Move List and Guide by IceQueenZer0
Version: 2.5 | Updated: 12/06/2009
Table of Contents
- AUTHOR'S NOTE
- Ash Crimson
- Dou Lon
- Shen Woo
- Kyo Kusanagi
- Benimaru Nikaido
- Goro Daimon
- Terry Bogard
- Andy Bogard
- Joe Higashi
- Athena Asamiya
- Sie Kensou
- Chin Gentsai
- Kim Kaphawn
- Iori Yagami
- Ryo Sakazaki
- Robert Garcia
- Leona Heidern
- Ralf Jones
- Clark Steel/Still
- Elisabeth Branctorche
- ACHIEVEMENTS POINTS
- CONTACT ME
Game: The King of Fighters 12
System(s): Arcade, Playstation 3, Xbox 360
Author: Andrea Castillo aka Ice Queen Zero/Azul Fria
Co-author(s): Renea Castillo aka Captain Caliente/Roja Calor and Chigura Castillo aka Tiggy Smalls/Kage Negra
This is the rebirth of the series. SNK has decided to take the King of Fighters series into a different route. After a four-year long wait for a new game, SNK Playmore has released King of Fighters 12 on Taito's Type X2 arcade system. It is also going to see a worldwide release on Playstation 3 and Xbox 360. At this moment the number of selectable characters have been reduced to 20 and have an absence of some popular characters, most notably the NESTS saga breakthrough fighters. The console version is said to have more characters but we'll have to wait and see what happens on the console.
This is not meant to be a serious FAQ/Movelist for now. I'm waiting until the PS3 version to be released before I do anything serious with this guide unless someone is kind enough to tell me where around Phoenix, Arizona that an arcade machine is located. When the game gets released, then this guide will be more accurate.
Update: Finally, I got to play this game. My sister Renea aka Roja Calor/ Captain Caliente just turned 13 the other day and we got possession of a few new games: This game, Tekken 6, DJ Hero, and Ratchet and Clank: Crack in Time. Expect some FAQs on these game in the future. Still got my WET FAQ to finish as well
My PSN ID is Azul Fria, you can also add my sisters Renea (EnbaBlaze) and Chigura (KageNegra) as well.
King of Fighters 12 and its characters are trademarks of SNK Playmore and all copyrights belong to them.
This FAQ/Walkthrough is the sole copyright of Andrea "Azul Fria" Castillo aka Ice Queen Zero (or the Zophar Queen if you prefer) and cannot be put on other sites or posted without my given permission nor can it be reproduced w/o proper consent.
For more guides by myself visit this link: http://www.gamefaqs.com/features/recognition/74803.html
There seems to be no story for this game even though it is said to put an end to the Ash Saga. No storylines take place whatsoever but it does implement a piece of it like Iori losing his flames in KOFXI carrying over.
u = up, d = down, f = towards opponent, b = away from opponent, db/df/uf/ub = combinations of the other four.
|A button/Square/X||Light Punch (LP)|
|B button/X/A||Light Kick (LK)|
|C button/Triangle/Y||Hard Punch (HP)|
|D button/Circle/B||Hard Kick (HK)|
|ub/u/uf||Jumps away, straight up, or towards opponent.|
|b/f||Moves away or towards opponent.|
|b||blocks high and middle attacks but not low attacks. Using it in the air will block most aerial attacks.|
|db||blocks low and middle attacks but not high or overhead attacks.|
|LP + LK when knocked down||Recovery roll.|
|LP + LK When blocking||guard cancel roll.|
|HP + HK||Knockdown Attack|
|HP + HK (hold till max)||Guard Break|
|b + HP + HK||Block and Counter (Focus Attack from Street Fighter 4)|
|f + LP + HP||Throw|
|f + HP/HK|
- The number of characters is down to 20. (22 on the console version)
- No story or last boss
- This is a time trial similar to Tekken games
- Each character have lost several moves if not a few.
- Some characters have a f + HP and/or f + HK attack which function as a far HP or far HK attack.
- There is a counter system that allows for extra hits. When the guage is filled
then a character will flash yellow if he or she presses C or D depending on the character. If you manage a successful counter then there will a big clash and the character will fall to his or her knees and this is the opportunity to chain together a massive combo of your choosing as long as the opponent does not fall.
I'll add some notes on the characters next update which will reflect their changes from the previous games such as Athena's Shining Crystal Bit no longer having the Crystal Bits revolving around her. Forgive me Ash fans but I'm also going to do some serious Ash bashing. Also, if you want the know the true name of the moves, to hell with that in game-movelist. Translation is garbage. Kyo's df + D is called the 88 Shiki (Hachijyuu Hachi Shiki and it is not no Hatizyuuhatisiki. What the sam hell?)
Fighting Style : Self-taught (uses special flames) Birthdate : 14th Feb Nationality : Unknown (grew up in France) Blood Group : O+ Height : 178 cm Weight : 59 kg Likes : Nails Art Fav. Food : Sachertorte (a type of sweet food) Strong Sports : None Impt Things : Nails Hated Things : Annoying and uninteresting things
|Récompenses||close, b or f + A + C|
Ash will give his opponent the "claw" then burst flames on them.
|Floreal||b + K|
It's just a spinning kick that catches opponents by surprise.
|Ventose||b~f + P|
|Nivose||d~u + K|
|Genee||d, db, b + A or B or C or D|
Ventose is the same as before. Weak version sends a green fireball. This looks a green version of Deejay's Max Out from Street Fighter series. The strong version has him doing a slightly bigger fireball.
Nivose is almost like a Flash Kick but it looks similar to Elena's anti-air move from Street Fighter 3.
Genee has Ash blowing a kiss at the opponent that produces a green fireball in a different area of the screen depending on the button pressed.
|Thermidor||(d, df, f + P)|
|Pluvoise||(d, df, f + K)|
|Sans-Culotte||A, B, C, D|
Thermidor is not a recomended move to use in the fight. Ash will produce a big round fireball and throw it at the opponent. Not as effective as it used to be in the previous games.
Pluviose is a series of 3 Nivoses
San-culotte is very tough to perform especially on a PS3 and Xbox360 controller and it is really not worth pulling off since it no longer cuts charge time off and all it does is surround Ash for a pillar of green flame which acts almost like the Benimaru Lancer.
If he wasn't queer looking before, he looks gayer than ever in this game. It is bad enough that he switches when he walks but blowing a kiss. If the opponent is female it's no biggie but against male characters, it raises the homo factor a bit higher.
Fighting Style : Hizoku-style Birthdate : 11th March Nationality : Hei Bei Province, China Blood Group : Unknown Height : 189 cm Weight : 79 kg Likes : Discovery of new species, Mahjong Fav. Food : A kind of barbecued food Strong Sports : None Impt Things : Symbol of the Hizoku Clan, Mother's photo Hated Things : Unknown
|Suite Shoukou||close, b or f + A + C|
Duo Lon grabs the opponent and sideheadbutts them.
|Maboroshi Mu Ken||f + A (also in air)|
|Moboroshi Mu Kyaku||f + B (also in air)|
|Hike Kyaku - Zen||d, df, f + K|
|Hike Kyaku - Ushiro||d, db, b + K|
|Suteki Juuryuu||Connect with a close C then d, df, f + C, C|
Maboroshi Mu Ken is a simple finger poker that stretches across half the screen but it is considered a special move instead of a command move. It is can also be used in the air.
Maboroshi Mu Kyaku has got to be the most cheapest move in the game. Duo Lon sticks his foot in the ground and it kicks the opponent whereever they stand. The air version is not so cheap.
Hike Kyaku is a teleport move where Zen goes forward and Ushiro goes backwards.
Suteki Juuryuu is a combo that starts by connecting with a standing HP then adding in two more hits.
|Hiden Genmu Hakisaki Shikon||d, db, b, db, d, df, f + P|
Duo Lon runs across the ground in a bit of smoke that launches the opponent in the air for massive damage.
Duo Lon is still a cheap bastard especially with that Maboroshi Mu Kyaku of his and then if an opponet gets close, he can teleport away.
Fighting Style : Own-Style (Shen . Woo) Birthdate : 10th Sept Nationality : Unknown (Educated in Shanghai, China) Blood Group : B+ Height : 188 cm Weight : 97 kg Likes : Fighting with strong opponents, watching fighting tournaments Fav. Food : Special bun (Xiao Long Bao) from Shanghai Strong Sports : Billards Impt Things : Proof of strength Hated Things : Yo-yo
|Fuku Mu Ken||close, b or f + A + C|
Shen Woo grabs the opponent, does two headbutts followed by a massive headbutt.
|Fusen Kyaku||f + B|
Fusen Kyaku is a front snap kick
|Tenren Ken||d, df, f + K|
|Gekiken||d, df, f + P (charge with C version)|
|Gekiken Feint||Gekiken, K|
|Gekiken ~ Tenren Ken||Gekiken, d, df, f + K|
|Fuku Tora Geki||d, db, b + A|
|Kanyuu Ryugeki||Fuku Tora Geki, d, df, f + A|
|Fuku Tora Geki ~ Tenren Ken||Fuku Tora Geki, d, df, f + K|
|Tamaken||close, f, df, d, db, b, f + C|
|Tamaken ~ Tenren Ken||Tamaken, d, df, f + K|
Tenrenken has him doing a lunging uppercut. Can be used as a follow up to a Gekiken or a Tamaken but you got to be quick. You can follow it up with a Tatsu! Geki Ken
Gekiken is the Burn Knuckle type move except he slides forward instead of lunging. He can charge it up and cause the almost the same amount of damage as his DM version if charged to the MAX. He can fake it or follow it up with a Tenrenken
Fuku Tora Geki is a standing axe handle and the Kanyuu Ryugeki is the follow up upper axe handle swing.
Tamaken is a command grab that punches the opponent away. He can follow it up with a Tenrenken
|Tatsu! Geki Ken||(d, df, f)x2 + P (can be a follow up to Tenren Ken)|
|Bakuten||C, A, B, C|
Tatsu! Geki Ken is a souped up version of his Gekiken but he does only 20 pts of damage more than the fully charged Gekiken but at least you can charge it up. It can follow up a Tenrenken
Bakuten is not worth it. Like with Ash's Sans-Cloutte it just offers protection from close range attackers.
Shen Woo has received a lot of new moves and followups from the last game. The Bakuten is now just a protective aura that serves no special purpose for a button press DM.
Fighting Style : Ancient Kusanagi-style martial arts Birthdate : 12th December Nationality : Japan Blood Group : B (RH-) Height : 181 cm Weight : 75 kg Likes : Writing Poetry Fav. Food : Barbecued fish Strong Sports : Ice hockey Impt Things : His motorcycle and girlfriend Yuki Hated Things : Hard work
|Issetsu Seoi Nage||close, b or f + A + C|
Kyo slams the opponent then drops the elbow on them
|Shiki Goufu You||f + B|
|88 Shiki||df + D|
Shiki Goufu You is a standing axe kick that works as an overhead.
88 Shiki is a double low kick
|108 Shiki Yami Barai||d, df, f + P|
|100 Shiki Oniyaki||f, d, df + P|
|75 Shiki Kai||d, df, f + K|
|101 Shiki Oboro Guruma||b, d, db + K|
|212 Shiki Kototsuki You||f, df, d, db, b + K|
Yami Barai is his famous ground fireball. The weak is slow and the strong is faster.
Oniyaki is a spiraling uppercut that has a lot of priority. Weak is low and Strong is higher
75 Shiki Kai is a double kick. Now you don't need to double tap the kick button for the second kick.
Oboro Guruma is his rising triple kick he's had off an on since his KOF debut. The weak is low and hits once and the stong goes higher and hits three times
Kototsuki You is a run and slide elbow that if connected, will lift the foe and launch them into the air.
|Ura 108 Shiki Orochinagi||d, db, b, db, d, df, f + P|
Oh come on, you have seen this since 94'. Of course I wasn't born at that time but I'm all to familiar with it. Alright I give, he raises his fist in a flame and unleashes a massive fireball wave.
Kyo seems to have reverted to his 95' incarnation minus the clothes and he still has the 212 Shiki Kototsuki You introduced in KOF 96'
Fighting Style : Japanese version of Muey Thai (Thai kickboxing) Birthdate : 6th June Nationality : Japan (with American heritage) Blood Group : O+ Height : 180 cm Weight : 68 kg Likes : Being the center of attraction Fav. Food : Sashimi Strong Sports : Clay disc shooting Impt Things : Himself Disliked Things : Otaku, regrets
|Catch and Shoot||close, b or f + A + C|
Benimaru grabs the opponent and gives them a knee to the gut.
|Jacknife Kick||f + B|
|Flying Drill||d + D in air|
Jacknife Kick lunges forward with a rising kick.
Flying Drill is of course a spiraling drill kick that comes down at an angle.
|Raijinken||d, df, f + P|
|Kuuchuu Raijinken||d, df, f + P in air|
|Benimaru Lancer||d, db, b + P|
|Iai Geri||d, df, f + K|
|Handou Sandan Geri||Iai Geri, d, df, f + K|
|Super Inzuna Kick||f, d, df + K|
Raijinken is a fist full of an electrical spark.
Kuuchuu Raijinken is the air version.
Benimaru Lancer is a new move that brings a bolt of lightning down from the sky.
Iai Geri is a quick snap kick
Handou Sandan Geri is a follow up to the Iai Geri that must be done quickly. Benimaru does a standing kick into a Super Inzuna Kick.
Super Inzuna Kick is a rising backflip kick with electricity attached to it. The weak is low and the strong is high.
|Raikoken||(d, df, f)x2 + P|
|Benimaru Rolling Thunder||(d, db, b)x2 + P|
Raikoken is a souped up version of his Raijinken
Benimaru Rolling Thunder is a new DM that encloses Benimaru in an electric ball that damages anyone with I'll say 2 or 3 steps radius.
Benimaru gained a couple new moves which are best done when the opponent is close to you: Benimaru Rolling Thunder and Benimaru Lancer. He lost his Raimei Tou, Shinkuu Katategoma and Gen'ei Hurricane. He traded his Front Suplex for his Catch and Shoot.
Fighting Style : Judo + Self-created fighting techniques Birthdate : 5th May Nationality : Japan Blood Group : A+ Height : 204 cm Weight : 138 kg Likes : Understanding nature Fav. Food : Zaru soba Strong Sports : Judo Impt Things : His wooden shoes Hated Things : Detailed machinery
|Okuriashi Harai||close, b or f + A + C|
Goro grabs the opponent and trips them to the side.
|Jirashin||f, d, df + P|
|Kumo Tsukami Nage||b, db, d, df, f + A|
|Kirikabu Kaeshi||b, db, d, df, f + C|
|Tenchi Gaeshi||f, df, d, db, b, f + P|
|Chou Ukemi Moattane||d, db, b + K|
Jirashin is an earthquake move. The C version is a fake.
Kumo Tsukami Nage grabs opponents out of the ground and slams them down. You can slam tall opponents standing on the ground with this move.
Kirikabu Kaeshi is a grab that arcs down then slams the opponent on the other side of the pavement.
Tenchi Gaeshi has Goro slam the opponent then toss them up in the air.
Chou Ukemi is a forward roll that avoids damage
|Jigoku Gokuraku Otoshi||(f, df, d, db, b)x2 + P|
Goro slams the opponent multiple times then tossing them away for major damage when they land.
Goro returns from 2003. Kirikabu Kaeshi has upper hit autoguard that will grab opponents but Goro still receives damage from the attacks.
Fighting Style : Martial arts taught by his father Jeff Bogard Birthdate : 15th March Nationality : America Blood Group : O+ Height : 182 cm Weight : 82 kg Likes : Video games Fav. Food : Junk food Strong Sports : Basketball Impt Things : Gloves from his father Hated Things : Slugs
|Buster Throw||close, b or f + A + C|
Terry slams the opponent to the ground.
|Rising Upper||df + C|
|Back Knuckle||f + A|
Rising Upper just has him standing up with an uppercut.
Back Knuckle has Terry hitting the opponent with a backfist
|Power Wave||d, df, f + P|
|Burn Knuckle||d, db, b + P|
|Crack Shoot||d, db, b + K|
|Rising Tackle||d~u + P|
Power Wave is his ground fireball that travels the whole screen. The weak is slow and the strong is fast.
Burn Knuckle is a diving fist across the screen.
Crack Shoot is a spinning kick that can hit once if weak and twice if strong but if the opponent is airborne it can hit three times.
Rising Tackle is a charge move that has him spin upside down as he rises with his fist extended. The weak is low and the strong is high.
|Power Geyser||d, db, b, db, f + P|
The Power Geyser creates a huge explosive geyser from the ground.
Terry has gone back to his KOF 94' variation as far as the movelist goes. His CD attack is the Power Charge.
Fighting Style: Koppou (Basic knowledge of Shiranui Ninjitsu) Birthday: 16th August Nationality: America Blood Type: A Height: 172 cm Weight: 67 kg Fav. Food: Natto spaghetti Best Sport: Short track Impt Things: Photo of him and his master in his training days Hated Things: Dogs
|Kakaekomi||close, b or f + A + C|
Andy tosses the opponent to the other side.
|Hirate Uchi||f + A|
Hirate Uchi is a simple palm to the chest.
|Hishoken||d, df, f + P|
|Shoryuudan||f, d, df + P|
|Zaneiken||db~f + P|
|Kuuhadan||b, db, d, df, f + K|
|Breaking||Kuuhadan, B + D|
Hishoken throws a sonic boom like fireball. Weak is slow and strong is fast.
Shoryuudan makes Andy spin his arms on his way up. Weak is low and strong is high.
Zaneiken is a dashing elbow that knocks down on contact. Weak goes 1/2 screen and strong goes almost full screen.
Kuuhadan has Andy leaping feetfirst at the opponent. Weak has a low arch and hits up to 3 times and high goes up at a steep angle and can hit up to 4 times.
Breaking stops the Kuuhadan in midmove and Andy rolls forward. It must be done during the beginning. Usually when one hit is landed.
|Choureppadan||d, db, b, db, d, df, f + K|
A souped up version of his Kuuhadan.
Andy returns after a long absence. He can break during his Kuuhadan and he has lost a ton of moves.
Fighting Style : Muey Thai (Thai kickboxing) Birthdate : 29th March Nationality : Japan Blood Group : AB+ Height : 180 cm Weight : 71 kg Likes : Creating noises, brawling Fav. Food : Deep-fried alligator meat Strong Sports : All types of martial arts Impt Things : Hachimaki (the bandanna on his forehead) Hated Things : School
|Sou Hiza Jigoku||close, b or f + A + C|
Joe grabs the opponent and continually knees them.
|Step In Middle Kick||f + B|
Joe kicks the opponent with his right foot instead of his left from the normal B version.
|Hurricane Upper||b, db, d, df, f + P|
|Slash Kick||b, db, d, df, f + K|
|Tiger Kick||f, d, df + K|
|Bakuretsuken Finish||Bakuretsuken, d, df, f + P|
Hurricane Upper sends a Hurricane across the screen. Weak is slow and strong is fast.
Slash Kick lunges foot first across the screen. Weak has 1/2 screen range and Strong has 5/8 screen range.
Tiger Kick: Joe has a flaming tiger on his knee as he lunges forward. Weak has half screen range and strong goes about 5/8 screen
Bakuretsuken is his multihit moves we punches the opponent rapidly. He can finish this off with an uppercut.
|Screw Upper||(d, df, f)x2 + P|
Joe creates a massive hurricane that hits anyone up to 3 steps away from him as it stays in place there.
Joe comes back after sitting out in XI. He is like his Fatal Fury incarnation with the finisher added to his Bakuretsuken.
Fighting Style : Chinese Martial Arts + Psychic powers Birthdate : 14th March Nationality : Japan Blood Group : B+ Height : 163 cm Weight : 49 kg Measurements : 83 cm, 57 cm, 82 cm Likes : Astrology Fav. Food : Strawberry cakes Strong Sports : Lacross Impt Things : Peter Rabbit teacup set Disliked Things : Grasshoppers
|Psychic Throw||close, b or f + A + C|
Athena launches the opponent into the air with her mind and they take damage upon landing.
|Phoenix Bomb||f + B|
|Kuuchuu Phoenix Bomb||f + B in air|
Phoenix Bomb has Athena leaping with a diving elbow and knee. The Kuuchuu Phoenix Bomb is the version done in air.
|Psycho Ball||d, db, b + P|
|Psycho Sword||f, d, df + P|
|Psycho Reflector||f, df, d, db, b + K|
|Phoenix Arrow||d, db, b + K in air|
Psycho Ball is her fireball that she throws at the opponent. Weak is slow and strong is fast.
Psycho Sword is an leaping uppercut with Psycho Power attached to it. Weak is low and strong is high.
Psycho Reflector provides a front barrier in front of Athena. If the opponent hits it then it will shoot a fireball back at them in return.
Phoenix Arrow is an aerial rolling meteor towards the opponent. The stronger version ends with an extra kick.
|Shining Crystal Bit||(f, df, d, db, b)x2 + P|
SCB provides a psycho barrier around Athena. It is invincible against attacks but Athena is vulnerable when it wears off when left untouched or blocked. It will dissipate immediately when it hits or gets blocked.
Athena as usual got a costume change. You can pretty much refer to her as Athena 87' as she is dressed like her incarnation in Psycho Soldier from that year. Her Shining Crystal Bit no longer has 2 balls circling her. It works as a protective barrier. The Psycho Reflector works as a counter-move now. If it gets by anything whether its a fireball or physical attack, it will shoot out a psycho ball in retaliation.
Fighting Style: Superpowers and Chinese Kung Fu Birthday: 23rd September Nationality: China Blood Type: B Height: 172 cm Weight: 61 kg Fav. Food: Meat buns Best Sport: Soccer Impt THings: Stuffed toy given to him by a fan Disliked Things: Training
|Ryuuhadan||close, b or f + A + C|
Ryuuhadan grabs the opponent and elbow smashes them.
|Ryuutouda||d, db, b + A|
|Rentesshou||d, db, b + C|
|Shikkuzanryuu Kyaku||d, db, b + K|
|Ryuuboku Tsudzumi||f, d, df + P rapidly|
|Ryuuga Kusai||f, d, df + K|
Ryuutouda is a stepping right hand
Rentesshou is a stepping left backfist
Shikkuzanryuu Kyaku has Kensou run up and leap at the opponent. If he connects he blows the opponent away with his feet. Weak runs half screen and strong runs almost full screen.
Ryuuboku Tsudzumi gets in close and rapidly punches the opponent in the gut. If you continue to punch after 13 hit, Kensou will tire out on the 17th hit.
Ryuuga Kusai slides low then rises with a helicopter kick.
|Shinryuu Choukyuudan||(d, db, b)x2 + P|
Shinryuu Choukyuudan throws a massive Chokyuudan at the opponent.
Kensou is dressed like his Psycho Soldier self. His only old move is the Ryuuga Kusai and he only throws his Chokyuudan as a DM and its bigger.
Fighting Style: Chinese Kung Fu (mainly Drunken Fist) Birthday: 27th April Nationality: China Blood Type: A Height: 164 cm Weight: 53 kg Fav. Food: Lemon salmon and lettuce with fried rice, among others Best Sport: Taking a walk, yo-yo tricks Impt: Alcohol Disliked Things: Pandas
|Bangeki||close, b or f + A + C|
Bangeki steps on the opponents foot then smashes them.
|Zaban Tetsu||d, d + P|
|Chou Karou||d, d + K|
Zaban Tetsu has Chin drop low temporarily
Chou Karou has Chin get in a crane stance.
|Chou Karou (Kaijou)||Chou Karou, B + D|
|Getsu Kiba Soushuu||Zaban Tetsu or Chou Karou, P|
|Getsu Kiba Chou Geki||d, db, b + K|
|Suiha||d, db, b + P|
|Tori Ryuukou Hashira||df + D|
|Nitatsu Kyaku||df + B|
Kaijou does a mule kick while in Chou Karou mode.
Getsu Kiba Soshuu does a quick double punch while in Zaban Tetsu or Chou Karou mode.
Getsu Kiba Chou Geki makes Chin wall back drunk and roll over backwards which seems useless.
Suiha: A backfist that knocks the opponent down.
Tori Ryuukou Hashira is a flip kick that hits the opponent if far back enough. If done close, he won't connect.
Nitatsu Kyaku: Is a double kick similar to Kyo's 75 Shiki Kai.
|Noboru Soratobi Tenhou||(d, df, f)x2 + P|
Noboru Soratobi Tenhou makes Chin dive forward like a spinning torpedo for multiple hits.
Chin is back but using him is a bit tougher since they took away lots of his moves and gave him new ones.
Fighting Style : Taekwondo Birthdate : 21st December Nationality : Korea Blood Group : A+ Height : 176 cm Weight : 78 kg Likes : Karaoke Fav. Food : Korean barbecue Strong Sports : Gymnastics Impt Things : His wife and two sons Hated Things : Evil
|Sakkyaku Nage||close, b or f + A + C|
Kim tosses opponets away with the Sakkyaku Nage.
|Neri Chagi||f + B|
|Tora Yopu Chagi||f, f + D|
Neri Chagi is a standing axe kick
Tora Yopu Chagi lunges forward with a leg extended
|Hishou Kyaku||d, df, f + K in air|
|Hangetsuzan||d, db, b + K|
|Kuuchuu Hangetsuzan||d, db, b + K in air|
|Hien Zan||d~u + K|
Hishou Kyaku dives forward and tap dances on the opponents face.
Hangetsuzan is a Cresent Kick that knocks down on contact. The weak hits once and the strong hits three times.
Kuuchuu Hangetsuzan is the air version that knocks down on contact hard.
Hienzan is a rising cresent kick. Weak is low and strong is high and hits three times.
|Hou'ou Kyaku||d, db, b, db, f + K|
Hou'ou Kyaku lunges forward and is followed by a series of kicks and punches and ends with a Hienzan.
Fighting Style : Ancient Yagami-style martial arts + instinct Birthdate : 25th March Nationality : Japan Blood Group : O+ Height : 182 cm Weight : 76 kg Likes : Band Fav. Food : Meat Strong Sports : All Impt Things : His girlfriend Hated Things : Violence
|Sakahagi||close, b or f + A + C|
Sakahagi rips the opponents chest.
|Ge Shiki Yumebiki||f + A, A|
Geshiki Yumebiki is a swipe and a backfist.
|108 Shiki Nuetouchi||f, d, df + P|
|801 Shiki Shougetsu||d, db, b + P|
|119 Shiki Akegarasu||d, db, b + K|
|203 Shiki Tsuchi Tsubaki||b, db, d, df, f + C|
Nuetouchi is a upperward slash that can hit air opponents or ground opponents if close enough
Shougetsu is like a slashing uppercut
Akegarasu is a lunging swipe forward
Tsuchi Tsubaki slams the opponent to the ground and make them bounce high.
|Ya Otome||d, df, f, df, d, db, b + P|
Dashes and slashes the opponet and ends with a cross shaped slash
After losing his flames in KOF XI, he can't yield flames. Instead he has shadow slashes that look more deadly than his flames. He still has his Maiden Masher [Ya Otome] but he does have the flames to go with it. He has three new moves to make up for them though.
Fighting Style : Wrestling Birthdate : 3th March Nationality : Australia Blood Group : O Height : 202 cm Weight : 210 kg Likes : Amusement Park Rides Fav. Food : Beef Steak Strong Sports : Football Impt Things : Mask Collection Hated Things : Koalas
|Neck Hanging||close, b or f + A + C|
Neck Hanging holds the opponent up by the face and squeezes
|Doku Kiri||d, db, b + P|
|Raiden Bomb||f, d, df + P|
|Giant Bomb||db~f + P|
|Giant Bomb Feint||Giant Bomb, B + D|
|Head Crush||b, db, d, df, f + K|
Doku Kiri spits a green poison mist thus the its name.
Raiden Bomb catches airborne opponents as they jump forward and powerbombs them
Giant Bomb gets in a three-point stance and shoulderblocks the opponent. It can be cancelled before execution.
Head Crush grabs opponent and slams them to the other side of Raiden.
|Super Raiden Drop||(f, df, d, db, b)x2 + P|
Super Raiden Drop has Raiden grab the opponent and pose. He will roll and leap high in the air with the opponent with him and come down hard.
Raiden is the only new character in KOF. He fights similar to Hugo from the Street Fighter 3 saga. Except he's not all grab ass like most wrestler fighters are.
Fighting Style : Kyokugen Karate Birthdate : 2nd August Nationality : Japan Blood Group : O+ Height : 179 cm Weight : 75 kg Likes : Weekend Carpentry Fav. Food : Mochi (rice cakes), natto (fermented soy beans) Strong Sports : Sumo Wrestling Impt Things : His recovered motorcycle, horse Hated Things : Bugs with multiple legs
|Tomoe Nage||close, b or f + A + C|
Tomoe Nage is just what it says, Ryo falls back and throws the opponent over him.
|Hyouchuu Wari||f + LP|
|Joudan Uke||f + LK|
|Gedan Uke||df + LK|
Hyouchuu Wari is an upward overhead chop
Joudan Uke is a upper parry and Gedan Uke is a lower parry.
|Ko Ou Ken||d, df, f + P|
|Kohou||f, d, df + P|
|Hien Shippu Kyaku||f, df, d, db, b + K|
|Tsuika||Hien Shippu Kyaku (D), K|
|Zanretsuken||f, b, f + P|
Ko Ou Ken throws a short range fireball
Kohou is a leaping uppercut. Weak is low and Strong is high and hits twice.
Hien Shippukyaku is a 2 hit spin kick. The strong version can add an extra kick to it.
Zanretsuken is a multiple hit move that rapidly punches with inner hand and finishes it with a outer hand uppercut.
|Haohshokoken||f, b, db, d, df, f + P|
|Ryuuko Ranbu||d, df, f, df, d, db, b + P|
Haohshoukoken is a massive fireball.
Ryuuko Ranbu lunges forward and beats the shit out of the opponent if it hits.
Ryo lost a lot of moves since XI. The Hien Shippuu Ken, Moh Koh Raijin Satsu, Beer Bin Kiri and Ryoute Tsuki are gone but he has an added kick to his Hien Shippu Kyaku.
Fighting Style : Kyokugen Karate Birthdate : 25th December Nationality : Italy Blood Group : AB+ Height : 180 cm Weight : 85 kg Likes : Collecting cars Fav. Food : Sushi, yakisoba (japanese noodles) Strong Sports : Motoring sports Impt Things : His collection of cars Hated Things : Rakkyoo (garlic)
|Kubikiri Nage||close, b or f + A + C|
Robert slams the opponent to the ground like he's using it to beat the dust out of a sofa with a towel.
|Upper||f + A|
|Low Kick||f + B|
|Ushiro Kyaku||B + D in air|
Upper and Low Kick are self-explanatory
Ushiro Kyaku is a back kick that hits the opponent as Robert jump over them.
|Ryuugekiken||d, df, f + P|
|Ryuuga||f, d, df + P|
|Hien Shippu Kyaku||db~f + K|
|Hien Ryuujin Kyaku||d, db, b + K in air|
|Zanretsukyaku||f, b, f + K|
|Ryuuren Gen'ei Kyaku||b, db, d, df, f + D|
Ryuugekiken launches a fireball. Weak is slow and strong is fast
Ryuuga is a flaming uppercut. Weak is low and strong is high and hits twice.
Hien Shippu Kyaku is a flying kick. The strong version adds an extra kick to it
Hien Ryuujin Kyaku is a missile kick done from the air. Weak has a narrow angle and strong has more diagonal angle.
Zanretsukyaku is a multihit moves with rapid kicks
Ryuuren Gen'ei Kyaku breaks the opponents guard and does multiple kicks
|Haohshokoken||f, b, db, d, df, f + P|
|Ryuuko Ranbu||d, df, f, df, d, db, b + P|
Haohshoukoken is a massive fireball.
Ryuuko Ranbu lunges forward and beats the shit out of the opponent if it hits.
Fighting Style : Martial arts + Heidern-style assasination techniques Birthdate : 10th January Nationality : Unknown Blood Group : B+ Height : 176 cm Weight : 66 kg Likes : None Fav. Food : Vegetables Strong Sports : None Impt Things : None Hated Things : Blood
|Leona Crush||close, b or f + A + C|
Leona grabs opponent and stabs them in the neck with her fingers
|Strike Arch||f + B|
This is her axe kick. It no longer knocks down on contact but it's still an overhead.
|Baltic Launcher||b~f + P|
|Moon Slasher||d~u + P|
|Earring Bakudan||d, db, b + K|
|Grand Saber (Idou)||b~f + B (Urashi Idou) or D (Zen)|
|Grand Saber (Hanten)||Grand Saber, B (Zen) or D (Urashi Idou)|
|Grand Saber (Kougeki)||Grand Saber, P|
|X-Caliber||d, db, b + P in air|
Baltic Launcher properties have changed. It still hits multiple times but it doesn't last long. Leona no longer jumps forward on the strong version.
Moon Slasher still works the same. Just got a graphical upgrade.
Earring Bakudan is not as effective. In fact, Athena's Psycho Reflector can now "reflect" it.
Grand Saber runs forward or backwards depending on the button pressed. You must press punch to attack. Weak runs forward and Strong runs back. You can change directions.
X-Caliber is a combination of her 96' and 97' X-Calibur with the 99' and on command.
|V-Slasher||d, df, f, df, d, db, b + P in air|
Leona leaps into the air and dives at the opponent. If she connects, she makes a V-shaped slash.
Leona is a little bit tougher to control as far as special moves go. She has lost Grateful Dead and Rebel Spark. She got a new outfit that is similar to her Maximum Impact Alternate Costume. She is the best character to use if you go after the Speed King Trophy. Her infamous Jump C/D, d + C, Moon Slasher works the same way it used to ever since her KOF debut in 1996 and is the combo to use in pursuit of the Speed King Trophy.
Fighting Style : Martial arts + Heidern-style assasination techniques Birthdate : 25th August Nationality : America Blood Group : A+ Height : 188 cm Weight : 110 kg Likes : Collecting knives Fav. Food : Bubble gum Strong Sports : Baseball Impt Things : Badge of honour Hated Things : Snakes
|Dynamite Headbutt||close, b or f + A + C|
Grabs opponent and headbutts them in flames
|Jet Upper||df + A|
A standing uppercut
|Vulcan Punch||P rapidly|
|Burning Hammer||d, df, f + P|
|Bakudan Ralf Punch||d, db, b + P|
Vulcan Punch is burning multiple punches
Burning Hammer is a hard punch with a fireball at the end of it
Bakudan Ralf Punch is a ground punch that erupts in flames. Weak has a small explosion and strong has a big explosion and more range.
|Galactica Phantom||(d, df, f)x2 + P|
Ralf rears back and punches.
What the hell, SNK? Why you mess with Ralf like that? You took away all his moves except the Vulcan Punch and gave him bullshit moves. At least his GP is no longer delayed. Oh and what's this? Ralf now has a command move after all this time of not having one.
Fighting Style : Martial arts + Heidern-style assasination techniques Birthdate : 7th May Nationality : America Blood Group : A+ Height : 187 cm Weight : 105 kg Likes : Collecting guns Fav. Food : Oatmeal Strong Sports : Wrestling Impt Things : His sunglasses Hated Things : Slugs
|Death Mountain Buster||close, b or f + A + C|
|Death Lake Drive||close, b or f + A + C in air|
Death Mountain Buster slams the opponent's back on Clark's Knee Death Lake Drive catches an airborne opponent and throws them down
|Jet Upper||df + A|
|Stomp||f + B + D|
Jet Upper is a standing upper.
Stomp is just a small forward hop
|Super Argentine Backbreaker||b, db, d, df, f + K|
|Vulcan Punch||P rapidly|
|Flashing Elbow||Super Argentine Backbreaker, d, df, f + P|
Super Argentine Backbreaker tosses up the opponent and when they land on Clark, he throws them down to the ground
Vulcan Punch is like Ralf's minus flames
Flashing Elbow is the followup to the SAB.
|Ultra Argentine Backbreaker||(f, df, d, db, b)x2 + P|
UAB does three SABs and ends with a Death Mountain Buster
They seriously took most of clark's moves away. Now he has just two of them and a followup. At least he has a new throw and UAB animation.
Fighting Style: Based mainly on speed attacks Birthday: 8th April Nationality: Unknown Blood Type: O Height: 177 cm Weight: 58 kg Fav. Food: Poultry (especially chicken) Best Sport: Snowboarding Impt Things: Her legs Hated Things: Pidgeons, the Kagura clan
|Death Blow||close, b or f + A + C|
Mature grabs and scolds the opponent and slashes them away
|Metal Massacre||d, db, b + K|
|Despair||f, d, df + P|
|Despair Tsuika||Despair, P|
Metal Massacre runs forward and attacks if the lunge touches.
Despair does something like a half-assed moonsault. Press a punch button to attack with it.
|Heaven's Gate||d, db, b, db, d, df, f + P|
Heaven's Gate runs forward and grabs the opponent who gets slammed into the wall with a skull showing in the explosion
SNK gave Mature a makeover. She is dressed like she was in KOF 94 and sports an eyepatch now.
Fighting Style: Ryuukaku Koukenjutsu (flowing character Light Fist Technique) Date of Birth: 11th January Height: 1.74 m Weight: 58 kg Blood type: A Measurements: 90/58/86 Place of Birth: France Hobby: Wine tasting Favorite Food: Wine Chateau Ratour Favorite Sports: Horse Riding Most Important Thing: Honor and Dignity Dislikes: A Person who doesn't have honor, Lazy person
|Touche||b or f + A + C|
Touche grabs opponent and backslaps them
|Etincelles||d, df, f + P|
|Reverie-souhaiter||d, df, f + K|
|Reverie-prier||d, db, b + K|
|Reverie-geler||B + D|
|Mistral||f, df, d, db, b, f + P|
Etincelles swipes at the opponent with white light
Reverie-souhaiter slides forward and teleports behind opponent hit
Reverie-prier slides back and teleports back when hit
Reverie-geler blocks an attack and does not take any tick damage from special moves
Mistrals throws the opponent high into the air in white light.
|Noble-Blanche||(d, df, f)x2 + P|
Noble-Blanche is a bright white light that hits multiple times if close enough.
Elisabeth got a new moveset this time around and a new wardrobe.
God almighty for he created everything you see before us.
SNK Playmore whom created the game.
JDIC - turning the kana to hiragana so I can provide the correct movenames in Romaji
KOF12 Atwiki - http://www33.atwiki.jp/kof12/
Arcadia - movelist scans.
[at] = @ and [dot] = . Don't want any email bots.
You can also find me at Zophar.net updating the emus on console so you can buzz me there if you have an account. http://www.zophar.net/forums/member.php?u=2683
Here is my Youtube account I share with my sisters. We still haven't added any videos yet but they'll be mostly game-related: http://www.youtube.com/user/PurrfectTrio
Thank you for reading
-Ice Queen Zero