BlazBlue: Continuum Shift – Story Mode Guide
PlayStation 3
Story Mode Guide (PS3) by Hanako-chan
Updated: 06/20/2013
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| BlazBlue: Continuum Shift |
| 100% Story Mode Completion Guide |
| by Ouha-chan |
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INDEX.................................................[INDEX]
INTRO.................................................[INTRO]
RAGNA.................................................[CSRAG]
JIN...................................................[CSJIN]
NOEL..................................................[CSNOE]
RACHEL................................................[CSRAC]
TAOKAKA...............................................[CSTAO]
TAGER.................................................[CSTAG]
LITCHI................................................[CSLIT]
ARAKUNE...............................................[CSARA]
BANG..................................................[CSBAN]
CARL..................................................[CSCAR]
HAKUMEN...............................................[CSHAK]
LAMBDA................................................[CSLAM]
TSUBAKI...............................................[CSTSU]
HAZAMA................................................[CSHAZ]
TRUE ROUTE............................................[CSTRU]
OUTRO.................................................[OUTRO]
OTHER TIDBITS.........................................[OTHER]
-----------------------------------------------------[INTRO]
I just wrote this stuff down while completing the game and
decided to format it into a Guide. I hope this is helpful to
someone! As a warning, this list does contain some spoilers
(as in, who you fight at specific intervals).
This guide was written for the Playstation 3 version of the
game, but I'm pretty sure that the information contained
within should work for the Xbox 360 version as well.
Now, just a little info before we get started...
"Win" obviously means to win the match.
"Lose" obviously means to lose the match.
"Auto" means to reduce the opponent's health to a
certain amount.
"Distortion Finish" means to win with a Distortion Drive.
"Astral Finish" means to win with an Astral Heat.
Also, in cases where there are alternate routes to an ending,
you MUST view all of the DIFFERENT events to reach 100%.
For instance, if two paths are identicle except for a single
fight, you still need to do that single fight. However,
unlike Calamity Trigger, you need not lose to every single
opponent and see every Game Over for 100%.
Quick Disclaimer: I do not own any rights whatsoever to
BlazBlue. I merely made this Guide in my free time and am
not making any money off of it.
And remember, have fun!
-----------------------------------------------------[CSRAG]
RAGNA
[True Path/Canon Ending]
Ragna versus Carl = Win
Select Option 1
Ragna versus Taokaka = Win
Ragna versus Lambda = Win
Ragna versus Rachel = Win
Ragna versus Jin = Win
Ragna versus Hazama = Win
[Alternate Path/Bad Ending]
Ragna versus Carl = Win
Select Option 1
Ragna versus Taokaka = Win
Ragna versus Lambda = Win
Ragna versus Rachel = Lose
Ragna versus Jin = Win
[Humor Path/Gag Reel]
Ragna versus Carl = Win
Select Option 2
-----------------------------------------------------[CSJIN]
JIN
[True Path/Canon Ending]
* Select Option 2
Jin versus Hazama = Auto
Jin versus Rachel = Win
Jin versus Ragna = Win
Jin versus Tsubaki = Win
Jin versus Tsubaki = Win
[Alternate Path/Bad Ending]
* Select Option 2
Jin versus Hazama = Auto
Jin versus Rachel = Lose
[Humor Path/Gag Reel]
* Select Option 1
* Note: Jin's Option only appears from the second
playthrough of his path onward. Therefore, on succeeding
playthroughs after the first, you can select Option 1 in
order to progress onto his Humor Path and you'll need to
select Option 2 upon reaching it in order to access Jin's
other two ending routes.
-----------------------------------------------------[CSNOE]
NOEL
[True Path/Canon Ending]
Noel versus Carl = Win
Select Option 1
Noel versus Bang = Win
Select Option 2
Noel versus Tager = Win
Noel versus Tsubaki = Win
Noel versus Hazama = Win
or
Noel versus Carl = Win
Select Option 2
Noel versus Tager = Win
Noel versus Tsubaki = Win
Noel versus Hazama = Win
[Alternate Path/Bad Ending]
Noel versus Carl = Win
Select Option 1
Noel versus Bang = Win
Select Option 1
Noel versus Arakune = Win
Noel versus Hakumen = Auto
[Humor Path/Gag Reel]
Noel versus Carl = Win
Select Option 1
Noel versus Bang = Win
Select Option 3
-----------------------------------------------------[CSRAC]
RACHEL
[True Path/Canon Ending]
Rachel versus Hakumen = Win
Select Option 2
Rachel versus Jin = Win
Select Option 1
Rachel versus Lambda = Win
Rachel versus Litchi = Win
[Alternate Path/Bad Ending]
Rachel versus Hakumen = Win
Select Option 2
Rachel versus Jin = Win
Select Option 2
[Humor Path/Gag Reel]
Rachel versus Hakumen = Win
Select Option 1
-----------------------------------------------------[CSTAO]
TAOKAKA
[True Path/Canon Ending]
Taokaka versus Arakune = Win
Select Option 1
Taokaka versus Ragna = Win
Taokaka versus Tsubaki = Win
Taokaka versus Noel = Win
Taokaka versus Hazama = Win
[Alternate Path/Bad Ending]
Taokaka versus Arakune = Win
Select Option 1
Taokaka versus Ragna = Win
Taokaka versus Tsubaki = Win
Taokaka versus Noel = Lose
[Humor Path/True Path]
Taokaka versus Arakune = Win
Select Option 2
-----------------------------------------------------[CSTAG]
TAGER
[True Path/Canon Ending]
Select Option 1
Tager versus Litchi = Win
Select Option 1
Tager versus Lambda = Win
Tager versus Tsubaki = Win
Tager versus Hazama = Win
Select Option 1
or
Select Option 2
Tager versus Bang = Win
Select Option 1
Tager versus Lambda = Win
Tager versus Tsubaki = Win
Tager versus Hazama = Win
Select Option 1
[Alternate Path/Bad Ending]
Select Option 1
Tager versus Litchi = Win
Select Option 1
Tager versus Lambda = Win
Tager versus Tsubaki = Win
Tager versus Hazama = Win
Select Option 2
or
Select Option 2
Tager versus Bang = Win
Select Option 1
Tager versus Lambda = Win
Tager versus Tsubaki = Win
Tager versus Hazama = Win
Select Option 2
[Humor Path/Gag Reel]
Select Option 1
Tager versus Litchi = Win
Select Option 2
or
Select Option 2
Tager versus Bang = Win
Select Option 2
-----------------------------------------------------[CSLIT]
LITCHI
[True Path/Canon Ending]
Select Option 1
Litchi versus Hazama = Win
Litchi versus Tager = Win
Litchi versus Arakune = Win
Select Option 1
[Alternate Path/Bad Ending]
Select Option 1
Litchi versus Hazama = Win
Litchi versus Tager = Win
Litchi versus Arakune = Win
Select Option 2
[Humor Path/Gag Reel]
Select Option 2
-----------------------------------------------------[CSARA]
ARAKUNE
[True Path/Canon Ending]
Arakune versus Taokaka = Win
Select Option 2
Arakune versus Nu = Win
Arakune versus Carl = Win
Select Option 2
Arakune versus Hazama = Win
[Alternate Path/Bad Ending]
Arakune versus Taokaka = Win
Select Option 2
Arakune versus Nu = Win
Arakune versus Carl = Win
Select Option 1
Arakune versus Litchi = Win
[Humor Path/Gag Reel]
Arakune versus Taokaka = Win
Select Option 1
Arakune versus Hazama = Win
-----------------------------------------------------[CSBAN]
BANG
[True Path/Canon Ending]
Select Option 1
Select Option 1
Bang versus Arakune = Win
Bang versus Hazama = Win
[Alternate Path/Bad Ending]
Select Option 2
Bang versus Jin = Win
[Humor Path/Gag Reel]
Select Option 1
Select Option 2
-----------------------------------------------------[CSCAR]
CARL
[True Path/Canon Ending]
Carl versus Ragna = Win
Carl versus Noel = Win
Select Option 1
Carl versus Tsubaki = Win
Select Option 1
Carl versus Litchi = Win
[Alternate Path/Bad Ending]
Carl versus Ragna = Win
Carl versus Noel = Win
Select Option 1
Carl versus Tsubaki = Win
Select Option 2
Carl versus Hazama = Win
[Humor Path/Gag Reel]
Carl versus Ragna = Win
Carl versus Noel = Win
Select Option 2
-----------------------------------------------------[CSHAK]
HAKUMEN
[True Path/Canon Ending]
Hakumen versus Rachel = Win
Hakumen versus Arakune = Win
Hakumen versus Tager = Win
Hakumen versus Jin = Win
Select Option 1
[Alternate Path/Bad Ending]
Hakumen versus Rachel = Win
Hakumen versus Arakune = Win
Hakumen versus Tager = Win
Hakumen versus Jin = Win
Select Option 2
Hakumen versus Hazama = Win
* Note: Hakumen does not have a Humor Path/Gag Reel.
-----------------------------------------------------[CSLAM]
LAMBDA
[True Path/Canon Ending]
Lambda versus Carl = Win
Select Option 2
Lambda versus Arakune = Win
Lambda versus Tsubaki = Win
Lambda versus Nu = Win
Lambda versus Tager = Auto
[Alternate Path/Bad Ending]
Lambda versus Carl = Win
Select Option 2
Lambda versus Arakune = Win
Lambda versus Tsubaki = Win
Lambda versus Nu = Lose
[Humor Path/Gag Reel]
Lambda versus Carl = Win
Select Option 1
-----------------------------------------------------[CSTSU]
TSUBAKI
[True Path/Canon Ending]
Select Option 1
Tsubaki versus Jin = Win
Tsubaki versus Noel = Win
or
Select Option 2
Tsubaki versus Carl = Win
Tsubaki versus Jin = Win
Tsubaki versus Noel = Win
[Alternate Path/Bad Ending]
Select Option 2
Tsubaki versus Carl = Distortion Finish/Astral Finish
Tsubaki versus Jin = Distortion Finish/Astral Finish
Tsubaki versus Noel = Distortion Finish/Astral Finish
[Humor Path/Gag Reel]
Select Option 1
Tsubaki versus Jin = Lose
or
Select Option 2
Tsubaki versus Carl = Win
Tsubaki versus Jin = Lose
* Note: See the "Other Tidbits" Section [OTHER] for
contributions regarding Tsubaki's Story Routes. See
Updates 3 & 4, in particular.
-----------------------------------------------------[CSHAZ]
HAZAMA
[True Path/Canon Ending]
* Select Option 1
Hazama versus Lambda = Auto
Hazama versus Hakumen = Auto
Hazama versus Rachel = Auto
Hazama versus Jin = Win
Hazama versus Ragna = Win
[Alternate Path/Bad Ending 1]
* Select Option 1
Hazama versus Lambda = Auto
Hazama versus Hakumen = Auto
Hazama versus Rachel = Auto
Hazama versus Jin = Lose
[Alternate Path/Bad Ending 2]
* Select Option 1
Hazama versus Lambda = Auto
Hazama versus Hakumen = Auto
Hazama versus Rachel = Auto
Hazama versus Jin = Win
Hazama versus Ragna = Lose
[Humor Path/Gag Reel]
* Select Option 2
* Note: Hazama's Option, much like Jin's, only appears
on the second playthrough of his path onward. Therefore,
on succeeding playthroughs after the first, you can
select Option 2 in order to progress onto his Humor Path
and you'll needto select Option 1 upon reaching it in
order to access Hazama's other three ending routes.
-----------------------------------------------------[CSTRU]
TRUE ROUTE
[True Path/Canon Ending]
Ragna versus Hazama = Auto
Ragna versus Hazama = Win
Hakumen versus Mu = Auto
Jin versus Mu = Auto
Ragna versus Mu = Win
-----------------------------------------------------[OUTRO]
I guess that's it. You can either follow this guide step-by-
step for 100%, or you can use it as a simple reference when
you get stuck. I hope it has been useful!
-----------------------------------------------------[OTHER]
Update 1: Thank you to Daisy for pointing out an extra fight
in Hakumen's story that I accidentally left out. I appreciate
it! If anyone notices anything else, give me the head's up
so I can fix it!
Update 2: By request, I added that Astral Finishes also work
in place of Distortion Finishes.
Update 3: The requirements for Tsubaki's Bad Ending seem to
be rather tricky. I've gotten several e-mails mentioning
different ways to get her Bad Route, and I'm not entirely
sure if there's something else to it or not.
It's possible that the requirement is simply using Izayoi a
large number of times rather than either Distortions or
Astrals. Thanks to Shadow Dragon for contributing this
suggestion. I decided to include it here so that maybe it
will help if anyone is still having trouble with Tsubaki's
Bad Ending.
Update 4: I got another submission regarding Tsubaki's Bad
Ending. This one comes from Yisuki (Thanks!):
[I just got the bad ending for Tsubaki and this is what
Kokonoe says about the ending:
"Well, it's not really a question of using the Izayoi or
not... You just really need to stop using your flashy
moves all the time."
I got the bad ending by finishing Carl with Astral and Jin
with Distortion, but failed to finish Noel with any, even
though I threw a lot of finishing moves. So I think the key
to getting the bad ending is using a lot of the special
moves, even if you don't do the finishers.]
Still, I've left the Tsubaki's section alone up in the guide.
Getting Distortion Finishes or Astral Finishes seems to work
for me. If there is anything else anyone thinks should be
mentioned other than what you see here, please send me an
e-mail & I'll include it (along with your name) in my guide!
That's it. Thanks for using my Guide! It was fun to write,
and I hope it has been of some benefit to you! I also have
to include a thank you to the creators of BlazBlue, as I
absolutely love these games! Thanks a bunch, guys! If
anyone needs to contact me for any reason, please contact me
at my primary e-mail address: ouha-chan@hotmail.com!
Unless I see a reason to add more information or someone
submits a question or a correction, this will likely be the
Final Version of this guide. If you have any suggestions or
comments, contact me at the above e-mail address. And, of
course, if you contribute anything to my Guide that I add to
it, you will be credited. Once again, thanks for using my
100% Story Completion Guide for BlazBlue: Continuum Shift!
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| THANK YOU FOR PLAYING |
| & READING!! |
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