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    FAQ/Walkthrough by Axel7174

    Version: 1.40 | Updated: 06/02/10 | Search Guide | Bookmark Guide

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    | God of War III Guide        |
    | Created by: Axel7174        |
    | FAQ and Walkthrough         |
    | Copyright 2010 Ryne Gardner |
    Version History
    Version 0.70 - 3/18/10 - 3/23/10
    --Greetings all! Welcome to the first (incomplete) edition of my first guide
    of 2010. After a long lay off, I've finally gotten back to doing a guide. What
    better game to pick than this? The guide is partially complete up to the start
    of The Caverns (second visit). More to come very soon.
    Version 0.75 - 3/24/10
    --I wasn't able to make much of an update, just added a tiny bit more. But I'm
    working on it. Today is my Birthday though. I probably won't be able to update
    (for Thursday) and I have a paper to write too, so an update might have to wait
    until next week but I'll see what I can do. 
    Version 1.00 - 3/26/10
    --So I had a good birthday, thanks in part to my girlfriend. The day after,
    that is, yesterday, I managed to find the time to both finish the walkthrough
    and write my paper so kudos for me! So yes, the main walkthrough is finished.
    I plan to probably edit some things here and there, possibly trim it a bit. I
    also don't have any extras up just yet and I hope to get started on them this
    weekend. Hope the guide is helpful though, guys!
    Version 1.05 - 3/29/10
    --Finally on Spring Break. Huzzah! Well, not much of an update, sadly. I added
    the Challenge of Olympus section however. I might add more to it later. I also
    have received a few e-mails about small additions and I plan to add them very
    soon. More to come. 
    Version 1.10 - 3/30/10
    --Hey all. I have another small update. I added the Godly Possessions section.
    I also added a few tips I received. Let me just say here that a lot of people
    are e-mailing me WITHOUT leaving me a screen name for credit. Please READ the
    Contact Info section. Don't just go "Oh I found something he doesn't have!!!"
    and immediately make a beeline for my e-mail address. Please read that section,
    I implore you. I don't think my rule is a very restricting one in my opinion,
    so please follow it. And on that happy note, I also proofread the guide and made
    a few changes here and there. More to come soon. 
    Version 1.15 - 4/1/10
    --So, I have some sad news. I'm moving to London this summer, having to be torn
    away from my friend and family and th-- oh who am I kidding? Sorry, that's my
    really lame attempt at an April Fool's joke. Sorry about that! In any case, I
    have yet another small update (slow but steady?). I added the Trophies section
    and also a few tips on some Trophies that readers sent me. Check it out! 
    Version 1.20 - 4/5/10
    --There's a problem when you're not allowed to make an update over the weekend
    and your guide will retain the exact same information on Sunday as it did on
    Friday. You get a lot of e-mails. And that's what I got. I got a lot of e-mails.
    I appreciate it though, it means people are reading. Unfortunately, a lot of
    people e-mailed me about what 3-4 others had already by that time notified me
    of. I wish I could credit everyone but I can't. So in any case, I have not added
    anything new in this update other than what people have tipped me on. I'm gonna
    be really busy this week (as it's my return from Spring Break) and I don't know
    when the next update will be.
    Version 1.25 - 4/20/10
    --So I've been really sick since last week and I'm still sick (not sure what I
    have but hoping to find out soon). I've been pretty much trying to make it
    through each day, putting off stuff such as working on this guide. I do have a
    very tiny update. This is pretty much just the locations of a few new chests
    which will be added to the guide. Hopefully I'll have a more substantial update
    once I've recovered. 
    Version 1.40 - 6/1/10
    --Wow. It feels like it's been a while. Well, it has been a long while since my
    last major update. I must have done 4-5 small updates since then though so the
    guide has been getting new stuff added. This is the first big content update
    though. I've finally added the Special Chests Locations section. The only thing
    left for me is to finish the Kratos' Arsenal and Movelist section and this guide
    is finished. Thanks to all who helped. 
      1|Introduction..................................................... [itro]
       |+ About This Guide
       |+ Using This Guide
      2|Basics........................................................... [bscs]
       |+ Controls....................................................... [bctr]
       |+ Orbs and Items................................................. [bcim]
       |+ Kratos' Arsenal and Movelist................................... [bmov]
       |+ Kratos' enemies................................................ [benm]
      3|Walkthrough...................................................... [gw00]
       |+Gaia, Mount Olympus, and Heart of Gaia.......................... [gw01]
       |+River Styx, Realm of Hades, and Judges of the Underworld........ [gw02]
       |+The Forge, Palace of Hades, and the Forge Pt. 2................. [gw03]
       |+The City of Olympia, Path of Eos, and The Chain of Balance...... [gw04]
       |+The Caverns and the Flame of Olympus............................ [gw05]
       |+Olympian Citadel, The Flame of Olympus, and The Forum........... [gw06]
       |+Poseidon's Chamber, The Upper Gardens, and Aphrodite's Chamber.. [gw07]
       |+Tartarus, Gates of Tisiphone, and The Pit of Tartarus........... [gw08]
       |+The Forge Pt. 3, The Upper Gardens, Daedalus' Workshop.......... [gw09]
       |+Hera's Garden and The Caverns................................... [gw10]
       |+The Labyrinth, Judges of the Underworld, The Flame of Olympus... [gw11]
       |+Heart of Gaia................................................... [gw12]
      4|Extras........................................................... [exra]
       |+ Special Chest Locations........................................ [exsc]
       |+ Godly Possession Locations..................................... [exgp]
       |+ Challenges..................................................... [excl]
       |+ Trophies....................................................... [exth]
      5|Miscellaneous.................................................... [misl]
       |+ Frequently Asked Questions..................................... [fak4u]
       |+ Credits/Special Thanks
       |+ Contact Info
       |+ Legal Hoopla
     ____ ____ ____ 
    |    |    |    |
     |  | |  | |  | 
     |  | |  | |  | ===============================================================
     |  | |  | |  |  INTRODUCTION                                           [itro]
     |  | |  | |  | ===============================================================
    [About This Guide]
    Welcome, one and all. Assuming you're not lost, you must be here to get your
    rage on with God of War III and are hoping for a little bit of help. Well if
    you want some small tips or a lot more help than that, I hope you will find it
    here. I'm aiming to help as much as I can. 
    I can hardly believe that it's been two years now since I started making guides!
    Wow, time flies. I debuted with my Devil May Cry 4 guide roughly around this
    time in 2008, and now here we are. Well I'm far from the best guide creator,
    but I try to do what I can. 
    This God of War III guide marks my first guide of 2010. I had taken such a long
    break, mostly because I needed to. I've been up to my eyeballs in schoolwork
    for college and so on. When I'm not doing that, I'm pretty much hanging out
    with my friends, spending time with my girlfriend (that's right, I'm taken,
    sorry ladies!), or at home playing games. So guide writing has taken a slight
    backseat but I'm hoping this will be the start of another good year for that.
    Welcome to the table, God of War III. If you're a fan of the series, I don't
    think you'll be disappointed with this entry. Hopefully you enjoy and hopefully
    you find any help you might need with the game from this guide. Thanks!
    [Using This Guide]
    If you need to jump quickly around the guide, the Table of Contents (above) has
    small codes at the end of each item called quickjumps. Use these in the ctrl+f
    function of your web browser to jump around. You can also use it to search for
    key words that may be relevant to what you're looking for. 
    If you have questions or want to submit something to me, I implore you to read
    the Frequently Asked Questions section first for questions, and the Contact
    Info section for submissions as I have important rules for such things. 
     ____ ____ ____ 
    |    |    |    |
     |  | |  | |  | 
     |  | |  | |  | ===============================================================
     |  | |  | |  |  BASICS                                                 [bscs]
     |  | |  | |  | ===============================================================
    Here you can get information about some very basic stuff in God of War III.
    This includes controls, and other helpful information that will be useful for
    newcomers to the series. 
    |Button             |Action                     |
    |Start              |Pause Menu                 |
    |Select             |Options/Pause*             |
    |Left Analog Stick  |Move Kratos                |
    |Right Analog Stick |Evade                      |
    |L1                 |Block/Parry                |
    |L2                 |Use Item (L2 + X/Sq/Tr)    |
    |R1                 |Interact/Grapple           |
    |R2                 |Magic attack               |
    |Triangle           |Heavy Attack               |
    |Square             |Normal Attack              |
    |Circle             |Grapple                    |
    |X/Cross            |Jump                       |
    |D-Pad Up           |Select Blades of Exile     |
    |D-Pad Left         |Select Nemesis Whip        |
    |D-Pad Right        |Select Claws of Hades      |
    |D-Pad Down         |Select Nemean Cestus       |
    *At the end of the game there will be certain sequences where you can't pause
    with Start and instead need to use Select.
    Orbs and Items
    There are several different items that Kratos can find to help him along his
    journey. If you're new to God of War it might be helpful to know what these are
    and what to do with them. 
    Red Orbs - Kratos' "blood money", quite literally actually. You will get Red
    --------   orbs from slain enemies and from Red Orb Chests. The amount you get
               from enemies will depend on how you defeat them. Red Orbs are used
               to purchase upgrades for Kratos' weapons and abilities.
    Green Orbs - Green Orbs restore Kratos' health. Some enemies drop them, but
    ----------   they are mostly recovered from Green Orb Chests. 
    Blue Orbs - Blue Orbs restore Kratos' magic. A few enemies will drop them, but
    ---------   you'll find them most in Blue Orb Chests.
    Gold Orbs - These restore some of Kratos' Rage of Sparta meter. They aren't
    ---------   found very often, coming only from a few enemies and not in chests.
    Gorgon Eyes - Collect these to add to extend Kratos' life meter. You only need
    -----------   to collect three to increase the life meter, unlike previous God
                  of War games. 
    Phoenix Feathers - Phoenix Feathers increase Kratos' magic meter. For every
    ----------------   three you collect, you'll extend the magic meter.
    Minotaur Horns - New to God of War III, these increase the length of the Item
    --------------   Meter which determines how much Kratos can use special items. 
                     Three Minotaur Horns will net you an upgrade to the meter.
    Kratos' Arsenal and Movelist
    As you progress through the game, conquering baddies, ripping each boss a new
    one, and so on, you'll gather up new items for Kratos to wield and also, more
    red orbs to spend on those items! 
    ***Note: this section does contain some slight spoilers!***
    Blades of Athena - The powerful blades that Kratos received from Athena at the
    ----------------   conclusion to God of War. You'll use them briefly and they
                       are fully upgraded.
    Blades of Exile - These are the blades you'll be using for the near entirety
    ---------------   of the game. They are Kratos' primary weapons and have his
                      most basic combos and attacks. While wielding these he can
                      use the Army of Sparta spell.
    Claws of Hades - The grappling hook-like claws wielded by the lord of the
    --------------   underworld himself. These give Kratos new combos and the
                     ability to summon brief souls of creatures to attack his
    Nemean Cestus - Large and heavy lion head-shaped gauntlets that pack a powerful
    -------------   punch. Capable of sending powerful shockwaves through the
    Nemesis Whip - Several small blades attached to whips, infused with the power
    ------------   of electricity. This thing is a combo machine! It lets Kratos
                   attack enemies with its spinning blades for interesting new
                   combos, as well as electrifying them. 
    ***Some God of War 2/3 spoilers below!***
    Golden Fleece - Received from Jason's (of the Argonauts) corpse, the Golden
    -------------   Fleece allows Kratos to deflect enemy projectiles and energy
                    if his block is timed correctly. 
    Icarus Wings - Ripped off from the back of Icarus himself, the wings allow
    ------------   Kratos to glide for a short period of time. 
    New to God of War III
    Apollo's Bow - Shoots fire arrows that deal small damage. If the button is held
    ------------   the flame is stronger and is capable of burning enemies and
                   objects in the environment.
    Head of Helios - The head of the Sun God. It allows Kratos to shed light to
    --------------   dark areas and stun enemies with its light. It can unleash a
                     powerful Solar Flare to blind a wide number of enemies. 
    Hermes Boots - These boots allow Kratos to move much faster but they can not be
    ------------   used liberally. They allow Kratos to run straight up or along
                   only CERTAIN walls. A shame, really. In battle, the boots can
                   let Kratos run head long into enemies, throwing them into the
    [Movelist and Upgrades]
    Here you can see the moves Kratos has at his disposal with some brief notes on
    each. This will include how to use certain items and perform certain special
    actions and abilities, etc. To be able to use certain moves, Kratos needs to
    upgrade his weapons and items and you can see how many Red Orbs are needed for
    each below. 
           BLADES OF EXILE
    -|Level 1
    --|Plume of Prometheus: (Square, Square, Triangle) Perhaps the most trusty and
    reliable move Kratos has in his arsenal. Short and packs a punch. Can be
    extended into a longer combo if you add more square hits. 
    --|Olympic Fury (Square x6): A good but slightly less powerful combo. It ends
    with a wide swipe of Kratos' blades that has decent range. 
    --|Olympic Ascension (Hold Triangle): An attack that can be tacked on into any
    combo. Hold Triangle at any time while attacking to launch an enemy up into the
    air. Hold Triangle even longer to have Kratos follow them up to start an aerial
    --Hyperion Ram (L1 + Circle): Also referred to as the Combat Grapple. Kratos
    will use his blades to grab a nearby or distant enemy and pull himself toward
    them to ram them. Good way to extend combos when enemies are distant. 
    --Army of Sparta (R2): A spell that summons the spirits of the Spartan soldiers
    to attack in a phalanx position, hitting all surrounding enemies. Great to use
    when in a jam. Consumes magic. 
    -|Level 2 - Red Orb cost: 4000
    --|Increased Damage: Blades of Exile deal more damage to enemies
    --|Cyclone of Chaos (L1 + Square): Kratos spins his blades around him in a
    continuous circular motion. An excellent combo to use when surrounded. Great
    at building combos and dealing quick damage. 
    --|Cyclone of Chaos (Air): The same move as above except performed airborne
    --|Argo's Ram (L1 Parry + Square): A parry move for the Golden Fleece. Time
    your block correctly and hit Square to counterattack. 
    -|Level 3 - Red Orb cost: 7000
    --|Increased Damage: Blades of Exile deal more damage to enemies
    --|Valor of Hercules (Triangle, Triangle, Square): Your new best friend after
    the Plume of Prometheus. Kratos launches two heavy attacks, finishing with 
    crossing his blades in a horizontal slash. 
    --|Hyperion Fury (Hold Square): Add this at the end of a combo and Kratos will
    lunge forward with a fast combo of jabs and then with a rising slash. 
    --|Athena's Wrath (Evade, Triangle): After Evading, hit Triangle to use this
    attack. Kratos strikes back quickly, stabbing his blades into the ground. It
    will send a fireball along the ground to any enemies in front of him. 
    --|Army of Sparta Level 2 (R2): More soldiers and slightly better range and
    power than before. 
    -|Level 4 - Red Orb Cost: 8000
    --|Cyclone of Chaos Level 2 (L1 + Tap Square): The Cyclone of Chaos combo gets
    more destructive. Tap Square after holding L1 to keep swinging. 
    --|Tartarus Rage (L1 + Triangle): 
    --|Tartarus Rage (Air): The above move except performed in the air.
    -|Level 5 - Red Orb cost: 10000
    --|Increased Damage: The Blades of Exile deal extra damage to enemies
    --|Tartarus Rage Level 2 (L1 + Hold Triangle): 
    --|Army of Sparta Level 3 (R2 + Tap Circle):
            BOW OF APOLLO
    -|Level 1
    --|Flame Burst (L2 + Square): Shoots a flaming arrow from the bow. Can be done
    repeatedly for very small damage. Can also be done in the air.
    --|Fiery Inferno (L2 + Hold Square): Shoots a much more powerful arrow that has
    the power to burn objects and enemies. Enemies hit with the arrow can set fire
    to surrounding enemies. 
    -|Level 2 - Red Orb cost: 2500
    --|Increased Damage: The Bow of Apollo can deal more damage
            CLAWS OF HADES
    -|Level 1
    --|Hades Agony (Square x5): A good combo that has Kratos swinging the claws in
    wide range and powerful strikes. 
    --|Hades Curse (Triangle x3): Kratos uses one claw to pull at the ground,
    hitting enemies in front of him, then uses another claw, followed by using both
    claws in a rising motion. 
    --|Hades Ascension (Hold Triangle): Add this at the end of other combos to 
    launch an enemy into the air. Hold Triangle longer to have Kratos jump up with
    --|Soul Rip (L1 + Circle): Looks similar to the Combat Grapple at first. Kratos
    uses the claws to rip an enemy's soul out. The soul takes the form of flying
    skulls that will attack nearby enemies for small damage. Totally badass. 
    --|Soul Summon (R2): Summons a soul of an enemy that appears as an apparition.
    It will attack enemies with a predetermined attack. The souls available depend
    on how high leveled the Claws of Hades are. Also, the souls need to be "aimed"
    a bit, as they do not act really on their own but have a predetermined attack
    ---|Souls Available at Level 1: Cerberus Mongrel, Olympus Sentry, Olympus
    -|Level 2 - Red Orb Cost: 3000
    --|Increased Damage: Claws of Hades deal extra damage to enemies
    --|Tormenting Lash (L1 + Square): A cool attack in which Kratos sends the
    claws flying around his body. Similar range to Cyclone of Chaos, but perhaps
    slightly less. 
    --|Tormenting Lash (Air): The airborne version of the above move
    -|Level 3 - Red Orb Cost: 5000
    --|Increased Damage: Claws of Hades deal extra damage to enemies
    --|Hades Bane (Evade + Triangle):
    --|Soul Summon Level 2 (R2): You gain the souls of the Chimera, Gorgon, and
    Olympus Fiend
    -|Level 4 - Red Orb Cost: 6000
    --|Increased Damage: Claws of Hades deal extra damage to enemies
    --|Unending Sorrow (L1 + Triangle):
    --|Unending Sorrow (Air):
    -|Level 5 - Red Orb cost: 9000
    --|Increased Damage: Claws of Hades deal extra damage to enemies
    --|Soul Summon Level 3 (R2): You gain the souls of the Cyclops Berserker,
    Siren Seductress, and Centaur General
            HEAD OF HELIOS
    -|Level 1
    --|Solar Beam (L2): After selecting the head, holding L2 lets Kratos hold the
    ghastly Head of Helios out and cast its light ahead of him. The light can be
    aimed with the Right Analog Stick. Casting the light at secret objects reveals
    --|Solar Flash (L2 + Triangle): Hits a targeted enemy with a small flash of
    light. The light is strong enough to stop the enemy for a very brief moment and
    hit them with a small amount of light that makes them more visible. 
    --|Solar Flare (L2 + Hold Triangle): Unleashes a blinding flash of light that
    stuns all surrounding enemies for a few seconds. Also lights up dark areas 
    -|Level 2 - Red Orb Cost: 2500
    --|Increased Damage - Head of Helios deals extra damage to enemies
            BOOTS OF HERMES
    -|Level 1
    --|Hermes Dash (Evade in the air): 
    --|Hermes Rush (L2 + X):
    -|Level 2 - Red Orbs cost: 2500
    --|Increased Damage: Boots of Hermes deal extra damage to enemies
    --|Hermes Jest (L2 + Hold X): 
           NEMEAN CESTUS
    -|Level 1
    --|Triumphant Labor (Square x3): 
    --|Erymanthion Rage (Triangle x2):
    --|Augean Stampede (Hold Square):
    --|Augean Stampede (Air):
    --|Brutal Ascension (Hold Triangle):
    --|Ferocious Bite (L1 + Circle): 
    --|Fercoius Bite (Air):
    --|Nemean Roar (R2): 
    -|Level 2 - Red Orbs cost: 3000
    --|Vicious Maul (L1 + Square): 
    --|Vicious Maul (Air): The same move... but performed in the air, duh!
    -|Level 3 - Red Orbs Cost: 5000
    --|Increased Damage: The Nemean Cestus deals extra damage to enemies
    --|Savage Charge (Evade + Triangle):
    --|Nemean Roar Level 2 (R2):
    -|Level 4 - Red Orbs cost: 5000
    --|Increased Damage: The Nemean Cestus deals extra damage to enemies
    --|Crushing Strike (L1 + Triangle):
    --|Crushing Strike (Air):
    -|Level 5 - Red Orbs cost: 8000
    --|Increased Damage: The Nemean Cestus deals extra damage to enemies
    --|Nemean Roar Level 3 (R2):
             NEMESIS WHIP
    -|Level 1
    --|Furious Contempt (Square x5):
    --|Harsh Penance (Triangle x2): 
    --|Righteous Tirade (Hold Square):
    --|Righteous Ascension (Hold Triangle):
    --|Surging Lash (L1 + Circle):
    --|Surging Lash (L1 + Circle): Airborne version of the previous attack
    --|Nemesis Rage (R2): Hits an enemy in front of Kratos with a surge of
    electricity that deals decent damage over a short period of time. Consumes
    -|Level 2 - Red Orbs Cost: 3000
    --|Increased Damage: The Nemesis Whip deals extra damage to enemies
    --|Severe Judgment (L1 + Square):
    --|Severe Judgment (Air):
    --|Increased Righteous Tirade Duration (Hold Square):
    --|Increased Righteous Ascension Duration (Hold Triangle):
    -|Level 3 - Red Orbs cost: 5000
    --|Increased Damage: The Nemesis Whip deals extra damage to enemies
    --|Avenging Strike (Evade + Triangle):
    --|Increased Righteous Tirade Duration (Hold Square):
    --|Increased Righteous Ascension Duration (Hold Triangle):
    -|Level 4 - Red Orbs cost: 5000
    --|Increased Damage: The Nemesis Whip deals extra damage to enemies
    --|Deadly Reprisal (L1 + Triangle):
    --|Deadly Reprisal (Air):
    --|Increased Righteous Tirade Duration (Hold Square):
    --|Increased Righteous Ascension Duration (Hold Triangle):
    -|Level 5 - Red Orbs cost: 8000
    --|Increased Damage: The Nemesis Whip deals extra damage to enemies
    --|Nemesis Rage Level 3 (R2):
    --|Increased Righteous Tirade Duration (Hold Square):
    --|Increased Righteous Ascension Duration (Hold Triangle):
    Kratos' Enemies
     ____ ____ ____ 
    |    |    |    |
     |  | |  | |  | 
     |  | |  | |  | ===============================================================
     |  | |  | |  |  Walkthrough                                            [gw00]
     |  | |  | |  | ===============================================================
    I have to warn you, there's a lot of rage contained below! Ha, just kidding.
    In any case, welcome to what can accurately be called the meat of the guide.
    Here I'll be providing detailed help for getting through the game. 
    I will not spoil any cutscenes or events in the game at all. I will be saying
    names of characters and so on, but only AFTER you should have met them, etc. For
    that purpose, I can't call this guide "Spoiler Free" but you don't have to
    worry about being spoiled on the story. I would not do that to you, my friend.
    After the opening cutscene, you will see Kratos pull out those trusty blades.
    It's go time, baby! 
    The game will start off in a very tutorial-esque fashion, much like the first
    two games have. Just to ease you back into the swing of things or to accommodate
    newcomers. If you are new, just follow the tutorial tips you see on screen to
    learn more. I'll occasionally repeat what they say but for the most part you
    can trust the game to help teach you if you need it. 
    Basically, if this is your first time, try out the different attacks with Kratos
    and see how they work. Try out different combos of Square and Triangle and see
    the power difference. Try to extend your combo as long as possible. Kratos has
    good range with his blades, but you want to move him in a way that allows him
    to face all surrounding enemies. Don't just face or move in one direction, as
    enemies that are hit hard enough will be knocked back. Let the range of the
    blades hit as many enemies as possible and rotate Kratos' position to hit more
    in one combo. 
    The first group of sentries are nothing to get worked up above. Just freely
    explore the attacks available and you'll beat this without any sweat. After a
    scene, you'll be able to move on, but more enemies show up so deal with them
    first to practice more or just to get more Red Orbs. 
    Proceed forward when you're ready to the overturned tree with the small sparkle
    of light. Interact with R1 and tap Circle to lift it out of the way. You'll be
    doing this method a lot to lift doors and such so I won't be repeating how to
    do it. 
    Up ahead, you'll see three more soldiers. Take them out easily, then move on.
    Before you get to gorge your blade into even more enemies, a new beast appears!
    Could it be? The first mini-boss!
    This water horse... crab... thing is not tough, which isn't surprising
    considering you've only be playing for what, three minutes now? It has a breath
    attack that is hard to time or prepare for since it doesn't emote much when
    it's about to use it. The creature will slow the movement of its head a little
    and it will be sort of tilted, if that helps. That means the attack is coming.
    Luckily, the attack does not hurt much at all. Let loose with some attacks on
    its body which is in front of Kratos. Focus on ending most of your combos with
    Triangle, as those deal the highest damage. Eventually, a short interjectory
    cutscene will play and you'll resume fighting, only from a different angle.
    Doing a ceiling climb, you can still attack (pay attention to the tutorial
    messages). Let loose with more attacks on the creature and don't worry too much
    about damage. You can hit X and use the Left Analog Stick to move quickly to
    another spot to avoid its leg attacks but it won't be necessary on normal or
    lower difficulty. 
    The perspective will change again and now you'll be climbing up toward it. If
    you have an SDTV you might possibly lose track of Kratos for a moment. Just hit
    Square and you should see his attack. Climb up to the creature and attack some
    more. Just focus on attacking constantly.
    You'll be back on level ground again next. Run up to the creature and continue
    your assault. Try to evade or block the claw attacks, especially one where it
    rears back and attacks with all of its left side claws. Use Kratos' magic spell
    too to help deal a good amount of damage, but remember its use is limited by
    your magic meter. 
    Deal enough damage and a circle (grapple) prompt appears above the creature's
    heads. If you're new to God of War, this is your cue to hit Circle and you'll
    initiate a QTE (Quick Time Event) minigame to finish it off. The buttons are
    usually always pretty randomized so I can't really help much here. The buttons
    will appear on sides of the screen relative to their layout on the PS3
    controller (i.e. Square is on the left, Circle on the right, etc). 
    Once it's finished, you'll get a quick scene. 
                                     Mount Olympus
    Climb across the vines to Kratos' right using the Left Analog Stick. When you
    reach a gap, look for Kratos to lean his body toward it. Hit X at these moments
    to jump over the gap and continue climbing. Simply climb to the left, then up.
    Pull yourself up onto the ledge from there by hitting X again.
    Up ahead, you'll see your first Red Orb chest. Open it for some delicious
    goodness. Approach the narrow ledge and you can guide Kratos along the side of
    the mountain with the Left Analog Stick. An impressive scene will be going on
    at the same time. 
    On the other side, lash out at the enemies here. They're not much to worry
    about. You might want to consider taking out the archers first if they annoy
    Jump to the higher ledge and then climb the ladder on the wall which will give
    way to climbable vines. Take this up to the next ledge where more enemies lay
    in wait. 
    Again, not much to worry about. Go with quick combos that deal a lot of damage
    like the Plume of Prometheus (Square, Square, Triangle) and remember to attack
    all opponents to keep your combo going. 
    Once they're dead, you can replenish your health using the Green Orb Chest off
    to the left. Next, jump up and climb onto the tall platform here. There is a
    pedestal that has an inscription and an interesting view to look at if you care
    to take a moment. 
    Note the grapple hook that the game points you to. Step close enough to it to
    see the R1 button prompt and hit it to grapple onto it. Hold R1 to swing. At
    the end of your forward swing, jump and double jump to reach the next platform.
    More enemies materialize and attack. Try to get the archers in the back first
    if you want to possibly get a decent combo here as they can mess you up. 
    Climb up the vines here and then lean to the left. Kratos can jump over to the
    next ledge so hit X to do so. Continue to shimmy to the left as you get a cool
    view of some action nearby. 
    Continue to the left and then hit X to pull Kratos onto the ledge so he's
    standing. When you've gone as far left as you can go, climb straight up the
    wall. Once you're up there, move the Left Analog Stick down so Kratos will go
    toward the camera. He should flip onto the adjacent wall and start climbing it.
    Continue up to the next ledge. 
    A scene will start up but you'll get control back soon. As you try to move 
    across the bridge, it will be destroyed. The game tells you to use the Icarus
    Glide by double tapping X and then holding X to glide using the Icarus Wings.
    Before you do that though, drop into the gap. Don't worry, it's not bottomless.
    Below, you should find another Red Orb Chest. Schwing! Climb back up and then
    glide over. 
    Feel free to restore lost magic or health using the Blue and Green Orb chests
    ahead. If you don't need them, then you don't need to open them as there will
    be no benefit. Keep in mind though that there will be times where if you don't
    need a chest at the moment, you might be better off leaving it shut in case a
    nearby battle leaves you hurting and you need to refill. 
    Enter the building ahead and approach the door. Interact with it just as you
    did with the overturned tree at the start. Enter the following room and a 
    Centaur will appear. 
    If you played the demo you might be familiar with these guys. They don't hit
    terribly hard but they can take a little practice. Their attacks aren't hard
    to time and therefore deflect, it just takes some practice. Focus on just
    slashing away and using Plume of Prometheus and other attacks and then trying
    to block when he's about to strike back. If you have some distance between you
    and the Centaur, it will use the attack it opens up the fight with, where it
    tries to stab Kratos with the spear. A Left Analog Stick prompt appears in
    these moments with a half rotation. Basically, move or rotate the stick in
    the indicated direction. That's the Left Analog Stick, not the right one. Do it
    in time and you'll counter the attack. It might take practice though.
    As the fight progresses, more undead soldiers will attack you while you deal
    with the Centaur. Feel free to use the magic attack to disperse them. Don't
    take your eyes off the Centaur and focus on him. Try to use attacks that will
    hit him and the surrounding enemies. Try to weaken the Centaur to get the Grab
    icon to appear and start the minigame. Try to finish him off this way rather
    than just attacking him constantly. It will pay off later.
    When the fighting is over, the game will give you a hint at what to do next.
    First, go over to the lever with the sparkling light on it and interact to pull
    it down. This moves a platform over to the right. Very quickly, run over there
    and climb the ladder. Hit X to jump up faster and get on top of this ledge.
    Board the platform from here and let it take you up and over. Double jump to
    the ledge ahead of you. 
    You'll see a Red Orb Chest and a save point. Make use of both. Proceed through
    the next doorway. Up ahead will be a gate. Raise it as Gaia begs you to hurry.
    Once raised, another beast will attack. Quickly tap Circle to ward off its
    attack and hitch a ride. 
    Leviathan Part II
    The creature has some new attacks. It's mostly the same as before, the claws
    and occasional breath attack. Some are easy to see coming, others are harder
    to predict. Make use of the Evade maneuver with the Right Stick. When you see
    the creature rear back its head for a few seconds, back away immediately as it
    strikes the ground hard in front of you. 
    Focus on attacking its chest with Plume of Prometheus or the extended version
    (5 or 6 square hits then triangle). Avoid its attacks and also make use of the
    magic Kratos has when you're standing right next to its chest for more damage.
    Eventually, the creature will weaken. Grapple it with Circle to initiate the
    QTE. You'll get a few standard button prompts, followed by one where you must
    tap Circle repeatedly. 
    Continue your attack. Vary small combos with evades to avoid the incoming
    attacks. You'll have regained a bit of health and magic after the first QTE
    so use that to your advantage. Spam the magic spell a few times to really put
    the hurting on it, because you'll get Blue Orbs back from it when it dies.
    When the beast falls again, initiate another QTE by grappling it. This time you
    will have to tap L1 and R1 simultaneously to rip open its chest. Once you
    accomplish that, run back to the claw that was severed earlier (the camera will
    show you). Interact with it with R1 to finish the beast off once and for all.
    When you regain control, climb straight up Gaia and onto the above flat ground.
    You'll automatically drop inside. 
    Go forward, and press up against the wall near the opening. Guide Kratos
    through the narrow passage into the next area. Climb the vine wall to the
    ceiling and move across the ceiling to the adjacent wall. When you get to this
    wall, hold R1 to slide down fast. 
    Drop down when you can and then glide over the following gap. 
                                     Heart of Gaia
    You can see the heart in front of you, guarded by some strange dark blue rocks.
    The game shows you the wall on the right side. Inspect it and you can pull out
    a part of the wall, but leave it be for now.
    Instead, go to the left of the wall slab and you'll find vines. Climb this up
    and to Kratos' right and up again. You'll be able to reach a platform up here.
    Inspect the blinking object in the corner to get ZEUS' EAGLE
    x-----Godly Possession 1/10: Zeus' Eagle-----x
    This artifact is one of ten found in hidden locations throughout the game that
    when collected, will unlock special bonuses for replays of the game on that
    same difficulty. They carry over on the same difficulty but not between 
    different difficulties. This artifact for example gives Kratos infinite Rage of
    Sparta. The trick is that you can only use this and the other items after you
    have beaten the game once on this difficulty. 
    With that in hand, drop back down. Pull that piece of wall out now and drag it
    to the other side. Rotate it with the right stick. You should only need to do
    it once. Plug it into the left wall and then climb the vines to Kratos' left.
    Climb up, to the right, up and lean over on the right wall. You can jump out
    toward the glowing grapple hook. Immediately hit R1 when you get airborne and
    swing to the far wall. Do a double jump to be sure you reach the vines and
    climb up.
    Go forward and you get a new combat tutorial, the Battering Ram technique. Grab
    an enemy with Circle, then hit Square and Kratos will grab them and use their
    body to plow through other foes. Very sweet and effective! Try it out on the
    upcoming sentries. Finish the remainders off with a few quick, stylish combos,
    then continue on.
    At the corner, climb the vine wall and go over to Kratos' right. Jump when he
    leans out and he'll just barely make it to the next platform. A grapple prompt
    appears so let that take you up above to another vine wall. Climb up and engage
    the enemies that try to attack you. Use Circle to grapple them for quick kills
    if you want.
    Climb up and then jump up when you can't go any further. Hit the quick Grapple
    prompt to swing out of Gaia and up to her head. Continue to climb up further
    and watch the scene that unfolds. 
    Epic opening boss fight? Check.
    ______               _     _             
    | ___ \             (_)   | |            
    | |_/ /___  ___  ___ _  __| | ___  _ __  
    |  __// _ \/ __|/ _ \ |/ _` |/ _ \| '_ \ 
    | |  | (_) \__ \  __/ | (_| | (_) | | | |
    \_|   \___/|___/\___|_|\__,_|\___/|_| |_|
    This fight has three phases. First, your task as Kratos is to dislodge the
    Leviathan claws from Gaia's head. You accomplish this by attacking them over
    and over.
    While you're trying to do this, Poseidon will show you what moves he has
    arsenal. He can attack the area with the Leviathan tentacles in the background
    but they are easy to avoid. The other more dangerous attack is when he summons
    lightning to surge through the ground. You can see this coming as the light   
    appears on the ground, or rather on top of Gaia's head. You only have a moment
    to react however. Try to make your combos short and sweet. Plume of Prometheus
    works fine so stick with that. Whenever you see the lightning coming, stop    
    attacking and jump or roll out of the way immediately. If you get airborne,   
    you should avoid it.                                                          
    Continue attacking the claws and they will come loose one by one. Use Plume of
    Prometheus or other quick combos as well as your magic spell. You'll get back a
    few Blue Orbs soon so feel free to use that a couple times. It will help.
    Once all the claws are gone, Gaia grabs Poseidon and a grappling point will
    appear on Gaia's hand. Hit R1 to zoom over there and the second phase of the
    fight begins. Pinned down, Poseidon's attacks change. He'll stab his trident
    down and release a short electrical burst. Again, jump to avoid this but he only
    stabs in two places and one of them will be past you when you get up close to
    attack him. The second attack has him slamming his fist down. This hurts a
    little and can't be blocked either. He'll also swipe you away with his arm and
    this pushes you back a little.                                        
    In this phase, just unleash attacks constantly. Don't worry too much about his
    attacks since a lot of them will miss. If you want to avoid damage, dodge or
    unleash Kratos' magic attack just before he hits you. This will save you and
    also hurt Poseidon. Feel free to use longer combos now too. Eventually Poseidon
    will stagger and a grab icon will appear. Climb the adjacent vines on Gaia's
    finger and from there grab Poseidon to start the QTE. It will be two normal
    button presses, followed by tapping Circle, and then another button press to
    finish it off.                                                       
    Back to the first phase, you gotta get the claws off again. Poseidon will still
    attack with the claws of the Leviathans. His lightning attack changes though.
    It will start on one side of Gaia's head and then move to the other making it
    tougher to avoid. Lightning bolts also hit down so you can't avoid it simply by
    jumping in the air this time. When the lightning appears, time it so that you
    can run or roll out of the way to the opposite side so that when it moves to
    where you were you'll already be out of its range. The lightning bolts can be
    tough to dodge though. Just focus on attacking the claws and the fight will go
    to its final phase.                                             
    After what I can call one of the most badass and amazing cinematic shots in
    games, Kratos will take Poseidon over to a platform. This will basically be one
    last final QTE sequence. There are a few buttons and a tapping sequence. If you
    mess up, no worries, you get to try again. At the end, hit L3 and R3 at the same
    time, by pushing in the two sticks to finish him off. Ouch.       
    With the fight's bloody conclusion, you'll be treated to a scene. 
    After that, you'll regain control in...
                                       River Styx
    The only way to go is forward. Swim through the water of the river and along
    the way, some creatures will grab Kratos and begin sapping away his powers. Yep
    it's that time again. Stripped of magic and a lot of health, you'll be able to
    climb out of the river eventually. 
    Slowly stagger forward and you'll get another scene. After that you earn the
    Blades of Exile. 
                                   Realm of Hades
    Of all the places to end up... Well been there, done that, right? Kratos 
    certainly has. In any case proceed along the path ahead and you'll come to a
    large gap. Grapple and swing across but don't land on the tall platform ahead.
    Drop down to the lower ledge below it. There are some shambling souls here that
    can be killed. More importantly there are two RED ORB CHESTS nearby as well as
    some pots you can bust open for more Red Orbs. 
    Before climbing up, go around the other side of this platform and you'll find
    a much more ostentatious looking chest. Pry this one open for a Gorgon Eye!
    Three will extend your life bar. Only two more to go. 
    Climb up the pillar and you'll encounter some enemies. You have to get used to
    the fact that you no longer have many of the combat moves you had before.
    Plume of Prometheus is still there though, always there to help you. The game
    tells you about the Combat Grapple, which lets you pull yourself toward enemies
    to deliver a powerful driving blow and also keep combos going easier. Try it
    The bridge to the right leads to an area that can't be used yet so take the
    other bridge. Knock the souls out of your way and then you'll come to another
    split. Go left first, grappling across the gap. Defeat the souls here and then
    open the four RED ORB CHESTS. Schwing! Go back across the gap and go to the
    right side of the path now. 
    There are four pots to break open and a Green Orb chest if you need health.
    Jump to the large platform ahead and listen to the haunting voice of the big
    man himself. 
    A fight begins and you get to learn how to use the Army of Sparta, Kratos' new
    magic which is very badass I might add. Hit R2 to deploy a phalanx attack that
    will hit surrounding enemies. Feel free to spam it as much as you want here
    as your magic will replenish each time. Don't get used to it though, using it
    after this time will cost some of your magic meter. 
    Look for the chain off to the right and grab onto it by jumping. Make your way
    across, hitting X to go faster. You'll encounter enemies but the game will 
    tell you how to handle them. If they grab you, rock the Left Analog stick left
    and right repeatedly to free yourself. 
    On the following platform, there are many pots to break open and two chests,
    one for Blue Orbs and one with Blue Orbs and Red Orbs mixed in. There's also
    a note on the ground if you care to read it. Proceed down the next corridor
    when you're done.
    You'll drop down a gap. Immediately go toward the camera to find two RED ORB
    CHESTS ripe for the picking. Go the other way now and interact with the door.
    Inside this area, a Gorgon will attack. It will ensnare Kratos with its body,
    but just jam on L1 and R1 to break free. Do this any time it tries to grab
    you. Attack with Plume of Prometheus and avoid its attacks to weaken it for a
    QTE. It will be two button presses, followed by the tapping of Circle. Be ready
    to tap circle right after the second button because if you're too slow, the
    Gorgon will slip free. 
    One down and another one will appear, along with other enemies. Focus on the
    Gorgon, using the Blades of Exile and the Army of Sparta spell. You can maybe
    get a good combo going using both and finishing off the Gorgon without any
    Once the room is clear, exit out the way opposite you came in from. 
    Go down this path, breaking a few pots along the way. You'll come to a short
    gap. Drop down inside it and walk toward the camera to find a hidden area with
    two RED ORB CHESTS. Climb out and continue on your merry way.
    Replenish your health and magic with the Green and Blue Orb Chests, then
    continue on. The path immediately ahead is blocked by bramble. No good. Take a
    left instead and enter the next area. 
    Meet Peirithous. Not very important but he has an important item that he offers
    to give to Kratos. How generous! All he asks is that Kratos free him. Oh, he'll
    free you alright. 
    You have a minor puzzle on your hands. First, climb the rubble around the
    trapped Peirithous to the platform above him. You can jump onto this hanging
    fire basket of sorts which will weigh it down (and freak out Peirithous). It's
    actually a switch that raises a gate on the far wall. 
    From this platform, jump and glide to the opening on the left wall. Kratos
    should just grab on. Pull yourself up and go inside to find a pot of Bramble.
    Push this out through the small gap and it will fall to the floor below. Now
    push it toward the far wall. A small cerberus here will breathe fire on the
    bramble if you let it. Push the bramble pot as close to it as possible and let
    it light it up. This creates an Icarus Vent. 
    Now return to Peirithous' side and climb onto that hanging switch again and
    weigh it down. This opens that gate again. Quickly run back to the Icarus Vent
    you made and as long as the bramble pot is leaning right up against the wall,
    this should work. Jump into the hot air above the pot and hold X to activate
    the Icarus Wings and Kratos should be taken up into the air. This should let
    you get up to the platform above. Use the lever here to free the cerberus.
    Jump down and fight the beast. It's not very hard to kill. You can use Army of
    Sparta a bit liberally since there is a chest in this room that will give you
    Green or Blue Orbs depending on when you open it. 
    Once you weaken it, hit the grab button to start up a few prompts. Succeed and
    you'll wrangle the beast under your control. Let the games begin! Use Square
    and Triangle to use different attacks and decimate all the enemies in your path
    as you slowly make your way toward Peirithous. Hit Triangle near him to set him
    free. Sorry, man. 
    Grab the item he had, the Bow of Apollo. Schwing! The bow gives you a nice
    ranged attack. The damage is only significant if you hold down Square before
    releasing. It has another very helpful usage and we'll get to that. First,
    take out the enemies that have appeared. These include two archers on a high
    ledge. Try shooting one with a charged shot from the Bow of Apollo (hold
    Square) and if you get the right angle, you can hit one of the archers. Hitting
    one with a charged shot should kill both. 
    When the enemies are dispatched, you'll see the bramble on the wall in the
    corner. Shoot this with a charged shot of the bow to burn it. Aha! Go back to
    the bramble pot from earlier, and move it as far left as possible. Jump into
    the Icarus Vent and let the air take you up a bit, then move to the opening
    you just created. In here you'll find a RED ORB CHEST and another chest with a
    PHOENIX FEATHER. The Phoenix Feathers raise your magic meter when you have
    Exit now and return to the entrance, going back across the bridge. Return to
    the fork where the bramble is. You can now get past this. Burn the bramble down
    and continue. 
    Up ahead are some souls, a note, and some chests with Blue and Green Orbs.
    Between them is some seemingly inconspicuous patch of bramble. Burn this to
    reveal another special chest, this one containing a MINOTAUR HORN. Three
    Minotaur Horns extend the Item Meter which lets you use items like the Bow of
    Apollo more. 
    Go off to the left and jump up a small ledge. Crack open the pots on your
    immediate left and right and then continue on. The next room has some Harpies
    enter and attack you. They're not much of a threat but damn are they annoying!
    Use the Combat Grapple and some arrows from your new bow to deal with them.
    Feel free to kill off the souls that are in worship, though they won't give you
    Jump and glide carefully across a gap to a low platform. Open the chest here
    for some Green and Red Orbs. Begin to sidle along the wall here and jump the
    gap. Continue moving and climbing up the walls. You'll have to drop down and
    hang from a ledge to get by an obstacle. Keep going and the path should be
    pretty easy to follow. 
    When you near the top near a waterfall, instead of going right, have Kratos
    pull himself up and go left. He should lean to the left. Jump across this gap
    to reach a chest with a GORGON EYE. Go back now and to the right.
    Once you're done climbing, jump and latch onto the vines on the ceiling above.
    Make your way across the ceiling and you should be able to drop down by hitting
    R1 if you're in the right position, safely landing on the platform below.
    Jump and glide to the viney pillar ahead. Climb straight up and you'll get an
    interesting view of the following area. 
                                JUDGES OF THE UNDERWORLD
    Open the Green Orb Chest if you need health. Grab onto the grapple point and
    swing, then jump and glide to the platform below. Take a look around here first
    if you'd like. There isn't much to do though. There is some treasure to find
    Go to the bottom of the circular stairs, where all the torches are and go off
    to the left side of the screen. There should be a broken staircase here. Jump
    this gap and continue toward the left. Here you should find two RED ORB CHESTS
    and one special chest with another GORGON EYE. This should be your third and
    extend your life bar! Schwing! 
    Return to the main area now. Step on the plate in the center and read the
    message with R1. It guides you to an altar in the foreground. Read this to
    begin three trials you must pass to proceed.
    Trial 1: The Condemned
    This is very easy. Just kill all the people and the hands of Hades that will
    try to convert them into souls. It will take a while but there's really nothing
    dangerous about this trial. Just keep hacking away when the hands appear and
    then the people. You can grab them with Circle and rip them apart with Triangle
    to go faster. Return to the altar for the next one.
    Trial 2: The Lost
    Not too tricky. The goal is to defeat the enemies while preventing the souls
    from walking up to the glowing fire ahead. If they do, they'll turn into 
    Hades soldiers. The minotaur provides the biggest challenge. You'll want to
    focus your attacks on the souls, but let the harder hitting parts of your 
    combos hit the Minotaur too. The Minotaur gets extremely annoying with his high
    health and his attacks. His attacks are hard to predict and parry without
    enough practice. 
    Letting the souls turn into enemies isn't the worst thing that can happen. They
    can give you health when defeated and you can also use the Battering Ram move
    to hit other enemies. A second Minotaur will show up. Use Army of Sparta but
    try not to use it too much, as well as combos to finish it off. 
    Trial 3: The Chosen
    This is the first more challenging fight of the game. Start by focusing on
    the Gorgon. The Harpies will get annoying but try to defeat the Gorgon first
    and quickly. Try to keep saving your magic if you can. Defeat the Gorgon, then
    focus on the Minotaurs and the Harpies. Use Combat Grapples to keep the 
    Minotaurs off balance so they don't gang up on you. If you saved enough magic,
    use Army of Sparta here a few times to help. 
    Once the fighting is done, step on the plate again in the center. The judges
    open a doorway for you off to the right. Head over there. Notice to the left
    of the opening, there is a strange little area here with dust, some sort of
    distorted space. It might be hard to notice without an HDTV but if you can
    see it, keep this phenomenon in mind for later. Open the chests inside this
    alcove, then step through the blue portal. 
    You'll arrive at another portal. From here, go right (there's nothing to the
    left) and you'll see a few pots you can bust open for Red Orbs. There is
    another little area of distorted space but again, you can't do anything about
    it yet. 
    Head along the path and you'll come to an area with a tunnel nearby. Coming
    down the tunnel are two Minotaurs, taking their sweet time I might add. There
    are two oil pots in the tunnel. Take aim at them with the Bow of Apollo and
    fire a charged shot to set them off like proximity bombs that will deal good
    damage to the Minotaurs. Flick the Right Analog Stick to change your target
    so you can hit both pots. Fire a few arrows at the Minotaurs to further weaken
    them, then finish them off when they get close. 
    There is also a way to make things possibly easier. This tip comes from
    "After you deal with he Judges 3 tests and you pass through the portal to
    enter the tunnel to fight the two minotuars. If you are far enough away from
    the tunnel enterance the minotuars won't come (or come slowly) just use fire
    arrows again, or run past them, jump across the gap, turn and shoot fire
    arrows at them off screen."
    Break open some pots here, then go down that tunnel they came from. Turn right
    immediately when you clear the tunnel. There will be another portal here. Use
    it to arrive at a closed off area with a special chest containing a MINOTAUR
    HORN, as well as a note and a lever. Use the lever to make a quick shortcut.
    Go back through the portal you just emerged from.
    Proceed forward, toward some breakable pots. Ahead, double jump and glide over
    the large gap to reach a platform with a RED ORB CHEST. Jump to the nearby
    walkway platform next. Walk to the left for a cutscene. 
    Break the two pots here after the scene, then jump onto the chain here and
    make your way across. No enemies will attack, fortunately. On the other side,
    drop down, then slide down the vines here. On the floor below, break open some
    pots before entering the next corridor. 
    Read the note if you wish, then break some more pots. Slide through the narrow
    passage here and on the other end, break the pots in the foreground. In the
    next area, some female soldiers will attack. They explode when defeated so
    keep your distance and shoot the oil pots near them to help you. You can also
    weaken them a bit, then finish them off with a special Grab move. Be sure to
    break the pots off to the right of where you enter and the RED ORB CHEST on
    the left. 
    In the next room, you'll find a Green/Blue Orb Chest, as well as two sets of
    pots in the foreground, and a note. Start by shooting the bramble in the back
    with the Bow of Apollo to create a large Icarus Vent. When you're ready, jump
    in and activate your wings to rise up.
    On the second level, two more of those soldiers will attack. The Bow of Apollo
    works well, as do grapples. Finish them, then activate the nearby lever.
    Immediately turn around and jump to reach the platform which will quickly start
    to rise up and away from you. 
    On this level, pull out one of the bramble pots from the left. Three more of
    the soldiers attack, so use this pot against them by shooting it. Finish
    them off, then grab a new pot from the wall. Pull it to the right, where the
    elevator stopped when you got here. Leave it there and then jump back down to
    the previous level.
    Use the lever again and board the elevator. While it's up here for a limited
    time, pull the bramble pot onto it. Ride back down with the pot and two more
    soldiers attack. Avoid shooting the pot and just shoot them instead. Kill them
    then go back to the bramble pot. You may be unsure of what to do with it, but
    just pull it toward the back wall. There is an opening here where you glided
    up with the Icarus Wings. Push the bramble pot off this ledge.
    This will make the vent even stronger. Jump back in and use the wings to
    glide up even higher. You'll latch onto a platform and bring it down with you.
    While attached to the bottom of this platform, move toward the camera to have
    Kratos flip onto the adjacent side and climb on top of it. You should be level
    with a door here in the wall. Open it up to find a secret area with many, many
    hands of Hades. Destroy them with some combos to get Red Orbs. Open the RED
    ORB CHEST in the back, as well as the special chest with the PHOENIX FEATHER.
    You should also get the "Mr. Hand" Trophy here. 
    Jump back into the vent and let the air take you all the way up to the top.
    Enter the opening and take this winding hall to a new area. Restore your health
    and magic reserves with the Green and Blue Orb Chests nearby, then ascend the
    staircase. Go off to the right to find some pots and a RED ORB CHEST. Head to
    the left now.
    A new enemy will emerge in a pair of stone statues with hammers. They pack a
    punch but their attacks can be parried with just a little practice and timing.
    Try to time your blocks at the moment of impact to parry. Other than that,
    unleash powerful combos on them (remember that combos ending in Triangle make
    enemies stagger and deal the most damage). Army of Sparta will help too if you
    need to use it. When they're weakened, grab them for a two button prompt QTE
    Defeat the undead soldiers that emerge, as you wait for another statue enemy
    to appear. One is much easier to take on than two, so have a blast. Once he's
    dead, open the pots and then venture off to the left.
    Go down the stairs and then jump into the opening and glide all the way forward
    to reach the platform with the Green Orb Chest. Use it, then run down a short
    passage to reach a new area. Drop down here and open some pots, then ascend
    the stairs to the very large figure ahead of you.
                                       The Forge
    Watch the cutscene. Hephaestus isn't much help, but that's ok. Explore the
    right side to find a save point and some pots to break open. Activate the lever
    here to open a gate at the bottom of the stairs.
    Go over to the far left side of his workshop first to find a door with the
    design of Hades on it. You can't open it but there are some pots and a special
    chest containing a GORGON EYE. 
    Go back down the stairs you took to reach Hephaestus and go through the newly
    opened gate. Take this to an area with a rotating platform that can be moved
    using the crank in the center. Rotate the platform by holding R1 and turning
    the stick. Focus on Kratos and his position since the statues and pillars can
    block your view a bit. Align the opening of this platform with the right side
    of the area. Follow this path.
    It leads to a dead end with a large pack of cerberus pups. There's a lot of
    them so you can get a good combo, but they make it hard when they grab on and
    bite Kratos. Use Army of Sparta since there's so many but don't waste it. If
    you grab them, you can use that to get more Red Orbs, especially if you get a
    good combo. Open the two RED ORB CHESTS tucked away down here, one on the left
    and one on the right. Now head back (thanks to Fingers for reminding me there
    was a second one here). 
    Operate the crank again to place the opening in line with the bramble in the
    back. Shoot it to burn it and go through this opening.
    There's an alternating Green/Blue Orb Chest ahead. Open it at the right time
    to get what you need, be it health or magic. Break a few pots along this path
    and you'll end up getting a cutscene eventually. 
    You get the Blade of Olympus back. Schwing! Let the enemies here feel its fury
    by activating Rage of Sparta with L3 + R3. Once it's over, finish off any that
    Drop down to the ledge below. Pilfer these chests if you didn't before. Use
    the grapple hooks to return to the near-entrance of Hades. Make your way to the
    large platform where two guardian Cerberus dogs are waiting. 
    This fight can be tough. You want to try to focus most of your attacks on one.
    Since Kratos' blades can hit with a wide range, you will probably hit both of
    them with some of your attacks anyway. Try to kill one off as fast as possible
    though, since you can regain health. Each time you weaken one, you can use a
    QTE to sever its heads. Its flame attack is easy to dodge, you have a quick
    moment to evade. The headbutt attack is too fast to time properly. Avoid the
    flame attacks and keep letting them have it with the Blades of Exile. 
    Once one goes down, it gets a lot easier. Finish off the other one with ease,
    then focus on the far wall. Burn down the bramble, then lift the door open and
    enter. A few enemies will get in your way, but they're not too much to worry
    about. Try to get a good combo on them. Open the chest in the corner to get
    what you need more, health or magic, then enter the next door.
                                    Palace of Hades
    Before going any further, let's say we upgrade, shall we? If you haven't
    already, that is. You should hopefully have somewhere in the neighborhood of
    8500 to 9000 Red Orbs. Hopefully. You only have two things to upgrade at the
    moment. The Blades of Exile are a no brainer, 4000 orbs for that. The Bow of
    Apollo is 2500 orbs and it only has one upgrade so you might as well get that
    too if you can afford it. Spend whatever is left on the Blades of Exile or
    save them for later when you have more stuff. 
    Start by going off to the right side of the room and slipping into the alcove
    here. Destroy the scaffolding and the pots for Red Orbs, then use the Green
    Orb Chest if you need to. Grab the wooden cart with the stones on it and
    push it out into the main room.
    Push it over to the left side of the room where there is a big wheel. Harpies
    will attack you so deal with them first. Use your bow and blades to deal with
    them. Turn your attention back to the wheel when done.
    Interact with it to spin it and open a gate above. This "switch" is timed so
    to keep it open, grab the cart with the stones and place it under the wheel.
    With the wheel rigged to not move, you can move on.
    Climb the tree in the center and then jump to the platform on the right. Go
    through the opened gate to encounter some Minotaurs and dogs. Grab the dogs
    to kick them at the Minotaurs (that's cruel, but effective!) and soften them
    up. Army of Sparta will also help a lot because the Minotaurs are just really
    annoying. Finish them off and then pry open the nearby Blue Orb chest. 
    Go up the ramp on the right and head down the long corridor to reach a new
    area. Operate the crank to raise up the casket of Persephone. If you'd like
    some back story on that, play Chains of Olympus on the PlayStation Portable. 
    Anywho, start by taking a look around. The far right corner has a RED ORB CHEST
    and a chest with Red and Blue Orbs. The far left corner holds some pots and
    a ladder. Climb the ladder to reach a pair of RED ORB CHESTS and some pots. To
    the right of these chests is a special chest with a PHOENIX FEATHER. It should
    be your third one, so score an upgrade to the magic meter. 
    Return to the front of the room now. Your goal here is to get inside Hades'
    chamber which is located conveniently enough inside the statue. Therefore,
    Persephone's casket becomes your battering ram. Go up to the pedestal and hit
    R1 to try it out. The arms of the Hades statue prevent you from doing anything,
    but it will release two ladders on the sides of the room. That's a start.
    A wave of enemies will crowd you. Start fending them off with your blades,
    using the Bow of Apollo on the Harpies. When that's over, head over to the left
    and climb that ladder. 
    To solve this puzzle, you need to place the arms of the statue in the cuffs on
    the walls and trap them there. We'll figure out how to do this. After you
    climbed the ladder, ignore the wheel up here and look for the lever in the
    corner. Operate this to ride an elevator down. Look for a gate you can open
    here. Grab that cart you used to rig the wheel switch here and pull it out.
    You don't need it here anymore with that shortcut you just opened.
    A large group of Harpies get in your way. Slowly try to take them down with
    the Bow or air attacks like air Cyclone of Chaos. They get annoying but will go
    down eventually. Take the cart into the previous room and load it on the
    elevator. Restore your health using the Green Orb Chest, then take the elevator
    back up. 
    Push the cart near the wheel, but don't use it yet. Drop back down to the main
    room and use the crank in front of the statue. This will open the cuffs but 
    only for a limited time so get moving! Climb back up the left ladder and turn
    the wheel up here. The cuff will eventually close on the arm. This keeps it
    there, but you need to open the cuffs again to get the other arm and this would
    free the first arm. By pushing the stones underneath the wheel, you'll keep
    this arm in place, so make sure you do that. 
    With that accomplished, head back to the crank and operate it again. The cuffs
    open. If you pushed the stones underneath the wheel, the first arm won't move.
    Quickly head over to the right ladder and climb it. Find the wheel up here and
    use it to move this arm into place. This will trap both arms and solve the
    puzzle. Well, there is one last step.
    Break open pots up here and open the Blue Orb Chest if necessary. Return to
    the front of the room and approach the altar to have some fun with the casket
    again (that sounds wrong...). Kratos shows his insensitive side by using it
    to break open the statue and gain entrance to the next big boss fight!
     _   _           _          
    | | | |         | |         
    | |_| | __ _  __| | ___ ___ 
    |  _  |/ _` |/ _` |/ _ | __|
    | | | | (_| | (_| |  __|__ \
    \_| |_/\__,_|\__,_|\___|___/
    Now that's a big one! The lord of the Underworld won't pull any punches and he
    shows that, opening the fight by digging his claws into you, literally! Jam on
    L1 and R1 to avoid Hades ripping out your soul. Now the fight truly begins. 
    Hades will use his weapons, the Claws of Hades to attack you and they have good
    range. He'll start by slamming them into the ground every so often and that can
    be a little tough to dodge while you're attacking him. He will also use a stomp
    attack too though and he pauses before using it, giving you ample time to evade.
    The Claw attacks can be dodged too without too much practice. You can try to
    stay behind him to give you more room to avoid him while you attack.
    Stick with the Plume of Prometheus as well as the Cyclone of Chaos to do good
    damage to him. Keep evading his attacks and then counter when you get an
    opening. His stomp attack leaves him open for a few seconds. The Army of Sparta
    will also do some damage if you're close. Deal enough damage and Hades will jump
    to the back of the arena. He uses his claws to sweep the floor. Jump over these
    attacks and get close to him. He'll still do the attack, so keep  airborne and
    use the Cyclone of Chaos. When you have the chance, perform the Plume of
    Prometheus on the ground. He'll use a few other attacks while you're right in
    his face but just focus on attacking.      
    Once weakened, grab onto Hades to start a QTE. Mash Circle to pry off a piece of
    his flesh. Strangely enough, Hades will try and summon it back to him and also
    summon the hands of Hades. Ignore them and attack the flesh piece so that it
    doesn't return to him. It's a slippery devil so keep your attacks short and
    don't let it get away from you. Succeed and you'll have made a good first step
    in this fight. Only problem is... Hades grows even bigger!         
    He introduces a new and very impressive attack. The ground will become covered
    in darkness. A few moments later, a small patch of the ground will be freed, a
    "safe zone" if you will. Run to this area and stand there to avoid the onslaught
    of chains that will punish the arena. When he returns to fight, unleash some
    more combos. He'll use his Claws to pluck at the ground and this attack is hard
    to avoid unless you keep moving. Just keep hitting him to make him retreat to
    the back again.                                                
    He'll use a more linear attack with his Claws, so dodge to the sides as you get
    closer to him. Use Cyclone of Chaos, Army of Sparta or even Rage of Sparta to
    start hurting him again. Hades might pick you up and throw you away from him, so
    just run back. Weaken him again to start another QTE and pry off another piece
    of flesh. Stop this one from getting to him too. After that, he will use the
    chain attack again so be ready to flee to the safe spot.         
    You're almost there. Hades will use a new attack, making Claws spring up from
    the ground where you are standing. If you keep moving, you'll avoid these 
    easily. When it's over, he'll be open to attack for a few seconds so let him 
    have it. Keep this up to weaken him again for another QTE.                    
    The fight moves on to its final and most impressive phase, a good ol' tug-of-war
    match! To win, you have to pull Hades into the River Styx. You won't be able to
    just pull him in though. You have to hit him enough first. Meanwhile, he'll be
    pulling on you the entire time and attacking you. Dodge his attacks with the
    Right Analog Stick, it's not too hard. In between his attack bursts, get in some
    hits of your own. Keep the Left Analog Stick pulled back so that he doesn't pull
    you into the river. If you fall in, you can still hit Circle repeatedly to climb
    out. Keep hitting him again and again and dodge until eventually he weakens. Hit
    Circle to grab him and then tap Circle when prompted to finish him.
    You gain the Claws of Hades! Schwing! A very cool looking weapon. Try it out on
    the enemies that appear, but don't get too comfortable. Look who's back! Bigger
    and uglier! Ew, you should keep your helmet on. In this form he is pretty easy.
    He'll swipe platform with his arms, or slam it with his fist. Most of these
    attacks don't cover much of the area, so you can dodge or even just avoid them
    without doing much. When he leans his body back and charges up a breath attack,
    go to the sides of the platform and grapple to the other side. Start attacking
    again and just repeat this until he weakens. You'll get another QTE that ends
    with you hitting L1 and R1 repeatedly. Check. Mate.     
    With the Soul of Hades, you can now go into the River Styx without penalty.
    Well that's certainly good. Wouldn't want to undo the hard work we've already
    made in restoring Kratos' abilities. 
    Take a swim and dive right in. Before going anywhere, dive straight down to
    the bottom and you should find an item. The Helm of Hades.
    x-----Godly Possession 2/10: Hades' Helm-----x
    Swim forward and you can go through Hades' corpse which is both cool and
    disgusting. On the other side, rise to the surface and jump out onto dry land.
    Here you'll get a tutorial on the special ability of the Claws of Hades. You
    can use them to summon apparitions of enemies to attack for you for a very
    brief moment. The default one now is the Cerberus. Try them all out since you
    have temporarily unlimited magic. To switch, hit Start and then Triangle to
    bring up a list of souls. Select one and then you can summon it with R2. To
    get new souls available, you need to spend Red Orbs to upgrade the Claws of
    Once the enemies are dead, jump into the next stretch of water. Swim for a long
    while through a tunnel. You'll eventually emerge in a large room with a gate
    blocking your way. Jump out of the water to reach a lever above the gate which
    of course, opens it. Swim through. Rise up to return to...
                                       The Forge
    After a scene, you can move on. The cutscene showed you a gate in Hephaestus'
    workshop but don't be confused. You can't reach it now, period. Instead, use
    the save point if need be and then proceed down the stairs leading away from
    This takes you back to a familiar area. Try to use the crank and some of the
    statues will come to life (you were probably wondering why they didn't before).
    Joining them will be some dogs. Use Cyclone of Chaos, but sparingly since it's
    a long attack and leaves you open to the statues. Use Plume of Prometheus on
    them and also Army of Sparta or your new Claws of Hades summoning if you wish.
    Once they're all dead, turn the crank so that the opening is aligned with the
    top exit. Head down the familiar path to where you recovered the Blade of
    Olympus. Grapple your way across the gap again. You can see a newly opened
    portal near the entrance. Head that way. Two groups of archers try to stop you
    but they are a minor annoyance. Step through the portal. 
                                  The City of Olympia
    You'll be dropped right into the start of the sequence from the God of War III
    demo. There will be a host of changes however, one of which is just around the
    corner. Head that way now.
    An old friend appears and needs a "hand". Instead of giving Gaia a hand, Kratos
    would rather take one. Strike at the roots holding Gaia's hand together and
    slice them off one by one until one remains. When given the chance, hit Circle
    to pull out the Blade of Olympus, then hold L2 and R2 to finish the job. Lift
    Gaia's severed hand out of the way after that. You'll get the "Handy Man"
    Trophy for your effort. 
    Approach the door here and hit R1. The doors will open if you can kill all the
    enemies. They are heavier armored foes, and will not yield to grab moves until
    weakened. When those opportunities arrive, don't waste them. Make use of the
    Battering Ram attack. Also use Army of Sparta and the Claws of Hades if you
    are so inclined. 
    Head through the doors into another familiar area from the demo. Shoot the
    Harpy with the Bow of Apollo to bring it close and use the Combat Grapple to
    latch onto it and hitch a ride. Jump to the next platform when you get close
    enough. Turn the corner and you'll see another Harpy. Don't use it yet though.
    Drop down the pit to find a RED ORB CHEST. Climb back up and ride on the Harpy.
    When you get close to another Harpy, it will have a blue targeting glow. Jump
    to it to grab onto this one and take this one over to the next platform.
    There's an easy to miss platform right here that holds some goodies. You should
    see it ahead and a bit to the right after that second Harpy ride. To reach it,
    wait for one of the Harpies to follow you onto the platform. Try to lure it
    closer and then grapple it. Ride it toward the platform and then jump to reach
    it. Here you can reward yourself with the plunder of a RED ORB CHEST and a
    Near a save point you will find a Blue Orb chest and Green Orb Chest. Stock up
    and save, then head into the next area. Glide over the gap and meet the enemies
    here. Try to build a good combo by using Cyclone of Chaos and then Battering
    Ram when it becomes available. 
    A Centaur will appear soon after, along with more enemies. Focus on him and
    hopefully you won't have too much trouble. Use Army of Sparta or summons from
    the Claws of Hades to help yourself out if necessary. Try your hardest to
    perform the QTE on the Centaur like you hopefully did the first one. 
    There is one little exploit you can take advantage of here. This was made
    known to me again courtesy of Oneijac1977:
    "I found a couple of spots that allow you to just sit there and attack an
    enemy without them attacking you. The first is when you fight the centuar and
    his little army right before you go up the ramp to see Helios fight the Titan.
    If you stand at the very begining of the ramp (you'll see a rectangle of
    different tiles, stand in that box) you'll be able to turn around and shoot
    fire arrows at the skeletons off screen. The centuar won't attack and the
    skeletons, if they do attack, will come one at a time. once the skeletons are
    gone then deal with the centuar as normal." 
    Finish off any remaining foes, then proceed down the path on the left. A new
    area should be blown open as you see Helios harassing the fire titan like a
    noisy fly. Try to operate the ballista here and a new frightening foe will
    emerge from the shadows. 
    The Chimera is a tough customer. If you've played the demo you have an 
    advantage, hopefully. You want to basically abuse Plume of Prometheus on this
    thing. It will swipe at you and attack with its tail but it might give you
    ample time to attack, especially if you can corner it. After a while, you can
    grab it and hit a one button prompt to chop off its tail. 
    The Chimera stands on its hind legs and starts breathing fire in three bursts.
    When it does this, just get out of its way and let it attack all three times
    before going back in. Keep attacking and then dodging and eventually you can
    do another QTE by tapping Circle to stab it repeatedly. 
    Back on all fours, the beast will swipe at you and also unleash a wide fire
    attack that moves out at you. Dodging it is not hard, it's just that you won't
    be able to if you are constantly attacking. Keep up your assault on the beast
    and eventually it should go down though. Perform the last QTE and finish it
    off in epic fashion. Recharge using the nearby Green Orb Chest. Now, about
    that other fight...
    Operate the ballista and release it when Helios passes in front of you and goes
    back toward the titan. You should hit him. If not, try again and alter your
    timing. Uberpwned, Helios winds up far away. Return to the center area. 
    Shoot the Harpy closest to you and bring it over. Use the Combat Grapple to
    hitch a ride and make your way over. Jump from one Harpy to another and you'll
    make it to the other side. Here, a few enemies are waiting but they prove to
    be no threat. Cyclone of Chaos and Plume of Prometheus work fine. Use grab
    moves when they're weakened, etc. Also, see if you can get better at your
    parrying skills, timing your blocks when the enemies strike. 
    There are a few pots and a Green Orb Chest here for you. There's also two gates
    to raise. One has an oil/bramble pot behind it, the other is your exit. You
    can free the pot and take it with you but it's not necessary at all. If you do,
    push it through the other gate when you open it and toward the intersection in
    the next hall. 
    There's tons of pots to break here. Turn left at the intersection for more as
    well as a RED ORB CHEST. Now go the other way. If you brought the explosive
    pot, push it down the hall as a horde of enemies come at you. Push it so that
    it's close enough to them and fire a quick charged arrow to set it off. It will
    weaken the enemies, but again, it's really not necessary that you use it. Using
    Battering Ram here will work wonders so use that. Finish the rest off and then
    At the next intersection, break open some more pots and baskets containing
    Red Orbs, then hang a left again for more and yet another RED ORB CHEST. Go to
    the right next and out the door.
    Cross the bridge, at the end of which you will find two chests for Green and
    Blue Orbs to restore yourself. Start climbing up the wall, jumping up on the
    right side to grab the ledge. Climb up and then start to sidle along the wall
    here. A poor citizen climbs out by Kratos lends him a hand. Whoopsie. Keep
    going and jump the gap to a new wall. Just climb straight up from here to find
    your man.
    Helios has certainly seen better days. Before Doctor Kratos can attend to his
    medical needs, a group of heavily armored sentries protect him in a Phalanx
    position. Try to attack them and it won't work; their shields are just too
    tough. What to do...? If only solutions just fell out of the sky!
    Oh wait, apparently they do, in the form of a giant cyclops! How can this beast
    help you? Well, you'll find out soon. It's the only thing you can attack now
    anyway and if you don't, it'll turn you into a slab of meat. 
    The Cyclops is an enemy you don't want to get too aggressive with. Mashing on
    the attack buttons constantly will only get you hurt. Keep your combos short
    and sweet (Plume of Prometheus) and then evade his attacks. The Cyclops has a
    two hit combo comprised of a kick, then a club smash. If the kick hits you, you
    can still evade the club so be sure to do that. Attack in between evades and
    weaken it for a QTE.
    Succeed and you'll gain control over the Cyclops. Awwwww yeah! Set your sights
    on the phalanx group. Smash any enemies in your way and then break down Helios'
    protection. Start swinging away the other clustered enemies. This ride won't
    last very long so make the most of it. Eventually, you'll have to finish the
    Cyclops off. Tap Circle repeatedly when that happens.
    Mop up the enemies that remain and use the Green Orb Chest nearby to refill
    any lost health. Approach Helios when you're ready for a quick scene. 
    Helios decides to flash Kratos. Err, I mean, he blinds him. In this little
    unique sequence, you'll control Kratos' right arm and hand with the Right
    Analog Stick. You need to use his hand to block the light so that Kratos can
    get closer. It's a little tricky at first, but try to get a feel for how his
    arm moves when you use the stick. To be most successful, get Kratos' palm
    centered in front of the light. Eventually he'll get closer and closer.
    You get a QTE with Helios. You'll jam on Circle a few times, then hit L1 and
    R1 repeatedly, followed by Circle again to finally rip that sucker's head off.
    With the Head of Helios in hand, you now have a new nifty item. Switch to it
    by holding L2 and hitting Triangle. That "equips" it. From there, you only
    have to hold L2 to use it. To switch back to Apollo's Bow, you need to hit
    L2 and Square. 
    The far wall here is a special secret entrance. Use the Head of Helios and then
    move the Right Analog Stick to aim the light to reveal the entrance. The Head
    can also reveal other secrets that we'll get to later. Before heading in
    though, let's take care of a few things first. 
    First, search just to the right of Helios' beheaded body for an item. 
    x-----Godly Possession 3/10: Helios' Shield-----x
    Next, there is something on the right side of this platform. Go over to the
    right, and walk a little bit toward the foreground. You should barely notice
    another one of those strange distorted spaces I've been pointing out. You now
    have the means to reveal what it is. Point the Head of Helios at it and it
    reveals a special chest! This one has a MINOTAUR HORN. Scwhing! Keep your eye
    out for these, or just let me tell you where they are. 
    Now, one last thing before we move on... upgrading!
    If you have the orbs for it, I'd recommend getting an upgrade to the Blades of
    Exile and the Claws of Hades. The Claws of Hades upgrade can wait though, so
    that's up to you, if you like using them. The Head of Helios upgrade is cheap
    at 2500 orbs but it won't make as big of an impact as other upgrades. 
    Anyways, open the doors and enter the cave. Hold the Head of Helios as you go,
    to keep some light in this dark place. Two sentries will attack you. As the
    game suggests, stun them by tapping Triangle when you're holding the head. You
    can also try the Solar Flare by holding Triangle. When enemies have been hit
    with the light, you'll be able to see them a lot easier and not need the head
    until they're dead. 
    Proceed ahead into a new open area.
                                      Path of Eos
    As you exit the corridor and approach this more open room, hug the left wall.
    Before you actually get out into the open, you should see a well hidden niche
    on the left holding a special chest. Open it for a GORGON EYE. 
    Ahead is a Green Orb Chest if you need it. There's also an altar near by if
    you want to get a view. Keep moving, using the save point if needed. In the
    next room are some pots and scaffolding for Red Orbs. Go down the next hall,
    clutching the Head of Helios. You'll encounter two more enemies. Defeat them,
    using the Head to help you. 
    You'll be sealed off in the next area and some Harpies will attack you in the
    darkness. Try using Solar Flare to stun them all and light things up. Start
    picking them off with Combat Grapples, aerial attacks or the Bow of Apollo. 
    Shine the Head of Helios on the far left wall to reveal a secret passage. Go
    inside and you'll come to a gap and a chain to climb across. Don't jump on it
    yet though. Instead push forward as if you were gonna just jump into the chasm
    below the chain. Kratos should climb down the wall below. Slide down and you
    will find a RED ORB CHEST and another chest with a PHOENIX FEATHER. Climb back
    Cross the chain and deal with the baddies in your way. If they grab you, be
    sure to rock the Left Analog stick back and forth to free yourself. Drop down
    once you get to the far end. 
    Open the Green Orb Chest, then climb the platforms. Defeat the lone enemy inside
    the next passage. You'll come to a gap after that. Use the Solar Flare move to
    get some steady light in here. Next, jump the gap and glide with the Icarus
    Wings. Another enemy will attack on the other side, so just deal with him.
    Proceed through to finally reach a lighted area and also a cutscene. After
    this, find the Harpy and shoot it with an arrow to bring it over. Grapple onto
    it and ride it back towards its original perch. Jump off at the last moment
    to get onto the platform.
    Run across this platform and you can see an adjacent rocky platform above. Don't
    jump to this just yet though. Jump to the right across a gap that isn't
    immediately apparent. On the other side are two RED ORB CHESTS. Jump back across
    and continue. 
    Up ahead, you'll come under attack from two Wraiths. Yes, they're back. These
    God of War staple enemies are not quite as annoying anymore thanks to the
    Combat Grapple. Wraiths attack with their blades, both close and long range.
    They also have an annoying habit of burrowing through the ground to attack,
    making them temporarily unhittable. No longer! Use the Combat Grapple when they
    are in the ground to snatch them right out. It works better when they're not
    right next to you. 
    Wraiths take a lot of hits. Be sure to keep pulling them out of the ground and
    then attacking. A good way to really put the hurting on them is to launch them
    into the air with Olympic Ascension and then spam Cyclone of Chaos on them in
    the air. Once one dies another will appear. Kill the last two and you can move
    Drop over the left side of this ledge where you face the Wraiths and you can
    uncover a hidden spot with a RED ORB CHEST (thanks to Captain_Nas_T). Continue
    on your way.
    Up ahead, you'll come to a bridge area. To the right are two chests with Green
    and Blue Orbs. Further right, are some pots and scaffolding to break for Red
    Orbs. Pay close attention to the wall behind the scaffolding. If you get close,
    the camera should shift to give you a better view. Cast the Head of Helios on
    this wall and aim the light around to reveal a secret chest. Open this up for
    a GORGON EYE. 
    Now go left, across the bridge. You'll be attacked by more Wraiths, as well
    as Archers on the far bridge. I suggest trying to take out the archers first
    by aiming at the nearby explosive pots with your bow. It might be tough though
    to aim at them. Deal with the Wraiths as you did before and note that if you
    knock them off the bridge, you won't get any Red Orbs. 
    Once the barrier is down, walk to the left side. You'll find two chests with
    Green and Blue Orbs. Here there is a very well hidden chest though that I found
    amazingly, by accident. To the left of the two chests there are some wooden
    beams and stuff. Well walk toward these, hugging the back wall. Kratos will
    no longer be in view but there will be an R1 button prompt. Hold R1 to open
    the chest here for a PHOENIX FEATHER.
    The next area has a large chain and an Icarus Vent. Before spreading your wings,
    take a look around. Off to the right are some pots and a RED ORB CHEST. Behind
    the chain is a false wall you can reveal by using the Head of Helios. This one
    also has a RED ORB CHEST. Use the save point and then deploy the Icarus Wings
    to fly! 
                                   The Chain of Balance
    This flying sequence is fun, but perhaps a bit tricky the very first time. If
    you don't like the flight controls, you can always play with them in the menu
    until you're comfortable. You'll have to dodge pillars, platforms and other
    debris as you zip quickly through this tunnel. There are many gaps though so
    it shouldn't be too hard. Obviously, the more health you have, the better off
    you will be. 
    When you reach the top, get ready for an epic button prompt sequence. After
    that, you'll land on a platform. The next platform threatens to crumble under
    your feet so when you land on it, proceed quickly to the next one.
    Get to the wall at the end and climb straight up. From here, keep your eyes
    pointed above and watch for the flaming rocks falling from above. Jump to the
    sides quickly with X and the Left Analog Stick to avoid getting hit. Proceed
    to climb the wall over to the left and then hop across a few more platforms.
    You'll have to look for a grapple hook to swing across to reach a new platform.
    From there, climb the next wall.
    Again watch out for the rocks. Climb this big wall up and then over to the
    right. It'll take a little bit to get all the way over. Climb down and set
    your feet on the next platform eventually. Before going any further, cast the
    light of the Head of Helios on a nearby distorted space. It reveals a hidden
    chest with a PHOENIX FEATHER. Continue on to find some more grapple points.
    Hit R1 as necessary and you'll take to the sky again. 
    This flight is a little tougher than the first. Luckily, if you played the demo
    this is pretty much the exact tunnel from there so that might help perhaps. Look
    for the gaps in the columns you want to slip between and other escape routes. 
    When you get to the areas where the tunnel is blocked by platforms, watch 
    carefully for debris to create openings for you to go through. In the final
    area, you need to dodge flaming rocks. This isn't too hard, but you need to
    account for the fact that the rocks will bounce off the walls. Just get past
    those and you're home free. 
                                      The Caverns
    Take note of the gold dust on the right side of this large platform you land
    on. Explore this area and use the Head of Helios to reveal the chest in the
    dust. It has a MINOTAUR HORN.
    Now turn your attention to the bramble in the back. Shoot it with the Bow of
    Apollo to start a mechanism that will move you around a bit. When it's over,
    use the grapple point above you. Swing from here and try to land on the small
    platform to the right. You can hit another grapple point. Swing and jump to
    the next one which will be behind Kratos. This last swing is a little trickier
    but try to land on the large platform ahead of you.
    Shoot the bramble here too and things start moving again. You won't be alone
    anymore though. Some enemies come out of the woodwork and attack. They should
    be easy to handle by now. Try to get a good combo going and use Battering Ram,
    Cyclone of Chaos and so on. Don't forget about the Head of Helios either.
    Eventually, two armed Minotaurs appear. They'll set their sights on the chain
    holding this large cube up in the air and start hitting it. They're trying to
    cut it off and if they succeed, it's game over. Stop this at all costs. Hit
    them with Plume of Prometheus, Valor of Hercules or Combat Grapples. Keep them
    off the chains at all costs. Army of Sparta will come in handy too. If you've
    become better at parrying with the Golden Fleece that will help too when they
    attack you. Parrying them and countering knocks them away which helps keep them
    Once you've killed them, pay attention to the platform you're approaching. There
    are archers perched on top. Try to slay them fast by aiming at them with your
    own bow. There are some archers grouped in three on both sides and if you aim
    at the center one with a charged arrow, the others will die too. Try to take
    them out before two more Minotaurs appear. 
    Again, the focus is to prevent either one from attacking the chain. Combat
    Grapple helps pull them away if you're at a distance. Parrying, will again,
    help a lot if you've gotten better at it. Use Army of Sparta if they get too
    close and just lay it on with Plume and Valor of Hercules. 
    After they fall, more sentries and a Cerberus appear. Attack the Cerberus and
    weaken it to start the QTE. Succeed and you can ride it. As soon as that
    happens, several Minotaurs appear. Use the Cerberus' flame attacks, especially
    the Triangle attack when they are all bunched up together. This will slay the
    Minotaurs fast and easy. Anyone order flame broiled beef? 
    If any Minotaurs are left, finish them off yourself with combos and Army of
    Sparta. After that, the cube platform comes to rest near another. On the 
    adjacent one is a mysterious figure. Jump over the gap and approach for a scene.
    Boy, there's someone who loves hearing himself talk. 
    In any case, begin climbing the chain. It will be a long climb, luckily 
    circumvented by some time lapses. Eventually, you'll reach the top and...
                                The Flame of Olympus
    At the top, jump off the chain. Enter the large room ahead and then approach
    the object in the center. A scene will start up. 
    After that, take a look around. To the left is a locked door with two chests
    beside it for Green and Blue Orbs. Use these if you wish. Search more toward
    the back and look for an area with a chain much like where you came in from.
    The back wall has frame-like sections like for paintings. If you shine the Head
    of Helios on the left section, you will reveal a mini motherlode. Inside are
    three RED ORB CHESTS and a special chest containing a GORGON EYE. Schwing! There
    are also some cobalt blue rocks blocking you from something else. Hmm, we can't
    do anything about it just yet but remember it for later.
    Return to the entrance and pay attention to the left wall. It has more frames
    and altars. Shine the Head of Helios on the frames to reveal paintings. After
    that you can read the inscriptions on the altars. After you read a few of these,
    a scene will start up. 
    Follow Hermes out the door, using the save point if you'd like. Another scene
    will start up when you get close enough. After this, you can ignore Hermes and
    instead of following, you can continue down this path ahead and up the stairs
    to the platform. Up here you will find two RED ORB CHESTS (thanks to Sazaku).
    When you have that, go back to where Hermes jumped off. 
    And so begins what you could consider an extravagant game of cat and mouse. The
    ever agile Hermes will flee down the side of the building and escape. Follow him
    by jumping from the opening in the railing and gliding with the Icarus Wings. 
    Approach the wall here and climb on. Proceed to slide down and you'll enter a
    new area. 
                                    Olympian Citadel
    When you can't slide down any further, hold down on the Left Analog Stick and
    hit X to jump down lower. Slide until you see a gap in the railing on your
    right. Lean over and then jump. While in the air, hit the grapple point.
    On the bridge, jump over the two gaps. The bridge will collapse after that and
    you'll have to climb. This part can be a bit annoying because it requires you
    to be fast. Hit any people ahead of you with Triangle or else you can't climb
    any higher. Hit X to climb up faster and keep moving. Once you reach the top,
    pull yourself up and give chase to Hermes again.
    Follow him up the wall, climbing from ledge to ledge and then moving over. Climb
    the ladder up and keep moving after him, going to the right. Pull yourself up
    to get past the statue, then drop down again to get under the low overhang.
    Drop down to a lower ledge and then from here, you'll need to jump a few gaps
    but as with others in the climbing sections, they're all automatic so all you
    need to do is lean Kratos and hit the X button. 
    Eventually you come to another bridge. Follow Hermes along as he does his best
    Flash impression. At some point you will encounter a few enemies. Slay them
    with a few combos, then jump to the next platform with the grapple point on it.
    Grab on as you and Hermes are taken to a new area. Up here, look for the nearby
    lever and operate it. This sends Hermes safely to a bridge. Use the chain and
    swing from it by grappling. Time your jump at the end of your forward swing
    and quickly double jump and glide to make it over.
    Give chase and the bridge will collapse--of course. Hit two grapple points to
    make it across. Run forward a bit, then jump and swing again on the next grapple
    point. Double jump and glide again. 
    Here you'll find some people and a few enemies. Kill them if you wish, but find
    Hermes eventually. Climb the ladder after he seals himself off from you. When
    you can't climb any higher, jump across to the right. Climb up, then jump back
    and pull yourself up from there. 
    Chase Hermes to the catapult area. Operate the crank here to position it. Then
    jump up and interact with it to launch it. Hit the one button QTE prompt to
    hitch a very impressive ride. 
    After the scene, you'll be in a room with all the debris. Approach the statue's
    head in the back. Walk around the right side of the head and search the area
    between the back of the head and the wall. You should find an item. 
    x-----Godly Possession 4/10: Hermes' Coin-----x
    Walk over to the left and note the trail of blood. Follow it out of this room.
    A Green Orb Chest is waiting downstairs. Turn right and jump over the next gap.
    Turn right again and enter the next room above. 
     _   _                              
    | | | |                             
    | |_| | ___ _ __ _ __ ___   ___ ___ 
    |  _  |/ _ \ '__| '_ ` _ \ / _ | __|
    | | | |  __/ |  | | | | | |  __|__ \
    \_| |_/\___|_|  |_| |_| |_|\___|___/
    Hermes be nimble, Hermes be quick. Hermes couldn't avoid Kratos' Spartan Kick.
    Sorry about that. In any case, Hermes is indeed fast. He's hard to hit because
    of it. He'll run around the room and fly past you to get in a few quick jabs.
    Flailing endlessly will not produce much results. Try to aim precisely at
    where he is going and hit him with the end attack of a Plume of Prometheus.
    The hard hitting parts of your combo can stop him in his tracks. Also, Cyclone
    of Chaos works well since it has the range to hit Hermes even if you can't
    pinpoint him. 
    Hermes will also sometimes jump and try to kick you. At these moments, time
    will slow and you'll be given a chance to do a Left Analog Stick prompt. Move
    it in the right direction to counter Hermes. 
    Every time you hurt him enough, he'll give you Green Orbs. Considering Hermes
    isn't much of a damage threat already, that makes this fight significantly
    easy. Just keep attacking and weakening him until a short scene starts up.
    If you could draw a thought bubble next to Kratos' head in this scene, it would
    say "Nice boots. I think I’ll take them." And so he does. Grab Hermes when
    prompted and you'll start with a Left Analog Stick prompt. After that, you need
    to move Kratos to slowly and dramatically walk toward the cowering Hermes. When
    you get close, grab him again. Hold Circle to prepare your swing, then release
    it to lop off his second leg. Behold, the boots of Hermes!
    With the boots, you now have the ability to sprint toward your enemies, knocking
    them into the air. Holding X at the end of this allows you to jump up with them
    to start some nice aerial combos. 
    Even cooler is the ability to walk up certain walls. Sadly these opportunities,
    especially the horizontal wall run, do not appear as often as I would have
    liked. When you see a wall with the gold footprints on it, you can use the
    boots to run up or across. Try it out by running up the scaffolding, then
    across the next few walls.
    Eventually you'll come to some chests with orbs. Engage the enemies here too,
    using the boots' abilities if you'd like. You can also perform an aerial evade
    now with the boots, as the game will tell you. Head out into the next area.
    Open the Green Orb Chest if you need health, and the RED ORB CHEST for some
    more experience. Up the wooden walkway is another RED ORB CHEST. Turn right and
    use the Boots of Hermes to run up the wall. Jump to the next platform and
    run across this wall to the other side. 
    After that wall run, look for an area in the bottom left corner of this platform
    to shine your Head of Helios on. It should reveal a chest with a PHOENIX FEATHER
    Move toward the wall and look for another wall to run up. At the top, move
    toward the camera and there will be another spot on the right. From here, jump
    out into the open and glide off to the right, toward the platform with the 
    chest you see. Head off to the left from there to see some enemies harassing
    more people.
    After the soldiers, an armored Cyclops will appear to attack you. It attacks
    by lunging or throwing its spiked ball at you. The timing for the latter can
    be difficult since as it prepares the attack, you might evade immediately. This
    will just get you hit though. When it prepares the attack, wait a moment, then
    dodge. Hammer this beast with Plume of Prometheus to keep it off balance and
    it will eventually weaken enough to begin the four button QTE sequence to finish
    it off. 
    Two more will appear along with a few sentries. Focus on the Cyclopes and use
    your heavy attacks and Army of Sparta on them. Remember not to get too caught
    up in attacking and be ready to evade a lot. Eventually they will fall. 
    The camera points you to the center door but ignore it for now. You might have
    noticed there was a barrier covering the left side of the area during the fight
    so there must be something over there. Head down that way to find two chests.
    One is a RED ORB CHEST, and the other has a MINOTAUR HORN. 
    Return to that door and open it. 
                                  The Flame of Olympus
    Step inside and use the save point. Go off to the left and defeat the archers.
    Plunder the chests ahead of you if you need health or magic. Keep going around,
    killing more archers. You'll come to an open corridor. Ignore it and go past
    to the left to find two RED ORB CHESTS.
    Now go down that corridor and you'll meet the Siren. Another returning customer.
    The Siren will hide in a sort of spirit form until you hit it with the light
    from the Head of Helios. Start by doing that, then attacking normally. If you
    are aggressive enough and hit with heavier attacks, the Sirens are easy to keep
    down. You have two grab options, the second of which finishes them for good.
    Defeat the next Siren and the other enemies, then continue down the hall. At the
    end, open the RED ORB CHEST, then ascend the spiral staircase. 
    In this next room, before doing anything else, look around. Take the experience
    from the RED ORB CHEST on the left, and Green Orbs if necessary from the chest
    on the right. 
    There are two Icarus Vents on either side too. Use the one on the left to find
    two platforms. One has a chest with a PHOENIX FEATHER, and the other has a RED
    ORB CHEST. To reach the opposite side, just jump onto the long platform in
    the center and take it across. The opposite side has a RED ORB CHEST toward
    the foreground. 
    Return to that center platform up top now. It has four devices that can be
    shifted to rotate the panels below. The panels have pictures of a sword on them
    and need to be aligned properly. 
    To solve this puzzle you'll need to spin these devices to align the right
    picture. So starting with the leftmost device here, do as follows:
    o Turn the leftmost device once. 
    o Turn the third device (second from the right) three times
    o Turn the fourth device (rightmost) three times
    Now step on the small stage below and approach the machine with the button
    designs on it. Start this little minigame up and you'll have to hit the correct
    buttons as they pass the center section. You'll want to hit the button depicted
    just as it enters that center piece. This will become helpful for when the
    "notes" come in succession. 
    It gets tricky though. Sometimes there will be two buttons you have to hit at
    once. The first pair is Square and X, and the other is Triangle and Circle.
    Don't be fooled like I was initially at the position of the buttons on screen.
    The top to bottom positioning almost gives the illusion you need to hit 
    Triangle and X but it's Square and X. Keep that in mind and practice it until
    you get it right. 
    Pass this musical challenge and you'll solve the puzzle. The center platform
    becomes an elevator so use the new lever to operate it. 
    When the elevator stops shielded enemies attack. Once again, you're
    completely helpless against these shields. Wait it out until a Gorgon appears.
    Attack her and get the QTE finisher to use the Gorgon's head and turn them
    to stone. Quickly destroy them and then another round appears. Again, use the
    Gorgon to your advantage. 
    The elevator moves again after that is done with. The doors ahead of you open
    but don't go just yet. Activate the lever on the elevator one more time and
    then quickly get off by going down the path. When the elevator rises, go to the
    spot it was resting and you'll find four RED ORB CHESTS. Nice! (thanks to 
    athai86 for pointing this out). 
    Keep moving and head on through to the main chamber. A staircase has appeared,
    which will take you to the new resting place of the Flame of Olympus and
    Pandora's Box.
    Approach the crank in front of it and try to move it to the left. Trying to
    rotate the crank ends in failure however as it gets stuck. The mechanism relies
    on the Chain of Balance, which is unfortunately held tightly in place by the
    three Judges down in Hades. Oh well.
    A new door opens though, so head over there. Slice your way through some
    archers to go deeper into the corridor. There, two Wraiths are waiting. Deal
    with them as you did the others. When they hide, pull them out of the ground,
    and try to keep them in the air and combo them to death.
    Descend the spiral staircase. When you reach the bottom look for the gold dust
    in the center. Use the Head of Helios on this spot to reveal a chest with a
    GORGON EYE inside.
    Proceed down the next corridor and out into the open arena for a scene.
                                       The Forum
    After the scene, prepare for yet another interesting looking boss fight.
     _   _                     _          
    | | | |                   | |         
    | |_| | ___ _ __ ___ _   _| | ___ ___ 
    |  _  |/ _ \ '__/ __| | | | |/ _ | __|
    | | | |  __/ | | (__| |_| | |  __|__ \
    \_| |_/\___|_|  \___|\__,_|_|\___|___/
    The fight will start off with a bunch of undead soldiers. Cyclone of Chaos
    and Battering Ram will work very well, as will Army of Sparta, but don't use
    that too much. You want to save your magic here for the real fight.
    Once you've dealt with enough of them, Hercules steps down with his mighty
    gauntlets, the Nemean Cestus. Look familiar, demo players? 
    First, he'll order his soldiers to grab you, which is tough to avoid. Break
    free and try to dodge Hercules' initial charge. From there, try to keep some
    distance between you and him and lash out at him. You'll want to keep some of
    the surrounding enemies from being a nuisance, so area attacks like Cyclone of
    Chaos and Army of Sparta will help hit them as well as Hercules. For Hercules
    himself though, you want to lay down pain with Plume of Prometheus and Valor
    of Hercules (how ironic) and so on. Feel free to mix things up a bit, using
    Claws of Hades to summon (I wouldn't get too crazy with that though), and the
    Boots of Hermes to knock all the lower soldiers up into the air.
    Hercules attacks with the gauntlets and they pack a mean punch. It's recommended
    you have your finger ready on that Right Analog Stick to evade. He starts with
    some regular punches and a two hit combo which later extends to three hits.
    It always ends with a ground pound. When he starts to attack, just back away
    and wait for it to end. Strike back with Plume or Valor to do some damage and
    just repeat. If he hits you with a hard jab it can send you flying into one of
    the spiked walls in the arena. You need to dislodge yourself by hitting L1 and
    R1 simultaneously in two consecutive sequences or else your health will drain
    out of you.
    Hit Hercules after evading his attacks and he should prepare a running attack.
    When he grabs you, mash Circle to reverse his momentum and you'll grab him
    instead. Now your movement will be fixed but you need to control the direction
    using the Left Analog Stick. Steer Hercules' body into one of the spike walls
    to deal damage. 
    You'll need to repeat the process again. This time, Hercules extends his combo.
    It will have two ground pounds so don't get fooled and walk in after the first
    one because he'll hit you. Be very patient and wait for the second ground pound,
    then attack him. This isn't a bad time to deploy Rage of Sparta either. Pull out
    all the stops. 
    Avoid his attacks and damage him enough again to have him lunge at you. Mash
    Circle again, reverse him and steer his body into one of the spiked walls. 
    Hercules loses more armor and changes tactics yet again. This time he'll do a
    two punch combo followed by a ground pound, or just a ground pound on its own.
    Both are easy to avoid if you're not in a button mashing frenzy. Keep some
    distance and just lash out at him carefully. It will take a while to weaken him
    again so just keep at it.
    Eventually, Hercules will bang the Cestus together for a loud, disrupting and
    apparently blinding attack. He'll go off to boast in front of Hera, not taking
    the chance, for whatever reason to attack Kratos. Run up to him and grab him.
    Hit the QTE button prompt to steal one gauntlet, then a Left Analog Stick prompt
    to take the other. 
    In this stage of the fight, you will use the Cestus to pound on Hercules but
    he is not defenseless. Vary between quick two or three jab combos and then
    evading his attacks. Just stay in long enough to hit him a few times before he
    punches back or grabs you. If he does, mash Circle to break free. He'll grab you
    at one point and throw you to the back railing. After that, Herc will grab a
    chunk of the wall and throw it at you. This isn't too hard to dodge though.
    Besides standard punches, you can also expend some of your magic meter to hit
    Hercules with a ground shockwave from the Cestus. Try it out. Just steer clear
    of his attacks and lunges and strike back and you should have no problem
    getting to the end.
    Hercules will throw you back and Kratos will almost fall off the platform. Mash
    Circle, followed by L1 and R1 to climb up. As Herc lifts the arena, Kratos runs
    up and leaps into the air. Hit the three buttons as the appear on screen and
    then mash Circle to give Hercules a facelift. If you're a bit squeamish, you
    might not want to look, it's gruesome. 
    With the conclusion to that fierce battle, you'll have earned the Nemean
    Cestus. Probably the best weapon to use after your Blades of Exile. 
    You'll end up in a sewer-like area. If you go over to Hercules' body, you can
    look again upon his fate. Yikes. Anyway, if you dive underwater beneath his
    body and swim to the bottom, you can find another item. 
    x-----Godly Possession 5/10: Hercules' Shoulder Guard-----x
    Before going any further, let's spend more of those hard earned Red Orbs. I
    decided to go with an upgrade for the Blades of Exile and then the Head of
    Helios. Go with what you want though. I could have upgraded the Boots of Hermes
    or the newly acquired Nemean Cestus but I prefer to not upgrade something just
    after getting. I like to get a feel for the weapon/item as it is in the 
    beginning, then see how it progresses with upgrades, if that makes sense.
    Head down the hall and turn right, then proceed up the slope to a room where
    you'll get to practice with the Cestus. The Nemean Roar is a move I already
    mentioned during the Hercules battle. Try it out some more here since your
    magic is unlimited in this fight. 
    Afterwards, go over to the rock in the back. It's called onyx and it can now be
    broken with the Cestus. You've seen onyx rocks a few times, and now you have
    the means to clear them. 
    Throw the lever cleared by the onyx and it opens a gate back at the start. Some
    soldiers with onyx shields show up. Haha, payback time boys! Use the Cestus
    to break their shields, after which you can freely attack them with other
    weapons if you so desire, but the Cestus works pretty damn well.
    Go back down the slope to Hercules' defaced corpse and dive back into the water.
    Enter the opened gate and swim through the tunnel.
                                   Poseidon's Chamber
    When you surface, you'll arrive in a totally new area. Jump out, but instead of
    going forward, turn around and walk toward the foreground. Behind the tunnel
    exit are two chests. One is a RED ORB CHEST and the other has a MINOTAUR HORN.
    Proceed into the chamber. More shielded enemies will emerge, along with dogs, so
    bust out the Cestus on them. The Nemean Roar works wonders on this large group
    so use that once or twice. Finish off the rest after that. 
    There's only one way to go from here so go to the top left corner and interact
    with the lever here to open two gates. You get under the first one easily, but
    the second closes before you can reach it. Turn right from here and you'll see
    the Poseidon Princess. Approach her for a wonderful chat. After that, turn
    left from there and you'll find a chamber with a lot of portals.
    The only one you can reach is to the right, which you can get to by jumping over
    there. Enter and you'll come out of the one in the center, onto a platform.
    You want to reach the portal below you though. The platform is weighed down by
    Kratos, but not enough. You should be able to see a ledge near you, up and to
    the left on your screen. Jump and glide over here to reach a lever. Pull it and
    a few things will change in the room.
    Platforms extend and some dogs appear. Drop down to the platform below and
    collect the reward from two RED ORB CHESTS. Cross back over to the center now
    and you'll encounter the dogs. Don't fight them though. Instead, walk over to
    the first portal you entered and lure the dogs over. Grab one and Kratos will
    automatically kick them through. The first dog will appear where you were and
    weigh down the platform. Get the picture?
    Kick a few more of them through the portal (which feels cruel to even type) and
    then when there are no more, step through it yourself. This should weigh down
    the platform enough to enter the lower portal.
    On the other side you'll find the Poseidon Princess again. After the scene, have
    a look around. There is a RED ORB CHEST on the left side of the room. On the
    right side, there is a sparkling object on the ground. It's another Godly
    Possession. In the nook next to it is a chest containing a GORGON EYE.
    x-----Godly Possession 6/10: Poseidon's Conch Shell-----x
    Step back through the portal and you'll see the princess cornered by the hounds
    you left behind. Take care of them but one will knock her over the edge. Try to
    help her up immediately by hitting Circle near her. Wait too long and she'll
    fall. After this, take care of the dogs. 
    When all the dogs are gone, hit Circle near the princess again to get her moving
    through the portal again. She'll exit the chamber but Kratos will be locked in
    with the statue enemies. Try the Cestus or just use the Blades of Exile against
    Go up the stairs and find some more of the shield enemies. Use the Cestus and
    the Nemean Roar against them, then mop up the mess from there. Go back to the
    princess and push her along again. Lift the gate up for her and return to the
    first room.
    A statue and two more shielded sentries appear. Nothing to worry about by now.
    Use the Cestus and have fun. After that, go to the corner and operate the door
    switch again. Kratos will automatically make the princess hold it. Though she
    begs him not to leave, do so anyway. You'll notice the second gate almost close
    but then stop. If you go back you can see what happened to the princess. Eww...
    Anyways, beyond the second gate you get a cutscene. After that, search the right
    side of this small room. You should see a spot you can use the Head of Helios on
    to reveal a hidden chest. This one contains a PHOENIX FEATHER.
    Now go left from there and down the hall. Run up the stairs to enter a new
                                    The Upper Gardens
    Go forward and operate the crank on this weird electrical machine. It rotates
    the sections of the bridge. Jump the gap and glide over to the other side.
    Use the crank here to rotate this section again. You can now cross the next
    gap too. 
    The next machine doesn't live up to the expectations though. It doesn't work for
    some odd reason. Maybe not surprising considering the condition of the bridges.
    No choice but to go back. Return to the second machine and operate it again.
    It will rotate and point toward the building. Head over in that direction.
    Nothing to do except open the door and proceed into the next room.
                                  Aphrodite's Chamber
    You'll hear some... "interesting" sounds coming from within. Use the save point
    if you wish, then head up the stairs. Your eyes and your mind might be focused
    on one thing, but there are a few things to search for around here if you'd
    like. Of course you can also do the searching... after...
    On the left side of the chamber (don't get confused by the camera change), there
    are a few pots to break. There's also two RED ORB CHESTS here. In the top left
    corner, to the left of Aphrodite's bed, there is a curtain. If you jump over
    toward this curtain, you'll reach a hidden platform. Here you will find another
    Godly possession. 
    x-----Godly Possession 7/10: Aphrodite's Garter-----x
    Go the other way to get back. Be careful jumping as there's a giant pitfall
    surrounding this platform. Yeah, makes a lot of sense, of course. 
    Anyways, on the other side, you can find some more pots and a nook containing a
    special chest. Inside is another MINOTAUR HORN. 
    Once you're done, you can approach the bed and Aphrodite will ask you if you
    will stay. Choose yes if you wish to do the sex minigame. It's worth it if for
    nothing else than the Red Orbs you get. Regardless of whether you do or not,
    Aphrodite will open up the curtain revealing a portal. When you're ready to
    go, step through.
    After the scene, Hephaestus will open the previously closed doors at the far
    left side of his workshop. Head over there and go through, but the doors will
    close. Damn, a trap... Oh well. Welcome to...
    Take a look around if you'd like, otherwise start down the path to the right.
    You'll encounter more of the souls like from Hades. There's also a special chest
    off to the right with a PHOENIX FEATHER within.
    Follow the path to a larger room now where you'll encounter a horde of enemies
    led by a Centaur. The number of undead soldiers allows for a chance to get a 
    pretty high combo. Use some stronger attacks, including any magic or Cestus
    attacks to help you weaken the Centaur. Try to weaken it for the special QTE
    move. If you have killed the other two Centaurs this way and do the same here,
    you'll be rewarded with the "No Guts No Glory" Trophy. 
    After that, climb out of here in the top right corner. It's kind of hard to
    tell exactly where, but there's one rock on top of the rubble that serves as a
    platform. From there, try to jump to the ledge above, but for some reason you
    might not grab onto it. Just keep trying and you'll get it eventually. Take 
    Green Orbs from the alternating Green/Blue chest since the chest right next to
    it has Red and Blue Orbs. Head into the next chamber.
                                 Gates of Tisiphone
    Before even dealing with the obvious puzzle here, you got to take care of the
    Chimera. You can use a few of the explosive pots to help you out if you'd like.
    The Cestus helps a lot too though. Use the same tactics as you did before,
    making liberal use of the Right Analog Stick to evade when it changes attacks.
    When you begin to weaken it, a second Chimera shows up! Try to focus exclusively
    on the first one you've already weakened, but start to incorporate some more
    area attacks into your fighting as well. There are also the explosive pots to
    help you out.
    Once that's done, head off to the top left and top right corners. Interact with
    the chains you find to change the wall configuration around a bit. There are
    also two cubes sticking out that you push back inside to change more things
    around so do that.
    Climb up the left side by jumping as high as you can to reach the lowest part
    of the cubes that are sticking out. Climb up to the top here and wait for a 
    Harpy to come back. Pay attention to the right side now. You'll notice that one
    block slides in and out over another one. You want to ride the Harpy so that you
    will land on the block when the other one above is inside the wall, but before
    you take the Harpy to the right, claw it with your Blades and instead, let it
    take Kratos over to the left side of the screen. If you do, you'll be rewarded
    with a RED ORB CHEST. Now, return and take the Harpy to the right where the
    sliding wall blocks are.
    When you do, wait for the other block to slide out again and then quickly jump
    on top of it. Jump across the platforms from here back to the left side and find
    a switch you can press inside.
    Another Harpy appears as the wall changes around again. Ride this Harpy back
    over to the right, again watching your timing so that you land on the platform
    at the right time. Push this switch in too and then jump and glide you way over
    to the center platform. 
    Before interacting with the device, you can latch onto another Harpy that hovers
    over toward you. Let it take you to the right side of the room where you can
    find a RED ORB CHEST and a special chest with a GORGON EYE inside (thanks to
    SilentCricket for this). Go back and interact with the device to open the gates.
    Once the gates open, proceed on through. There is a save point ahead. Almost
    exactly across from it is a special chest with a PHOENIX FEATHER inside of it.
    March onward to the cliff ahead. 
                                    The Pit of Tartarus
    Run straight ahead, out toward the cliff. A few enemies will greet you here,
    but nothing to worry about. Take a look around at the altar if you wish, then
    head off to the left.
    A few more skeletal warriors will attack, so just combo them to death and
    recharge using the nearby chests. Go down the adjacent slope now. Basically,
    each time the path turns a corner, you'll encounter more enemies. Let them
    have it, using whatever you wish. 
    At the end you'll come to a large gap. Glide over it using the Icarus Wings.
    As soon as you get across, look for a well hidden nook in the right-hand wall.
    Inside is a chest with a MINOTAUR HORN. Keep moving straight ahead from here.
    You'll come to a slightly different platform where you can interact with 
    something on the ground. Doing so starts up a cutscene.
    /  __ \                          
    | /  \/_ __ ___  _ __   ___  ___ 
    | |   | '__/ _ \| '_ \ / _ \/ __|
    | \__/\ | | (_) | | | | (_) \__ \
     \____/_|  \___/|_| |_|\___/|___/
    Holy epic sized boss battles, Batman! Cronos may have an advantage of size,
    but Kratos has... well, tenacity. 
    As soon as you gain control, Cronos will be attempting to crush you with his
    fingers. Mash Circle to fend him off. As soon as you do, bust out the Head of
    Helios. Hold L2 and Triangle to prepare a Solar Flare. Launch it and Cronos
    will be helpless. 
    As Kratos falls through the air, you'll be given one button prompt. Hit it to
    successfully land on Cronos' right hand. Here some more skeletal warriors will
    emerge and attack you. Use Cyclone of Chaos, Battering Ram, and the other moves
    you've grown to love to fend them off.
    After a while, Cronos moves his arm, changing your perspective. If any enemies
    are left over, deal with them before climbing straight up. Jump a small gap
    above, then look for a blemish (ew...) on Cronos' forearm. Smash it with some
    attacks and the "ground" will become level again. 
    As the enemies continue to throw themselves at you, Cronos will do one of two
    things. He'll perform a small breath attack which is just a minor inconvenience,
    or he will slap his fingers down. Your goal is to attack his finger nail, as
    strange as that sounds. Whenever he puts his fingers down, attack the nail with
    your heavier attacks to break it off. It will take a few times until you finally
    get a grab prompt. Hit it and then rotate the Left Stick as indicated to pull
    it off. 
    After recovering, Cronos will slap his fingers across his arm. Shadows will
    appear, showing you where you stand safely and not get hit. Stand in a safe
    spot and wait. When he slaps his fingers down, jump onto the leftmost one and
    you'll be able to climb it. Cronos will pull back and bring you in front of
    him again. You know what that means. Whip out the Head of Helios again for
    another Solar Flare. Say... blindness! Blindness! 
    Another button prompt, if hit, will land you on a climbing section on Cronos'
    body. A few enemies will be there so deal with them. If you want to gain a few
    extra Red Orbs, be sure not to throw them. Jump a small gap to the left, then
    climb up. Another large gap is here but for some reason, it can be tricky to
    reach the other side sometimes. Once you get it though, cross over to the right,
    then prepare to jump and hit the following grapple point. Swing and then jump
    and glide to the platform ahead.
    Two statues attack along with several skeleton warriors. Use heavy attacks from
    your Blades of Exile, or the Cestus (the Nemean Roar again, works well). Slowly
    bring the statues down to weakened states and finish them off. Magic works well
    in this confined space but is not necessary to win this fight. Once all enemies
    are down, you can interact with the center object.
    Jamming on L1 and R1 reveals a fleshy compartment holding an onyx pillar. Hmm..
    Start attacking to remove the flesh but eventually, a giant army of skeletons
    descend on the platform. Use Cyclone of Chaos and some other quick attacks to
    see if you can build a quick combo for some Red Orbs. Cronos will quickly come
    and scoop all of you up though. 
    When he opens his hand, the fight will still be on! You'll be in a climbing
    position, so get used to moving that way and attack the enemies. Eventually
    it will become a level perspective again, but Cronos will try and crush you.
    When prompted, mash Circle to save your skin.
    You'll be upside down next. Move off to the right and eventually Cronos will
    clasp his fingers down, expelling you into the air. You need to hit several
    grapple points and swing from one to the next. This will inevitably bring you
    onto his other arm. Using his hand though, Cronos threatens to sweep you off.
    Run forward, sort of toward the screen as Cronos brings his hand across behind
    you. If he gets you, it's game over so keep moving. The first thing you'll
    encounter are enemies. Ignore them! Just run past them and keep going. Jump over
    the rocks and then you'll soon see a grapple point. Hit it immediately to
    Up here you will find more skeletons. Just lash out at them with your blades or
    whatever else. Eventually a new enemy will emerge. A... Zombie Cyclops? Whatever
    it is, it's not much different from a normal one. Focus your heavier attacks
    on it, using the Cestus if you're so inclined. Eventually you can use QTEs to
    get control of it. 
    Attacking the skeletons is tempting but try to focus on attacking Cronos'
    shoulder, the fleshy area where the Cyclops came out of. Attack this a few
    times to get his attention. From here, you'll get some more QTE prompts,
    including the mashing of Circle to stab the Cyclops repeatedly. Eventually 
    Cronos decides to take matters into his own hands, by taking Kratos into his
    stomach. Down the hatch!
    Once you have control, immediately plunge downward by holding R1. You'll come
    to two different obstacles blocking your way so just quickly shift over so that
    you can pass them. Some object of some sort will threaten to fall down on you
    and reward you with a game over, so keep going down. Eventually you'll make it
    What occurs next is just ripe for jokes. Cronos bit off more than he could chew,
    Cronos needs some industrial size Pepto-Bismol. Cronos is about to get a really
    bad case of indigestion, and on and on and on. 
    When you see the button prompts hit them. There will be one to hit L3 + R3 at
    the same time. After that, mash Circle and Kratos will free himself and deal a
    deadly blow to Cronos. You now have the Omphalos Stone, which is what Hephaestus
    asked for. 
    Climb up Cronos' two fingers and then jump over to that platform again. Without
    interruption, you can now attack the onyx pillar with the Nemean Cestus. As
    soon as it breaks, get ready to hit two separate button prompts which culminate
    into another impressive and somewhat gruesome attack. Attack the onyx pillar
    yet again to break it. From here, walk across Cronos' face, up to his forehead.
    Wait for the grab command to appear, then initiate it. Hold L2 and R2 to prep
    the Blade of Olympus, then let go and let him have it!
                                       The Forge
    Where you emerge, go forward and break the onyx stones with the Cestus. Drop
    down into the pit to return to a familiar locale and get a scene. Hephaestus
    will craft the weapon as promised, but as Kratos tries to take it... betrayal!
    What happens next I won't really call a boss fight. You'll get two QTE prompts
    though. The first is to tap Circle repeatedly to ward off the electricity. 
    After that, mash on L1 and R1 again. You'll see the device at the top-right of
    the platform. Attack this with your new toy to send an electrical charge into
    it. Eventually this will bring an end to the fight. 
    For your efforts, you keep the Nemesis Whip which is a nifty weapon. It has
    some very flashy attacks. If you hold Square or Triangle in a combo, the blades
    will spin in position, extending a combo. Takes a bit of time to master, but
    it's an interesting weapon. 
    It also has a puzzle benefit to it which we'll get to in just a moment. Before
    leaving, head over to the far left area of Hephaestus' workshop, where you
    entered Tartarus. Look around here for another item to pick up. 
    x-----Godly Possession 8/10: Hephaestus' Ring-----x
    Use the Boots of Hermes to run up the wall to reach the portal and return to
    Aphrodite's Chamber. You can initiate the sex minigame again. It will yield a
    decent amount of Red Orbs. 
    After this, let's upgrade again. Again, choose whatever floats your boat. I
    decided to go with an upgrade to the Boots of Hermes, the Nemean Cestus, and
    the Claws of Hades. What was left over I split between the Nemesis Whip and
    the Blades of Exile.
    Use the save point if you'd like then open the door and return to...
                                    The Upper Gardens
    Here you'll get the obligatory tutorial on the Nemesis Whip's special magic
    ability. The way this works is similar to God of War II's magic spell, Cronos
    Rage. The electricity cast from the Nemesis Whip overwhelms enemies and it has
    the ability to chain together between enemies. Feel free to spam it endlessly
    here since the magic is unlimited for now. You'll get a great combo out of it.
    Jump across the gap here between the bridges again. Use the crank on the device
    here to spin it back to the left. Jump over this gap to return to the device
    that wasn't working earlier. Now you can make it work. Hit it a few times with
    the Nemesis Whip and it should move eventually. Jump to the next bridge and
    then approach the door, opening the Green Orb Chest first if you need it.
                                Daedalus' Workshop
    The first thing you'll probably notice is that this room plays host to a number
    of chests, all of which you will want. There are also breakable pots around the
    room for a few more Red Orbs, and plenty of things to interact with and read.
    Start by approaching the ballista. Grab it from the side and turn the Right
    Analog Stick to rotate it to the left. Pull on the back lever of the ballista
    and let go to fire it. This casts a rope through several portals in the room.
    Jump on and climb on the rope, going through each portal. Note that to actually
    go through the portals, you might need to hit X as simple movement might not
    let you through. 
    Eventually, you'll come to a barred off platform with a RED ORB CHEST. Open it
    up and then notice that the rope extends past the bars. To keep going, you'll
    have to jump out into the open and glide with the Icarus Wings and quickly
    steer Kratos back toward the rope. He should hopefully latch back on. Take the
    rope to the left side of the room with two more chests to plunder. One is
    another RED ORB CHEST, while the second contains a MINOTAUR HORN.
    Drop down now and look for a lever on the right side of the room. Throw it to
    raise the ballista higher. Fire it again and the rope will pass through but
    be higher and eventually get stuck in an alcove where another special chest
    is. Follow the rope again and it will lead you to the chest which has a GORGON
    There's one last puzzle to solve here for rewards and it is a little bit
    trickier. First, turn the ballista so it faces straight ahead again. Fire it
    and it will lower a gate (and create an exit for you). Now, go to the right
    and look for the golden footprints on the right wall. Run straight up these
    with the Boots of Hermes to go through a portal above you. 
    This portal takes you to a caged area with another lever. Throw this and it
    will lower the two special chests that are hanging above by a chain. This is a
    timed mechanism though so quickly leap back through the portal. Return to the
    ballista and fire it immediately. If you lowered the gate, the bolt should go
    through the portal at the far end and then hit the chain, lowering the two
    chests for you. Schwing! Plunder them for another Godly Possession as well as a
    x-----Godly Possession 9/10: Daedalus' Schematics-----x
    You're not quite done yet though, believe it or not. Fire the ballista again
    through the same portal (when the platform is raised) and it will hit the far
    wall. Now enter the blue portal in the top right corner on the right wall by
    jumping into it. This returns you to the same caged off area. Jump out and
    toward the screen, using the Icarus Wings and grab onto the rope. On the rope,
    move toward the screen and drop when you reach the platform that holds four
    RED ORB CHESTS. Wow! (thanks to Waylon for this!) (thanks to MadB00tleg for
    correcting this)
    With everything in hand, go down the ramp revealed by the opened gate. There is
    a pole that you can slide down to a new room below. Drop down and then walk
    toward the camera. Two chests await. One is a RED ORB CHEST, and the other has
    Go up the ramp to find plenty of pots and vases to break open. Go up the next
    ramp to reach a new area. Follow the next path to eventually wind up at a scene.
                                     Hera's Garden
    After that, head off to the right. Now this maze can be a bit confusing and it
    could be easy to get confused even reading this, but hopefully you can stay
    with me. If I have the skill and patience to make a simple ASCII map, I'll try
    and do that at some point.
    At the right, you basically get a three way intersection: left, straight, right.
    Go right where you should see a few enemies bouncing around. Use the Blades or
    the Cestus to take them down, or try out the new Nemesis Whip some more. Defeat
    them all, then open the two RED ORB CHESTS here for a wealth of experience.
    Return to the fork and go straight for another lone RED ORB CHEST. Go left
    after that and you'll find a dead end, or so it would appear. Use the Head of
    Helios to reveal a hidden chest at the end. This chest will have a PHOENIX
    FEATHER if you didn't get all of them yet. If you did, it will just have a bunch
    of Red Orbs. 
    Head to the left now, past the save point. You'll get a scene and automatically
    acquire the last Godly Possession. 
    x-----Godly Possession 10/10: Hera's Chalice-----x
    Assuming you didn't miss any, you'll be rewarded with the "Priceless" Trophy
    for this. Not bad. 
    Turn the corner and you'll be presented with two paths: straight and right.
    Go straight first and you will find an alternating Green/Blue Orb Chest as well
    as a RED ORB CHEST at the end. Return to the intersection and go right this
    Defeat the enemies here, using some area attacks to take advantage of the 
    narrower space here. The Cestus as always, proves helpful. Go around the corner
    to find a gate which you can't do anything with yet. Run past this and also a
    weird staircase that is just a few steps and doesn't go anywhere. Head down to
    a Green Orb Chest. Be sure you have full health before continuing. Proceed left
    from here and enter the corridor. Prepare yourself.
    Oh yes, they're back. My most hated enemies from the first two God of War games,
    the Satyrs. If you hated them as much as I do you'll be happy to know they're
    as annoying as ever this time around. There's a few key things to keep in mind
    as you fight them. Whenever they jump on the walls, get ready to evade because
    they will unleash an unblockable attack that is really annoying. Use the Cestus
    just for the sake of dealing quicker damage. Vary combos with some grabs but
    be careful since the other Satyr can possibly hit you during it. 
    Obviously, use some magic, as much as you need to, to slay these fiends. Army
    of Sparta and Nemean Roar work fine. The Nemesis Rage spell also does decent
    damage. If you can weaken a Satyr enough you can grab it at any time and 
    hopefully Kratos will perform a killing blow on it. 
    Once you're done, go to the other end and lift up the door to reach a new area
    of the garden. Start by going to the left and then turning left again. You
    should find a RED ORB CHEST. Go back to the center, ignoring the large goblet
    shaped object covered in vines. Go to the right to find a Blue Orb Chest. Face
    this and go right again and around the corner to find two RED ORB CHESTS and a
    special chest which is hidden by the gold dust. Bust out the Head of Helios to
    uncover the chest with a GORGON EYE. Return to the Blue Orb Chest and go left
    from it (up).
    A gate will seal you in. Go forward and step on the round switch in the 
    courtyard here. A short scene will show you what it does. When depressed, the
    switch activates a stone which changes the environment based on perspective.
    As you see, that dwarfed staircase you saw earlier, when viewed from the right
    angle actually looks like a full staircase. If you go over there, you can
    actually walk all the way up. The effect only lasts for a little while though.
    Quickly interact with the gate in front of you (toward the bottom of the screen
    in this new perspective). Jump over it and then turn to the left of the screen
    and ascend the stairs. If the effect wears off, just go back and step on the
    switch again.
    Go along this walkway to a gate. Interact with it to raise it step through.
    Slide down the ladder here and then walk toward the camera to find a RED ORB
    CHEST. Go the other way now toward a large gap. Jump and glide over to an
    opening on the left. Here you'll find a chest containing a MINOTAUR HORN. Now,
    go back and cross the gap straight ahead. 
    You'll find a pillar with a staircase on top. It's important so grab hold and
    push it into the courtyard on your left. Leave it be for a moment and check out
    the large goblet-like object. Jump inside and you'll discover it's a pressure
    switch that, when weighed down, lowers a platform and also a gate below you.
    When you get out though, they both revert back to their original positions.
    To weigh this switch down permanently, grab that pillar again and rotate it
    once clockwise. The higher steps of the staircase should be on the right. Now
    push the pillar into the space between the goblet and the right wall where there
    is a waterfall.
    If done successfully, the switch should be pressed down by the water. The gate
    lowers again so head over that way. When you get to the ramp, a scene starts.
    You're back in the previous area. Go over to Hera's body and pick it up. You
    can use this to weigh down the round switch which activates the Hyperion Gaze.
    This will keep the effect on permanently so throw her body on top of it. This
    makes the water flow down in an area above you. Before going there, look for
    a grassy wall with bramble on it toward the top left. Shoot it with the Bow of
    Apollo to burn it. 
    Return to that pillar and grab it. Pull it over toward the left where the water
    is flowing down. Without rotating it, push it into the space under the water
    and it should flow the water onto the pressure switch. You only have one more
    to do. 
    Grab the pillar and push it down the ramp where you found Hera during the
    scene. Push it all the way toward the bottom right where there is a space
    between two platforms. Before pushing it in, rotate the pillar 180 degrees so
    that the higher steps are on the left. When you put it in this space, the
    effect of the Hyperion Gaze makes it so that the illusion of a continuous
    staircase comes to life. 
    Return to Hera's body, still weighing down the switch. Grab it and before the
    effect runs out, bring it across your newly made illusion platform to an area
    where you can reach the pressure switch. Interact to drop Hera's body inside.
    All the platforms will be raised, letting you move on. However, you need
    something new to weigh down the switch that activated the Hyperion Gaze. Go
    find that trusty pillar again and pull it onto the switch. Now exit toward the
    bottom, go left and ascend the stairs. Follow this path all the way up to get a
    brief scene. After that, move to the end of the walkway.
    Get the attention of the Harpy by using the Bow of Apollo. Ride it and several
    other Harpies across this chasm. On the other side, replenish your meters by
    opening the chests. Turn this crank at the bottom of the stairs to open the
    door at the top. Before entering, be sure to investigate the area to the left
    from the top of the stairs. A hidden chest revealed by the Head of Helios will
    give you a GORGON EYE or Red Orbs. You can find a RED ORB CHEST across
    from the save point.
    You won't get very far into the next corridor before you encounter your newest
    foe... scorpions? They're pretty weak and go down without much effort. So even
    as more and more appear, you shouldn't fret. Break open a few pots, then kill
    some more and continue on your merry way.
    In the next room, you'll see an impossible-to-miss special chest that will hold
    a PHOENIX FEATHER or Red Orbs if you got all the feathers. Straight ahead from
    there is a large gear you can interact with to move the platform or rather, the
    elevator, down.
    Go straight into the cave ahead. Use the Head of Helios to keep some light.
    There are pots to break and scorpions to decimate. Continue on into the next
    area where more scorpions attack. From there, go left and you'll see light.
    Head out into the open area and you'll return to...
                                      The Caverns
    Grab some health from the chest if you need it, then jump and glide to the
    platform ahead of you. After a scene, it's time to duke it out with some armored
    Cyclopes. You'll start with two, but more will appear. They shouldn't be too
    tough to defeat though. You've probably noticed that heavy attacks like the
    Plume of Prometheus cause them to stagger, which allows you to stay offensive.
    Still, dodge when you need to and strike back, then finish them off with the
    When the normal Cyclops appears, make that your immediate target. If the other
    Cyclops become annoying, use Army of Sparta once or twice to help you out. 
    Weaken the normal Cyclops and then ride it by using the QTE prompts. Several
    more Cyclopes appear. Use this one to damage and hopefully kill a few of them.
    Once it's useless, finish it off and then finish off any remaining enemies.
    Before proceeding, be sure to grab the two special chests in the foreground
    area of the platform. One will have a GORGON EYE and the other a MINOTAUR HORN.
    Both will give Red Orbs if you've maxed out the respective meters. 
    Jump to the platform in the back left. There is a chest to restore your health
    with Green Orbs. Use the save point too if needed. It appears this nook is a 
    dead end. Take a closer look however. Bust out the Head of Helios to reveal a
    fake wall. 
    The next chamber is large and just screams puzzle (it does to me at least). 
    First, pry open the two RED ORB CHESTS tucked away on both the left and right
    as you enter. After that, let's upgrade again. I meant to do it earlier but
    forgot. I don't expect you to do it exactly when I do it anyway but I just make
    I had roughly 22k Red Orbs which was a very nice amount. I got the last Blades
    of Exile upgrade, then upgraded the Cestus, Claws of Hades, and the Nemesis
    Whip. What was left over I put into the Nemesis Whip. 
    Drop down into the chamber now. Take a look around first, as always. There are
    some pots in a corner over toward the right. Right next to them is a nook that
    is hard to see unless you get close enough. Inside is a special chest with 
    either a PHOENIX FEATHER or Red Orbs. 
    In the top left corner is a lever. Pulling it will cover a drain and raise the
    water level. Using this, you can swim to the platform in the top left where you
    will find a RED ORB CHEST. Next to it is a strange device you can't do anything
    with... yet. Swim to the top right corner and climb the mesh grating here to
    enter the next corridor. This takes you to a elevator. Throw the lever
    This will take you to a dark cavern you with some precarious walkways. Do
    yourself a favor and use the Head of Helios to light the way. Make your way over
    to the left to find an alternating Green/Blue Orb chest. Go up from there
    and light the area ahead. There's a gap to jump to reach a climbable wall so
    be just a bit careful.
    You'll find two Gorgons and a few other enemies. Try to counter their gaze with
    the Golden Fleece and hit the button prompt to turn all surrounding enemies to
    To the right, light the way first and see there is a gap to jump. Before running
    up the wall, go to the right, using the Head of Helios to light your way and
    carefully walk right and down. Turn right to a platform and climb up to two
    RED ORB CHESTS and a chest with a MINOTAUR HORN or more Red Orbs.
    Return to the wall with the footprints and run up with the Boots of Hermes. 
    Around the next corner more scorpions attack, but they are no match for the
    Cyclone of Chaos, or what have you. Jump a fiery pit and break a few pots, then
    head up the stairs.
    Walk forward and find two chests with Green and Blue Orbs. Over to the right you
    can find a RED ORB CHEST. Head to the left now, and carefully glide to the
    hanging platform and from there to the large cube platform. 
    Here, a horde of scorpions attack. Start flailing away at them until... the big
    one shows up!
     _____ _                     _           
    /  ___| |                   (_)          
    \ `--.| | __ ___  _ __ _ __  _ _   _ ___ 
     `--. \ |/ // _ \| '__| '_ \| | | | / __|
    /\__/ /   <| (_) | |  | |_) | | |_| \__ \
    \____/|_|\_\\___/|_|  | .__/|_|\__,_|___/
                          | |                
    It starts off by trying to make Kratos a tasty snack. Mash L1 and R1 repeatedly
    to break free. 
    As you no doubt noticed, its legs are made of onyx. Use the Nemean Cestus and
    nothing else this fight and aim for the legs. It can be tough to consistently
    attack the legs when the boss moves. It will also be constantly swiping at you
    with its claws, hitting you or trying to eat you again. There are also the
    offspring scorpions. 
    Try to focus on the legs and using quick but powerful combos. If the boss moves
    around, just keep going to stay away from its claws. Focus on one side and break
    the onyx on all of its legs. Also watch out for its tail which is a pain to
    avoid and it hurts a lot.
    After you hurt it enough, the boss will collapse. Make your way to his mouth
    and start punching away with the Cestus. It won't take long before the grab icon
    to appear. Start the minigame to have Kratos the dentist perform a little
    surgery. After this, the boss will temporarily disappear.
    Defeat the small scorpions that appear. If you need health, grab them to get
    a few Green Orbs. From here on, the boss will show up again and stay on the
    platform temporarily, then disappear again. Each time he disappears you can
    recharge health from the mini scorpions. When he is on the platform, take care
    of his other legs. 
    Eventually you can attack his mouth again, beginning a new sequence after that.
    Here you'll have to steer Kratos as he flies upward, dodging as many of the
    chunks of ice he throws down at you. Get hit by too many and you'll have to
    start over. At the end be prepared to hit a button prompt. Back on the platform,
    rotate the Left Stick to finish the boss off. 
    The boss freezes over. Shatter it with the Cestus, then shatter its tail to
    reveal the Boreas Icestorm. Use this on the red device in the center of the
    platform and watch what happens.
    An air vent opens on the platform. Go over and deploy the Icarus Wings to fly
    up to a new platform. Take this down and go past the second device, jumping on
    the platform behind it. Go over to the left and shine the Head of Helios to find
    a special chest. It will have Red Orbs if you've gotten everything.
    Return to the device and use the Boreas Icestorm again and this lowers a grapple
    point near where you got off the vent so head back there. You'll have to hit
    a sequence of grapples and swings so time your jumps well. Eventually you can
    land on another platform with another plate to use the Boreas Icestorm on.
    This gets the current platform moving, but several enemies will join you. These
    include shielded enemies, Minotaurs and Gorgons. Try to have the Gorgons do the
    work for you by keeping them alive. Try to grab them and they instantly counter
    with the stone gaze. If you raise the Golden Fleece against this you can hit
    the button prompt and freeze the enemies.
    More will show up so use the Cestus on them or have the Gorgon help you again.
    After that, a new grapple point will eventually appear. Use this to swing out
    of here and return to the point where you entered. 
    Go past the save point again, down the corridor. You'll come back to the water
    room. This time you have the Boreas Icestorm however and can activate the plate
    in the top left. Ignore it for now though. Instead, go to the top right part of
    the room and climb the mesh wall again like you did earlier.
    Follow that same corridor down to where the elevator was. It's raised now and
    where it was, you'll find two RED ORB CHESTS (thanks to MasterSage). Plunder
    these and then return to the water room and go back to the Boreas plate.
    Activating it removes an obstacle in front of the wall here. Use the Boots of
    Hermes to scale up the wall and take the following corridor to some chests.
    Refill on your orbs here, then step forward to get a scene.
    Before doing anything, head down to the right side of this cliff. You can find
    two RED ORB CHESTS and one special chest which should have a GORGON EYE inside.
    If you got them all (and you should probably have, especially if you've been
    reading this guide!) it will have more Red Orbs.
    Return to the area in front of Daedalus' cube. Jump up to reach the rope above
    Kratos. Use it to pass through the cube and reach a hanging platform to drop
    down onto. From here you'll be able to begin a grapple sequence. Some of them
    just need to have R1 hit to reach the next one. Others you need to swing and
    get the appropriate height for your jump so be patient. 
    You eventually reach a platform where you can use the Boreas Icestorm to put all
    the cubes in place. When you can move again, climb down the grating and then
    jump to the opened platform on the right. Enter....
                                     The Labyrinth
    As you enter, make a sharp left and investigate the corner here. Use the Head of
    Helios to reveal a RED ORB CHEST. Now, go over to the Boreas plate and use the
    Boreas Icestorm to change things around. 
    A few statue enemies appear. They shouldn't be too tough by now, though these
    two seem more durable, especially considering your Blades or Cestus should be
    upgraded fairly well by now. They also take three button presses to kill in the
    QTE so be ready for that. 
    When a Cerberus shows up, aim for it and gain control of it. More statues and
    many smaller dogs appear. Try to focus on getting as many of them in front of
    you an unleashing the breath attack. The statues take a bit of punishment so
    try to clear out the rest instead. Finish the statues off with the Cestus once
    the Cerberus no longer wants to cooperate. 
    Go up the stairs into the next room. On the left is a hidden chest you can again
    reveal with the Head of Helios. It should hopefully have just Red Orbs inside
    instead of anything else. 
    Now go over to the plate on the right and use the Boreas Icestorm. This flips
    the room around also. Your goal will be to get to the lever all the way up top.
    You might notice there are two chests semi-guarded by a furnace in the top right
    corner. If you want these right now, you can grab them, but it's dangerous
    because the fire will kill you instantly. You can grab them safely later. If
    you're the impatient type, stand very close but not too close, then as soon as
    the flames disappear, pop open one chest, then back away. Wait, and then go to
    open the other one.
    Head over to the left side and the idea will be the same. Stay near the flames
    but not too close. When they go away, quickly jump as high as you can on the
    mesh grating in the back and climb up. You'll switch to the ceiling of the above
    moving block. Keep going toward the camera and hit X to move faster. Before the
    fire below reignites, Kratos should escape to the adjacent side. 
    Climb over to the right and wait for the two spiked blocks to crash together.
    They'll slam into each other a few times then stay locked together for a very
    brief moment. Be all the way over to the right when this happens and you should
    see Kratos lean and take that opportunity to jump over to the right block. 
    Climb up and just stay there. Wait for the highest block that has the lever on
    it to stretch out and hit the far wall just above you. When it begins to retract
    pull yourself up and then jump and climb onto the mesh on the back wall. Wait
    for that block to shoot across again and when it does, drop onto it from above.
    When it pulls back again, throw the lever to open the door below.
    Drop down and you can hop into the newly opened door. If you were patient enough
    earlier you can now open those two chests in the top right corner without
    worrying about the fire (thanks to Raven for mentioning that). Jump through the
    door and follow the path to a similar door which opens automatically. Time for
    another puzzle room. 
    This one reminds me a little bit of a puzzle from the fourth main temple of
    Zelda: Majora's Mask. In any case, your goal here is to get the big weight you
    see toward the top right up on the ledge where a round pressure switch is. You
    can't lift it though, so you need to figure something else out. 
    The Boreas plate here again makes the room flip around. The adjacent plate will
    put it back. Doing so makes the weight move around, just due to simple gravity.
    you need to use this to your advantage to get it in the right spot to get onto
    the ledge. It may be confusing at first but flipping the room back and forth a
    few times makes it more clear. 
    Start by grabbing the weight and pulling it to the left side of the room. Place
    it to the left of the Boreas Plate or just around there at least. Activate the
    plate now with the Boreas Icestorm. The room will turn and the weight will move.
    Now from here, we can grab two cleverly hidden chests in this room. After you
    have changed the room just once, push the weight from wherever it lands, just a
    bit up and right so it fits into this wide "slot" to the right of the Boreas
    Plate on your level. Push it up against the right side of this slot so that it
    touches the right wall that sticks out. 
    Now, use the weight as a platform and step on it. Jump to the ledge just above
    that and climb onto it. From here, you can jump to another ledge in the back,
    just across from this one. Finally, from here, jump to the left, across to the
    other side of the room and double jump, then glide. You should just be able to
    get to a platform in the top left corner with a RED ORB CHEST and a special
    chest (thanks to MikeLAngelJU88 for this).
    To finish solving the puzzle do the following:
    o Pull the weight up toward the top of the screen and near the right wall
    o Activate the Boreas Plate
    This should get the weight on the platform with the pressure switch. Go up there
    and push it on top to open the exit. Use the Boots of Hermes to get out of here.
    The next room will be more of a combat challenge. Once you activate the plate
    in the back it will create a timed mechanism in this room. Different sections
    of the floor will raise up spikes and yes, they'll kill you instantly. Good for
    you however, they'll also kill the enemies which can be taken advantage of 
    quite easily. After some time passes, the entire floor will raise spikes and
    you'll need to escape but we'll get to that in a quick minute.
    This room gets extremely annoying because of the fact that you start all over
    if you die on the second side. As a few general tips, focus on just being aware
    of your surroundings and knowing where the spikes are gonna be. If you can
    lure the Minotaurs toward them and then escape just in time, you can have an
    easy time killing them. 
    Another tip: use the Cestus and nothing else. Feel free to switch if you want
    but if the Cestus has been upgraded at least once it is probably the best
    choice. Make use of its magic as well as Army (and Rage) of Sparta. Be liberal
    in using your magic but try to save most of it for the second side. 
    Regardless of whether or not all the enemies are slain, eventually spikes will
    threaten to rise all over the floor. A Harpy appears at this moment. Now, don't
    make a mistake and grab onto it as soon as it appears. Wait a moment and listen
    to the ticker get faster. When it gets a bit faster, grab the Harpy and you can
    escape as the room flips over. If there are enemies still alive, they can make
    this difficult by harassing you. Try to get away from them and grab the Harpy
    from a safe distance.
    This side is much more annoying and difficult. Again, don't use anything other
    than your magic and the Cestus. The Head of Helios may also be useful. Bash
    on the enemies, including Sirens and start killing them one by one. Again, use
    magic liberally. The spikes here cover entire halves of the room so be careful
    and always have time to escape. Another thing to keep in mind is never ever ever
    do the grab attacks on weakened Sirens. It's not worth it. If you grab a Siren
    and then spikes appear below you, you're dead. Don't do it. You can save time
    and save your ass by just bashing a weakened Siren with the Nemean Cestus. 
    It's a really tough challenge but you can eventually overcome it. The Sirens
    will probably be the only enemies remaining when the room flips again. You won't
    be attacked by any more spikes so just finish them off. Be careful if you have
    low health after all that though. Luckily if they kill you, you shouldn't have
    to do the entire room over again.
    I decided to upgrade again at this point. I upgraded the Claws of Hades, maxing
    them out, and then two upgrades for the Nemesis Whip and one for the Cestus.
    What was left over I poured into the Cestus. Do what you want, if you haven't
    already been upgrading. 
    Move through the opened door once you're done and restock using the chests. Save
    your game also and approach the cage. It's locked by an onyx crystal so use
    the Cestus. Lift the door and you'll get a scene.
    After that, lift the opposite door to exit. There is a special chest hidden
    to your immediate right so use the Head of Helios. By now, it should just be
    Red Orbs. 
    At the end of the path, grab Pandora to pick her up and then hit R1 to boost her
    onto the ledge. Double jump to get up there yourself. Enter the next room. 
    Gorgons and undead soldiers attack. The Gorgons should be easy prey to your
    upgraded weapons so focus on them and when they're weak, initiate the minigame
    to kill them and turn other enemies to stone. 
    Once the threat is over, use the Head of Helios to reveal a hidden RED ORB
    CHEST on the left side of the room. Next, go over to the top right where Pandora
    is and operate the crank here. It opens a door where she can slip through and
    step on a pressure switch for Kratos. It reveals a Boreas plate so use that to
    make the room flip.
    Once you do though, some blades threaten to slice up poor Pandora. You need to
    be pretty fast here. As soon as you have control, jump over to the left. Move
    left, then jump up to the top mesh and jump over to the left, down and then left
    again. Immediately slide down when you're over the platform and use the crank
    to free Pandora. 
    That part is really demanding as far as the time you're allotted goes. It really
    requires you to move fast so hit X to cover more ground when you climb and don't
    get stuck. 
    On the left side of this platform, reveal a hidden RED ORB CHEST by using the
    Head of Helios. Now, grab Pandora and lift her up to the opening in the gold
    bars. She'll climb up and out of sight but the bars will open. Climb up after
    her and you'll find her in trouble in the next room. 
    First, open the special chest on the right side of the room for Red Orbs. There
    is also a hidden one on the left side of the room so use the Head of Helios to
    get a MINOTAUR HORN. Then, go to the top left and pull this wall section out
    all the way. This reveals a Hermes Boots section but also floods Pandora's cell.
    You'll have to move fast now. 
    Scale the wall with the Boots of Hermes and then jump onto Pandora's cell. Climb
    the mesh wall back here and then move to the right side of the room. The panel
    here should fall down and a large block should shoot outward. Climb back up and
    have Kratos climb on the underside of the block. Hit X to move faster as you
    climb to the front side of the block and eventually get to the top. Use the
    Boreas Icestorm here. 
    This flips the room upside down. Now, don't drop down. Keep moving and again
    climb to the front side of the block and get on top. It will begin to retract,
    so very quickly, jump to the wall. Climb over to the right. You should see a
    large spiked block fall down. When it falls down, jump to the mesh wall on the
    right and then climb straight up and over to get on top of Pandora's cell again.
    Operate the crank here to lower the cell and reveal a Boreas plate. Use it
    quickly and that will drain the water. 
    Break open Pandora's cell and interact with her to get her up and moving again.
    Follow her out the door to a few chests and a save point. You'll get a long
    cutscene up ahead. 
    After that, step onto the elevator and it will take you down into Daedalus'
    cube. It'll start off with Sirens. Deal with them as you would, making sure they
    don't stay up in the air (use Combat Grapple) and grabbing them when they are
    weakened. Since they drop Blue Orbs if you kill them that way, feel free to use
    some magic. 
    Once one Siren dies, a few shielded foes appear. Switch to the Cestus if you
    weren't already using it. A good Nemean Roar removes just about all of their
    shields. Bash them around a bit and feel free to use whatever weapons you want.
    Eventually, two Wraiths will appear. Remember to grab them with Combat Grapple
    when they hide in the ground. 
    They'll keep on coming, with more shielded enemies, Minotaurs, more Sirens and
    more Wraiths. Incorporate the Head of Helios and Bow of Apollo into your attacks
    just to mix it up a bit (and make progress toward respective Trophies). The
    Cestus of course, being a big damage dealer is a prime choice, but nearly any
    weapons with max or near max upgrades are. To keep things easier, make sure to
    kill the Sirens with the grab QTEs and get magic back. You could expend some
    of that magic to summon the Gorgon with the Claws of Hades if things get dicey.
    Once the enemies eventually fall, reveal two chests, one on the left, one on
    the right (if you didn't already) and open them for Red Orbs most likely.
    Read the note on the ground if you'd like, then head over to the left and use
    the crank. Step on the switch above and that will raise the platform and that
    will take a moment.
    Once you have control again, don't follow Pandora just yet. From the starting
    cube, go foward after Pandora, crossing just one small bridge, just one. From
    there, if you venture over to the cubes on your right and left respectively,
    you can uncover a hidden chest on each and reap the rewards. Return to the
    center cube and proceed in the direction Pandora went.
    Use the save point and then approach her for a scene. This will start a..
    falling sequence, as opposed to a flying one. Again the object is the same:
    avoid obstacles. This one can be particularly tough though due to the sheer
    amount of stuff you have to avoid. It can really get cramped here so find your
    opening fast. Some sections are much easier than others and obviously, the
    more health you have, the better. 
    Once you touch down, you'll be back in...
                                JUDGES OF THE UNDERWORLD
    Your return is answered by a large Cerberus, the kind that can create mutant
    offspring. I say mutant because these smaller dogs are ticking time bombs. This
    makes the fight more difficult. The dogs will eventually come to rest if you
    let them and explode. Enough times and this will be a real problem for your
    health meter. 
    Try to grab them whenever possible which can be tough with how they move around.
    Grab them and Kratos can kick them at the big one which is where you want to
    focus all of your attacks. 
    Weaken it and you can grab it to chop off one head with a button prompt. After
    that, a Satyr will join the party (oh great). Keep trying to kick the dogs
    and when the Satyr draws near, block and parry its attacks and fire back.
    Without any walls, it is much less of a threat since it can't do that
    unblockable impale attack. 
    Once you weaken the Cerberus again, remove another head. This time, two Satyrs
    show up. I'd recommend switching to the Claws of Hades and summoning the Gorgon
    to freeze them for easy kills. This allows you to focus primarily on the 
    Cerberus. Switch between attacks of the Blades or Cestus with the dogs. You can
    eventually finish the beast off.
    The bars lower. Before going anywhere, venture off to the bottom left side of
    the screen, as you (hopefully) did earlier in the game. Jump this little gap
    again and follow the wall to the special chest and two RED ORB CHESTS, which are
    all refilled! (thanks to sirzachers for this). 
    Return to the pressure switch in the center and step on it. You are shown the
    weakness in the chain: onyx. The chain won't stay in place though so first, we
    have to do something about those judges. 
    First, you now have the Head of Helios. Remember the gold dust areas in this
    place? They can now be revealed for special chests with Red Orbs (or the
    remaining items you still need to max out your meters). The top left area also
    has its chest refilled. If you didn't throw the lever though, you'll have to
    use the portals to make your way back here. 
    Go to the top right area and before you enter that alcove, use the Head of
    Helios to reveal a chest on the left. Enter the portal. 
    Go left from where you arrive and you'll notice the block of onyx on the back
    of the head of the judge. Attack this with the Cestus to break it. Now, when
    you try to leave, dogs and Sirens appear. Kick the dogs at the Sirens, then
    weaken them with your Blades or Cestus. 
    Move around to the right, passing another hidden chest area that you can 
    reveal. Keep going to reach the next judge. Break the onyx on his head and then
    deal with the incoming shield enemies who put up absolutely no threat to your
    Moving on, go down the corridor. At the end, there is gold dust to the immediate
    left so use the Head of Helios to reveal a chest. If you go to the right, you
    can also find the portal that will take you down below to the area with the
    refilled chest, in case the bars were raised preventing you from reaching it
    Proceed now and you'll find a Satyr and two shield guys. Use the Cestus and
    give them a beating. With the Cestus, you can hopefully weaken the Satyr
    quickly enough that if you grab it, you can just mash Circle to instantly
    kill it. If Kratos just hits it in the head with its own weapon, it's not weak
    enough yet. 
    Crushing Strike with the Nemean Cestus (L1 + Triangle) is a very nice move to
    use if you have upgraded enough. Just keep on the attack, even as a second
    Satyr appears. You can always use whatever you want. The fight shouldn't be
    too tough.
    After that, climb down the vines on the right wall to reach the final judge.
    Destroy the onyx and climb back up. Use the nearest portal to return to ground
    level. Attack the onyx on the chains and destroy them to get a scene. 
    Now you have to fly up again. This sequence is really short and easy. Just focus
    on dodging the fiery rocks, since they will destroy other obstacles. It's really
    short like I said and should be no problem. You'll get a scene afterwards.
    Before going anywhere, expend your Red Orbs if you haven't fully upgraded
    everything. I had more than enough to get my last two upgrades. If you did as
    well, you can get the "Maxed Out!" Trophy. 
    Use the grapple point to get onto the chain and start climbing that long and
    arduous climb. You'll eventually and finally return to...
                                  The Flame of Olympus
    If necessary, there are more things to find up here so before you pounce on
    the ultimate power waiting for you, there are some things to find. If you're
    on the verge of maxing everything out then this will be helpful. 
    Ignore the stairs and go to the back of the room, near where another chain
    is. If you were reading before, you know there is a secret area here revealed
    with the Head of Helios. It should be open so hop in and find all the chests
    refilled. Use the Nemean Cestus to break down the onyx blocking two chests
    you couldn't reach earlier. This will be roughly in the neighborhood of 3000
    Red Orbs (if you got Red Orbs from the special chest). Hopefully this will
    help if you're close to upgrading everything.
    Go up the stairs and there are two more RED ORB CHESTS in the bottom left side
    but they have very little to give. 
    In any case, you know what you're here for. Go to the crank and start using it.
    Without the chain holding it down, the protection covering Pandora's Box is
    lifted. A scene starts up.
    |___  /                
       / /   ___ _   _ ___ 
      / /   / _ \ | | / __|
    ./ /___|  __/ |_| \__ \
    \_____/ \___|\__,_|___/
    The moment you've been waiting for. The fight starts off with a 2D style battle
    where you can only move forward (similar to a certain fight in God of War II)
    and back. This part is very, very easy though. Just swipe at Zeus and get in
    quick combos.
    His attacks consist of a three hit combo that ends with an electrical burst, and
    a jumping attack where he'll throw lightning down at you from above. If you've
    become at least somewhat proficient at parrying, you can take advantage of it
    here. Zeus advertises his punches well, giving you decent time to parry and
    that leaves him open to a few swipes of your blades. Zeus is also very
    vulnerable when he jumps up into the air. Jump up to him and grab him in the
    air to do a cool attack. Do this repeatedly and keep striking him to move on to
    the next phase. 
    Same deal but now he adds in a lightning attack that travels along the ground.
    This can be blocked and parried too, although the counterattack doesn't hit 
    Zeus very easily. Still, this makes his lightning attack ineffective for the
    most part, making this part of the fight very simple. Keep attacking and try
    to parry his jabs and strike back. Eventually he'll succumb and you can grab
    him to initiate a three button prompt QTE. 
    After a scene, you will have control again. Go over to the top right area where
    the save point is. Use it, for the last time and head outside. Jump and glide
    from the ledge to the area down below. After another quick scene, it's back
    to business. 
    In this phase, Zeus gets a bit tougher. He'll still have his punches but now
    he has a few more attacks. He'll have a new downward punch that starts up a
    small combo that will throw you into the air, at which point he'll hit you with
    some energy. He'll also throw electrical energy at you individually. Both of
    these attacks can be blocked and parried and parrying the energy blasts sends
    them back at him. Zeus may also unleash an attack where he hits the ground from
    the air and sends out a powerful but short range shockwave. His other attack
    is where he'll run at you and hit you which can't be blocked but doesn't hurt
    too much. Evade this attack when you see him charging it.
    For the most part the fight really isn't too tough. Parry his attacks as much
    as possible and evade the rest. Eventually, something will start happening and
    a scene will inevitably take over. 
    You'll emerge in a familiar place and a blood trail will take you down an also
    familiar path. Make your way through and you'll arrive at...
                                     Heart of Gaia
    It's empty and quiet for now. You'll notice the onyx rocks guarding Gaia's heart
    which can now be destroyed with the Cestus. Use them to break the rocks and
    reveal some bramble. Whip out your bow and burn that. 
    Now, attack the heart with all you've got and you'll slowly gain Green Orbs to
    restore your lost health. After you see Gaia in pain, continue attacking until
    you-know-who shows up again.
     ______                 ______ _             _  ______       _   _   _      
    |___  /                 |  ___(_)           | | | ___ \     | | | | | |     
       / /   ___ _   _ ___  | |_   _ _ __   __ _| | | |_/ / __ _| |_| |_| | ___ 
      / /   / _ \ | | / __| |  _| | | '_ \ / _` | | | ___ \/ _` | __| __| |/ _ \
    ./ /___|  __/ |_| \__ \ | |   | | | | | (_| | | | |_/ / (_| | |_| |_| |  __/
    \_____/ \___|\__,_|___/ \_|   |_|_| |_|\__,_|_| \____/ \__,_|\__|\__|_|\___|
    His attacks will not have changed. He will have one nasty new ace up his
    sleeve however and that is to create copies of himself. He won't do that until
    you hurt him enough though. For now, just attack him with your Blades, Cestus,
    whatever you want. Note that his lunge attack can now be parried. 
    After dealing enough damage, Zeus will go to the heart and recharge. Son of a...
    At this point, he'll start making copies on the fly. Things get a bit trickier
    here and you'll probably take some damage. Go to Army of Sparta and other magic
    or other attacks. Some copies will vanish with enough force. 
    What makes the fight more aggravating is that Zeus will continue to heal himself
    given the chance. Make sure you know where the real Zeus is (the clones are sort
    of like ghosts and are not "solid"). Pay close attention and note when he goes
    into the corner or something and gets down on his knee. An electrical energy
    will go around his body on the ground in a circle. This means he's about to go
    charge Gaia's heart and heal himself. You can stop this by attacking him
    relentlessly while he's doing this in the corner and stop him from running off.
    If he makes it to the heart, get him out of there quickly. 
    You can also use Gaia's heart to heal and you should. You won't always be able
    to draw green orbs from it however, which is something I learned. What I did not
    notice is that there is a trick to it. Gaia's heart will only release Green Orbs
    when it is pulsating red. Furthermore, it is when this occurs that Zeus will
    try and pounce on the heart. If the health has already been drawn from the
    heart, Zeus will not heal. This allows a strategy where you can sit in front of
    the heart, being aware of both all the clones and also when the heart pulses
    red. Attack it first (Army of Sparta can help) and you'll stop Zeus from healing
    all together (thanks goes to wetzel for these ideas). 
    You can probably end up using Rage of Sparta more than once in this fight if
    you use it early. The clones can sometimes drop orange orbs to restore that
    meter. Don't let it go to waste!
    At one point Zeus will create clones while in the air. Each clone will hit the
    ground, unleashing a shockwave so be ready to evade. Beware that the real Zeus
    will create an even bigger shockwave when he hits the ground last. 
    Use your Blades, Army of Sparta, the Cestus and the Nemean Roar and anything you
    have to keep Zeus hurting. Eventually, he will stagger and you can grab him.
    The QTE will go as follows: Mash Circle, mash L1 + R1, then three button prompts
    in a row. Mash L1 + R1 again, then Circle again. L1 + R1 yet again, followed by
    a Left Analog Stick prompt where you have to rotate it clockwise once. L1 + R1
    again, then three button prompts, followed by L1 + R1 once again. At that point
    you can hold L2 and R2 and release when you're ready. Mash Circle and you're
    Watch the scene that follows. 
    When you have control again, approach the body and remove the Blade of Olympus.
    Another short scene starts and when you awaken, all your possessions lay on
    the ground and the figure will grab Kratos. Tap Circle but it will be in vain.
    This next sequence will see you in a very dark realm. If you need to pause to
    take a break or whatever, hit Select as Start will do nothing. Head forward,
    it's the only way to go. You'll pass by an unlit candelabra and a lantern. Just
    go past and find a bloodtrail. Follow it all the way to a scene from the past.
    Go past the blood immediately in front of you and off to the right a bit. You'll
    hear a familiar voice and a new path will open up. You should eventually see
    the candelabra and another object in the distance. Arrive there for a short
    scene and you'll gain a lantern with a blue flame. 
    Continue forward. You'll inevitably return to the previous scene but now you
    can interact with it and something will change. Follow the blue flame that
    It'll take you to another new vision of the past. Run by it and try to keep
    going but stop when the camera points you back to the vision. Return to it and
    Follow the blue flame again to a cliff where you can interact. This will take
    you to a sea of blood. Find your lantern and swim to it. Pick it up and then
    explore this area. There's nowhere to go really so just swim around and listen
    to the voices. Eventually the blue flame will appear again.
    Follow it. You'll be swimming for a long time, hearing more and more haunting
    voices. It'll be a long journey, but you'll inevitably end up at... Pandora's
    Box. Open it. 
    You'll return to the real world and with a new power. Hope. With blades in hand
    in this first person view, attack ghostly Zeus with Square or Triangle. He can't
    hurt you back, even if you let him attack. Just keep attacking and eventually
    he will be vanquished. This starts up another QTE where you can mash Circle over
    and over and over to beat on Zeus. Eventually the blood will cover up the
    screen entirely. When it does, feel free to keep tapping Circle. Got some pent
    up stress/rage? Let it out here. When you're done, stop hitting the button and
    you'll get a scene. At the end there will be one last button prompt to do. This
    is followed by another scene.
    The scene is the last one of the game. Sit back and watch the end of the tale.
    Congratulations! You've beaten God of War III!
     ____ ____ ____ 
    |    |    |    |
     |  | |  | |  | 
     |  | |  | |  | ===============================================================
     |  | |  | |  |  EXTRAS                                                 [exra]
     |  | |  | |  | ===============================================================
    Special Chest Locations
    Here is a list of all the (known) special chests in the game. These are the
    chests that yield Gorgon Eyes, Phoenix Feathers, and Minotaur Horns. They will
    also yield large amounts of Red Orbs once you've filled your meters. The chests
    are listed in order that the player would FIRST come across them. Some chests
    are later refilled.
    NOTE: Since getting your meters filled changes the contents of later chests into
    Red Orbs, I still don't know what many of the late game chests contain. These
    are listed as "Unknown". If you know what these chests would normally contain
    should you not have the Health, Magic, and Item meters maxed out, please let me
    know and I'll credit you. 
    This section contains some small spoilers for the game! I may say "after the
    cutscene with ________" so be warned! I do this so that I can make it easier
    for the reader to know what point in the game I'm talking about and also save
    |Contents        |Location                                                     |
    |Gorgon Eye      |Right after you emerge from the River styx you'll have to    |
    |                |grapple over a gap to a tower. Instead, drop down to a ledge |
    |                |just below that tower and there are some Red Orb Chests on   |
    |                |the left, but this chest is on the right side.               |
    |Phoenix Feather |After obtaining the Bow of Apollo, shoot the high patch of   |
    |                |bramble on the far right side of the room. Go back to the    |
    |                |Icarus Vent the cerberus helped you make. Push it as far left|
    |                |as it will go and jump in to get to this opening. The chest  |
    |                |is inside.                                                   |
    |Minotaur Horn   |After obtaining the Bow of Apollo, return to the previous    |
    |                |corridor and burn the large patch of bramble. In the next    |
    |                |area you will find a pair of Green and Blue Orb Chests. In   |
    |                |between them is a patch of bramble. Burn it with the bow to  |
    |                |reveal this chest.                                           |
    |Gorgon Eye      |Eventually you'll have to climb a very large wall. When you  |
    |                |are near a waterfall you're close. Climb up to the near top  |
    |                |and look for the white tree roots nearby. Lean to the left to|
    |                |jump a gap and find this chest.                              |
    |Contents        |Location                                                     |
    |Gorgon Eye      |From the center of the platform where all the judges look on,|
    |                |go toward the screen, down a small set of stairs and then to |
    |                |the left. There is a gap with a broken staircase. Jump over  |
    |                |this and follow the platform around to chests including this.|
    |Minotaur Horn   |After you use the first portal, you'll eventually see two    |
    |                |Minotaurs coming down a corridor toward you. Beat them then  |
    |                |go down that corridor. As soon as you're clear of it, turn   |
    |                |right and enter this portal. You'll find a lever and a chest.|
    |Phoenix Feather |In the room where you have to kick an explosive jar into a   |
    |                |fire to make a very strong Icarus Vent, use that vent to go  |
    |                |up to a platform that you'll pull down. Climb up the front of|
    |                |this and enter the door that's in front of you. The chest is |
    |                |inside. This coincides with getting the "Mr. Hand" Trophy.   |
    |Contents        |Location                                                     |
    |Gorgon Eye      |After talking with Hephaestus, go to the far left from where |
    |                |he is. You should see a large door with an image of Hades on |
    |                |it. The chest is to the left of the door.                    |
    |Contents        |Location                                                     |
    |Phoenix Feather |Get up to the third floor (where you see the statue of Hades)|
    |                |and go to the far wall on the left of the statue. Climb a    |
    |                |ladder here to find some chests. To the right of these chests|
    |                |is a nook with the special chest you're after.               |
    |Contents        |Location                                                     |
    |Gorgon Eye      |The first time cross a gap using a Harpy. After you jump from|
    |                |one Harpy to another, the game will want you to make a left  |
    |                |turn to the city. Don't go there. After jumping off that     |
    |                |Harpy, lure it over the platform with some arrows. Grab it   |
    |                |and fly to the top-right part of your screen and jump to the |
    |                |secret platform for two special chests.                      |
    |Minotaur Horn   |See above.                                                   |
    |Minotaur Horn   |After killing Helios, go to the bottom right corner of the   |
    |                |platform. Use the Head of Helios and shine it on the gold    |
    |                |dust here to reveal the chest.                               |
    |Contents        |Location                                                     |
    |Gorgon Eye      |After opening the door with the Head of Helios, follow the   |
    |                |first corridor inside. After killing the sentries, hug the   |
    |                |left wall as you move foward. Before you actually hit a very |
    |                |large cavern, there is an alcove on the left with this chest.|
    |Phoenix Feather |You'll eventually come to a chain you have to shimmy across. |
    |                |Instead of doing that, just try to walk off the ledge and you|
    |                |will climb down the wall to the chest below.                 |
    |Gorgon Eye      |After you fight the Wraiths but before you get to the bridge,|
    |                |there is a side area to the right with some chests with blue |
    |                |and green orbs and some scaffolding. Break down the          |
    |                |scaffolding and use the Head of Helios on the wall to reveal |
    |                |a secret area with this chest.                               |
    |Phoenix Feather |After the fight on the bridge with Wraits and archers on the |
    |                |other side, go to the blue and green orb chests. To the left |
    |                |of them is a hidden area behind the wooden beams that you    |
    |                |won't be able to see Kratos in. Just walk behind here and    |
    |                |look for the prompt to appear to open the chest.             |
    |Contents        |Location                                                     |
    |Phoenix Feather |This is after the first flying sequence. As you climb upward |
    |                |get to the point where you have to climb the really big wall |
    |                |while dodging flaming rocks. After the climb, the platform   |
    |                |you set foot on has a hidden chest. Use the Head of Helios.  |
    |Contents        |Location                                                     |
    |Minotaur Horn   |This is after the second flight sequence where you stab the  |
    |                |Titan. From where you begin, go to the right side of this    |
    |                |large platform you landed on. Use the Head of Helios to find |
    |                |a hidden chest in the gold dust.                             |
    |Contents        |Location                                                     |
    |Gorgon Eye      |After you encounter Hermes, climb the chain all the way up   |
    |                |to the top. When you arrive at the Flame of Olympus, go to   |
    |                |the top area of the screen, where there is another chain and |
    |                |a wall with frame-like sections as if paintings were to be   |
    |                |held there. Shine the Head of Helios on one of the left      |
    |                |sections here behind the chain and it reveals a secret area  |
    |                |with several chests, including this one.                     |
    |Contents        |Location                                                     |
    |Phoenix Feather |After you defeat Hermes, you will eventually come to a very  |
    |                |long wall with engravings on it that Kratos has to run across|
    |                |horizontally. On the other side, check the bottom left corner|
    |                |with the Head of Helios to uncover this chest.               |
    |Minotaur Horn   |After you fight the armored cyclopes with the spiked wrecking|
    |                |balls, go to the left from the doors. Follow this path to a  |
    |                |pair of chests, including the one that holds this.           |
    |Contents        |Location                                                     |
    |Phoenix Feather |In the room with the "Muse Puzzle" where you have to align   |
    |                |the sword and hit the musical notes, there is an Icarus Vent |
    |                |on the left side. It's located between two tall platforms.   |
    |                |Use the vent to fly up and on the platform on the left, you  |
    |                |will find this chest.                                        |
    |Gorgon Eye      |After trying to turn the large crank in the main room, a door|
    |                |opens. Take this path through some enemies, including Wraiths|
    |                |and you'll arrive at a spiral staircase. Take this staircase |
    |                |down and at the bottom there is a hidden chest in the        |
    |                |circular space. Use the Head of Helios to find it.           |
    |Contents        |Location                                                     |
    |Minotaur Horn   |As soon as you surface from the underwater tunnel (after     |
    |                |leaving the corpse of Hercules behind), jump out of the water|
    |                |and walk toward the camera. Here you'll find two chests, with|
    |                |this one included.                                           |
    |Gorgon Eye      |In the chamber of the Poseidon Princess. After Kratos pushes |
    |                |her through the portal, search the room. This is in a nook on|
    |                |the right side of the room.                                  |
    |Phoenix Feather |After leaving the Poseidon Princess to die, go forward for a |
    |                |scene with Pandora and Zeus. After the scene, search the     |
    |                |right side.                                                  |
    |Contents        |Location                                                     |
    |Minotaur Horn   |Facing the bed, go to the right side of the room. In a small |
    |                |alcove is where you'll find this chest.                      |
    |Contents        |Location                                                     |
    |Phoenix Feather |Right after you enter, follow the path. This chest is just a |
    |                |bit to the right but is in plain view as you go along. It's  |
    |                |really hard to miss.                                         |
    |Contents        |Location                                                     |
    |Gorgon Eye      |After you reach the very top of the gates and are standing   |
    |                |in front of the device that opens the gates, just wait. Look |
    |                |for another Harpy to come by. Grab it and use it to fly over |
    |                |to the right side of the screen. You'll find this chest.     |
    |Phoenix Feather |After you open the gates, run straight through to find a save|
    |                |point. Just across from the save point on the left side is   |
    |                |this chest.                                                  |
    |Contents        |Location                                                     |
    |Minotaur Horn   |After going down a few slopes and fighting off enemies, you  |
    |                |will have to jump and glide over a long gap. Right after you |
    |                |land, look for a well hidden nook in the right wall that has |
    |                |this.                                                        |
    |Contents        |Location                                                     |
    |Minotaur Horn   |Turn the ballista to the left and fire it through the porals.|
    |                |Climb the rope to a caged off area with chests. There is an  |
    |                |opening that you can use to jump out into the open air. Jump |
    |                |out but steer Kratos back toward the rope outside of the cage|
    |                |and grab on. Take the rope all the way over to the left to   |
    |                |reach this.                                                  |
    |Gorgon Eye      |Like above, have the ballista turned to the left. Go to the  |
    |                |bottom right corner of the room and pull the lever to raise  |
    |                |the platform. Fire the ballista again and shimmy on the rope |
    |                |to a new area with this chest.                               |
    |Phoenix Feather |Like the previous chest, you want to pull the lever to raise |
    |                |the platform. This time, have the ballista pointed straight  |
    |                |toward the top of the room. Shoot it once to knock down a    |
    |                |gate. Now, to the right of the ballista is a Hermes symbol so|
    |                |run up the wall through a portal. Pull the lever here and    |
    |                |quickly go back to the ballista. Fire it again and it will   |
    |                |knock down these chests for you. One has the feather.        |
    |Minotaur Horn   |After solving the workshop, you'll slide down a pole into a  |
    |                |brand new corridor. Immediately go down toward the camera and|
    |                |you'll find this chest.                                      |
    |Contents        |Location                                                     |
    |Phoenix Feather |From the save point go to the right and turn this corner. You|
    |                |should be facing a three way fork with a Red Orb Chest right |
    |                |in front of you. Take the left path and probe this seemingly |
    |                |dead end with the Head of Helios to reveal a chest.          |
    |Gorgon Eye      |After you fight the Satyrs, go back into the garden. Turn    |
    |                |right and you'll see a Blue Orb Chest. Go to the right from  |
    |                |this chest and around the hedges. You'll find two Red Orb    |
    |                |Chests. Adjacent to them is a hidden chest with this inside  |
    |                |so use the Head of Helios.                                   |
    |Minotaur Horn   |Go through the maze until you have to raise a gate and then  |
    |                |just after, climb down a latter. There will be a large gap   |
    |                |ahead that you have to glide across. On the left side of this|
    |                |gap is an opening in the wall here. Glide over to it and this|
    |                |chest will be waiting for you.                               |
    |Gorgon Eye      |After you clear the maze you will cross a large chasm by     |
    |                |using Harpies. Go up the stairs from the crank and go to the |
    |                |left at the top of the stairs. There is gold dust here so use|
    |                |the Head of Helios to reveal this chest.                     |
    |Phoenix Feather |Even though you have long left the garden, this is before the|
    |                |area name changes so it still counts here. Go through a long |
    |                |corridor where you first get attacked by scorpions. As soon  |
    |                |as you leave the corridor, look to your left. There should be|
    |                |a hard-to-miss chest here.                                   |
    |Contents        |Location                                                     |
    |Gorgon Eye      |These next two chests are located on top of the cube platform|
    |                |in the main Caverns area just before the save point. You will|
    |                |hear Daedalus speaking during this part. Go on top of the    |
    |                |large cube platform and walk to the front of it (sort of     |
    |                |toward the camera and left). You should see these two chests |
    |                |at the edge. One has a Gorgon Eye.                           |
    |Minotaur Horn   |See above. Right next to the other chest.                    |
    |Phoenix Feather |This is in the room with the shallow water and a waterfall   |
    |                |at the back wall. You have to eventually raise the water     |
    |                |level but first, drop down and explore the right wall. Near  |
    |                |but not quite at the top-right corner is a well hidden nook  |
    |                |that you have to get really close to in order to see. It will|
    |                |reveal this chest to you.                                    |
    |Minotaur Horn   |This is after you fight a few Gorgons in the really dark     |
    |                |passage you need to light up with the Head of Helios. After  |
    |                |the Gorgons, you'll find the exit. Go to the right from there|
    |                |instead, carefully following the walkway to the platform on  |
    |                |the right that has this chest.                               |
    |Phoenix Feather |This is right after you defeat Skorpius. Use the Boreas      |
    |                |Icestorm to activate an Icarus Vent. Ride it up and run to a |
    |                |second Boreas plate device. There is a platform behind it.   |
    |                |Ignoring the plate, jump here and walk to the left and a     |
    |                |chest will be waiting for you.                               |
    |Gorgon Eye      |This is right after the scene in which Kratos talks to       |
    |                |Daedalus. After the scene, go to the right, along the cliff. |
    |                |It will lead you to a few chests, including this one.        |
    |Contents        |Location                                                     |
    |Unknown         |After you fight statues, control a Cerberus, and fight dogs, |
    |                |enter the very next room. Inside here, search the left side  |
    |                |and use the Head of Helios to uncover this.                  |
    |Phoenix Feather |In the same room as above. Flip this room with the Boreas    |
    |                |Icestorm. It's in the top right corner but guarded by a      |
    |                |furnace which instantly kills you. You can either time it and|
    |                |quickly open it, or just pull the lever high above to shut it|
    |                |off and get it with no worries.                              |
    |Unknown         |This is the room where you have to flip it back and forth to |
    |                |push a weight onto a pressure switch. Flip the room once and |
    |                |push it toward the right side of the screen where there is a |
    |                |wide gap between two structures. Push it in here on the right|
    |                |side so it hits the right wall. Use the weight as a platform |
    |                |and jump on it. Now climb up the wall here and jump to the   |
    |                |other side in the top-right corner. From here, jump and glide|
    |                |across the room to the top-left corner of the room. The chest|
    |                |is here.                                                     |
    |Gorgon Eye      |This is immediately after saving Pandora from her cage. Open |
    |                |the other door in her cell and on your immediate right is a  |
    |                |space with a hidden chest so use the Head of Helios.         |
    |Unknown         |After climbing a ladder, you find Pandora stuck in a glass   |
    |                |cell inside the next room. Look for a chest on the right side|
    |                |of the room.                                                 |
    |Minotaur Horn   |The same room as above. Check the left wall of this room and |
    |                |use the Head of Helios to reveal a chest.                    |
    |Unknown         |This is after you return to Daedalus' cube, after the scene  |
    |                |where Pandora gives her "Hope is what makes us strong" speech|
    |                |and so on. You get a huge fight against Wraiths, Sirens,     |
    |                |sentries, and so on. There is a hidden chest on the right    |
    |                |side of the room. Use the Head of Helios to reveal it.       |
    |Unknown         |After the big fight mentioned for the above chest, you take a|
    |                |lift to the top of the labyrinth. Pandora runs off ahead. Go |
    |                |forward, crossing one small bridge that links the cubes. Stop|
    |                |here and instead of going straight to the next cube, jump to |
    |                |the left cube. On one side of this cube is a hidden chest for|
    |                |the Head of Helios.                                          |
    |Gorgon Eye      |See above. Cross just the one bridge on top of the labyrinth.|
    |                |From the main path, jump to the cube on your right this time |
    |                |and use the Head of Helios to uncover a hidden chest.        |
    |Contents        |Location                                                     |
    |Gorgon Eye      |This is the same location as a chest earlier in the game. It |
    |                |is now refilled. After you kill the giant cerberus and the   |
    |                |Satyrs, go to the left of the platform and jump the broken   |
    |                |staircase, go left to find a bunch of chests, and this one.  |
    |Unknown         |In the top-right part of the lower floor. Before entering the|
    |                |alcove that has the first portal, this is just to the left,  |
    |                |hidden by gold dust so use the Head of Helios.               |
    |Unknown         |This is in the top-left corner of the main floor, in an      |
    |                |alcove that has a portal. This chest is one that is refilled.|
    |                |If you didn't throw the lever the first time, the bars will  |
    |                |prevent you from getting it so you have to go up and go      |
    |                |through that corridor and make a right to the portal.        |
    |Unknown         |After emerging on the second floor via the portal in the top |
    |                |right, go to the right. There is a hidden chest here for you |
    |                |to reveal with the Head of Helios.                           |
    |Contents        |Location                                                     |
    |Unknown         |As soon as you jump off the chain, go straight across to the |
    |                |opposite chain, ignoring the staircase completely. This is   |
    |                |the same area as earlier so if you revealed the hidden wall  |
    |                |with the Head of Helios it will still be revealed now. Jump  |
    |                |in and all the chests are refilled, including this one.      |
    Godly Possession Locations
    Like in previous God of War games, there are some collectible items that can
    allow you to tinker with certain options such as infinite health or magic to
    add some fun spice to the game. In God of War III, these are the Godly
    They come with a price however. First you can only use them on a New Game on a
    difficulty you've already beaten. So say you beat the game on Normal, you can
    use your collected possessions if you play on Normal again but not if you start
    a New Game on Hard. Secondly, Godly Possessions disable Trophies for that run!
    They won't be gone forever, but if you enable a Possession you can't unlock any
    new Trophies until you start another brand new game so beware of that. 
    1) Zeus' Eagle
    Unlocks: Infinite Rage of Sparta
    Location: Heart of Gaia
    Notes: Once you arrive at the heart, you'll see the slab in the wall on the
    right you can pull out. Leave it be and climb up the vines on the right side to
    reach a ledge where you'll find this. 
    2) Hades' Helm
    Unlocks: Max Health, Magic, and Item meters
    Location: Palace of Hades
    Notes: After the boss battle with Hades, when he finally goes down after using
    the Claws of Hades on him. Dive into the water and go straight down. Don't swim
    forward, just go down and you should find the helm on the ground. 
    3) Helios' Shield
    Unlocks: Increases combo by 3x
    Location: City of Olympia
    Notes: Slightly to the right of Helios' corpse just after beheading him. 
    4) Hermes' Coin
    Unlocks: Earn 10x Red Orbs
    Location: Olympic Citadel
    Notes: After launching the boulder at Hermes on the statue, you arrive in a new
    area. Immediately walk toward the statue head and search the space between it
    and the wall behind it (go around it to the right and search behind) and you
    should see a prompt to pick this up.
    5) Hercules' Shoulder Guard
    Unlocks: Increase damage taken
    Location: The Forum
    Notes: This is really after the Forum but before Poseidon's Chamber. After the
    Hercules boss fight, dive down to the area below his body and search the ground.
    6) Poseidon's Conch Shell
    Unlocks: Infinite Magic
    Location: Poseidon's Chamber
    Notes: When you finally reach the chamber where the Poseidon Princess is (and
    she flees), search the right side of the area to find this. 
    7) Aphrodite's Garter
    Unlocks: Replaces Blades of Exile with Athena's Blades
    Location: Aphrodite's Chamber
    Notes: Walk into the area in the top left corner (Kratos' left if you're facing
    the bed). You should see an area with the possession. Jump and glide your way
    over here, being careful not to fall to your death. Behind the curtain you will
    find this. 
    8) Hephaestus' Ring
    Unlocks: Automatically win all Quick Time Events (QTE's)
    Location: The Forge
    Notes: After killing Hephaestus, search the left side of the area, where the
    door to Tartarus is. The ring should be over here. 
    9) Daedalus' Schematics
    Unlocks: Infinite Item use
    Location: Daedalus' Workshop
    Notes: This is the room with a lot of chests. The two that hang in cages at the
    front of room are the ones you want. Step by step, do the following: 
      o Use the lever to the right
      o Shoot the ballista at the gate
      o Shoot it through the portal that is revealed
      o Run up the wall on the right with the Boots of Hermes
      o Pull the lever you find to lower the chests
      o Quickly  use the ballista again and shoot it
    One of the two chests lowered will have the schematics. 
    10) Hera's Chalice
    Unlocks: Gradually drains Health but not completely
    Location: Hera's Garden Maze
    Notes: You CAN'T miss this because Kratos automatically picks it up in a scene
    as you start the garden. It'll be to the left of where you have a scene with
    Challenge of Olympus
    Once again, God of War has a slew of difficult challenges to toss your way.
    Your reward is a shiny Gold Trophy. Maybe it was just me though or maybe I just
    got really lucky, but I managed to not only beat the challenges here without
    any outside help, but also in one sitting, unlike some challenges in God of War
    I and II. To be fair, some of them here can be pretty tough. 
    In any case, I have some very basic tips and strategies here that might help.
    I do not in any way claim to have the best strategies for these but if hopefully
    it helps regardless. 
    Challenge I: Population Control
    Your goal is to prevent a total of 50 enemies from appearing at once and to
    keep it that way until time runs out. Enemies will spawn at set intervals and
    you need to counter this by slaying as many as possible. 
    You're armed only with the Cestus and without magic so no Nemean Roar. I did
    this using mostly the L1 + Square attack, Vicious Maul, and also periodically,
    Erymanthion Rage (Triangle, Triangle). You should move around the arena in a
    basic back-and-forth path, trying to go after large groups, then after others,
    then finishing off the first weak ones, etc. 
    The enemy counter will continue to rise, but hopefully as it does, it will
    immediately deplete some when you take out small patches of enemies.
    Challenge II: Bare Hands
    You have to face several soldiers, two statue enemies and an armored cyclops
    without any weapons at all and with limited time. This was probably the hardest
    one for me and the last one I needed to beat. 
    Without any weapons, you have only grab attacks at your disposal. The time limit
    in this challenge is quite suffocating so luck will be a bit of a factor. There
    are a few ways to go about this. 
    First, you should attempt to defeat the statue guys as soon as possible. You
    can accomplish this by grabbing the soldiers and using Battering Ram. Any time
    you run into them carrying a body, it does damage, and any time Kratos throws
    the body, it does damage. Doing the latter is very hard though. Your best bet
    is to grab a body, initiate Battering Ram and try to form tight circles around
    the statues. To make things easier, try to get the two statues standing next
    to each other and circle them.
    Avoid grabbing enemies right near the statues because the game is really stupid
    and makes Kratos try to grab them no matter how much closer a soldier is and
    where you try to aim with the Left Stick. Instead, roll out of the way, and 
    grab another one and do repeat the strategy. 
    Depending on how fast you do this, you can do the QTE kills on the statues if
    you think this will be faster. This also saves you the trouble of having to use
    more soldiers (there's a limited number of them and you NEED them for the
    cyclops). If you're not making good time, you can try to kill them while
    attacking the cyclops.
    Once the cyclops enters the fray, use Battering Ram to run into him and the
    statues, trying to hit all of them at once and throw the bodies aiming at the
    Cyclops. If you can, try to make it so that the attacks will push it off a 
    ledge, which is very hard to do. 
    The main challenge is defeating the enemies quickly enough and but also not
    running out of bodies to use Battering Ram. You should try and see if you can
    get lucky and force the statues off the edge or the cyclops. 
    Here is a strategy submitted by JMaher on this challenge: 
    "If you're having trouble taking out the statues in time, you can start off by
    drawing one near the edge of the arena (close to where they spawn at). For
    example, I always began with the right statue and drew him towards the top
    right corner. As soon as they raise their weapon to attack you, you hop off
    the arena. Kratos will grab the edge and hang. Quickly jump back on the arena
    or else you will fall off within a few seconds. Once up, double jump over the
    group of enemies that have most likely crowded the edge and grab a soldier.
    With proper timing and luck, you can knock the statue off the edge and save
    you the time that you would have spent wearing him down with the Battering 
    Ram.  You can try doing it with the other statue but since luck is such a
    factor you are better off not risking it and just chipping away at the him
    using Battering Ram. When the cyclops comes out you can focus all your effort
    on him and take him out quite quickly.  Finish off all remaining soldiers with
    a grab and triangle."  
    Challenge III: Get Stoned
    Another tough one. You have to intentionally get turned to stone by Gorgons
    ten times. It starts off very easily. You can force Gorgons to freeze you by
    grabbing them. They counter with the Gorgon stare. But you can make things much
    easier because the stare doesn't always work and it takes a few seconds. 
    Grab the Gorgons and immediately block with the Golden Fleece to counter the
    stare. This will bring up the prompt to turn all surrounding enemies to stone.
    Don't hit anything and you'll "fail", turning Kratos to stone. This is much
    quicker than trying to wait gradually to turn to stone. Wiggle your way free
    with the Left Analog Stick and repeat quickly. You can spam this a few times in
    just a minute or so.
    Things get tougher when Harpies show up after just a few times. If you do this
    quickly enough, the Harpies won't be a problem. If they crowd you, just do
    what you're doing, but instead, hit the correct button prompt to free all
    enemies. Ideally, what you want is to freeze one but not both Gorgons. If you
    accomplish that, all the enemies will be frozen, allowing you to harass the
    other Gorgon and let it freeze you. If both Gorgons are frozen, that's ok, just
    kill the other frozen enemies. 
    It'll get harder again when Satyrs and eventually a Cyclops appear. Again, I
    recommend trying to freeze the enemies first by forcing a Gorgon stare and then
    hitting the correct button prompt. You want to be cautious but also quick
    because health will become a factor. Immediately freeze surrounding enemies
    and then hope that one Gorgon is free to freeze you. If not, kill the Satyrs
    and so on and repeat. It will get really hectic right at the end so try to
    freeze all enemies and get the other Gorgon to get the last freeze on you.
    Challenge IV: El Matador - Ole
    ***Please don't e-mail me any more tips for this challenge. I get so many of
    them and some of them are just slight alterations of tips already listed. If
    you have something that is just in essence the same strategy, don't e-mail it
    to me, that's common sense. So no more, please.***
    This one took me many retries but overall I wouldn't say it's the hardest. Your
    goal is to not get "gored" by the Minotaurs and not be grabbed by the soldiers.
    The Minotaurs will charge you with their horns and you can't block or parry
    this so if they hit you, you lose. The soldiers meanwhile will only be 
    programmed to grab you so you need to avoid that and strike back. 
    For the Minotaurs, you can kill them very easily with Combat Grapple. Approach
    them from an angle and use Combat Grapple and the impact will send them over the
    edge. Easy. If they charge you, keep evading until they stop. You can also go
    along with the theme of this challenge's name and do a little "Ole!" by standing
    near the edge of the arena and letting the minotaurs charge, only to dodge
    and let them run themselves into a death (thanks to several people, including
    ArSoN101). I personally don't like this strategy, because I find if you're
    aggressive with the Combat Grapple, the Minotaurs are gone in 5 seconds. 
    Additionally, you can lure the enemies toward you and drop off the edge to the
    hanging position. Before losing your grip, mash X and move left or right. This
    should allow you to freely avoid damage while letting the enemies fall off
    (thanks to xero00cool for this).
    For the soldiers, I used a variation of tactics. These guys can be the more
    annoying part of this challenge. Battering Ram is like one of the better tactics
    you can use, but even still, they can sometimes catch you right after you are
    done. Using Battering Ram, you can damage and throw them off the edges if you're
    lucky. You might also consider using the Boots of Hermes to run at them and
    knock them into the air, making them combo fodder, or using the Bow of Apollo
    to light them all on fire for some damage. What you shouldn't do is just stand
    there and try to attack. Make yourself hard to catch at the very least and
    use Battering Ram, Combat Grapple, etc. You might also find success using 
    Cyclone of Chaos which I find to be a bit risky, but if it works, it works
    thanks to Maorx28 for this). The Nemesis Whip and Endless Tirade may also keep
    them at bay (thanks to many for this). 
    One other thing to try that can help out a ton is to use your Rage of Sparta
    meter. It'll protect you temporarily from being touched and thus failing the
    challenge. Just be careful that the more animated and wild moves don't carry
    you too far toward a ledge (thanks to ViciousReality for this). 
    When they appear together, again try to use Battering Ram. If you're lucky,
    you can knock the Minotaurs off by running into them. If not, use Combat Grapple
    on them and more Battering Rams. It gets really hard if all three Minotaurs
    are running after you so try to take them out early. 
    Challenge V: Knockout
    This is one I beat on my first try, although barely. You have to knock enemies
    out of the arena to gain points. Kratos will be riding a cyclops and so you'll
    use Square and Triangle to attack. 
    You'll obviously want to target the larger piles of enemies. The Minotaurs and
    Wraiths are worth more points, but generally, steer more toward bigger groups.
    Steering itself is a factor. Get used to how you move on top of the Cyclops. 
    Also, choose your attacks well. The Square attack you'll want to use much more
    often because it's more effective at sweeping foes off the ledge. 
    I found it easier to go in a straighter path, rather than rigidly going back
    and forth in one line. This cuts down the movement and turning and lets you
    cover more of the space. 
    Challenge VI: Hades' Kids
    You need to kill four Cyclops in a row to make five spawn at once. They are the
    armored variety. Despite having so many on screen, it is not really that tough.
    Each time you kill one, more spawn in higher numbers, and so it gets harder but
    not by much.
    What makes this easy is that the Cyclopes are easily staggered by the heavy
    attacks in Plume of Prometheus, Valor of Hercules, etc. Also, once you get them
    weakened so they can be grabbed, you are invincible while doing so. Use this
    to your advantage. 
    When they crowd you, get out of the way and let the closest cyclops be your
    target. Try to weaken it before they crowd you again. Once they do, run away
    again and repeat. Use this tactic right near the end when there's a lot of them.
    Once you kill four in a row however, you're done. 
    Challenge VII: Simply Smashing
    This is another one I beat on my first try so I apologize if I make it seem
    too easy. Maybe I got lucky. Basically, I just used Plume of Prometheus. Aim
    at pots with each strike, adjusting your angle as you go along. When you get to
    the final attack of the combo (Triangle), use the moment when Kratos is in the
    air to aim the attack so you hit a long stretch of pots. It might sound strange
    at first but you should understand
    Just focus on doing this, going in a circular path around the arena. If you aim
    that last hit inward, you can cover more area with your strikes and destroy
    more pots. That should make this easier. 
    Here is a Trophy list for the game. I've listed them in order from Bronze to
    Platinum with their descriptions. Following the list, you can find a few more
    in-depth tips from me, readers, and other sources to help you achieve that
    This section contains some spoilers, so you may want to look away for now if
    you haven't played through the game yet. 
    Trophy: Releasing the Floodgates
    Unlocked: Kill Poseidon
    Trophy: Burnt to a Crisp	
    Unlocked: Acquire the Bow of Apollo
    Trophy: Mr. Hand
    Unlocked: Discover the secret 'Hades Room'
    Trophy: Shine Lord
    Unlocked: Kill Helios
    Trophy: Shoe Delivery
    Unlocked: Kill Hermes and acquire his Boots
    Trophy: I didn't do it...But I wish I did!
    Unlocked: Kill the Poseidon Princess
    Trophy: Ladies Man
    Unlocked: Successfully entertain Aphrodite
    Trophy: Handy Man
    Unlocked: Sever Gaia's hand
    Trophy: Open Sesame
    Unlocked: Open the Gates of Tisiphone
    Trophy: Rescue Me
    Unlocked: Save Pandora
    Trophy: Three Wise Men
    Unlocked: Solve the Three Judges
    Trophy: Hit Man
    Unlocked: Perform a 1000-hit combo
    Trophy: Rip One!
    Unlocked: Rip apart 1 Olympus Sentry
    Trophy: Nice Tan
    Unlocked: Blind 100 enemies with the Head of Helios
    Trophy: Obedience School
    Unlocked: Deliver 50 kicks to Hounds
    Trophy: It's getting hot in here...
    Unlocked: Burn 100 enemies with the Bow of Apollo
    Trophy: Souled Out
    Unlocked: Summon every Soul with the Claws of Hades
    Trophy: Bloody Hell
    Unlocked: Cover Kratos in 500 buckets of blood by killing the enemies
    Trophy: No Guts, No Glory
    Unlocked: Gut 3 Centaur Generals
    Trophy: Hitting Your Stride
    Unlocked: Upgrade any weapon to the next level
    Trophy: Sibling Rivalry
    Unlocked: Kill Hercules
    Trophy: Titan Slayer
    Unlocked: Kill Cronos
    Trophy: Retribution
    Unlocked: Kill Zeus
    Trophy: Hooker
    Unlocked: Kill Hades
    Trophy: Freezer Burn
    Unlocked: Acquire the Boreas Icestorm
    Trophy: Seeing things from a different perspective
    Unlocked: Solve Hera's Gardens
    Trophy: Eye Candy
    Unlocked: Collect all of the Gorgon Eyes
    Trophy: Feather Plucker
    Unlocked: Collect all of the Phoenix Feathers
    Trophy: Are You Horny to Win?
    Unlocked: Collect all of the Minotaur Horns
    Trophy: Maxed Out!
    Unlocked: Completely upgrade all the weapons
    Trophy: Vengeance Complete
    Unlocked: Beat the game
    Trophy: Up to the Challenge
    Unlocked: Beat the Challenge of Olympus
    Trophy: Unhuman
    Unlocked: Beat Titan Mode
    Trophy: Priceless
    Unlocked: Collect all of the 'Godly Possessions'
    Trophy: aMAZEd (SECRET) 
    Unlocked: Beat the Labyrinth without dying or failing
    Trophy: King of the Hill
    Unlocked: Unlock all trophies
    Here are some tips and strategies to help you nail down some of the tougher
    Trophies on that list. I do not claim to have come up with some of these and
    a lot of the strategies can be widely viewed on the internet so credit can go
    to many sources. 
    x-Hit Man-x
    A popular strategy for this Trophy is to play through the game up until the
    start of Tartarus. Have your Claws of Hades leveled up no further than level 2
    and proceed into Tartarus. Go down the hill and lure out about 6-7 skeletons
    and then let them follow you all the way back. Lure them to the entrance of
    Tartarus and an invisible wall will prevent them from reaching you. 
    From here, you can safely perform Soul Rip on them with the Claws (L1 + Circle)
    over and over and over until you eventually get 1000 hits. If your Claws are
    higher than Level 2, you might end up killing the skeletons too fast. This 
    takes patience and it also a bit of caution. When doing this trick, I noticed
    every time Kratos does Soul Rip, he pushes himself farther away from the crowd
    of skeletons gradually. You don't want to get so far away that you can't reach
    them so watch this carefully. To counter this, every time you do it, tilt the
    Left Analog Stick just very slightly so that you recover a step each time and
    don't get too far away. 
    I have another strategy for this and it was submitted to me by Ero Wakadori and
    so credit goes to him. 
    First in order to do this trick, you need to activate the "All Weapons Max at
    Start" glitch. Set magic to infinite. "Get killed in the Combat Arena 5 times so
    that the game asks if you want to switch to easy mode. Choose no. You should be
    at the main menu now. Start a new game on whatever difficulty you were on
    during the Combat Arena. You will begin the game with all weapons maxed out."
    As for the tip itself, credit for this still goes to Ero Wakadori:
    Play up until you get to the Realm of Hades and you get the tutorial for the
    Army of Sparta spell attack. You'll face a bunch of skeletons. If you have the
    glitch (above) in effect, you can use the Claws of Hades and Soul Rip and spam
    them until you get the Trophy. Nifty!
    x-Nice Tan/Obedience School/It's Getting Hot In Here...-x
    All three of these Trophies are easy to get if you are very mindful of them
    while you play. Many players could easily go through the game ignoring half
    of their arsenal, sticking with the Blades of Exile 100% of the time. You're
    not only making things harder on yourself, but you are missing out on these
    Every time you fight a group of enemies, if you remember to use the Bow of
    Apollo (charged shot only!) and the Head of Helios' Solar Flare move on them,
    you'll eventually get this.
    To make things easier and shore up any numbers though, you can take advantage
    of the Chamber of Poseidon. When you get to the puzzle room leading you to the
    Poseidon Princess, you are forces to knock dogs through a portal to weigh down
    a moving floor. These dogs spawn infinitely so you can rack up all three of
    these stats for yourself by blinding them, setting them on fire with the Bow,
    or kicking them. Just be careful because if you're too close to the right side,
    Kratos will automatically try to kick them through the portal which can make
    things a bit tougher (thanks to ohgrwockey for this). 
    x-No Guts, No Glory-x
    To get this Trophy you have to get the Brutal/special kills on three Centaurs.
    Problem is there are only three Centaurs in the entire game. Don't fret though.
    It's kinda hard to "overdo" it and kill them normally. Just keep wailing on a
    Centaur when you encounter it and once it weakens, stop and grab it to start the
    minigame for the special kill. The last one you'll encounter will be in Tartarus
    so you can get the Trophy there. 
    x-Eye Candy/Feather Plucker/Are You Horny to Win?/Maxed Out!-x
    All of these Trophies will depend quite heavily on how many of the special
    chests you can find through the game. As of now, I don't have that section in
    the guide up but I mention the locations throughout the walkthrough. If you get
    as many as you can find without missing too many, you can easily get all your
    meters maxed, getting you the appropriate Trophies. 
    For "Maxed Out!" the same idea applies. The sooner you get the all the items
    to max your meters out, the better. After that, chests that would contain a
    Gorgon Eye/Phoenix Feather/Minotaur Horn will instead contain a nice amount of
    Red Orbs. 
    Keep your eyes out for these chests as well as of course, Red Orb Chests in the
    game. Another thing that will help but not quite as much will be having good
    combos and plenty of Brutal Kills. These will net you small extra pockets of
    Red Orbs along the way. 
    Collect all the Godly Possessions. This is pretty easy. The locations of these
    items are listed in the Walkthrough and also in a separate section in this
    guide. The good thing is that if you miss any, they carry over for EVERY new
    game. That's right! Your collected Godly Possessions count for all difficulties.
    You just can't use them until you beat a difficulty. I got this Trophy by
    collecting one missing Godly Possession on Titan Mode, after getting the first
    nine in God Mode. 
     ____ ____ ____ 
    |    |    |    |
     |  | |  | |  | 
     |  | |  | |  | ===============================================================
     |  | |  | |  |  Miscellaneous                                          [itro]
     |  | |  | |  | ===============================================================
    Frequently Asked Questions     [fak4u]
    1) How come there is no New Game+ this time around?
    A) The game was made a bit more puzzle-y so you'd be starting with items that
    let you get to certain areas much earlier, or so on. 
    2) Do Godly Possessions carry over?
    A) On the same difficulty yes. They do not carry over on runs on other
    3) I heard Godly Possessions disable Trophies. Is that true?
    A) Yes.
    4) If I am trying to look for remaining Godly Possessions to get the Trophy,
    is it ok if I use the ones I already have?
    A) Absolutely not. They DISABLE Trophies.
    5) Can I activate a Godly Possession, then turn it off when I'm about to earn
    a potential Trophy?
    A) I'm not 100% sure but, I'd say the answer is no. Activating them most likely
    disables Trophies for the entire playthrough. You'd have to start a New Game to
    earn Trophies again. I could be wrong though.
    6) How am I supposed to get the "Maxed Out" Trophy when there is no New Game+
    and using the Hermes Coin would disable Trophies? HOW?!
    A) It's not THAT hard. Getting more practice with the game will help you get
    better at combos to earn more orbs from enemies. Also, try to find as many
    Red Orb Chests and special chests as possible. 
    Thanks to the many people (too many to list) people who tipped me on special
    chests. Each one of them are thanked personally in the walkthrough. 
    Special Thanks
    -Sony Santa Monica for making a great series as the God of War games
    -All readers who have gotten helped form any of my guides and thanked me for it
    Contact Info
    If you have questions, please read the FAQ section just above. Also try using
    ctrl+f to search for a keyword in your question. If you still have questions or
    have comments, feel free to e-mail me. I will try to get back to you within a
    day or two. A few guidelines below for e-mails, please read. 
    First, I prefer e-mails that have clear and helpful subject titles. Things that
    are straight to the point like "God of War guide" "GOW Help" or so on are very
    appreciated. Subjects like "HELP!!!!!" and other ones in all caps like that,
    I tend to ignore these for a while so avoid it, please. 
    I will always consider submitted information and decide if it's good enough to
    include in the guide. I unfortunately can't accept everything. If you have
    something, let me know but please, please leave me with a screen name or an
    alias you use. I do not use real names or e-mail addresses to credit people.
    So please give me an alternate name to use for crediting you. If you don't I
    will try to reply back to you. If you don't get back to me after that, I will
    not be using your tip. That's just how it is. The more detailed and the more
    comprehensive your tips or strategies are, the better. I do not credit for
    small things like typo fixes or information corrections. 
    E-mail: veritas7ax@gmail.com
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