Review by Thunder113
It's better than others make it out to be.
I've seen, heard and read the kind of things that have been said about Ed, Edd n Eddy: The Mis-Edventures, but in actuality it's really not as bad as others make it out to be. Granted, the games has flaws, but then again that's an inevitability for almost every game out there. Allow me to shed some light on this and give you all an idea of what the game really has in store.
Like the cartoon show, there is no actual main storyline to The MisEdventures. Instead, the game consists of multiple missions, or scams, where the Eds will have to complete certain objectives as they progress further into the scam. Each scam has it's own separate out-of-the-ordinary storyline that sends the Eds into their scam. Some of the scam storylines are actually just tweaked versions of episode scams shown in the cartoon. However, this doesn't mean they aren't fun to play through. Playing through the scams, despite them being just tweaked plots from the show, is still enjoyable and big fans of the series would find them still entertaining.
There's nothing really too fascinating about the graphics, though the cartoony, line-wobbling art style used in the show is still present in the game. The only thing that would need to be most noted about the graphics are the cut-scenes. There are two kinds of cut-scenes present in the game: Animated and In-game. The animated cut-scenes happen at the beginning and end of each level, introducing and closing the scam storyline. It should come as no surprise to any of us that not as much effort was put into animating the animated cut-scenes as there was put into animating the actual show. The animation for these particular cut-scenes is a bit choppy and seems as though it was animated through Flash. Fortunately, this isn't the case for the in-game cut-scenes, which are animated much better than the actual animated cut-scenes. There also seems to be a lack of in-game cut-scenes in places that need them. For example, at one moment in a level, Kevin challenges the Eds to knock down all trash cans off the stands with a basket ball within a certain amount of time in order to continue further into the level. When this challenge is met, rather than getting a short in-game cut-scene of the Eds gloating in Kevin's face and him moving out of the way for them to continue forward, nothing happens. Kevin simply disappears. Besides this, the only thing about the graphics would be the 3D character models for 2 of the characters look odd compared to their 2D animated counterparts, but that's not big enough a deal to be complained about.
Unlike what others would say, the gameplay is the high part of the game. The concept of tag-team gameplay is similar to that of Sonic Heroes and was actually a good idea to use in the case of Ed, Edd n Eddy as they are always together. Each Ed has his own special ability, or "formation" that can be used to get pass obstacles, solve puzzles and progress further into the level. Ed's formation is the "Batter-Ed" which sends the Eds into a forward charge that can break through weary or unstable walls or objects. This can also be used to push heavy objects and to get to places faster, for those who like to perform speed-runs. Edd's formation is the "Trampol-Ed" which can bounce him to places otherwise inaccessible with a normal jump. Eddy's formation is the "Tower of Eddy" which provides a higher reach to get objects at high places, and carry the Eds across narrow ledges. According to the game itself, this formation can also be used for stealth to hide behind narrow poles and sneak past the cul-de-sac children, but this is nearly impossible to do, if possible at all. The level design is mostly linear and the puzzles aren't very hard to solve, not that that's necessarily a bad thing. Hidden collectibles, such as jawbreakers, are also hidden through out the levels, but there aren't a lot to give the game a long replay value. Additionally, the "Costume" collectibles, despite what they sound like they give, don't actually give bonus costumes for the Eds to wear; rather they unlock special bonus levels to play. While that is still fun, there are only 2 bonus levels to actually unlock. Including these bonus levels, there are only a total of 8 levels in the game. Also, there are no additional completion factors that are considered in each level, regardless of the circumstances of the level storyline. For example, in Scam 3, the Eds need to make it to the candy store for free jawbreakers before it closes. Clearly, one would imagine that this would be a "race against the clock" kind of level, but this is not the case as there is no timer present in this level; no consequences or penalties for taking a long time to complete the level. While this decreases the sense of urgency from the level, but it doesn't necessarily kill the entertainment value. There's also the occasional glitch, but it doesn't happen often enough to be of major concern. The levels are still fun to play, despite the small animals that pester and cling onto you, causing damage; and the quirky humor that helped the cartoon series into popularity is still present. Perhaps the most entertaining levels in the game were the bonus levels, "Ed-Zilla" and "Robot Rebel Ranch". I won't spoil anything, but these were especially fun because it puts the Eds in an entirely new setting; their imaginations.
Overall: 7/10 - - Good
The MisEdventures may not be the greatest game out there, but it's most certainly not the worst.
-The High: Entertaining levels; especially the bonus levels, and the same Ed-Edd-n-Eddy brand humor we've all come to enjoy.
-The Low: Not enough collectibles/unlockables to give it a long replay value and an anti-climactic ending.
The game would more likely appeal to the more diehard Ed Edd n Eddy fans, but the game is still fun and enjoyable nevertheless.
Rating: 3.5 - Good
Product Release: Ed, Edd n Eddy: The Mis-Edventures (US, 11/03/05)
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