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Einherjar Perfect Release FAQ by deng17

Version: 1.0 | Updated: 11/10/06

===============================================================================
///////////////////////////////////////////////////////////////////////////////
===============================================================================
-------------------/    VALKYRIE PROFILE 2: SILMERIA  \------------------------
-------------------/     Perfect Release FAQ v1.0     \------------------------
-------------------/   by Deo Carlo Rodil aka deng17  \------------------------
-------------------/    email: sylpheed17@yahoo.com   \------------------------
===============================================================================
///////////////////////////////////////////////////////////////////////////////
===============================================================================



===============================================================================
01 - Table of Contents                                                  [01000]
===============================================================================

01   - Table of Contents...................................[01000]

02   - Copyright...........................................[02000]

03   - Version History.....................................[03000]

04   - Introduction........................................[04000]

05   - Frequently Answered Questions.......................[05000]

06   - Perfect Release.....................................[06000]
          06.10 - Major Perfect Release Equipment..........[06100]
             06.11 - Mage's Perfect Release................[06110]
             06.12 - Light Warrior's Perfect Release.......[06120]
             06.13 - Heavy Warrior's Perfect Release.......[06130]
             06.14 - Archer's Perfect Release..............[06140]
          06.20 - Minor Perfect Release Equipment..........[06200]
          
07   - Alternative Perfect Release.........................[07000]
          07.10 - Alternative Weapon.......................[07100]
          07.20 - Alternative Armor........................[07200]
          07.30 - Alternative Headgear.....................[07300]
          07.40 - Alternative Guard........................[07400]
          07.50 - Alternative Footgear.....................[07500]
          
08   - Perfect Release Output(not yet released)............[08000]

09   - Einherjar List......................................[09000]

10   - Hints and Tips......................................[10000]
          10.10 - Perfect Breaking.........................[10100]
          10.20 - 7777 Trick...............................[10200]
          10.30 - Efficient Perfect Release................[10300]

11   - Credits.............................................[11000]


===============================================================================
02 - Copyright                                                          [02000]
===============================================================================

Copyright (C) 2006 by Deo Carlo Rodil aka deng17

All rights reserved. This document cannot be used without my permission. This
includes hosting this document on other sites, making a profit out of this, 
revision, etc. Only the respective owner has the right to revise the guide.
Thus, this document is open for revisions, suggestions, comments through
e-mail or posting it to GameFAQs Valkyrie Profile 2: Silmeria Boards.

If anyone wants to host this in their site, permission is required through
e-mail.

Here are the sites that have permission to host my FAQ. Any site not listed
here will be accused with FAQ Theft:

http://www.gamefaqs.com/
http://www.supercheats.com/
http://www.neoseeker.com/



===============================================================================
03 - Version History                                                    [03000]
===============================================================================


v1.0(11/09/06) - Revisions on hunting strategies
               - Added all equipment stats
               - Added Hints and Tips Section
               - Added 2 Frequently Answered Question
               - Added search codes in many parts of the FAQ
               - Added Supercheats and Neoseeker on Copyright
               
v0.9(11/03/06) - Completed the Perfect Release FAQ. Some minor infos yet to be
                 added. Contains all major infos.

STILL TO COME:
-Perfect Release Output
-Better Alternative Perfect Release Section


===============================================================================
04 - Introduction                                                       [04000]
===============================================================================

Well, this is my first time that I wrote a FAQ so be easy on me. I decided to
make a Perfect Release FAQ because many still doesn't know the right way of
Perfect Releasing. This contains all major information on how to do Perfect
Release. Please remember that I will not hide any spoiler. Read this if you are
already in the point of Perfect Releasing, in Seraphic Gate perhaps. All the
names/terms will be based on American version. Enjoy my FAQ.

For comments, suggestion, criticism, send me an e-mail@sylpheed17@yahoo.com or
post in GameFAQs boards.



===============================================================================
05 - Frequently Answered Questions                                      [05000]
===============================================================================

Q: What is Perfect Release?
A: Perfect Release is the way of releasing your Einherjars with the most
   preferrable non-unique items. This is possibly done on Seraphic Gate which
   means that you'll not release any Einherjar during main game. Once you have
   released an Einherjar they will leave you stat-boosting items. The better
   the equipment, the better/more the stat-boosting items you will get.
   
Q: Why do we need to Perfect Release?
A: The only reason is to have uber stats. Having uber stat can make you to 
   Direct Assault Seraphic Gate Bosses. This is not really required to finish
   Seraphic Gate but this hastens the cycle. If you think this takes away the
   thrill better think again. Hunting for the right equipment would be tough
   and time consuming. Well that's the thrill here.
   
Q: Does Level matters in Perfect Release?
A: Nope. Base stats are not significant in perfect releasing, so that means
   Level also doesn't help anything. Your Einherjar needs only to gain 5 Levels
   as possible if you'll be releasing him/her. That's the only significance of
   Level.
   
Q: I've missed some Einherjars and my party is at Level 99. Will that hinder
   me to release my Einherjars?
A: Nope. The highest free level is always at 99. Just make sure that Einherjar
   is not in your battle party so you can release him/her.
   
Q: It's so hard to hunt. Is there a way to make it easier?
A: Check Hints and Tips Section[10000], especially 7777 Trick[10200]. The 7777
   Trick will make break items acquirable by 100% chance.
   
   
   
===============================================================================
06 - Perfect Release                                                    [06000]
===============================================================================

Once you have released an Einherjar, they would leave you some stat-boosting
items. The item will depend on Einherjars' equipment. Accessories are
not counted.  One of the item would be a Gem that boosts 20 points to 2 of your
stats. This gem will depend on the what stat is the highest.

If ATK is highest, you will get a Rose Gem (+20 STR, +20 DEX)
If MAG is highest, you will get an Azure Gem (+20 INT, +20 CON)
If RDM is highest, you will get a Jade Gem (+20 AVD, +200 HP)

That's not all. You still get some +5 stat-boosting items. This will depend on
how much stat the equipment gives. This item is limited to a quantity of 99 
which means you would aim for the maximum quantity. The quantity depends on how
high your stat is. For example, MAG will be divided by 20. The quotient will be
the quantity of the +5 boost.

Fencer's Familiarity (+5 STR) = ATK/20
Sorcerer's Savvy (+5 INT) = MAG/10
Archer's Aptitude (+5 DEX) = HIT/5
Thief's Thoughts (+5 AGL) = AVD/10
Warrior's Wits (+5 CON) = RST/5
Ambrosia (+100 HP) = RDM/25

Now what we will aim for is to have 99 stat-boosting items for ATK and MAG as
possible. This will all depend in the class because that determines what
equipment an Einherjar can equip since the most important factor in Perfect
Release is the equipment.

Before we can Perfect Release, we should have all the equipments. This is where
Item Hunting comes into play. This will surely take hours for you to complete
all the required items, so be patient. I'll state all the possible source of
an item and how to get it. To start with this, I'll explain the monster types
you should encounter, according to me:

Walking Monster - the one with 2 legs, walking slowly
Floating Monster - the one that looks like Jellyfish, and of course it floats
Flying Monster - the one that looks like a bird, winged monster
Crawling Monster - the one that looks like a crab, small and crawling

These terms will be used in my guide so better know them.

My Perfect Release is not based on raising RDM but into raising of other stats.
RDM doesn't do much later, AGI and the other statswill do more. Once you got
high AGI, you can dodge some attacks of the SG bosses. Even better than 
Metabolizer + First Aid + Lifeforce Blessing when it comes to Physical attack.
It is said it's better to prevent than to cure. I'm not sure about this but
I've read that they can evade 50% of the time with high AGI. This also greatly
improves soloing.

All the hunting strategies below, Section 6[06000] and 7[07000], will ignore
the 7777 Trick[10200]. So, don't go telling me to use 7777 Trick[10200] in some
part of the stated sections.



+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
06.10 - Major Perfect Release Equipment                                 [06100]
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This contains all equipment that are uniquely equipped to each class. This
includes Weapons, Armor, Mage's Headgear.



-------------------------------------------------------------------------------
06.11 - Mage's Perfect Release                                          [06110]
-------------------------------------------------------------------------------

Mages are the source of boost in INT. This is one of the 2 important classes
that gives a big boost, and also this is the easiest class to release because
they're equipment are not so hard to hunt.

Perfect Release Equipment:

WEAPON - Holy Wand of Telos [06111]
HEAD   - Mithril Crown      [06112]
ARMOR  - Sylphan Robe       [06113]
GUARD  - Wind Glove         [06220]
LEG    - Red Boots          [06230]


# of Mages: 7


-------------------------------------------------------------------------------
WEAPON: Holy Wand of Telos MAG (1800 RDM 30 RST 80)                     [06111]
-------------------------------------------------------------------------------

Location: Seraphic Gate Floor 5, Boss Room
Enemy: Ethereal Queen(Leader Item, Get Item 100%)


Just beat Ethereal Queen. You can also use Wand of Apocalypse to hasten all up.
For more info, check the Alternative Release Section [07000] to see alternative
weapon for Mages.

-------------------------------------------------------------------------------
HEAD: Mithril Crown (MAG 80 RDM 40)                                     [06112]
-------------------------------------------------------------------------------

Best LOcation: Seraphic Gate Floor 4, Puzzle Room with the Bloody Murderer
Enemy: Homonculus Copy (Leader Item; Get Item: 15%)
Encounter Type: Walking

This is very easy to hunt since Direct Assaulting Homonculus Copy will yield 1
Mithril Crown and if you're a little lucky you'll get 2. Also, you'll only need
4 of these(if you'll not do an Alternative Perfect Release). Homonculus Copy
can be encountered by estimately 50% chance. He is located at the first
platform at the right, where you need to Photon Transfer him. For easier
hunting make sure you can DA him. You can also encounter Homonculus Copy in any
walking monster in Floor 4. It's just that he frequently appears on that Puzzle
Room. So it would be better to hunt there.


-------------------------------------------------------------------------------
BODY: Sylphan Robe (AVD 100 RDM 160 RST 80)                             [06113]
-------------------------------------------------------------------------------

Location: Seraphic Gate Floor 2, Boss Room
Enemy: Odin (Leader Item; Get Item: 100%)

Another item very easy to hunt. You'll get some of these in Seraphic Gate but
of course you'll need plenty of this. Just go and kill Odin. Direct Assault him
if possible to minimize hunting.



-------------------------------------------------------------------------------
06.20 - Light Warrior's Perfect Release                                 [06120]
-------------------------------------------------------------------------------

Light Warriors are not-so-hard and not-so-easy to Perfect Release. The hardest
part of hunting would be for Ether Crown. This also goes to Heavy Warriors and
Archers. Other than that, the weapon will be a less easier than those of the
Mages. Light Warriors doesn't contribute much to make god characters since
they're best non-unique weapon is not that powerful.

Perfect Release Equipment:

WEAPON - Helgi's Sword       [06121]
ARMOR  - Infinite Admiration [06122]
HEAD   - Ether Crown         [06210]
GUARD  - Wind Glove          [06220]
LEG    - Red Boots           [06230]


# of Light Warriors: 4


-------------------------------------------------------------------------------
WEAPON: Helgi's Sword (ATK 380)                                         [06121]
-------------------------------------------------------------------------------

Location: Lezard Valeth's Tower, Forest Area(2nd)
Enemy: Nymph (Headdress 15%)
Encounter Type: Walking


This will take some time but not that long. You just need to make that 15%
happen four times. It's easy to encounter Nymphs. Use Freya with Crisis Point +
Heavenly Punishment. Set Freya with Dismantle and True Seeing, for the equips
use 4 Sharpened Spearhead or any accessory for increasing critical rate. Crisis
Point will make Freya attack the Nymph's headdress and there will be chances
that the headress will not break. If that happened, immediately chain with
Heavenly Punishment. After Crisis Point, the Nymph will be lying and its
headdress will face Freya. In this way, Freya will only hit the headdress. Just
wait for a critical to succeed and wait for Helgi's Sword to drop.

-------------------------------------------------------------------------------
BODY: Infinite Admiration (RDM 500 RST 100)                             [06122]
-------------------------------------------------------------------------------

Location: Seraphic Gate Floor 5, room where you got Demon Sword "Levantine"
Enemy: Bahamut (Leader Item, Get Item 15%)
Encounter Type: Dragon


This is very easy to hunt as long as you can Direct Assault Bahamut. If you
can't, better not hunt this yet because you'll only depend to the 15% chance
and it's a long way to get to Bahamut. If you're lucky enough, you can get 2
in a battle.



-------------------------------------------------------------------------------
06.30 - Heavy Warrior's Perfect Release                                 [06130]
-------------------------------------------------------------------------------

Heavy Warrior's Perfect Release equipment will be more difficult than the
classes above. However, they give strength boost the most.

Perfect Release Equipment:

WEAPON - Tyrfing           [06131]
ARMOR  - Conqueror's Armor [06132]
HEAD   - Ether Crown       [06210]
GUARD  - Wind Glove        [06220]
LEG    - Red Boots         [06230]

# of Heavy Warrior: 4


-------------------------------------------------------------------------------
WEAPON: Tyrfing (ATK 2200 RDM -500 RST -200)                            [06131]
-------------------------------------------------------------------------------

Location: Seraphic Gate Floor 4, room by the left of the Hamster's room where
                                 there are 3 flying enemies and 1 crawling
Enemy: Tiamat (Leader Item, Get Item 15%)
Encounter Type: Crawling


Why Tyrfing? This weapon will give you 99 Fencer's Familiarity and that is what
we mainly aim for. Sacrificing RDM and RST will be worth it.

Another hard hunt. You need to encounter the Crawling enemy in that room to
have a chance to encounter Tiamat. Don't worry you can encounter the Crawling
enemy as much as you want. Before an attempt to fight Tiamat, set Dragon Killer
to your damage-dealer. Also, make sure that you can Direct Assault it in one to
two turns. For those who needs 2 turns to Direct Assault Tiamat, here's a 
little strategy. First, cast Spell Reinforce on your damage dealer(high MAG).
Dash at the side or back of Tiamat, so that you can circle around it to 
recharge AP. Else, just let yourself hit by Tiamat but this may make you not to
Direct Assault it. Now attack him. Make sure that Tiamat's HP meter will not
pass beyond letter "L" of the phrase "LEADER's HP". If that will closely happen
, just skip your Soul Crush. After that, Tiamat will surely attack you. So be
prepared he might give you abnormal status. Now attack Tiamat again, but for
now do not maximize your combo since this will make the First Orb(meter on the
right) to disappear. Soul Crush him to death. There you go, if you're lucky
you'll get 2. If you're having problem with the time, just bring "Treasure
Blessing" sealstone with you. You can get 4 in one hour or less, normally.

-------------------------------------------------------------------------------
BODY: Conqueror's Armor (ATK 100 MAG 100 HIT 50 AVD 50 RDM 280 RST 50)  [06132]
-------------------------------------------------------------------------------

Location: Crell Monferaigne, Armory


Why Conqueror's Armor over Infinite Admiration? Tyrfing has RDM -500 RST -200
that will completely nullify Infinite Admiration. So, we should give RDM up and
go for other stats instead. What we mainly aim for is the attack so we can't
blame Tyrfing. Conqueror's Armor gives boost to other stats that we can
utilize more.

Materials:

///////////////////////////////////////////////////////////////////////////////

~Firemouse Fur~
Best Location: Final Tower, First Area
Enemy: Elder Bat (Body 40%)

Location: Surts Volcano Caverns
Enemy: Fire Bat (Body 40%)


Lezard Valeth's Tower is the best location since we'll also go here for Helgi's
Sword. Pretty easy because it is easily attainable and you'll only need 4.
Just whack the bat and you'll get it.

///////////////////////////////////////////////////////////////////////////////

~Windswept Tailfeather~
Best Location: Seraphic Gate Floor 3
Enemy: Thunder Bird (Right/Left Tailfeather 15%)
Encounter Type: *not sure about this*

Location: Forest of Spirits
Enemy: Elven Hawk (Right/Left Tailfeather 15%)

Location: Yggdrasil
Enemy: Hersvelgr (Right/Left Tailfeather 15%)


Seraphic Gate gets the Best Location since this will be the dungeon which we
will mostly be. Many Thunder Birds appear in Seraphic Gate so this should be
the perfect place. Just go behind the bird and whack it. For me, I used
Lenneth's Ptero Attack to directly hit the Tailfeather.

///////////////////////////////////////////////////////////////////////////////

~Deep Doom~
Best Location: Final Tower, First Area
Enemy: Rot Demon (Stomach 40%)
Encounter Type: *not sure yet*

Location: Hall of Valhalla
Enemy: Divine Slave (Lower Left Hand Weapon 60%)

Location: Seraphic Gate Floor 5
Enemy: Sword Master (Upper Right Hand Weapon 40%)
Encounter Type: Four-armed demon with four swords


Lezard Valeth's Tower is the best location since we can "shoot two birds with
one stone" while hunting Firemouse Fur. This enemy always appear and the
chances are high so this would not be such a problem. I used Heavenly
Punishment to hunt for these. Freya is good for kicking those mid part bodies.
You can also use Blue Gale + Dismantle on Rufus but I still think Freya with 
Dismantle and high chance of critical will do more.

///////////////////////////////////////////////////////////////////////////////

~Sage Quartz~
Location: Ravine Caverns
Enemy: Persistent Pursuer (Upper Left Hand Weapon 60%)
Encounter Type: Walking, Four-Armed Demon weilding Four Swords


That's the only location. If you don't know how to correctly position your
attack, you'll get a hard time hunting one. I'll suggest to use Rufus on this.
Set Rufus with Blue Gale + Dismantle + Killing Thorn so that you can instantly
break that weapon. Position yourself to the right of the enemy(left-side for
the enemy's perspective) and make sure you are 45 degrees with the right side.
Why? 45 degrees is the location where the upper left hand weapon is pointing
and sticking out. Now attack with Rufus. It will surely break the weapon we're
aiming for. That's 60% chance so this will be easy.

///////////////////////////////////////////////////////////////////////////////

~Silver Mail~
Location: Crell Monferaigne, Armory


Just buy it.

///////////////////////////////////////////////////////////////////////////////



-------------------------------------------------------------------------------
06.14 - Archer's Perfect Release                                        [06140]
-------------------------------------------------------------------------------

This is a slight easier than those of Heavy Warriors. This class doesn't
contribute too much like the Light Warriors. The hardest part of hunting will
be for the Ether Crown and the Soothersayer Bow. Again, patience.

Perfect Release Equipment:

WEAPON - Soothsayer Bow [06141]
ARMOR  - Sylphan Robe   [06142]
HEAD   - Ether Crown    [06210]
GUARD  - Wind Glove     [06220]
LEG    - Red Boots      [06230]

# of Archer: 5


-------------------------------------------------------------------------------
WEAPON: Soothsayer Bow                                                  [06141]
-------------------------------------------------------------------------------

Location: Seraphic Gate Floor 2
Enemy: Ull (Leader Item, Get Item 15%)
Encounter Type: Walking


Okay this is also a hard one for you have to luckily encounter Ull on walking
monster. This is also like how you encounter Tiamat. Be sure you can Direct
Assault him, so that you can get at least 1 Soothsayer Bow.

-------------------------------------------------------------------------------
BODY: Sylphan Robe (AVD 100 RDM 160 RST 80)                             [06142]
-------------------------------------------------------------------------------

Location: Seraphic Gate Floor 2, Boss Room
Enemy: Odin (Leader Item, Get Item: 100%)

Just like the Mage's requirement. Just kill Odin for good.



+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
06.20 - Minor Perfect Release Equipment                                 [06200]
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This contains all equipment that is equipped by more than one class for Perfect
Release. This includes headgear, gloves, boots.



-------------------------------------------------------------------------------
HEAD: Ether Crown (MAG 120 RDM 80)                                      [06210]
-------------------------------------------------------------------------------

Best Location: Seraphic Gate Floor 5, room after the Sword Master
Enemy: Walther and Gyne
Encounter Type: Floating


This will be the hardest item to hunt. First of all, you need to have a chance
to encounter Walther and Gyne. Secondly, the enemy is located best on the room
where you need to do a hard jump before reaching it. It is the room behind the
Sword Master. Lastly, it's a 15% drop rate, which is low, and you need 13 of
these. For the strategy, make sure you have high damage output to hasten the
process. Now all you have to do is equip yourself with Ghost Buster before
entering any battle. If you have encountered them, silence Gyne and kill him
but if you can survive for many turns, silencing Gyne will not be needed. After
that, Walther will resurrect Gyne and you should be silencing Gyne again if
needed. Repeat the process until you get at least 13 Ether Crown for Perfect
Release. This will be very time consuming. Only patience can give you Ether
Crown.

-------------------------------------------------------------------------------
GUARD: Wind Glove HIT 20 AVD 20 RDM 35                                  [06220]
-------------------------------------------------------------------------------

Item Location: Crell Monferaigne, Armory

Why Wind Gloves? I depend the Perfect Release on other stats over RDM since RDM
will be less useful than other stats. It is worth sacrificing RDM to boost
other stats.

Materials:

///////////////////////////////////////////////////////////////////////////////

~Bat Wing~
Location: Royal Underground Path
Monster: Goblin (Wings 20%)

Location: Dipan Castle
Monster: Goblin (Wings 20%)

Location: Kyethya Plains
Monster: Goblin (Wings 20%)

Location: Chateau Obsession
Monster: Trash Demon (Wings 30%)

Location: Kyethya Plains
Monster: Giant Bat (Right/Left Wing 20%)

Location: Surts Volcano Caverns
Monster: Fire Bat (Right/Left Wing 20%)

Location: Crawsus Forest Ruins
Monster: Vampire (Right/Left Wing 15%)


As of now, I don't know what's the best location to get it but the best monster
to get this from is the Goblin-type monsters. Goblins are those little monsters
that always use "Spit Fire". Chateau Obsession maybe the best location there
is. To encounter Goblins, attack Walking Monsters. They are not always
appearing so have patience. Now my best choice is Lenneth with Ptero Attack.
Dash to the rear of Goblin and attack it with Ptero so that the attack will
only concentrate on the wings. This will be time consuming since you'll need
many of these.

///////////////////////////////////////////////////////////////////////////////

~Bone Mace~
Best Location: Dragonscrypt
Monster: Coral Green (Right/Left Hand 80%)
Encounter Type: Crawling

Location: Dipan Castle
Monster: Chaos Ooze (Lower Right/Left Arm 60%)

Location: Turgen Mine
Monster: Clay Man (Upper Right/Left Arm 15%)

Location: Audoula Temple on the Lake, Boss Room
Monster: Kraken (Right/Left Mouth Tentacle 80%)

Location: Crawsus Forest Ruins
Monster: Unclean Gathering (Upper Right/Left Shoulder 75%)

Location: Seraphic Gate Floor 2
Monster: Demon Flower (Right/Left Hand 45%)


The best location to hunt for these is in Dragonscrypt. Coral Green has high
drop rate and you can get 2 of it per monster. I chose Dragonscrypt as best
location since we will also hunt in Palace of Venerated Dragon. So, we should
be passing through Dragonscrypt. Any means of attacking can be used, just make
sure you'll be hitting for the hands. Encountering crawling monster will make
Coral Green appear by 100% chance, so you'll not have any problems with this.

///////////////////////////////////////////////////////////////////////////////

~Ghibli Scale~
Location: Crawsus Forest Ruins
Monster: Bolt Dragon (Right/Left Wing 25%)
Encounter Type: Flying

Location: Palace of Venerated Dragon
Monster: Dragon Bat (Right/Left Wing 25%)
Encounter Type: Flying


Both location can be used as hunting grounds but they have certain advantages
and disadvantages. Dragon Bat doesn't appear that much in Palace of Venerated
Dragon but we can utilize the time of hunting Red Boots[06230](to be explained
later) to hunt for Ghibli Scale. It's like shooting two birds with one stone
since the monster which drops Red Boots[06230] also appears on Flying monsters.
In Crawsus Forest Ruins, Flying monsters let Bolt Dragon appear 33% of the time
(as I've experienced) making it easier to encounter. Go here after you are
tired of hunting in Palace of Venerated Dragon since it's easier here. I find
hunting Ghibli Scale hard. I've wasted hours on this before I complete all 20.
The monster is very susceptible to attacks and it's flying. You need to hit any
wing and pray that a Ghibli Scale will come out. You may use Lenneth's Ptero
Attack, just make sure you are exactly at the side of the monster. You can also
knock the enemy down and let Rufus, equipped with Blue Gale and Dismantle, use
Killing Thorn. I'll assure that you'll be hunting for more than an hour to get
all 20, except if you'll be very lucky.

///////////////////////////////////////////////////////////////////////////////

-------------------------------------------------------------------------------
LEG: Red Boots AVD 20 RDM 8 RST 10                                      [06230]
-------------------------------------------------------------------------------

Location: Palace of Venerated Dragon
Monster: Dryad (Lower Body 30%)
Encounter Type: Floating, Flying

Why Red Boots? I depend the Perfect Release on other stat over RDM since RDM
will be less useful than other stats. It is worth sacrificing RDM to boost
other stats.

Only one monster drops this, so there's no need to choose. Dryad is not always
appearing so, again, be patient. Based from my experience, the Poison Room has
2 enemies that you can encounter. Those enemies have a very high chance or
maybe always make Dryads appear. So if you are getting tired, try passing the
Poison Room. I'm still not 100% sure about that, so don't take my word 100%.
Freya is useful on hunting Red Boots. Use Heavenly Punishment on Dryad. The
lower body will surely be broken so just wait for a Red Boots to come out. this
will be time consuming for you need 20 of them for the Best Equipment. While
you're hunting Red Boots, hunt for Ghibli Scales from Dragon Bat as well, to
save time.



===============================================================================
07 - Alternative Perfect Release                                        [07000]
===============================================================================

This contains all the possible alternative equipment for releasing. This
process will be a little flaw. Thus, some said that hastening is worth of
sacrificing the big delay on hunting the perfect items. This will include the
items worth replacing those for Perfect Release.

I will explain this further on the upcoming updates. This will include the
evaluation of every item.


-------------------------------------------------------------------------------
07.10 - Alternative Weapon                                              [07100]
-------------------------------------------------------------------------------

~Holy Wand of Telos <-> Wand of Apocalypse~

Wand of Apocalypse: MAG 1000 RDM 20 RST 40
Location: Seraphic Gate Floor 1, Boss Room
Enemy: Gabriela Celesta (Event Item 100%)


This will hasten on releasing Mages. Wand of Apocalypse is only RDM 10 RST 40
behind. Both will give 99 Sorcerer's Savvy.


-------------------------------------------------------------------------------
07.20 - Alternative Armor                                               [07200]
-------------------------------------------------------------------------------

There is no better equipment to replace the best one.


-------------------------------------------------------------------------------
07.30 - Alternative Headgear                                            [07300]
-------------------------------------------------------------------------------

Ether Crown <-> Mithril Crown


If you got tired of hunting for Ether Crown. You can go with Mithril Crown.
Mithril Crown is like a weakened version of Ether Crown. Mages are preferrable
to use this since their INT is high enough to produce 99 Sorcerer's Savvy but
of course if you like the perfect one for Mages, then go for Ether Crown.


-------------------------------------------------------------------------------
07.40 - Alternative Guard                                               [07400]
-------------------------------------------------------------------------------

Wind Glove <-> Star Guard

Star Guard:
Location: Seraphic Gate Floor 4, Boss Room
Enemy: Freya (Leader Item, Get Item 100%)


It's very hard or I may call it time consuming to hunt for Wind Glove so others
just go for Star Guards and if they're really excited, they'll even go with
Extreme Guard. Star Guard wins over Wind Glove in terms of RDM but remember
that Star Guard decreases RST and AVD which will decrease the quantity of other
Lesser stat-boost items but will increase the one for RDM. Wind Glove gives
an all-around stat and is suitable for Perfect Release. Your choice.

-------------------------------------------------------------------------------
07.50 - Alternative Footgear                                            [07500]
-------------------------------------------------------------------------------

Red Boots <-> Magic Boots

Magic Boots RDM 20 RST 10

Magic Boots:
Location: Asgard, Merchant


This is like Wind Glove and Star Guard. Red Boots wins over all stats except
for RDM. Magic Boots can be easily bought in Asgard, so no problems in hunting.
If you don't care about small difference then go for Magic Boots.



===============================================================================
08 - Perfect Release Output                                             [08000]
===============================================================================

Not yet released.



===============================================================================
09 - Einherjar List                                                     [09000]
===============================================================================

In case you have missed some Einherjar, here's a short list.


Lost Forest:                 Mithra (Mage)

Royal Underground Passage:  <Sylphide, Richelle, Jessica> (Light Warrior)
                            <Roland, Kraad> (Heavy Warrior)
                           
Serdberg Mountain Ruins:    <Celes, Tyrith> (Light Warrior)
                            <Alm, Wolthar> (Mage)

Ancient Forest:             <Sha-kon, Chrystie> (Archer)

Turgen Mine:                <Lylia, Millidia> (Archer)

Audoula Temple on the Lake:  Khanon (Mage)
                            <Phyress, Ehrde> (Archer)

Sahma Desert:               <Aaron, Dyn, Zunde> (Heavy Warrior)

Surts Volcano caverns:      <Arcana, Sophalla> (Archer)
                            <Psoron, Farant> (Mage)

Chateau Obsession:           Seluvia (Mage)

Crawsus Forest Ruins:       <Adonis, Falx> (Heavy Warrior)
                            <Fraudir, Circe, Rasheeka> (Light Warrior)

Dragonscrypt:               <Lydia, Atracia> (Archer)

Palace of Venerated Dragon: <Xehnon, Masato> (Mage)
                            <Ehlen, Guilm, Gerald> (Heavy Warrior>
                            <Crescent, Lwyn> (Light Warrior)

Skavia Gorge:                Aegis (Mage)



===============================================================================
10 - Hints and Tips                                                     [10000]
===============================================================================

This contains on how to Perfect Release easier. All hints and tips are only
optional and it's up to you if you're gonna use it or not.


-------------------------------------------------------------------------------
10.10 - Perfect Breaking                                                [10100]
-------------------------------------------------------------------------------

This is the famous way on how to break 100% chance. This maybe old but I'll
include this in the FAQ.

~SETUP~

Character: Rufus
Weapon: Blue Gale(can be bought in Asgard)
Skill: Dismantle (Green [Arm + Dark + Strength + Training])

Blue Gale gives a 100% chance critical on your attack and Dismantle breaks a
part of the body 100% chance if a critical occured. In this way, you'll be
breaking a part by 100% chance also. Remember that this is only applicable to
enemies susceptible to Doom(instant kill).This is best use when hunting for
items. Remember that this may override all the strategy on item hunting I have
stated above.


-------------------------------------------------------------------------------
10.20 - 7777 Trick                                                      [10200]
-------------------------------------------------------------------------------

The secret on how to make your HP fall to 7777. Having 7777 HP will make you
acquire items by 100% chance from Breaking assuring you have equipped Luck
Items(eg. Solomon's Ring). I don't get credit for this.

~PREPARATIONS~

Skills: Dismantle          (Green [Arm + Dark + Strength + Training])
        Desperate Measures (Red [Arm + Darkness + Creation])
        Forcefield(5000)   (Blue [Body + Healing + Reverse + Creation])

Items: Fairy Tinctures

Sealstone: Soul Carver, Sheathed Sword Wrath (optional)

Weapon: Blue Gale          (Asgard)
        Holy Sword Ascalon (Red Dragon in Valhalla; Tail 15%)

Accessories: Solomon's Ring and other Luck Items that makes you to have higher
             drop rate.
             

~PROCESS~

1. Unequip all equipment or skill that will affect anything on your HP.

2. Make your HP to fall down to 1. Do this with equipping Desperation Skill.

3. Take 6 Fairy Tinctures to make your HP rise to 9001.

4. Hold the Soul Carver Sealstone so that you would take damage over time. If
   your HP was not altered by anything but the Soul Carver Sealstone, you'll
   get a 7777 HP.

6. Escape immediatly to prevent taking damage by using Tome of Godspeed.

7. Equip the following:
     + Force Field(5000) - to prevent from taking damage
     + Solomon's ring - to make drop rate 100% if HP is of the same digits
     + Dismantle - to break a part instantly with a critical attack
     + Blue Gale/Sword of Ascalon - for 100% critical, paired with Dismantle

8. Go in a battle and break some hell.


-------------------------------------------------------------------------------
10.30 - Efficient Perfect Release                                       [10300]
-------------------------------------------------------------------------------

This section will explain how to Perfect Release in the most efficient way that
I have thought of. It explains when to Perfect Release and who to Perfect
Release. My guide below is not that recommended but it's for you to choose if
you're gonna do what I'll state below.


1. Clear Seraphic Gate once. While clearing hunt for at least 1 Mithril Crown
   [06112]. You only need 1 since it's hard to Direct Assault Homonculus Copy 
   at this time.There will be no releasing yet since we don't have the items 
   for perfect releasing yet.
   
2. You'll have some Perfect Release Items for at least 2 Mage Einherjars if you
   have acquired the Sylphan Robe in a Treasure Chest in Seraphic Gate Floor 2. 
   Hunt for 20 Wind Gloves[06220] and 20 Red Boots[06230]. You should hunt for
   20 so that you can minimize time. You can also hunt for other equipments,
   except for Ether Crown, if you wished.
   
3. Now gear your 2 Mages up. Give them the needed equipments. One should be 
   holding Holy Wand of Telos and Wand of the Apocalypse for the other one.
   Release 2 of your Mages and give all the spoils to one character.

4. Clear Seraphic Gate 5 times for 5 Sylphan Robe[06113] and 5 Holy Wand of
   Telos[06111]. You can clear Seraphic Gate less than 5 times assuring that
   you can Direct Assault Odin to get 2 Sylphan Robe at a time. In that manner,
   you can lessen the needed Seraphic Gate clears by 1 per Direct Assault on
   Odin. The lesser the clears, the easier for later hunting. You must release
   one or 2(if you have Direct Assault'd Odin) of your Mage Einherjar per 
   Seraphic Gate clears. Again, give the spoils to one character.
   
5. After that, you must have released all the Mage Einherjars in your party.
   Time to release your Heavy Knights[06130]. You must have 1 Ether Crown in
   your inventory assuring you got one from a tresure chest in Seraphic Gate
   Floor 2. Hunt for 4 Conqueror's Armor[06132] if you haven't hunted for it.
   
6. Now, the Heavy Warriors only lacks Tyrfing[06131] for Perfect Release. Hunt
   4 of it.
   
7. After you've got one, release 1 of your Heavy Warriors immediatly. Continue
   hunting for the remaining 3 Tyrfing[06131].
   
8. We should hunt for 3 Ether Crown[06210] at this point. Remember that you
   should only hunt for 3 since hunting for Ether Crown will be a tough job and
   we only need to release the Heavy Warriors.
   
9. Release the 3 remaining Heavy Warriors.

10. Clear Seraphic Gate until you get the Angel Slayer. You need not to release
    the Archers and Light Warriors yet since they only give small boost for ATK
    or MAG. Hunting for many Ether Crown will not be worth it yet.
    
11. Hunt for 4 Helgi's Sword[06121], 4 Infinite Admiration[06122], 4 Soothsayer
    Bow[06141], and 9 Ether Crown[06210]. You can get Infinite Admiration and
    Ether Crown easily since you can finish those monsters with the Angel
    Slayer for 1 turn making you acquire 2 at a time(Ether Crown not included).
    
12. Release all the remaining Einherjars.

13. Hunt Infinite Admiration[06122] and Ether Crown[06210] for your characters
    to maximize their power.
    
14. Go and pawn. You are now a god.


===============================================================================
11 - Credits                                                            [11000]
===============================================================================

Kouli              - for his walkthrough, enemy drops, and info on Perfect 
                     Release
Xerain             - for the basic info on Perfect Release
tri-Ace Fanboy     - for pointing out that base stats doesn't matter in Perfect
                     Release
                   - for providing Soothsayer Bow's stats
crate3333          - for providing additional information
                   - for providing some equipment stats
                   - for naming Tome of Godspeed
Chibihead          - for providing some equipment stats
Eclesis            - for the Einherjar List
chukintat          - for 7777 Trick
madsharkk          - for naming Soul Carver Sealstone

GameFAQs Community - for everything

For those who aren't specially mentioned that helped me. Please e-mail me cause
I may not remember you all.

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