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by Suprak the Stud

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FAQ/Walkthrough by Suprak the Stud

Version: 0.95 | Updated: 03/19/19

Challenges

There are 90 challenges in total, broken down into nine general categories with 10 challenges in each group. These will often be unlocked until a certain point in the game, and you need to complete the challenges within a single group sequentially. So completing the first challenge in a group will unlock the second, completing the second will unlock the third, and so on. Many of these are fairly straight forward, though some tips will be provided for each challenge.

Bandit

The bandit challenges are all the bad things you've wanted to do anyway. Stealing, killing, drawing mustaches on pictures that didn't have mustaches before, drinking all the milk and putting the carton back in the fridge. Truly only the most evil of men will take on these challenges. Of course, you can make yourself moral again by saying hello to enough people afterwards. It balances out that way.

Bandit 1: Hold up 5 townsfolk
Walk up to any one in a town and aim a gun at them and you'll be given the option to rob them. Some people need more convincing, either by threatening or beating them a bit, while others will just hand their money over right away. It won't count as a hold up unless they hand over their money, so keep that in mind. You can do this in any town in the game, but the easiest to do it in is in Van Horn. There aren't any lawmen there, and the worst that will happen will some townsfolk will see you and try to shoot you. It won't hurt your moral standing to kill them, and you won't have to worry about bounties, so this is the town to do all your bad deeds in.
Bandit 2: Rob any 2 coaches or return any 2 stolen coaches to the fence
There are a bunch of coach robbery missions you can unlock after the Friends In Very Low Places mission in Chapter 3. If you want to wait, you can just perform any one of these missions as all of them involve robbing coaches. Another easy way to accomplish this is to steal a coach anywhere near Emerald Ranch after the mission The Spines of America in Chapter 2. This will unlock the Emerald Ranch fence shop, which happens to be the place you can sell stolen coaches. There will be a lot of coaches you can't rob directly, but all of them you can sell to the fence. Almost any big wagon or cart drawn by to horses will count as a coach, so kill the driver and the ride it back to Emerald Ranch. Note that only the Emerald Ranch fence will buy coaches, so it is easiest to steal a coach close to the area. You'll run into coaches coming into and out of town quite a bit, and there is decent traffic through Emerald Ranch itself.
Bandit 3: Rob the cash register in any 4 shops in one day

This is fairly straightforward, and you can pick any four cash registers to rob as long as you do them all within 24 in game hours. I chose the general store and gunsmith in Rhodes and then took a train to Valentine, where I did the general store and doctor, but any four will work. I chose Valentine and Rhodes because both towns are fairly small and easy to ride out of. You will almost be guaranteed to draw the attention of the law while doing this, so if you don't want to rack up a huge bounty by shooting sheriffs and deputies, it is important to select a place that is easy to escape from. Keep your horse just outside one of the exits and run outside as soon as you are done taking the cash from the register. Ride out of town until they stop searching for you, then quickly return to the post office and pay your bounty. Repeat this process until you get four robberies complete, taking a train if you need to if you want to get to another town quickly.

To rob the register, go behind the counter and target the cashier. Use the right trigger to pull a gun and then follow the button prompt to rob. You can just shoot the cashier and take the cash if you want, but you'll lose even more honor that way. Be warned that gunsmiths will always fight back, so if you are robbing a gunsmith you will have to shoot them.

Bandit 4: Rob any 3 coaches or return any 3 stolen coaches to the fence in a day
The suggestions for this challenge are essentially the same as Bandit 2, just slightly more. Once you reach Chapter 2, you will find a mission called The Spines of America. Once you complete it, you will be able to sell coaches back to the Emerald Ranch after you steal them. You will want to wait until after completing that mission to tackle this challenge, and once you can do you can just sort of wait around Emerald Ranch. Explore the roads to the south or north and you will find a decent number of coaches. Kill the guy driving it and then look for loot in the back. If they have something you can shoot the lock (or pick it if you have the tools) and take the stuff inside. Not all coaches will have this though, and if this is the case you can just ride the coach back to the fence and sell it to get credit for it. You only need three done in one day, which is much easier than it sounds. Start early in the day and you should be done in plenty of time. If you can't find any coaches, just ride out a bit further or loop around and check the other direction.
Bandit 5: Amass $250 bounty in one state

Time for some fun! You likely won't need too much help for this one, as the suggestions are pretty much "keep shooting people and then shoot more people and then shoot some more". There are plenty of good places for this, but I'd recommend Valentine just because it is extremely easy to get out of town and into an adjacent area. The only minor challenge here is that once you hit a bounty this high, bounty hunters will start coming for you quite frequently if you stay in the state. So you want to get the $250 bounty on your head and then ride away. If you have a fast horse, all the better.

Go into a shop in whatever town you choose. Go behind the register, draw your weapon on the cashier, and then shoot them. Steal from the register. This should get the laws attention. Now you want to shoot as many people as possible. Murder will provide a huge jump in your bounty and is far and away the fastest way to hit the $250 quickly. Everyone you kill you get a $15 boost in your bounty after you've drawn the attention for the law, and killing a lawman actually will provide a $20 jump. So go to town, rob a place, shoot all the lawmen that come, and the kill any reinforcements or random townspeople you see. Reinforcements will eventually arrive, and once you hit a high enough bounty they will become tougher. Keep an eye on your mini-map to see where enemies with guns are, and prioritize killing them. Use up as much Dead Eye as you need to, as it is a great way for dealing with larger groups quickly. You likely won't really need to get into cover if you make good use of your Dead Eye, although you can if you want to play more conservatively.

Once you hit the target value, get on your horse and ride out of town as fast as you can. Get to the nearest border, killing any reinforcements that are too close behind you. Once you reach the other side of the border, make your way to the nearest post office and pay off the bounty. You don't want a $250+ bounty on your head upon return trips because it makes everything much harder.

Bandit 6: Steal 5 horses and sell them to the Horse Fence at Clemens Cove
You'll unlock the horse fence after completing the mission Horse Flesh For Dinner in Chapter 3. After doing so, you can steal horses and sell them at the horse fence in northwestern Lemoyne. It is conveniently marked on your map to make it easy to find. This is an extremely easy challenge, and just wait on the road slightly to the east of the fence. Wagons, coaches, and men on horseback ride by here all the time. Kill the rider and steal the horse. If a coach comes by, you can cut both horses free and sell them both. You don't get very much for selling a stolen horse, but this challenge itself is very easy to complete and won't require you to even move from the roadside by the fence. Once you have a horse, ride it over to the fence and target the guy there. You can follow the button prompt to sell the horse.
Bandit 7: Rob $50 worth of cash and valuables from townsfolk and travelers

Note that you actually have to "rob" people for this challenge, and looting bodies won't count. You actually need to use the prompt to rob people for this to count towards your total. There are a couple of ways to do this. The first is the slow way, and that is to just play normally and rob people you come across in towns or on the countryside. You'll likely want to do this to people that are far away from others or you risk someone seeing you and alerting the law. Some people won't give you cash even with a gun pulled on them and will instead try to shoot you. A good, consistent way to make sure they hand over their cash is to run up on them and tackle them. Punch them once while you're on top of them and they'll be almost guaranteed to hand over money if you choose the rob option afterwards. This method will certainly get you to the total, but it will take a while since most people you run into will only hand over a dollar or less.

The much easier way to do this is to do a train robbery. Find a train that is in the station (Valentine tends to have a train waiting approximately half of the time you ride into your town) and climb on in. You can also just purchase a ticket to a train and not leave after you pull into the station. It'll take off again and you'll still be in it. Make your way up to the front of the train after it has been moving for a little while until you get to the car right before all the guards. Kill the guards and then rob the people in the train. These people tend to carry upwards of $10 on their person and almost none of them will refuse or fight back. You'll only need to rob five people this way and can wrap this whole challenge up within a minute or so. Once you're done, be ready to ride away as fast as you can as you'll likely have drawn the attention of the law while you're doing this. Ride off as quickly as you can and pay off whatever bounty you accrued after the law is done looking for you.

Bandit 8: Steal 7 wagons and sell them to the Fence at Emerald Ranch

You will first need to complete the mission The Spines of America in Chapter 2. This will unlock the wagon fence at the Emerald Ranch where you can bring stolen wagons to. You will likely have done this already for a couple of previous challenges on this branch, and this time you will need to bring seven of them to Emerald Ranch. There is no time limit here, so you're free to do it at your convenience.

The easiest way to do this is to just hang around Emerald Ranch. There is a lot of wagon traffic through here and it'll make it easier to return the wagons afterwards if you are close by. You're looking for basically anything that is being pulled by two horses. There are some one horse carts that will likely be pulled through here, but the fence would never take these for me. Once you find a wagon, kill the driver (or drivers) and climb up on the wagon. Ride it back to the fence and you'll get a small amount of cash and credit for selling one wagon. Do this over and over and you'll eventually hit seven. You should be able to get it done within 12 in game hours or so, even if you are really unlucky. Keep riding around in the immediate area until you find a wagon, and repeat this process as quickly as you can. Don't kill the guy driving the wagon too close to Emerald Ranch or you are going to have witnesses that will run to alert the law. You can carry the people off the road after you kill them so no riders will notice them as they go by, but as long as you flee quickly enough and don't dawdle by the bodies, it shouldn't be a major concern.

Bandit 9: Hogtie someone and leave them on the railroad 3 times
This one is extremely easy, and you don't need to actually have your target run over by a train. You just need to hogtie them and leave them on the tracks. As soon as they're dropped on the tracks, you'll get credit for it and you can leave to do whatever else you want. Go to some town close to a railroad track (which happens to be just about all of them). Rhodes, Van Horn, or Emerald Ranch are great for this, as there is a track nearby and the population density is low enough you don't really need to worry as much about witnesses. Find someone by themselves and hogtie them by following the bottom prompt. Drop them on the track and then stab them afterwards. You don't want to leave them alive unless a train is coming, because if you try to hogtie a second target this first will get up and try to escape. Once you drop your third guy on the track, you'll complete the challenge.
Bandit 10: Complete 5 train robberies without dying or being caught

While this may sound fairly daunting, it is actually easier than you may think. They key here is it doesn't say exactly how much you need to steal from a train, so you can just rob a single person, jump off the train before the law arrives, and ride off on your horse. Of course, you can take your time, rob everyone, blow the safe, and have some fun if you prefer. But if you really want to play it safe, all you need to do is trigger the "train robbery" alert and then flee. As long as you only rob a single person and get on your horse quickly, you don't really need to worry about dying or being caught.

Buy a train ticket, wait for the train to leave, and then rob a single person. Flee, and return to a train station once any search from the law has ended and repeat the process. You won't earn a lot of money this way, but it is a very safe to complete this challenge.

Explorer

Starting in Chapter 2, you will begin finding treasure maps and following these maps will allow you to find some really good loot if you are so interested. All the challenges here are for either finding maps or finding treasure both of which are fairly easy (if you know the answers to the maps).

Explorer 1: Find a treasure map
This one is fairly straightforward and you'll likely stumble upon a treasure map at some point without even really trying. One you can get quite early in the game is at the hideout of Flaco Hernandez. Follow the instructions in The Noblest of Men, and a Woman stranger mission in the Missions and Events section of the guide. After you kill Flaco, you can enter inside the building he just burst out of. Search the lockbox underneath the bed closest to the door. You'll find a treasure map inside. Alternatively, another early treasure map can be found as part of the Jack Hill Gang treasure hunt. Please refer to the Collectables section of the guide under Total Completion and you will find a list of all treasure hunts in the game. The Jack Hill Gang Map 1 location will be detailed there, and it is just west of Flatneck Station.
Explorer 2: Find a treasure
This requires you to find any treasure in the game. This does not mean completing an entire treasure hunt chain, but rather a single step that usually results in another treasure map. You'll complete this challenge as soon as you grab your next map. A full list of the treasure hunts is included in the Collectables section of the guide under Total Completion, so just do whichever of those sounds easiest. There are three different treasure map quests in the game, each of which contains three maps for nine in total. These maps are The Jack Hill Gang Treasure, The High Stakes Treasure, and The Poisonous Trail Treasure. The Jack Hall Gang Map 1 is the easiest to decode and the treasure is located near your starting area in Chapter 2, so that is the recommended choice. You are free to do whichever you want first, however.
Explorer 3: Find a treasure
This, and all subsequent challenges on this branch, are the same as the level 2 challenge. From here on out you'll just be solving more treasure maps and each time you solve one, you'll complete a new level of the challenge. A full list of the treasure hunts is included in the Collectables section of the guide under Total Completion. The Jack Hall Gang Map 2 is probably the best way to go as it is relatively close and not too challenging, but any of the options under treasure maps will do.
Explorer 4: Find a treasure
This, and all subsequent challenges on this branch, are the same as the level 2 challenge. A full list of the treasure hunts is included in the Collectables section of the guide under Total Completion. The High Stakes Treasure Map 1 was the next I completed in this branch, but you can solve any available map to get credit for this challenge.
Explorer 5: Find a treasure
This, and all subsequent challenges on this branch, are the same as the level 2 challenge. A full list of the treasure hunts is included in the Collectables section of the guide under Total Completion. The High Stakes Treasure Map 2 was the next I completed in this branch, but you can solve any available map to get credit for this challenge.
Explorer 6: Find a treasure
This, and all subsequent challenges on this branch, are the same as the level 2 challenge. A full list of the treasure hunts is included in the Collectables section of the guide under Total Completion. The High Stakes Treasure Map 3 was the next I completed in this branch, but you can solve any available map to get credit for this challenge.
Explorer 7: Find a treasure
This, and all subsequent challenges on this branch, are the same as the level 2 challenge. A full list of the treasure hunts is included in the Collectables section of the guide under Total Completion. The Jack Hall Gang Treasure Map 3 was the next I completed in this branch, but you can solve any available map to get credit for this challenge.
Explorer 8: Find a treasure
This, and all subsequent challenges on this branch, are the same as the level 2 challenge. A full list of the treasure hunts is included in the Collectables section of the guide under Total Completion. The Poisonous Trail Map 1 was the next I completed in this branch, but you can solve any available map to get credit for this challenge.
Explorer 9: Find a treasure
This, and all subsequent challenges on this branch, are the same as the level 2 challenge. A full list of the treasure hunts is included in the Collectables section of the guide under Total Completion. The Poisonous Trail Map 2 was the next I completed in this branch, but you can solve any available map to get credit for this challenge.
Explorer 10: Find a treasure
This final challenge is the same as all the levels before it since the level 2 challenge. A full list of the treasure hunts is included in the Collectables section of the guide under Total Completion. The Poisonous Trail Map 3 was the final map I completed in this branch, but your final map might be different depending on what you've done so far.

Gambler

The gambler challengers all involve performing well at one of the four table games available in towns and saloons. Most of these involve a little bit of luck, although there is some skill involved as well. If you're having trouble with any of the table games, please refer to the Miscellaneous subsection of the guide under Total Completion.

Gambler 1: Win 5 hands of Poker
It should not be all that difficult to win five hands of poker, as the AI in the game isn't particularly great at the game. The earliest you can play poker is during the Who Is Not Without Sin story mission, as you can sit down and play poker with a couple of guys at the train station. You're playing with free money here, so this is a perfect time to play a bit conservatively and win five hands if you want.
Gambler 2: In Blackjack, double down and win the hand 5 times

Blackjack is likely to be the last table game you play, but you can find a table over in Rhodes if you're desperate to start playing early. Blackjack itself is fairly simple, although you can find a full description of the game over in the Miscellaneous section of Total Completion if you need help. For this challenge, you need to double down and win five times. Doubling down is something you can do right after you get your cards. It means that you double the amount of money you bet, and you will receive one and only one more card. It is risky because there are a limited number of scenarios you would want to do this in, and you aren't able to draw a second card if the first card is extremely small.

If you're going for this challenge, just bet the minimum every hand (two cents) because that amount is so insignificant that you can afford to be reckless. Take the double down every single hand (unless you already have something super high like 19 or 20 or maybe even then because two cents is like nothing). You just need to win five, so there is no point in being cagey about this and you should just go for it no matter how bad the odds are. Once you win five you can go back and play the normal way.

Gambler 3: Win 3 games of Five Finger Fillet

Five Finger Fillet is probably the easiest of all the table games, and you simply need to push the buttons in the indicated order as quickly as you can. More details on this can be found in the Miscellaneous section of the guide, but so long as you push the right buttons there isn't too much strategy. For this challenge, you need to win 3 games of Five Finger Fillet, meaning you cannot play the version where you play by yourself and just go for speed. The earliest competitive Five Finger Fillet location is found in camp, and a table will be available at nights where you can play against one other person for some small amounts of money.

Your opponent will always go first, and this is gives you the opportunity for the only strategy you need in the game. All you need to do is push down on the right trigger to watch your opponent as they take their turn. It will show you what buttons you need to press for each finger, and the buttons will be exactly the same as the ones you are about to us. There will be no change, so you can memorize the pattern you need to do which will make your turn significantly easier. Just memorize the buttons and press them as quickly as you can. If you feel like you are going to slow, feel free to intentionally miss because your time is only counted for a single complete run, and any missed you have aren't factored into that. You need to win three games here, and you can sit down and play one game right after another three times to accomplish this. Be warned that each subsequent time you play in one sitting, though, the more difficult it will be. The third time is still not that hard, but if you are having trouble feel free to walk away and start again at the easiest difficulty the next time you sit down to play.

Gambler 4: Bust one Poker opponent out in each location
There are three target locations for this challenge: Flatneck Station, Saint Denis, and Valentine. The poker game in Flatneck Station is in the back of the train station, the poker game in Saint Denis is in the saloon in the middle of town, and the poker game in Valentine is in the saloon at the north of town. Busting an opponent out refers to knocking them out of the game by taking all of their available money. Typically, this means forcing them to go all in and winning the hand. There is definite luck involved here, but it is a good idea to save your game before attempting this challenge. You can go all in against an opponent more frequently this way, because you can always reload your previous checkpoint. The AI is unpredictable here, and I've seen them go all in with absolutely nothing before. Wait until you have a halfway decent hand (maybe top pair after the flop) and if you get an opponent to bet you, you can frequently re-raise them all in and they might bite. Sometimes they'll just fold, but other times they'll call so you need to just get lucky here. Play until you bust one opponent out, and then move on to the next destination.
Gambler 5: Win 3 rounds of Dominos without drawing any tiles against 2 or fewer opponents

The good news is you don't have to win the entire game, and as long as you finish a round without drawing a tile, it will count towards this challenge. One of the best places to do this is in camp, as there will always be a Domino table open during the day and it is almost a guarantee you will only play against one other person. There are other Domino tables in the game, like Saint Denis for example, but these games tend to have three other opponents and finding a game with only one or two is pure luck.

Speaking of luck, this is a very luck based challenge. Whether or not you do not need to draw tiles is almost entirely luck based, and there are only a couple of things you can do to swing things in your favor. First, if you can play a tile in multiple locations, play a tile that doesn't remove a spot on your next turn. Say, for example, you can play a tile on the right or left end, but the tile you need to play on the left end does not have a tile you can play off of it on your next turn (if it will show a six and you don't have any other sixes). In that situation, you'd want to play on the right end so you have two moves open. Your opponent could play a tile that would theoretically block you from playing on one end, but you would have a guaranteed move on the other. Also, if you have a lot of one number, try to play those more often (as long as you aren't hampering future moves) so you aren't so dependent on that one number coming up in the future. Even if you play as well as you can, though, there is no accounting for luck and sometimes you will just need to draw tiles. Just keep playing Dominos, and eventually you will hit three rounds without drawing.

Gambler 6: Beat the Blackjack dealer in every location
This is a shockingly easy challenge considering how far along in the challenge pathway it is. You only need to beat the Blackjack dealers in Rhodes and Van Horn a single time each. Simply win one hand in each location and you'll finish this challenge. The dealer in Van Horn is in the back of the saloon, while the one in Rhodes is in the saloon on the second floor. Just keep playing until you win a hand.
Gambler 7: Beat the Five Finger Fillet player in every location
This is another really easy challenge, and you only need to beat one player at each Five Finger Fillet locations outside of your camp. This will include Strawberry, Valentine, and Van Horn. You'll wind up playing all three variants here - classic in Valentine, Guts in Strawberry, and Burnout in Van Horn. Since you are going only against the easiest player in each location, this will not be a problem. Check on their hand when it is your opponent's turn and you will see the buttons you need to press. For the first round, it is always alternating between two buttons so just keep mashing these in opposite order. You should probably be going twice as fast as your opponent so it won't be much of a challenge. In case you're having trouble finding any of these locations, Valentine is just north of your camp in Chapter 2, Strawberry is near the center of West Elizabeth, and Van Horn is along the eastern border of New Hanover. right along the middle.
Gambler 8: Win 3 hands of Blackjack with 3 hits or more
This is one of the harder challenges to complete, because it is entirely random and there is no real way to speed things up. Ride to Rhodes and keep playing 2 cent blackjack over and over. You need to hit three or more times (for a total of 5 cards at least), and you need to beat the dealer. This has to be done only three times, but it is going to take forever. Your best bet is to draw an ace in one of your first two cards, but this again is pure luck. Just keep hitting if there is some theoretic way you can be below 21 in five cards. If you have 20 at four cards, hit. It doesn't matter if you're unlikely to get an ace, if there is a chance do it. If you're betting only two cents at a time, you can do this all day even playing dangerously like this. Just keep playing until you hit your third win.
Gambler 9: Win 3 games of Dominoes in a row
This will take some time and some luck, so hopefully you enjoy Dominoes because you'll likely be playing it for a little while. This is not "rounds" but full games, so this can be fairly time consuming. You can be playing well, win two games in a row, and then just get unlucky and have to start over from the beginning. Some tips for Dominoes are given in the Miscellaneous section of the guide, so if you're having trouble with the basics of the game you may want to read that first. The best place to do this is in camp during Chapter 3, because there will be a Domino table there from noon until night or so where only one other person will play you, making things a bit easier. There are other table options, but a lot of times this will be against multiple players. Chapter 3 camp is also good because it will be the All Fives variant of the game, where you get points every time the edges add up to a multiple of fives. This makes things go a bit quicker, which is good for this challenge. It also adds a bit more strategy to the game, and always look at your moves. If you every have a chance to place a domino and have the sum of the ends add up to a multiple of five, do it, even if it may seem disadvantageous for future moves. You can get a lot of points doing it this way, and can frequently get a bigger chunk of points doing this than actually winning rounds. If you get to place a tile first, always put down something that adds to a multiple of five because this will be free points. Beyond this, you just need some good luck, so keep playing and eventually you should get in a lucky streak.
Gambler 10: Win 3 hands of Poker in a row
Closing out the Gambler challenge path is another heavily luck based challenge, but fortunately this one is significantly easier than the challenge before it. You only need to win three hands here instead of three entire games, and it is much easier to win with an unlucky hand in poker than it is with an unlucky set of dominos. There are some tips in the Miscellaneous section of the guide if you need help, but your best bet here is bluffing often and repeatedly. The AI in this game is inconsistent at best - sometimes all the other players will fold immediately and other times they'll call you with a 3 4 offsuit. It is easiest to do this with only a player or two at the table, so it might be best to try this out at the Flatneck Station game as that frequently has fewer players than the other tables. You can play normally until you win a hand, and after that you want to play the other hands very aggressively. Raise no matter what you have before the flop, after the flop, and throughout the hand. There is a good chance everyone else will fold, even if you have garbage for cards. It is somewhat unlikely you'll actually have the best hand three hands in a row, but you can very frequently bluff your way to victory so take advantage of this. You may wind up busting out a time or two, but if it happens too much you can just reload your last save and recoup your losses. Unless you're very unlucky, you should be able to win three in a row without too much trouble.

Herbalist

Almost all of these challenges are related to foraging for food or crafting something out of various plant material. This challenge will be unlocked the first time you pick a Yarrow.

Herbalist 1: Pick 6 Yarrow
Unlocks the Herbalist Off-Hand Holster at the Trapper. Yarrow can be found all over the game, and are very common throughout grassy areas starting in Chapter 2. Look for any taller red flowery plant amidst grass.
Herbalist 2: Pick and eat 4 species of berry

There are only four berry types in this game, so for this challenge you essentially need to find all of them. When you come across one, select the "eat" option instead of the "pick" option. This will actually take a fair bit of time, because the berries grow in different areas of the map. All four berry types, and their locations, are listed below.

  • Blackberry: This is probably the biggest pain to find of the four berries, and I would always find another raspberry when I was searching for one of these. They grow most commonly in West Elizabeth and western New Hanover, near the Dakota River. The first place I found one was in the fields west of Valentine, but West Elizabeth (near the river) seems to have the highest abundance.
  • Evergreen Huckleberry: These are highly regionalized, and you can find them along the Kamassa River in mid/south New Hanover and Lemoyne. You can find them occasionally a bit further out from the river, but they definitely seem to be in higher abundance the closer to the river you get.
  • Red Raspberry: The easiest of the four barrier to find, and you should start encountering them as early as Chapter 2. They are all around the Chapter 2 camp and Valentine, and they can be in bushes either near small forests or some of the grasslands. These are almost over the entire map though, so they should be easy to find.
  • Wintergreen Berry: Forests and woodlands of northern New Hanover and Ambarino. It only grow in areas where vegetation is common, so there is no need to explore the snow covered areas of Ambarino. Stick to the forests and look for bushes.
Herbalist 3: Craft 7 items using Sage as an ingredient

The important thing to note about this challenge is you only need to craft seven total items, and not seven different items. So just find what is easiest for you to craft with the materials you have on hand and craft that seven times.

The easiest to craft is probably the potent bitters tonic, which only requires sage and burdock root. These are two of the most common plants in the entire game, and you'll be tripping all over these no matter where in the map you visit. There are a couple different kinds of sage in this game, and the only kind that doesn't work is oleander sage (on account of it being poisonous). The best place to find sage is along the Kamassa River as it is all over the place over there, but you can find sage in forests across New Hanover, West Elizabeth, and even some places in New Austin. Burdock root is even more common and are scattered about pretty much everywhere. They're most common in the Great Plains region near railroad tracks or river banks, but you'll likely have a full stock when you reach this challenge so you won't even need to search for more. You'll need seven of each to craft seven of these tonics.

Herbalist 4: Pick 5 mushrooms and feed them to your horse

Finding mushrooms can be a bit of a pain, but as long as you know where you're looking it shouldn't take too long. Any mushrooms here that you find will work, and you can feed your horse five of the same mushroom or a mixture of different types. The easiest way to do this is to find some chanterelles as there are a bunch in close proximity. If you check your map, there is a region referred to as Eris Field just south of the "M" from the Lemoyne text on your map. There is a group of four mushrooms here just adjacent to the southern edge of the first "E" from Eris Field. There are two more west of the first "N" from Ringneck Creek on the west side of the creek. The locations of these mushrooms are shown below for clarity:

Chanterelle (group of 4):

Chanterelle (group of 2):

Once you have a mushroom, just get on top of your horse or open your satchel when you are right next to it. Go to the horse tab and go through the food options until you reach a mushroom. Feed them all the mushrooms you picked, and once you hit five you will complete the challenge.

Herbalist 5: Craft 9 items using Indian Tobacco as an ingredient

You will need to find nine pieces of Indian Tobacco before starting this challenge, so if you don't have enough on hand you will need to go hunting for some. The good news is Indian Tobacco is one of the most common plants in the game, and you will find some pretty much everywhere. You can find a bunch right near Horseshoe Overlook along the river, and then more north of the first "A" from the Caliban's Seat text on your map. There's even more in the western area of New Hanover, and throughout Lemoyne and West Elizabeth as well. You'll find some in Lemoyne west of Shady Belle, and some in West Elizabeth south of the final "I" from the Little Creek River text. It's everywhere, and there's a good chance you will already have nine on hand.

Once you're ready, set up a camp. The easiest thing to craft with Indian Tobacco is Potent Snake Oil. It only requires 1x Indian Tobacco and nothing else, so you can do it as soon as you have a total of 9x Indian Tobacco. Craft and store nine in a row, disposing them as needed if your inventory fills up. After you've stored the ninth you will complete the challenge.

Herbalist 6: Pick 15 different species of herb

There are a total of 30 types of herb in this game, so this challenge requires you to go out and pick half of them. You can refer to the Plants section of the Compendium in this guide for information on all the plants, but I've listed fifteen of them below for easy reference.

  • American Ginseng: A bit less common than some of the most abundant plants. You can still find this in most states, though, with higher concentrations in West Elizabeth and New Hanover. One specific spot will be in southern Lemoyne, north of Shady Belle. This will be directly north of the left edge of the "S" from the Shady Belle text. It will be very close to the railroad track, so look north until you get the the track and then check just a little south of that.
  • Burdock Root: These are found most commonly in the Great Plains region of New Hanover and are in highest abundance near railroad tracks and river. Still, you can find these in lower quantities in other regions as well. One guaranteed spot is west of Rhodes in Lemoyne. Travel directly west of the "Rhodes" text on your map until you hit the edge of Flat Iron Lake. There will be a group of these growing right along the riverfront.
  • Chanterelle: Often found in grassy areas of Lemoyne and New Hanover. One good spot for these is actually close to where the American Gingseng shown above is growing. This is directly north of the "S" from the Shady Belle text and will be found just south of the railroad. There is also a road that runs through this area, and the chanterelle can be found about halfway in between the road and the railroad.
  • Common Bullrush: Found all over the map growing near streams or lakes. One guaranteed spot is in southern Lemoyne. Northeast of Shady Belle is a somewhat large island that has three roads on it. Go to the middle of the island and head to the westernmost point. There is a small part of this island sticking out that has several common bullrush growing on it.
  • Creeping Thyme: Extremely common and found in essentially every state. Most common near river banks or sandy soil. A good spot to find a group of four of these is in southern Lemoyne. Find the southernmost railroad track and look just slightly south of the southernmost point of this railroad track. They will be out in the open, right before you reach the tree line.
  • Evergreen Huckleberry: Found in New Hanover or Lemoyne, close to the Kamassa River. To find one, go to southern Lemoyne. Go to Shady Belle, then follow the shoreline north until you reach a road. Just south of the road, near the adjacent river, are two bushes of evergreen huckleberries.
  • Hummingbird Sage: This plant is found primarily in forested areas in Lemoyne, western West Elizabeth, and nearby the Kamassa River in New Hanover. One guaranteed spot to find some will be in southern Lemoyne. Located the Scarlett Meadows text on your map, and then head west of the bottom of the final "E" in Meadows. Past the road nearest to the "E" will be a small forest. The sage can be found under the trees just beyond the road.
  • Indian Tobacco: Extremely common and found just about everywhere. One particularly good spot (because of the number of other herbs nearby) is in southern Lemoyne. A group of three will be growing directly north of the space between the two "N"'s from the Lannahechee River text. Go north of the southernmost road and continue north until you almost reach the next road north of it. It will be by some trees but slightly south at the edge of the field.
  • Milkweed: Primarily localized in Lemoyne, especially near the Bayou Nwa region. Check southern Lemoyne, southwest of Saint Denis where the small island chain is (the islands east and northeast of Shady Belle). The island just northeast of Shady Belle has three separate roads on it. Go just northwest of this island, to the opposite side of the river that runs around it. A group of milkweed will be growing just off the bank here.
  • Oleander Sage: This plant is another one that is very localized, and you will only find it in Lemoyne in the Bayou Nwa region near river banks. For a specific spot to find it, check southern Lemoyne. North of Shady Belle is a little river that runs through some small islands off the coast. There is a bit of the mainland that sticks out eastward just south of the railroad track by this river. Right in the center of this peninsula is a group of three of these.
  • Oregano: Pretty common and found in grassy areas in all of the states. There is a good spot to find some in southern Lemoyne. If you located the Scarlett Meadows text on the map, this can be found to the west of the space between the "E" and the "A" from Meadows. There are two triangular shaped intersections west of the "A" and a group of three oregano can be found growing north of the western of these two intersection.
  • Red Raspberry: Common plant that grows pretty much everywhere. A good spot to collect it is in southern Lemoyne. This will be directly north of the left edge of the "R" from the Bolger Glade text. Go north past the road, and travel until you are just a little ways south of the railroad track. There are only a couple of bushes out in the open here, and these bushes will have the raspberries.
  • Wild Carrot: Plant in many places in almost all regions. A good spot is in southern Lemoyne, directly north of the second "N" from the Lannahechee River text. Go north of the southernmost road a bit and you will find a little field that has three wild carrots growing in it. This is a good spot because there are two other herb types nearby here as well.
  • Wild Mint: This is fairly common to find around streams, marshes, or other areas with moisture. Another plant with a guaranteed spot in southern Lemoyne. Northeast of Shady Belle is a fairly large island with several roads going through it. Go to the middle of the island, and then head west of the westernmost road. There are a couple wild mint plants growing not that far from the road.
  • Yarrow: Another extremely common herb. You'll find this near the wild carrot listed above, so it is good to get them together. This is also directly north of the left edge of the second "N" from the Lannahechee River text. Again, go north of the road and this is about halfway between the southernmost road and the next road north of it. It will also be in the same field as the carrot.

The good news is all of these are in Lemoyne, so you shouldn't take too long in gathering them all. Fourteen of these fifteen are actually in very close proximity to each other, and it is only the Burdock Root that provided some trouble. Even that isn't too far, but the others are all in southeastern Lemoyne and the Burdock Root is more in western Lemoyne. Still, it shouldn't take too long to gather all of these.

Herbalist 7: Craft and use 5 Special Miracle Tonics

There are really two parts of this. First, you need to discover how to craft Special Miracle Tonics. Second, you'll need to gather all the ingredients. Gathering all the ingredients is a huge pain in the butt as crafting 1 Special Miracle Tonic requires 6 burdock root, 6 golden currant, and 6 yarrow. Meaning, to craft 5 tonics you will need 30 of each of these. First, we need to get the pamphlet teaching you how to craft the Special Miracle Tonic. After completing A Short Walk In A Pretty Town in Chapter 3, you will be able to buy it from any fence for $68.50. You can also find it in the wild, but it is easy enough to just wait until Chapter 3 and buy it.

After that you will need to find the 90 total ingredients for the 5 Special Miracle Tonics. Below I have shown a map that details where to find multiple burdock root, golden currant, and yarrow all in close proximity to each other. Gathering every single point will allow you to collect 17 burdock root, 16 golden currant, and 16 yarrow. Look for the red markers on the maps to find where the plants spawn.

Burdock Root - 7 total spots (in southeastern New Hanover/northwestern Lemoyne right along the boarder):

Golden Currant - 6 total spots (in northeastern New Hanover, west of Annesburg):

Yarrow - 6 total spots (near central New Hanover, in the western The Heartlands region):

Ideally, you will wait until you have the best satchel upgrade before trying this. You will then be able to carry 99 of each ingredient and will be able to gather these all at once without have to stop halfway through when you reach your carry limit. If you have none of the plants, you will need to do two rounds of gathering at each spot. The bad news is plants take a long time to respawn after they've been picked. I was trying to wait it out, but it looks like by the Epilogue it will take 7-10 days for this to occur. So, I would recommend doing one round of gathering to get half of the ingredients you need, and then stopping. Go and do some other stuff (and rest frequently). Once you're sure you're over the 10 day waiting period, return to whichever spot you harvested from first and see if the plants are back. Of course, there are other spots each of these grow in the wild, but it will probably take less time overall if you just wait for these to respawn since most of the time plants aren't this close in proximity to each other.

Once you have all the ingredients, start a campfire and craft 5 of these. Consume each one right after you are done crafting and you will complete the challenge right after you exit out of the crafting screen.

Herbalist 8: Use Oleander to craft 6 poison weapons

After how much of a pain the last couple challenges were, this one is actually fairly easy. You can craft any 6 poison weapons you want (so anything under the actual "weapons" tab while crafting), but I would recommend the poison throwing knives. This is very easy to complete, and you will only need the poison throwing knife pamphlet (the learn how to make them), 6x oleander sage, and 6x throwing knives.

The poison throwing knife pamphlet can be bought from any fence for $58.00 after completing the Chapter 2 mission Pouring Forth Oil. After purchasing it, read to to make sure Arthur actually learns how to craft it. Throwing knives can also be bought from any fence for $2.50 each after completing the Chapter 2 mission Paying a Social Call. Oleander sage can be found all over Bayou Nwa near swampy areas and you may already have six in your inventory before this challenge even starts. If not, please refer to the map below which shows three separate spawn points for oleander sage that will net you a total of seven, more that you would need for this challenge. The plants will be at the three small red markers on the map, and can all be reached within a couple of minutes.

Once you have all the ingredients, start a campfire and go to the weapons tab to find the poison throwing knife. You'll complete this challenge after crafting six of these.

Herbalist 9: Pick one of each species of herb

This is the worst challenge in the entire game as it essentially requires you to go out and track down each and every plant in the entire game. There are 43 in total, so you're going to have your work cut out. There are plenty of places to find these, but I have outlined one of each below. If you follow my list or do it yourself, my major recommendation is you write down each one you get. You don't want to be at 42 out of 43 and have no idea which one you're missing.

  • Acuna's Star Orchid: One of the rare exotic flowers that only has a few spawn points. This one in particular only has ten, and they're all in the eastern region of Bayou Nwa. An easy one to find is on the chain of small islands northeast of Saint Denis (and directly west of the Sisika Penitentiary. There are two islands that are a little further east than the others, a larger one and a t-shaped one just south of that. This orchid can be found on the t-shaped island, growing on a sickly tree on the east end of it.
  • Alaskan Ginseng: Somewhat common, but only in northern regions, It is most abundant in Ambarino, but you can find it in northern West Elizabeth and New Hanover as well. One good spot is east of the middle section of O'Creagh's Run lake in Ambarino. Go east from the lake until you find a four way intersection. There is only one, and all the others are only three-way intersections. After you hit the intersection, go about a quarter of the way down the road from the intersection to the border to New Hanover. Go north at this point and you can find the plant growing right along a rock wall.
  • American Ginseng: A bit less common than some of the most abundant plants. You can still find this in most states, though, with higher concentrations in West Elizabeth and New Hanover. One specific spot will be in southern Lemoyne, north of Shady Belle. This will be directly north of the left edge of the "S" from the Shady Belle text. It will be very close to the railroad track, so look north until you get the the track and then check just a little south of that.
  • Bay Bolete: These are fairly uncommon plants and are only localized to a couple of specific regions. They can be found in Tall Trees, West Elizabeth and Caliban's Seat, New Hanover, but not really anywhere else outside with some rare exceptions. One specific spawn spot is west of Caliban's Seat. There is a spot west of the top of the "Seat" text on the map. Cross the road, and the mushroom will be just a little bit past. They'll be in the shade of the trees, close to where the tree line starts.
  • Blackberry: Blackberries can be a bit of a pain to track down, and are found most frequently near forested areas of West Elizabeth and along the Dakota River. A good spot to find a bush is just to the northwest of the "B" from the Big Valley text on your map in western West Elizabeth. It is the only larger bush in the area so it stands out a bit and can be found at the star position on the following map.
  • Blackcurrant: These are essentially exclusive to New Austin, and only grow in very dry areas away from water. You'll find them in the Gaptooth Ridge or Cholla Springs regions. A specific spot is north of the middle of the "G" from the Cholla Springs text on your map. Go north from the "G" and you will cross two roads that are very close to each other. On the northern side of the second road (the one on top) will be three of these plants. They are very close to the roadside.
  • Burdock Root: These are found most commonly in the Great Plains region of New Hanover and are in highest abundance near railroad tracks and river. Still, you can find these in lower quantities in other regions as well. One guaranteed spot is west of Rhodes in Lemoyne. Travel directly west of the "Rhodes" text on your map until you hit the edge of Flat Iron Lake. There will be a group of these growing right along the riverfront.
  • Chanterelle: Often found in grassy areas of Lemoyne and New Hanover. One good spot for these is actually close to where the American Gingseng shown above is growing. This is directly north of the "S" from the Shady Belle text and will be found just south of the railroad. There is also a road that runs through this area, and the chanterelle can be found about halfway in between the road and the railroad.
  • Cigar Orchid: One of the rare exotic flowers that grow in very limited locations. This has only ten spawn spots in the entire game, and they're all in the eastern Bayou Nwa region. A fairly easy one to find is west of the bottom edge of the "N" from the Bayou Nwa text and south of the right edge of the "A" from the Lakay text on your map.
  • Clamshell Orchid: Part of the final exotics request and one of the rare exotic flowers. These are all found near Shady Belle and all grow on trees. An easy one to grab is just southeast of Shady Belle. There is a road that runs through an island southeast of Shady Belle, and this orchid can be found on a tree growing near the middle of the the southern shore of this island.
  • Common Bullrush: Found all over the map growing near streams or lakes. One guaranteed spot is in southern Lemoyne. Northeast of Shady Belle is a somewhat large island that has three roads on it. Go to the middle of the island and head to the westernmost point. There is a small part of this island sticking out that has several common bullrush growing on it.
  • Creeping Thyme: Extremely common and found in essentially every state. Most common near river banks or sandy soil. A good spot to find a group of four of these is in southern Lemoyne. Find the southernmost railroad track and look just slightly south of the southernmost point of this railroad track. They will be out in the open, right before you reach the tree line.
  • Desert Sage: This is one of the rarest non-rare flowers in the game, and you will only find them in high quantities in western Gaptooth Ridge in New Austin. You can find a guaranteed spot in the far west of New Austin. Go directly north from the left edge of the "H" in the Gaptooth Ridge text on your map. It will be slightly north of the midpoint between the "H" and the northernmost railroad track. There will be a coyote drawn on your map if you've explored the region well, and the Desert Sage will be growing just to the south of its front paws.
  • Dragon's Mouth Orchid: A rare orchid. Unlike most rare orchids, this one grows exclusively in Ambarino. They are kind of spread out so it is a little bit of a pain to collect all of them. If you're trying for just one though, there are a couple of easy spots. One good spot is on the east shore of O'Creagh's Run in eastern Ambarino. Right near the middle of its east shore is a fairly big chunk of land that juts inward towards the middle of the lake. The orchid is found right around the tip of this area.
  • English Mace: These are found most commonly in New Austin, near river banks in the Rio Bravo area. However, you can rarely find them outside of New Austin as well. One good spot (so you don't need to wait until the end of the game) is in eastern Ambarino. East of the middle of O'Creagh's Run will be a single four way intersection (all others are three way). This flower can be found to the southeast of that intersection, past the trees and in a little bit of an open field.
  • Evergreen Huckleberry: Found in New Hanover or Lemoyne, close to the Kamassa River. To find one, go to southern Lemoyne. Go to Shady Belle, then follow the shoreline north until you reach a road. Just south of the road, near the adjacent river, are two bushes of evergreen huckleberries.
  • Ghost Orchid: One of the many rare orchids. There are only ten spots where this grows, and they're all around Shady Belle. Be careful as there will be Lemoyne Raiders around here in most chapters, so you'll likely need to clear them out first. One Ghost Orchid can be found just east of the main house of Shady Belle. There is a small run down shack that is also east of the main house, and the flower can be found just north of that shack on the nearby tree.
  • Golden Currant: Localized primary near rivers in West Elizabeth and northeast New Hanover. There are a decent number in both spots. One specific location is in northeast New Hanover, north of the "S" from the Annesburg text on your map. There are several batches just before the next road north of the "S". There is a squirrel drawn on your map if you've fully explored the area, and you can find several right near where its leg would be.
  • Hummingbird Sage: This plant is found primarily in forested areas in Lemoyne, western West Elizabeth, and nearby the Kamassa River in New Hanover. One guaranteed spot to find some will be in southern Lemoyne. Located the Scarlett Meadows text on your map, and then head west of the bottom of the final "E" in Meadows. Past the road nearest to the "E" will be a small forest. The sage can be found under the trees just beyond the road.
  • Indian Tobacco: Extremely common and found just about everywhere. One particularly good spot (because of the number of other herbs nearby) is in southern Lemoyne. A group of three will be growing directly north of the space between the two "N"'s from the Lannahechee River text. Go north of the southernmost road and continue north until you almost reach the next road north of it. It will be by some trees but slightly south at the edge of the field.
  • Lady of the Night Orchid: This is one of the rare exotic flowers that only grow in one spot. You can check the Collectables section of the guide for a full list, but one easy one is at the Prinz & Co. factory. This is just to the west of Saint Denis and just to the east of Caliga Hall. There is a fence on the west end of the factory and there are some trees near the fence line.There is one of these orchids growing on the tree furthest south, which is directly adjacent to the ampersand on the map.
  • Lady Slipper: A rare plant with only 14 very specific spawn locations. It is found in the West Elizabeth region, and an easy one to find is at Monto's Rest. Monto's Rest is just to the northeast of Strawberry. A Lady Slipper can be found directly east of the "Rest" of the Monto's Rest text on your map and it is almost directly south of the "C" from the Appleseed Timber Co. text above it. It is out in the middle of a mud patch and should be easy to find.
  • Milkweed: Primarily localized in Lemoyne, especially near the Bayou Nwa region. Check southern Lemoyne, southwest of Saint Denis where the small island chain is (the islands east and northeast of Shady Belle). The island just northeast of Shady Belle has three separate roads on it. Go just northwest of this island, to the opposite side of the river that runs around it. A group of milkweed will be growing just off the bank here.
  • Moccasin Flower Orchid: This is one of the rare exotic orchids, and there are only twenty spawn spots in the entire game. They're mostly in northeastern New Hanover, and you will find a bunch near Butcher Creek. One specific orchid can be found almost directly east of the easternmost point of the Kamassa River (which is west of Van Horn). Go east from this point on the river, and then go over the road and climb up the following hill. It is right around where the hill starts leveling out. The star below shows this specific spot, with the other markers showing alternate Moccasin Flower Orchid locations
  • Night Scented Orchid: Rare, exotic flower only found in very southern Lemoyne. It has only ten specific spawn locations, all growing in trees near the bottom of the Lemoyne region. One of the easier ones to find is slightly to the northeast of Catfish Jacksons, and just to the southeast of the final "S" of Catfish Jacksons when written on your map. If you find the southernmost road in the area, it will be slightly north of the southernmost point of that road.
  • Oleander Sage: This plant is another one that is very localized, and you will only find it in Lemoyne in the Bayou Nwa region near river banks. For a specific spot to find it, check southern Lemoyne. North of Shady Belle is a little river that runs through some small islands off the coast. There is a bit of the mainland that sticks out eastward just south of the railroad track by this river. Right in the center of this peninsula is a group of three of these.
  • Oregano: Pretty common and found in grassy areas in all of the states. There is a good spot to find some in southern Lemoyne. If you located the Scarlett Meadows text on the map, this can be found to the west of the space between the "E" and the "A" from Meadows. There are two triangular shaped intersections west of the "A" and a group of three oregano can be found growing north of the western of these two intersection.
  • Parasol Mushroom: While these aren't that abundant in comparison to a lot of the non-localized plants, these can theoretically grow just about anywhere. They prefer dry soil or woodlands, and there are a handful of these in all of the states. One example is in the Cholla Springs region in New Austin. If you look north of the "G" in the Cholla Springs text, you will see some roads that intersect in a way to form a triangle. Travel to the westernmost point of this triangle, and then go slightly northward. Three parasol mushrooms can be found here.
  • Prairie Poppy: Very localized plant, and can be found almost exclusively in the Great Plains region of West Elizabeth. One really easy spot to pick some up is just to the west of Blackwater. There is a group growing just to the southwest of the "T" from the Blackwater text on your map. It is almost touching the letter itself, so don't go too far from it while searching for it.
  • Queen's Orchid: Yet another in the long string of rare exotic orchids that only appear in Lemoyne. These are primarily found along the coastline of the big swamp right around Lagras. One of the easier ones to get is in the peninsula that runs northeast from Lagras. At the very northeastern tip of this peninsula, past all the trees, will be a Queen's Orchid.
  • Ram's Head: Grows in forest areas of West Elizabeth, Ambarino, and northeastern New Hanover. They tend to grow in large groups and can also be found outside of forest areas themselves, as long as they are in grassy patches nearby. One good spot to find some is in northeastern New Hanover. This is close to the top right corner of the map. Go directly north from the "Y" from the Brandywine Drop text on the map. It is a little bit south of the halfway point between the "Y" and the northern railroad track nearby.
  • Rat Tail Orchid: Another of the rare orchids. Like most of these, this can be found in the swamplands of Lemoyne, and most of these are in the Bluewater Marsh region. A good one to find is just to the west of the bottom of the first "E" from the Bluewater Marsh text on your map. It will be fairly close to the nearby coastline.
  • Red Raspberry: Common plant that grows pretty much everywhere. A good spot to collect it is in southern Lemoyne. This will be directly north of the left edge of the "R" from the Bolger Glade text. Go north past the road, and travel until you are just a little ways south of the railroad track. There are only a couple of bushes out in the open here, and these bushes will have the raspberries.
  • Red Sage: This is another very localized plant, and it grows in the Rio Brave region of New Austin and not really anywhere else. An easy spot to find some is right around Fort Mercer in New Austin. Go just to the east of the very top of the "T" from the Fort Mercer text. It is very close to the letter, and should be very easy to see because of its bright red color.
  • Sparrow's Egg Orchid: One of the rare orchids in this game. These are all localized in northeastern New Hanover in the Roanoke Ridge region. You can find one west of the middle of the space between the "O" and "A" of the Roanoke Ridge text on your map. Go west from the midpoint until you hit the first road. Just west of this road, only a couple of steps off the path, will be one of these orchids.
  • Spider's Orchid: One of the many rare orchids. This only has ten specific spots it grows in the entire game, and they are all on trees in the western Bayou Nwa region. One specific spot is fairly far in the southwest of Bayou Nwa. It is south of the small pond in the area (where Bayall Edge is located) but north of the southernmost road. There is an intersection down here, and the tree you're looking for is slightly to the east of it and a little ways north. It's about halfway in between the road and the pond.
  • Vanilla Flower: These grow on trees near the Bayou Nwa region in Lemoyne. They tend to be on trees close to water. One easy spot to find one at is at Prinz and Co., an abandoned factory just west of Saint Denis and east of Caliga Hall. On the west end of the factory, right before the fence, will be some trees. It will be growing on the second most northern tree close to the fence. It can be found at the star symbol on the following map.
  • Violet Snowdrop: This is more of a regional plant, and you will find it mostly in Ambarino (although there are also some spots in northern New Hanover and northern West Elizabeth). You can find a group of Violet Snowdrops growing in northwestern West Elizabeth. It is by the Hanging Dog Ranch, and is actually right on top of the "C" from the Ranch text on your map. There are a couple growing here, and their bright purple hue makes them stand out.
  • Wild Carrot: Plant in many places in almost all regions. A good spot is in southern Lemoyne, directly north of the second "N" from the Lannahechee River text. Go north of the southernmost road a bit and you will find a little field that has three wild carrots growing in it. This is a good spot because there are two other herb types nearby here as well.
  • Wild Feverfew: This plant almost exclusively grows in the Cholla Springs region in New Austin, and to my knowledge it doesn't grow outside of New Austin at all. An easy spot to find some is just to the west of Armadillo. Leave town to the west, crossing the railroad track. Check your map, and you will see a big black circle on the railroad track at the Armadillo stop. Go west from the bottom of this a little bit (like twenty steps or so) and you can find a couple of these growing.
  • Wild Mint: This is fairly common to find around streams, marshes, or other areas with moisture. Another plant with a guaranteed spot in southern Lemoyne. Northeast of Shady Belle is a fairly large island with several roads going through it. Go to the middle of the island, and then head west of the westernmost road. There are a couple wild mint plants growing not that far from the road.
  • Wintergreen Berry: As you may guess from the name, this will only grow in colder climates. Thus, you can find it in northern New Hanover, northern West Elizabeth, and anywhere in Ambarino that isn't completely covered in snow. One specific spot you can find it in is to the east of the middle of the O'Creagh's Run lake in eastern Ambarino. Go east from here and you will see a single four-way intersection (all the others are three-way intersections). Just to the southeast of this intersection is a little field, and the Wintergreen Berry will be growing there (close to a couple of English Maces).
  • Yarrow: Another extremely common herb. You'll find this near the wild carrot listed above, so it is good to get them together. This is also directly north of the left edge of the second "N" from the Lannahechee River text. Again, go north of the road and this is about halfway between the southernmost road and the next road north of it. It will also be in the same field as the carrot.

That is all 43. This one will take a long time, so good luck. And, again, keep a list of some sort. You don't want to be at 42/43 and not know which one you are missing.

Herbalist 10: Season and cook all 11 types of meat

After Part 9 of this challenge, this one seems simple in comparison. You should hopefully have a lot of the different types of meat available already, and the game is nice enough to list what they all are. Below is a list of the types of meat you must have for this challenge, and a few examples of animals you can find them from.

  • Exotic Bird Meat: Parakeets, Parrots, Pelicans
  • Pork: Boars, Peccaries, Pigs
  • Plump Bird Meat: Chicken, Geese, Roosters, Turkey
  • Big Game Meat: Alligators, Bears, Cougars, Panthers, Wolves
  • Prime Beef: Bison, Bulls, Cows, Oxen
  • Succulent Fish Meat: Salmon, Trout
  • Game Meat: Ducks, Pheasants, Rabbits
  • Flakey Fish Meat: Bass, Muskie, Perch, Pickerel, Pike, Sturgeon
  • Crustacean Meat: Crabs
  • Mutton: Goat, Sheep, Rams
  • Venison: Bucks, Deer, Elk, Moose, Pronghorns

Note that some types of meat you can get in the game, like stringy meat, aren't actually on this list and won't count towards the 11 you need. Most of these animals are very easy to find, but you may have trouble finding some things like crustacean meat (crabs can only be found on the island just to the northeast of the "N" in the Flat Iron Lake text) or exotic bird meat (pelicans are your best choice here and can be found along the coastline west of Rhodes down to the bottom of the Braithwaite Manor). If you are having trouble finding any of these animals, please refer to the Animals section of the guide for more information and tips on locations.

You will also need some cooking herbs for this, which include either wild mint, creeping thyme, or oregano. The good news is these are incredibly common and you'll likely have way more than that. If you do not have these yet, please refer to the Herbalist 9 challenge as it will give locations for all three of these and just going to these three spots will net you more than 11 of these. It does not matter which seasoning you use, and you can use the same one 11 times. You just want 11 in total between those three, as you will be cooking 11 total dishes. Once you have all 11 in hand, you're ready to cook.

Start a campfire, and make sure you use the left or right button on the controller to cycle through your cooking options on these meat choices. Remember to season each. Cooking the meat plain will not count so remember to season each and every one. The game will keep track of which ones you've cooked on the challenge tab so you can see what you have left to do. Once you cook the final one, you will complete this challenge.

Horseman

These challenges will require you to master horse riding in this game. You'll need to hunt from horseback, race between various markers, and tame pretty much every breed of horse. You'll be ready to open up your own ranch after this.

Horseman 1: Kill 5 Rabbits from horseback
The hardest part about this is finding five rabbits while you're on horseback. This is something you'll likely come upon randomly while riding between destinations. Whenever you're riding on your horse and flush a rabbit out somewhere, immediately pull out your revolver and activate your Dead Eye. Move your cursor over the rabbit and shoot him. This is tricky to do normally, so make sure you use Dead Eye here to simplify things a lot. Completing this challenge unlocks the Horseman Gun Belt at the Trapper.
Horseman 2: Jump over 3 obstacles in 15 seconds
This is another fairly easy challenge, and all you need to do is find three obstacles to jump over in quick succession. A really easy place to do this is at the auction yard at the south end of Valentine. There are a bunch of animal pens here, and you can ride your horse in and just keep jumping fences in a straight line until you hit three. Of course, you can do this elsewhere as well and anywhere with a bunch of fencing is typically fairly easy. Valentine just presents an early game area that has a really good setup for this challenge.
Horseman 3: Ride from Valentine to Rhodes in less than five minutes

Valentine should hopefully be easy enough for you to find since it is the very first town you'll be visiting this game. Rhodes you won't go to until much later, but you can travel there as soon as you get control of your character in Chapter 2. It is a decent distance to the southeast of Valentine, and if you follow the train track from Valentine south you will eventually come to the city. This challenge gives you five minutes to go from Valentine to Rhodes (note that the other way doesn't work) which should be plenty of time as long as you have a decent horse. Ride directly southeast out of Valentine and pay attention to changes in elevation. There are a lot of sudden cliffs if you get too close towards the middle of The Heartlands, so always try to run along the perimeter of any hilly area if at all possible. Once in Lemoyne, you can follow the train tracks as they provide a really safe way to Rhodes without having to deal with weird hills or rocks.

If you are having trouble, you can upgrade your horse to make it faster. Go to any stable and select "tack and services" to go deeper into the menu. Select tack and then when you finally get to the options screen, go to stirrups. There are a lot of options here, but something like the Hooded Stirrup is fantastic because it provides both a boost to speed and acceleration. This isn't absolutely necessary for the challenge, and you should be able to get between the two towns fairly easily without even worrying about upgrades. However, it does provide a noticeable speed boost so if you feel like you're really close but aren't quite making it in time, this is a good way to make you just a bit faster. The challenge should pop up as completed as soon as you enter the perimeter of Rhodes.

Completing this challenge unlocks the Horseman Holster at the Trapper.

Horseman 4: While mounted, drag a victim for 3300 feet using your Lasso

This one is fairly straightforward, although you'll want to try this on someone who is isolated. If someone catches you dragging someone, they'll go and alert the sheriff for assault or try and pull you off your horse. The easiest way to do this is to find someone by themselves somewhere out in the country and then aim your lasso at them while you're on horseback. After this you just need to move for a while. Find a nice isolated spot in the map and just go in circles until you complete the challenge.

Horseman 5: Trample 5 animals while on horseback

Trampling an animal can actually be harder than it sounds. You need to run them over with your horse, which can be kind of a pain because a lot of animals can turn tighter than you can. If you're running full speed, you can kill a small animal with a single trample but at lower speeds it usually takes two. If you see a small animal dart out, you can chase them down and start zigzagging if you get in front of them to maximize your chance of hitting them. There is a good chance they turn though, so this can be hard.

The easiest way to pull this off is to find a chicken coop near a ranch or a farm. Emerald Ranch has one, as do a lot of other ranches in the game. This will give you a lot of chickens in a closed off area, and it makes this challenge significantly easier. Just slowly trot in circles and you should kill enough animals in no time. You can try to do this the normal way, but it'll take a lot longer and can be a pain to find a small critter you can trample in the first place.

Horseman 6: Ride from Strawberry to Saint Denis in under 9 minutes without touching any water

This is another race from one city to another, and this one actually takes you across a decent chunk of the map. Strawberry is in the West Elizabeth region while Saint Denis is in the southeast corner, in the Lemoyne region. You need to start in Strawberry and make your way to Saint Denis without taking your horse through any rivers, streams, or lakes. There is actually a fairly easy path that can accomplish this. Starting in the north end of Strawberry, take the road out of town to the east. Follow this road around until you reach Riggs Station. From here, you can just run along the train tracks all the way to Saint Denis. This path allows you to avoid running in the water entirely, and it also provides a safe, level path that doesn't require you dealing with changes in elevation or trees. Just follow the train tracks around until you cross the bridge into Saint Denis. The game will give you credit for this challenge at this point.

Since this is a longer trek, there is some things you will want to do in preparation first. First off, you want to make sure you and your horse are bonded all the way to level 4. This will help increase your horse's stamina meter, which is great because the longer that is the fewer healing items you'll need to give them. Make sure you are fully stocked up on horse stimulants, because you will need to take at least three to refill their stamina all the way during this trip. Finally, in the previous race (Horseman Challenge 3) I recommended going to a stable and picking up improved stirrups to boost your top speed. This is an absolute necessity for this race, so if you haven't done this already make sure you purchase one of the speed boosting stirrups. If you follow the path and have at least this level of preparation, you should make it to Saint Denis well within the time limit.

Horseman 7: Kill 7 enemies from horseback without dismounting
This one is exactly what it says on the description, and you need to kill seven enemies without getting off your horse in between. The easiest way to do this is to find a gang camp as there tends to be at least four or so enemies there. Just do not get off your horse, and ride around finding people to kill. It is best if you get the jump on them. Pull out your gun, wait for them to become confrontational, and then quickly enter Dead Eye and get a headshot. An easy time to pull this off is during the Lindsey Wofford bounty mission, as there are eight enemies in this camp and you can hide outside the outer wall and wait for them to come to you one at a time. If you're having trouble getting this normally, wait until this bounty mission and collect it then.
Horseman 8: Kill 9 predators from horseback
This can be somewhat difficult, because as soon as your horse senses a predator nearby it gets ready to buck you and run. SOME FRIEND. There are a variety of different predators in this game, but the easiest to do for this challenge are probably the alligators. They populate Bluewater Marsh and Bayou Nwa, and they're good for a couple of reasons. First, they're really slow so as long as you don't run into one you can stand a little bit away and use a sniper rifle to kill them with a single headshot. They also are all over the place, and while other predators can be kind of rare, you'll find two or three alligators right next to each other sometimes. Use your sniper rifle to kill them while on horseback, and then keep moving around the region to find some more. You don't have to do this one all at once, but it is easy enough to so you might as well.
Horseman 9: Ride from Van Horn to Blackwater in under 17 minutes without touching any water

The ride itself is long, taking you from almost one end of the map to the other. The good news is 17 minutes is way more than enough time, and the only real difficult part about this is avoiding water. Before you start, make sure you max out the amount of horse stimulant you have. Refill your horse's stamina as soon as its core starts running low, and it will likely take three or four horse stimulants to get you across the full map at full speed. You absolutely want to make sure your horse has full bonding when you try this, because you want the stamina core to be as full as possible when you start this. Just keep mashing the sprint button to keep your horse at full speed, and avoid trees and ledges that will make your horse tumble. I fell from my horse once and was stopped by an enemy ambush another time (that I rode through, but it slowed me down while they were talking to me), and I still made it with plenty of time to spare. You can fall multiple times here, but just make sure you get back on as quickly as you can.

Other than this, the important thing is the path you take. First, you want to take the train track southwest of Van Horn to cross the Kamassa river. Go west after you get through the couple of bridges after this crossing. Go through Emerald Ranch. Be careful here, as there are a couple of small creeks alongside the Emerald Ranch. East of the fence station and Emerald Ranch is a small gap though, and you can easily ride right through it. After, ride southwest again through the Heartlands (staying south of the largest cliffs and hills) until you hit the train track by Flatneck Station. Stay on the track along through Flatneck Station down though around Riggs Station. From here you can ride into Strawberry and take one of the bridges in town to get to the south side of Hawk Eye Creek. Go along the road to get to Owanjila Dam and cross there to get past the Upper Montana River. Now, ride southeast (you can go through the trees to avoid taking some of the long winding roads). Once you get near Beecher's Hope you can just ride directly east into Blackwater.

Good luck! Make a save point in Van Horn right before starting so if things go bad or you accidentally go into water at some point that you can easily restart.

Horseman 10: Break every wild horse breed.

This is actually one of the biggest pains in the games in terms of challenges. There are a total of eleven different wild horse breeds in the game, and you'll need to break nine of them for this challenge (the rare Arabian is not included in the list, and neither is the much more common thoroughbred for some reason). The nine different breeds you will need to break are listed below.

  • American Paint
  • American Standardbred
  • Appaloosa
  • Hungarian Halfbred
  • Kentucky Saddler
  • Morgan
  • Mustang
  • Nokota
  • Tennessee Walker

The reason this is such a pain is because you'll be traveling all over the map to find these horses. If you check the Horses subsection in the Compendium section of the guide, you will find a list of all horses in the game. In the list will be a description of where the wild horses can be found. Please refer to this subsection of the guide while you're trying to hunt down all these horses.

The issue is that each specific breed has one or several specific parts on the map in which they spawn. I've listed these for each of the horses, but almost all of them have a fairly large area in which they can be found. So if the guide refers to "southeastern Cumberland Forest" it means they can be pretty much anywhere in the southeastern Cumberland Forest. Unlike exotic flowers or points of interest, there is not one guaranteed spot for these horses and you'll be doing a lot of legwork tracking them all down. If you are having a hard time finding a horse, considering camping until morning as it will change the horse's position in most cases.

Once you've actually found the horse, breaking them is very simple. Target them and very slowly walk towards them. Hit the button prompt to calm them as frequently as you can until you get close enough to mount them. There will be times it might be advantageous to stop moving entirely to help the horse relax. Once you're close enough to mount them, do so immediately and then hold back on the left analog stick. You essentially want to hold back in the opposite direction the horse is trying to move, so this will involve holding it back and then sometimes back and to the left or back and to the right. After five to ten seconds, the horse will relax and you will get credit for breaking them. You do not need to ride them any longer than this or actually increase your horse bonding level. As soon as the message appears on the screen telling you that you got credit for it, you can climb down and get back on your horse of choice.

Master Hunter

As the name implies, these skills are related to hunting certain animals or obtaining certain items while you're hunting. This challenge is unlocked as part of the main quest The Aftermath of Genesis as that will require you to kill and skin your first deer.

Master Hunter 1: Skin 3 Deer
Unlocks the Master Hunter Off-Hand Holster at the Trapper. Deer are one of the most common animals in the game so you should have no trouble finding them. Use your bow and arrow if you can to get a higher quality pelt, although that isn't necessary for this challenge. You only need to skin them, and it doesn't matter what quality the pelt is.
Master Hunter 2: Collect 3 perfect quality Rabbit pelts

This can be kind of a pain, because perfect rabbit pelts are some of the hardest perfect pelts to get in the game. First, you'll need to purchase a Varmint Rifle. This is the only gun you can use to get perfect pelts from rabbits, and you can buy it from any gunsmith. Then, go hunting. It was easiest for me to ride around on my horse through open, grassy areas. Keep an eye out for rabbits that are darting around while you're doing this. Rabbit can be found almost anywhere (other than swamps or snowy areas), but grasslands are the best because it is easier to steer your horse and aim if you don't also have to dodge trees.

Aim at a rabbit when you find one to check its quality. You only want to kill three star rabbits while going for this, because if they are only one or two stars, you cannot get perfect pelts out of them. When you find one with three stars, immediately enter Dead Eye. You need to kill the rabbit in one shot to get the perfect pelt, which can be kind of a pain because of how fast rabbits are and how small their critical areas are. Once in Dead Eye, you need to aim for one of the red areas, which will either be its head or its upper body. Mark where you want to shoot using Dead Eye, and then fire. You need to be careful where you're aiming, because if you are going for the head it is very easy to aim at an ear and only wound the animal, damaging its pelt along the way. Score a clean kill and you can skin the rabbit for a perfect pelt. Do this three times to complete the challenge.

Master Hunter 3: Track 10 different animal species using your Binoculars
After the last Master Hunter challenge, this one is significantly easier. You don't need to track these animals and kill them, you only need to track them. Equip your binoculars in a forested area and just start looking around until you find one. Binoculars actually make tracking easier, as it'll allow you to track from further away. Do this to ten different animal species and you'll complete the challenge. You cannot do the same species multiple times, so try to find areas with higher variety while you're doing this. Ride your horse for a little while, take out your binoculars and quickly scan the area to see if anything is nearby, and then ride forward a bit and repeat.
Master Hunter 4: Call an animal and get a clean kill 5 times
The description here is a bit misleading because you don't really need a "clean" kill in the sense that you get a perfect pelt out of the deal. You just need to kill your target in a single hit, so you can use a rifle to demolish a squirrel if you really want. Deer are probably the best animals to do this on, just because they are so big and so abundant. And also they stick their head straight up when you call them, giving you a great shot. I was able to get this quickly by walking around a forested area nearby Rhodes where there are a lot of deer and squirrels and rabbits, but feel free to use whatever your favorite hunting spot is. Walk slowly with your gun out, scanning the ground ahead. When you find a target, get close enough to call to them (again, with your gun drawn) and shortly after you do, use Dead Eye and take a shot at a critical region to kill them. If you are targeting a squirrel or something small where position of the shot doesn't really matter, you can call and then just shoot a second or so later. If you are targeting a deer or a larger animal, go for a headshot with a powerful enough weapon to take them out. You can check your counter to make sure you got a clean kill, but this challenge isn't all that difficult so just keep calling and shooting and you'll have it eventually.
Master Hunter 5: Skin 3 Black of Grizzly Bears
Finding black or grizzly bears isn't that difficult. Of the two, I'd recommend going for black bears because they are smaller and easier to kill. Most of the time they'll actually just run from you if you're on horseback, so ride around until you find one and shoot it. There are a couple good spots to find each of these bears, and black bears are most abundant in the wooded areas of Roanoke, Big Valley, or Tall Trees. It is somewhat luck based, but I always find the most in the western/northwestern portion of Big Valley in West Elizabeth. Grizzly Bears are most abundant in the Grizzly East region in Ambarino. Make sure you have a powerful rifle with plenty of ammo while hunting for these guys, as grizzlies in particular can be nasty if you don't kill them quickly.
Master Hunter 6: Kill 5 Cougars with your Bow, then skin them

This was one of the more annoying challenges for me because of how hard it can be to get a cougar to spawn. From my experience, they spawn most frequently in early morning. This doesn't mean they don't show up at other times as I also found them occasionally in the afternoon or at night, but they would show up fairly consistently between the hours of 6 am to 10 am. So I would recommend primarily hunting in the morning, although this isn't a guarantee as well.

There are only a handful of spots on the entire map that cougars spawn, and these locations are pretty far from each other, and they seem to not spawn every time, AND AND I hate them. Sorry, cougars. There were two spots I was consistently able to get them to spawn, so I would travel between the two spots while farming them. The first is western West Elizabeth. North of Lake Owanjila is a trapper you can sell to. East of him are three dotted lines representing trails. The top to lead into each other, while the third heads east towards Beryl's Dream. Go to the bottom line, crossing the road from the west side, and once you reach the east side of the road you should get a red dot nearby indicating the cougars position. There are actually a couple of spots here that seemed to give consistent cougar spawns (although only one at a time) which are indicated on the map below by red stars.

The second is in northeastern New Hanover. In the northeastern corner of the map is a bit of train tracks that go over a small river (Brandywine Drop is nearby). After finding the aforementioned cougar, take a train to Annesburg and ride the track north out of town.Follow it over Brandywine Drop and continue on closer to where Doverhill is. Turn around now and ride over Brandywine Drop again. A cougar should start following you at some point, so keep checking behind you occasionally and you should find him. Take the train back and forth between these two positions. This requires a bit of travel, but I was able to get a cougar to spawn almost every time that way. They can also spawn slightly south of this, around where the actual image of a cougar will be drawn on the map. These are all shown below. These tend to be a bit more flexible than the ones above, so I've shown some general areas instead of specific locations.

If you don't want to ride back and forth so much, there are a couple of other ways to try and make this easier. Start with the first cougar mentioned above as he tends to spawn a bit more easy. Kill him once, and then ride around a bit and sleep until morning. While it won't happen every day, there were a couple of times I would sleep, get back to morning, and another cougar would spawn when I returned to my hunting ground. You can also save the game, quit out, and then load up your save file. This tended to do a decent job of getting the cougar to spawn. Still, the easiest way is to find two spots that have cougars and take a train or stagecoach back and forth. The train or stagecoach do a great job of reseting everything, so it would almost always make the cougar respawn in between visits.

Master Hunter 7: Use bait to lure and kill a predator and herbivore consecutively

The wording here is slightly vague, but essentially you need to lure and kill either a predator or herbivore first using the appropriate bait, and then not kill any other animals until you use bait to lure and kill the other animal type. There is no real time limit here, but you will want to keep your gun holstered in between and not shoot anything else in between tries. Also make sure you kill the animal on the first shot so it doesn't flee after being hit. You can buy both types of bait from general stores, and it is for the best if you fully stock up on both in case you have any misses in between.

You can do any predator and any herbivore you want, so find a location that works for you. A good spot if you can't find one is western West Elizabeth. North of Lake Owanjila (near the trapper) are a good number of black bears. These are one of the preferred predators to hunt, because they will flee when they see you instead of instantly charge and try to murder you. Hunt the predator first, and herbivore hunting is quite easy. Drop your predator bait nearby the road east of the trapper and hide a distance away until a black bear shows up. You want to wait until it starts munching on the food before shooting it. Aim for a head shot using Dead Eye using a rifle to kill it in a single hit. Next track down a deer, as there should be plenty nearby. When you see some, get off your horse and approach using a crouch. Once you are fairly close, drop herbivore bait and crouch run away. You should see the deer come to the bait almost immediately. Again, use a rifle and Dead Eye to secure a headshot.

If you're having trouble with animals fleeing from you, consider using cover scent lotion as you will be able to get a lot closer without getting noticed. West Elizabeth is good for the animal variety, but really any spot that has both predators and herbivores nearby should work well.

Master Hunter 8: Catch 3 small fish without using a Fishing Rod

This is actually one of the easier Master Hunter challenges, and it can be done at most rivers or along the shores of most lakes. You just need to pull out a pistol and shoot the fish. It will be slightly luck based as you will need fish to be active at the place you're at when you're trying to do this. I found this a bit easier to do at rivers, and you can find a decent number in the Dakota River north of Valentine. I did this along the souther shore of Lake Owanjila, at the bit of shore right by the bridge.

Once you find a good bit of shore, activate Dead Eye. Fish should be slightly highlighted like this, making them a bit easier to hit. Keep Dead Eye activated and shoot as many fish as you can see. You need to actually catch them, so after they've been shot you will need to walk over and pick them up. This also only counts for small fish, so if you manage to kill any large fish this way it won't count. If you're having trouble finding fish, just keep exploring alongside your river or lake of choice until you find some.

Master Hunter 9: Kill an Opossum playing possum

Another fairly easy challenge, the only difficulty here is actually tracking an opossum down. You can find them in a couple different locations and in most regions of the map. However, their habitat is fairly localized in each of the regions, so it can be hard to track them down. I had the best success in western West Elizabeth. It is best to hunt at night as they tend to be most active at night and are much harder to find during the day. The best hunting spot is directly west of the "Big Valley" text on the map (somewhat close to the trapper in the area). It is usually on the west side of the road, and can also be found slightly south of where the text is. Keep using Eagle Eye to help locate the rodent, and beware as there can be cougars in the region as well.

When you find an opossum, run after it. You can try shooting next to it as well. You just need to spook it, which should occur after running after it for a couple of seconds. Once it tips over and starts playing dead, take out your gun and shoot it in the head. Sorry opossum, you're not tricking us today.

Master Hunter 10: Find and kill the Legendary Panther 'Giaguaro'

The final Master Hunter challenge isn't actually all that bad and it isn't any more complex than any of the other legendary animals you've probably hunted by this point. You will be unable to hunt the Legendary Panther before unlocking this challenge, so it won't be marked on your map just yet. You will need to travel to southern Lemoyne to find the panther, and its habitat is almost directly west of Shady Belle (your camp in Chapter 4) and southeast of Bolger Glade. You'll be alerted when you enter its area the first time, and they'll drawn the Legendary Panther on your map. Make sure you have your rifle equipped as you'll want a gun that can do some heavy damage quickly.

To find its first clue, go directly west of the bottom of the panther drawing. It will be north of the little hump in the road along the shoreline amidst some trees. Once you've located it, inspect it and then follow the bright yellow trail to the next clue. Inspect it and then follow it to the final clue. After you inspect that, the trail will be directed inward towards where the panther drawing is. You'll enter a field, and at this point you want to have your gun drawn. The panther will charge you very quickly, and you want to be ready. Immediately activate Dead Eye as soon as you seen him, and tag him with as many shots as quickly as you can. You want to hit him before he reaches you, because you will only be able to take two charges before it kills you. Lock on as many times as your gun will allow, and then fire off all the shots at once. Enter Dead Eye again immediately if that doesn't kill him and repeat the process until he's dead.

Sharpshooter

This challenge is all about showing off your shooting skills by pulling off impressive feats. A lot of these will either require you to use Dead Eye or will be made much easier if you do so. Keep some tonics on hand while you're out exploring in case you need to fill your Dead Eye up quickly - there's not telling when an opportunity to work on this challenge will present itself.

Sharpshooter 1: Kill 3 flying birds
While you're riding your horse, it is very easy to frighten some birds into taking flight. As soon as you get close, they will take off. Once you see them start flying, activate your Dead Eye and target whichever one is easiest to get. You can do this without Dead Eye, but it is significantly harder. There are birds all over the place, so you should have no trouble finding three to kill relatively quickly.
Sharpshooter 2: Kill 2 different species of animal in the same Dead Eye use
The only real challenge here is finding two different species to shoot at in the same area. You can't really move too much while using the Dead Eye, so it'll be easier if you can get both of your targets in front of you. The easiest way to do this is to "herd" one until it happens to run into an area with a different animal. Something like a turkey is great for this because of how slow it is, so you can just find one and chase it around for a while until it wanders into a second target. As long as the animals are two different species, it doesn't matter which two you kill.
Sharpshooter 3: Kill 5 flying birds while on a moving train

This challenge itself isn't necessarily hard, but it is more complicated than you may think. You only need to shoot five flying birds while on a train that is currently moving, and the best way to do this is with Dead Eye. Fortunately, you usually find birds in groups of at least two or three when they're flying, so keep an eye on the sky for a group of birds. Use Dead Eye to lock on and the shoot for a sure kill. That's the easy part. The hard part is that doing this will immediately get you wanted by every guard on the car (and soon every law officer in the state). That's why you actually want to wear your mask while you're doing this, because even firing a gun on the train will instantly get you wanted no matter what you're aiming at.

Sneaking on to the train can be a bit of a pain too. Either wait for the train to leave, ride up to the caboose, and kill the guard on the back. Now just ride alongside and hop over when you're close. You have a good view of the entire area behind the train from here, which is good for picking out birds. Alternatively, you can sneak on to one of the cargo cars when the train is stationary and just crouch and hide. There usually aren't any guards on these flatbeds, so you're good until you start shooting.

As soon as you've been heard (and run out of birds), jump of the car over towards your horse, who will likely be running right alongside. Book it out of there because the law is coming almost immediately. If you get caught, try to lose them so you aren't compounding your bounty. Alternatively, just shoot your way through until you're safe if you don't care about morality or bounties. You likely will have to repeat this process a couple of times because it is somewhat rare to get five birds all at once before people show up and try to kill you.

Sharpshooter 4: Kill an enemy at least 80 feet away with a thrown tomahawk
This one sounds more difficult than it actually is. The best place to pull this off is when you come across an enemy camp. Select the tomahawks and then slowly walk towards camp while aiming with the tomahawk. As soon as the reticule turns red, you'll know you are within throwing distance and maximum throwing distance is longer than 80 feet. Activate your Dead Eye and target the head. Throw it at this point, and as soon as it connects you will get credit for this challenge. You don't have to do it in an enemy camp, but it is much easier if they are unaware and not moving.
Sharpshooter 5: Kill 6 animals without switching or reloading your weapon
As the name suggest, you just need to kill 6 animals with a single clip. The best weapon to do this with is the repeater as they have 14 shots before you have to reload which gives you a big margin for error. Be careful when you're doing this that you aren't picking up or skinning your kills, because this will holster your weapon and it'll be reloaded when you draw it out. Just go around an area with a lot of animals, and pretty much any forest will have plenty of hunting. The game doesn't keep count for you, so just keep count in your head.
Sharpshooter 6: Kill someone at least 660 feat away with a long scoped rifle

This is one of the tougher challenges in the game, because it is very luck based to come across someone that you have a clear shot at 660 feet away. You need a sniper rifle for this, which you'll unlock during Chapter 2 if you do not have it already. The best place I found for good distance without obstacles was on the north side of the Dakota River. Occasionally, an enemy group will camp on the south side of the Dakota River and if you are up on the mountains on the north side, you will have a great, unobstructed view of where they're at. Move as far away as you can while still being able to see them, and then fire. The river itself provides a ton of distance and it is completely clear which is why this is an ideal spot. You can do this anywhere so long as you can find an enemy camp. Once you locate one, go as far away as you can with a clear shot and then shoot. If you want to know how close you were, check this challenge on the challenge tab and it will tell you what your furthest shot is up to that point. Finding a good distance is tough, so keep looking (and hope you get lucky with someone camping on the southside of the Dakota River).

Sharpshooter 7: Get 7 headshots in a row
The challenge itself is easy enough. Simply use Dead Eye to score headshots easily. Make sure you have some tonics or other Dead Eye restoring items on hand, as taking one will not reset the counter. The only hard part is finding a time where you have more than seven enemies to kill at once. A lot of things will reset the counter here, like using a lasso or punching or basically anything that isn't shooting someone in the head. This is easiest to pull off during any one of the big combat missions during the main storyline. Once you know it is going to be a big fight, prioritize getting seven headshots right away and you should be fine.
Sharpshooter 8: Disarm 3 enemies without reloading or switching your weapon

This challenge seems like it should be fairly simple, but it is complicated by the fact you cannot use Dead Eye like you think you could. You may not have noticed yet, but after every Dead Eye usage, you automatically reload your gun. So you aren't able to disarm one person at a time or your gun will reload after every shot. If you want to use Dead Eye, you'll have to find at least a group of three people. Activate Dead Eye, target the gun hands of all three enemies, and release to disarm all three at once. Before you start, make sure your Dead Eye core is completely full and then take your time to disarm everyone as carefully as you can. You can refill your Dead Eye after this, so take as long as you need.

The other option to do this is to attempt it without Dead Eye. The easiest way to do this is to find a big group of people that won't pursue you too far so you can try to disarm one and then flee when everyone else shows up. The easiest place to do this is Fort Wallace in New Hanover. It is a restricted area and there will be a bunch of guards up on the walkway. Ride your horse over close enough to get their attention, and pull out one of your repeaters (which has 14 bullets per rounds). Shoot at their hands, and then check the progress on this challenge by going to the menu. If you now sit at 1 out of 3, you can just flee slightly out of their range and wait ten seconds or so for the danger icon to go away. If you are at 0 out of 3, do the same thing but reload. Once you have your first target disarmed, you no longer want to reload. You will now have 13 more chance to shoot their hands. The good news is the guys at the top of the walkway don't really run around much so you will have a fairly easy shot. The bad news is there are like fifteen enemies in there, and once the first starts shooting you have roughly five seconds before the entire battalion is shooting at you. Keep shooting at a guys hands, fleeing to reset their position, and returning to try again.

Sharpshooter 9: Shoot 3 people's hats off with the same Dead Eye

First, you'll need to wait until you reach level 3 in Dead Eye. At this point, you will no longer lock on to enemies and can actually move the reticule around and shoot where you want. While it might be tempting to try this in a normal gunfight, it is honestly a lot easier to go to a town and find three people with hats in close proximity with each other. I would recommend Valentine if possible, because there are a lot of men with hats in town and it is extremely easy to ride out of. Saint Denis is probably the most populated area and is also extremely easy to pull it off there, but it is slightly harder to get out of town afterwards. Wander around down until you find three people with hats and then get in a good position to target them all.

Activate Dead Eye and then move your reticule so you are either immediately to the left, right, or above the hat. It was easiest for me to hit the brims on the side, but if you shoot just above the head you'll achieve the same results. Do not lock on here, as it will almost always hit their head. Targets move very slowly with Dead Eye active, so take aim at your first target (ideally on the hat's brim) and fire. You'll see the hat fly off if you're successful. Move to the second target and repeat this process. You'll want a full Dead Eye core before starting this as it will allow you to take your time. I'd recommend using something like the Varmint Rifle as there is a small possibility you won't kill your target if you don't accidentally miss.

To make things easier, save right before doing this. There is no reason to be chased out of town if you don't pull it off, so if you fail just restart your last save and try again. Once you pull it off, ride out of town because the law will be pursuing you now. Sorry, hats. We had a challenge to fulfill.

Sharpshooter 10: Kill 3 flying birds with 3 consecutive long scoped rifle shots

You can kill any three flying birds for this challenge, and you can ride around a bit looking for them as long as you don't fire off other shots in between. This is somewhat similar to Sharpshooter 1, but you will have to use a long scoped rifle like the Carcano Rifle. This presents a bit more challenge, because while you can activate Dead Eye you cannot actually lock on to targets with it. The birds will have to be flying, too, making things more challenging.

I'd recommend searching the coastline just to the North of Saint Denis. There are a lot of larger birds that are sitting near the coastline here, meaning you will have more than enough targets to choose from. Get on your horse and slowly ride towards the birds. Once you get somewhat close, pull out your rifle and aim at them. Keep moving forward slowly until the birds notice you and take flight. As soon as they start flying, go into Dead Eye immediately. If you let them fly too far away they'll be hard to find and present a smaller target. Now, move your targeting reticule to where the flying bird is. You want to lead the bird ever so slightly as they are slowly moving while you're in Dead Eye. This isn't terribly challenging, but it is easy to miss if you aren't very careful. Once you hit a bird, you can either move over to targeting another (if there was more than one in the group you were targeting) or just stop aiming and being searching for another. Feel free to use any Dead Eye refilling tonic or item in between birds because you want to make sure you have a lot of time to pull off a clean shot.

Survivalist

The Survivalist challenges are all about doing the sort of things that are going to keep you alive out in the wilderness. This includes crafting, hunting, fishing, and using some twine and a couple of loose buttons to make a weapon capable of destroying a tank. Ok, that last one was probably MacGyver. The other ones you're going to have to do though.

Survivalist 1: Catch 3 Bluegill fish
Bluegills are pretty much the easiest and most common fish to find in the game. Go to any body of water, and you'll be able to catch a bluegill. Use cheese for your lure as that happens to be their favorite, and just keep fishing until you catch three. In most places, with a cheese lure you're going to catch more bluegill than you will all other fish combined, so it shouldn't take long.
Survivalist 2: Hand 5 animals into Camp or Trapper
This should be another easy one, and you can actually do this while you're working on the first Survivalist challenge. Fish count towards this, so while you're fishing for bluegills, just keep every fish you catch. You'll likely have five in no time that you can hand over. Any animal works for this, so if you prefer to go bag some deer or birds, feel free. Just go to camp once you have an animal you want to turn in, and go to Mr. Pearson's wagon to donate an animal for provisions.
Survivalist 3: Kill 5 animals using a Varmint Rifle
You will need to purchase the Varmint Rifle for this challenge, and it can be found in any gunsmith. After that, you can kill any animals you want for this to count, and whenever you come across a small mammal you can pull this out for a quick kill. If you run across a chicken coop, you can get all five kills within seconds.
Survivalist 4: Craft a Dynamite, Fire, Improved, Poison, and Small Game Arrow

Crafting these is easy enough, and you just need to go to any campfire with the right ingredients. Most of the ingredients are easy enough to gather, as well. The hard part is finding some of the pamphlets that unlock each of these arrow variants. You cannot craft these arrows from the start of the game, and each arrow has a pamphlet you need to find or purchase. Open up the pamphlet after you have it in your inventory, and you'll now be able to craft it at any campfire. Three of these pamphlets are obtained automatically, but the other two either need to be found in specific locations or bought from fences. The location for each of these pamphlets, and the ingredients you need for each arrow, are detailed in the table below

Arrow TypeIngredientsPamphlet Location
DynamiteFlight Feather (x1), Arrow (x1), Dynamite (x1)Can be bought at any fence for $85.00 after the A Short Walk in a Pretty Town mission in Chapter 2.
FireFlight Feather (x1), Arrow (x1), Animal Fat (x1)Obtained automatically at the start of Chapter 2.
ImprovedFlight Feather (x1), Arrow (x1)Obtained automatically at the start of Chapter 2.
PoisonFlight Feather (x1), Arrow (x1), Oleander Sage (x1)Can be bought at any fence for $58.00 starting at the beginning of Chapter 2.
Small GameFlight Feather (x1), Arrow (x1), Shotgun Shells - Regular (x1)Obtained automatically at the start of Chapter 2.

Most of these materials are extremely common and you shouldn't have trouble finding them. Flight feathers can be plucked from any bird you kill. Dynamite can either be found occasionally while rummaging or bought from fences. The hardest ingredient to find on that list is oleander sage. These will have to be found, and they are almost entirely localized near river banks around Bayou Nwa. Scavenger around that area for a while if you're having trouble finding some.

Survivalist 5: Catch a fish while boating in the Bayou and while standing on railroad tracks

You only need to catch one fish at each location, and your exact positioning doesn't matter as long as it meets the qualifications. For the railroad tracks, there is a good spot on either of the two railroad tracks leading out from Saint Denis on the southwest end of the city, as it is very rare for trains to pass by. For the boat in the swamp, the easiest way to do this is to steal a boat from the Hagen Orchards, which is located just tot he southwest of Lagras (right above the "Y" in Bayou Nwa on your map). Lagras doesn't have any boats on the water typically, so this is the best place to find one that doesn't require a lot of sailing. Just ride it slightly north , hugging the bank closer to the swamps and cast the line towards the middle of the river. Again, there are plenty of other places that qualify for either of these requirements, but these are just some of the easier locations you can pull this off at.

Survivalist 6: Kill an animal scavenging a corpse 5 times

This is a fairly easy challenge, although it can be a bit boring. The corpse here can be human or animal, and you basically just need to kill something and wait around nearby while the corpse starts to rot. Do this somewhere animals tend to be nearby. Stay a little bit away and just wait for an animal to come down and start scavenging. This most frequently happens with birds of prey, and you can usually get two or three at a time as long as you don't wait too close. If you do have multiple targets feasting on the same corpse, go into Dead Eye and mark all of them at once to score multiple kills towards this challenge.

Survivalist 7: Kill 8 small game with consecutive shots, using Small Game Arrows

Small game arrows can be crafted at any campfire. To craft a small game arrow, you need a flight feather (dropped from any flying bird), an arrow (purchased from any general store or gunsmith), and shotgun shells - regular (purchased from any gunsmith). Craft at least 8, although you can pretty easily pull this off with only one or two small game arrows.

You'll want to hunt small game for this. The following animals are considered small game:

  • Bat, blue jay, booby, bullfrog, cardinal, Carolina parakeet, chicken, chipmunk, crow, duck, gull, loon, oriole, parrot, pheasant, pigeon, quail, rat, raven, robin, rooster, snake, songbird, sparrow, squirrel, toad, waxwing, woodpecker

You can also get one hit kills on certain animals like rabbits and skunks that are one size up. However, don't waste your time on this. These guys are fast and it is extremely easy to miss one shot out of eight. In fact, I wouldn't recommend hunting any of these animals out in the wild as that is very time consuming.

The best way to do this is to go to the Emerald Ranch at night. In the southwest corner of the ranch is a small pen that is full of chickens and a couple of goats. Sneak into the pen and murder all of these chickens with your small game arrows. Use Dead Eye to make sure you're getting headshots each and every time. There should be around ten here, and they all move fairly slow and won't run off because they're penned in. You can actually pick up your small game arrows after you shoot them, so kill a chicken and then pick up your arrow so you aren't wasting them. Don't miss any shots or you'll have to start over.

Survivalist 8: Craft a Homing Tomahawk, Improved Tomahawk, Volatile Dynamite, and Volatile Fire Bottle

Like Survivalist 4, you just need to craft a handful of different things during this challenge. None of these items require anything too difficult to find. To craft each of these, you'll need to first purchase their corresponding pamphlet which can be found at fences after certain missions. Make sure you read the pamphlet, and then you will get a message telling you that your character can craft these at campfires. Pamphlet locations and required ingredients for each of these is listed below.

Weapon TypeIngredientsPamphlet Location
Homing TomahawkTomahawk (x1), Owl Feather (x1)Can be bought at any fence for $60.00 after the start of Chapter 2
Improved TomahawkTomahawk (x1), Eagle Feather OR Hawk Feather (x1)Obtained automatically at the start of Chapter 2.
Volatile DynamiteDynamite (x1), Animal Fat (x1), Any High Velocity Ammo (x1)Can be bought at any fence for $78.00 after completing American Distillation in Chapter 3.
Volatile Fire BottleMoonshine (x1), Animal Fat (x1)Can be bought at any fence for $76.00 after completing Pouring Forth Oil in Chapter 2.

Most of these materials are very easy to come by. Tomahawks, moonshine, and dynamite can be purchased from fences, while high velocity cartridges can be bought at gunsmiths. Animal fat can be scavenged from a lot of animals, including bears, boars and ducks (among other animals). The only slightly difficult things to find are hawk feathers (scavenged from hawks) and owl feathers (scavenged from owls). The best place to hunt owls is in the Tall Trees region in West Elizabeth, while the best spot to hunt hawks is in northeastern New Hanover or most of New Austin. Hunting down these animals is the longest part of this mission, and it will take some wandering around in the aforementioned areas with your guns pointed at the sky.

Survivalist 9: Catch a fish that weighs at least 19 lbs.

If you haven't finished catching all the legendary fish yet, this challenge is fairly easy and you can just hunt one of the larger legendary fish. If you have already caught all of these, it will take a little longer and will require just a bit of luck. There are five different fish in the wild that grown anywhere between 12 lbs and 20 lbs. The size you wind up catching is largely random, so even if you catch one of these fish you may have to just toss it and try again. The five fishes you can theoretically catch are list below.

  • Longnose gar - Long winding river directly south of Lagras (near where the "U" is in Bayou Nwa on your map.
  • Channel catfish - Most of the swamps near Lagras.
  • Northern pike - Dakota river just north of Valentine.
  • Lake sturgeon - Northeastern and southwestern shores of Flat Iron Lake.
  • Muskie - Lake Isabella

I was able to get some luck fishing near Lagras. In the southern part of Lagras (just west of the "L" of the Lagras text on your map is a house with a large pier that leads into the swamp. I went to the southern part of this dock and faced eastward with a Special Swamp Lure. I actually caught the Lake sturgeon here, but at different points near Lagras you can also catch the channel catfish or the longnose gar. All three of these can get you the size you need, so try to fish around Lagras if you're having bad luck elsewhere.

Survivalist 10: Catch one of each type of fish throughout the world

There are a total of 15 non legendary fish in the game, and for this final Survivalist challenge you will need to catch one of each. If you check the fish subsection of the guide, you will find information on where to find each of the different types of fish. This will require some travel, and a lot of the fish only appear in specific locations and some are on opposite ends of the map. I've included a brief outline of where I found these fish below to help eliminate some travel time, but a lot of these fish are all over the map so you have plenty of discretion on where to fish from.

  • Smallmouth bass, largemouth bass, and steelhead trout can all be found on the east coast of Flat Iron Lake. Steelhead trout can be found along the northern edge of the east coast, smallmouth bass can be found near middle of Flat Iron Lake (in that small cove just west of Rhodes, particularly along the southern shore), and largemouth bass can be found slightly south of that (just past the cove and pretty much directly east of the "Lake" text from Flat Iron Lake.
  • Longnose gar, channel catfish, and lake sturgeon can all be found in the swamps around Lagras. Channel catfish can be found in the Kamassa River just west of Lagras, lake sturgeon can be found in the swamp that Lagras sits on (go to the south end of town and their is a pier that leads southward into the swamp that you can fish eastward into), and longnose gar can be found in the little winding river just south of Lagras (near the "U" and the Bayou Nwa text on your map).
  • Sockeye salmon and northern pike can both be found in the Dakota River near Valentine. Sockeye salmon can be found in the portion of the river north of the Cumberland Forest while northern pike can be found a little downriver of that, more west of where the "Cumberland Forest" text is on your map.
  • Muskie are sadly sort of off by themselves. The closest spot I found was in the O'Creagh's Run lake in Grizzlies East.
  • The other six fish (redfin pickerel, perch, bullhead catfish, chain pickerel, rock bass, and bluegill) have much more generalized areas. I didn't really need to fish anywhere special for these, and I was able to catch them in the fishing spot mentioned above. Whenever you are at one of these locations and after you catch the rarer fish you're looking for, fish one time each with the cheese, corn, and bread bait. These six fish all prefer these simple baits (although you will occasionally catch one if you're using the special spinner lure as well). Redfin pickerel are found mostly in the south, bullhead catfish are found primarily in any swamp area, and the other four fish really are found just about everywhere.

I'd recommend keeping a list for yourself so you know which you have caught and which you haven't. This is one of the few challenges that doesn't provide a checklist for you, and while you get a notification for each time you catch a new fish, there is no list telling you which fish you still need. Also note that even if you caught all these fish before, you will need to catch them again once this challenge starts.

Weapons Expert

The final group of challenges is about all the ways you can hurt people in this game. From knives to arrows to guns to dynamite, you have a lot of toys at your disposal in Red Dead Redemption 2. And this set of challenges makes sure you use all of them.

Weapons Expert 1: Kill 3 enemies with a knife
Unlocks the Weapons Expert Holster at the Trapper. This one is fairly straight forward, and you just need to kill three enemies with a knife any way you can. Throwing knife kills are excluded. This is easiest to do when you're only facing off against one enemy, and running knife first into a group of enemies is a good way to get yourself killed. Wait until you have someone one-on-one, then rush and start swinging with your knife. This is not a particularly difficult challenge, but it will take some setting up since a knife isn't always useful in some combat situations you find yourself in.
Weapons Expert 2: Kill 3 enemies in 10 seconds using only throwing knives
This is not tremendously difficult, but you will need to find a fairly decent sized group to pull this off on. There are plenty of gang camps throughout the game that have four or so enemies in them, and this is a good place to try to complete this challenge. You can only target one enemy at a time using Dead Eye if you have throwing knives equipped, so you'll need to be quick. Select your first target, quickly use Dead Eye to target their head, release, and then enter Dead Eye again as soon as you can. Repeat this same process two more times, and you should get credit for the challenge as soon as the third one goes down. It helps if all of your enemies are grouped together, as you can spend less time aiming this way and can quickly move from one target to the next.
Weapons Expert 3: Kill 3 birds of prey using only a tomahawk
An easy way to do this is to kill an enemy or an animal in an open field and then move back a bit and wait. Eventually, crows will land and they could as birds of prey. Select your tomahawk and enter Dead Eye to lock in a shot. Throw one and as long as it isn't flying away you will be guaranteed to hit it. The rest will fly away, but that is fine. Go back to the bird and pick up both your tomahawk and its carcass and move back a little bit again. The crows will shortly come back and you can repeat this process to farm all three kills within a couple of minutes. If you run low on tomahawks, you can buy more from fences.
Weapons Expert 4: Kill 10 enemies with a shotgun using crafted ammo

The "killing" part here is easy because as long as you're close to your target, a shotgun blast will kill everyone in this game in a single hint. But you actually have to craft some special shotgun ammo first and that can be a bit of a pain. There are two types of shotgun ammunition you can craft in this game, but you will need to find the corresponding pamphlet first and read it in order to unlock it. You can find them in the table below, with information about the necessary materials and where to find the pamphlet.

Ammo TypeIngredientsPamphlet Location
Incendiary BuckshotShotgun Shell - Regular (x1), Moonshine (x1)Can be bought at any fence for $80.00 after Pouring Forth Oil - IV in Chapter 2.
Explosive SlugShotgun Shell - Slug (x1), Animal Fat (x1)Can be bought at any fence for $90.00 after A Short Walk in a Pretty Town in Chapter 3.

The incendiary buckshot can be purchased a bit earlier, so if you are eager to finish this off you can use this ammo. The moonshine you need to craft it can be found at any fence for a low price, or you can just keep rummaging for it as needed.

Weapons Expert 5: Kill 5 mounted enemies, using one throwing knife per kill
Throwing knives can be bought at fences for $2.50 each after completing the Paying a Social Call mission in Chapter 2. Always keep a full supply on hand because you won't know when you come across a mounted enemy. They are fairly frequent in story missions involving combat, but less so just randomly out in the world. So kill every mounted enemy you come across with a throwing knife because it might take a little while to find five. Kill them in a single hit is very easy. Just use Dead Eye and lock in on a head shot. As long as they are within your throwing distance, a single throw will kill them this way.
Weapons Expert 6: Kill 4 enemies at the same time with a single stick of dynamite

This particular challenge is a tremendous pain, and one of the harder ones to pull off in the entire game. It is hard to get four enemies grouped together for long enough for this to be successful. You want to make sure you always have a fully supply of dynamite on you at any time, because it will be hard to tell when an opportunity may fall into your lap. A stick of dynamite can be purchased from any fence in the game after Chapter 1 for $1.

Whenever you see a group of enemies, take a chance and toss a stick of dynamite right in the center of them. It'll be hard to tell if they will move correctly after the toss, so be prepared for a lot of failure. There are several missions where you may pull this off, but the easiest for me was in Chapter 5 during That's Murfree Country. There is a point in that mission where you can either sneak in a cave or use dynamite to lure them out. Select the dynamite option, and then use your first stick to blow out the sentry at the entryway. The rest of the cave will come sprinting out now, and this will be a huge group. Instead of swapping to guns, keep your dynamite out and toss another into the mouth of the cave, and maybe just a bit further than where you threw the first one. If you time this right, you can hit four at once, easily. If you fail, toss again. If your first two attempts don't hit, restart the checkpoint and try again (blow yourself up if you must). There are other missions, or you may get lucky in a random encounter. But this was the easiest spot for me, so if you're having trouble, try it out here.

Weapons Expert 7: Kill 4 consecutive enemies by throwing and retrieving the same tomahawk

Tomahawks can be purchased from any fence in the game for $4.00 each after completing the Chapter 2 mission Americans At Rest. They can be thrown and can kill an enemy in a single hit with a headshot. You'll be able to use Dead Eye with them, so if you want to be extra safe activate Dead Eye, lock on to the head, and toss the tomahawk. It says to kill them with the same tomahawk, but after you toss a tomahawk if you have more than one, you will equip a different one. All you need to do is kill an enemy with a tomahawk, retrieve the tomahawk before killing another, and then toss a tomahawk again for another kill. Do this to four straight enemies and you'll complete the challenge. Make sure you keep the tomahawk equipped and don't equip a different weapon or put the away.

You'll want to find a group of at least four enemies at one time so you're not searching all over the map for more. There are multiple missions where you sneak up on enemies for a certain amount of time, and you can use the tomahawk to score stealth kill in this way. You won't need to do that though, and you can always kill an enemy and run and get the tomahawk while ignoring the other enemies shooting at you. Dead Eye would help a lot here, so you can get kills with your Tomahawk without worrying about too much return fire, and you can always run back into cover when getting fired at for safety. This is easiest to do if you encounter an enemy group of four, because large groups will likely do too much damage while you're trying to find four enemies to kill. Of course, if you can use stealth you will be able to score at least a couple of kills without worrying about return fire at all.

Weapons Expert 8: Kill 15 enemies using a long-barreled sidearm

Every now and then the game just sort of gives you a "gimme" challenge and this is one of them. There are multiple sidearms (not rifles or repeaters, but the small sidearm weapons like pistols and revolvers) that already come with a long barrel. If you do not have one, go to a gunsmith and select the customize option. Your gun will need to be fully cleaned first, and the other options will be darkened out if it isn't. Pick a pistol or revolver, and then (assuming the gun is fully cleaned) select the "components" option. Then, pick "barrel" and finally choose "length". Now select the long barrel and your gun will be ready. Just kill 15 enemies at this point, and you'll finish the challenge.

Weapons Expert 9: Kill 9 unaware enemies from behind, using the Bow

This is a challenge you can probably get playing normally, although it may take a while. It is exactly as the description says, and you just need to sneak up behind an enemy and fire an arrow into their head before they see you. There are plenty of missions that require some sort of stealth at some point where you can use this, and there are plenty of small enemy camps around the map where you can sneak up on one of the enemies before everyone else gets mad. Do this nine times to finish the challenge.

The quickest way to complete this will require you to wait to the Epilogue: Part 1 as you'll need to travel to New Austin. The easternmost point of New Austin is called thieves landing and there is a road that goes to an island just north of it. Thieves Landing is actually a hideout for Del Lobos, and there are two guards on the north end of Thieves Landing that will have their backs to the bridge connecting Thieves Landing to the nearby island. Go to the southeast corner of the island north of Thieves Landing and target one of the two guards here with a headshot using your bow. You can use Dead Eye if you want to make sure you don't miss. After killing the one guard, the rest of the hideout will be alerted. Quickly climb on your horse and ride to the bridge on the north end of the island. By the time you reach this bridge, the danger warning on your map will have disappeared. Ride back to the exact same position you came from, and you will see things entered a weird time warp. The same two guards will be back, and you can again repeat this process of killing, riding away, and reseting the hideout.

Do this nine times to get all the kills you need within a couple of minutes. It is probably better to not ride your horse all the way to the edge as it will alert the guards, but if you can hit him from far enough way without alerting any of the enemies, you can pull this off even quicker.

Weapons Expert 10: Kill a Grizzly Bear without taking damage, using only throwing knives

The description here sounds more daunting than it actually is, and with a little bit of planning you should be able to clear this out and only wind up minimally mauled. First, you want to make sure you have Poison Throwing Knives as you can kill a grizzly bear using only two of these. You will need to purchase the pamphlet for throwing knives first, which can be bought for $58.00 from any fence after completing Pouring Forth Oil in Chapter 2. Afterwards, you can craft it at any campfire using only a standard throwing knife (purchasable from fences) and oleander sage (these are found very frequently through the swampland of Lemoyne).

With your Poison Throwing Knives in hand (at least 2), it is time to go grizzly bear hunting. A good one to find is the one northwest of Wallace Station in northeastern West Elizabeth. If you check the map, you will see a very small speck that is vaguely square shaped. Go to it and you will find a broken down fence and a fireplace in the middle of nowhere. The grizzly bear can spawn just north or just south of this, and if it happens to be really close by that is even better. The fence will actually provide extra protection as it will force the grizzly bear to run around it to get to you. Draw your throwing knife and make sure you have the poison one selected. Get close enough so the targeting reticule turns red, indicating you can hit it. It might start charging at you, which is fine. Immediately enter Dead Eye once it does. Keep trying to lock onto its head and once you can, toss a throwing knife. This should stun it temporarily if you hit, so enter Dead Eye again and hit it with one more headshot. It will fall after this, and you'll complete this final challenge. Congrats!

If you are having trouble locating the grizzly bear from the description above, the below map shows its general location near Wallace Station. It can be found anywhere inside the red oval (and sometimes even a bit outside just due to RNG).