Review by honmemizang
Metal Gear Solid V: Ground Zeroes Playstation 4 Detailed Review
Metal Gear Solid V: Ground Zeroes was highly anticipated by hardcore Metal Gear fans such as myself as well as newcomers to the series to be a prologue to the full game; Metal Gear Solid V: The Phantom Pain. Since Konami and has not released a Metal Gear game in a while, they have given us Ground Zeroes which will make the wait for The Phantom Pain a little easier.
Ground Zeroes improves on the combat mechanics and stealth elements of previous Metal Gear games. The shooting is tight and intuitive and gives you the friendly option of switching between third person aiming and first person. The controls also allow you to seamlessly and quickly move stances from standing to crouching or lying unlike Metal Gear Solid 4: Guns Of The Patriots' stances which felt more wooden. The stealth in the game is definitely the best in the series. The enemy AI is extremely intelligent, always adapting to your moves such as figuring out how their ally died and avoiding your traps accordingly. Their cones of vision are large and they have sensitive hearing, forcing you to move slowly. With this intelligent AI, you are given equipment and mechanics so that you always have the advantage. You can mark enemies with your binoculars and then see them through walls. There is also a mechanic that slows down time when an enemy spots you so you can quickly take him out before he alerts his allies. Some may find that function overpowered and there is an option to turn it off. The most important addition to the Metal Gear franchise that Ground Zeroes brings is the open world stealth. While the map is quite small, there are virtually infinite ways that you can approach a mission. You can go in guns blazing and blow up the map or you can carefully plant C4 traps and take out security cameras. You can also choose to eliminate a target or exfiltrate him. The punishing AI makes playing this game incredibly fun and challenging.
Ground Zeroes is not a traditional Metal Gear. There is not much story being told in this game as the main mission is only about two hours and only about 10 minutes of it is cutscenes as opposed to previous Metal Gear games in which cutscenes were over 45 minutes long. The game takes place after the events of Metal Gear Solid: Peace Walker when you take control of Big Boss. Ground Zeroes' main mission is exfiltrating two children that have been captured and locked prisoner in a CIA sanctioned blacksite. This game has a much darker tone than previous games in the franchise such as dealing with torture and child rape. The darker tone is well appreciated though, and makes it to be a more adult story. Outsiders of the Metal Gear franchise will be completely lost as Metal Gear is a complicated story even for hardcore fans. There are also five side missions which include simple objectives such as killing a military official or taking out an anti-air turrent. These are about 10 minutes each and there are also two extra side missions which are console exclusives. Playstation users are given a mission in which the graphics are pixelated and you have to recreate scenes from the original Metal Gear Solid. This was boring even for me, a hardcore fan. Xbox users get to play as Raiden, killing body snatchers who have taken over the military soldiers body. All of these missions are set in the same map as the main mission.
The graphics in this game is one of the best I have ever seen on console. It has extremely sharp and detailed textures and characters models are perfect. Bushes and dust react to the player making it look realistic. The voice acting is top quality and supports the tone of the game. This is all made even better by the game running at a consistent and smooth 60 frames per second.
This game is $50 AUD which is half the price of an ordinary AAA title at release. The actual game is only about four hours long but can be replayed multiple times as I did due to its open world and multiple choices.
Experimenting with its mechanics and conducting missions in different ways is just as fun as the first time I played it.
While this is a spectacular and game, it is not worth its asking price. Renting the game or waiting for a sale is a better option than buying it at full price. The game would score higher if it was priced cheaper as it is an extreme example of quality over quantity. This game has an extremely high potential and I have no doubt that The Phantom Pain will be an amazing game as Hideo Kojima has stated that it will be over 200 times the size of Ground Zeroes. Taking this all into consideration, the final verdict of Metal Gear Solid V: Ground Zeroes is a 6/10.
Rating: 3.0 - Fair
Product Release: Metal Gear Solid V: Ground Zeroes (AU, 03/27/14)
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