. Ayane                                        [O212]
              13. Joan of Arc                                  [O213]
              14. Nemea                                        [O214]
              15. Achilles                                     [O215]
              16. Seimei Abe                                   [O216]
              17. Rachel                                       [O217]
              18. Shennong                                     [O218]
              19. Momiji                                       [O219]
              20. Tamamo                                       [O220]
              21. Yinglong                                     [O221]
              22. Nezha (Human)                                [O222]
              23. Kyubi                                        [O223]
              24. Hundun                                       [O224]
              25. Kasumi                                       [O225]
              26. Sterkenburg                                  [O226]
              27. Sophitia                                     [O227]
         G. Samurai 1                                          [CHS1]
              1. Yukimura Sanada                               [S101]
              2. Keiji Maeda                                   [S102]
              3. Nobunaga Oda                                  [S103]
              4. Mitsuhide Akechi                              [S104]
              5. Kenshin Uesugi                                [S105]
              6. Oichi                                         [S106]
              7. Okuni                                         [S107]
              8. Kunoichi                                      [S108]
              9. Magoichi Saika                                [S109]
              10. Shingen Takeda                               [S110]
              11. Masamune Date                                [S111]
              12. No                                           [S112]
              13. Hanzo Hattori                                [S113]
              14. Ranmaru Mori                                 [S114]
              15. Hideyoshi Toyotomi                           [S115]
         H. Samurai 2                                          [CHS2]
              1. Yoshimoto Imagawa                             [S201]
              2. Tadakatsu Honda                               [S202]
              3. Ina                                           [S203]
              4. Ieyasu Tokugawa                               [S204]
              5. Mitsunari Ishida                              [S205]
              6. Nagamasa Azai                                 [S206]
              7. Sakon Shima                                   [S207]
              8. Yoshihiro Shimazu                             [S208]
              9. Ginchiyo Tachibana                            [S209]
              10. Kanetsugu Naoe                               [S210]
              11. Nene                                         [S211]
              12. Kotaro Fuma                                  [S212]
              13. Toshiie Maeda                                [S213]
              14. Motochika Chosokabe                          [S214]
         I. Samurai 3                                          [CHS3]
              1. Gracia                                        [S301]
              2. Katsuie Shibata                               [S302]
              3. Kiyomasa Kato                                 [S303]
              4. Kanbei Kuroda                                 [S304]
              5. Muneshige Tachibana                           [S305]
              6. Kai                                           [S306]
              7. Ujiyasu Hojo                                  [S307]
              8. Hanbei Takenaka                               [S308]
              9. Motonari Mori                                 [S309]
              10. Aya                                          [S310]
              11. Masanori Fukushima                           [S311]
              12. Goemon Ishikawa                              [S312]
              13. Musashi Miyamoto                             [S313]
              14. Kojiro Sasaki                                [S314]
         J. Triple Rush Team Combinations                      [TRTC]
    VII. Lists                                                 [LSTS]
         A. Skills                                             [LSKL]
              1. Acclaim                                       [SK01]
              2. Aptitude                                      [SK02]
              3. Bounty                                        [SK03]
              4. Dexterity                                     [SK04]
              5. Efficacy                                      [SK05]
              6. Expertise                                     [SK06]
              7. Fellowship                                    [SK07]
              8. Focus                                         [SK08]
              9. Fortitude                                     [SK09]
              10. Fortune                                      [SK10]
              11. Impact                                       [SK11]
              12. Impulse                                      [SK12]
              13. Potence                                      [SK13]
              14. Power                                        [SK14]
              15. Recovery                                     [SK15]
              16. Regeneration                                 [SK16]
              17. Resurrection                                 [SK17]
              18. Solidarity                                   [SK18]
              19. Speed                                        [SK19]
              20. Stamina                                      [SK20]
              21. Technique                                    [SK21]
              22. Thrift                                       [SK22]
              23. Trinity                                      [SK23]
              24. Vigor                                        [SK24]
              25. Vitality                                     [SK25]
              26. Wonder                                       [SK26]
         B. Weapon Attributes                                  [LWPA]
              1. Normal                                        [WANO]
                   a. Absorption                               [AN01]
                   b. Aerial                                   [AN02]
                   c. Agility                                  [AN03]
                   d. Blast                                    [AN04]
                   e. Bolt                                     [AN05]
                   f. Boltslay                                 [AN06]
                   g. Boltwind                                 [AN07]
                   h. Brawn                                    [AN08]
                   i. Cavalier                                 [AN09]
                   j. Celerity                                 [AN10]
                   k. Chronos                                  [AN11]
                   l. Courage                                  [AN12]
                   m. Destruction                              [AN13]
                   n. Diligence                                [AN14]
                   o. Divination                               [AN15]
                   p. Flak                                     [AN16]
                   q. Flame                                    [AN17]
                   r. Flamebolt                                [AN18]
                   s. Flamewind                                [AN19]
                   t. Flameslay                                [AN20]
                   u. Frenzy                                   [AN21]
                   v. Guerdon                                  [AN22]
                   w. Harmony                                  [AN23]
                   x. Harvest                                  [AN24]
                   y. Ice                                      [AN25]
                   z. Icebolt                                  [AN26]
                   aa. Iceslay                                 [AN27]
                   ab. Icewind                                 [AN28]
                   ac. Industry                                [AN29]
                   ad. Merriment                               [AN30]
                   ae. Might                                   [AN31]
                   af. Osmosis                                 [AN32]
                   ag. Prosperity                              [AN33]
                   ah. Providence                              [AN34]
                   ai. Reach                                   [AN35]
                   aj. Slay                                    [AN36]
                   ak. Tri-Element                             [AN37]
                   al. Wind                                    [AN38]
                   am. Windslay                                [AN39]
                   an. Wisdom                                  [AN40]
              2. Rare                                          [WARA]
                   a. Aggression                               [AR01]
                   b. Alacrity                                 [AR02]
                   c. Bastion                                  [AR03]
                   d. Bombast                                  [AR04]
                   e. Brilliance                               [AR05]
                   f. Confluence                               [AR06]
                   g. Dominance                                [AR07]
                   h. Echo                                     [AR08]
                   i. Grace                                    [AR09]
                   j. Multi                                    [AR10]
                   k. Potency                                  [AR11]
                   l. Precision                                [AR12]
                   m. Procurement                              [AR13]
                   n. Rigor                                    [AR14]
                   o. Storm                                    [AR15]
                   p. Typhoon                                  [AR16]
                   q. Verity                                   [AR17]
                   r. Wrath                                    [AR18]
         C. Items                                              [LITM]
              1. Normal                                        [ITNO]
                   a. Phoenix Wing                             [IN01]
                   b. Dragon's Spleen                          [IN02]
                   c. Lion's Fang                              [IN03]
                   d. Chimera Shell                            [IN04]
                   e. Charm of Alacrity                        [IN05]
                   f. Spear of Sacrifice                       [IN06]
                   g. Shield of Sacrifice                      [IN07]
                   h. Mystic's Brace                           [IN08]
                   i. Amulet of Protection                     [IN09]
                   j. Tengjia Armor                            [IN10]
                   k. Armor of Sacrifice                       [IN11]
                   l. Pike of Sacrifice                        [IN12]
                   m. Fleet Mail                               [IN13]
                   n. Messenger's Garb                         [IN14]
                   o. Warrior's Plate                          [IN15]
                   p. Equestrian Horns                         [IN16]
                   r. Phoenix Remedy                           [IN17]
                   s. Belt of Vitality                         [IN18]
                   t. Belt of Concentration                    [IN19]
                   u. Potion of Focus                          [IN20]
                   v. Thunder Drum                             [IN21]
                   w. Beastly Mirror                           [IN22]
                   x. Gloves of Destruction                    [IN23]
              2. Unique                                        [ITUN]
                   a. Prayer Beads                             [IU01]
                   b. Spirit Armor                             [IU02]
                   c. Musou Magatama                           [IU03]
                   d. Raiment of Unrest                        [IU04]
                   e. Iron Gauntlets                           [IU05]
                   f. Musou Armor                              [IU06]
                   g. Eight Hand Mirror                        [IU07]
                   h. Gold Gauntlets                           [IU08]
                   i. Demon Mask                               [IU09]
                   j. Vestment of Voidance                     [IU10]
                   k. Gauntlets of Vitality                    [IU11]
                   l. Gauntlets of Malice                      [IU12]
                   m. Tome of Medicine                         [IU13]
                   n. True Vision                              [IU14]
                   o. Iron Armor                               [IU15]
                   p. Rabbit Skin Leggings                     [IU16]
                   q. Sun Tzu's Art of War                     [IU17]
                   r. Pleiades Belt                            [IU18]
                   s. Matsukaze Saddle                         [IU19]
                   t. Red Hare Saddle                          [IU20]
                   u. Bear Saddle                              [IU21]
                   v. Elephant Saddle                          [IU22]
                   w. Sword of Life                            [IU23]
                   x. Bow of Life                              [IU24]
                   y. Tactics Scroll                           [IU25]
                   z. Rider's Armor                            [IU26]
                   aa. Orb of Balance                          [IU27]
                   ab. Doll of Deflection                      [IU28]
                   ac. Demon Gloves                            [IU29]
                   ad. Demon Scroll                            [IU30]
                   ae. Dragon's Eye                            [IU31]
                   af. Heavenly Sash                           [IU32]
                   ag. Dragonscale Armor                       [IU33]
                   ah. Shadow Greaves                          [IU34]
                   ai. Mystic Bells                            [IU35]
    VIII. Questions & Answers                                  [QUAN]
    IX. Special Thanks                                         [SPTH]
    X. Contacting Me                                           [COME]
    
    To skip to a specific section, press Ctrl + F, type in a search code (with the
    brackets), and press Enter.
    -------------------------------------------------------------------------------
    I. Update History                                                        [UPHI]
    v0.70 - Completed battle walkthroughs for Chapters 1-4 in Story Mode, overviews
    of Gauntlet and Duel Modes, and vital statistics for most characters. Will add
    battle walkthroughs for Chapters 5-8, vital statistics for rest of characters,
    more information about Gauntlet Mode, and possibly information about the new
    weapon attributes, items, strategy cards, and methods for acquiring the 5-star
    weapons as I make further progress.
    v1.00 - Added battle walkthroughs for Chapters 5-8 and vital statstics for all
    missing characters, revised descriptions of several characters' attacks, and
    made numerous minor changes. I now consider this FAQ complete, but will add
    information about new weapon attributes and items in the next update.
    v1.10 - Added acquisition methods for mystic weapons and materials required for
    ultimate weapons to Characters section, revised some attack descriptions and
    the overview of Gauntlet Mode, added descriptions of new weapon attributes and
    items to Lists section, updated Special Thanks section, and made numerous minor
    changes. Will add Gauntlet Mode formations and possibly information about the
    strategy cards for Duel Mode in the next update.
    v1.20 - Added Gauntlet Mode formations, changed materials needed to craft some
    ultimate weapons to be more consistent with those listed in the game, and made
    numerous minor changes.
    v1.21 - Deleted a redundant section name, added a missing formation to the
    list, fixed materials required for Guo Huai's ultimate weapon, and made some
    minor changes.
    v1.22 - Added search codes and made a few minor changes.
    v1.23 - Fixed some search codes and revised descriptions of Duel Mode and
    mystic weapon acquisition for clarity.
    v1.24 - Added Gauntlet Mode formations, revised descriptions of Zhuge Liang's
    ground special and the Alacrity and Storm weapon attributes, and made a few
    minor changes.
    v1.25 - Added Triple Rush team combinations to Characters section.
    v1.26 - Added a Gauntlet Mode formation, revised some attack descriptions,
    fixed materials required for several ultimate weapons, and made some minor
    changes.
    v1.27 - Added a Gauntlet Mode formation and recipes for some of the orbs, and
    made a few minor changes.
    v1.28 - Added more orb recipes and made a few minor changes.
    v1.29 - Added more orb recipes and made a few minor changes.
    v1.30 - Added more orb recipes and more detailed information about the orbs
    obtained in Mirror Realm battles, updated the Special Thanks section, and made
    a few minor changes.
    v1.31 - Added remaining orb recipes, added a tip about finding Escape Ninjas to
    the Questions & Answers section, and made a few minor changes.
    v1.32 - Added list of all materials in Gauntlet Mode and how to find them, and
    fixed the attack power of Cao Cao's 1-star weapon.
    v1.40 - Expanded Duel Mode section, added methods for obtaining gold strategy
    cards, and made some minor changes.
    v1.41 - Added two missing battlefields to Gauntlet Mode materials list and made
    some minor changes.
    v1.42 - Fixed an error in one of the acquisition methods for Xiahou Dun's
    mystic weapon.
    -------------------------------------------------------------------------------
    II. Legal Notice/Disclaimer                                              [LGND]
    This FAQ is copyright 2015-2018 by Devin McCain. At this time, only the sites
    on the list below have my permission to host this FAQ:
    
    GameFAQs (http://www.gamefaqs.com)
    IGN (http://www.ign.com)
    Neoseeker (http://www.neoseeker.com)
    Super Cheats (http://www.supercheats.com)
    
    Please notify me as soon as possible if you find it posted anywhere else. If
    you want to post this FAQ on your own website, you may do so only if you obtain
    my permission in writing and agree to leave the FAQ completely unchanged. If
    you post it without my explicit permission or change it and try to pass it off
    as your own, there will be unpleasant consequences when I find out. Feel free
    to print a copy of this FAQ for personal use, but do not publish or distribute
    it with intent to turn a profit on it. I'm sharing it free of charge, so please
    respect that.
    
    All other copyrights and trademarks mentioned in this FAQ are the property of
    their respective owners. I neither claim nor challenge their ownership.
    
    This FAQ may contain spoilers. Continue reading at your own risk.
    
    I take no responsibility for any embarrassment, injuries, or deaths that result
    from the use of this FAQ or any of the information contained herein. If you're
    that stupid, it's your own damn fault.
    
    Got that? Good. Now, let's move on to the fun stuff...
    -------------------------------------------------------------------------------
    III. Foreword                                                            [FWRD]
    Hello, and welcome to my FAQ for Warriors Orochi 3 Ultimate! I've been a fan
    not only of the Warriors Orochi games, but the Dynasty Warriors and Samurai
    Warriors games that inspired them since I first played Dynasty Warriors 2.
    Given my history with and knowledge of these series and the lasting appeal of
    WO3U, I decided it would be worthwhile to share my knowledge of the game with
    others.
    
    The plot of Warriors Orochi 3 Ultimate picks up after the demise of Orochi X.
    As the brave warriors of China, Japan, and the Mystic Realm begin to adjust to
    life in Orochi's strange new world, they are attacked by a gargantuan beast
    with eight serpentine heads that wipes them out in droves. Ma Chao, Sima Zhao,
    and Hanbei Takenaka are the only survivors of the beast's attacks, and with a
    little help from you, they might be able to raise an army powerful enough to
    defeat this fearsome new foe.
    
    Your task won't be easy, but you'll be helped by the largest cast of playable
    characters yet - 145, to be exact - and your ability to travel through time. By
    rewriting the history of Orochi's world, you can save your allies' lives and
    add their strength and knowledge to the Resistance, as well as build up their
    bonds and allow them to fight more effectively as you work to assemble your
    dream team of warriors.
    
    The multiple difficulty settings allow for battles to be scaled according to
    your characters' levels, but some of them can be quite challenging. It is my
    hope that this FAQ will provide you with the knowledge needed to understand the
    mechanics of the game, master the characters you enjoy using most, and make
    your way through the various game modes with minimal frustration.
    -------------------------------------------------------------------------------
    IV. Gameplay                                                             [GMPL]
    A. Controls
    S = Square
    T = Triangle
    O = Circle
    LA = Left Analog
    RA = Right Analog
    U/D/L/R = Up/Down/Left/Right on D-pad
    
    1. Camp                                                                  [CACT]
    X         | Confirm a selection, talk to people, or speed through dialogue
              | windows.
    O         | Cancel a selection.
    LA        | Move your character.
    RA        | Adjust the camera angle.
    Touch Pad | Bring up the menu.
    
    2. Battle                                                                [BACT]
    a. Story Mode                                                            [SMCT]
    S         | Normal attack. Can be chained together or combined with T to
              | perform various combos.
    T         | Charge attack. Takes longer to execute than a normal attack, but is
              | either more powerful or has a special effect.
    X         | Jump, climb ladders, use siege weapons, and mount or dismount
              | horses or other animals that can be ridden.
    O         | Musou attack. A powerful attack that renders the user temporarily
              | invulnerable, but can only be performed when the musou gauge is
              | full. Can be held down to charge the musou gauge if it is not full.
    R1        | Special attack. Has a different effect for each character. Can also
              | be used in midair.
    L1        | Block frontal attacks or do a midair recovery.
    L1 + S    | Perform a counterattack to knock attacking enemies off-balance.
    L1 + LA   | Strafe.
    R2, L2    | Change the active team member. R2 changes to the character on the
              | right; L2 changes to the character on the left.
    R2 + L2   | Execute a True Triple Attack (TTA) when the gauge is full. Allows
              | all three team members to attack enemies with their combined might.
    LA        | Move your character.
    RA        | Adjust the camera angle.
    U         | Whistle. Calls your mount (a generic brown horse, unless you have
              | stirrups equipped) and can be held down to mount it. Only works in
              | open areas.
    D         | Change battle style. Summons or dismisses teammates to assist you.
    Options   | Switch between a map of the entire battlefield and a zoomed-in map.
    Touch Pad | Pause the game and bring up the menu.
    
    b. Gauntlet Mode                                                         [GMCT]
    S         | Normal attack. Can be chained together or combined with T to
              | perform various combos.
    T         | Charge attack. Takes longer to execute than a normal attack, but is
              | either more powerful or has a special effect.
    X         | Jump and climb ladders.
    O         | Musou attack. A powerful attack that renders the user temporarily
              | invulnerable, but can only be performed when the musou gauge is
              | full. Can be held down to charge the musou gauge if it is not full.
    R1        | Special attack. Has a different effect for each character. Can also
              | be used in midair.
    L1        | Block frontal attacks or do a midair recovery.
    L1 + S    | Perform a counterattack to knock attacking enemies off-balance.
    L1 + LA   | Strafe.
    R2, L2    | Change the active team member. R2 changes to the character on the
              | right; L2 changes to the character on the left.
    R3        | Formation skill. Can only be used when the formation gauge is above
              | a certain level.
    L, R      | Change formations.
    
    c. Duel Mode                                                             [DMCT]
    S          | Normal attack. Can be chained together or combined with T to
               | perform various combos.
    T          | Charge attack. Takes longer to execute than a normal attack, but
               | is either more powerful or has a special effect.
    X          | Jump.
    O          | Musou attack. A powerful attack that renders the user temporarily
               | invulnerable, but can only be performed when the musou gauge is
               | full. Can be held down to charge the musou gauge if it is not
               | full.
    R1         | Special attack. Has a different effect for each character. Can
               | also be used in midair.
    L1         | Block frontal attacks or do a midair recovery.
    L1 + S     | Perform a counterattack to knock attacking enemies off-balance.
    L1 + LA    | Strafe.
    R2, L2     | Change the active team member. R2 changes to the character on the
               | right; L2 changes to the character on the left.
    U, D, L, R | Use a strategy card.
    
    B. In the Camp                                                           [NCMP]
    If battles are the meat of Warriors Orochi 3 Ultimate, the camp is the mead.
    You'll spend a lot of time here talking to your allies, upgrading weapons, and
    using growth points to strengthen your team between battles, and there are
    different facilities here that can help you.
    
    1. Blacksmith                                                            [BKSM]
    A weapon may not be the only measure of a warrior's worth, but it can have a
    huge impact on his or her usefulness in battle. Talk to the blacksmith to spend
    your hard-earned gems on weapons; he can either sell you new ones or fuse the
    ones you have, transferring slots and attributes from one weapon to another.
    
    Most weapons are given a rating that ranges from 1-4 stars. Higher ratings mean
    higher base attack, longer reach, and greater compatibility bonuses. Defeating
    enemies in battle will raise the compatibility of an equipped weapon, allowing
    the wielder to do more damage with it. Compatibility bonuses to attack peak at
    +7 for 1-star weapons, +11 for 2-star weapons, +14 for 3-star weapons, and +18
    for 4-star weapons.
    
    In addition to the basic weapons, you can spend gems and crystals to purchase
    big star weapons. Though the base attack of these weapons is low, they have
    tremendous potential for growth: a big star weapon with maximum compatibility
    will confer a +54 attack bonus, making it the most powerful weapon available to
    most characters. As an added bonus, many big star weapons will reveal hidden
    powers at maximum compatibility, such as increasing the reach of some or all of
    the wielder's attacks. If you're willing to spend some time building them up,
    they're a good investment for just about every character.
    
    The difficulty of the last battle you won determines the quality of the weapons
    sold by the blacksmith. Use this to your advantage to find strong weapons with
    good attributes.
    
    2. Teahouse                                                              [TEHO]
    Nothing binds people together like fighting a common foe, but parties certainly
    don't hurt. Talk to the owner of the teahouse to host a party and strengthen
    your bonds with your allies. Four kinds of parties will be available to you as
    your camp grows:
    
    -Tea parties raise your bonds with everyone by 25. They are available at the
    start of Chapter 1.
    -Dinner parties raise your bonds with everyone by 50. They are available at the
    start of Chapter 2.
    -Banquets raise your bonds with everyone by 90. They are available at the start
    of Chapter 3.
    -Moon viewings raise your bond with one ally by 150. They are available at the
    start of Chapter 4.
    
    The cost of the moon viewing is fixed at 3000 gems, but the cost of the other
    parties will increase as you recruit more characters.
    
    There are three levels of bonds between allies, which are indicated by colors
    that change from red to yellow to green as they grow stronger. Parties can only
    raise bonds to the threshold between each level; to raise a bond to the next
    level, you can either put characters on a team and bring them into battle
    together, or complete a mission for an ally. Successful completion of a mission
    will raise the characters' bond by 80, but failure will lower their bond by 40.
    Be careful not to accept a mission unless you're sure that you can complete it.
    
    As your allies learn the extent of your capabilities, you'll have to try harder
    to impress them. This means that characters will give more challenging missions
    as their bonds with your team members grow stronger. The difficulty of the
    missions your allies offer, however, is based on their bonds with your active
    character. Use this to your advantage to easily strengthen bonds that are
    nearly maximized.
    
    Characters with maximized bonds will perform support attacks for each other
    more frequently, and will sometimes give each other power-ups - a War God's
    Axe, War God's Armor, or Winged Boots - when they do. On occasion, they will
    also give each other weapons after a battle. It takes time to develop strong
    bonds between allies, but it's worth it in the long run.
    
    3. Time Gate                                                             [TIGA]
    Step into this glowing gateway to select a battle to fight. You can also access
    it through the menu.
    
    C. On the Battlefield                                                    [OTBF]
    After selecting and equipping your team members and deciding which missions to
    accept, you'll be ready to do battle. Look at the map in the upper right corner
    of your screen, and you'll notice several colors. The blue and red circles
    respectively represent allied and enemy units. Officers will be represented by
    circles with a black border, and siege weapons will be represented by squares.
    Some battles will also include a third force, whose units will be yellow in
    color and may be friendly or hostile to both sides. Yellow flashes on the map
    indicate where skirmishes are taking place, and green radar blips denote
    objectives that you must complete to turn the tide of the battle. If you lose
    track of your own position on the battlefield, all you need to do is find the
    green arrow.
    
    With a little effort, you should be able to defeat several hundred enemies in
    each battle, which will earn your characters experience, skill proficiency, and
    weapon compatibility. To ensure that your characters become more powerful at
    similar rates, make sure that everyone on your team gets a chance to fight both
    peons and officers. In addition to being worth more experience than peons,
    officers drop EXP scrolls and weapons for your characters, so make it a
    priority to defeat them when you meet them.
    
    In most battles, you can achieve victory by either defeating the enemy
    commander or reaching the escape point. The victory conditions will sometimes
    change in the middle of the battle, so pay careful attention to the messages.
    
    You can lose a battle in one of three ways: by running out of time, dying, or
    losing your commander. Running out of time is rarely a problem, but the latter
    two are real risks on higher difficulty settings. Your team members recover
    life and musou when they're inactive, so if one of your characters is severely
    injured, change your active character and give the wounded one a chance to
    recover. Commanders range from very easy to very hard to protect, so pay close
    attention to their position and movements on the battlefield and do your best
    to keep them out of harm's way. If a message that your commander is in trouble
    or on the verge of defeat appears, drop whatever you're doing and rush to his
    or her aid. By the way, a different officer will assume the role of commander
    if you include the commander in your team, so don't expect an easy escape from
    your responsibility.
    
    If you win the battle, you will return to camp after earning gems, crystals,
    growth points, weapons, items, and possibly lottery tickets, which can be
    exchanged for ten random weapons. If you lose the battle, you will return to
    the main menu.
    
    D. New Features                                                          [NEFE]
    Warriors Orochi 3 Ultimate includes some features that set it apart from the
    original game. Taking advantage of these new features will allow you to get the
    most out of the game and raise your characters to unbelievable levels of power.
    
    Changing your battle style will call forth your teammates to fight alongside
    you. While they are on the field, they will be under AI control and can perform
    double or even triple musou attacks with you if you're standing close together
    with full musou gauges. You can dismiss your teammates at any time, and they
    will automatically retreat to recover if they run out of life.
    
    Switching characters after pressing T can trigger Triple Rushes, which allow
    you to extend a combo and potentially even continue it indefinitely. Performing
    a Triple Rush in the right order with certain teams of characters will allow
    them to execute a special attack.
    
    On rare occasions, defeated enemies will drop Scrolls of Enlightenment, which
    look like stacks of gold bullion. Picking one up will cause all enemies you
    defeat for the next 20 seconds to drop scrolls worth 300 EXP, which will be
    automatically drawn to your active character.
    
    Spending 100,000 gems before a battle will activate a battlefield bonus, which
    increases the drop rate of Scrolls of Enlightenment and allows you to find
    weapons with compatibility bonuses to attack that are much higher than normal.
    Such weapons are even more powerful than big star weapons, so save up for a
    battlefield bonus when you can form a team of characters who need them.
    
    In addition to the big star weapons and the enhanced weapons you can obtain
    through battlefield bonuses, it is possible to obtain 5-star weapons. These are
    divided into two types: mystic weapons, which can be obtained by fulfilling
    specific conditions in Story Mode; and ultimate weapons, which can be crafted
    with materials found in one of the new modes. The mystic weapons have the same
    maximum compatibility bonus to attack as the 4-star weapons (+18), whereas the
    ultimate weapons have a maximum compatibility bonus of +99.
    
    The weapon fusion system now includes orbs, which are most commonly found in
    one of the new modes. Fusing an orb onto a weapon gives it either a +5 normal
    attribute or a single rare attribute, so try to collect or craft many orbs if
    you want a quick and easy way to strengthen your weapons.
    
    The level cap for characters has been raised from 99 to 100. Upon reaching
    Level 100, characters gain additional item slots (up to a maximum of six) and
    can be given a promotion. Promoted characters revert to Level 1, but they gain
    a second skill and will thereafter earn upgrade stones each time they level up,
    which can be spent to raise a stat of your choice by 2 points (up to a maximum
    of 999 Life, Attack, Defense, and Musou and 180 Speed). Each character can be
    promoted up to nine times, and each promotion after the third one will confer
    additional benefits:
    
    -The 4th promotion gives a bonus to Speed.
    -The 5th promotion gives a bonus to growth point earnings.
    -The 6th, 7th, 8th, and 9th promotions give cumulative bonuses to gem earnings.
    
    Finally, there are two new modes in the game - Gauntlet Mode and Duel Mode -
    which will be discussed in later sections.
    
    E. Helpful Hints                                                         [HEHI]
    When building your team, try to include characters with complementary types and
    skills and strong bonds.
    
    You can only have one pair of stirrups equipped at a time, and every character
    on your team will benefit from it. In two-player games, each player can equip a
    different pair of stirrups.
    
    If you have a mount in battle, a green circle will indicate its position on the
    map.
    
    Capturing an enemy base will turn it into an allied base. This is generally a
    good thing, but if you're trying to maximize your K.O. count, consider leaving
    a few bases under enemy control.
    
    Some enemy bases cannot be captured. Stay close to them and slaughter peons if
    you're in need of experience, proficiency, or compatibility.
    
    In two-player games, the second player's position on the map will be indicated
    by a red arrow, and a red circle will indicate the position of the second
    player's mount.
    
    Look for new allies to talk to in the camp after each battle. If you're looking
    at the map, their positions will be indicated by yellow circles.
    
    Some of the sidequest battles will only be playable when the bonds between two
    or three characters have been built up to the yellow level. Host parties and
    bring these characters into battle together to raise their bonds rapidly - if
    your camp has reached its largest size, two moon viewings and one battle as a
    team will do it.
    
    Weapons cannot be transferred between characters. Even if the characters have
    identical weapons, they can only use the ones that they find or purchase.
    
    Combos build up the TTA gauge. Even weak attackers can make themselves useful
    in battle by helping your team save up for a TTA.
    
    Use TTAs to defeat enemies whenever possible. Peons will always drop gems when
    defeated this way, and officers have a chance of dropping crystals.
    
    Characters need 800 experience to advance from Level 1 to Level 2. The
    experience requirement increases with each level, peaking at 5000 experience to
    reach Levels 22-100.
    
    Choose at least one character to work with until he or she has received all
    possible promotions. The benefits of promoting the character will make the
    investment of time and effort well worth it.
    
    You can accumulate up to 9,999,999 growth points, each of which can be
    converted into one experience point for a character of your choice. Spend them
    as you need them instead of letting them pile up.
    
    You'll earn better weapons and items by completing battles on higher difficulty
    settings. If you want great rewards, take great risks.
    
    All characters under AI control will have higher life on higher difficulty
    settings. It sounds counterintuitive, but you can increase your commander's
    lasting power in battle by turning up the difficulty.
    
    As a general rule, characters will be ready for Hard mode around Level 20 and
    Chaos mode around Level 50. Other factors, such as weapon and item quality and
    your own skill, may allow you to complete more difficult battles with lower-
    level characters.
    -------------------------------------------------------------------------------
    V. Walkthroughs                                                          [WLKT]
    All of the walkthroughs for Story Mode battles were written while playing on
    Hard and Chaos modes.
    
    The orbs you receive for clearing the Mirror Realm battles in Chapters 5, 6,
    and 8 of Story Mode vary depending on the difficulty setting, as seen in the
    chart below.
    
    MIRROR REALM BATTLE  | EASY ORB(S) | NORMAL ORB(S) | HARD ORB(S) | CHAOS ORB(S)
    ---------------------+-------------+---------------+-------------+-------------
    Struggle at          | Courage     | Flame         | Wind        | Flameslay
     Nanjun              |             |               |             | 
    ---------------------+-------------+---------------+-------------+-------------
    Defense of           | Celerity    | Ice           | Slay        | Iceslay
     Tetorigawa          |             |               |             | 
    ---------------------+-------------+---------------+-------------+-------------
    Rescue at            | Prosperity  | Reach         | Absorption  | Boltslay
     Yan Province        |             |               |             | 
    ---------------------+-------------+---------------+-------------+-------------
    Investigation at     | Providence  | Chronos       | Osmosis     | Windslay
     Mt. Niutou          |             |               |             | 
    ---------------------+-------------+---------------+-------------+-------------
    Intrigue in          | Wisdom      | Might         | Icebolt     | Aerial
     Xuchang             | Guerdon     | Brawn         | Flamebolt   | Tri-Element
    ---------------------+-------------+---------------+-------------+-------------
    Insurrection at      | Diligence   | Flak          | Flamewind   | Divination 
     Jiange              |             |               |             | 
    ---------------------+-------------+---------------+-------------+-------------
    The Battle against   | Harmony     | Agility       | Boltwind    | Merriment
     Tamamo              | Industry    | Bolt          | Icewind     | Harvest
    
    A. Story Mode - Prologue                                                 [SMPR]
    Upon beginning a new game and watching the opening movie, you will be thrust
    into the initial battle.
    
    Difficulty: *
    Recommended Team: Ma Chao, Sima Zhao, Hanbei Takenaka
    Mission Givers: Sima Zhao, Ma Chao, Hanbei Takenaka
    Victory Conditions: Defeat Hydra.
    Defeat Conditions: Your character is defeated.
    
    The last members of the Resistance are determined not to go gentle into that
    good night. Help them rage against the dying of the light by heading north and
    cutting down Keelback, which will open the 1st Guardpost. A wall of fire will
    stop you in your tracks, but you can circumvent it by turning left and jumping
    off the cliff. Avoid the flaming breath of the Hydra's heads as you do battle
    with Copperhead, then follow the path to reach Bushmaster. Defeating him will
    open the 2nd Guardpost, and you'll find Gyuki waiting on the other side. Greet
    him with your blade, and watch for flaming circles to avoid being hit by the
    Hydra's fireballs. Man the ballista and open fire on the Hydra, which will blow
    your siege weapon to smithereens in short order. You can find another one by
    following the path to the east and eliminating Urutu to open the 3rd Guardpost.
    Defeat Hooknose and Patchnose at the top of the cliff, then loop around to the
    east, south, and west. Beat down Boomslang, then slice up Sidewinder to open
    the 4th Guardpost and capture the other ballista. It won't do any more damage
    to the Hydra than the first one, but fire away all the same.
    
    Once the second ballista has been destroyed, the Resistance will realize that
    they have no way of harming the Hydra and Sima Zhao will order a full retreat.
    Kiyomori Taira will appear by the east central base and taunt you; you can
    fight him if you want, but he'll return with full life a few seconds later no
    matter how many times you beat him. The better option is to follow the outer
    path to the northwest corner, cleaving through Diamondback and any other
    officers who get in your way. Defeating Yellowbelly will open the 5th
    Guardpost, and Da Ji will appear to stop you from escaping. Don't be
    frightened, because as soon as you pass through the guardpost, you'll be
    spirited away to victory.
    
    This battle becomes available to replay once you view any of the endings.
    
    B. Story Mode - Chapter 1                                                [SMC1]
    This chapter focuses on the Resistance's efforts to understand the threat of
    the Hydra and recruit new members.
    
    1. Story Battles                                                         [STB1]
    a. Battle of Yiling                                                      [1T01]
    Difficulty: *
    Recommended Team: Ma Chao, Sima Zhao, Hanbei Takenaka
    Mission Givers: Ma Chao, Ma Dai, Kaguya
    Victory Conditions: Defeat Kiyomori Taira.
    Defeat Conditions: Either Ma Chao or Ma Dai is defeated.
    
    Kiyomori Taira has turned the Takeda cavalry against Ma Dai and Pang De. To
    help them out, follow the path to the east and south and cut your way through
    Keelback. When you cross the bridge into the garrison, Kiyomori will summon
    Kunoichi and her ninja minions to attack you. Defeat them to open the gates,
    then proceed south and deal with Masatsugu Tsuchiya and his cavalry. Continue
    south, then turn west and dispatch Masateru Sanada and Masakage Yamagata to
    save Ma Dai. Masatane Hara, Masatoyo Naito, and Morion will advance on you;
    defeat all three and stop Nobutoyo Takeda and his cavalry when they charge.
    Cross the river to reach the north bank and defeat Mamushi, Tangleweb,
    Yellowbelly, and Coltan, then break the charge of Nobukado Takeda and his
    cavalry.
    
    Huang Zhong should be slain as you mop up the enemy officers on the north bank,
    and the gate to the Stone Sentinel Maze will open. Follow the path through the
    maze, taking lefts when it branches and cutting your way through Cottonmouth,
    Nobufusa Baba, and Nobukimi Anayama as you proceed. A brainwashed Yukimura
    Sanada will attack you in the courtyard; beat him into submission to open the
    gate. Follow the path to the west and north, mowing down the hordes of peons
    and Morinobu Nishina as you go, then defeat Kiyomori to finish the battle.
    
    b. Battle of Yiling - Redux                                              [1T02]
    Difficulty: **
    Recommended Team: Pang De, Ma Chao, Kaguya
    Mission Givers: Ma Chao, Ma Dai, Pang De, Kaguya
    Victory Conditions: Defeat Kiyomori Taira.
    Defeat Conditions: Either Ma Chao or Ma Dai is defeated.
    
    You start much closer to the front lines in this version of the battle.
    Immediately go west and defeat Masakage Yamagata, Masateru Sanada, and
    Masatsugu Tsuchiya to save Ma Dai, then continue west and subdue Nobutoyo
    Takeda before he charges. You should also fight off Morion, Masatoyo Naito, and
    Masatane Hara as they come for you. Next, Kiyomori Taira will summon Kunoichi,
    who will appear in the eastern garrison and make a beeline for Ma Dai.
    Intercept and dispatch her, then follow the path to the east and north. The
    catapult will soon appear near the northeast base; continue on your way and
    clear out Keelback and Redback to secure a route for it. As it moves in front
    of the Stone Sentinel Maze, head southwest and empty Mamushi's garrison, then
    eliminate Yellowbelly, Tangleweb, and Coltan and defeat Nobukado Takeda and his
    charging cavalry.
    
    Your allies should now be assembling in front of the Stone Sentinel Maze.
    Return to the catapult and lob two boulders at the gate to smash it open.
    Follow the path through the maze, taking lefts when it branches and cutting
    your way through Cottonmouth and Nobufusa Baba as you proceed. When you reach
    the courtyard, defeat Nobukimi Anayama and Yukimura Sanada to save Huang Zhong
    and open the gate. Follow the path to the west and north, mowing down the
    hordes of peons and Morinobu Nishina as you go, then defeat Kiyomori to finish
    the battle.
    
    c. Battle of Ueda Castle                                                 [1T03]
    Difficulty: *
    Recommended Team: Sima Zhao, Zhang Liao, Sakon Shima
    Mission Givers: Zhuge Dan, Wang Yuanji, Taishi Ci, Sima Zhao, Zhang Liao, Sakon
    Shima
    Victory Conditions: Any one of Zhuge Dan, Taishi Ci, or Wang Yuanji is
    defeated.
    Defeat Conditions: Defeat Dong Zhuo and Yuan Shao.
    
    You're up against two enemy forces in this battle. They'll fight each other as
    well as you, so use that to your advantage if you need to distract an officer.
    From your starting position, head west and north to reach the center of the
    battlefield. Defeat Xu Rong and Sheetweaver if you have a chance; if not,
    ignore them for now and defeat Hu Zhen and Bloodleg as you advance north. When
    you reach the residential area, wipe out Zhang Ji, Niu Fu, Fan Chou, and Dong
    Yue to weaken Dong Zhuo's army, then rendezvous with Wang Yuanji in the
    northwest. Clear out any officers around her, and the two feuding warlords will
    appear in the northeast and southwest. While Wang Yuanji serves as a decoy and
    distracts Dong Zhuo's forces, you should head south and meet Yuan Shao's army
    head-on. Beat back his officers as they confront you, then defeat Yuan Shao and
    the honey-tongued Hammerjaw to eliminate one threat.
    
    At this point, Wang Yuanji should be in the center of the battlefield. Hurry
    over there and protect her from Zhong Hui and Guo Si, who will appear near Dong
    Zhuo's camp and charge her. Dong Zhuo and Dong Min will strike out; let your
    allies keep them occupied while you wipe out Huche'er, Zang Ba, Li Su, and Hu
    Feng to secure the north. With all other threats eliminated, you can dispose of
    Dong Zhuo at your leisure.
    
    d. Battle of Dongkou                                                     [1T04]
    Difficulty: *
    Recommended Team: Hanbei Takenaka, Xu Huang, Deng Ai
    Mission Givers: Kanbei Kuroda, Hanbei Takenaka, Deng Ai, Xu Huang
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Either Kanbei Kuroda or Hanbei Takenaka is defeated.
    
    Jia Xu believes that you're working with the demons. To disabuse him of this
    notion, follow the path to the south and make sure that Deng Ai reaches the top
    of the cliff safely. After he launches his boulder attack, leap down and finish
    off the demoralized forces of Su Fei and Chen Wu. Ginchiyo Tachibana will
    advance on your army. Cut down Xu Sheng and Dong Heng as you proceed west, then
    continue on and meet Cao Xiu, Jiang Ji, and Ginchiyo Tachibana in battle. After
    dealing with all three of them, head southwest and defeat Huang Gai, then make
    a quick jaunt west to crush Song Xian, Sun Shao, and Xue Ti. Demon army
    reinforcements will appear on the north and south banks of the river, and Jia
    Xu and Himiko will set sail for the north bank. Head northeast and keep
    yourself occupied by playing with Harvestman and Spinyback. By the time you're
    done with them, Jia Xu's voyage should be over, and Hanbei Takenaka will
    approach him. Clear out any peons around Hanbei, then proceed east and stop
    Sidewinder, Botryogen, Levyne, and Galena from causing too much chaos in the
    east. Himiko should be marching north now; intercept and defeat her along with
    any nearby officers, then return to Hanbei's side and make sure that he has a
    clear path to Jia Xu. Hanbei will convince him to join your cause, which will
    trigger the appearance of an irritated Da Ji and several demon officers in the
    northwest. Da Ji will go straight for Kanbei Kuroda; after wiping out her
    subordinates, defeat her to seize victory.
    
    e. Battle of Shouchun                                                    [1T05]
    Difficulty: **
    Recommended Team: Sima Zhao, Wang Yuanji, Kaguya
    Mission Givers: Zhang Liao, Taigong Wang, Yoshitsune Minamoto, Masanori
    Fukushima, Zhuge Dan, Sima Zhao, Wang Yuanji
    Victory Conditions: Defeat Shuten Doji.
    Defeat Conditions: Any one of Taigong Wang, Yoshitsune Minamoto or Masanori
    Fukushima is defeated.
    
    This battle is short, but relatively intense. Your first order of business is
    to help your allies, who are fighting Shuten Doji in the north. Defeat Keelback
    by the bridge, then head northeast and mow down peons until you reach Shuten
    Doji. Wail on him until he retreats into Shouchun Castle, which you can enter
    through the north gate. Beat down Bushmaster, Lancehead, Sidewinder, Urutu,
    Yellowbelly, and the Lieutenants before entering the inner chamber, which will
    trigger Diamondback's trap. He'll lock you inside and set the castle on fire,
    sapping your team's life. Cycle through characters as you wait for Taigong Wang
    to open the doors, which will make Diamondback panic and flee. Several demon
    generals will appear in the garrisons, and Shuten Doji will reappear in the
    north. Head to the castle's east gate, eliminate Coachwhip and Mamushi, then
    exit through the west gate and proceed towards Shuten Doji. Any officers or
    Lieutenants you don't cut down as you proceed will fight alongside the oni, so
    be ready for a great big brawl before this battle ends.
    
    f. Battle of Nagashino                                                   [1T06]
    Difficulty: **
    Recommended Team: Ma Chao, Kunoichi, Kaguya
    Mission Givers: Ma Chao, Ma Dai, Kunoichi, Hideyoshi Toyotomi, Zhou Tai
    Victory Conditions: Defeat Masamune Date.
    Defeat Conditions: Either Hideyoshi Toyotomi or Kunoichi is defeated.
    
    Sun Wukong is stirring up trouble for Hideyoshi. Give the mortal monkey a hand
    by heading north for Stripeleg, then east for Travertine. Guo Huai will charge
    you once those two have fallen; attack him until Sun Wukong orders him to pull
    back. He will continually reappear in the southwest and charge you until Sun
    Wukong is defeated. Fend off his attacks as you proceed east and north and cut
    down Hognose and Boomslang. Sun Wukong will stop your progress by closing the
    eastern guardpost, so go west instead and clear the garrison of Massicot and
    Hammerjaw to open a new path. Head northeast and save Hideyoshi Toyotomi from
    Orbweaver and Yoshiaki Mogami, then go southwest and face Sun Wukong in the
    garrison. He'll create two clones to help him; knock some sense into all three
    monkeys, then wail on Guo Huai until he defects. Follow the northernmost path
    to the west, beating down Kojiro Katakura and breaking the spell on Ranmaru
    Mori as you go. Continue to the west and south, and the Date riflemen will fire
    on your army, reducing their morale. Yukimura Sanada will also appear by the
    gates to Masamune's main camp. Strike down Hidemune Date and Tsunenaga Hasakura
    as you approach it, then beat on Yukimura until he breaks free of the spell.
    The gates to Masamune Date's camp will then open, allowing you to make quick
    work of him.
    
    g. Battle of Nagashino - Redux                                           [1T07]
    Difficulty: ***
    Recommended Team: Zhou Tai, Sun Shangxiang, Pang De
    Mission Givers: Ma Chao, Ma Dai, Kunoichi, Hideyoshi Toyotomi, Zhou Tai
    Victory Conditions: Defeat Masamune Date.
    Defeat Conditions: Either Hideyoshi Toyotomi or Kunoichi is defeated.
    
    This battle is very similar to the original version, save for some aid from
    Lianshi. Around the time you meet Guo Huai, she'll defect and make her way to
    Hideyoshi Toyotomi's side. Defeat Sun Wukong and his clones before going to
    help Lianshi save Hideyoshi. Follow the northernmost path to reach the enemy's
    main camp, strike down Hidemune Date, and crush Tsunenaga Hasakura and Yukimura
    Sanada while the riflemen are confused by Lianshi's sudden appearance. Aside
    from these differences, you can use the same strategy you did in the original
    battle to seize victory.
    
    h. Battle of Odawara Castle                                              [1T08]
    Difficulty: **
    Recommended Team: Ginchiyo Tachibana, Huang Gai, Kaguya
    Mission Givers: Hanbei Takenaka, Kai, Sun Shangxiang, Ding Feng, Xiaoqiao,
    Kaguya, Huang Gai, Jia Xu, Ginchiyo Tachibana
    Victory Conditions: Defeat Kiyomori Taira.
    Defeat Conditions: Kai is defeated.
    
    The demon army is attacking the Hojo clan's home. Help them liberate it by
    jaunting east from your starting position to defeat Ytterbite, then continuing
    east and smashing Botryogen to open the garrison. Head northeast and squash
    Dodomeki to breach Odawara's south gate. Pass through it and help Kai fight off
    Copperhead, Cottonmouth, Wishbone, and Suntiger, which will take a lot of
    pressure off of her. Around this time, Da Ji will seize Odawara Castle's keep
    and Musashi Miyamoto will be killed. Proceed north for Keelback, then head west
    and cut down Morion and Coltan to gain access to the keep. Defeat Redback on
    the first floor, then ascend to the second floor and take out Levyne and Da Ji
    to recapture the keep. As Kai takes refuge inside, you should head south and
    sweep around to the west and north, wiping out Leaflitter, Spinyback, Bloodleg,
    Goldenrod, Harvestman, and Tangleweb as you encounter them.
    
    Once the grounds around the keep are clear, proceed west to meet Yoshihiro
    Shimazu and stop his advance. Follow the path west and north, rip Sheetweaver
    apart, and proceed north to face Bushmaster. Keiji Maeda will also appear to
    confront you; after taking care of him, beat down Kiyomori Taira to break the
    siege and finish the battle.
    
    i. Battle of Odawara Castle - Redux                                      [1T09]
    Difficulty: ***
    Recommended Team: Kai, Sun Shangxiang, Hanbei Takenaka
    Mission Givers: Hanbei Takenaka, Kai, Sun Shangxiang, Ding Feng, Musashi
    Miyamoto, Xiaoqiao, Kaguya, Huang Gai, Jia Xu, Ginchiyo Tachibana
    Victory Conditions: Defeat Kiyomori Taira.
    Defeat Conditions: Ujinaga Narita is defeated.
    
    This battle is very similar to the original version, and the same strategy will
    carry you through the first part of it. Musashi Miyamoto, however, will not die
    after you save Ujinaga Narita; help him out by heading south after defeating
    Keelback and then looping around to the west and north. Cut down Leaflitter and
    Bloodleg, then Goldenrod, Tangleweb, and Harvestman to rescue Musashi. Da Ji
    will become enraged and charge Ujinaga Narita; defeat her as soon as she steps
    out of the keep, along with any enemy officers that your allies don't deal with
    first. Once Ujinaga Narita is safely inside the keep, proceed to the west and
    south to intercept Yoshihiro Shimazu, then finish the battle as outlined above.
    
    2. Sidequest Battles                                                     [SIB1]
    a. Breakthrough at Yiling                                                [1I01]
    Difficulty: **
    Recommended Team: Ma Chao, Ma Dai, Xu Shu
    Mission Givers: Ma Chao, Ma Dai, Huang Zhong, Xu Shu
    Victory Conditions: Ensure Ma Chao reaches the escape point.
    Defeat Conditions: Ma Chao is defeated.
    
    The demon army has Ma Chao surrounded, but with a little help from you, he'll
    make it out alive. Start by breaking through Diamondback and Goldenrod, then
    snap Wishbone and Massicot to open the western gates of the Stone Sentinel
    Maze. Wallop Coachwhip, Boomslang, and Stripeleg in the courtyard, then stop
    Patchnose, Hooknose, and Keelback when they appear in the northwest to pursue
    you. Work your way through the maze until you reach the eastern gate, which you
    can open by cutting down Hognose, Levyne, and Kornerupine when they ambush you.
    After escaping the maze, clear Orbweaver, Suntiger, Travertine, and Bismuth
    from the garrisons and the surrounding area, then follow Ma Chao to the east.
    Sidewinder and several other generic enemy officers will arrive in the west,
    and Ma Dai will move to engage them. You can assist him if you choose, and he
    may need the assistance when Morion, Ytterbite, and Coltan advance on him.
    Meanwhile, Ma Chao will be fighting Spinyback and Harvestman, and he should
    just about be finished with them by the time you and Ma Dai have wiped out the
    pursuing officers. Hurry to Ma Chao's side and help him finish his fight so he
    can continue advancing. He'll be attacked by Lancehead, Mamushi, Dodomeki, and
    Gyuki as he approaches the escape point, but once you're done beating them
    down, he's free to go.
    
    b. Battle of Tetorigawa                                                  [1I02]
    Difficulty: **
    Recommended Team: Ma Chao, Ma Dai, Kaguya
    Mission Givers: Pang De, Ma Chao
    Victory Conditions: Find a siege weapon.
    Defeat Conditions: Either Pang De or Ma Chao is defeated.
    
    Pang De and Ma Chao need a wheeled catapult to save Huang Zhong. Stay close to
    them as you head west and crush Coachwhip to capture the ballistae, which will
    make quick work of his troops. Next, head south for Urutu, and you'll see an
    event in which catapults begin opening fire on your allies. Continue south and
    east, carving up Bushmaster and Yellowbelly and blocking to avoid taking damage
    from the arbalests. Copperhead's defeat will stop them, after which you should
    swim to the south bank of the river and take out Hognose to stop the catapults.
    Continue east until Gyuki closes the gate, then turn north and pummel Patchnose
    in the garrison. This will allow the engineers to build a catapult, which can
    demolish the gate in two shots. Devastate Gyuki as well, watching out for siege
    weapon fire as you fight him, then defeat Bushmaster in the southeast garrison
    to capture some more ballistae. Exit to the west, climb the hill, and beat up
    Hooknose to stop the siege weapons from firing on your allies. Continue west,
    and Dodomeki will ambush you. Defeat him along with Leaflitter and Sidewinder,
    then brutalize Bismuth to access the southwest garrison. Clear out Orbweaver
    and Goldenrod, avoiding the fiery attacks of the juggernauts as you do, then
    climb inside one of them and take it up the northern path to reach Diamondback.
    With an indestructible siege weapon at your disposal, he won't stand a chance
    against you.
    
    Clearing this battle will unlock the Battle of Yiling - Redux.
    
    c. Battle of Nanjun                                                      [1I03]
    Difficulty: ***
    Recommended Team: Xiahou Ba, Magoichi Saika, Sun Quan
    Mission Givers: Xiahou Yuan, Xiahou Ba, Magoichi Saika
    Victory Conditions: Defeat Sun Wukong.
    Defeat Conditions: Xiahou Yuan is defeated.
    
    Xiahou Ba needs your help to rescue his father. Accompany him along the path to
    the west and break Stripeleg, then continue west to find Xiahou Yuan and help
    him fight off Gyuki, Hooknose, and Travertine. A Handmaiden will appear in the
    garrison; you'll have to keep her alive to win the battle. She'll also ask you
    to free her sister, at which point the two garrisons to your north will open
    their gates. Make your way to the eastern one and beat down Bushmaster, then
    loop around to the west for Keelback, Leaflitter, Urutu, and Copperhead. Cross
    the river to the east; Bismuth will appear in the west to attack the Handmaiden
    in the garrison, but Magoichi's riflemen will distract him. Defeat Patchnose
    and Bloodleg in the east garrison, then follow the path to the north and west
    and clear Hognose, Boomslang, and Dodomeki from the northernmost garrison to
    free the Handmaiden's sister. She, too, must be protected, though she's not
    likely to face any danger for the rest of the battle. Sun Wukong will charge
    the southern garrison as you proceed west; defeat Nosean to open the gates to
    the enemy camp, then exit to the south and defeat Orbweaver, Redback, and
    Bismuth (if your allies haven't done so already) as you chase after Sun Wukong.
    Cut him down, and victory is yours.
    
    d. Breakthrough at Chibi                                                 [1I04]
    Difficulty: ****
    Recommended Team: Cao Ren, Xiahou Ba, Katsuie Shibata
    Mission Givers: Cao Ren, Xiahou Ba, Katsuie Shibata
    Victory Conditions: Defeat Guan Yu and Sun Quan.
    Defeat Conditions: Any one of Cao Ren, Xiahou Ba or Katsuie Shibata is
    defeated.
    
    This battle is harder than it looks at first glance, but a fast mount or a fast
    team member will make it much easier. Start by slicing apart Sheetweaver, then
    head to the southern bank, capture the two bases, and drive off all of the
    enemy officers except Sun Quan. Let Katsuie Shibata handle him while you return
    to the boats and work your way east to Guan Yu, taking care of Liao Hua and
    Leaflitter as you go. Kiyomori Taira, Sun Wukong, and several other enemy
    officers will appear once Guan Yu and Sun Quan are defeated, and Patchnose will
    collapse the bridge to the southern shore. For now, ignore Sun Wukong and head
    west for Cheng Yin, then defeat Gyuki and Yang Qiu when they arrive to lure out
    Hooknose and boost Katsuie's morale. Head north and crush Levyne to stop the
    demon army from launching its ships. Sun Wukong will create three phantom
    doubles and send them to attack you. Beat them back along with any other nearby
    officers, then cross over to the northern bank. Follow the shoreline west to
    regroup with Katsuie and help him fight off the attacking officers, then double
    back to the east and cut through Guan Xing, Spinyback, and Mamushi to reach the
    escape point. Guan Yu and Sun Quan will reappear to block it off, but you
    should have little trouble handling them before Kiyomori and Sun Wukong catch
    up to you.
    
    e. Battle of Mt. Niutou                                                  [1I05]
    Difficulty: *****
    Recommended Team: Bao Sanniang, Cai Wenji, Ayane
    Mission Givers: Nene, Bao Sanniang, Daqiao, Himiko
    Victory Conditions: Find Guan Suo.
    Defeat Conditions: Either Nene or Bao Sanniang is defeated.
    
    Bao Sanniang is searching for her missing husband. She thinks he's in one of
    the eight garrisons, and you can decide which ones you want to search in which
    order. I recommend going north for Kornerupine and Ytterbite, then east for
    Orbweaver and Galena. Continue east and dispatch Suntiger and Cao Ren when you
    reach the next garrison, then turn south and deal with Bismuth and Xiahou Ba.
    Guan Yu will appear in the northeast; smack him around to make Guan Suo appear
    by the central northern garrison. All of the garrisons' gates will open, and
    Sun Wukong will charge you. Defeat him to win the battle.
    
    f. Invasion of Mikatagahara                                              [1I06]
    Difficulty: **********
    Recommended Team: Kiyomori Taira, Keiji Maeda, Masamune Date
    Mission Givers: Kiyomori Taira, Keiji Maeda, Masamune Date
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Kiyomori Taira is defeated.
    
    Keiji Maeda and Masamune Date long for the days when Orochi walked the land,
    and Kiyomori Taira might be able to accommodate them. To help him, head east
    and take out Jia Kui, Hao Zhao, and Yu Jin to break through the garrison. Keiji
    and Kiyomori take the western path to the south while Masamune takes the one in
    the west; you can follow whichever path you want, but it's better to stay on
    Kiyomori's path until you've fought off Guo Huai's ambush troops. After doing
    so, continue pressing south and crushing any enemies in your way. The southern
    garrison's gates will open once you've defeated all of the officers outside,
    but instead of Hideyoshi Toyotomi, you'll find Ranmaru Mori, Nobumori Sakuma,
    Shigemasa Nakagawa, and Koroku Hachisuka inside. Defeat Ranmaru to open the
    gates, then chase down Hideyoshi as he flees toward the escape point in the
    east. You'll have to overcome Wang Yi and Wen Yang to get past the garrison,
    and Kiyomori should master his mind-control sorcery around the time you catch
    up to Hideyoshi, and a Date rifle squad will appear to stop him from escaping.
    Seize the opportunity to send him limping off the battlefield.
    
    g. Breakthrough at Mikatagahara                                          [1I07]
    Difficulty: **
    Recommended Team: Guo Huai, Ranmaru Mori, Hideyoshi Toyotomi
    Mission Givers: Guo Huai, Ranmaru Mori, Hideyoshi Toyotomi, Wang Yi
    Victory Conditions: Ensure Guo Huai, Ranmaru Mori and Hideyoshi Toyotomi reach
    the escape point.
    Defeat Conditions: Any one of Guo Huai, Ranmaru Mori, Hideyoshi Toyotomi or
    Wang Yi is defeated.
    
    Kiyomori Taira's army is trying to stop Guo Huai, Ranmaru Mori, and Hideyoshi
    Toyotomi from reaching Nagashino. Guide them to victory by following them north
    to rendezvous with Wang Yi, cutting down Orbweaver, Patchnose, and any other
    enemy officers who follow you. You'll receive a report of an allied officer
    fighting in the northwest; get past Keiji Maeda in the garrison and hurry to
    Huang Quan's side to save him from Kojuro Katakura, then defeat Tsunenaga
    Hasekura and Hognose to assist Liu Zhang and Dong He. Kiyomori Taira will
    appear by the escape point in the northeast; charge east through Masamune Date
    and Wen Yang to reach him, then pound him into submission and make good your
    escape.
    
    h. Struggle for Ueda Castle                                              [1I08]
    Difficulty: **
    Recommended Team: Wang Yuanji, Taigong Wang, Ma Dai
    Mission Givers: Wang Yuanji, Kaguya, Ginchiyo Tachibana, Hanbei Takenaka
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Either Wang Yuanji or Kaguya is defeated.
    
    An unknown enemy has captured Ueda Castle. Take back what's rightfully yours by
    heading south and crushing Cottonmouth, then continuing west and eliminating
    Ytterbite. Don't worry about the third party forces; for now, they're friendly
    to you. Kaguya will notice that the doors to the castle are sealed with magic,
    but the enemy army will soon open them to launch an all-out attack. Fight back
    until they flee, at which point the third party forces will turn against you.
    Race around the battlefield defeating them and helping your allies as needed,
    and Kaguya will detect the presence of a space-time warp in the middle of the
    battlefield. Hurry over there to trigger a cutscene in which Seimei Abe will
    appear, after which Yuan Shao's main army will arrive. Seimei Abe will summon
    shikigami, which will help you fight off Bloodleg, Huntsman, Sidewinder, Uturu,
    and Sheetweaver if you stay close to them. Once things in the center settle
    down, head east to scatter Leaflitter and stop Yan Liang's assault, then turn
    south and dispatch Nosean and Wen Chou as you attack Yuan Shao from the north.
    Even with humans and demons protecting him together, he'll fall quickly.
    
    i. Invasion of Shouchun                                                  [1I09]
    Difficulty: *********
    Recommended Team: Shuten Doji, Gyuki, Dodomeki
    Mission Givers: Shuten Doji, Dodomeki, Gyuki
    Victory Conditions: Defeat Cao Ren.
    Defeat Conditions: Either Diamondback or Shuten Doji is defeated.
    
    Orochi's minions are trying to help Shuten Doji remember his past. You can help
    them jog his memory by flushing Wang Zhong out of the garrison as you advance
    south, then following your allies west and south until the Wei officers begin
    to converge on them. Pick a place to make a stand and cut them down as they
    come; any of the nearby garrisons are good locations. Diamondback will soon
    face an attack in the southwest, so rush to his side and defeat Xiahou Ba, Cai
    Wenji, and any nearby generic officers to save him. Follow him to the northeast
    to meet Cao Ren, Zhang Cheng, Yang Xiu, and Chen Zao as they charge. Pulverize
    them all, and victory is yours.
    
    j. Rescue at Taoshui                                                     [1I10]
    Difficulty: **
    Recommended Team: Sun Shangxiang, Huang Gai, Zhou Tai
    Mission Givers: Sun Shangxiang, Zhou Tai, Ding Feng, Kai
    Victory Conditions: Defeat Lianshi.
    Defeat Conditions: Any one of Sun Shangxiang, Xu Sheng, Song Qian, or Su Fei is
    defeated.
    
    Your allies can be killed quickly in this battle, so make sure you get off to a
    fast start. Jump off the cliff and head east, then defeat Keelback to save Xu
    Sheng. Continue to the east and dispatch Urutu to save Song Qian, then press on
    and squash Sidewinder to save Su Fei. Spinyback, Tangleweb, and Leaflitter will
    appear in the northeast; swim across the river and meet them all as they
    advance. Swim back to the south bank and defeat Yellowbelly, then follow the
    elevated path by Song Qian's garrison, pummel Patchnose, and climb the ladder.
    Reinforcements will appear; head west, crush Copperhead, and cross the bridge.
    Proceed south, maul Massicot, then turn west and approach Lianshi. She'll throw
    caution to the winds and charge you as you close in; defeat Hooknose and her to
    seize victory.
    
    Clearing this battle will unlock the Battle of Nagashino - Redux.
    
    k. Counterattack at Nagashino                                            [1I11]
    Difficulty: **
    Recommended Team: Zhou Tai, Xu Huang, Huang Gai
    Mission Givers: Zhou Tai, Xu Huang, Huang Gai, Guo Huai, Ranmaru Mori, Ma Chao,
    Ma Dai, Kunoichi, Hideyoshi Toyotomi
    Victory Conditions: Defeat Masamune Date.
    Defeat Conditions: Either Guo Huai or Ranmaru Mori is defeated.
    
    The former puppets are rebelling against their former master with the help of
    their allies, and you'll have to be quick to aid them. As soon as the battle
    starts, hurry north and west, then maul Massicot to open the garrison in which
    Guo Huai is trapped and strike down Stripeleg and the Sun Wukong clone to save
    him. Cut your way through Masakage Rusu and Patchnose and avoid the attacks of
    the the rifle squad as you make your way to Ranmaru Mori, then fight your way
    through Yukimura Sanada to reach another Sun Wukong clone and save Ranmaru.
    Hurry to Guo Huai's side and help him in his fight with Tsunenaga Hasekura,
    then rush north to dispatch Hidemune Date and the last Sun Wukong clone.
    Yukimura will have reappeared by now; pummel him into sensibility to open the
    gates to the Date army's main camp. You can then run around the battlefield and
    mop up the remaining enemy officers, or go straight for Masamune Date if you're
    ready to call it a day.
    
    l. Rescue at Dongkou                                                     [1I12]
    Difficulty: **
    Recommended Team: Yoshihiro Shimazu, Sun Shangxiang, Kai
    Mission Givers: Yoshihiro Shimazu, Kai, Sun Shangxiang
    Victory Conditions: Rescue Munenori Yagyu and Shigekata Togo.
    Defeat Conditions: Either Munenori Yagyu or Shigekata Togo is defeated.
    
    Save the reinforcements, and you save Musashi Miyamoto. To make sure the rescue
    mission is a success, head east and help Muneyori Yagyu fight off Leaflitter,
    Bloodleg, and Sheetweaver. Follow him east past Hammerjaw and Bismuth, then
    head south until Gyuki triggers a landslide. Climb up the cliff and defeat him
    to stop it, then go defeat Redback and in the west and proceed southwest for
    Massicot. Dodomeki will attack with fireballs from the top of the cliff, and
    enemy reinforcements will appear in the west. Cut down Nosean as you make your
    way to the top of the cliff, where you can defeat Dodomeki and stop the
    fireballs. Help your allies overcome Lancehead if necessary, then follow them
    south to the docks. Diamondback, Morion, Ytterbite, and Coltan will ambush you;
    beat them all back and board the boat. Himiko will appear by the eastern docks
    with Galena and Botryogen and set sail in a boat of her own. When you reach the
    south bank, clear out any officers around Shigekata Togo, then intercept Himiko
    and her friends when they charge you. Drive her off, and victory is yours.
    
    Clearing this battle will unlock the Battle of Odawara Castle - Redux.
    
    m. Retreat from Mt. Niutou                                               [1I13]
    Difficulty: ***
    Recommended Team: Taishi Ci, Kaguya, Nagamasa Azai
    Mission Givers: Lu Meng, Taishi Ci, Nagamasa Azai
    Victory Conditions: Rescue Lu Meng.
    Defeat Conditions: Either Lu Meng or Taishi Ci is defeated.
    
    The demon army has Lu Meng surrounded! Help him break through by heading south,
    crossing the bridge, and striking down Stripeleg. Continue east for Harvestman;
    Kotaro Fuma will appear in the northeast and stop Lu Meng's progress by
    destroying the northeastern bridge. Continue east, then turn south and follow
    the path through Huntsman's garrison and across the bridge. Make a detour to
    the west to deal with Redback, then follow the path to the east and north and
    save Lu Meng from Travertine, Morion, and Leaflitter. Follow him to the south
    and west, defeating Dodomeki and Levyne when they appear. He'll march north
    until Kotaro reappears and sets the bridge on fire, at which point you should
    backtrack to the south and cross the other bridge. Defeat the Defense Captain
    to escape from the garrison, then proceed south along the path and crush a
    second Defense Captain and Keelback as you do. Cross the bridge to the north
    and take down Galena, Ytterbite, and Copperhead when they cross your path. As
    you close in on the escape point, Kotaro Fuma will ambush you with Nosean and
    Botryogen. If you can handle these three, Lu Meng will have no problems
    escaping.
    
    Clearing this battle will unlock the Battle of Hasedo - Redux.
    
    C. Story Mode - Chapter 2                                                [SMC2]
    This chapter focuses on the Resistance's attempts to organize and launch a
    strong offensive against the Hydra.
    
    1. Story Battles                                                         [STB2]
    a. Battle of Kyushu                                                      [2T01]
    Difficulty: ***
    Recommended Team: Jia Xu, Deng Ai, Sun Shangxiang
    Mission Givers: Jia Xu, Yoshihiro Shimazu, Ginchiyo Tachibana
    Victory Conditions: Defeat Da Ji.
    Defeat Conditions: Any one of Jia Xu, Yoshihiro Shimazu, or Ginchiyo Tachibana
    is defeated.
    
    Da Ji is making a stand against you. Overcome her by heading west and south to
    skewer Lancehead once the battle begins, then entering the Stone Labyrinth to
    the south. The moving walls will determine where you can go; try to take down
    Orbweaver and Stripeleg as you fight your way to Himiko in the southwest
    chamber. Defeating her will render the Stone Labyrinth inactive and allow you
    to proceed west for Da Ji, who will teleport to the southeast and summon
    Achilles as you approach her. Nemea will also appear to help you battle
    Achilles, Motoharu Kikkawa, and Munekatsu Nomi. Wail on Achilles until he
    flees, then dispatch the less threatening officers. Let your allies handle Bao
    Sanniang when she appears in the east, and proceed south to stop Terumoto Mori
    from luring Ginchiyo into an ambush. Crush his fellow clan members when they
    reveal themselves, then head east for Da Ji. She has obscenely high stats, but
    you're not supposed to defeat her here. Stand against her until she teleports
    to the southeast temple, where she'll magically set fire to the bridges and
    cause flame geysers to erupt from the ground. Be wary of them as you advance
    east and vanquish Hognose and Masayori Yoshimi. Take down Keelback in the
    south, then head east and defeat Motonari Mori and Michiyoshi Kuchiba to clear
    the gate. Da Ji will create a barrier in front of the temple and summon a
    revitalized Achilles as you approach. Defeat him to dispel the barrier, then
    enter the temple and deal with his mistress.
    
    b. Battle of Anegawa                                                     [2T02]
    Difficulty: ***
    Recommended Team: Yukimura Sanada, Ranmaru Mori, Ma Chao
    Mission Givers: Yukimura Sanada, Ma Chao, Guo Huai, Ranmaru Mori, Hideyoshi
    Toyotomi
    Victory Conditions: Defeat Kiyomori Taira and Sun Wukong.
    Defeat Conditions: Yukimura Sanada is defeated.
    
    Kiyomori Taira is up to his old tricks again. Help Yukimura thwart them by
    heading north and east and pummeling Toshiie Maeda until Kiyomori calls him
    back. Next, go east and beat on Sun Wukong and his doubles until they vanish.
    When he reappears in the northeast, Toshitsune and Toshinaga Maeda will flee,
    and Kiyomori will use his magic to control Yan Liang and Tsuneoki Maeda. Sun
    Wukong will teleport and make preparations for some sorcery of his own; defeat
    Yan Liang as you proceed east and south to reach him. He'll use his magic to
    control Hua Xiong and Xiahou He; do your best to ignore them and press the
    attack until he falls.
    
    Defeating Sun Wukong will trigger Ryu Hayabusa, Zuo Ci, and Benkei to appear in
    the northeast and attack Kiyomori Taira, who will lose control of Cai Wenji and
    teleport to the northwest corner of the battlefield. Head north and strike down
    Toshitsune Maeda, Hooknose, Keelback, and Kanetsugu Naoe, who will join your
    forces once he regains his senses. Proceed west and clear out Tsuneoki Ikeda,
    Sidewinder, Coachwhip, and Patchnose, then backtrack to the east and north for
    Toshinaga Maeda. Go west and beat down Toshiie Maeda and Urutu; Toshiie will
    join your forces after being defeated. Follow the northernmost road west along
    the edge of the battlefield, knocking down Gyuki to gain access to the enemy's
    main camp. Kiyomori Taira awaits you inside with Hognose and Boomslang; break
    the evil sorcerer's body just as you did his spells.
    
    c. Battle of Hasedo                                                      [2T03]
    Difficulty: ***
    Recommended Team: Masanori Fukushima, Taishi Ci, Yoshitsune Minamoto
    Mission Givers: Taigong Wang, Sima Zhao, Zhuge Dan, Yoshitsune Minamoto
    Victory Conditions: Defeat Diamondback and Shuten Doji.
    Defeat Conditions: Taigong Wang is defeated.
    
    Taigong Wang wants to capture Shuten Doji. Help him by heading northeast and
    defeating Tsunachika Kaiho, then entering the garrison to the northeast and
    beating down Nagamasa Azai when he appears. Lu Meng will be slain around this
    time; keep the mourning to a minimum as you proceed northwest to engage
    Hooknose, Sheetweaver, and Kornerupine. After overcoming all of them, continue
    north to meet Wang Ping, Leaflitter, and Urutu, and send them to join their
    allies. Next, enter the garrison to the east and cut down Kazumasa Isono to
    open the gate and lure Kiyomasa Kato. Continue south and east along the path,
    defeating Yellowbelly and Liu Yin as you meet them, then deal with Galena,
    Kiyomasa Kato, and Kiyohisa Kimura as they approach. Zhuge Dan will launch his
    surprise attack, which will demoralize Boomslang's and Matabei Goto's troops.
    Defeat the officers while their pants are down, and Diamondback will begin to
    flee toward the escape point in the southeast. Enter the eastern garrison and
    cut your way through Liu Min and Liu Shan in pursuit of him, then head south
    and take out Bismuth to open the gates. Continue south, defeating Spinyback as
    you go, and advance on Diamondback and Coachwhip. Ayane will appear to aid you
    as you approach them; do your best to deal with Diamondback here, or he'll
    continue to flee and you'll have to cut down more officers as you chase him.
    defeating him will weaken Shuten Doji, who should be locked in battle with
    Taigong Wang. Proceed west up and down the two staircases, then lower the
    drawbridge and help your allies pummel the oni until he makes his escape.
    
    d. Battle of Hasedo - Redux                                              [2T04]
    Difficulty: ***
    Recommended Team: Taishi Ci, Wang Yuanji, Sakon Shima
    Mission Givers: Taigong Wang, Sima Zhao, Zhuge Dan, Yoshitsune Minamoto, Lu
    Meng, Taishi Ci
    Victory Conditions: Defeat Diamondback and Shuten Doji.
    Defeat Conditions: Taigong Wang is defeated.
    
    Lu Meng's forces will slow Diamondback's progress to the escape point, making
    it easier to intercept him as he flees. Aside from that, the same strategy you
    used in the original version of this battle will win the day.
    
    e. Battle of Nanzhong                                                    [2T05]
    Difficulty: ***
    Recommended Team: Kai, Kaguya, Ding Feng
    Mission Givers: Nemea, Kai, Sun Shangxiang, Kaguya
    Victory Conditions: Defeat Da Ji.
    Defeat Conditions: Da Ji reaches the escape point.
    
    This fox hunt is a race against time. Make the most of your limited resource by
    heading southeast and defeating Tangleweb and Redback, then proceeding east for
    Hammerjaw and Massicot. Go north at the eastern fork and beat down Levyne and
    Travertine as you make your way to the arena, where you will face Achilles.
    Proceed north after vanquishing him, and Himiko will appear to ambush you.
    Beware the archers as you battle her and Hidemoto Mori, then go through the
    gates that open. Terumoto Mori will launch an ambush as you proceed north;
    defeat him and continue on to reach Motoyasu Mori. Throttle him and Masayori
    Mori, then enter the garrison and deal with Motonari Mori, who will be much
    easier to overcome without backup. Cut down Kornerupine, Bismuth, and Morion as
    you proceed to the west. Avoid the archers as you follow the path to the east,
    and beat Himiko into submission when you meet her for the second time. Finally,
    catch up to Da Ji while she's busy fighting Zhurong and kick her posterior.
    
    f. Battle of Mt. Dingjun                                                 [2T06]
    Difficulty: ***
    Recommended Team: Zhou Tai, Toshiie Maeda, Zuo Ci
    Mission Givers: Ma Chao, Kanetsugu Naoe, Ranmaru Mori, Zhou Tai, Cai Wenji,
    Joan of Arc
    Victory Conditions: Defeat Kiyomori Taira.
    Defeat Conditions: Either Ma Chao or Joan of Arc is defeated.
    
    Kiyomori Taira is making his stand at the top of a mountain. Help your allies
    lay him low by heading south and disposing of Nosean, then backtracking to the
    north and following the path to the west. Mow down Sheetweaver and Gao Ding as
    you proceed, then cross the bridge and defeat Ma Liang and Yu Fan. Cut down
    Spinyback and follow the path up Mt. Chaqi, avoiding the attacks of the French
    and demon soldiers. Sun Wukong will kill Magoichi Saika when you reach the
    summit; avenge his death by beating the monkey down when he charges Joan of
    Arc. Descend the mountain and head southeast to find Fu Shiren and Niu Jin, and
    make a quick jaunt to the east for Orbweaver after dealing with them. Capture
    Xiahou Ba when he appears in the west, and Sun Wukong will appear in the
    southwest and strengthen the French troops with his sorcery. Joan of Arc will
    charge him in a rage; cut your way through Goldenrod as you follow her down the
    western path, and defeat Sun Wukong to restore the French to normal. Kiyomori
    will open the gates to Mt. Dingjun and send Sun Quan and Guan Yu to fight you;
    vanquish Cao Tai and Tian Yu as you head east to confront the brainwashed
    heroes, then follow the path up Mt. Dingjun. Defeat Mamushi and pierce Cao
    Ren's and Zhang Da's defenses as you proceed, which will leave only Hognose and
    Kiyomori Taira. You know how to handle them.
    
    g. Battle of Mt. Dingjun - Redux                                         [2T07]
    Difficulty: ***
    Recommended Team: Joan of Arc, Cai Wenji, Kanetsugu Naoe
    Mission Givers: Ma Chao, Kanetsugu Naoe, Ranmaru Mori, Zhou Tai, Cai Wenji,
    Joan of Arc, Magoichi Saika
    Victory Conditions: Defeat Kiyomori Taira.
    Defeat Conditions: Either Ma Chao or Joan of Arc is defeated.
    
    You start much closer to Mt. Chaqi in this version of the battle. Turn around
    and defeat Spinyback at the foot of the mountain, then follow the path to the
    summit and enter the garrison through the south gate. Defeat Sun Wukong to
    rescue Magoichi Saika, who will assist your allies in the east. The strategy
    for the original version will suffice for the rest of this battle.
    
    h. Battle of Xuchang                                                     [2T08]
    Difficulty: ****
    Recommended Team: Nagamasa Azai, Masanori Fukushima, Zhuge Dan
    Mission Givers: Nagamasa Azai, Taigong Wang, Liu Shan, Kiyomasa Kato, Ayane
    Victory Conditions: Defeat Dong Zhuo and Shuten Doji.
    Defeat Conditions: Nagamasa Azai is defeated.
    
    Your mission here, should you choose to accept it, is to sneak behind enemy
    lines while your allies launch a diversionary attack at the gates. You can
    ignore your mission and leap into the fray with your allies if you choose, but
    if you want to follow Nagamasa Azai's plan, silence Katsuie Shibata and Li Ru
    as you head north, then enter Xuchang through the western gate after Jiang Wei
    is discovered and killed.
    
    There are six garrisons within the walls, and each one of them is protected by
    a Defense Captain. Your goal is to free all of the hostages without letting the
    wandering Messengers alert Dong Zhuo to your presence. If one of them sees you,
    slay him immediately or be prepared to face stiff resistance. You can find Nene
    in the northwest garrison, Xingcai in the central eastern garrison, and Oichi
    in the northeast garrison. Once all three of the women are free, Dong Zhuo will
    launch an all-out attack to recapture them. Meet his army head-on, wiping out
    his officers as they charge through the gate. Dong Zhuo and Zhong Hui are the
    only ones who might pose a threat, but even they won't be too much of a problem
    as long as you deal with archers around them first. The fat man's defeat will
    make Diamondback flee, and he'll order Shuten Doji to follow him. You'll lose
    the battle if he escapes, so dash to the northwest and beat him into submission
    before he slips through your fingertips again.
    
    If you rescue Oichi before defeating Katsuie Shibata, he will join your forces
    for the remainder of the battle.
    
    i. Battle of Xuchang - Redux                                             [2T09]
    Difficulty: ****
    Recommended Team: Liu Shan, Xingcai, Kiyomasa Kato
    Mission Givers: Nagamasa Azai, Taigong Wang, Liu Shan, Kiyomasa Kato, Ayane,
    Zhang He
    Victory Conditions: Defeat Dong Zhuo and Shuten Doji.
    Defeat Conditions: Nagamasa Azai is defeated.
    
    Zhang He will tell you where the hostages are located, and Jiang Wei will kill
    the Defense Captain in front of Oichi's garrison. Aside from these differences,
    the same strategy you used in the original version of the battle will win the
    day here.
    
    j. Battle of Sekigahara                                                  [2T10]
    Difficulty: ****
    Recommended Team: Nemea, Zhurong, Xu Huang
    Mission Givers: Hanbei Takenaka, Da Ji, Kaguya, Kai, Himiko, Xu Huang, Ding
    Feng, Motonari Mori, Achilles
    Victory Conditions: Defeat Nezha.
    Defeat Conditions: Any one of Da Ji, Himiko, or Hanbei Takenaka is defeated.
    
    In an unexpected turn of events, Da Ji needs your help to survive. Assist her
    by heading south to confront Monocerus and Lupus, then repelling Grus and
    Lacerta as they charge Himiko and heading southeast to protect Hanbei Takenaka
    from Phoenix. Da Ji will exhaust herself by teleporting to the southeast
    garrison, so cut down Equuleus on your way there and drive off Vulpecula to
    save her. Nezha, who will have defeated Achilles and Lu Bu by this point, will
    charge Da Ji. Head west to meet his charge, defeating Mensa, Pavo, Lyra, and
    Tucana as you advance, then break his cybernetic body.
    
    k. Battle of Luoyang                                                     [2T11]
    Difficulty: ****
    Recommended Team: Sakon Shima, Yoshitsune Minamoto, Zhuge Dan
    Mission Givers: Taigong Wang, Shuten Doji, Sima Zhao, Wang Yuanji, Sakon Shima,
    Yoshitsune Minamoto
    Victory Conditions: Defeat Hydra.
    Defeat Conditions: Either Taigong Wang or Shuten Doji is defeated, or the
    Yashio'ori is destroyed.
    
    The Resistance's secret weapon is almost ready for testing...and not a moment
    too soon! Head south to protect it, intercepting Lancehead as he charges Shuten
    Doji and dealing with Boomslang, Mamushi, and Gyuki when they arrive from the
    west. Avoid the Hydra's fireballs as you continue south for Bushmaster, then
    turn your attention east. Take care of Masamune Date and Copperhead, then cut
    down Cottonmouth and Coltan as they advance. Sweep the west and east a few more
    times to clear out Stripeleg, Keiji Maeda, Dodomeki, and Suntiger as they
    appear, then let your allies handle Orbweaver as you man the Yashio'ori. Use
    bursts of fire to whittle down the Hydra's life and shoot down the fireballs it
    spits, and fire your beam at its head when it turns purple and rears back in
    pain. You'll make short work of it this way.
    
    Destroying the Hydra's head doesn't end the battle, however. Orochi will appear
    in the center of the battlefield, and he'll receive support from Masamune Date
    in the east and Keiji Maeda in the west. Unload on the Serpent King with
    everything in your arsenal to put him down - if your True Triple Attack gauge
    is full, this is an excellent time to use it.
    
    2. Sidequest Battles                                                     [SIB2]
    a. Battle of Mt. Xingshi                                                 [2I01]
    Difficulty: ***
    Recommended Team: Ginchiyo Tachibana, Xiaoqiao, Sun Shangxiang
    Mission Givers: Ginchiyo Tachibana, Sun Shangxiang, Xiaoqiao
    Victory Conditions: Find Muneshige Tachibana.
    Defeat Conditions: Ginchiyo Tachibana is defeated.
    
    Ginchiyo Tachibana is looking for her missing husband. Help her find him by
    heading west and stopping Sheetweaver when he appears with Da Ji and attacks
    you. Advance to the northwest garrison, defeat Spinyback, then head south for
    Orbweaver and veer east. Clear a path by clearing Huntsman from the garrison,
    and beat up Botryogen on your way to the summit. The demons will spring an
    ambush when Ginchiyo enters the garrison, and Da Ji will tell Muneshige that
    his wife is in danger when he appears. Defeat Leaflitter and Massicot outside
    the garrison to open the gates, then save Ginchiyo from Urutu, Harvestman, and
    Stripeleg. Muneshige Tachibana will rendezvous with you, at which point you'll
    be ready to confront Da Ji. Head west, knock out Bloodleg, and loop around to
    the south and east, taking down Lancehead and any other officers who get in
    your way. Cut down Goldenrod and Keelback, then show Da Ji what happens to
    villianous schemers.
    
    b. Ambush at Kyushu                                                      [2I02]
    Difficulty: ****
    Recommended Team: Motonari Mori, Da Ji, Achilles
    Mission Givers: Da Ji, Bao Sanniang, Motonari Mori, Achilles
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Da Ji is defeated.
    
    Achilles is itching for a fight, and Da Ji is happy to oblige him. Help her
    sate his hunger for blood by heading west and north and defeating Zhu Ling near
    the bridge, then continuing west for Tsurusada Totoki and Yoshinori Otomo to
    capture the southern garrison. Help your allies finish off Ietada Ando, then
    make for the southwest garrison and repel the ambush that Toyohisa Shimazu and
    Iehisa Shimazu will launch. Double back and follow Da Ji to the east, clearing
    Yue Jin from her path to ensure that she'll reach Bao Sanniang and prevent her
    from defecting. Continue north, taking out Jiang Ji and Yu Jin as you do, and
    the Resistance army's main unit will arrive in the north. Intercept Jia Xu as
    he advances south, then make your way to Da Ji's side and help her fight off
    Yoshihiro Shimazu. Press on, beat back Goemon Ishikawa and Shirojiro Chaya, and
    hunt down Ginchiyo Tachibana as soon as you're ready to end the battle.
    
    c. Infiltration at Anegawa                                               [2I03]
    Difficulty: ***
    Recommended Team: Zuo Ci, Benkei, Ryu Hayabusa
    Mission Givers: Zuo Ci, Benkei, Ryu Hayabusa
    Victory Conditions: Defeat Kiyomori Taira and Sun Wukong.
    Defeat Conditions: Any one of Ryu Hayabusa, Zuo Ci, Benkei or Yukimura Sanada
    is defeated.
    
    Zuo Ci has enlisted the aid of Ryu and Benkei to disrupt Kiyomori Taira's
    sorcery. Help them out by working your way east, cutting your way through
    Lancehead, Urutu, and Mamushi to open the gates to the altar. Deal with
    Diamondback and Kiyomori after the cutscene, then hurry south and strike down
    Sidewinder on your way to beat some sense into Kanetsugu Naoe. Continue south
    to reach the Resistance's main camp and protect Yukimura Sanada from the Sun
    Wukong clones and any other enemy officers who are threatening him. Once the
    enemies have been cleared, proceed northwest and wipe out every enemy officer
    you meet. Defeating Toshiie Maeda will trigger a Resistance counterattack; use
    the opportunity to cut through Dodomeki and Gyuki and break into the northwest
    garrison, where you can put an end to Kiyomori's wicked sorcery.
    
    d. Battle of Jiangdong                                                   [2I04]
    Difficulty: ***
    Recommended Team: Ding Feng, Lianshi, Yoshihiro Shimazu
    Mission Givers: Ding Feng, Lianshi, Yoshihiro Shimazu
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Any one of Ding Feng, Lianshi or Zhuge Ke is defeated.
    
    The warriors of Wu are ready to reclaim their homeland. Give them a hand by
    charging north and neutralizing Nosean as you make your way toward Tangleweb.
    Next, loop around to the north and west, clear Cottonmouth from the garrison,
    and toward the central garrison for Botryogen. Spinyback, Patchnose, and
    Ytterbite will arrive as reinforcements in the southwest; ignore them for now
    and head east to help Lianshi fight off Mamushi, then hurry west to meet
    Rachel, who will help you crush the enemy officers in and around Wu's main
    camp. Kiyomori Taira will appear in the north to strengthen his allies with
    magic; deal with Hognose, Orbweaver, Massicot, Travertine, and any stragglers
    in the south, then follow your allies north to mop up Kiyomori and any
    remaining enemies.
    
    e. Battle of Taoshui                                                     [2I05]
    Difficulty: ***
    Recommended Team: Goemon Ishikawa, Hideyoshi Toyotomi, Ma Dai
    Mission Givers: Goemon Ishikawa, Hideyoshi Toyotomi
    Victory Conditions: Find the treasure.
    Defeat Conditions: Goemon Ishikawa is defeated.
    
    Goemon and Hideyoshi are hunting for the demons' treasure. Help them find it by
    heading north and clobbering Coachwhip. Follow Goemon southwest and beat down
    Bushmaster in the garrison, and intercept Hognose when he appears in the east
    and advances on you. Enter the garrison to discover Sanzang, which will trigger
    the appearance of the demon army's main forces. Stripeleg and Spinyback will
    reach you first; beat them back and follow your allies to the south, west, and
    up the ladder, defeating Boomslang and Lancehead to clear a path. Follow your
    allies across the bridge to reach Bismuth; wipe him out and repel Patchnose and
    Leaflitter when they attack. Proceed south and west, defeating Urutu, Huntsman,
    and Ytterbite to save Ling Tong from the southwest garrison. Another wave of
    demon troops will arrive; fight off Massicot, Galena, and Redback as they come
    for you and make your way toward the escape point in the southeast. Cut down
    Botryogen to keep Sanzang moving, then defeat Wishbone and Sun Wukong when they
    appear to make good your escape.
    
    f. Battle of Yan Province                                                [2I06]
    Difficulty: *****
    Recommended Team: Nemea, Diaochan, Ayane
    Mission Givers: Nemea, Ayane, Diaochan
    Victory Conditions: Scout out the area.
    Defeat Conditions: Any one of Nemea, Ayane, Diaochan, or Chen Gong is defeated.
    
    Something is drawing the attention of the demon army. Find out what it is by
    beating down Bismuth as soon as the battle starts, then making a quick jaunt
    south for Hooknose before heading for the northeastern garrison. Drive out
    Boomslang to capture it, and Diamondback will send Kornerupine to deal with
    you. Stop his advance, and Tangleweb will come charging out of the eastern
    checkpoint. Break his charge and follow the clifftop path over the bridges to
    reach the southwest garrison, which you should forcibly take from Diamondback
    and Spinyback to cut off the demons' reinforcements. Hurry north to your main
    camp and cut down any enemies in your way, then repel the attacking officers.
    Once they're all out of the picture, make your way south and quell Storm, then
    eliminate Gyuki and climb the structure to meet Kasumi. Help her fight off
    Goldenrod and the rest of the attacking officers until Kiyomori Taira and Sun
    Wukong appear in the north with more reinforcements. Jump off the cliff to
    surprise the demon army and Sun Wukong as they walk under the central bridge,
    then crush Kiyomori Taira to seize victory.
    
    g. Heroes of Komaki-Nagakute                                             [2I07]
    Difficulty: ***
    Recommended Team: Joan of Arc, Hideyoshi Toyotomi, Kaguya
    Mission Givers: Joan of Arc, Hideyoshi Toyotomi
    Victory Conditions: Defeat Diamondback.
    Defeat Conditions: Joan of Arc is defeated.
    
    Joan of Arc is determined to protect the Saika rebels and save Magoichi. Help
    her help him by heading south and stopping Botryogen's advance, then crossing
    the bridge to the south. Defeat Hooknose, Yellowbelly, and Tangleweb as you
    loop around to the west, then cross the bridge and cut down Galena as you
    proceed north. Magoichi Saika and his rebels will appear to reinforce you; head
    north and help Joan of Arc in her battle with Bushmaster as they move into
    position. Charge south to finish off Boomslang after they fire their barrage,
    and intercept Coltan and Massicot on the other side of the bridge. The demon
    army will receive reinforcements: Hognose, Lancehead, Suntiger, and Travertine
    in the northwest, and Bismuth in the northeast. Loop around to the west and
    north, defeating Stripeleg, Keelback, and Travertine along the way, then head
    east and fight off the demon officers attacking your main camp. Once their
    offensive has been crushed, head south, slice up Coachwhip, and move in on
    Diamondback from the east. With or without support from your allies, he'll be
    easy prey.
    
    Clearing this battle will unlock the Battle of Mt. Dingjun - Redux.
    
    h. Battle of Jiange                                                      [2I08]
    Difficulty: ****
    Recommended Team: Jia Xu, Sakon Shima, Zhang Liao
    Mission Givers: Motonari Mori, Jia Xu
    Victory Conditions: Defeat Dong Zhuo.
    Defeat Conditions: Any one of Terumoto Mori, Motonari Mori or Jia Xu is
    defeated.
    
    Dong Zhuo and Yuan Shao have formed a coalition against Jia Xu and Motonari
    Mori. To shatter their alliance and even the odds, plow through Zhang Ji as you
    head northeast. When you reach He Jin, don't attack him; approach the Messenger
    to your west and get him to follow you into He Jin's camp. Jia Xu will talk to
    He Jin and convince him to defect. After making a quick jaunt to the west to
    dispatch Dong Min, escort the allied Messenger as he travels southwest along
    the winding path. Break through Huche'er to help him reach his destination, and
    Motonari Mori will talk Yoshihisa Amago into defecting. Wail on Sheetweaver
    and Harvestman while Jia Xu speaks with Yuan Shao, then make your way southwest
    and eliminate Cottonmouth and Suntiger to provoke Hammerjaw into attacking you.
    Once he's out of the picture, backtrack to the north and pummel Gongsun Zan
    while Jia Xu persuades Yuan Shao to defect. Dong Zhuo will become enraged and
    receive reinforcements: Niu Fu, Hu Zhen, Xu Rong, and Fan Chou in the west; Guo
    Si, Hua Xiong, Li Jue, and Li Su in the center; and Orbweaver and Morion in the
    east. Defeat Niu Fu and Hu Zhen as they come for you, then follow the south
    central path into Dong Zhuo's main camp and beat him into submission.
    
    i. Siege of Mt. Dingjun                                                  [2I09]
    Difficulty: ***
    Recommended Team: Cao Ren, Xiahou Ba, Magoichi Saika
    Mission Givers: Magoichi Saika, Cao Ren, Xiahou Ba
    Victory Conditions: Defeat Kiyomori Taira.
    Defeat Conditions: Either Ma Chao, Joan of Arc or Cai Wenji is defeated.
    
    Kiyomori Taira has been cornered atop a mountain. Take the fight to him by
    wiping out Lu Kai and Fu Shiren as soon as the battle begins, then carving a
    path through Ma Liang, Zhang Da, Huntsman, and Patchnose to reach Kiyomori's
    garrison. Demon army reinforcements will arrive in the northwest when he
    withdraws, and they'll head straight for Cai Wenji in the southwest. She won't
    last long without your aid, so leave the garrison via the north exit, leap off
    the eastern face of the mountain, and hurry over to stop Sun Quan, Guan Yu, and
    and their numerous subordinates from causing the songstress too much pain. Once
    they've been dealt with, Sun Wukong will appear in the east. He'll spring an
    ambush as Ma Chao closes in on him; fight off the troops and Sun Wukong's
    doubles, and Kiyomori will reappear in the central garrison. Strike him down to
    bring the battle to an end.
    
    j. Diversion at Mt. Xingshi                                              [2I10]
    Difficulty: ****
    Recommended Team: Liu Shan, Xingcai, Nene
    Mission Givers: Zhang He, Xingcai, Liu Shan
    Victory Conditions: Defeat Zhong Hui and ensure Jiang Wei reaches the escape
    point.
    Defeat Conditions: Jiang Wei is defeated.
    
    Jiang Wei needs your help to escape from Mt. Xingshi unharmed. Assist him by
    cutting down Fan Chou and Guo Si as you approach the closed gate in the north,
    then introducing Li Ru to your blade when he drops in on you. The demon army
    will advance on you, clearing a path for Jiang Wei to reach the escape point.
    Charge through both the gate and Bushmaster, then loop around to the top of the
    eastern plateau and secure the garrison that Li Su and Morion are guarding.
    Topple Copperhead and venture west to drive Li Jue and Orbweaver out of the
    other garrison. Zhong Hui will order the rest of the officers in the south to
    attack you and your allies. Crush Zhang Ying as you advance south, and defeat
    Zhang Ji and Sidewinder as they come for you. Next, turn east and follow the
    path to the summit, stopping Liu Yao's charge when he leaves the garrison. Let
    your allies deal with Dong Yue and Hu Feng when they arrive; if you're quick
    enough, you'll be able to cut your way through Xu Rong and dispatch Zhong Hui
    before the reinforcements in the south can reach him. Make haste!
    
    Clearing this battle will unlock the Battle of Xuchang - Redux.
    
    k. Battle of Mikatagahara                                                [2I11]
    Difficulty: ***
    Recommended Team: Lu Meng, Masanori Fukushima, Kiyomasa Kato
    Mission Givers: Masanori Fukushima, Lu Meng, Kiyomasa Kato
    Victory Conditions: Defeat Diamondback.
    Defeat Conditions: Masanori Fukushima is defeated.
    
    Follow the path north and west to find Gan Ning, who will challenge you to
    defeat the most enemies. Continue west, destroying every enemy in your path as
    you make your way to Lancehead, Patchnose, Hooknose, and Sidewinder. Crush them
    all and follow the southern path to the east, cutting down Cottonmouth and
    Sidewinder as you go. Sun Wukong will appear in the south, prompting Gan Ning
    and Masanori Fukushima to charge him. Follow Gan Ning down the eastern path or
    Masanori down the western path as you choose, pummeling any enemy officers in
    your path. Both roads lead to Sun Wukong; defeat him to prove to your allies
    who's really the greatest on this battlefield.
    
    l. Chaos at Tetorigawa                                                   [2I12]
    Difficulty: ***
    Recommended Team: Benkei, Xu Huang, Zuo Ci
    Mission Givers: Benkei, Xu Huang
    Victory Conditions: Find Yueying.
    Defeat Conditions: Either Benkei or Xu Huang is defeated.
    
    When it comes to unique weapons, not many people command an arsenal to rival
    Yueying's. Prove your superiority to it by heading east and taking care of
    Sidewinder and the four juggernauts. When the southeast garrison opens, enter
    it and destroy the control mechanism to disable the juggernauts. Exit to the
    north, and Diamondback, Hammerjaw, and Galena will appear and begin marching
    west. Follow them into the garrison and destroy them along with the control
    mechanism for the ballistae. Dodomeki, Hognose, and Patchnose will appear in
    the west; intercept them as they charge you and enter the garrison to the
    northwest. Arbalests will fire on you, and there's no control mechanism to stop
    them, so approach them with caution and dismantle them from the side or the
    rear. Once you're done smashing them to pieces, Sun Wukong will appear with
    Gyuki and Coachwhip. Repel them, and Yueying will appear on the bridge to the
    north. She'll fly into a rage when she learns what happened to her siege
    weapons, so expect her to put up a good fight.
    
    m. Battle of Liaodong                                                    [2I13]
    Difficulty: ******
    Recommended Team: Nene, Sun Jian, Masanori Fukushima
    Mission Givers: Nene, Sun Jian, Masanori Fukushima
    Victory Conditions: Scout out the area.
    Defeat Conditions: Either Nene or Sun Jian is defeated.
    
    Kiyomori Taira and his demon followers are after a warrior who has appeared
    near a new building in Liaodong. Foil his recruitment efforts by heading east
    and beating some information out of Keelback, then continuing northeast and
    doing the same to Hooknose. Coachwhip will be your next target, and the demon
    officers near the northern cliff will destroy the ladders that will allow you
    to reach the castle when you defeat him. Thankfully, Nene can repair them;
    escort her to the northern cliff and deal with Diamondback, Harvestman, and
    Travertine so that her ninjas can do their job. After reaching the top of the
    cliff, head south and clear Goldenrod from the garrison, then backtrack to the
    north and cut your way through Copperhead, Boomslang, and Urutu to access the
    castle. Climb the stairs and defeat Leaflitter, Sheetwaver, and Bloodleg to
    open the doors to the western keep, in which you'll encounter Sophitia. Help
    her fight off Hognose and Spinyback, and you'll be instructed to guide her to
    the escape point in the southwest. Smash your way south through Ytterbite,
    Bushmaster, and the pursuing Stripeleg, then change course when the escape
    point moves to the southeast. The enemy will be reinforced by Keiji Maeda,
    Masamune Date, and Mamushi in the southwest and Sidewinder and Lancehead in the
    northeast, and all of them will converge on your position. Fight them all off,
    but be warned that Keiji and Masamune will rally when their life is low.
    Finally, Kiyomori Taira will appear in the southeast with Suntiger, Orbweaver,
    and Cottonmouth and try to stop you from escaping. He, too, will rally when
    weakened, but once you defeat him, you're home free.
    
    n. Battle of Liang Province                                              [2I14]
    Difficulty: ******
    Recommended Team: Liu Shan, Guan Suo, Bao Sanniang
    Mission Givers: Bao Sanniang
    Victory Conditions: Scout out the area.
    Defeat Conditions: Liu Shan is defeated.
    
    Supposedly, there's a place where demons and humans coexist peacefully. See if
    the rumors are true by entering the garrison to the southeast and defeating the
    Orochi Soldier. Motochika Chosokabe will appear with several generic officers.
    Approach them until you're given the message to meet with Motochika, who waits
    in the southwest. Demon officers will appear in the east as you close in on his
    his garrison, and he'll open the gates and charge while his allies flee to
    safety. Pummel him until he withdraws, and Yoshimoto Imagawa will appear in the
    northeast and cry for help. Clear Coachwhip and Copperhead from the canyon as
    you advance, then ascend the two ramps to face Boomslang. Continue northward
    and dispatch Hognose and Patchnose, then rendezvous with Yoshimoto and save him
    from Hooknose. The third party forces will join your side, and demon army
    reinforcements will appear in the southeast. If you hurry to the southwest and
    jump off the cliff as they enter the central garrison, you'll be able to catch
    them off-guard. Defeat Galena to end the battle.
    
    o. Purge of Nanzhong                                                     [2I15]
    Difficulty: ****
    Recommended Team: Meng Huo, Zhurong, Wei Yan
    Mission Givers: Zhang He, Wei Yan
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Either Meng Huo or Meng You is defeated.
    
    The Nanman people need some demons expunged from their lands. Take the
    initiative by heading northeast, defeating Goldenrod and Coachwhip, and
    snapping Wishbone as you continue to the southeast. Stripeleg and Hognose
    should be your next victims, followed by Harvestman and Patchnose to the east.
    With the help of the newly freed Nanman warriors, proceed north and purge
    Dodomeki, Redback, Hammerjaw, and Levyne from the area. There are tons of
    archers here, so prepare for some acrobatic dodging and blocking.
    
    With the northern passage sealed off, you and your allies will be free to focus
    on the south. Backtrack to the west and fight off Orbweaver if he's giving Meng
    You trouble, then head southeast and defeat Suntiger and Spinyback after making
    your way through the temple. Beat down Ytterbite as you advance west, then
    subdue Gyuki, Massicot, Travertine, and Morion to seal the southern passage.
    With all other threats neutralized, make your way to the southeast corner and
    send Galena packing.
    
    p. Pursuit of Da Ji                                                      [2I16]
    Difficulty: **********
    Recommended Team: Susano'o, Nezha, Shennong
    Mission Givers: Susano'o, Nezha, Shennong
    Victory Conditions: Defeat Da Ji.
    Defeat Conditions: Either Susano'o or Nezha is defeated.
    
    The mystics want to prevent Da Ji's escape from Sekigahara, and with your help,
    they might be able to succeed. For starters, head northwest and crush Keelback
    and Travertine, then push past Achilles and the two generic officers in the
    garrison. Exit through the north gate and turn east, cutting down Kai, Himiko,
    Xu Huang, and any generic officers you meet, then continue pursuing Da Ji to
    the southeast. She'll flee to the northeast and launch an ambush as you close
    in, and Lu Bu will arrive near the middle of the battlefield to challenge
    Nezha. Fight your way through the reinforcements, avoiding Lu Bu if you don't
    feel capable of standing up to him, and make your way to the large garrison in
    the northeast. Da Ji will make her stand there with support from Kaguya, Ding
    Feng, Motonari Mori, and Hanbei Takenaka. The fight will be an intense one, but
    once Da Ji and Hanbei have fallen, you will be triumphant.
    
    q. Battle of Xu Province                                                 [2I17]
    Difficulty: ******
    Recommended Team: Sun Shangxiang, Yoshimoto Imagawa, Motochika Chosokabe
    Mission Givers: Sun Shangxiang, Motochika Chosokabe, Yoshimoto Imagawa, Huang
    Gai
    Victory Conditions: Scout out the area.
    Defeat Conditions: Either Sun Shangxiang or ??? (Sterkenburg) is defeated.
    
    The demon army is preparing for a major offensive, but there's a stranger in
    their midst. You'll find out who he is and what his intentions are as soon as
    the battle begins, and you'll need to help him protect the nearby Villager from
    the attacks of Yellowbelly and Nosean. Once she's safe, cut your way south
    through Morion, Bismuth, Sidewinder, and Mamushi, then dispatch Goldenrod and
    follow the path northeast in search of the Villager's sister. You'll find her
    after taking out Harvestman, Tangleweb, and Lancehead, and you'll have to
    pulverize Cottonmouth to rescue her. Diamondback and Coachwhip will begin
    marching on the Villager immediately afterward, and Dong Zhuo's army will
    arrive in the west and try to claim the lands for themselves. Follow the
    western path to reach the Villager quickly, then stay near her and beat back
    the enemy officers as they approach. When the last of them is finished, so is
    your work here.
    
    r. Breakthrough at Jiange                                                [2I18]
    Difficulty: **********
    Recommended Team: Susano'o, Nezha, Sun Wukong
    Mission Givers: Susano'o, Nezha, Sun Wukong
    Victory Conditions: Defeat Nagamasa Azai.
    Defeat Conditions: Either Susano'o or Nezha is defeated.
    
    Da Ji is hiding behind her human allies, but you're not ready to give up the
    chase. Follow the path through the canyon and defeat the two officers there,
    which will allow your allies to follow you. Break through Zhang Liao and the
    two generic officers by the gate to open it, then cut down Ujinao Imamura, Niu
    Jin, and Cao Xiu on the opposite side. Coalition reinforcements that include
    Sima Zhao and Joan of Arc will appear in the west; help Sun Wukong stop their
    advance, then plow through Pang De, Zang Ba, and Naotsune Endo to open the
    checkpoint gates. As you pass through the checkpoint, two more waves of enemy
    reinforcements will appear: Ma Chao and Ryu Hayabusa in the east, Zhang Liao
    and Pang De in the southwest. Help Nezha repel Ryu and Ma Chao, then regroup
    with Susano'o and help him pulverize Pang De and Zhang Liao. Both groups have
    been dispatched, only Nagamasa Azai and Oichi will remain. Their attempts to
    parley with you will do them no good - let your weapon speak for you.
    
    D. Story Mode - Chapter 3                                                [SMC3]
    This chapter focuses on the Resistance's efforts to learn about the origin of
    the Hydra by revisiting Da Ji's past.
    
    1. Story Battles                                                         [STB3]
    a. Battle of Tong Gate                                                   [3T01]
    Difficulty: *****
    Recommended Team: Wang Yuanji, Zhang He, Kiyomasa Kato
    Mission Givers: Da Ji, Sima Zhao, Kaguya, Zhang He, Keiji Maeda, Wang Yuanji
    Victory Conditions: Defeat Cao Pi.
    Defeat Conditions: Da Ji is defeated.
    
    Cao Pi is leading the Sima clan in battle against Da Ji. Help her by fighting
    off Xu Zhu and Cao Hong when they charge you, then clearing Yu Jin and Cao Zhen
    from the garrison to your east. Head southeast and defeat Yoshitsugu Otani and
    Mitsunari Ishida to capture the other garrison while Nezha kills Diaochan and
    beats Lu Bu down. Cut down Cao Yu as you leave the garrison, then hurry back to
    Da Ji's side to protect her from Nezha. Once she's safe, return to the eastern
    battlefront and help your allies fight off Cao Zhang, then press on for Sima
    Shi and Sima Fu, who are protected by a pyrocannon.
    
    Around this time, you'll be treated to a cutscene, and Susano'o will make his
    appearance in the north with Lacerta, Grus, and Vulpecula. They'll make a
    beeline for Da Ji, who won't be able to hold them off for long if they reach
    her. Susano'o isn't easy to take down, but if your forces are thin in the west,
    you'll need to get back there and hold him off. After he pulls back, head back
    to the east once more, defeat Zhenji and Cao Xiu in the northern garrison, and
    charge into Cao Pi's main camp in the northeast. Plow through Sima Yi and Sima
    Lang, then beat Cao Pi into submission to seize victory.
    
    b. Battle of Tong Gate - Redux                                           [3T02]
    Difficulty: *****
    Recommended Team: Oichi, Taigong Wang, Masanori Fukushima
    Mission Givers: Da Ji, Sima Zhao, Kaguya, Zhang He, Keiji Maeda, Wang Yuanji
    Victory Conditions: Defeat Cao Pi.
    Defeat Conditions: Da Ji is defeated.
    
    You can finish this battle in under a minute if you have a fast horse. Head
    southeast from your starting position, skirting around the edge of your main
    camp to cross the river, and use the boats to make your way to the southeast
    corner of the battlefield. Slip past Nezha while he's fighting Lu Bu, enter the
    enemy's main camp from the south, and defeat Cao Pi to set a record worthy of a
    speedrunner.
    
    Alternatively, if you want to be more thorough, you can follow the strategy for
    the original version of the battle.
    
    c. Battle of Yangping Gate                                               [3T03]
    Difficulty: *****
    Recommended Team: Guan Yu, Yukimura Sanada, Kunoichi
    Mission Givers: Guan Yu, Yukimura Sanada, Ma Chao, Toshiie Maeda, Sun Quan
    Victory Conditions: Defeat Zhang Fei.
    Defeat Conditions: Guan Yu is defeated.
    
    It's brother against brother in this battle, which can be completed quickly if
    you're so inclined. Start by heading west and striking down Lei Tong as you
    circle around the central rock formation, then advance northeast for Liu Feng.
    Continue north along the path, avoiding Hanzo Hattori's boulder attack as you
    make your way to Wu Lan, and ascend the slope. Hurry east to intercept the
    Messenger that will approach the base, then continue south and cross the bridge
    to find Hanzo. Strike him down to stop the boulders, then advance along the
    path to the southwest and leap off the battlements to surprise Zhang Yi and Fa
    Zheng. After dispatching them, head north and do battle with Tadakatsu Honda.
    Defeating him will draw out Zhang Fei; if you can break his charge, you'll
    seize victory.
    
    d. Battle of Changban                                                    [3T04]
    Difficulty: *****
    Recommended Team: Xiaoqiao, Motonari Mori, Achilles
    Mission Givers: Hanbei Takenaka, Kanbei Kuroda, Jia Xu, Sun Shangxiang, Kai,
    Huang Gai, Ding Feng
    Victory Conditions: Defeat Mitsuhide Akechi and Zhuge Liang.
    Defeat Conditions: Either Hanbei Takenaka or Kanbei Kuroda is defeated.
    
    Liu Bei's strategist and Nobunaga's vassal make their stand here. Head east,
    breaking through Yoritaka Hachiya and his rifle squad as you proceed to the
    garrison, and defeat Shigetomo Takayama amidst the flames. Loop around to the
    west, cutting your way through Sun Qian, Mi Zhu, Sha Moke, and Fu Shiren while
    the Oda army kills off the Peasants. Dian Wei will appear and begin attacking
    them, during which time you should be dealing with No. After doing so, cross
    the bridge and head east to confront Ittetsu Inaba and Nagachika Kanamori. Dian
    Wei will attack you as well; pound on him until he retreats. Mitsuhide will
    attack when the enemy reinforcements arrive; greet him with your blade as he
    leaves the central garrison, then proceed east and wipe out Chen Shi, Zhou
    Cang, and Wu Ban as Zhuge Liang advances. Double back and defeat Narimassa
    Sassa and Shigemasa Nakagawa as you proceed west, then cut Zhuge Liang off and
    cut him down.
    
    e. Battle of Changban - Redux                                            [3T05]
    Difficulty: *********
    Recommended Team: Shingen Takeda, Kenshin Uesugi, Jia Xu
    Mission Givers: Hanbei Takenaka, Kanbei Kuroda, Jia Xu, Sun Shangxiang, Kai,
    Huang Gai, Ding Feng
    Victory Conditions: Defeat Mitsuhide Akechi and Zhuge Liang.
    Defeat Conditions: Either Hanbei Takenaka or Kanbei Kuroda is defeated.
    
    Jia Xu will be able to prevent the fire attack in the southeast garrison and
    ambush the enemy reinforcements, and Dian Wei will become your ally when he
    meets you. Aside from these changes, this battle plays out identically to the
    original version.
    
    f. Battle of Shizugatake                                                 [3T06]
    Difficulty: ******
    Recommended Team: Zhao Yun, Cao Ren, Ryu Hayabusa
    Mission Givers: Hideyoshi Toyotomi, Ma Chao, Cao Ren, Yukimura Sanada,
    Kanetsugu Naoe
    Victory Conditions: Defeat Shingen Takeda and Kenshin Uesugi.
    Defeat Conditions: Hideyoshi Toyotomi is defeated.
    
    It's time to take down the combined forces of the Takeda and the Uesugi. Start
    by heading east for Kageie Kakizaki, then double back and repel Xiahou Dun and
    Sadamitsu Usami when they menace Hideyoshi. Defend him from Masanobu Kosaka and
    Nobufusa Baba as well, then head east to clear out Kansuke Yamamoto and Cao Pi.
    Loop around to the north and west to reach Yukimura, who will probably need
    help against Sima Yi, Aya, and the assembled generic officers. This will prompt
    Kenshin and Shingen to charge you. Wipe them both out.
    
    g. Battle of Honnoji                                                     [3T07]
    Difficulty: ******
    Recommended Team: Hanbei Takenaka, Sun Ce, Kaguya
    Mission Givers: Ujiyasu Hojo, Sun Ce, Zhou Yu, Kaguya
    Victory Conditions: Defeat Nobunaga Oda and Fu Xi.
    Defeat Conditions: Ujiyasu Hojo is defeated.
    
    Nobunaga Oda's forces still stand in opposition to Da Ji. To convert them to
    your cause, head west and defeat Kitsugo Murata and Sadakatsu Murai as you loop
    around to the north and east. Continue to follow the path as it turns west,
    striking down Katsusuke Yashiro and Nobutada Oda as you go. Proceed through
    the western gate, flushing Ujisato Gamo, Hidemasa Hori, and Hidekatsu Fukutomi
    from the area, and Sun Jian will arrive in the southeast as reinforcements. His
    riflemen will fire near the gunpowder stores, setting Honnoji ablaze and
    killing Mitsuhide Akechi. The flames will slowly sap your team's life, so be
    sure to swap out weakened team members and give them a chance to recover.
    
    In the midst of the chaos, the Oda army will launch an ambush, and Fu Xi will
    take the battlefield. Head to the northwest corner and intercept him, then beat
    down the other officers who come for you. Once the coast is clear, descend the
    stairs and face Koroku Hachisuka, then cut down Nobumori Sakuma as you proceed
    east. Cut down No when she appears near the main hall, then carve a path
    through Bokuzen Ujiie and put the Demon King in his place.
    
    h. Battle of Honnoji - Redux                                             [3T08]
    Difficulty: ******
    Recommended Team: Sun Ce, Daqiao, Sakon Shima
    Mission Givers: Ujiyasu Hojo, Sun Ce, Zhou Yu, Kaguya
    Victory Conditions: Defeat Nobunaga Oda and Fu Xi.
    Defeat Conditions: Ujiyasu Hojo is defeated.
    
    Follow the strategy for the original version of the battle until you defeat
    Nobutada Oda. Go for Sadakatsu Murai next, then go through the secret passage
    to reach the garden. You'll catch the enemies off-guard and have an easy time
    scattering Hidekatsu Fukutomi, Hidemasa Hori, and Ujisato Gamo. Proceed to the
    east and help Sun Jian capture Mitsuhide Akechi, then pass through the gate to
    the north. Beat back Kazutoyo Yamauchi and Nagachika Kanamori when they ambush
    you, then continue to the northeast and overcome No to reach Nobunaga Oda. Once
    he and Bokuzen Ujiie are out of the picture, make your way west and mow down
    Nobumori Sakuma and Koroku Hachisuka, then continue on to find Fu Xi and teach
    him that mortals are not to be taken lightly.
    
    i. Battle of Fan Castle                                                  [3T09]
    Difficulty: *******
    Recommended Team: Aya, Tadakatsu Honda, Guan Yu
    Mission Givers: Ma Chao, Hideyoshi Toyotomi, Aya, Kaguya
    Victory Conditions: Ensure Ma Chao reaches the escape point.
    Defeat Conditions: Ma Chao is defeated.
    
    Cao Cao is trying to attack your army from behind. Put a damper on his plans by
    defeating Cao Xiu in the garrison to your south, then stopping Lu Qian's charge
    to protect Ma Chao's rear. Head north to catch up to him, fight off Hao Zhao,
    and follow him as he advances to the northwest. Ascend the eastern plateau and
    take care of Cao Chun, then climb the western one and crush Cao Zhen to drive
    away the archers. Drop in on Cao Zhi and Dong Zhao, then enter Jiangling Castle
    to meet Cao Pi and Zhenji as they advance from the west. Xiahou Dun will arrive
    from the east shortly thereafter; greet him with the same courtesy you did his
    allies.
    
    With the pincer attack thwarted, Ma Chao will continue advancing to the
    northwest. Yu Jin will launch an ambush in the garrison; beat him to clear the
    path and press on. Nuwa will appear by the escape point and block it with a
    landslide, forcing you to confront Cao Cao when he appears after her defeat.
    Cao Cao will send Guo Jia away, and his forces will converge on your allies. Ma
    Chao will charge him; follow his lead, cutting down any officers who get in
    your way, and subdue Cao Cao to put an end to the battle.
    
    j. Battle of Fan Castle - Redux                                          [3T10]
    Difficulty: *********
    Recommended Team: Aya, Zhao Yun, Toshiie Maeda
    Mission Givers: Ma Chao, Hideyoshi Toyotomi, Aya, Kaguya, Sima Yi
    Victory Conditions: Ensure Ma Chao reaches the escape point.
    Defeat Conditions: Ma Chao is defeated.
    
    Follow the strategy for the original version until you defeat Nuwa. Head
    northeast to intercept and capture Guo Jia, then wipe out as many of Cao Cao's
    officers as you can before taking him down.
    
    k. Battle of Yamazaki                                                    [3T11]
    Difficulty: *******
    Recommended Team: Sima Zhao, Wang Yuanji, Masamune Date
    Mission Givers: Da Ji, Taigong Wang, Shuten Doji, Sakon Shima, Wang Yuanji,
    Sima Zhao
    Victory Conditions: Defeat Susano'o.
    Defeat Conditions: Da Ji is defeated.
    
    Three groups of enemy officers will attack your camp at the outset of this
    battle: Equuleus and Monoceros in the northwest, Lupus and Phoenix in the
    southwest, and Pavo and Lyra in the southeast. Fight off all six of them to
    reform your front lines, then proceed to the south. Stomp Scorpius to clear the
    guardpost and head west at the coast. Avoid the falling boulders as you
    approach Sun Wukong, and exit the garrison to the west after defeating him.
    Trounce Tucana and Vulpecula, then head north and cut down Mensa. Continue
    northeast to meet Nezha, and crush both him and Crux. Susano'o will appear in
    the east and launch an assault on Da Ji; hurry over to protect her and show
    Susano'o the strength of the human spirit.
    
    l. Battle of Chengdu                                                     [3T12]
    Difficulty: ********
    Recommended Team: Ma Chao, Nuwa, Hanzo Hattori
    Mission Givers: Cao Cao, Liu Bei, Ieyasu Tokugawa, Zhuge Liang, Ma Chao,
    Hideyoshi Toyotomi
    Victory Conditions: Cao Cao, Liu Bei and Ieyasu Tokugawa reach the escape
    point.
    Defeat Conditions: Any one of Cao Cao, Liu Bei or Ieyasu Tokugawa is defeated.
    
    The Hydra is coming to Chengdu, and your allies need to beat a hasty retreat.
    Help them out by heading southwest and knocking out Galena as soon as the
    battle begins, which will prevent Ieyasu from being ambushed by archers. Next,
    follow the path to the northeast and crush Travertine to save Fa Zheng, then
    backtrack and loop around to the north and east to deal with Zhang Ji. Press on
    and confront Urutu, then intercept Li Jue when he charges Cao Cao from behind.
    Follow Cao Cao's path to the east and south, clear out Hu Zhen and Leaflitter,
    and turn west to help Liu Bei repel the attacks of Fan Chou and Hooknose. Cao
    Cao should arrive at the escape point shortly; head south to help him capture
    Dong Zhuo and pummel Xu Rong and the various demon officers. There are a lot of
    archers down there as well, so be careful. Disposing of the officers will allow
    Liu Bei and his forces to reach the escape point, leaving you to assist Ieyasu
    if he needs help advancing east. Once all three of your allies are in position,
    Susano'o will appear to challenge you. Overcome him, and you're home free.
    
    m. Battle of Hulao Gate                                                  [3T13]
    Difficulty: ********
    Recommended Team: Shuten Doji, Sima Zhao, Keiji Maeda
    Mission Givers: Cao Pi, Sima Yi, Taigong Wang, Shuten Doji, Da Ji, Zhenji
    Victory Conditions: Defeat Hydra.
    Defeat Conditions: Either Cao Pi or Shuten Doji is defeated, or the Yashio'ori
    is destroyed.
    
    Two of the Hydra's heads are attacking Hulao Gate, so your first priority is to
    stop them. Hop in the Yashio'ori and open fire on them, using burst fire to
    weaken the heads and destroy any fireballs they spit at you. Use the beam only
    when they turn purple and rear back. The heads will turn red when weakened,
    which increases their defense and allows them to spit two fireballs at once.
    For this reason, it's better to focus on taking the heads down one at a time.
    
    Of course, defeating the Hydra heads is only the beginning. They'll spawn
    Orochi clones in the southwest, both of which will need to be destroyed. Jump
    off the top of the wall and strike down Sidewinder and Bismuth, then follow the
    northern road. Take out Tangleweb and ascend the slope to find Bushmaster,
    whose defeat will stop the archer attack. Descend the slope and head south,
    turning east when the road forks. Follow it to reach Lancehead and cut him down
    to stop the bombers, then jump into the garrison and say hello to Sheetweaver.
    Follow Sima Yi to the northwest and thwart Cottonmouth's plan to launch an
    archer ambush against Cao Pi, then approach Kiyomori Taira. A poison mist will
    settle over the battlefield and rapidly sap your army's life; crush Kiyomori as
    quickly as you can to open the garrison, then scatter Leaflitter to disperse
    the mist. Beat back Coltan and Botryogen as they approach, then take either the
    northern or southern path to the west and wait for Shuten Doji to open the
    gate. Annihilate both incarnations of Orochi, and victory is yours.
    
    n. Battle of Osaka Castle                                                [3T14]
    Difficulty: ********
    Recommended Team: Hanbei Takenaka, Deng Ai, Himiko
    Mission Givers: Nobunaga Oda, Sun Jian, Kenshin Uesugi, Shingen Takeda, Ujiyasu
    Hojo, Hanbei Takenaka, Deng Ai
    Victory Conditions: Defeat Diamondback.
    Defeat Conditions: Either Nobunaga Oda is defeated, or the Yashio'ori is
    destroyed.
    
    The demons are launching an assault on the Resistance's Yashio'ori production
    site. Keep things running smoothly by heading east and slicing up Suntiger and
    Spinyback, then heading south and crossing the bridge. Break Wishbone and
    Stripeleg, then continue to the west and purge it of Bloodleg, Goldenrod, and
    Copperhead. Sun Wukong will appear inside the castle, split into three, and use
    his magic to close and lock the gates. You'll have to use the cannons in the
    south to blast through the walls, so cut down Harvestman and Huntsman and head
    west. Nezha will appear in the southwest and receive a power boost from Sun
    Wukong, and Lu Bu will appear in the southeast to challenge him. Let them tear
    into each other for now; climb the slope leading to the cannons and dispatch
    Hammerjaw, then use the western cannon to blow a hole in both the castle wall
    and the enemy ranks. Enter the castle, hurry over to the Yashio'ori, and stop
    the first Sun Wukong clone and any officers around him from damaging it too
    severely. Hurry north to Nobunaga's side and help him fight off the second Sun
    Wukong clone, then defend Hanbei from the last one. The rest of the battle is
    much less intense; return to the south side of the battlefield, head west to
    confront Nezha, then go after Diamondback in the southeast to put an end to the
    demon army's siege.
    
    2. Sidequest Battles                                                     [SIB3]
    a. Siege of Tong Gate                                                    [3I01]
    Difficulty: *****
    Recommended Team: Xu Zhu, Sima Zhao, Katsuie Shibata
    Mission Givers: Xu Zhu, Sima Zhao
    Victory Conditions: Defeat Diamondback.
    Defeat Conditions: Either Cao Zhi or Sima Shi is defeated.
    
    Lu Bu and Diaochan need a way to escape from Nezha. Provide them with one by
    heading southwest and clearing the north garrison of Galena and Hognose, then
    making a quick jaunt southeast and purging Orbweaver and Coltan from that
    garrison. Next, make your way southwest and defeat Bloodleg, then press
    southward to pummel Patchnose and destroy the ballista and arbalest. This will
    secure a landing area for the allied fleet, which will allow you to focus on
    reaching Diamondback. An Engineer will appear when the ships land and make his
    way northwest to build a battering ram. Head north for Morion and Hooknose
    before turning west, then plow through Goldenrod and Nosean to secure the
    garrison. Head southeast and escort the Engineer past Harvestman, then return
    to the western garrison and follow the battering ram to the south. Enter the
    enemy's main camp through the breached gate, then cut down Levyne and
    Diamondback and call it a day.
    
    Clearing this battle will unlock the Battle of Tong Gate - Redux.
    
    b. Battle of Guangzong                                                   [3I02]
    Difficulty: ********
    Recommended Team: Sima Yi, Masamune Date, Goemon Ishikawa
    Mission Givers: Sima Yi, Masamune Date
    Victory Conditions: Find the girl in the box.
    Defeat Conditions: Sima Yi is defeated.
    
    A girl is hiding in a box in Yellow Turban territory. Find her and release her
    by heading east for Bo Cai, then turning south and meeting Cheng Yuanzhi.
    Follow his advice and head to the supply depot in the east, making a detour to
    the north to wail on Zhang Mancheng. Wipe out He Yi and Sun Zhong before
    entering the supply depot; once you find the box in which Gracia is hiding, all
    of the officers in the south will charge you. Defeat Zhang Liang and his
    companions to weaken the winds in the north, then head that way and proceed
    south down the path adjacent to Zhang Bao to reach him. Defeating him will stop
    the winds and allow you to reach the mountaintop, where Zhao Hong and Gao Sheng
    lie in wait with Zhang Jiao. Strike them all down to secure Gracia's release.
    
    c. Ambush at Tong Gate                                                   [3I03]
    Difficulty: *****
    Recommended Team: Sima Shi, Xu Zhu, Mitsunari Ishida
    Mission Givers: Cao Pi, Sima Yi, Xu Zhu, Zhenji, Sima Shi, Mitsunari Ishida
    Victory Conditions: Defeat Da Ji.
    Defeat Conditions: Cao Pi is defeated.
    
    Sima Zhao and Da Ji are fighting alongside each other. Find out why by clearing
    Deng Zhong and Kiyomasa Kato from the garrisons immediately to your southwest.
    Continue southwest and clean out the central garrisons, then head north and
    wipe out Sima Wang to allow the Engineers to enter the battlefield. Hurry west
    to intercept to Zhang He when he moves to engage them, then dispatch Kazumasu
    Takigawa on your way south to deal with Wang Yuanji. After doing so, you can
    either swing north and brawl with Keiji Maeda in the garrison or use the siege
    ladder to enter the Resistance army's main camp. Da Ji will call her officers
    back to defend her, but if you've already beaten them, you'll have nothing to
    fear. Nezha and Susano'o will also appear and move toward Da Ji. Defeat Sima
    Zhao to gain access to her, then make sure you beat her down before anyone else
    does.
    
    d. Breakthrough at Guangzong                                             [3I04]
    Difficulty: ********
    Recommended Team: Shingen Takeda, Kenshin Uesugi, Jia Xu
    Mission Givers: Dian Wei, Kenshin Uesugi, Jia Xu, Shingen Takeda
    Victory Conditions: Defeat Zhang Mancheng.
    Defeat Conditions: Either Dian Wei or Village Elder is defeated.
    
    Dian Wei needs your help to reach Changban on time. Assist him by heading south
    and fighting off Yan Zheng, then heading into the mountains to find the missing
    Peasants. Follow the easternmost path to the north, cutting down Ma Yuanyi as
    you proceed, then save the first Peasant from Bo Cai. Head west and defeat Zhao
    Hong to save the second Peasant, then venture south and rescue the last one
    from Han Zhong. Escort the three Peasants back to the village, and Gao Sheng,
    Zhang Yan, and Guan Hai will charge you from the south. Let them charge into
    your blade, and let your allies handle Guan Hai, Deng Mao, and Liu Pi when they
    arrive in the northwest. Charge south and launch a counterattack, mowing down
    Cheng Yuanzhi and Pei Yuanshao in front of Zhang Mancheng's camp, then punish
    him for menacing the innocent villagers.
    
    Clearing this battle will unlock the Battle of Changban - Redux.
    
    e. Battle of Luo Castle                                                  [3I05]
    Difficulty: ******
    Recommended Team: Aya, Lianshi, Kanetsugu Naoe
    Mission Givers: Lianshi, Aya
    Victory Conditions: Defeat Zhong Hui.
    Defeat Conditions: Either Lianshi or Aya is defeated.
    
    Something has the forces of Wei in an uproar. Find out what it is by heading
    west and fighting off Han Hao when he drops in on you. Okuni will make an
    advance on Zhong Hui, who will flee to the north with the shrine maiden in hot
    pursuit. Pass through the gates when they open and follow the path to the
    northwest to reach Wang Shuang. Cut him down, cross the bridge, climb the
    mountain, and capture the garrison from Hua Yong. Exit to the north and go
    across the bridge, and defeat Liu Da to capture the second garrison. Follow the
    path as it loops to the north and east and seize the third garrison from Jiang
    Gan, then head to the central eastern garrison and rendezvous with Okuni. Beat
    back Dai Ling as he approaches, then protect the ladies from the officers who
    assault them as they ascend the slope. Beware the attacks of the cavalry and
    archers, who you may want to target before the officers. Defeating Xu Shu will
    allow you to reach Zhong Hui, who you should have little trouble beating into
    submission.
    
    f. Ambush at Yangping Gate                                               [3I06]
    Difficulty: *****
    Recommended Team: Zhang Fei, Tadakatsu Honda, Zhao Yun
    Mission Givers: Zhang Fei, Zhao Yun, Tadakatsu Honda, Hanzo Hattori
    Victory Conditions: Defeat Guan Yu and Sun Quan.
    Defeat Conditions: Either Zhang Fei or Fa Zheng is defeated.
    
    Zhang Fei is distressed to see his sworn brother fighting alongside Da Ji. Help
    him relieve some stress by heading south from your starting position to meet
    Yukimura Sanada and Toshiie Maeda. After stopping their advance, proceed south
    into the garrison to fight Ma Chao, Guan Yu, and Wang Ping, but beware the
    attacks of the juggernauts and archers as you do. Ma Ling will jump down from
    the ledge above you and charge Fa Zheng; greet him warmly with your blade, then
    head through the valley to reach the western garrison and defeat Yi Ji to put
    an end to the juggernaut onslaught. Several reinforcement officers will arrive
    in the southwest and southeast. Wait near the western garrison and engage them
    as they approach, then hurry over to the central garrison to help Zhang Fei
    fight off the stragglers. Guan Yu should reappear as you're taking care of the
    last ones, and he and Sun Quan will charge you. Meet them head-on and strike
    them down to sieze victory.
    
    g. Defense of Jieting                                                    [3I07]
    Difficulty: ******
    Recommended Team: No, Goemon Ishikawa, Daqiao
    Mission Givers: No, Sun Ce, Goemon Ishikawa, Deng Ai, Achilles
    Victory Conditions: Defeat Dodomeki.
    Defeat Conditions: No is defeated.
    
    No is trying to secure a supply line for the gunpowder from Honnoji. Help her
    out by charging north and carving a path through Boomslang and Cottonmouth,
    then slicing up Hooknose and Spinyback. Capture the base in the northwest to
    secure a path for the supply unit, which will deliver the gunpowder to your
    main camp. Use the cannons to repel Tangleweb, Massicot, and Ytterbite as they
    approach your main camp, then blow away Coachwhip and Stripeleg as they attack
    in the south. Continue east to meet Kornerupine and Nosean as they charge, then
    hurry northwest to counter the northern attack by Bushmaster and Sheetweaver.
    Dodomeki will arrive in the northeast and launch an all-out attack with his
    reinforcements; crush their offensive to ensure Mitsuhide's survival.
    
    Clearing this battle will unlock the Battle of Honnoji - Redux.
    
    h. Battle of Jieting                                                     [3I08]
    Difficulty: ****
    Recommended Team: Xingcai, Keiji Maeda, Katsuie Shibata
    Mission Givers: Keiji Maeda, Katsuie Shibata
    Victory Conditions: Defeat Guan Ping.
    Defeat Conditions: Any one of Xingcai, Keiji Maeda, or Katsuie Shibata is
    defeated.
    
    Xingcai has a made a mission of capturing Guan Ping. Make sure she succeeds by
    advancing along the far northern path and jumping into the garrison to the west
    to catch Morinari Ando and a Lieutenant by surprise. Continue west and defeat
    Nagahisa Ito when he launches his ambush, then enter the garrison and capture
    it from Ujisato Gamo and Hidemasa Hori. Double back to the northeast and help
    Katsuie fight off Nagahide Niwa, then proceed to the southeast garrion and
    clear it of Sadakatsu Murai and Saizo Kani. Head west, cut down Ittetsu Inaba,
    and help Keiji and Xingcai as they drive Toshiie Maeda out of the central
    garrison. Mow down Hidekatsu Fukutomi, Yoritaka Hachiya, Naomasa Ujiie, and any
    Lieutenants that get in your way as you proceed southwest, then pummel Guan
    Ping into submission to win.
    
    i. Assistance at Changban                                                [3I09]
    Difficulty: *****
    Recommended Team: Zhou Yu, Sun Ce, Ujiyasu Hojo
    Mission Givers: Hanbei Takenaka, Kanbei Kuroda, Jia Xu, Sun Shangxiang, Kai,
    Huang Gai, Ding Feng, Ujiyasu Hojo, Sun Ce, Zhou Yu, Daqiao
    Victory Conditions: Defeat Mitsuhide Akechi and Zhuge Liang.
    Defeat Conditions: Either Hanbei Takenaka or Kanbei Kuroda is defeated.
    
    The Resistance army needs a helping hand. Give them one by heading east to
    engage Shigemasa Nakagawa, Liu Ning, and Liu Ba, then crossing the bridge to
    the south and mauling Ma Su. Hurry north to stop the advance of the enemy
    forces; if you're quick enough, you'll be able to trigger the rockslide. Once
    they've been dealt with, continue to the east and help Kanbei Kuroda in his
    fight with Dian Wei, No, and Kazutoyo Yamauchi. Press on to save Hanbei
    Takenaka from Mitsuhide Akechi and his subordinates, then leap off the cliff to
    the north to trigger a wave of enemy ambush troops. Cut them down as they
    advance, and you'll soon be facing Zhuge Liang. Prove that his strategies are
    no match for your strength.
    
    j. Liberation of Luo Castle                                              [3I10]
    Difficulty: ********
    Recommended Team: Xiahou Dun, Zhang Fei, Benkei
    Mission Givers: Sima Yi, Xiahou Dun, Tadakatsu Honda, Xiahou Ba
    Victory Conditions: Defeat Dodomeki.
    Defeat Conditions: Any one of Sima Yi, Xiahou Dun or Tadakatsu Honda is
    defeated.
    
    Your allies have a plan to keep Guo Jia at Fan Castle. Help them put it into
    action by beating back Mamushi as he attacks from the south, then proceeding
    east to fend off Coachwhip and Lancehead. Leave the rest of the officers in the
    east to Tadakatsu Honda and Xiahou Ba; you can cross the bridge to the north,
    then make a quick jaunt east for Yellowbelly. Proceed north, capturing
    Copperhead's garrison and breaking Hammerjaw as you go. Cut your way through
    Patchnose, then backtrack to cut down Sheetweaver and Orbweaver as they arrive.
    The demon army will attack from the north, and Urutu will open the gates of
    his garrison to allow them to pass. Greet him with your blade, then strike down
    Morion, Bloodleg, and Galena as they charge you and dispatch Dodomeki to seize
    another victory.
    
    Clearing this battle will unlock the Battle of Fan Castle - Redux.
    
    k. Rescue at Yiling                                                      [3I11]
    Difficulty: *********
    Recommended Team: Guo Jia, Guo Huai, Xingcai
    Mission Givers: Guo Jia, Guo Huai, Xingcai
    Victory Conditions: Find ??? (Ina).
    Defeat Conditions: Guo Jia is defeated.
    
    Ina is honing her fighting skills against the demons, but it seems she's gotten
    in over her head. Help her out by heading south and wiping out Lancehead, then
    press on for Suntiger to open the gates of the Stone Sentinel Maze. Fight off
    Orbweaver, Coachwhip, and Mamushi to save Tadatomo Honda, then cut down
    Boomslang and Keelback as you make your way through the maze. Proceed southeast
    after leaving and seize the garrison from Hognose, Patchnose, and Hooknose to
    rescue Hidetsuna Tsukushi. Ina will be revealed in the southeast, and Guo Huai
    will comment on an icy wind blowing in from the north, which will give Guo Jia
    a plan. Go east and stomp on Copperhead while Zhang Fei heads west to take care
    of Bushmaster; once you've both done your duty, Guo Jia will launch a fire
    attack that will do severe damage to the demon army. Finish off Yellowbelly and
    Stripeleg as you advance south, then defeat Dodomeki and Gyuki when they appear
    outside the southeast garrison. Clear the rest of the demon officers from the
    area, then charge into the garrison and fend off Diamondback's attacks to save
    Ina and end the battle.
    
    l. Vindication of the Nobility                                           [3I12]
    Difficulty: ******
    Recommended Team: Yuan Shao, Zhurong, Ginchiyo Tachibana
    Mission Givers: Yuan Shao, Zhurong, Ginchiyo Tachibana
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Any one of Yuan Shao, Zhurong or Ginchiyo Tachibana is
    defeated.
    
    Yuan Shao is ashamed of his decision to collude with demons and wants to alter
    his past. Assist him in his endeavor by heading east to meet up with Huntsman,
    who is part of a faction of demons that wants peaceful coexistence with humans.
    Pummel the ones who disagree with him until they defect, then head for the
    garrison in the south to meet Hammerjaw. Yuan Shao will turn on him, and you'll
    have to fight all the demon officers at once. Kiyomori Taira will appear in the
    west once you've taken them all out, and when the demon officers reppear around
    you, he'll use his magic to strengthen them. Break through their siege by
    heading north to break Bloodleg and tear apart Tangleweb, then mutilate Morion
    and Ytterbite as they approach. Sidewinder and Harvestman will attack you from
    the south, and the rest of the demon officers will follow them. Stand and fight
    until all of them fall, and Yuan Shao will walk away from this battle with his
    pride intact.
    
    m. Battle of Wan Castle                                                  [3I13]
    Difficulty: ********
    Recommended Team: Kunoichi, Nene, Huang Zhong
    Mission Givers: Ryu Hayabusa, Jia Xu, Kunoichi
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Ryu Hayabusa is defeated.
    
    Jia Xu is going on a covert mission with Ryu Hayabusa. Make sure it succeeds
    by heading south and cutting down Pestilence, Pulao, and Fear when they appear.
    Zhang Xian will defect when you rendezvous with him, so punish him and continue
    west to beat some sense into Zenjubo Sugitani and Zhang Quan. You should also
    bring an end to War when he attacks, then continue north to face Han Xian and
    Lei Xu. Kappa and Gluttony will attack you as well, and Li Yue and Suketane
    Nasu will defect around the time the demon army's main forces appear. Defeat
    Storm to lower the drawbridge, then press north to trigger a cutscene in which
    Momiji appears. She'll dispel the effects of the sorcery on some of your
    allies, and Sun Wukong will retaliate by creating a phantom double to attack
    you. All nearby allies will turn against you when it appears, so fight them off
    and hurry to the castle's east entrance, where you can help your allies deal
    with Brimstone, Flood, and Poison. Defeat Sun Wukong's other double when it
    comes for you, then defeat Hailstones to draw out the real Sun Wukong. Beat him
    down to size both the castle and victory.
    
    n. Siege of Shouchun                                                     [3I14]
    Difficulty: *****
    Recommended Team: Ujiyasu Hojo, Ding Feng, Zhou Yu
    Mission Givers: Ujiyasu Hojo, Zhou Yu, Ding Feng
    Victory Conditions: Defeat Kotaro Fuma.
    Defeat Conditions: Ujiyasu Hojo is defeated.
    
    Kotaro Fuma is rebelling against his liege lord. End his insurrection by going
    south and dispatching Masayasu Miyoshi, then heading south and decimating
    Mototsuna Kutsuki and Yoshinobu Satake when they ambush you. Hang around to
    stop the advance of Mitsuuji Ujiie and Hidetsuna Sakenobe, then cross the
    bridge to the south and venture west into Shouchun Castle. Kotaro will set it
    on fire and vanish, leaving you to fight off Minbu Satomi, Mitsuyasu Shimura,
    and Mitsunao Tateoka. Kotaro's army will launch a second ambush in the east;
    leave the castle through the east gate and cut down Sadatsugu Tsutsui and
    Kazutada Nakamura to take some pressure off your allies, and Kotaro will appear
    in the southeast corner. Advance on him, striking down Kazuhide Nakamura and
    Tanomo Noisshiki along your way, then wail on him until he remembers where his
    loyalties lie.
    
    Most of the enemy peons in this battle are ninjas, so expect to be poked a lot
    if your team members aren't fast attackers.
    
    o. Defense of Yangping Gate                                              [3I15]
    Difficulty: ******
    Recommended Team: Fu Xi, Lu Meng, Motonari Mori
    Mission Givers: Fu Xi, Himiko
    Victory Conditions: Defeat Liu Xun and Hidetada Tokugawa.
    Defeat Conditions: Either Nobutada Oda or Fu Xi is defeated.
    
    Fu Xi is concerned about an individual who just doesn't see the bigger picture.
    Help him spread some enlightenment by leaping into the garrison to the west of
    your starting position and driving off Liu Gui, Lu Yi, Leng Bao, and Yang Huai
    to secure it. Mystic officers will appear in the northwest and northeast and
    charge Nobutada Oda; head north to meet Peril and Glory and stop them from
    reaching him. Shennong will appear in the northwest and continually heal his
    allies as you fight them, so make him your next target. He'll fight you
    alongside Ocean and Thunder and restore his life twice, so keep the pressure on
    him until he's ready to call it quits. Once Shennong's out of the picture,
    hurry to the east and send Peril and Glory packing a second time, then charge
    south to wipe out Hidetada Oda and all of the officers around him. Liu Xun and
    his subordinates should now be gathered in the western garrison, so charge in
    there and exterminate them with extreme prejudice.
    
    p. Defense of Nanjun                                                     [3I16]
    Difficulty: *******
    Recommended Team: Lianshi, Rachel, Joan of Arc
    Mission Givers: Lianshi, Joan of Arc, Rachel
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Any one of Lianshi, Joan of Arc, Rachel or Peasant is
    defeated.
    
    Lianshi fights to protect her loved ones - a cause that Rachel and Joan of Arc
    can support. To show your support as well, hurry west to rendezvous with your
    allies and help them save the Peasant from Harvestman. The demon army will then
    charge you; stay in the garrison and annihilate any unwelcome guests as they
    arrive. Another wave of officers that includes Gyuki and Dodomeki will appear
    after the first one is finished; stay put and repel them, too. Finally,
    Kiyomori Taira will appear in the southeast. Rachel will charge him; cut down
    any officers in your path as you follow her, then do the same to their leader.
    
    q. The Swordsman's Challenge                                             [3I17]
    Difficulty: *******
    Recommended Team: Xiahou Dun, Yoshitsune Minamoto, Musashi Miyamoto
    Mission Givers: Xiahou Dun, Yoshitsune Minamoto, Musashi Miyamoto
    Victory Conditions: Defeat Sun Wukong.
    Defeat Conditions: Any one of Centaurus, Xiahou Dun, Yoshitsune Minamoto or
    Musashi Miyamoto is defeated.
    
    The demons have stolen the materials for the Yashio'ori, and your allies need
    your help to recover them. They'll be under heavy attack from the moment the
    battle begins, so hurry north and defeat Hognose to save Cao Chun, then work
    your way to the east and crush Galena to save Tadamasa Honda. Follow the
    southern path and take care of Redback on your way to rescue Ujinori Hojo,
    which you can accomplish by beating down Yellowbelly. You may also have to deal
    with Leaflitter, after which you should hurry east and pummel either Patchnose
    or Keelback to open the southeastern garrison's gates. Once inside, defeat
    Diamondback and any nearby demon officers to rescue Centaurus, then start
    making your way north to stop Sun Wukong from destroying the materials. Take
    down Huntsman, Goldenrod, and Nosean on your way to the southern bridge, then
    cross it and clear out Hooknose and the Sun Wukong clone. Cross the next
    bridge, cut through Coltan, and annihilate Kornerupine, Suntiger, and a second
    Sun Wukong clone to open the gates. Lu Bu and Diaochan will appear in the west
    and head toward you as you're fighting your way in, at which point Sun Wukong
    will summon Nezha to help him. Hurry over and dispatch him to prevent him from
    destroying the materials, then chase down Nezha and make sure he doesn't walk
    away from his fight with Lu Bu in one piece.
    
    E. Story Mode - Chapter 4                                                [SMC4]
    This chapter focuses on the Resistance's final conflicts with the Hydra and the
    consequences of its destruction.
    
    1. Story Battles                                                         [STB4]
    a. The Slaying of the Hydra                                              [4T01]
    Difficulty: *********
    Recommended Team: Sima Zhao, Ma Chao, Hanbei Takenaka
    Mission Givers: Sima Zhao, Ma Chao, Hanbei Takenaka, Taigong Wang, Shuten Doji
    Victory Conditions: Defeat Hydra.
    Defeat Conditions: Either Sima Zhao is defeated, or all siege weapons are
    destroyed.
    
    If you completed all of the story battles in Chapters 1, 2, and 3, you'll have
    four Yashio'ori to utilize in this battle. They'll make it much easier to stand
    against the Hydra...and with eight heads to take down, you'll need to use every
    advantage you can get.
    
    Just as you did in the prologue battle, proceed north and plow through Keelback
    to break through the 1st Guardpost. Hop off the cliff to your left and avoid
    the Hydra's fire breath as you advance along the path, cutting down Copperhead
    as you go. Beat up Bushmaster to break through the 2nd Guardpost, and introduce
    Gyuki to your blade when the gates open. Let your allies deal with the enemy
    officers while you blast away at the Hydra, using burst fire to sap its life
    and shoot down its fireballs and the beam when it rears back in pain. Only one
    head will attack you at a time, so focus your shots on the one that's closest.
    The last four heads will turn red and stay red for the rest of the battle, so
    be ready to shoot down twice as many fireballs when they do. The last head will
    turn blue and spit huge fireballs at you, but these are actually easier to deal
    with than the double fireballs.
    
    If the northern Yashio'ori is destroyed, there are others in the east,
    southeast, and west. Kiyomori Taira will appear when you set foot on the east
    side of the battlefield, but he's nothing you and your allies can't handle.
    Keep your eyes on the prize, and keep the pressure on the Hydra with the
    Yashio'ori until all of its heads lie still.
    
    b. Into the Fire                                                         [4T02]
    Difficulty: *********
    Recommended Team: Sima Zhao, Ma Chao, Hanbei Takenaka
    Mission Givers: Sima Zhao, Hanbei Takenaka, Ma Chao, Taigong Wang, Da Ji
    Victory Conditions: Defeat all incarnations of Orochi.
    Defeat Conditions: Sima Zhao is defeated.
    
    Dive into the abyss and prepare to face the humanoid embodiments of the Hydra's
    heads! Each of the Orochi clones here has a different power that it can use to
    strengthen itself and its allies, so pay close attention to the messages and be
    ready to adjust your tactics on the fly. When the battle begins, take the high
    road to the southeast and eliminate Massicot, then press on and obliterate the
    Orochi in the south. Charge through the open gate and annihilate the second
    Orochi, then wipe out Stripeleg as you approach the altar from the south. Loop
    around to the north and west and eradicate the three Orochis that are attacking
    your allies. Next, make your way east and defeat the officers that the central
    eastern Orochi resurrects. Press on and pulverize the Orochi in the northeast,
    then follow the west fork in the path and devastate the Orochi who is using the
    blade-tempering spell. The last Orochi will lead his resurrected officers in an
    assault on the altar; charge west and decimate them to break the Hydra's power.
    
    Clearing this battle will earn you the NORMAL ending.
    
    c. Orochi's End                                                          [4T03]
    Difficulty: *********
    Recommended Team: Sima Zhao, Ma Chao, Hanbei Takenaka
    Mission Givers: Sima Zhao, Hanbei Takenaka, Ma Chao, Taigong Wang, Da Ji
    Victory Conditions: Defeat all incarnations of Orochi.
    Defeat Conditions: Sima Zhao is defeated.
    
    This battle is identical to Into the Fire. Use the same strategy you did in
    that battle to seize victory.
    
    d. Susano'o's Last Stand                                                 [4T04]
    Difficulty: **********
    Recommended Team: Sima Zhao, Ma Chao, Hanbei Takenaka
    Mission Givers: Cao Cao, Liu Bei, Nobunaga Oda, Ieyasu Tokugawa, Xiahou Dun,
    Zhuge Liang, Hanzo Hattori, Tadakatsu Honda
    Victory Conditions: Defeat Susano'o.
    Defeat Conditions: Any one of Cao Cao, Liu Bei, Nobunaga Oda or Ieyasu Tokugawa
    is defeated.
    
    Destroying the Orochi clones has given rise to Orochi X, but Susano'o doesn't
    think you're worthy to face him. Prove him wrong by heading north into the
    Stone Labyrinth and navigating it to reach Lupus. Defeat him to deactivate it
    and exit to the east to find Equuleus. Wipe him out to extinguish the wall of
    fire, then proceed south and pulverize Pavo to open the guardpost gates. Double
    back to the northeast and help Cao Cao deal with Monoceros, which will open the
    eastern camp gates. Let Liu Bei and Nobunaga deal with the attackers in the
    west; at this point, you'll be free to press northward and carve a path through
    Crux and Draco to reach Susano'o. Lacerta and Tucana will appear to assist him,
    but if your conviction is strong, they won't stand a chance against you.
    
    e. The Demise of Orochi X                                                [4T05]
    Difficulty: **********
    Recommended Team: Sima Zhao, Ma Chao, Hanbei Takenaka
    Mission Givers: Kaguya, Sima Zhao, Ma Chao, Hanbei Takenaka, Taigong Wang,
    Shuten Doji, Liu Bei, Cao Cao, Ieyasu Tokugawa, Nobunaga Oda
    Victory Conditions: Defeat Orochi X.
    Defeat Conditions: Kaguya is defeated.
    
    At long last, you've reached Koshi Castle, where Orochi X lies in wait for your
    final confrontation! When the battle begins, head up the stairs in front of you
    and sweep around to the south for Hooknose. You'll pass the central gate, which
    is magically sealed shut; you'll need to destroy two orbs to open it. To find
    them, head north and pulverize Patchnose when he opens the gate. Slay Suntiger
    and Hognose as you advance north and west, then press on for Goldenrod and the
    first sacred orb. Press on to the south, crushing Coachwhip and the perpetually
    annoying Diamondback at the top of the stairs, and march to the southwest. Wipe
    out Botryogen along your way, then smash Ytterbite and the second sacred orb to
    allow your allies to enter the castle. Kiyomori Taira will appear and confront
    them, and Susano'o will arrive to assist them. Double back to the northeast,
    cutting down Levyne and Mamushi as you meet them, and lay Kiyomori to rest
    before he can finish his incantation. When the castle's main gate opens, follow
    the spiral path to Orochi X's sanctum, capturing bases and eradicating Dodomeki
    and Gyuki as you advance. The fight with Orochi X himself is anticlimactic, and
    can easily be won with a well-executed Triple Team Attack.
    
    Clearing this battle will earn you the GOOD ending.
    
    f. Prelude to Apocalypse                                                 [4T06]
    Difficulty: **********
    Recommended Team: Taigong Wang, Kaguya, Shuten Doji
    Mission Givers: Fu Xi, Nuwa, Cao Cao, Liu Bei, Nobunaga Oda, Ieyasu Tokugawa,
    Xiahou Dun, Zhuge Liang, Hanzo Hattori, Tadakatsu Honda
    Victory Conditions: Defeat Susano'o and Nezha.
    Defeat Conditions: Either Fu Xi or Nuwa is defeated.
    
    This battle is similar to Susano'o's Last Stand, but with a few important
    differences. The most obvious is that you have the assistance of Fu Xi and
    Nuwa, both of whom must be kept alive. Assist them by heading east from your
    starting position to face Lacerta. The gate will close behind you, mystic
    officers will appear all over the battlefield, and Nezha will start attacking
    Fu Xi in the southwest. Continue to the northeast and cut down Lyra, then loop
    around to the west for Monoceros and Equuleus to extinguish the wall of fire.
    Mow down Crux as you rush northeast to Nuwa's side and help her vanquish
    Susano'o. All of the gates around the battlefield will open, which will allow
    you to reach Nezha with ease by heading south and west. Pummel Pavo and
    Scorpius along the way, then give Nezha a demonstration of your might.
    
    g. World's End                                                           [4T07]
    Difficulty: **********
    Recommended Team: Sima Zhao, Ma Chao, Hanbei Takenaka
    Mission Givers: Kaguya, Sima Zhao, Ma Chao, Hanbei Takenaka, Kai, Lu Xun,
    Motochika Chosokabe, Yueying, Ina
    Victory Conditions: Defeat Orochi X.
    Defeat Conditions: Kaguya is defeated.
    
    This battle is similar to The Demise of Orochi X, but with a few challenging
    twists. Climb the stairs and clobber Hooknose, but be sure to destroy the orbs
    in the alcoves to the north and south of the central gate. The demon army will
    fire on your allies with a ballista when they enter the castle, and Patchnose
    and Hognose will launch an attack from the rear. Dispatch them both, then enter
    the castle through the northern gate and mutilate Mamushi, Lancehead, and
    Diamondback as you head west. Destroy the sacred orb and ascend the stairs to
    the south, cutting down Kiyomori Taira as you advance on Coachwhip. Destroy him
    and the three ballistae he commands, then jump down and help your allies finish
    off Kornerupine.
    
    Soon, Kiyomori will reappear at the altar in the west. For the rest of the
    battle, he'll revive himself shortly after being slain, and he'll use his magic
    to strengthen Orochi X. For now, let Motochika Chosokabe and Kai handle him;
    your priority is to find the last two sacred orbs. Defeat the Defense Captain
    in the south and work your way along the path to the southwest, capturing bases
    and wiping out Wishbone as you go. Demolish Ytterbite and the second sacred
    orb, then proceed west and north along the path, hugging the wall to avoid the
    fiery breath of the Hydra. Help your allies exorcise Kiyomori and continue
    marching northeast, where you'll find Goldenrod guarding the third sacred orb.
    Smash them both, and the castle's main gate will open. Rush over to it and
    follow the spiral path to Orochi X's sanctum, decimating Dodomeki and Gyuki and
    capturing the bases you pass. It'll be a race against the clock to defeat
    Orochi X before the enemy troops overwhelm your allies, but if you've managed
    to make it this far, you have the skills you need to succeed.
    
    Clearing this battle will earn you the TRUE ending. Enjoy it - you've certainly
    earned it!
    
    2. Sidequest Battles                                                     [SIB4]
    a. Battle of Hefei                                                       [4I01]
    Difficulty: ********
    Recommended Team: Cao Pi, Mitsunari Ishida, Zhenji
    Mission Givers: Lu Xun, Cao Pi, Zhenji, Mitsunari Ishida
    Victory Conditions: Defeat Susano'o.
    Defeat Conditions: Either Lu Xun or Cao Pi is defeated.
    
    Lu Xun is testing his strategies against the warriors of the Mystic Realm. To
    ensure that he succeeds, head east and break Equuleus's charge, then backtrack
    to the west and climb the plateau. Save Lu Xun from Monoceros and Lupus in the
    garrison, then cross the bridge in the west and work your way north, striking
    down Phoenix, Vulpecula, Tucana, and Grus along the way. Enter Hefei Castle and
    drive out Draco, Lacerta, and Crux to reclaim it, then proceed east. Clear Pavo
    from the garrison, and the mystic army will launch an all-out attack. Eliminate
    Lyra and any Lieutenants or officers who stand in your way, then show Susano'o
    the superiority of your strategies.
    
    b. Battle of Komaki-Nagakute                                             [4I02]
    Difficulty: ********
    Recommended Team: Huang Zhong, Hanzo Hattori, Wei Yan
    Mission Givers: Hanzo Hattori, Zhuge Liang, Pang Tong, Huang Zhong
    Victory Conditions: Defeat Sun Wukong.
    Defeat Conditions: Either Zhuge Liang or Pang Tong is defeated.
    
    Pang Tong is pitting his intellect against the might of the demon army. Help
    him out by heading northeast and slicing up Sidewinder on your way to his side,
    where you'll have to fight off Leaflitter and Morion to protect him. Stop
    Ytterbite's southern advance, then head west and beat back Galena as you escort
    the Engineers into position. Protect them from Cottonmouth and Mamushi as they
    set up the bridges in the center of the battlefield, which the demon officers
    will use to attack you. Hold them off until Pang Tong can launch his fire
    attack, which will severely weaken the enemy forces and cause their morale to
    plummet. Seize the opportunity to charge north and assault their main camp,
    silencing Keelback and any other officers who stand between you and Sun Wukong.
    Finish him off, and victory is yours.
    
    c. Siege of Luoyang                                                      [4I03]
    Difficulty: ******
    Recommended Team: Deng Ai, Ryu Hayabusa, Nene
    Mission Givers: Deng Ai, Mitsuhide Akechi, Nagamasa Azai
    Victory Conditions: Defeat Zhong Hui.
    Defeat Conditions: Either Deng Ai or Mitsuhide Akechi is defeated.
    
    Zhong Hui needs a lesson in altruism. Make it a memorable one by heading north
    and west through the hallway, then crushing Chen Tai and utilizing the gate
    control device. Proceed southwest, beating down Hua Yong and Wang Jing to stop
    the ballistae, then turn them against the enemy officers in the courtyard.
    After wiping them all out, make your way to the northwest for Xu Zhi and
    reenter the castle through the western gates. Thwart Zhang Ming's ambush and
    follow the hallway north and east to the goal point, mowing down Zhu Fang along
    the way. Hu Lie will defect and open the gates once you and your allies have
    him encircled, leaving you free to punish Zhong Hui's pomposity at your
    leisure.
    
    d. Salvation at Nagashino                                                [4I04]
    Difficulty: ********
    Recommended Team: Oichi, No, Sima Yi
    Mission Givers: Ma Chao, Sima Yi, No, Oichi
    Victory Conditions: Defeat Wang Yi and Kiyomori Taira.
    Defeat Conditions: Either Ma Chao or Sima Yi is defeated.
    
    Wang Yi is being controlled by Kiyomori Taira's sorcery. Help her break free by
    scattering Goldenrod as soon as the battle begins, then advancing east to deal
    with Wishbone and her. After she flees, head north for Bismuth and Morion or
    south for Ytterbite and Coltan, scattering the reinforcements as they arrive.
    Purge Lancehead from the center of the battlefield as you make your way to the
    second group of enemies, then cut down any officers who stand between you and
    Kiyomori Taira when he appears in the east. Wang Yi will appear in the
    northeast after Kiyomori retreats; she'll initially be allied with you, but
    will turn on you when she sees Ma Chao. Knock her around until she realizes
    that joining forces with you is a much more sensible course of action.
    
    e. Mock Battle on the Wuzhang Plains                                     [4I05]
    Difficulty: **********
    Recommended Team: Kanetsugu Naoe, Xu Shu, Zhuge Dan
    Mission Givers: Kanetsugu Naoe, Xu Shu, Zhuge Dan
    Victory Conditions: Defeat Zhuge Liang, Zhang Jiao and Seimei Abe.
    Defeat Conditions: Any one of Kanetsugu Naoe, Xu Shu or Zhuge Dan is defeated.
    
    Zhuge Liang has a new strategy he wants to test. He'll put it into action as
    you cross the river near your starting position, activating juggernauts to
    support his troops. Zhuge Dan, however, will counter with a barrage of fire
    arrows, buying you time to approach Zuo Ci in the southeast. If given the
    chance, he'll create four clones of himself to battle you, so you'll either
    have to beat him down hastily or find the real Zuo Ci to overcome his sorcery.
    After dealing with him, follow the path to the southwest to the top of the
    plateau to encounter Ethereal Emperor and Seimei Abe. Slice them up to open the
    garrison gates, strike down Serene Sky, and follow Xu Shu's suggestion of
    advancing along the eastern path. After getting past Katsuie Shibata in the
    garrison, stop and wait for the reconnaissance unit to discover the ambush
    troops, then eliminate Sha Moke, Zhou Cang, and Fa Zheng to boost your army's
    morale. Celestial Cosmos, Wellborn Warrior, and Regal Robe will appear to
    block your path; hack through them, as well. Zhuge Liang and Zhang Jiao will
    fight you with help from Huang Zhong and Wei Yan, but if you have a little
    drive and a lot of fighting spirit, you'll be the last one standing.
    
    F. Story Mode - Chapter 5                                                [SMC5]
    This chapter focuses on a mysterious stone that calls out to Da Ji, Himiko, and
    Sun Wukong after the defeat of Orochi X and the Hydra. It becomes available
    after clearing Story Mode with the GOOD and TRUE endings.
    
    1. The Chaos Revisited                                                   [5T01]
    Difficulty: **********
    Recommended Team: Da Ji, Himiko, Sun Wukong
    Mission Givers: Da Ji, Himiko, Sun Wukong, Dodomeki, Gyuki
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Da Ji is defeated.
    
    Jiang Wei has become wise to the ploy of the Serpent King's former minions.
    Advance south with your allies to reward his diligence and that of his two
    subordinates with a severe beating, then turn east and chase down Liu Shan,
    Ma Zhong, and Xi Zheng before they can request help from Hanbei Takenaka.
    Hanbei will send Hidehisa Sengoku north to investigate, and Nagamasa Azai will
    appear in the southeast along with Kazumasa Isono and Tsunachika Kaiho. Ignore
    Hanbei's scout for the time being and loop around to the east, south, and west
    to catch the Nagamasa and his allies from behind. You should be very close to
    the enemy's main camp after defeating them, and you should waste no time
    cutting through Koroku Hachisuka to reach Hanbei. He'll try to retreat when he
    sees you, so run him down and run him through before he can escape.
    
    2. Raid at Honnoji                                                       [5T02]
    Difficulty: **********
    Recommended Team: Guan Ping, Xingcai, Ina
    Mission Givers: Liu Bei, Guan Ping, Xingcai, Ina, Tadakatsu Honda
    Victory Conditions: Defeat Nobunaga Oda.
    Defeat Conditions: Either Liu Bei or Guan Ping is defeated.
    
    The fake Jiang Wei created by the stone has convinced the Resistance that the
    Oda clan is planning to attack Shu and the Tokugawa. To thwart their plans, go
    west and cut down Nagahide Niwa, then loop around to the west, north, and east,
    dispatching Nagahide Niwa, Sadakatsu Murai, and Hidemasa Hori to clear a path
    for your allies. While Guan Ping finishes off Kazumasu Takigawa, continue to
    the northwest and eliminate Nobumori Sakuma and Masahisa Sakai to trigger an
    ambush by Ujisato Gamo and Tadaoki Hosokawa. Defeating 400 troops will open the
    gates, at which point you can rush to Liu Bei's side and help him fight off No,
    Mitsuhide Akechi, and the generic officers who will be attacking him. Attack
    Nobunaga from either the south or the west, but be mindful of Katsuie Shibata
    and Oichi, who will be nearby to support him. Bring Nobunaga to his knees, and
    victory is yours.
    
    3. Struggle at Nanjun                                                    [5T03]
    Difficulty: **********
    Recommended Team: Nobunaga Oda, Ranmaru Mori, No
    Mission Givers: Nobunaga Oda, Ranmaru Mori, No, Oichi, Katsuie Shibata,
    Mitsuhide Akechi
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Nobunaga Oda is defeated.
    
    The misunderstanding sparked by the fake Jiang Wei has been resolved, but the
    Oda must now deal with the incoming forces of Wei. Beware the pyrocannons as
    you head north for Li Dian, then east for Yu Jin and south for Xiahou Wei to
    wipe out Wei's front line. Defeating Zhenji and Guo Jia is your next objective;
    capture Dong Zhao's garrison as you chase after them, then make a quick detour
    to deal with Jiang Ji and Cao Zhang on and scatter all of the officers in the
    southeast garrison. An assault unit led by Mitsunari Ishida will appear in the
    northwest to attack Nobunaga Oda, followed shortly thereafter by Cao Pi and
    some Wei reinforcements in the west. Rush over to your main camp to help
    Nobunaga repel the attackers, after which Da Ji and a fake Nobunaga Oda will
    appear in the garrison to the south. Prove that their deception is no match for
    your might.
    
    4. Struggle at Nanjun - Mirror Realm                                     [5T04]
    Difficulty: **********
    Recommended Team: Nobunaga Oda, Ranmaru Mori, No
    Mission Givers: Nobunaga Oda, Ranmaru Mori, No, Oichi, Katsuie Shibata,
    Mitsuhide Akechi
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Nobunaga Oda is defeated.
    
    Your starting position is slightly different, but your strategy will be the
    same as it was in the original version of the battle. The fake Nobunaga Oda
    will be revealed as one of Kyubi's tails, and you'll receive an orb for
    defeating him.
    
    G. Story Mode - Chapter 6                                                [SMC6]
    This chapter focuses on the exploits of the heroes trapped in the Mirror Realm
    and their compatriots' efforts to free them and vanquish Tamamo.
    
    1. The Search for Da Ji                                                  [6T01]
    Difficulty: **********
    Recommended Team: Gracia, Sima Shi, Masamune Date
    Mission Givers: Sima Shi, Masamune Date, Gracia, Sakon Shima, Ujiyasu Hojo,
    Wang Yuanji, Shingen Takeda, Aya, Gan Ning, Kanetsugu Naoe
    Victory Conditions: Defeat Da Ji.
    Defeat Conditions: Either Sima Shi or Masamune Date is defeated.
    
    Gracia and her fellow Coalition members hope that Da Ji will know where the
    vanishing heroes have gone. Begin the search for answers by breaking through
    Urutu's garrison and heading east, then skewering Yellowbelly to open the gates
    to the central square. A figure resembling Da Ji will disappear and reappear in
    the southeast garrison, and Sima Shi will suggest setting a trap. Maul Mamushi
    to capture the eastern garrison and cut off the flow of ambush troops, then
    head south to trigger an ambush by Gyuki and Massicot. Crush them both, and Gan
    Ning will launch an ambush of his own and raise your army's morale. While your
    allies lure the demon officers to the central square, you should traverse the
    southern path and take out Travertine and Hooknose on your way to Ueda Castle.
    Kiyomori Taira, Bismuth, and Morion will appear to stop your advance; fight
    your way inside and prepare to face Himiko, Harvestman, and Leaflitter. You may
    also find yourself facing Dodomeki and the officers from the central square if
    they managed to defeat your allies, so be ready for an intense brawl if you
    take too long to deal with Himiko and her subordinates. Once you're inside the
    main keep, Da Ji will engage you with help from Bushmaster, Redback, and
    Ytterbite. Pummel her until she's ready to talk.
    
    2. A Simple Misunderstanding                                             [6T02]
    Difficulty: **********
    Recommended Team: Sakon Shima, Ujiyasu Hojo, Wang Yuanji
    Mission Givers: Ujiyasu Hojo, Wang Yuanji, Sakon Shima, Shingen Takeda, Aya,
    Kanetsugu Naoe
    Victory Conditions: Scout out the area.
    Defeat Conditions: Either Ujiyasu Hojo or Wang Yuanji is defeated.
    
    Sima Zhao, Lu Xun, and Ginchiyo Takeda are preparing for battle with their
    displaced allies. Advance toward the garrison in the northwest to draw out Lu
    Xun, who will attack you along with Yu Fan, Xu Sheng, and Song Qian. Capture
    all four of them, then double back to stop Shigeie Uchida, Tsurasada Totoki,
    and Korenobu Yufu from hitting you while your back's turned. Accompany Ujiyasu
    Hojo as he advances east, overcoming Hu Lie and Liu Zan when they attempt to
    ambush you, and be ready to repel Kotaro Fuma, Masayasu Miyoshi, and Masakatsu
    Miyoshi when they attack you from the north. They'll bring a bevy of archers
    and ninjas with them, so be prepared to meet them with some combination of
    timely blocking, acrobatic dodging, and overwhelming force. Once you've fought
    your way into the garrison in the east, you need only knock some sense into the
    remaining officers to claim victory.
    
    3. Clash at Shizugatake                                                  [6T03]
    Difficulty: **********
    Recommended Team: Daqiao, Nene, Hideyoshi Toyotomi
    Mission Givers: Hideyoshi Toyotomi, Nene, Daqiao, Xiaoqiao, Muneshige Tachibana
    Victory Conditions: Find Sun Ce.
    Defeat Conditions: Any one of Hideyoshi Toyotomi, Nene, Daqiao or Xiaoqiao is
    defeated.
    
    Hideyoshi is unaware of the powers of the Divine Mirror, but what he doesn't
    know can still hurt him. Help him start the search for his allies by entering
    the garrison to the north, which will trigger an ambush by Yoshiaki Kato,
    Yukinaga Konishi, and Yasuharu Wakisaka and prompt Yoshitsugu Otani and Hideie
    Ukita to defect. Punish them all and follow Xiaoqiao to the northeast, where
    she will search for Zhou Yu. Zhuge Jin will launch a fire attack and call in
    help from Zhu Ran, Zhuge Ke, Lu Su, and Lu Kang as he defects. Han Dang and
    Cheng Pu will appear to reinforce you, but they will defect as well. Tear
    through the turncoats to extinguish the fires and break free of the garrison,
    then cut down Harunaga Ono as you proceed north. Daqiao will be elated to see
    Sun Ce and rush into the square when the gates open, triggering a cutscene in
    which Shennong and Gan Ning appear. The images of Sun Ce, Mitsunari Ishida,
    Kiyomasa Kato, and Masanori Fukushima will become hostile afterward, and
    they'll be reinforced by Taishi Ci, Lu Meng, and Ling Tong in the west and
    Katsumoto Katagiri and Hidehisa Sengoku in the south. Give them a well-deserved
    beating, but beware the attacks of the archers and riflemen as you do.
    
    4. Clash at Hefei                                                        [6T04]
    Difficulty: **********
    Recommended Team: Yukimura Sanada, Kenshin Uesugi, Kunoichi
    Mission Givers: Sun Jian, Kenshin Uesugi, Yuikimura Sanada, Kunoichi, Sun Quan,
    Momiji, Kai
    Victory Conditions: Defeat Shingen Takeda and Kanetsugu Naoe.
    Defeat Conditions: Any one of Sun Jian, Kenshin Uesugi or Yukimura Sanada is
    defeated.
    
    Yukimura is under attack by his liege lord...or perhaps his mirror image? The
    only way he'll know is by meeting him on the battlefield. As soon as the battle
    begins, head south and hack your way through Nobutomo Akiyama and pass through
    the checkpoint. Break through the ambush by Yoshikiyo Murakami and Shigeie
    Shibata and press on to rendezvous with Sun Jian, who will need a hand to fight
    off Kagemochi Amakasu, Masatane Hara, and Masakage Yamagata. Once he's safe,
    he'll head toward Xiaoshi Bridge in the east while Kenshin Uesugi creates a
    diversion in the south. Head into the nearby garrison and wipe out Masakiyo
    Morozumi to take some of the pressure off Kenshin, then regroup with Sun Jian
    and clear Masashige Jojo and Nobufusa Baba from his path. Continue north and
    push past Nagahide Yasuda to allow the Wu army to jump over the broken bridge,
    then cut across the river to the east of it, climb the slope, and chase down
    the Messenger before he can report the assault. Once it succeeds, join your
    allies in the center and mop up all the enemy officers there, then charge into
    the enemy main camp in the northeast. The real Shingen, Kanetsugu, and Aya will
    show up to join the fight against their mirror images, but with no way of
    telling who's real and who's an impostor, you'll just have to pummel everyone.
    Do the same to Gan Ning and Ling Tong when they show up, and the day will be
    yours.
    
    5. Clash at Yamazaki                                                     [6T05]
    Difficulty: **********
    Recommended Team: Sun Jian, Sun Quan, Kai
    Mission Givers: Sun Jian, Sun Quan, Kai, Mitsuhide Akechi, Magoichi Saika,
    Gracia
    Victory Conditions: Defeat Sun Shangxiang.
    Defeat Conditions: Either Mitsuhide Akechi or Magoichi Saika is defeated.
    
    Sun Shangxiang and the warriors of Wu are attacking the heroes who are trying
    to escape the Mirror Realm. Stand up to them - rescue Magoichi from Zhu Zhi
    first, then swim over to the island in the bay and rescue Mitsuhide from Dong
    Xi. Swim back to the mainland and smash Song Qian to open the checkpoint, then
    avoid the boulders while doubling back to the west. Veer north and follow the
    winding path, dispatching Zhou Fang and Sun Xiu to keep it clear for your
    allies, and follow the southeast branch of the path. Help Nobunaga defeat Su
    Fei, then cut down Lu Su on your way north to No and scatter Sun Shao to save
    her. Loop around to the north, east, and south and crush Cheng Pu to save
    Ranmaru, and you'll be ready to begin the counterattack. Hack your way through
    Han Dang as you head east, then decide whether you want to break through Zhou
    Tai's garrison in the north or Lianshi's garrison in the south. Once you pass
    through one of the garrisons, the officers in the other will charge you. Stop
    their advance, then go after Sun Shangxiang to bring the battle to an end.
    
    6. Escape from the Mirror Realm                                          [6T06]
    Difficulty: **********
    Recommended Team: Xiaoqiao, Muneshige Tachibana, Ling Tong
    Mission Givers: Kaguya, Lu Meng, Shennong, Xiaoqiao, Muneshige Tachibana, Ling
    Tong
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Either Kaguya or Lu Meng is defeated.
    
    The heroes are nearing the distortion in the Mirror Realm, but Tamamo isn't
    going to let them reach it without a fight. Shigeie Uchida and Korenobu Yufu
    will be right next to you as the battle begins; squash them both and intercept
    Ginchiyo Tachibana and Tsurasada Totoki when they leap off the building in the
    north to attack you, then exterminate Xu Sheng to bring an end to the enemy
    assault. Lu Meng will suggest splitting up your forces; veer south for Quan
    Zong to expedite Lu Meng's advance, then follow Ling Tong to the east and smash
    through Zhuge Ke's garrison. Turn south and take down Chen Wu and Lu Ju on your
    way to Goemon Ishikawa, who you'll need to defeat as quickly as possible in
    order to repel the assault units that appear in the north and east. After
    dealing with him, rush over to your main camp and help your allies fend off the
    attacking officers, then follow the northernmost path to reach the garrison on
    the hill in the northeast. Yoshihiro Shimazu, Toshihisa Shimazu, and Toyohisa
    Shimazu will attack you when you enter it; pulverize them to draw out Zhou Yu
    and Huang Gai, who will attack Lu Meng with support from some generic officers.
    Fight your way through them, and Lu Bu will appear in the southeast with Zhang
    Liao and Diaochan. Eradicate this final threat to make good your escape from
    this nightmarish realm.
    
    7. The Imprisonment of Tamamo                                            [6T07]
    Difficulty: **********
    Recommended Team: Kanetsugu Naoe, Taishi Ci, Yoshihiro Shimazu
    Mission Givers: Kanetsugu Naoe, Taishi Ci, Yoshihiro Shimazu, Kaguya, Fu Xi,
    Nuwa, Shennong
    Victory Conditions: Defeat Tamamo.
    Defeat Conditions: Any one of Fu Xi, Nuwa or Shennong is defeated.
    
    It's time to return Tamamo to the Killing Stone! Break Bloodleg and Ytterbite
    when they attack you, then cut down Mamushi, Galena, and Hooknose to open the
    gates of the southern garrison. Lu Bu, Da Ji, and Yellowbelly await you inside;
    greet them with your weapons and carve up Kamioni as you head northwest. Tamamo
    will resurrect her fallen allies, but Seimei Abe will conjure four shikigami to
    keep them occupied while he searches for a Dragon Portal. Da Ji will order the
    images of Ginchiyo Tachibana, Keiji Maeda, and Sun Quan to attack you as you
    cross the bridge, but Seimei Abe will conjure more shikigami in the north to
    take some of the pressure off of you. Meet your foes as they come for you and
    carve your way through them as you proceed northwest. Once you beat back Da Ji
    and reach the Dragon Portal, Seimei Abe will cast a spell to prevent Tamamo's
    army from resurrecting.
    
    At this point, you're almost ready to face Tamamo...but she's still got a trick
    or two up her sleeve. She'll summon four images of Lu Bu as you approach her,
    and Da Ji will start a fire on the plateau atop which the northwestern garrison
    sits. Defeat any demon officers who menace your allies as you move to engage
    the Lu Bu images, who are best handled with a True Triple Attack. Defeating
    them will extinguish the flames and open the garrison gates. Tamamo is a very
    capable fighter and will have Da Ji to assist her, but she's nothing you can't
    handle if you've made it this far.
    
    Clearing this battle will earn you an ending movie and unlock The Search for
    the Mirror.
    
    8. The Search for the Mirror                                             [6T08]
    Difficulty: **********
    Recommended Team: Shingen Takeda, Aya, Gan Ning
    Mission Givers: Shingen Takeda, Sima Shi, Masamune Date, Gracia, Sakon Shima,
    Ujiyasu Hojo, Wang Yuanji, Aya, Gan Ning, Kanetsugu Naoe
    Victory Conditions: Defeat Tamamo.
    Defeat Conditions: Shingen Takeda is defeated.
    
    The heroes have gone back in time to find the Divine Mirror, which is the only
    thing that can strengthen the seal on Tamamo's prison. You can help them in
    their search by heading east and capturing the garrison that Sidewinder guards,
    then impaling Lancehead on your way to the central square. Next, clear Mamushi
    from the eastern garrison and head towards the garrison in the south, smashing
    Gyuki and Massicot when you arrive. The demon army's morale will plummet when
    your allies in the north catch the enemy officers off-guard, and you can stave
    off boredom by heading north and helping to rout them. Kiyomori Taira will
    appear and charge you; meet him and beat him, and Da Ji will appear outside the
    main keep with Himiko, Harvestman, and Leaflitter. Scatter them all to gain
    access to the main keep, in which Tamamo and three generic officers will
    confront you. Pound them into submission to claim both the Divine Mirror and
    victory.
    
    9. Defense of Tetorigawa                                                 [6T09]
    Difficulty: **********
    Recommended Team: Dian Wei, Wang Yi, Oichi
    Mission Givers: Cao Cao, Oichi, Dian Wei, Wang Yi, Cai Wenji
    Victory Conditions: Defeat Ma Chao.
    Defeat Conditions: Either Cao Cao or Oichi is defeated.
    
    The heroes need to find Tamamo to learn when the mirror broke, but they need to
    stop the fight between the Shu-Tokugawa and Wei-Oda Coalitions first. Start by
    heading west and hacking through Ahui Nan and Jinhuan Sanjie, then continuing
    on to save Li Dian from Cheng Yi and Yang Qiu. Rescue Yu Jin from Wang Ping and
    Zhang Yi if you're able, or else avenge his defeat. Once your army's front
    lines are reformed, swim across the river and wipe out the four officers in the
    garrison, then hurry east and assist Oichi by defeating Naomasa Ii and Tadayo
    Okubo. Meng Huo, Zhurong, and the Nanman officers in the north will charge you;
    repel Dailai Dongzhu, Mang Yachang, Meng You as they come for you, then go west
    to intercept Meng Huo and Zhurong, who will be easier to face with help from
    your allies. Follow your allies as they loop around to the north, then cut your
    way through Liao Hua and King Wutugu to open the gates. Nagamasa Azai and the
    generic officers in the garrison will attack you, but Nagamasa will retreat
    when Zhuge Liang and Tadakatsu Honda arrive and join up with your army. Squash
    the generic officers until Ma Chao becomes enraged and charges you, then punish
    his stubborn recklessness appropriately.
    
    10. Rescue at Yan Province                                               [6T10]
    Difficulty: **********
    Recommended Team: Xiahou Yuan, Zhang He, Kojiro Sasaki
    Mission Givers: Jia Xu, Xiahou Ba, Xu Huang, Kasumi, Kanbei Kuroda, Xiahou
    Yuan, Zhang He, Kojiro Sasaki
    Victory Conditions: Defeat Musashi Miyamoto.
    Defeat Conditions: Any one of Xiahou Yuan, Jia Xu or Kanbei Kuroda is defeated.
    
    Musashi Miyamoto's army is attacking the Wei-Oda Coalition's lands. They have a
    lot of ninjas with them, so watch your back if your team members aren't fast
    attackers. Go after Shigekata Togo and Nobutsuna Kamiizumi first, then push
    past Danzo and Gongsun Yue as you accompany your allies along the eastern path.
    When you reach the southwest corner, exterminate Zhang Fu and Munenori Yagyu to
    rescue Xiahou Yuan and Kanbei Kuroda. Stop Yoshiie Yamazaki's advance when the
    southern garrison's gates open, then rush to Jia Xu's side and wail on Musashi
    until he withdraws. Achilles will arrive in the west and begin marching on the
    southern garrison, and Jia Xu will order a pincer attack against him. Clear out
    Zhang Sheng as you follow Xiahou Yuan through the western garrison, then loop
    around to the east and south and hit Achilles from behind while he's pinned
    down by the archers. Rachel will advance from the northeastern garrison while
    you fight him; break her charge, and Ryu Hayabusa and Ayane will appear in the
    southeast and infiltrate your base. Let Kasumi distract Ayane while you rip
    through Ryu, then help Kasumi annihilate her arch-rival. Musashi will rejoin
    the battle in the north, and Zhang Jiao will appear in the west to make things
    interesting. Head north from the platform in the southeast, stomping Sasuke and
    heading west to assist whichever of your commanders is in greater need of a
    hand. Musashi will become enraged if Zhang Jiao is defeated first, so be
    prepared for an intense fight if you save him for last.
    
    11. Investigation at Mt. Niutou                                          [6T11]
    Difficulty: **********
    Recommended Team: Cao Cao, Zhenji, Deng Ai
    Mission Givers: Cao Cao, Zhenji, Deng Ai
    Victory Conditions: Defeat all enemies.
    Defeat Conditions: Either Cao Cao or Pang Tong is defeated.
    
    Pang Tong is looking into a rumor of Tamamo's appearance at Mt. Niutou. Help
    his investigation by heading west, tearing through Tearaioni, and beating down
    Kamioni when he charges you. You can then decide whether to approach Pang Tong
    from the south or the east after doing so; regardless of which path you follow,
    you should carve up every officer who gets in your way and capture the bases
    you pass to cut down on troop density. Once you meet up with Pang Tong, clear
    out Itaoni and Amakiri to give him some breathing room, then sweep around the
    battlefield and mop up the remaining enemy officers. Pang Tong will turn
    against you in a fit of paranoia, and he'll be reinforced by Zhang Fei, Wei
    Yan, Guan Suo, Bao Sanniang, and Benkei. Smack some sense into all of them,
    and victory will be yours.
    
    12. Intrigue in Xuchang                                                  [6T12]
    Difficulty: **********
    Recommended Team: Zhong Hui, Dong Zhuo, Kotaro Fuma
    Mission Givers: Dong Zhuo, Zhong Hui, Kotaro Fuma
    Victory Conditions: Defeat Yuan Shao.
    Defeat Conditions: Dong Zhuo is defeated.
    
    Dong Zhuo is preparing to fight off Yuan Shao, who claims that Dong Zhuo
    attacked him first. You can rectify the situation by clearing Tian Feng, Ju
    Shou, Feng Ji, and Sima Zhao from the courtyard, which will open the inner
    gates and allow you to intercept Yan Liang and Goemon Ishikawa as they sneak in
    to attack Dong Zhuo from the northwest. Head down south again and help your
    allies take down Shen Pei, Gao Gan, and Okuni by the front gates, then defeat
    Chunyu Qiong to trigger Wen Chou's advance. Wipe him out, and Shennong, Dian
    Wei, and Kanbei Kuroda will appear in the southeast. Dian Wei and Kanbei will
    offer to talk to Yuan Shao when you approach them, but a suspicious Dong Zhuo
    will order you to drive them away. Do so, then squash Shennong to draw Yuan
    Shao out of his headquarters. He'll attack along with Gao Lan and Guo Tu, but
    even all three of them should be no match for you. Beat them all the way back
    to their homelands.
    
    13. Insurrection at Jiange                                               [6T13]
    Difficulty: **********
    Recommended Team: Yueying, Dian Wei, Ieyasu Tokugawa
    Mission Givers: Ieyasu Tokugawa, Yueying, Dian Wei, Zhong Hui
    Victory Conditions: Riot control
    Defeat Conditions: Either Ieyasu Tokugawa or Guan Yu is defeated.
    
    More and more heroes are gathering to stand against Tamamo, but there are still
    some impostors that need to be rooted out. Guan Yu's army (colored yellow) is
    friendly toward you, so help them in their struggle by leaping off the ledge to
    the west and aiding Taigong Wang in his fight against Meng Da. Next, carve your
    way west through Mi Fang, Fei Yi, and Tian Zhang, saving officers and boosting
    your allies' morale as you go. Taigong Wang will call for a Messenger to spread
    false information; clear Lei Tong, Xiang Lang, Li Hui, Liu Feng, Li Yan, and
    Gao Xiang from his path as you advance toward the closed gate, then loop around
    to the south, east, and north and drop in on Guan Yu to stop him from being
    overwhelmed by Jiang Wei, Ma Su, and Fu Shiren. Wallop Wu Lan when he comes for
    you, then leap into the ravine, cut down Deng Zhong, and hurry to the northwest
    to crush Deng Ai and Zhuge Xu. Doing so will save Zhang Fei, and you can then
    climb the cliff and get the drop on Li Yan, which will open the gate and allow
    you to reach your allies in the west, who you can assist by flattening Fa Zheng
    and Liu Ba. Once everyone is safe, follow Guan Yu to the enemy main camp in the
    northeast and punish Guan Suo and Bao Sanniang to end the riot.
    
    14. Battle of Itsukushima                                                [6T14]
    Difficulty: **********
    Recommended Team: Pang De, Hanzo Hattori, Toshiie Maeda
    Mission Givers: Fu Xi, Kaguya, Pang De, Hanzo Hattori, Toshiie Maeda
    Victory Conditions: Defeat Tamamo.
    Defeat Conditions: Either Fu Xi or Kaguya is defeated.
    
    Tamamo's tail has led the heroes to her...and hopefully to some answers about
    the Divine Mirror and how she obtained it, as well. She'll open the battle in
    hiding, but the enemy's magic will create a poisonous mist that saps your
    army's life and obscures enemy positions on the map. Don't be daunted; advance
    east and maul Massicot, then follow Fu Xi to the north and east to reach the
    Dragon God Shrine and dispel the mist. Along the way, you'll be ambushed by
    Copperhead and Goldenrod, then by an image of Fu Xi, then by Galena, Nosean,
    and Botryogen. Kaguya will also be ambushed by Bushmaster and Wishbone in the
    south; hurry down there to help her after clearing Fu Xi's path, then rush back
    over to him and eliminate Urutu, Stripeleg, and Travertine when they launch
    their ambush. When you reach the Dragon God Shrine, Leaflitter will be revealed
    as the conjurer of the mist, and Himiko will appear with Levyne, Orbweaver, and
    Yellowbelly to support him. Break through their assault to dispel the mist,
    and Tamamo will appear in the southeast with Dodomeki, Gyuki, and four generic
    demon officers. Crush her defenders and pummel her until she's ready to talk.
    Da Ji will appear and teleport Tamamo to safety; beat her into submission, and
    the battle will be over.
    
    15. Defense of Tetorigawa - Mirror Realm                                 [6T15]
    Difficulty: **********
    Recommended Team: Dian Wei, Wang Yi, Oichi
    Mission Givers: Cao Cao, Oichi, Dian Wei, Wang Yi, Cai Wenji
    Victory Conditions: Defeat Ma Chao.
    Defeat Conditions: Either Cao Cao or Oichi is defeated.
    
    Your strategy will be the same as it was in the original battle until Zhuge
    Liang arrives. Escort him to the northeastern garrison and deal with Guan Xing
    to allow him to talk to Ma Chao, who will defect to your side and open the
    garrison gates. Step inside and neutralize the fake Nagamasa Azai when he
    reappears to claim both victory and an orb.
    
    16. Rescue at Yan Province - Mirror Realm                                [6T16]
    Difficulty: **********
    Recommended Team: Xiahou Yuan, Zhang He, Kojiro Sasaki
    Mission Givers: Jia Xu, Xiahou Ba, Xu Huang, Kasumi, Kanbei Kuroda, Xiahou
    Yuan, Zhang He, Kojiro Sasaki
    Victory Conditions: Defeat Musashi Miyamoto.
    Defeat Conditions: Any one of Xiahou Yuan, Jia Xu or Kanbei Kuroda is defeated.
    
    Your strategy will be the same as it was in the original version of the battle
    until Zhang Jiao shows up. Once he's revealed as one of Kyubi's tails, Musashi
    Miyamoto's forces will defect to your side and you can defeat Zhang Jiao to end
    the battle. You'll also receive an orb for doing so.
    
    17. Investigation at Mt. Niutou - Mirror Realm                           [6T17]
    Difficulty: **********
    Recommended Team: Cao Cao, Zhenji, Deng Ai
    Mission Givers: Cao Cao, Zhenji, Deng Ai
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Either Cao Cao or Pang Tong is defeated.
    
    Your strategy will be similar to the one you used in the original version of
    the battle, only you won't be able to make it into Pang Tong's garrison. Wipe
    out all the enemy officers outside, and when the Shu-Tokugawa reinforcements
    arrive, Pang Tong will say that you're impostors and turn them against you.
    Defeat them all to enter his garrison, and Itaoni and Amakiri will come to his
    aid. Pulverize the fake Pang Tong to end the battle and receive an orb.
    
    18. Intrigue in Xuchang - Mirror Realm                                   [6T18]
    Difficulty: **********
    Recommended Team: Zhong Hui, Dong Zhuo, Kotaro Fuma
    Mission Givers: Dong Zhuo, Zhong Hui, Kotaro Fuma
    Victory Conditions: Defeat Yuan Shao.
    Defeat Conditions: Dong Zhuo is defeated.
    
    Your strategy will be the same as it was in the original version of the battle.
    Sima Zhao and Yan Liang will be revealed as Kyubi tails, and you'll receive two
    orbs for defeating them.
    
    19. Insurrection at Jiange - Mirror Realm                                [6T19]
    Difficulty: **********
    Recommended Team: Yueying, Dian Wei, Ieyasu Tokugawa
    Mission Givers: Ieyasu Tokugawa, Yueying, Dian Wei, Zhong Hui
    Victory Conditions: Riot control
    Defeat Conditions: Either Ieyasu Tokugawa or Guan Yu is defeated.
    
    Your strategy will be the more or less the same as it was in the original
    version of the battle until you've rescued all of the allied officers. Guan Yu
    will withdraw and spread a rumor that he was killed, luring Bao Sanniang into
    the area just north of the center of the map. She'll flee toward the escape
    point in the north once she realizes she's been duped, so prevent her from
    reaching it by any means necessary. Defeating her will expose her as a Kyubi
    tail and earn you an orb.
    
    H. Story Mode - Chapter 7                                                [SMC7]
    This chapter focuses on the heroes' efforts to save the Heavenly Emperor and
    recover the Divine Mirror by traveling into Fu Xi's past.
    
    1. Story Battles                                                         [STB7]
    a. Defense of the Mystic Realm                                           [7T01]
    Difficulty: **********
    Recommended Team: Fu Xi, Yinglong, Guan Yu
    Mission Givers: Yinglong, Fu Xi, Guan Yu
    Victory Conditions: Defeat Itaoni.
    Defeat Conditions: Any one of Yinglong, Fu Xi or Guan Yu is defeated.
    
    The warriors of the Mystic Realm are trying to protect their homeland from the
    demon army. Vanquish Amakiri in the west and Kagewani in the north to clear out
    the demons' vanguard, at which point Yinglong and Guan Yu will advance from
    the north and south to initiate a pincer attack. Advance northwest via the
    eastern checkpoint, leap into Onikuma's garrison, and stomp him. Next, cut your
    way through the garrisons held by Kamioni and Tearaoni and help Yinglong fight
    off the demon army's reinforcements as they come from the northeast. Be mindful
    of the winds in the area as you double back and head southwest, carving a path
    through Onra and Kaika and veering south to scatter the officers attacking Guan
    Yu. Ushirome will fire on Yinglong and Fu Xi with ballistae as they follow the
    northern path, so get up there and wipe him out to gain access to the enemy's
    main camp. Eradicate Itaoni, and victory is yours.
    
    b. Rescue of the Heavenly Emperor                                        [7T02]
    Difficulty: **********
    Recommended Team: Cai Wenji, Mitsuhide Akechi, Sima Yi
    Mission Givers: Fu Xi, Cai Wenji, Mitsuhide Akechi, Sima Yi
    Victory Conditions: Rescue Heavenly Emperor.
    Defeat Conditions: Fu Xi is defeated.
    
    The heroes have followed Yinglong to the Heavenly Emperor's castle, which is
    now swarming with demons. Slice your way through Itaoni, Amakiri, and Kagewani
    as you head south, then use the bridge to enter the castle. Turn south at the
    intersection and crush Kaika, Itsuki, Onikuma, Nozusuma, Kamioni, and Furi as
    you follow the southern path. A staircase will appear when Fu Xi reaches the
    jewel; exterminate Hakuzosu and climb it, then eliminate Inenbi and obliterate
    Onra to enter the throne room. Inside, you'll see a cutscene in which Yinglong
    cracks the Divine Mirror and transforms into Orochi, after which your allies
    will flee toward the escape point in the northwest with the Heavenly Emperor in
    tow. Orochi will begin pursuing them shortly thereafter, so it's a good idea to
    take him down if you're strong enough to do so. Tearaioni and Ushirome will
    ambush your allies as they head west; beat them back and head north once the
    Heavenly Emperor is ready to move again. Iju will launch an ambush as you close
    in on the escape point, so make quick work of him and make good your escape.
    
    c. War in the Mystic Realm                                               [7T03]
    Difficulty: **********
    Recommended Team: Nezha (Human), Hanbei Takenaka, Zhao Yun
    Mission Givers: Fu Xi, Hanbei Takenaka, Nezha (Human), Zhao Yun, Sun Wukong,
    Taigong Wang
    Victory Conditions: Ensure Fu Xi reaches the escape point.
    Defeat Conditions: Either Fu Xi or Hanbei Takenaka is defeated.
    
    The appearance of Orochi and the incapacitation of the Heavenly Emperor have
    thrown the Mystic Realm into chaos. Help restore order by laying out Lacerta
    and Auriga when they defect, then doing the same to Taigong Wang. Hanbei will
    come to suspect that Tamamo is involved, so let him defend the escape point and
    go after Centaurus and Phoenix when they appear in the east. Rendezvous with
    Vulpecula when he appears in the south, and he'll join your ranks. Follow him
    west to meet Shennong, who will defect and attack you with Mensa and Draco.
    Nuwa will also appear in the northwest and make a beeline for Hanbei Takenaka,
    so your fight your way out of your predicament as fast as you can and hurry to
    the northeast to help him. Defeating Shennong and Nuwa will open the previously
    closed gates, allowing you to reach the central square and discover Tamamo.
    Break through her defenders and make her pay for her deception.
    
    d. War against the Serpent King                                          [7T04]
    Difficulty: **********
    Recommended Team: Lu Bu, Zhang Liao, Jiang Wei
    Mission Givers: Lu Bu, Zhang Liao, Jiang Wei, Mitsuhide Akechi
    Victory Conditions: Defeat Orochi.
    Defeat Conditions: Heavenly Emperor is defeated.
    
    Orochi's miasma is preventing the heroes from repairing the Divine Mirror, and
    it's only going to disappear over his dead body. Make it happen by hurrying
    over to the Heavenly Emperor's side and fending off Inenbi, then heading east
    for Kamioni and Onikuma. Nezha will challenge Orochi to a duel and be soundly
    defeated in a cutscene, after which you should take care of Itaoni to clear
    out the southwest. Tearaioni, Itsuki, and Iju will ambush you as you work your
    way northeast; break through their assault and cut down Furi and the Defense
    Captain to gain access to the central northern garrison, then follow the
    ramparts of Koshi Castle to the south and neutralize Nozusuma to lower the
    drawbridge. You can then regroup with Jiang Wei and Mitsuhide Akechi and help
    them repel Kaika and Ushirome.
    
    Once all of Orochi's officers on the outside of the castle have been dealt
    with, it's time to take the fight to him. The entrance to the castle is in the
    east, and Kagewani will be there to greet you. Introduce yourself with the
    business end of your weapon and enter the main hall, where Orochi will be
    locked in battle with Lu Bu. Annihilate Amakiri to get rid of a distraction,
    then go after Orochi with everything you've got. He'll recover his life and
    become stronger than before if he isn't defeated within a few seconds of being
    weakened, so don't let up until he's down for the count.
    
    2. Sidequest Battles                                                     [SIB7]
    a. Rescue of the Mystics                                                 [7I01]
    Difficulty: **********
    Recommended Team: Fu Xi, Nezha (Human), Yinglong
    Mission Givers: Yinglong, Fu Xi, Nezha (Human)
    Victory Conditions: Rescue Auriga and Lacerta.
    Defeat Conditions: Any one of Yinglong, Auriga or Lacerta is defeated.
    
    The mystics of the distant past are fighting against a virtually inexhaustible
    horde of demons. Stealth is the best strategy in this battle, so head to the
    undermanned central area and silence the Messenger before he can report your
    movements to Tamamo's forces. Break through Amakiri's ambush as you head east,
    then obliterate Onra to save Auriga. Double back and head south from the
    central region, crushing Kaika when he and his archers try to take you by
    surprise, then cross the bridge and stop Kamioni from doing too much damage to
    Lacerta. Your next goal is to save Equuleus, who's in the southwest garrison.
    Hack through Hakuzosu to get inside, then exterminate Inenbi to save your ally.
    Kyubi will appear to menace you; kick her tails and flee toward the escape
    point in the northwest when the garrison gates open. Demon army reinforcements
    will appear in the west and north, and all of their officers will converge on
    your location. Carve a path through Itaoni and Tearaioni as you advance north,
    and capture the base to stymie the flow of enemy troops. If you're feeling bold
    or it takes longer than you expect to clear the area of enemies, you can stand
    and face the enemy officers as they come at you from the east. Onikuma and Iju
    will attack as you approach the escape point. Beat them down to secure it, and
    once the last allied officer escapes, victory is yours.
    
    b. Escape from the Mystic Realm                                          [7I02]
    Difficulty: **********
    Recommended Team: Tamamo, Seimei Abe, Sun Wukong
    Mission Givers: Tamamo, Seimei Abe, Sun Wukong
    Victory Conditions: Ensure Tamamo reaches the escape point.
    Defeat Conditions: Tamamo is defeated.
    
    Tamamo has enlisted the help of Sun Wukong and Seimei Abe to escape the Mystic
    Realm. A barrier will block her path as she heads northwest, and Fu Xi will
    appear with Vulpecula and Sagitta to catch her in a pincer attack. Break free
    of it to open the garrison gates, then return to your starting position and
    proceed southwest. Cut through Camelopardalis's garrison and push west until
    Monoceros turns his ballistae against you, then defeat him to capture them.
    Susano'o and Grus will appear in the east and pursue you, but you can use the
    northeastern ballista to trigger a rockslide and force them to take a longer
    and more convoluted path. While they're negotiating it, blast through the walls
    that block your passage through the maze and dispatch Equuleus, Shennong, and
    Draco as you encounter them. Nezha and Mensa will appear in the east after you
    overcome Susano'o, so be ready to deal with them if they catch up to you. Once
    you escape the maze, take down Taigong Wang and Auriga as you head north, then
    smack down Sanzang in the caverns to open the door. Nuwa will appear next to
    the escape point, and she's the last enemy you'll have to face before you can
    call it a day. Show her no mercy.
    
    Clearing this battle will allow you to unlock Disturbance in Liang Province by
    talking to a generic soldier in the camp.
    
    I. Story Mode - Chapter 8                                                [SMC8]
    This chapter focuses on the heroes' struggle to vanquish Tamamo after returning
    from the past with the Divine Mirror.
    
    1. Story Battles                                                         [STB8]
    a. The Battle against Tamamo                                             [8T01]
    Difficulty: **********
    Recommended Team: Tadakatsu Honda, Zhuge Dan, Lu Xun
    Mission Givers: Lu Xun, Tadakatsu Honda, Zhuge Dan
    Victory Conditions: Scout out the area.
    Defeat Conditions: Any one of Lu Xun, Tadakatsu Honda or Zhuge Dan is defeated.
    
    The heroes need only find and weaken Tamamo to seal her away once again, but Lu
    Bu's forces seem to be standing in their way. Almost immediately after starting
    out, you'll be ambushed by Song Xian in the east and Wang Kai in the west. Wipe
    them both out to give your allies some breathing room, then head over to the
    island near the center to encounter the cybernetic Nezha. Help him beat down
    Yin Li, Sun Guan, and Wu Dun to lower the drawbridge, and veer east as you
    cross it to meet Wei Xu, Zhang Miao, and Han Xian, all of whom you should mow
    down. Afterward, hurry west to rejoin your allies and help them take down Hao
    Meng, Xu Si, Yang Feng, and Cheng Lian. Slaughter peons outside the castle to
    distract Lu Bu's officers and buy Lu Xun's message time to reach Chen Gong, who
    will become suspicious when he hears that the Lu Bu in the castle is a fake.
    He'll talk to Lu Bu and learn that the rumor is true, at which point he and all
    of Lu Bu's other officers will defect and the castle gates will open. Rush
    inside and subdue Lu Bu before he mutilates Chen Gong, which will trigger
    Tamamo and several officers to appear in the northeast. Nezha will also defect,
    so hurry south and break him before he breaks your allies, then do the same to
    his mistress.
    
    b. Pursuit of Kyubi                                                      [8T02]
    Difficulty: **********
    Recommended Team: Diaochan, Zhou Yu, Sanzang
    Mission Givers: Zhou Yu, Diaochan, Sanzang, Lu Bu
    Victory Conditions: Defeat Kyubi.
    Defeat Conditions: Zhou Yu is defeated.
    
    The Divine Mirror has revealed Tamamo as Kyubi, the nine-tailed fox, and the
    heroes have chased her to Dongkou. Your first step to cornering her is to
    escort Zhu Ran to the storehouse in the north, which you'll need to take from
    Nozusuma. Next, head west and strike down Inenbi and Furi while Lu Bu creates a
    diversion. Loop around to the south and east, obliterating Onikuma and Amakiri
    and the three officers atop the plateau to ensure that Zhu Ran can acquire the
    supplies. Hakuzosu and Iju will sail north and attack you at the western docks,
    but they should be easy for you to take down. Zhu Ran will sail south and
    launch a fire attack when he reaches the opposite bank, causing the morale of
    Kyubi's forces to plummet and giving you easy access to her garrison. Board the
    central ship after he does so, then hunt down your weakened prey amidst the
    flames. Unfortunately, she'll escape, and Tadakatsu Honda, Kaguya, and Susano'o
    will appear in the southwest to stop you from going after her. Don't let them
    stand in your way.
    
    c. Showdown at Odawara Castle                                            [8T03]
    Difficulty: **********
    Recommended Team: Kiyomasa Kato, Cao Pi, Guo Jia
    Mission Givers: Cao Pi, Kiyomasa Kato, Guo Jia, Masanori Fukushima, Xiahou Dun,
    Xu Zhu, Motochika Chosokabe
    Victory Conditions: Defeat Kyubi, and all Tails.
    Defeat Conditions: Cao Pi is defeated.
    
    Kyubi's magical trail has allowed the heroes to track her to Odawara Castle.
    You'll have to defeat her tails to weaken her, the first of which will take the
    form of Nobunaga Oda and try to block your passage east. Push past him and
    continue east to reach Ieyasu Tokugawa. Eradicate him to open the gates to the
    castle keep, wherein you'll meet Ujiyasu Hojo. Silence him and go upstairs,
    then throttle Hideyoshi Toyotomi and Kyubi. She'll teleport south and summon
    Kiyomasa Kato and Cao Pi; fight your way out of the castle and cut your way
    through the two impostors to confront her again. She'll teleport to the
    southeast corner of the battlefield when defeated and call forth Shuten Doji
    and Orochi X. Loop around to the west, south, and east to close with her,
    smashing Shuten Doji and obliterating Orochi X as you meet them, then beat her
    down for the third time. She'll reappear outside of the castle keep and try to
    flee to an escape point in the northwest, though she'll soon stop due to
    exhaustion. Seize the opportunity to chase her down and kick her tails once
    more.
    
    Clearing this battle will earn you an ending movie and unlock Mirror Realm
    versions of the appropriate battles in Chapters 5, 6, and 8. It will also allow
    you to edit the colors of each character's costume in Story Mode and Free Mode
    and unlock two new sidequest battles by talking to the two generic soldiers
    in the camp.
    
    d. The Battle against Tamamo - Mirror Realm                              [8T04]
    Difficulty: **********
    Recommended Team: Tadakatsu Honda, Zhuge Dan, Lu Xun
    Mission Givers: Lu Xun, Tadakatsu Honda, Zhuge Dan
    Victory Conditions: Scout out the area.
    Defeat Conditions: Any one of Lu Xun, Tadakatsu Honda or Zhuge Dan is defeated.
    
    Your initial strategy will be the same as it was in the original version of the
    battle. When you meet Nezha, he'll charge the castle to find and destroy the
    impostor, so help him fend off the ambush troops before heading east to prove
    your might alongside Tadakatsu Honda. Chen Gong will confront and attack the
    fake Lu Bu after getting Lu Xun's message, and Lu Xun will attack the fake
    Nezha, giving you ample time to defeat both of them before Tamamo shows up.
    Once she does, beat her into submission to receive two shiny new orbs.
    
    2. Sidequest Battles                                                     [SIB8]
    a. Disturbance in Liang Province                                         [8I01]
    Difficulty: **********
    Recommended Team: Kyubi, Orochi, Orochi X
    Mission Givers: Kyubi, Orochi, Orochi X
    Victory Conditions: Defeat all enemy officers.
    Defeat Conditions: Kyubi is defeated.
    
    The imprisoned Kyubi has stirred up a conflict to amuse herself. She's facing
    two other factions, and you can help her emerge victorious by heading northwest
    and carving up the various generic officers you meet. Bao Sanniang and Guan Suo
    will also come after you; defeat them both and decide whether you want to
    attack the Shu-Tokugawa forces (in the east) or the Coalition forces (in the
    west) first. Assuming you choose to attack the Coalition, you'll need to climb
    the stairs on the far northern edge of the map and stand up to Zhang Jiao when
    he attacks you. Goemon Ishikawa will attack you as well, but he and Zhang Jiao
    will both defect after being beaten into submission. Masanori Fukushima and
    Nagamasa Azai will be the next ones to charge you; beat them back along with
    their subordinates, and Ma Chao and Wei Yan will come at you from the east.
    Head south and deal with Kanbei Kuroda as they approach, then meet them head-on
    and annihilate them. Be warned that Ma Chao commands a large cavalry unit, so
    you may be trampled if you're not careful. Finally, Liu Bei, Pang Tong, and Liu
    Shan will charge with their subordinates as Ma Chao and Wei Yan fall. Give them
    a demonstration of your awesome power and see if they learn their lesson.
    
    b. In Search of the Self                                                 [8I02]
    Difficulty: **********
    Recommended Team: Goemon Ishikawa, Kanbei Kuroda, Zhang Jiao
    Mission Givers: Kyubi, Kanbei Kuroda, Zhang Jiao, Goemon Ishikawa
    Victory Conditions: Defeat Cao Cao and Yuan Shao.
    Defeat Conditions: Either Kyubi or Kanbei Kuroda is defeated.
    
    The reflections Kyubi converted to her cause in the last battle are trying to
    recruit more followers. Cut down Cao Xiu and Cao Hong as you head south, then
    wait for Kanbei Kuroda to reach the garrison. He'll spread a rumor to convince
    Yuan Tan to take the battlefield, and Jia Xu will start moving toward Yuan
    Shao's main camp. Follow the south path, defeating Niu Jin, Wen Pin, and Cao
    Zhen to open the checkpoint gates, then pass under the bridge and turn north to
    intercept Jia Xu and his subordinates. You can also wipe out Yu Jin, Man Chong,
    and Zang Ba if you're feeling brave and willing to deal with a massive number
    of archers. Once the area is secure, backtrack to Yuan Shao's main camp and
    crush Chen Qun and Cao Zhi to allow Kanbei to deliver his forged letter. Yuan
    Shao will become enraged and send Yuan Tan to attack Cao Cao, then become your
    ally. Keiji Maeda and Okuni will appear in the west; hurry over and eliminate
    them, then carve a path through Xiahou Dun and any generic officers who stand
    between you and Cao Cao's main camp. Once inside, exterminate Xu Zhu and the
    rest of the officers who are defending Cao Cao, then wail on him until he's
    ready to join up with you.
    
    c. Revenge of the Fox                                                    [8I03]
    Difficulty: **********
    Recommended Team: Kyubi, Okuni, Yuan Shao
    Mission Givers: Kyubi, Yuan Shao, Okuni, Goemon Ishikawa, Kanbei Kuroda, Zhang
    Jiao
    Victory Conditions: Defeat Fu Xi, Nuwa and Shennong.
    Defeat Conditions: Kyubi is defeated.
    
    It's time for Kyubi and her new allies to take revenge on the mystics who
    imprisoned her! Cross the bridge and head south, then smack Sun Wukong around
    until he defects and drive off Sanzang to secure his cooperation. Afterward,
    head north to lay out Lepus and Seimei Abe, but watch out for the shikigami he
    conjures to fight with him. Next, head west and let your allies handle the
    ambush troops who appear; you'll need to focus on dodging Taigong Wang's
    whirlwinds as you climb the ramp, then cutting down Shennong, Taigong Wang, and
    Vela to allow your allies to advance. Turn south and rip through Ryu Hayabusa
    when he appears, then rush up the stairs, wipe out Zuo Ci, and silence Kaguya
    before she can turn too many of your allies against you. Double back and punish
    the defectors, then enter the castle through the west gate, eradicate Fu Xi and
    Nuwa, and enjoy the sweet taste of vengeance.
    
    J. Gauntlet Mode                                                         [GAMO]
    1. Overview                                                              [GOVR]
    Gauntlet Mode is a new mode added to Warriors Orochi 3 Ultimate. It allows you
    to guide a five-character party through a strange new world in search of rare
    and powerful items, materials needed to craft the game's most powerful weapons,
    and the dreaded demon Hundun.
    
    After starting a new game in Gauntlet Mode, you will be able to choose your
    party members. The only characters who are initially available are Zhao Yun,
    Zhang Fei, Hanzo Hattori, Mitsunari Ishida, Aya, and any characters you've
    unlocked by playing Story Mode. Your party members keep their levels, weapons,
    and skill proficiency, but you will not be able to replace them until you start
    finding sworn allies. You will then be prompted to choose a party name, which
    will be visible to other players online.
    
    The tutorial is skippable, but will help familiarize you with battles. The
    basic gameplay is similar to Story Mode, albeit with some important differences
    and new gameplay elements. One of the most significant is miasma, a mistlike
    cloud that covers the battlefield and thickens as time passes and you defeat
    more enemies. This is indicated by the Miasma Level, which normally maxes out
    at 100 but can sometimes rise as high as 120. Enemies grow stronger in areas
    where the Miasma Level is higher, but they are also more likely to drop rare
    items and materials.
    
    All five of your party members are present on the battlefield at once. You can
    cycle between them as you normally would. Party members whose life is depleted
    will be incapacitated, and will disappear from the battlefield and reappear by
    your character after they recover. If all five of your party members are
    incapacitated, you lose the battle.
    
    Your party members can use a variety of different formations in battle, each of
    which gives them different stat bonuses and formation skills. Formations are
    classified as Offensive (red), Defensive (green), and Explorative (blue). They
    gain experience and levels through use, which increases the stat bonuses they
    provide. New formations become available as you unlock more characters. Enemy
    officers encountered in Gauntlet Mode are able to use formation skills of their
    own, so be forewarned.
    
    The only way to change your party in Gauntlet Mode is by finding and defeating
    playable officers. They have a chance to drop a green diamond when slain, which
    you can give to the mystic in the camp to unlock that character as a sworn ally
    after completing the battle. These items can also, though uncommonly, be found
    in treasure chests or dropped by Otherworld Invaders. You can strengthen
    characters' bonds in Gauntlet Mode by including them in your party (which
    raises their bonds with the other party members by 40 each time they clear a
    stage) or finding and defeating playable officers in battle (which raises your
    party members' bonds with that character by 1).
    
    Gauntlet Mode is divided into stages of four colors: red, yellow, green, and
    blue, in ascending order of difficulty. In order to unlock a stage, you must
    use a Keystone of the corresponding color. You begin with a red Keystone and
    receive more for clearing stages of the appropriate color. Keystones can also
    be used to change the content of previously unlocked stages. Each time you
    clear and restart Gauntlet Mode, you will receive Keystones to unlock the more
    difficult stages.
    
    Highlighting a stage will show you which famous officers (playable characters)
    and what types of special troops (peons) will appear there, as well as how many
    battlegrounds are in the stage. Each battleground is a different map, and since
    interim saves are disabled in Gauntlet Mode, you will have to clear all of the
    battlegrounds in a stage before you can return to camp and save your game.
    
    Gauntlet Mode is further divided into four layers. Each one contains a special,
    scripted stage called a Boundary, which allows you to move to the next layer
    when completed. On the 4th layer, you will fight Hundun. The Boundary stages
    will never have famous officers listed on the last battleground, so keep this
    in mind if you're trying to follow the shortest route possible to Hundun.
    
    As you explore the stages of Gauntlet Mode, you will come across many treasure
    chests and Dragon Portals. Treasure chests can be opened by attacking them and
    usually contain materials, though they sometimes contain traps as well. Dragon
    Portals are glowing circles that absorb some of the miasma in the area and
    confer various bonuses to your party. Once activated, however, they can only be
    used once more before being depleted. Activating the correct Dragon Portal will
    open the escape point, which will allow you to leave the battleground.
    
    Since the battles get progressively harder with the passing of time, you'll
    want to finish them as quickly as possible unless you're hunting for officers,
    items, or materials. Keep an eye out for all three, but keep moving and opening
    Dragon Portals and treasure chests at every opportunity.
    
    Between stages, you will return to the camp, where you can save your game,
    undertake requests, summon new officers, reorganize your party, and buy, sell,
    or craft weapons. Keep pushing through until you've cleared every stage and
    discovered every sworn ally!
    
    2. Formations                                                            [GFRM]
    A list of all the available formations and the skills and special effects
    conferred by each of them at Level 1. "Leader" refers to the character in the
    middle position on the party selection screen.
    
    a. Offensive                                                             [GFOF]
    LION FORMATION
    Formation Skills: All Rage (leader), Endr. (x2), Hi-Speed (x2)
    Special Effects: Incr. Atk. 2, Common Dmg. 1, Survivor Upgr. 1
    
    CHARGE FORMATION
    Formation Skills: Barrier (leader), All Rage (x4)
    Special Effects: Common Dmg. 2, Survivor Upgr. 1
    
    SWIFT FORMATION
    Formation Skills: All Endr. (leader), Hi-Speed (x2), Rage (x2)
    Special Effects: Incr. Def. 2, Common Dmg. 1, Team Ext. 1
    
    SIEGE FORMATION
    Formation Skills: All Endr. (leader), Barrier (x4)
    Special Effects: Common Dmg. 2, Team Ext. 1, Incr. Def. 1
    
    GROUP FORMATION
    Formation Skills: Mad Spd. (leader), Rage (x2), Endr. (x2)
    Special Effects: Incr. Spd 2, Common Dmg. 1, Team Upg. 1
    
    RAID FORMATION
    Formation Skills: Max Spd. (leader), Barrier (x4)
    Special Effects: Common Dmg. 2, Team Upg. 1, Incr. Spd. 1
    
    TIGER FORMATION
    Formation Skills: Pwr. Zone (leader), MusouUP (x2), Hi-Speed (x2)
    Special Effects: Sacrifice 2, Recov. Red. 1
    
    WOLF FORMATION
    Formation Skills: Pwr. Zone (leader), MusouUP (x2), Endr. (x2)
    Special Effects: Durability 2, Recov. Red. 1
    
    WAVE FORMATION
    Formation Skills: Def. Zone (leader), Rage (x2), Recover (x2)
    Special Effects: Durability 2, Recov. Red. 1
    
    DEER FORMATION
    Formation Skills: Def. Zone (leader), Hi-Speed (x2), Recover (x2)
    Special Effects: Durability 2, Recov. Red. 1
    
    SPREAD FORMATION
    Formation Skills: Heal Zone (leader), MusouUP, Endr. (x3)
    Special Effects: Incr. Musou 2, Collapse Red. 1
    
    SNAKE FORMATION
    Formation Skills: Heal Zone (leader), Hi-Speed (x2), MusouUP (x2)
    Special Effects: Incr. Musou 2, Collapse Red. 1
    
    GIRAFFE FORMATION
    Formation Skills: Restore (leader), Rage (x2), Recover (x2)
    Special Effects: Incr. Life 2, Collapse Red. 1
    
    PHOENIX FORMATION
    Formation Skills: Restore (leader), Hi-Speed (x2), Recover (x2)
    Special Effects: Incr. Life 2, Collapse Red. 1
    
    PARALYSIS FORMATION
    Formation Skills: Par. Trap (leader), Rage (x2), Endr. (x2)
    Special Effects: Common Endr. 2, Survivor Upgr. 1
    
    DUSK FORMATION
    Formation Skills: Slp. Trap (leader), Rage (x2), Endr. (x2)
    Special Effects: Common Endr. 2, Incr. Atk. 1
    
    SHACKLE FORMATION
    Formation Skills: Spd. Trap (leader), Rage (x2), Endr. (x2)
    Special Effects: Common Endr. 2, 100 KO Recov. 1
    
    WANING FORMATION
    Formation Skills: Wkn. Trap (leader), Rage (x2), Endr. (x2)
    Special Effects: Common Endr. 2, Evasion Recov. 1
    
    DIVERGENT FORMATION
    Formation Skills: Life+ (leader), Rage (x4)
    Special Effects: Othrwld Dmg. 2, Othrwld. Endr. 1
    
    IMMORTAL FORMATION
    Formation Skills: Life+ (leader), Hi-Speed (x3), Endr.
    Special Effects: Othrwld. Endr. 2, Othrwld. Dmg. 1
    
    GLORY FORMATION
    Formation Skills: Heal All (leader), Hi-Speed (x2), Rage (x2)
    Special Effects: Evasion Recov. 2
    
    NATURE FORMATION
    Formation Skills: MusouMAX (leader), Rage (x2), Endr. (x2)
    Special Effects: 100 KO Recov. 2
    
    ILLUMINATING FORMATION
    Formation Skills: GaugeMAX (leader), Rage (x4)
    Special Effects: Form. Recov. 2, Form. Ext. 1
    
    DEMON FORMATION
    Formation Skills: Blockade (leader), Hi-Speed (x4)
    Special Effects: Othrwld. Dmg. 2, Miasma Exp. 1
    
    RIDER FORMATION
    Formation Skills: Flash (leader), Recover (x2), MusouUP (x2)
    Special Effects: Incr. Abil. 2, Miasma Exp. 2
    
    LIGHT FORMATION
    Formation Skills: Revival (leader), Def. Zone (x2), Heal Zone (x2)
    Special Effects: Form. Recov. 2
    
    ASCENDANT FORMATION
    Formation Skills: Hardhead (leader), Pwr. Zone (x2), Def. Zone (x2)
    Special Effects: Othrwld. Dmg. 2, Sacrifice 1
    
    PRESTIGE FORMATION
    Formation Skills: All Rage (leader), All Rage (x2), Max Spd. (x2)
    Special Effects: Sacrifice 2, 100 KO Recov. 1
    
    REFRACTIVE FORMATION
    Formation Skills: Blockade (leader), Pwr. Zone (x2), Def. Zone (x2)
    Special Effects: Common Endr. 2, Evasion Recov. 1
    
    DEMON NEST FORMATION
    Formation Skills: Par. Trap (leader), Slp. Trap, Spd. Trap, Wkn. Trap, Pwr.
    Zone
    Special Effects: Miasma Exp. 2, Form. Ext. 2, Common Dmg. 2
    
    b. Defensive                                                             [GFDE]
    THUNDERSTORM FORMATION
    Formation Skills: Boltwave (leader), Tornado (x2), Boltwave (x2)
    Special Effects: Link Upgr. 2, Survivor Upgr. 1
    
    CYCLONE FORMATION
    Formation Skills: Tornado (leader), Tornado (x2), Boltwave (x2)
    Special Effects: Off. Dmg. 2, Link Upgr. 1
    
    STATIC FORMATION
    Formation Skills: Def. Zone (leader), Bolts (x4)
    Special Effects: Def. Endr. 2, Incr. Def. 1
    
    BLUE DRAGON FORMATION
    Formation Skills: Restore (leader), Bolts (x2), Boltwave (x2)
    Special Effects: Evasion Recov. 2, Sacrifice 1
    
    ICESHARD FORMATION
    Formation Skills: Ice Bd. (leader), Ice Bd. (x2), Tornado (x2)
    Special Effects: Form. Recov. 2, Survivor Upgr. 1
    
    ICEFLOWER FORMATION
    Formation Skills: Tornado (leader), Icewave (x2), Tornado (x2)
    Special Effects: Sorcery Endr. 2, Form. Recov. 1
    
    PROTECTIVE FORMATION
    Formation Skills: Def. Zone (leader), Ice Col. (x4)
    Special Effects: Sorcery Endr. 2, Durability 1
    
    TORTOISE FORMATION
    Formation Skills: Restore (leader), Ice Col. (x2), Ice Bd. (x2)
    Special Effects: Evasion Recov. 2, Team Upg. 1
    
    BLAZE FORMATION
    Formation Skills: Fireball (leader), Fireball (x2), Tornado (x2)
    Special Effects: Form. Upgr. 2, Survivor Upgr. 1
    
    FIREWHEEL FORMATION
    Formation Skills: Tornado (leader), Tornado (x2), Firestm. (x2)
    Special Effects: Off. Dmg. 2, Form. Upgr. 1
    
    FIRE RING FORMATION
    Formation Skills: Def. Zone (leader), Fire Col. (x4)
    Special Effects: Off. Endr. 2, Incr. Atk. 1
    
    PHEASANT FORMATION
    Formation Skills: Heal Zone (leader), Fire Col. (x2), Fireball (x2)
    Special Effects: Evasion Recov. 2, Form. Ext. 1
    
    PARRY FORMATION
    Formation Skills: Waves (leader), Waves (x2), Tornado (x2)
    Special Effects: Form. Ext. 2, Survivor Upgr. 1
    
    STORM FORMATION
    Formation Skills: Tornado (leader), Tornado (x2), Slay Bd. (x2)
    Special Effects: Ninja Endr. 2, Proj. Dmg. 1, Form. Ext. 1
    
    ESCORT FORMATION
    Formation Skills: Def. Zone (leader), Def. Zone, Wavestm. (x3)
    Special Effects: Ninja Endr. 2, Proj. Endr. 2
    
    WHITE TIGER FORMATION
    Formation Skills: Heal Zone (leader), Waves (x4)
    Special Effects: Evasion Recov. 2, Team Upg. 2
    
    OPTICAL FORMATION
    Formation Skills: Lt. Beams (leader), Lt. Beams, Tornado (x3)
    Special Effects: Team Upg. 2, Survivor Upgr. 1
    
    WHITE DRAGON FORMATION
    Formation Skills: Lt. Beams (leader), Lt. Beams, Lt. Col. (x2), Musou+
    Special Effects: Team Ext. 2
    
    TORQUE FORMATION
    Formation Skills: Slay Bd. (leader), Slay Bd. (x2), Tornado (x2)
    Special Effects: Team Upg. 2, Survivor Upgr. 1
    
    BLACK DRAGON FORMATION
    Formation Skills: Musou+ (leader), Dark Col. (x2), Slay Bd. (x2)
    Special Effects: Team Ext. 2
    
    IMMOBILE FORMATION
    Formation Skills: Boltfall (leader), Boltfall (x2), Par. Trap (x2)
    Special Effects: Def. Dmg. 2, Incr. Atk. 1
    
    ICE FORMATION
    Formation Skills: Slp. Trap (leader), Slp. Trap (x2), Icewave (x2)
    Special Effects: Sorcery Dmg. 2, Incr. Atk. 1
    
    MOORAGE FORMATION
    Formation Skills: Wavestm. (leader), Wavestm. (x2), Spd. Trap (x2)
    Special Effects: Ninja Dmg. 2, Proj. Dmg. 2, Incr. Atk. 1
    
    FIRESTORM FORMATION
    Formation Skills: Wkn. Trap (leader), Wkn. Trap (x2), Firestm. (x2)
    Special Effects: Off. Dmg. 2, Incr. Atk. 1
    
    THUNDER & ICE FORMATION
    Formation Skills: Musou+ (leader), Boltwave (x2), Ice Bd. (x2)
    Special Effects: 100 KO Recov. 2
    
    INFERNO FORMATION
    Formation Skills: Musou+ (leader), Fireball (x2), Waves (x2)
    Special Effects: 100 KO Recov. 2
    
    SECRET FORMATION
    Formation Skills: Secrecy (leader), Secrecy (x2), Slay Bd. (x2)
    Special Effects: Form Upgr. 2, Miasma Reduc. 2
    
    SHADE FORMATION
    Formation Skills: Secrecy (leader), Lt. Beams (x2), Secrecy (x2)
    Special Effects: Form Upgr. 2, Miasma Reduc. 2
    
    UNDERWORLD FORMATION
    Formation Skills: Stable (leader), Slay Bd., Lt. Col., Dark Col., Lt. Beams
    Special Effects: Miasma Exp. 2, Form. Ext. 2, 100 KO Recov. 1
    
    POLAR FORMATION
    Formation Skills: Clarity (leader), Tornado, Icewave, Fire Col., Boltwave
    Special Effects: Miasma Exp. 2, Form. Ext. 1, Form. Recov. 1
    
    c. Explorative                                                           [GFEX]
    SCOUT FORMATION
    Formation Skills: 20/20 (x5)
    Special Effects: DP Upgr. 2, DP Ext. 1
    
    STRAND FORMATION
    Formation Skills: Heal All (leader), 20/20 (x4)
    Special Effects: Common Endr. 2, DP Upgr. 1
    
    BRIGHT FORMATION
    Formation Skills: Goodview (leader), Hi-Speed (x4)
    Special Effects: Common Endr. 1, DP Ext. 1
    
    HEALING FORMATION
    Formation Skills: Goodview (leader), Recover (x4)
    Special Effects: DP Ext. 1, Common Endr. 1
    
    PULSE FORMATION
    Formation Skills: Drgn. Eye (x5)
    Special Effects: DP Upgr. 2, DP Ext. 1
    
    STRATUM FORMATION
    Formation Skills: Drgn. Eye (leader), Drgn. Eye, Recover (x3)
    Special Effects: Incr. Life 2, Common Endr. 1
    
    SUBTERRANEAN FORMATION
    Formation Skills: Drgn. Eye (leader), Secrecy (x4)
    Special Effects: Miasma Reduc. 2, Common Endr. 1
    
    SEARCH FORMATION
    Formation Skills: Hawk Eye (x5)
    Special Effects: DP Upgr. 2, DP Ext. 1
    
    FATHOM FORMATION
    Formation Skills: Hawk Eye (leader), Recover (x4)
    Special Effects: Incr. Life 2, Common Endr. 1
    
    DISCOVERY FORMATION
    Formation Skills: Hawk Eye (leader), Secrecy (x4)
    Special Effects: Miasma Reduc. 2, Common Endr. 1
    
    DEMON EYE FORMATION
    Formation Skills: Dem. Eye (x5)
    Special Effects: DP Upgr. 2, DP Ext. 1
    
    EAGLE EYE FORMATION
    Formation Skills: Dem. Eye (leader), Recover (x4)
    Special Effects: Incr. Life 2, Common Endr. 1
    
    INSIGHT FORMATION
    Formation Skills: Dem. Eye (leader), Secrecy (x4)
    Special Effects: Miasma Reduc. 2, Common Endr. 1
    
    HEAVENLY EYE FORMATION
    Formation Skills: Omnivis. (leader), Hi-Speed (x4)
    Special Effects: DP Ext. 1, DP Upgr. 1
    
    DRAGON FORMATION
    Formation Skills: D.P. Tel. (leader), Hi-Speed (x4)
    Special Effects: DP Ext. 2, Off. Endr. 1
    
    SOLSTICE FORMATION
    Formation Skills: Getaway (leader), Hi-Speed (x4)
    Special Effects: DP Ext. 2, Def. Endr. 1
    
    SCATTER FORMATION
    Formation Skills: Teleport (leader), Hi-Speed (x4)
    Special Effects: DP Ext. 2, Ninja Endr. 1
    
    SWARM FORMATION
    Formation Skills: Summon (leader), Hi-Speed (x4)
    Special Effects: DP Ext. 2, Sorcery Endr. 1, Proj. Endr. 1
    
    PURITY FORMATION
    Formation Skills: Stable (leader), Recover (x4)
    Special Effects: Incr. Spd. 2, Incr. Atk. 1
    
    SKY FORMATION
    Formation Skills: Clarity (leader), Recover (x4)
    Special Effects: Sacrifice 2, Common Dmg. 1
    
    3. Materials                                                             [GMAT]
    There are many crafting materials to be found in Gauntlet Mode, some of which
    are procured from treasure chests and some of which are dropped by defeated
    enemies. Materials have three ranks, with higher-ranking materials being more
    likely to appear as the Miasma Level increases.
    
    Chests on a particular battlefield will always yield one of four different
    kinds of materials, as detailed in the table below. Dropped materials can come
    from any of the members of an enemy family - Glorious Swords, for example, can
    be dropped by Rikishi, Ozeki, or Yokozuna.
    
    BATTLEFIELD/ENEMY  | RANK 1            | RANK 2            | RANK 3
    -------------------+-------------------+-------------------+-------------------
    Luoyang            | Green Stone       | Jade Shard        | Jade
    Chengdu            | Yellow Stone      | Amber Shard       | Amber
    Xuchang            | White Stone       | Pearl Shard       | Pearl
    Mt. Dingjun        | Blue Stone        | Lapis Shard       | Lapis
    Guangzong          |                   |                   | 
    Tong Gate          |                   |                   | 
    Nanjun             |                   |                   | 
    Shouchun           |                   |                   | 
    Liang Province     |                   |                   | 
    Hefei              |                   |                   | 
    Changban           |                   |                   | 
    Yangping Gate      |                   |                   | 
    Luo Castle         |                   |                   | 
    Fan Castle         |                   |                   | 
    -------------------+-------------------+-------------------+-------------------
    Sekigahara         | Pheasant's Wing   | Pheasant Talon    | Pheasant Wing
    Osaka Castle       | Dragon Scale      | Dragon Talon      | Dragon Fang
    Odawara            | Tortoise Scale    | Tortoise Claw     | Tortoise Fang
    Honnoji            | Tiger's Hair      | Tiger Claw        | Tiger Bone
    Taoshui            |                   |                   | 
    Jieting            |                   |                   | 
    Mikatagahara       |                   |                   | 
    Yiling             |                   |                   | 
    Mt. Niutou         |                   |                   | 
    Mt. Xingshi        |                   |                   | 
    Hulao Gate         |                   |                   | 
    Nanzhong           |                   |                   | 
    Dongkou            |                   |                   | 
    -------------------+-------------------+-------------------+-------------------
    Kyushu             | Peach Sprout      | Peach Bud         | Peach Flower
    Ueda Castle        | Iris Sprout       | Iris Bud          | Iris Flower
    Koshi Castle       | Plum Sprout       | Plum Bud          | Plum Flower
     (New Version)     | Prune Sprout      | Prune Bud         | Prune Flower
    Koshi Castle       |                   |                   | 
     Entrance          |                   |                   | 
    Yamazaki           |                   |                   | 
    Hasedo             |                   |                   | 
    Anegawa            |                   |                   | 
    Nagashino          |                   |                   | 
    Crater Depths      |                   |                   | 
    Komaki-Nagakute    |                   |                   | 
    The Hydra's Lair   |                   |                   | 
    Shizugatake        |                   |                   | 
    Tetorigawa         |                   |                   | 
    Jiangdong          |                   |                   | 
    -------------------+-------------------+-------------------+-------------------
    Liaodong           | Twine             | Hemp              | Hemp Fabric
    Itsukushima        | Tinsel            | Brocade           | Brocade Fabric
    Kawanakajima       | Thread            | Cotton            | Cotton Fabric
    Heavenly Emperor's | Silk              | Silk Thread       | Silk Fabric
     Palace            |                   |                   | 
    Wan Castle         |                   |                   | 
    Xu Province        |                   |                   | 
    Yamatai            |                   |                   | 
    Wuhong Mountains   |                   |                   | 
    Yan Province       |                   |                   | 
    Wuzhang Plains     |                   |                   | 
    Hinokawa           |                   |                   | 
    Koshi Castle       |                   |                   | 
     (Old Version)     |                   |                   | 
    Chibi              |                   |                   | 
    Mystic Domain      |                   |                   | 
    -------------------+-------------------+-------------------+-------------------
    Buckler Troop      | Targe Fragment    | Shield Fragment   | Wall Shield
                       |                   |                   |  Fragment
    -------------------+-------------------+-------------------+-------------------
    Light Armor Troop  | Knee Patch        | Vambrace          | Armor Fragment*
                       |  Fragment         |  Fragment*        | 
    -------------------+-------------------+-------------------+-------------------
    Light Stalwart     | Rotten Rope       | Rotten Hemp Rope  | Rusty Chain
     Troop             |                   |                   | 
    -------------------+-------------------+-------------------+-------------------
    Light Escort Troop | Old Spear         | Iron Speartip     | Rusty Iron Spear
    -------------------+-------------------+-------------------+-------------------
    Light Endurance    | Wooden Cuirass    | Leather Cuirass   | Dirty Iron Cuirass
     Troop             |  Fragment         |  Fragment         | 
    -------------------+-------------------+-------------------+-------------------
    Light Axe Troop    | Bronze Axe        | Light Axe         | Iron Axe Fragment
                       |  Fragment         |  Fragment         | 
    -------------------+-------------------+-------------------+-------------------
    Bandit             | Hemp Fabric Scrap | Cotton Scrap      | Silk Cord Scrap
    -------------------+-------------------+-------------------+-------------------
    Rikishi            | Loincloth Scrap   | Glorious Bow      | Glorious Sword
    -------------------+-------------------+-------------------+-------------------
    Ice Swordsman      | Ice Sword         | Ice Sword Hilt    | Broken Ice Sword
                       |  Fragment         |                   | 
    -------------------+-------------------+-------------------+-------------------
    Fire Spearman      | Fire Spear        | Fire Speartip     | Broken Fire Spear
                       |  Fragment         |                   | 
    -------------------+-------------------+-------------------+-------------------
    Evil Swordsman     | Evil Sword        | Evil Sword Hilt   | Broken Evil Sword
                       |  Fragment         |                   | 
    -------------------+-------------------+-------------------+-------------------
    Fire Ninja         | Fire Scroll I     | Fire Scroll II    | Fire Scroll III
    -------------------+-------------------+-------------------+-------------------
    Burst Ninja        | Burst Scroll I    | Burst Scroll II   | Burst Scroll III
    -------------------+-------------------+-------------------+-------------------
    Healing Ninja      | Healing Scroll I  | Healing Scroll II | Healing Scroll III
    -------------------+-------------------+-------------------+-------------------
    Infiltration Ninja | Infiltration      | Infiltration      | Infiltration
                       |  Scroll I         |  Scroll II        |  Scroll III
    -------------------+-------------------+-------------------+-------------------
    Mist Ninja         | Mist Scroll I     | Mist Scroll II    | Mist Scroll III
    -------------------+-------------------+-------------------+-------------------
    Escape Ninja       | Escape Scroll I   | Escape Scroll II  | Escape Scroll III
    -------------------+-------------------+-------------------+-------------------
    Archer             | Burnt Fletchling  | Burnt Arrow       | Burnt Bow
    -------------------+-------------------+-------------------+-------------------
    Gunman             | Crushed Shell     | Crushed Bullet    | Ammunition
                       |  Casing           |                   | 
    -------------------+-------------------+-------------------+-------------------
    Thrower            | Dirty Arm Cloth   | Linen Arm Cloth   | Silk Arm Cloth
    -------------------+-------------------+-------------------+-------------------
    Fire Sorcerer      | Fire Talisman     | Fire Talisman     | Fire Amulet
                       |  Scrap            |                   | 
    -------------------+-------------------+-------------------+-------------------
    Bolt Sorcerer      | Bolt Talisman     | Bolt Talisman     | Thunder Amulet
                       |  Scrap            |                   | 
    -------------------+-------------------+-------------------+-------------------
    Healing Sorcerer   | Healing Talisman  | Healing Talisman  | Healing Amulet
                       |  Scrap            |                   | 
    -------------------+-------------------+-------------------+-------------------
    Curse Sorcerer     | Curse Talisman    | Curse Talisman    | Cursed Amulet
                       |  Scrap            |                   | 
    -------------------+-------------------+-------------------+-------------------
    Ice Sorcerer       | Ice Talisman      | Ice Talisman      | Ice Amulet
                       |  Scrap            |                   | 
    -------------------+-------------------+-------------------+-------------------
    Wind Sorcerer      | Wind Talisman     | Wind Talisman     | Wind Amulet
                       |  Scrap            |                   | 
    -------------------+-------------------+-------------------+-------------------
    Mystic Sorcerer    | Mystic Talisman   | Mystic Talisman   | Mystic Amulet
                       |  Scrap            |                   | 
    -------------------+-------------------+-------------------+-------------------
    Barrier Sorcerer   | Barrier Talisman  | Barrier Talisman  | Barrier Amulet
                       |  Scrap            |                   | 
    -------------------+-------------------+-------------------+-------------------
    Evil Sorcerer      | Evil Talisman     | Evil Talisman     | Evil Amulet
                       |  Scrap            |                   | 
    -------------------+-------------------+-------------------+-------------------
    Qigong Sorcerer    | Qigong Talisman   | Qigong Talisman   | Qigong Amulet
                       |  Scrap            |                   | 
    -------------------+-------------------+-------------------+-------------------
    Supply Troop       | Peach Seed        | Bird Bone         | Wine Gourd Shard
    -------------------+-------------------+-------------------+-------------------
    Wolf               | Wolf Fur          | Wolf's Claw       | Wolf's Fang
    -------------------+-------------------+-------------------+-------------------
    Brigand            | Breechcloth Scrap | Blunt Knife       | Cut Chain
    -------------------+-------------------+-------------------+-------------------
    Tiger              | Tiger Fur         | Tiger's Claw      | Tiger's Fang
    
    * The game incorrectly states that this material is dropped by Shield Troops.
    
    K. Duel Mode                                                             [DUMO]
    1. Overview                                                              [DOVR]
    Duel Mode allows you to pit a team of characters against a potentially infinite
    succession of opponents in 3-on-3 battles against human- or AI-controlled
    teams. You can use the strategy cards that you find throughout the game to
    strengthen your team, weaken the enemy team, or counter their tactics, but be
    wary - your enemies have strategy cards of their own to use against you.
    
    Strategy cards can be used at any time in battle, provided you or your opponent
    have enough battle points (BP) to afford them. Once used, they cannot be used
    again until their cooldown time (CT) expires. If a strategy card is listed as
    having multiple effects, they resolve in the order they appear on the card.
    
    Your team members will regain some life each time you win a battle, though they
    will remain unconscious if their life is fully depleted. You can keep fighting
    until all three of your team members have been knocked unconscious, so see how
    many opponents you can defeat!
    
    2. Strategy Cards                                                        [DSCD]
    The more strategy cards you collect, the more options you'll have when battling
    in Duel Mode. Each character has both normal and gold strategy cards; the
    normal ones are obtained by unlocking the character in Story Mode, but the gold
    ones are obtained by fulfilling one of the four conditions below.
    
    Method #1: Win a certain number of survival matches while besting previous
    scores. (90 wins are necessary to get Hundun's card, which is the last one that
    can be obtained in this manner.)
    Gold Cards: Cao Cao, Taishi Ci, Huang Gai, Zhao Yun, Zhang Fei, Liu Bei, Sima
    Shi, Deng Ai, Wang Yuanji, Xiahou Ba, Lu Bu, Orochi, Da Ji, Sun Wukong,
    Kiyomori Taira, Orochi X, Dodomeki, Gyuki, Kaguya, Shuten Doji, Susano'o, Ryu
    Hayabusa, Ayane, Achilles, Momiji, Tamamo, Kyubi, Hundun, Nobunaga Oda, Shingen
    Takeda, Hanzo Hattori, Tadakatsu Honda, Nagamasa Azai, Kanetsugu Naoe, Kiyomasa
    Kato, Motonari Mori, Aya, Masanori Fukushima
    
    Method #2: Defeat certain characters in offline or online duels. (If playing
    against the AI, the difficulty doesn't matter.)
    Gold Cards: Xu Zhu, Zhang He, Cao Ren, Cao Pi, Cai Wenji, Pang De, Zhou Yu, Sun
    Shangxiang, Sun Jian, Ling Tong, Xiaoqiao, Zhuge Liang, Wei Yan, Liu Shan, Sima
    Yi, Dong Zhuo, Zhurong, Zuo Ci, Fu Xi, Nuwa, Yoshitsune Minamoto, Benkei,
    Nezha, Joan of Arc, Nemea, Yinglong, Keiji Maeda, Kenshin Uesugi, No, Ranmaru
    Mori, Sakon Shima, Toshiie Maeda, Katsuie Shibata, Kai, Goemon Ishikawa, Kojiro
    Sasaki
    
    Method #3: Maximize the character's proficiency level in Story Mode.
    Gold Cards: Xiahou Dun, Zhang Liao, Xu Huang, Zhenji, Jia Xu, Zhou Tai, Sun Ce,
    Sun Quan, Daqiao, Ding Feng, Guan Yu, Ma Chao, Xingcai, Ma Dai, Bao Sanniang,
    Xu Shu, Sima Zhao, Zhuge Dan, Guo Huai, Zhang Jiao, Taigong Wang, Himiko, Nezha
    (Human), Yukimura Sanada, Oichi, Kunoichi, Masamune Date, Hideyoshi Toyotomi,
    Ieyasu Tokugawa, Mitsunari Ishida, Yoshihiro Shimazu, Ginchiyo Tachibana, Nene,
    Motochika Chosokabe, Kanbei Kuroda, Ujiyasu Hojo, Hanbei Takenaka
    
    Method #4: Clear character-specific sidequest battles on Hard or Chaos.
    Gold Cards: Dian Wei, Xiahou Yuan, Wang Yi, Guo Jia, Lu Xun, Gan Ning, Lu Meng,
    Lianshi, Huang Zhong, Guan Ping, Pang Tong, Yueying, Jiang Wei, Guan Suo, Zhong
    Hui, Diaochan, Yuan Shao, Meng Huo, Sanzang, Seimei Abe, Rachel, Shennong,
    Kasumi, Sterkenburg, Sophitia, Mitsuhide Akechi, Okuni, Magoichi Saika,
    Yoshimoto Imagawa, Ina, Kotaro Fuma, Gracia, Musashi Miyamoto, Muneshige
    Tachibana
    -------------------------------------------------------------------------------
    VI. Characters                                                           [CHRS]
    This section includes historical and mythical tidbits, type and skill details,
    weapon lists, and movesets for every playable character in the game, as well as
    the requirements for unlocking them in Story Mode and obtaining their mystic
    and ultimate weapons.
    
    The character types are Power, Speed, Technique, and Wonder. Power types will
    not flinch when hit with normal or projectile attacks. Speed types can do a
    midair dash and a jump cancel, which allows them to interrupt their own combos
    by pressing X. Technique types can sidestep by pressing X while strafing, and
    do additional damage if they hit airborne enemies with charge attacks. Wonder
    types can press X after hitting an enemy to do a spirit charge, which allows
    them to dash forward and knock enemies off-balance for a small amount of musou,
    and do additional damage if they hit off-balance enemies with charge attacks.
    
    All characters now have two skills. The second skill is acquired after the
    character receives his or her first promotion.
    
    Mystic weapons can be obtained by playing on Hard or Chaos mode and fulfilling
    specific conditions with the wielder in Story Mode battles. There are multiple
    ways to acquire some of the weapons, and a treasure chest will appear on the
    battlefield if you fulfill the conditions properly. Find and open the chest,
    collect the contents, finish the battle, and the weapon is yours. Characters
    can carry only one mystic weapon at a time, though they can find another one if
    you sell or fuse the original.
    
    Ultimate weapons can be obtained from the blacksmith in exchange for 20,000
    gems, 2 crystals, and specific materials found in Gauntlet Mode. The first
    material listed will be dropped by the wielder of the weapon. Characters can
    carry more than one ultimate weapon if you have enough materials to craft them.
    
    Dash attacks can be performed by pressing S after running at least six steps.
    
    All characters have certain moves that they will perform on horseback. Pressing
    T while a horse is running will make it jump, and pressing O will make it dash
    forward at high speed and trample all enemies in its path. Pressing T while a
    Samurai Warriors-style character is on horseback and not moving will make the
    horse stomp the ground, knocking away surrounding enemies.
    
    Dynasty Warriors-style characters and Samurai Warriors-style characters execute
    their musous differently. Dynasty Warriors-style characters perform a single
    attack that uses up a set amount of their musou gauge. Samurai Warriors-style
    characters will slowly deplete their musou gauge, and can either execute a
    musou attack for as long as the O button is held down or use a sped-up version
    of their regular moveset.
    
    Characters' full movesets will not be unlocked until they reach Level 20. Some
    of the attacks described here may vary if a character's full moveset is not yet
    available.
    
    A. Wei                                                                   [CHWE]
    1. Xiahou Dun                                                            [WE01]
    Cousin of Cao Cao. Lost an eye to a sniper. Stood up for an old teacher.
    
    HOW TO UNLOCK
    Clear the Battle of Fan Castle.
    
    TYPE
    Power
    
    SKILLS
    Trinity, Potence
    
    WEAPON PROGRESSION
    *        | Cutlass (7)
    **       | Rebel's Cutlass (10)
    ***      | Qilin Fang (18)
    ****     | Blade of Darkness (30)
    Mystic   | Mystic Fang (57)
    Ultimate | Blade of Darkness X (62)
    
    MYSTIC WEAPON ACQUISITION
    1. In Liberation of Luo Castle, defeat Yellowbelly and Hammerjaw in under 5
    minutes.
    2. In The Swordsman's Challenge, defeat Patchnose, Hognose, and Hooknose in
    under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Dagger of Loyalty (x2), Jade
    
    NORMAL ATTACKS
    S      | A right-to-left downward slash.
    SS     | A left-to-right slash.
    SSS    | An overhead slice.
    SSSS   | A left-to-right upward slash. Hits more than 180 degrees.
    SSSSS  | A right-to-left upward slash.
    SSSSSS | A right-to-left slash. Hits 270 degrees.
    X + S  | A right-to-left slash.
    Dash   | Braces his blade in front of himself and charges forward.
    
    CHARGE ATTACKS
    C1 / T      | Xiahou Dun does a kick. Knocks enemies off-balance.
    C2 / ST     | Xiahou Dun does a left-to-right upward slash. Launches enemies
                | into the air.
    C3 / SST    | Xiahou Dun spins around and strikes the ground with his blade,
                | cracking it. Stuns enemies. He will do up to four slashes before
                | striking the ground if T is pressed repeatedly.
    EX / SSTT   | Xiahou Dun swings his blade to create a fiery shockwave that
                | knocks away surrounding enemies. Innate Flame attribute.
    C4 / SSST   | Xiahou Dun does a left-to-right slash. Knocks enemies away.
    C5 / SSSST  | Xiahou Dun slashes upward to create a shockwave. Launches enemies
                | into the air.
    C6 / SSSSST | Xiahou Dun jumps and slams his blade into the ground to create a
                | shockwave. Knocks enemies away.
    X + T       | Xiahou Dun slams his blade into the ground, cracking it and 
                | knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Xiahou Dun does a series of slashes off the right side of his horse.
    (SSSSS)T | Xiahou Dun slashes off the left and right sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Xiahou Dun does a leaping slash that launches enemies into the
                   | air, then does a flurry of slashes followed by an overhead
                   | slice that slams enemies into the ground.
    Aerial Special | Xiahou Dun slashes twice, creating a cross-shaped energy wave
                   | that pushes enemies back as it moves forward.
    Musou          | Xiahou Dun does four upward slashes, then slams his blade into
                   | the ground. Knocks enemies away.
    
    2. Dian Wei                                                              [WE02]
    One of Cao Cao's bodyguards. Died defending him. Nicknamed "The Coming Evil."
    
    HOW TO UNLOCK
    Clear the Battle of Changban - Redux.
    
    TYPE
    Power
    
    SKILLS
    Potence, Fortitude
    
    WEAPON PROGRESSION
    *        | Iron Axe (9)
    **       | Battle Axe (13)
    ***      | Beast Slayer (23)
    ****     | Royal Axe (39)
    Mystic   | Mystic Slayer (70)
    Ultimate | Royal Axe X (77)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Defense of Tetorigawa, defeat Meng You, Dailai Dongzhu, and Mang
    Yachang in under 8 minutes.
    2. In Insurrection at Jiange, defeat Jiang Wei and 500 enemies in under 10
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Tusk Banner (x2), Amber
    
    NORMAL ATTACKS
    S      | A left-to-right downward slash.
    SS     | A right-to-left upward slash.
    SSS    | A left-to-right downward slash.
    SSSS   | A spinning slash.
    SSSSS  | A right-to-left slash.
    SSSSSS | Throws the axe straight ahead like a boomerang. Knocks enemies away.
    X + S  | A right-to-left slash.
    Dash   | Braces his axe in front of himself and lunges forward.
    
    CHARGE ATTACKS
    C1 / T      | Dian Wei does a shoulder strike. Knocks enemies off-balance.
    EX / TT     | Dian Wei surrounds himself with an aura that allows all of his
                | attacks to cause explosions for 15 seconds.
    C2 / ST     | Dian Wei does a left-to-right upward slash. Launches enemies into
                | the air.
    C3 / SST    | Dian Wei lunges forward and does a right-to-left slash. Stuns
                | enemies.
    C4 / SSST   | Dian Wei throws his axe straight ahead like a boomerang. Knocks
                | enemies away.
    C5 / SSSST  | Dian Wei does a spinning slash. Launches surrounding enemies into
                | the air.
    C6 / SSSSST | Dian Wei slams his axe into the ground to create a shockwave.
                | Knocks enemies away.
    X + T       | Dian Wei slams his axe into the ground, creating a shockwave that
                | launches enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Dian Wei does a series of slashes off the left side of his horse.
    (SSSSS)T | Dian Wei slashes off the left and right sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Dian Wei charges forward with his arms spread, then swings
                   | them inward. Knocks enemies away.
    Aerial Special | Dian Wei throws his axe downward at an angle like a boomerang,
                   | launching enemies into the air and drawing them in. He then
                   | punches the ground to create a shockwave that launches enemies
                   | into the air.
    Musou          | Dian Wei grabs with his left hand. If he hits an enemy, he
                   | headbutts it three times, then does a right-to-left downward
                   | slash that knocks away surrounding enemies.
    
    3. Zhang Liao                                                            [WE03]
    One of Wei's Five Generals. Originally served Lu Bu. Bogeyman to Wu's children.
    
    HOW TO UNLOCK
    Clear the Battle of Ueda Castle.
    
    TYPE
    Technique
    
    SKILLS
    Fellowship, Trinity
    
    WEAPON PROGRESSION
    *        | Twin Axes (7)
    **       | Heavy Twin Axes (10)
    ***      | Wind Axes (18)
    ****     | Sun and Moon (30)
    Mystic   | Mystic Axes (57)
    Ultimate | Sun and Moon X (62)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Ueda Castle, defeat Zhong Hui and 800 enemies in under 7
    minutes.
    2. In the Battle of Jiange, defeat Hua Xiong and 800 enemies in under 7
    minutes.
    3. In War against the Serpent King, defeat Iju, Iki, Tearaioni, and 800 enemies
    in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Warrior's Guide (x2), Lapis
    
    NORMAL ATTACKS
    S      | A right-to-left downward slash with the right axe.
    SS     | A left-to-right slash with the right axe.
    SSS    | A left-to-right slash with the left axe.
    SSSS   | A right-to-left upward slash with the right axe.
    SSSSS  | A left-to-right upward slash with the left axe.
    SSSSSS | A spinning attack with both axes.
    X + S  | Slashes in opposite directions with both axes.
    Dash   | An upward slash with the right axe.
    
    CHARGE ATTACKS
    C1 / T      | Zhang Liao does upward slashes with both axes. Knocks enemies
                | off-balance.
    C2 / ST     | Zhang Liao turns and slashes upward with both axes. Launches
                | enemies into the air.
    C3 / SST    | Zhang Liao does a left-to-right downward slash with his left
                | axe. If he hits an enemy, he stabs and slashes it, then stabs it
                | a second time. Knocks enemies down.
    C4 / SSST   | Zhang Liao fires an energy wave straight ahead. Knocks enemies
                | away.
    EX / SSSTT  | Zhang Liao surrounds himself with an aura that increases his
                | speed for 10 seconds.
    C5 / SSSST  | Zhang Liao jumps and plunges his axes into the ground to create a
                | shockwave. Launches enemies into the air.
    C6 / SSSSST | Zhang Liao does two spinning attacks. Knocks enemies away.
    X + T       | Zhang Liao slams his axes into the ground, creating a shockwave
                | that launches enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zhang Liao does a series of slashes off the right side of his horse.
    (SSSSS)T | Zhang Liao slashes off both sides of his horse simultaneously.
    
    OTHER ATTACKS
    Ground Special | Zhang Liao does a spinning attack, then releases a shockwave.
                   | Launches enemies into the air.
    Aerial Special | Zhang Liao does a spinning attack, then slashes outward with
                   | both axes. Launches enemies into the air.
    Musou          | Zhang Liao charges forward while twirling his axes, then does
                   | a spinning attack. Knocks enemies away.
    
    4. Cao Cao                                                               [WE04]
    The Hero of Chaos. First Emperor of Wei. Vilified in the novel.
    
    HOW TO UNLOCK
    Clear the Battle of Fan Castle.
    
    TYPE
    Technique
    
    SKILLS
    Impact, Stamina
    
    WEAPON PROGRESSION
    *        | Iron Sword (7)
    **       | Wolf's Fang (11)
    ***      | Cloudburst (19)
    ****     | Sword of Heaven (31)
    Mystic   | Mystic Burst (58)
    Ultimate | Sword of Heaven X (63)
    
    MYSTIC WEAPON ACQUISITION
    In Investigation at Mt. Niutou, defeat Kamioni, Ushirome, and 500 enemies in
    under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Qing Province Helm (x2), Pheasant Wing
    
    NORMAL ATTACKS
    S      | A right-to-left upward slash.
    SS     | A right-to-left spinning slash.
    SSS    | A right-to-left spinning slash.
    SSSS   | A right-to-left spinning slash.
    SSSSS  | A straight thrust.
    SSSSSS | A left-to-right downward slash.
    X + S  | A left-to-right slash.
    Dash   | A spinning slash.
    
    CHARGE ATTACKS
    C1 / T      | Cao Cao does an elbow bash. Knocks enemies off-balance.
    EX / TT     | Cao Cao strikes enemies with a barrage of ice arrows. Innate Ice
                | attribute.
    C2 / ST     | Cao Cao does a left-to-right upward slash. Launches enemies into
                | the air.
    C3 / SST    | Cao Cao does a right-to-left downward slash a left-to-right
                | downward slash, then a right-to-left downward slash that stuns
                | enemies. He will do two additional slashes before the final slash
                | if T is pressed again.
    C4 / SSST   | Cao Cao swings his sword and fires an energy wave straight ahead.
                | Knocks enemies away.
    C5 / SSSST  | Cao Cao thrusts his sword into the ground to create a shockwave.
                | Launches enemies into the air.
    C6 / SSSSST | Cao Cao punches the ground, creating a shockwave that launches
                | enemies into the air. He then lunges forward and does a spinning
                | slash that knocks enemies away.
    X + T       | Cao Cao slams his sword into the ground, cracking it and
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Cao Cao does a series of slashes off the right side of his horse.
    (SSSSS)T | Cao Cao slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Cao Cao hovers in the air and draws dark energy from the
                   | ground, drawing in and damaging nearby enemies.
    Aerial Special | Cao Cao fires a barrage of icicles straight ahead, launching
                   | enemies into the air. Innate Ice attribute.
    Musou          | Cao Cao fires a flurry of icicles straight ahead. Knocks
                   | enemies away.
    
    5. Xu Zhu                                                                [WE05]
    One of Cao Cao's bodyguards. Has a huge appetite. Nicknamed "Crazy Tiger."
    
    HOW TO UNLOCK
    Clear the Battle of Tong Gate.
    
    TYPE
    Power
    
    SKILLS
    Vitality, Acclaim
    
    WEAPON PROGRESSION
    *        | Hex Club (8)
    **       | Studded Club (12)
    ***      | Stone Crusher (21)
    ****     | Holy Comet (38)
    Mystic   | Mystic Crusher (66)
    Ultimate | Holy Comet X (72)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Siege of Tong Gate, defeat Nosean and Goldenrod in under 5 minutes.
    2. In the Ambush at Tong Gate, defeat Zhang He, Deng Zhong, and 500 enemies in
    under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Cowtail Cloth (x2), Amber
    
    NORMAL ATTACKS
    S      | An overhead slam.
    SS     | A straight thrust.
    SSS    | A straight thrust.
    SSSS   | An upward swing.
    SSSSS  | A right-to-left swing. Hits more than 180 degrees.
    SSSSSS | An overhead slam. Stuns enemies.
    X + S  | A left-to-right swing.
    Dash   | A left-to-right swing. Hits 180 degrees.
    
    CHARGE ATTACKS
    C1 / T      | Xu Zhu turns around, crouches down, and leaps backward. Knocks
                | enemies off-balance.
    C2 / ST     | Xu Zhu does a spinning upward strike. Launches enemies into the
                | air.
    C3 / SST    | Xu Zhu does two spinning attacks followed by a right-to-left
                | swing. Stuns enemies.
    EX / SSTT   | Xu Zhu charges forward. If he hits an enemy, he shoves it, then
                | does a palm strike that knocks enemies away.
    C4 / SSST   | Xu Zhu leaps into the air, curls into a ball, and slams into the
                | ground, then bounces forward and slams into it again. Knocks
                | enemies away.
    C5 / SSSST  | Xu Zhu grabs with his left hand. If he hits an enemy, he hurls it
                | into the air and does a massive right-to-left swing that launches
                | enemies into the air.
    C6 / SSSSST | Xu Zhu strikes the ground with his club, producing a shockwave
                | that knocks enemies away.
    X + T       | Xu Zhu slams his club into the ground, cracking it and launching
                | enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Xu Zhu does a series of strikes off the right side of his horse.
    (SSSSS)T | Xu Zhu strikes off the left and right sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Xu Zhu sets down his club and throws two punches. The second
                   | one knocks enemies away.
    Aerial Special | Xu Zhu hops around on his club like a pogo stick, then falls
                   | to the ground to create a shockwave that knocks enemies away.
    Musou          | Xu Zhu curls into a ball and rolls forward, launching enemies
                   | into the air. He then uncurls, knocking enemies away.
    
    6. Xiahou Yuan                                                           [WE06]
    Cousin of Cao Cao. Excellent archer. Sliced in half by Huang Zhong.
    
    HOW TO UNLOCK
    Clear the Battle of Nanjun.
    
    TYPE
    Wonder
    
    SKILLS
    Vigor, Efficacy
    
    WEAPON PROGRESSION
    *        | Long Bow (7)
    **       | Recurve Bow (11)
    ***      | Wind Shooter (19)
    ****     | Phoenix Bow (31)
    Mystic   | Mystic Phoenix (58)
    Ultimate | Phoenix Bow X (63)
    
    MYSTIC WEAPON ACQUISITION
    In the Rescue at Yan Province, defeat Ryu Hayabusa and 500 enemies in under 11
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Precision Arrow (x2), Pearl
    
    NORMAL ATTACKS
    S      | Fires a spread of five arrows straight ahead.
    SS     | Fires a spread of five arrows straight ahead.
    SSS    | Fires a spread of five arrows straight ahead.
    SSSS   | Fires a spread of five arrows straight ahead.
    SSSSS  | Fires a spread of five arrows straight ahead.
    SSSSSS | Fires up to three homing arrows.
    X + S  | Fires a spread of three arrows downward at an angle.
    Dash   | A flying kick.
    
    CHARGE ATTACKS
    C1 / T      | Xiahou Yuan does a roundhouse kick. Knocks enemies off-balance.
    EX / TT     | Xiahou Yuan fires an arrow into the air, causing flaming arrows
                | to rain down and launch enemies in front of him into the air.
                | Innate Flame attribute.
    C2 / ST     | Xiahou Yuan slides forward and fires an arrow upward. Launches
                | enemies into the air.
    C3 / SST    | Xiahou Yuan leaps back and fires three arrows straight ahead, one
                | of which creates a shockwave. Stuns enemies.
    C4 / SSST   | Xiahou Yuan does a spinning leap through the air, firing arrows
                | in every direction. Knocks enemies away.
    C5 / SSSST  | Xiahou Yuan leaps into the air and fires two arrows downward at
                | an angle, then does a dive kick. Launches enemies into the air.
    C6 / SSSSST | Xiahou Yuan crouches down and fires several volleys of three
                | arrows straight ahead, then fires five energy arrows. Launches
                | enemies into the air.
    X + T       | Xiahou Yuan fires two arrows downward at an angle, creating
                | shockwaves that launch enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Xiahou Yuan fires explosive arrows off the left side of his horse.
    (SSSSS)T | Xiahou Yuan fires into the air, causing arrows to rain down around
             | his horse.
    
    OTHER ATTACKS
    Ground Special | Xiahou Yuan fires an arrow into the sky, causing arrows to
                   | rain down around him for the next few seconds. Launches
                   | enemies into the air.
    Aerial Special | Xiahou Yuan fires an explosive arrow downward at an angle.
                   | Launches enemies into the air.
    Musou          | Xiahou Yuan fires a massive energy arrow straight ahead.
                   | Knocks enemies away.
    
    7. Xu Huang                                                              [WE07]
    One of Wei's Five Generals. Obsessed with finding true strength.
    
    HOW TO UNLOCK
    Clear the Battle of Dongkou.
    
    TYPE
    Power
    
    SKILLS
    Solidarity, Vitality
    
    WEAPON PROGRESSION
    *        | Great Hatchet (9)
    **       | Splinterer (13)
    ***      | Destroyer (23)
    ****     | Marauder (39)
    Mystic   | Mystic Marauder (70)
    Ultimate | Marauder X (77)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Dongkou, defeat Himiko and 800 enemies in under 10 minutes.
    2. In Counterattack at Nagashino, defeat Orbweaver and 800 enemies in under 8
    minutes.
    3. In the Battle of Sekigahara, defeat 3 officers other than Nezha and 800
    enemies in under 11 minutes.
    4. In Chaos at Tetorigawa, defeat Diamondback, Morion, Galena, and 500 enemies
    in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Seeker's Cloth (x2), Lapis
    
    NORMAL ATTACKS
    S      | A right-to-left upward strike. Ensnares enemies.
    SS     | A spinning strike.
    SSS    | A spinning strike. Ensnares enemies.
    SSSS   | An upward strike.
    SSSSS  | A spinning strike. Ensnares enemies.
    SSSSSS | Slams his axe into the ground to create a shockwave.
    X + S  | A right-to-left strike.
    Dash   | A right-to-left upward strike.
    
    CHARGE ATTACKS
    C1 / T      | Xu Huang dashes forward with his axe braced in front of himself.
                | Knocks enemies off-balance.
    C2 / ST     | Xu Huang thrusts his axe at the ground and raises it up. Launches
                | enemies into the air.
    C3 / SST    | Xu Huang twirls his axe over his head and strikes the ground to
                | create a shockwave. Stuns enemies.
    EX / SSTT   | Xu Huang surrounds himself with an aura that increases his
                | defense and makes him more resistant to attacks for 10 seconds.
    C4 / SSST   | Xu Huang does a spinning strike. Knocks enemies away.
    C5 / SSSST  | Xu Huang flies through the air and does a spinning attack, then
                | strikes the ground with his axe. Launches enemies into the air.
    C6 / SSSSST | Xu Huang does a left-to-right strike with his axe. If he hits an
                | enemy, he does a spinning attack that ensnares enemies, then
                | throws them into the air.
    X + T       | Xu Huang spins around and strikes the ground with his axe to
                | create a shockwave, knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Xu Huang does a series of strikes off the right side of his horse.
    (SSSSS)T | Xu Huang strikes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Xu Huang slams his axe into the ground to create a shockwave.
                   | Knocks enemies away.
    Aerial Special | Xu Huang does a spinning attack with his axe as he slowly
                   | descends to the ground, ensnaring enemies and knocking them
                   | away when he touches the ground.
    Musou          | Xu Huang does an upward strike that causes a huge stalagmite
                   | to erupt from the ground. Knocks enemies away.
    
    8. Zhang He                                                              [WE08]
    One of Wei's Five Generals. Elegant and fascinated by beautiful things.
    
    HOW TO UNLOCK
    Clear the Battle of Xuchang.
    
    TYPE
    Wonder
    
    SKILLS
    Impulse, Focus
    
    WEAPON PROGRESSION
    *        | Iron Claws (4)
    **       | Steel Claws (7)
    ***      | Leopard Claws (12)
    ****     | Cursed Claws (21)
    Mystic   | Mystic Ironclaws (55)
    Ultimate | Cursed Claws X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Tong Gate, defeat Sima Yi and 500 enemies in under 7
    minutes.
    2. In the Rescue at Yan Province, defeat Achilles and 500 enemies in under 11
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Beautiful Breechcloth (x2), Pheasant Wing
    
    NORMAL ATTACKS
    S      | A right-to-left downward slash with the right claw.
    SS     | A left-to-right downward slash with the left claw.
    SSS    | A right-to-left downward slash with the right claw.
    SSSS   | A spinning attack.
    SSSSS  | A right-to-left downward slash with the right claw.
    SSSSSS | A left-to-right slash with both claws.
    X + S  | Slashes inward with both claws. Zhang He will slash outward with both
           | claws and do a bicycle kick if S is pressed repeatedly.
    Dash   | A left-to-right slash with the left claw.
    
    CHARGE ATTACKS
    C1 / T      | Zhang He does a backhand with his right claw. Knocks enemies off-
                | balance.
    C2 / ST     | Zhang He slashes outward with both claws and does a spinning jump
                | slash. Launches enemies into the air.
    C3 / SST    | Zhang He does two slashes with both claws followed by an inward
                | slash. Stuns enemies. He will do four slashes before the inward
                | slash if T is pressed again.
    EX / SSTT   | Zhang He spins around and flies upward at an angle. Launches
                | enemies into the air.
    C4 / SSST   | Zhang He dashes forward and slashes outward with both claws.
                | Knocks enemies away.
    C5 / SSSST  | Zhang He flips forward and does a spinning attack followed by a
                | right-to-left slash with both claws. Launches enemies into the
                | air.
    C6 / SSSSST | Zhang He does two spinning attacks followed by a right-to-left
                | slash with both claws. Knocks enemies away.
    X + T       | Zhang He does a spinning dive into the ground to create a
                | shockwave, knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zhang He does a series of slashes off the right and left sides of
             | his horse.
    (SSSSS)T | Zhang He kicks off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Zhang He channels energy and fires a bolt of it straight
                   | ahead. Stuns enemies.
    Aerial Special | Zhang He surrounds himself with an aura that increases the
                   | speed of his movement and attacks for 10 seconds.
    Musou          | Zhang He flies forward and does a spinning attack. If he hits
                   | an enemy, he pins it to the ground and spins around on top of
                   | it with his claws, then releases a shockwave that knocks away
                   | surrounding enemies.
    
    9. Cao Ren                                                               [WE09]
    Cousin of Cao Cao. Stalwart defender. Broke Guan Yu's siege at Fan Castle.
    
    HOW TO UNLOCK
    Clear the Battle of Mt. Dingjun.
    
    TYPE
    Power
    
    SKILLS
    Fortitude, Power
    
    WEAPON PROGRESSION
    *        | Chain Flail (7)
    **       | Snake Flail (11)
    ***      | Adder Flail (19)
    ****     | Devil's Tail (33)
    Mystic   | Mystic Adderflail (61)
    Ultimate | Devil's Tail X (67)
    
    MYSTIC WEAPON ACQUISITION
    1. In Breakthrough at Chibi, defeat Guan Yu and 500 enemies in under 5 minutes.
    2. In the Siege of Mt. Dingjun, defeat Kiyomori Taira and 500 enemies in under
    5 minutes.
    3. In the Battle of Shizugatake, defeat Xiahou Dun and 500 enemies in under 6
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Diamond Shield (x2), Dragon Fang
    
    NORMAL ATTACKS
    S      | A right-to-left strike. Hits 270 degrees.
    SS     | A left-to-right strike.
    SSS    | A right-to-left overhead strike.
    SSSS   | A right-to-left strike. Hits 270 degrees.
    SSSSS  | An overhead strike.
    SSSSSS | A straight thrust. Knocks enemies away.
    X + S  | A right-to-left strike.
    Dash   | A spinning left-to-right strike.
    
    CHARGE ATTACKS
    C1 / T      | Cao Ren does a straight thrust with his flail. Knocks enemies
                | off-balance.
    C2 / ST     | Cao Ren does a spinning strike followed by a left-to-right upward
                | strike. Launches enemies into the air.
    C3 / SST    | Cao Ren slams his flail into the ground to create a shockwave.
                | Stuns enemies.
    C4 / SSST   | Cao Ren does a right-to-left downward strike followed by a left-
                | to-right downward strike. Knocks enemies away.
    EX / SSSTT  | Cao Ren does a straight thrust with his flail. If he hits an
                | enemy, he grabs its head and absorbs some of its life.
    C5 / SSSST  | Cao Ren does an overhead strike with his flail. If he hits an
                | enemy, he ensnares it, spins it around, and slams it into the
                | ground to create a shockwave that launches enemies into the air.
    C6 / SSSSST | Cao Ren spins around with his flail extended, ensnaring and
                | throwing all enemies he hits.
    X + T       | Cao Ren slams his flail into the ground, launching enemies into
                | the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Cao Ren does a series of strikes off the right side of his horse.
    (SSSSS)T | Cao Ren strikes off the left and right sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Cao Ren spins his flail over his head four times, ensnaring an
                   | enemy and slamming it to the ground to create a shockwave that
                   | knocks enemies away.
    Aerial Special | Cao Ren thrusts his flail downward at an angle. If he hits an
                   | enemy, he ensnares it, then slams it into the ground to create
                   | a shockwave that launches enemies into the the air.
    Musou          | Cao Ren does a straight thrust with his flail. If he hits an
                   | enemy, he ensnares it and spins it over his head, launching
                   | all surrounding enemies into the air, then slams it to the
                   | ground and knocks away all surrounding enemies.
    
    10. Cao Pi                                                               [WE10]
    Son of Cao Cao. Second Emperor of Wei. Died young.
    
    HOW TO UNLOCK
    Clear the Battle of Hulao Gate.
    
    TYPE
    Speed
    
    SKILLS
    Focus, Fellowship
    
    WEAPON PROGRESSION
    *        | Twin Swords (4)
    **       | Splendid Swords (6)
    ***      | Azure Swords (10)
    ****     | Heaven & Hell Swords (17)
    Mystic   | Mystic Twinblades (55)
    Ultimate | Heaven & Hell Swords X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Hefei, defeat Grus, Vulpecula, and 300 enemies in under 7
    minutes.
    2. In the Showdown at Odawara Castle, defeat Kiyomasa Kato and 500 enemies in
    under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Poetical Works (x2), Tortoise Fang
    
    NORMAL ATTACKS
    S      | A right-to-left slash with both swords.
    SS     | Slashes to the front and rear.
    SSS    | A spinning slash with both swords.
    SSSS   | A left-to-right slash with both swords.
    SSSSS  | A right-to-left slash with both swords.
    SSSSSS | A left-to-right slash with both swords.
    X + S  | Slashes inward with both swords.
    Dash   | Leaps and does a spinning attack.
    
    CHARGE ATTACKS
    C1 / T      | Cao Pi does an overhead slice with both swords. Knocks enemies
                | off-balance.
    EX / TT     | Cao Pi conjures a massive ice crystal in front of himself. Knocks
                | enemies away.
    C2 / ST     | Cao Pi slashes upward with both swords. Launches enemies into the
                | air.
    C3 / SST    | Cao Pi does three slashes with both swords, then lunges forward
                | and slashes outward with both swords. Stuns enemies. He will do
                | six slashes before slashing outward if T is pressed again.
    C4 / SSST   | Cao Pi does a right-to-left downward slash, then leaps forward
                | and does another right-to-left downward slash. Knocks enemies
                | away.
    C5 / SSSST  | Cao Pi does a straight thrust with both swords. If he hits an
                | enemy, he releases a whirlwind that launches enemies into the
                | air.
    C6 / SSSSST | Cao Pi does a flurry of slashes with both swords. Knocks enemies
                | away.
    X + T       | Cao Pi does a series of thrusts downward at an angle, then fires
                | intersecting energy waves, launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Cao Pi does a series of slashes off the right side of his horse with
             | both swords.
    (SSSSS)T | Cao Pi slashes off both sides of his horse simultaneously.
    
    OTHER ATTACKS
    Ground Special | Cao Pi conjures an ice crystal, then dashes forward to shatter
                   | it. Knocks enemies away.
    Aerial Special | Cao Pi fires an ice crystal downard an angle that explodes,
                   | knocking enemies away. Innate Ice attribute.
    Musou          | Cao Pi conjures ice crystals that shatter and rain down
                   | icicles, then explode. Knocks enemies away.
    
    11. Zhenji                                                               [WE11]
    Married Cao Pi after fall of Yuan family. Accused of witchcraft.
    
    HOW TO UNLOCK
    Clear the Battle of Hulao Gate.
    
    TYPE
    Technique
    
    SKILLS
    Technique, Recovery
    
    WEAPON PROGRESSION
    *        | Iron Flute (4)
    **       | Battle Flute (7)
    ***      | Spirit Song (12)
    ****     | Demon Breath (21)
    Mystic   | Mystic Flute (55)
    Ultimate | Demon Breath X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Hefei, defeat Lyra, Pavo, and 500 enemies in under 7
    minutes.
    2. In Investigation at Mt. Niutou, defeat Onikuma, Itsuki, and 500 enemies in
    under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Alluring Incense (x2), Tortoise Fang
    
    NORMAL ATTACKS
    S      | A right-to-left strike.
    SS     | A left-to-right strike.
    SSS    | A roundhouse kick.
    SSSS   | A roundhouse kick.
    SSSSS  | Releases a wave of sonic energy.
    SSSSSS | Releases a wave of sonic energy.
    X + S  | A left-to-right strike.
    Dash   | A right-to-left downward strike.
    
    CHARGE ATTACKS
    C1 / T      | Zhenji releases a wave of sonic energy. Knocks enemies off-
                | balance.
    EX / TT     | Zhenji throws her flute like a boomerang and creates an aura
                | around herself, increasing her speed for 10 seconds.
    C2 / ST     | Zhenji does a backflip kick. Launches enemies into the air.
    C3 / SST    | Zhenji crouches down and releases a wave of sonic energy. Stuns
                | enemies.
    C4 / SSST   | Zhenji slides forward and releases a wave of sonic energy. Knocks
                | enemies away.
    C5 / SSSST  | Zhenji creates a whirlwind around herself. Launches enemies into
                | the air.
    C6 / SSSSST | Zhenji releases a wave of sonic energy, then fires a sonic blast
                | straight ahead. Knocks enemies away.
    X + T       | Zhenji strikes the ground and releases a wave of sonic energy,
                | knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zhenji does a series of strikes off the right side of her horse.
    (SSSSS)T | Zhenji releases a wave of sonic energy that surrounds her horse.
    
    OTHER ATTACKS
    Ground Special | Zhenji does three strikes with her flute, then releases a wave
                   | of sonic energy. Knocks enemies away.
    Aerial Special | Zhenji releases salvos of sonic energy. Knocks enemies off-
                   | balance.
    Musou          | Zhenji releases waves of sonic energy that launch surrounding
                   | enemies into the air, then does a slap that knocks enemies
                   | away.
    
    12. Cai Wenji                                                            [WE12]
    Poet and musician. Captured by bandits and rescued by Cao Cao.
    
    HOW TO UNLOCK
    Clear the Battle of Anegawa.
    
    TYPE
    Wonder
    
    SKILLS
    Wonder, Impact
    
    WEAPON PROGRESSION
    *        | Battle Harp (4)
    **       | Euphony (6)
    ***      | Requiem (10)
    ****     | Royal Harp (18)
    Mystic   | Mystic Requiem (55)
    Ultimate | Royal Harp X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Mt. Niutou, defeat Toshiie Maeda and 500 enemies in under 5
    minutes.
    2. In the Battle of Mt. Dingjun - Redux, defeat Kotaro Fuma and 500 enemies in
    under 6 minutes.
    3. In the Rescue of the Heavenly Emperor, defeat Hokuzosu in under 6 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Xiongnu Keepsake (x2), Plum Flower
    
    NORMAL ATTACKS
    The sonic energy that Cai Wenji fires explodes on contact with an enemy,
    releasing a shockwave that damages surrounding enemies.
    
    S      | Fires sonic energy straight ahead.
    SS     | Fires sonic energy straight ahead.
    SSS    | Fires sonic energy straight ahead.
    SSSS   | Fires sonic energy straight ahead.
    SSSSS  | Fires sonic energy straight ahead.
    SSSSSS | Fires sonic energy straight ahead.
    X + S  | Fires sonic energy downward at an angle.
    Dash   | Releases a wave of sonic energy, then leaps forward and releases a
           | second one.
    
    CHARGE ATTACKS
    C1 / T      | Cai Wenji releases a wave of sonic energy. Knocks enemies off-
                | balance.
    EX / TT     | Cai Wenji calls bolts of light to rain down around her for 5
                | seconds. Launches enemies into the air.
    C2 / ST     | Cai Wenji does a jump kick. Launches enemies into the air.
    C3 / SST    | Cai Wenji fires five bolts of sonic energy, then fires a sonic
                | blast straight ahead. Stuns enemies.
    C4 / SSST   | Cai Wenji releases a wave of sonic energy. Knocks enemies away.
    C5 / SSSST  | Cai Wenji releases a wave of sonic energy. Launches enemies into
                | the air.
    C6 / SSSSST | Cai Wenji releases a wave of sonic energy, then fires a sonic
                | blast straight ahead. Knocks enemies away.
    X + T       | Cai Wenji flips into the ground and releases a wave of sonic
                | energy. Launches enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Cai Wenji releases waves of sonic energy that surround her horse.
    (SSSSS)T | Cai Wenji fires sonic energy to the right and left in front of her
             | horse.
    
    OTHER ATTACKS
    Ground Special | Cai Wenji plays her harp, stunning surrounding enemies with
                   | its melody.
    Aerial Special | Cai Wenji fires two three-way sonic energy shots and one
                   | four-way sonic energy shot, launching enemies into the air
                   | and absorbing their life.
    Musou          | Cai Wenji conjures clouds of green mist that launch enemies
                   | into the air.
    
    13. Jia Xu                                                               [WE13]
    Highly renowned strategist. Secured many victories in battles against Ma Chao.
    
    HOW TO UNLOCK
    Clear the Battle of Dongkou.
    
    TYPE
    Speed
    
    SKILLS
    Dexterity, Solidarity
    
    WEAPON PROGRESSION
    *        | Harvest Sickle (4)
    **       | Hunting Sickle (7)
    ***      | Dark Thresher (12)
    ****     | Soul Reaver (20)
    Mystic   | Mystic Thresher (55)
    Ultimate | Soul Reaver X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Kyushu, defeat Himiko and 300 enemies in under 5 minutes.
    2. In the Battle of Jiange, defeat Wen Chou, Yan Liang, and 500 enemies in
    under 7 minutes.
    3. In the Battle of Changban - Redux, defeat Wu Ban, Zhou Cang, Chen Wu, and
    500 enemies in under 10 minutes.
    4. In Breakthrough at Guangzong, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Wu Qi's Tactics (x2), Brocade Fabric
    
    NORMAL ATTACKS
    S      | A right-to-left slash.
    SS     | A left-to-right slash.
    SSS    | A right-to-left slash with the chain extended.
    SSSS   | A right-to-left downward slash with the chain extended.
    SSSSS  | Attacks straight ahead with the chain extended.
    SSSSSS | Attacks straight ahead with the chain extended.
    X + S  | Spins around and does a right-to-left downward slash.
    Dash   | A left-to-right slash with the chain extended.
    
    CHARGE ATTACKS
    C1 / T      | Jia Xu lunges forward and does a right-to-left slash. Knocks
                | enemies off-balance.
    C2 / ST     | Jia Xu slashes upward with his weapon's chain extended. If he
                | hits an enemy, he ensnares it and slams it to the ground to
                | create a shockwave, then retracts his weapon's chain to create a
                | second shockwave. Launches enemies into the air.
    C3 / SST    | Jia Xu does a spinning leap forward and slashes wildly. Stuns
                | enemies.
    C4 / SSST   | Jia Xu does a spinning attack with his weapon's chain extended.
                | Knocks enemies away.
    C5 / SSSST  | Jia Xu extends his weapon's chain and attacks straight ahead,
                | then turns and pulls it back to create a shockwave. Launches
                | enemies into the air.
    EX / SSSSTT | Jia Xu does a foot sweep, then extends his weapon's chain and
                | does a right-to-left upward slash that knocks enemies away.
                | Innate Flame attribute.
    C6 / SSSSST | Jia Xu does three spinning attacks with his weapon's chain
                | extended. Knocks enemies away.
    X + T       | Jia Xu strikes the ground with his sickle, cracking it and
                | and launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Jia Xu extends his weapon's chain and does a series of attacks off
             | the right side of his horse.
    (SSSSS)T | Jia Xu extends his weapon's chain and attacks off the right and left
             | sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Jia Xu hurls his sickle straight ahead. If he hits an enemy,
                   | he ensnares it and does a series of slashes, then dashes
                   | forward. Knocks enemies down.
    Aerial Special | Jia Xu flies forward while twirling his sickle, then does an
                   | upward slash. Launches enemies into the air.
    Musou          | Jia Xu flips backward and creates an arc of three fire blades
                   | in front of himself, launching enemies into the air. Innate
                   | Flame attribute.
    
    14. Pang De                                                              [WE14]
    Served Ma Chao, then Wei. Carried his own coffin into battle against Guan Yu.
    
    HOW TO UNLOCK
    Clear the Battle of Yiling.
    
    TYPE
    Power
    
    SKILLS
    Potence, Fellowship
    
    WEAPON PROGRESSION
    *        | Iron Mace (9)
    **       | Battle Mace (14)
    ***      | Bonestorm (25)
    ****     | Earthquake (42)
    Mystic   | Mystic Storm (75)
    Ultimate | Earthquake X (82)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Yiling - Redux, defeat Yukimura Sanada and 800 enemies in
    under 10 minutes.
    2. In the Battle of Nagashino - Redux, defeat Sun Wukong and 500 enemies in
    under 7 minutes.
    3. In the Battle of Itsukushima, defeat Fu Xi in under 6 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Custom Coffin (x2), Cotton Fabric
    
    NORMAL ATTACKS
    S      | A spinning strike.
    SS     | A spinning strike.
    SSS    | A left-to-right strike. Hits more than 180 degrees.
    SSSS   | A spinning strike.
    SSSSS  | A spinning strike.
    SSSSSS | Jumps into the air and slams his mace into the ground to create a
           | shockwave.
    X + S  | A right-to-left strike.
    Dash   | A right-to-left downward strike.
    
    CHARGE ATTACKS
    C1 / T      | Pang De does an overhead slam with his mace and fires an energy
                | wave along the ground. Knocks enemies off-balance.
    C2 / ST     | Pang De does a left-to-right upward strike. Launches enemies into
                | the air.
    C3 / SST    | Pang De does a straight thrust with the haft of his mace, then
                | does a spinning strike. Stuns enemies. He will do up to three
                | thrusts before the spinning strike if T is pressed repeatedly.
    C4 / SSST   | Pang De does a spinning strike. Knocks enemies away.
    C5 / SSSST  | Pang De hops forward and slams his mace into the ground to create
                | a shockwave. Launches enemies into the air.
    EX / SSSSTT | Pang De rapidly twirls his mace to create a sandstorm, then
                | slams it into the ground to create a shockwave. Knocks enemies
                | away.
    C6 / SSSSST | Pang De creates a whirlwind that launches enemies into the air,
                | then does a straight thrust that knocks them away.
    X + T       | Pang De slams his mace into the ground to create a shockwave,
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Pang De does a series of strikes off the right side of his horse.
    (SSSSS)T | Pang De strikes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Pang De slams the haft of his mace into the ground, causing
                   | geysers to erupt from it and create shockwaves around him for
                   | 5 seconds. Launches enemies into the air.
    Aerial Special | Pang De does three midair strikes with his mace, launching
                   | enemies into the air and then slamming them into the ground.
    Musou          | Pang De twirls his mace and slams it into the ground twice to
                   | create shockwaves. Launches enemies into the air.
    
    15. Wang Yi                                                              [WE15]
    Carried a grudge against Ma Chao. Only woman who went to battle in history.
    
    HOW TO UNLOCK
    Clear Salvation at Nagashino.
    
    TYPE
    Speed
    
    SKILLS
    Efficacy, Speed
    
    WEAPON PROGRESSION
    *        | Spikes (4)
    **       | Spikes of Rage (6)
    ***      | Demon's Talons (10)
    ****     | Frostbite (22)
    Mystic   | Mystic Spikes (55)
    Ultimate | Frostbite X (60)
    
    MYSTIC WEAPON ACQUISITION
    In the Defense of Tetorigawa, defeat Meng Huo and 500 enemies in under 8
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Crystalline Cup (x2), Silk Fabric
    
    NORMAL ATTACKS
    Wang Yi automatically blocks frontal attacks while performing a normal attack.
    If equipped with the Demon Mask, she automatically blocks attacks from all
    directions.
    
    S      | A spinning slash.
    SS     | An upward slash with the right dagger.
    SSS    | A right-to-left slash with the right dagger.
    SSSS   | A spinning slash.
    SSSSS  | An overhead slice with both daggers.
    SSSSSS | Dashes forward and slashes outward with both daggers.
    X + S  | Slashes with both daggers simultaneously.
    Dash   | Slashes inward with both daggers.
    
    CHARGE ATTACKS
    C1 / T      | Wang Yi does a bicycle kick. Knocks enemies off-balance.
    C2 / ST     | Wang Yi does a right-to-left slash followed by an upward slash.
                | Launches enemies into the air.
    EX / STT    | Wang Yi charges forward and does six slashes, then an outward
                | slash with both daggers. Knocks enemies away. 
    C3 / SST    | Wang Yi leaps forward and does a spinning attack. Knocks enemies
                | away.
    C4 / SSST   | Wang Yi leaps forward and thrusts her daggers into the ground,
                | cracking it. Knocks enemies away.
    C5 / SSSST  | Wang Yi creates a whirlwind. Launches enemies into the air.
    C6 / SSSSST | Wang Yi hurls her daggers, which fly around her twice and return
                | to her hands. Knocks enemies away.
    X + T       | Wang Yi dives into the ground to create a shockwave, knocking
                | enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Wang Yi does a series of slashes off the right side of her horse.
    (SSSSS)T | Wang Yi does upward slashes off both sides of her horse at the same
             | time.
    
    OTHER ATTACKS
    Ground Special | Wang Yi dashes forward and slashes three times. Knocks enemies
                   | away.
    Aerial Special | Wang Yi throws her daggers downward at an angle, then catches
                   | them as they return. Launches enemies into the air.
    Musou          | Wang Yi dashes forward and does a bicycle kick. If she hits an
                   | enemy, she grabs it and leaps into the air, then slashes
                   | outward, knocking it to the ground.
    
    16. Guo Jia                                                              [WE16]
    Renowned strategist. May have changed outcome of Chibi if he had been alive.
    
    HOW TO UNLOCK
    Clear the Battle of Fan Castle - Redux.
    
    TYPE
    Wonder
    
    SKILLS
    Dexterity, Solidarity
    
    WEAPON PROGRESSION
    *        | Dancing Orb (4)
    **       | Onyx Sphere (7)
    ***      | Lordly Decorum (12)
    ****     | Majestic Allure (21)
    Mystic   | Mystic Sphere (55)
    Ultimate | Majestic Allure X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Rescue at Yiling, defeat Hognose, Patchnose, Hooknose, and 500
    enemies in under 7 minutes.
    2. In the Showdown at Odawara Castle, defeat Orochi X and 500 enemies in under
    13 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Fine Wine (x2), Jade
    
    NORMAL ATTACKS
    S      | A spinning overhead strike.
    SS     | A right-to-left upward spinning strike.
    SSS    | A right-to-left strike.
    SSSS   | A left-to-right strike.
    SSSSS  | Three straight thrusts.
    SSSSSS | A left-to-right downward strike.
    X + S  | A left-to-right strike. Launches summoned orbs downward at an angle.
    Dash   | A straight thrust that launches an orb (and any summoned orbs)
           | straight ahead.
    
    CHARGE ATTACKS
    The orbs created by Guo Jia's first three charge attacks will revolve around
    him and damage nearby enemies for 10 seconds before disappearing. His air
    attack, dash attack, and the rest of his charge attacks will automatically
    launch summoned orbs, increasing their area of effect and possible number of
    hits.
    
    C1 / T      | Guo Jia releases a shockwave and summons an orb. Knocks enemies
                | off-balance.
    C2 / ST     | Guo Jia does a right-to-left upward strike and summons an orb.
                | Launches enemies into the air.
    C3 / SST    | Guo Jia does a left-to-right strike and summons three orbs.
                | Stuns enemies.
    EX / SSTT   | Guo Jia launches an orb (and any summoned orbs) into the air.
                | They come crashing down as stars a second later, launching
                | enemies into the air.
    C4 / SSST   | Guo Jia launches an orb (and any summoned orbs) straight ahead.
                | Knocks enemies away.
    C5 / SSSST  | Guo Jia strikes downward at an angle, launching an orb (and any
                | summoned orbs) that ricochets up and down as it moves forward.
                | Launches enemies into the air.
    C6 / SSSSST | Guo Jia does a spinning strike, launching two orbs (and any
                | summoned orbs) that ricochet from side to side as they move
                | forward. Knocks enemies away.
    X + T       | Guo Jia launches several orbs downward at an angle to ricochet in
                | random directions.
    
    MOUNTED ATTACKS
    S(SSSSS) | Guo Jia does a series of strikes off the right side of his horse.
    (SSSSS)T | Guo Jia does a strike off the right side of his horse, then launches
             | an orb (and any summoned orbs) off the left side of his horse.
    
    OTHER ATTACKS
    Ground Special | Guo Jia sends two orbs (and any summoned orbs) flying forward
                   | to ricochet in random directions.
    Aerial Special | Guo Jia conjures an explosive orb and launches it downward at
                   | an angle. Knocks enemies away.
    Musou          | Guo Jia creates a sphere of energy in front of himself that
                   | draws in and damages enemies, then explodes to knock them
                   | away.
    
    B. Wu                                                                    [CHWU]
    1. Zhou Yu                                                               [WU01]
    Exceptional strategist. Helped secure victory at Chibi. Rival of Zhuge Liang.
    
    HOW TO UNLOCK
    Clear the Battle of Changban.
    
    TYPE
    Speed
    
    SKILLS
    Focus, Speed
    
    WEAPON PROGRESSION
    *        | Oaken Staff (5)
    **       | Teak Staff (8)
    ***      | Bronze-Studded Staff (14)
    ****     | Dragonhead Staff (24)
    Mystic   | Mystic Staff (55)
    Ultimate | Dragonhead Staff X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Siege of Shouchun, defeat 4 ambush units inside Shouchun Castle and
    800 enemies in under 11 minutes.
    2. In Assistance at Changban, defeat No in under 5 minutes.
    3. In Pursuit of Kyubi, defeat Tadakatsu Honda and 800 enemies in under 14
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Two Kingdoms Scroll (x2), Dragon Fang
    
    NORMAL ATTACKS
    S      | A right-to-left strike.
    SS     | A spinning strike.
    SSS    | A right-to-left downward strike.
    SSSS   | A spinning strike.
    SSSSS  | A spinning strike.
    SSSSSS | A left-to-right strike. Hits almost 270 degrees.
    X + S  | A right-to-left strike.
    Dash   | A crouching left-to-right strike.
    
    CHARGE ATTACKS
    C1 / T      | Zhou Yu leaps forward and does a spinning strike. Knocks enemies
                | off-balance.
    C2 / ST     | Zhou Yu does an upward strike. Launches enemies into the air.
    C3 / SST    | Zhou Yu charges forward while twirling his staff, then does a
                | roundhouse kick. Stuns enemies.
    C4 / SSST   | Zhou Yu does a right-to-left strike followed by a left-to-right
                | strike. Knocks enemies away.
    C5 / SSSST  | Zhou Yu jumps into the air and does a spinning strike. Launches
                | enemies into the air.
    EX / SSSSTT | Zhou Yu slams his staff into the ground and calls down fiery rain
                | that launches enemies into the air. Innate Flame attribute.
    C6 / SSSSST | Zhou Yu fires an energy wave straight ahead. Knocks enemies away.
    X + T       | Zhou Yu does four upward strikes that launch enemies into the air
                | and dives into the ground to create a shockwave, knocking enemies
                | away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zhou Yu does a series of strikes off the right side of his horse.
    (SSSSS)T | Zhou Yu does a flurry of strikes off both sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Zhou Yu twirls his staff to create a whirlwind. Launches
                   | enemies into the air.
    Aerial Special | Zhou Yu does a midair flip and flies forward while twirling
                   | his staff. Launches enemies into the air.
    Musou          | Zhou Yu does a flurry of upward strikes with his staff, then
                   | does a left-to-right strike that knocks enemies away. Innate
                   | Flame attribute.
    
    2. Lu Xun                                                                [WU02]
    Talented young strategist. Repelled Liu Bei's army at Yiling. Pyromaniac.
    
    HOW TO UNLOCK
    Clear the Battle of Hefei.
    
    TYPE
    Speed
    
    SKILLS
    Recovery, Regeneration
    
    WEAPON PROGRESSION
    *        | Twin Swords (4)
    **       | Splendid Swords (6)
    ***      | Azure Swords (10)
    ****     | Silver Swallow (18)
    Mystic   | Mystic Swords (55)
    Ultimate | Silver Swallow X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In The Battle against Tamamo, defeat Lu Bu in under 11 minutes.
    2. In The Battle against Tamamo - Mirror Realm, defeat Lu Bu and 500 enemies in
    under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Commander's Seal (x2), Tortoise Fang
    
    NORMAL ATTACKS
    S      | A right-to-left slash with both swords.
    SS     | Slashes to the front and rear.
    SSS    | A spinning slash with both swords.
    SSSS   | A left-to-right slash with both swords.
    SSSSS  | A right-to-left slash with both swords.
    SSSSSS | A left-to-right slash with both swords.
    X + S  | Slashes inward with both swords.
    Dash   | A spinning slash with both swords.
    
    CHARGE ATTACKS
    C1 / T      | Lu Xun does a straight thrust with his right sword. Knocks
                | enemies off-balance.
    C2 / ST     | Lu Xun does a spinning upward slash. Launches enemies into the
                | air.
    C3 / SST    | Lu Xun does a series of spinning attacks with both swords, then a
                | straight thrust. Stuns enemies.
    EX / SSTT   | Lu Xun does a series of spinning attacks with both swords, then
                | slashes outward with both swords to knock enemies away. Innate
                | Flame attribute.
    C4 / SSST   | Lu Xun does a flip and slashes with both swords, then slashes
                | outward with both swords when he lands. Knocks enemies away.
    C5 / SSSST  | Lu Xun leaps into the air and does a spinning slash with both
                | swords. Launches enemies into the air.
    C6 / SSSSST | Lu Xun does a spinning slash, then leaps into the air and does a
                | second spinning slash. Launches enemies into the air.
    X + T       | Lu Xun does a series of thrusts downward at an angle, then fires
                | two energy waves, launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Lu Xun does a series of slashes off the right side of his horse with
             | both swords.
    (SSSSS)T | Lu Xun slashes off both sides of his horse simultaneously.
    
    OTHER ATTACKS
    Ground Special | Lu Xun dashes forward and does a straight thrust. If he hits
                   | an enemy, he impales it, does a spinning leap into the air,
                   | and hurls it to the ground.
    Aerial Special | Lu Xun spreads his arms and dives downward at an angle, then
                   | slashes inward with both swords. Launches enemies into the
                   | air.
    Musou          | Lu Xun does a straight thrust, causing an explosion that
                   | knocks enemies away. Innate Flame attribute.
    
    3. Sun Shangxiang                                                        [WU03]
    Daughter of Sun Jian. Wife of Liu Bei. Required her handmaidens to wear swords.
    
    HOW TO UNLOCK
    Clear the Battle of Odawara Castle.
    
    TYPE
    Technique
    
    SKILLS
    Impulse, Solidarity
    
    WEAPON PROGRESSION
    *        | Iron Hoops (6)
    **       | Battle Hoops (9)
    ***      | Wind and Fire Wheels (16)
    ****     | Royal Hoops (27)
    Mystic   | Mystic Wheels (55)
    Ultimate | Royal Hoops X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Nagashino - Redux, defeat Tsunenaga Hasekura and 600
    enemies in under 11 minutes.
    2. In the Battle of Odawara Castle - Redux, defeat Yoshihiro Shimazu and 500
    enemies in under 7 minutes.
    3. In the Rescue at Taoshui, defeat Keelback, Sidewinder, and Urutu in under 7
    minutes.
    4. In the Rescue at Dongkou, defeat Morion, Bismuth, and Gyuki in under 5
    minutes.
    5. In the Battle of Kyushu, defeat Achilles and 800 enemies in under 10
    minutes.
    6. In the Battle of Mt. Xingshi, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Sturdy Bowstring (x2), Tiger Bone
    
    NORMAL ATTACKS
    S      | A right-to-left downward strike.
    SS     | A left-to-right downward strike.
    SSS    | A spinning backhand.
    SSSS   | A crouching left-to-right strike.
    SSSSS  | A right-to-left downward strike.
    SSSSSS | Throws both chakrams straight ahead.
    X + S  | Throws both chakrams downward at an angle.
    Dash   | Throws both chakrams straight ahead.
    
    CHARGE ATTACKS
    C1 / T       | Sun Shangxiang does a kick. Knocks enemies off-balance.
    C2 / ST      | Sun Shangxiang throws her right chakram upward. Launches enemies
                 | into the air.
    C3 / SST     | Sun Shangxiang throws her chakrams and cartwheels forward to
                 | catch them as they return to her hands. Stuns enemies.
    C4 / SSST    | Sun Shangxiang throws her chakrams around her in a circle.
                 | Knocks enemies away.
    C5 / SSSST   | Sun Shangxiang throws her chakrams around her in a circle.
                 | Launches enemies into the air.
    C6 / SSSSST  | Sun Shangxiang throws her chakrams straight ahead. Knocks
                 | enemies away.
    EX / SSSSSTT | Sun Shangxiang imbues her body with fire and charges forward,
                 | knocking enemies away. Innate Flame attribute.
    X + T        | Sun Shangxiang throws both chakrams downward at an angle.
    
    MOUNTED ATTACKS
    S(SSSSS) | Sun Shangxiang throws her chakrams off the left and right sides of
             | her horse.
    (SSSSS)T | Sun Shangxiang throws her chakrams off both sides of her horse at
             | the same time.
    
    OTHER ATTACKS
    Ground Special | Sun Shangxiang throws her chakrams. They circle in front of
                   | her, launching enemies into the air and striking them
                   | repeatedly, then trigger an explosion. Innate Flame attribute.
    Aerial Special | Sun Shangxiang does a spinning drill kick into the ground,
                   | then causes an explosion that launches enemies into the air.
                   | Innate Flame attribute.
    Musou          | Sun Shangxiang charges forward. If she hits an enemy, she
                   | kicks it in the head repeatedly, then flips backward and
                   | causes an explosion that knocks away surrounding enemies.
                   | Innate Flame attribute.
    
    4. Gan Ning                                                              [WU04]
    Former pirate turned general. Led ambush at Hefei. Shot and killed by Shamoke.
    
    HOW TO UNLOCK
    Clear the Battle of Mikatagahara.
    
    TYPE
    Power
    
    SKILLS
    Efficacy, Power
    
    WEAPON PROGRESSION
    *        | Harvest Sickle (4)
    **       | Hunting Sickle (7)
    ***      | Dark Thresher (12)
    ****     | Inferno Sickle (21)
    Mystic   | Mystic Sickle (55)
    Ultimate | Inferno Sickle X (60)
    
    MYSTIC WEAPON ACQUISITION
    In The Search for the Mirror, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Pirate's Bells (x2), Peach Flower
    
    NORMAL ATTACKS
    S      | A right-to-left slash.
    SS     | A left-to-right slash.
    SSS    | A right-to-left slash with the chain extended.
    SSSS   | A right-to-left downward slash with the chain extended.
    SSSSS  | Attacks straight ahead with the chain extended.
    SSSSSS | Attacks straight ahead with the chain extended.
    X + S  | Spins around and does a right-to-left downward slash.
    Dash   | A left-to-right slash with the chain extended.
    
    CHARGE ATTACKS
    C1 / T      | Gan Ning rolls forward and kicks. Knocks enemies off-balance.
    C2 / ST     | Gan Ning twirls his weapon, then extends its chain and slashes
                | upward. Launches enemies into the air.
    C3 / SST    | Gan Ning punches with his left hand. Stuns enemies.
    EX / SSTT   | Gan Ning extends his weapon's chain and attacks straight ahead.
                | If he hits an enemy, he ensnares and grabs it, then leaps into
                | the air and performs a piledriver on it that cracks the ground.
                | Knocks away surrounding enemies.
    C4 / SSST   | Gan Ning does four downward slashes followed by a left-to-right
                | slash. Knocks enemies away.
    C5 / SSSST  | Gan Ning extends his weapon's chain and attacks straight ahead,
                | then turns and pulls it back to create a shockwave. Launches
                | enemies into the air.
    C6 / SSSSST | Gan Ning extends his weapon's chain, leaps forward, and does a
                | right-to-left downward slash. Knocks enemies away.
    X + T       | Gan Ning strikes the ground with his sickle, cracking it and
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Gan Ning extends his weapon's chain and does a series of attacks off
             | the right side of his horse.
    (SSSSS)T | Gan Ning extends his weapon's chain and attacks off the right and
             | left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Gan Ning engulfs his sickle in flames and spins it around,
                   | knocking away surrounding enemies. Innate Flame attribute.
    Aerial Special | Gan Ning engulfs his sickle in flames and spins it around,
                   | launching enemies into the air. Innate Flame attribute.
    Musou          | Gan Ning engulfs his sickle in flames, extends its chain, and
                   | whirls it about as he charges forward, then does a slash that
                   | knocks enemies away. Innate Flame attribute.
    
    5. Sun Jian                                                              [WU05]
    Pirate hunter who claimed descent from Sun Tzu. Found Imperial Seal in a well.
    
    HOW TO UNLOCK
    Clear the Battle of Honnoji.
    
    TYPE
    Wonder
    
    SKILLS
    Impact, Dexterity
    
    WEAPON PROGRESSION
    *        | Iron Sword (7)
    **       | Wolf's Fang (11)
    ***      | Cloudburst (19)
    ****     | Sword of Judgment (33)
    Mystic   | Mystic Judgment (61)
    Ultimate | Sword of Judgment X (67)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Liaodong, defeat Keiji Maeda, Masamune Date, and 800
    enemies in under 14 minutes.
    2. In Clash at Yamazaki, defeat Zhou Fang and 1000 enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Imperial Seal (x2), Iris Flower
    
    NORMAL ATTACKS
    S      | A right-to-left upward slash.
    SS     | A right-to-left downward spinning slash.
    SSS    | A right-to-left downward spinning slash.
    SSSS   | A right-to-left downward slash.
    SSSSS  | A straight thrust.
    SSSSSS | A left-to-right downward spinning slash.
    X + S  | A left-to-right slash.
    Dash   | A left-to-right downward spinning slash.
    
    CHARGE ATTACKS
    C1 / T      | Sun Jian lunges forward and does two spinning slashes. Knocks
                | enemies off-balance.
    C2 / ST     | Sun Jian does a jumping slash. Launches enemies into the air.
    C3 / SST    | Sun Jian does a right-to-left downward slash, then crouches down
                | and does a left-to-right slash. Stuns enemies. He will do up to
                | five slashes before the crouching slash if T is pressed again.
    EX / SSTT   | Sun Jian does a flaming slash that hits 360 degrees, knocking
                | enemies away. Innate Flame attribute.
    C4 / SSST   | Sun Jian turns and does a straight thrust, firing an energy wave
                | along the ground. Knocks enemies away.
    C5 / SSSST  | Sun Jian slams his sword into the ground to create a shockwave.
                | Launches enemies into the air.
    C6 / SSSSST | Sun Jian lunges forward and does a right-to-left slash, then
                | thrusts his sword into the ground to create a shockwave. Knocks
                | enemies away.
    X + T       | Sun Jian slams his sword into the ground, cracking it and
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Sun Jian does a series of slashes off the right side of his horse.
    (SSSSS)T | Sun Jian slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Sun Jian conjures a massive fireball that flies forward, then
                   | darts about in a cross-like pattern, knocking enemies away.
                   | Innate Flame attribute.
    Aerial Special | Sun Jian conjures a fireball that flies forward and explodes
                   | on contact with an enemy. Knocks enemies away.
    Musou          | Sun Jian engulfs his sword in flames and does a right-to-left
                   | downward slash, a left-to-right downward slash, and a right-
                   | to-left downward slash that knocks enemies down. Innate Flame
                   | attribute.
    
    6. Taishi Ci                                                             [WU06]
    Persuaded to serve Wu by Sun Ce. Ambushed and killed by Zhang Liao at Hefei.
    
    HOW TO UNLOCK
    Clear the Battle of Ueda Castle.
    
    TYPE
    Power
    
    SKILLS
    Stamina, Vigor
    
    WEAPON PROGRESSION
    *        | Twin Rods (9)
    **       | Chaos Rods (14)
    ***      | Tiger and Wolf (25)
    ****     | Imperial Rods (42)
    Mystic   | Mystic Rods (75)
    Ultimate | Imperial Rods X (82)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Hasedo, defeat Diamondback and 800 enemies in under 10
    minutes.
    2. In the Battle of Hasedo - Redux, defeat Nagamasa Azai and Hooknose in under
    5 minutes.
    3. In Sealing Tamamo, defeat Sun Quan and 500 enemies in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Sixty Day Pledge (x2), Tiger Bone
    
    NORMAL ATTACKS
    S      | A right-to-left strike with the right rod.
    SS     | A left-to-right upward strike with the left rod.
    SSS    | An outward strike with both rods.
    SSSS   | A right-to-left strike with both rods.
    SSSSS  | A left-to-right strike with both rods.
    SSSSSS | An outward strike with both rods.
    X + S  | A right-to-left strike with the right rod.
    Dash   | An outward strike with both rods.
    
    CHARGE ATTACKS
    C1 / T      | Taishi Ci braces his rods in front of himself and dashes forward.
                | Knocks enemies off-balance.
    C2 / ST     | Taishi Ci strikes upward with both rods. Launches enemies into
                | the air.
    C3 / SST    | Taishi Ci strikes with both rods, then does a right-to-left
                | strike with the right rod. Stuns enemies. He will do an extra
                | strike before the right-to-left strike if T is pressed again.
    EX / SSTT   | Taishi Ci does an outward strike with both rods, than slams them
                | into the ground to create a shockwave. Knocks enemies away.
    C4 / SSST   | Taishi Ci does a straight thrust with both rods. Knocks enemies
                | away.
    C5 / SSSST  | Taishi Ci slams his right rod into the ground to create a
                | shockwave. Launches enemies into the air.
    C6 / SSSSST | Taishi Ci strikes upward with both rods, launching enemies into
                | the air. He then leaps forward and slams both rods into the
                | ground, cracking it and knocking enemies away.
    X + T       | Taishi Ci slams both rods into the ground to create a shockwave,
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Taishi Ci does a series of strikes off the right side of his horse.
    (SSSSS)T | Taishi Ci strikes off both sides of his horse simultaneously.
    
    OTHER ATTACKS
    Ground Special | Taishi Ci thrusts his rods forward to create whirlwinds, then
                   | stomps the ground to create a shockwave. Knocks enemies away.
    Aerial Special | Taishi Ci launches enemies into the air, then does a right-to-
                   | left strike that knocks them away.
    Musou          | Taishi Ci thrusts his left rod forward. If he hits an enemy,
                   | he throws it into the air, then raises both rods overhead and
                   | releases a shockwave that knocks enemies away.
    
    7. Lu Meng                                                               [WU07]
    Drunkard turned general and strategist. Captured Guan Yu at Fan Castle.
    
    HOW TO UNLOCK
    Clear the Battle of Hasedo - Redux.
    
    TYPE
    Power
    
    SKILLS
    Power, Fortitude
    
    WEAPON PROGRESSION
    *        | Iron Glaive (8)
    **       | Steel Glaive (12)
    ***      | Rainmaker (21)
    ****     | Golden Glory (36)
    Mystic   | Mystic Glaive (66)
    Ultimate | Golden Glory X (72)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Mikatagahara, defeat Hognose and 500 enemies in under 7
    minutes.
    2. In the Defense of Yangping Gate, defeat Ame no Kayama, Ame no Hiboko,
    Oyamazumi, Kunitokotachi, and 500 enemies in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Warring States Manual (x2), Peach Flower
    
    NORMAL ATTACKS
    S      | A left-to-right slash.
    SS     | A right-to-left slash.
    SSS    | A left-to-right upward slash.
    SSSS   | A right-to-left upward slash.
    SSSSS  | A spinning upward slash.
    SSSSSS | A left-to-right slash.
    X + S  | A left-to-right slash.
    Dash   | A left-to-right slash.
    
    CHARGE ATTACKS
    C1 / T      | Lu Meng fires an energy wave along the ground to his left. Knocks
                | enemies off-balance.
    C2 / ST     | Lu Meng does a right-to-left downward slash. If he hits an enemy,
                | he does an upward slash, launching enemies into the air.
    C3 / SST    | Lu Meng leaps forward and does two spinning upward slashes, then
                | a right-to-left slash. Stuns enemies. He will do four spinning
                | upward slashes if T is pressed again.
    C4 / SSST   | Lu Meng does a spinning slash. Knocks enemies away.
    C5 / SSSST  | Lu Meng slams the head of his glaive into the ground to create a
                | shockwave. Launches enemies into the air.
    EX / SSSSTT | Lu Meng does a straight thrust. If he hits an enemy, he hurls it
                | into the air, then catches it with his glaive and tosses it to
                | the side.
    C6 / SSSSST | Lu Meng does a left-to-right slash that hits almost 270 degrees,
                | releasing a shockwave. Knocks enemies away.
    X + T       | Lu Meng spins around and slams his glaive into the ground,
                | cracking it and knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Lu Meng does a series of slashes off the right side of his horse.
    (SSSSS)T | Lu Meng slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Lu Meng leaps into the air and slashes twice, then shoots a
                   | fireball downward at an angle that knocks enemies away. Innate
                   | Flame attribute.
    Aerial Special | Lu Meng fires a blast of wind at the ground. If he hits an
                   | enemy, he launches it into the air and does four upward
                   | slashes, the last of which knocks it away.
    Musou          | Lu Meng dashes forward with his glaive held out, knocking
                   | enemies away. Innate Flame attribute.
    
    8. Huang Gai                                                             [WU08]
    Loyal general and sailor. Helped secure victory at Chibi.
    
    HOW TO UNLOCK
    Clear the Battle of Dongkou.
    
    TYPE
    Wonder
    
    SKILLS
    Fortitude, Wonder
    
    WEAPON PROGRESSION
    *        | Hex Club (8)
    **       | Studded Club (12)
    ***      | Stone Crusher (21)
    ****     | Soul Scepter (34)
    Mystic   | Mystic Scepter (63)
    Ultimate | Soul Scepter X (69)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Odawara Castle, defeat Yoshihiro Shimazu and 800 enemies in
    under 10 minutes.
    2. In the Rescue at Taoshui, defeat 800 enemies in under 10 minutes.
    3. In Counterattack at Nagashino, defeat 1000 enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Officer's Waistpouch (x2), Iris Flower
    
    NORMAL ATTACKS
    S      | An overhead slam.
    SS     | A straight thrust.
    SSS    | A straight thrust.
    SSSS   | An upward swing.
    SSSSS  | A right-to-left swing. Hits more than 180 degrees.
    SSSSSS | An overhead slam. Stuns enemies.
    X + S  | A left-to-right swing.
    Dash   | A left-to-right swing. Hits 180 degrees.
    
    CHARGE ATTACKS
    C1 / T      | Huang Gai rolls forward. Knocks enemies off-balance.
    C2 / ST     | Huang Gai thrusts his club forward and does an upward strike.
                | Launches enemies into the air.
    C3 / SST    | Huang Gai does two spinning attacks, then does a left-to-right
                | strike. Stuns enemies.
    EX / SSTT   | Huang Gai does a bearhug. If he hits an enemy, he grabs it, rolls
                | forward, and throws it.
    C4 / SSST   | Huang Gai does a right-to-left strike. Knocks enemies away.
    C5 / SSSST  | Huang Gai uses his club to vault into the air and stomps the
                | ground to create a shockwave. Launches enemies into the air.
    C6 / SSSSST | Huang Gai stomps the ground to create a shockwave, then does a
                | grab. If he hits an enemy, he leaps into the air with it and
                | slams it to the ground, creating a shockwave that knocks enemies
                | away.
    X + T       | Huang Gai slams his club into the ground, cracking it and
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Huang Gai does a series of strikes off the right side of his horse.
    (SSSSS)T | Huang Gai strikes off the left and right sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Huang Gai creates a pillar of flame, then surrounds himself
                   | with an aura that increases his defense and adds a Wind
                   | attribute to his attacks for a limited time.
    Aerial Special | Huang Gai slams the head of his club into the ground. If he
                   | hits an enemy, he launches it into the air, leaps up, catches
                   | it, and does a piledriver that creates a shockwave. Knocks
                   | away surrounding enemies.
    Musou          | Huang Gai does a grab. If he hits an enemy, he throws it into
                   | the air, then catches it and does a backbreaker. Knocks down
                   | surrounding enemies.
    
    9. Zhou Tai                                                              [WU09]
    Former pirate turned general. Not much for small talk.
    
    HOW TO UNLOCK
    Clear the Battle of Nagashino.
    
    TYPE
    Speed
    
    SKILLS
    Vigor, Trinity
    
    WEAPON PROGRESSION
    *        | Claw Blade (6)
    **       | Swift Blade (9)
    ***      | Dawn (16)
    ****     | Twilight Blade (27)
    Mystic   | Mystic Dawn (55)
    Ultimate | Twilight Blade X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Nagashino - Redux, defeat 1000 enemies in under 10 minutes.
    2. In the Rescue at Taoshui, defeat Hognose, Hooknose, and Patchnose in under
    14 minutes.
    3. In Counterattack at Nagashino, defeat Sun Wukong and 500 enemies in under 7
    minutes.
    4. In the Battle of Mt. Dingjun, defeat Xiahou Ba and 500 enemies in under 5
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Bodyguard's Ointment (x2), Plum Flower
    
    NORMAL ATTACKS
    S      | A left-to-right upward slash.
    SS     | A right-to-left slash.
    SSS    | A left-to-right upward jumping slash.
    SSSS   | A left-to-right crouching slash.
    SSSSS  | A right-to-left downward slash.
    SSSSSS | A left-to-right slash.
    X + S  | Slashes twice upon touching the ground.
    Dash   | A quick left-to-right slash.
    
    CHARGE ATTACKS
    C1 / T      | Zhou Tai flourishes and sheathes his sword. Knocks enemies off-
                | balance.
    C2 / ST     | Zhou Tai does an upward strike with his scabbard. Launches
                | enemies into the air.
    C3 / SST    | Zhou Tai does a quick left-to-right slash, then a straight thrust
                | with his scabbard. Stuns enemies.
    EX / SSTT   | Zhou Tai does a flurry of slashes, then a left-to-right upward
                | slash. Knocks enemies away.
    C4 / SSST   | Zhou Tai does a left-to-right slash that hits almost 270 degrees.
                | Knocks enemies away.
    C5 / SSSST  | Zhou Tai spins around and does a left-to-right upward slash.
                | Launches enemies into the air.
    C6 / SSSSST | Zhou Tai lunges forward and does a flurry of slashes. Knocks
                | enemies away.
    X + T       | Zhou Tai drives his sword into the ground, creating a shockwave
                | that knocks enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zhou Tai does a series of slashes off the right and left sides of
             | his horse.
    (SSSSS)T | Zhou Tai slashes off the left and right sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Zhou Tai does a lightning-quick slash. Knocks enemies away.
    Aerial Special | Zhou Tai darts backward and does a flurry of slashes near his
                   | original position. Launches enemies into the air.
    Musou          | Zhou Tai does a left-to-right upward slash followed by a
                   | flurry of slashes that launch enemies into the air.
    
    10. Ling Tong                                                            [WU10]
    Held a grudge against Gan Ning for killing his father. Bruce Lee wannabe.
    
    HOW TO UNLOCK
    Clear the Battle of Taoshui.
    
    TYPE
    Technique
    
    SKILLS
    Stamina, Potence
    
    WEAPON PROGRESSION
    *        | Wood Nunchaku (7)
    **       | Iron Nunchaku (11)
    ***      | Rising Phoenix (19)
    ****     | Phantom Nunchaku (31)
    Mystic   | Mystic Phantom (58)
    Ultimate | Phantom Nunchaku X (63)
    
    MYSTIC WEAPON ACQUISITION
    In Escape from the Mirror Realm, defeat Huang Gai and 500 enemies in under 10
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Sun Quan's Coat (x2), Prune Flower
    
    NORMAL ATTACKS
    S      | A right-to-left downward strike.
    SS     | An upward strike.
    SSS    | A left-to-right downward strike.
    SSSS   | A spinning strike.
    SSSSS  | A right-to-left strike.
    SSSSSS | A left-to-right strike.
    X + S  | Fires an energy wave downward at an angle.
    Dash   | Fires two energy waves straight ahead.
    
    CHARGE ATTACKS
    C1 / T      | Ling Tong does a flying kick. Knocks enemies off-balance.
    C2 / ST     | Ling Tong does two bicycle kicks. Launches enemies into the air.
    C3 / SST    | Ling Tong does a flurry of kicks, then a jumping upward strike.
                | Stuns enemies.
    EX / SSTT   | Ling Tong stomps the ground, then leaps into the air and stomps
                | it again to create fiery shockwaves that launch enemies into the
                | air. Innate Flame attribute.
    C4 / SSST   | Ling Tong throws his nunchaku like a boomerang. Knocks enemies
                | away.
    C5 / SSSST  | Ling Tong does a foot sweep followed by a bicycle kick. Launches
                | enemies into the air.
    C6 / SSSSST | Ling Tong stands on his head and does a series of spinning kicks.
                | Knocks enemies away.
    X + T       | Ling Tong hurls his nunchaku downward at an angle like a
                | boomerang, knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Ling Tong does a series of strikes off the right side of his horse.
    (SSSSS)T | Ling Tong does four alternating strikes off the left and right sides
             | of his horse.
    
    OTHER ATTACKS
    Ground Special | Ling Tong leaps around and does four spinning kicks, launching
                   | enemies into the air.
    Aerial Special | Ling Tong does a heel drop, creating a shockwave that launches
                   | enemies into the air.
    Musou          | Ling Tong jumps forward. If he hits an enemy, he catches its
                   | head between his legs, then slams it to the ground to create a
                   | shockwave that knocks away surrounding enemies. Innate Flame
                   | attribute.
    
    11. Sun Ce                                                               [WU11]
    Elder son of Sun Jian. Traded Imperial Seal for troops. Mighty set of lungs.
    
    HOW TO UNLOCK
    Clear the Battle of Changban.
    
    TYPE
    Technique
    
    SKILLS
    Solidarity, Impulse
    
    WEAPON PROGRESSION
    *        | Oak Tonfa (6)
    **       | Studded Tonfa (9)
    ***      | Goblin Fist (16)
    ****     | Royal Tonfa (27)
    Mystic   | Mystic Fist (55)
    Ultimate | Royal Tonfa X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Honnoji, defeat No and 500 enemies in under 7 minutes.
    2. In the Battle of Honnoji - Redux, defeat 1000 enemies in under 11 minutes.
    3. In Assistance at Changban, defeat Dian Wei and 800 enemies in under 10
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Little Conqueror's Crown (x2), Hemp Fabric
    
    NORMAL ATTACKS
    S      | A right jab.
    SS     | A left-to-right strike.
    SSS    | A right-to-left backhand.
    SSSS   | A right-to-left strike.
    SSSSS  | A roundhouse kick.
    SSSSSS | A right-to-left downward strike.
    X + S  | Fires an energy wave downward at an angle.
    Dash   | A diving tackle and somersault. Launches enemies into the air.
    
    CHARGE ATTACKS
    C1 / T       | Sun Ce does an uppercut to create a shockwave. Knocks enemies
                 | off-balance.
    C2 / ST      | Sun Ce does an upward strike to create a shockwave. Launches
                 | enemies into the air.
    C3 / SST     | Sun Ce does a lunging punch. Stuns enemies.
    C4 / SSST    | Sun Ce does a left-to-right strike and a right-to-left strike.
                 | Knocks enemies away.
    C5 / SSSST   | Sun Ce flips into the air and punches the ground, cracking it
                 | and launching enemies into the air.
    C6 / SSSSST  | Sun Ce does a left jab. If he hits an enemy, he strikes it with
                 | a flurry of blows followed by a spinning kick that knocks
                 | enemies away.
    EX / SSSSSTT | Sun Ce engulfs himself in fire and does a flying kick, knocking
                 | enemies back. Innate Flame attribute.
    X + T        | Sun Ce punches the ground, cracking it and launching enemies
                 | into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Sun Ce does a series of strikes off the right side of his horse.
    (SSSSS)T | Sun Ce attacks off both sides of his horse with his tonfas,
             | launching enemies into the air. He then thrusts a tonfa upward,
             | knocking away airborne enemies.
    
    OTHER ATTACKS
    Ground Special | Sun Ce releases two massive fireballs that fly straight ahead,
                   | knocking away enemies in their path. Innate Flame attribute.
    Aerial Special | Sun Ce throws a flurry of blows followed by a fiery kick.
                   | Launche enemies into the air.
    Musou          | Sun Ce creates a column of flame in front of himself, then
                   | throws a flurry of blows followed by an explosive strike that
                   | knocks enemies away. Innate Flame attribute.
    
    12. Sun Quan                                                             [WU12]
    Younger son of Sun Jian. First Emperor of Wu. Had a purple beard in the novel.
    
    HOW TO UNLOCK
    Clear the Battle of Mt. Dingjun.
    
    TYPE
    Speed
    
    SKILLS
    Regeneration, Focus
    
    WEAPON PROGRESSION
    *        | Iron Sword (7)
    **       | Wolf's Fang (11)
    ***      | Imperial Dragon (19)
    ****     | Sword of Judgment (33)
    Mystic   | Mystic Wolf (61)
    Ultimate | Sword of Judgment X (67)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Nanjun, defeat Dodomeki and 500 enemies in under 7 minutes.
    2. In Clash at Yamazaki, defeat Zhou Tai and 800 enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Diplomacy Manual (x2), Brocade Fabric
    
    NORMAL ATTACKS
    S      | A right-to-left upward slash.
    SS     | A right-to-left spinning slash.
    SSS    | A right-to-left slash. Hits more than 180 degrees.
    SSSS   | A right-to-left spinning slash.
    SSSSS  | A straight thrust.
    SSSSSS | A left-to-right spinning slash.
    X + S  | A left-to-right slash.
    Dash   | A spinning slash.
    
    CHARGE ATTACKS
    C1 / T      | Sun Quan dashes forward and does a right-to-left upward slash.
                | Knocks enemies off-balance.
    C2 / ST     | Sun Quan does a left-to-right downward slash followed by an
                | upward slash. Launches enemies into the air.
    C3 / SST    | Sun Quan does a series of up to six right-to-left and left-to-
                | right downward slashes, ending with a crouching left-to-right
                | slash. Stuns enemies.
    EX / SSTT   | Sun Quan leaps forward and does a flaming spinning slash that
                | knocks enemies away. Innate Flame attribute.
    C4 / SSST   | Sun Quan does a left-to-right slash, an overhead slice, and a
                | left-to-right slash that hits more than 180 degrees. Knocks
                | enemies away.
    C5 / SSSST  | Sun Quan yells to create a shockwave. Launches enemies into the
                | air.
    C6 / SSSSST | Sun Quan does a left-to-right slash, then leaps forward and does
                | a spinning slash. Knocks enemies away.
    X + T       | Sun Quan does a flip and strikes the ground with his sword,
                | cracking it and launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Sun Quan does a series of slashes off the right side of his horse.
    (SSSSS)T | Sun Quan slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Sun Quan does a straight thrust and causes an explosion that
                   | knocks enemies away. Innate Flame attribute.
    Aerial Special | Sun Quan creates a ring of fire and fires it downward at an
                   | angle, launching enemies into the air. Innate Flame attribute.
    Musou          | Sun Quan cloaks himself in fire and spins forward, launching
                   | enemies into the air, then does a slash that knocks enemies
                   | away. Innate Flame attribute.
    
    13. Xiaoqiao                                                             [WU13]
    Great beauty and wife of Zhou Yu. Full of the recklessness of youth.
    
    HOW TO UNLOCK
    Clear the Battle of Odawara Castle.
    
    TYPE
    Technique
    
    SKILLS
    Fortune, Technique
    
    WEAPON PROGRESSION
    *        | Iron Fan (4)
    **       | Battle Fan (6)
    ***      | Sparkling Draft (10)
    ****     | Dragon Fan (18)
    Mystic   | Mystic Draft (55)
    Ultimate | Dragon Fan X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Mt. Xingshi, defeat Bloodleg and 600 enemies in under 11
    minutes.
    2. In the Battle of Changban, defeat No and 500 enemies in under 10 minutes.
    3. In Escape from the Mirror Realm, defeat Zhou Yu and 1000 enemies in under 11
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Panda Figurine (x2), Tiger Bone
    
    NORMAL ATTACKS
    S      | A spinning right-to-left strike.
    SS     | A right-to-left strike.
    SSS    | A left-to-right upward strike.
    SSSS   | A right-to-left strike.
    SSSSS  | A straight thrust.
    SSSSSS | A crouching right-to-left strike.
    X + S  | A right-to-left strike.
    Dash   | Leaps and throws her fan. Stuns enemies.
    
    CHARGE ATTACKS
    C1 / T      | Xiaoqiao swings her fan to create a whirlwind. Knocks enemies
                | off-balance.
    C2 / ST     | Xiaoqiao does a jumping left-to-right upward strike. Launches
                | enemies into the air.
    C3 / SST    | Xiaoqiao throws her fan. It flies straight ahead, then circles
                | around her and returns to her hand. Stuns enemies.
    EX / SSTT   | Xiaoqiao fires a beam of energy straight ahead. Knocks enemies
                | away.
    C4 / SSST   | Xiaoqiao spins forward. Knocks enemies away.
    C5 / SSSST  | Xiaoqiao does a jumping uppercut with her fan, then creates a
                | whirlwind. Launches enemies into the air.
    C6 / SSSSST | Xiaoqiao leaps into the air and throws her fan downward at an
                | angle, then catches it as she falls to the ground. Knocks enemies
                | down.
    X + T       | Xiaoqiao spins around to create a whirlwind under herself,
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Xiaoqiao does a series of strikes off the right side of her horse.
    (SSSSS)T | Xiaoqiao throws her fan off the right and left sides of her horse.
    
    OTHER ATTACKS
    Ground Special | Xiaoqiao turns around and leaps backward. Knocks enemies away.
    Aerial Special | Xiaoqiao spins around to create a whirlwind. Knocks enemies
                   | away.
    Musou          | Xiaoqiao cloaks herself in flame and does a spinning high
                   | jump, launching surrounding enemies into the air. Innate Flame
                   | attribute.
    
    14. Daqiao                                                               [WU14]
    Great beauty and wife of Sun Ce. More cautious than her little sister.
    
    HOW TO UNLOCK
    Clear the Battle of Changban.
    
    TYPE
    Speed
    
    SKILLS
    Speed, Fellowship
    
    WEAPON PROGRESSION
    *        | Iron Fan (4)
    **       | Battle Fan (6)
    ***      | Sparkling Draft (10)
    ****     | Phoenix Fan (17)
    Mystic   | Mystic Fan (55)
    Ultimate | Phoenix Fan X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Honnoji - Redux, defeat No and 500 enemies in under 7
    minutes.
    2. In the Defense of Jieting, defeat Bushmaster, Sheetweaver, and 500 enemies
    in under 7 minutes.
    3. In Clash at Shizugatake, defeat Sun Ce and 800 enemies in under 14 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Sweets (x2), Prune Flower
    
    NORMAL ATTACKS
    S      | A spinning right-to-left strike.
    SS     | A right-to-left strike.
    SSS    | A left-to-right upward strike.
    SSSS   | A right-to-left strike.
    SSSSS  | A straight thrust.
    SSSSSS | A crouching right-to-left strike.
    X + S  | A right-to-left strike.
    Dash   | Leaps and throws her fan. Stuns enemies.
    
    CHARGE ATTACKS
    C1 / T      | Daqiao raises her fan to create a whirlwind. Knocks enemies off-
                | balance.
    C2 / ST     | Daqiao throws her fan upward. Launches enemies into the air.
    C3 / SST    | Daqiao throws her fan. It flies straight ahead, then circles
                | around her and returns to her hand. Stuns enemies.
    C4 / SSST   | Daqiao throws her fan, which circles around her and returns to
                | her hand. Knocks enemies away.
    EX / SSSTT  | Daqiao calls down a ball of energy that explodes when it hits the
                | ground, knocking enemies away. Innate Flame attribute.
    C5 / SSSST  | Daqiao does a spinning leap into the air to create a whirlwind.
                | Launches enemies into the air.
    C6 / SSSSST | Daqiao does an upward strike with her fan. If she hits an enemy,
                | she does a spinning attack that knocks away surrounding enemies,
                | then waves her fan to create a shockwave. Knocks enemies down.
    X + T       | Daqiao spins around to create a whirlwind under herself,
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Daqiao does a series of strikes off the right side of her horse.
    (SSSSS)T | Daqiao throws her fan off the right and left sides of her horse.
    
    OTHER ATTACKS
    Ground Special | Daqiao conjures a massive fireball that flies straight ahead,
                   | knocking away enemies in its path. Innate Flame attribute.
    Aerial Special | Daqiao fires a ball of magical energy that drifts forward,
                   | launching enemies into the air and pushing them back.
    Musou          | Daqiao lunges forward and swings. If she hits an enemy, she
                   | launches it into the air and twirls her fan, launching nearby
                   | enemies into the air and hitting them, then causes an
                   | explosion that knocks them away. Innate Flame attribute.
    
    15. Ding Feng                                                            [WU15]
    General who served the Sun family for three generations. Very fond of similes.
    
    HOW TO UNLOCK
    Clear the Battle of Odawara Castle.
    
    TYPE
    Power
    
    SKILLS
    Power, Fortitude
    
    WEAPON PROGRESSION
    *        | Battle Gloves (9)
    **       | Iron Gloves (14)
    ***      | Badger Gauntlets (25)
    ****     | Divine Gloves (40)
    Mystic   | Mystic Gloves (72)
    Ultimate | Divine Gloves X (79)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Nanzhong, defeat 1000 enemies in under 10 minutes.
    2. In the Battle of Jiangdong, defeat Tangleweb, Leaflitter, Botryogen, and
    Cottonmouth in under 7 minutes.
    3. In the Siege of Shouchun, defeat all ambush units inside Shouchun Castle and
    500 enemies in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Iron Stone (x2), Tortoise Fang
    
    NORMAL ATTACKS
    S      | A left hook.
    SS     | A right hook.
    SSS    | A left jab.
    SSSS   | A right uppercut.
    SSSSS  | Punches the ground to create a shockwave.
    SSSSSS | A right-to-left strike.
    X + S  | A grab with the right fist. Throws an enemy to the ground if he hits.
    Dash   | An aerial flip. Grabs an enemy and slams it to the ground if he hits.
    
    CHARGE ATTACKS
    C1 / T      | Ding Feng slams his fists together, causing an explosion. Knocks
                | enemies off-balance.
    EX / TT     | Ding Feng throws bombs in all directions, causing explosions that
                | launch enemies into the air. Innate Flame attribute.
    C2 / ST     | Ding Feng grabs with his right hand. If he hits an enemy, he
                | hurls it into the air. 
    C3 / SST    | Ding Feng grabs with his left hand. If he hits an enemy, he
                | throws it forward.
    C4 / SSST   | Ding Feng does a low grab with both hands. If he hits an enemy,
                | he swings it around and throws it forward. Knocks away
                | surrounding enemies.
    C5 / SSSST  | Ding Feng dives forward. If he hits an enemy, he grabs it with
                | his legs and slams it into the ground, cracking it and launching
                | surrounding enemies into the air.
    C6 / SSSSST | Ding Feng grabs with his left hand. If he hits an enemy, he slams
                | it into the ground twice, cracking it and knocking away
                | surrounding enemies, then throws the grabbed enemy forward.
    X + T       | Ding Feng punches the ground to create a shockwave, knocking away
                | surrounding enemies.
    
    MOUNTED ATTACKS
    S(SSSSS) | Ding Feng does a series of strikes off the left and right sides of
             | his horse.
    (SSSSS)T | Ding Feng strikes off the left side of his horse.
    
    OTHER ATTACKS
    Ground Special | Ding Feng creates a ball of energy and fires it straight
                   | ahead, knocking enemies away.
    Aerial Special | Ding Feng creates fireballs in his hands and hurls them
                   | downward at an angle, knocking enemies away. Innate Flame
                   | attribute.
    Musou          | Ding Feng steps forward and waves his hands, creating three
                   | plumes of fire that knock enemies away. Innate Flame
                   | attribute.
    
    16. Lianshi                                                              [WU16]
    Favorite concubine of Sun Quan. Bore him two daughters. Empress in name only. 
    
    HOW TO UNLOCK
    Clear the Battle of Nagashino - Redux.
    
    TYPE
    Technique
    
    SKILLS
    Technique, Regeneration
    
    WEAPON PROGRESSION
    *        | Wood Crossbow (7)
    **       | War Crossbow (11)
    ***      | Hornet Sting (19)
    ****     | Dragoon Crossbow (33)
    Mystic   | Mystic Stinger (61)
    Ultimate | Dragoon Crossbow X (67)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Jiangdong, defeat Massicot, Travertine, and 800 enemies in
    under 11 minutes.
    2. In the Battle of Luo Castle, defeat Wang Shuang and 800 enemies in under 11
    minutes.
    3. In the Defense of Nanjun, defeat Dodomeki and 800 enemies in under 10
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Ruby Earrings (x2), Iris Flower
    
    NORMAL ATTACKS
    S      | Fires a cluster of crossbow bolts straight ahead.
    SS     | Fires a cluster of crossbow bolts straight ahead.
    SSS    | Fires a cluster of crossbow bolts straight ahead.
    SSSS   | Fires a cluster of crossbow bolts in two directions.
    SSSSS  | Fires a cluster of crossbow bolts in two directions.
    SSSSSS | Fires a cluster of crossbow bolts in two directions.
    X + S  | Fires a cluster of crossbow bolts straight down.
    Dash   | Fires a cluster of crossbow bolts straight ahead. Knocks enemies off-
           | balance.
    
    CHARGE ATTACKS
    C1 / T      | Lianshi does a spinning kick. Knocks enemies off-balance.
    C2 / ST     | Lianshi fires at the ground, producing an explosion that launches
                | enemies into the air. Innate Flame attribute.
    C3 / SST    | Lianshi does a spinning kick that stuns enemies. She will fire a
                | cluster of crossbow bolts straight ahead if T is pressed again. 
    C4 / SSST   | Lianshi fires a cluster of crossbow bolts in two directions.
                | knocks enemies away.
    C5 / SSSST  | Lianshi fires five clusters of crossbow bolts in multiple
                | directions. Launches enemies into the air.
    EX / SSSSTT | Lianshi fires a burst from her crossbow into the air. Stuns
                | surrounding enemies.
    C6 / SSSSST | Lianshi fires an energy wave straight ahead. Knocks enemies away.
    X + T       | Lianshi does a backflip and fires a cluster of crossbow bolts
                | straight ahead.
    
    MOUNTED ATTACKS
    S(SSSSS) | Lianshi fires clusters of crossbow bolts off the right side of her
             | horse.
    (SSSSS)T | Lianshi fires clusters of crossbow bolts off the right and left
             | sides of her horse.
    
    OTHER ATTACKS
    Ground Special | Lianshi fires her crossbow into the air, causing rain to fall.
                   | Heals Lianshi and her allies and stuns surrounding enemies.
    Aerial Special | Lianshi fires five clusters of crossbow bolts downward at an
                   | angle, then does a heel drop. Launches enemies into the air.
    Musou          | Lianshi leaps into the air and fires several clusters of
                   | crossbow bolts at the ground, producing explosions that knock
                   | enemies away.
    
    C. Shu                                                                   [CHSH]
    1. Zhao Yun                                                              [SH01]
    One of the Five Tiger Generals. Saved the infant Liu Shan at Changban.
    
    HOW TO UNLOCK
    Clear the Battle of Yangping Gate.
    
    TYPE
    Speed
    
    SKILLS
    Solidarity, Impulse
    
    WEAPON PROGRESSION
    *        | Long Spear (7)
    **       | Stalwart Spear (11)
    ***      | Dragon Spike (19)
    ****     | Rising Dragon (33)
    Mystic   | Mystic Dragon (61)
    Ultimate | Rising Dragon X (67)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Shizugatake, defeat Sima Yi and 500 enemies in under 11
    minutes.
    2. In the Battle of Fan Castle - Redux, defeat Cao Pi and Zhenji in under 11
    minutes.
    3. In the Ambush at Yangping Gate, defeat Yukimura Sanada and 800 enemies in
    under 10 minutes.
    4. In War in the Mystic Realm, defeat Nuwa and 800 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Zhuge Liang's Bag (x2), Plum Flower
    
    NORMAL ATTACKS
    S      | A left-to-right downward slash.
    SS     | A right-to-left upward slash.
    SSS    | A spinning slash.
    SSSS   | A spinning slash.
    SSSSS  | A straight thrust.
    SSSSSS | A left-to-right slash.
    X + S  | Two upward slashes followed by a left-to-right slash. Zhao Yun will do
           | up to six upward slashes if S is pressed repeatedly.
    Dash   | Runs forward while twirling his spear, then lunges forward and does a
           | right-to-left slash.
    
    CHARGE ATTACKS
    C1 / T      | Zhao Yun does a dashing thrust. Knocks enemies off-balance.
    C2 / ST     | Zhao Yun slams his spear into the ground to create a shockwave,
                | then vaults into the air. Launches enemies into the air.
    C3 / SST    | Zhao Yun does a series of thrusts, then slams his spear into the
                | ground, cracking it. Launches enemies into the air.
    EX / SSTT   | Zhao Yun does a dashing thrust. If he hits an enemy, he does a
                | spinning leap into the air with it impaled on the tip of his
                | spear.
    C4 / SSST   | Zhao Yun does a spinning strike. Knocks enemies away.
    C5 / SSSST  | Zhao Yun slides forward and strikes the ground with his spear to
                | create a shockwave. Launches enemies into the air.
    C6 / SSSSST | Zhao Yun fires a short-ranged energy wave, adjusts his grip on
                | his spear, and strikes the ground with the haft of it to create a
                | shockwave. Knocks enemies away.
    X + T       | Zhao Yun slams his spear into the ground to create a shockwave,
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zhao Yun does a series of slashes off the right side of his horse.
    (SSSSS)T | Zhao Yun slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Zhao Yun charges forward with his spear held in front and
                   | fires an energy wave along the ground, knocking enemies away.
    Aerial Special | Zhao Yun dives downward at an angle and fires an energy wave
                   | along the ground, launching enemies into the air.
    Musou          | Zhao Yun charges forward with his spear held in front,
                   | launching enemies into the air.
                    
    2. Guan Yu                                                               [SH02]
    Liu Bei's sworn brother. One of the Five Tiger Generals. Worshipped as a god.
    
    HOW TO UNLOCK
    Clear the Battle of Mt. Dingjun.
    
    TYPE
    Technique
    
    SKILLS
    Potence, Recovery
    
    WEAPON PROGRESSION
    *        | Mounted Blade (9)
    **       | Righteous Blade (13)
    ***      | Green Dragon (23)
    ****     | Gold Dragon (39)
    Mystic   | Mystic Crescent (70)
    Ultimate | Gold Dragon X (77)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Yangping Gate, defeat Tadakatsu Honda and 500 enemies in
    under 7 minutes.
    2. In the Battle of Fan Castle, defeat Xiahou Dun and 500 enemies in under 7
    minutes.
    3. In Defense of the Mystic Realm, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Spring and Autumn Annals (x2), Prune Flower
    
    NORMAL ATTACKS
    S      | A left-to-right upward slash.
    SS     | A right-to-left upward slash.
    SSS    | An upward slash.
    SSSS   | A right-to-left slash.
    SSSSS  | A right-to-left downward slash.
    SSSSSS | A left-to-right slash. Hits more than 180 degrees.
    X + S  | A left-to-right upward slash.
    Dash   | A left-to-right upward slash. Launches enemies into the air.
    
    CHARGE ATTACKS
    C1 / T      | Guan Yu strikes the ground with the haft of his halberd to create
                | a shockwave. Knocks enemies off-balance.
    EX / TT     | Guan Yu surrounds himself with an aura that increases his attack
                | and makes him more resistant to attacks for 10 seconds.
    C2 / ST     | Guan Yu slashes upward. Launches enemies into the air.
    C3 / SST    | Guan Yu twirls his halberd, then does a right-to-left strike.
                | Stuns enemies. He will twirl his halberd up to four times if T is
                | pressed repeatedly.
    C4 / SSST   | Guan Yu does a left-to-right slash. Knocks enemies away.
    C5 / SSSST  | Guan Yu twirls his halberd to create a shockwave. Launches
                | enemies into the air.
    C6 / SSSSST | Guan Yu does a right-to-left downward slash. Knocks enemies away.
    X + T       | Guan Yu slams his halberd into the ground to create a shockwave,
                | knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Guan Yu does a series of slashes off the right side of his horse.
    (SSSSS)T | Guan Yu slashes off the left and right sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Guan Yu strikes the ground with the haft of his halberd to
                   | create a fiery shockwave that launches enemies into the air,
                   | then does a right-to-left downward slash that knocks enemies
                   | away. Innate Flame attribute.
    Aerial Special | Guan Yu does a left-to-right downward slash and a right-to-
                   | left downward slash that launch enemies into the air, then
                   | fires an energy wave that knocks enemies away.
    Musou          | Guan Yu does a slash that releases a fiery shockwave, knocking
                   | enemies away. Innate Flame attribute.
    
    3. Zhang Fei                                                             [SH03]
    Liu Bei's sworn brother. One of the Five Tiger Generals. Really mean drunk.
    
    HOW TO UNLOCK
    Clear the Battle of Yangping Gate.
    
    TYPE
    Power
    
    SKILLS
    Vitality, Stamina
    
    WEAPON PROGRESSION
    *        | Dual Blades (9)
    **       | Dual Misery (14)
    ***      | Harmony (25)
    ****     | Bringer of Chaos (42)
    Mystic   | Mystic Cobra (75)
    Ultimate | Bringer of Chaos X (82)
    
    MYSTIC WEAPON ACQUISITION
    1. In Liberation of Luo Castle, defeat Bushmaster and 500 enemies in under 7
    minutes.
    2. In the Ambush at Yangping Gate, defeat Guan Yu and 500 enemies in under 5
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Peach Garden Wine (x2), Hemp Fabric
    
    NORMAL ATTACKS
    S      | A left-to-right slash.
    SS     | A right-to-left downward slash.
    SSS    | A left-to-right downward slash.
    SSSS   | A right-to-left upward slash.
    SSSSS  | A left-to-right slash.
    SSSSSS | A spinning slash.
    X + S  | A right-to-left slash.
    Dash   | Stumbles forward and does a right-to-left downward slash.
    
    CHARGE ATTACKS
    C1 / T      | Zhang Fei stomps the ground to create a shockwave. Knocks enemies
                | off-balance.
    C2 / ST     | Zhang Fei slashes upward twice. Launches enemies into the air.
    C3 / SST    | Zhang Fei twirls his pike over his head twice, then does a right-
                | to-left slash. Stuns enemies. He will twirl his pike up to four
                | times if T is pressed repeatedly.
    EX / SSTT   | Zhang Fei does a right-to-left upward slash. Launches enemies
                | into the air.
    C4 / SSST   | Zhang Fei does a right-to-left downward slash followed by a
                | spinning slash. Knocks enemies away.
    C5 / SSSST  | Zhang Fei slams his pike into the ground to create a shockwave.
                | Launches enemies into the air.
    C6 / SSSSST | Zhang Fei does a straight thrust with his pike. If he hits an
                | enemy, he slams it into the ground twice, then hurls it straight
                | ahead with a right-to-left slash. Knocks enemies away.
    X + T       | Zhang Fei drives the butt off his pike into the ground to create
                | a shockwave, knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zhang Fei does a series of slashes off the left and right sides of
             | his horse.
    (SSSSS)T | Zhang Fei slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Zhang Fei stomps the ground and does a war cry, creating a
                   | shockwave that knocks enemies away.
    Aerial Special | Zhang Fei dives downward at angle and twirls his pike to
                   | create a whirlwind that launches enemies into the air, then
                   | does a right-to-left slash that knocks enemies away.
    Musou          | Zhang Fei does a slash that launches enemies into the air,
                   | twirls his pike over his head, then does a right-to-left
                   | downward slash that knocks enemies away.
    
    4. Zhuge Liang                                                           [SH04]
    Extraordinary strategist known as "The Sleeping Dragon." Prime Minister of Shu.
    
    HOW TO UNLOCK
    Clear the Battle of Chengdu.
    
    TYPE
    Wonder
    
    SKILLS
    Focus, Impact
    
    WEAPON PROGRESSION
    *        | Sparrow Wing (4)
    **       | Swallow Wing (7)
    ***      | Raven Wing (12)
    ****     | Swan Wing (22)
    Mystic   | Mystic Ravenwing (55)
    Ultimate | Swan Wing X (60)
    
    MYSTIC WEAPON ACQUISITION
    In the Battle of Chengdu, defeat Dong Zhuo and 500 enemies in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Chu Shi Biao (x2), Brocade Fabric
    
    NORMAL ATTACKS
    S      | Fires a gust of wind straight ahead.
    SS     | Fires a gust of wind straight ahead.
    SSS    | Fires a gust of wind straight ahead.
    SSSS   | Fires a gust of wind straight ahead.
    SSSSS  | Fires a gust of wind straight ahead.
    SSSSSS | Fires a gust of wind straight ahead.
    X + S  | Fires a gust of wind downward at an angle.
    Dash   | Fires a gust of wind straight ahead. Stuns enemies.
    
    CHARGE ATTACKS
    C1 / T      | Zhuge Liang conjures a whirlwind. Knocks enemies off-balance and
                | launches them into the air.
    C2 / ST     | Zhuge Liang conjures a whirlwind. Launches enemies into the air.
    C3 / SST    | Zhuge Liang calls down lightning bolts around himself. Stuns
                | enemies.
    EX / SSTT   | Zhuge Liang surrounds himself with a wave of electricity. Knocks
                | enemies away.
    C4 / SSST   | Zhuge Liang leaps and throws his fan, which circles around him
                | and returns to his hand. Knocks away surrounding enemies.
    C5 / SSSST  | Zhuge Liang holds out his fan and creates a burst of wind.
                | Launches enemies into the air.
    C6 / SSSSST | Zhuge Liang fires a spread of three laser beams from right to
                | left. Knocks enemies away.
    X + T       | Zhuge Liang fires three laser beams downward at an angle,
                | cracking the ground and launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zhuge Liang fires gusts of wind off the left side of his horse.
    (SSSSS)T | Zhuge Liang conjures a whirlwind around his horse. Knocks enemies
             | away.
    
    OTHER ATTACKS
    Ground Special | Zhuge Liang conjures a cutting wind around himself. Knocks
                   | away surrounding enemies and allows his attacks to create a
                   | cutting wind for the next 10 seconds, increasing the number of
                   | hits in his combos.
    Aerial Special | Zhuge Liang conjures two energy spheres that circle around him
                   | for a few seconds, launching nearby enemies into the air.
    Musou          | Zhuge Liang calls down lightning bolts. Stuns surrounding
                   | enemies.
    
    5. Liu Bei                                                               [SH05]
    Virtuous idealist who fought to revive the Han. First Emperor of Shu.
    
    HOW TO UNLOCK
    Clear the Battle of Chengdu.
    
    TYPE
    Wonder
    
    SKILLS
    Wonder, Thrift
    
    WEAPON PROGRESSION
    *        | Twin Swords (4)
    **       | Splendid Swords (6)
    ***      | Azure Swords (10)
    ****     | Exquisite Swords (18)
    Mystic   | Mystic Dualblades (55)
    Ultimate | Exquisite Swords X (60)
    
    MYSTIC WEAPON ACQUISITION
    In the Battle of Chengdu, defeat Travertine, Zhang Ji, Urutu, and 500 enemies
    in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Cup of Ambition (x2), Cotton Fabric
    
    NORMAL ATTACKS
    S      | A right-to-left slash with the right sword.
    SS     | Outward slashes with both swords.
    SSS    | A right-to-left downward slash with both swords.
    SSSS   | A left-to-right slash with both swords.
    SSSSS  | A right-to-left slash with both swords.
    SSSSSS | A left-to-right upward slash with both swords.
    X + S  | Inward slashes with both swords.
    Dash   | A leaping spin attack with both swords.
    
    CHARGE ATTACKS
    C1 / T      | Liu Bei does overhead slashes with both swords. Knocks enemies
                | off-balance.
    C2 / ST     | Liu Bei leaps into the air and slashes repeatedly with both
                | swords. Launches enemies into the air.
    C3 / SST    | Liu Bei does a series of overhead slices with both swords, ending
                | with a straight thrust.
    C4 / SSST   | Liu Bei does a spinning attack with both swords.
    EX / SSSTT  | Liu Bei dashes forward and does an electrified thrust with the
                | right sword.
    C5 / SSSST  | Liu Bei fires an energy wave along the ground. Launches enemies
                | into the air.
    C6 / SSSSST | Liu Bei does a spinning slash. If he hits an enemy, he impales it
                | on his sword, then turns and slashes in a wide area. Knocks
                | enemies away.
    X + T       | Liu Bei fires three energy bolts and an energy wave downward at
                | an angle.
    
    MOUNTED ATTACKS
    S(SSSSS) | Liu Bei slashes off the right side of his horse with both swords.
    (SSSSS)T | Liu Bei slashes off both sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Liu Bei raises a sword overhead, temporarily increasing his
                   | attack power and restoring the entire team's life.
    Aerial Special | Liu Bei strikes the ground with both swords, creating a
                   | shockwave and calling down lightning bolts. Launches enemies
                   | into the air.
    Musou          | Liu Bei does a flurry of slashes with both swords, ending with
                   | an electrified thrust that knocks enemies away.
    
    6. Ma Chao                                                               [SH06]
    One of the Five Tiger Generals. Hated Cao Cao intensely. Exceptional horseman.
    
    HOW TO UNLOCK
    Initially available.
    
    TYPE
    Speed
    
    SKILLS
    Stamina, Vitality
    
    WEAPON PROGRESSION
    *        | Iron Spear (6)
    **       | Battle Spear (9)
    ***      | Dragon's Spleen (16)
    ****     | Silver Spear (26)
    Mystic   | Mystic Spleen (55)
    Ultimate | Silver Spear X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Prologue, defeat Diamondback and 800 enemies in under 7 minutes.
    2. In The Slaying of the Hydra, defeat Diamondback and 800 enemies in under 7
    minutes.
    3. In the Battle of Yiling, defeat Yukimura Sanada and 800 enemies in under 10
    minutes.
    4. In the Battle of Yiling - Redux, defeat Nobukado Takeda, Nobutoyo Takeda,
    and 500 enemies in under 7 minutes.
    5. In the Battle of Nagashino, defeat 1000 enemies in under 11 minutes.
    6. In the Battle of Tetorigawa, defeat Gyuki and 500 enemies in under 7
    minutes.
    7. In the Battle of Anegawa, defeat Kanetsugu Naoe and 500 enemies in under 10
    minutes.
    8. In Into the Fire, defeat Diamondback and 250 enemies in under 5 minutes.
    9. In Orochi's End, defeat Diamondback and 250 enemies in under 7 minutes.
    10. In Susano'o's Last Stand, defeat Lacerta, Tucana, and 800 enemies in under
    11 minutes.
    11. In The Demise of Orochi X, defeat Dodomeki, Gyuki, and 500 enemies in under
    7 minutes.
    12. In World's End, defeat Dodomeki, Gyuki, Hooknose, Hognose, and Patchnose in
    under 14 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Brocade Reins (x2), Cotton Fabric
    
    NORMAL ATTACKS
    S      | A right-to-left slash.
    SS     | A left-to-right slash.
    SSS    | A right-to-left upward slash.
    SSSS   | A right-to-left slash.
    SSSSS  | A left-to-right upward slash.
    SSSSSS | A straight thrust.
    X + S  | A right-to-left slash.
    Dash   | A left-to-right slash.
    
    CHARGE ATTACKS
    C1 / T      | Ma Chao plants his spear in the ground and does a spinning kick
                | as he vaults upward, then slams his spear into the ground to
                | create a shockwave. Knocks enemies off-balance.
    C2 / ST     | Ma Chao does an upward strike with the haft of his spear.
                | Launches enemies into the air.
    C3 / SST    | Ma Chao does a series of thrusts followed by an upward strike
                | with the haft of his spear. Stuns enemies. He will do up to five
                | thrusts if T is pressed repeatedly.
    EX / SSTT   | Ma Chao plants his spear in the ground and vaults forward to do a
                | spinning kick. Knocks enemies away.
    C4 / SSST   | Ma Chao does a thrust and fires an energy wave along the ground.
                | Knocks enemies away.
    C5 / SSSST  | Ma Chao creates a whirlwind. Launches enemies into the air.
    C6 / SSSSST | Ma Chao releases a shockwave. Knocks away surrounding enemies.
    X + T       | Ma Chao slams his spear into the ground, cracking it and knocking
                | enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Ma Chao does a series of slashes off the right side of his horse.
    (SSSSS)T | Ma Chao slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Ma Chao plants his spear in the ground and does a vault kick.
                   | Knocks enemies away.
    Aerial Special | Ma Chao dives downward at angle and does an upward thrust with
                   | his spear. Launches enemies into the air.
    Musou          | Ma Chao does a spinning slash. If he hits an enemy, he summons
                   | three phantoms that surround it and perform vault kicks in
                   | tandem with him. Knocks enemies away.
    
    7. Huang Zhong                                                           [SH07]
    One of the Five Tiger Generals. Masterful archer. Aged like a bottle of scotch.
    
    HOW TO UNLOCK
    Clear the Battle of Yiling - Redux.
    
    TYPE
    Speed
    
    SKILLS
    Efficacy, Vigor
    
    WEAPON PROGRESSION
    *        | Long Bow (7)
    **       | Recurve Bow (11)
    ***      | Wind Shooter (19)
    ****     | Qilin Bow (33)
    Mystic   | Mystic Bow (61)
    Ultimate | Qilin Bow X (67)
    
    MYSTIC WEAPON ACQUISITION
    1. In Breakthrough at Yiling, defeat all officers inside the Stone Sentinel
    Maze in under 7 minutes.
    2. In the Battle of Wan Castle, defeat Sun Wukong's duplicates and 800 enemies
    in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Huang Zhong's Bow (x2), Silk Fabric
    
    NORMAL ATTACKS
    S      | Fires a spread of five arrows straight ahead.
    SS     | Fires a spread of five arrows straight ahead.
    SSS    | Fires a spread of five arrows straight ahead.
    SSSS   | Fires a spread of five arrows straight ahead.
    SSSSS  | Fires a spread of five arrows straight ahead.
    SSSSSS | Fires up to three homing arrows.
    X + S  | Fires a spread of three arrows downward at an angle.
    Dash   | A flying kick.
    
    CHARGE ATTACKS
    C1 / T      | Huang Zhong does a roundhouse kick. Knocks enemies off-balance.
    C2 / ST     | Huang Zhong fires an arrow at the ground to create a shockwave.
                | Launches enemies into the air.
    C3 / SST    | Huang Zhong fires a spread of arrows straight ahead. Stuns
                | enemies.
    C4 / SSST   | Huang Zhong crouches down and fires a spread of homing arrows
                | from left to right. Knocks enemies away.
    C5 / SSSST  | Huang Zhong flips into the air and fires an arrow at the ground
                | to create a shockwave. Launches enemies into the air.
    EX / SSSSTT | Huang Zhong fires six volleys of energy arrows that strike
                | enemies in an oval area in front of him. Knocks enemies away.
    C6 / SSSSST | Huang Zhong fires into the air, causing arrows to rain down
                | around him. Launches enemies into the air.
    X + T       | Huang Zhong fires two arrows downward at an angle, creating
                | shockwaves that knock enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Huang Zhong fires explosive arrows off the left side of his horse.
    (SSSSS)T | Huang Zhong fires into the air, causing arrows to rain down around
             | his horse.
    
    OTHER ATTACKS
    Ground Special | Huang Zhong fires three volleys of homing arrows into the air.
                   | Knocks enemies away.
    Aerial Special | Huang Zhong flips through the air and fires three volleys of
                   | arrows at the ground. Launches enemies into the air.
    Musou          | Huang Zhong charges forward. If he hits an enemy, he launches
                   | it into the air, fires a salvo of arrows, then fires an
                   | explosive arrow that knocks away airborne enemies.
    
    8. Wei Yan                                                               [SH08]
    Underappreciated general of Shu. Liked Liu Bei better than Zhuge Liang.
    
    HOW TO UNLOCK
    Clear the Battle of Nanzhong.
    
    TYPE
    Power
    
    SKILLS
    Vitality, Thrift
    
    WEAPON PROGRESSION
    *        | Curved Voulge (9)
    **       | Master Voulge (13)
    ***      | Sky Voulge (23)
    ****     | Royal Voulge (39)
    Mystic   | Mystic Voulge (70)
    Ultimate | Royal Voulge X (77)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Purge of Nanzhong, defeat Gyuki and 500 enemies in under 7 minutes.
    2. In the Battle of Komaki-Nagakute, defeat Lancehead, Wishbone, and 800
    enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Animal Bone (x2), Jade
    
    NORMAL ATTACKS
    S      | A right-to-left downward slash.
    SS     | A left-to-right slash.
    SSS    | A straight thrust.
    SSSS   | A right-to-left downward slash.
    SSSSS  | A spinning slash.
    SSSSSS | A spinning slash.
    X + S  | A right-to-left downward slash.
    Dash   | Charges forward with his voulge spinning in front of him.
    
    CHARGE ATTACKS
    C1 / T      | Wei Yan leaps forward and thrusts his voulge into the ground,
                | creating a shockwave. Knocks enemies off-balance.
    C2 / ST     | Wei Yan does a left-to-right upward slash. Launches enemies into
                | the air.
    C3 / SST    | Wei Yan does three slashes followed by a straight thrust. Stuns
                | enemies.
    C4 / SSST   | Wei Yan releases a shockwave. Knocks enemies away.
    C5 / SSSST  | Wei Yan twirls his voulge in front of himself. Launches enemies
                | into the air.
    EX / SSSSTT | Wei Yan does an electrified spinning leap through the air,
                | creating a shockwave when he strikes the ground. Knocks enemies
                | away.
    C6 / SSSSST | Wei Yan twirls his voulge over his head, then releases a
                | shockwave. Knocks enemies away.
    X + T       | Wei Yan drives the butt of his voulge into the ground, cracking
                | it and knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Wei Yan does a series of slashes off the left and right sides of his
             | horse.
    (SSSSS)T | Wei Yan slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Wei Yan leaps forward. If he hits an enemy, he clings to it,
                   | headbutts it twice, then flips forward and slams it into the
                   | ground. Knocks away surrounding enemies.
    Aerial Special | Wei Yan curls into a ball and spins forward while surrounded
                   | by electricity. Launches enemies into the air.
    Musou          | Wei Yan spins around rapidly, creating a column of electricity
                   | that launches enemies into the air.
    
    9. Guan Ping                                                             [SH09]
    Son of Guan Yu. Captured at Fan Castle and executed with his father.
    
    HOW TO UNLOCK
    Clear the Battle of Jieting.
    
    TYPE
    Technique
    
    SKILLS
    Technique, Solidarity
    
    WEAPON PROGRESSION
    *        | Horse Cleaver (9)
    **       | Stallion Cleaver (14)
    ***      | Tiger Splitter (25)
    ****     | Rune Blade (42)
    Mystic   | Mystic Splitter (75)
    Ultimate | Rune Blade X (82)
    
    MYSTIC WEAPON ACQUISITION
    In the Raid at Honnoji, defeat Nobumori Sakuma and 800 enemies in under 8
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Nobleman's Headband (x2), Amber
    
    NORMAL ATTACKS
    S      | A right-to-left upward slash.
    SS     | A left-to-right downward slash.
    SSS    | A right-to-left upward slash.
    SSSS   | An overhead slice.
    SSSSS  | A spinning slash.
    SSSSSS | A right-to-left upward slash.
    X + S  | A right-to-left slash.
    Dash   | A right-to-left upward slash.
    
    CHARGE ATTACKS
    C1 / T      | Guan Ping leaps into the air and slams his sword into the ground.
                | Knocks enemies off-balance.
    C2 / ST     | Guan Ping does an upward slash. Launches enemies into the air.
    C3 / SST    | Guan Ping does two overhead slices, then thrusts his sword into
                | the ground to create a shockwave. Stuns enemies.
    C4 / SSST   | Guan Ping does a spinning slash, releasing a shockwave. Knocks
                | enemies away.
    C5 / SSSST  | Guan Ping slams his sword into the ground to create a shockwave.
                | Launches enemies into the air.
    EX / SSSSTT | Guan Ping creates a whirlwind. Launches enemies into the air.
    C6 / SSSSST | Guan Ping leaps into the air and slams his sword into the ground,
                | then flips forward and slams it into the ground again. Knocks
                | mies away.
    X + T       | Guan Ping slams his sword into the ground to create a shockwave,
                | knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Guan Ping does a series of slashes off the right side of his horse.
    (SSSSS)T | Guan Ping slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Guan Ping enlarges his sword and slams it into the ground,
                   | cracking it. Launches enemies into the air.
    Aerial Special | Guan Ping does three spinning attacks that launch enemies into
                   | the air, then fires an energy wave that knocks enemies away.
    Musou          | Guan Ping does a massive right-to-left downward slash. Knocks
                   | enemies away.
    
    10. Pang Tong                                                            [SH10]
    Great strategist known as "The Fledgling Phoenix." Not very easy on the eyes.
    
    HOW TO UNLOCK
    Clear the Battle of Komaki-Nagakute.
    
    TYPE
    Wonder
    
    SKILLS
    Recovery, Wonder
    
    WEAPON PROGRESSION
    *        | Shaman Rod (7)
    **       | Conjurer Wand (10)
    ***      | Turquoise Wand (18)
    ****     | Wizard Staff (30)
    Mystic   | Mystic Wand (57)
    Ultimate | Wizard Staff X (62)
    
    MYSTIC WEAPON ACQUISITION
    In the Battle of Komaki-Nagakute, defeat Patchnose and 500 enemies in under 8
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Linked Ships Chain (x2), Pearl
    
    NORMAL ATTACKS
    S      | A straight thrust.
    SS     | A left-to-right upward strike.
    SSS    | A right-to-left downward strike.
    SSSS   | A right-to-left strike.
    SSSSS  | A straight thrust.
    SSSSSS | Calls down a bolt of lightning.
    X + S  | A left-to-right strike.
    Dash   | Flips into the air and strikes the ground with the staff, creating a
           | shockwave that launches enemies into the air.
    
    CHARGE ATTACKS
    C1 / T      | Pang Tong creates three wind pellets that zigzag forward and
                | burst. Knocks enemies off-balance.
    C2 / ST     | Pang Tong tosses his staff upward. Launches enemies into the air.
    C3 / SST    | Pang Tong spins around and climbs on top of his staff, then hops
                | around on it like a pogo stick. He will hop up to five times if T
                | is pressed repeatedly.
    C4 / SSST   | Pang Tong does a headstand and flips forward as his staff spins
                | underneath him. Knocks enemies away.
    C5 / SSSST  | Pang Tong holds out his staff and creates a burst of wind.
                | Launches enemies into the air.
    EX / SSSSTT | Pang Tong spits a gout of fire straight ahead, pushing enemies
                | back. He staggers for a couple of seconds after completing this
                | attack. Innate Flame attribute.
    C6 / SSSSST | Pang Tong spins around and conjures a whirlwind. Launches enemies
                | into the air.
    X + T       | Pang Tong fires a wind pellet downward at an angle that bursts on
                | contact with the ground.
    
    MOUNTED ATTACKS
    S(SSSSS) | Pang Tong does a series of strikes off the left side of his horse.
    (SSSSS)T | Pang Tong conjures blasts of wind to both sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Pang Tong collapses to the ground and falls asleep, restoring
                   | some of the team's life and temporarily boosting his attack
                   | power. He then jumps to his feet, knocking away surrounding
                   | enemies.
    Aerial Special | Pang Tong flies around on his staff as he slowly descends to
                   | the ground, knocking away enemies in his path.
    Musou          | Pang Tong leaps onto his staff, which flies around shooting
                   | flames and launching enemies in its path into the air. Innate
                   | Flame attribute.
    
    11. Yueying                                                              [SH11]
    Wife of Zhuge Liang. Rumored to be unattractive, but very intelligent.
    
    HOW TO UNLOCK
    Clear Chaos at Tetorigawa.
    
    TYPE
    Speed
    
    SKILLS
    Regeneration, Efficacy
    
    WEAPON PROGRESSION
    *        | Iron Ge (6)
    **       | Battle Ge (9)
    ***      | Moonlight (16)
    ****     | Oblivion (27)
    Mystic   | Mystic Ge (55)
    Ultimate | Oblivion X (60)
    
    MYSTIC WEAPON ACQUISITION
    In the Insurrection at Jiange, defeat Deng Ai in under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Miniature Wood Ox (x2), Peach Flower
    
    NORMAL ATTACKS
    S      | An upward slash.
    SS     | A right-to-left slash. Hits 270 degrees.
    SSS    | A straight thrust.
    SSSS   | A left-to-right slash. Hits almost 270 degrees.
    SSSSS  | A right-to-left slash. Hits almost 270 degrees.
    SSSSSS | A spinning slash.
    X + S  | A right-to-left slash.
    Dash   | A left-to-right upward slash followed by an upward slash.
    
    CHARGE ATTACKS
    C1 / T       | Yueying does a straight thrust followed by a left-to-right
                 | slash. Knocks enemies down.
    C2 / ST      | Yueying does a left-to-right upward slash. Launches enemies into
                 | the air.
    C3 / SST     | Yueying thrusts her ge forward and spins the head like a drill
                 | bit. Stuns enemies.
    C4 / SSST    | Yueying does a spinning slash that ensnares an enemy, then slams
                 | her ge into the ground. Knocks enemies away.
    C5 / SSSST   | Yueying does a straight thrust. If she hits an enemy, she spins
                 | it around and throws it upward, launching any other enemies she
                 | hits into the air.
    C6 / SSSSST  | Yueying does a right-to-left slash that ensnares enemies, then
                 | follows up with a left-to-right upward slash that knocks them
                 | away.
    EX / SSSSSTT | Yueying raises her ge into the air and calls down a column of
                 | lightning. Stuns enemies and draws in airborne enemies.
    X + T        | Yueying strikes the ground with her ge and fires an energy wave
                 | along the ground, knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Yueying does a series of slashes off the left side of her horse.
    (SSSSS)T | Yueying thrusts her ge off the left side of her horse, ensnaring and
             | throwing any enemies she hits.
    
    OTHER ATTACKS
    Ground Special | Yueying releases a miniature juggernaut that rolls forward,
                   | launching enemies in its path into the air. A few seconds
                   | later, it explodes, knocking enemies away. Innate Flame
                   | attribute.
    Aerial Special | Yueying does a flip slash with her ge. If she hits an enemy,
                   | she throws it and fires an energy wave downward at an angle,
                   | knocking enemies away.
    Musou          | Yueying slams her ge into the ground, causing a huge
                   | stalagmite to erupt from it. Knocks enemies away.
    
    12. Jiang Wei                                                            [SH12]
    Protégé and successor of Zhuge Liang. Made the last attempt to revive the Han.
    
    HOW TO UNLOCK
    Clear the Battle of Xuchang - Redux.
    
    TYPE
    Technique
    
    SKILLS
    Fellowship, Technique
    
    WEAPON PROGRESSION
    *        | Iron Spear (6)
    **       | Battle Spear (9)
    ***      | Dragon's Spleen (16)
    ****     | Angel Spear (27)
    Mystic   | Mystic Angelspear (55)
    Ultimate | Angel Spear X (60)
    
    MYSTIC WEAPON ACQUISITION
    In War against the Serpent King, defeat Kaika, Ushirome, and 800 enemies once
    the drawbridge to the castle has been lowered in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    24 Volumes on Military Strategy (x2), Hemp Fabric
    
    NORMAL ATTACKS
    S      | A right-to-left upward slash.
    SS     | A left-to-right downward slash.
    SSS    | A right-to-left upward slash.
    SSSS   | A right-to-left slash. Hits more than 180 degrees.
    SSSSS  | A left-to-right upward slash.
    SSSSSS | A straight thrust.
    X + S  | A right-to-left slash. Hits more than 180 degrees.
    Dash   | A left-to-right slash.
    
    CHARGE ATTACKS
    C1 / T      | Jiang Wei does a spinning slash. Knocks enemies off-balance.
    C2 / ST     | Jiang Wei does a spinning upward slash. Launches enemies into the
                | air.
    C3 / SST    | Jiang Wei does a series of thrusts followed by an upward strike
                | that stuns enemies.
    EX / SSTT   | Jiang Wei does an electrified, left-to-right sweeping slash.
                | Knocks enemies away.
    C4 / SSST   | Jiang Wei thrusts his spear forward and fires an energy wave
                | along the ground. Knocks enemies away.
    C5 / SSSST  | Jiang Wei slams the head of his spear into the ground, launching
                | enemies in front of him into the air.
    C6 / SSSSST | Jiang Wei does a dashing thrust followed by a left-to-right
                | spinning slash. Knocks enemies away.
    X + T       | Jiang Wei spins around and slams the head of his spear into the
                | ground, launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Jiang Wei does a series of slashes off the right side of his horse.
    (SSSSS)T | Jiang Wei slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Jiang Wei leaps high into the air and stabs the ground,
                   | launching enemies into the air.
    Aerial Special | Jiang Wei hurls his spear into the ground, creating an
                   | electrified tornado that draws enemies in and launches them
                   | into the air.
    Musou          | Jiang Wei does a straight thrust. If he hits an enemy, he
                   | impales it on the haft of his spear and charges forward, then
                   | leaps into the air and slams the enemy into the ground.
    
    13. Liu Shan                                                             [SH13]
    Son of Liu Bei. Second Emperor of Shu. Not one to dwell on the past.
    
    HOW TO UNLOCK
    Clear the Battle of Hasedo.
    
    TYPE
    Wonder
    
    SKILLS
    Thrift, Impulse
    
    WEAPON PROGRESSION
    *        | Iron Needle (5)
    **       | Steel Needle (9)
    ***      | Slicer (14)
    ****     | Qinggang Sword (23)
    Mystic   | Mystic Qinggang (55)
    Ultimate | Qinggang Sword X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Xuchang - Redux, defeat Katsuie Shibata and Zhong Hui in
    under 7 minutes.
    2. In Diversion at Mt. Xingshi, defeat Hua Xiong and Dong Min in under 8
    minutes.
    3. In the Battle of Liang Province, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Swords of Virtue (x2), Tiger Bone
    
    NORMAL ATTACKS
    S      | A right-to-left downward slash.
    SS     | A straight thrust.
    SSS    | A left-to-right slash.
    SSSS   | A downward slash.
    SSSSS  | Three quick thrusts.
    SSSSSS | A lunging left-to-right slash. Hits 180 degrees.
    X + S  | Two quick thrusts.
    Dash   | A lunging thrust.
    
    CHARGE ATTACKS
    C1/ T       | Liu Shan does a shove with his weapon hand. Knocks enemies off-
                | balance.
    C2/ ST      | Liu Shan lunges forward and does a straight thrust, then a left-
                | to-right upward slash. Launches enemies into the air.
    C3 / SST    | Liu Shan does two upward slashes followed by a straight thrust.
                | Stuns enemies. He will do up to six upward slashes if T is
                | pressed repeatedly.
    EX / SSTT   | Liu Shan does an electrified spinning slash. Stuns enemies.
    C4 / SSST   | Liu Shan lunges forward and does a spinning slash. Knocks enemies
                | away.
    C5 / SSSST  | Liu Shan does a lunging thrust, launching enemies into the air.
                | He will thrust up to three times if T is pressed repeatedly.
    C6 / SSSSST | Liu Shan thrusts his rapier forward and fires an energy wave
                | along the ground. Knocks enemies away.
    X + T       | Liu Shan does three midair thrusts with his rapier, then dives
                | into the ground at an angle.
    
    MOUNTED ATTACKS
    S(SSSSS) | Liu Shan does a series of thrusts off the right side of his horse.
    (SSSSS)T | Liu Shan slashes off the left and right sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Liu Shan crosses his arms and bows his head, becoming
                   | temporarily invincible as his life regenerates.
    Aerial Special | Liu Shan drives his rapier into the ground, creating a
                   | shockwave and calling down a semicircle of lightning bolts.
                   | Knocks enemies off-balance.
    Musou          | Liu Shan waves his rapier to generate a column of lightning,
                   | which knocks down enemies in its path as it flies forward.
    
    14. Xingcai                                                              [SH14]
    Daughter of Zhang Fei and wife of Liu Shan. Always supports her husband.
    
    HOW TO UNLOCK
    Clear the Battle of Xuchang.
    
    TYPE
    Speed
    
    SKILLS
    Speed, Recovery
    
    WEAPON PROGRESSION
    *        | Guard Set (7)
    **       | Soldier Set (10)
    ***      | Mercenary Set (18)
    ****     | Warlord Set (30)
    Mystic   | Mystic Warlord Set (57)
    Ultimate | Warlord Set X (62)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Xuchang - Redux, defeat Guo Si, Zhang Ji, Dong Min, Xu
    Rong, and Hu Zhen in under 6 minutes.
    2. In Diversion at Mt. Xingshi, open the northern base and defeat 500 enemies
    in under 5 minutes.
    3. In the Battle of Jieting, defeat Ujisato Gamo and 300 enemies in under 5
    minutes.
    4. In the Rescue at Yiling, defeat Dodomeki, Gyuki, and 800 enemies in under 11
    minutes.
    5. In the Raid at Honnoji, defeat No in under 6 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Potent Wine (x2), Peach Flower
    
    NORMAL ATTACKS
    Xingcai automatically blocks frontal attacks while performing a normal attack.
    If equipped with the Demon Mask, she automatically blocks attacks from all
    directions.
    
    S      | A right-to-left downward slash.
    SS     | A left-to-right slash.
    SSS    | A shield bash.
    SSSS   | A left-to-right upward slash.
    SSSSS  | An upward strike with the shield.
    SSSSSS | Thrusts and fires an energy wave along the ground.
    X + S  | A right-to-left slash.
    Dash   | Throws the shield like a boomerang. Stuns enemies.
    
    CHARGE ATTACKS
    C1 / T      | Xingcai does a shield bash. Knocks enemies off-balance.
    C2 / ST     | Xingcai does an upward strike with her shield. Launches enemies
                | into the air.
    C3 / SST    | Xingcai does three slashes followed by a shield bash. Stuns
                | enemies.
    C4 / SSST   | Xingcai strikes upward with her shield and slashes upward with
                | her sword to release a shockwave. Knocks enemies away.
    EX / SSST   | Xingcai surrounds herself with an aura that increases her attack
                | for 10 seconds.
    C5 / SSSST  | Xingcai does a shield rush and leaps into the air. Launches
                | enemies into the air.
    C6 / SSSSST | Xingcai throws her shield into the air and does a two-handed
                | spinning slash with her sword. Knocks enemies away.
    X + T       | Xingcai dives into the ground to create a shockwave, knocking
                | enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Xingcai does a series of slashes off the right side of her horse.
    (SSSSS)T | Xingcai throws her shield, which circles around her horse before
             | returning to her hand.
    
    OTHER ATTACKS
    Ground Special | Xingcai hops on her shield and rides it around, knocking away
                   | enemies in her path. When she hops off, she knocks away
                   | surrounding enemies.
    Aerial Special | Xingcai does a midair shield rush that launches enemies into
                   | the air, then does a right-to-left slash that slams them into
                   | the ground.
    Musou          | Xingcai does a shield rush, knocking away enemies in her path.
    
    15. Ma Dai                                                               [SH15]
    Cousin of Ma Chao. Ordered to kill Wei Yan on suspicion of treason.
    
    HOW TO UNLOCK
    Clear the Battle of Yiling.
    
    TYPE
    Wonder
    
    SKILLS
    Trinity, Wonder
    
    WEAPON PROGRESSION
    *        | Bamboo Brush (4)
    **       | Cedar Brush (7)
    ***      | Tiger Brush (12)
    ****     | Emperor Brush (21)
    Mystic   | Mystic Brush (55)
    Ultimate | Emperor Brush X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Tetorigawa, defeat Hognose, Hooknose, and 800 enemies in
    under 11 minutes.
    2. In the Struggle for Ueda Castle, defeat 1000 enemies in under 10 minutes.
    3. In Breakthrough at Yiling, defeat the opposing army's reinforcements inside
    the Stone Sentinel Maze and 500 enemies in under 10 minutes.
    4. In the Battle of Taoshui, defeat Tangleweb and 500 enemies in under 7
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Xiliang Cap (x2), Plum Flower
    
    NORMAL ATTACKS
    S      | A left-to-right strike.
    SS     | A right-to-left strike.
    SSS    | A left-to-right strike.
    SSSS   | A right-to-left upward strike.
    SSSSS  | A left-to-right strike.
    SSSSSS | A straight thrust. Paints a dragon that launches enemies into the air.
    X + S  | A left-to-right strike.
    Dash   | Jogs forward and does a left-to-right strike, painting a tiger to his
           | left that launches enemies into the air.
    
    CHARGE ATTACKS
    Ma Dai's C1, C3, C5, C6, and air charge create symbols that can be activated by
    his C2, C4, and EX attack. When activated, symbols damage nearby enemies and
    launch them into the air.
    
    C1 / T       | Ma Dai paints a spread of three symbols in front of himself.
                 | Knocks enemies off-balance.
    C2 / ST      | Ma Dai strikes the ground with his brush, then does an upward
                 | strike. Launches enemies into the air and activates symbols.
    C3 / SST     | Ma Dai paints two symbols in front of himself. Stuns enemies.
    C4 / SSST    | Ma Dai does a right-to-left strike. Knocks enemies away and
                 | activates symbols.
    C5 / SSSST   | Ma Dai strikes the ground with his brush and paints two symbols
                 | in front of himself. Launches enemies into the air.
    C6 / SSSSST  | Ma Dai paints four symbols around himself, then does a left-to-
                 | right upward strike. Knocks enemies away.
    EX / SSSSSTT | Ma Dai twirls his brush over his head to create a whirlwind that
                 | draws enemies in. Launches enemies into the air and activates
                 | symbols.
    X + T        | Ma Dai paints a symbol and a tiger that launches enemies into
                 | the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Ma Dai does a series of strikes off the right side of his horse.
    (SSSSS)T | Ma Dai strikes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Ma Dai energizes his brush, increasing his attack power for 10
                   | seconds.
    Aerial Special | Ma Dai paints four symbols in a line in the air, then lowers
                   | them. They activate when they touch the ground, knocking
                   | enemies away.
    Musou          | Ma Dai paints a large symbol on the ground and does a golf
                   | swing with his brush, launching it forward. Knocks away
                   | enemies in its path as it flies and launches enemies into the
                   | air when it lands.
    
    16. Guan Suo                                                             [SH16]
    Fictional son of Guan Yu. Strives to carry on his deceased father's legacy.
    
    HOW TO UNLOCK
    Clear the Battle of Mt. Niutou.
    
    TYPE
    Technique
    
    SKILLS
    Vigor, Technique
    
    WEAPON PROGRESSION
    *        | Wood Nunchaku (7)
    **       | Iron Nunchaku (11)
    ***      | Rising Phoenix (19)
    ****     | Dragon Nunchaku (33)
    Mystic   | Mystic Nunchaku (61)
    Ultimate | Dragon Nunchaku X (67)
    
    MYSTIC WEAPON ACQUISITION
    In the Battle of Liang Province, defeat Motochika Chosokabe and 500 enemies in
    under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Peach Blossom (x2), Hemp Fabric
    
    NORMAL ATTACKS
    S      | A right-to-left downward strike.
    SS     | An upward strike.
    SSS    | A left-to-right downward strike.
    SSSS   | A spinning strike.
    SSSSS  | A right-to-left strike.
    SSSSSS | A left-to-right strike.
    X + S  | Fires an energy wave downward at an angle.
    Dash   | Fires two energy waves straight ahead.
    
    CHARGE ATTACKS
    C1 / T      | Guan Suo does two strikes with his nunchaku, then throws a punch.
                | Knocks enemies off-balance.
    C2 / ST     | Guan Suo does a right-to-left strike with his nunchaku followed
                | by an upward strike. Launches enemies into the air.
    C3 / SST    | Guan Suo throws a flurry of kicks, then does a jumping upward
                | strike with his nunchaku. Stuns enemies.
    C4 / SSST   | Guan Suo throws a kick, then does a left-to-right strike with his
                | nunchaku. Knocks enemies away.
    C5 / SSSST  | Guan Suo throws a kick. If he hits an enemy, he does a flurry of
                | strikes with his nunchaku, then throws a kick. Launches enemies
                | into the air.
    EX / SSSSTT | Guan Suo creates two whirlwinds. Launches enemies into the air.
    C6 / SSSSST | Guan Suo does a spinning attack with his nunchaku followed by a
                | left-to-right strike. Knocks enemies away.
    X + T       | Guan Suo hurls his nunchaku downward at an angle like a
                | boomerang, knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Guan Suo does a series of strikes off the right side of his horse.
    (SSSSS)T | Guan Suo does four alternating strikes off the left and right sides
             | of his horse.
    
    OTHER ATTACKS
    Ground Special | Guan Suo throws four kicks followed by two bicycle kicks.
                   | Launches enemies into the air.
    Aerial Special | Guan Suo dives downward at angle, then does a sweep kick and
                   | a roundhouse kick. Launches enemies into the air.
    Musou          | Guan Suo does two sweep kicks followed by a roundhouse kick.
                   | Knocks enemies away.
    
    17. Bao Sanniang                                                         [SH17]
    Fictional wife of Guan Suo. Devoted to her husband to the point of obsession.
    
    HOW TO UNLOCK
    Clear the Battle of Kyushu.
    
    TYPE
    Speed
    
    SKILLS
    Fortune, Speed
    
    WEAPON PROGRESSION
    *        | Chopper (6)
    **       | Slasher (9)
    ***      | Bloodspray (16)
    ****     | Doomspinner (27)
    Mystic   | Mystic Spinner (55)
    Ultimate | Doomspinner X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Mt. Niutou, defeat Cao Ren and 500 enemies in under 5
    minutes.
    2. In the Battle of Liang Province, defeat all officers except Galena in under
    8 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Folk Bracelet (x2), Brocade Fabric
    
    NORMAL ATTACKS
    S      | A right-to-left strike.
    SS     | A left-to-right strike.
    SSS    | A right-to-left strike.
    SSSS   | A left-to-right strike.
    SSSSS  | A forward somersault combined with a spinning strike.
    SSSSSS | A spinning strike.
    X + S  | Strikes downward at an angle. Launches enemies into the air.
    Dash   | A right-to-left strike.
    
    CHARGE ATTACKS
    C1 / T      | Bao Sanniang does an uppercut with her yo-yo. Launches enemies
                | into the air.
    C2 / ST     | Bao Sanniang rolls her yo-yo along the ground in a straight line.
                | Launches enemies into the air.
    C3 / SST    | Bao Sanniang spins her yo-yo over her head, then extends it
                | forward. Stuns enemies.
    C4 / SSST   | Bao Sanniang flips forward and spins her yo-yo underneath her.
                | Knocks enemies away.
    C5 / SSSST  | Bao Sanniang extends her yo-yo into the ground, then spins it
                | around her head. Launches enemies into the air.
    EX / SSSSTT | Bao Sanniang does a series of frenzied scratches, then scratches
                | with both hands as she somersaults forward. Knocks enemies away.
    C6 / SSSSST | Bao Sanniang does a series of five alternating right-to-left
                | upward and left-to-right upward strikes, launching enemies into
                | the air. She then extends her yo-yo forward, knocking enemies
                | away.
    X + T       | Bao Sanniang does a spinning attack that launches enemies beneath
                | her into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Bao Sanniang does a series of alternating strikes off the left and
             | right sides of her horse.
    (SSSSS)T | Bao Sanniang strikes off the left and right sides of her horse.
    
    OTHER ATTACKS
    Ground Special | Bao Sanniang rolls forward, launching enemies into the air.
                   | Ends with a shockwave that knocks away surrounding enemies.
    Aerial Special | Bao Sanniang does a right-to-left upward strike and a left-to-
                   | right upward strike, then does a dive kick that creates a
                   | shockwave. Launches enemies into the air.
    Musou          | Bao Sanniang charges forward on all fours. If she hits an
                   | enemy, she does a spinning attack that lifts it into the air
                   | and finishes up with a kick that knocks it away.
    
    18. Xu Shu                                                               [SH18]
    Swordsman turned scholar. Recommended Zhuge Liang to Liu Bei. Later served Wei.
    
    HOW TO UNLOCK
    Clear the Battle of Yiling - Redux, then talk to him in the camp.
    
    TYPE
    Speed
    
    SKILLS
    Thrift, Speed
    
    WEAPON PROGRESSION
    *        | Piercing Blade (7)
    **       | Kan Blade (10)
    ***      | Soaring Blade (15)
    ****     | Verdant Blade (27)
    Mystic   | Mystic Clouds (55)
    Ultimate | Verdant Blade X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In Breakthrough at Yiling, defeat Nobutoyo Takeda, Nobukado Takeda, and 1000
    enemies in under 10 minutes.
    2. In the Mock Battle on the Wuzhang Plains, defeat 1000 enemies in under 8
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Forged Letter (x2), Peach Flower
    
    NORMAL ATTACKS
    S      | A spinning downward slash.
    SS     | A crouching left-to-right slash.
    SSS    | A right-to-left downward slash.
    SSSS   | A left-to-right downward slash.
    SSSSS  | A right-to-left downward slash.
    SSSSSS | A right-to-left downward leaping slash.
    X + S  | A downward slash. Xu Shu will do an upward slash and an axe kick if S
           | is pressed repeatedly.
    Dash   | Leaps into the air and does a spinning slash.
    
    CHARGE ATTACKS
    C1 / T      | Xu Shu throws his hook. If he hits an enemy, he pulls himself
                | toward it and flips over its head.
    C2 / ST     | Xu Shu does an upward slash with his hook, launching enemies into
                | the air. Pressing T again will make him catch the airborne enemy
                | with his hook and throw it into the ground.
    C3 / SST    | Xu Shu does a flurry of slashes followed by a bicycle kick. Stuns
                | enemies.
    C4 / SSST   | Xu Shu does a left-to-right upward slash. Knocks enemies away.
    C5 / SSSST  | Xu Shu leaps into the air, throws his hook downward, and dives
                | into the ground. Launches enemies into the air.
    EX / SSSSTT | Xu Shu does a flurry of slashes followed by a right-to-left
                | slash. Knocks enemies away.
    C6 / SSSSST | Xu Shu charges forward and does a flurry of slashes, then does a
                | spinning slash with his hook. Knocks enemies away.
    X + T       | Xu Shu throws his hook downward. If he hits an enemy, he dives
                | into the ground, launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Xu Shu does a series of slashes off the right side of his horse.
    S(SSSS)T | Xu Shu does an upward slash with his hook. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Xu Shu calls down a rain of arrows. Launches enemies into the
                   | air.
    Aerial Special | Xu Shu throws his hook downward. If he hits an enemy, he pulls
                   | it into the air, then does a series of five slashes.
    Musou          | Xu Shu dashes about and does a flurry of slashes, finishing up
                   | with a crouching right-to-left slash that knocks enemies away.
    
    D. Jin                                                                   [CHJI]
    1. Sima Yi                                                               [JI01]
    Extraordinary strategist and Prime Minister of Wei. Ambitious and arrogant.
    
    HOW TO UNLOCK
    Clear the Battle of Hulao Gate.
    
    TYPE
    Technique
    
    SKILLS
    Recovery, Technique
    
    WEAPON PROGRESSION
    *        | Sparrow Wing (4)
    **       | Swallow Wing (7)
    ***      | Raven Wing (12)
    ****     | Fenghuang Wing (20)
    Mystic   | Mystic Wing (55)
    Ultimate | Fenghuang Wing X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Guangzong, defeat Bo Cai and 300 enemies in under 5
    minutes.
    2. In Salvation at Nagashino, defeat 800 enemies in under 11 minutes.
    3. In the Rescue of the Heavenly Emperor, defeat Iju and 800 enemies in under
    11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Strategist's Robe (x2), Pearl
    
    NORMAL ATTACKS
    S      | Fires a gust of wind straight ahead.
    SS     | Fires a gust of wind straight ahead.
    SSS    | Fires a gust of wind straight ahead.
    SSSS   | Fires a gust of wind straight ahead.
    SSSSS  | Fires a gust of wind straight ahead.
    SSSSSS | Fires a gust of wind straight ahead.
    X + S  | Fires a gust of wind downward at an angle.
    Dash   | A leaping spin attack that fires a gust of wind straight ahead.
    
    CHARGE ATTACKS
    C1 / T      | Sima Yi conjures a whirlwind. Launches enemies into the air.
    C2 / ST     | Sima Yi causes an explosion, launching enemies into the air.
                | Innate Flame attribute.
    C3 / SST    | Sima Yi calls down lightning bolts all around him. Stuns enemies.
    EX / SSTT   | Sima Yi releases an electrified shockwave. Knocks enemies away.
    C4 / SSST   | Sima Yi skips backward and hurls his fan, then floats forward as
                | it circles around him. Knocks enemies away.
    C5 / SSSST  | Sima Yi releases a shockwave. Launches surrounding enemies into
                | the air.
    C6 / SSSSST | Sima Yi fires a laser beam straight ahead, then to his left, then
                | to his right, then straight ahead. Knocks enemies away.
    X + T       | Sima Yi fires three laser beams downward at an angle, cracking
                | the ground and launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Sima Yi fires gusts of wind off the left side of his horse.
    (SSSSS)T | Sima Yi conjures a whirlwind around his horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Sima Yi conjures a ball of energy above his head that fires
                   | six lasers downward at an angle. Knocks enemies away.
    Aerial Special | Sima Yi hurls his fan, which circles around him as he floats
                   | downward, and conjures a whirlwind when he touches the ground.
                   | Launches enemies into the air.
    Musou          | Sima Yi extends a hand. If he hits an enemy, he traps it in a
                   | cocoon of magical threads, which explodes and knocks away all
                   | surrounding enemies. Innate Flame attribute.
    
    2. Sima Shi                                                              [JI02]
    Elder son of Sima Yi. Died from complications of eye surgery during a battle.
    
    HOW TO UNLOCK
    Clear the Battle of Tong Gate.
    
    TYPE
    Technique
    
    SKILLS
    Impact, Trinity
    
    WEAPON PROGRESSION
    *        | Iron Needle (5)
    **       | Steel Needle (8)
    ***      | Slicer (14)
    ****     | Steel Anguish (24)
    Mystic   | Mystic Slicer (55)
    Ultimate | Steel Anguish X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Ambush at Tong Gate, defeat Wang Yuanji and 800 enemies in under 11
    minutes.
    2. In The Search for Da Ji, defeat Dodomeki in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Genius's Mask (x2), Cotton Fabric
    
    NORMAL ATTACKS
    S      | An overhead slice.
    SS     | A straight thrust.
    SSS    | A left-to-right downward slash.
    SSSS   | An overhead slice.
    SSSSS  | Three straight thrusts.
    SSSSSS | A lunging left-to-right slash.
    X + S  | Three quick thrusts downward at an angle.
    Dash   | A dashing thrust.
    
    CHARGE ATTACKS
    C1 / T      | Sima Shi does a straight thrust. Knocks enemies off-balance.
    C2 / ST     | Sima Shi does a straight thrust followed by a left-to-right
                | slash. Launches enemies into the air.
    EX / STT    | Sima Shi does a series of four upward slashes, then releases a
                | shockwave that knocks enemies away.
    C3 / SST    | Sima Shi does a series of five straight thrusts followed by a
                | spinning slash. Stuns enemies.
    C4 / SSST   | Sima Shi lunges forward, crouches down, and does a right-to-left
                | upward slash. Knocks enemies away.
    C5 / SSSST  | Sima Shi does a spinning slash. Launches surrounding enemies into
                | the air.
    C6 / SSSSST | Sima Shi does a spinning leap forward and slashes twice. Knocks
                | enemies away.
    X + T       | Sima Shi does three quick thrusts downward at an angle, then
                | dives into the ground.
    
    MOUNTED ATTACKS
    S(SSSSS) | Sima Shi does a series of thrusts off the right side of his horse.
    (SSSSS)T | Sima Shi slashes off the left and right sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Sima Shi lunges forward and does a straight thrust. If he hits
                   | an enemy, he launches it into the air and strikes it with
                   | blades of energy.
    Aerial Special | Sima Shi drives his rapier into the ground, creating a magical
                   | field that launches enemies into the air. He then does a
                   | right-to-left slash, creating a shockwave that knocks enemies
                   | away.
    Musou          | Sima Shi thrusts his rapier into the ground, creating a well
                   | of energy that launches enemies in front of him into the air,
                   | then does a slash that knocks them away.
    
    3. Sima Zhao                                                             [JI03]
    Younger son of Sima Yi. Father of the first Emperor of Jin. Dislikes hard work.
    
    HOW TO UNLOCK
    Initially available.
    
    TYPE
    Power
    
    SKILLS
    Impact, Stamina
    
    WEAPON PROGRESSION
    *        | Iron Sword (7)
    **       | Wolf's Fang (11)
    ***      | Cloudburst (19)
    ****     | Celestial Fang (33)
    Mystic   | Mystic Cloudburst (61)
    Ultimate | Celestial Fang X (67)
    
    MYSTIC WEAPON ACQUISITION
    1. In The Slaying of the Hydra, defeat Kiyomori Taira in under 7 minutes.
    2. In the Battle of Yiling, defeat Nobukado Takeda, Nobutoyo Takeda, and 500
    enemies in under 7 minutes.
    3. In the Battle of Ueda Castle, defeat Dong Zhuo and 800 enemies in under 7
    minutes.
    4. In the Battle of Shouchun, defeat Shuten Doji and 500 enemies in under 5
    minutes.
    5. In the Battle of Yamazaki, defeat Nezha in under 11 minutes.
    6. In the Battle of Hulao Gate, defeat 1000 enemies in under 11 minutes.
    7. In the Siege of Tong Gate, defeat Hognose, Patchnose, and Hooknose in under
    7 minutes.
    8. In The Slaying of the Hydra, defeat Kiyomori Taira in under 13 minutes.
    9. In Into the Fire, defeat the purple-colored Orochi in under 5 minutes.
    10. In Orochi's End, defeat the purple-colored Orochi in under 5 minutes.
    11. In Susano'o's Last Stand, defeat Lupus, Phoenix, Crux, Draco, and 500
    enemies in under 7 minutes.
    12. In The Demise of Orochi X, defeat Kiyomori Taira in under 5 minutes.
    13. In World's End, defeat Kiyomori Taira and 500 enemies in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Lucky Talisman (x2), Silk Fabric
    
    NORMAL ATTACKS
    S      | A right-to-left upward slash.
    SS     | A spinning right-to-left slash.
    SSS    | A right-to-left slash.
    SSSS   | A right-to-left downward slash.
    SSSSS  | A straight thrust.
    SSSSSS | A left-to-right downward slash.
    X + S  | A left-to-right slash.
    Dash   | A spinning left-to-right slash.
    
    CHARGE ATTACKS
    C1 / T      | Sima Zhao does an elbow bash. Knocks enemies off-balance.
    C2 / ST     | Sima Zhao leaps into the air and does a spinning slash. Launches
                | enemies into the air. He will follow up with a left-to-right
                | aerial slash if T is pressed again.
    C3 / SST    | Sima Zhao does a right-to-left slash followed by a left-to-right
                | slash that stuns enemies. He will do up to five slashes before
                | the final slash if T is pressed repeatedly.
    EX / SSTT   | Sima Zhao does a flying kick. If he hits an enemy, he knocks it
                | to the ground and "body surfs" with it, doing continuous damage
                | to the enemy he is riding and knocking away any enemies in his
                | path.
    C4 / SSST   | Sima Zhao spins around and fires an energy wave from his sword.
                | Knocks enemies away.
    C5 / SSSST  | Sima Zhao thrusts his sword into the ground and stomps, launching
                | enemies in front of him into the air.
    C6 / SSSSST | Sima Zhao does a spinning slash, knocking enemies away.
    X + T       | Sima Zhao slams his sword into the ground, knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Sima Zhao does a series of slashes off the right side of his horse.
    (SSSSS)T | Sima Zhao slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Sima Zhao does two kicks that launch enemies into the air,
                   | then creates a blast of blue fire that knocks enemies away.
    Aerial Special | Sima Zhao does a series of six midair slashes, then dives
                   | downward at an angle and does a left-to-right slash that
                   | releases a shockwave. Knocks enemies away.
    Musou          | Sima Zhao conjures a massive blue fireball and kicks it,
                   | launching it forward. Knocks enemies away.
    
    4. Deng Ai                                                               [JI04]
    General who led the final campaign against Shu. Had a stuttering problem.
    
    HOW TO UNLOCK
    Clear the Battle of Dongkou.
    
    TYPE
    Power
    
    SKILLS
    Power, Fellowship
    
    WEAPON PROGRESSION
    *        | Iron Lance (8)
    **       | Battle Lance (12)
    ***      | Wasp String (21)
    ****     | Qilin Horn (36)
    Mystic   | Mystic Lance (66)
    Ultimate | Qilin Horn X (72)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Osaka Castle, defeat Hognose, Patchnose, Copperhead,
    Bloodleg, and 800 enemies in under 11 minutes.
    2. In Investigation at Mt. Niutou, defeat Guan Suo and 1000 enemies in under 11
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Waterway Maps (x2), Jade
    
    NORMAL ATTACKS
    S      | A right-to-left slash. Knocks enemies off-balance.
    SS     | A left-to-right slash. Hits more than 270 degrees. Knocks enemies off-
           | balance.
    SSS    | A straight thrust. Knocks enemies off-balance.
    SSSS   | A spinning slash. Knocks enemies off-balance.
    SSSSS  | A straight thrust. Knocks enemies off-balance.
    SSSSSS | A straight thrust. Knocks enemies off-balance.
    X + S  | A right-to-left upward slash.
    Dash   | A charging thrust followed by a left-to-right slash.
    
    CHARGE ATTACKS
    C1 / T       | Deng Ai thrusts his lance into the ground to create a shockwave.
                 | Launches enemies into the air.
    C2 / ST      | Deng Ai slashes upward. Launches enemies into the air.
    C3 / SST     | Deng Ai thrusts his lance into the ground and does a spinning
                 | vault kick. Stuns enemies.
    C4 / SSST    | Deng Ai does a charging attack with his lance. Knocks enemies
                 | away.
    C5 / SSSST   | Deng Ai does a spinning slash. Launches enemies into the air.
    C6 / SSSSST  | Deng Ai thrusts his lance upward, then drives it into the ground
                 | to create a shockwave. Knocks enemies away.
    EX / SSSSSTT | Deng Ai does a charging attack with his lance, then thrusts it
                 | forward. Knocks enemies away.
    X + T        | Deng Ai drives his lance into the ground and rides it forward,
                 | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Deng Ai does a series of slashes off the right side of his horse.
    (SSSSS)T | Deng Ai thrusts his lance off the right side of his horse, then
             | slashes off the left side.
    
    OTHER ATTACKS
    Ground Special | Deng Ai does a grab. If he hits an enemy, he wrestles it to
                   | the ground and does an arm bar, knocking down surrounding
                   | enemies.
    Aerial Special | Deng Ai thrusts his lance downward at an angle, launching
                   | enemies into the air, then does a left-to-right slash that
                   | knocks them away.
    Musou          | Deng Ai hurls a bomb and thrusts his lance into the ground,
                   | detonating the bomb and knocking away enemies in the blast
                   | radius. Innate Flame attribute.
    
    5. Wang Yuanji                                                           [JI05]
    Wife of Sima Zhao. Constantly pushes her husband to make use of his talent.
    
    HOW TO UNLOCK
    Clear the Battle of Ueda Castle.
    
    TYPE
    Speed
    
    SKILLS
    Regeneration, Fortitude
    
    WEAPON PROGRESSION
    *        | Throwing Blades (5)
    **       | Combat Blades (8)
    ***      | Rose Thorns (14)
    ****     | Lightning Blades (24)
    Mystic   | Mystic Thorns (55)
    Ultimate | Lightning Blades X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Shouchun, defeat Diamondback inside Shouchun Castle and
    1000 enemies in under 11 minutes.
    2. In the Struggle for Ueda Castle, defeat all of Seimei Abe's officers once
    they turn hostile in under 7 minutes.
    3. In the Battle of Hasedo - Redux, defeat Diamondback and 800 enemies in under
    7 minutes.
    4. In the Battle of Tong Gate, defeat Nezha in under 7 minutes.
    5. In the Battle of Yamazaki, defeat Sun Wukong in under 7 minutes.
    6. In A Simple Misunderstanding, defeat Kotaro Fuma and 500 enemies in under 10
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Women's Hairclip (x2), Amber
    
    NORMAL ATTACKS
    S      | Throws a volley of five knives straight ahead.
    SS     | Throws a volley of five knives straight ahead.
    SSS    | Throws a volley of five knives straight ahead.
    SSSS   | Throws a volley of five knives straight ahead.
    SSSSS  | Throws a volley of five knives straight ahead.
    SSSSSS | Throws a volley of five knives straight ahead.
    X + S  | Throws two volleys of five knives downward at an angle.
    Dash   | Throws her knives into the air, then kicks them forward.
    
    CHARGE ATTACKS
    C1 / T      | Wang Yuanji throws a volley of five knives straight ahead. Knocks
                | enemies off-balance.
    C2 / ST     | Wang Yuanji does a back kick. Launches enemies into the air.
    C3 / SST    | Wang Yuanji throws two quick volleys of knives, then a third in a
                | wide area.
    C4 / SSST   | Wang Yuanji does a roundhouse kick. Stuns enemies.
    EX / SSSTT  | Wang Yuanji leaps high into the air and throws energy-infused
                | knives in several directions.
    C5 / SSSST  | Wang Yuanji leaps forward and throws her knives into the ground
                | to create a shockwave. Launches enemies into the air.
    C6 / SSSSST | Wang Yuanji throws two volleys of six knives.
    X + T       | Wang Yuanji throws her knives downward at an angle, then catches
                | them as they fly back to her hand. Launches enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Wang Yuanji throws volleys of knives off the left side of her horse.
    (SSSSS)T | Wang Yuanji throws volleys of knives off both sides of her horse.
    
    OTHER ATTACKS
    Ground Special | Wang Yuanji dashes forward, then throws six knives downward at
                   | an angle. Launches enemies into the air.
    Aerial Special | Wang Yuanji throws two volleys of five knives downward at an
                   | angle while doing backflips. Launches enemies into the air.
    Musou          | Wang Yuanji throws five volleys of energy-infused knives, then
                   | bends over backwards to throw a final volley.
    
    6. Zhong Hui                                                             [JI06]
    Participated in final campaign against Shu. Persuaded to rebel by Jiang Wei.
    
    HOW TO UNLOCK
    Clear the Siege of Luoyang.
    
    TYPE
    Technique
    
    SKILLS
    Technique, Focus
    
    WEAPON PROGRESSION
    *        | Razor Dance (7)
    **       | Razor Wind (11)
    ***      | Gliding Cobra (19)
    ****     | Imperial Dynasty (33)
    Mystic   | Mystic Razor (61)
    Ultimate | Imperial Dynasty X (67)
    
    MYSTIC WEAPON ACQUISITION
    In Intrigue at Xuchang, defeat Okuni and 800 enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Strategist's Hairband (x2), Pearl
    
    NORMAL ATTACKS
    S      | A left-to-right slash.
    SS     | A right-to-left slash.
    SSS    | A left-to-right downward slash.
    SSSS   | An upward slash.
    SSSSS  | A spinning slash.
    SSSSSS | A straight thrust.
    X + S  | A left-to-right slash.
    Dash   | A right-to-left slash.
    
    CHARGE ATTACKS
    C1 / T      | Zhong Hui thrusts his swords downward. Knocks enemies off-
                | balance.
    EX / TT     | Zhong Hui's swords spin around him rapidly. Knocks enemies away.
    C2 / ST     | Zhong Hui's swords slash upward. Launches enemies into the air.
    C3 / SST    | Zhong Hui does a straight thrust with one sword. If he hits an
                | enemy, he thrusts the rest of the swords into it. Knocks enemes
                | down.
    C4 / SSST   | Zhong Hui's swords fly around him in a circle. Knocks enemies
                | away.
    C5 / SSSST  | Zhong Hui's swords spin in front of him as he flies forward.
                | Launches enemies into the air.
    C6 / SSSSST | Zhong Hui's swords fly forward and slash wildly. Knocks enemies
                | away.
    X + T       | Zhong Hui dives at the ground with his swords in front of him,
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zhong Hui does a series of slashes off the right and left sides of
             | his horse.
    (SSSSS)T | Zhong Hui's swords spin around his horse rapidly.
    
    OTHER ATTACKS
    Ground Special | Zhong Hui's swords assume a pentagon formation and fly
                   | forward. Knocks enemies away.
    Aerial Special | Zhong Hui dives into the ground and causes his swords to shoot
                   | upward from it in a line in front of him. Launches enemies
                   | into the air.
    Musou          | Zhong Hui's swords fly into the ground and shoot upward.
                   | Launches enemies into the air.
    
    7. Zhuge Dan                                                             [JI07]
    Possible cousin of Zhuge Liang. Never could match his relative's reputation.
    
    HOW TO UNLOCK
    Clear the Battle of Ueda Castle.
    
    TYPE
    Technique
    
    SKILLS
    Recovery, Vigor
    
    WEAPON PROGRESSION
    *        | Sparrow Wing (4)
    **       | Swallow Wing (7)
    ***      | Raven Wing (12)
    ****     | Phoenix Wing (21)
    Mystic   | Mystic Raven (55)
    Ultimate | Phoenix Wing X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Xuchang, defeat Dong Zhuo and 800 enemies in under 11
    minutes.
    2. In the Battle of Luoyang, defeat Dodomeki, Gyuki, and 500 enemies in under 7
    minutes.
    3. In the Mock Battle on the Wuzhang Plains, defeat Zhuge Liang and 800 enemies
    in under 11 minutes.
    4. In The Battle against Tamamo, defeat all officers at the eastern part of
    Odawara Castle and 500 enemies in under 6 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Canine Gloves (x2), Lapis
    
    NORMAL ATTACKS
    S      | Fires a gust of wind straight ahead.
    SS     | Fires a gust of wind straight ahead.
    SSS    | Fires a gust of wind straight ahead.
    SSSS   | Fires a gust of wind straight ahead.
    SSSSS  | Fires a gust of wind straight ahead.
    SSSSSS | Fires a gust of wind straight ahead.
    X + S  | Fires a gust of wind downward at an angle.
    Dash   | Fires a gust of wind straight ahead. Stuns enemies.
    
    CHARGE ATTACKS
    C1 / T      | Zhuge Dan conjures a whirlwind. Knocks enemies off-balance and
                | launches them into the air.
    C2 / ST     | Zhuge Dan causes an explosion. Launches enemies into the air.
    C3 / SST    | Zhuge Dan calls down lightning. Stuns enemies.
    EX / SSTT   | Zhuge Dan calls down lightning in a circular area. Knocks down
                | surrounding enemies.
    C4 / SSST   | Zhuge Dan fires a laser beam straight ahead. Knocks enemies away.
    C5 / SSSST  | Zhuge Dan fires a ball of wind straight ahead. It explodes on
                | contact with enemies, launching them into the air.
    C6 / SSSSST | Zhuge Dan fires three laser beams straight ahead. Knocks enemies
                | away.
    X + T       | Zhuge Dan fires three laser beams downward at an angle, cracking
                | the ground and launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zhuge Dan fires gusts of wind off the left side of his horse.
    (SSSSS)T | Zhuge Dan conjures a whirlwind around his horse. Knocks enemies
             | away.
    
    OTHER ATTACKS
    Ground Special | Zhuge Dan conjures a whirlwind that lingers around him for 10
                   | seconds, launching surrounding enemies into the air.
    Aerial Special | Zhuge Dan conjures a ball of energy that circles around him,
                   | launching enemies into the air. It explodes 2 seconds later,
                   | knocking enemies away.
    Musou          | Zhuge Dan conjures a ball of electricity that launches enemies
                   | into the air as it flies around, then slams into the ground to
                   | knock enemies away.
    
    8. Xiahou Ba                                                             [JI08]
    Son of Xiahou Yuan. Defected to Shu. Needs to return Cloud Strife's sword.
    
    HOW TO UNLOCK
    Clear the Battle of Mt. Dingjun.
    
    TYPE
    Power
    
    SKILLS
    Solidarity, Power
    
    WEAPON PROGRESSION
    *        | Horse Cleaver (9)
    **       | Stallion Cleaver (14)
    ***      | Tiger Splitter (25)
    ****     | Dragon Tongue (41)
    Mystic   | Mystic Stallion (72)
    Ultimate | Dragon Tongue X (79)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Nanjun, defeat Bismuth and 500 enemies in under 10 minutes.
    2. In Breakthrough at Chibi, defeat Sun Quan and 500 enemies in under 5
    minutes.
    3. In the Siege of Mt. Dingjun, defeat Sun Quan and 500 enemies in under 8
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Potion of Youth (x2), Pheasant Wing
    
    NORMAL ATTACKS
    S      | A right-to-left upward slash.
    SS     | A left-to-right downward spinning slash.
    SSS    | A left-to-right upward slash.
    SSSS   | An overhead slice that creates a shockwave.
    SSSSS  | A left-to-right upward spinning slash.
    SSSSSS | A right-to-left upward slash.
    X + S  | A right-to-left slash.
    Dash   | A right-to-left upward slash.
    
    CHARGE ATTACKS
    C1 / T      | Xiahou Ba does a spinning slash. Knocks enemies off-balance.
    C2 / ST     | Xiahou Ba does a left-to-right upward slash. Launches enemies
                | into the air.
    C3 / SST    | Xiahou Ba braces his sword in front of himself and dashes
                | forward. Stuns enemies.
    C4 / SSST   | Xiahou Ba fires an energy wave straight ahead. Knocks enemies
                | away.
    EX / SSSTT  | Xiahou Ba fires an electrified energy wave along the ground.
                | Knocks enemies away.
    C5 / SSSST  | Xiahou Ba slams his sword into the ground to create a shockwave.
                | Launches enemies into the air.
    C6 / SSSSST | Xiahou Ba raises his sword overhead and releases a shockwave,
                | then fires an energy wave straight ahead. Knocks enemies away.
    X + T       | Xiahou Ba slams his sword into the ground, creating a shockwave
                | that knocks enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Xiahou Ba does a series of slashes off the right side of his horse.
    (SSSSS)T | Xiahou Ba slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Xiahou Ba does four slashes followed by a thrust, then
                   | surrounds himself with an aura that increases the speed of his
                   | movement and attacks for 10 seconds.
    Aerial Special | Xiahou Ba does a series of spinning slashes that launch
                   | enemies into the air, then fires an energy wave downward at an
                   | angle that knocks enemies away.
    Musou          | Xiahou Ba does a series of electrified spinning slashes, then
                   | releases a shockwave that knocks enemies away.
    
    9. Guo Huai                                                              [JI09]
    Loyal general. Illness prevented him from participating in two major battles.
    
    HOW TO UNLOCK
    Clear the Battle of Nagashino.
    
    TYPE
    Technique
    
    SKILLS
    Focus, Dexterity
    
    WEAPON PROGRESSION
    *        | Battle Cannon (9)
    **       | War Cannon (14)
    ***      | Boomstick (25)
    ****     | Flame Cannon (42)
    Mystic   | Mystic Cannon (75)
    Ultimate | Flame Cannon X (82)
    
    MYSTIC WEAPON ACQUISITION
    1. In Breakthrough at Mikatagahara, defeat Keiji Maeda and 800 enemies in under
    10 minutes.
    2. In the Rescue at Yiling, defeat Bushmaster and 500 enemies in under 7
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Wife's Remedy (x2), Dragon Fang
    
    NORMAL ATTACKS
    S      | A straight thrust.
    SS     | A straight thrust with the butt of the cannon.
    SSS    | A left-to-right strike.
    SSSS   | A right-to-left strike.
    SSSSS  | A spinning kick.
    SSSSSS | Slams the cannon into the ground to create a shockwave.
    X + S  | A left-to-right strike.
    Dash   | Causes an explosion. Stuns enemies.
    
    CHARGE ATTACKS
    C1 / T      | Guo Huai fires into the air, causing an explosion. Knocks enemies
                | off-balance.
    C2 / ST     | Guo Huai does an upward strike with the butt of his cannon.
                | Launches enemies into the air. He will fire his cannon into the
                | the air and fire an explosive shell that knocks enemies away if T
                | is pressed a second time.
    C3 / SST    | Guo Huai fires a volley of shells straight ahead. He will cause
                | an explosion that stuns enemies if T is pressed a second time.
    EX / SSTT   | Guo Huai fires a volley of shells while sweeping his cannon from
                | side to side, then falls to his knees. Knocks enemies away.
    C4 / SSST   | Guo Huai causes an explosion. Knocks enemies away.
    C5 / SSSST  | Guo Huai fires at the ground, causing an explosion that launches
                | enemies into the air. He will fire a volley of shells upward at
                | an angle if T is pressed a second time.
    C6 / SSSSST | Guo Huai fires a volley of shells straight ahead, then causes an
                | explosion. Knocks enemies away.
    X + T       | Guo Huai fires a volley of shells downward at an angle, launching
                | enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Guo Huai does a series of strikes off the left side of his horse.
    (SSSSS)T | Guo Huai does an upward strike off the left side of his horse, then
             | fires off the right side of his horse to cause an explosion.
    
    OTHER ATTACKS
    Ground Special | Guo Huai fires a volley of homing shells into the air.
                   | Launches enemies into the air.
    Aerial Special | Guo Huai fires an explosive shell downward at an angle,
                   | knocking enemies away. Innate Flame attribute.
    Musou          | Guo Huai stumbles forward and does an upward strike. If he
                   | hits an enemy, he launches it into the air, then fires a
                   | volley of shells at it. He falls prone when the attack is
                   | finished, or if he misses with the upward strike.
    
    E. Other 1                                                               [CHO1]
    1. Diaochan                                                              [O101]
    Songstress whose father used her to drive a wedge between Dong Zhuo and Lu Bu.
    
    HOW TO UNLOCK
    Clear the Battle of Tong Gate - Redux.
    
    TYPE
    Speed
    
    SKILLS
    Speed, Fortune
    
    WEAPON PROGRESSION
    *        | Iron Whip (6)
    **       | Steel Whip (9)
    ***      | Jewelled Whip (16)
    ****     | Dragon Bone (27)
    Mystic   | Mystic Dragonbone (55)
    Ultimate | Dragon Bone X (60)
    
    MYSTIC WEAPON ACQUISITION
    In Pursuit of Kyubi, defeat Kyubi and 500 enemies in under 14 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Dancer's Erhu (x2), Silk Fabric
    
    NORMAL ATTACKS
    S      | A downward strike.
    SS     | A spinning left-to-right strike.
    SSS    | A left-to-right upward strike.
    SSSS   | A right-to-left upward strike.
    SSSSS  | A spinning strike.
    SSSSSS | A right-to-left strike.
    X + S  | A spinning strike.
    Dash   | A spinning left-to-right downward strike.
    
    CHARGE ATTACKS
    C1 / T      | Diaochan does a downward strike. Knocks enemies off-balance.
    C2 / ST     | Diaochan does a spinning upward strike. Launches enemies into the
                | air.
    C3 / SST    | Diaochan does a downward strike followed by a flip, then strikes
                | the ground to create a shockwave. Stuns enemies.
    C4 / SSST   | Diaochan conjures a whirlwind that flies straight ahead. Knocks
                | enemies away.
    EX / SSSTT  | Diaochan surrounds herself with an aura that boosts her speed and
                | attack power for 10 seconds. Knocks enemies down.
    C5 / SSSST  | Diaochan slides forward and does a spinning strike. Launches
                | enemies into the air.
    C6 / SSSSST | Diaochan does a pirouette and surrounds herself with an aura.
                | Knocks enemies away.
    X + T       | Diaochan falls to the ground and does a spinning strike,
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Diaochan does a series of strikes off the right side of her horse.
    (SSSSS)T | Diaochan strikes off the right and left sides of her horse.
    
    OTHER ATTACKS
    Ground Special | Diaochan swings through the air, then does a spinning dive
                   | into the ground and surrounds herself with an aura. Knocks
                   | enemies away.
    Aerial Special | Diaochan swings through the air as she slowly descends to the
                   | ground. Launches enemies into the air.
    Musou          | Diaochan surrounds herself with an aura and skips forward,
                   | then spins around and causes an explosion. Launches enemies
                   | into the air.
    
    2. Lu Bu                                                                 [O102]
    The most feared warrior of the Three Kingdoms period. Doesn't make a good son.
    
    HOW TO UNLOCK
    With Diaochan on your team, meet up with him during the Battle of Osaka Castle.
    
    TYPE
    Power
    
    SKILLS
    Efficacy, Dexterity
    
    WEAPON PROGRESSION
    *        | Light Halberd (10)
    **       | Sturdy Halberd (15)
    ***      | Sky Piercer (28)
    ****     | Royal Halberd (50)
    Mystic   | Mystic Piercer (87)
    Ultimate | Royal Halberd X (95)
    
    MYSTIC WEAPON ACQUISITION
    In War against the Serpent King, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    General's Feathers (x2), Jade
    
    NORMAL ATTACKS
    S      | A left-to-right downward slash.
    SS     | A right-to-left downward slash. Hits 270 degrees.
    SSS    | An overhead chop.
    SSSS   | A left-to-right slash. Hits more than 270 degrees.
    SSSSS  | A right-to-left upward slash. Hits more than 270 degrees.
    SSSSSS | A left-to-right upward slash.
    X + S  | A left-to-right slash.
    Dash   | A right-to-left upward slash.
    
    CHARGE ATTACKS
    C1 / T      | Lu Bu raises his halberd over his head and stomps the ground,
                | producing a shockwave.
    C2 / ST     | Lu Bu slashes upward. Launches enemies into the air.
    C3 / SST    | Lu Bu does a series of left-to-right spinning slashes, ending
                | with a left-to-right slash.
    EX / SSTT   | Lu Bu surrounds himself with a red aura and charges forward. If
                | he hits an enemy, he grabs it, lifts it up by the throat, and
                | slams it into the ground to create a shockwave that knocks away
                | all surrounding enemies.
    C4 / SSST   | Lu Bu does a left-to-right upward slash. Knocks enemies away.
    C5 / SSSST  | Lu Bu does a straight thrust with his halberd. If he hits an
                | enemy, he does a quick series of chops, then slams it into the
                | ground, cracking it and creating a shockwave that launches
                | enemies into the air.
    C6 / SSSSST | Lu Bu slashes upward, launching enemies into the air. He then
                | does a series of four right-to-left downward and left-to-right
                | downward slashes and roars, creating a shockwave that knocks away
                | all surrounding enemies.
    X + T       | Lu Bu slams his halberd into the ground, cracking it and
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Lu Bu does a series of slashes off the right side of his horse.
    (SSSSS)T | Lu Bu slashes off the right and left sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Lu Bu does a straight thrust. If he hits an enemy, he impales
                   | it on his halberd and charges forward, launching any enemies
                   | he touches into the air. He then does a right-to-left upward
                   | slash that knocks away the impaled enemy and any others it
                   | hits.
    Aerial Special | Lu Bu hurls his halberd into the ground, cracking it and
                   | knocking enemies away.
    Musou          | Lu Bu channels energy into his halberd and thrusts it forward,
                   | knocking away all enemies he strikes.
    
    3. Dong Zhuo                                                             [O103]
    Tyrant who usurped the Emperor's power to fulfill his own ends. Slain by Lu Bu.
    
    HOW TO UNLOCK
    Clear the Battle of Chengdu.
    
    TYPE
    Wonder
    
    SKILLS
    Thrift, Vitality
    
    WEAPON PROGRESSION
    *        | Clay Bomb (9)
    **       | Shard Bomb (13)
    ***      | Dragon Shredders (23)
    ****     | Apocalyptic Blast (39)
    Mystic   | Mystic Shards (70)
    Ultimate | Apocalyptic Blast X (77)
    
    MYSTIC WEAPON ACQUISITION
    In Intrigue at Xuchang, defeat Goemon Ishikawa and 800 enemies in under 10
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Forbidden Wine (x2), Lapis
    
    NORMAL ATTACKS
    S      | Throws a bomb straight ahead.
    SS     | Throws a bomb straight ahead.
    SSS    | Throws a bomb straight ahead.
    SSSS   | Throws a bomb straight ahead.
    SSSSS  | Throws two bombs straight ahead.
    SSSSSS | Throws two bombs straight ahead.
    X + S  | Throws two bombs downward at an angle.
    Dash   | Hops forward and throws a bomb straight ahead.
    
    CHARGE ATTACKS
    All of the bombs that Dong Zhuo leaves on the ground explode with an innate
    Flame attribute and launch enemies into the air.
    
    C1 / T      | Dong Zhuo punches the ground to create a shockwave. Knocks
                | enemies off-balance and detonates any bombs on the ground.
    EX / TT     | Dong Zhuo runs forward and kicks. If he hits an enemy, he knocks
                | it to the ground and snaps its neck.
    C2 / ST     | Dong Zhuo throws two bombs on the ground. Launches enemies into
                | the air.
    C3 / SST    | Dong Zhuo throws three bombs on the ground, then dropkicks a bomb
                | straight ahead. Stuns enemies.
    C4 / SSST   | Dong Zhuo throws four bombs on the ground. Knocks enemies away.
    C5 / SSSST  | Dong Zhuo spins around and throws bombs in all directions.
                | Launches enemies into the air.
    C6 / SSSSST | Dong Zhuo does a palm strike. If he hits an enemy, he grabs it by
                | the throat and slams it to the ground, detonating any bombs on
                | the ground and knocking away surrounding enemies.
    X + T       | Dong Zhuo throws two bombs downward at an angle, knocking enemies
                | away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Dong Zhuo throws bombs straight ahead.
    (SSSSS)T | Dong Zhuo throws a spread of six bombs straight ahead.
    
    OTHER ATTACKS
    Ground Special | Dong Zhuo throws his bombs into the air. They circle around
                   | him, exploding on contact with enemies and launching them into
                   | the air. Innate Flame attribute.
    Aerial Special | Dong Zhuo throws two giant bombs downward at an angle. They
                   | remain on the ground until detonated, launching enemies in
                   | the blast radius into the air. Innate Flame attribute.
    Musou          | Dong Zhuo hurls a salvo of bombs straight ahead, finishing up
                   | with two bombs that knock enemies away when they explode.
                   | Innate Flame attribute.
    
    4. Yuan Shao                                                             [O104]
    Proud noble who led a coalition against Dong Zhuo. Later vanquished by Cao Cao.
    
    HOW TO UNLOCK
    Clear the Battle of Jiange.
    
    TYPE
    Speed
    
    SKILLS
    Bounty, Fortune
    
    WEAPON PROGRESSION
    *        | Iron Needle (5)
    **       | Steel Needle (8)
    ***      | Slicer (14)
    ****     | Soul Piercer (24)
    Mystic   | Mystic Needle (55)
    Ultimate | Soul Piercer X (60)
    
    MYSTIC WEAPON ACQUISITION
    In Vindication of the Nobility, defeat Morion and 500 enemies in under 7
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Nobleman's Crown (x2), Pheasant Wing
    
    NORMAL ATTACKS
    S      | A right-to-left downward slash.
    SS     | A straight thrust.
    SSS    | A left-to-right slash.
    SSSS   | An overhead slash.
    SSSSS  | Three straight thrusts.
    SSSSSS | A left-to-right slash.
    X + S  | Two thrusts downward at an angle.
    Dash   | A lunging thrust.
    
    CHARGE ATTACKS
    C1 / T      | Yuan Shao does a spinning slash. Knocks enemies off-balance.
    C2 / ST     | Yuan Shao turns and does an upward slash. Launches enemies into
                | the air.
    C3 / SST    | Yuan Shao does a left-to-right upward slash and a right-to-left
                | upward slash, then surrounds himself with an aura of light. Stuns
                | enemies.
    C4 / SSST   | Yuan Shao lunges forward and does a left-to-right slash. Knocks
                | enemies away.
    EX / SSSTT  | Yuan Shao raises his rapier and calls down a rain of fire arrows,
                | launching enemies into the air. Innate Flame attribute.
    C5 / SSSST  | Yuan Shao leaps into the air and dives into the ground to create
                | a shockwave. Launches enemies into the air.
    C6 / SSSSST | Yuan Shao does a spinning slash and fires an energy wave straight
                | ahead. Knocks enemies away.
    X + T       | Yuan Shao does three thrusts downward at an angle, then dives and
                | plunges his rapier into the ground. Knocks enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Yuan Shao does a series of thrusts off the right side of his horse.
    (SSSSS)T | Yuan Shao slashes off the left and right sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Yuan Shao fires a beam of light from his rapier. Knocks
                   | enemies away.
    Aerial Special | Yuan Shao does a series of six thrusts followed by a spinning
                   | slash that draws enemies in and launches them into the air.
    Musou          | Yuan Shao does a spinning slash, then thrusts his rapier into
                   | the ground. Knocks enemies away.
    
    5. Zhang Jiao                                                            [O105]
    Received The Way of Peace from a hermit. Led the Yellow Turbans in a rebellion.
    
    HOW TO UNLOCK
    Clear the Battle of Guangzong.
    
    TYPE
    Wonder
    
    SKILLS
    Thrift, Regeneration
    
    WEAPON PROGRESSION
    *        | Shaman Rod (7)
    **       | Conjurer Wand (10)
    ***      | Turquoise Wand (18)
    ****     | Staff of the Gods (29)
    Mystic   | Mystic Conjurer (55)
    Ultimate | Staff of the Gods X (60)
    
    MYSTIC WEAPON ACQUISITION
    In In Search of the Self, defeat Xiahou Dun and 500 enemies in under 10
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Way of Peace Scroll (x2), Dragon Fang
    
    NORMAL ATTACKS
    S      | A straight thrust with the haft of the staff.
    SS     | An upward strike.
    SSS    | A right-to-left downward strike.
    SSSS   | A right-to-left strike.
    SSSSS  | A straight thrust.
    SSSSSS | Calls down a lightning bolt. Stuns enemies.
    X + S  | A left-to-right strike.
    Dash   | Flips into the air and slams his staff into the ground. Launches
           | enemies into the air.
    
    CHARGE ATTACKS
    C1 / T      | Zhang Jiao fires an energy wave along the ground. Knocks enemies
                | off-balance.
    EX / TT     | Zhang Jiao rises into the air and cloaks himself in flames,
                | imbuing all of his attacks with a Flame attribute for 5 seconds.
    C2 / ST     | Zhang Jiao strikes the ground with the haft of his staff, causing
                | an explosion that launches enemies into the air. Innate Flame
                | attribute.
    C3 / SST    | Zhang Jiao strikes the ground with the head of his staff, causing
                | an explosion that stuns enemies. He will cause a second explosion
                | a little farther away from himself if T is pressed again.
                | Innate Flame attribute.
    C4 / SSST   | Zhang Jiao fires explosive cinders from his staff. Knocks enemies
                | away.
    C5 / SSSST  | Zhang Jiao holds out his staff and creates a burst of wind.
                | Launches enemies into the air.
    C6 / SSSSST | Zhang Jiao raises his staff over his head and creates an arc of
                | explosions in front of himself, launching enemies into the air.
                | Innate Flame attribute.
    X + T       | Zhang Jiao fires a wind pellet downward at an angle that bursts
                | on contact with the ground. Innate Flame attribute.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zhang Jiao does a series of strikes off the left side of his horse.
    (SSSSS)T | Zhang Jiao conjures blasts of wind to both sides of his horse.
    
    OTHER ATTACKS
    Ground Special | Zhang Jiao rises into the air and floats around, surrounding
                   | himself with explosions that launch enemies into the air.
                   | Innate Flame attribute.
    Aerial Special | Zhang Jiao surrounds himself with an aura that restores his
                   | life and stuns nearby enemies.
    Musou          | Zhang Jiao conjures a ball of fire in front of himself that
                   | flies upward, launching enemies into the air and striking them
                   | repeatedly with fiery rain. Innate Flame attribute.
    
    6. Meng Huo                                                              [O106]
    King of the Nanman. Captured seven times by Zhuge Liang to break his spirit.
    
    HOW TO UNLOCK
    Clear the Battle of Nanzhong.
    
    TYPE
    Power
    
    SKILLS
    Vitality, Potence
    
    WEAPON PROGRESSION
    *        | Battle Gloves (9)
    **       | Iron Gloves (14)
    ***      | Badger Gauntlets (25)
    ****     | Royal Gloves (42)
    Mystic   | Mystic Gauntlets (75)
    Ultimate | Royal Gloves X (82)
    
    MYSTIC WEAPON ACQUISITION
    In the Purge of Nanzhong, defeat Dodomeki and 500 enemies in under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Bird-of-Paradise Feather (x2), Iris Flower
    
    NORMAL ATTACKS
    S      | A left hook.
    SS     | A right hook.
    SSS    | A left jab.
    SSSS   | A right uppercut.
    SSSSS  | Punches the ground to create a shockwave.
    SSSSSS | A right-to-left strike.
    X + S  | A grab with the right hand. Throws an enemy to the ground if he hits.
    Dash   | An aerial flip. Grabs an enemy and slams it to the ground if he hits.
    
    CHARGE ATTACKS
    C1 / T      | Meng Huo beats his chest and roars, knocking enemies off-balance.
    C2 / ST     | Meng Huo strikes upward with both fists, launching enemies into
                | the air.
    C3 / SST    | Meng Huo grabs with his left hand. If he hits an enemy, he throws
                | it.
    EX / SSTT   | Meng Huo dashes forward on all fours, then punches the ground to
                | create a shockwave. Innate Flame attribute.
    C4 / SSST   | Meng Huo flips into the air and does a body slam, creating a
                | shockwave that knocks enemies away.
    C5 / SSSST  | Meng Huo pounds the ground twice, then leaps forward and pounds
                | it again, cracking it. Launches enemies into the air.
    C6 / SSSSST | Meng Huo grabs with his right hand. If he hits an enemy, he
                | seizes it, charges forward, then throws it into the air and
                | knocks it away with a punch.
    X + T       | Meng Huo punches the ground to create a shockwave, knocking away
                | surrounding enemies.
    
    MOUNTED ATTACKS
    S(SSSSS) | Meng Huo does a series of alternating strikes off the left and right
             | of his horse.
    (SSSSS)T | Meng Huo strikes off the left side of his horse.
    
    OTHER ATTACKS
    Ground Special | Meng Huo throws four quick hooks followed by an uppercut that
                   | knocks enemies away.
    Aerial Special | Meng Huo grabs with his right hand. If he hits an enemy, he
                   | catches it in a giant swing and releases it when he hits the
                   | ground, knocking away all surrounding enemies.
    Musou          | Meng Huo dashes forward on all fours. If he hits an enemy, he
                   | grabs it, throws it high into the air, and does a piledriver
                   | when he catches it.
    
    7. Zhurong                                                               [O107]
    Fictional wife of Meng Huo. Took the battlefield after his fifth capture.
    
    HOW TO UNLOCK
    Clear the Battle of Nanzhong.
    
    TYPE
    Wonder
    
    SKILLS
    Regeneration, Focus
    
    WEAPON PROGRESSION
    *        | Throwing Blades (5)
    **       | Combat Blades (8)
    ***      | Rose Thorns (14)
    ****     | Blades of Destiny (23)
    Mystic   | Mystic Rose (55)
    Ultimate | Blades of Destiny X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Sekigahara, defeat 1000 enemies in under 9 minutes.
    2. In the Purge of Nanzhong, defeat Ytterbite and 800 enemies in under 11
    minutes.
    3. In Vindication of the Nobility, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Phoenix Feather (x2), Prune Flower
    
    NORMAL ATTACKS
    S      | Throws a volley of five knives straight ahead.
    SS     | Throws a volley of five knives straight ahead.
    SSS    | Throws a volley of five knives straight ahead.
    SSSS   | Throws a volley of five knives straight ahead.
    SSSSS  | Throws a volley of five knives straight ahead.
    SSSSSS | Throws a volley of five knives straight ahead.
    X + S  | Throws two volleys of five knives downward at an angle.
    Dash   | Throws her knives into the air, then kicks them forward.
    
    CHARGE ATTACKS
    C1 / T      | Zhurong punches the ground, producing a shockwave that knocks
                | enemies off-balance.
    C2 / ST     | Zhurong jumps and throws knives in all directions. Launches
                | enemies into the air.
    C3 / SST    | Zhurong grabs with her left hand. If she hits an enemy, she lifts
                | it up, throws four volleys of knives, then kicks the enemy away.
    C4 / SSST   | Zhurong throws two volleys of three knives, launching enemies
                | into the air.
    C5 / SSSST  | Zhurong flips through the air and stomps the ground, producing a
                | shockwave that knocks enemies away.
    EX / SSSSTT | Zhurong throws a volley of flaming knives in front of her. Innate
                | Flame attribute.
    C6 / SSSSST | Zhurong releases a burst of energy that knocks away surrounding
                | enemies, then charges forward and throws a volley of three
                | knives.
    X + T       | Zhurong throws her knives downward at an angle, then catches them
                | as they fly back to her hand. Launches enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zhurong throws volleys of knives off the left side of her horse.
    (SSSSS)T | Zhurong throws volleys of knives off both sides of her horse.
    
    OTHER ATTACKS
    Ground Special | Zhurong imbues her attacks with fire, giving them all a Flame
                   | attribute for 10 seconds.
    Aerial Special | Zhurong conjures a fireball and kicks it into the ground,
                   | launching enemies into the air. Innate Flame attribute.
    Musou          | Zhurong conjures a huge fireball above her head, which shoots
                   | smaller fireballs in every direction.
    
    8. Zuo Ci                                                                [O108]
    Taoist mystic who tormented Cao Cao. Capable of magical and superhuman feats.
    
    HOW TO UNLOCK
    Clear the Battle of Anegawa.
    
    TYPE
    Technique
    
    SKILLS
    Regeneration, Impulse
    
    WEAPON PROGRESSION
    *        | Cursed Deck (9)
    **       | Mystic Deck (15)
    ***      | Crane Deck (28)
    ****     | Trump Deck (47)
    Mystic   | Mystic Deck (82)
    Ultimate | Trump Deck X (90)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Mt. Dingjun, defeat Nosean, Orbweaver, Spinyback,
    Sheetweaver, Goldenrod, Leaflitter, and 800 enemies in under 9 minutes.
    2. In Chaos at Tetorigawa, defeat Gyuki, Dodomeki, and 500 enemies in under 10
    minutes.
    3. In Infiltration at Anegawa, defeat Kiyomori Taira and 500 enemies in under 6
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Astrology Scriptures (x2), Hemp Fabric
    
    NORMAL ATTACKS
    S         | A left-to-right strike.
    SS        | A straight thrusting attack.
    SSS       | A left-to-right upward strike.
    SSSS      | A right-to-left downward strike.
    SSSSS     | A spinning strike.
    SSSSSS    | A left-to-right strike.
    SSSSSSS   | A straight thrusting attack.
    SSSSSSSS  | A left-to-right upward strike. Launches enemies into the air.
    SSSSSSSSS | Fires purple laser beams in every direction. Stuns enemies.
    X + S     | A spinning attack.
    Dash      | Fires a blast of wind straight ahead. Launches enemies into the
              | air.
    
    CHARGE ATTACKS
    C1 / T      | Zuo Ci waves his hand and conjures a fireball that slowly drifts
                | forward. It explodes after three seconds, damaging all enemies in
                | its blast radius. Innate Flame attribute.
    C2 / ST     | Zuo Ci hurls his cards upwards in a circular pattern. Launches
                | enemies into the air.
    C3 / SST    | Zuo Ci's cards form a circular pattern in front of him and strike
                | everything between them twice. They then fly forward in a ring
                | pattern, stunning all enemies in their path before returning to
                | his hand.
    C3 / SSTT   | Zuo Ci's cards form a circular pattern in front of him and strike
                | everything between them four times. They then fly forward in a
                | ring pattern, stunning all enemies in their path before returning
                | to his hand.
    C3 / SSTTT  | Zuo Ci's cards form a circular pattern in front of him and strike
                | everything between them six times. They then fly forward in a
                | ring pattern, stunning all enemies in their path before returning
                | to his hand.
    C4 / SSST   | Zuo Ci fires purple laser beams in every direction. Stuns
                | enemies.
    C5 / SSSST  | Zuo Ci fires a blast of wind straight ahead. Launches enemies
                | into the air.
    C6 / SSSSST | Zuo Ci steps forward and causes an explosion, launching enemies
                | into the air. He will take a second step forward and cause an
                | explosion that knocks enemies away if T is pressed again.
    X + T       | Zuo Ci shoots fireballs in three directions as he drifts downward
                | at an angle. Knocks enemies down.
    
    MOUNTED ATTACKS
    S(SSSSS) | Zuo Ci does a series of alternating strikes off the right and left
             | sides of his horse.
    (SSSSS)T | Zuo Ci's cards spin around his horse, striking all nearby enemies. 
    
    OTHER ATTACKS
    Ground Special | Zuo Ci's cards form a line in front of him and shoot upward,
                   | launching enemies into the air before returning to his hand.
                   | Unblockable.
    Aerial Special | Zuo Ci flies downward at an angle with his cards spinning in
                   | front of him. When he touches the ground, he creates a magical
                   | field around himself that launches enemies into the air.
    Musou          | Zuo Ci slowly walks forward as his cards spin around his body,
                   | launching all surrounding enemies into the air. Ends with a
                   | lightning blast that knocks away all nearby enemies.
    
    9. Orochi                                                                [O109]
    The Serpent King. Merged time and space to create a world of perpetual war.
    
    HOW TO UNLOCK
    Clear Story Mode with all three endings.
    
    TYPE
    Power
    
    SKILLS
    Potence, Stamina
    
    WEAPON PROGRESSION
    *        | Sickle (9)
    **       | Life Drainer (15)
    ***      | Spirit Reaper (26)
    ****     | Eternal Agony (47)
    Mystic   | Mystic Reaper (82)
    Ultimate | Eternal Agony X (90)
    
    MYSTIC WEAPON ACQUISITION
    In Disturbance in Liang Province, defeat Wei Yan and 500 enemies in under 5
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Fang of Destruction (x2), Brocade Fabric
    
    NORMAL ATTACKS
    S         | A right-to-left downward slash. Orochi becomes invincible while
              | performing this attack.
    SS        | Strikes the ground with the head of his scythe, producing a
              | shockwave that damages surrounding enemies.
    SSS       | A spinning slash. Hits 270 degrees.
    SSSS      | A left-to-right upward slash.
    SSSSS     | A right-to-left slash.
    SSSSSS    | A spinning slash. Hits 270 degrees.
    SSSSSSS   | A left-to-right upward slash.
    SSSSSSSS  | A right-to-left slash.
    SSSSSSSSS | Fires a ball of dark energy straight ahead, launching all enemies
              | in its path into the air.
    X + S     | Hurls a fireball at the ground, launching all enemies in the blast
              | radius into the air. Innate Flame attribute.
    Dash      | A right-to-left downward slash.
    
    CHARGE ATTACKS
    C1 / T      | Orochi strikes the ground with the head of his scythe to create a
                | shockwave. Knocks away surrounding enemies.
    C1 / TT     | Orochi hurls a fireball along the ground. Innate Flame attribute.
    C1 / TTT    | Orochi waves his hand from left to right, firing lightning from
                | his palm. Knocks enemies down.
    C2 / ST     | Orochi crouches down and concentrates, creating a shockwave that
                | launches surrounding enemies into the air.
    C2 / STT    | Orochi does a left-to-right downward slash with his scythe.
    C2 / STTT   | Orochi does a right-to-left slash with his scythe, knocking away
                | surrounding enemies.
    C3 / SST    | Orochi fires a spread of three ice balls. Innate Ice attribute.
    C3 / SSTT   | Orochi stomps the ground, producing a small shockwave that
                | launches enemies in front of him into the air.
    C3 / SSTTT  | Orochi flies forward and does a spinning attack with his scythe,
                | launching enemies into the air.
    C4 / SSST   | Orochi lunges forward and does a right-to-left slash with his
                | scythe.
    C4 / SSSTT  | Orochi lunges forward and does a left-to-right upward slash with
                | his scythe.
    C4 / SSSTTT | Orochi hovers in the air and surrounds himself with an aura of
                | dark energy, knocking away surrounding enemies.
    X + T       | Orochi does a spinning buzzsaw attack into the ground, creating a
                | shockwave that knocks away surrounding enemies.
    
    MOUNTED ATTACKS
    SSSS(SSSS) | Orochi does a series of slashes off the right side of his horse.
    ST         | Orochi slashes upward. Launches enemies into the air.
    SST        | Orochi slashes upward. Stuns enemies.
    SSST       | Orochi slashes upward. Launches enemies into the air.
    
    OTHER ATTACKS
    Ground Special | Orochi surrounds himself with a magical field that launches
                   | enemies into the air, then does a right-to-left downward slash
                   | that knocks them away.
    Aerial Special | Orochi conjures a meteor that he calls down in front of him,
                   | launching enemies in the blast radius into the air. Innate
                   | Flame attribute.
    Musou          | Orochi punches the ground and concentrates, creating a
                   | shockwave that launches enemies into the air. Ends with a
                   | shockwave that knocks away surrounding enemies and a slash
                   | that makes Orochi temporarily invincible.
    
    10. Da Ji                                                                [O110]
    Orochi's chief strategist. Devious and sadistic, like King Zhou's concubine.
    
    HOW TO UNLOCK
    Clear the Battle of Sekigahara.
    
    TYPE
    Speed
    
    SKILLS
    Acclaim, Expertise
    
    WEAPON PROGRESSION
    *        | Marble of Chaos (6)
    **       | Spheres of Decay (14)
    ***      | Spheres of Decay (14)
    ****     | Orbs of Ruin (25)
    Mystic   | Mystic Globes (55)
    Ultimate | Orbs of Ruin X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Ambush at Kyushu, defeat Ginchiyo Tachibana and 500 enemies in under
    8 minutes.
    2. In The Chaos Revisited, defeat Jiang Wei and Liu Shan in under 6 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Decorative Cloth (x2), Cotton Fabric
    
    NORMAL ATTACKS
    S         | A spinning attack.
    SS        | A spinning attack.
    SSS       | Skips forward and does a spinning attack.
    SSSS      | Skips forward and does a spinning attack.
    SSSSS     | An attack to the front with both orbs.
    SSSSSS    | A spinning attack.
    SSSSSSS   | A spinning attack.
    SSSSSSSS  | A spinning attack.
    SSSSSSSSS | A spinning attack.
    X + S     | A spinning attack.
    Dash      | A spinning attack that curves to the left. Knocks enemies away.
    
    CHARGE ATTACKS
    C1 / T      | Da Ji conjures a pillar of energy. Launches enemies into the air.
    C2 / ST     | Da Ji does an upward strike with both orbs. Launches enemies into
                | the air.
    C3 / SST    | Da Ji does two spinning attacks followed by an upward strike with
                | both orbs. Stuns enemies.
    C3 / SSTT   | Da Ji does three spinning attacks followed by an upward strike
                | with both orbs. Stuns enemies.
    C3 / SSTTT  | Da Ji does four spinning attacks followed by an upward strike
                | with both orbs. Stuns enemies. 
    C4 / SSST   | Da Ji leaps forward and does a spinning attack with both orbs.
                | Knocks enemies away.
    C5 / SSSST  | Da Ji flips forward and does a spinning attack with both orbs.
                | Launches enemies into the air.
    C6 / SSSSST | Da Ji fires a laser beam straight ahead. Knocks enemies away.
    X + T       | Da Ji dives into the ground, creating a shockwave that knocks
                | enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Da Ji does a series of alternating attacks off the right and left of
             | her horse.
    (SSSSS)T | Da Ji attacks off both sides of her horse.
    
    OTHER ATTACKS
    Ground Special | Da Ji does a flurry of strikes with her orbs, then surrounds
                   | herself with an aura. Launches enemies into the air.
    Aerial Special | Da Ji spins around and rains down laser beams from her orbs,
                   | then surrounds herself with an aura when she touches the
                   | ground. Launches enemies into the air.
    Musou          | Da Ji hovers in the air and hurls a multitude of explosive
                   | orbs downward at an angle, knocking enemies away. Innate Flame
                   | attribute.
    
    11. Taigong Wang                                                         [O111]
    A being from the Mystic Realm. Legendary strategist. Inspired by Lu Shang.
    
    HOW TO UNLOCK
    Clear the Battle of Shouchun.
    
    TYPE
    Wonder
    
    SKILLS
    Focus, Recovery
    
    WEAPON PROGRESSION
    *        | Bamboo Rod (6)
    **       | Steel Rod (9)
    ***      | Thunder Rod (14)
    ****     | Lightning Rod (23)
    Mystic   | Mystic Beauty (55)
    Ultimate | Lightning Rod X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Struggle for Ueda Castle, defeat Wen Chou, Yan Liang, and 800 enemies
    in under 10 minutes.
    2. In the Battle of Tong Gate - Redux, defeat Sima Yi and 500 enemies in under
    7 minutes.
    3. In Prelude to Apocalypse, defeat Lacerta and Vulpecula in under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Omnipotence Scroll (x2), Silk Fabric
    
    NORMAL ATTACKS
    S         | A right-to-left downward strike.
    SS        | A left-to-right upward spinning strike.
    SSS       | A left-to-right downward strike.
    SSSS      | An overhead slam.
    SSSSS     | A right-to-left upward strike.
    SSSSSS    | A right-to-left downward strike.
    SSSSSSS   | A left-to-right upward spinning strike.
    SSSSSSSS  | A left-to-right downward strike.
    SSSSSSSSS | A spinning strike.
    X + S     | A right-to-left downward strike.
    Dash      | A crouching left-to-right upward strike.
    
    CHARGE ATTACKS
    C1 / T      | Taigong Wang throws some seawater straight ahead. Knocks enemies
                | off-balance.
    C2 / ST     | Taigong Wang pulls his lure out of the ground to create a
                | shockwave. Launches enemies into the air.
    C3 / SST    | Taigong Wang does a left-to-right strike and a right-to-left
                | strike with his rod, then slams his lure into the ground to
                | create a shockwave. Stuns enemies and creates a mystic bomb.
    C3 / SSTT   | Taigong Wang does a series of six left-to-right and right-to-left
                | strikes with his rod, then slams his lure into the ground to
                | create a shockwave. Stuns enemies and creates a mystic bomb.
    C3 / SSTTT  | Taigong Wang does a series of ten left-to-right and right-to-left
                | strikes with his rod, then slams his lure into the ground to
                | create a shockwave. Stuns enemies and creates a mystic bomb.
    C4 / SSST   | Taigong Wang pulls his lure out of the ground, then leaps on top
                | of it and rides it into the ground to create a shockwave. Knocks
                | enemies away and creates a mystic bomb.
    C5 / SSSST  | Taigong Wang turns around and pulls his lure out of the ground to
                | create a shockwave. Launches enemies into the air.
    C6 / SSSSST | Taigong Wang whirls his rod over his head and slams his lure into
                | the ground to create a shockwave. Launches enemies into the air
                | and creates a mystic bomb.
    X + T       | Taigong Wang pulls his lure out of the ground to create a
                | shockwave, launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Taigong Wang does a series of strikes off the right side of his
             | horse.
    (SSSSS)T | Taigong Wang creates a geyser around his horse. Launches enemies
             | into the air.
    
    OTHER ATTACKS
    Ground Special | Taigong Wang detonates any mystic bombs he has placed,
                   | knocking enemies away.
    Aerial Special | Taigong Wang pulls his lure out of the ground and slams it
                   | into the ground to create a shockwave, detonating any bombs
                   | he has placed and creating a circle of six mystic bombs.
                   | Launches enemies into the air.
    Musou          | Taigong Wang wiggles his lure around, pulls it back, and slams
                   | it into the ground to create a shockwave. Launches enemies
                   | into the air.
    
    12. Sun Wukong                                                           [O112]
    The Monkey King. Sanzang's strongest companion. Mischievous and boastful.
    
    HOW TO UNLOCK
    Clear Story Mode with the GOOD and TRUE endings, then talk to him in the camp.
    
    TYPE
    Wonder
    
    SKILLS
    Impulse, Fellowship
    
    WEAPON PROGRESSION
    *        | Wooden Stick (6)
    **       | Golden Staff (9)
    ***      | Nyoi-bo (14)
    ****     | Jingu Staff (25)
    Mystic   | Mystic Jingu (55)
    Ultimate | Jingu Staff X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In Breakthrough at Jiange, defeat Oichi and 800 enemies in under 7 minutes.
    2. In The Chaos Revisited, defeat Nagamasa Azai and 800 enemies in under 11
    minutes.
    3. In Escape from the Mystic Realm, defeat Shennong and 800 enemies in under 11
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Banana Plant Fan (x2), Jade
    
    NORMAL ATTACKS
    S         | A right-to-left downward strike.
    SS        | A left-to-right downward strike.
    SSS       | A straight thrust.
    SSSS      | A flurry of kicks.
    SSSSS     | A spinning strike.
    SSSSSS    | A right-to-left downward strike.
    SSSSSSS   | A left-to-right downward strike.
    SSSSSSSS  | A straight thrust.
    SSSSSSSSS | Enlarges his staff, hops forward, and does two spinning strikes.
    X + S     | Fires an energy wave downward at an angle.
    Dash      | Charges forward while spinning his staff.
    
    CHARGE ATTACKS
    C1 / T      | Sun Wukong fires a ball of dark energy straight ahead, leaps into
                | the air, and does a spinning strike. Knocks enemies off-balance.
    C2 / ST     | Sun Wukong does a donkey kick. Launches enemies into the air.
    C3 / SST    | Sun Wukong does two rolling attacks, then leaps into the air and
                | slams his staff into the ground to create a shockwave. Stuns
                | enemies.
    C3 / SSTT   | Sun Wukong does four rolling attacks, then leaps into the air and
                | slams his staff into the ground to create a shockwave. Stuns
                | enemies.
    C3 / SSTTT  | Sun Wukong does six rolling attacks, then leaps into the air and
                | slams his staff into the ground to create a shockwave. Stuns
                | enemies.
    C4 / SSST   | Sun Wukong enlarges his staff, hops forward, and does two
                | spinning strikes. Knocks enemies away.
    C5 / SSSST  | Sun Wukong does a spinning leap into the air to create a
                | whirlwind. Launches surrounding enemies into the air.
    C6 / SSSSST | Sun Wukong enlarges his staff and does a spinning attack. Knocks
                | away surrounding enemies.
    X + T       | Sun Wukong flies through the air while spinning his staff.
    
    MOUNTED ATTACKS
    S(SSSSS) | Sun Wukong attacks once off the right side of his horse and once off
             | the left side of his horse.
    (SSSSS)T | Sun Wukong does six strikes off the front of his horse.
    
    OTHER ATTACKS
    Ground Special | Sun Wukong creates two clones that hop forward and attack any
                   | enemies in their path for a few seconds before disappearing.
    Aerial Special | Sun Wukong strikes the ground with his staff, creating a
                   | shockwave that knocks enemies away and temporarily increasing
                   | his reach.
    Musou          | Sun Wukong dashes around on his cloud while spinning the two
                   | halves of his staff, knocking away any enemies in his path. He
                   | then calls down lightning bolts, launching enemies into the
                   | air.
    
    13. Fu Xi                                                                [O113]
    A being from the Mystic Realm. God of ancient China. Brother/husband of Nuwa.
    
    HOW TO UNLOCK
    Clear the Battle of Honnoji.
    
    TYPE
    Technique
    
    SKILLS
    Fortitude, Vitality
    
    WEAPON PROGRESSION
    *        | Great Sword (9)
    **       | Crusher Sword (14)
    ***      | Holy Avenger (25)
    ****     | Fu Xi's Sword (45)
    Mystic   | Mystic Avenger (75)
    Ultimate | Fu Xi's Sword X (86)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Defense of Yangping Gate, defeat Ame no Kayama, Ame no Hiboko, and
    500 enemies in under 7 minutes.
    2. In the Defense of the Mystic Realm, defeat Kaika and 300 enemies in under 6
    minutes.
    3. In the Rescue of the Mystics, defeat 1000 enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Ideals of Heaven & Earth (x2), Amber
    
    NORMAL ATTACKS
    S         | A right-to-left upward slash.
    SS        | A left-to-right downward slash.
    SSS       | A right-to-left upward slash.
    SSSS      | A left-to-right downward slash.
    SSSSS     | A spinning slash.
    SSSSSS    | A right-to-left upward slash.
    SSSSSSS   | A left-to-right downward slash.
    SSSSSSSS  | A right-to-left upward slash.
    SSSSSSSSS | A left-to-right downward slash.
    X + S     | A right-to-left downward slash.
    Dash      | A right-to-left slash.
    
    CHARGE ATTACKS
    C1 / T      | Fu Xi does a jumping slash followed by a right-to-left slash.
                | Knocks enemies off-balance and knocks them away.
    C2 / ST     | Fu Xi slashes upward. Launches enemies into the air.
    C3 / SST    | Fu Xi does a straight thrust, then a spinning slash that stuns
                | enemies.
    C3 / SSTT   | Fu Xi does two straight thrusts, then a spinning slash that stuns
                | enemies.
    C3 / SSTTT  | Fu Xi does three straight thrusts, then a spinning slash that
                | stuns enemies.
    C4 / SSST   | Fu Xi does a spinning slash. Knocks enemies away.
    C5 / SSSST  | Fu Xi thrusts his sword into the ground to create a shockwave.
                | Launches enemies into the air.
    C6 / SSSSST | Fu Xi does three straight thrusts that launch enemies into the
                | air, then slams his sword into the ground behind him to create a
                | shockwave that knocks enemies away.
    X + T       | Fu Xi slams his sword into the ground to create a shockwave,
                | launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Fu Xi does a series of alternating slashes off the right and left
             | of his horse.
    (SSSSS)T | Fu Xi does a left-to-right slash and a right-to-left slash off the
             | right side of his horse.
    
    OTHER ATTACKS
    Ground Special | Fu Xi levitates his sword in front of himself and calls down a
                   | bolt of lightning, then thrusts his sword into the ground to
                   | create a shockwave. Knocks enemies away.
    Aerial Special | Fu Xi does a series of spinning slashes that launch enemies
                   | into the air, then fires an energy wave downward at an angle
                   | that knocks them away.
    Musou          | Fu Xi does four spinning attacks that launch enemies into the
                   | air, then leaps into the air and slams his sword into the
                   | ground to call down lightning bolts that knock them away.
    
    14. Nuwa                                                                 [O114]
    A being from the Mystic Realm. God of ancient China. Sister/wife of Fu Xi.
    
    HOW TO UNLOCK
    Clear the Battle of Fan Castle.
    
    TYPE
    Power
    
    SKILLS
    Power, Focus
    
    WEAPON PROGRESSION
    *        | Rapier (6)
    **       | Swift Rapier (10)
    ***      | Celestial Blade (16)
    ****     | Nuwa's Rapier (27)
    Mystic   | Mystic Swiftness (55)
    Ultimate | Nuwa's Rapier X (60)
    
    MYSTIC WEAPON ACQUISITION
    In the Battle of Chengdu, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Divination Figurine (x2), Pearl
    
    NORMAL ATTACKS
    S         | A right-to-left upward slash.
    SS        | A straight thrust.
    SSS       | A turning straight thrust.
    SSSS      | A straight thrust.
    SSSSS     | A straight thrust.
    SSSSSS    | A right-to-left upward slash.
    SSSSSSS   | A straight thrust.
    SSSSSSSS  | A turning straight thrust.
    SSSSSSSSS | A left-to-right slash.
    X + S     | Thrusts downward at an angle.
    Dash      | A dashing thrust. Knocks enemies down.
    
    CHARGE ATTACKS
    C1 / T      | Nuwa does three wild slashes. Knocks enemies off-balance and
                | knocks them away.
    C2 / ST     | Nuwa slashes upward. Launches enemies into the air.
    C3 / SST    | Nuwa does a right-to-left slash and a left-to-right slash, then
                | a right-to-left downward spinning slash that stuns enemies.
    C3 / SSTT   | Nuwa does a series of four alternating right-to-left and left-to-
                | right slashes, then a right-to-left downward spinning slash that
                | stuns enemies.
    C3 / SSTTT  | Nuwa does a series of six alternating right-to-left and left-to-
                | right slashes, then a right-to-left downward spinning slash that
                | stuns enemies.
    C4 / SSST   | Nuwa does a left-to-right slash. Knocks enemies away.
    C5 / SSSST  | Nuwa strikes the ground with her rapier to create a whirlwind.
                | Launches enemies into the air.
    C6 / SSSSST | Nuwa does a series of straight thrusts, the last of which knocks
                | enemies away.
    X + T       | Nuwa dives into the ground, launching enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Nuwa does a series of alternating slashes off the right and left of
             | her horse.
    (SSSSS)T | Nuwa does a left-to-right slash and a right-to-left slash off the
             | right side of her horse.
    
    OTHER ATTACKS
    Ground Special | Nuwa leaps into the air and calls down a rain of icicles in
                   | the area in front of her. Innate Ice attribute.
    Aerial Special | Nuwa drives her rapier into the ground to create a shockwave,
                   | knocking enemies away. She then calls down three circles of
                   | lightning bolts that spread outward.
    Musou          | Nuwa does a flurry of slashes, then raises her rapier into the
                   | air to call down lightning bolts that knock enemies away.
    
    15. Yoshitsune Minamoto                                                  [O115]
    General of the Heian period. Committed suicide when his protector betrayed him.
    
    HOW TO UNLOCK
    Clear the Battle of Shouchun.
    
    TYPE
    Speed
    
    SKILLS
    Vigor, Speed
    
    WEAPON PROGRESSION
    *        | Light Gauntlet (9)
    **       | Fire Gauntlet (13)
    ***      | Thunder Gauntlet (23)
    ****     | Sun Gauntlet (39)
    Mystic   | Mystic Bracer (70)
    Ultimate | Sun Gauntlet X (77)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Hasedo, defeat 1000 enemies in under 11 minutes.
    2. In the Battle of Luoyang, defeat Keiji Maeda and 500 enemies in under 11
    minutes.
    3. In the Swordsman's Challenge, defeat Lu Bu, Diaochan, and 1000 enemies in
    under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Genji's Flute (x2), Lapis
    
    NORMAL ATTACKS
    S            | A right-to-left downward slash.
    SS           | A left-to-right slash.
    SSS          | A right-to-left upward slash.
    SSSS         | A left-to-right downward slash.
    SSSSS        | A right-to-left downward spinning slash.
    SSSSSS       | A straight thrust.
    SSSSSSS      | A left-to-right slash.
    SSSSSSSS     | A right-to-left slash.
    SSSSSSSSS    | A left-to-right slash.
    SSSSSSSSSS   | A right-to-left slash.
    SSSSSSSSSSS  | A left-to-right slash.
    SSSSSSSSSSSS | A spinning right-to-left slash.
    X + S        | Fires an energy sphere downward at an angle.
    Dash         | A right-to-left downward spinning slash.
    
    CHARGE ATTACKS
    C1 / T        | Yoshitsune fires a spread of three energy spheres. Knocks
                  | enemies off-balance.
    C2 / ST       | Yoshitsune does a left-to-right upward slash. Launches enemies
                  | into the air.
    C3 / SST      | Yoshitsune thrusts his gauntlet forward and turns his blade
                  | into an energy field. Stuns enemies.
    C4 / SSST     | Yoshitsune slashes and fires two wind blades from his gauntlet.
                  | Knocks enemies away.
    C5 / SSSST    | Yoshitsune spins around and fires a blast of wind straight
                  | ahead. Launches enemies into the air.
    C6 / SSSSST   | Yoshitsune does a right-to-left spinning slash. If he hits an
                  | enemy, he impales it, does a spinning leap into the air, and
                  | throws it to the ground to create a shockwave that knocks
                  | enemies down.
    C7 / SSSSSST  | Yoshitsune does a right-to-left slash. If he hits an enemy, he
                  | impales it, lifts it over his head, strikes it with lightning,
                  | and throws it. Knocks down surrounding enemies.
    C8 / SSSSSSST | Yoshitsune leaps into the air and fires three wind blades
                  | downward at an angle. Knocks enemies away.
    X + T         | Yoshitsune strikes the ground with his gauntlet, creating a
                  | shockwave that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Yoshitsune does multiple slashes off the right side of his horse.
    ST         | Yoshitsune strikes the ground to the right of his horse to create
               | a shockwave. Launches enemies into the air.
    SST        | Yoshitsune strikes the area to the right of his horse with
               | lightning. Stuns enemies.
    SSST       | Yoshitsune does a right-to-left upward slash off the right side of
               | his horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Yoshitsune dashes forward with his blade extended. If he hits
                   | an enemy, he impales and throws it, increasing his reach and
                   | imbuing his attacks with the Bolt attribute for 20 seconds.
    Aerial Special | Yoshitsune dives downward at an angle and fires a wind blade,
                   | increasing his reach and imbuing his attacks with the Bolt
                   | element for 20 seconds. Knocks enemies away.
    Musou          | Yoshitsune takes aim and fires multiple energy spheres from
                   | his gauntlet, launching enemies into the air. Ends with a
                   | shockwave that knocks away surrounding enemies.
    
    16. Kiyomori Taira                                                       [O116]
    Notorious leader of the Heike. Fanatically loyal to Orochi. Won't stay dead.
    
    HOW TO UNLOCK
    Clear Story Mode with the GOOD and TRUE endings.
    
    TYPE
    Technique
    
    SKILLS
    Solidarity, Resurrection
    
    WEAPON PROGRESSION
    *        | Malevolence (9)
    **       | Subterfuge (14)
    ***      | Iniquity (24)
    ****     | Tyranny (43)
    Mystic   | Mystic Tyranny (76)
    Ultimate | Tyranny X (83)
    
    MYSTIC WEAPON ACQUISITION
    In the Invasion of Mikatagahara, defeat Bokuzen Ujiie, Nobutada Oda, and 500
    enemies in under 6 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Priestly Clogs (x2), Pheasant Wing
    
    NORMAL ATTACKS
    S        | A right-to-left downward strike.
    SS       | A right-to-left downward strike.
    SSS      | A left-to-right strike.
    SSSS     | A right-to-left downward spinning strike.
    SSSSS    | A right-to-left downward spinning strike.
    SSSSSS   | A right-to-left downward spinning strike.
    SSSSSSS  | A right-to-left downward spinning strike.
    SSSSSSSS | Hurls his prayer beads and releases a burst of dark energy.
    X + S    | A right-to-left strike.
    Dash     | A flying headbutt.
    
    CHARGE ATTACKS
    C1 / T      | Kiyomori conjures a large fireball and lobs it forward, knocking
                | enemies away. Innate Flame attribute.
    C1 / TT     | Kiyomori conjures three fireballs and fires them forward in a
                | spread, knocking enemies down. Innate Flame attribute. Takes a
                | bit longer to execute than T.
    C1 / TTT    | Kiyomori conjures five ice balls and fires them forward in a
                | spread. Innate Ice attribute. Takes a bit longer to execute than
                | TT.
    C2 / ST     | Kiyomori does an upward strike with his prayer beads. Launches
                | enemies into the air.
    C2 / STT    | Kiyomori does an upward strike with his prayer beads. Launches
                | enemies into the air.
    C2 / STTT   | Kiyomori releases a burst of dark energy. Knocks enemies away.
    C3 / SST    | Kiyomori dashes forward and does an elbow bash. Stuns enemies.
    C3 / SSTT   | Kiyomori does a left-to-right upward strike.
    C3 / SSTTT  | Kiyomori hurls his prayer beads into the air, then catches them
                | and slams them into the ground to create a shockwave. Knocks
                | enemies away.
    C4 / SSST   | Kiyomori fires a small laser beam straight ahead. Knocks enemies
                | away.
    C4 / SSSTT  | Kiyomori fires a large laser beam straight ahead. Knocks enemies
                | away.
    C4 / SSSTTT | Kiyomori scatters his prayer beads on the ground around him. They
                | explode a second later, knocking enemies away.
    X + T       | Kiyomori dives headfirst into the ground and releases a burst of
                | dark energy.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Kiyomori does a series of strikes off the right side of his horse.
    ST         | Kiyomori conjures a well of dark energy off the right side of his
               | horse. Launches enemies into the air.
    SST        | Kiyomori calls down a bolt of lightning off the right side of his
               | horse. Stuns enemies.
    SSST       | Kiyomori hurls his prayer beads, which drop a large fireball on
               | the ground off the right side of his horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Kiyomori's prayer beads fly around him as he releases a burst
                   | of dark energy. Stuns surrounding enemies.
    Aerial Special | Kiyomori does an upward strike that launches enemies into the
                   | air and hits them with his prayer beads, which he then
                   | scatters around him. They explode when they touch the ground,
                   | launching enemies in the blast radius into the air.
    Musou          | Kiyomori slowly walks forward as his prayer beads fly around
                   | him, launching enemies into the air. Ends with a burst of dark
                   | energy that knocks away surrounding enemies.
    
    F. Other 2                                                               [CHO2]
    1. Himiko                                                                [O201]
    Ancient Japanese shaman queen. Had contact with Wei. Proud of her cuteness.
    
    HOW TO UNLOCK
    Clear the Battle of Sekigahara.
    
    TYPE
    Technique
    
    SKILLS
    Dexterity, Fortitude
    
    WEAPON PROGRESSION
    *        | Clay Dogu (6)
    **       | Bronze Dogu (9)
    ***      | Goddess of Light (16)
    ****     | Amaterasu (27)
    Mystic   | Mystic Dogu (55)
    Ultimate | Amaterasu X (60)
    
    MYSTIC WEAPON ACQUISITION
    In The Chaos Revisited, defeat Hanbei Takenaka and 500 enemies in under 7
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Lapis Beads (x2), Dragon Fang
    
    NORMAL ATTACKS
    S        | Fires energy pellets downward at an angle to the front.
    SS       | Fires energy pellets in a 180 degree arc.
    SSS      | Fires energy pellets in a spread to the front and rear.
    SSSS     | Fires a spread of energy pellets to the front.
    SSSSS    | Fires a spread of energy pellets to the front.
    SSSSSS   | Fires a spread of energy pellets to the front.
    SSSSSSS  | Fires a spread of energy pellets to the front.
    SSSSSSSS | Fires a spread of energy pellets to the front and rear.
    X + S    | Fires a spread of energy pellets downward at an angle.
    Dash     | Flies through the air with the dogu firing energy pellets straight
             | ahead.
    
    CHARGE ATTACKS
    C1 / T      | Himiko's dogu spin around in front of her, firing a constant
                | stream of energy pellets straight ahead. 
    C1 / TT     | Himiko's dogu spin around in front of her, firing a constant
                | stream of energy pellets straight ahead.
    C1 / TTT    | Himiko's dogu fire energy beams straight ahead. Knocks enemies
                | away.
    C2 / ST     | Himiko's dogu sweep the ground with lasers. Launches enemies into
                | the air.
    C2 / STT    | Himiko's dogu fire energy beams between them.
    C2 / STTT   | Himiko's dogu fire energy beams to the sides.
    C3 / SST    | Himiko's dogu fire energy beams off to the right. Stuns enemies.
    C3 / SSTT   | Himiko's dogu fire energy beams off to the left. Stuns enemies.
    C3 / SSTTT  | Himiko's dogu fire energy beams straight ahead. Stuns enemies.
    C4 / SSST   | Himiko flips forward as her dogu fire energy beams to her front
                | and rear. Knocks enemies away.
    C4 / SSSTT  | Himiko walks forward as her dogu fire energy beams downward at an
                | angle. Knocks enemies away.
    C4 / SSSTTT | Himiko's dogu fire an energy beam straight ahead. Knocks enemies
                | away.
    X + T       | Himiko's dogu fire energy beams straight down, knocking enemies
                | away.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Himiko's dogu attack off both sides of her horse.
    ST         | Himiko's dogu fire energy beams at the ground by both sides of her
               | horse. Launches enemies into the air.
    SST        | Himiko's dogu fire energy beams at the ground by both sides of her
               | horse. Stuns enemies.
    SSST       | Himiko's dogu rain down energy pellets while circling around her
               | horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Himiko summons two additional dogu, augmenting her attacks for
                   | 30 seconds.
    Aerial Special | Himiko does a downward strike with one of her dogu. If she
                   | hits an enemy, she lifts it into the air and pummels it with
                   | her other dogu, then blasts it with energy beams.
    Musou          | Himiko prances forward as her dogu circle around her, raining
                   | down energy beams that knock enemies down. Ends with a
                   | shockwave that knocks away all surrounding enemies.
    
    2. Orochi X                                                              [O202]
    Resurrected and empowered form of Orochi. Nihilistic in the extreme.
    
    HOW TO UNLOCK
    Clear Story Mode with all three endings.
    
    TYPE
    Power
    
    SKILLS
    Resurrection, Regeneration
    
    WEAPON PROGRESSION
    *        | Sickle (9)
    **       | Life Drainer (16)
    ***      | Spirit Reaper (28)
    ****     | Eternal Agony (51)
    Mystic   | Mystic Sickle (88)
    Ultimate | Eternal Agony X (96)
    
    MYSTIC WEAPON ACQUISITION
    In Disturbance in Liang Province, defeat Kanbei Kuroda and 500 enemies in under
    5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Scroll of the Eight Hells (x2), Tortoise Fang
    
    NORMAL ATTACKS
    S         | A right-to-left downward slash. Orochi X becomes invincible while
              | performing this attack.
    SS        | Strikes the ground with the head of his scythe, producing a fiery
              | shockwave that damages surrounding enemies. Innate Flame attribute.
    SSS       | A spinning slash. Hits 270 degrees.
    SSSS      | A left-to-right upward slash.
    SSSSS     | A right-to-left slash.
    SSSSSS    | A spinning slash. Hits 270 degrees.
    SSSSSSS   | A left-to-right upward slash.
    SSSSSSSS  | A right-to-left slash.
    SSSSSSSSS | Fires a spread of five ice balls that launch enemies into the air.
              | Innate Ice attribute.
    X + S     | Hurls a fireball at the ground, launching all enemies in the blast
              | radius into the air. Innate Flame attribute.
    Dash      | A right-to-left downward slash.
    
    CHARGE ATTACKS
    C1 / T    | Orochi X fires a laser from his left palm. Stuns enemies.
    C2 / ST   | Orochi X leaps into the air and does a spinning attack with his
              | scythe. Launches enemies into the air.
    C2 / STT  | Orochi X leaps high into the air and spins rapidly, repeatedly
              | striking airborne enemies with his scythe.
    C3 / SST  | Orochi X fires a ball of dark energy straight ahead. Knocks enemies
              | away.
    C4 / SSST | Orochi X surrounds himself with an aura of dark energy, rapidly
              | damaging and knocking down enemies in the area of effect.
    X + T     | Orochi X does a spinning buzzsaw attack into the ground, creating a
              | shockwave that knocks away all surrounding enemies.
    
    MOUNTED ATTACKS
    SSSS(SSSS) | Orochi X does a series of slashes off the right side of his horse.
    ST         | Orochi X slashes upward. Launches enemies into the air.
    SST        | Orochi X slashes upward. Stuns enemies.
    SSST       | Orochi X slashes upward. Launches enemies into the air.
    
    OTHER ATTACKS
    Ground Special | Orochi X strikes the ground with the haft of his scythe,
                   | trapping enemies in a magical bubble that slows down the flow
                   | of time, then does a mighty left-to-right slash with his
                   | scythe. Knocks enemies away.
    Aerial Special | Orochi X surrounds himself with an aura of dark energy that
                   | draws in and damages enemies, then does a right-to-left slash
                   | that slams them into the ground.
    Musou          | Orochi X punches the ground and concentrates, creating a
                   | shockwave that launches enemies into the air. Ends with a
                   | shockwave that knocks away surrounding enemies and a slash
                   | that makes Orochi X temporarily invincible.
    
    3. Dodomeki                                                              [O203]
    Minion of Orochi. Inspired by mythical ghost with eye-covered arms and no face.
    
    HOW TO UNLOCK
    Clear Story Mode with any ending.
    
    TYPE
    Speed
    
    SKILLS
    Aptitude, Fellowship
    
    WEAPON PROGRESSION
    *        | Demon Bracers (6)
    **       | Serpent Bracers (9)
    ***      | Shadow Bracers (15)
    ****     | Midnight Essence (27)
    Mystic   | Mystic Essence (55)
    Ultimate | Midnight Essence X (60)
    
    MYSTIC WEAPON ACQUISITION
    In the Invasion of Shouchun, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Demon's Helm (x2), Tiger Bone
    
    NORMAL ATTACKS
    S         | A left-to-right downward strike.
    SS        | A right-to-left upward strike.
    SSS       | A roundhouse kick.
    SSSS      | A roundhouse kick.
    SSSSS     | A left jab.
    SSSSSS    | A right-to-left strike.
    SSSSSSS   | A left jab.
    SSSSSSSS  | A right-to-left strike.
    SSSSSSSSS | A spinning attack.
    X + S     | Fires an energy wave downward at an angle.
    Dash      | Strikes inward with both arms.
    
    CHARGE ATTACKS
    C1 / T     | Dodomeki extends his arms, braces them against the ground, and
               | leaps forward.
    C1 / TT    | Dodomeki strikes inward with both arms. Knocks enemies away.
    C2 / ST    | Dodomeki throws four quick hooks followed by an uppercut.
    C2 / STT   | Dodomeki fires an energy wave straight ahead. Knocks enemies away.
    C3 / SST   | Dodomeki leaps into the air with his arms spinning. Launches
               | enemies into the air.
    C3 / SSTT  | Dodomeki flies through the air with his arms spinning. Launches
               | enemies into the air.
    C4 / SSST  | Dodomeki lunges forward and does a spinning attack with his left
               | arm.
    C4 / SSSTT | Dodomeki creates an explosion in front of himself. Launches
               | enemies into the air.
    X + T      | Dodomeki dives into the ground, creating a shockwave that launches
               | enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Dodomeki does three strikes and up to five spinning strikes off
               | the right side of his horse.
    ST         | Dodomeki does an upward strike. Launches enemies into the air.
    SST        | Dodomeki throws a smoke bomb. Stuns enemies.
    SSST       | Dodomeki extends his arms and strikes off both sides of his horse.
               | Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Dodomeki extends his arms and grabs. If he hits an enemy, he
                   | seizes it and flies forward while holding it.
    Aerial Special | Dodomeki extends his arms and grabs. if he hits an enemy, he
                   | pulls himself toward it and does a spinning kick that knocks
                   | away surrounding enemies.
    Musou          | Dodomeki dashes around with his arms flailing, knocking away
                   | any enemies in his path. Ends with a shockwave that knocks
                   | away surrounding enemies.
    
    4. Gyuki                                                                 [O204]
    Minion of Orochi. Inspired by mythical monster with animal head.
    
    HOW TO UNLOCK
    Clear Story Mode with any ending.
    
    TYPE
    Power
    
    SKILLS
    Expertise, Aptitude
    
    WEAPON PROGRESSION
    *        | Bone Club (9)
    **       | Chain Cudgel (14)
    ***      | Massive Club (25)
    ****     | Spiked Fury (45)
    Mystic   | Mystic Cudgel (79)
    Ultimate | Spiked Fury X (86)
    
    MYSTIC WEAPON ACQUISITION
    In the Invasion of Shouchun, defeat Cai Wenji and 500 enemies in under 8
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Fur Robes (x2), Peach Flower
    
    NORMAL ATTACKS
    S      | A right-to-left downward swing. Hits 270 degrees.
    SS     | A left-to-right downward swing. Hits 270 degrees.
    SSS    | A double-fisted, right-to-left upward swing.
    SSSS   | A left-to-right swing. Hits 270 degrees.
    SSSSS  | A straight thrust.
    SSSSSS | A spinning attack.
    X + S  | A jumping double kick.
    Dash   | Charging headbutt followed by an explosion that knocks enemies away.
    
    CHARGE ATTACKS
    C1 / T      | Gyuki grabs with his left hand. If he hits an enemy, he slams it
                | into the ground twice to create shockwaves that knock enemies
                | away, then throws the grabbed enemy.
    C2 / ST     | Gyuki swings his club upward. Launches enemies into the air.
    C3 / SST    | Gyuki slams his club into the ground to create a shockwave.
                | Knocks enemies away.
    C4 / SSST   | Gyuki slams his club into the ground, releasing a stream of white
                | fire. Knocks enemies away.
    C5 / SSSST  | Gyuki does a right-to-left upward swing, launching a volley of
                | three fireballs. Innate Flame attribute.
    C6 / SSSSST | Gyuki does a charging headbutt. Knocks enemies away.
    X + T       | Gyuki stomps the ground, producing a shockwave that knocks away
                | surrounding enemies.
    
    MOUNTED ATTACKS
    S(SSSSS) | Gyuki swings his club off the right side of his horse.
    S(SS)T   | Gyuki slams the tip of his club into the ground to create a
             | shockwave. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Gyuki does a body slam, producing a shockwave that launches
                   | enemies into the air.
    Aerial Special | Gyuki hurls his club into the ground, cracking it and knocking
                   | enemies away.
    Musou          | Gyuki spins around with his club extended, launching enemies
                   | into the air. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    5. Sanzang                                                               [O205]
    Chinese monk who journeyed west with Sun Wukong. Ambiguous gender in Japan.
    
    HOW TO UNLOCK
    Clear the Battle of Taoshui.
    
    TYPE
    Wonder
    
    SKILLS
    Impulse, Wonder
    
    WEAPON PROGRESSION
    *        | Golden Sleeves (4)
    **       | Azure Destiny (10)
    ***      | Radiant Sunrise (18)
    ****     | Violet Glory (29)
    Mystic   | Mystic Sleeves (55)
    Ultimate | Violet Glory X (60)
    
    MYSTIC WEAPON ACQUISITION
    In Pursuit of Kyubi, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Robes of Protection (x2), Iris Flower
    
    NORMAL ATTACKS
    S         | A right-to-left strike.
    SS        | A left-to-right strike.
    SSS       | A left-to-right strike.
    SSSS      | A left-to-right upward strike.
    SSSSS     | An upward strike.
    SSSSSS    | A right-to-left upward strike.
    SSSSSSS   | A left-to-right strike.
    SSSSSSSS  | A left-to-right strike.
    SSSSSSSSS | Flips forward and strikes to both sides.
    X + S     | A right-to-left strike.
    Dash      | A flying knee.
    
    CHARGE ATTACKS
    C1 / T      | Sanzang strikes straight ahead. Knocks enemies off-balance.
    C2 / ST     | Sanzang does a bicycle kick. Launches enemies into the air.
    C3 / SST    | Sanzang does an inward strike and an outward strike with both
                | sleeves, then strikes straight ahead.
    C3 / SSTT   | Sanzang does a series of four inward and outward strikes with
                | both sleeves, then strikes straight ahead.
    C3 / SSTTT  | Sanzang does a series of six inward and outward strikes with both
                | sleeves, then strikes straight ahead.
    C4 / SSST   | Sanzang does a spinning strike with both sleeves. Knocks enemies
                | away.
    C5 / SSSST  | Sanzang creates a whirlwind. Launches enemies into the air.
    C6 / SSSSST | Sanzang does an inward strike with both sleeves. Knocks enemies
                | away.
    X + T       | Sanzang glides through the air, knocking away enemies in her path
                | as she slowly descends to the ground. She will dart forward and
                | descend more quickly if T is pressed a second time.
    
    MOUNTED ATTACKS
    S(SSSSS) | Sanzang does a series of strikes off the right and left sides of her
             | horse.
    (SSSSS)T | Sanzang does upward strikes off both sides of her horse at the same
             | time.
    
    OTHER ATTACKS
    Ground Special | Sanzang does a spinning strike that knocks away surrounding
                   | enemies, then surrounds herself with an aura for 10 seconds.
                   | While this aura is active, she will follow up her charge
                   | attacks with a shockwave that knocks enemies off-balance if T
                   | is pressed a second time.
    Aerial Special | Sanzang floats forward and does five high kicks that launch
                   | enemies into the air.
    Musou          | Sanzang does a series of strikes with both sleeves, then
                   | releases a shockwave that knocks away surrounding enemies.
    
    6. Benkei                                                                [O206]
    Warrior monk. Vassal of Yoshitsune Minamoto. Collects weapons of defeated foes.
    
    HOW TO UNLOCK
    Clear the Battle of Anegawa.
    
    TYPE
    Technique
    
    SKILLS
    Technique, Dexterity
    
    WEAPON PROGRESSION
    *        | Trick Gauntlet (9)
    **       | Demon Gauntlet (14)
    ***      | Stone Gauntlet (24)
    ****     | Winged Fist (45)
    Mystic   | Mystic Palmfists (79)
    Ultimate | Winged Fist X (86)
    
    MYSTIC WEAPON ACQUISITION
    1. In Chaos at Tetorigawa, defeat Sun Wukong and 800 enemies in under 11
    minutes.
    2. In Infiltration at Anegawa, defeat Kanetsugu Naoe and 800 enemies in under 8
    minutes.
    3. In Liberation of Luo Castle, defeat Coachwhip and Gyuki in under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Benkei's Tools (x2), Plum Flower
    
    NORMAL ATTACKS
    S            | A right-to-left upward strike.
    SS           | An elbow bash.
    SSS          | A left-to-right strike with the flail. Hits 270 degrees.
    SSSS         | A downward strike.
    SSSSS        | An uppercut.
    SSSSSS       | A left-to-right strike.
    SSSSSSS      | A spinning strike.
    SSSSSSSS     | An uppercut.
    SSSSSSSSS    | A left-to-right strike.
    SSSSSSSSSS   | A spinning strike.
    SSSSSSSSSSS  | A spinning strike with the flail.
    SSSSSSSSSSSS | Attacks straight ahead with the flail.
    X + S        | A right-to-left strike.
    Dash         | A right-to-left downward strike.
    
    CHARGE ATTACKS
    C1 / T        | Benkei hurls fireworks forward. Knocks enemies off-balance.
    C2 / ST       | Benkei dives and burrows into the ground and slowly moves
                  | forward. He emerges a few seconds later or when T is pressed,
                  | launching surrounding enemies into the air.
    C3 / SST      | Benkei turns around and uses his gauntlet's flamethrower to
                  | propel himself forward at high speed. Knocks enemies away.
    C4 / SSST     | Benkei slams his flail into the ground to create a shockwave.
                  | Knocks enemies away.
    C5 / SSSST    | Benkei grabs with his right hand. If he hits an enemy, he lifts
                  | it over his head, flips forward, and throws it.
    C6 / SSSSST   | Benkei fires his gauntlet's flamethrower from left to right,
                  | knocking enemies down. Innate Flame attribute.
    C7 / SSSSSST  | Benkei does a dash punch and fires a blast of wind straight
                  | ahead. Knocks enemies away.
    C8 / SSSSSSST | Benkei swings through the air and slams into the ground to
                  | create a shockwave. Knocks enemies away.
    X + T         | Benkei fires a cannonball downward and stomps the ground to
                  | create a shockwave, knocking enemies away.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Benkei does a series of strikes off the right side of his horse.
    ST         | Benkei slams his flail into the ground off the right side of his
               | horse. Knocks enemies away.
    SST        | Benkei fires a cannonball into the ground off the right side of
               | his horse. Knocks enemies away.
    SSST       | Benkei does an uppercut off the right side of his horse. Knocks
               | enemies away.
    
    OTHER ATTACKS
    Ground Special | Benkei stomps the ground to create a shockwave. Knocks enemies
                   | away.
    Aerial Special | Benkei dives downward at an angle and burrows into the ground,
                   | emerging 3 seconds later and launching surrounding enemies
                   | into the air.
    Musou          | Benkei walks forward and strikes the ground with his flail
                   | repeatedly, creating shockwaves that launch enemies into the
                   | air. Ends with a shockwave that knocks away surrounding
                   | enemies.
    
    7. Kaguya                                                                [O207]
    A mythical maiden from the moon. Introduces the Resistance to time travel.
    
    HOW TO UNLOCK
    Clear the Prologue.
    
    TYPE
    Technique
    
    SKILLS
    Trinity, Vigor
    
    WEAPON PROGRESSION
    *        | Sakaki (6)
    **       | Divine Sakaki (9)
    ***      | Soul Summoner (14)
    ****     | Temporal Traveler (26)
    Mystic   | Mystic Dragonsword (55)
    Ultimate | Temporal Traveler X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Shouchun, defeat 750 enemies in under 11 minutes.
    2. In the Battle of Nagashino, defeat Sun Wukong and 300 enemies in under 7
    minutes.
    3. In the Battle of Odawara Castle, defeat Dodomeki and 500 enemies in under 7
    minutes.
    4. In the Battle of Tetorigawa, defeat Dodomeki and 500 enemies in under 7
    minutes.
    5. In Retreat from Mt. Niutou, defeat Hognose and 800 enemies in under 8
    minutes.
    6. In the Battle of Nanzhong, defeat Motonari Mori, Terumoto Mori, Hidemoto
    Mori, and Motoyasu Mori in under 8 minutes.
    7. In Heroes of Komaki-Nagakute, defeat 1000 enemies in under 11 minutes.
    8. In the Battle of Honnoji, defeat Fu Xi and 500 enemies in under 7 minutes.
    9. In Prelude to Apocalypse, defeat Lupus and Tucana in under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Bamboo Shoots (x2), Prune Flower
    
    NORMAL ATTACKS
    S        | Sweeps from left to right with a laser.
    SS       | Sweeps from right to left with a laser.
    SSS      | Fires a laser straight ahead.
    SSSS     | Makes bamboo erupt from the ground to the right.
    SSSSS    | Makes bamboo erupt from the ground to the left.
    SSSSSS   | Makes bamboo erupt from the ground to the right.
    SSSSSSS  | Makes bamboo erupt from the ground to the left.
    SSSSSSSS | Fires all three lasers straight ahead.
    X + S    | Fires a laser downward at an angle.
    Dash     | Creates a whirlwind. Launches enemies into the air.
    
    CHARGE ATTACKS
    C1 / T      | Kaguya creates a whirlwind. Launches enemies into the air.
    C1 / TT     | Kaguya fires a laser straight ahead. Knocks enemies away.
    C1 / TTT    | Kaguya makes two bamboo shoots erupt from the ground at angles.
                | Launches enemies into the air.
    C2 / ST     | Kaguya makes bamboo erupt from the ground at an angle.
    C2 / STT    | Kaguya makes bamboo erupt from the ground at an angle.
    C2 / STTT   | Kaguya makes two bamboo shoots erupt from the ground at angles.
                | Launches enemies into the air.
    C3 / SST    | Kaguya's mirrors spin around her, sweeping the ground with
                | lasers. Stuns enemies.
    C3 / SSTT   | Kaguya's mirrors spin around her, sweeping the ground with
                | lasers. Stuns enemies.
    C3 / SSTTT  | Kaguya's mirrors spin around and fly upward, sweeping the ground
                | with lasers. Stuns enemies.
    C4 / SSST   | Kaguya makes bamboo erupt from the ground to her right. Launches
                | enemies into the air.
    C4 / SSSTT  | Kaguya makes bamboo erupt from the ground to her left. Launches
                | enemies into the air.
    C4 / SSSTTT | Kaguya's mirrors fire lasers straight ahead. Knocks enemies away.
    C5 / SSSST  | Kaguya releases a shockwave, then makes bamboo erupt from the
                | ground in front of her. Launches enemies into the air.
    X + T       | Kaguya makes bamboo erupt from the ground, launching enemies into
                | the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Kaguya makes bamboo erupt from the ground off the right side of
               | her horse.
    S(SS)T     | Kaguya makes bamboo erupt from the ground off both sides of her
               | horse.
    
    OTHER ATTACKS
    Ground Special | Kaguya summons two bamboo shoots that spin around her,
                   | launching enemies into the air. She then leaps high into the
                   | air as her mirrors spin around her, firing lasers in all
                   | directions and knocking enemies away.
    Aerial Special | Kaguya's mirrors spin around her and fire lasers at the ground
                   | as she descends, launching enemies into the air. They then
                   | spin around her, firing lasers in all directions and knocking
                   | enemies away.
    Musou          | Kaguya sweeps the ground in front of her with lasers from her
                   | mirrors, launching enemies into the air. Ends with a shockwave
                   | that knocks away surrounding enemies.
    
    8. Susano'o                                                              [O208]
    A being from the Mystic Realm. Based on Japanese storm god who slew Orochi.
    
    HOW TO UNLOCK
    Clear Story Mode with the GOOD and TRUE endings.
    
    TYPE
    Power
    
    SKILLS
    Resurrection, Solidarity
    
    WEAPON PROGRESSION
    *        | Gathering Clouds (11)
    **       | Yakumo (18)
    ***      | Tsukuyomi (30)
    ****     | Orochi Slayer (50)
    Mystic   | Mystic Butterfly (87)
    Ultimate | Orochi Slayer X (95)
    
    MYSTIC WEAPON ACQUISITION
    1. In Pursuit of Da Ji, defeat Tangleweb, Massicot, Hooknose, and 800 enemies
    in under 7 minutes.
    2. In Breakthrough at Jiange, defeat Zhang Liao and Pang De in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Seven Sacred Treasures (x2), Hemp Fabric
    
    NORMAL ATTACKS
    S        | A right-to-left upward slash.
    SS       | A left-to-right upward slash.
    SSS      | A right-to-left slash.
    SSSS     | A roundhouse kick.
    SSSSS    | A roundhouse kick.
    SSSSSS   | A roundhouse kick.
    SSSSSSS  | A roundhouse kick.
    SSSSSSSS | A left-to-right slash.
    X + S    | A right-to-left slash.
    Dash     | A palm strike.
    
    CHARGE ATTACKS
    C1 / T      | Susano'o thrusts his sword into the ground. Knocks enemies off-
                | balance.
    C1 / TT     | Susano'o grabs with his left hand. If he hits an enemy, he picks
                | it up by the neck and slams it to the ground to create a
                | shockwave. Launches surrounding enemies into the air.
    C1 / TTT    | Susano'o stomps the ground, cracking it and knocking away
                | surrounding enemies.
    C2 / ST     | Susano'o conjures a sphere of water, then slashes it to create a
                | geyser. Launches enemies into the air.
    C2 / STT    | Susano'o thrusts his sword upward, damaging airborne enemies.
    C2 / STTT   | Susano'o does a left-to-right slash. Knocks enemies away.
    C3 / SST    | Susano'o conjures a whirlwind directly in front of himself. Stuns
                | enemies.
    C3 / SSTT   | Susano'o conjures a whirlwind to his left. Stuns enemies.
    C3 / SSTTT  | Susano'o conjures a whirlwind to his right. Stuns enemies.
    C4 / SSST   | Susano'o summons a storm that launches enemies into the air, hits
                | them several times, and then knocks them away.
    C4 / SSSTT  | Susano'o summons a storm that launches enemies into the air, hits
                | them several times, and then knocks them away. Lasts longer than
                | SSST.
    C4 / SSSTTT | Susano'o summons a storm that launches enemies into the air, hits
                | them several times, and then knocks them away. Lasts longer than
                | SSSTT.
    C5 / SSSST  | Susano'o calls down three lightning bolts around himself, then a
                | semicircle of lightning bolts in front of himself. Launches
                | enemies into the air.
    X + T       | Susano'o punches the ground, cracking it and knocking enemies
                | away.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Susano'o does a series of slashes off the right side of his horse.
    S(SS)T     | Susano'o summons a storm. Launches enemies into the air.
    
    OTHER ATTACKS
    Ground Special | Susano'o does a mighty left-to-right slash that sunders time
                   | and space. Knocks enemies away.
    Aerial Special | Susano'o imbues his sword with energy and does a right-to-left
                   | downward slash and a left-to-right downward slash. Knocks
                   | enemies away.
    Musou          | Susano'o does a series of right-to-left downward and left-to-
                   | right downward slashes, cutting the air with energy and
                   | knocking enemies down. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    9. Nezha                                                                 [O209]
    A being from the Mystic Realm. Based on Taoist protection god. Owns Lu Bu.
    
    HOW TO UNLOCK
    Clear Story Mode with the GOOD and TRUE endings.
    
    TYPE
    Speed
    
    SKILLS
    Speed, Regeneration
    
    WEAPON PROGRESSION
    *        | Universe Rings (7)
    **       | Wind Fire Rings (11)
    ***      | Fire-Tipped Rings (18)
    ****     | Demon Rings (29)
    Mystic   | Mystic Rings (55)
    Ultimate | Demon Rings X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In Pursuit of Da Ji, defeat Lu Bu and 800 enemies in under 11 minutes.
    2. In Breakthrough at Jiange, defeat Sima Zhao and 800 enemies in under 10
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Wind Fire Wheels (x2), Brocade Fabric
    
    NORMAL ATTACKS
    S         | A right-to-left strike.
    SS        | A left-to-right strike.
    SSS       | A roundhouse kick.
    SSSS      | A roundhouse kick.
    SSSSS     | An outward strike with energy blades.
    SSSSSS    | Hurls two wind blades forward, then catches them as they return.
    X + S     | Hurls a wind blade downward at an angle. Stuns enemies.
    Dash      | An inverted spinning kick.
    
    CHARGE ATTACKS
    C1 / T      | Nezha releases a shockwave. Knocks enemies off-balance. He will
                | create two spheres of energy that turn into homing beams if T is
                | pressed a second time.
    C2 / ST     | Nezha hurls a fire blade that flies forward and returns to him,
                | launching enemies into the air. Innate Flame attribute.
    EX / STT    | Nezha flies upward at an angle.
    C3 / SST    | Nezha flies into the air and fires a beam downward at an angle.
                | He will fire a second beam and do a dive kick that knocks enemies
                | away if T is pressed repeatedly.
    C4 / SSST   | Nezha spins around, creates two wind blades, and fires them
                | straight ahead. Knocks enemies away.
    C5 / SSSST  | Nezha releases a stream of wind. Launches enemies into the air.
    C6 / SSSSST | Nezha engulfs himself in fire and dashes forward. Knocks enemies
                | away.
    X + T       | Nezha dives into the ground, creating a shockwave that launches
                | enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Nezha hurls wind blades off the right side of his horse.
    (SSSSS)T | Nezha hurls a wind blade straight ahead.
    
    OTHER ATTACKS
    Ground Special | Nezha releases a shockwave and four homing beams, then dashes
                   | forward to catch them. Knocks enemies away.
    Aerial Special | Nezha fires his fists straight ahead like rockets, then
                   | catches them as they return. Launches enemies into the air.
    Musou          | Nezha throws a flurry of punches and kicks, then dashes
                   | forward and releases a shockwave. Knocks enemies away.
    
    10. Shuten Doji                                                          [O210]
    Free-spirited oni with a taste for liquor. Doesn't realize his own importance.
    
    HOW TO UNLOCK
    Clear the Battle of Xuchang.
    
    TYPE
    Wonder
    
    SKILLS
    Fortitude, Recovery
    
    WEAPON PROGRESSION
    *        | Gourd (9)
    **       | Fighter's Flagon (14)
    ***      | Drinker's Regret (23)
    ****     | Devil's Brew (40)
    Mystic   | Mystic Flagon (72)
    Ultimate | Devil's Brew X (79)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Invasion of Shouchun, defeat Xiahou Ba and 500 enemies in under 8
    minutes.
    2. In the Battle of Hulao Gate, defeat the white-colored Orochi and 500 enemies
    in under 10 minutes.
    3. In Prelude to Apocalypse, defeat Susano'o and 300 enemies in under 6
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Lacquered Cup (x2), Cotton Fabric
    
    NORMAL ATTACKS
    S        | A right-to-left upward strike.
    SS       | A left-to-right upward strike.
    SSS      | A right-to-left downward strike. Creates a shockwave.
    SSSS     | A spinning strike.
    SSSSS    | A spinning strike.
    SSSSSS   | A spinning strike.
    SSSSSSS  | A spinning strike.
    SSSSSSSS | Hurls the gourd into the air, then leaps up to catch it and rides it
             | into the ground. Creates a shockwave that knocks enemies away.
    X + S    | Hovers in the air and fires two gusts of wind downward at an angle.
    Dash     | Dives forward and slams the gourd into the ground to create a
             | shockwave.
    
    CHARGE ATTACKS
    C1 / T      | Shuten Doji sucks air into his gourd, drawing enemies in. Knocks
                | enemies off-balance.
    C1 / TT     | Shuten Doji does a right-to-left strike with his gourd.
    C1 / TTT    | Shuten Doji slams his gourd into the ground to create a
                | shockwave. Launches enemies into the air.
    C2 / ST     | Shuten Doji sweeps his gourd across the ground from left to
                | right. Launches enemies into the air.
    C2 / STT    | Shuten Doji spins his gourd over his head several times.
    C2 / STTT   | Shuten Doji does a right-to-left upward strike. Knocks enemies
                | away.
    C3 / SST    | Shuten Doji fires a ball of energy straight ahead.
    C3 / SSTT   | Shuten Doji fires four balls of energy straight ahead.
    C3 / SSTTT  | Shuten Doji fires eight balls of energy straight ahead.
    C4 / SSST   | Shuten Doji's gourd circles around him. Launches enemies into the
                | air.
    C4 / SSSTT  | Shuten Doji's gourd circles around him twice. Launches enemies
                | into the air.
    C4 / SSSTTT | Shuten Doji's gourd circles around him four times, then causes
                | explosions in its wake. Launches enemies into the air.
    C5 / SSSST  | Shuten Doji drinks from his gourd and spits at enemies, then
                | falls over. Knocks enemies away.
    X + T       | Shuten Doji climbs on top of his gourd and rides it into the
                | ground to create a shockwave, knocking enemies away.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Shuten Doji does a series of strikes off the right side of his
               | horse.
    S(SS)T     | Shuten Doji spins his gourd over his head. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Shuten Doji drinks from his gourd, then spits fire that knocks
                   | enemies down. Holding down R1 will extend the amount of time
                   | he performs the attack.
    Aerial Special | Shuten Doji sucks air into his gourd, drawing enemies in, then
                   | shoots them into the ground.
    Musou          | Shuten Doji enlarges himself and walks forward, punching the
                   | ground with each step and creating shockwaves that launch
                   | enemies into the air. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    11. Ryu Hayabusa                                                         [O211]
    Ninja from the Ninja Gaiden games. Hunts demons tirelessly.
    
    HOW TO UNLOCK
    Clear the Battle of Anegawa.
    
    TYPE
    Power
    
    SKILLS
    Vigor, Impulse
    
    WEAPON PROGRESSION
    *        | Dragon Sword (7)
    **       | Red Dragon Sword (11)
    ***      | Black Dragon Sword (16)
    ****     | Demon Dragon Sword (27)
    Mystic   | Mystic Dragonblade (55)
    Ultimate | Demon Dragon Sword X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In Infiltration at Anegawa, defeat Toshiie Maeda and 800 enemies in under 11
    minutes.
    2. In the Battle of Shizugatake, defeat Cao Pi and 500 enemies in under 7
    minutes.
    3. In the Siege of Luoyang, defeat Zhong Hui's vanguard in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Falcon's Crest (x2), Silk Fabric
    
    NORMAL ATTACKS
    S        | An angled overhead slice.
    SS       | A left-to-right spinning slash.
    SSS      | An angled overhead slice.
    SSSS     | A right-to-left downward slash.
    SSSSS    | A left-to-right slash.
    SSSSSS   | A right-to-left downward slash.
    SSSSSSS  | A left-to-right slash.
    SSSSSSSS | A jumping spin slash.
    X + S    | A spinning slash.
    Dash     | A spinning slash.
    
    CHARGE ATTACKS
    C1 / T      | Ryu does a right-to-left slash that hits 180 degrees. Knocks
                | enemies down.
    C1 / TT     | Ryu does a left-to-right slash that hits 180 degrees. Knocks
                | enemies down.
    C1 / TTT    | Ryu does a jumping spin slash followed by a left-to-right slash.
                | Knocks enemies away.
    C2 / ST     | Ryu spins around and does a jumping slash. Launches enemies into
                | the air.
    C2 / STT    | Ryu does a left-to-right midair slash.
    C2 / STTT   | Ryu does a grab. If he hits an enemy, he catches it in a spinning
                | piledriver and slams it into the ground to create a shockwave.
                | Knocks away surrounding enemies.
    C3 / SST    | Ryu slams his sword into the ground to create a shockwave. Stuns
                | enemies.
    C3 / SSTT   | Ryu does a spinning slash.
    C3 / SSTTT  | Ryu leaps forward and does two upward slashes. Launches enemies
                | into the air.
    C4 / SSST   | Ryu does a leaping overhead slice.
    C4 / SSSTT  | Ryu does a right-to-left slash that hits 180 degrees.
    C4 / SSSTTT | Ryu does a series of slashes that launch enemies into the air,
                | ending with a leaping overhead slice that knocks enemies away.
    C5 / SSSST  | Ryu does a jumping spin attack. Launches surrounding enemies into
                | the air.
    X + T       | Ryu dives at the ground and does a right-to-left slash, launching
                | enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Ryu does a series of slashes off the right side of his horse.
    ST         | Ryu slashes off the right and left sides of his horse. Knocks
               | enemies away.
    SST        | Ryu slashes off the right and left sides of his horse. Knocks
               | enemies away.
    SSST       | Ryu slashes off the right and left sides of his horse. Knocks
               | enemies away.
    
    OTHER ATTACKS
    Ground Special | Ryu uses ninjutsu to conjure four fireballs that home in on
                   | enemies and explode, launching them into the air. Innate Flame
                   | attribute.
    Aerial Special | Ryu glides downward at an angle. If he hits an enemy, he grabs
                   | it and does a spinning slash that knocks enemies down.
    Musou          | Ryu does a series of lunging right-to-left and left-to-right
                   | slashes that immobilize enemies. Ends with a shockwave that
                   | knocks away surrounding enemies.
    
    12. Ayane                                                                [O212]
    Ninja from the Dead or Alive games. Good at breaking Yoshitsune's focus.
    
    HOW TO UNLOCK
    Clear the Battle of Hasedo.
    
    TYPE
    Speed
    
    SKILLS
    Stamina, Thrift
    
    WEAPON PROGRESSION
    *        | Fuma Kodachi (6)
    **       | Wisteria Kodachi (10)
    ***      | Dancing Kodachi (15)
    ****     | Midnight Butterfly (26)
    Mystic   | Mystic Kodachi (55)
    Ultimate | Midnight Butterfly X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Mt. Niutou, defeat Botryogen and 500 enemies in under 7
    minutes.
    2. In the Battle of Yan Province, defeat Sun Wukong and 800 enemies in under 13
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Ninja's Kunai (x2), Jade
    
    NORMAL ATTACKS
    S        | A right-to-left slash.
    SS       | A left-to-right slash.
    SSS      | A spinning upward slash.
    SSSS     | A spinning slash.
    SSSSS    | A spinning slash.
    SSSSSS   | A spinning slash.
    SSSSSSS  | A spinning slash.
    SSSSSSSS | An upward slash.
    X + S    | A spinning slash.
    Dash     | A drill kick.
    
    CHARGE ATTACKS
    C1 / T      | Ayane does a right-to-left downward slash. Knocks enemies off-
                | balance.
    C1 / TT     | Ayane does a roundhouse kick.
    C1 / TTT    | Ayane does a spinning slash followed by a roundhouse kick. Knocks
                | enemies away.
    C2 / ST     | Ayane does a high kick. Launches enemies into the air.
    C2 / STT    | Ayane does a high kick that propels her upward. Launches enemies
                | into the air.
    C2 / STTT   | Ayane does a flip. If she hits an enemy, she grabs it and slams
                | it into the ground to create a shockwave. Launches enemies into
                | the air.
    C3 / SST    | Ayane does a flying kick.
    C3 / SSTT   | Ayane does a downward slash.
    C3 / SSTTT  | Ayane does a flip kick. Launches enemies into the air.
    C4 / SSST   | Ayane does a spinning slash.
    C4 / SSSTT  | Ayane lunges forward and does four slashes.
    C4 / SSSTTT | Ayane jumps and strikes the ground, cracking it. Knocks enemies
                | away.
    C5 / SSSST  | Ayane leaps into the air and does a spinning slash. Knocks
                | enemies away.
    X + T       | Ayane dives downward at an angle and slashes outward, launching
                | enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Ayane does a series of slashes off the right side of her horse.
    ST         | Ayane slashes upward. Launches enemies into the air.
    SST        | Ayane slashes upward. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Ayane hurls kunai that explode, launching enemies into the
                   | air. Innate Flame attribute.
    Aerial Special | Ayane hurls an exploding kunai at the ground, launching
                   | enemies into the air. Innate Flame attribute.
    Musou          | Ayane creates a magical field around herself that launches
                   | enemies into the air. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    13. Joan of Arc                                                          [O213]
    French maiden who rallied her countrymen. Later burned at the stake for heresy.
    
    HOW TO UNLOCK
    Clear the Battle of Mt. Dingjun.
    
    TYPE
    Wonder
    
    SKILLS
    Fellowship, Trinity
    
    WEAPON PROGRESSION
    *        | Maiden's Spear (6)
    **       | Spear of Courage (9)
    ***      | Spear of Hope (16)
    ****     | Fleur-de-lis (27)
    Mystic   | Mystic Hope (55)
    Ultimate | Fleur-de-lis X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Mt. Dingjun - Redux, defeat Xiahou Ba and 500 enemies in
    under 5 minutes.
    2. In Heroes of Komaki-Nagakute, defeat Massicot and Coltan in under 7 minutes.
    3. In the Defense of Nanjun, defeat 1000 enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    White Lily (x2), Amber
    
    NORMAL ATTACKS
    S         | A right-to-left slash.
    SS        | A left-to-right slash.
    SSS       | A straight thrust.
    SSSS      | A left-to-right downward slash.
    SSSSS     | A right-to-left slash.
    SSSSSS    | A straight thrust.
    X + S     | A left-to-right downward slash.
    Dash      | A straight thrust.
    
    CHARGE ATTACKS
    C1 / T      | Joan of Arc fires a gust of wind straight ahead. Breaks the
                | enemy's guard.
    C2 / ST     | Joan of Arc does a right-to-left upward strike. Launches enemies
                | into the air.
    C3 / SST    | Joan of Arc walks forward while twirling her spear. Stuns
                | enemies. She will walk farther if T is pressed repeatedly.
    C4 / SSST   | Joan of Arc spins around and creates a whirlwind. Knocks enemies
                | away.
    C5 / SSSST  | Joan of Arc calls down lightning bolts. Launches enemies into the
                | air.
    EX / SSSSTT | Joan of Arc calls down a rain of light arrows. Launches enemies
                | into the air.
    C6 / SSSSST | Joan of Arc strikes the ground with the haft of her spear to
                | create a chain of shockwaves. Knocks enemies away.
    X + T       | Joan of Arc hurls a fireball downward at an angle. Innate Flame
                | attribute.
    
    MOUNTED ATTACKS
    S(SSSSS) | Joan of Arc does a series of slashes off the right side of her
             | horse.
    (SSSSS)T | Joan of Arc slashes off the right side of her horse.
    
    OTHER ATTACKS
    Ground Special | Joan of Arc releases a shockwave that knocks enemies off-
                   | balance and surrounds herself and her allies with an aura,
                   | strengthening their attacks and allowing all of her attacks to
                   | launch enemies into the air for 5 seconds.
    Aerial Special | Joan of Arc creates a sigil on the ground for 5 seconds. If
                   | stepped on, it regenerates her life.
    Musou          | Joan of Arc spins around, then releases a shockwave. Knocks
                   | enemies away.
    
    14. Nemea                                                                [O214]
    Half-demon from the land of Vyashion. Grandson of Emperor Balor.
    
    HOW TO UNLOCK
    Clear the Battle of Kyushu.
    
    TYPE
    Technique
    
    SKILLS
    Trinity, Technique
    
    WEAPON PROGRESSION
    *        | Golden Lance (7)
    **       | Purger of Evil (12)
    ***      | Dragon King (19)
    ****     | Lance of Ruin (35)
    Mystic   | Mystic Dragonking (64)
    Ultimate | Lance of Ruin X (70)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Sekigahara, defeat Grus, Vulpecula, and 800 enemies in
    under 5 minutes.
    2. In the Battle of Yan Province, defeat Dodomeki and 300 enemies in under 5
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Vessel of Darkness (x2), Pearl
    
    NORMAL ATTACKS
    S      | A right-to-left slash.
    SS     | A left-to-right downward slash.
    SSS    | A straight thrust.
    SSSS   | A spinning straight thrust.
    SSSSS  | A left-to-right upward slash.
    SSSSSS | Thrusts his spear into the ground to create a shockwave.
    X + S  | A right-to-left slash.
    Dash   | A left-to-right slash.
    
    CHARGE ATTACKS
    C1 / T      | Nemea spins his spear over his head to create a whirlwind.
                | Launches enemies into the air.
    C2 / ST     | Nemea thrusts his spear at the ground and slashes upward.
                | Launches enemies into the air.
    EX / STT    | Nemea leaps into the air and throws his spear at the ground to
                | create a shockwave. Launches enemies into the air.
    C3 / SST    | Nemea does five straight thrusts followed by a massive thrust.
                | Knocks enemies away.
    C4 / SSST   | Nemea hurls his spear into the ground, then dashes forward to
                | retrieve it. Knocks enemies away.
    C5 / SSSST  | Nemea drives the head of his spear into the ground, cracking it
                | and launching enemies into the air.
    C6 / SSSSST | Nemea dashes forward, ensnaring any enemies in his path, then
                | throws them.
    X + T       | Nemea slams his spear into the ground to create a shockwave that
                | knocks enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Nemea does a series of slashes off the right side of his horse.
    (SSSSS)T | Nemea spins his spear over his head to create a whirlwind. Launches
             | enemies into the air.
    
    OTHER ATTACKS
    Ground Special | Nemea fires lightning from his spear, stunning enemies. He
                   | then lunges forward and does a left-to-right upward slash,
                   | launching enemies into the air.
    Aerial Special | Nemea channels lightning into his spear and hurls it into the
                   | ground, creating a shockwave and calling down lightning bolts.
                   | Launches enemies into the air.
    Musou          | Nemea raises his spear over his head, channels lightning into
                   | it, and fires a ball of lightning that knocks away any enemies
                   | in its path.
    
    15. Achilles                                                             [O215]
    Brutish Greek warrior. Thought to be invincible, save for his heel.
    
    HOW TO UNLOCK
    Clear the Battle of Sekigahara.
    
    TYPE
    Power
    
    SKILLS
    Vitality, Power
    
    WEAPON PROGRESSION
    *        | Xiphos (9)
    **       | Heavens Slicer (14)
    ***      | Divine Blade (26)
    ****     | Lionheart (48)
    Mystic   | Mystic Xiphos (84)
    Ultimate | Lionheart X (92)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Ambush at Kyushu, defeat Jia Xu and 500 enemies in under 8 minutes.
    2. In the Battle of Changban, defeat Dian Wei in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Lion Statue (x2), Lapis
    
    NORMAL ATTACKS
    S      | A right-to-left slash.
    SS     | A left-to-right slash. Hits 225 degrees.
    SSS    | A right-to-left upward slash.
    SSSS   | A left-to-right downward slash. Hits 270 degrees.
    SSSSS  | A right-to-left upward spinning slash.
    SSSSSS | A right-to-left slash.
    X + S  | A left-to-right slash.
    Dash   | A right-to-left slash. Hits more than 180 degrees.
    
    CHARGE ATTACKS
    C1 / T       | Achilles does a straight thrust. Knocks enemies off-balance.
    C2 / ST      | Achilles lunges forward and does a right-to-left slash. Launches
                 | enemies into the air.
    C3 / SST     | Achilles does a spinning kick. Stuns enemies.
    C4 / SSST    | Achilles does a lunging left-to-right slash. Knocks enemies
                 | away.
    C5 / SSSST   | Achilles does an uppercut with his shield. If he hits an enemy,
                 | he lifts it into the air, then hurls it to the ground and stabs
                 | it.
    C6 / SSSSST  | Achilles leaps forward and does a left-to-right slash.
    EX / SSSSSTT | Achilles slashes in a wide area in front of himself, then turns
                 | and slashes in a wide area to his rear.
    X + T        | Achilles strikes the ground with his sword, cracking it and
                 | knocking enemies down.
    
    MOUNTED ATTACKS
    S(SSSSS) | Achilles does a series of slashes off the right side of his horse.
    (SSSSS)T | Achilles slashes off the left side of his horse.
    
    OTHER ATTACKS
    Ground Special | Achilles does a shield rush, then does an uppercut with his
                   | shield and a spinning kick.
    Aerial Special | Achilles does two downward slashes that launch enemies into
                   | the air, then slam them into the ground to create a shockwave
                   | that launches them into the air.
    Musou          | Achilles channels energy, launching enemies into the air. He
                   | then thrusts his sword upward at an angle and releases his
                   | energy in an explosive burst that knocks enemies away.
    
    16. Seimei Abe                                                           [O216]
    Onmyoji of the Heian period. Used powers of divination to locate Shuten Doji.
    
    HOW TO UNLOCK
    Clear the Struggle for Ueda Castle.
    
    TYPE
    Wonder
    
    SKILLS
    Resurrection, Impact
    
    WEAPON PROGRESSION
    *        | Cypress Fan (6)
    **       | Vermillion Feather (9)
    ***      | Violet Fan (14)
    ****     | Viper Fan (25)
    Mystic   | Mystic Feather (55)
    Ultimate | Viper Fan X (60)
    
    MYSTIC WEAPON ACQUISITION
    In Escape from the Mystic Realm, defeat Susano'o and 500 enemies in under 10
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Onmyodo Scroll (x2), Pheasant Wing
    
    NORMAL ATTACKS
    S        | A left-to-right strike.
    SS       | A right-to-left strike.
    SSS      | A thrusting attack in a wide area.
    SSSS     | A right-to-left upward strike.
    SSSSS    | A left-to-right upward strike.
    SSSSSS   | A right-to-left upward strike.
    SSSSSSS  | A left-to-right upward strike
    SSSSSSSS | An overhead slam in a wide area.
    X + S    | A left-to-right strike.
    Dash     | Sends his shikigami spinning forward to attack.
    
    CHARGE ATTACKS
    C1 / T      | Seimei Abe sends his shikigami flying forward. Innate Ice
                | attribute.
    C1 / TT     | Seimei Abe sends his shikigami flying to the right. Innate Ice
                | attribute.
    C1 / TTT    | Seimei Abe creates a geyser in front of himself. Innate Ice
                | attribute.
    C2 / ST     | Seimei Abe sends his shikigami flying into the ground, causing an
                | explosion that launches enemies into the air. Innate Flame
                | attribute.
    C2 / STT    | Seimei Abe engulfs his shikigami in fire and sends it flying
                | straight up, launching enemies into the air. Innate Flame
                | attribute.
    C2 / STTT   | Seimei Abe sends his shikigami flying forward and causes an
                | explosion with it, launching enemies into the air. Innate Flame
                | attribute.
    C3 / SST    | Seimei Abe enlarges his shikigami and spins it in front of him.
                | Stuns enemies.
    C3 / SSTT   | Seimei Abe sends his shikigami circling clockwise around him.
                | Stuns enemies.
    C3 / SSTTT  | Seimei Abe sends his shikigami overhead and calls down lightning
                | bolts. Stuns enemies.
    C4 / SSST   | Seimei Abe sends his shikigami circling clockwise around him
                | while conjuring whirlwinds. Launches enemies into the air.
    C4 / SSSTT  | Seimei Abe sends his shikigami circling counterclockwise around
                | him while conjuring whirlwinds. Launches enemies into the air.
    C4 / SSSTTT | Seimei Abe conjures a huge whirlwind around himself. Knocks
                | enemies away.
    C5 / SSSST  | Seimei Abe surrounds himself with a magical field and fires
                | multiple shikigami straight ahead. Knocks enemies away.
    X + T       | Seimei Abe enlarges his shikigami and glides through the air,
                | firing spreads of three ice balls as he slowly descends to the
                | ground. Innate Ice attribute.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Seimei Abe does a series of strikes off the left side of his
               | horse.
    ST         | Seimei Abe creates a geyser to the right of his horse. Launches
               | enemies into the air. Innate Ice attribute.
    SST        | Seimei Abe calls down lightning bolts around himself. Stuns
               | enemies.
    SSST       | Seimei Abe's shikigami circles around him. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Seimei Abe sends his shikigami flying forward. If he hits an
                   | enemy, he does a flurry of strikes that launch enemies into
                   | the air, knocking them away when he calls it back.
    Aerial Special | Seimei Abe calls down a rain of fireballs for 20 seconds,
                   | launching enemies into the air. Innate Flame attribute.
    Musou          | Seimei Abe enlarges and electrifies his shikigami and rides
                   | around on it, launching enemies in his path into the air. Ends
                   | with a shockwave that knocks away surrounding enemies.
    
    17. Rachel                                                               [O217]
    Fiend hunter from the Ninja Gaiden games. Likes black leather and big weapons.
    
    HOW TO UNLOCK
    Clear the Battle of Jiangdong.
    
    TYPE
    Power
    
    SKILLS
    Expertise, Potence
    
    WEAPON PROGRESSION
    *        | Purgatory Hammer (9)
    **       | Hellfire Hammer (14)
    ***      | Fiend Hammer (25)
    ****     | Cobalt Hammer (45)
    Mystic   | Mystic Hammer (79)
    Ultimate | Cobalt Hammer X (86)
    
    MYSTIC WEAPON ACQUISITION
    In the Defense of Nanjun, defeat Gyuki and 500 enemies in under 6 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Fiend Keepsake (x2), Dragon Fang
    
    NORMAL ATTACKS
    S        | A right-to-left strike.
    SS       | A left-to-right strike.
    SSS      | An upward strike.
    SSSS     | An overhead strike.
    SSSSS    | A left-to-right strike.
    SSSSSS   | A spinning overhead strike.
    SSSSSSS  | A left-to-right slash.
    SSSSSSSS | A jumping spin slash.
    X + S    | A spinning strike.
    Dash     | A spinning strike.
    
    CHARGE ATTACKS
    C1 / T      | Rachel turns and strikes with her hammer. Breaks the enemy's
                | guard.
    C2 / ST     | Rachel does a leaping upward strike with her hammer. Launches
                | enemies into the air.
    C3 / SST    | Rachel does a right-to-left strike. She will follow up with a
                | left-to-right strike and a spinning strike if T is pressed again.
                | Stuns enemies.
    C4 / SSST   | Rachel does a spinning strike that launches enemies into the air,
                | then strikes the ground to create an explosion that knocks
                | enemies away.
    C5 / SSSST  | Rachel leaps into the air and strikes the ground with her hammer
                | to create a shockwave. Launches enemies into the air.
    EX / SSSSTT | Rachel fires her machine gun upward at an angle, then leaps into
                | the air and spins around while firing downward. Launches enemies
                | into the air.
    C6 / SSSSST | Rachel spins around and strikes the ground with her hammer to
                | create energy waves. Knocks enemies away.
    X + T       | Rachel spins in midair and strikes the ground with her hammer to
                | create a shockwave. Launches enemies into the air.
    
    MOUNTED ATTACKS
    S(SSSSS) | Rachel does a series of strikes off the left side of her horse.
    S(SSSS)T | Rachel attacks off the left and right sides of her horse. Knocks
             | enemies away.
    
    OTHER ATTACKS
    Ground Special | Rachel fires a burst from her machine gun. Knocks enemies
                   | down.
    Aerial Special | Rachel fires a burst from her machine gun downward at an
                   | angle, then swings her hammer downward. Slams enemies into the
                   | ground.
    Musou          | Rachel surrounds herself with streams of energy that trap and
                   | knock away enemies.
    
    18. Shennong                                                             [O218]
    Emperor of the Five Grains. Ruled ancient China after Fu Xi and/or Nuwa.
    
    HOW TO UNLOCK
    Clear the Defense of Yangping Gate.
    
    TYPE
    Wonder
    
    SKILLS
    Resurrection, Trinity
    
    WEAPON PROGRESSION
    *        | Crimson Whip (6)
    **       | Violet Sun (9)
    ***      | First Bloom (14)
    ****     | Bountiful Harvest (25)
    Mystic   | Mystic Bloom (55)
    Ultimate | Bountiful Harvest X (60)
    
    MYSTIC WEAPON ACQUISITION
    In Pursuit of Da Ji, defeat Xu Huang and 800 enemies in under 8 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Mortar and Pestle (x2), Tortoise Fang
    
    NORMAL ATTACKS
    S        | Creates a swirl of leaves.
    SS       | Creates a swirl of leaves.
    SSS      | Creates a swirl of leaves.
    SSSS     | Creates a swirl of leaves.
    SSSSS    | Creates a swirl of leaves.
    SSSSSS   | Causes wheat to sprout from the ground.
    X + S    | Creates a swirl of leaves. Launches enemies into the air.
    Dash     | Creates a swirl of leaves.
    
    CHARGE ATTACKS
    C1 / T      | Shennong creates a swirl of leaves that immobilizes enemies and
                | knocks them down.
    C2 / ST     | Shennong causes wheat to sprout from the ground. Launches enemies
                | into the air.
    C3 / SST    | Shennong strikes the ground with his rod to create a shockwave.
                | Stuns enemies.
    C4 / SSST   | Shennong creates a swirl of leaves that launches enemies into the
                | air, then turns his rod into a cattail and does a left-to-right
                | strike that knocks them away.
    EX / SSSTT  | Shennong strikes the ground with his rod, knocking nearby enemies
                | off-balance. He also gains a chain effect on his attacks for 30
                | seconds.
    C5 / SSSST  | Shennong causes wheat to sprout from the ground to his right and
                | left, then causes a larger field of wheat to sprout directly in
                | front of him. Launches enemies into the air.
    C6 / SSSSST | Shennong creates a swirl of leaves that immobilizes enemies. He
                | then turns his rod into a giant cattail and does a right-to-left
                | swing that knocks enemies away.
    X + T       | Shennong strikes the ground with his rod and causes wheat to
                | sprout from it. Knocks enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Shennong creates swirls of leaves off the right side of his horse.
    S(SSSS)T | Shennong causes wheat to sprout from the ground around his horse.
             | Launches enemies into the air.
    
    OTHER ATTACKS
    Ground Special | Shennong causes medicinal herbs to sprout from the ground,
                   | restoring some of his life and knocking surrounding enemies
                   | off-balance.
    Aerial Special | Shennong causes plants to sprout from the ground, immobilizing
                   | and knocking away enemies and absorbing some of their musou.
    Musou          | Shennong causes causes two fields of wheat to sprout from the
                   | ground and immobilizes enemies with plants. He then turns his
                   | rod into a giant cattail and strikes the ground with it to
                   | create a shockwave. Knocks enemies away.
    
    19. Momiji                                                               [O219]
    Shrine maiden from the Ninja Gaiden games. Has some self-esteem issues.
    
    HOW TO UNLOCK
    Clear the Battle of Wan Castle.
    
    TYPE
    Technique
    
    SKILLS
    Expertise, Fortitude
    
    WEAPON PROGRESSION
    *        | Heavenly Dragon Naginata (9)
    **       | White Dragon Naginata (14)
    ***      | Black Dragon Naginata (25)
    ****     | Divine Dragon Naginata (45)
    Mystic   | Mystic Naginata (79)
    Ultimate | Divine Dragon Naginata X (86)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Liaodong, defeat 1000 enemies in under 10 minutes.
    2. In the Battle of Wan Castle, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Medium's Magatama (x2), Tiger Bone
    
    NORMAL ATTACKS
    S        | A right-to-left downward slash.
    SS       | A left-to-right slash.
    SSS      | A leaping upward slash.
    SSSS     | A right-to-left downward spinning slash.
    SSSSS    | A right-to-left downward spinning slash.
    SSSSSS   | A right-to-left downward spinning slash.
    SSSSSSS  | A right-to-left downward spinning slash.
    SSSSSSSS | A spinning slash.
    X + S    | Fires an arrow downward at an angle. Knocks enemies off-balance.
    Dash     | A spinning upward slash.
    
    CHARGE ATTACKS
    C1 / T      | Momiji fires an arrow straight ahead. Knocks enemies off-balance.
    C1 / TT     | Momiji leaps into the air and fires an arrow downward at an
                | angle. Knocks enemies off-balance.
    C1 / TTT    | Momiji fires an arrow downward at an angle while airborne. Knocks
                | enemies off-balance.
    C2 / ST     | Momiji leaps into the air and does a spinning slash. Launches
                | enemies into the air.
    C2 / STT    | Momiji does a left-to-right upward slash in midair.
    C2 / STTT   | Momiji flips and drives her naginata into the ground to create a
                | shockwave. Launches enemies in the air.
    C3 / SST    | Momiji does a lunging thrust.
    C3 / SSTT   | Momiji does a lunging thrust.
    C3 / SSTTT  | Momiji lunges forward and does a left-to-right spinning slash.
                | Stuns enemies.
    C4 / SSST   | Momiji does an upward slash. Launches enemies into the air.
    C4 / SSSTT  | Momiji crouches and does a spinning slash. Launches enemies into
                | the air.
    C4 / SSSTTT | Momiji does a flip and a left-to-right downward slash. Launches
                | enemies into the air.
    C5 / SSSST  | Momiji crouches down and does a series of electrified spinning
                | slashes. Launches enemies into the air.
    X + T       | Momiji strikes the ground with the haft of her naginata, creating
                | a shockwave that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Momiji does a series of slashes off the right side of her horse.
    ST         | Momiji does an upward slash off the right side of her horse.
               | Launches enemies into the air.
    SST        | Momiji does an downward slash off the right side of her horse.
               | Stuns enemies.
    SSST       | Momiji does a right-to-left upward slash off the right side of her
               | horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Momiji fires two spreads of five arrows, then fires a spread
                   | of seven arrows. Launches enemies into the air.
    Aerial Special | Momiji spins around and conjures three fireballs, then hurls
                   | them downward at an angle. Launches enemies into the air.
                   | Innate Flame attribute.
    Musou          | Momiji crouches down and does a series of spinning slashes
                   | with her naginata. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    20. Tamamo                                                               [O220]
    Kyubi's favorite form. Based on Heian courtesan famed for beauty and intellect.
    
    HOW TO UNLOCK
    Clear the Showdown at Odawara Castle.
    
    TYPE
    Wonder
    
    SKILLS
    Fortune, Bounty
    
    WEAPON PROGRESSION
    *        | Fukukusa Scroll (6)
    **       | Glorybower Scroll (9)
    ***      | Indigo Scroll (14)
    ****     | Gold Leaf Scroll (25)
    Mystic   | Mystic Scroll (55)
    Ultimate | Gold Leaf Scroll X (60)
    
    MYSTIC WEAPON ACQUISITION
    In Escape from the Mystic Realm, defeat 300 enemies and Sagitta first, then
    eliminate Vulpecula and Fu Xi. All this must be done in under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Picture Scroll (x2), Iris Flower
    
    NORMAL ATTACKS
    S        | Fires a spread of magic runes straight ahead.
    SS       | Fires a spread of magic runes straight ahead.
    SSS      | Fires a spread of magic runes straight ahead.
    SSSS     | Fires a spread of magic runes straight ahead.
    SSSSS    | Fires a spread of magic runes straight ahead.
    SSSSSS   | Fires a spread of magic runes straight ahead.
    SSSSSSS  | Fires a spread of magic runes straight ahead.
    SSSSSSSS | Spins around and fires magic runes in every direction.
    X + S    | Fires magic runes downward at an angle.
    Dash     | Fires a spread of magic runes straight ahead.
    
    CHARGE ATTACKS
    C1 / T      | Tamamo fires a spread of magic runes that hits 90 degrees.
                | Immobilizes enemies for 5 seconds, then knocks them off-balance.
    C1 / TT     | Tamamo fires a spread of magic runes that hits 180 degrees.
                | Immobilizes enemies for 5 seconds, then knocks them off-balance.
                | Takes a bit longer to execute than T.
    C1 / TTT    | Tamamo fires a spread of magic runes that hits 360 degrees.
                | Immobilizes enemies for 5 seconds, then knocks them off-balance.
                | Takes a bit longer to execute than TT.
    C2 / ST     | Tamamo fires a spread of magic runes upward. Launches enemies
                | into the air.
    C2 / STT    | Tamamo creates a runic circle in the air, damaging airborne
                | enemies.
    C2 / STTT   | Tamamo contracts the runic circle until it disappears, knocking
                | away airborne enemies.
    C3 / SST    | Tamamo creates a large magic rune in front of herself.
    C3 / SSTT   | Tamamo spins around and fires magic runes in all directions.
    C3 / SSTTT  | Tamamo strikes the ground with her scroll, creating a shockwave
                | and a large magic rune. Stuns enemies.
    C4 / SSST   | Tamamo fires a spread of magic runes in front of herself, slowing
                | enemies down. Three runes remain floating in the air in front of
                | her for the next 15 seconds, or until she uses SSSTTT or a normal
                | attack to detonate them.
    C4 / SSSTT  | Tamamo fires a spread of magic runes in front of herself, slowing
                | enemies down. Three runes remain floating in the air in front of
                | her for the next 15 seconds, or until she uses SSSTTT or a normal
                | attack to detonate them.
    C4 / SSSTTT | Tamamo rolls up her scroll, detonating the floating runes and
                | knocking away enemies in the blast radius.
    C5 / SSSST  | Tamamo tosses her scroll into the air and calls down a rain of
                | magic runes on surrounding enemies, launching them into the air
                | and then knocking them away.
    X + T       | Tamamo strikes the ground with her scroll, causing magic runes to
                | shoot upward. Launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Tamamo fires magic runes off the right side of her horse.
    ST         | Tamamo unfurls her scroll and fires a spread of magic runes off
               | the right side of her horse. Launches enemies into the air.
    SST        | Tamamo creates a large magic rune on the ground to the right of
               | her horse, which explodes into several smaller runes. Stuns
               | enemies.
    SSST       | Tamamo's scroll encircles her while firing magic runes in every
               | direction. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Tamamo casts a spell that increases her attack power for 30
                   | seconds.
    Aerial Special | Tamamo's scroll encircles her while firing magic runes
                   | downward at an angle. Knocks enemies down.
    Musou          | Tamamo walks forward as her scroll flies around her, firing
                   | magic runes in every direction. Ends with a shockwave that
                   | knocks away surrounding enemies.
    
    21. Yinglong                                                             [O221]
    A being from the Mystic Realm. Based on draconic rain god of ancient China.
    
    HOW TO UNLOCK
    Clear the Battle of Itsukushima, then talk to him in the camp.
    
    TYPE
    Power
    
    SKILLS
    Potence, Thrift
    
    WEAPON PROGRESSION
    *        | Twin Dragons (9)
    **       | Crimson Dragons (14)
    ***      | Indigo Dragons (25)
    ****     | Dragon Fangs (45)
    Mystic   | Mystic Dragonfangs (79)
    Ultimate | Dragon Fangs X (86)
    
    MYSTIC WEAPON ACQUISITION
    1. In Defense of the Mystic Realm, defeat Tearaioni and 300 enemies in under 6
    minutes.
    2. In the Rescue of the Mystics, defeat Kyubi and 800 enemies in under 10
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Four Dragons Medal (x2), Plum Flower
    
    NORMAL ATTACKS
    S      | A right-to-left downward slash with both swords.
    SS     | A left-to-right downward slash with both swords.
    SSS    | A right-to-left downward slash with both swords.
    SSSS   | A left-to-right upward slash with both swords.
    SSSSS  | A straight thrust with the right sword.
    SSSSSS | A left-to-right slash with both swords.
    X + S  | An inward slash with both swords.
    Dash   | A right-to-left downward slash with both swords.
    
    CHARGE ATTACKS
    Yinglong's C1, C5, EX attack, air charge, and musou will energize his swords,
    surrounding them with a blue aura for 30 seconds. The next C3, C4, C6, or
    ground special he performs while his swords are energized will have different
    effects.
    
    C1 / T      | Yinglong stabs the ground with his swords to create a shockwave.
                | Knocks enemies off-balance and energizes his swords.
    C2 / ST     | Yinglong slashes upward with both swords. Launches enemies into
                | the air.
    EX / STT    | Yinglong slashes upward with both swords, then thrusts upward at
                | angle. Launches enemies into the air and energizes his swords.
    C3 / SST    | Yinglong does a straight thrust with both swords and fires an
                | energy bolt, then braces his swords in front of himself and
                | lunges forward. Stuns enemies and will create a shockwave if his
                | swords are energized.
    C4 / SSST   | Yinglong slashes upward with both swords, then does a right-to-
                | left slash. Knocks enemies away and will fire an energy wave if
                | his swords are energized.
    C5 / SSSST  | Yinglong does a left-to-right slash with both swords, then
                | strikes the ground with his swords to create a shockwave.
                | Launches enemies into the air and energizes his swords.
    C6 / SSSSST | Yinglong does a left-to-right sword slash and a right-to-left
                | downward slash with both swords, then leaps forward and does a
                | right-to-left downward slash. Knocks enemies away and will fire
                | an energy wave if his swords are energized.
    X + T       | Yinglong strikes the ground with his swords, firing an energy
                | wave along the ground. Knocks enemies away and energizes his
                | swords.
    
    MOUNTED ATTACKS
    S(SSSSS) | Yinglong does a series of slashes off the right side of his horse.
    S(SSSS)T | Yinglong does a left-to-right slash with both swords of the right
             | side of his horse.
    
    OTHER ATTACKS
    Ground Special | Yinglong fires two energy waves straight ahead, which will be
                   | larger if his swords are energized. Knocks enemies away.
    Aerial Special | Yinglong hurls his swords downward at an angle like
                   | boomerangs. Launches enemies into the air.
    Musou          | Yinglong does a spinning leap into the air and fires a series
                   | of energy waves downward at an angle that launch enemies into
                   | the air, then fires a huge energy wave that knocks enemies
                   | away and energizes his swords.
    
    22. Nezha (Human)                                                        [O222]
    A human from the Mystic Realm. Accepted among mystics for his fighting ability.
    
    HOW TO UNLOCK
    Clear War in the Mystic Realm.
    
    TYPE
    Speed
    
    SKILLS
    Impulse, Speed
    
    WEAPON PROGRESSION
    *        | Fire Spear (6)
    **       | Flaming Spear (9)
    ***      | Brilliant Spear (14)
    ****     | Hellfire Spear (25)
    Mystic   | Mystic Gemspear (55)
    Ultimate | Hellfire Spear X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In War in the Mystic Realm, defeat Shennong and 500 enemies in under 8
    minutes.
    2. In the Rescue of the Heavenly Emperor, defeat Tearaioni, Nozusuma, and 800
    enemies in under 8 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Lotus Flower (x2), Prune Flower 
    
    NORMAL ATTACKS
    S      | A right-to-left upward slash. Hits almost 270 degrees.
    SS     | A left-to-right slash. Hits almost 360 degrees.
    SSS    | A left-to-right downward slash.
    SSSS   | An upward slash.
    SSSSS  | A right-to-left downward spinning slash.
    SSSSSS | A leaping overhead slash.
    X + S  | A right-to-left slash.
    Dash   | A spinning crouching slash.
    
    CHARGE ATTACKS
    C1 / T      | Nezha spins his spear and strikes the ground with it, creating
                | a trail of fire. Knocks enemies off-balance.
    C2 / ST     | Nezha does an upward slash that launches enemies into the air,
                | then throws two swords at them.
    EX / STT    | Nezha does three spinning slashes while rising into the air.
                | Innate Flame attribute.
    C3 / SST    | Nezha flies forward and does two spinning attacks with his spear
                | that launch enemies into the air, then strikes the ground to
                | create a shockwave that stuns enemies. He will do up to six
                | spinning attacks if T is pressed repeatedly.
    C4 / SSST   | Nezha throws two swords that circle around him like boomerangs,
                | then does a left-to-right slash with his spear that knocks
                | enemies away. Innate Flame attribute.
    C5 / SSSST  | Nezha takes a step forward while twirling his spear and does a
                | spinning leap into the air. Launches enemies into the air.
    C6 / SSSSST | Nezha leaps into the air and drives his spear into the ground,
                | cracking it and knocking enemies away. Innate Flame attribute.
    X + T       | Nezha dives into the ground, does a slide kick, and then turns
                | to face the opposite direction. Knocks enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Nezha does a series of slashes off the right side of his horse.
    S(SSSS)T | Nezha twirls his spear over his head and slashes off the right side
             | of his horse.
    
    OTHER ATTACKS
    Ground Special | Nezha throws two swords that launch enemies into the air, then
                   | calls down lightning bolts that stun enemies.
    Aerial Special | Nezha twirls his staff over his head to create a ring of fire
                   | and hurls it downward at an angle, launching enemies into the
                   | air. Innate Flame attribute.
    Musou          | Nezha conjures two mystic spheres that move together and draw
                   | enemies in, then stabs them with his spear to ignite them,
                   | launching enemies into the air. They explode a few seconds
                   | later, knocking enemies away. Innate Flame attribute.
    
    23. Kyubi                                                                [O223]
    The "real" nine-tailed fox. Sinister and scheming. Takes many forms.
    
    HOW TO UNLOCK
    Clear Escape from the Mystic Realm.
    
    TYPE
    Wonder
    
    SKILLS
    Stamina, Impact
    
    WEAPON PROGRESSION
    *        | Peach Sash (9)
    **       | Misty Sash (14)
    ***      | Camellia Sash (25)
    ****     | Buttercup Sash (45)
    Mystic   | Mystic Jade (79)
    Ultimate | Buttercup Sash X (86)
    
    MYSTIC WEAPON ACQUISITION
    1. In Disturbance in Liang Province, defeat Zhang Jiao and 500 enemies in under
    5 minutes.
    2. In Revenge of the Fox, defeat Sun Wukong and Seimei Abe in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Gold Hairpin (x2), Hemp Fabric
    
    NORMAL ATTACKS
    S        | An overhead strike with five tails.
    SS       | An inward strike with four tails.
    SSS      | An outward strike with four tails.
    SSSS     | A series of rapid thrusts with all nine tails.
    SSSSS    | A series of rapid thrusts with all nine tails.
    SSSSSS   | A series of rapid thrusts with all nine tails.
    SSSSSSS  | A series of rapid thrusts with all nine tails.
    SSSSSSSS | An outward strike with all nine tails.
    X + S    | A right-to-left strike with four tails.
    Dash     | A thrust with all nine tails.
    
    CHARGE ATTACKS
    C1 / T      | Kyubi conjures three blue flames at the tips of her tails, then
                | fires them straight ahead. Launches enemies into the air.
    C1 / TT     | Kyubi conjures six blue flames at the tips of her tails, then
                | fires them straight ahead. Launches enemies into the air.
    C1 / TTT    | Kyubi conjures nine blue flames at the tips of her tails, then
                | fires them straight ahead. Launches enemies into the air.
    C2 / ST     | Kyubi causes four of her tails to erupt from the ground in front
                | of her as spears. Launches enemies into the air.
    C2 / STT    | Kyubi transforms her tails into swords and uses them to slash
                | airborne enemies repeatedly.
    C2 / STTT   | Kyubi transforms one of her tails into a giant sword and does a
                | left-to-right slash with it. Knocks enemies away.
    C3 / SST    | Kyubi does a grab with four of her tails. If she hits an enemy,
                | she lifts it up and slams it into the ground, creating a
                | shockwave that stuns nearby enemies.
    C3 / SSTT   | Kyubi does a grab with four of her tails. If she hits an enemy,
                | she lifts it up and slams it into the ground twice, creating
                | shockwaves that stun nearby enemies.
    C3 / SSTTT  | Kyubi does a grab with four of her tails. If she hits an enemy,
                | she lifts it up and slams it into the ground twice, creating
                | shockwaves that stun nearby enemies. She then throws the grabbed
                | enemy, knocking away enemies in its path.
    C4 / SSST   | Kyubi does an inward strike with eight of her tails. Launches
                | enemies into the air.
    C4 / SSSTT  | Kyubi does an outward strike with eight of her tails. Launches
                | enemies into the air and draws them in.
    C4 / SSSTTT | Kyubi floats forward as her tails flail around her, launching
                | enemies into the air and then knocking them away. She will float
                | farther if T is pressed repeatedly.
    C5 / SSSST  | Kyubi conjures nine blue flames at the tips of her tails and
                | fires them in a semicircle, launching enemies into the air. The
                | flames engulf enemies and explode a second later, knocking them
                | away.
    X + T       | Kyubi spins her tails and fires two waves of miniature tornadoes
                | downward at an angle. Launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Kyubi does a series of strikes off the right side of her horse
               | with her tails.
    ST         | Kyubi does a right-to-left upward strike with her tails. Launches
               | enemies into the air.
    SST        | Kyubi strikes the ground with her tails to create a shockwave.
               | Stuns enemies.
    SSST       | Kyubi sweeps her tails around her horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Kyubi transforms three of her tails into replicas of nearby
                   | officers that fight alongside her for a few seconds before
                   | disappearing.
    Aerial Special | Kyubi surrounds herself with an aura that makes her invincible
                   | for 10 seconds.
    Musou          | Kyubi transforms her tails into a scythe and floats forward
                   | while doing a series of right-to-left upward and left-to-right
                   | downward slashes that launch enemies into the air. Ends with a
                   | shockwave that knocks away surrounding enemies.
    
    24. Hundun                                                               [O224]
    Mythical Chinese demon. The source of all chaos. Would make a great chef.
    
    HOW TO UNLOCK
    Defeat him in the 4th layer of Gauntlet Mode.
    
    TYPE
    Power
    
    SKILLS
    Impact, Thrift
    
    WEAPON PROGRESSION
    *        | Chaos Hatchet (12)
    **       | Dream Hatchet (16)
    ***      | Viscious Hatchet (30)
    ****     | Endless Chaos (52)
    Mystic   | Mystic Chaosbringer (90)
    Ultimate | Endless Chaos X (99)
    
    MYSTIC WEAPON ACQUISITION
    In Revenge of the Fox, defeat Taigong Wang and 300 enemies in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Black Feather (x2), Brocade Fabric
    
    NORMAL ATTACKS
    S      | A right-to-left downward slash with two hatchets.
    SS     | A left-to-right slash with two hatchets.
    SSS    | A right-to-left upward slash with two hatchets.
    SSSS   | Intersecting slashes with all four hatchets.
    SSSSS  | Slashes inward with all four hatchets.
    SSSSSS | Hops forward and slashes outward with all four hatchets.
    X + S  | A flip slash with all four hatchets. Launches enemies into the air.
    Dash   | Does a right-to-left downward slash with two hatches, then fires a
           | wave of dark energy straight ahead. Launches enemies into the air.
    
    CHARGE ATTACKS
    C1 / T      | Hundun slashes inward with all four hatchets. Stuns enemies.
    C2 / ST     | Hundun does a left-to-right upward slash. Launches enemies into
                | the air.
    C3 / SST    | Hundun flies forward while slashing with all four hatchets, then
                | slams into the ground to create a shockwave. Launches enemies
                | into the air.
    C4 / SSST   | Hundun fires two waves of dark energy straight ahead. Knocks
                | enemies away.
    C5 / SSSST  | Hundun leaps into the air to create a shockwave, then slams into
                | the ground to create a second shockwave. Launches enemies into
                | the air.
    EX / SSSSTT | Hundun flies into the air and does four slashes with his
                | hatchets, launching enemies into the air. He then fires
                | intersecting waves of dark energy downward at an angle, knocking
                | enemies away.
    C6 / SSSSST | Hundun stomps the ground and roars, knocking enemies off-balance
                | and slowing down the flow of time. He then fires intersecting
                | waves of dark energy straight ahead, knocking enemies away.
    X + T       | Hundun fires intersecting waves of dark energy downward at an
                | angle, knocking enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Hundun does a series of slashes off the right side of his horse with
             | two hatchets.
    S(SSSS)T | Hundun slashes off the right and left sides of his horse with two
             | hatchets.
    
    OTHER ATTACKS
    Ground Special | Hundun flies through the air and can move or attack freely
                   | until he lands. If S is pressed, he will fire waves of dark
                   | energy downward at an angle that launch enemies into the air;
                   | if T is pressed, he will slam his weapons into the ground to
                   | create a shockwave that knocks enemies away.
    Aerial Special | Hundun surrounds himself with miasma and swoops through the
                   | air, launching enemies in his path into the air.
    Musou          | Hundun leaps into the air, launching nearby enemies into the
                   | air. He then conjures a massive ball of dark energy and hurls
                   | it at the ground, knocking away enemies in the blast radius.
    
    25. Kasumi                                                               [O225]
    Ninja from the Dead or Alive games. Half-sister of Ayane. Dislikes violence.
    
    HOW TO UNLOCK
    Clear the Battle of Yan Province.
    
    TYPE
    Speed
    
    SKILLS
    Speed, Vigor
    
    WEAPON PROGRESSION
    *        | Shrouded Moon (6)
    **       | Phantom Moon (9)
    ***      | Heavenly Moon (14)
    ****     | Sakura Moon (25)
    Mystic   | Mystic Heavensblade (55)
    Ultimate | Sakura Moon X (60)
    
    MYSTIC WEAPON ACQUISITION
    In the Battle of Yan Province, conquer the southwestern base by defeating
    Spinyback and Diamondback in under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Sakura Petal (x2), Cotton Fabric
    
    NORMAL ATTACKS
    S        | A downward slash.
    SS       | An upward slash.
    SSS      | A left-to-right crouching slash.
    SSSS     | A spinning slash, performed while crouching.
    SSSSS    | A spinning slash, performed while crouching.
    SSSSSS   | A spinning slash, performed while crouching.
    SSSSSSS  | A leaping downward slash.
    SSSSSSSS | A flip and overhead slash.
    X + S    | Two spinning slashes.
    Dash     | Two spinning slashes.
    
    CHARGE ATTACKS
    C1 / T      | Kasumi does a straight thrust. Knocks enemies off-balance.
    C1 / TT     | Kasumi teleports behind the enemy and does two slashes. Knocks
                | enemies off-balance.
    C1 / TTT    | Kasumi teleports and does a spinning slash. Knocks enemies off-
                | balance.
    C2 / ST     | Kasumi does a spinning buzzsaw slash. Launches enemies into the
                | air.
    C2 / STT    | Kasumi teleports into the air and does two horizontal slashes.
    C2 / STTT   | Kasumi does a spinning slash.
    C3 / SST    | Kasumi does two thrusts. Stuns enemies.
    C3 / SSTT   | Kasumi does a spinning slash and a leaping slash. Launches
                | enemies into the air.
    C3 / SSTTT  | Kasumi does a midair flip and slams her katana into the ground to
                | create a shockwave. Launches enemies into the air.
    C4 / SSST   | Kasumi does a right-to-left slash. Knocks enemies away.
    C4 / SSSTT  | Kasumi does a right-to-left slash. Knocks enemies away.
    C4 / SSSTTT | Kasumi does a right-to-left slash. Knocks enemies away.
    C5 / SSSST  | Kasumi does an downward slash. If she hits an enemy, she impales
                | it on her katana, kicks it, turns, and slashes. Knocks enemies
                | away.
    X + T       | Kasumi dives toward the ground. If she hits an enemy, she does a
                | series of spinning slashes, the last of which launches enemies
                | into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Kasumi does a series of slashes off the right side of her horse.
    ST         | Kasumi does an upward slash off the right side of her horse.
               | Launches enemies into the air.
    SST        | Kasumi does a thrust off the right side of her horse. Stuns
               | enemies.
    SSST       | Kasumi slashes off the left and right sides of her horse. Knocks
               | enemies away.
    
    OTHER ATTACKS
    Ground Special | Kasumi grabs with her right hand. If she hits an enemy, she
                   | does a back roll toss that launches it into the air.
    Aerial Special | Kasumi plunges toward the ground. If she hits an enemy, she
                   | flips into the air and kicks it repeatedly, then does a
                   | backflip kick when she touches the ground. Knocks enemies
                   | away.
    Musou          | Kasumi dashes around and does a series of slashes. Ends with a
                   | shockwave that knocks away surrounding enemies.
    
    26. Sterkenburg                                                          [O226]
    Knight from the Atelier games. Likes pigeons. Proves that chivalry isn't dead.
    
    HOW TO UNLOCK
    Clear the Battle of Xu Province.
    
    TYPE
    Power
    
    SKILLS
    Power, Dexterity
    
    WEAPON PROGRESSION
    *        | Knight Sword (9)
    **       | Scale Sword (14)
    ***      | Eternal Sword (25)
    ****     | Claíomh Solais (45)
    Mystic   | Mystic Knighthood (79)
    Ultimate | Claíomh Solais X (86)
    
    MYSTIC WEAPON ACQUISITION
    In the Battle of Xu Province, defeat 500 enemies and Diamondback in under 6
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Carrier Pigeon Feed (x2), Silk Fabric
    
    NORMAL ATTACKS
    S        | A right-to-left upward slash.
    SS       | A left-to-right upward slash.
    SSS      | A spinning upward slash.
    SSSS     | A spinning upward slash.
    SSSSS    | A left-to-right upward slash.
    SSSSSS   | A right-to-left downward slash.
    X + S    | A right-to-left slash.
    Dash     | A left-to-right leaping slash.
    
    CHARGE ATTACKS
    C1 / T      | Sterkenburg dashes forward and thrusts. Knocks enemies off-
                | balance.
    C2 / ST     | Sterkenburg does a left-to-right downward slash and a right-to-
                | left upward slash while crouching. Launches enemies into the air.
    EX / STT    | Sterkenburg leaps into the air and strikes the ground with his
                | sword, calling down a series of lightning bolts in front of
                | himself. Launches enemies into the air.
    C3 / SST    | Sterkenburg does a right-to-left downward slash and a left-to-
                | right downward slash, then leaps forward and does a left-to-right
                | downward slash that creates an ice crystal. Stuns enemies.
    C4 / SSST   | Sterkenburg calls down a lightning bolt, then leaps forward and
                | does an electrified spinning slash. Knocks enemies away.
    C5 / SSSST  | Sterkenburg drives his sword into the ground to create a
                | shockwave. Launches enemies into the air.
    C6 / SSSSST | Sterkenburg calls down a lightning bolt, then fires an
                | electrified, bird-shaped energy wave straight ahead. Knocks
                | enemies away.
    X + T       | Sterkenburg strikes the ground with his sword, calling down a
                | lightning bolt. Knocks enemies away.
    
    MOUNTED ATTACKS
    S(SSSSS) | Sterkenburg does a series of slashes off the right side of his
             | horse.
    S(SSSS)T | Sterkenburg calls down lightning bolts around his horse. Launches
             | enemies into the air.
    
    OTHER ATTACKS
    Ground Special | Sterkenburg turns and thrusts, firing a beam of light from his
                   | sword. Knocks enemies away.
    Aerial Special | Sterkenburg does a right-to-left upward slash, then does an
                   | overhead slash to call down a lightning bolt. Launches enemies
                   | into the air.
    Musou          | Sterkenburg does four electrified slashes that knock enemies
                   | away.
    
    27. Sophitia                                                             [O227]
    Greek warrior from the Soul Calibur games. Highly devoted to her children.
    
    HOW TO UNLOCK
    Clear the Battle of Liaodong.
    
    TYPE
    Technique
    
    SKILLS
    Technique, Efficacy
    
    WEAPON PROGRESSION
    *        | Omega Sword (8)
    **       | Heaven Sword (12)
    ***      | Chaos Sword (23)
    ****     | Flametongue (40)
    Mystic   | Mystic Ultimatum (72)
    Ultimate | Flametongue X (79)
    
    MYSTIC WEAPON ACQUISITION
    In the Battle of Liaodong, defeat Coachwhip, Diamondback, Travertine, and 500
    enemies in under 6 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Daughter's Ribbon (x2), Jade
    
    NORMAL ATTACKS
    S        | A right-to-left slash.
    SS       | A left-to-right slash.
    SSS      | A right-to-left upward slash.
    SSSS     | A spinning leaping slash.
    SSSSS    | A left-to-right crouching slash.
    SSSSSS   | A right-to-left upward slash.
    X + S    | A left-to-right slash.
    Dash     | A leaping uppercut with the sword.
    
    CHARGE ATTACKS
    C1 / T       | Sophitia grabs with her shield hand. If she hits an enemy, she
                 | puts it in a headlock, leaps into the air, and slams it into the
                 | ground. Knocks surrounding enemies off-balance.
    C2 / ST      | Sophitia leaps into the air and does a spinning slash. Launches
                 | enemies into the air.
    C3 / SST     | Sophitia does a shield bash. Stuns enemies.
    C4 / SSST    | Sophitia does a spinning slash. Knocks enemies away.
    C5 / SSSST   | Sophitia drives her sword into ground to create a shockwave.
                 | Launches enemies into the air.
    C6 / SSSSST  | Sophitia does a shield bash, a thrust, and a slash with her
                 | sword that creates a shockwave. Launches enemies into the air.
    EX / SSSSSTT | Sophitia does a leaping slash that launches enemies into the
                 | air. She then does a spinning slash in midair and an axe kick
                 | that slams enemies into the ground.
    X + T        | Sophitia slams her sword into the ground, cracking it and
                 | launching enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSS) | Sophitia does a series of slashes off the right side of her horse.
    S(SSSS)T | Sophitia throws her shield, which flies around her horse three times
             | and returns to her hand. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Sophitia lunges forward and does a shield bash. Knocks enemies
                   | off-balance.
    Aerial Special | Sophitia dives downward at an angle. If she hits an enemy,
                   | she grabs it and does a shield bash from behind. Knocks
                   | enemies down.
    Musou          | Sophitia does a left-to-right slash. If she hits an enemy, she
                   | uses it as a springboard to flip into the air, hurls her sword
                   | at it, and calls down a huge lightning bolt with a prayer.
                   | Knocks enemies down.
    
    G. Samurai 1                                                             [CHS1]
    1. Yukimura Sanada                                                       [S101]
    Samurai who served the Takeda clan and Western Army. Praised as a great hero.
    
    HOW TO UNLOCK
    Clear the Battle of Nagashino.
    
    TYPE
    Speed
    
    SKILLS
    Stamina, Impulse
    
    WEAPON PROGRESSION
    *        | Aeon Spear (7)
    **       | Crimson Spear (11)
    ***      | Mythril Spear (19)
    ****     | Dragon Tail (33)
    Mystic   | Mystic Mythril (61)
    Ultimate | Dragon Tail X (67)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Anegawa, defeat Hooknose, Patchnose, Hognose, and 1000
    enemies in under 11 minutes.
    2. In the Battle of Yangping Gate, defeat Zhao Yun and 500 enemies in under 5
    minutes.
    3. In Clash at Hefei, defeat Masanobu Kosaka, Nobufusa Baba, Masakage Yamagata,
    Masatoyo Naito, and 800 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Six Coins (x2), Amber
    
    NORMAL ATTACKS
    S        | A right-to-left slash.
    SS       | A left-to-right slash.
    SSS      | A right-to-left upward slash.
    SSSS     | A left-to-right downward slash.
    SSSSS    | A right-to-left downward slash.
    SSSSSS   | A left-to-right downward slash.
    SSSSSSS  | A right-to-left downward slash.
    SSSSSSSS | A right-to-left slash.
    X + S    | A left-to-right slash.
    Dash     | A left-to-right spinning slash.
    
    CHARGE ATTACKS
    C1 / T      | Yukimura charges forward and does a spinning slash. Knocks
                | enemies away. He will do up to two additional slashes if T is
                | pressed repeatedly while he is charging.
    C1 / TT     | Yukimura charges forward and does a spinning slash. Knocks
                | enemies away. He will do up to four additional slashes if T is
                | pressed repeatedly while he is charging.
    C1 / TTT    | Yukimura charges forward and does a spinning slash. Knocks
                | enemies away. He will do up to six additional slashes if T is
                | pressed repeatedly while he charges.
    C2 / ST     | Yukimura jumps and does a spinning upward slash. Launches enemies
                | into the air.
    C2 / STT    | Yukimura leaps into the air and slashes enemies three times.
    C2 / STTT   | Yukimura does a left-to-right downward slash. Slams enemies into
                | the ground.
    C3 / SST    | Yukimura does a right-to-left strike with the haft of his spear.
                | Stuns enemies.
    C3 / SSTT   | Yukimura dashes forward and does a right-to-left upward slash.
    C3 / SSTTT  | Yukimura leaps into the air and does a spinning slash. Launches
                | enemies into the air.
    C4 / SSST   | Yukimura does a spinning slash. Knocks enemies away.
    C4 / SSSTT  | Yukimura does three straight thrusts, then does a spinning slash.
                | Knocks enemies away.
    C4 / SSSTTT | Yukimura does six straight thrusts, then does a spinning slash.
                | Knocks enemies away.
    C5 / SSSST  | Yukimura does a straight thrust. If he hits an enemy, he impales
                | it and slams it into the ground behind him to create a shockwave.
                | Launches enemies into the air.
    X + T       | Yukimura thrusts his spear into the ground, creating a shockwave
                | that knocks enemies away.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Yukimura does three slashes off the right side of his horse
               | followed by up to five thrusts.
    ST         | Yukimura does an upward strike with the haft of his spear off the
               | right side of his horse. Launches enemies into the air.
    SST        | Yukimura slashes off the right side of his horse. Stuns enemies.
    SSST       | Yukimura slashes off the right side of his horse. Knocks enemies
               | away.
    
    OTHER ATTACKS
    Ground Special | Yukimura engulfs his spear in fire and does a straight thrust.
                   | Knocks enemies away.
    Aerial Special | Yukimura engulfs his spear in fire and flies forward. Launches
                   | enemies into the air.
    Musou          | Yukimura walks around and does a series of alternating right-
                   | to-left downward and left-to-right downward slashes. Ends with
                   | a shockwave that knocks away surrounding enemies.
    
    2. Keiji Maeda                                                           [S102]
    Wild kabuki fighter. Once broke an enemy formation with eight horsemen.
    
    HOW TO UNLOCK
    Clear the Battle of Luoyang.
    
    TYPE
    Power
    
    SKILLS
    Trinity, Potence
    
    WEAPON PROGRESSION
    *        | Ogre Horn (9)
    **       | Dragon Horn (15)
    ***      | Titan Horn (26)
    ****     | Divinity Blade (47)
    Mystic   | Mystic Horn (82)
    Ultimate | Divinity Blade X (90)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Invasion of Mikatagahara, defeat all officers except Hideyoshi
    Toyotomi in under 5 minutes.
    2. In the Battle of Hulao Gate, defeat Kiyomori Taira in under 7 minutes.
    3. In the Battle of Jieting, defeat Saizo Kani, Sadakatsu Murai, and 500
    enemies in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Keiji's Travel Diary (x2), Pearl
    
    NORMAL ATTACKS
    S        | A right-to-left downward slash.
    SS       | A left-to-right slash.
    SSS      | A right-to-left downward slash.
    SSSS     | A right-to-left strike with the butt of the pike.
    SSSSS    | A left-to-right slash.
    SSSSSS   | A right-to-left strike with the butt of the pike.
    SSSSSSS  | A left-to-right slash.
    SSSSSSSS | Leaps forward and slams the pike into the ground. Creates a
             | shockwave that knocks enemies away.
    X + S    | A left-to-right slash.
    Dash     | A spinning slash.
    
    CHARGE ATTACKS
    C1 / T      | Keiji does a right-to-left upward slash.
    C1 / TT     | Keiji does two spinning slashes.
    C1 / TTT    | Keiji thrusts his pike into the ground and jerks it upward.
                | Launches enemies into the air.
    C2 / ST     | Keiji does a left-to-right upward slash. Launches enemies into
                | the air.
    C2 / STT    | Keiji does a right-to-left upward strike with the butt of his
                | pike. Launches enemies into the air.
    C2 / STTT   | Keiji releases a shockwave. Knocks enemies away.
    C3 / SST    | Keiji does an elbow bash. Stuns enemies.
    C3 / SSTT   | Keiji does a spinning slash.
    C3 / SSTTT  | Keiji strikes the ground with the butt of his pike to create a
                | shockwave. Knocks enemies away.
    C4 / SSST   | Keiji spins his pike over his head, then does a spinning slash.
                | Knocks enemies away.
    C4 / SSSTT  | Keiji spins his pike over his head twice, then does a spinning
                | slash. Knocks enemies away.
    C4 / SSSTTT | Keiji spins his pike over his head four times, then does a
                | spinning slash. Knocks enemies away.
    C5 / SSSST  | Keiji stomps the ground to create a whirlwind. Launches enemies
                | into the air.
    X + T       | Keiji slams his pike into the ground, creating a shockwave that
                | knocks enemies away.
    
    MOUNTED ATTACKS
    SSS(SSS) | Keiji does three slashes off the right side of his horse followed by
             | up to three quick slashes.
    ST       | Keiji does an upward slash off the right side of his horse. Launches
             | enemies into the air.
    SST      | Keiji thrusts off the right side of his horse with the butt of his
             | pike. Stuns enemies.
    SSST     | Keiji slams the butt of his pike into the ground by the right side
             | of his horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Keiji twirls his pike to launch enemies into the air, then
                   | releases a shockwave that knocks them away.
    Aerial Special | Keiji does four slashes that launch enemies into the air, then
                   | does an overhead slash that slams them into the ground.
    Musou          | Keiji stands in place and does a series of upward slashes that
                   | launch enemies into the air. Ends with a shockwave that knocks
                   | away surrounding enemies.
    
    3. Nobunaga Oda                                                          [S103]
    The Demon King. First of Japan's three great unifiers. Friendly to Christians.
    
    HOW TO UNLOCK
    Clear the Battle of Honnoji.
    
    TYPE
    Wonder
    
    SKILLS
    Vigor, Wonder
    
    WEAPON PROGRESSION
    *        | Serpent Katana (6)
    **       | Fiend Katana (9)
    ***      | Devil Katana (15)
    ****     | Demon Slayer (33)
    Mystic   | Mystic Katana (61)
    Ultimate | Demon Slayer X (67)
    
    MYSTIC WEAPON ACQUISITION
    In the Struggle at Nanjun, defeat Guo Jia in under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Unification Emblem (x2), Lapis
    
    NORMAL ATTACKS
    S         | A right-to-left downward slash.
    SS        | A left-to-right slash.
    SSS       | A right-to-left downward slash.
    SSSS      | A left-to-right upward slash.
    SSSSS     | A right-to-left upward slash.
    SSSSSS    | A left-to-right upward slash.
    SSSSSSS   | A right-to-left upward slash.
    SSSSSSSS  | A left-to-right upward slash.
    SSSSSSSSS | A spinning slash.
    X + S     | A left-to-right slash.
    Dash      | A hovering left-to-right slash.
    
    CHARGE ATTACKS
    C1 / T     | Nobunaga rises into the air and hurls dark energy at the ground.
               | Knocks enemies in the blast radius off-balance.
    C1 / TT    | Nobunaga rises into the air and hurls dark energy at the ground.
               | Knocks away enemies in the blast radius. Takes a bit longer to
               | execute and has a larger area of effect than T.
    C2 / ST    | Nobunaga does a left-to-right upward slash. Launches enemies into
               | the air.
    C2 / STT   | Nobunaga leaps into the air and slashes twice. Slams enemies into
               | the ground.
    C3 / SST   | Nobunaga does a spinning slash. Stuns enemies.
    C3 / SSTT  | Nobunaga leaps and punches the ground, releasing dark energy.
               | Launches enemies into the air.
    C4 / SSST  | Nobunaga releases a wave of dark energy. Knocks enemies away.
    C4 / SSSTT | Nobunaga releases a wave of dark energy. Knocks enemies away.
               | Takes a bit longer to execute and has a larger area of effect than
               | SSST.
    C5 / SSSST | Nobunaga does a lunging thrust. If he hits an enemy, he impales it
               | and throws it.
    X + T      | Nobunaga drives his sword into the ground, creating a shockwave
               | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Nobunaga does three slashes followed by up to five quick slashes
               | off the right side of his horse.
    ST         | Nobunaga slashes upward off the right side of his horse. Launches
               | enemies into the air.
    SST        | Nobunaga slashes off the right side of his horse. Stuns enemies.
    SSST       | Nobunaga releases a wave of dark energy. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Nobunaga surrounds himself with a barrier that renders him
                   | invincible for 5 seconds, and allows himself to perform
                   | extensions to his C1, C2, C3, and C4 for 15 seconds.
    Aerial Special | Nobunaga fires waves of dark energy in several directions.
                   | Launches enemies into the air.
    Musou          | Nobunaga flies around and does a series of right-to-left
                   | downward and left-to-right upward slashes, knocking away
                   | enemies in his path. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    4. Mitsuhide Akechi                                                      [S104]
    Samurai who served Nobunaga. Betrayed and murdered his lord at Honnoji.
    
    HOW TO UNLOCK
    Clear the Battle of Honnoji - Redux.
    
    TYPE
    Technique
    
    SKILLS
    Trinity, Thrift
    
    WEAPON PROGRESSION
    *        | Moon Slasher (6)
    **       | Shadow Slasher (10)
    ***      | Master Slasher (19)
    ****     | Gilded Talon (33)
    Mystic   | Mystic Slasher (61)
    Ultimate | Gilded Talon X (67)
    
    MYSTIC WEAPON ACQUISITION
    In the Rescue of the Heavenly Emperor, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    One Hundred Linked Verses (x2), Pheasant Wing
    
    NORMAL ATTACKS
    S            | A right-to-left slash.
    SS           | A left-to-right slash.
    SSS          | A right-to-left downward slash.
    SSSS         | A left-to-right slash.
    SSSSS        | A right-to-left slash.
    SSSSSS       | A left-to-right slash.
    SSSSSSS      | A right-to-left downward slash.
    SSSSSSSS     | A left-to-right upward slash.
    SSSSSSSSS    | A right-to-left upward slash.
    SSSSSSSSSS   | A left-to-right upward slash.
    SSSSSSSSSSS  | A right-to-left upward slash.
    SSSSSSSSSSSS | A left-to-right slash.
    X + S        | A spinning slash.
    Dash         | A right-to-left upward slash.
    
    CHARGE ATTACKS
    C1 / T         | Mitsuhide charges forward and does a left-to-right upward
                   | slash. Launches enemies into the air. He will do up to two
                   | additional slashes if T is pressed repeatedly while he
                   | charges.
    C2 / ST        | Mitsuhide does a left-to-right upward slash. Launches enemies
                   | into the air.
    C3 / SST       | Mitsuhide does a right-to-left downward slash. Stuns enemies.
    C4 / SSST      | Mitsuhide does a left-to-right slash. Knocks enemies away.
    C5 / SSSST     | Mitsuhide leaps into the air to create a whirlwind. Launches
                   | enemies into the air.
    C6 / SSSSST    | Mitsuhide does two rapid thrusts, then thrusts his katana into
                   | the ground to create a shockwave. Stuns enemies. He will do up
                   | to four rapid thrusts if T is pressed repeatedly.
    C7 / SSSSSST   | Mitsuhide does a straight thrust. If he hits an enemy, he
                   | impales it, then lunges forward and slashes twice.
    C8 / SSSSSSST  | Mitsuhide leaps forward and does a spinning thrust. Knocks
                   | enemies away.
    C9 / SSSSSSSST | Mitsuhide twirls his blade in front of himself, then dashes
                   | forward. Knocks enemies off-balance and knocks them away.
    X + T          | Mitsuhide drives his katana into the ground, creating a
                   | shockwave that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Mitsuhide does three slashes followed by up to five thrusts off
               | the right side of his horse.
    ST         | Mitsuhide does a right-to-left upward slash off the right side of
               | his horse. Launches enemies into the air.
    SST        | Mitsuhide does a left-to-right slash off the right side of his
               | horse. Stuns enemies.
    SSST       | Mitsuhide does a right-to-left slash off the right side of his
               | horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Mitsuhide fires an energy wave straight ahead, then lunges
                   | forward, does a spinning slash, and leaps into the air to
                   | create a whirlwind. Launches enemies into the air.
    Aerial Special | Mitsuhide dives downward at an angle and does a left-to-right
                   | slash, creating a cutting wind that launches enemies into the
                   | air.
    Musou          | Mitsuhide lunges around and does a series of right-to-left
                   | upward and left-to-right upward slashes, launching enemies
                   | into the air. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    5. Kenshin Uesugi                                                        [S105]
    The Dragon of Echigo. Devout Buddhist. Known for rivalry with Shingen Takeda.
    
    HOW TO UNLOCK
    Clear the Battle of Osaka Castle.
    
    TYPE
    Speed
    
    SKILLS
    Potence, Efficacy
    
    WEAPON PROGRESSION
    *        | Swan Claw (9)
    **       | Falcon Claw (13)
    ***      | Eagle Claw (23)
    ****     | Frozen Flame (39)
    Mystic   | Mystic Flame (70)
    Ultimate | Frozen Flame X (77)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Changban - Redux, defeat Mitsuhide Akechi and 500 enemies
    in under 11 minutes.
    2. In Breakthrough at Guangzong, defeat He Yi, Liu Pi, Deng Mao, and 800
    enemies in under 10 minutes.
    3. In Clash at Hefei, defeat Shingen Takeda in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Horseback Chalice (x2), Dragon Fang
    
    NORMAL ATTACKS
    S            | A right-to-left downward slash.
    SS           | A left-to-right upward slash.
    SSS          | A straight thrust.
    SSSS         | A left-to-right upward slash.
    SSSSS        | A right-to-left downward slash.
    SSSSSS       | A left-to-right slash.
    SSSSSSS      | A right-to-left downward slash.
    SSSSSSSS     | A sword twirl.
    SSSSSSSSS    | A sword twirl.
    SSSSSSSSSS   | A sword twirl.
    SSSSSSSSSSS  | A sword twirl.
    SSSSSSSSSSSS | A spinning slash.
    X + S        | A left-to-right slash.
    Dash         | A left-to-right slash.
    
    CHARGE ATTACKS
    C1 / T         | Kenshin fires a blast of divine energy that circles clockwise
                   | around him, launching enemies into the air. It then explodes,
                   | knocking enemies away.
    C2 / ST        | Kenshin slashes upward. Launches enemies into the air.
    C3 / SST       | Kenshin does a right-to-left upward slash. Stuns enemies.
    C4 / SSST      | Kenshin swings his sword, creating a shockwave that knocks
                   | away all surrounding enemies.
    C5 / SSSST     | Kenshin slams his sword into the ground, producing a shockwave
                   | that launches enemies in a small area in front of him into the
                   | air.
    C6 / SSSSST    | Kenshin braces his sword in front of himself and dashes
                   | forward, knocking enemies off-balance and stunning them.
    C7 / SSSSSST   | Kenshin grabs with his left hand. If he hits an enemy, he
                   | picks it up and does a palm strike that knocks it away.
    C8 / SSSSSSST  | Kenshin swings his sword and fires a blast of divine energy
                   | that zigzags forward, knocking away all enemies it strikes.
    C9 / SSSSSSSST | Kenshin fires a blast of divine energy that circles clockwise
                   | around him and summons the avatar of Bishamonten, increasing
                   | his reach and damage for 10 seconds.
    X + T          | Kenshin thrusts his sword into the ground, knocking down all
                   | nearby enemies.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Kenshin does three slashes and up to five sword twirls off the
               | right side of his horse.
    ST         | Kenshin slashes upward, launching enemies into the air.
    SST        | Kenshin slashes downward, stunning enemies.
    SSST       | Kenshin does a left-to-right slash, knocking enemies away.
    
    OTHER ATTACKS
    Ground Special | Kenshin does a left-to-right slash and summons the avatar of
                   | Bishamonten, increasing his reach and damage for 10 seconds.
    Aerial Special | Kenshin dives downward at an angle and fires an energy wave
                   | along the ground, knocking enemies away.
    Musou          | Kenshin does a series of alternating right-to-left upward and
                   | left-to-right upward slashes in a wide area. Ends with a
                   | shockwave that knocks away all surrounding enemies.
    
    6. Oichi                                                                 [S106]
    Nobunaga's younger sister. Married Nagamasa Azai, and later Katsuie Shibata.
    
    HOW TO UNLOCK
    Clear the Battle of Xuchang.
    
    TYPE
    Speed
    
    SKILLS
    Speed, Dexterity
    
    WEAPON PROGRESSION
    *        | Sakura Hoop (6)
    **       | Tsubaki Hoop (10)
    ***      | Sumire Hoop (16)
    ****     | Rising Sun (27)
    Mystic   | Mystic Tsubaki (55)
    Ultimate | Rising Sun X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Tong Gate - Redux, defeat Nezha and 500 enemies in under 7
    minutes.
    2. In Salvation at Nagashino, defeat Wang Yi and Wishbone in under 5 minutes.
    3. In the Defense of Tetorigawa, defeat 1000 enemies in under 11 minutes.
    4. In the Defense of Tetorigawa - Mirror Realm, defeat 1000 enemies in under 10
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Azuki Bag (x2), Tortoise Fang
    
    NORMAL ATTACKS
    S        | A left-to-right downward strike.
    SS       | A right-to-left downward strike.
    SSS      | An upward strike with both hoops.
    SSSS     | A downward strike with the left hoop.
    SSSSS    | A downward strike with the right hoop.
    SSSSSS   | A downward strike with the left hoop.
    SSSSSSS  | A downward strike with the right hoop.
    SSSSSSSS | A spinning strike.
    X + S    | A right-to-left upward strike.
    Dash     | A spinning strike.
    
    CHARGE ATTACKS
    C1 / T      | Oichi holds out her hoops and spins them. Launches enemies into
                | the air.
    C1 / TT     | Oichi holds out her hoops and spins them. Launches enemies into
                | the air.
    C1 / TTT    | Oichi does a right-to-left upward strike with her hoops extended.
                | Knocks enemies away.
    C2 / ST     | Oichi does a right-to-left upward strike. Launches enemies into
                | the air.
    C2 / STT    | Oichi throws a hoop into the air.
    C2 / STTT   | Oichi leaps into the air and does a right-to-left downward strike
                | with her hoops extended. Knocks enemies away.
    C3 / SST    | Oichi does an inward strike with her hoops. Stuns enemies.
    C3 / SSTT   | Oichi does an upward strike. Knocks enemies away.
    C3 / SSTTT  | Oichi does a right-to-left upward strike with her hoops extended.
                | Knocks enemies away.
    C4 / SSST   | Oichi does a spinning attack. Knocks enemies away.
    C4 / SSSTT  | Oichi does a spinning attack. Knocks enemies away.
    C4 / SSSTTT | Oichi throws her hoops, which strike in a circular area to either
                | side and return to her hands. Knocks enemies away.
    C5 / SSSST  | Oichi extends her hoops into the air and swings around in a
                | circle, kicking enemies in her path. Knocks enemies away.
    X + T       | Oichi slams into the ground and spins around, creating a
                | shockwave that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Oichi does a series of strikes off the right side of her horse.
    ST         | Oichi does an upward strike off the right side of her horse.
               | Launches enemies into the air.
    SST        | Oichi does a downward strike off the right side of her horse.
               | stuns enemies.
    SSST       | Oichi strikes off both sides of her horse simultaneously. Knocks
               | enemies away.
    
    OTHER ATTACKS
    Ground Special | Oichi hurls her hoops along the ground in a conical area in
                   | front of her. Launches enemies into the air.
    Aerial Special | Oichi throws her hoops, which circle beneath her and return to
                   | her hands. Launches enemies into the air.
    Musou          | Oichi's hoops circle around her rapidly, launching enemies
                   | into the air. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    7. Okuni                                                                 [S107]
    Shrine maiden making a pilgrimage to Izumo. Always happy to have a companion.
    
    HOW TO UNLOCK
    Clear the Battle of Luo Castle.
    
    TYPE
    Wonder
    
    SKILLS
    Wonder, Bounty
    
    WEAPON PROGRESSION
    *        | Spring Parasol (6)
    **       | Summer Parasol (10)
    ***      | Autumn Parasol (18)
    ****     | Heaven's Glory (29)
    Mystic   | Mystic Parasol (55)
    Ultimate | Heaven's Glory X (60)
    
    MYSTIC WEAPON ACQUISITION
    In Revenge of the Fox, defeat Shennong and 500 enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Subscription List (x2), Tiger Bone
    
    NORMAL ATTACKS
    S        | A left-to-right strike.
    SS       | A spinning strike.
    SSS      | A spinning strike.
    SSSS     | A spinning strike with an open parasol.
    SSSSS    | A spinning strike with an open parasol.
    SSSSSS   | A spinning strike with an open parasol.
    SSSSSSS  | A spinning strike with an open parasol.
    SSSSSSSS | A dash with the parasol unfolded.
    X + S    | A right-to-left strike.
    Dash     | A left-to-right strike.
    
    CHARGE ATTACKS
    C1 / T      | Okuni throws her parasol and walks forward as it hovers in front
                | of her. Launches enemies into the air.
    C1 / TT     | Okuni throws her parasol and walks forward as it hovers in front
                | of her. Launches enemies into the air. Lasts a bit longer than T.
    C1 / TTT    | Okuni throws her parasol and walks forward as it hovers in front
                | of her. Launches enemies into the air. Lasts a bit longer than
                | TT.
    C2 / ST     | Okuni does a jump kick. Launches enemies into the air.
    C2 / STT    | Okuni leaps into the air and does four upward strikes.
    C2 / STTT   | Okuni opens her parasol and spins it around.
    C3 / SST    | Okuni thrusts her parasol forward and opens it. Stuns enemies.
    C3 / SSTT   | Okuni does a spinning sweep attack with her parasol.
    C3 / SSTTT  | Okuni opens her parasol, balances on it, and creates a whirlwind.
                | Launches enemies into the air.
    C4 / SSST   | Okuni does an upward strike. Launches enemies into the air.
    C4 / SSSTT  | Okuni opens her parasol and spins it around.
    C4 / SSSTTT | Okuni throws her parasol, which circles around her twice and
                | returns to her hand. Knocks enemies away.
    C5 / SSSST  | Okuni fires a spread of three fireballs straight ahead, knocking
                | enemies away. Innate Flame attribute.
    X + T       | Okuni drives her parasol into the ground, creating a shockwave
                | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Okuni does a series of three strikes off the right side of her
               | horse followed by up to five thrusts with her open parasol.
    ST         | Okuni does a left-to-right upward strike off the right side of her
               | horse. Launches enemies into the air.
    SST        | Okuni does a right-to-left strike off the right side of her horse.
               | Stuns enemies.
    SSST       | Okuni throws her parasol, which circles around her horse and
               | returns to her hand. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Okuni creates a whirlwind. Launches enemies into the air.
    Aerial Special | Okuni opens her parasol and floats through the air,
                   | regenerating life until she touches the ground.
    Musou          | Okuni's parasol circles around her, launching enemies into the
                   | air. Ends with a shockwave that knocks away surrounding
                   | enemies.
    
    8. Kunoichi                                                              [S108]
    Female ninja who follows Yukimura Sanada. Kind of a showboater.
    
    HOW TO UNLOCK
    Clear the Battle of Yiling.
    
    TYPE
    Speed
    
    SKILLS
    Impulse, Impact
    
    WEAPON PROGRESSION
    *        | Cyclone Blades (6)
    **       | Tornado Blades (9)
    ***      | Hurricane Blades (14)
    ****     | Shiranui (23)
    Mystic   | Mystic Cyclones (55)
    Ultimate | Shiranui X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Nagashino, defeat Tsunenaga Hasekura and 800 enemies in
    under 8 minutes.
    2. In the Battle of Yangping Gate, defeat Hanzo Hattori and 500 enemies in
    under 5 minutes.
    3. In the Battle of Wan Castle, defeat all officers stationed at the lower part
    of the map in under 5 minutes.
    4. In Clash at Hefei, defeat Aya and 500 enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Ninjutsu Techniques (x2), Peach Flower
    
    NORMAL ATTACKS
    S        | A right-to-left downward slash.
    SS       | A left-to-right downward slash.
    SSS      | A right-to-left upward spinning slash.
    SSSS     | A roundhouse kick.
    SSSSS    | A roundhouse kick.
    SSSSSS   | A roundhouse kick.
    SSSSSSS  | A roundhouse kick.
    SSSSSSSS | A spinning handstand kick.
    X + S    | Slashes inward with both daggers.
    Dash     | A flip slash.
    
    CHARGE ATTACKS
    C1 / T      | Kunoichi crouches down, then sprints forward and does a flip
                | slash. She will do up to two additional slashes if T is pressed
                | repeatedly while she sprints.
    C1 / TT     | Kunoichi crouches down, then sprints forward and does a flip
                | slash. She will do up to four additional slashes if T is pressed
                | repeatedly while she sprints.
    C1 / TTT    | Kunoichi crouches down, then sprints forward and does a flip
                | slash. She will do up to six additional slashes if T is pressed
                | repeatedly while she sprints.
    C2 / ST     | Kunoichi does a left-to-right upward slash. Launches enemies into
                | the air.
    C2 / STT    | Kunoichi leaps into the air and does a spinning buzzsaw attack.
    C2 / STTT   | Kunoichi hurls a smoke bomb at the ground. Knocks enemies away.
    C3 / SST    | Kunoichi does a roundhouse kick. Stuns enemies.
    C3 / SSTT   | Kunoichi does a series of right-to-left upward spinning slashes.
    C3 / SSTTT  | Kunoichi flips backward and hurls a smoke bomb at the ground.
                | Knocks enemies away.
    C4 / SSST   | Kunoichi lunges forward and slashes once, then throws her daggers
                | like boomerangs. Knocks enemies away.
    C4 / SSSTT  | Kunoichi lunges forward and slashes four times, then throws her
                | daggers like boomerangs. Knocks enemies away.
    C4 / SSSTTT | Kunoichi lunges forward and slashes seven times, then throws her
                | daggers like boomerangs. Knocks enemies away.
    C5 / SSSST  | Kunoichi flips forward and does a flurry of kicks as she descends
                | to the ground, knocking enemies down. She then does a backflip
                | kick, launching enemies into the air.
    X + T       | Kunoichi drives her daggers into the ground, creating a shockwave
                | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Kunoichi does three slashes followed by up to five quick slashes
               | off the right side of her horse.
    ST         | Kunoichi throws a dagger like a boomerang off the right side of
               | her horse. Launches enemies into the air.
    SST        | Kunoichi hurls a smoke bomb off the right side of her horse. Stuns
               | enemies.
    SSST       | Kunoichi hurls her daggers like boomerangs off both sides of her
               | horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Kunoichi hurls a volley of kunai straight ahead. Launches
                   | enemies into the air.
    Aerial Special | Kunoichi flips through the air, stomping on enemies' heads and
                   | continuing to bounce until she touches the ground.
    Musou          | Kunoichi balances on one foot and spins around rapidly with
                   | outstretched daggers, knocking enemies down. Ends with a
                   | shockwave that knocks away surrounding enemies.
    
    9. Magoichi Saika                                                        [S109]
    Rifleman who planned to assassinate Nobunaga Oda. Shameless skirt chaser.
    
    HOW TO UNLOCK
    Clear the Battle of Mt. Dingjun - Redux.
    
    TYPE
    Wonder
    
    SKILLS
    Wonder, Regeneration
    
    WEAPON PROGRESSION
    *        | Thunder Rifle (6)
    **       | Lightning Rifle (10)
    ***      | Brimstone Rifle (16)
    ****     | Marksman's Pride (33)
    Mystic   | Mystic Brimstone (61)
    Ultimate | Marksman's Pride X (67)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Nanjun, defeat Gyuki, Stripeleg, and 300 enemies in under 5
    minutes.
    2. In the Siege of Mt. Dingjun, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Saika Clothing (x2), Iris Flower
    
    NORMAL ATTACKS
    S        | A left-to-right slash.
    SS       | A right-to-left slash.
    SSS      | A left-to-right upward slash.
    SSSS     | Fires a bullet straight ahead.
    SSSSS    | Fires a bullet straight ahead.
    SSSSSS   | Fires a bullet straight ahead.
    SSSSSSS  | Fires a bullet straight ahead.
    SSSSSSSS | Fires a spread of three bullets straight ahead and slashes upward.
    X + S    | A left-to-right slash.
    Dash     | A double roundhouse kick.
    
    CHARGE ATTACKS
    C1 / T      | Magoichi fires bullets to his right, front, left, and right, then
                | fires a spread of three bullets straight ahead. Knocks enemies
                | away.
    C1 / TT     | Magoichi fires bullets to his right, front, left, and right
                | twice, then fires a spread of three bullets straight ahead.
                | Knocks enemies away.
    C1 / TTT    | Magoichi fires bullets to his right, front, left, and right three
                | times, then fires a spread of three bullets straight ahead.
                | Knocks enemies away.
    C2 / ST     | Magoichi does an upward slash. Launches enemies into the air.
    C2 / STT    | Magoichi fires upward.
    C2 / STTT   | Magoichi fires upward. Knocks away airborne enemies.
    C3 / SST    | Magoichi does a left-to-right downward slash. Stuns enemies.
    C3 / SSTT   | Magoichi does a series of four left-to-right upward and right-to-
                | left downward slashes. Launches enemies into the air.
    C3 / SSTTT  | Magoichi does a backflip kick. Launches enemies into the air.
    C4 / SSST   | Magoichi sweeps his rifle from left to right, firing a spread of
                | bullets. Knocks enemies away.
    C4 / SSSTT  | Magoichi sweeps his rifle from left to right, firing a spread of
                | bullets. Knocks enemies away. Has greater force than SSST, but
                | takes a bit longer to execute.
    C4 / SSSTTT | Magoichi sweeps his rifle from left to right, firing a spread of
                | bullets. Knocks enemies away. Has greater force than SSSTT, but
                | takes a bit longer to execute.
    C5 / SSSST  | Magoichi fires a fireball straight ahead, knocking enemies away.
                | Innate Flame attribute.
    X + T       | Magoichi drives his bayonet into the ground, creating a shockwave
                | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Magoichi does three slashes followed by up to five shots off the
               | right side of his horse.
    ST         | Magoichi does a left-to-right upward slash off the right side of
               | his horse. Launches enemies into the air.
    SST        | Magoichi does a downward slash off the right side of his horse.
               | Stuns enemies.
    SSST       | Magoichi does a left-to-right slash off the right side of his
               | horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Magoichi fires explosive bullets into the air that rain down
                   | in front of him, launching enemies into the air. Innate Flame
                   | attribute.
    Aerial Special | Magoichi sweeps the ground with bullets, then fires three
                   | shots straight ahead. Launches enemies into the air.
    Musou          | Magoichi walks forward, firing rapid bursts of bullets from
                   | his musket that knock enemies down. Ends with a shockwave that
                   | knocks away surrounding enemies.
    
    10. Shingen Takeda                                                       [S110]
    The Tiger of Kai. Has a rapier wit. Known for rivalry with Kenshin Uesugi.
    
    HOW TO UNLOCK
    Clear the Battle of Osaka Castle.
    
    TYPE
    Power
    
    SKILLS
    Impact, Power
    
    WEAPON PROGRESSION
    *        | Fire Fan (9)
    **       | Forest Fan (14)
    ***      | Mountain Fan (24)
    ****     | Divine Inspiration (43)
    Mystic   | Mystic Inspiration (76)
    Ultimate | Divine Inspiration X (83)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Changban - Redux, defeat No and 500 enemies in under 7
    minutes.
    2. In Breakthrough at Guangzong, defeat Bo Cai, Han Zhong, and Zhao Hong in
    under 7 minutes.
    3. In The Search for the Mirror, defeat Dodomeki and 500 enemies in under 7
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Furinkazan Banner (x2), Plum Flower
    
    NORMAL ATTACKS
    S        | A right-to-left strike.
    SS       | A left-to-right upward strike.
    SSS      | A right-to-left strike.
    SSSS     | An elbow bash.
    SSSSS    | A right-to-left strike.
    SSSSSS   | An elbow bash.
    SSSSSSS  | A right-to-left strike.
    SSSSSSSS | A spinning strike.
    X + S    | A left-to-right strike.
    Dash     | A charging attack with arms spread wide. Shingen will charge farther
             | if S is pressed repeatedly.
    
    CHARGE ATTACKS
    C1 / T     | Shingen stomps the ground, producing a whirlwind that launches
               | enemies into the air. Breaks the enemy's guard.
    C1 / TT    | Shingen stomps the ground, producing a larger whirlwind that
               | launches enemies in a larger area into the air. Takes a bit longer
               | to execute than T.
    C2 / ST    | Shingen swings his gunbai upward, launching enemies into the air
               | amidst a flurry of leaves.
    C2 / STT   | Shingen does a series of kicks, the last of which knocks enemies
               | away.
    C3 / SST   | Shingen swings his gunbai and releases a stream of fire that stuns
               | enemies. Innate Flame attribute.
    C3 / SSTT  | Shingen dashes around and does a series of goring headbutts,
               | launching enemies into the air.
    C4 / SSST  | Shingen spins around and stomps the ground, producing a shockwave
               | that knocks away surrounding enemies.
    C4 / SSSTT | Shingen spins around and stomps the ground, producing an explosion
               | that launches surrounding enemies into the air. Takes a bit longer
               | to execute than SSST. Innate Flame attribute.
    C5 / SSSST | Shingen does a jumping double kick, knocking enemies away.
    X + T      | Shingen stomps the ground, knocking down surrounding enemies.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Shingen does a series of strikes off the right side of his horse,
               | followed by up to five rapid strikes.
    ST         | A right-to-left upward strike. Launches enemies into the air.
    SST        | A left-to-right strike. Stuns enemies.
    SSST       | A right-to-left strike. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Shingen creates a whirlwind, a stream of fire, and an
                   | explosion that launches enemies in front of him into the air.
                   | Innate Flame attribute.
    Aerial Special | Shingen creates a whirlwind that launches enemies into the
                   | air, then causes an explosion that knocks them away.
    Musou          | Shingen slowly walks forward and does a series of alternating
                   | right-to-left downward and left-to-right strikes with his
                   | gunbai. Ends with a shockwave that knocks away surrounding
                   | enemies.
    
    11. Masamune Date                                                        [S111]
    The One-Eyed Dragon. Supporter of Ieyasu Tokugawa. Encouraged foreign trade.
    
    HOW TO UNLOCK
    Clear the Battle of Luoyang.
    
    TYPE
    Technique
    
    SKILLS
    Dexterity, Efficacy
    
    WEAPON PROGRESSION
    *        | Iron Fire (6)
    **       | Steel Inferno (10)
    ***      | Diamond Blaze (16)
    ****     | Dragon Hunters (27)
    Mystic   | Mystic Dragonhunters (55)
    Ultimate | Dragon Hunters X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Invasion of Mikatagahara, defeat Ranmaru Mori and 800 enemies in
    under 11 minutes.
    2. In the Battle of Yamazaki, defeat 1000 enemies in under 11 minutes.
    3. In the Battle of Guangzong, defeat Zhang Bao, Zhang Liang, and 500 enemies
    in under 7 minutes.
    4. In The Search for Da Ji, defeat Hognose, Patchnose, Hooknose, and 800
    enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    White Clothing (x2), Prune Flower
    
    NORMAL ATTACKS
    S        | A right-to-left downward slash.
    SS       | A left-to-right upward slash.
    SSS      | A right-to-left upward slash.
    SSSS     | Fires a bullet straight ahead.
    SSSSS    | Fires a bullet straight ahead.
    SSSSSS   | Fires a bullet straight ahead.
    SSSSSSS  | Fires a bullet straight ahead.
    SSSSSSSS | A lunging left-to-right slash.
    X + S    | Fires two bullets downward at an angle.
    Dash     | A left-to-right slash.
    
    CHARGE ATTACKS
    C1 / T      | Masamune fires a spread of three bullets straight ahead. Knocks
                | enemies away.
    C1 / TT     | Masamune dashes forward and does a right-to-left upward slash.
    C1 / TTT    | Masamune leaps into the air and fires both pistols downward at an
                | angle. Knocks enemies away.
    C2 / ST     | Masamune does a left-to-right upward slash. Launches enemies into
                | the air.
    C2 / STT    | Masamune fires a volley of bullets upward with both pistols.
    C2 / STTT   | Masamune leaps into the air and does a right-to-left downward
                | slash. Slams enemies into the ground.
    C3 / SST    | Masamune does a spinning kick. Stuns enemies.
    C3 / SSTT   | Masamune dashes forward and does a right-to-left upward slash.
    C3 / SSTTT  | Masamune fires energy waves to his front and rear, then to his
                | left and right. Knocks enemies away.
    C4 / SSST   | Masamune does a right-to-left downward slash, then does a
                | spinning jump while firing his pistols. Knocks enemies away.
    C4 / SSSTT  | Masamune does a series of three right-to-left downward and left-
                | to-right downward slashes, then does a spinning jump while firing
                | his pistols. Knocks enemies away.
    C4 / SSSTTT | Masamune does a series of five right-to-left downward and left-
                | to-right downward slashes, then does a spinning jump while firing
                | his pistols. Knocks enemies away.
    C5 / SSSST  | Masamune crouches down while firing volleys of bullets from both
                | pistols. Launches enemies into the air.
    X + T       | Masamune drives his saber into the ground, creating a shockwave
                | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSSSSSS(S) | Masamune does seven slashes off the right side of his horse, then
               | fires both his pistols.
    ST         | Masamune does a left-to-right slash off the right side of his
               | horse. Launches enemies into the air.
    SST        | Masamune does a downward slash off the right side of his horse.
               | Stuns enemies.
    SSST       | Masamune fires his pistols off the right and left sides of his
               | horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Masamune flies forward while firing with both pistols, then
                   | leaps into the air and spins around upside down while firing
                   | both pistols. Launches enemies into the air.
    Aerial Special | Masamune fires an energy wave downward at an angle, then fires
                   | a volley of bullets and an explosive shot from his pistols.
                   | Launches enemies into the air.
    Musou          | Masamune sweeps his pistols from side to side while firing
                   | salvos of bullets, launching enemies into the air. Ends with a
                   | shockwave that knocks away surrounding enemies.
    
    12. No                                                                   [S112]
    Wife of Nobunaga. Ordered to kill her husband if he proved to be a fool.
    
    HOW TO UNLOCK
    Clear the Battle of Honnoji.
    
    TYPE
    Wonder
    
    SKILLS
    Thrift, Recovery
    
    WEAPON PROGRESSION
    *        | Scorpion Claws (6)
    **       | Viper Claws (9)
    ***      | Venom Claws (16)
    ****     | Leech of Life (27)
    Mystic   | Mystic Scorpions (55)
    Ultimate | Leech of Life X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In Salvation at Nagashino, defeat Kiyomori Taira and 500 enemies in under 7
    minutes.
    2. In Clash at Nanjun, defeat Li Dian, Yu Jin, and Xiahou Wei in under 5
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Dosan's Knife (x2), Hemp Fabric
    
    NORMAL ATTACKS
    S        | A sweep kick.
    SS       | A spinning kick.
    SSS      | A backflip kick.
    SSSS     | A backflip kick.
    SSSSS    | A backflip kick.
    SSSSSS   | A backflip kick.
    SSSSSSS  | A backflip kick.
    SSSSSSSS | A slashing attack with both claws.
    X + S    | A flip followed by a slash with both claws.
    Dash     | A spinning slash with both claws.
    
    CHARGE ATTACKS
    C1 / T     | No throws a bomb straight ahead. Stuns enemies.
    C1 / TT    | No throws two bombs. The first stuns enemies; the second explodes
               | in midair.
    C2 / ST    | No does a backflip kick. Launches enemies into the air.
    C2 / STT   | No does a slashing attack with both claws. Knocks enemies away.
    C3 / SST   | No leaps forward and does a heel drop. Stuns enemies.
    C3 / SSTT  | No crouches down and slashes, then does a spinning attack. Knocks
               | enemies away.
    C4 / SSST  | No does a spinning slash with both claws. Knocks enemies away.
    C4 / SSSTT | No does three crouching spin attacks and three spinning pirouette
               | attacks before the spinning slash, launching enemies into the air.
    C5 / SSSST | No thrusts a claw forward. If she hits an enemy, she impales it,
               | lifts it into the air, and throws it to the ground.
    X + T      | No does a heel drop, launching enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | No does three slashes followed by up to five thrusts off the right
               | side of her horse.
    ST         | No does a right-to-left upward slash. Launches enemies into the
               | air.
    SST        | No does a kick off the right side of her horse. Stuns enemies.
    SSST       | No does a slashing attack with both claws off the right side of
               | her horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | No throws two bombs, then throws three more bombs. They
                   | explode after a few seconds or on contact with an enemy,
                   | launching it into the air. Innate Flame attribute.
    Aerial Special | No hurls fireworks and fires two intersecting energy waves
                   | straight ahead. Knocks enemies away.
    Musou          | No slowly walks backward, throwing bombs that launch enemies
                   | into the air with each step. Ends with a shockwave that knocks
                   | away surrounding enemies.
    
    13. Hanzo Hattori                                                        [S113]
    Loyal ninja who served Ieyasu Tokugawa. Succeeded by one of his sons.
    
    HOW TO UNLOCK
    Clear the Battle of Yangping Gate.
    
    TYPE
    Speed
    
    SKILLS
    Efficacy, Vigor
    
    WEAPON PROGRESSION
    *        | Phantom Sickle (6)
    **       | Mirage Sickle (9)
    ***      | Spirit Sickle (15)
    ****     | Chained Dragon (25)
    Mystic   | Mystic Mirage (55)
    Ultimate | Chained Dragon X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Komaki-Nagakute, defeat Leaflitter, Morion, and 300 enemies
    in under 5 minutes.
    2. In the Battle of Itsukushima, defeat Himiko and 500 enemies in under 10
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Way of the Iga Ninjas (x2), Brocade Fabric
    
    NORMAL ATTACKS
    S        | A right-to-left upward slash.
    SS       | A left-to-right downward slash.
    SSS      | A right-to-left downward spinning slash.
    SSSS     | A lunging left-to-right slash.
    SSSSS    | A lunging right-to-left slash.
    SSSSSS   | A lunging left-to-right slash.
    SSSSSSS  | A lunging right-to-left slash.
    SSSSSSSS | A left-to-right slash. Hits almost 270 degrees.
    X + S    | Hurls a spread of three shuriken downward at an angle.
    Dash     | A right-to-left slash.
    
    CHARGE ATTACKS
    C1 / T     | Hanzo hurls a bomb that explodes and knocks enemies down. Innate
               | Flame attribute.
    C1 / TT    | Hanzo hurls a smoke bomb. Knocks enemies away.
    C2 / ST    | Hanzo does a high kick. Launches enemies into the air.
    C2 / STT   | Hanzo does a high kick, launching enemies into the air. He then
               | leaps into the air and kicks, slamming enemies into the ground.
    C3 / SST   | Hanzo leaps into the air and hurls a smoke bomb. Stuns enemies.
    C3 / SSTT  | Hanzo walks forward while twirling his sickle's chain, then fires
               | an energy wave straight ahead. Knocks enemies away.
    C4 / SSST  | Hanzo extends his sickle's chain and spins it over his head twice,
               | then does a right-to-left slash. Knocks enemies away.
    C4 / SSSTT | Hanzo extends his sickle's chain and spins it over his head four
               | times, then does a right-to-left slash. Knocks enemies away.
    C5 / SSSST | Hanzo hurls three volleys of kunai that knock enemies away, then
               | summons two phantoms that mirror his movement and attacks for 15
               | seconds.
    X + T      | Hanzo punches the ground, creating a shockwave that launches
               | enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Hanzo does three slashes followed by up to five quick slashes off
               | the right side of his horse.
    ST         | Hanzo does a right-to-left upward slash off the right side of his
               | horse. Launches enemies into the air.
    SST        | Hanzo hurls a smoke bomb off the right side of his horse. Stuns
               | enemies.
    SSST       | Hanzo extends his sickle's chain and does two spinning attacks off
               | the right side of his horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Hanzo releases a stream of fire that knocks enemies down.
                   | Innate Flame attribute.
    Aerial Special | Hanzo does a spinning slash that launches enemies into the
                   | air, then does an axe kick that slams them into the ground.
    Musou          | Hanzo fires multiple blasts of ninjutsu straight ahead,
                   | knocking enemies away. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    14. Ranmaru Mori                                                         [S114]
    Young bodyguard of Nobunaga Oda. Died with his lord at Honnoji.
    
    HOW TO UNLOCK
    Clear the Battle of Nagashino.
    
    TYPE
    Wonder
    
    SKILLS
    Wonder, Stamina
    
    WEAPON PROGRESSION
    *        | Sword of Courage (6)
    **       | Sword of Valor (9)
    ***      | Sword of Justice (15)
    ****     | Steel Vengeance (33)
    Mystic   | Mystic Justice (61)
    Ultimate | Steel Vengeance X (67)
    
    MYSTIC WEAPON ACQUISITION
    1. In Breakthrough at Mikatagahara, defeat Masamune Date and 800 enemies in
    under 10 minutes.
    2. In Clash at Nanjun, defeat Zhenji and 800 enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Gold Leaf Ornaments (x2), Cotton Fabric
    
    NORMAL ATTACKS
    S        | A right-to-left slash.
    SS       | A left-to-right slash.
    SSS      | A right-to-left slash.
    SSSS     | A left-to-right upward slash.
    SSSSS    | A right-to-left downward slash.
    SSSSSS   | A left-to-right upward slash.
    SSSSSSS  | A right-to-left downward slash.
    SSSSSSSS | A spinning slash.
    X + S    | A left-to-right slash.
    Dash     | A right-to-left downward slash.
    
    CHARGE ATTACKS
    C1 / T      | Ranmaru fires an energy wave straight ahead. Knocks enemies away.
    C1 / TT     | Ranmaru fires an energy wave straight ahead. Knocks enemies away.
                | Hits in a wider area than T, but takes a bit longer to execute.
    C1 / TTT    | Ranmaru fires an energy wave straight ahead. Knocks enemies away.
                | Hits in a wider area than TT, but takes a bit longer to execute.
    C2 / ST     | Ranmaru slashes upward. Launches enemies into the air.
    C2 / STT    | Ranmaru dashes forward and does a right-to-left slash. Knocks
                | enemies down.
    C2 / STTT   | Ranmaru dashes backward and does a left-to-right slash. Knocks
                | enemies down.
    C3 / SST    | Ranmaru slashes downward. Stuns enemies.
    C3 / SSTT   | Ranmaru does a right-to-left slash and a left-to-right slash.
    C3 / SSTTT  | Ranmaru charges forward and fires an energy wave along the
                | ground. Launches enemies into the air.
    C4 / SSST   | Ranmaru does a left-to-right downward slash.
    C4 / SSSTT  | Ranmaru does a right-to-left upward slash. Launches enemies into
                | the air.
    C4 / SSSTTT | Ranmaru fires an energy wave straight ahead.
    C5 / SSSST  | Ranmaru charges forward and does a left-to-right downward slash.
                | Knocks enemies away.
    X + T       | Ranmaru drives his nodachi into the ground, creating a shockwave
                | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Ranmaru does three slashes followed by up to five quick slashes
               | off the right side of his horse.
    ST         | Ranmaru does a right-to-left upward slash off the right side of
               | his horse. Launches enemies into the air.
    SST        | Ranmaru does a left-to-right slash off the right side of his
               | horse. Stuns enemies.
    SSST       | Ranmaru does a right-to-left slash off the right side of his
               | horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Ranmaru surrounds himself with an aura that increases his
                   | attack speed for 10 seconds.
    Aerial Special | Ranmaru fires an energy wave downward at an angle. Knocks
                   | enemies away and increases his reach for 30 seconds.
    Musou          | Ranmaru does a series of spinning slashes with his nodachi.
                   | Ends with a shockwave that knocks away surrounding enemies.
    
    15. Hideyoshi Toyotomi                                                   [S115]
    Started as Nobunaga's sandal-bearer. Became Japan's second great unifier.
    
    HOW TO UNLOCK
    Clear the Battle of Nagashino.
    
    TYPE
    Power
    
    SKILLS
    Power, Fortune
    
    WEAPON PROGRESSION
    *        | Heaven Staff (6)
    **       | Earth Staff (9)
    ***      | Water Staff (14)
    ****     | Serpent Trinity (27)
    Mystic   | Mystic Trinity (55)
    Ultimate | Serpent Trinity X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In Breakthrough at Mikatagahara, defeat 1000 enemies in under 10 minutes.
    2. In Heroes of Komaki-Nagakute, defeat Bushmaster, Hooknose, Yellowbelly,
    Tangleweb, and Galena in under 7 minutes.
    3. In the Battle of Taoshui, defeat 1000 enemies in under 10 minutes.
    4. In Clash at Shizugatake, defeat Xu Sheng and 500 enemies in under 6 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Horse Insignia (x2), Silk Fabric
    
    NORMAL ATTACKS
    S            | A right-to-left upward strike.
    SS           | A spinning strike.
    SSS          | A left-to-right downward strike.
    SSSS         | A right-to-left upward strike.
    SSSSS        | A right-to-left strike.
    SSSSSS       | A left-to-right upward spinning strike.
    SSSSSSS      | A right-to-left strike.
    SSSSSSSS     | Separates and twirls the staff.
    SSSSSSSSS    | Separates and twirls the staff.
    SSSSSSSSSS   | Separates and twirls the staff.
    SSSSSSSSSSS  | Separates and twirls the staff.
    SSSSSSSSSSSS | A straight thrust.
    X + S        | A right-to-left strike.
    Dash         | A spinning strike.
    
    CHARGE ATTACKS
    C1 / T         | Hideyoshi leaps forward and drives his staff into the ground
                   | to create a shockwave. Launches enemies into the air.
    C2 / ST        | Hideyoshi does a left-to-right strike. Launches enemies into
                   | the air.
    C3 / SST       | Hideyoshi does a straight thrust. Stuns enemies.
    C4 / SSST      | Hideyoshi does a right-to-left strike and a left-to-right
                   | upward strike with his staff separated. Knocks enemies away.
    C5 / SSSST     | Hideyoshi creates a whirlwind. Launches enemies into the air.
    C6 / SSSSST    | Hideyoshi does a lunging left-to-right strike and a lunging
                   | right-to-left strike with his staff separated. Knocks enemies
                   | away.
    C7 / SSSSSST   | Hideyoshi does a right-to-left upward strike with his staff
                   | separated. If he hits an enemy, he grabs and throws it.
    C8 / SSSSSSST  | Hideyoshi does a right-to-left strike, a left-to-right strike,
                   | and a spinning strike with his staff separated. Knocks enemies
                   | away.
    C9 / SSSSSSSST | Hideyoshi flips forward, striking the ground with his staff
                   | twice to create shockwaves. Launches enemies into the air.
    X + T          | Hideyoshi drives his staff into the ground, creating a
                   | shockwave that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Hideyoshi does three strikes followed by up to five strikes with
               | his staff separated off the right side of his horse.
    ST         | Hideyoshi does a right-to-left upward strike off the right side of
               | his horse. Launches enemies into the air.
    SST        | Hideyoshi does a straight thrust off the right side of his horse.
               | Stuns enemies.
    SSST       | Hideyoshi does a spinning strike off the right side of his horse.
               | Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Hideyoshi plants his staff in the ground and does a spinning
                   | attack, then causes explosions that knock enemies away. Innate
                   | Flame attribute.
    Aerial Special | Hideyoshi dives downward at an angle, then does an upward
                   | strike with his staff. Launches enemies into the air.
    Musou          | Hideyoshi jumps around wildly and does spinning attacks with a
                   | separated staff. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    H. Samurai 2                                                             [CHS2]
    1. Yoshimoto Imagawa                                                     [S201]
    Daimyo who loved playing kemari. Defeated by Nobunaga's much smaller force.
    
    HOW TO UNLOCK
    Clear the Battle of Liang Province.
    
    TYPE
    Technique
    
    SKILLS
    Bounty, Acclaim
    
    WEAPON PROGRESSION
    *        | Velvet Kemari (4)
    **       | Royal Kemari (6)
    ***      | Imperial Kemari (18)
    ****     | Meteor (29)
    Mystic   | Mystic Kemari (55)
    Ultimate | Meteor X (60)
    
    MYSTIC WEAPON ACQUISITION
    In the Battle of Xu Province, defeat 1000 enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Imagawa Law of the Land (x2), Jade
    
    NORMAL ATTACKS
    S        | A right-to-left slash.
    SS       | A left-to-right slash.
    SSS      | A straight thrust.
    SSSS     | A spinning slash.
    SSSSS    | A spinning slash.
    SSSSSS   | A spinning slash.
    SSSSSSS  | A spinning slash.
    SSSSSSSS | A spinning slash.
    X + S    | A right-to-left downward slash.
    Dash     | A right-to-left leaping slash.
    
    CHARGE ATTACKS
    C1 / T      | Yoshimoto dribbles and kicks a kemari ball, which knocks enemies
                | away as it flies forward. Innate Flame attribute.
    C1 / TT     | Yoshimoto bounces the kemari ball on his head before kicking it,
                | launching enemies into the air.
    C1 / TTT    | Yoshimoto bounces the kemari ball on his head twice before
                | kicking it, launching enemies into the air.
    C2 / ST     | Yoshimoto does a left-to-right upward slash. Launches enemies
                | into the air.
    C2 / STT    | Yoshimoto dribbles a kemari ball on his knee, hitting airborne
                | enemies twice.
    C2 / STTT   | Yoshimoto does a spinning leap into the air and kicks the kemari
                | ball, which flies into the ground and explodes.
    C3 / SST    | Yoshimoto does an overhead slice. Stuns enemies.
    C3 / SSTT   | Yoshimoto kicks a kemari ball, which launches enemies into the
                | air as it circles in front of him.
    C3 / SSTTT  | Yoshimoto kicks the kemari ball, which flies forward and explodes
                | in midair. Innate Flame attribute.
    C4 / SSST   | Yoshimoto kicks a kemari ball, which knocks enemies away as it
                | circles around him. Innate Flame attribute.
    C4 / SSSTT  | Yoshimoto spins around and kicks a kemari ball, which knocks
                | enemies away as it circles around him. More powerful than SSST.
                | Innate Flame attribute.
    C4 / SSSTTT | Yoshimoto spins around and kicks a kemari ball, which knocks
                | enemies away as it circles around him. More powerful than SSSTT.
                | Innate Flame attribute. 
    C5 / SSSST  | Yoshimoto dribbles and kicks a kemari ball, which splits into
                | three energy spheres that fly forward in a spread and explode,
                | knocking enemies away. Innate Bolt attribute.
    X + T       | Yoshimoto drives his sword into the ground, launching enemies
                | into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Yoshimoto does three chops followed by a series of slashes off the
               | right side of his horse.
    ST         | Yoshimoto does a right-to-left upward slash off the right side of
               | his horse. Launches enemies into the air.
    SST        | Yoshimoto does a chop off the right side of his horse. Stuns
               | enemies.
    SSST       | Yoshimoto kicks a kemari ball, which circles around his horse and
               | returns to his hand. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Yoshimoto falls to the ground and feigns death, regenerating
                   | life for 3 seconds. He kicks a kemari ball as he stands up,
                   | creating a whirlwind that knocks away surrounding enemies.
    Aerial Special | Yoshimoto kicks a flaming kemari ball that rolls along the
                   | ground, knocking away all enemies in its path. Innate Flame
                   | attribute.
    Musou          | Yoshimoto runs forward while kicking a kemari ball, launching
                   | enemies in his path into the air. Ends with a shockwave that
                   | knocks away surrounding enemies.
    
    2. Tadakatsu Honda                                                       [S202]
    Great warrior who served Ieyasu Tokugawa. Never suffered a wound in battle.
    
    HOW TO UNLOCK
    Clear the Battle of Yangping Gate.
    
    TYPE
    Power
    
    SKILLS
    Solidarity, Trinity
    
    WEAPON PROGRESSION
    *        | Tiger Pike (9)
    **       | Dragon Pike (16)
    ***      | Phoenix Pike (28)
    ****     | Tonbo-giri (51)
    Mystic   | Mystic Tombogiri (88)
    Ultimate | Tonbo-giri X (96)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Fan Castle, defeat Cao Pi and Zhenji in under 11 minutes.
    2. In the Ambush at Yangping Gate, defeat 1000 enemies in under 10 minutes.
    3. In The Battle against Tamamo, defeat 1000 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Deer Antler Helmet (x2), Amber
    
    NORMAL ATTACKS
    S        | A left-to-right slash.
    SS       | A right-to-left downward slash.
    SSS      | A thrust with the haft of the spear.
    SSSS     | A left-to-right slash. Hits more than 180 degrees.
    SSSSS    | A right-to-left slash. Hits more than 180 degrees.
    SSSSSS   | A left-to-right slash. Hits more than 180 degrees.
    SSSSSSS  | A right-to-left slash. Hits more than 180 degrees.
    SSSSSSSS | A spinning, right-to-left downward slash.
    X + S    | A left-to-right slash.
    Dash     | A left-to-right slash.
    
    CHARGE ATTACKS
    C1 / T      | Tadakatsu does a left-to-right spinning slash that hits almost
                | 270 degrees.
    C1 / TT     | Tadakatsu fires an energy wave straight ahead. Knocks enemies
                | away.
    C1 / TTT    | Tadakatsu fires an energy wave straight ahead. Knocks enemies
                | away.
    C2 / ST     | Tadakatsu does a right-to-left upward slash. Launches enemies
                | into the air.
    C2 / STT    | Tadakatsu slams the head of his pike into the ground.
    C2 / STTT   | Tadakatsu does a left-to-right upward slash followed by a right-
                | to-left upward slash. Knocks enemies away.
    C3 / SST    | Tadakatsu does a left-to-right slash.
    C3 / SSTT   | Tadakatsu does a right-to-left upward slash.
    C3 / SSTTT  | Tadakatsu leaps forward and slams the head of his pike into the
                | ground. Knocks enemies away.
    C4 / SSST   | Tadakatsu releases a stream of white fire. Stuns enemies.
    C4 / SSSTT  | Tadakatsu does up to four alternating right-to-left downward and
                | left-to-right downward slashes.
    C4 / SSSTTT | Tadakatsu twirls his pike over his head, then roars to produce a
                | shockwave. Knocks enemies away.
    C5 / SSSST  | Tadakatsu fires a spread of three blasts of wind straight ahead.
                | Knocks enemies away.
    X + T       | Tadakatsu plunges his pike into the ground, launching enemies
                | into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Tadakatsu does a series of slashes off the right side of his
               | horse.
    ST         | Tadakatsu does a right-to-left upward slash off the right side of
               | his horse. Launches enemies into the air.
    SST        | Tadakatsu slashes downward off the right side of his horse. Stuns
               | enemies.
    SSST       | Tadakatsu twirls his pike off the right side of his horse, then
               | roars to produce a shockwave. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Tadakatsu braces his pike in front of himself and charges
                   | forward, then punches the ground to produce a shockwave that
                   | knocks enemies away.
    Aerial Special | Tadakatsu fires an energy wave that launches enemies into the
                   | air, then fires an energy wave along the ground that knocks
                   | them away.
    Musou          | Tadakatsu walks forward, slashing furiously with his pike.
                   | Ends with a shockwave that knocks away surrounding enemies.
    
    3. Ina                                                                   [S203]
    Daughter of Tadakatsu Honda. Married Yukimura Sanada's brother. Skilled archer.
    
    HOW TO UNLOCK
    Clear the Rescue at Yiling.
    
    TYPE
    Technique
    
    SKILLS
    Technique, Focus
    
    WEAPON PROGRESSION
    *        | Ancient Bow (6)
    **       | Mythical Bow (9)
    ***      | Legendary Bow (13)
    ****     | Enigma (22)
    Mystic   | Mystic Enigma (55)
    Ultimate | Enigma X (60)
    
    MYSTIC WEAPON ACQUISITION
    In the Raid at Honnoji, defeat Ranmaru Mori in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Pink Hair Accessory (x2), Pearl
    
    NORMAL ATTACKS
    S        | A right-to-left upward strike.
    SS       | A left-to-right downward strike.
    SSS      | A spinning upward strike.
    SSSS     | Fires an arrow straight ahead.
    SSSSS    | Fires an arrow straight ahead.
    SSSSSS   | Fires an arrow straight ahead.
    SSSSSSS  | Fires an arrow straight ahead.
    SSSSSSSS | Fires a spread of three arrows straight ahead.
    X + S    | Fires a spread of three arrows downward at an angle.
    Dash     | A spinning attack.
    
    CHARGE ATTACKS
    C1 / T     | Ina fires arrows that rain down in front of her.
    C1 / TT    | Ina fires arrows that rain down in front of her. Takes a bit
               | longer to execute than T.
    C2 / ST    | Ina does an upward strike with her bow. Launches enemies into the
               | air.
    C2 / STT   | Ina fires arrows into the air.
    C3 / SST   | Ina fires a smoke arrow into the ground. Stuns enemies.
    C3 / SSTT  | Ina does three lunging strikes with her bow, then leaps forward
               | and does a spinning strike. Knocks enemies away.
    C4 / SSST  | Ina does a left-to-right downward strike with her bow, then fires
               | two energy waves straight ahead. Knocks enemies away.
    C4 / SSSTT | Ina does a series of three left-to-right downward and right-to-
               | left strikes with her bow, then fires two energy waves straight
               | ahead. Knocks enemies away.
    C5 / SSSST | Ina does a backflip and fires a spread of five arrows straight
               | ahead. Knocks enemies away.
    X + T      | Ina fires an arrow straight down, launching enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Ina does three strikes and fires up to five arrows off the left
               | side of her horse.
    ST         | Ina does a left-to-right upward strike off the left side of her
               | horse. Launches enemies into the air.
    SST        | Ina does a downward strike off the left side of her horse. Stuns
               | enemies.
    SSST       | Ina does a spinning attack off the left side of her horse. Knocks
               | enemies away.
    
    OTHER ATTACKS
    Ground Special | Ina causes arrows to shoot upward from the ground. Launches
                   | enemies into the air.
    Aerial Special | Ina fires arrows downward at an angle. Launches enemies into
                   | the air.
    Musou          | Ina fires a volley of energy arrows that knock enemies down.
                   | Ends with a shockwave that knocks away surrounding enemies.
    
    4. Ieyasu Tokugawa                                                       [S204]
    Japan's third great unifier. His shogunate ruled for more than 260 years.
    
    HOW TO UNLOCK
    Clear the Battle of Chengdu.
    
    TYPE
    Technique
    
    SKILLS
    Fortitude, Dexterity
    
    WEAPON PROGRESSION
    *        | Cannon Blade (6)
    **       | Rumble Blade (10)
    ***      | Thunder Blade (16)
    ****     | Earthshaker (27)
    Mystic   | Mystic Earthshaker (55)
    Ultimate | Earthshaker X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Insurrection at Jiange, defeat 1000 enemies in under 8 minutes.
    2. In the Insurrection at Jiange - Mirror Realm, defeat 1000 enemies in under
    10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Flower Vase (x2), Lapis
    
    NORMAL ATTACKS
    S            | A left-to-right slash.
    SS           | A right-to-left upward slash.
    SSS          | A left-to-right downward slash.
    SSSS         | A straight thrust.
    SSSSS        | A right-to-left downward slash.
    SSSSSS       | A left-to-right upward slash.
    SSSSSSS      | A right-to-left upward slash.
    SSSSSSSS     | Fires a cannonball. Innate Flame attribute.
    SSSSSSSSS    | Fires a cannonball. Innate Flame attribute.
    SSSSSSSSSS   | Fires a cannonball. Innate Flame attribute.
    SSSSSSSSSSS  | Fires a cannonball. Innate Flame attribute.
    SSSSSSSSSSSS | Fires a cannonball. Innate Flame attribute.
    X + S        | Fires a cannonball downward at an angle. Innate Flame attribute.
    Dash         | A right-to-left slash.
    
    CHARGE ATTACKS
    C1 / T         | Ieyasu thrusts his spear into the ground and fires, producing
                   | a small blast that knocks enemies off-balance.
    C2 / ST        | Ieyasu slashes upward. Launches enemies into the air.
    C3 / SST       | Ieyasu fires a blast that stuns enemies.
    C4 / SSST      | Ieyasu does a right-to-left slash with his spear, knocking
                   | away any enemies he strikes.
    C5 / SSSST     | Ieyasu fires a spread of three cannonballs upward at an angle,
                   | launching enemies into the air.
    C6 / SSSSST    | Ieyasu points his spear at the ground and fires, stunning any
                   | enemies in a small area in front of him.
    C7 / SSSSSST   | Ieyasu fires a laser from his spear, knocking away enemies in
                   | a straight line in front of him.
    C8 / SSSSSSST  | Ieyasu sprays fire from his spear, pushing enemies back and
                   | knocking them down. Innate Flame attribute.
    C9 / SSSSSSSST | Ieyasu fires a volley of three cannonballs, launching enemies
                   | into the air. Innate Flame attribute.
    X + T          | Ieyasu thrusts his spear into the ground, knocking down nearby
                   | enemies.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Ieyasu slashes three times off the right side of his horse, then
               | fires a series of cannonballs.
    ST         | Ieyasu slashes upward, launching enemies into the air.
    SST        | Ieyasu fires a cannonball at the ground, stunning all nearby
               | enemies.
    SSST       | Ieyasu sprays fire from his spear, pushing enemies back and
               | knocking them down.
    
    OTHER ATTACKS
    Ground Special | Ieyasu fires lasers at the ground, cracking it and launching
                   | enemies into the air.
    Aerial Special | Ieyasu fires nine laser beams downward at an angle, creating
                   | shockwaves that launch enemies into the air.
    Musou          | Ieyasu fires multiple volleys of three cannonballs that launch
                   | enemies into the air. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    5. Mitsunari Ishida                                                      [S205]
    Longtime friend of Hideyoshi. Commanded the Western Army at Sekigahara.
    
    HOW TO UNLOCK
    Clear the Battle of Tong Gate.
    
    TYPE
    Technique
    
    SKILLS
    Fellowship, Resurrection
    
    WEAPON PROGRESSION
    *        | Windmaker (6)
    **       | Galemaker (9)
    ***      | Stormmaker (14)
    ****     | Golden Splendor (23)
    Mystic   | Mystic Splendor (55)
    Ultimate | Golden Splendor X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Ambush at Tong Gate, defeat Kiyomasa Kato, Shi Zuan, and 500 enemies
    in under 5 minutes.
    2. In the Battle of Hefei, rescue Lu Xun, then defeat Grus and Phoenix within 5
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Three Teacups (x2), Pheasant Wing
    
    NORMAL ATTACKS
    S        | A right-to-left upward strike.
    SS       | A left-to-right strike.
    SSS      | A right-to-left upward strike.
    SSSS     | A right-to-left upward spinning strike.
    SSSSS    | A right-to-left upward spinning strike.
    SSSSSS   | A right-to-left upward spinning strike.
    SSSSSSS  | A right-to-left upward spinning strike.
    SSSSSSSS | A spinning strike.
    X + S    | Throws the fan downward at an angle.
    Dash     | A left-to-right strike. Hits more than 180 degrees.
    
    CHARGE ATTACKS
    C1 / T     | Mitsunari fires a ball of wind straight ahead. Knocks enemies off-
               | balance.
    C1 / TT    | Mitsunari turns the ball of wind into a laser beam that fires
               | straight ahead. Knocks enemies away.
    C2 / ST    | Mitsunari throws his fan upward. Launches enemies into the air.
    C2 / STT   | Mitsunari leaps into the air, spins his fan, and fires a beam
               | downward at an angle. Launches enemies into the air.
    C3 / SST   | Mitsunari does a left-to-right downward crouching strike. Stuns
               | enemies.
    C3 / SSTT  | Mitsunari causes an explosion. Launches enemies into the air.
    C4 / SSST  | Mitsunari hurls his fan. It circles around him, knocking enemies
               | away.
    C4 / SSSTT | Mitsunari hurls his fan. It circles around him twice, knocking
               | enemies away.
    C5 / SSSST | Mitsunari darts forward and leaves three bombs on the ground. They
               | explode on contact with enemies, launching them into the air.
    X + T      | Mitsunari strikes the ground with his fan, creating a shockwave
               | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSSSSSS(S) | Mitsunari does seven strikes and a spinning strike with his fan
               | off the right side of his horse.
    ST         | Mitsunari does a right-to-left upward strike off the right side of
               | his horse. Launches enemies into the air.
    SST        | Mitsunari hurls a smoke bomb off the right side of his horse.
               | Stuns enemies.
    SSST       | Mitsunari hurls his fan around his horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Mitsunari creates a smoke cloud in front of himself that
                   | launches enemies into the air, then releases a shockwave that
                   | knocks them away.
    Aerial Special | Mitsunari creates two whirlwinds that draw enemies in and
                   | launch them into the air. He then hurls his fan, which circles
                   | around him and knocks enemies away as he flips backward.
    Musou          | Mitsunari throws his fan straight ahead repeatedly, launching
                   | enemies into the air. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    6. Nagamasa Azai                                                         [S206]
    Husband of Oichi. Fought against Nobunaga when he attacked the Asakura clan.
    
    HOW TO UNLOCK
    Clear the Battle of Hasedo.
    
    TYPE
    Speed
    
    SKILLS
    Fellowship, Vitality
    
    WEAPON PROGRESSION
    *        | Blessed Lance (7)
    **       | Supreme Lance (11)
    ***      | Grand Lance (20)
    ****     | Impaler (35)
    Mystic   | Mystic Grandeur (64)
    Ultimate | Impaler X (70)
    
    MYSTIC WEAPON ACQUISITION
    1. In Retreat from Mt. Niutou, defeat 1000 enemies in under 11 minutes.
    2. In the Battle of Xuchang, defeat Katsuie Shibata, Zhong Hui, and 500
    enemies.
    
    ULTIMATE WEAPON MATERIALS
    Azai's Symbol (x2), Dragon Fang
    
    NORMAL ATTACKS
    S            | A right-to-left slash.
    SS           | A left-to-right upward slash.
    SSS          | A spinning slash.
    SSSS         | A right-to-left downward slash.
    SSSSS        | A left-to-right slash.
    SSSSSS       | A right-to-left downward slash.
    SSSSSSS      | A left-to-right upward slash.
    SSSSSSSS     | A straight thrust.
    SSSSSSSSS    | A straight thrust.
    SSSSSSSSSS   | A straight thrust.
    SSSSSSSSSSS  | A straight thrust.
    SSSSSSSSSSSS | A spinning slash.
    X + S        | A left-to-right upward slash.
    Dash         | A charging thrust. Nagamasa will charge farther if S is pressed
                 | repeatedly.
    
    CHARGE ATTACKS
    C1 / T         | Nagamasa does a right-to-left downward slash. Knocks enemies
                   | away.
    C2 / ST        | Nagamasa does a left-to-right upward slash. Launches enemies
                   | into the air.
    C3 / SST       | Nagamasa does a straight thrust. Stuns enemies.
    C4 / SSST      | Nagamasa dashes forward and does a straight thrust. Knocks
                   | enemies away.
    C5 / SSSST     | Nagamasa leaps forward and drives his lance into the ground to
                   | create a shockwave. Launches enemies into the air.
    C6 / SSSSST    | Nagamasa plants his lance in the ground and does a spinning
                   | vault kick. Stuns enemies.
    C7 / SSSSSST   | Nagamasa does a straight thrust. If he hits an enemy, he
                   | impales it and throws it. Knocks enemies away.
    C8 / SSSSSSST  | Nagamasa does a series of rapid thrusts, then fires an energy
                   | wave straight ahead. Stuns enemies. He will do additional
                   | rapid thrusts if T is pressed repeatedly.
    C9 / SSSSSSSST | Nagamasa fires a spread of three blasts of wind straight
                   | ahead. Knocks enemies away.
    X + T          | Nagamasa drives his lance into the ground, creating a
                   | shockwave that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSSSSSS(S) | Nagamasa does a series of slashes and a thrust off the right side
               | of his horse.
    ST         | Nagamasa does a right-to-left upward slash off the right side of
               | his horse. Launches enemies into the air.
    SST        | Nagamasa thrusts off the right side of his horse. Stuns enemies.
    SSST       | Nagamasa does a left-to-right slash off the right side of his
               | horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Nagamasa flies forward with his lance held out, then does a
                   | spinning slash. Stuns enemies.
    Aerial Special | Nagamasa dives downward at an angle, then flips forward and
                   | strikes the ground with his lance to create a shockwave.
                   | Launches enemies into the air.
    Musou          | Nagamasa does a series of rapid thrusts with his lance,
                   | launching enemies into the air. Ends with a shockwave that
                   | knocks away surrounding enemies.
    
    7. Sakon Shima                                                           [S207]
    Strategist who served under Mitsunari. Kind of looks like Elvis.
    
    HOW TO UNLOCK
    Clear the Battle of Ueda Castle.
    
    TYPE
    Wonder
    
    SKILLS
    Focus, Wonder
    
    WEAPON PROGRESSION
    *        | Man Cleaver (6)
    **       | Demon Cleaver (10)
    ***      | Beast Cleaver (19)
    ****     | Armageddon Blade (36)
    Mystic   | Mystic Cleaver (66)
    Ultimate | Armageddon Blade X (72)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Ueda Castle, defeat Yuan Shao and 500 enemies in under 11
    minutes.
    2. In the Battle of Hasedo - Redux, defeat 1000 enemies in under 11 minutes.
    3. In the Battle of Jiange, defeat 1000 enemies in under 11 minutes.
    4. In the Battle of Luoyang, defeat Masamune Date and 500 enemies in under 5
    minutes.
    5. In the Battle of Honnoji - Redux, defeat Fu Xi and 500 enemies in under 7
    minutes.
    6. In A Simple Misunderstanding, defeat Ginchiyo Tachibana and 500 enemies in
    under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Imperial Crest Haori (x2), Tortoise Fang
    
    NORMAL ATTACKS
    S        | A right-to-left downward slash.
    SS       | A left-to-right slash.
    SSS      | A spinning upward slash.
    SSSS     | A spinning slash.
    SSSSS    | A spinning slash.
    SSSSSS   | A spinning slash.
    SSSSSSS  | A spinning slash.
    SSSSSSSS | A left-to-right slash. Hits almost 270 degrees.
    X + S    | A right-to-left slash.
    Dash     | A right-to-left upward spinning slash followed by a right-to-left
             | downward slash.
    
    CHARGE ATTACKS
    C1 / T     | Sakon does a left-to-right downward spinning slash.
    C1 / TT    | Sakon grabs with his left hand. If he hits an enemy, he charges
               | forward, throws it into the air and does a jumping spin slash.
               | Launches enemies into the air.
    C2 / ST    | Sakon does a spinning upward slash. Launches enemies into the air.
    C2 / STT   | Sakon thrusts his blade into the ground to create a fiery
               | shockwave that launches enemies into the air. Innate Flame
               | attribute.
    C3 / SST   | Sakon does a right-to-left downward slash. Stuns enemies.
    C3 / SSTT  | Sakon slams his blade into the ground to create a shockwave. Stuns
               | enemies.
    C4 / SSST  | Sakon releases a shockwave. Knocks enemies away.
    C4 / SSSTT | Sakon fires an energy wave along the ground. Launches enemies into
               | the air.
    C5 / SSSST | Sakon calls down a barrage of rifle fire and does a right-to-left
               | downward slash. Knocks enemies away.
    X + T      | Sakon slams his blade into the ground, creating a shockwave that
               | launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Sakon does a series of slashes off the right side of his horse.
    ST         | Sakon does a left-to-right upward slash off the right side of his
               | horse. Launches enemies into the air.
    SST        | Sakon does a downward slash off the right side of his horse. Stuns
               | enemies.
    SSST       | Sakon slashes off the right and left sides of his horse. Knocks
               | enemies away.
    
    OTHER ATTACKS
    Ground Special | Sakon calls down a barrage of rifle fire that follows him and
                   | strikes enemies in front of him for several seconds.
    Aerial Special | Sakon fires an energy wave downward at an angle. Knocks
                   | enemies away.
    Musou          | Sakon does a series of right-to-left upward and left-to-right
                   | upward slashes. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    8. Yoshihiro Shimazu                                                     [S208]
    Hot-blooded general from Kyushu. Staged a fighting retreat from Sekigahara.
    
    HOW TO UNLOCK
    Clear the Battle of Odawara Castle.
    
    TYPE
    Power
    
    SKILLS
    Stamina, Power
    
    WEAPON PROGRESSION
    *        | Bone Crusher (9)
    **       | Skull Crusher (14)
    ***      | Beast Crusher (24)
    ****     | Earthsplitter (43)
    Mystic   | Mystic Earthsplitter (76)
    Ultimate | Earthsplitter X (83)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Rescue at Dongkou, defeat Dodomeki, Lancehead, Nosean, and 500
    enemies in under 7 minutes.
    2. In the Battle of Jiangdong, defeat Kiyomori Taira and 500 enemies in under
    11 minutes.
    3. In Sealing Tamamo, defeat 1000 enemies in under 8 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Feline Votive Tablet (x2), Tiger Bone
    
    NORMAL ATTACKS
    S            | A right-to-left downward strike.
    SS           | A left-to-right downward strike.
    SSS          | A right-to-left strike.
    SSSS         | A left-to-right downward strike.
    SSSSS        | A right-to-left upward strike.
    SSSSSS       | A left-to-right upward strike.
    SSSSSSS      | A right-to-left downward strike.
    SSSSSSSS     | A spinning strike.
    SSSSSSSSS    | A spinning strike.
    SSSSSSSSSS   | A spinning strike.
    SSSSSSSSSSS  | A spinning strike.
    SSSSSSSSSSSS | A left-to-right strike. Hits almost 360 degrees.
    X + S        | A right-to-left strike.
    Dash         | A shoulder charge.
    
    CHARGE ATTACKS
    C1 / T         | Yoshihiro pounds the ground with his hammer to create a
                   | shockwave. Stuns enemies.
    C2 / ST        | Yoshihiro does a left-to-right upward strike. Launches enemies
                   | into the air.
    C3 / SST       | Yoshihiro does lunging thrust. Stuns enemies.
    C4 / SSST      | Yoshihiro does a right-to-left strike that hits 270 degrees.
                   | Knocks enemies away.
    C5 / SSSST     | Yoshihiro does a spinning strike. Launches enemies into the
                   | air.
    C6 / SSSSST    | Yoshihiro does two spinning strikes. Stuns enemies.
    C7 / SSSSSST   | Yoshihiro lunges forward and grabs with his right hand. If he
                   | hits an enemy, he throws it into the air and does a left-to-
                   | right strike. Knocks enemies away.
    C8 / SSSSSSST  | Yoshihiro leaps forward and strikes the ground with his hammer
                   | to create a fiery shockwave that knocks enemies away. Innate
                   | Flame attribute.
    C9 / SSSSSSSST | Yoshihiro channels energy and does a shoulder charge. Knocks
                   | enemies away.
    X + T          | Yoshihiro pounds the ground with his hammer, creating a
                   | shockwave that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Yoshihiro does a series of strikes off the right side of his
               | horse.
    ST         | Yoshihiro does a right-to-left upward strike off the right side of
               | his horse. Launches enemies into the air.
    SST        | Yoshihiro does an overhead slam off the right side of his horse.
               | Stuns enemies.
    SSST       | Yoshihiro strikes off the left and right sides of his horse.
               | Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Yoshihiro does a shoulder charge, then pounds the ground with
                   | his hammer to create a shockwave. Knocks enemies away.
    Aerial Special | Yoshihiro does a spinning buzzsaw attack into the ground, then
                   | rolls forward and strikes it with his hammer to create a fiery
                   | shockwave. Knocks enemies down.
    Musou          | Yoshihiro pounds the ground with his hammer, creating fiery
                   | shockwaves that launch enemies into the air. Ends with a
                   | shockwave that knocks away surrounding enemies.
    
    9. Ginchiyo Tachibana                                                    [S209]
    Tomboyish samurai. Became head of the Tachibana clan after her father's death.
    
    HOW TO UNLOCK
    Clear the Battle of Dongkou.
    
    TYPE
    Technique
    
    SKILLS
    Impact, Impulse
    
    WEAPON PROGRESSION
    *        | Hawk Edge (6)
    **       | Eagle Edge (9)
    ***      | Hayabusa Edge (14)
    ****     | Raging Tempest (23)
    Mystic   | Mystic Edge (55)
    Ultimate | Raging Tempest X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Odawara Castle, defeat Da Ji and 800 enemies in under 10
    minutes.
    2. In the Battle of Mt. Xingshi, defeat Dodomeki and 500 enemies in under 7
    minutes.
    3. In Vindication of the Nobility, defeat 800 enemies in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Dosetsu's Armor (x2), Peach Flower
    
    NORMAL ATTACKS
    S            | A right-to-left downward slash.
    SS           | A left-to-right downward slash.
    SSS          | A right-to-left slash.
    SSSS         | A left-to-right slash.
    SSSSS        | A right-to-left downward slash.
    SSSSSS       | A left-to-right upward slash.
    SSSSSSS      | A right-to-left downward slash.
    SSSSSSSS     | A left-to-right upward slash.
    SSSSSSSSS    | A right-to-left upward slash.
    SSSSSSSSSS   | A left-to-right upward slash.
    SSSSSSSSSSS  | A right-to-left upward slash.
    SSSSSSSSSSSS | A left-to-right slash.
    X + S        | A left-to-right slash.
    Dash         | A backflip slash.
    
    CHARGE ATTACKS
    C1 / T         | Ginchiyo calls down lightning bolts. Knocks enemies down.
    C2 / ST        | Ginchiyo does a left-to-right upward slash. Launches enemies
                   | into the air.
    C3 / SST       | Ginchiyo does a downward slash. Stuns enemies.
    C4 / SSST      | Ginchiyo does a right-to-left downward slash. Knocks enemies
                   | away.
    C5 / SSSST     | Ginchiyo fires a ball of energy straight ahead. It explodes on
                   | contact with enemies, launching them into the air.
    C6 / SSSSST    | Ginchiyo releases an electric shockwave. Stuns enemies.
    C7 / SSSSSST   | Ginchiyo does a straight thrust. Knocks enemies off-balance.
    C8 / SSSSSSST  | Ginchiyo surrounds herself with electricity and charges
                   | forward, then does a left-to-right slash. Knocks enemies away.
    C9 / SSSSSSSST | Ginchiyo calls down lightning bolts and does a right-to-left
                   | downward slash. The lightning bolts continue to strike around
                   | her for several seconds, stunning enemies.
    X + T          | Ginchiyo hurls a ball of energy downward at an angle. It
                   | explodes on contact with enemies, launching them into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Ginchiyo does a series of slashes off the right side of her horse.
    ST         | Ginchiyo does an upward slash off the right side of her horse.
    SST        | Ginchiyo slashes downward off the right side of her horse. Stuns
               | enemies.
    SSST       | Ginchiyo calls down lightning bolts around her horse. Knocks
               | enemies away.
    
    OTHER ATTACKS
    Ground Special | Ginchiyo fires a spread of electric beams that stun enemies,
                   | then does a spinning slash that knocks enemies away.
    Aerial Special | Ginchiyo electrifies her blade and dives downward at an angle.
                   | She then does a left-to-right slash and calls down lightning
                   | bolts, knocking enemies away.
    Musou          | Ginchiyo hovers in place and surrounds herself with an
                   | electrified aura that launches surrounding enemies into the
                   | air. Ends with a shockwave that knocks away all surrounding
                   | enemies.
    
    10. Kanetsugu Naoe                                                       [S210]
    Strategist of the Uesugi clan. Recruited Keiji Maeda.
    
    HOW TO UNLOCK
    Clear the Battle of Anegawa.
    
    TYPE
    Speed
    
    SKILLS
    Speed, Fellowship
    
    WEAPON PROGRESSION
    *        | Ogre Slicer (6)
    **       | Demon Slicer (9)
    ***      | Devil Slicer (14)
    ****     | Evil's Bane (23)
    Mystic   | Mystic Evilbane (55)
    Ultimate | Evil's Bane X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Mt. Dingjun - Redux, defeat Nosean, all Dodomeki-type
    officers, and 800 enemies in under 10 minutes.
    2. In the Battle of Luo Castle, defeat Hua Yong and 800 enemies in under 11
    minutes.
    3. In the Mock Battle on the Wuzhang Plains, defeat Seimei Abe and Katsuie
    Shibata in under 7 minutes.
    4. In The Imprisonment of Tamamo, defeat Keiji Maeda and 500 enemies in under 7
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Naoe Letter (x2), Iris Flower
    
    NORMAL ATTACKS
    S        | A right-to-left upward slash.
    SS       | A left-to-right slash.
    SSS      | A right-to-left slash.
    SSSS     | A right-to-left upward slash.
    SSSSS    | A left-to-right upward slash.
    SSSSSS   | A right-to-left upward slash.
    SSSSSSS  | A left-to-right upward slash.
    SSSSSSSS | A spinning slash.
    X + S    | Hurls the charms downward at an angle like a boomerang.
    Dash     | Hurls the charms and does a right-to-left slash.
    
    CHARGE ATTACKS
    C1 / T     | Kanetsugu strikes upward with his charms. Launches enemies into
               | the air.
    C1 / TT    | Kanetsugu strikes the ground with his charms to cause an
               | explosion. Launches enemies into the air.
    C2 / ST    | Kanetsugu does a left-to-right upward slash. Launches enemies into
               | the air.
    C2 / STT   | Kanetsugu leaps into the air and does a right-to-left downward
               | slash. Slams enemies into the ground.
    C3 / SST   | Kanetsugu spins his charms in front of himself. Stuns enemies.
    C3 / SSTT  | Kanetsugu fires a laser beam straight ahead. Stuns enemies.
    C4 / SSST  | Kanetsugu spins his charms around himself. Knocks enemies away.
    C4 / SSSTT | Kanetsugu fires laser beams in every direction. Knocks enemies
               | away.
    C5 / SSSST | Kanetsugu spins his charms in front of himself. If he hits an
               | enemy, he grabs and throws it.
    X + T      | Kanetsugu drives his sword into the ground, creating a shockwave
               | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Kanetsugu does a series of slashes off the right side of his
               | horse.
    ST         | Kanetsugu does an upward strike with his charms. Launches enemies
               | into the air.
    SST        | Kanetsugu's charms fly around wildly off the right side of his
               | horse. Stuns enemies.
    SSST       | Kanetsugu's charms spin around his horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Kanetsugu uses his charms to create an energy barrier on the
                   | ground, stunning enemies in the area of effect.
    Aerial Special | Kanetsugu fires a laser downward at an angle, creating a
                   | shockwave that launches enemies into the air.
    Musou          | Kanetsugu's charms fire laser beams that launch enemies into
                   | the air as he sweeps them from side to side. Ends with a
                   | shockwave that knocks away all surrounding enemies.
    
    11. Nene                                                                 [S211]
    Wife of Hideyoshi Toyotomi. Never bore him a child. Became a nun after he died.
    
    HOW TO UNLOCK
    Clear the Battle of Xuchang.
    
    TYPE
    Technique
    
    SKILLS
    Dexterity, Thrift
    
    WEAPON PROGRESSION
    *        | Azure Wings (6)
    **       | Ruby Wings (9)
    ***      | Amethyst Wings (14)
    ****     | Soaring Dragons (23)
    Mystic   | Mystic Amethyst (55)
    Ultimate | Soaring Dragons X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In Diversion at Mt. Xingshi, defeat Li Su, Li Meng, and 800 enemies in under
    11 minutes.
    2. In the Siege of Luoyang, defeat 1000 enemies in under 11 minutes.
    3. In Clash at Shizugatake, defeat Han Dang, Cheng Pu, and 500 enemies in under
    10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Taikoki (x2), Plum Flower
    
    NORMAL ATTACKS
    S        | A right-to-left downward slash.
    SS       | A left-to-right slash.
    SSS      | A spinning upward slash.
    SSSS     | A roundhouse kick.
    SSSSS    | A roundhouse kick.
    SSSSSS   | A roundhouse kick.
    SSSSSSS  | A roundhouse kick.
    SSSSSSSS | A spinning headstand kick.
    X + S    | Throws swords downward at an angle.
    Dash     | Throws swords and somersaults forward. They fly out in a circular
             | pattern and return to Nene's hands as she finishes her somersault.
    
    CHARGE ATTACKS
    C1 / T     | Nene throws both her swords straight ahead, knocking enemies off-
               | balance and knocking them down.
    C1 / TT    | Nene's swords separate and circle behind her, then return to her
               | hands.
    C2 / ST    | Nene does a left-to-right upward slash, launching enemies into the
               | air.
    C2 / STT   | Nene leaps into the air and does a spinning buzzsaw attack with
               | both swords, then hurls a bomb at the ground. The bomb launches
               | all enemies in its blast radius into the air.
    C3 / SST   | Nene does a roundhouse kick. Stuns the enemy.
    C3 / SSTT  | Nene does an inverted spinning attack with both swords, then
               | throws them. They circle clockwise around her and return to her
               | hands, knocking enemies away.
    C4 / SSST  | Nene throws both her swords. They fly out in a circular pattern
               | and return to her hands, knocking enemies away.
    C4 / SSSTT | Nene dashes forward and does four quick slashes before throwing
               | her swords.
    C5 / SSSST | Nene does a lunging left-to-right slash and summons three phantoms
               | that trail behind her, increasing the number of hits in her combos
               | for 10 seconds.
    X + T      | Nene drives both of her swords into the ground, producing a small
               | shockwave that knocks down nearby enemies.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Nene does a series of slashes off the right side of her horse,
               | followed by up to five rapid slashes.
    ST         | Nene tosses her swords upward. Launches enemies into the air.
    SST        | Nene hurls a smoke bomb off the right side of her horse. Stuns
               | enemies.
    SSST       | Nene throws her swords to both sides of her horse. Knocks enemies
               | away.
    
    OTHER ATTACKS
    Ground Special | Nene summons three phantoms that trail behind her, increasing
                   | the number of hits in her combos for 10 seconds.
    Aerial Special | Nene throws her swords like a boomerang, launching enemies
                   | into the air and drawing them in, then does a downward slash
                   | that slams them into the ground.
    Musou          | Nene stands in one place and throws her swords straight ahead
                   | multiple times, knocking enemies down. Ends with a shockwave
                   | that knocks away all surrounding enemies.
    
    12. Kotaro Fuma                                                          [S212]
    Leader of the Fuma clan. Monstrous ninja who thrives on chaos.
    
    HOW TO UNLOCK
    Clear the Siege of Shouchun.
    
    TYPE
    Wonder
    
    SKILLS
    Impulse, Bounty
    
    WEAPON PROGRESSION
    *        | Demon Hand (6)
    **       | Naraku Hand (10)
    ***      | Abyss Hand (16)
    ****     | Soulstealer (33)
    Mystic   | Mystic Hand (61)
    Ultimate | Soulstealer X (67)
    
    MYSTIC WEAPON ACQUISITION
    In Intrigue at Xuchang, defeat Sima Zhao and 500 enemies in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Fuma Blood Pact (x2), Prune Flower
    
    NORMAL ATTACKS
    S        | A right-to-left downward strike.
    SS       | A left-to-right upward strike.
    SSS      | A roundhouse kick.
    SSSS     | A right-to-left strike.
    SSSSS    | A left-to-right strike.
    SSSSSS   | A right-to-left strike.
    SSSSSSS  | A left-to-right strike.
    SSSSSSSS | Flips backward and fires an energy wave straight ahead.
    X + S    | Fires an energy wave downward at an angle.
    Dash     | An inward strike with extended arms.
    
    CHARGE ATTACKS
    C1 / T      | Kotaro extends his arms and swings them inward. Knocks enemies
                | off-balance.
    C1 / TT     | Kotaro curls into a ball and flies forward.
    C1 / TTT    | Kotaro curls into a ball and flies forward. Launches enemies into
                | the air when he uncurls.
    C2 / ST     | Kotaro punches the ground to create a shockwave. Launches enemies
                | into the air.
    C2 / STT    | Kotaro strikes the ground with an extended arm to create a
                | shockwave. Launches enemies into the air.
    C2 / STTT   | Kotaro lunges forward and does a spinning strike.
    C3 / SST    | Kotaro does an elbow bash. Stuns enemies.
    C3 / SSTT   | Kotaro does two upward strikes with extended arms. Launches
                | enemies into the air.
    C3 / SSTTT  | Kotaro fires a ball of dark energy straight ahead. Knocks enemies
                | away.
    C4 / SSST   | Kotaro does a spinning strike with extended arms. Knocks enemies
                | away.
    C4 / SSSTT  | Kotaro does four downward strikes with extended arms, then does
                | a spinning strike. Knocks enemies away.
    C4 / SSSTTT | Kotaro does eight downward strikes with extended arms, then does
                | a spinning strike. Knocks enemies away.
    C5 / SSSST  | Kotaro does a jump kick. If he hits an enemy, he knocks it to the
                | ground and "body surfs" with it, then backflips off of it.
    X + T       | Kotaro dives into the ground, creating a shockwave that launches
                | enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Kotaro does a series of quick strikes followed by up to five quick
               | strikes off the right side of his horse.
    ST         | Kotaro does a right-to-left upward strike off the right side of
               | his horse. Launches enemies into the air.
    SST        | Kotaro hurls a smoke bomb off the right side of his horse. Stuns
               | enemies.
    SSST       | Kotaro strikes off both sides of his horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Kotaro creates five balls of energy around himself, then fires
                   | them straight ahead. They explode on contact with enemies,
                   | launching them into the air. Innate Flame attribute.
    Aerial Special | Kotaro extends his right hand and grabs. If he hits an enemy,
                   | he absorbs its life and musou, then throws it to the ground.
    Musou          | Kotaro dashes around with his arms flailing, knocking away any
                   | enemies in his path. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    13. Toshiie Maeda                                                        [S213]
    General under Nobunaga Oda and Katsuie Shibata. Later served Hideyoshi.
    
    HOW TO UNLOCK
    Clear the Battle of Anegawa.
    
    TYPE
    Power
    
    SKILLS
    Efficacy, Fortitude
    
    WEAPON PROGRESSION
    *        | Yin and Yang (7)
    **       | Heaven and Earth (11)
    ***      | Valor and Trust (19)
    ****     | Dragon's Bite (33)
    Mystic   | Mystic Valor (61)
    Ultimate | Dragon's Bite X (67)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Mt. Dingjun, defeat Kotaro Fuma and 300 enemies in under 5
    minutes.
    2. In the Battle of Fan Castle - Redux, defeat Xiahou Dun and 500 enemies in
    under 7 minutes.
    3. In the Battle of Itsukushima, defeat Tamamo and 800 enemies in under 11
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Odentamitsuyo (x2), Hemp Fabric
    
    NORMAL ATTACKS
    S            | A left-to-right slash.
    SS           | A right-to-left slash.
    SSS          | A right-to-left slash.
    SSSS         | A right-to-left upward spinning slash.
    SSSSS        | A left-to-right slash.
    SSSSSS       | A right-to-left downward slash.
    SSSSSSS      | A left-to-right downward slash.
    SSSSSSSS     | A right-to-left slash.
    SSSSSSSSS    | A left-to-right slash.
    SSSSSSSSSS   | A right-to-left slash.
    SSSSSSSSSSS  | A left-to-right slash.
    SSSSSSSSSSSS | A spinning slash.
    X + S        | A right-to-left slash.
    Dash         | A right-to-left downward slash.
    
    CHARGE ATTACKS
    C1 / T         | Toshiie slashes inward with both his halberds. Knocks enemies
                   | away.
    C2 / ST        | Toshiie does a left-to-right upward slash with his left
                   | halberd. Launches enemies into the air.
    C3 / SST       | Toshiie does an overhead slice with both his halberds. Stuns
                   | enemies.
    C4 / SSST      | Toshiie slashes outward with both his halberds. Knocks enemies
                   | away.
    C5 / SSSST     | Toshiie fires a blast of wind straight ahead. Launches enemies
                   | into the air.
    C6 / SSSSST    | Toshiie throws his halberds straight ahead like boomerangs.
                   | Stuns enemies.
    C7 / SSSSSST   | Toshiie does a straight thrust with his left halberd. Stuns
                   | enemies. He will do a right-to-left downward slash with his
                   | right halberd that knocks enemies away if T is pressed again.
    C8 / SSSSSSST  | Toshiie leaps forward and fires an energy wave straight ahead.
                   | Knocks enemies away.
    C9 / SSSSSSSST | Toshiie charges forward while twirling his halberds, then
                   | slashes outward with both of them. Knocks enemies away.
    X + T          | Toshiie drives his halberds into the ground, creating a
                   | shockwave that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Toshiie twirls his halberds off both sides of his horse.
    ST         | Toshiie slashes upward off both sides of his horse with his hal-
               | berds. Launches enemies into the air.
    SST        | Toshiie thrusts off the right side of his horse with his right
               | halberd. Stuns enemies.
    SSST       | Toshiie slashes off both sides of his horse with his halberds.
               | Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Toshiie drives his halberd into the ground to create a
                   | shockwave that launches enemies into the air, then leaps into
                   | the air and does a right-to-left downward slash that slams
                   | airborne enemies into the ground.
    Aerial Special | Toshiie fires an energy wave and two intersecting energy waves
                   | downward at an angle. Launches enemies into the air.
    Musou          | Toshiie does a flurry of thrusts with his halberds, launching
                   | enemies into the air. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    14. Motochika Chosokabe                                                  [S214]
    Conquered Shikoku with his own resources. Compared to a bat by Nobunaga.
    
    HOW TO UNLOCK
    Clear the Battle of Liang Province.
    
    TYPE
    Wonder
    
    SKILLS
    Thrift, Potence
    
    WEAPON PROGRESSION
    *        | Silken Strings (6)
    **       | Steel Strings (10)
    ***      | Heavenly Strings (16)
    ****     | Golden Melody (27)
    Mystic   | Mystic Strings (55)
    Ultimate | Golden Melody X (60)
    
    MYSTIC WEAPON ACQUISITION
    In the Battle of Xu Province, defeat Tangleweb and 500 enemies in under 7
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Ushimaru (x2), Brocade Fabric
    
    NORMAL ATTACKS
    S        | A right-to-left downward strike.
    SS       | A straight thrust.
    SSS      | A left-to-right downward strike.
    SSSS     | Releases a sound wave.
    SSSSS    | Releases a sound wave.
    SSSSSS   | Releases a sound wave.
    SSSSSSS  | Releases a sound wave.
    SSSSSSSS | Releases two sound waves.
    X + S    | Fires a sonic blast downward at an angle.
    Dash     | Slides forward and fires a sonic blast.
    
    CHARGE ATTACKS
    The sonic orbs created by Motochika Chosokabe's attacks explode when he fires
    a sonic blast, damaging and stunning surrounding enemies.
    
    C1 / T      | Motochika dashes forward and creates a sonic orb.
    C1 / TT     | Motochika does a bicycle kick. Launches enemies into the air.
    C1 / TTT    | Motochika creates a sonic orb.
    C2 / ST     | Motochika does a high kick. Launches enemies into the air.
    C2 / STT    | Motochika leaps into the air and does a spinning strike.
    C2 / STTT   | Motochika releases a sound wave. Knocks away airborne enemies.
    C3 / SST    | Motochika dashes forward and does a left-to-right strike. Stuns
                | enemies.
    C3 / SSTT   | Motochika dashes backward and does a right-to-left strike.
    C3 / SSTTT  | Motochika creates three sonic orbs.
    C4 / SSST   | Motochika fires a sonic blast straight ahead.
    C4 / SSSTT  | Motochika charges forward and fires a sonic blast straight ahead.
    C4 / SSSTTT | Motochika charges forward and fires a sonic blast straight ahead,
                | then does a flip kick.
    C5 / SSSST  | Motochika fires a ball of energy straight ahead. Knocks enemies
                | away.
    X + T       | Motochika strikes the ground with his lute, creating a shockwave
                | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Motochika does a series of kicks off the right side of his horse.
    ST         | Motochika does a right-to-left upward strike off the right side of
               | his horse.
    SST        | Motochika does a left-to-right strike off the right side of his
               | horse. Stuns enemies.
    SSST       | Motochika does a right-to-left strike off the right side of his
               | horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Motochika fires several sonic blasts that draw enemies in,
                   | then stomps the ground to create a shockwave that launches
                   | enemies into the air.
    Aerial Special | Motochika fires a series of sonic blasts downward at an angle,
                   | knocking enemies away and temporarily increasing his attack
                   | speed.
    Musou          | Motochika rapidly fires sonic blasts straight ahead. Ends with
                   | a shockwave that knocks away surrounding enemies.
    
    I. Samurai 3                                                             [CHS3]
    1. Gracia                                                                [S301]
    Daughter of Mitsuhide Akechi. Spends a lot of time hiding in boxes.
    
    HOW TO UNLOCK
    Clear the Battle of Guangzong.
    
    TYPE
    Wonder
    
    SKILLS
    Fortune, Solidarity
    
    WEAPON PROGRESSION
    *        | Bracelet (6)
    **       | Emerald Brace (10)
    ***      | Exalted Beauty (18)
    ****     | Sacred Grace (29)
    Mystic   | Mystic Grace (55)
    Ultimate | Sacred Grace X (60)
    
    MYSTIC WEAPON ACQUISITION
    In The Search for Da Ji, defeat Gyuki, Massicot, and 500 enemies in under 11
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Konpeito (x2), Cotton Fabric
    
    NORMAL ATTACKS
    S        | A spear.
    SS       | A palm strike.
    SSS      | A flying knee.
    SSSS     | A spinning kick.
    SSSSS    | A spinning kick.
    SSSSSS   | A spinning kick.
    SSSSSSS  | A spinning kick.
    SSSSSSSS | A spinning kick.
    X + S    | Hurls a fireball at the ground that knocks enemies down. Innate
             | Flame attribute.
    Dash     | An axe kick.
    
    CHARGE ATTACKS
    C1 / T     | Gracia releases a shockwave. Knocks enemies off-balance.
    C1 / TT    | Gracia strikes the ground to create a shockwave. Launches enemies
               | into the air.
    C2 / ST    | Gracia does an upward spear. Launches enemies into the air.
    C2 / STT   | Gracia fires an energy arrow straight ahead. Knocks enemies away.
    C3 / SST   | Gracia fires a blast of wind straight ahead. Stuns enemies.
    C3 / SSTT  | Gracia hurls a spread of three energy spheres straight ahead.
    C4 / SSST  | Gracia fires an energy wave straight ahead. Knocks enemies away.
    C4 / SSSTT | Gracia creates a whirlwind around herself that launches enemies
               | into the air and fires an energy bolt straight ahead that knocks
               | enemies away.
    C5 / SSSST | Gracia creates a shockwave around herself. Knocks enemies away.
    X + T      | Gracia punches the ground, launching enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Gracia hurls fireballs off the right side of her horse.
    ST         | Gracia creates a shockwave off the right side of her horse.
               | Launches enemies into the air.
    SST        | Gracia causes an explosion off the right side of her horse. Stuns
               | enemies.
    SSST       | Gracia fires an energy wave straight ahead. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Gracia surrounds herself with a barrier that repels enemy
                   | attacks for 5 seconds while regenerating her life.
    Aerial Special | Gracia fires an energy arrow downward at an angle, stunning
                   | enemies and increasing her attack power and attack speed for
                   | 10 seconds.
    Musou          | Gracia fires multiple laser beams from her palms. Ends with a
                   | shockwave that knocks away surrounding enemies.
    
    2. Katsuie Shibata                                                       [S302]
    General who served Nobunaga. Pushed for Nobukatsu Oda to succeed him.
    
    HOW TO UNLOCK
    Clear the Battle of Xuchang.
    
    TYPE
    Technique
    
    SKILLS
    Fortitude, Technique
    
    WEAPON PROGRESSION
    *        | Celestial Axe (9)
    **       | Volcanic Axe (13)
    ***      | Tundra Axe (23)
    ****     | Iron Supremacy (39)
    Mystic   | Mystic Tundra (70)
    Ultimate | Iron Supremacy X (77)
    
    MYSTIC WEAPON ACQUISITION
    1. In Breakthrough at Chibi, defeat Patchnose, Hooknose, Hognose, and 800
    enemies in under 11 minutes.
    2. In the Battle of Jieting, defeat Toshiie Maeda and 800 enemies in under 11
    minutes.
    3. In the Siege of Tong Gate, defeat Urutu, Bushmaster, and 800 enemies in
    under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Clay Teapot (x2), Silk Fabric
    
    NORMAL ATTACKS
    S        | A right-to-left downward slash.
    SS       | A left-to-right downward slash.
    SSS      | A right-to-left downward slash.
    SSSS     | A left-to-right slash.
    SSSSS    | A right-to-left slash.
    SSSSSS   | A left-to-right slash.
    SSSSSSS  | A right-to-left slash.
    SSSSSSSS | A right-to-left slash with both axes.
    X + S    | An outward slash with both axes.
    Dash     | An inward slash with both axes.
    
    CHARGE ATTACKS
    C1 / T      | Katsuie throws his right axe like a boomerang. Knocks enemies
                | off-balance.
    C1 / TT     | Katsuie throws his left axe like a boomerang. Knocks enemies off-
                | balance.
    C1 / TTT    | Katsuie throws both axes like boomerangs.
    C2 / ST     | Katsuie slashes upward with both axes. Launches enemies into the
                | air.
    C2 / STT    | Katsuie does a left-to-right downward slash with both axes.
    C2 / STTT   | Katsuie does a right-to-left downward slash with both axes.
                | Knocks enemies away.
    C3 / SST    | Katsuie does a dashing headbutt. Stuns enemies.
    C3 / SSTT   | Katsuie does a right-to-left upward slash.
    C3 / SSTTT  | Katsuie does a left-to-right upward slash. Knocks enemies away.
    C4 / SSST   | Katsuie does a right-to-left downward spinning slash with both
                | axes.
    C4 / SSSTT  | Katsuie does a left-to-right downward spinning slash with both
                | axes.
    C4 / SSSTTT | Katsuie fires an energy wave straight ahead. Knocks enemies away.
    C5 / SSSST  | Katsuie charges forward and grabs. If he hits an enemy, he lifts
                | it over his head, does a backbreaker, and throws it.
    X + T       | Katsuie strikes the ground with his axes, creating a shockwave
                | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Katsuie does a series of slashes off the right side of his horse.
    ST         | Katsuie does a right-to-left upward slash off the right side of
               | his horse. Launches enemies into the air.
    SST        | Katsuie slashes downward with both axes. Stuns enemies.
    SSST       | Katsuie throws both axes straight ahead like boomerangs. Knocks
               | enemies away.
    
    OTHER ATTACKS
    Ground Special | Katsuie charges forward, then swings his axes inward to cause
                   | an explosion. Knocks enemies away.
    Aerial Special | Katsuie hurls his axes into the ground, creating shockwaves
                   | that launch enemies into the air.
    Musou          | Katsuie stomps forward, slamming his axes into the ground to
                   | create shockwaves that knock enemies away. Ends with a
                   | shockwave that knocks away surrounding enemies.
    
    3. Kiyomasa Kato                                                         [S303]
    Sided with the Eastern Army at Sekigahara. Stayed loyal to Hideyoshi's memory.
    
    HOW TO UNLOCK
    Clear the Battle of Hasedo.
    
    TYPE
    Power
    
    SKILLS
    Solidarity, Vitality
    
    WEAPON PROGRESSION
    *        | Steel Halberd (7)
    **       | Beast Halberd (11)
    ***      | Yggdrasil Halberd (19)
    ****     | Demon's Maw (34)
    Mystic   | Mystic Halberd (63)
    Ultimate | Demon's Maw X (69)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Xuchang - Redux, defeat Dong Zhuo and 800 enemies in under
    11 minutes.
    2. In the Battle of Mikatagahara, defeat 1000 enemies in under 11 minutes.
    3. In the Battle of Tong Gate, defeat Susano'o in under 14 minutes.
    4. In the Showdown at Odawara Castle, defeat Cao Pi and 500 enemies in under 11
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Half-torso Bronze Armor (x2), Jade
    
    NORMAL ATTACKS
    S        | A right-to-left upward slash.
    SS       | A left-to-right upward slash.
    SSS      | A spinning slash.
    SSSS     | An upward slash.
    SSSSS    | An upward slash.
    SSSSSS   | An upward slash.
    SSSSSSS  | An upward slash.
    SSSSSSSS | Leaps forward and does a right-to-left downward spinning slash.
    X + S    | A right-to-left downward slash.
    Dash     | A right-to-left slash.
    
    CHARGE ATTACKS
    C1 / T      | Kiyomasa does a right-to-left downward slash.
    C1 / TT     | Kiyomasa pulls his halberd towards himself. Draws enemies in.
    C1 / TTT    | Kiyomasa does a left-to-right slash. Knocks enemies away.
    C2 / ST     | Kiyomasa does a right-to-left upward slash. Launches enemies into
                | the air.
    C2 / STT    | Kiyomasa does a left-to-right downward slash.
    C2 / STTT   | Kiyomasa does a spinning jump slash. Launches enemies into the
                | air.
    C3 / SST    | Kiyomasa does a right-to-left downward slash. Stuns enemies.
    C3 / SSTT   | Kiyomasa does a straight thrust.
    C3 / SSTTT  | Kiyomasa does a dashing thrust while spinning his halberd like a
                | drill bit. Knocks enemies away.
    C4 / SSST   | Kiyomasa does a right-to-left lunging slash. Knocks enemies away.
    C4 / SSSTT  | Kiyomasa does a left-to-right lunging slash. Launches enemies in-
                | to the air.
    C4 / SSSTTT | Kiyomasa does a left-to-right slash that hits almost 270 degrees.
                | Knocks enemies away.
    C5 / SSSST  | Kiyomasa fires a spread of three energy waves straight ahead.
                | Knocks enemies down.
    X + T       | Kiyomasa drives his halberd into the ground, creating a shockwave
                | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Kiyomasa does a series of slashes off the right side of his horse.
    ST         | Kiyomasa does a thrust and upward slash off the right side of his
               | horse. Launches enemies into the air.
    SST        | Kiyomasa does a downward slash off the right side of his horse.
               | Stuns enemies.
    SSST       | Kiyomasa does a right-to-left upward slash off the right side of
               | his horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Kiyomasa does a spinning slash and creates a whirlwind.
                   | Launches enemies into the air.
    Aerial Special | Kiyomasa does a right-to-left upward slash that launches
                   | enemies into the air, then strikes them repeatedly with his
                   | halberd and does a right-to-left downward slash that slams
                   | them into the ground.
    Musou          | Kiyomasa walks forward and does a series of right-to-left
                   | upward and left-to-right upward slashes. Ends with a shockwave
                   | that knocks away surrounding enemies.
    
    4. Kanbei Kuroda                                                         [S304]
    Strategist who served Hideyoshi. Converted to Christianity, then became a monk.
    
    HOW TO UNLOCK
    Clear the Battle of Dongkou.
    
    TYPE
    Technique
    
    SKILLS
    Regeneration, Impact
    
    WEAPON PROGRESSION
    *        | Jade (6)
    **       | Ruby (9)
    ***      | Lapis (14)
    ****     | Demonstone (24)
    Mystic   | Mystic Demonstone (55)
    Ultimate | Demonstone X (60)
    
    MYSTIC WEAPON ACQUISITION
    In In Search of the Self, defeat Jia Xu and 500 enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Argent Helmet (x2), Amber
    
    NORMAL ATTACKS
    S        | An inward attack with both orbs.
    SS       | A frontal attack with both orbs.
    SSS      | An inward attack with both orbs.
    SSSS     | A sustained attack with both orbs.
    SSSSS    | A sustained attack with both orbs.
    SSSSSS   | A sustained attack with both orbs.
    SSSSSSS  | A sustained attack with both orbs.
    SSSSSSSS | Fires the orbs to the front and left.
    X + S    | A frontal attack with both orbs.
    Dash     | A thrusting attack with both orbs.
    
    CHARGE ATTACKS
    C1 / T     | Kanbei does a downward attack with both orbs.
    C1 / TT    | Kanbei conjures two giant fists that strike downward at angles.
               | Knocks enemies down.
    C2 / ST    | Kanbei conjures two giant fists that strike upward at angles.
               | Launches enemies into the air.
    C2 / STT   | Kanbei does an upward attack with his orbs. Launches enemies into
               | the air.
    C3 / SST   | Kanbei conjures a giant fist that strikes downward. Stuns enemies.
    C3 / SSTT  | Kanbei sends his orbs spinning forward. Knocks enemies away.
    C4 / SSST  | Kanbei's orbs spin around him. Launches enemies into the air.
    C4 / SSSTT | Kanbei's orbs spin around him. Knocks enemies away.
    C5 / SSSST | Kanbei's orbs spin around in a figure eight in front of him.
               | Knocks enemies away.
    X + T      | Kanbei conjures a giant fist that strikes the ground, creating a
               | shockwave that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Kanbei's orbs attack off both sides of his horse.
    ST         | Kanbei's orbs do spinning attacks off both sides of his horse.
               | Launches enemies into the air.
    SST        | Kanbei's orbs do downward attacks off both sides of his horse.
               | Stuns enemies.
    SSST       | Kanbei's orbs do a spinning attack off the right side of his
               | horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Kanbei summons two additional orbs. Augments his attacks for
                   | 30 seconds.
    Aerial Special | Kanbei summons two additional orbs and spins them around his
                   | body as he descends to the ground, then conjures giant fists
                   | that launch enemies into the air. Augments his attacks for
                   | 30 seconds.
    Musou          | Kanbei walks forward while his orbs rapidly spin around him,
                   | launching enemies into the air. Ends with a shockwave that
                   | knocks away surrounding enemies.
    
    5. Muneshige Tachibana                                                   [S305]
    Husband of Ginchiyo. Sided with the Western Army at Sekigahara.
    
    HOW TO UNLOCK
    Clear the Battle of Mt. Xingshi.
    
    TYPE
    Power
    
    SKILLS
    Power, Efficacy
    
    WEAPON PROGRESSION
    *        | Knight's Claymore (7)
    **       | Dueling Claymore (11)
    ***      | General's Claymore (18)
    ****     | Roaring Lion (31)
    Mystic   | Mystic Claymore (58)
    Ultimate | Roaring Lion X (63)
    
    MYSTIC WEAPON ACQUISITION
    In Escape from the Mirror Realm, defeat Ginchiyo Tachibana in under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Fragrant Incense (x2), Pearl
    
    NORMAL ATTACKS
    S            | A right-to-left downward slash.
    SS           | A left-to-right upward slash.
    SSS          | A right-to-left upward slash.
    SSSS         | A left-to-right upward slash.
    SSSSS        | A right-to-left downward slash.
    SSSSSS       | A left-to-right slash.
    SSSSSSS      | An overhead slice.
    SSSSSSSS     | A left-to-right downward slash.
    SSSSSSSSS    | A right-to-left downward slash.
    SSSSSSSSSS   | A left-to-right downward slash.
    SSSSSSSSSSS  | A right-to-left downward slash.
    SSSSSSSSSSSS | A left-to-right slash.
    X + S        | A left-to-right slash.
    Dash         | A shield rush.
    
    CHARGE ATTACKS
    C1 / T         | Muneshige does a left-to-right strike with his shield. Knocks
                   | enemies away.
    C2 / ST        | Muneshige does a left-to-right upward slash. Launches enemies
                   | into the air.
    C3 / SST       | Muneshige leaps forward and slashes. Stuns enemies.
    C4 / SSST      | Muneshige fires an energy wave straight ahead. Knocks enemies
                   | away.
    C5 / SSSST     | Muneshige hurls his shield into the air and does a two-handed
                   | overhead slice with his sword to create a shockwave. Launches
                   | enemies into the air.
    C6 / SSSSST    | Muneshige dashes forward and does a shield bash. Knocks
                   | enemies off-balance.
    C7 / SSSSSST   | Muneshige does an overhead slice and a left-to-right slash,
                   | creating intersecting energy waves that fly straight ahead.
                   | Knocks enemies away.
    C8 / SSSSSSST  | Muneshige creates an energy field around himself. Launches
                   | enemies into the air.
    C9 / SSSSSSSST | Muneshige does two flurries of thrusts followed by a straight
                   | thrust. Knocks enemies away.
    X + T          | Muneshige drives his sword into the ground, creating a
                   | shockwave that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Muneshige does a series of slashes off the right side of his
               | horse.
    ST         | Muneshige does a right-to-left upward slash off the right side of
               | his horse. Launches enemies into the air.
    SST        | Muneshige does a left-to-right slash off the right side of his
               | horse. Stuns enemies.
    SSST       | Muneshige does a right-to-left upward slash off the right side of
               | his horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Muneshige throws his shield and slams his sword into the
                   | ground, creating a shockwave that launches enemies into the
                   | air.
    Aerial Special | Muneshige dives downward at an angle, ensnaring enemies. He
                   | then flies forward and fires an energy wave that knocks
                   | away.
    Musou          | Muneshige does a series of charging slashes, knocking enemies
                   | away. Ends with a shockwave that knocks away surrounding
                   | enemies.
    
    6. Kai                                                                   [S306]
    Daughter of Ujinaga Narita. Eventually became one of Hideyoshi's concubines.
    
    HOW TO UNLOCK
    Clear the Battle of Odawara Castle.
    
    TYPE
    Speed
    
    SKILLS
    Recovery, Stamina
    
    WEAPON PROGRESSION
    *        | Serpent Chain (6)
    **       | Scorpion Chain (9)
    ***      | Dragon Chain (15)
    ****     | Orochi (28)
    Mystic   | Mystic Chain (55)
    Ultimate | Orochi X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Odawara Castle - Redux, defeat Da Ji and 800 enemies in
    under 11 minutes.
    2. In the Battle of Nanzhong, defeat Achilles and 500 enemies in under 5
    minutes.
    3. In Clash at Yamazaki, defeat Lianshi and 500 enemies in under 10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Dissociative Hairpin (x2), Lapis
    
    NORMAL ATTACKS
    S            | A right-to-left upward slash.
    SS           | A left-to-right upward slash.
    SSS          | A right-to-left downward slash.
    SSSS         | A left-to-right slash with the sword extended.
    SSSSS        | A right-to-left downward slash with the sword extended.
    SSSSSS       | A left-to-right slash with the sword extended.
    SSSSSSS      | A right-to-left downward slash with the sword extended.
    SSSSSSSS     | A left-to-right upward slash with the sword extended.
    SSSSSSSSS    | A right-to-left upward slash with the sword extended.
    SSSSSSSSSS   | A left-to-right upward slash with the sword extended.
    SSSSSSSSSSS  | A right-to-left upward slash with the sword extended.
    SSSSSSSSSSSS | A spinning slash with the sword extended.
    X + S        | A right-to-left upward slash with the sword extended.
    Dash         | A right-to-left downward spinning slash.
    
    CHARGE ATTACKS
    C1 / T         | Kai does an overhead slash with her sword extended. Knocks
                   | enemies off-balance.
    C2 / ST        | Kai does a right-to-left upward slash. Launches enemies into
                   | the air.
    C3 / SST       | Kai does a kick. Stuns enemies.
    C4 / SSST      | Kai does two downward slashes with her sword extended. Knocks
                   | enemies away.
    C5 / SSSST     | Kai lunges forward and does a spinning slash. Launches enemies
                   | into the air.
    C6 / SSSSST    | Kai does a straight thrust followed by a left-to-right slash
                   | with her sword extended. Stuns enemies.
    C7 / SSSSSST   | Kai does a straight thrust. If she hits an enemy, she ensnares
                   | it and slams it into the ground to create a shockwave.
                   | Launches enemies into the air.
    C8 / SSSSSSST  | Kai runs forward and strikes the ground twice with her sword
                   | extended to create shockwaves. Launches enemies into the air.
    C9 / SSSSSSSST | Kai does a series of inverted spinning slashes with her sword
                   | extended. Knocks enemies away.
    X + T          | Kai drives her sword into the ground, creating a shockwave
                   | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Kai does a series of slashes off the right side of her horse.
    ST         | Kai slashes off the right side of her horse with her sword
               | extended. Launches enemies into the air.
    SST        | Kai thrusts off the right side of her horse with her sword
               | extended. Stuns enemies.
    SSST       | Kai does a spinning slash off the right side of her horse with her
               | sword extended. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Kai releases a stream of wind that knocks enemies down.
    Aerial Special | Kai does a midair flip and fires two shockwaves straight down.
                   | Launches enemies into the air.
    Musou          | Kai walks forward and does a series of right-to-left downward
                   | and left-to-right downward slashes with her sword extended,
                   | creating shockwaves that launch enemies into the air. Ends
                   | with a shockwave that knocks away surrounding enemies.
    
    7. Ujiyasu Hojo                                                          [S307]
    The Lion of Sagami. Patriarch of the Hojo clan and Kotaro's liege lord.
    
    HOW TO UNLOCK
    Clear the Battle of Changban.
    
    TYPE
    Technique
    
    SKILLS
    Dexterity, Regeneration
    
    WEAPON PROGRESSION
    *        | Agate Staff (7)
    **       | Crimson Staff (11)
    ***      | Onyx Staff (18)
    ****     | Punisher (33)
    Mystic   | Mystic Onyx (61)
    Ultimate | Punisher X (67)
    
    MYSTIC WEAPON ACQUISITION
    1. In Assistance at Changban, defeat Yoshimichi Inaba, Nagachika Kanamori,
    Narimasa Sassa, and 800 enemies in under 11 minutes.
    2. In A Simple Misunderstanding, defeat Lu Xun in under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Hojo's Tiger Mark (x2), Pheasant Wing
    
    NORMAL ATTACKS
    S            | A right-to-left downward strike.
    SS           | A left-to-right downward strike.
    SSS          | A right-to-left strike.
    SSSS         | A roundhouse kick.
    SSSSS        | A right-to-left downward strike.
    SSSSSS       | A left-to-right upward slash.
    SSSSSSS      | A right-to-left upward slash.
    SSSSSSSS     | A left-to-right downward slash.
    SSSSSSSSS    | A right-to-left downward slash.
    SSSSSSSSSS   | A left-to-right downward slash.
    SSSSSSSSSSS  | A right-to-left downward slash.
    SSSSSSSSSSSS | A spinning slash.
    X + S        | A left-to-right upward strike.
    Dash         | A rolling kick.
    
    CHARGE ATTACKS
    C1 / T         | Ujiyasu fires a shot from his cane straight ahead. Launches
                   | enemies into the air.
    C2 / ST        | Ujiyasu does a spinning kick. Launches enemies into the air.
    C3 / SST       | Ujiyasu lunges forward and does a headbutt. Stuns enemies.
    C4 / SSST      | Ujiyasu does three spinning strikes with his cane. Knocks
                   | enemies away.
    C5 / SSSST     | Ujiyasu slams his cane into the ground to create a shockwave.
                   | Launches enemies into the air.
    C6 / SSSSST    | Ujiyasu fires a burst from his cane into the air. Stuns
                   | surrounding enemies.
    C7 / SSSSSST   | Ujiyasu does a straight thrust. Knocks enemies away.
    C8 / SSSSSSST  | Ujiyasu does a left-to-right slash. Knocks enemies away.
    C9 / SSSSSSSST | Ujiyasu hurls a bomb that explodes to release a fireball and
                   | knocks enemies down. Innate Flame attribute.
    X + T          | Ujiyasu does an elbow drop, creating a shockwave that launches
                   | enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Ujiyasu does a series of strikes off the right side of his horse.
    ST         | Ujiyasu does a right-to-left upward strike off the right side of
               | his horse. Launches enemies into the air.
    SST        | Ujiyasu strikes the ground with his cane to create a shockwave.
               | Stuns enemies.
    SSST       | Ujiyasu fires a shot from his cane off the right side of his
               | horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Ujiyasu throws his cane into the air, then charges forward and
                   | kicks. Stuns enemies.
    Aerial Special | Ujiyasu fires fives shots from his cane that launch enemies
                   | into the air, then hurls a bomb that knocks them away.
    Musou          | Ujiyasu walks forward while firing shots from his cane and
                   | hurling bombs that launch enemies into the air. Ends with a
                   | shockwave that knocks away surrounding enemies.
    
    8. Hanbei Takenaka                                                       [S308]
    Briefly served the Azai clan. Later served Hideyoshi. Liked to ride old horses.
    
    HOW TO UNLOCK
    Initially available.
    
    TYPE
    Wonder
    
    SKILLS
    Fellowship, Trinity
    
    WEAPON PROGRESSION
    *        | Northern Cross (6)
    **       | Pole Star (9)
    ***      | Big Dipper (16)
    ****     | Astral Conqueror (28)
    Mystic   | Mystic Cross (55)
    Ultimate | Astral Conqueror X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In The Slaying of the Hydra, defeat Boomslang, Hognose, Patchnose, Hooknose,
    and Copperhead in under 7 minutes.
    2. In the Battle of Yiling, defeat Kunoichi, Masateru Sanada, Masakage
    Yamagata, and 800 enemies in under 5 minutes.
    3. In the Battle of Dongkou, defeat Ginchiyo Tachibana and 500 enemies in under
    5 minutes.
    4. In the Battle of Odawara Castle - Redux, defeat Dodomeki and 500 enemies in
    under 7 minutes.
    5. In the Battle of Honnoji, defeat 1000 enemies in under 11 minutes.
    6. In World's End, defeat 1000 enemies in under 11 minutes.
    7. In the Battle of Osaka Castle, defeat Nezha while keeping Lu Bu alive in
    under 7 minutes.
    8. In the Slaying of the Hydra, defeat Gyuki and 1000 enemies in under 10
    minutes.
    9. In Into the Fire, defeat 550 enemies in under 11 minutes.
    10. In Orochi's End, defeat 550 enemies in under 11 minutes.
    11. In Susano'o's Last Stand, defeat 1000 enemies in under 11 minutes.
    12. In The Demise of Orochi X, defeat Diamondback and 800 enemies in under 11
    minutes.
    13. In War in the Mystic Realm, defeat Taigong Wang in under 5 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Rice Cake (x2), Dragon Fang
    
    NORMAL ATTACKS
    S        | A left-to-right upward slash.
    SS       | A right-to-left slash.
    SSS      | A left-to-right slash.
    SSSS     | A frontal attack with a spinning sundial.
    SSSSS    | A frontal attack with a spinning sundial.
    SSSSSS   | A frontal attack with a spinning sundial.
    SSSSSSS  | A frontal attack with a spinning sundial.
    SSSSSSSS | A spinning slash.
    X + S    | Uses the sundial like a propeller and kicks.
    Dash     | A right-to-left slash.
    
    CHARGE ATTACKS
    C1 / T     | Hanbei thrusts his sundial forward and spins it. Knocks enemies
               | down.
    C1 / TT    | Hanbei thrusts his sundial forward and spins it. Knocks enemies
               | down.
    C2 / ST    | Hanbei does an upward strike. Launches enemies into the air.
    C2 / STT   | Hanbei does an upward strike with his sundial's string extended.
               | Launches enemies into the air.
    C3 / SST   | Hanbei slams his sundial into the ground to create a shockwave.
               | Stuns enemies.
    C3 / SSTT  | Hanbei slams his sundial into the ground to create a shockwave.
               | Launches enemies into the air.
    C4 / SSST  | Hanbei does a spinning attack with his sundial's string extended.
               | Knocks enemies away.
    C4 / SSSTT | Hanbei does two spinning attacks with his sundial's string
               | extended. Knocks enemies away.
    C5 / SSSST | Hanbei charges forward with his sundial held in front of him, then
               | leaps into the air and does a spinning slash with its string
               | extended. Knocks enemies away.
    X + T      | Hanbei stomps the ground, creating a shockwave that launches
               | enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Hanbei does a series of slashes off the left side of his horse.
    ST         | Hanbei does a left-to-right upward slash off the left side of his
               | horse. Launches enemies into the air.
    SST        | Hanbei does a downward slash off the left side of his horse. Stuns
               | enemies.
    SSST       | Hanbei does a left-to-right slash off the left side of his horse.
               | Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Hanbei uses his sundial like a propeller to fly through the
                   | air for 5 seconds, launching enemies in his path into the air.
    Aerial Special | Hanbei spins around with his sundial's string extended as he
                   | descends to the ground. Knocks enemies away.
    Musou          | Hanbei spins his sundial around in front of himself with its
                   | string extended, launching enemies into the air. Ends with a
                   | shockwave that knocks away surrounding enemies.
    
    9. Motonari Mori                                                         [S309]
    Daimyo who vanquished the Amago, Ouchi, and Otomo clans. A patron of the arts.
    
    HOW TO UNLOCK
    Clear the Battle of Sekigahara.
    
    TYPE
    Wonder
    
    SKILLS
    Wonder, Recovery
    
    WEAPON PROGRESSION
    *        | Skylark Talons (5)
    **       | Gryphon Talons (8)
    ***      | Phoenix Talons (14)
    ****     | Blackhawk (24)
    Mystic   | Mystic Talons (55)
    Ultimate | Blackhawk X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Changban, defeat Mitsuhide Akechi and 500 enemies in under
    11 minutes.
    2. In the Defense of Yangping Gate, defeat Shennong and 500 enemies in under 7
    minutes.
    
    ULTIMATE WEAPON MATERIALS
    Motonari's Monument (x2), Tortoise Fang
    
    NORMAL ATTACKS
    S        | Fires a spread of three bolts straight ahead.
    SS       | Fires a spread of three bolts to the left.
    SSS      | Fires a spread of three bolts to the right.
    SSSS     | Fires a spread of three bolts to the right.
    SSSSS    | Fires a spread of three bolts to the left.
    SSSSSS   | Fires a spread of three bolts to the right.
    SSSSSSS  | Fires a spread of three bolts to the left.
    SSSSSSSS | Fires a spread of bolts from side to center, then fires a spread of
             | three bolts straight ahead.
    X + S    | Fires a spread of three bolts downward at an angle.
    Dash     | A left-to-right upward slash.
    
    CHARGE ATTACKS
    C1 / T     | Motonari punches with his right hand. Knocks enemies off-balance.
    C1 / TT    | Motonari fires a spread of three bolts straight ahead. Knocks
               | enemies away.
    C2 / ST    | Motonari does a roundhouse kick. Launches enemies into the air.
    C2 / STT   | Motonari fires two volleys of bolts into the air. Knocks away
               | airborne enemies.
    C3 / SST   | Motonari hops forward and fires a spread of three bolts downward
               | at an angle. Stuns enemies.
    C3 / SSTT  | Motonari fires two bolts straight ahead, then leaps backward.
    C4 / SSST  | Motonari fires two spreads of three bolts straight ahead. Knocks
               | enemies down.
    C4 / SSSTT | Motonari calls down a rain of arrows. Knocks enemies away.
    C5 / SSSST | Motonari charges forward while firing volleys of bolts. Knocks
               | enemies away.
    X + T      | Motonari punches the ground, creating a shockwave that launches
               | enemies into the air.
    
    MOUNTED ATTACKS
    SSSSSSS(S) | Motonari throws a series of punches off the right side of his
               | horse, then fires a spread of three bolts downward at an angle.
    ST         | Motonari does a left-to-right upward strike off the right side of
               | his horse. Launches enemies into the air.
    SST        | Motonari does a downward strike off the right side of his horse.
               | Stuns enemies.
    SSST       | Motonari fires volleys of bolts off the right and left sides of
               | his horse. Knocks enemies down.
    
    OTHER ATTACKS
    Ground Special | Motonari surrounds himself with an aura, imbuing all of his
                   | crossbow bolts with the Slay or Bolt attribute for 30 seconds.
    Aerial Special | Motonari Mori fires crossbow bolts that rain down in front of
                   | him for 5 seconds. Launches enemies into the air.
    Musou          | Motonari unleashes rapid-fire volleys of crossbow bolts in
                   | three directions, knocking enemies down. Ends with a shockwave
                   | that knocks away surrounding enemies.
    
    10. Aya                                                                  [S310]
    Sister of Kenshin. Became a nun and allowed her brother to adopt her son.
    
    HOW TO UNLOCK
    Clear the Battle of Shizugatake.
    
    TYPE
    Wonder
    
    SKILLS
    Recovery, Wonder
    
    WEAPON PROGRESSION
    *        | Angelic Zeal (6)
    **       | Sacred Passion (10)
    ***      | Heavenly Love (18)
    ****     | Divine Justice (28)
    Mystic   | Mystic Passion (55)
    Ultimate | Divine Justice X (60)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Fan Castle, defeat Nuwa and 500 enemies in under 9 minutes.
    2. In the Battle of Luo Castle, defeat 1000 enemies in under 11 minutes.
    3. In The Search for the Mirror, defeat Kiyomori Taira and 500 enemies in under
    10 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Uesugi Clan Archives (x2), Tiger Bone
    
    NORMAL ATTACKS
    S            | A right-to-left downward strike.
    SS           | A left-to-right downward strike.
    SSS          | A straight thrust.
    SSSS         | A left-to-right downward strike.
    SSSSS        | A right-to-left upward strike.
    SSSSSS       | A left-to-right upward strike.
    SSSSSSS      | A right-to-left strike.
    SSSSSSSS     | Releases a spread of three ice balls straight ahead. Innate Ice
                 | attribute.
    SSSSSSSSS    | Releases a spread of three ice balls straight ahead. Innate Ice
                 | attribute.
    SSSSSSSSSS   | Releases a spread of three ice balls straight ahead. Innate Ice
                 | attribute.
    SSSSSSSSSSS  | Releases a spread of three ice balls straight ahead. Innate Ice
                 | attribute.
    SSSSSSSSSSSS | Calls down bolts of lightning.
    X + S        | A left-to-right strike.
    Dash         | Hurls a spread of three ice balls along the ground. Innate Ice
                 | attribute.
    
    CHARGE ATTACKS
    C1 / T         | Aya hurls a ball of energy straight ahead. Knocks enemies off-
                   | balance.
    C2 / ST        | Aya releases a shockwave in front of herself. Launches enemies
                   | into the air.
    C3 / SST       | Aya does two slaps. Stuns enemies.
    C4 / SSST      | Aya conjures a field of electricity. Knocks enemies down.
    C5 / SSSST     | Aya releases a shockwave. Launches enemies into the air.
    C6 / SSSSST    | Aya conjures two ice balls that rapidly circle around her,
                   | knocking enemies away. Innate Ice attribute.
    C7 / SSSSSST   | Aya fires a blast of wind straight ahead. Knocks enemies away.
    C8 / SSSSSSST  | Aya calls down a rain of icicles around herself. Innate Ice
                   | attribute.
    C9 / SSSSSSSST | Aya fires balls of electricity in every direction. Knocks
                   | enemies away.
    X + T          | Aya hurls a ball of energy downward at angle and flies back-
                   | ward. Launches enemies into the air.
    
    MOUNTED ATTACKS
    SSSSSSS(S) | Aya does seven strikes off the right side of her horse, then fires
               | an energy bolt straight ahead. 
    ST         | Aya does a right-to-left upward strike off the right side of her
               | horse. Launches enemies into the air.
    SST        | Aya fires a ball of energy to create a shockwave on the ground off
               | the right side of her horse. Stuns enemies.
    SSST       | Aya releases a shockwave. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Aya surrounds herself with a barrier that regenerates her life
                   | for 5 seconds.
    Aerial Special | Aya calls down a bolt of lightning in midair, then falls to
                   | the ground and calls down bolts of lightning all around her.
                   | Launches enemies into the air.
    Musou          | Aya creates a magical field around herself, launching enemies
                   | into the air. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    11. Masanori Fukushima                                                   [S311]
    General who served Hideyoshi. Sided with the Eastern Army at Sekigahara.
    
    HOW TO UNLOCK
    Clear the Battle of Shouchun.
    
    TYPE
    Power
    
    SKILLS
    Vitality, Power
    
    WEAPON PROGRESSION
    *        | Dual Mace (9)
    **       | Warrior's Pride (13)
    ***      | Defender's Honor (24)
    ****     | Guardian's Truth (39)
    Mystic   | Mystic Pride (70)
    Ultimate | Guardian's Truth X (77)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Hasedo, defeat Nagamasa Azai and Hooknose in under 5
    minutes.
    2. In the Battle of Xuchang, defeat Dong Min, Hu Zhen, Guo Si, Zhang Ji, and Xu
    Rong in under 7 minutes.
    3. In the Battle of Mikatagahara, defeat Diamondback and 800 enemies in under
    10 minutes.
    4. In the Battle of Tong Gate - Redux, defeat Susano'o and 500 enemies in under
    14 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Japan Nameplate (x2), Peach Flower
    
    NORMAL ATTACKS
    S        | A right-to-left upward strike.
    SS       | A left-to-right upward strike.
    SSS      | A right-to-left upward strike.
    SSSS     | A left-to-right strike.
    SSSSS    | A right-to-left strike.
    SSSSSS   | A left-to-right strike.
    SSSSSSS  | A right-to-left strike.
    SSSSSSSS | Strikes the ground with the kanabo to create a shockwave.
    X + S    | A right-to-left upward strike.
    Dash     | An elbow bash.
    
    CHARGE ATTACKS
    C1 / T      | Masanori does a kick. Knocks enemies off-balance.
    C1 / TT     | Masanori grabs with his left hand. If he hits an enemy, he throws
                | it to the ground.
    C1 / TTT    | Masanori slams his kanabo into the ground to create a shockwave.
                | Knocks enemies away.
    C2 / ST     | Masanori does a left-to-right upward strike. Launches enemies
                | into the air.
    C2 / STT    | Masanori does a series of upward strikes.
    C2 / STTT   | Masanori strikes the ground with his kanabo to create a
                | shockwave. Knocks enemies away.
    C3 / SST    | Masanori does an elbow bash. Stuns enemies.
    C3 / SSTT   | Masanori strikes the ground with his kanabo to create a
                | shockwave. Launches enemies into the air.
    C3 / SSTTT  | Masanori stomps the ground three times, creating a shockwave with
                | the third stomp. Knocks enemies away.
    C4 / SSST   | Masanori does a spinning strike. Knocks enemies away.
    C4 / SSSTT  | Masanori does a spinning strike. Knocks enemies away. Lasts a bit
                | longer than SSST, but takes a bit longer to execute.
    C4 / SSSTTT | Masanori does a spinning strike. Knocks enemies away. Lasts a bit
                | longer than SSSTT, but takes a bit longer to execute.
    C5 / SSSST  | Masanori does a spinning strike with his kanabo, then slams it
                | into the ground to create a fiery shockwave that knocks enemies
                | away. Innate Flame attribute.
    X + T       | Masanori strikes the ground with his kanabo, creating a shockwave
                | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Masanori does a series of strikes off the right side of his horse.
    ST         | Masanori does a right-to-left upward strike off the right side of
               | his horse. Launches enemies into the air.
    SST        | Masanori strikes the ground off the right side of the horse with
               | his kanabo to create a shockwave. Stuns enemies.
    SSST       | Masanori releases a stream of fire in front of his horse. Knocks
               | enemies away.
    
    OTHER ATTACKS
    Ground Special | Masanori sets down his kanabo and throws a mighty punch.
                   | Knocks enemies away.
    Aerial Special | Masanori does a right-to-left upward strike that launches
                   | enemies into the air, then throws a mighty punch that knocks
                   | them away. Innate Flame attribute.
    Musou          | Masanori walks forward and strikes the ground with his kanabo,
                   | creating fiery shockwaves that launch enemies into the air.
                   | Innate Flame attribute. Ends with a shockwave that knocks away
                   | surrounding enemies.
    
    12. Goemon Ishikawa                                                      [S312]
    Self-proclaimed king of thieves. Boiled alive for stealing from Hideyoshi.
    
    HOW TO UNLOCK
    Clear the Battle of Kyushu.
    
    TYPE
    Technique
    
    SKILLS
    Bounty, Vitality
    
    WEAPON PROGRESSION
    *        | Stone Splitter (9)
    **       | Rock Crusher (13)
    ***      | Bond Breaker (23)
    ****     | Kai-Basara (41)
    Mystic   | Mystic Destruction (72)
    Ultimate | Kai-Basara X (80)
    
    MYSTIC WEAPON ACQUISITION
    1. In the Battle of Taoshui, defeat Ytterbite in under 7 minutes.
    2. In the Defense of Jieting, defeat all officers traveling from the east once
    the main opposing army splits up in under 7 minutes.
    3. In the Battle of Guangzong, defeat all officers except Zhang Jiao in under
    10 minutes.
    4. In In Search of the Self, defeat Cao Zhi and 500 enemies in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Incense Lamp (x2), Iris Flower
    
    NORMAL ATTACKS
    S        | A right-to-left upward strike.
    SS       | A left-to-right downward strike.
    SSS      | An overhead slam.
    SSSS     | A right-to-left downward strike.
    SSSSS    | A left-to-right downward strike.
    SSSSSS   | A right-to-left downward strike.
    SSSSSSS  | A left-to-right downward strike.
    SSSSSSSS | A right-to-left downward strike.
    X + S    | A butt bounce that creates a shockwave. Goemon will bounce up to
             | three times if S is pressed repeatedly.
    Dash     | A right-to-left downward strike.
    
    CHARGE ATTACKS
    C1 / T      | Goemon bombards the ground in front of him with a spread of three
                | cannonballs. Launches enemies into the air.
    C1 / TT     | Goemon bombards the ground in front of him with a spread of three
                | cannonballs. Launches enemies into the air.
    C1 / TTT    | Goemon bombards the ground in front of him with a spread of three
                | cannonballs. Launches enemies into the air.
    C2 / ST     | Goemon does a left-to-right upward strike. Launches enemies into
                | the air.
    C2 / STT    | Goemon does a series of spinning attacks with his flail. Launches
                | enemies into the air.
    C2 / STTT   | Goemon releases a shockwave. Knocks enemies away.
    C3 / SST    | Goemon does an overhead slam with his flail. Stuns enemies.
    C3 / SSTT   | Goemon does a flourish. Knocks enemies away.
    C3 / SSTTT  | Goemon fires a spread of three cannonballs straight ahead.
                | Launches enemies into the air.
    C4 / SSST   | Goemon does two spinning attacks with his flail, then balances on
                | one foot and does one more. Knocks enemies away. He will do up to
                | four spinning attacks while balancing on one foot if T is pressed
                | repeatedly.
    C4 / SSSTT  | Goemon does three spinning attacks with his flail, then balances
                | on one foot and does one more. Knocks enemies away. He will do up
                | to four spinning attacks while balancing on one foot if T is
                | pressed repeatedly.
    C4 / SSSTTT | Goemon does four spinning attacks with his flail, then balances
                | on one foot and does one more. Knocks enemies away. He will do up
                | to four spinning attacks while balancing on one foot if T is
                | pressed repeatedly.
    X + T       | Goemon slams his flail into the ground, creating a shockwave that
                | launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Goemon does three strikes off the right side of his horse followed
               | by up to five spinning strikes with his flail.
    ST         | Goemon does a right-to-left upward strike off the right side of
               | his horse. Launches enemies into the air.
    SST        | Goemon does a downward strike off the right side of his horse.
               | Stuns enemies.
    SSST       | Goemon balances on one hand and fires his cannon off the right
               | side of his horse. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Goemon fires volleys of cannonballs into the ground to his
                   | left and right. Launches enemies into the air.
    Aerial Special | Goemon does an upward strike with his flail that launches
                   | enemies into the air, then shoots fireworks from his cannon
                   | that knock enemies away.
    Musou          | Goemon crouches down and fires spreads of three cannonballs
                   | straight ahead, launching enemies into the air. Ends with a
                   | shockwave that knocks away all surrounding enemies.
    
    13. Musashi Miyamoto                                                     [S313]
    Legendary warrior. Created his own style of fighting with two swords.
    
    HOW TO UNLOCK
    Clear the Battle of Odawara Castle - Redux.
    
    TYPE
    Power
    
    SKILLS
    Potence, Vigor
    
    WEAPON PROGRESSION
    *        | Twin Blades (9)
    **       | Rage & Desire (14)
    ***      | Skill & Finesse (25)
    ****     | Mastery & Vision (47)
    Mystic   | Mystic Vision (82)
    Ultimate | Mastery & Vision X (90)
    
    MYSTIC WEAPON ACQUISITION
    In The Swordsman's Challenge, defeat Nezha and 800 enemies in under 11 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Book of Five Rings (x2), Plum Flower
    
    NORMAL ATTACKS
    S        | A right-to-left downward slash.
    SS       | A left-to-right downward slash.
    SSS      | A left-to-right spinning slash.
    SSSS     | A right-to-left slash with both swords.
    SSSSS    | A left-to-right slash with both swords.
    SSSSSS   | A right-to-left slash with both swords.
    SSSSSSS  | A left-to-right slash with both swords.
    SSSSSSSS | A spinning outward slash with both swords.
    X + S    | An outward slash with both swords.
    Dash     | Charges forward and does three slashes with both swords, then does a
             | spinning slash.
    
    CHARGE ATTACKS
    C1 / T      | Musashi leaps forward and slashes inward with both swords. Knocks
                | enemies off-balance.
    C1 / TT     | Musashi does a kick. Knocks enemies off-balance.
    C1 / TTT    | Musashi does a spinning slash followed by an overhead slice.
                | Knocks enemies away.
    C2 / ST     | Musashi does a left-to-right upward slash. Launches enemies into
                | the air.
    C2 / STT    | Musashi leaps into the air and does a flurry of thrusts downward
                | at an angle.
    C2 / STTT   | Musashi does a kick. Slams airborne enemies into the ground.
    C3 / SST    | Musashi does a straight thrust with both swords. Stuns enemies.
    C3 / SSTT   | Musashi does a left-to-right slash with both swords. Knocks
                | enemies away.
    C3 / SSTTT  | Musashi leaps forward and slashes, surrounding himself with a
                | cutting wind. Knocks enemies away.
    C4 / SSST   | Musashi slashes outward with both swords. Knocks enemies away.
    C4 / SSSTT  | Musashi walks forward and does a series of two right-to-left
                | downward and left-to-right downward slashes, then slashes outward
                | with both swords. Knocks enemies away.
    C4 / SSSTTT | Musashi walks forward and does a series of four right-to-left
                | downward and left-to-right downward slashes, then slashes outward
                | with both swords. Knocks enemies away.
    X + T       | Musashi drives his swords into the ground, creating a shockwave
                | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Musashi does a series of slashes off the right and left sides of
               | his horse.
    ST         | Musashi slashes upward off both sides of his horse simultaneously.
               | Launches enemies into the air.
    SST        | Musashi slashes inward with both swords. Stuns enemies.
    SSST       | Musashi slashes outward with both swords. Knocks enemies away.
    
    OTHER ATTACKS
    Ground Special | Musashi slashes the ground to create a shockwave that launches
                   | enemies into the air, then leaps into the air and fires an
                   | energy wave that knocks enemies away.
    Aerial Special | Musashi fires two energy waves downward at an angle. Knocks
                   | enemies away.
    Musou          | Musashi does a series of right-to-left and left-to-right
                   | slashes, launching enemies into the air. Ends with a shockwave
                   | that knocks away all surrounding enemies.
    
    14. Kojiro Sasaki                                                        [S314]
    Musashi's arch-rival and deadliest opponent. Thrives on violence and murder.
    
    HOW TO UNLOCK
    Clear the Purge of Nanzhong.
    
    TYPE
    Power
    
    SKILLS
    Efficacy, Focus
    
    WEAPON PROGRESSION
    *        | Nodachi (6)
    **       | Drying Pole (10)
    ***      | Blade of Ganryu (19)
    ****     | Deathly Shadow (33)
    Mystic   | Mystic Shadow (61)
    Ultimate | Deathly Shadow X (67)
    
    MYSTIC WEAPON ACQUISITION
    In the Rescue at Yan Province, defeat Musashi Miyamoto in under 7 minutes.
    
    ULTIMATE WEAPON MATERIALS
    Kanemaki's Teachings (x2), Prune Flower
    
    NORMAL ATTACKS
    S            | A left-to-right downward slash.
    SS           | A right-to-left downward slash.
    SSS          | A left-to-right slash.
    SSSS         | A left-to-right downward slash.
    SSSSS        | A right-to-left upward slash.
    SSSSSS       | A left-to-right slash.
    SSSSSSS      | A right-to-left slash.
    SSSSSSSS     | A straight thrust.
    SSSSSSSSS    | A straight thrust.
    SSSSSSSSSS   | A straight thrust.
    SSSSSSSSSSS  | A straight thrust.
    SSSSSSSSSSSS | A left-to-right downward slash.
    X + S        | A right-to-left slash.
    Dash         | Hurls a magical blade straight ahead.
    
    CHARGE ATTACKS
    C1 / T        | Kojiro conjures a magical blade and thrusts it forward. Knocks
                  | enemies away.
    C2 / ST       | Kojiro slashes upward with a magical blade. Launches enemies
                  | into the air.
    C3 / SST      | Kojiro turns around, flips, and thrusts a magical blade
                  | backward. Stuns enemies.
    C4 / SSST     | Kojiro conjures two magical blades and does an inward slash
                  | with them. Knocks enemies away.
    C5 / SSSST    | Kojiro conjures two magical blades and raises them into the air
                  | as they spin around him. Launches enemies into the air.
    C6 / SSSSST   | Kojiro conjures two magical blades in front of himself and
                  | sends them spinning straight ahead. Stuns enemies.
    C7 / SSSSSST  | Kojiro lunges forward and grabs with his left hand. If he hits
                  | an enemy, he lifts it up and conjures a cutting wind around it.
    C8 / SSSSSSST | Kojiro conjures a magical field in front of himself and does a
                  | right-to-left slash with a magical blade. Knocks enemies away.
    X + T         | Kojiro drives his sword into the ground, creating a shockwave
                  | that launches enemies into the air.
    
    MOUNTED ATTACKS
    SSS(SSSSS) | Kojiro does a series of thrusts off the right side of his horse.
    ST         | Kojiro does a right-to-left upward slash off the right side of his
               | horse with a magical blade. Launches enemies into the air.
    SST        | Kojiro does an overhead slice off the right side of his horse with
               | a magical blade. Stuns enemies.
    SSST       | Kojiro does a straight thrust with two magical blades. Knocks
               | enemies away.
    
    OTHER ATTACKS
    Ground Special | Kojiro enlarges his sword and does a right-to-left slash.
                   | Launches enemies into the air.
    Aerial Special | Kojiro creates a whirlwind that draws enemies in and launches
                   | them into the air, then fires an energy wave downward at an
                   | angle that knocks enemies away.
    Musou          | Kojiro slashes furiously from side to side, firing energy
                   | waves that knock enemies away. Ends with a shockwave that
                   | knocks away surrounding enemies.
    
    J. Triple Rush Team Combinations                                         [TRTC]
    The following teams of characters have a special Triple Rush that they can use
    if you switch between them while performing charge attacks. The first character
    listed must be the one to initiate the attack.
    
    Xu Zhu, Cao Ren, Dian Wei
    Xu Huang, Kojiro Sasaki, Musashi Miyamoto
    Zhang He, Zhang Liao, Xu Huang
    Guo Jia, Xing Cai, Ina
    Lu Meng, Gan Ning, Ling Tong
    Huang Gai, Deng Ai, Meng Huo
    Zhou Tai, Ranmaru Mori, Mitsuhide Akechi
    Ling Tong, Goemon Ishikawa, Hideyoshi Toyotomi
    Sun Ce, Zhou Yu, Taishi Ci
    Sun Quan, Sun Shangxiang, Sun Ce
    Xiaoqiao, Daqiao, Mitsunari Ishida
    Lianshi, Zhenji, Yueying
    Zhao Yun, Ma Chao, Huang Zhong
    Guan Yu, Guan Suo, Guan Ping
    Liu Bei, Zhang Fei, Guan Yu
    Ma Chao, Ma Dai, Pang De
    Pang Tong, Xu Shu, Zhuge Liang
    Jiang Wei, Lu Xun, Cao Pi
    Bao Sanniang, Daqiao, Himiko
    Sima Yi, Sima Shi, Sima Zhao
    Wang Yuanji, Zhurong, Nene
    Xiahou Ba, Xiahou Yuan, Xiahou Dun
    Yuan Shao, Yoshimoto Imagawa, Zhong Hui
    Zhurong, Wei Yan, Meng Huo
    Orochi, Dong Zhuo, Da Ji
    Yoshitsune Minamoto, Lu Bu, Nezha
    Sun Wukong, Kiyomori Taira, Orochi X
    Kiyomori Taira, Benkei, Yoshitsune Minamoto
    Orochi X, Hundun, Kyubi
    Sanzang, Diaochan, Okuni
    Kaguya, Shuten Doji, Taigong Wang
    Ryu Hayabusa, Hanzo Hattori, Kotaro Fuma
    Ayane, Kasumi, Kunoichi
    Nemea, Nobunaga Oda, Cao Cao
    Achilles, Da Ji, Motonari Mori
    Joan of Arc, Liu Bei, Ieyasu Tokugawa
    Seimei Abe, Zuo Ci, Kanetsugu Naoe
    Rachel, Guo Huai, Masamune Date
    Shennong, Fu Xi, Nu Wa
    Momiji, Ayane, Rachel
    Nezha (Human), Susano'o, Yinglong
    Tamamo, Da Ji, Seimei Abe
    Hundun, Gyuki, Dodomeki
    Sterkenburg, Sun Shangxiang, Kai
    Sophitia, Sun Jian, Nene
    Keiji Maeda, Muneshige Tachibana, Tadakatsu Honda
    Kenshin Uesugi, Kanetsugu Naoe, Aya
    Oichi, No, Wang Yi
    Shingen Takeda, Yukimura Sanada, Kunoichi
    Hideyoshi Toyotomi, Nagamasa Azai, Muneshige Tachibana
    Yoshimoto Imagawa, Liu Shan, Motochika Chosokabe
    Mitsunari Ishida, Kiyomasa Kato, Masanori Fukushima
    Sakon Shima, Zhuge Dan, Sima Zhao
    Kotaro Fuma, Meng Huo, Ding Feng
    Motochika Chosokabe, Cai Wenji, Zhenji
    Gracia, Zhang Jiao, Magoichi Saika
    Katsuie Shibata, Keiji Maeda, Toshiie Maeda
    Kanbei Kuroda, Hanbei Takenaka, Jia Xu
    Muneshige Tachibana, Ginchiyo Tachibana, Yoshihiro Shimazu
    Ujiyasu Hojo, Kenshin Uesugi, Shingen Takeda
    -------------------------------------------------------------------------------
    VII. Lists                                                               [LSTS]
    A. Skills                                                                [LSKL]
    Skills have several ranks, which range from G (the lowest) to S (the highest).
    As a skill's rank increases, so does its effectiveness.
    
    1. Acclaim                                                               [SK01]
    Increases EXP obtained (all team members).
    
    2. Aptitude                                                              [SK02]
    Raises Proficiency level more easily (all team members).
    
    3. Bounty                                                                [SK03]
    Increases the number of gems acquired after battle.
    
    4. Dexterity                                                             [SK04]
    Reduces the damage received from enemy combos (all team members).
    
    5. Efficacy                                                              [SK05]
    Increases damage inflicted upon enemy officers (all team members).
    
    6. Expertise                                                             [SK06]
    Weapon compatibility improves more easily (all team members).
    
    7. Fellowship                                                            [SK07]
    Increases damage inflicted with Switch Combos (all team members).
    
    8. Focus                                                                 [SK08]
    Increases Musou Gauge capacity (all team members).
    
    9. Fortitude                                                             [SK09]
    Strengthens Defense (all team members).
    
    10. Fortune                                                              [SK10]
    Improves the quality of weapons and items acquired after battle.
    
    11. Impact                                                               [SK11]
    Musou Gauge refills by a set amount for every 100 K.O.s (all team members).
    
    12. Impulse                                                              [SK12]
    Increases Speed (all team members).
    
    13. Potence                                                              [SK13]
    Increases Attack strength (all team members).
    
    14. Power                                                                [SK14]
    Increases abilities of Power Category warriors.
    
    15. Recovery                                                             [SK15]
    Accelerates Life Gauge recovery while inactive.
    
    16. Regeneration                                                         [SK16]
    Accelerates Musou Gauge recovery while inactive.
    
    17. Resurrection                                                         [SK17]
    One time only, the Life Gauge refills by a set amount when empty.
    
    18. Solidarity                                                           [SK18]
    Reduces the damage received from enemy officers (all team members).
    
    19. Speed                                                                [SK19]
    Increases abilities of Speed Category warriors.
    
    20. Stamina                                                              [SK20]
    Life Gauge refills by a set amount for every 100 K.O.s (all team members).
    
    21. Technique                                                            [SK21]
    Increases abilities of Technique Category warriors.
    
    22. Thrift                                                               [SK22]
    Reduces the amount of Musou Gauge used up (all team members).
    
    23. Trinity                                                              [SK23]
    True Triple Attack Gauge refills by a set amount for every 100 K.O.s (all team
    members).
    
    24. Vigor                                                                [SK24]
    Increases damage inflicted with combo attacks (all team members).
    
    25. Vitality                                                             [SK25]
    Increases Life Gauge capacity (all team members).
    
    26. Wonder                                                               [SK26]
    Increases abilities of Wonder Category warriors.
    
    B. Weapon Attributes                                                     [LWPA]
    Warriors Orochi 3 Ultimate features several elite attributes - 14 normal ones
    and 12 rare ones - which appear on weapons found in Gauntlet Mode and the later
    Story Mode battles. They can be distinguished from the standard attributes by
    their larger font size.
    
    Orbs for each attribute can be crafted with gems, crystals, and items found in
    Gauntlet Mode. The recipes for each orb are listed below.
    
    1. Normal                                                                [WANO]
    These attributes are listed in silver. They can be upgraded to a maximum of +10
    though weapon fusion.
    
    a. Absorption                                                            [AN01]
    Effect: Absorbs enemy Life when inflicting damage.
    Orb Recipe: 1000 gems, 1 crystal, Green Stone, Escape Scroll I (x2)
    Notes: Extremely useful for everyone. Makes it much easier to survive on Chaos
    mode.
    
    b. Aerial                                                                [AN02]
    Effect: Increases the damage inflicted by aerial attacks.
    Orb Recipe: 1500 gems, 1 crystal, Plum Bud, Broken Evil Sword (x2)
    Notes: Very useful for some characters, and an absolute must for Hundun.
    
    c. Agility                                                               [AN03]
    Effect: Increases attack speed.
    Orb Recipe: 1000 gems, 1 crystal, Dragon Scale, Bronze Axe Fragment (x2)
    Notes: Very useful for many characters, but some players have observed that it
    screws up hitboxes on some attacks (such as Goemon Ishikawa's C4) and attribute
    activation on others (such as Fu Xi's special). Fuse it at your own discretion.
    
    d. Blast                                                                 [AN04]
    Effect: Increases damage inflicted with projectile and shockwave attacks.
    Orb Recipe: 1000 gems, 1 crystal, Thread, Infiltration Scroll I (x2)
    Notes: Very useful for characters like Himiko, Gracia, Orochi, and Orochi X.
    
    e. Bolt                                                                  [AN05]
    Effect: Inflicts damage commensurate with enemy Life Gauge max, and stuns them.
    Orb Recipe: 1000 gems, 1 crystal, White Stone, Rotten Rope (x2)
    Notes: Extremely useful for everyone. Fuse it as soon as you find it.
    
    f. Boltslay                                                              [AN06]
    Effect: Combines the effects of the Bolt and Slay weapon attributes.
    Orb Recipe: 1500 gems, 1 crystal, Tiger Claw, Glorious Sword (x2)
    Notes: Puts two great attributes in one slot. Use it to save room for other
    attributes you want or need.
    
    g. Boltwind                                                              [AN07]
    Effect: Combines the effects of the Bolt and Wind weapon attributes.
    Orb Recipe: 1500 gems, 1 crystal, Pheasant Talon, Dirty Iron Cuirass (x2)
    Notes: Puts two great attributes in one slot. Use it to save room for other
    attributes you want or need.
    
    h. Brawn                                                                 [AN08]
    Effect: Increases damage inflicted by Normal Attacks.
    Orb Recipe: 1000 gems, 1 crystal, Peach Sprout, Ice Sword Fragment (x2)
    Notes: Useful for all characters, especially Xu Huang and Deng Ai.
    
    i. Cavalier                                                              [AN09]
    Effect: Increases damage inflicted by mounted attacks.
    Orb Recipe: 1000 gems, 1 crystal, Prune Sprout, Fire Scroll I (x2)
    Notes: Useful for characters who excel at mounted combat, especially when your
    team has stirrups equipped. However, it becomes useless in Gauntlet Mode.
    
    j. Celerity                                                              [AN10]
    Effect: Occasionally doubles movement speed upon defeating an enemy officer.
    Orb Recipe: 1000 gems, 1 crystal, White Stone, Crushed Shell Casing (x2)
    Notes: Barely useful in Gauntlet Mode and completely useless otherwise. Even if
    your entire team consists of slow characters, you can whistle for a horse, so
    why waste an attribute slot on it?
    
    k. Chronos                                                               [AN11]
    Effect: Increases the time between attacks before a combo is terminated.
    Orb Recipe: 1000 gems, 1 crystal, Tiger's Hair, Loincloth Scrap (x2)
    Notes: Useful for characters who can rack up combos easily, especially if you
    rely heavily on TTAs. However, it becomes much less useful in Gauntlet Mode.
    
    l. Courage                                                               [AN12]
    Effect: Increases Attack strength when fighting enemy officers.
    Orb Recipe: 1000 gems, 1 crystal, Silk, Mist Scroll I (x2)
    Notes: Useful for everyone. Hard to go wrong by fusing it.
    
    m. Destruction                                                           [AN13]
    Effect: Increases damage inflicted by Musou Attacks.
    Orb Recipe: 1000 gems, 1 crystal, Plum Sprout, Evil Sword Fragment (x2)
    Notes: Especially useful for characters like Himiko and Motonari Mori.
    
    n. Diligence                                                             [AN14]
    Effect: EXP is more easily acquired.
    Orb Recipe: 1000 gems, 1 crystal, Tiger's Hair, Curse Talisman Scrap (x2)
    Notes: Somewhat useful for low-level characters and characters who are working
    toward a promotion. Have another attribute ready to overwrite it when it
    becomes obsolete.
    
    o. Divination                                                            [AN15]
    Effect: Crystals occasionally appear upon defeating an enemy officer.
    Orb Recipe: 1500 gems, 1 crystal, Prune Bud, Fire Scroll III (x2)
    Notes: Can be useful if you're saving up for big star or ultimate weapons.
    
    p. Flak                                                                  [AN16]
    Effect: Increases damage inflicted upon airborne enemies.
    Orb Recipe: 1000 gems, 1 crystal, Tinsel, Healing Scroll I (x2)
    Notes: Useful for most characters, especially Speed and Technique types. An
    absolute must for Hundun.
    
    q. Flame                                                                 [AN17]
    Effect: Envelops enemy in flame, inflicting additional damage.
    Orb Recipe: 1000 gems, 1 crystal, Green Stone, Targe Fragment (x2)
    Notes: Useful for most characters, especially the ones who can juggle well.
    Bolt is generally better for dealing massive damage in a short span of time, so
    if you have to choose, go with that one instead.
    
    r. Flamebolt                                                             [AN18]
    Effect: Combines the effects of the Flame and Bolt weapon attributes.
    Orb Recipe: 1500 gems, 1 crystal, Jade Shard, Wall Shield Fragment (x2)
    Notes: Combines an excellent attribute with a fairly good one. Useful if you
    don't have any weapons with Bolt to fuse.
    
    s. Flameslay                                                             [AN19]
    Effect: Combines the effects of the Flame and Slay weapon attributes.
    Orb Recipe: 1500 gems, 1 crystal, Dragon Talon, Iron Axe Fragment (x2)
    Notes: Combines an excellent attribute with a fairly good one. Useful if you
    don't have any weapons with Slay to fuse.
    
    t. Flamewind                                                             [AN20]
    Effect: Combines the effects of the Flame and Wind weapon attributes.
    Orb Recipe: 1500 gems, 1 crystal, Pearl Shard, Rusty Chain (x2)
    Notes: Combines an excellent attribute with a fairly good one. Useful if you
    don't have any weapons with Wind to fuse.
    
    u. Frenzy                                                                [AN21]
    Effect: Increases damage inflicted by Special Attacks.
    Orb Recipe: 1000 gems, 1 crystal, Twine, Burst Scroll I (x2)
    Notes: Extremely useful for some characters; terrible for others.
    
    v. Guerdon                                                               [AN22]
    Effect: Gems occasionally appear upon defeating an enemy officer.
    Orb Recipe: 1000 gems, 1 crystal, Dragon Scale, Bolt Talisman Scrap (x2)
    Notes: Good when you need to save up for big star weapons, fusion, parties, or
    battlefield bonuses. Equip a weapon with this attribute on a character with
    Bounty if you really want to rake in the dough.
    
    w. Harmony                                                               [AN23]
    Effect: Weapon compatibility improves more easily.
    Orb Recipe: 1000 gems, 1 crystal, Iris Sprout, Wind Talisman Scrap (x2)
    Notes: Good for powering up big star weapons and ultimate weapons. Have another
    attribute ready to overwrite this one when the weapon's compatibility is maxed.
    
    x. Harvest                                                               [AN24]
    Effect: Peaches occasionally appear after defeating an enemy.
    Orb Recipe: 1500 gems, 1 crystal, Hemp, Burst Scroll III (x2)
    Notes: Even at the highest levels, it's not as reliable as Absorption, so go
    with that one if you have to choose between them.
    
    y. Ice                                                                   [AN25]
    Effect: Occasionally freezes enemy, rendering them unable to move.
    Orb Recipe: 1000 gems, 1 crystal, Yellow Stone, Knee Patch Fragment (x2)
    Notes: Bolt, Slay, and Wind may be better for dealing lots of damage quickly,
    but this one has its uses. Try giving it to Guo Huai or other characters with
    inaccurate but powerful attacks, and watch as their damage-dealing potential
    skyrockets.
    
    z. Icebolt                                                               [AN26]
    Effect: Combines the effects of the Ice and Bolt weapon attributes.
    Orb Recipe: 1500 gems, 1 crystal, Amber Shard, Armor Fragment (x2)
    Notes: Combines an excellent attribute with a pretty good one. Useful if you
    don't have any weapons with Bolt to fuse.
    
    aa. Iceslay                                                              [AN27]
    Effect: Combines the effects of the Ice and Slay weapon attributes.
    Orb Recipe: 1500 gems, 1 crystal, Tortoise Claw, Silk Cord Scrap (x2)
    Notes: Combines an excellent attribute with a pretty good one. Useful if you
    don't have any weapons with Slay to fuse.
    
    ab. Icewind                                                              [AN28]
    Effect: Combines the effects of the Ice and Wind weapon attributes.
    Orb Recipe: 1500 gems, 1 crystal, Lapis Shard, Rusty Iron Spear (x2)
    Notes: Combines an excellent attribute with a pretty good one. Useful if you
    don't have any weapons with Wind to fuse.
    
    ac. Industry                                                             [AN29]
    Effect: Proficiency rises more easily.
    Orb Recipe: 1000 gems, 1 crystal, Peach Sprout, Ice Talisman Scrap (x2)
    Notes: Good for powering up characters' skills. Have another attribute ready to
    overwrite this one when it becomes obsolete.
    
    ad. Merriment                                                            [AN30]
    Effect: Wine occasionally appears after defeating an enemy.
    Orb Recipe: 1500 gems, 1 crystal, Brocade, Healing Scroll III (x2)
    Notes: Even at the highest levels, it's not as reliable as Osmosis, so go with
    that one if you have to choose between them.
    
    ae. Might                                                                [AN31]
    Effect: Increases damage inflicted by Charge Attacks.
    Orb Recipe: 1000 gems, 1 crystal, Iris Sprout, Fire Spear Fragment (x2)
    Notes: Very useful for most characters.
    
    af. Osmosis                                                              [AN32]
    Effect: Absorbs enemy Musou when inflicting damage.
    Orb Recipe: 1000 gems, 1 crystal, Yellow Stone, Burnt Fletchling (x2)
    Notes: Extremely useful for everyone. Makes it much easier to survive on Chaos
    mode.
    
    ag. Prosperity                                                           [AN33]
    Effect: Weapon box occasionally appears upon defeating an enemy officer.
    Orb Recipe: 1000 gems, 1 crystal, Blue Stone, Dirty Arm Cloth (x2)
    Notes: Very good for farming weapons to fuse. Have another attribute ready to
    overwrite this one when its usefulness starts to diminish.
    
    ah. Providence                                                           [AN34]
    Effect: Item box occasionally appears upon defeating an enemy officer.
    Orb Recipe: 1000 gems, 1 crystal, Pheasant's Wing, Fire Talisman Scrap (x2)
    Notes: Good for farming items, especially if the weapon wielder has the Fortune
    skill. Have another attribute ready to overwrite this one when your items are
    maxed out.
    
    ai. Reach                                                                [AN35]
    Effect: Increases attack range.
    Orb Recipe: 1000 gems, 1 crystal, Tortoise Scale, Hemp Fabric Scrap (x2)
    Notes: Pretty useful for almost every character. Hard to go wrong by fusing it.
    
    aj. Slay                                                                 [AN36]
    Effect: Inflicts damage commensurate with enemy Life Gauge max, and can defeat
    enemy soldiers with one blow.
    Orb Recipe: 1000 gems, 1 crystal, Pheasant's Wing, Wooden Cuirass Fragment (x2)
    Notes: Extremely useful for everyone. Fuse it as soon as you find it.
    
    ak. Tri-Element                                                          [AN37]
    Effect: Combines the effects of the Flame, Ice and Bolt weapon attributes.
    Orb Recipe: 1500 gems, 1 crystal, Iris Bud, Broken Fire Spear (x2)
    Notes: Despite putting three attributes in one slot, this one isn't especially
    useful. Most characters benefit more from either keeping enemies on the ground
    or in the air, and since enemies can never be frozen and burning at the same
    time, this attribute's effects on a character's damage-dealing potential will
    be inconsistent at best. I don't recommend fusing it unless you have no other
    way to add Bolt to a weapon.
    
    al. Wind                                                                 [AN38]
    Effect: Makes attacks unblockable and inflicts damage relative to enemy's Life
    Gauge max.
    Orb Recipe: 1000 gems, 1 crystal, Blue Stone, Old Spear (x2)
    Notes: Extremely useful for everyone. Fuse it as soon as you find it.
    
    am. Windslay                                                             [AN39]
    Effect: Combines the effects of the Wind and Slay weapon attributes.
    Orb Recipe: 1500 gems, 1 crystal, Peach Bud, Broken Ice Sword (x2)
    Notes: Puts two great attributes in one slot. Use it to save room for other
    attributes you want or need.
    
    an. Wisdom                                                               [AN40]
    Effect: Mini EXP scroll occasionally appears upon defeating an enemy officer.
    Orb Recipe: 1000 gems, 1 crystal, Tortoise Scale, Healing Talisman Scrap (x2)
    Notes: Decent for building up low-level characters, but the bonus soon becomes
    inconsequential. Overwrite it as soon as you're able.
    
    2. Rare                                                                  [WARA]
    These attributes are listed in gold. They cannot be upgraded and can only be
    found on Chaos mode or the most challenging battles of Hard mode.
    
    a. Aggression                                                            [AR01]
    Effect: Adds the effect of a War God's Axe for each 200 hit combo.
    Orb Recipe: 3000 gems, 2 crystals, Cotton, Infiltration Scroll III (x2)
    Notes: Useful for many characters. Consider fusing it if you have a spare slot.
    
    b. Alacrity                                                              [AR02]
    Effect: Adds the effect of the Winged Boots for each 500 hit combo.
    Orb Recipe: 3000 gems, 2 crystals, Jade Shard, Escape Scroll III (x2)
    Notes: The description of this attribute is incorrect - it actually gives you
    full life and musou each time you get a 500 hit combo. For characters who can
    safely and easily rack up combos, this can be even more useful than Absorption
    and Osmosis. Give it to Xu Shu and other characters with exploitable specials
    for best results.
    
    c. Bastion                                                               [AR03]
    Effect: Adds the effect of a War God's Armor for each 200 hit combo.
    Orb Recipe: 3000 gems, 2 crystals, Silk Thread, Mist Scroll III (x2)
    Notes: Useful for many characters. Consider fusing it if you have a spare slot.
    
    d. Bombast                                                               [AR04]
    Effect: Adds the effect of the Imperial Seal for each 500 hit combo.
    Orb Recipe: 3000 gems, 2 crystals, Amber Shard, Burnt Bow (x2)
    Notes: Ten seconds of unlimited musou is downright evil for characters such as
    Ayane, Orochi, and Orochi X, whose musou attacks affect a large area and render
    enemies helpless while inflicting damage. They and other Samurai Warriors-style
    characters can also use this for sustained invulnerability if there are lots of
    enemies nearby. Completely game-breaking when combined with Brilliance and
    Osmosis or Wrath and Absorption.
    
    e. Brilliance                                                            [AR05]
    Effect: Imbues all attacks with attributes when Musou Gauge is full.
    Orb Recipe: 3000 gems, 2 crystals, Plum Sprout, Mystic Talisman Scrap (x2),
    Breechcloth Scrap (x2)
    Notes: A weapon with this and a few other carefully-chosen attributes can turn
    even a mediocre character into a killing machine. Fuse it with caution, though,
    because it can take a lot of the fun and challenge out of the game.
    
    f. Confluence                                                            [AR06]
    Effect: True Triple Attack Gauge fills more quickly when attacking.
    Orb Recipe: 3000 gems, 2 crystals, Tinsel, Qigong Talisman Scrap (x2)
    Notes: Very useful for characters who can rack up combos easily. However, it
    becomes useless in Gauntlet Mode.
    
    g. Dominance                                                             [AR07]
    Effect: Breaks through the enemy's guard, but doubles damage received.
    Orb Recipe: 3000 gems, 2 crystals, Pheasant Talon, Fire Amulet (x2), Evil
    Amulet (x2)
    Notes: I don't quite understand the point of this one, especially if you have
    Wind on a weapon. Be careful about fusing it onto the weapons of characters
    with poor defense.
    
    h. Echo                                                                  [AR08]
    Effect: Sends shockwaves out from enemies against whom an attack has been
    successfully landed.
    Orb Recipe: 3000 gems, 2 crystals, Prune Sprout, Barrier Talisman Scrap (x2),
    Tiger Fur (x2)
    Notes: Allows attacks to strike adjacent enemies. Very deadly when combined
    with Typhoon.
    
    i. Grace                                                                 [AR09]
    Effect: Imbues all attacks with attributes when Life Gauge is less than half.
    Orb Recipe: 3000 gems, 2 crystals, Iris Bud, Wind Amulet (x2), Tiger's
    Fang (x2)
    Notes: Similar to Brilliance, but more conditional. The strategies required to
    use this attribute effectively are, in my opinion, more trouble than they're
    worth. Go with Brilliance or Wrath if you really want to break a character.
    
    j. Multi                                                                 [AR10]
    Effect: Produces doubles, and makes them attack the enemy.
    Orb Recipe: 3000 gems, 2 crystals, Thread, Peach Seed (x2)
    Notes: Very useful for Himiko and other characters with numerous projectile
    attacks. Note that it works only with normal attacks.
    
    k. Potency                                                               [AR11]
    Effect: Breaks through the enemy's guard, but lowers attack speed.
    Orb Recipe: 3000 gems, 2 crystals, Pearl Shard, Ammunition (x2), Mystic
    Amulet (x2)
    Notes: I don't quite understand the point of this one, especially if you have
    Wind on a weapon. If you choose to fuse it onto a weapon, make sure it also has
    Agility to compensate for the diminished attack speed.
    
    l. Precision                                                             [AR12]
    Effect: Adds a Critical Hit to Charge Attacks, but lowers attack speed.
    Orb Recipe: 3000 gems, 2 crystals, Lapis Shard, Silk Arm Cloth (x2), Barrier
    Amulet (x2)
    Notes: Very useful for the same characters who benefit most from Might. Just be
    sure that the weapon also has Agility to compensate for the diminished attack
    speed.
    
    m. Procurement                                                           [AR13]
    Effect: Item boxes appear twice as often after defeating an enemy.
    Orb Recipe: 3000 gems, 2 crystals, Tortoise Claw, Healing Amulet (x2), Wine
    Gourd Shard (x2)
    Notes: Useful for farming items, especially when combined with Providence.
    
    n. Rigor                                                                 [AR14]
    Effect: Adds a Critical Hit to Charge Attacks, but doubles damage received.
    Orb Recipe: 3000 gems, 2 crystals, Dragon Talon, Thunder Amulet (x2), Qigong
    Amulet (x2)
    Notes: Very useful for the same characters who benefit most from Might. Just be
    careful about fusing it onto the weapons of characters with poor defense.
    
    o. Storm                                                                 [AR15]
    Effect: A whirlwind will occasionally appear upon defeating an enemy officer.
    Orb Recipe: 3000 gems, 2 crystals, Tiger Claw, Cursed Amulet (x2), Wolf's
    Fang (x2)
    Notes: An alternate description of this attribute states that it increases the
    chance of triggering assist attacks. Both descriptions are incorrect - it
    actually gives your attacks a chance to create a cutting wind that increases
    the number of hits in your combos. It's a decent attribute, but I wouldn't
    recommend fusing it onto a weapon until it has all of the must-have attributes.
    
    p. Typhoon                                                               [AR16]
    Effect: Triggers whirlwinds with Normal Attacks.
    Orb Recipe: 3000 gems, 2 crystals, Twine, Evil Talisman Scrap (x2)
    Notes: Very deadly when combined with Echo.
    
    q. Verity                                                                [AR17]
    Effect: Allows True Musou Attacks to be produced regardless of Life Gauge
    status.
    Orb Recipe: 3000 gems, 2 crystals, Silk, Wolf Fur (x2)
    Notes: Unless you're using a character who relies primarily on his or her musou
    to deal damage, don't bother with it.
    
    r. Wrath                                                                 [AR18]
    Effect: Imbues all attacks with attributes when Life Gauge is full.
    Orb Recipe: 3000 gems, 2 crystals, Peach Bud, Ice Amulet (x2), Cut Chain (x2)
    Notes: Very similar to Brilliance, and a better choice for characters with
    potent special attacks. If you fuse it onto a weapon, make sure you also
    include Absorption to keep your life up and take full advantage of it.
    
    C. Items                                                                 [LITM]
    Warriors Orochi 3 Ultimate features several elite items, which can be found
    only in Gauntlet Mode.
    
    1. Normal                                                                [ITNO]
    These items have 20 levels of effectiveness. They can be found by breaking open
    containers on the battlefield.
    
    a. Phoenix Wing                                                          [IN01]
    Effect: Increases Life Gauge max.
    Notes: Raises Life by 1% per level.
    
    b. Dragon's Spleen                                                       [IN02]
    Effect: Increases Musou Gauge max.
    Notes: Raises Musou by 1% per level.
    
    c. Lion's Fang                                                           [IN03]
    Effect: Increases Attack.
    Notes: Raises Attack by 1% per level.
    
    d. Chimera Shell                                                         [IN04]
    Effect: Increases Defense.
    Notes: Raises Defense by 1% per level.
    
    e. Charm of Alacrity                                                     [IN05]
    Effect: Increases Speed.
    Notes: Raises Speed by 1% per level.
    
    f. Spear of Sacrifice                                                    [IN06]
    Effect: Significantly increases Attack, but lowers Defense.
    Notes: Raises Attack by 2% and lowers Defense by 1% per level.
    
    g. Shield of Sacrifice                                                   [IN07]
    Effect: Significantly increases Defense, but lowers Attack.
    Notes: Raises Defense by 2% and lowers Attack by 1% per level.
    
    h. Mystic's Brace                                                        [IN08]
    Effect: Proficiency increases more easily.
    Notes: Raises rate of proficiency gain by 1% per level.
    
    i. Amulet of Protection                                                  [IN09]
    Effect: Decreases damage taken from enemy officers.
    Notes: Lowers damage received from officers by 2% per level.
    
    j. Tengjia Armor                                                         [IN10]
    Effect: Decreases damage taken from enemy projectile attacks.
    Notes: Lowers damage received from projectiles by 2% per level.
    
    k. Armor of Sacrifice                                                    [IN11]
    Effect: Significantly increases Life, but lowers Musou.
    Notes: Gauntlet Mode only. Raises Life by 2% and lowers Musou by 1% per level.
    
    l. Pike of Sacrifice                                                     [IN12]
    Effect: Significantly increases Musou, but lowers Life.
    Notes: Gauntlet Mode only. Raises Musou by 2% and lowers Life by 1% per level.
    
    m. Fleet Mail                                                            [IN13]
    Effect: Significantly increases Speed, but lowers Attack.
    Notes: Gauntlet Mode only. Raises Speed by 2% and lowers Attack by 1% per
    level.
    
    n. Messenger's Garb                                                      [IN14]
    Effect: Significantly increases Speed, but lowers Defense.
    Notes: Gauntlet Mode only. Raises Speed by 2% and lowers Defense by 1% per
    level.
    
    o. Warrior's Plate                                                       [IN15]
    Effect: Significantly increases Attack and Defense, but lowers Speed.
    Notes: Gauntlet Mode only. Raises both Attack and Defense by 2% and lowers
    Speed by 1% per level.
    
    p. Equestrian Horns                                                      [IN16]
    Effect: Increases mounted Attack and Defense.
    Notes: Gauntlet Mode only.
    
    r. Phoenix Remedy                                                        [IN17]
    Effect: Occasionally restores a portion of your Life Gauge when killed in
    battle.
    Notes: Gauntlet Mode only.
    
    s. Belt of Vitality                                                      [IN18]
    Effect: Continually restores your character's Life Gauge.
    Notes: Gauntlet Mode only. Rate of restoration increases with level.
    
    t. Belt of Concentration                                                 [IN19]
    Effect: Continually restores your character's Musou Gauge.
    Notes: Gauntlet Mode only. Rate of restoration increases with level.
    
    u. Potion of Focus                                                       [IN20]
    Effect: Restores your Musou Gauge each time you take damage from the enemy.
    Notes: Gauntlet Mode only. Restorative effect increases with level.
    
    v. Thunder Drum                                                          [IN21]
    Effect: Occasionally causes lightning to strike the enemy when you are
    attacked.
    Notes: Gauntlet Mode only. Chance of activation increases with level.
    
    w. Beastly Mirror                                                        [IN22]
    Effect: Occasionally counterattack when the enemy attacks with a Musou Attack.
    Notes: Gauntlet Mode only. Chance of activation increases with level.
    
    x. Gloves of Destruction                                                 [IN23]
    Effect: Occasionally counterattack when the enemy attacks while you are
    blocking.
    Notes: Gauntlet Mode only. Chance of activation increases with level.
    
    2. Unique                                                                [ITUN]
    These items have one level of effectiveness. Many can be found by using one of
    the listed officers in specific battles on Hard or Chaos mode. When you attain
    the requisite K.O. count, a golden item box will appear near your character.
    Pick it up and complete the battle to claim the item.
    
    Note that the characters listed do not have to personally attain the requisite
    K.O. count; they just need to be part of your team when you do.
    
    a. Prayer Beads                                                          [IU01]
    Effect: Automatically triggers Support Attacks when player dives.
    Requirements: Defeat 2000 enemies in the Battle of Yiling.
    Officers: Xiahou Dun, Cao Pi, Jiang Wei, Da Ji, Keiji Maeda, Ginchiyo Tachibana
    
    b. Spirit Armor                                                          [IU02]
    Effect: Spirit Charges will occasionally use up no Musou.
    Requirements: Defeat 1500 enemies in the Battle of Ueda Castle.
    Officers: Nobunaga Oda, Jia Xu, Taishi Ci, Kanetsugu Naoe, Dian Wei
    
    c. Musou Magatama                                                        [IU03]
    Effect: Special Attacks will occasionally use up no Musou.
    Requirements: Defeat 1500 enemies in the Battle of Dongkou.
    Officers: Sun Wukong, Sima Yi, Mitsuhide Akechi, Sima Shi, Nene, Lu Meng
    
    d. Raiment of Unrest                                                     [IU04]
    Effect: Become temporarily invincible following a sidestep.
    Requirements: Defeat 1000 enemies in the Battle of Shouchun.
    Officers: Zhang Liao, Sima Zhao, Huang Gai, Fu Xi, Kenshin Uesugi, Kotaro Fuma
    
    e. Iron Gauntlets                                                        [IU05]
    Effect: Enemy attacks are rendered ineffective when using a Charge Attack.
    Requirements: Defeat 1000 enemies in the Battle of Nagashino.
    Officers: Zhou Tai, Deng Ai, Toshiie Maeda, Oichi, Cao Cao, Nuwa
    
    f. Musou Armor                                                           [IU06]
    Effect: Enemy projectile attacks will not knock player back.
    Requirements: Defeat 1500 enemies in the Battle of Odawara Castle.
    Officers: Wang Yuanji
    
    g. Eight Hand Mirror                                                     [IU07]
    Effect: Occasionally repel enemy projectile attacks when mounted.
    Requirements: Defeat 2000 enemies in the Battle of Hasedo.
    Officers: Kunoichi
    
    h. Gold Gauntlets                                                        [IU08]
    Effect: Cannot be knocked over when blocking.
    Requirements: Defeat 1500 enemies in the Battle of Kyushu.
    Officers: Sun Shangxiang
    
    i. Demon Mask                                                            [IU09]
    Effect: Enables attacks from behind to be blocked.
    Requirements: Defeat 1500 enemies in the Battle of Nanzhong.
    Officers: Xiahou Ba
    
    j. Vestment of Voidance                                                  [IU10]
    Effect: Nullifies attributes of enemy attacks.
    Requirements: Defeat 2000 enemies in the Battle of Anegawa.
    Officers: Huang Zhong, Guo Huai, Masamune Date, Dodomeki
    
    k. Gauntlets of Vitality                                                 [IU11]
    Effect: Refills a certain amount of Life Gauge when executing a counterattack.
    Requirements: Defeat 1500 enemies in the Battle of Mt. Dingjun.
    Officers: No, Zhao Yun, Gyuki
    
    l. Gauntlets of Malice                                                   [IU12]
    Effect: Refills a certain amount of Musou Gauge when executing a counterattack.
    Requirements: Defeat 1000 enemies in the Battle of Xuchang.
    Officers: Guan Yu, Hanzo Hattori, Sanzang
    
    m. Tome of Medicine                                                      [IU13]
    Effect: Doubles effect of recovery items.
    Requirements: Defeat 1000 enemies in the Battle of Sekigahara.
    Officers: Ranmaru Mori, Zhang Fei, Benkei
    
    n. True Vision                                                           [IU14]
    Effect: Double Attack for a certain time when Life Gauge becomes red.
    Requirements: Defeat 1000 enemies in the Battle of Luoyang.
    Officers: Dong Zhuo, Zhuge Liang, Hideyoshi Toyotomi
    
    o. Iron Armor                                                            [IU15]
    Effect: Double Defense for a certain time when Life Gauge becomes red.
    Requirements: Defeat 1000 enemies in the Battle of Tong Gate.
    Officers: Motonari Mori, Liu Bei, Susano'o
    
    p. Rabbit Skin Leggings                                                  [IU16]
    Effect: Double Speed for a certain time when Life Gauge becomes red.
    Requirements: Defeat 1000 enemies in the Battle of Yangping Gate.
    Officers: Nezha, Diaochan, Tadakatsu Honda, Aya
    
    q. Sun Tzu's Art of War                                                  [IU17]
    Effect: Extends effective time of ability-increasing items.
    Requirements: Defeat 1500 enemies in the Battle of Shizugatake.
    Officers: Zhenji, Lu Bu, Ina, Shuten Doji, Masanori Fukushima
    
    r. Pleiades Belt                                                         [IU18]
    Effect: Increases likelihood of obtaining high quality weapons.
    Requirements: Defeat 1000 enemies in the Battle of Changban.
    Officers: Xiaoqiao, Ryu Hayabusa, Bao Sanniang, Ieyasu Tokugawa
    
    s. Matsukaze Saddle                                                      [IU19]
    Effect: Begin battle mounted on Matsukaze.
    Requirements: Defeat 1500 enemies in the Battle of Honnoji.
    Officers: Musashi Miyamoto, Mitsunari Ishida, Ayane
    
    t. Red Hare Saddle                                                       [IU20]
    Effect: Begin battle mounted on Red Hare.
    Requirements: Defeat 1500 enemies in the Battle of Fan Castle.
    Officers: Xu Huang, Wang Yi, Joan of Arc, Kojiro Sasaki
    
    u. Bear Saddle                                                           [IU21]
    Effect: Begin battle mounted on a bear.
    Requirements: Defeat 1000 enemies in the Battle of Yamazaki.
    Officers: Zhang He, Nemea, Guo Jia
    
    v. Elephant Saddle                                                       [IU22]
    Effect: Begin battle on an elephant.
    Requirements: Defeat 1500 enemies in the Battle of Hulao Gate.
    Officers: Yukimura Sanada, Achilles, Orochi
    
    w. Sword of Life                                                         [IU23]
    Effect: The Musou Gauge will not deplete when using a Switch Combo.
    Notes: Gauntlet Mode only.
    
    x. Bow of Life                                                           [IU24]
    Effect: The Musou Gauge will not deplete when attacking with a Support Attack.
    Notes: Gauntlet Mode only.
    
    y. Tactics Scroll                                                        [IU25]
    Effect: Increases the effect of ability boosting items.
    Notes: Gauntlet Mode only.
    
    z. Rider's Armor                                                         [IU26]
    Effect: Cannot be knocked off a horse even when attacked.
    Notes: Gauntlet Mode only.
    
    aa. Orb of Balance                                                       [IU27]
    Effect: Enables a somersault at any time when attacked while in the air.
    Notes: Gauntlet Mode only.
    
    ab. Doll of Deflection                                                   [IU28]
    Effect: Enables an officer in your team or party to take damage on your behalf.
    Notes: Gauntlet Mode only.
    
    ac. Demon Gloves                                                         [IU29]
    Effect: Occasionally enables invincibility after performing a counterattack.
    Notes: Gauntlet Mode only.
    
    ad. Demon Scroll                                                         [IU30]
    Effect: Occasionally enables invincibility after being knocked down when near
    death.
    Notes: Gauntlet Mode only.
    
    ae. Dragon's Eye                                                         [IU31]
    Effect: Able to jump while performing a Charge Attack.
    Notes: Gauntlet Mode only.
    
    af. Heavenly Sash                                                        [IU32]
    Effect: Able to perform a sidestep while performing a Charge Attack.
    Notes: Gauntlet Mode only.
    
    ag. Dragonscale Armor                                                    [IU33]
    Effect: Cannot be knocked back while performing an Aerial Thrust.
    Notes: Gauntlet Mode only.
    
    ah. Shadow Greaves                                                       [IU34]
    Effect: Halves the amount of the Musou Gauge consumed for a Spirit Charge.
    Notes: Gauntlet Mode only.
    
    ai. Mystic Bells                                                         [IU35]
    Effect: Gathers dropped items toward you.
    Notes: Gauntlet Mode only.
    -------------------------------------------------------------------------------
    VIII. Questions & Answers                                                [QUAN]
    Q: Why a Warriors Orochi 3 Ultimate FAQ?
    A: It hadn't been done yet, and I'd already written a FAQ for WO3, so I figured
    I may as well update it for the times.
    
    Q: You got the names of all the characters from Samurai Warriors backwards!
    You're a moron who knows nothing of Japanese!
    A: Blame Koei for that one. I know that they anglicized the names, but I also
    know that most of the people who read this FAQ are going to be more used to
    seeing the anglicized names than the original Japanese. Therefore, I decided to
    use the anglicized names to keep the confusion to a minimum.
    
    Q: I keep dying/can't kill anyone! What should I do?
    A: Spend growth points to level your characters up, or gems to buy and fuse
    better weapons for them. You can also bring them into battle with higher-level
    characters and use TTAs to score them large numbers of K.O.s. If you don't have
    gems or higher-level characters, try playing on a lower difficulty setting.
    
    Q: Where should I go to grind characters?
    A: For characters under Level 20, I prefer the Battle of Yiling - Redux on
    Normal. I'll capture all the bases in the south and east, then fight my way to
    the archway by Kiyomori Taira and slaughter peons in front of it. In a little
    over 30 minutes, I can max out the proficiency of two characters' skills and
    earn them at least four levels each.
    
    For characters at or above Level 20, I prefer the Battle of Xu Province for
    its high troop density. Gauntlet Mode and the DLC battles are good options, as
    well.
    
    Q: Have you tried out much of the downloadable content?
    A: Just a few of the DLC battles. Ninjas United is great for weapon and item
    runs and testing character/party setups.
    
    Q: I fulfilled the requirements to obtain one of the mystic weapons, but I
    didn't get it! What gives?
    A: Make sure that the difficulty is set to Hard or Chaos, that the wielder of
    the weapon personally fulfills all of the conditions to obtain it, and that
    you're playing the correct version of the battle.
    
    Q: I fulfilled the requirements to obtain one of the unique items, but I didn't
    get it! What gives?
    A: Make sure that the difficulty is set to Hard or Chaos, and that you're not
    playing the Redux version of the battle.
    
    Q: I can't find any Escape Ninjas in Gauntlet Mode! Where are they hiding?
    A: They spawn so rarely that it's entirely possible to clear every stage in
    Gauntlet Mode without meeting them. If you have this problem, go to the yellow
    Boundary stage on the 3rd layer and keep using Keystones to change its contents
    until Escape Ninjas appear on the list of troop types. This stage will always
    have three battlefields, so you have better than normal odds of finding Escape
    Ninjas on one of them.
    
    If you run out of yellow Keystones without finding Escape Ninjas, you can
    either farm some more of them or quit, load, and try again. It may take awhile,
    so be patient.
    
    Q: Your FAQ sucks! I've crapped out better FAQs than this!
    A: As soon as you find a way to upload excrement, you should post your wondrous
    creation for all to see.
    
    Q: I posted my FAQ, and everyone I know thinks it's better than yours! Your FAQ
    really DOES suck!
    A: Congratulations! I am in awe of your superior FAQ-writing skills! Now go
    away.
    
    Q: This is the best FAQ I've ever read! You're a genius and a god among men,
    and I want to know more about you so that I can immortalize you!
    A: Yeah, I get that a lot. My contact info's listed below.
    
    Q: <insert some question that has nothing to do with Warriors Orochi 3 Ultimate
    or the FAQ here>
    A: See the second sentence of my previous answer.
    -------------------------------------------------------------------------------
    IX. Special Thanks                                                       [SPTH]
    I would like to thank...
    
    ...Koei and Omega Force, for creating the Dynasty Warriors, Samurai Warriors,
    and Warriors Orochi series.
    ...The Koei Wiki (http://koei.wikia.com/wiki), for providing a wealth of
    information about Warriors Orochi 3 Ultimate and all the characters in it.
    ...Wikipedia (http://www.wikipedia.org), for providing a wealth of historical
    information.
    ...my brother, for buying me the game and helping me discover both its secrets
    and ways to break it.
    ...douglasrad of GameFAQs, for posting some helpful information about Gauntlet
    Mode.
    ...the WO3U GameFAQs message board users, for some information about orbs and
    orb recipes.
    ...GameFAQs, for posting this FAQ.
    ...IGN, for posting this FAQ.
    ...Neoseeker, for posting this FAQ.
    ...Super Cheats, for posting this FAQ.
    ...you, for reading this FAQ.
    -------------------------------------------------------------------------------
    X. Contacting Me                                                         [COME]
    If you want to get in touch with me, send an e-mail to the following address:
    
    mythrilwyrm[at]gmail[dot]com
    
    Be sure to replace [at] and [dot] with the appropriate symbols, and put the
    word "FAQ" in the subject line of your e-mail to ensure that it doesn't wind up
    in my spam folder. I check my e-mail every day, so you should receive a reply
    quickly in most cases. I happily accept praise, corrections, and constructive
    criticism, and will give you credit for any information you share with me that
    I decide to add to the FAQ. Rude, crass, or incomprehensible e-mails will be
    ignored or mercilessly ridiculed as my mood dictates, so keep your e-mails
    clear and polite if you want me to respond in kind.
    
    I also use Skype and various IM clients occasionally. If you want my contact
    information, ask for it via e-mail.
    
    Happy gaming!

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