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FAQ/Walkthrough by threetimes

Version: 1.25 | Updated: 05/24/09


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Developer: Nautilus
Publisher: Aruze (JAP), XSeed (NTSC), Ghostlight(PAL)

_______________________________________________________________________________

                       W A L K T H R O U G H / F A Q
                        by threetimes May 20th 2009
_______________________________________________________________________________


-------------------------------------------------------------------------------
TABLE OF CONTENTS ................................................ SEARCH CODE
-------------------------------------------------------------------------------
To find a section of the guide select the Edit option on your toolbar and then
Find and type the code. Or use Ctrl +F, (it's the Apple button for Macs +F)
to bring up a box where you can type in the code.

   I. INTRODUCTION ..................................................... *INTRO
  II. HINTS AND TIPS ................................................... *TIPS
 III. THE WALKTHROUGH .................................................. *WALK
      01. New York City ................................................ *W01
      02. Arkam University ............................................. *W02
      03. Grand Canyon ................................................. *W03
      04. Chicago ...................................................... *W04
      05. Alcatraz Prison .............................................. *W05
      06. Roswell Research Institute ................................... *W06
      07. Caribbean Pirate Fort ........................................ *W07
      08. Las Vegas .................................................... *W08
      09. Chichen Itza ................................................. *W09
      10. Rio De Janeiro ............................................... *W10
      11. Machu Picchu ................................................. *W11
      12. Moana Village ................................................ *W12
      13. Vilcabamba ................................................... *W13
      14. Aito Cave .................................................... *W14
      15. Uyuni Salt Lake .............................................. *W15
      16. Garland Residence ............................................ *W16
      17. The Gate ..................................................... *W17

  IV. SIDEQUESTS ....................................................... *SIDE
      01. Detective Tests (Johnny) ..................................... *S01
      02. Fusions and Fetishes (Shania) ................................ *S02
      03. UMA Hunting (Natan) .......................................... *S03
      04. Ninja Searching (Frank) ...................................... *S04
      05. Purramount Pictures (Mao) .................................... *S05
      06. Weekly Arts (Hilda) .......................................... *S06
      07. Muse Items (Ricardo) ......................................... +S07
      08. Quizzes ...................................................... *S08
            i. Rio: Achez
           ii. Caribbean Pirate Fort: Anne
          iii. Arkham University: Russell
      09. Ring Fragments ............................................... *S09
      10. Lottery Members .............................................. *S10
      11. Snap Card Traders ............................................ *S11
      12. Arkham University Pit Fights ................................. *S12

   V. QUESTS (AFTER THE GATE) ......................................... *GATE
      01. Characters' Best Equipment (various) ......................... *G01
      02. Brazilian Ninja Hideaway (Frank) ............................. *G02
      03. Guina Highlands (Natan) ...................................... *G03
      04. Doll's House (Ricardo) ....................................... *G04
      05. Garvoy Valley (Shania) ....................................... *G05
      06. He-Man Sushi (Hilda) ......................................... *G06
      07. Purgatory .................................................... *G07

   VI. LISTS ........................................................... *LIST
       01. Items ....................................................... *L01
       02. Weapons ..................................................... *L02
       03. Armour ...................................................... *L03
       04. Accessories ................................................. *L04
       05. Ring Effect Items............................................ *L05
       06. Stellar Charts and Magic .................................... *L06
       07. Monster and Snap Cards List ................................. *L07

  VII. CREDITS AND ACKNOWLEDGEMENTS .................................... *CRED
 VIII. LEGAL AND CONTACT ............................................... *CON



===============================================================================

                      I.  I N T R O D U C T I O N ......................*INTRO

===============================================================================

Welcome to my walkthrough for Shadow Hearts 3, and it's been a long time in
coming. I started it two years ago, after playing the game for the third time
when it was first released for PAL. I'd already beaten the NTSC version, and
such is my devotion to SH that I bought the PAL game as well, and completed a
playthrough of all four games in order, starting with Koudelka. However, I ran
out of steam in Uyuni Salt Lake. I HATE that place, with all those piddling
pillars, and then had trouble with the boss (having forgotten to buy some
essential protective equipment) and the thought of trekking back again was
decidedly off-putting.

That's then, this is now, and I've taken up the game again after writing a
walkthrough for Koudelka, and maybe, one day, I'll manage to write for them
all. SH3 is my least favourite of the series, for all kinds of reasons, but not
because Yuri isn't in it! However, the darkly comic edge that characterised
Koudelka, and then SH has disappeared in SH3, and the relentless cheeriness of
Johnny and Shania's one-dimensional character (okay, maybe for some of you she
has two major dimensions :p), is a far cry from Koudelka's and Yuri's complex
personalities. Enough of my griping, but I thought I'd better warn you that I
won't be salivating over any character or giving any information at all about
the story.


The FAQ is divided into five sections.

* The Hints and Tips addresses some of the gameplay issues that are not
  explained in the menu help pages, or that might not be obvious.

* The walkthrough for the game is divided by location, although revisits are a
  large part of the game, and there are comments about these too.

* There are tons of sidequests, which, though optional to a degree, are really
  essential if you want to obtain the best skills for everyone, all the stellar
  magic, and access to Purgatory. Many of these have been integrated into the
  main walkthrough, but the character skills and how to obtain them, snap
  traders, and pit fights, are all found in this section. Use this for quick
  reference, especially if you are missing something and don't know the
  location.

* Additional character quests are optional, and only become available once you
  have gained access to the Gate. These are all in a separate section.

* The lists section gives details of where everything can be found. One thing
  not included is a full list of all stellars. However, the summaries for each
  part of the walkthrough should help in locating them all.



===============================================================================

                  I I.  H I N T S  A N D  T I P S .......................*TIPS

===============================================================================

SHORTCUTS
You can remove Shania's clothes by pressing... No, you can't. But you CAN cut
short her stripping animation, which gets old very quickly. Go to OPTIONS/
FUSION EFFECT, and select "SHORT".


JUDGEMENT RING
Each character has a unique ring, although you can change the arrangement by
adding attack boosts, and widen the hit and strike areas with hit and strike
area expand items. Ring effects can also be added and these will give
additional effects to physical attacks, such as a chance to poison the enemy,
or reduce its physical defense.

If you have problems using the ring, then you can select the Auto Ring option
which guarantees success. You can also try the Practice Ring which means that
if you miss hitting an area, the movement won't stop and you can complete the
cycle. In fact, the rings are very easy to use in this game, and you can equip
a Coral Lariat or Pendant to slow down the movement.


STOCK
This game features the Stock Gauge, which is slowly filled up when a character
takes damage and attacks. If SP (Sanity Points) are low, then the stock gauge
fills up more quickly. You need stock to combo and to make consecutive (double)
attacks. If a character goes berserk they lose all stock, and a HARD HIT (=>)
attack will deplete stock. Some enemies will use this attack, but you can also
use it against enemies!


BEST PLACE TO GET STOCK
If you are low on stock and need a quick refill, then fight the enemies in
Arkham Underground and in the first area of Machu Picchu. You must defeat them
with 0 enemy turns, a no-miss ring, or a perfect ring score to gain a battle
bonus, that might be 100% stock.


SANITY POINTS
Every character has a differing amount of sanity points (SP), and this
represents their ability to withstand the stress of battle. They lose sanity
each turn, and the longer a battle lasts, the less sanity points remain. If
they lose all SP then they go berserk and you lose control of them. They might
do anything, including using valuable items, attacking allies, or various other
things. If they are still berserk at the end of a battle then they won't gain
any experience. Test it out sometime, just for fun!


SNAPS
Snap, snap, snap! Yeah, Johnny has a camera so you can take lots of pictures of
Shania undressing... No, you can't. What kind of game do you think this is? :O
But you can take pictures of all enemies and discover *their* essential
statistics. Some items can only be obtained through snap card trades, and you
also need a snap of every enemy in order to access the bonus dungeon and obtain
Johnny's best skill. However, if you miss any, you can find most of them again
in the Arkham University Pit Fights, and through trading. Obtain the accessory
"Panoramic Lens" as soon as possible, and you can snap all enemies at once.
There are 142 different snap cards in total.


HIT TYPES
All physical attacks, magic, and special skills show the type of hit when you
select them during a battle.
Standard [>]   - this hits the enemy and they remain at the same level. If they
                 are in the air, they stay in the air, if on the ground, they
                 stay on the ground.
High Angle [^] - this knocks an enemy up into the air.
Knock Down [v] - this knocks an enemy down to the ground
Hard Hit [=>]  - this attack uses 50% of one stock bar, and the enemy loses
                 stock. Don't use this attack during a combo, unless it's the
                 final move.
Chain [*]      - this special attack will 'hold' the enemy, until its next
                 turn, and. if hit again, the hits are counted as combo hits.
                 Only the Melt Crest enables this attack.


COMBOS
You can ONLY combo if every person in the combo has a full stock bar, and you
can only use the powerful combo magic if the last person, of all four active
party members, has a full double stock bar. Try to access these spells as soon
as possible, because at first they are hidden with question marks. You really
need to know which is which, so you can use the correct elemental magic on
various bosses. (The selection depends on the 4 members elemental attributes.)
Combos work best if you use special skills or stellar magic, and the more hits
you make, the higher bonus damage.


COMBO BREAKS
Be careful what action you choose, because any healing magic, or use of an
item, will break a combo. The idea is to chain attacks one after the other, so
you must use those attacks that can follow on from where the previous one left
off. If you use a hard hit, then that cannot be followed by any other combo
attack, so avoid that as well, unless it is the final move of the combo. Try to
use magic or skills that follow on, like this:

a. A mid range attack that sends the enemy up |^|
b. An air attack that targets a high enemy and sends it down to the middle |v|
c. A mid range attack that targets the middle area and sends the enemy down |v|

There are lots of possibilities, though you also have to take into account the
fact that, against a group of enemies, some attacks target only a small area
and might miss if you've already killed some of the rest of the group, and that
would break a combo too.


DOUBLE STOCK
With a double stock bar, not only can you combo with others, but you can also
make a double combo attack on your turn. This means that you get two turns for
the price of one. You could take a snap and attack if using Johnny, or heal and
attack, or even use both turns for healing and boosting allies. However, these
options won't work if you are in the middle of a combo, since you must use
attacks on the enemy to maintain the flow of the combo.


BOSSES
Preserve Stock for boss battles, and ensure that everyone has full stock if you
can. This makes a huge difference, especially if you also equip accessories to
prevent stock attacks against your party. Always remove the boss's stock as
soon as you can using various special skills and magic. You can just use a hard
hit attack, but to do this you need at least 50% stock. Keep an eye on the
boss's stock gauge since it will fill up quickly if you inflict a lot of
damage. Act to remove it again. Johnny's Vacuum special skill is especially
useful against bosses. Suck it up, Johnny!


AFFINITY
Use combos, and the characters' who link with each other will increase their
affinity rating. The maximum is 100, and if you raise this, then you will
inflict additional damage as well as increase the battle bonus rewards.


LOTTERY
Play the Lottery, but save your game before you waste a ticket. There are some
extra Lottery Tickets dropped from various enemies, but they are not common
drops. You need some of the first prizes from the lottery, so make sure to get
them all.


SEARCHES
Many items are hidden, and don't appear in treasure chests. You will see a
*?* search sign when you are next to one of these. They are mostly less
important items that also can be purchased, but finding them saves you money.


MENUS
Each time you gain a new character or access to a significant option, there
will be new information in the menu. Make sure to read this, and everything is
explained, including how to use the Stellar Charts and Judgement Ring. Every
item also has a detailed description, so you are never in doubt about what's
what. The "Personal" command shows you the special abilities for that
character, and the "Property" command takes you to the complete inventory,
complete skill lists, library of all monsters and characters, and your score
sheet.


TEAMS
When you have more than 4 party members, you can pre-set up to three different
teams. Use L1 and L2 to change the active team, although you cannot change
teams during a battle.


SEAL ITEMS
Use "Seal" items during a battle, and these increase a character's status
permanently, by a range of points: 1-5 depending on the Seal. If you hit the
Strike part of the ring then you'll add the maximum number. Use these items
directly from the items menu screen, and you only get the minimum amount.


MAPS
All dungeons and enemy territories have maps. Press R1 to see it, and use this
all the time to find your way around.


EQUIPMENT
NEVER buy weapons for Frank. You will find all his weapons 'in the field'.
Everyone has a best piece of armour and a unique weapon that cannot be
purchased, but is only found later in the game. Other than that, weapons and
armour can be bought at the various shops. Everyone can equip three
accessories, and these will provide a range of protection, especially from bad
status attacks. You can also equip attack and defense boosting accessories.


PEDOMETER
Don't forget to keep the Pedometer equipped to someone in the active party,
even though it uses up an accessory slot that you might want for something
else. Later on you can find a Step Doubler, and even a Step Tripler, which will
help. (These don't stack, so only equip one of them.) Remove these before a
boss battle and replace them with something more useful.


SAVING AND HEALING
You can save your game at any time when between locations, from the world map
selection screen. Other than that, use the save points, and there's always one
just before a boss. Heal everyone with a Tent at a save point, and you can
sleep in Johnny's bed at the Agency in New York for free healing for everyone.



===============================================================================

                I I I.   W  A  L  K  T  H  R  O  U  G  H  .............. *WALK

===============================================================================

      01. New York City ................................................  01
      02. Arkam University .............................................  02
      03. Grand Canyon .................................................  03
      04. Chicago ......................................................  04
      05. Alcatraz Prison ..............................................  05
      06. Roswell Research Institute ...................................  06
      07. Caribbean Pirate Fort ........................................  07
      08. Las Vegas ....................................................  08
      09. Chichen Itza .................................................  09
      10. Rio De Janeiro ...............................................  10
      11. Machu Picchu .................................................  11
      12. Moana Village ................................................  12
      13. Vilcabamba ...................................................  13
      14. Aito Cave ....................................................  14
      15. Uyuni Salt Lake ..............................................  15
      16. Garland Residence ............................................  16
      17. The Gate .....................................................  17


===============================================================================
01. N E W  Y O R K  C I T Y  ............................................ *W01
===============================================================================

-------------------------------------------------------------------------------
1. GARLAND DETECTIVE AGENCY : UPPER WEST SIDE
-------------------------------------------------------------------------------
Shadow Hearts games always do a great opening sequence. After it's over, you'll
be introduced to the ugliest character ever seen in a SH game. (No, I don't
mean Johnny.) Once you gain control, enter the office, and search for minor
items: there's a *PURE LEAF* hiding in the guitar, a *MANA LEAF* in the
treasure chest by the desk, and a *THERA LEAF* in another chest behind the
couch. Leave, and use the save point. There is also an item in the vase on the
landing: a *TALISMAN OF LUCK*. Go outside and turn left where you'll find
another *MANA LEAF* hiding by the black car. Walk around the corner, and talk
to the boy, and then carry on to reach a new location.


-------------------------------------------------------------------------------
2. TIMES SQUARE
-------------------------------------------------------------------------------
Walk up the street and search the sign at the right for a *THERA LEAF*. Carry
on a few steps for an event, which introduces you to Buigen and Gerard, your
friendly neighbourhood biker boys. Of course they're not gay, whatever gave
you that idea? Neither of them make pretty dresses or do acupuncture, but
they will appear at most locations to sell you stuff. Get the *CANCER STELLAR
CHART* and *POINT CARD* for shopping discounts. Equip the chart, which allows
Johnny to use various spells. There's a *TENT* hiding in a chest by Geppetto's
shop, but no access to the shop. Shame, if you've played Covenant, you might
have wanted to say hi, for old times' sake. Then, carry on to next location,
Chelsea.

-------------------------------------------------------------------------------
Just Us Guys New York Shop
----------------------------.--------------------------------------------------
ITEMS                       | ACCESSORIES
----------------------------+--------------------------------------------------
Thera Leaf         50       | Coral Lariat      500 (Sets speed of Ring to 75%)
Mana Leaf         100       | Coral Pendant    5500 (Sets speed of Ring to 50%)
Pure Leaf         230       |
Tent              200       |
____________________________|__________________________________________________


-------------------------------------------------------------------------------
3. ERICK THEATRE (CHELSEA)
-------------------------------------------------------------------------------
Snap Number   | Element| Drop
--------------+--------+-------------------------------------------------------
001: THUG     | Wind   | 1. Thera Leaf  2. Pure Leaf
002: FAT THUG | Fire   | 1. Thera Leaf  2. Mana Leaf
003: DEEP ONE | Water  | None
______________|________|_______________________________________________________

Check behind the large car for a chest with the *CORAL LARIAT*. Equip this, and
it will slow down the speed of the Judgement Ring in battles. Carry on down the
street and chat to the reporter.

Use the save point, then, go inside the building. Use R1 to view the map. Go
right, and then down, and you can find a *MANA LEAF* next to the ticket place.
Then, enter the double doors for the first battle and optional tutorial. Go up
the stairs, and then left, for an event with a child, Nancy, and agree to help.
After this, there is another battle and, when it's over, pick up the *CURE
STELLAR* from the floor, and equip it. Head all the way right on this floor and
there is a hidden *SEAL OF LUCK* in the blocked stairwell.

Search the whole floor and fight visible enemies. Enter the main auditorium and
find *AQUA EDGE STELLAR* in a chest after defeating an enemy, and *LEATHER
BELT* in another one. There's also a *THERA LEAF* near the left doors. Go up
the stairs to the third floor, and you can find a *THERA LEAF* at the far right
of the corridor. Follow the corridor up from here and enter the seating area
for an event with a boy, and a fight. You can find a *PURE LEAF* and a *TENT*
in a chest, if you enter the left set of doors  With Tom in tow, return
downstairs and find the girl again (still in the same place). Then, return back
upstairs, to the save point, and you'll find that the door to the outside fire
escape can be opened.

Open the door next to the save point, and climb up the ladder to a room.
Eventually, after a chance see just how much clothing Shania removes and how
long it takes her, (no option to speed this one up) you get to fight the boss.


o-------------------------------------o
| B O S S  -  D E E P  O N E  (Water) |
o-------------------------------------o
| HP: 160, MP: 82                     |
| Skills: Hail Dust                   |
| Rewards: None                       |
o-------------------------------------o

You fight using Shania, not Johnny, but the same techniques you learned with
him, can be used. Start with a hard hit to lower the enemy's stock, and use
Shania's magic attacks. If you can, do a double attack. Heal if you need to,
using items, and watch out for Shania's Sanity. You don't want her going crazy
and out of control, so use a Pure Leaf to heal. However, even if you don't do
this, chances are, she's going to hit the enemy anyway.


-------------------------------------------------------------------------------
4. HOME AND BACK TO ERICK THEATRE
-------------------------------------------------------------------------------
After some events back home, you'll find yourself with two new party members,
the natty Natan and the salubrious (this doesn't mean what you think it means)
Shania. Save, and leave the building, and you'll encounter lottery member
number 12. He gives you a *LOTTERY TICKET* and you can use this to win *GALE
ROD STELLAR*. Return to the room of the boss fight in the Theatre to pick up
*HEAT EDGE STELLAR* from a chest. Leave for a new location. By the way, Shania
doesn't use Stellar magic, since she has access to fusions, but Natan does. He
comes with a Libra Chart, and you can check out their equipment and skills, as
well as find out new information about them, in the menu.


-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 12
NEW YORK
When: Leaving the Garland Detective Agency after completing events in Erick
      Theatre.
Where: The man is at the right of the entrance to the Agency.
Prizes: Red:    *GALE ROD STELLAR*
        Yellow: Leather Cap
        Blue:   Daphne Fruit
        Green:  Pure Leaf


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Cancer Stellar Chart, Cure Stellar, Aqua Edge Stellar, Gale
                 Rod Stellar, Heat Edge Stellar.
Key Items:       Point Card.
Other Items:     Coral Lariat, Leather Belt, Lottery Ticket, Talisman of Luck,
                 Pure Leaf x2, Mana Leaf x3, Thera Leaf x4, Tent x2,
                 Seal of Luck.
New Team Member: SHANIA and NATAN
Lottery Member:  12
Snaps:           001 Thug, x1 002 Fat Thug x1, 003 Deep One x1


* SIDEQUESTS *
One of Johnny's sidequests involves taking snaps of all enemies. You can start
now if you wish. Although the enemies here can be found again later, at the Pit
Fights, it's easier to get the photos here. Also, taking snaps lets you see
enemy stats. You can't get a picture of the boss.



===============================================================================
02.  A R K H A M  U N I V E R S I T Y  .................................. *W02
===============================================================================

-------------------------------------------------------------------------------
1. ARKHAM UNIVERSITY
-------------------------------------------------------------------------------
Walk down the wide pavement and search the statue for a hidden *SEED OF LUCK*.
There's a *PURE LEAF* in a chest at the left of the main entrance doors. Enter
the building and go through the left door to find *CURE STELLAR* in the central
alcove shelves. Upstairs, go in the left room and speak to the first student in
the front row for information. You can also find a *TENT in a chest in the
nearest left corner of this classroom, and a *SEAL OF LIFE* in the lower back
corner. Go back outside and all the way left to find *MIRAGE STELLAR* in a
chest. Check the opposite door, which is locked.

Return to the main building, head up the stairs again, and go into the room
at the right for more information from a student here. Return down stairs and
into the right hand room to pick up the *LANTERN* from the desk. You can also
find a *THERA LEAF* in the bookshelf.

Leave the building for a scene with the biker boys. You'll get an explanation
about Engraving nodes on the Stellar Charts. I didn't really bother much with
this, as it's expensive, and I'd rather spend my cash on other stuff. By the
time you have money to spare, you'll have better Stellars and Charts anyway.
Save, and shop if you want.

Then, go all the way right and you'll meet the PE instructor. You'll receive
the *PEDOMETER* which counts your steps. Equip this to someone, and return to
talk to the PE teacher much later, and he will exchange steps taken for various
items. Save up for the 10,000 steps (it's the best armour for a later team
member), and after that, go for anything you like.

STEP EXCHANGE REWARDS
  500 Steps: Thera Extract
 1000 Steps: Mana Extract
 2000 Steps: Pure Extract
 4000 Steps: Hit Area Expand
 8000 Steps: Strike Area Expand
 9000 Steps: Ultra Belt
10000 Steps: (Secret)

-------------------------------------------------------------------------------
Just Us Guys Arkham University Shop  * = New!
----------------------------.--------------------------------------------------
ITEMS                       | WEAPONS
----------------------------+--------------------------------------------------
Thera Leaf         50       | None
Mana Leaf         100       |
Pure Leaf         230       |
Soul Benediction* 150       |
Phoenix Tail*      90       |
Talisman of Luck* 480       |
Tent              200       |
----------------------------+--------------------------------------------------
EQUIPMENT                   | ACCESSORIES
----------------------------+--------------------------------------------------
Leather Cap*      320 (All) | Shell Bracelet*  2770 (Prevents Poison)
Leather Belt*     320 (All) | Coral Lariat      500 (Sets speed of Ring to 75%)
                            | Coral Pendant    5500 (Sets speed of Ring to 50%)
____________________________|__________________________________________________


-------------------------------------------------------------------------------
2. ARKHAM UNDERGROUND
-------------------------------------------------------------------------------
SNAP NUMBER   | ELEMENT| DROP
--------------+--------+-------------------------------------------------------
004: SERGEI   | Wind   | 1. Thera Leaf  2. Talisman of Luck
005: GAGU     | Earth  | 1. Mana Leaf  2. Pure Leaf
006: IGORNAK  | Dark   | 1. Seal of Aura (100%)
______________|________|_______________________________________________________

Enter the underground passage. Use R1 to see a map and follow the passage. At
the first battle there will be a tutorial on combos. Continue until the next
short scene and then go left. (You cannot access the double locked doors yet.)
After the lever, carry on to the next lever. Pull all the levers to get more
battles and items. There's a *MANA lEAF* in the short corridor  A *SHELL
BRACELET* is in a chest behind the bars at the dead end of the far left
corridor. Go up the centre passage and left. Press the lever for a fight and
pick up the *BRIGHT RAGE STELLAR*. Then, walk up to the save point.

Go through the door and enter a battle. After a scene, return to the room and
you'll find a *SOUL BENEDICTION* inside a chest. Now, you've got a new party
member, frazzled Frank. He comes with an Aries Stellar Chart, and you might
find him funny, or just plain annoying. Quite Frankly, it's most likely to be
the latter, as (according to a friend) "he's about as entertaining as sticking
a fork in an electric socket". Anyhow, on we go. Return through the door, and
turn right. Use the lever to open the way back to the locked door. Go on, and
get *DARK EDGE STELLAR* from the barrels in the left corner. Head up the stairs
to the left of the next save point, and then go left again for a scene and boss
battle. (There is *LEATHER CAP* in the desk on the way.)


o---------------------------------------o
| B O S S  -  I G O R N A K     (Dark)  |
o---------------------------------------o
| HP: 500, MP: 125                      |
| Skills: Poison, Sp-Def Down, Evil Eye |
| Rewards: Seal of Aura (100%)          |
o---------------------------------------o

You should have plenty of stock as the enemies in Arkham donate a lot of it as
battle rewards, so use combos for an easy win. Since the enemy is dark, you can
also give Frank's light based special attacks a chance to shine.


-------------------------------------------------------------------------------
3. NEW YORK AND BACK TO ARKHAM
-------------------------------------------------------------------------------
Return to New York and this is when all the side trips start. Don't ask how
they manage to get to far-flung corners of the USA, or how long it takes. Maybe
they catch a bus?  Exit to the street, and chat to a boy, who gives you a *RING
FRAGMENT*. Walk around the left corner of the building, and, after another
scene, you'll be given the first *ATTACK BOOST* from the Ring Spirit. She is
always found by the box to the left side of the building, unlike the Ring Soul
in SHC who at least forced you to make a bit of an effort to find him. Listen
to the Ring tutorial too, if required, and you will be given your first Ring
Effect item: *EVASION DOWN 1*.

Return to the University and Gilbert's room through the door that was
locked before, and get a *LOTTERY TICKET* from the desk on the right. Leave for
the new location: Grand Canyon.


LATER VISITS
Return here after Alcatraz, and the Pit Fights are found in Gilbert's old room.
There's also a Lottery Member no. 4 in the right hand room on the ground floor,
but not until after completing Aito Cave.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Cure Stellar, Mirage Stellar, Bright Rage Stellar, Dark Edge
                 Stellar.
Ring Items:      Ring Fragment (exchange for Attack Boost), Evasion Down 1.
Important Items: Pedometer
Key Items:       Lantern.
Other Items:     Shell Bracelet, Lottery Ticket, Leather Cap, Thera Leaf,
                 Pure Leaf, Talisman of Luck, Seal of Life, Mana Leaf,
                 Soul Benediction.
New Team Member: FRANK
Snaps:           004: Sergei x4, 005: Gagu x4, 006: Igornak x1


* SIDEQUESTS *
The Pedometer is a kind of sidequest. Keep walking!



===============================================================================
03.  G R A N D  C A N Y O N  ............................................ *W03
===============================================================================

-------------------------------------------------------------------------------
1. GRAND CANYON VILLAGE
-------------------------------------------------------------------------------
From the arrival point, walk to the far right to get *SP-DEFEND DOWN 1*, a ring
effect item. Then, head down the path to the village. *SILVER BRACELET* is
inside the first tent, and there's a *PHOENIX TAIL* in a treasure chest next to
the tent. Walk up, and left, to the lone cactus where Frank gets pricked to
death. (Just kidding.)  You get the *CACTUS SABER* weapon for Frank. Go to the
far right past the shop, for a *HIT AREA EXPAND* in a chest behind the tent.
Inside the big tent near the save point, there will be a scene and a tutorial
about Fusion Monster Growth. Receive *RAISE UP STELLAR*, *BARRIER STELLAR* and
the *EAGLE STATUE*. After leaving this tent, go back inside to find *POISON 1*
inside the chest to the right.

Enter the tent to the right, and you might be expecting a touching reunion song
from Natan and the rest of the long lost village people band members, but
instead, all you'll get is a long tutorial about UMA hunting and your life has
just got a lot worse. This is arguably one of the most frustrating sidequests
in the game, but vying for first place is Johnny's snap trading and Frank's
insane *jump and hope you don't land on your head* quest. Fortunately, that's a
lot later, and for now, take *THE GADA POT*, and some items to attract
monsters. Whenever you find and defeat one of these special enemies, snap it,
and return to this tent where Natan's skills will be powered up, and you'll get
new information about the next UMA.

-------------------------------------------------------------------------------
Just Us Guys Grand Canyon Shop  * = New!
----------------------------.--------------------------------------------------
ITEMS                       | WEAPONS
----------------------------+--------------------------------------------------
Thera Leaf         50       | Clip Point        580 (Johnny)
Mana Leaf         100       | Wish Knife        870 (Johnny)
Pure Leaf         230       | Little Claw       620 (Shania)
Soul Benediction  150       | Crazy Horse       930 (Shania)
Phoenix Tail       90       | Peacemaker        640 (Natan)
Talisman of Luck  480       | Schofield II      940 (Natan)
Tent              200       | Tree Feller       680 (Frank)
                            | Cactus Saber     1020 (Frank)
----------------------------+--------------------------------------------------
EQUIPMENT                   | ACCESSORIES
----------------------------+--------------------------------------------------
Cotton Shirt*     560 (Men) | Shell Bracelet   2770 (Prevents Poison)
Cotton Blouse*    600 (Fem) | Silver Bracelet* 3180 (Prevents Mental Break)
Leather Cap       320 (All) | Pocket Watch*    5200 (Stops ring abnormalities)
Leather Belt      320 (All) | Coral Lariat      500 (Sets speed of Ring to 75%)
                            | Coral Pendant    5500 (Sets speed of Ring to 50%)
____________________________|_________________________________________________


-------------------------------------------------------------------------------
2. TRIAL PATH
-------------------------------------------------------------------------------
SNAP NUMBER       | ELEMENT| DROP
------------------+--------+---------------------------------------------------
008: MAII         | Earth  | 1. Talisman of Luck  2. Mana Leaf
009: ARGEN TABISU | Wind   | 1. Soul Benediction  2. Silver Bracelet
010: TATAN'KA     | Normal | 1. Strike Expand (100%)  2. Wolf Statue (100%)
070: SASQUATCH(UMA| Normal | 1. Swan Statue
__________________|________|___________________________________________________

Now, the path into the canyon is open. Walk along the path, until you meet two
talking Totems. Use R1 for the map. Just before the first path to the left,
there is a bush at the right of the path with a hidden *RING FRAGMENT*. Get
this, and go left to find the first mural, and battles will begin. Pick up a
*TALISMAN OF LUCK* from the treasure chest here. Remember the composition and
return to the statues to answer a simple question, (one of three possible
questions) based on the mural. See the checklist for answers.

Continue up the path, (there's a *PURE LEAF* in the visible chest on the left
of the path) and speak to the next statues. Use R1 again and go right to find 7
more paintings. The top valley has *POCKET WATCH* in a treasure chest near the
two sheep mural, and *SHIELD STELLAR* is in a chest in the second valley at the
bottom of the screen, near the sheep and person murals.

Return to the statues and answer another question. Go on to the final statues
where there is a save point. Using the map, go left and down and left again for
one painting. You can find a *SOUL BENEDICTION* in a chest. On the way back up
the path, keeping to the left, there will be a "meat" icon on the left of the
path. Use HONEY to get a UMA.

Fun Facts: The Sasquatch, or Bigfoot, is supposed to be found in the Pacific
northwest of America, and the Groovie Ghoulies recorded a track about this
called "Running with Bigfoot":
"It was a beautiful day, I was feeling ok with my best friend by my side.
 About 7 feet tall, and played furry football with a big shag carpet hide."


o----------------------------------------o
| U M A  -  S A S Q U A T C H  (Fire)    |
o----------------------------------------o
| HP: 330,  MP: 146                      |
| Skills: Red Nova                       |
| Rewards: 1. Swan Statue (100%)         |
o----------------------------------------o

You can use the ring effect Evasion Down on this enemy. Other than that, use
combos if you can manage it. Beat it (take a snap as well) and earn the *SWAN
STATUE* for Shania's Thunderbird fusion.


Walk up, and there is another mural on the wall ahead. A *THIRD KEY* item is
hidden to the right of the chasm. A *RED NOVA STELLAR* is found at the top of
the centre north valley.

Return to the save point, heal and save. Check Shania's soul energy and charge
up her fetishes (this doesn't involve black silk) and then walk up to the third
set of Totem statues. Answer the question, and fight the boss. By the way, you
want to have full stock for this battle if possible, as, once again, Shania is
on her own. Receive *STRIKE EXPAND* and *WOLF STATUE*.


o----------------------------------------o
| B O S S  -  T A T A N ' K A  (Normal)  |
o----------------------------------------o
| HP: 210,  MP: 102                      |
| Skills: Evil Eye, Rock Bump, Red Nova, |
| Rewards: 1. Strike Expand (100%)       |
|          2. Wolf Statue (100%)         |
o----------------------------------------o

Hard hit the enemy to remove its stock, and use Mind Assault to remove some of
its MP. Other than that, keep healed, save up stock and use double stock
attacks. Of course, you should transform into Thunderbird at the start of the
battle. Shania now has access to a new fusion form.


-------------------------------------------------------------------------------
3. NEW YORK AND BACK TO GRAND CANYON
-------------------------------------------------------------------------------
You'll be back home in New York, but before heading to the next location,
return to the village and talk to the UMA hunting man again, for a new skill
for Natan: Rapid Shot.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Raise Up Stellar, Barrier Stellar, Red Nova Stellar
Ring Items:      Ring Fragment, Sp-Defend Down 1, Hit Area Expand, Poison 1,
                 Strike Expand.
Important Items: Eagle Statue, Swan Statue, Wolf Statue, Gada Pot.
Other Items:     Silver Bracelet, Pocket Watch, Third Key, Cactus Saber,
                 Phoenix Tail, Talisman of Luck, Pure Leaf, Soul Benediction
Quest:           UMA Hunting (Natan), Soul Energy Statues (Shania)
New Skill:       Rapid Shot (Natan)
Snaps:           008: Maii x1, 009: Argen Tabisu x1, 010: Tatan'ka x1,
                 070: Sasquatch x1

PUZZLE SOLUTION: 1: Hunter/4 animal remain/3(animals in mural)
                 2: 7 murals in all/7 people in all/4 sheep
                 3: Things in the sea/3(running)/only one flying in the air


* SIDEQUESTS *
UMA hunting is now active, and you have started your collection of statues for
Shania. Don't forget to use the soul energy. Go to Shania's personal menu,
select Fusion. Then choose one of her fusion souls and the soul charge option.
Take a snap of the UMA boss, as well as the other enemies. You can't snap
Tatan'ka and have to get this one by trading in Moana Village.



===============================================================================
04.  C H I C A G O  ..................................................... *W04
===============================================================================

-------------------------------------------------------------------------------
1. CHICAGO TOWN
-------------------------------------------------------------------------------
SNAP NUMBER        | ELEMENT| DROP
-------------------+--------+--------------------------------------------------
011: PETTY MAFIOSO | Wind   | 1. Thera Seed  2. Mana Seed
012: MAFIA HOODLUM | Water  | 1. Thera Seed  2. Pure Seed
___________________|________|__________________________________________________

From the entrance, turn down the street and walk left, (past the save point) to
get a *HIT EXPAND* from the chest at the bottom edge of the screen. There's a
hidden *SEAL OF VITALITY* by the lamp-post. You'll find the biker boys here if
you want to upgrade some equipment. Pocket Watches would be a good idea to
protect from the ring based attacks you'll soon have to face.

-------------------------------------------------------------------------------
Just Us Guys Chicago Shop  * = New!
----------------------------.--------------------------------------------------
ITEMS                       | WEAPONS
----------------------------+--------------------------------------------------
Thera Leaf         50       | Clip Point        580 (Johnny)
Mana Leaf         100       | Wish Knife        870 (Johnny)
Pure Leaf         230       | Little Claw       620 (Shania)
Soul Benediction  150       | Crazy Horse       930 (Shania)
Phoenix Tail       90       | Peacemaker        640 (Natan)
Talisman of Luck  480       | Schofield II      940 (Natan)
Tent              200       | Tree Feller       680 (Frank)
                            | Cactus Saber     1020 (Frank)
----------------------------+--------------------------------------------------
EQUIPMENT                   | ACCESSORIES
----------------------------+--------------------------------------------------
Cotton Shirt      560 (Men) | Shell Bracelet   2770 (Prevents Poison)
Cotton Blouse     600 (Fem) | Bhodi Bracelet*  3000 (Prevents Paralysis)
Leather Cloak*    840 (All) | Bell Bracelet*   3170 (Prevents Seal)
Wool Coat*        900 (All) | Silver Bracelet  3180 (Prevents Mental Break)
Leather Cap       320 (All) | Pocket Watch     5200 (Stops ring abnormalities)
Studded Cap*      600 (All) | Coral Lariat      500 (Sets speed of Ring to 75%)
Leather Belt      320 (All) | Coral Pendant    5500 (Sets speed of Ring to 50%)
Studded Belt*     600 (All) | Spikes*          2910 (Prevents Stock attacks,
                            |                       but SP lowered on attack)
____________________________|_________________________________________________

Fun Facts: St Hilda was the famed abbess of Whitby in the 7th century, You can
buy locally smoked kippers in a tiny shop near the abbey, but the Biker Boys
don't sell kippers, or pizzas.

Talk to the man outside the Prospect of Whitby pub, and enter. Inside the pub,
turn right, and get a hidden *P-DEFEND DOWN 1* from the left bottom corner of
your screen. Chat to the men in the second area to the right. Leave. Go up the
street and then left, and down again, to trigger a scene, and a battle. There's
a hidden *PHOENIX TAIL* at the far left of this road.

After beating up the gangsters, walk down to the right corner to obtain a
*LOTTERY TICKET* from the chest. Go up the steps and enter the door, and you
can find another *LOTTERY TICKET* hidden in the barrels. Use one of the lottery
tickets to get the *PISCES STELLAR CHART* from Lottery Member No. 11, who is
down the screen from the save point. Walk towards the night club and a scene
will occur with Masatoshi, which starts off the Snap Trader quest for Johnny. A
*RING FRAGMENT* is in a chest at the right corner of the same pavement.

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 11
CHICAGO
When: As soon as you arrive at this location.
Where: On the pavement, down from the save point
Prizes: Red:    Pisces Stellar Chart
        Yellow: Hit Area Expand
        Blue:   Daphne Fruit
        Green:  Thera Seed


-------------------------------------------------------------------------------
2. INSIDE FOUR DEUCES NIGHTCLUB
-------------------------------------------------------------------------------
Head inside the club, and upstairs. Here, you'll meet the Fat Cat, Mao,
mentioned by the man outside the Whitby. She's not pink, (come back Andre' the
large pink puss from Shadow Hearts Covenant), and Blanca would soon chase her
off. However, you're stuck with this fat, half drunken, talking cat. She has a
*CAPRICORN STELLAR CHART*. Get *RAGE STELLAR* from behind the chair, after the
scene. There is also a *STUDDED BELT* in a hidden chest opposite the drummer on
the main floor. Collect your roaming party members and return to the club to
speak to the Fat Cat again. (One is at the corner of the road junction at the
left, the other is found inside the small room up the steps. (This is
significant, as you'll return here much later in the game to find a unique
weapon for Mao.)


-------------------------------------------------------------------------------
3. NEW YORK AGAIN
-------------------------------------------------------------------------------
After more scenes you will see a new location on the world map. Before heading
here, go back to New York and exchange the Ring Fragment for an Attack Boost.
Speak to Lenny inside the building, and obtain a new skill, Vacuum, as a reward
for solving a puzzle. This might appear to confirm that Johnny is really a bit
soft. He wields a slender knife, takes photos of enemies, and his most useful
skill is cleaning rooms. Yeah, Johnny sucks... Actually this talent for sucking
is put to good use. He can suck up enemy stock, which deprives them of using it
for powerful attacks, and it gets added to his own supply.

Fun Facts: The first commercially available vacuum cleaner was made in Ohio
in 1908 by the Hoover company.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Pisces Stellar Chart, Capricorn Stellar Chart (Mao)
                 Rage Stellar.
Ring Items:      Ring Fragment, P-Defend Down 1, Hit Area Expand.
Other Items:     2 Lottery Tickets, Studded Belt, Phoenix Tail, Seal of
                 Vitality.
Lottery Member:  11
Quest:           Snap Cards Trading: Masastoshi.
Snaps:           011: Petty Mafioso x3, 012: Mafia Hoodlum x1.

PUZZLE SOLUTION: A = 5, B = 9. (Johnny's maths test)


 * SIDEQUESTS *
Start trading snaps, and complete the Maths puzzle for Johnny.



===============================================================================
05.  A L C A T R A Z  P R I S O N  ...................................... *W05
===============================================================================

NOTE: If you return here later, there are no more enemies, so take any snaps
you need on this first visit.

-------------------------------------------------------------------------------
1. ALCATRAZ PRISON
-------------------------------------------------------------------------------
SNAP NUMBER        | ELEMENT| DROP
-------------------+--------+--------------------------------------------------
013: PRISON GUARD  | Earth  | 1. Talisman of Luck\Mackerel x1
014: CHON CHON     | Wind   | 1. Mana Leaf  2. Pure Leaf\Mackerel x1
015: WOMP          | Fire   | 1. Thera Leaf  2. Phoenix Tail\Mackerel x1
016: BYARKI        | Dark   | 1. Soul Benediction 2. Bhodi Bracelet\Mackerel x1
017: RONWEI        | Fire   | 1. P-Atk Down 1 (100%)  2. Strike Expand (100%)\
                   |        |    Mackerel x1
___________________|________|__________________________________________________

Go up the stairs for a scene at the door. Continue, and turn to the right to
find *SEAL 1*. Use R1 for the map. Walk up, and through the top metal door.
Battles begin here. Continue down, checking the cell doors for items, and
fighting the guards. You'll find a *TALISMAN OF LUCK* and *SEED OF FORCE*.
Enter the door to trigger another scene, and you'll end up inside a small room.
After this, go back through the door behind you and there is a save point and
*HOLY EDGE STELLAR* in a chest by the plant.

Leave this room and turn left. Fight, and after another scene there will be
random battles with monsters from now on. The prison is arranged in two rows of
cells with an upper floor, but the door in the middle of the ground floor is
electrified. First of all, find all the items in this section. Go all the way
left and up to find *LOTTERY TICKET* in top right hand corner. There is another
*LOTTERY TICKET* to the right of the left set of stairs. Go up the middle cell
block for a scene, and you can find a hidden *SEAL 1* ring item. Go back down,
and right, for another scene, and you are asked to find a spoon. Head up the
right set of stairs and there's a *SOUL SOUL BENEDICTION* if you trun left.
Then, go up the left set of stairs, and a *Bhodi BRACELET* is at the end if you
turn right. Return to the main floor. (By the way, don't worry about finding
all the additional items now, since you'll have to return here later, and there
won't be any enemies to get in your way.)

Go through the hidden door in the lower wall, directly opposite the centre
locked door between the rows of cells. The item you need is to the right.
*SP-ATTACK DOWN 1* is also to the right. *SPIKES* are in the grey box in the
centre of the room. Go back to the big area and give the *JAILBREAK SPOON*  to
the person at the right. He gives you the *INSULATION SHEET*. Now you can pass
through the centre door. Walk up, and through the door, and turn right, where
you'll find your old pals, the biker boys and their shop. Buy anything you
need, and then head all the way left to find a a chest containing a *HIT AREA
EXPAND*. There's also a *THERA LEAF* near the right set of stairs. There's
nothing else to find, so go straight through the door ahead, into the control
room.

Fun Facts: Situated in San Francisco Bay, this island prison once held Al
Capone as prisoner. It is claimed that no-one ever escaped alive, so quite how
Johnny and crew manage to come and go so easily is a complete mystery.


-------------------------------------------------------------------------------
Just Us Guys Alcatraz Shop  - (Same Inventory As Chicago)
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
2. THE CONTROL ROOM
-------------------------------------------------------------------------------
Head right to find two chests. *DARK EDGE STELLAR* is in one and a *TENT* in
the other. Then, go ahead. After the scene, you can save your game, and then
have a puzzle to solve. Check the electricity box in the small control room.
The person who knows the code is back in the first main area. This involves
talking in turn to the spoon guy in the first area, and from then on, someone
upstairs and above the shop, next, someone in the left area upstairs, and
finally to someone in the very first area you came through after the entrance.
This is a pain going back and forth to find all these people, but if you like
fighting lots of battles be my guest. (Or see the solution.)

Make sure you have full stock and save, (pick up a *MANA LEAF* to the left of
the save point) and then, go out of the far door for a scene and a boss battle.
Rewards: *STRIKE AREA EXPAND*, and *P-ATTACK DOWN 1+

o--------------------------------------o
| B O S S  -  R O N W E I      (Fire)  |
o--------------------------------------o
| HP: 700, MP: 256                     |
| Skills: Seal, Red Nova, Flame Mine.  |
| Rewards: 1. P-Atk Down 1 (100%)      |
|          2. Strike Expand (100%)     |
o--------------------------------------o

Use your water spells against this fire boss, but be careful of getting sealed,
preventing magic attacks. If you can manage a full team combo, and know which
combo magic you've got (don't want to mistakenly use Fire magic) then go for
this. Try to have Mao as the final combo maker, as she will have the option for
Water magic.


-------------------------------------------------------------------------------
3. RETURN TO CHICAGO AND VISIT PURRAMOUNT PICTURES
-------------------------------------------------------------------------------
Return to Chicago from the world map, (it's the only place available) and go
inside Capone's office on the ground floor of the nightclub. After the scene,
turn left to get the *GALE STELLAR*. Leave, and after another scene, a new
location opens up. (Purramount Pictures). Go there for a new skill and access
to a sidequest for Mao assuming you've garnered enough Mackerel Coins. During
this first visit you'll receive the Cat Touch skill. After this, you can select
this location directly from the world map menu.

Take a quick trip back to the place of the boss fight in Alcatraz, to find a
*RING FRAGMENT* in the corner of the wall to the left of the right fence. There
are no more enemies here. You can leave this until a later visit if you intend
to obtain all Ricardo's skills, and if you don't mind waiting for an extra
Attack Boost.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Holy Edge Stellar, Dark Edge Stellar, Gale Stellar, Hail Dust.
Ring Items:      Seal 1, Sp-Attack Down 1, Hit Area Expand, Ring Fragment,
                 Sp-Attack Down 1, Strike Area Expand.
Key Item:        Jailbreak Spoon
Other Items:     2 Lottery Tickets, Bhodi Bracelet, Talisman of Luck,
                 Seed of Force, Spikes, Soul Benediction, Thera Leaf, Tent,
                 Pure Leaf, Mana Leaf.
New Team Member: MAO
Quests:          Snap Cards. Continue to snap! Fish Coins with Mao.
Extra Skill:     Drunken Fist.
Snaps:           013: Prison Guard (x4), 014: Chon Chon x1, 015: Womp x6,
                 016: Byarki x1, 017: Ronwei x1.

PUZZLE SOLUTION:
The solution is that the first row of switches must add to 15, the second row
to 7 and the third to 10. The hidden numbers are from 1-6 in the top and bottom
rows, and 6-1 in the middle row. Any variation will work: e.g. set the first 5
on the first row, the first and last on the second, and the 4th and 6th on the
third.


* SIDEQUESTS *
You now have Mao's needs to consider and this means collecting fish coins.
These can only be obtained if Mao has the finishing blow using her Cat Touch
skill. When you have the required amount you can fight the Pagoda bosses at
Purramount. See the Sidequest section for details on these.



===============================================================================
06.  R O S W E L L  R E S E A R C H  I N S T I T U T E  ................. *W06
===============================================================================

-------------------------------------------------------------------------------
1. ROSWELL HOTEL AND BUS-STOP
-------------------------------------------------------------------------------
After the initial scenes, walk to the sign at the right, and find a *LOTTERY
TICKET*. Then, move a couple of steps to the left, to the bus stop, and you'll
find a new weapon for Frank. Frankly my dear, I don't give a damn, but it's a
*BUS STOP SABER*. *EVIL EYE STELLAR* is in a hidden chest at the back left
corner of the building. Play the lottery with Lottery Member 10, who's standing
in front of the blue van, and win *BLOOD LOSS 1*. Go inside the building to
find a *TENT* in the right corner, and chat to the locals.

Walk down the track to the right, towards the base, for a scene. Return, and
talk to the person (Neuro) to the left of the building. Return to the right
screen, and you will hitch a ride inside the base.

-------------------------------------------------------------------------------
Continental Zero F (Automatic Shop At Roswell Village)  * = New!
----------------------------.--------------------------------------------------
ITEMS                       | WEAPONS
----------------------------+--------------------------------------------------
Thera Leaf         50       | Wish Knife        870 (Johnny)
Mana Leaf         100       | Gurkha Khukari*   1300 (Johnny)
Pure Leaf         230       | Crazy Horse       930 (Shania)
Soul Benediction  150       | Sitting Bull*     1400 (Shania
Phoenix Tail       90       | Schofield II      960 (Natan)
Talisman of Luck  480       | Alligator 45*    2160 (Natan
Tent              200       | Cactus Saber     1020 (Frank)
                            | Bus Stop Saber*   1530 (Frank)
                            | Autumn Showers*    990 (Mao)
                            | Bubble Froth *    1440 (Mao)
----------------------------+--------------------------------------------------
EQUIPMENT                   |   ACCESSORIES
----------------------------+--------------------------------------------------
Cotton Shirt      560 (Men) | Shell Bracelet   2770 (Prevents Poison)
Cotton Blouse     600 (Fem) | Bhodi Bracelet*  3000 (Prevents Paralysis)
Leather Cloak*    840 (All) | Bell Bracelet*   3170 (Prevents Seal)
Wool Coat*        900 (All) | Silver Bracelet  3180 (Prevents Mental Break)
Leather Cap       320 (All) | Pocket Watch     5200 (Stops ring abnormalities)
Studded Cap*      600 (All) | Coral Lariat      500 (Sets speed of Ring to 75%)
Leather Belt      320 (All) | Coral Pendant    5500 (Sets speed of Ring to 50%)
Studded Belt*     600 (All) | Spikes*          2910 (Prevents Stock attacks,
                            |                       but SP lowered on attack)
SPECIAL - After Opening the Gate
Hit Area Expand  5000 (Ring Item)
Strike Expand   20000 (Ring Item)
______________________________________________________________________________


-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 10
ROSWELL
When: As soon as you arrive at the settlement.
Where: Left of the building, next to the car.
Prizes: Red:    Blood Loss 1
        Yellow: Hit Area Expand
        Blue:   Daphne Fruit
        Green:  Mana Seed


-------------------------------------------------------------------------------
2. INSIDE ROSWELL BASE
-------------------------------------------------------------------------------
SNAP NUMBER        | ELEMENT| DROP
-------------------+--------+--------------------------------------------------
018: SIRIUS        | Dark   | 1. Phoenix Tail  2. Leaf\ Mackerel x1
019: BETELGEUSE    | Earth  | 1. Phoenix Tail  2. Mana Leaf\Mackerel x1
020: ACTEON        | Water  | 1. Tent  2. Pure Leaf\Mackerel x1
021: PROCYON       | Wind   | 1. Seal of the Soul (100%) 2. Blood Jewel(100%)
                   |        |    \Mackerel x1
___________________|________|__________________________________________________

You'll start inside a warehouse. Walk to the far side of the truck and then
right, to find the *RAISE UP STELLAR*. Head through the door at the left, to
the save point. When exploring, notice the words said to you that are in
capitals, while you chat to the people in the various labs.

In the next room there is a scene and you get Keycard No 1. You can find
*THERA SEED* to the right. Then, walk left and through the door and you'll meet
the illustrious Roger (play Koudelka and the other SH games to find out just
how a 13th century Franciscan monk happens to be in this game) and calorie
obsessed hungry Hilda. She joins your party, and the main thing to know about
her, is that her form and skills change according to her calorie intake. But
you can't do much about that for now. She's prettier than Shania (at least,
you'll find some fellows who appreciate her curves), and she arrives with the
*VIRGO STELLAR CHART*.

When you have control again, get the *RED NOVA STELLAR* from the left hand
chest, and head through the top door. Walk to the right and take a *DAPHNE
FRUIT* from the chest. Enter the next room, and speak to the people to get
Keycard 2. Find *HIT AREA EXPAND* in the bottom right corner. Chat, for some
more for clues. Return to the round area and follow the corridor to the left
and then go through the left door. Walk up this room for a scene. Go up and get
Keycard No. 3 from the right corner. There's also a *SEAL OF WISDOM* in here.
Enter the next door to find a *SURGE STELLAR*, and chat to the three people.

Now, backtrack to the the circle room, where you found Hilda, and down through
the entrance door, back into a wide corridor. Head left, into a storage room,
which you can now unlock. Go forwards, and examine the storage boxes, and you
will find the *ATOMIC BOMB*. A Ninja called Britney turns up and Frank learns a
new skill: Seismic Wave. Get *SLOW 1* from the centre pile of boxes, and chat.
(You need Keycard 3 to enter this area, which is why you have to do all this
backtracking.)

Return to the centre room, go left once more, and through the small room where
you obtained Keycard 3, and this time carry on and enter the right hand door.
Walk all the way along this corridor and there is a *Mana Seed* in the top left
corner of the corridor. Walk back to the nearby junction and through the left
door that is marked red on the map. Get a *LOTTERY TICKET* from the chest in
the corner, and shop if you want. Before climbing the stairs, go through the
archway, and around the right hand metal walkway, for a chest with a *RING
FRAGMENT*

-------------------------------------------------------------------------------
Just Us Guys Roswell Base Shop (Same Inventory As Continental Zero F)
-------------------------------------------------------------------------------

Fun Facts: Roger Bacon, the renowned scholar and monk, was born in England
around 1214 AD. He was a theoretical scientist, and a lovely guy who is
probably the cleverest man that has ever lived. Don't be fooled by the awful VA
in this game.


ROSWELL PASSWORD
Then, go up the stairs for a scene. Head left, and down, for a chest with *HEAL
STELLAR*. You have to enter a password into the computer, and you will have
heard all parts of it as you chatted. There were three words, all in capitals.
Find the large monitor at the left of the area, and input the password. Head
back down the stairs and exit to the right. Now you can enter the last red
marked door on the map, and ride the elevator. From the Save Point, walk
forwards for a boss, but not before you've equipped those Pocket Watches I told
you to buy back in Chicago.


o----------------------------------------------o
| B O S S  -  P R O C Y O N            (Wind)  |
o----------------------------------------------o
| HP: 1110,  MP: 300                           |
| Skills: Reverse Ring, Tight Ring, Big Bang   |
| Rewards: 1. Seal of the Soul  2. Blood Jewel |
o----------------------------------------------o

With the Pocket Watches you are protected from ring abnormalities, but if you
don't have sufficient for everyone, then either cope as best you can, or use
items for healing. (Unfortunately Mao won't yet have her Cleansing Spree
skill.)  Make sure to attack the enemy's stock gauge to prevent powerful
attacks. Hilda should be useful in this fight, and make sure to replenish
everyone's SP if things are taking too long.


-------------------------------------------------------------------------------
3. NEW YORK AND RETURN TO ARKHAM (PIT FIGHTS START)
-------------------------------------------------------------------------------
After the battle you'll head back to home base. During the night you will get a
new skill for Hilda (Grand Slam) from Lenny, (a paid up member of the curvy
appreciation fan club), and a tutorial about how to use her calorie meter.
Leave, and go around the corner to exchange the Ring Fragment. Follow the
advice from the kid and revisit the University and the lab, to begin the
monster research side-quest with Professor Lovecraft.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Evil Eye Stellar, Raise Up Stellar, Red Nova Stellar, Surge
                 Stellar, Heal Stellar. Virgo Stellar Chart.
Ring Items:      Blood Loss 1, Hit Area Expand, Slow 1, Ring Fragment.
Key Items:       Keycard 1 Keycard 2, Keycard 3, Keycard 4.
Other Items:     2 Lottery Tickets, Bus Stop Saber, Tent x2, Thera Seed,
                 Seal of Wisdom, Talisman of Luck.
New Team Member: HILDA
Lottery Member:  10
Extra Skill:     Seismic Wave: Frank, Weekly Arts 1/Grand Slam: Hilda
Sidequest:       Initiate monster research quest at Arkham.
Snaps:           018: Sirius x2, 019: Betelgeuse x2, 020: Acteon x2,
                 021: Procyon x1.

PUZZLE SOLUTION:
LITTLE GREY MEN (You could almost work this out without the chatting at all.)


* SIDEQUESTS *
Carry on with the snaps, and fish coins, and start the Pit Fights at Arkham.
Here, you can snap missing monsters, obtain various rewards, including some new
fetishes for Shania and extra Stellars. See the separate section for more
details. Frank gets his first new skill and you'll find Britney again for some
more.



===============================================================================
07.  C A R I B B E A N  P I R A T E  F O R T ............................ *W07
===============================================================================

-------------------------------------------------------------------------------
1. THE PIRATE FORT
-------------------------------------------------------------------------------
You thought you were making your way to Chichen Itza, but, after you select the
new location, there is a forced detour. After a bit of barrel skewering you
regain control again. (You can choose whatever options you like, although your
choices influence which item you receive as a reward. See the Checklist for
the full details.)

Save your game, and walk left back into the small cave to find whichever item
you "won". There is also a *SHIELD STELLAR* in here. From the save point, go up
the stairs and enter the hut. Get *LOTTERY TICKET* to the left. Leave, and
carry on down the wooden ramp for another scene. Return, and turn right, before
the stairs, to go on the boat and witness another scene. Then, go down the
stairs and along the beach. Get *PARALYSIS 1* from a hidden chest, (behind the
barrel) and speak to the barrel (Yes), and this means you can access the sunken
ship. Return to the area next to the hut. When the coast is clear, go on down
the wooden walkway, and take the boat to the Sunken Ship. (There are some more
items in the Pirate Ship area, but you can't get them just yet.)


-------------------------------------------------------------------------------
2. THE SUNKEN SHIP: MAP: http://www.gamefaqs.com/console/ps2/file/926703/56428
-------------------------------------------------------------------------------
SNAP NUMBER        | ELEMENT| DROP
-------------------+--------+--------------------------------------------------
022: BABLOVIA      | Water  | 1. Thera Seed  2. Mirror Bracelet\Octopus x1
023: HEINZ         | Wind   | 1. Mana Seed\Mackerel x1
024: OKERON        | Wind   | 1. Pure Seed\Octopus x1
025: LA SIRENE     | Normal | 1. Strike Expand (100%)  2. Orca Statue (100&)
                   |        |    Octopus x1
071: TIHOZHODHI    | Water  | 1. Dolphin Statue (100%)\Octopus x3
___________________|________|__________________________________________________

You arrive on the main deck, in darkness, but there is a nearby save point.
Walk to the right and you'll end up on the deck. Go left, and up the stairs to
the far left end for a scene, and a new weapon, *MARLIN SABER* for frankly
fishy Frank. Go back on the main deck and walk forwards until there is a scene
where you examine the capstan and decide that you need a pole to turn it.

Go down the hatch to the lower deck. There is a *RAGE STELLAR* in a chest at
the bottom right. Enter the open doorway and walk up for *MIRROR BRACELET*. Go
back, and then right. Keep going to find the shop, and continue right, for a
scene. You can see the shoreline from the broken hole in boat, but there's no
way to reach it. Go back inside, and get *HAIL SOLID STELLAR* from a chest to
the right. Get *APATHY 1* from another treasure chest at the top left, and then
head through the opening.that's next to the chest.

You'll see a plank, in this sectioned off area. Walk up and press X on the
item: this is the *DECK BRUSH*. There is also a *MANA SEED* in this small room.
Return down the ladder and back to the main deck. Use the brush with the
capstan, and now you can cross the gap to the far side of the boat. Keep going
right, and then down the screen and pick up a *DAPHNE FRUIT* next to the hole.
This is the area where you'll find the correct spot for a bit of UMA hunting.
But you'll have to return later to find it.

For now, pass through the gap, and up the ladder, where you'll find the helm on
the upper deck. Move the helm, and this alters the position of the rudder,
giving access to the shore. Return to the main deck again for a scene, and an
encounter with three Heinz monsters (they don't contain baked beans). Defeat
them, and go left, and down the hatch again, and keep going right until you
reach the hole in the ship. Now that the rudder has been moved you can cross
over to the shore and the next save point.

-------------------------------------------------------------------------------
Just Us Guys Sunken Ship Shop  * = New!
----------------------------.--------------------------------------------------
ITEMS                       | WEAPONS
----------------------------+--------------------------------------------------
Thera Leaf         50       | Wish Knife        870 (Johnny)
Thera Seed*       120       | Gurkha Khukari   1300 (Johnny)
Mana Leaf         100       | Crazy Horse       930 (Shania)
Mana Seed*        300       | Sitting Bull     1400 (Shania
Pure Leaf         230       | Schofield II      960 (Natan)
Mana Seed*        300       | Alligator 45     2160 (Natan
Soul Benediction  150       | Cactus Saber     1020 (Frank)
Phoenix Tail       90       | Bus Stop Saber   1530 (Frank)
Talisman of Luck  480       | Autumn Showers    990 (Mao)
Tent              200       | Bubble Froth     1440 (Mao)
                            | Kind Star*       1350 (Hilda)
----------------------------+--------------------------------------------------
EQUIPMENT                   | ACCESSORIES
----------------------------+--------------------------------------------------
Leather Cloak     840 (All) | Shell Bracelet   2770 (Prevents Poison)
Wool Coat         900 (All) | Bhodi Bracelet   3000 (Prevents Paralysis)
Chainmail Vest*  1350 (All) | Bell Bracelet    3170 (Prevents Seal)
Silk Shawl*      1260 (All) | Silver Bracelet  3180 (Prevents Mental Break)
Leather Cap       320 (All) | Mirror Bracelet* 3240 (Prevents Petrification)
Studded Cap       600 (All) | Pocket Watch     5200 (Stops ring abnormalities)
Studded Belt      600 (All) | Coral Lariat      500 (Sets speed of Ring to 75%)
Western Belt*     980 (All) | Coral Pendant    5500 (Sets speed of Ring to 50%)
                            | Spikes*          2910 (Prevents Stock attacks,
                            |                       but SP lowered on attack)
                            | Replacement Man* 5200 (Revives from unconscious)
____________________________|_________________________________________________


After saving your game, and checking Shania's equipment, (she needs a Pocket
Watch for this battle, Fake Ring is no fun.) walk up the path and through the
door for a battle. Rewards: *STRIKE AREA EXPAND* and *ORCA STATUE*.


o--------------------------------------------------------o
| B O S S  -  L A  S I R E N E                 (Normal)  |
o--------------------------------------------------------o
| HP: 300,  MP: 168                                      |
| Skills: Fake Ring, Barrier, Bright Oracle, Hail Solid  |
| Rewards:1. Strike Expand (100%)  2. Orca Statue (100&) |
o--------------------------------------------------------o

Use a hard hitting attack to reduce the enemy's stock, and do so as often as
necessary to ensure that the boss never has a full stock gauge. Other than
that, give it all you've got!


-------------------------------------------------------------------------------
3. RETURN VISIT TO THE PIRATE FORT
-------------------------------------------------------------------------------
The next location will now be available, but first of all head back to the
Pirate Fort to find the rest of the stuff, and check out the UMA as well as a
new snap trader, and Lottery Member No 9. (You'll have to visit the Grand
Canyon village first, to get the details about the UMA. Might as well get it
done with now.)

First, explore the Pirate Ship in the harbour, and find Lottery Member 09
standing at the bottom of the right hand ladder. Win the *WHALE STATUE* for
Shania. Find *HIT AREA EXPAND* in the left hand drawers in the captain's
cabin, and *RING FRAGMENT* in a chest by the bed. Go up the ladder to find
*BARRIER STELLAR*. Swap card Samuel is at the right of the cooking shed, and
there is a *PURE SEED* at his left.

If you're in a UMA hunting mood, then place a GRAPEFRUIT at the back right
corner of the room to the right of the boat bridge, (on board the Sunken Ship),
and fight the UMA.


o-----------------------------------------o
| U M A  -  T I H O Z H O D H I  (Water)  |
o-----------------------------------------o
| HP: 900,  MP: 168                       |
| Skills: Hail Dust                       |
| Rewards: Dolphin Statue                 |
o-----------------------------------------o

Win this battle with some judicious Fire magic and return to Nvwoti, who will
power up Natan's Slug Shell skill. You also get an essential *DOLPHIN STATUE*
for Shania.

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 9
CARIBBEAN PIRATE FORT
When: After completing the events in this location.
Where: First Mate Rackham is standing to the right of the door to the captain's
room on the ship.
Prizes: Red:    Whale Statue
        Yellow: Face Guard
        Blue:   Hit Area Expand
        Green:  Pure Seed


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:         Rage Stellar, Hail Solid Stellar, Shield Stellar, Bright
                  Oracle Stellar, Barrier Stellar
Ring Items:       Strike Expand, Paralysis 1, Apathy 1, Hit Area Expand, Ring
                  Fragment, Strike Area Expand.
Key Item:         Deck Brush.
Important Items:  Orca Statue, Whale Statue (Lottery), Dolphin Statue (UMA)
Other Items:      Lottery Ticket. Mirror Bracelet, Marlin Saber, Pure Seed,
                  Thera Seed, Mana Seed, Daphne Fruit.
Optional Item:    Dependent on who is tortured and questions answered
                  truthfully. Lie, and you get stabbed!
                  Stabbed 3 times:
                  Johnny - Assault Knife
                  Shania - Whirlwind
                  Natan  - Tyrant M29
                  Mao    - Cactus Drop
                  Hilda  - Brave Moon
                  Anyone stabbed 1 or 2 times:
                  Strike Expand
                  Anyone stabbed no times: (Pick all first answers.)
                  Third Key
Sidequest:        Snap Trader Samuel, Cat Coins and Snaps
New Location:     Purramount Pictures opens up
Snaps:            022: Bablovia x4, 023: Heinz x6, 024: Okeron x3,
                  025: La Sirene x1, 071: Tihozhodhi x1


* SIDEQUESTS *
Do the next of Mao's battles at Purramount, if you have sufficient Cat Coins.
See the separate section for all the details of the enemies, and coin
requirements. Keep upgrading Natan's skills through UMA hunts. Trade more
snaps.



===============================================================================
08.   L A S  V E G A S .................................................. *W08
===============================================================================

-------------------------------------------------------------------------------
1. LAS VEGAS HOTEL: OUTSIDE AND GROUND FLOOR
-------------------------------------------------------------------------------
After the opening scenes, walk up the steps and turn right. You'll find the
*HAWK STATUE* in a treasure chest to the right of the pillar. *CURE STELLAR* is
at the left potted tree by the door. Enter the door for another scene. Get a
*LOTTERY TICKET* from the piano, and approach the elevator for another scene.
You'll discover that you cannot progress further upstairs without a room key.

Walk to the right, and into the main casino. Here you'll find a large room and
the Biker Boys at one of the tables. Do some shopping if you wish. Find a *SEED
OF STRENGTH* in the lower left corner of the room and a *RING FRAGMENT* inside
a treasure chest at the far right bottom corner. Enter the adjoining room, and,
after a short scene, head for the top right door. After events here and a
battle with Gangster Hoodlums and Petty Gangsters, you'll find the *KEY TO ROOM
818* on the floor. Go back to the main entrance and now you can enter the
elevator. (Or, as I call it, "the lift".)

-------------------------------------------------------------------------------
Just Us Guys Las Vegas Shop  * = New!
----------------------------.--------------------------------------------------
ITEMS                       | WEAPONS
----------------------------+--------------------------------------------------
Thera Leaf         50       | Gurkha Khukari   1300 (Johnny)
Thera Seed        120       | Assault Knife*   1960 (Johnny)
Mana Leaf         100       | Sitting Bull     1400 (Shania
Mana Seed         300       | Whirlwind*       2040 (Shania)
Pure Leaf         230       | Alligator 45     2160 (Natan
Pure Seed         510       | Tyrant M29*      3240 (Natan)
Soul Benediction  150       | Bus Stop Saber   1530 (Frank)
Phoenix Tail       90       | Marlin Saber*    2300 (Frank)
Talisman of Luck  480       | Bubble Froth     1440 (Mao)
Tent              200       | Cactus Drop*     2230 (Mao)
                            | Kind Star        1350 (Hilda)
                            | Brave Moon*      2030 (Hilda)
----------------------------+--------------------------------------------------
EQUIPMENT                   | ACCESSORIES
----------------------------+--------------------------------------------------
Leather Cloak     840 (All) | Shell Bracelet   2770 (Prevents Poison)
Wool Coat         900 (All) | Bhodi Bracelet   3000 (Prevents Paralysis)
Chainmail Vest   1350 (All) | Feather Bracelet*3060 (Prevents Panic)
Silk Shawl       1260 (All) | Bell Bracelet    3170 (Prevents Seal)
Studded Cap       600 (All) | Silver Bracelet  3180 (Prevents Mental Break)
Face Guard*       980 (All) | Mirror Bracelet  3240 (Prevents Petrification)
Studded Belt      600 (All) | Pocket Watch     5200 (Stops ring abnormalities)
Western Belt      980 (All) | Coral Lariat      500 (Sets speed of Ring to 75%)
                            | Coral Pendant    5500 (Sets speed of Ring to 50%)
                            | Spikes           2910 (Prevents Stock attacks,
                            |                       but SP lowered on attack)
                            | Replacement Man* 5200 (Revives from unconscious)
____________________________|_________________________________________________


-------------------------------------------------------------------------------
2. FROM THE LOBBY TO FLOOR 10
-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
026: PETTY GANGSTER   | Dark   | 1. Phoenix Tail\Mackerel x1
027: GANGSTER HOODLUM | Fire   | 1. Phoenix Tail\Mackerel x1
028: BUTCHER          | Dark   | 1. Thera Seed\Octopus x1
029: GHOUL            | Earth  | 1. Mana Seed\ Octopus x1
030: AUTOMATON        | Wind   | 1. Pure Seed  2. Feather Bracelet/Mackerel x1
031: MALICE EDNA      | Water  | 1. Warlock Earrings (100%)  2. Bison Statue
                      |        |    Octopus x5
______________________|________|_______________________________________________

FLOOR 8
You can only access floors for which you have a room key, so you'll arrive on
8F. Use the map function R1, to help guide your way around these similar
looking hallways.

There are a number of battles to fight and doors to open. Defeat visible
enemies and open doors that have a light under them. Most, but not all, rooms
are worth searching. Start by going left from the elevator for a fight, and
enter the first door on the right for an *TALISMAN OF MERCY*. Then, walk back
to lift and go right. Room 812 has Lottery Member 08.  Win *STEP DOUBLER* and
equip this to whomever has the Pedometer, and this will double the rate.

Use the key at the lighted door on the right at the bottom of the screen. Here,
you'll run into rocky ricky RICARDO as well as some enemies. *FADE-FAST
FLOWER*, the first of Ricardo's "muse" items, is acquired. He is now in your
party for good, and is the final member. He has a *SAGITTARIUS STELLAR CHART*,
and Fire magic, as well as many boost and healing skills. Pick up *KEY TO ROOM
422*. Leave this room, and there is another forced battle. You'll find the *KEY
TO ROOM 807*. This is situated at the far left of the floor. Use the key and
enter the room to find *PETRIFY 1*.

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 8
LAS VEGAS
When: As soon as you can access the room.
Where: Inside room 812 on the 8th floor.
Prizes: Red:    Step Doubler
        Yellow: Feather Bracelet
        Blue:   Talisman of Mercy
        Green:  Pure Seed
-------------------------------------------------------------------------------

FLOOR 4
Time to take the elevator again, and this time you'll be able to reach the
fourth floor. (If you want to save your game, then return to the ground floor
of the hotel.) Leave the elevator and turn to the right for a fight. There is a
*PURE SEED* in the open area. Continue, and you'll find another open lighted
door. Get *AIR EDGE STELLAR* from the table at the right of the bed. (This room
is opposite Room 415.) The first room on the right of the upper corridor (Rooms
420/424) is open, and there is a fight, but nothing else. The middle left room
is also open for a fight and *ANGEL SOUFFLE*. Go inside the room opposite: Room
422, and you will find *KEY TO ROOM 903*. Return to the elevator and ride up to
Floor 9.


FLOOR 9
Start by going left, and down into the lighted room. After a battle pick up
*KEY TO ROOM 4??* from the bedside table. Room 904 has another fight, but no
items. Enter Room 902 for another battle and a scene, and you can find *KEY TO
ROOM 1014* from the treasure chest. Return to the elevator.


FLOOR 4 AGAIN
Go back to the fourth floor and unlock the first room on the left for *ROCK
BURST STELLAR*.


FLOOR 10
Finally, back inside the elevator, ride up to the tenth floor. There's a
*THERA ROOT* at the far left of the main corridor, and you'll find a save point
next to the elevator. Enter Room 1014, and find *ARC BARRIER STELLAR* in the
plant. After sorting out your equipment and saving your game, walk to the right
for a fight, and finally enter the room ahead. You'll receive *WARLOCK
EARRINGS* and *BISON STATUE* after beating this tricky boss.


o---------------------------------------------------------o
| B O S S  -  M A L I C E  E D N A               (Water)  |
o---------------------------------------------------------o
| HP: 1670,  MP: 404                                      |
| Skills: Mental Breakdown, Surge, Hail Dust, Black Hole, |
|         Shock Max                                       |
| Rewards: 1. Warlock Earrings (100%)  2. Bison Statue    |
o---------------------------------------------------------o

Malice Edna uses the skill Mental Breakdown, which means that your party will
lose MP. However, the fact that's she's weak to fire means that Ricardo is
going to be useful for this battle, and you can also use his MP restore skill:
Red Ties Legend. If you've powered up Shania's fusions you should be able to
make good use of her skills. Don't forget to take a snap and suck up that
stock! By the way, you can also let Hilda drain calories from bosses, as they
donate a lot, either plus or minus. Edna was a skinny gal, so she gives minus
calories (-10 per shot).


-------------------------------------------------------------------------------
3. BACK TO NEW YORK
-------------------------------------------------------------------------------
Revisit New York and the Agency, for another quest for Johnny. Speak to the man
(Mack) at the left of Geppetto's shop, and answer 10 maths questions. (The
numbers are not that easy to read, but the questions are pretty easy, just
addition and subtraction.) This opens up a new location: Harlem. Find Coolhaugh
in Harlem, and answer more maths (division and multiplication) questions. You
will receive the *PANORAMIC LENS* which enables Johnny to snap all enemies at
once.

Return to Las Vegas and you'll find Britney again, outside the hotel. Find the
hidden Ninja and you will receive a new skill (Demon Bomb) for Frank. (Hint:
watch the shadow!)


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Cure Stellar, Air Edge Stellar, Arc Barrier Stellar,
                 Rock Burst Stellar. Sagittarius Stellar Chart (Ricardo)
Ring Items:      Ring Fragment, Petrify 1.
Key Items:       Key to Room 818, Key to Room 422, Key to Room 807, Key to Room
                 4??, Key to Room 1004.
Important Items: Hawk Statue, Step Doubler (Lottery), Bison Statue,
                 Panoramic Lens (Johnny's sidequest).
Other Items:     Lottery Ticket, Talisman of Mercy, Seal of Strength,
                 Pure Seed, Angel Souffle', Thera Root, Warlock Earrings.
New Team Member: RICARDO
Lottery:         Lottery Member 08.
Extra Skill:     Ricardo Muse Item: Fade-fast Flower. Frank: Demon Bomb.
Snaps:           026: Petty Gangster x3, 027: Gangster Hoodlum x1,
                 028: Butcher x1, 029:Ghoul x1, 030: Automaton x1,
                 031: Malice Edna x1.


* SIDEQUESTS *
Continue taking snaps and revisiting the traders to exchange cards. Get coins
for Mao, and the better lens for Johnny. Visit Grand Canyon again for more
information about the next UMA. Get Frank's new skill, Demon Bomb in Las Vegas.



===============================================================================
09.  C H I C H E N  I T Z A  ............................................ *W09
===============================================================================

-------------------------------------------------------------------------------
1. CHICHEN ITZA
-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
032: ELLIOPS          | Water  | 1. Phoenix Tail\Octopus x1
033: JIG RUTA         | Light  | 1. Tent\Octopus x2
034: GUANNA           | Fire   | 1. Soul Benediction  2. Vine Bracelet\
                      |        |    Mackerel x3
035: JEB NIGLAS       | Light  | None\Octopus x5
072: CHUPAKABRA       | Dark   | 1. Gold Necklace (100%)\ Octopus x3
______________________|________|_______________________________________________

This is where the focus of the game shifts away from visiting locations in the
USA, (though you can still return to those from the main screen.). The first
stop is this (real) ruined Mayan city in Mexico.


FLOOR B1
Climb the steps and you'll enter the ruins. There is a save point just to your
left. Get a *VINE BRACELET* from behind the right hand pillar, and walk
forwards to the round door for a scene. Head up the steps to the right, and
around the corner, to find the Biker Boys' shop. They are selling some better
defensive armour, as well as a more powerful weapon for Ricardo.

Go left from the save point at the entrance, and you'll be given an explanation
of the puzzles. You'll find the *CRIMINAL"S SKULL* at the end of the corridor,
and *ARC HEAL STELLAR* to the right. Return to the main floor, and enter the
round door. This takes you down to floor B2.

-------------------------------------------------------------------------------
Just Us Guys Chichen Itza Shop * = New!
----------------------------.--------------------------------------------------
ITEMS                       | WEAPONS
----------------------------+--------------------------------------------------
Thera Leaf         50       | Gurkha Khukari   1300 (Johnny)
Thera Seed        120       | Assault Knife    1960 (Johnny)
Mana Leaf         100       | Sitting Bull     1400 (Shania
Mana Seed         300       | Whirlwind        2040 (Shania)
Pure Leaf         230       | Alligator 45     2160 (Natan
Pure Seed         510       | Tyrant M29      3240 (Natan)
Soul Benediction  150       | Bus Stop Saber   1530 (Frank)
Phoenix Tail       90       | Marlin Saber     2300 (Frank)
Talisman of Luck  480       | Bubble Froth     1440 (Mao)
Tent              200       | Cactus Drop      2230 (Mao)
                            | Kind Star        1350 (Hilda)
                            | Brave Moon      2030 (Hilda)
                            | Refinado*        3540 (Ricardo)
----------------------------+--------------------------------------------------
EQUIPMENT                   | ACCESSORIES
----------------------------+--------------------------------------------------
Chainmail Vest   1350 (All) | Shell Bracelet   2770 (Prevents Poison)
Silk Shawl*      1260 (All) | Bhodi Bracelet   3000 (Prevents Paralysis)
Desert Cloak*    1890 (All) | Feather Bracelet 3060 (Prevents Panic)
Long Robes*      2030 (All) | Bell Bracelet    3170 (Prevents Seal)
Studded Cap       600 (All) | Silver Bracelet  3180 (Prevents Mental Break)
Face Guard        980 (All) | Mirror Bracelet  3240 (Prevents Petrification)
Western Belt      980 (All) | Vine Bracelet*   2810 (Prevents Mental Apathy)
Stone Belt*      1380 (All) | Pocket Watch     5200 (Stops ring abnormalities)
                            | Replacement Man  5200 (Revives from unconscious)
                            | Spikes           2910 (Prevents Stock attacks,
                            |                       but SP lowered on attack)
                            | Coral Lariat      500 (Sets speed of Ring to 75%)
                            | Coral Pendant    5500 (Sets speed of Ring to 50%)
____________________________|_________________________________________________

FLOOR B2
Go all the way right and keep going around the corner, until you find the
stairs. Turn down the room and you'll find *EVIL SHADE STELLAR* behind the
bottom right pillar. Stand on the plate and move quickly to the door where
you'll find a *SEAL OF SPEED* in the chest behind the door. Return back up the
stairs and around to face the centre of the room and now walk up the left path,
and turn left to descend another set of stairs. Stand on the ress square here,
to open the door above for a *HIT AREA EXPAND*. (Move quickly up the stairs and
then then left and up to the door.) Return down the same stairs and take the
doorway in the upper wall to the next floor.


FLOORS B3 and B4
You start in the middle of the lower corridor. Walk all the way around to the
right and down the stairs where you'll find a save point. *ARC CURE STELLAR* is
in a chest behind the top door. (Use the press square to the left of the save
point.)  *INSTANT DEATH 1* is behind the right middle pillar, and the
*WARRIOR'S SKULL* is behind the right hand door. Walk into the left passage and
there's a *MANA EXTRACT* at the lower end. Use the skull on the round door, and
enter here. Floor 4 is simple, just walk up and right, and then down past all
the pillars to the stairs to the next floor. Take a moment to find the *LOTTERY
TICKET* hidden at the bottom left corner of this pillar room.


FLOOR 5
This floor is slightly more complex. You arrive at the middle of the upper
wall. Use the map to help locate the doors. Walk down the room and right, down
some stairs, and then all the way around the corridor until you can walk up, to
find another save point. Get *ARC SHIELD STELLAR* from the treasure chest at
the top right of the save point. Now, use the press square at the right side of
this small area, and then the one at the left. This opens the blocked doorway
at the right, and you can run down the right steps and up to the open door to
get the *ROYAL SKULL*. Go all the way back around to the save point and use
this skull to open the door at the top left corner of the room and this takes
you to Floor 6.

You can also open the other doors: the one at the top right has a *DAPHNE
FRUIT*, and the one at the lower left has contains  *FRUITY FIBER*. More or
less opposite the press square that's situated at the middle of the lower
wall,you'll find the place where Natan can hunt for another UMA. You need to
place a HARE bait.


o----------------------------------------o
| U M A  -  C H U P A K A B R A  (Dark)  |
o----------------------------------------o
| HP: 1050,  MP: 186                     |
| Skills:  Random Ring, Evil Eye         |
| Rewards:  1. Gold Necklace (100%)      |
o----------------------------------------o

This UMA is weak to Slow and can also be petrified, so equip ring effect items
that will inflict these status effects. Since it is a dark elemental monster,
you can use Frank's Light special attacks.

Fun Facts: The Chupakabra or chupacabra (spelling varies), a mythical blood
sucking Mexican beast, has a song dedicated to it by the Groovie Ghoulies:
"Have you heard about the bat?
Eats your goat and then your cat
Soon enough you will not smile
When it comes you'll run a mile!"


FLOOR 6 - BOSS
Go down and through the final door for a scene and boss fight. Jeb Niglas
(level 19/20). You get nothing after this fight, although Hilda can suck +10
calories out of him.


o------------------------------------------o
| B O S S  -  J E B  N I G L A S  (Light)  |
o------------------------------------------o
| HP:2020,  MP: 382                        |
| Skills: Seal, Barrier, Bright Oracle,    |
|         Wipeout, Holy Pulse              |
| Rewards: None                            |
o------------------------------------------o

Use a Poison ring effect for an easy win against this boss. Don't include Frank
in the line-up since this enemy is strong against Light, and make good use of
Shania's dark magic. Bell Bracelets protect everyone against Sealing attacks,
and otherwise, just remove his stock (suck, Johnny, suck!) or set up combos
that end with a hard hit.

After the battle, go to the only location that is open now: Rio de Janeiro.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Arc Heal Stellar, Evil Shade Stellar, Arc Cure Stellar, Arc
                 Shield Stellar.
Ring Items:      Hit Area Expand, Instant Death 1.
Key Items:       Criminal's Skull, Warrior's Skull, Royal Skull.
Other Items:     Vine Bracelet, Lottery Ticket, Seal of Speed, Mana Extract,
                 Daphne Fruit, Fruity Fiber.
Snaps:           032: Elliops x4, 033: Jig Ruta x3, 034: Guanna x3,
                 035: Jeb Niglas X1, 072: Chupakabra x1.


* SIDEQUESTS *
Natan's Uma Hunting (Chupakabra)


===============================================================================
10.   R I O  D E  J A N E I R O ......................................... *W10
===============================================================================

-------------------------------------------------------------------------------
1. RIO DE JANEIRO MAIN SQUARE
-------------------------------------------------------------------------------
The rest of the team leave Johnny alone and you can explore safely here, with
no risk of anyone picking fights with a sozzled cat. There is a *BRIGHT ORACLE
STELLAR* at the corner next to the save point, and a *HIT AREA EXPAND* in the
flower box at the left corner of the same area. Walk up to the right of the
fountain, and there is a *SEAL OF LUCK* in the top right corner. You'll find a
*LOTTERY TICKET* at the street lamp to the right of the red truck, and a *RING
FRAGMENT* to the left of it. Play the lottery with Member No 07 standing at the
left of the area near the palm tree for *MAGIC MIND'S EYE*, and Snap Trader
Pissaro is found inside the red vehicle. That's just the start!

Find Achez who is standing in front of the fountain and answer 10 questions for
the reward of *WARNING DEVICE*, an accessory that prevents surprise attacks.
(See the separate section on quizzes for a list of possible questions and
answers.)

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 7
RIO DE JANEIRO
When: First visit to Rio.
Where: Rita is standing at the left of the square, near the red truck.
Prizes: Red:    Magic Mind's Eye
        Yellow: Leonardo's Bear
        Blue:   Hit Area Expand
        Green:  Thera Root


-------------------------------------------------------------------------------
2. RIO DE JANEIRO FAVELA (SLUMS) AND NEWSPAPER OFFICE
-------------------------------------------------------------------------------
Then, go through the opening to the poor area. There's an *ANGEL SOUFFLE'* in
the debris at the left, in the alleyway. You'll encounter the Biker Boys
hanging out here, and there's a *P-DEFEND DOWN 2* in a rubbish bin. It's next
to the post to the right of the Just Us Guys shop. Find a *THERA ROOT* at the
far left of the area, and chat to Frank who's also searching the rubbish. You
can also find an *ARC SURGE STELLAR* in a hidden chest to the far left of the
playground.

-------------------------------------------------------------------------------
Just Us Guys Rio De Janeiro Shop  * = New!
----------------------------.--------------------------------------------------
ITEMS                       | WEAPONS
----------------------------+--------------------------------------------------
Thera Leaf         50       | Assault Knife    1960 (Johnny)
Thera Seed        120       | Cleria Dagger*   2940 (Johnny)
Mana Leaf         100       | Whirlwind        2040 (Shania)
Mana Seed         300       | Red Cloud*       3140 (Shania)
Pure Leaf         230       | Tyrant M29       3240 (Natan)
Pure Seed         510       | Mauser Custom*   3240 (Natan)
Soul Benediction  150       | Marlin Saber     2300 (Frank)
Phoenix Tail       90       | Fireworks Saber* 3440 (Frank)
Talisman of Luck  480       | Cactus Drop      2230 (Mao)
Talisman of Mercy*820       | Corrida Chorar*  3340 (Mao)
Tent              200       | Brave Moon       2030 (Hilda)
                            | Sunshine of Love*3040 (Hilda)
                            | Refinado         3540 (Ricardo)
                            | Salsa Rosa*      3540 (Ricardo)
----------------------------+--------------------------------------------------
EQUIPMENT                   | ACCESSORIES
----------------------------+--------------------------------------------------
Chainmail Vest   1350 (All) | Shell Bracelet   2770 (Prevents Poison)
Silk Shawl       1260 (All) | Bhodi Bracelet   3000 (Prevents Paralysis)
Desert Cloak     1890 (All) | Feather Bracelet 3060 (Prevents Panic)
Long Robes       2030 (All) | Bell Bracelet    3170 (Prevents Seal)
Face Guard        980 (All) | Silver Bracelet  3180 (Prevents Mental Break)
Headgear*        1330 (All) | Mirror Bracelet  3240 (Prevents Petrification)
Force Brow*      1470 (Fem) | Vine Bracelet*   2810 (Prevents Mental Apathy)
Western Bel       980 (All) | Pocket Watch     5200 (Stops ring abnormalities)
Stone Belt       1380 (All) | Leonardo's Bear* 3300 (Cancels out Instant Death)
                            | Coral Lariat      500 (Sets speed of Ring to 75%)
                            | Coral Pendant    5500 (Sets speed of Ring to 50%)
                            | Spikes           2910 (Prevents Stock attacks,
                            |                       but SP lowered on attack)
                            | Replacement Man* 5200 (Revives from unconscious)
____________________________|_________________________________________________


After speaking to the rest of the party, who are hanging around the fountain,
(assuming you've also talked to Frank in the poor area), there will be a scene.
Return to the playground, and go straight ahead for a new weapon *FIRE
CRACKER*, for Frankly my dear. (You can only find this when Frank is back in
the party.)

Return to the main square and keep to the left, where you'll trigger a scene in
the newspaper office. After all the scenes are completed, go back inside the
office. You can find *FRUITY FIBER* hidden just at the left, another *LOTTERY
TICKET* in the bin at the left of the main desk, *EVASION DOWN 2* is hidden in
the cleaning stuff to the right, and *ARC RAGE STELLAR* is in a hidden chest
near the plant at the bottom right corner. Get rocky Ricardo's side quest to
look for a book in Chicago. Speak to Danke near the entrance to the poor area
with Mao in the active party, and you can return here later with Hilda in her
Pink Bat form, and speak to Danke again to get a new skill for Hilda.

Leave Rio to find all locations are available and a new one.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Arc Surge Stellar, Arc Rage Stellar, Bright Oracle Stellar.
Ring Items:      Ring Fragment, Hit Area Expand, P-Defend Down 2,
                 Evasion Down 2
Important Items: Magic Mind's Eye (from Lottery),
                 Warning Device (from Achez's Quiz)
Other Items      2 Lottery Tickets, Fireworks Saber, Seal of Luck,
                 Angel Souffle', Thera Root, Fruity Fiber.
Lottery:         Lottery Member 07 (and later, 01)


* SIDEQUESTS *
Achez's Quiz.

Ricardo's Old Man's Diary Quest.
Talk to the old man in Rio newspaper office. Then, go to the Four Deuces
nightclub in Chicago. Find an old woman Carelia at the left of the bar. Obtain
the diary, and return it Rio. Speak to the editor of the newspaper, and the
diary is now the muse item.

Hilda's Weekly Arts 2
Talk to Danke with Hilda as a Pink Bat (Calorie range:-10 - +10)


LATER
After entering the Gate, you'll return here for Hilda's Sushi Quest, and when
this is completed, and you've played all the other lotteries there
is another lottery member, the Chairperson, Lottery Member No 1.



===============================================================================
11.  M A C H U  P I C C H U ............................................. *W11
===============================================================================

-------------------------------------------------------------------------------
1. FROM THE ENTRANCE TO THE SHOP
-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
036: DICTEO           | Fire   | 1. Talisman of Luck  2. Leonardo's Bear
                      |        |    \Mackerel x1
037: XI DAZUN         | Wind   | 1. Thera Root\Octopus x1
038: XENTAK           | Dark   | 1. Pure Root  2. Bhodi Bracelet/Octopus x2
039: WARICHE          | Earth  | 1. Mana Root\Scallop x2
040: KERUFE           | Wind   | 1. Strike Expand (100%) 2. Shark Statue (100%)
                      |        |    Scallop x5
______________________|________|_______________________________________________

After a scene, walk forwards and to the edge of the mountain. Then, walk behind
the left wall, and down the screen to find a chest with *ARC GALE STELLAR*.
Return to the main path, and there is also a hidden *LEONARDO'S BEAR* in the
right corner. Walk straight on through the small doorway at the top of the
screen. After a short scene carry on to the first puzzle room. The idea is to
use the coloured switches to open the same coloured door. Blue, opens the blue
section and red opens the red section. Simple.

Head through the door to the next room and go left. Things get more complex
once you have the Golden Mask, although all this does is show you the current
set-up of the doors. More explanation follows after you flip the yellow switch.
This opens the door at the right, and you can find a chest with an an *ANGEL
SOUFFLE*. The central door has nothing to find so just flip the blue switch to
open the left door.

(The lighted half of the door will open when the corresponding colour switch is
pressed. Get the mask to show left: blue, and right: yellow and go through the
left door which takes you outside again. By the way, if you return here later,
you have to do all the switch changing again.)

There's a hidden *SEAL OF LIFE* near the wall and a *RAISE UP STELLAR* to the
right of the bushes down the screen from the save point. Walk down the
stairs next to the save point, to find the Biker Boys shop. There is a *LOTTERY
TICKET* just to the left of them. You need Shell Bracelets for everyone for the
next boss fight, to avoid being poisoned to death, so check out how many you've
got, and buy extras if you need them.

Return to the upper path, and just to the left next to the wall above where the
shop can be seen is a *RING FRAGMENT*. There is a *THERA ROOT* just to the left
of the stairs at the far left, but you cannot get further through this door, so
return to the shop area and head down the stairs at the bottom of the screen.
There's a *SEAL OF AURA* in a treasure chest, just to the right of the stairs.
Head down into the Hall of the Condor.B1.

-------------------------------------------------------------------------------
Just Us Guys Machu Picchu Shop Same Inventory As Rio De Janeiro Shop
-------------------------------------------------------------------------------


-------------------------------------------------------------------------------
2. THE HALL OF THE CONDOR
-------------------------------------------------------------------------------
Check out the colours from the map. You've got to flip the switches in the
correct order, to make your way through this area.

1. GREEN/RED DOOR
First: use the green switch at the left of the entrance, and then the red one
that's straight down from the entrance and around the corner. Go through the
now open door.

2. PURPLE/RED DOOR
Then go down and right to find the purple switch.  Then go back up to get to
the three chests in the open room at the top of the map. Get *SP-DEFEND DOWN 2*
*PURE ROOT* and *ENTRANCE STELLAR*.

3. YELLOW/PURPLE DOOR
Then, go back down to the bottom of the map and all the way left to find the
yellow switch. It is not very clear on the map, but it is there! Now, your mask
will show yellow and purple. Go right and then straight up and right again and
up through that open door. There is a treasure chest containing a *MANA ROOT*

4. RED/GREEN/YELLOW/PURPLE DOOR
Press the red switch, and then go up and left and press the green one. Go
through the left open door and back down to the far left yellow switch. Your
mask will be yellow and green. Finally head directly to the right and press the
purple switch. The mask will be yellow and purple. Go back up and right, to
exit the area at the top right of the map: the same place where you entered.

5. PURPLE/BLUE DOOR
Save your game again at the save point, and do any more shopping if you like.
Then walk left along the upper grassy path, and through the entrance. This
takes you to the same area with all the coloured switches, but at the left of
the final door. Use the blue switch and now the door will open.

6. BLUE/YELLOW DOOR
Now, go through the open purple/blue door, and then take the first turn down
and go all the way down the room to find the yellow switch again. Use it, and
then go back up to the top of the room and out through the upper left exit.
Before leaving, walk down the short passage and around the corner, and you'll
find the *SMALL JUG*.


-------------------------------------------------------------------------------
3. SUN ROOM
-------------------------------------------------------------------------------
You'll arrive in a large area called the Sun Room. Save your game first, and
you've got to navigate this area, which is shaped like a wheel with eight
spokes. You could imagine this as a clock face, but it's far simpler just to
use the compass points.

                Exit
                 N
   Red Switch-NW    NE
            W          E-Blue Switch
 Green Switch-SW    SE
                 S
             Save Point
              Entrance

RED SWITCH
Start off by walking straight up (north) toward the green blocking fire at the
far side of the room. Go left at the junction just in front of it, and then up
the short spoke (NW) to use the red switch.

BLUE SWITCH
Walk back to the right and to the NE spoke *GALE BLAST STELLAR*. Go back to the
centre area and go right to the E spoke and hit the blue switch.

GREEN SWITCH
Walk up the passage from here (to the N) and then back back down to the centre.
(Go to the East if you want a *THERA ROOT*.) Follow the spoke leading to the SW
and use the green switch. From here, go all the way around the left circling
passage up to the N. Return down the middle to the save point and turn right.
There is a *ROCK BURST STELLAR* in a treasure chest chest at the end of the SE
spoke to the right of the save point. After this, walk straight up the centre
and through the north exit to B3.


B3
You'll have a fight on your hand as soon as you enter the next area, but it's
nothing too difficult, and after you win, pick up a *FRUITY FIBER* from the
left corner. Carry on up the landing to the next area.


B4
Follow the passage and take a right at the fork to find a
*DAPHNE FRUIT* at end of a short passage. Save again before entering the
stairway, which leads you to the Altar, and the boss.


o----------------------------------------o
| B O S S  -  K E R U F E        (Wind)  |
o----------------------------------------o
| HP: 2380,  MP: 474                     |
| Skills: Slow, Poison, Gale, Gale Blast |
|         Pre-Ignition, Air Shot         |
| Rewards: 1. Strike Expand (100%)       |
|          2. Shark Statue (100%)        |
o----------------------------------------o

He inflicts double poison, so equip Shell Bracelets on everyone. You were
paying attention I hope, when I told you to buy these. If you didn't, it's
going to make this fight much harder. As you can see, Kerufe can also cast
Slow, so make sure to use Arc Gale immediately and speed up everyone. You'll
need to use the rest of the Arc boosting magic, but always ensure that everyone
has a gale behind them! Use combo magic for the best results, and remove
Kerufe's stock whenever it starts to get high. Note that you don't have Shania
for this battle.

After this all locations are available and a new one: Moana Village. (And just
be grateful that there is no UMA to hunt in Machu Picchu.)


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:       Arc Gale Stellar, Raise Up Stellar, Gale Blast Stellar, Rock
                Burst Stellar, Entrance Stellar.
Ring Items:     Ring Fragment, Sp-Defend Down 2.
Key Item:       Golden Mask.
Other Items:    Small Jug, Lottery Ticket, Leonardo's' Bear, Angel Souffle',
                Seal of Life, Seal of Aura, Pure Root, Mana Root,
                Thera Root x2, Fruity Fiber, Daphne Fruit.
Snaps:          036: Dicteo x3, 037: Xi Dazun x3, 038: Xentak x5,
                039: Wariche x3, 040: Kerufe x3



===============================================================================
12.  M O A N A  V I L L A G E  ......................................... *W12
===============================================================================

-------------------------------------------------------------------------------
1. MOANA VILLAGE
-------------------------------------------------------------------------------
This place hides a few secrets, though the Biker Boys aren't trying to avoid
attention. You can't miss seeing them, but if you go too far to the left, then
you'll miss Buigen and exit the area altogether.

Enter the first hut to find Snap Card trader Mary at the left. Talk to Hohoni
with Slim Hilda, and he will give Hilda *WEEKLY ARTS 3*, which earns her the
Skill: Pumpkin Bomb. Find a *HIT AREA EXPAND* at the right (opposite Mary) and
the *AQUA RESIST STELLAR* at the back of the hut. There's also a *MANA ROOT*
just outside, to the right of the doorway.

Walk up the path and look to your right for a *SEAL OF THE SOUL* item. Although
you can't get it until after visiting the Aito Cave, there is a new weapon for
Frankly my dear where you see the statue.

Get *HAIL SOLID STELLAR* from the treasure chest to the left of the main hut at
the end of the walk-way. You'll find Lottery Member 06 there too. Win *SERAPHIM
STRAW*. There's a *THERA ROOT* to the right of the hut. Enter the elder's hut
and after the doom and gloom chat, you'll be outside again. Go back inside to
find a *LOTTERY TICKET* to the right. Leave here to go to the next location.

-------------------------------------------------------------------------------
Just Us Guys Moana Village Shop  * = New!
----------------------------.--------------------------------------------------
ITEMS                       | WEAPONS
----------------------------+--------------------------------------------------
Thera Leaf         50       | Assault Knife    1960 (Johnny)
Thera Seed        120       | Cleria Dagger    2940 (Johnny)
Mana Leaf         100       | Whirlwind        2040 (Shania)
Mana Seed         300       | Red Cloud        3140 (Shania)
Pure Leaf         230       | Tyrant M29       3240 (Natan)
Pure Seed         510       | Mauser Custom    3240 (Natan)
Soul Benediction  150       | Marlin Saber     2300 (Frank)
Phoenix Tail       90       | Fireworks Saber  3440 (Frank)
Talisman of Luck  480       | Cactus Drop      2230 (Mao)
Talisman of Mercy 820       | Corrida Chorar   3340 (Mao)
Tent              200       | Brave Moon       2030 (Hilda)
Thera Root*       300       | Sunshine of Love 3040 (Hilda)
Mana Root*        500       | Refinado         3540 (Ricardo)
Pure Root*       1000       | Salsa Rosa       3540 (Ricardo)
----------------------------+--------------------------------------------------
EQUIPMENT                   | ACCESSORIES
----------------------------+--------------------------------------------------
Desert Cloak     1890 (All) | Shell Bracelet   2770 (Prevents Poison)
Andes Poncho*    3040 (Men) | Bhodi Bracelet   3000 (Prevents Paralysis)
Dancing Samba*   2840 (Fem) | Feather Bracelet 3060 (Prevents Panic)
Headgear         1330 (All) | Bell Bracelet    3170 (Prevents Seal)
Force Brow       1470 (Fem) | Silver Bracelet  3180 (Prevents Mental Break)
Full Face*       2080 (All) | Mirror Bracelet  3240 (Prevents Petrification)
Western Belt      980 (All) | Vine Bracelet    2810 (Prevents Mental Apathy)
Stone Belt       1380 (All) | Pocket Watch     5200 (Stops ring abnormalities)
Long Robes       2030 (All) | Will Power*      6000 (Cancels out SP lowering)
                            | Leonardo's Bear  3300 (Cancels out Instant Death)
                            | Coral Lariat      500 (Sets speed of Ring to 75%)
                            | Coral Pendant    5500 (Sets speed of Ring to 50%)
                            | Spikes           2910 (Prevents Stock attacks,
                            |                       but SP lowered on attack)
                            | Replacement Man  5200 (Revives from unconscious)
____________________________|_________________________________________________


-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 6
MOANA VILLAGE
When: First visit to Moana Village
Where: Standing to the left of the Elder's hut.
Prizes: Red:    Seraphim Straw (Hilda accessory)
        Yellow: Will Power
        Blue:   Daphne Fruit
        Green:  Mana Root

-------------------------------------------------------------------------------
2. MOANA VILLAGE REVISITED
-------------------------------------------------------------------------------
Revisit the old lady after completing the next chapter. After the scenes go
back in and get *SCORPIO STELLAR CHART* from the Loloma the child.

With Hilda in her Curvy form, talk to Scholl (didn't he invent uncomfortable
sandals?). He will give you *WEEKLY ARTS 4*


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Hail Solid Stellar, Aqua Resist Stellar.
Ring Items:      Hit Area Expand.
Important Items: Weekly Arts 3, Seraphim Straw (win from Lottery),
                 Scorpio Stellar Chart (after clearing Aito Cave)
Others:          Kokeshi Saber (Frank), Lottery Ticket, Seal of the Soul,
                 Thera Root.
Lottery:         No 6, and later in the game, No. 2.


* SIDEQUESTS *
Extra Skill for Hilda: Pumpkin Bomb from Weekly Arts 3 (Hilda slim)
Return later with curvy Hilda for Weekly Arts 4.
Snap Trader Mary.

LATER
After entering the Gate, and playing all other lotteries, return to the Elder's
house, and talk to the girl, Loloma  She is Lottery Member No.2.



===============================================================================
13.  V I L C A B A M B A ................................................ *W13
===============================================================================

-------------------------------------------------------------------------------
1. VILCABAMBA  MAP: http://www.gamefaqs.com/console/ps2/file/926703/56433
-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
041: WORMY WORM       | Dark   | 1. Tent\Scallop x1
042: GHATANOTHOA      | Wind   | 1. Pure Root  2. Will Power\Octopus x2
043: TINDAROS         | Water  | 1. Mana Root\Mackerel x2
044: WOWORITO         | Light  | 1. Thera Root  2. Feather Bracelet\Scallop x2
045: DAOROS           | Water  | 1. Strike Expand (100%)\Scallop x5
046: KILLER           | Fire   | 1. P-Atk Down 2 (100%)  2. Sp-Atk Down 2
                      |        |    (100%)\ Shrimp x5
______________________|________|_______________________________________________

After a scene, go forwards and pick up a hidden *SEAL OF FORCE* at the right
edge of the platform. Then walk forwards and take the platform down to the next
floor. After another scene, head up to the doorway ahead. There will be another
scene, and when you can move, go forwards for an explanation of the dungeon
puzzles.

MAZE 1F and 2F
First, go left and down to find *HEAT RESIST STELLAR* in a hidden chest in
front of the left pillar. Go up and action the small pillar switch. Then, go
right and down, and then up, for two more pillar switches. There's an *AMULET
OF MERCY* in the chest at the top of the rightmost path. Return to the centre
and operate this switch. When all four switches have been activated you can
ride the central elevator to the next floor.

This is straightforward. Get *LOTTERY TICKET* from the treasure chest next to
the elevator, and walk right and up, to find *RING FRAGMENT* behind the pillar.
(It's not visible until you get there.)  Now, head down and follow the only
path around the room to the left, and up, into a new area.


LABYRINTH 1F, 2F AND 3F
Before getting on the red platform, walk right to get a *PURE ROOT*. Now, ride
the platform to floor 3 and move forward for another explanation.

The idea here is the same as before. You've got to operate all four switches in
order to activate the central elevator on floor 3. It looks confusing, but it's
not really too bad. (And you can check out my lovely colour coded map if you
get stuck!) There are three floors on top of one another, and you started off
on the middle one.

From the red platform on floor 3, walk up and activate the switch (1) Then go
right, and down, (there's a pillar blocking the direct route) and right and
down again, and then left to the end of the path, to get *POISON 2*. Backtrack,
following the path heading to the right, then up and take the left path in
front of the green platform, to find another switch (2). Walk past the green
platform all the way to the end, to get *RED BOUNCE STELLAR*. (You can get this
later, but it's not much of an effort to get it now.) Then, take the green
platform down to 2F. Go left, up, and all the way left to get *WILL POWER*. Go
back towards the green patform and down, then left, to pick up a *FRUITY
FIBER*. Follow the path all the way to the lower right corner and take the
purple platform.

You're now at 1F. Walk left to get *HOLY RESIST STELLAR* from a chest in
front of a pillar that blocks the path. Continue down, and left, and up, and
you'll arrive at a trigger which creates a bridge over the gap. Go right to
make another bridge. Then, go up the left side path to get *SEAL 2* at the
upper left corner. Continue all the way right to trigger the other side of the
bridge. (Carry on a few steps for another item: *ANGEL SOUFFLE'*.

Then, walk down the blue bridge and hit the switch (3) you'll find at the lower
right corner of the room. Walk back over the bridge to the left and take the
yellow platform up to 2F. Walk all the way down the left path, and up (past the
pink platform) to find another switch (4).

Ride this pink platform up to the third floor. Walk down the path first, to
find *EVIL SHADE STELLAR*. Then, head up, and right, and trigger the bridge to
get back to the save point. Now, save and get ready for a boss, er, two bosses.


o--------------------------------------------------o
| B O S S  -  D A O R O S                 (Water)  |
o--------------------------------------------------o
| HP: 1250, MP: 264                                |
| Skills: Apathy, Hail Solid, Shock Max, Arc Rage, |
|         Arc Surge, Arc Shield, Arc Barrier,      |
|         Arc Gale, Arc Mirage                     |
| Rewards: 1. Strike Expand (100%)                 |
o--------------------------------------------------o

He's weak to Poison, and Fire.

o-----------------------------------------------o
| B O S S  -  K I L L E R               (Fire)  |
o-----------------------------------------------o
| HP: 1450,  MP: 222                            |
| Skills:  Sp-Atk Down, P-Atk Down, Red Bounce, |
|          Vice Needle, Flame Mine              |
| Rewards: 1. P-Atk Down 2 (100%)               |
|          2. Sp-Atk Down 2 (100%)              |
o-----------------------------------------------o

He's weak to Water.

Daoros is the obvious target, since he has less HP and he will buff Killer. He
also uses apathy attacks which prevent you from gaining stock. Altogether a
mean-spirited guy. However if you use physical attacks on him with a Poison
ring effect, he cannot heal this status effect. Remove stock as usual, and Red
Nova is a great choice against Daoros. Keep an eye on Killer, and remove his
stock too: Evil Shade is good for this. Then, deal with him using Water and
Dark magic attacks. Buff your team, especially with Arc Gale. You'll get 16000
experience points, cash 7000 and 300 soul for winning this battle.

You'll end up back at Moana Village, and the grateful Elder (or not so) gives
you the *SCORPIO STELLAR CHART*.


-------------------------------------------------------------------------------
2. BACK TO VILCABAMBA AND NEW YORK
-------------------------------------------------------------------------------
Return to the boss area, to collect the *ASCETIC EARRINGS* and *MANA EXTRACT*.
(It's a lot faster getting there the second time, since all switches will stay
on, and the bridges will be as you left them.)


JOHNNY'S PHONE CALL SKILL
Visit the Agency and you'll get a new mission: Mia's Cat is Missing! Find Leon
in Times Square. Hear about three suspects: Wells, Randy and Taffy. Talk to
Ramirez to find the location of Wells - near the Boys shop. Visit Chelsea to
find Olga, who will trigger Randy appearing. Visit Harlem and talk to Deson. He
tells you that Taffy is in the ally. After talking to them all, return to the
agency and talk to Lenny. Return to Times Square and talk to Leon again. Return
to the Agency and talk to Lenny. The answers to his questions are:
One, Wells, Taffy.

Return to Harlem and find Taffy again. Persuade him to give back the cat. Go
back to the Agency and obtain the Phone Call skill.

There is also a new Lottery member, with a useful *CURE PLUS STELLAR*, in
Times Square.

------------------------------------------------------------------------------
LOTTERY MEMBER NO. 5
NEW YORK: TIMES SQUARE
When: After Vilcabamba
Where: A woman (Labella) standing on her own to the left of the pavement.
Prizes: Red:    Cure Plus Stellar
        Yellow: Force Brow
        Blue:   Strike Expand
        Green:  Pure Root


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Heat Resist Stellar, Red Bounce Stellar, Holy Resist Stellar,
                 Evil Shade Stellar, Cure Plus Stellar (Lottery).
Ring Items:      Ring Fragment, Poison 2, Seal 2, P-Attack Down 2,
                 Sp-Attack Down 2
Other Items:     Lottery Ticket, Will Power, Seal of Force, Talisman of Mercy,
                 Pure Root, Fruity Fiber, Angel Souffle', Mana Extract,
                 Ascetic Earrings.
Lottery:         Lottery Member No 5.(Times Square)
Snaps:           041: Wormy Worm x2, 042: Ghatanothoa x2, 043: Tindaros x2,
                 044: Woworito x4, 045: Daoros x1, 046: Killer x1


* SIDEQUESTS *
Obtain Johnny's Phone Call skill.



===============================================================================
14.  A I T O  C A V E  ................................................. *W14
===============================================================================

-------------------------------------------------------------------------------
1. AITO CAVE
-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
047: CHAKMOL          | Earth  | 1. Pure Root  2. Phoenix Tail\Shrimp x1
048: SASKACHILLI      | Wind   | 1. Mana Root  2. Phoenix Tail\Scallop x2
049: CABRACAN         | Fire   | 1. Thera Root  2. Pocket Watch\Shrimp x3
050: DELGET           | Earth  | 1. Petrify 2 (100%)\Shrimp x5
073: ROGOTOMHERE      | Earth  | 1. Paralysis 2 (100%)\Scallop x3
______________________|________|_______________________________________________

PETROGRAPH AREA
All locations are available again. Enter the cave and after a scene fight two
enemies. (Fire based) Then check out the petrogylph, at the right corner of the
cave, for instructions. Black Tikis, such as the ones at the entrance, will
fight. The blue Tiki will repel you if it faces you, and the Red Tiki will send
you to a connecting red platform. There's one of these in the lower left corner
of this area. This means that you can quickly return to the entrance when you
use one of the Red Tiki warps. The enemies here do a lot of ring status effects
so equip everyone with Pocket Watches. Make sure to consult your map to check
on your location, using R1.

SOUTHWEST TO SOUTHEAST CORRIDOR
Start by going straight up and past the blue Tikis. They are facing away from
you, so you can safely pass between them. Continue to the right (the southwest
corridor on the map), and there is a north opening. If you investigate here,
there are blue tikis facing you and a treasure chest behind them. (Hall of Blue
Tiki) You'll need to find an alternative route to reach the chest. Instead,
continue past this opening to the southeast corridor, and walk down a couple of
steps into a large open cavern. This is a crossroads area, and you'll find a
*RING FRAGMENT* inside the treasure chest at the right. Go to the left of this
cavern and along the path a short distance and you will find a treasure chest
behind the blue tikkis. It contains the *HAIL EXCEED STELLAR*. Don't pass
through the tikkis or you'll have to walk all the way back around again!

Walk north to the center area. Go underneath the bridge and there is a treasure
chest at the left, containing a *SEED OF VITALITY*. Return to the crossroads
area. Carry on along the corridor to the right, and if you go all the way to
the end, there is a Red Tiki which will take you back to the start of the cave.

WESTERN CORRIDOR SAVE POINT
Instead of this, go up the passage. There will be a scene, and after this take
the left fork. The right fork goes nowhere (although you can find a *HIT AREA
EXPAND*, and the passage north leads to more blue Tikis blocking the way.
Follow the left passage, which leads up and over some water (Center), to a save
point at the Western Corridor. There's a treasure chest in the lower left
corner, containing a *PURE ROOT*.

NORTHWEST CORRIDOR
Continue heading up, and avoid the right fork where there are more blocking
blue Tikis. Carry on up the northwest corridor, and you'll find three black
tikis. Fight them all and then open the treasure chest behind them to find the
*GALE VORTEX STELLAR*.  Walk back down and turn right, along the top passage on
the map. If you go all the way to the end, then you can walk up to find a Red
Tiki transporter to the boss area, but first let's get all the treasure! Just
before this passage there are some rocks at the lower right, and here you'll
find a hidden *ZODIAC BRACELET*.

HALL OF BLUE TIKI
Now, walk down until you reach a junction, and turn left. This takes you behind
some Blue Tikis. Take the short passage up leading to more Red Tikis, Step on
this red platform to get transported to the Hall of Blue Tiki and a chest with
*BLOOD LOSS 2*. This is the ONLY way to get access to this Ring item. Leave the
small room to find yourself in the southewest corridor, back near the start of
the cave. Sorry to tell, you, but you've got to backtrack through the cave once
more.

FINDING THE BOSS
This time, walk right all the way, and follow the route back to the save point
at the western corridor. Walk up, and right, along the northwest corridor to
the Hall of Red Tikis. Step on the red platform and you'll find yourself at the
northern side of the blue blocking Tikis at the northeast corridor. Walk up to
the save point, and carry on left to find a treasure chest containing an *EARTH
RESIST STELLAR*. Go back to the save point, save and sort out your equipment
and go forwards through the doorway for the boss fight.


o--------------------------------------------o
| B O S S  -  D E L G E T           (Earth)  |
o--------------------------------------------o
| HP: 3000,  MP: 510                         |
| Skills: Fast Ring, Energy Charge, Petrify, |
|         Rock Javelin, Strong Earth.        |
| Rewards: 1. Petrify 2 (100%)               |
o--------------------------------------------o

Equip your party with Mirror Bracelets to protect from petrification and cast
the Earth Resist magic you just found, for additional defense. Use Wind magic
in combos, and you'll find that Delget doesn't like being airborne. (The reward
for defeating this pesky petrifying earth element boss is 20000 exp, 7700 cash,
200 soul points and the *PETRIFY 2* ring add on.)

You will receive the sea blue ring and taken out of cave, and are directed to
go to Grand Canyon. Here, you'll meet up with the Shania's betrothed, Zonda,
and he gives her the matching sky blue ring. Return to the boss area of Aito
and you'll find *ASHRA'S EARRINGS*, but wait until you take the trip back for
Frank and Natan's sidequests.


-------------------------------------------------------------------------------
2. BACK TO ARKHAM
-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 4
ARKHAM UNIVERSITY
When: After Aito Cave
Where: Lottery Member no. 4 is found in the right room on the ground floor,
standing next to the blackboard.
Prizes: Red:    Step Tripler
        Yellow: Loin Guard
        Blue:   Angel Souffle
        Green:  Pure Root

ARKHAM UNIVERSITY
Find Russell in the second floor classroom, and complete his quiz to win the
*LEO STELLAR CHART*. See the section on quizzes if you've having problems with
this!


-------------------------------------------------------------------------------
3. BACK TO AITO CAVE WITH FRANK AND NATAN
-------------------------------------------------------------------------------
Do both of these at the same time, if you can bear it. At least it's one less
trip back here, and pick up the item from the boss area as well.

Find Britney (always in pink) in Moana Village, and then go to Aito Cave to
find three ninjas who are hiding inside the cave. Complete the task and Frank
learns the Fast Snowball skill.
Ninja 1 : Behind the red tiki in the southeast corner of the caves.
Ninja 2 : Behind the blue tiki, just south of the teleport point in the centre
          of the caves.
Ninja 3 : Hiding in rocks. Check the wall at the left of the save point near
          the boss room.


UMA HUNTING
Bait 1: MORPHO SCALES. Leave this bait at the right blue Tiki in the center
        area of the caves.
Bait 2: MAIDEN'S HAIR: Leave this bait by the northmost left black Tiki at the
        far end of the northwest corridor
Bait 3: GRAPEFRUIT: Leave this bait by the right hand Red Tiki in the room
        north of the center area. (This has the red platform that goes to the
        Hall of Blue Tikis.)
Bait 4: GOLD ORE: Use this bait on the altar inside the boss room.


o-------------------------------------------o
| U M A  -  R O G O T O M H E R E  (Earth)  |
o-------------------------------------------o
| HP: 1500,  MP: 191                        |
| Skills: Paralysis, Rock Javelin           |
| Rewards:  1. Paralysis 2 (100%)           |
o-------------------------------------------o

Equip everyone with Bhodi or Zodiac Bracelets to prevent paralysis, and ring
items such as poison or instant death can work on this enemy. Other than that,
it's business as usual, and wind based magic, when comboed with Natan's skills,
will soon end this battle.



                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Cure Plus Stellar, Hail Exceed Stellar, Gale Vortex Stellar,
                 Earth Resist Stellar. Leo Stellar Chart (Arkham Quiz)
Ring Items:      Petrify 2, Blood Loss 2, Paralysis 2, Ring Fragment
                 Hit Area Expand
Other Items:     Lottery Ticket, Pure Root, Seal of Vitality, Thera Root,
                 Pure Root. Ashra's Earrings, Zodiac Bracelet.
Lottery:         Lottery Member No. 04 (Arkham)
Snaps:           047: Chakmol x3, 048: Saskachilli x3, 049: Cabracan x3,
                 050: Delget X4, 073: Rogotomhere x1


* SIDEQUESTS *
Natan and Frank have UMA and Ninjas to find!



===============================================================================
15.  U Y U N I  S A L T  L A K E ........................................ *W15
===============================================================================

-------------------------------------------------------------------------------
1. FROM THE ENTRANCE TO FLOOR 3
-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
051: HARUKIGENIA      | Wind   | 1. Talisman of Mercy\Shrimp x1
052: SULAGI           | Light  | 1. Cosmic Bracelet\Octopus x2
053: LUDIRUS          | Earth  | 1. Zodiac Bracelet\Shrimp x2
054: IKCHEON          | Water  | 1. Tent \Scallop x3
046: KILLER           | Fire   | 1. Instant Death 2 (100%)  2. Dark Angel
                      |        |    (100%)\Shrimp x5
074: SKY FISH         | Wind   | 1. Wise Calmet (100%)\Shrimp x3
______________________|________|_______________________________________________


FLOOR 1
There's a hidden item just to the right of the entrance before walking up the
steps: *SEAL OF STRENGTH*. Head inside and, from the save point, walk right
You can find a *PURE EXTRACT* in a chest behind the first pillar at the right,
and a treasure chest with *AIR RAGE STELLAR* on the altar. The Biker Boys have
opened shop here, and make sure that you have Leonardo's Bear for everyone in
the active party. You don't need to equip these just yet, but you'll need them
for the boss. Spikes would help too, to prevent stock attacks. Also, make sure
you are protected from paralysis, and ring abnormalities. This could be
expensive, especially if you want to buy the better weapons and equipment as
well. Anyhow, when you've done shopping, take the doorway to the left and run
up the long path to floor 2.

-------------------------------------------------------------------------------
Just Us Guys Uyuni Salt Lake Shop  * = New!
----------------------------.--------------------------------------------------
ITEMS                       | WEAPONS
----------------------------+--------------------------------------------------
Thera Leaf         50       | Cleria Dagger    2940 (Johnny)
Thera Seed        120       | Oiloon Knife*    4400 (Johnny)
Thera Root        300       | Red Cloud        3140 (Shania)
Mana Leaf         100       | Black Hawk*      4710 (Shania)
Mana Seed         300       | Mauser Custom    3240 (Natan)
Mana Root         500       | Diabolus*        4860 (Natan)
Pure Leaf         230       | Fireworks Saber  3440 (Frank)
Pure Seed         510       | Kokeshi Saber*   5160 (Frank)
Pure Root        1000       | Corrida Chorar   3340 (Mao)
Soul Benediction  150       | Heaven's Drop*   5101 (Mao)
Phoenix Tail       90       | Sunshine of Love 3040 (Hilda)
Talisman of Luck  480       | Trust Heart*     4560 (Hilda)
Talisman of Mercy 820       | Salsa Rosa       3540 (Ricardo)
Tent              200       | Dominator*       5320 (Ricardo)
----------------------------+--------------------------------------------------
EQUIPMENT                   | ACCESSORIES
----------------------------+--------------------------------------------------
Andes Poncho     3040 (Men) | Shell Bracelet   2770 (Prevents Poison)
Dancing Samba    2840 (Fem) | Bhodi Bracelet   3000 (Prevents Paralysis)
Godwood Plate*   4250 (All) | Feather Bracelet 3060 (Prevents Panic)
Old-Style Coat*  4560 (All) | Bell Bracelet    3170 (Prevents Seal)
Headgear         1330 (All) | Silver Bracelet  3180 (Prevents Mental Break)
Force brow       1470 (Fem) | Mirror Bracelet  3240 (Prevents Petrification)
Full Face        2080 (All) | Vine Bracelet    2810 (Prevents Mental Apathy)
Stone Belt       1380 (All) | Pocket Watch     5200 Prevents ring abnormalities
Loin Guard*      1990 (Men) | Leonardo's Bear  3300 (Cancels out Instant Death)
Belly Warmer*    2080 (Fem) | Will Power       6000 (Cancels SP lowering)
Zodiac Bracelet* 10300 (Prevents Paralysis, Petrification)
Cosmic Bracelet* 11500 (Prevents Poison, Seal, Panic, Mental break, Apathy)
                            | Spikes           2910 (Prevents Stock attacks,
                            |                       but SP lowered on attack)
                            | Replacement Man  5200 (Revives from unconscious)
                            | Coral Lariat      500 (Sets speed of Ring to 75%)
                            | Coral Pendant    5500 (Sets speed of Ring to 50%)
                            |
____________________________|_________________________________________________


-------------------------------------------------------------------------------
2. FROM FLOOR 2 TO FLOOR 3
-------------------------------------------------------------------------------

FLOOR 2
This is the first puzzle floor, and you'll get an explanation of the aim of it
all. You have to use the switches to change the arrangement of the pillars so
you can cross the room to the next door. Of course, it's not as simple as that,
since raising some pillars cause others to lower. There is just one item here,
that's found at the left of the path at the far side of the floor.

The first green switch is to the right, and after you've changed that one, head
across the green pillars to reach the next switch. This raises the red and
lowers the green pillars. Walk over the red pillar and past the next switch to
find the treasure chest, and *ANGEL SOUFFLE'*. Then, use the yellow/red switch
and this lowers the red pillars, and raises the yellow. Walk across to the
centre platform and press this to raise the red platforms. Cross over the red
pillar to the door, and use the last switch, a clear one, at the left of the
doorway, to unlock it. That's it for this level, but just wait 'til you reach
level 7. You ain't seen nothing yet.

After going through the door out of the third floor, find a *LOTTERY TICKET*
just to the left of the passage. Head up to the next floor.


-------------------------------------------------------------------------------
3. FLOOR 3
-------------------------------------------------------------------------------
Walk left and flip the first switch. Then walk right, and do the same on the
other switch on the same platform. Both green and red pillars will be raised
after this. Cross the pillars to the middle of the room. Head to the left and
use the third switch on the wall, and this will lower the pillar you're
standing on. There is a *RED GRAVITY STELLAR* just to the left, and then walk
up to find a clear switch. Use this to unlock the door. Carry on to the right,
(over the yellow tops of the pillars) and open a chest for a *FRUITY FIBER*.
Then, walk back down the floor and use the yellow/red switch to raise the
yellow pillars and lower the red. Head right, find the top of a red pillar,
step on it and use the switch. This raises the pillar, and you, back up to the
main floor level. Walk right, and you'll find a treasure chest containing a
*COSMIC BRACELET*.

Go through the exit door and up the corridor. There is a *HIT AREA EXPAND* item
hidden near the doorway to the next level.


-------------------------------------------------------------------------------
3. FLOOR 4
-------------------------------------------------------------------------------
Save your game before doing anything else. This floor is demonic, and the one
that caused me to have no hair left by the time I'd done with it. Assuming you
want to find all the treasure, then follow these instructions. However, there
is one final trick that this floor holds in store. If you leave Uyuni, and
return, (which you'll have to do if you want to find everything and complete
Natan's UMA quest) then the floor will have reset, and you'll have to work it
all out once more. (Actually it's a lot easier the second time, since you have
found all the items, and I've got the bugger sussed now.)

         EXIT
            07(G)
     09           06
  08(G)
   .01 05(G)
   \  04(G)  03(G)
    \__________/02
     SAVE POINT

Walk left, and press the switch 01 to raise the red platforms  Walk right, to
switch 02, which is next to a red pillar you just raised. Stand on the pillar,
and flip the switch and you will descend to the ground. Use switch 03(G)
(ground), and this raises the green pillars and lowers the yellow ones. Walk
right and open a treasure chest for a *ROCK JAVELIN STELLAR*.

Now, head back past 03(G) and find switch 04(G). Flip this one and lower the
green pillars and raise the red. Cross over the now lowered pillars to reach
the upper side of the ground floor area. Stand on the top of the green pillar
and use switch 05(G). This will move back up to the main floor.

Walk right, and over the next green pillar, and you can make your way to the
top edge of the room where you'll find switch 06. Step onto the green pillar
top here, and press the switch to ride back down to the ground floor. Walk up
from here and you'll find a sword. Investigate it and you'll get another
Frankly my dear weapon, the *LEGEND SABER*.

From here, find switch 07(G). Press this to raise the yellow and lower the red
pillars. You can find a *THERA ROOT* in the corner. Then, walk down to switch
05(G). Stand on the pillar top, and when you flip this switch the yellow
pillars will be lowered and you'll ascend on your green pillar, back to the
main floor again.

Walk back around to switch 01. Use this again and it will raise the red pillars
(again) and lower the green. More backtracking. Go to switch 02, and ride the
red pillar down. Use switch 03(G) again, to raise the green pillars and lower
the yellow ones. Flip switch 04(G) again, to lower the green pillars and raise
the red (This is just a repeat of the first section). Now for something
completely different...

Walk left, and you'll find a yellow pillar top at switch 08(G). Flip this to
raise the yellow one you're standing on,  and lower the red  You'll end up back
at the higher level again. Cross the yellow and red pillar tops to reach switch
09. This opens the exit door, but you're not done yet.

Johnny will be at the far left of the save point, and all yellow and red
pillars will be up. Go right, past the save point and cross over using the
three red pillars. Then, walk across the two yellow pillars. The second one
closest to the wall has a hidden *RING FRAGMENT*. From here, you can go
straight up, and on through the open door to the next floor.


RETURN VISIT
When you return here, if you just want to get through the room and don't need
to find any treasure, then it's easy. Touch the left switch (01) to raise the
red pillars, and then simply walk right, and across the red pillars to the
door. Fortunately the door will stay unlocked.


-------------------------------------------------------------------------------
4. FROM FLOOR 5 TO FLOOR 7
-------------------------------------------------------------------------------
Make your way along the winding path and pick up a *SEAL OF WISDOM* from a
treasure chest at the second angled turn, and a hidden *DARK RESIST STELLAR* at
the next curve of the path just before reaching the door. Follow the empty
corridor to Floor 6.

There are two openings from this floor, and first you're going to access the
left one. There are five connected light switches on the floor. You must step
on them in the correct order to open the doors. You need all lights ON to open
the door at the left, and all lights OFF to open the door at the right. Press
the white switch at the far side of the room to reset the puzzle. Follow the
left corridor to the end, where you'll find a treasure chest containing the
*SNOWDROP SENTRY* weapon for Mao. There's also a hidden *EVIL SERVANT STELLAR*
in the wall at the left of the puzzle floor.

Step on the lights in the order of 3, and then 4, to open the left door. Reset
the puzzle and then step on the them in the order of 1, 2 and then 5.

                3  4
               2    5
                 1

Follow the right corridor up and save your game at the handy save point. Check
health and equipment as usual and then enter the door. You MUST have Leonardo's
Bears equipped to everyone for the easiest ride, but otherwise ensure you have
the Resurrection spell (Shania's La Sirene has this), and plenty of Talisman of
Mercy items.


o-------------------------------------------o
| B O S S  -  K I L L E R           (Fire)  |
o-------------------------------------------o
| HP: 3600,  MP: 562                        |
| Skills: Instant Death, Gale, Red Gravity, |
|         Vice Needle, Flame Mine           |
| Rewards: 1. Instant Death 2 (100%)        |
|          2. Dark Angel (100%)             |
o-------------------------------------------o

Remove his stock immediately, and then boost your defense against his powerful
attacks. Since he can use Gale, you should do the same. Use water magic and
Evil Shade is a good choice to remove his stock, but avoid fire magic.


-------------------------------------------------------------------------------
6. BACK TO NEW YORK, BACK TO UYUNI SALT LAKE
-------------------------------------------------------------------------------
When you get a chance...play this lottery to obtain the *EXPLOSION*, a new and
more powerful guitar for rocky Ricky.

LOTTERY MEMBER NO. 3
NEW YORK: HARLEM
When: After Uyuni Salt Lake
Where: Lottery Member No. 3 is dressed in bright pink, standing on the corner.
Prizes: Red:    Explosion (Ricardo's weapon)
        Yellow: Belly Warmer
        Blue:   Fruity Fiber
        Green:  Thera Extract



UYUNI SALT LAKE
Return to Floor 6 for this hunt. Place MORPHO SCALES in the middle of the
puzzle floor. Then, walk up to Floor 7 and use the FLY PAPER at the right side
of the altar. You can also find a *FIFTH KEY* hiding at the left side of the
altar.

o-------------------------------------------o
| U M A  -  S K Y  F I S H          (Wind)  |
o-------------------------------------------o
| HP: 1600,  MP: 200                        |
| Skills: None                              |
| Rewards: 1. Wise Calmet (100%)            |
o-------------------------------------------o

Beware, as this enemy will escape if you take too long to defeat it, and you'll
have to set the traps all over again. The *WISE CALMET* is an accessory for
Natan that restores MP for every turn in battle.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Air Resist Stellar, Red Gravity Stellar, Rock Javelin Stellar,
                 Dark Resist Stellar, Evil Servant Stellar.
Ring Items:      Instant Death 2, Ring Fragment, Hit Area Expand.
Other Items:     Seal of Strength, Pure Extract, Fruity Fiber, Angel Souffle',
                 Lottery Ticket, Thera Root, Seal of Wisdom, Cosmic Bracelet,
                 Snowdrop Sentry (Mao), Fifth Key, Explosion (Lottery),
                 Wise Calmet (UMA)
Lottery:         Lottery Member no. 03 (Harlem)
Snaps:           051: Harukigenia x6, 052: Sulagi x6, 053: Ludirus x6,
                 054: Ikcheon X4, 046: Killer X1, 074: Sky Fish x1


* SIDEQUESTS *
Natan's UMA hunt: Skyfish.

Hilda's Weekly Arts
Speak to Orsha in Harlem with Slim Hilda to get Weekly Arts 5
Speak to Maguelon in Chicago with Curvy Hilda to get Weekly Arts 6.



===============================================================================
16.  G A R L A N D  R E S I D E N C E  .................................. *W16
===============================================================================

-------------------------------------------------------------------------------
1. GARLAND RESIDENCE
-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
055: BLUPE            | Water  | 1. Mana Root  2. Will Power\Mackerel x1
056: LEDOPE           | Fire   | 1. Pure Root  2. Zodiac Bracelet\Shrimp x1
057: ALYOSH           | Dark   | 1. Pure Root  2. Daphne Fruit\Bream x2
058: TAMARIS          | Light  | 1. Priest Earrings (100%)\Bream x5
______________________|________|_______________________________________________

Your exploration begins with Johnny on his own. He's back at his parents'
mansion, and in his old room. You can check out the items in the room, but
there's nothing to find. Leave the bedroom and head for the save point. There
is a *LOTTERY TICKET* on the floor. Head through the only accessible door past
the save point, and this leads into the study. You can find a *ANGEL SOUFFLE'*
on the table, and a *FRUITY FIBER* in the bay window. Search the room for some
clues to Johnny's past, but again, there's nothing else to find besides this
minor items. Leave the room and the dream will end.

Now, you're back with Lenny and the rest of the crew, at New York. Leave and
enter the new location, Garland Residence. Walk through the front door, and
there are two hidden items in the hallway: a *MANA ROOT* at the left and a
*BRIGHT DECIDE STELLAR* in a treasure chest up the stairs at the right.

Time to take stock. (:p) Your task here, is to remove the seals that block the
doors and corridors, and there are nine in total, although you don't break them
in order, just to make things slightly more confusing. After they are all
removed, they are gone forever.

Go through seal I (01) and the central door, into the Statue Hall. and turn to
the right. This takes you into a corridor. Walk straight through into the room
at the right, the East room. Seal V (05) is here, and head down the room to
find the *FLARE BROOCH*. Now walk through seal IV (04) in the same room, and
pick up a *SEAL OF SPEED* just to the left of the seal.

Leave this room by the top door, and you'll be back in the corridor. Walk left,
along the hallway and between two doors and you'll run into seal II (02). Head
into the West Room and  Seal VIII (08) is next, and there is a shiny item on
the floor. This is the *HERETICAL TOME*. (If you're familiar with the other SH
games, you'll know this as the Emigre Manuscript or Document. This is the
treatise that Roger Bacon copied, and that inspired the events of Koudelka as
well as SH 1 and SHC.) There a chest in this room containing *APATHY 3* and
another seal VII (07). This one will transport you back to the entrance so you
can leave or save. Don't bother with it.

Leave the room by the lower door and cross the corridor into the central Statue
Hall again. Enter seal VI (06), and walk up past the statue, and through the
door at the far side of the room. Cross the corridor and enter seal III (03)
and then enter the left door.

This is the Children's Room (at the left of the upper corridor). There is a
hidden *HIT AREA EXPAND* in the top right corner, and a *RESURRECTION STELLAR*
in the treasure chest at the lower left, under the wooden plank. Leave here,
and continue up the corridor and through the last seal IX (09).

The Study is the room at the far end, and there's a save point to the right.
This is the room where you will find a picture over the fireplace, that leads
to purgatory, when you return later. There is a hidden treasure chest
containing a *RING FRAGMENT*. This chest is in the top right hand corner of the
room, to the right of the long couch. Behind the couch you'll see a pentagram
on the wall, and a slot. Use the Heretical Tome on the slot and this opens the
stairs to the basement.

Return to the Statue Hall and walk down the steps. There is a save point here,
and a machine where you can turn on the lights. To the left of the save point
you will find a *THERA ROOT*. You know what's coming next. This boss is an old
friend, and one has appeared in various forms in all the games. Not a
pushover, despite its baby like features.


o----------------------------------------------o
| B O S S  -   T A M A R I S          (Light)  |
o----------------------------------------------o
| HP: 3900,  MP: 666                           |
| Skills: Panic, Shield, Barrier, Spirit Ward, |
|         Bright Decide, Holy Pulse            |
| Rewards:  1. Priest Earrings                 |
o----------------------------------------------o

The key to this battle is to increase your attack power, using Arc Rage and Arc
Surge. Don't include Frank in the party, and use Dark element spells as well.
Tamaris is weak to Blood Loss, so equip this on someone's ring and hope it
takes effect. You need to be fast as well, since Spirit Ward will remove a
party member from the fight, and you can't get them back!


-------------------------------------------------------------------------------
2. AFTER THE GARLAND RESIDENCE, ROSWELL, GARLAND, AND THE GATE.
-------------------------------------------------------------------------------
There are a few things to do now, and even more after entering The Gate.

1. Roswell
Return here and speak with Roger Bacon (inside the hotel). Then, head back to
the Garland Residence and you'll find him, and a new treasure chest containing
*DRAGON TAIL* in the basement room where you fought the boss.

2. After this, you'll be back in New York. Talk to everyone, and finally you'll
be told that Shania is to be found at Brooklyn.

3. Brooklyn
Enter this new location for a scene with Shania. Afterwards, you can find
another *FLARE BROOCH*.

4. Lenny will tell you to return to Roswell. Do so, talk with Roger again, and
he'll take you to the Gate. Yeah, in his spaceship. Makes no sense to me
either.


IMPORTANT: GOOD ENDING/BAD ENDING?
If you want the "good" ending to the game, then you'll need to do the character
quests and gain all Shania's fetishes, as well as power them all up. If you
just want to finish the game, then carry on and you'll get the "bad" ending.
These quests ONLY become available after you've entered the Gate. I'd suggest
exploring a bit inside and see how far you can get. You'll find some useful
equipment and items, and these will make the quests easier.



NEW INVENTORY
Return to Roswell and the vending machine shop inside the Hotel. This wll now
sell these two new items.
-----------------------
Continental Zero F Shop
-----------------------
Hit Area Expand  5000 (Ring Item)
Strike Expand   20000 (Ring Item)


NEW SHOP
Access the Ninja Hideaway village (Frank's Quest) and you can buy Thera, Mana,
and Pure Extracts as well as all shop bought weapons, armour and accessories.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Bright Decide Stellar, Resurrection Stellar.
Ring Items:      Apathy 2, Ring Fragment, Hit Area Expand.
Key Items:       Heretical Tome.
Other Items:     Flare Brooch, Flare Brooch (Brooklyn), Dragon Tail (Johnny)
                 revisit to Garland.
                 Lottery Ticket x2, Angel Souffle'x2,  Fruity Fiber x2,
                 Mana Seed, Seal of Speed, Thera Root.
Snaps          : 055 Blupe x1, 056: Ledope x1, 057: Alyosh x1,
                 058: Tamaris x7.



===============================================================================
17.   T H E  G A T E .................................................... *W17
===============================================================================

-------------------------------------------------------------------------------
1. THE GATE (First Save Point)
-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
059: MALICE KILLER    | Fire   | 1. P-Atk Down 3 (100%)\Bream x5
______________________|________|_______________________________________________

Roger's Rocket ("woger's wocket" sorry, just watched Life of Brian and this
reminded me of the r deficient Pilate) arrives at the Gate. There's a treasure
chest next to it where you'll find a weapon for Natan *MORTAL VENOM*. Roger
will remain here and take you back to earth if you talk to him and answer yes.

The first battle is with Malice Killer, and you need Leonardo Bears, and Bell
or Cosmic Bracelets to protect from Seal attacks. Equp P-Atk Down items to a
couple of characters' rings and you have a good chance of decreasing his
physical attack strength.


o------------------------------------------------o
| B O S S  -  M A L I C E  K I L L E R   (Fire)  |
o------------------------------------------------o
| HP: 4200,  MP: 703                             |
| Skills: Instant Death, Seal, Energy Charge,    |
|         Red Crest, Vice Blade, Malice Dirge    |
| Rewards: 1. P-Atk Down 3 (100%)                |
o------------------------------------------------o

Do the usual thing of removing his stock, and attack him with Water based magic
and weapons. (If you want to waste a turn and cast Water Edge.) Johnny is
useful now he has his Awaker form, and you can power through this battle. Keep
everyone healed up, and keep on eye on SP. Up to you who you use, but by this
time I was tired of Shania and tended to go for a team with Ricardo, Johnny,
Hilda and one other (varied according to the enemy).

After the battle walk through the Gate, and then... Turn around and head back
out again! There's a bonus boss battle item lying on the ground, the *RED CREST
STELLAR*. Re-enter the Gate and save at the first save point. Stock taking time
again!


-------------------------------------------------------------------------------
2. BEYOND THE GATE: ENTRANCE (Second Save Point)
-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
060: ISPUS            | Earth  | 1. Pure Root  2. Full Face\Bream x1
061: LARILARI         | Water  | 1. Thera Extract  2. Loin Guard\Bream x1
062: PHOBOS           | Wind   | 1. Mana Root  2. Force Brow\Mackerel x2
063: BOKRUG           | Fire   | 1. Mana Extract  2. Belly Warmer\Mackerel x2
064: LEN              | Dark   | 1. Pure Extract  2. Replacement Man/Octopus x2
065: MALICE SOAKER    | Earth  | 1. Fruity Fiber  2. Angel Souffle' (both 25%)
                      |        |    Scallop x3
066: JANUS*           | Light  | 1. Daphne Fruit  2. Lottery Ticket/Bream x5
067: MALICE GILBERT   | Dark   | 1. Sp-Atk Down 3 (100%)
______________________|________|_______________________________________________

JANUS*. This enemy can be hard to find, if you're chasing after his snap. He
seems to appear most often in the area around the third save point: Passageway.

There are a lot of things to find in here, and I'm assuming you'll want them
all. In any case there are four boss enemies that block your path to the
final boss, so you might as well pick up the treasure on your way.

From the first save point, head left and the path forks. There's an *ANGEL
SOUFFLE'* at the end of the left fork, and a *MANA EXTRACT* at the end of the
right one. Return to the save point. If you go forwards, you'll find that the
path is blocked. However, there are some *MONK EARRINGS* waiting for you on a
rock. Take these and then walk right, from the save point, and take the first
fork. You'll find a *HIT AREA EXPAND* and the corner of the path and a *THERA
EXTRACT* at the end. Return to the main path and walk right, where you'll find
the first of four tree type bosses. (They are identical, so once you've
successfully defeated one, just use the same strategy on the rest of them.)


o------------------------------------------------------o
| B O S S  -  M A L I C E  S O A K E R        (Earth)  |
o------------------------------------------------------o
| HP: 1920,  MP: 210                                   |
| Skills: Mental Breakdown, Rock Javelin, Hail Exceed, |
|         Red Gravity, Gale Vortex, Bright Decide,     |
|         Evil Servant, Ivy Blind                      |
| Rewards: 1. Fruity Fiber  2. Angel Souffle'(both 25%)|
o------------------------------------------------------o

Although it's an earth enemy it has a wide range of attacks, and it also has a
special and annoying strength. It is immune to all special attacks, and that
includes magic. You need your most powerful team and add the effect P-Defend
Down to their rings. If you can reduce the boss's defense, then your physical
attacks will be much more effective, especially with the added bonus of Arc
Rage to boost attack. Of course, you still need to protect your team from its
attacks, keep healed and healthy. If you've got high affinity between party
members, then their combo attacks will inflict more damage, so choose your team
wisely.

Return to the save point and continue up the long path. Turn left at the first
junction and there is a useful *EVASION DOWN 3* ring effect item at the end of
the track. The main path turns to the right and there's another major battle
awaiting you, so make sure you've saved your game before tacking Malice
Gilbert. You'll need Ring effect Sp-Attack Down 2, and Light magic. Yeah,
Frank's turn to have a go.


o----------------------------------------------------o
| B O S S  -  M A L I C E  G I L B E R T     (Dark)  |
o----------------------------------------------------o
| HP: 4700,  MP: 812                                 |
| Skills: SP Lowering, Panic, Gathering, Evil Crest, |
|         Deep Grudge, Malice Dirge                  |
| Rewards: 1. Sp-Atk Down 3 (100%)                   |
o----------------------------------------------------o

Remove his stock immediately and after that use Light based attacks and magic,
preferably in combos. Keep an eye on SP, and don't let him acquire double
stock.

After the battle you'll find a boss bonus in the form of an *EVIL SHADE
STELLAR*. There's also *REPLACEMENT MAN* hidden in the left rocks. Walk on to
the junction and turn left to go down the path. There's a treasure chest
containing the *METEOR MASK* at the left of the path after you go under the
bridge, and another one at the top of the path containing a *MANA EXTRACT*.

From this point, take the left path and follow it towards the castle place in
the distance. You'll find a treasure chest about half way along, at the left.
This contains a weapon for Hilda *CRYSTAL HOPE* so don't miss it! (It's just
before a screen change.) After this you'll see the next save point.


-------------------------------------------------------------------------------
3. BEYOND THE GATE: PASSAGEWAY (Third Save Point)
-------------------------------------------------------------------------------
There are three more Malice Soakers to defeat before the path ahead is clear.
First of all, walk right and take the first turning to find a *FRUITY FIBER* if
you want another one. (I had loads of these by this point, but I always have to
get everything...) Carry on along the main path to the right and you'll find a
Malice Soaker. Defeat it, and return to the save point.

Then, head left, and keep to the lower path. You'll find a small platform with
the *POISON 3* ring effect item. Carry on and take the next turn to the right
for a *PURE EXTRACT* and the next Malice Soaker. Walk back to the main path and
continue right, and there's a *GATHERING STELLAR* at the junction. The upper
right path leads to the last Malice Soaker, and the other one takes you back
towards the save point. After defeating all three bosses, you can walk up the
short path to the next (and final) save point.


-------------------------------------------------------------------------------
4. BEYOND THE GATE:  INNERMOST AREA (Fourth and Final Save Point)
-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
068: LADY             | Normal | None
069: MALICE UNBRAL    | Normal | None
______________________|________|_______________________________________________

Just up from the save point you'll find another *CRUCIFIX*. If you've completed
the quests as well, you should now have three of these. (One from the Doll
House, and one from Garvoy.) Equip one to each of your final team. Someone will
have to do without.


===================
POINT OF NO RETURN
===================
If there is anything else you still want to do, then, now's your last chance.
You can get all the way to this point, and still return for last minute
shopping, quests etc. Even though access to Purgatory requires snaps of all
enemies you've encountered so far, it doesn't include the final two. You should
still snap them, in case you want to play the New Game +, and this is the only
way to acquire the Eternal Key. (Get to Chicago and talk to Matasoshi, the snap
trader, with a completed snap book.) If you want the "good" ending, Shania must
have all her fetishes maxed out, and that includes Tirawa, which is obtained in
Garvoy.

On the way to the final area, equip the Demon Ward and escape from any battles,
if you want to preserve your stock and health. Make sure to use up all Seal
items before the final battle, as these are not transferred to a new game.
Make sure everyone has a full double stock bar. This is ESSENTIAL!

When you enter the castle place, watch the scene as it's probably the most
emotional in the whole game. This is when I wished there was a choice about
whose side I was on. Oh well, it's just a game, and there are bosses to kill.


o--------------------------------------------------------o
| B O S S  -  L A D Y                          (Normal)  |
o--------------------------------------------------------o
| HP: 2800,  MP: 999                                     |
| Skills: Ring Abnormality, Crimson Raid, Malice Dirge,  |
|         Entrance, Cure, Lost Progress.                 |
| Rewards: None                                          |
o--------------------------------------------------------o

o--------------------------------------------------------o
| B O S S  -  M A L I C E  U M B R A L         (Normal)  |
o--------------------------------------------------------o
| HP: 7200,  MP: 999                                     |
| Skills: Hex Temblor, Hex Cataract, Hex Erupt, Hex Gust,|
|         Hex Glare, Hex Eclipse, Calamity Gaze,         |
|         Zeal Steal                                     |
| Rewards: None                                          |
o--------------------------------------------------------o

This battle can be easy if you've got decent levels and most people will want
to use Shania's Tirawa. I didn't bother using Shania, but that's me. Johnny is
your powerhouse for this battle, with his Awaker form, and other than that, it
doesn't matter who you use, although both Hilda and Mao are good choices. You
MUST have good healing magic, and Resurrection, or Sake with Mao. If someone
dies get them back on their feet immediately!

Umbral has double stock, so the first goal is to remove this. Don't bother
targeting Lady, beyond removing her stock, as she cannot be damaged until
you've defeated Umbral. In that sense, this battle is like any other.
Concentrate on removing stock for both of them, and be careful, since your
attacks will build up their stock quickly, especially if you use combos.

Lady will do a combo attack with Umbral that chains their attacks. Lady might
use Entrance on Umbral and Calamity Gaze, which is bad news if you can't heal
quickly enough. Don't bother increasing status or boosting attack or speed or
anything, since Lady will just negate that. Don't forget to use up your keys,
and combo. Also, you can use the Melt Crest (if you've got it) to chain attacks
if you're not so handy on combos. In fact, you can defeat Umbral in one turn,
if you've kept your keys and use these as part of a combo attack, as long as
your ring skills are good enough, and your affinity high enough!

After you defeat Umbral, then one attack will do for Lady. That's it, beyond
the inevitable...

...and the less said about the final scenes the better.


NEW GAME +
You start with all stellars, stellar charts, fusions and snaps. (All that
you've found, at least.) All information recorded in the library is available,
and you can compare your current score with your previous one.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Red Crest Stellar, Evil Crest Stellar, Gathering Stellar.
Ring Items:      Evasion Down 3, P-Attack Down 3, Sp-Attack Down 3, Poison 3,
                 Hit Area Expand.
Important Items: Crucifix.
Other Items::    Mortal Weapon (Natan), Angel Souffle, Mana Extract x2,
                 Thera Extract, Monk Earrings, Replacement Man, Meteor Mask,
                 Crystal Hope (Hilda), Fruity Fiber, Pure Extract.
Snap:            059: Malice Killer x1, 060: Ispus x3, 061: Larilari x3,
                 062: Phobos x5, 063: Bokrug x3 064: Len x4,
                 065: Malice Soaker x1, 066: Janus x2, 067: Malice Gilbert x1
                 068: Lady x1, 069: Malice Unbral x1



===============================================================================

                     V.  S  I  D  E  -  Q  U  E  S  T  S ................*SIDE

===============================================================================


      01. Detective Tests (Johnny) .....................................  S01
      02. Fusions and Fetishes (Shania) ................................  S02
      03. UMA Hunting (Natan) ..........................................  S03
      04. Ninja Searching (Frank) ......................................  S04
      05. Purramount Pictures (Mao) ....................................  S05
      06. Weekly Arts (Hilda) ..........................................  S06
      07. Muse Items (Ricardo) .........................................  S07
      08. Quizzes ......................................................  S08
            i. Rio: Achez
           ii. Caribbean Pirate Fort: Anne
          iii. Arkham University - Russell
      09. Ring Fragments ...............................................  S09
      10. Lottery Members ..............................................  S10
      11. Snap Card Traders ............................................  S11
      12. Arkham University Pit Fights .................................  S12


-------------------------------------------------------------------------------
Abbreviations for Character Skills
-------------------------------------------------------------------------------
Standard   - arrow points right |>|
Hard Hit   - double arrow point right: reduces enemy's stock, uses 50% of stock
             |=>|
High Angle - arrow points up, knocks enemy up into the air |^|
Knock Down - arrow points down, knocks enemy to ground |v|
Sm         - Small area targetted
Med        - Medium area targetted
Lg         - Large area targetted
Line       - Spell direction is a line (either sm, med or lg in distance)
HIT        - The number of times the spell hits the enemy.
Sp. Dam    - Special Damage
Ph. Dam    - Physical Damage



===============================================================================
01.  J O H N N Y  -  Detective Tests .....................................*S01
===============================================================================

HANDY TOOLS (Normal Element)

-----------.-----.-------------------------------------------------------------
Skill      | MP  | Description
-----------+-----+-------------------------------------------------------------
Snap       |   1 | Take a photo and get details of enemy stats. (Default skill)
-----------+-----+-------------------------------------------------------------
Vacuum     |  44 | Suck up enemy's Stock Gauge. After completing Chicago.
           |     | (Complete a maths puzzle set by Lenny.)
-----------+-----+-------------------------------------------------------------
Phone Call |  84 | No Element Sp Damage. Area- Large/Midrange/1Hit/[=>]
           |     | (Complete "missing cat" task in New York.
___________|_____|_____________________________________________________________


AWAKER
-----------.-----.-------------------------------------------------------------
Skill      | MP  | Description
-----------+-----+-------------------------------------------------------------
Dual React |  88 | No Element Sp Dam. Area - med/All ranges/24 HIT |==>|
Ether Purge| 300 | No Element Sp Dam. All/All/All/33 HIT |>|
           |     | (Complete the Purgatory quest.)
___________|_____|_____________________________________________________________


1. Tinkerbell maths quiz - Vacuum
A = 5, B = 9.

2. Tinkerbell part 2 - Panoramic Lens
Find Mack, and answer more maths (addition and subtraction) questions - opens
up Harlem. Find Coolhaugh in Harlem, and answer more maths (division and
multiplication) questions


3. Mia's Missing Cat - Phone Call
Find Leon in Times Square. Hear about three suspects: Wells, Randy and Taffy.
Talk to Ramirez to find the location of Wells - near the Boys shop. Visit
Chelsea to find Olga who will trigger Randy appearing. Visit Harlem and talk to
Deson. He tells you that Taffy is in the ally. After talking to them all,
return to the agency and talk to Lenny. Return to Times Square and talk to Leon
again. Return to the Agency and talk to Lenny.

The answers to his questions are: One, Wells, Taffy.
Return to Harlem and find Taffy again. Persuade him to give back the cat. Go
back to the Agency and obtain the Phone Call skill.


4. Purgatory - Ether Purge
Enter the Gate, and then leave and follow the instructions to open Purgatory.
See the separate section on this.



===============================================================================
02.  S H A N I A  :  Fusions and Fetishes ................................*S02
===============================================================================

FUSION  (Dark Element)

Note that the MP required for these spells is less after the statue that
decreases MP use for one fusion form has been levelled up to the maximum.
Before that, the MP needed will be more than that shown here.


-------------------------------------------------------------------------------
THUNDERBIRD  - Sky spirit wearing lightning wings
-------------------------------------------------------------------------------
Hawk Statue : Level up and your Thunderbird ability increases
              (Find in Las Vegas)
Eagle Statue: Level up and you get new Special Skills.
              (Given to Shania in Grand Canyon.)
Owl Statue  : Level up and your Special Skills get more powerful
              (Reward: App Beast Med II)
Swan Statue : Level up and MP use of your Special Skills decreases.
              (Drop from Sasquatch UMA hunt: Grand Canyon)
-------------------------------------------------------------------------------
EAGLE STATUE SKILLS
------.----------------.----.--------------------------------------------------
Level | Skills         | MP | Description
------+----------------+----+--------------------------------------------------
1     | Mind Assault   |  1 | Absorb one enemy's MP
      | Dusk Proud     | 10 | Dark Sp Dam. Line - Sm/Ground4 HIT |>|
2     | Bar Rod        | 10 | Wind Sp Dam. Simple - Air/7 HIT |v|
      | Evil Eye       | 16 | Dark Sp Dam. Area - Sm/Midrange/1 HIT |v|
3     | Bar Blast      | 18 | Wind Sp Dam. Line - Med/Midrange/8 HIT |v|
      | Evil Shade     | 24 | Dark Sp Dam. Area - Med/Midrange/1 HIT |>|
      | Ebony Cluster  | 18 | Dark Sp Dam. Area- Sm. Air/6 HIT |=>|
4     | Gathering      | 32 | Gathers enemies into one place.
      | Arc Gale       | 18 | Shortens turn interval of all allies
5     | Slash Rain     | 34 | Dark Sp Dam. Area - Med/Air/8 HIT |^|
      | Arc Mirage     | 18 | Increases the Evasion Rate of all allies.
______|________________|____|__________________________________________________


-------------------------------------------------------------------------------
TATAN'KA - Earth spirit wrapped in bedrock
-------------------------------------------------------------------------------
Bear Statue : Increases abilities.
              (Reward for Snap Trade, Samuel, Caribbean Fort.)
Wolf Statue : Gives new Special Skills
              (Reward for beating Tatan'ka, Grand Canyon.)
Bison Statue: Increases power of Special Skills
              (Drop: Malice Edna)
Horse Statue: MP use for Special Skills decreases
              (Reward: Beastology IV)
-------------------------------------------------------------------------------
WOLF STATUE SKILLS
------.----------------.----.--------------------------------------------------
Level | Skills         | MP | Description
------+----------------+----+--------------------------------------------------
1     | Howling        | 22 | Restores some SP to all allies
      | Dusk Proud     | 10 | Dark Sp Dam. Line-Sm/Ground4 HIT |>|
2     | Rock Bump      | 10 | Earth Sp Dam. Line - Sm/Midrange/5 HIT |^|
      | Red Nova       | 14 | Fire Sp Dam. Area - Sm/Midrange/1 HIT |=>|
3     | Arc Rage       | 18 | Increases all allies' Physical Attack Power.
      | Arc Surge      | 18 | Increases Special Attack Power for all allies.
      | Ebony Cluster  | 18 | Dark Sp Dam. Area- Sm. Air/6 HIT |=>|
4     | Rock Burst     | 18 | Earth Sp Dam. Simple - Ground/9 HIT |>|
      | Red Bounce     | 18 | Fire Sp Dam. Area - Med/Midrange/2 HIT |^|
5     | Inspire        | 26 | Increases Stock Gauge fill rate
      | Rumble Roar    | 34 | Dark/ Sp Dam. Area-med/Air/8 HIT |^|
______|________________|____|__________________________________________________


-------------------------------------------------------------------------------
LA SIRENE - Ocean spirit wearing the surging sea.
-------------------------------------------------------------------------------
Whale Statue  : Increases abilities.
                (Prize for Lottery No. 9 Caribbean Fort)
Orca Statue   : Gives special skills
                (Reward for defeating La Sirene, Sunken Ship)
Shark Statue  : Increases power of special skills (drop - Kerufe)
Dolphin Statue: MP use for special skills decreases.
                (Drop: Tihozhodhi, UMA Hunt, Sunken Ship)
-------------------------------------------------------------------------------
ORCA STATUE SKILLS
------.----------------.----.--------------------------------------------------
Level | Skills         | MP | Description
------+----------------+----+--------------------------------------------------
1     | Cure Plus      | 12 | Restores a medium amount of HP to one ally
      | Dusk Proud     | 10 | Dark Sp Dmg. Line-Sm/low Ground/4/Hit >
2     | Hail Dust      | 10 | Water Sp Dmg. Direct Hit-Sm/mid. Midrange/3hit=>
      | Bright Rage    | 10 | Light Sp dmg. Area-Med/mid. Midrange/2 Hit^
3     | Arc Shield     | 18 | Ups party's' Physical Defense Power for 5 turns
      | Arc Barrier    | 18 | Ups party's Special Defense Power for 5 turns
      | Ebony Cluster  | 18 | Dark Sp Dam. Area - Sm/Air/6 HIT |^|
4     | Hail Solid     | 16 | Water Sp Dam. Area - Med/Air/3 HIT |>|
      | Bright Oracle  | 18 | Light Sp Dam. Area - Med/Midrange/3 HIT |>|
5     | Resurrection   | 20 | Restores all HP and wakens one Unconscious ally.
      | Current Breath | 34 | Dark Sp.Dam. Direct - Med/Midrange/4 HIT/ |v|
______|________________|____|__________________________________________________


-------------------------------------------------------------------------------
TIRAWA - Sun spirit residing in flame.
-------------------------------------------------------------------------------
H'uararu Statue: Increases abilities.
Hotoru Statue  : Gives special skills
Shakuru Statue : Increases power of special skills
Chakuru Statue : MP use for special skills decreases
                 (All found in Garvoy Valley)
-------------------------------------------------------------------------------
HOTORU STATUE SKILLS
------.----------------.----.--------------------------------------------------
Level | Skills         | MP | Description
------+----------------+----+--------------------------------------------------
1     | Shining Zephyr | 42 | No element Sp Dmg + Full HP.
2     | None           | -  | Simple - Midrange/1/HIT |v|
3     | Sanlittobell   | 36 | Up allies' Attack/Defense/Power/Speed/Evasion
4     | None           | -  | rate for 5 turns.
5     | Sun Flare      | 60 | No Element, Sp Dmg. Area-Lg/ All/30 Hit [v] (3)
______|________________|____|__________________________________________________



===============================================================================
03.  N A T A N :  UMA Hunting ............................................*S03
===============================================================================

GUN-FU  (Wind Element)

See each location for details of the UMA, and how to make it appear. After
defeating each one, return to Grand Canyon and speak to Nvwoti, for an
upgrade to Natan's skills. Soul Valet is obtained when you defeat the final
Uma.

-----------+-----+-------------------------------------------------------------
Skills     |  MP | Description *(hits vary and increase with upgrades)
-----------+-----+-------------------------------------------------------------
Slug Shell |  64 | Wind Sp Dam. Simple/mid Midrange/12 HIT/ |v| *
Rapid Shot |  68 | Wind Sp Dam. Area-Sm/ low Ground/15 HIT/ |^| *
Soul Valet |  84 | Wind Sp DAm. Area=Sm/high Air/26 HIT/ |>|
-------------------------------------------------------------------------------

UMA INFO
----------------------.-------------.------------------------------------------
Description           | Name        | Location
----------------------+-------------+------------------------------------------
Elusive Giant Man-Ape | Sasquatch   | North America (Grand Canyon)
----------------------+-------------+------------------------------------------
Mutant Amphibian      | Tihozhodhi  | Caribbean Sea (Sunken Ship)
----------------------+-------------+------------------------------------------
Mystery Blood Sucker  | Chupakabra  | Southern America (Chichen Itza)
----------------------+-------------+------------------------------------------
Legendary Sea Monster | Rogotomhere | Polynesian islands (Aito Cave)
----------------------+-------------+------------------------------------------
Unidentified Insect   | Sky Fish    | Across America (Uyuni Salt Lake Floor 6)
----------------------+-------------+------------------------------------------
The Legendary Uma     | Mudopkan    | Guiana Highlands (very complicated)
----------------------+-------------+------------------------------------------

See the locations for details of exactly where to find each UMA, and how to
defeat them.



===============================================================================
04.  F R A N K :  (Ninja Searching) ......................................*S04
===============================================================================

NINJA ARTS  (Light Element)

--------------.-----.----------------------------------------------------------
Skills        |  MP | Description
--------------+-----+----------------------------------------------------------
Ninja Star    |  20 | Light Ph. Dam. Area - Sm/High/Air/3 HIT |v|
Seismic Wave  |  36 | Light Ph. Dam. Line - Med/low/Ground/7 HIT |v|
Demon Bomb    |  68 | Light Ph. Dam. Area - Med/Midrange/4 HIT |v|
Fast Snowball |  84 | Light Ph. Dam. Line - Lg/low/Ground/11 HIT |^|
--------------+-----+----------------------------------------------------------

1. Roswell (after obtaining Keycard 3)
Examine the storage boxes in the storeroom of Roswell, and you will find the
Atomic Bomb. A Ninja called Britney turns up and Frank learns Seismic Wave.

2. La Vegas (after beating Malice Edna)
Head to the right of the front doors of the hotel, and there are two ninjas.
Challenge the blue clothed ninja, and he will create copies. Choose the genuine
one from a line-up of four by selecting the one with a shadow. Frank wins the
Demon Bomb skill.

3. Moana Village
Find Britney (always in pink) in Moana Village, and then go to Aito Cave to
find three ninjas who are hiding inside the cave. Complete the task and Frank
learns the Fast Snowball skill.

Ninja 1 : Behind the red tiki in the southeast corner of the caves.
Ninja 2 : Behind the blue tiki, just south of the teleport point in the centre
          of the caves.
Ninja 3 : Hiding in rocks. Check the wall at the left of the save point near
          the boss room.



===============================================================================
05.  M A O  : (Purramount Pictures) ......................................*S05
===============================================================================

DRUNKEN FIST:  (Water Element) .

The first visit takes place after events in Alcatraz, and you can start this
sidequest after that point. You need the correct amount of cat coins to gain
access to the each stage. CAT COINS are: Mackerel, Octopus, Scallop, Shrimp,
Bream, and Mao must use the Cat Touch attack to kill an enemy in order to
acquire the fish coins it carries. These battles are all one on one, and Mao
needs to be protected from the particular skills of each enemy.

----------------.-----.--------------------------------------------------------
Skills          |  MP | Description
----------------+-----+----------------------------------------------------
Cleansing Spree |  18 | Recovers all allies' Status/Ring Abnormalities
Cat Touch       |  64 | Water Ph. Dam. Simple/Mid/Midrange/7 HIT |^|
Sake            |  64 | Restores HP to all unconscious allies
Sake Cup Purge  |  88 | Water Ph.Dam, Direct - Lg/Mid/Midrange/5 Hit |>|
                |     | (Reward for beating Bruce Meow.)
----------------+-----+----------------------------------------------------

------------.----------.----------.----------.----------.----------.
COINS COST  | Mackerel | Octopus  | Scallop  | Shrimp   | Bream    |
------------+----------+----------+----------+----------+----------|
Meowmenator |    5     |     -    |     -    |     -    |     -    |
Sammo Meow  |    5     |    10    |     -    |     -    |     -    |
Cat Morita  |    5     |     5    |    15    |     -    |     -    |
Meowara     |    5     |     -    |    10    |    20    |     -    |
Bruce Meow  |    5     |     5    |     5    |     5    |    25    |
____________|__________|__________|__________|__________|__________|


Mackerel is found from all monsters in the early locations.
Octopus can first be found from the Sunken Ship monsters.
Scallop first appears from Machu Picchu monsters.
Shrimp can first be found from Aito Cave monsters.
Bream is dropped by monsters after you access the Gate.
(Bosses at the end of the previous area will drop the next type of coin.)


PAGODA INFO
------.-----------------.------------------------------------------------------
Floor | Name            | Element | Rewards
------+-----------------+---------+--------------------------------------------
01    | The Meowmenator | Dark    | Huge Jug (100%), Lottery Ticket (100%)
------+-----------------+---------+--------------------------------------------
02    | Sammo Meow      | Earth   | Bandit Earrings (100%)Lottery Ticket (100%)
------+-----------------+---------+--------------------------------------------
03    | Cat Morita      | Wind    | Slow 2 (100%) Lottery Ticket (100%)
------+-----------------+---------+--------------------------------------------
04    | Meowara-chan    | Light   | Demon Ward (100%), Lottery Ticket (100%)
------+-----------------+---------+--------------------------------------------
05    | Bruce Meow      | Fire    | Fifth Key (100%), Lottery Ticket (100%)
------+-----------------+---------+--------------------------------------------
Top   | Pe Meowmeow     | -       | Final Scene. Receive Cat Gold Medal.
------+-----------------+---------+--------------------------------------------


o--------------------------------------------------------o
| B O S S  -  T H E  M E O W M E N A T O R       (Dark)  |
o--------------------------------------------------------o
| HP: 250,  MP:33                                        |
| Skills: Tight Ring, Evil Eye                           |
| Rewards: 1. Huge Jug (100%)  2. Lottery Ticket (100%)  |
o--------------------------------------------------------o

Reward: Powers up Cat Touch.
Notes: Equip Mao with a Pocket Watch. Use Bright Oracle and Petrify (ring)

o--------------------------------------------------------o
| B O S S  -  S A M M O  M E O W                (Earth)  |
o--------------------------------------------------------o
| HP: 320,  MP: 41                                       |
| Skills: Fast Ring, Rock Bump                           |
| Rewards: 1. Bandit Earrings (100%)                     |
|          2. Lottery Ticket (100%)                      |
o--------------------------------------------------------o

Reward: Learns Cleansing Spree.
Notes: Equip Mao with a Pocket Watch. Use Gail Blast and Poison (ring).

o--------------------------------------------------------o
| B O S S  -  C A T  M O R I T A                (Wind )  |
o--------------------------------------------------------o
| HP: 500,  MP: 77                                       |
| Skills: Slow, Gale Blast                               |
| Rewards:  1. Slow 2 (100%)  2. Lottery Ticket (100%)   |
o--------------------------------------------------------o

Reward: Powers up Cat Touch.
Note: Use Gale to counteract Slow. Use Rock Burst and Instant Death (ring).

o--------------------------------------------------------o
| B O S S  -  M E O W A R A                     (Light)  |
o--------------------------------------------------------o
| HP: 555,  MP: 82                                       |
| Skills:  Cure All, Bright Decide                       |
| Rewards: 1. Demon Ward (100%)  2. Lottery Ticket (100%)|
o--------------------------------------------------------o

Reward: Learns Sake'.
Notes: Boss will heal when HP gets low. Use Evil Shade.

o--------------------------------------------------------o
| B O S S  -  B R U C E  M E O W                 (Fire)  |
o--------------------------------------------------------o
| HP: 900,  MP: 99                                       |
| Skills: Energy Charge, Red Gravity                     |
| Rewards:  1. Fifth Key (100%)  2. Lottery Ticket (100%)|
o--------------------------------------------------------o

Reward: Learns Sake Cup Purge.
Notes: Energy Charge will boost Physical attack power. Red Gravity removes
stock. Use Hail Exceed.



===============================================================================
06.  H I L D A  :  (Weekly Arts) .........................................*S06
===============================================================================

MAGIC ARTS  (Earth Element)

The first Weekly Arts is a gift from a grateful Lenny when he meets the curvy
Hilda for the first time, after the Roswell trip. Hilda's Mask forms are much
more powerful, and share the same skills as their corresponding Slim or Curvy
forms. Pink Bat has less skills, but boosted physical attack power. Use Calorie
Drain to increase or decrease Hilda's calorie intake to change forms: the
Angel Souffle' item will add 25 calories, and Fruity Fiber removes 25 calories,
for a faster change.

-------------------------------------------------------------------------------
FORMS          | CALORIES  | Quests
---------------+-----------+---------------------------------------------------
Curvy Mask     |   +100    |
Curvy Hilda    | +11 - +99 | Talk to Scholl in Moana for Weekly Arts 4
               |           | Talk to Maguelon in Chicago for Weekly Arts 6
Pink Bat       | -10 - +10 | Talk to Danke in Rio, for Weekly Arts 2
Slim Hilda     | -99 - -11 | Talk to Hoboni in Moana, for Weekly Arts 3.
               |           | Talk to Orsha is Harlem for Weekly Arts 5
Slim Mask      |   -100    |
_______________|___________|___________________________________________________

-------------------------------------------------------------------------------
SKILL          | MP  | Description
---------------+-----+---------------------------------------------------------
Calorie Drain  |  20 | Sucks one enemy's calories (All)
Thorn Whip     |  36 | Earth Sp. Dam. Area - Med/Air/5 HIT |v| (Slim)
Pumpkin Bomb   |  68 | Earth Sp. Dam. Area - Lg/High/Air/8 HIT |>| (Slim)
Floral Ray     |  84 | Earth Sp. Dam. Area - Lg/Mid/Midrange/10 HIT |v| (Slim)
Energy Charge  |  99 | Uses 25% max MP to increase one ally's Special Attack
               |     | (Pink Bat)
Grand Slam     |  48 | No Element Ph. Dam. Simple/All ranges/4 HIT |=>| (Curvy)
Happiness Gift |  36 | Fully restores HP to one unconscious ally. (Curvy)
Full Bloom     |  54 | Fully restores HP to all allies. (Curvy)
_______________|_____|_________________________________________________________



===============================================================================
07.  R I C A R D O  :  (Muse Items) ......................................*S07
===============================================================================

SERENATA  (Fire Element)

-----------------.---------.-----.---------------------------------------------
Roots Item Name  | Melody  | MP  |
-----------------+---------+-----+---------------------------------------------
Fade-Fast Flower | Delight |  20 | Rainbow Oath   | Continuously restores HP
                 | Rage    |  36 | Hot Blood      | Fire Line - Med/Mid/8HIT ^
                 | Grief   |  20 | Red Ties Legend| Continuously restores MP
                 | Passion |  20 | Road to Glory  | Restores SP when used.
-----------------+---------+-----+---------------------------------------------
Old Man's Diary  | Delight |  35 | Meteor Shower  | Prevents status/ring abnorm
                 | Rage    |  35 | Fighting Spirit| Critical odds inc. by 1.5
                 | Grief   |  35 | Moonlight Poem | Evasion rate increases by 2
                 | Passion |  35 | Passion        | Inc. stock gauge fill rate
-----------------+---------+-----+---------------------------------------------
Girl's Letter    | Delight |  50 | EternalTreasure| Inc. Phys and Sp.Def. power
                 | Rage    |  68 | Fated Day's End| Fire Sp Dam. Area-med/mid/
                 |         |     |                | 13 HIT |^|
                 | Grief   |  65 | Sunset Memories| Increases Strike effect
                 | Passion |  50 | Don't Cry, Baby| Inc. Phy and Sp.Attk power
-----------------+---------+-----+---------------------------------------------
Unfinished Score | Delight |  65 | Spring Breeze  | Continuously restores HP
                 | Rage    | 750 | Flame in mySoul| Attack with the Third Key
                 | Grief   |  35 | Twilight's End | Continuously restores MP
                 | Passion |  35 | For You,Forever| Restores SP only when used
_________________|_________|_____|_____________________________________________

1. Fade-Fast Flower: default. (Las Vegas)

2. Old Man's Diary: Talk to the old man in Rio newspaper office. Then, go to
the Four Deuces nightclub in Chicago. Find an old woman Carelia at the left of
the bar. Obtain the diary, and return it Rio. Speak to the editor of the
newspaper, and the diary is now the muse item.

3. Girl's Letter: Talk to Himene is Moana Village to be told about a letter.
Leave, and return and talk to her again. The woman (and her mother) mention
Arkham. Go there and find Mizra near Professor Lovecraft's room. Finally, go
back to Alcatraz and try to talk to Warren in a second floor cell. He won't'
respond, so return to Moana. Talk to the women again. (very very boring and
pointless, all this back and forth stuff) and they give you a letter. Back
again to Alcatraz and give the letter to Warren. This letter is now the muse.

4. Unfinished Score: Complete Ricardo's Doll House quest, and return to
Chicago. Visit Al Capone's office on the ground floor of the Four Deuces, and
you will get this item.



===============================================================================
08. QUIZZES ............................................................. *S08
===============================================================================

-------------------------------------------------------------------------------
1. RIO DE JANEIRO QUIZ. REWARD: WARNING DEVICE
-------------------------------------------------------------------------------
When : Any time on first or later visits to Rio de Janeiro.
Where: In front of the fountain in the main square.
Who  : Achez the Travel Lover.

There are 10 questions, selected randomly from this list, and you have 10
seconds to select the correct answer to each question.

Q: How many floors does the hotel in Las Vegas have?
A: 10 floors.

Q: How many security zones has the base of Roswell been divided into?
A: 3

Q: In Chicago, what marks border between the turf of the north and south gangs?
A: An overhead structure.

Q: What are the slums of Rio de Janeiro called?
A: Favela.

Q: What color is the megaphone being used at Purramount Pictures?
A: Yellow.

Q: What country are the ruins of Chichen Itza located?
A: Mexico.

Q: What do you have to pass through to reach the altar of the Ocean Spirit?
A: A sunken ship.

Q: What do you need to operate in order to open the electric door in Alcatraz?
A: A breaker.

Q: What is the flag flying at the gate of the research base in Roswell?
A: The American National Flag.

Q: What is the name of the closed-down theater in Chelsea?
A: The Erick Theater.

Q: What is the name of the small detective office on the Upper West Side?
A: The Garland Detective Agency.

Q: What is the room that is opposite the science laboratory in Arkham
    University?
A: The Library.

Q: What is the structure in New York that holds a torch in its right hand?
A: The Statue of Liberty.

Q: What is written on the big red billboard in Times Square?
A: Lejon

Q: What type of sport is always being played on the Arkham University grounds?
A: Football.

Q: What type of vehicle is always parked out front of the gas station in
   Roswell?
A: A blue truck.

Q: Where is Purramount Pictures located?
A: Hollywood.

Q: Who are the pirates of the Caribbean?
A: The Lafitte Pirates


-------------------------------------------------------------------------------
2. CARIBBEAN PIRATE FORT QUIZ. REWARD: NIGVAST (SHANIA'S ARMOUR)
-------------------------------------------------------------------------------
When : After entering the Gate for the first time.
Where: Inside the captain's cabin on the ship
Who  : Anne, the Captain

There are 10 questions, selected randomly from this list, and you have 10
seconds to select the correct answer to each question.

Q: Mao collects cat coins. What type of fish is carved on the blue coin?
A: A mackerel.

Q: What does Lenny always call Johnny?
A: Master.

Q: What does Raul at Arkham University want to be in the future?
A: The president.

Q: What is the name of Johnny's father?
A: Graham.

Q: What is the name of Mao's second opponent at Purramount Pictures?
A: Sammo Meow.

Q: What is the name of the AD at Purramount Pictures?
A: Hamameow.

Q: What is the name of the female ninja Frank ran into again at Roswell?
A: Britney.

Q: What is the name of the hot-shot library clerk at Arkham University?
A: Sebastian.

Q: What is the name of the man Shania's parents betrothed her to?
A: Zonda

Q: What is the strange creature's name?
A: Roger Bacon.

Q: What is the title of the magazine published by Lenny's old acquaintance?
A: Weekly Arts.

Q: What item did Smith the Swindler want when he was interred in Alcatraz?
A: A spoon.

Q: What was the number of the Las Vegas hotel room where Ricardo was being
   held?
A: Room 818.

Q: Which food instantly increases Hilda's calories?
A: Cake.

Q: Which shopkeeper of the moving Harley sidecar shop is always on the left?
A: Gerard.

Q: Who asked Natan to go and catch the UMA?
A: Nvwoti.

Q: Who gives you attack time ups?
A: The Ring Spirit.

Q: Who is the elder of Moana Village?
A: Okanagan.

Q: Who was the boss of the gang that opposed the Capone family?
A: McManus.

Q: Who was the girl who got separated from her brother at Erick Theater?
A: Nancy.


-------------------------------------------------------------------------------
3. ARKHAM QUIZ: REWARD: LEO STELLAR CHART
-------------------------------------------------------------------------------
When : After completing the events in Aito Cave
Where: Second floor of the University.
Who  : Russell.

There are 10 questions, selected randomly from this list, and you have 10
seconds to select the correct answer to each question.

Q: Crystal skulls were used in Chichen Itza. What bone is the skull?
A: The cranium bone.

Q: What are the green plants growing in the Grand Canyon?
A: Cacti.

Q: What are the people who pass out playing cards to casino-goers called?
A: Dealers.

Q: What do they call things like the flying saucer causing a stir in Roswell?
A: UFOs.

Q: What do you call a long handled brush used to clean tile floors or ship
   decks?
A: A deck brush.

Q: What do you need to play the lottery of the lottery members found worldwide?
A: A lottery ticket.

Q: What do you put up to keep out the rain and wind when you sleep outside?
A: A tent.

Q: What does the name "Rio de Janeiro" mean?
A: The January River.

Q: What is the abnormal state that occurs in those living far from home?
A: Homesickness.

Q: What is the item equipped with the pedometer that double counts your steps?
A: The Step Doubler.

Q: What is the law forbidding the sale and production of alcohol?
A: The prohibition law.

Q: What is the name of the soft drink that comes from a tree in Africa?
A: Cola.

Q: What weapons do ninjas usually throw?
A: Ninja stars.

Q: Which city is the furthest south?
A: Rio de Janeiro.

Q: Which piece of gear goes on the head?
A: Rivet Cap



===============================================================================
09.  R I N G  F R A G M E N T S    .......................................*S09
===============================================================================

Exchange Ring Fragments with the Ring Spirit in New York and you receive an
Attack Boost item for each one. Use these to increase the number of hits on the
Judgement Ring for any or all members of the team. You can exchange them at any
time, and you don't have to use them all, or, indeed, any of them.

Character  Default Attacks  Maximum Attacks
Johnny          1                 3
Shania          3                 5
Natan           2                 4
Frank           3                 5
Mao             2                 4
Hilda           1                 3
Ricardo         2                 4


01. New York City: you are given this automatically after Arkham events.
02. Grand Canyon: hidden at the right of the path on the way to the first test.
03. Chicago: in a chest on the pavement just down from the nightclub.
04. Alcatraz Prison: at the corner of the wall where you fought the boss. Have
    to revisit.
05. Roswell Research Institute: find the opening to the right of the shop, head
    right, and it is found inside a treasure chest at the end of the walkway.
06. Caribbean Pirate Fort: in a chest in the Captain's room on board the ship.
07. Las Vegas: in a chest at the lower right, inside the Casino.
08. Rio De Janeiro: at the left of the red vehicle.
09. Machu Picchu: next to wall above the Just Us Boys shop, in a corner.
10. Vilcabamba: Maze, second floor, right, then up, from the arrival point.
11. Aito Cave: southeast corridor: crossroads area, in a treasure chest.
12. Uyuni Salt Lake: fourth floor, on top of a yellow pillar next to the wall.
13. Garland Residence: near the save point in the study, hidden chest in corner
14. Brazilian Ninja Village: Momonga Trial, jump 200, 220, 230, and 280 feet,
    and it's hidden at the waterfall.



===============================================================================
10. L O T T E R Y  M E M B E R S   .......................................*S10
===============================================================================

You MUST have a Lottery Ticket in your possession, and then the Lottery member
will reveal their identity. If you lose, you get Tissues (to mop up your
tears). You have to play the Lottery to win the first prizes from them all.

-------------------------------------------------------------------------------
LOTTERY ASSOCIATION CHAIRPERSON (No.1)
RIO DE JANEIRO
When: After playing all the other lotteries and beating the Sushi quest.
Where: The silver bat outside the cafe in Rio.
Prizes:
Red:    Funny Peach (Hilda's armour)
Yellow: Seven-eyed Mask
Blue:   Strike Expand
Green:  Pure Extract

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 2 (VICE CHAIRPERSON)
MOANA VILLAGE
When: After entering the Gate, and playing all other lotteries
Where: Inside the Elder's house, the girl, Loloma
Prizes:
Red:    Cure All Stellar
Yellow: Cosmic Bracelet
Blue:   Strike Expand
Green:  Mana Extract

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 3
NEW YORK: HARLEM
When: After Uyuni Salt Lake
Where: Lottery Member no. 3 is dressed in bright pink, standing on the corner.
Prizes:
Red:    Explosion (Ricardo's weapon)
Yellow: Belly Warmer
Blue:   Fruity Fiber
Green:  Thera Extract

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 4
ARKHAM UNIVERSITY
When: After Aito Cave
Where: Lottery Member no. 4 is found in the right room on the ground floor,
standing next to the blackboard.
Prizes:
Red:    Step Tripler
Yellow: Loin Guard
Blue:   Angel Souffle
Green:  Pure Root

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 5
NEW YORK: TIMES SQUARE
When: After Villcabamba
Where: A woman (Labella) standing on her own to the left of the pavement.
Prizes:
Red:    Cure Plus Stellar
Yellow: Force Brow
Blue:   Strike Expand
Green:  Pure Root

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 6
MOANA VILLAGE
When: First visit to Moana Village
Where: Standing to the left of the Elder's hut.
Prizes:
Red:    Seraphim Straw (Hilda accessory)
Yellow: Will Power
Blue:   Daphne Fruit
Green:  Mana Root

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 7
RIO DE JANEIRO
When: First visit to Rio.
Where: Rita is standing at the left of the square, near the red truck.
Prizes:
Red:    Magic Mind's Eye
Yellow: Leonardo's Bear
Blue:   Hit Area Expand
Green:  Thera Root

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 8
LAS VEGAS
When: As soon as you can access the room.
Where: Inside room 812 on the 8th floor.
Prizes:
Red:    Step Doubler
Yellow: Feather Bracelet
Blue:   Talisman of Mercy
Green:  Pure Seed

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 9
CARIBBEAN PIRATE FORT
When: After completing the events in this location
Where: First Mate Rackham is standing to the right of the door to the captain's
room on the ship.
Prizes:
Red:    Whale Statue
Yellow: Face Guard
Blue:   Hit Area Expand
Green:  Pure Seed

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 10
ROSWELL
When: As soon as you arrive at the settlement.
Where: Left of the building, next to the car.
Prizes:
Red:    Blood Loss 1
Yellow: Hit Area Expand
Blue:   Daphne Fruit
Green:  Mana Seed

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 11
CHICAGO
When: As soon as you arrive at this location.
Where: On the pavement, down from the save point
Prizes:
Red:    Picses Stellar Chart
Yellow: Hit Area Expand
Blue:   Daphne Fruit
Green:  Thera Seed

-------------------------------------------------------------------------------
LOTTERY MEMBER NO. 12
NEW YORK
When: Leaving the Garland Detective Agency after completing events in Erick
      Theatre.
Where: The man is at the right of the entrance to the Agency.
Prizes:
Red:    Gale Rod Stellar
Yellow: Leather Cap
Blue:   Daphne Fruit
Green:  Pure Leaf



===============================================================================
11. S N A P  C A R D S  T R A D E R S.....................................*G11
===============================================================================

Although you need snaps of every monster to complete the snap cards quest,
there are many that you cannot take directly, usually because Johnny is not
present at the battle. You can get these cards through trading (and through
completing the pit fights). You need a full set, excluding the ones from
Purgatory and final bosses, in order to gain access to Purgatory.


CHICAGO (Masatoshi)
------------------------.------------------.-----------------------------------
TRADE                   | CARDS            | REWARD
------------------------+------------------+-----------------------------------
First Trade 1           | 007(x3)          | Rock Bump Stellar, Gale Rod
                        |                  | Stellar
------------------------+------------------+-----------------------------------
First Trade 2           | 008, 009         | Cure Stellar
------------------------+------------------+-----------------------------------
Request 1               | 013              | Card 021
------------------------+------------------+-----------------------------------
Request 2               | 026, 027         | Demon Earrings
------------------------+------------------+-----------------------------------
High Level trade 1      | 054(x3), 058(x3) | Card 134
                        | 064(x3)          |
------------------------+------------------+-----------------------------------
High Level trade 2      | 060(x2), 061(x2  | Resurrection Stellar
                        | 062(x2), 063(x2) |
------------------------+------------------+-----------------------------------
Final Request           | 075              | Card 088
________________________|__________________|___________________________________


CARIBBEAN PIRATE FORT (Samuel)
------------------------.------------------.-----------------------------------
TRADE                   | CARDS            | REWARD
------------------------+------------------+-----------------------------------
Simple Request 1        | 004(x3), 005(x3) | Card 035
------------------------+------------------+-----------------------------------
Simple Request 2        | 015(x5)          | Aquarius Stellar Chart
------------------------+------------------+-----------------------------------
Please Find this 1      | 018, 019, 020    | Pirate Earrings
------------------------+------------------+-----------------------------------
Please Find This 2      | 023(x5)          | Bear Statue Fetish
------------------------+------------------+-----------------------------------
Difficult Request 1     | 036(x2), 047(x2) | Card 136
                        | 048(x2), 062(x2) |
                        | 097(x2)          |
------------------------+------------------+-----------------------------------
Difficult Request 2     | 058(x3)          | Card 094
------------------------+------------------+-----------------------------------
Very Difficult Request  | 091(x5)          | Cared 003
________________________|__________________|___________________________________


RIO DE JANEIRO (Pissaro)
------------------------.------------------.-----------------------------------
TRADE                   | CARDS            | REWARD
------------------------+------------------+-----------------------------------
No Greeting Necessary 1 | 022(x3)          | Card 040
------------------------+------------------+-----------------------------------
No Greeting Necessary 2 | 032(x3)          | Mind's Eye
------------------------+------------------+-----------------------------------
Please Find it! 1       | 037(x2), 038(x2) | Devil Straw
                        | 038(x2), 039(x2) |
------------------------+------------------+-----------------------------------
Please Find it! 2       | 044(x3), 050(x3) | Arc Gale Stellar,
                        |                  | Arc Mirage Stellar
------------------------+------------------+-----------------------------------
Trade Me a Strange Snap | 128(x3), 129(x3) | Card 133, 138
                        | 130(x3)          |
------------------------+------------------+-----------------------------------
Special Request, Bro*   | 033(x2), 034(x2) | Card 070, 071, 072, 073, 074
------------------------+------------------+-----------------------------------
I'll Do Anything        | 011(x2), 013(x2),| Card 137
                        | 081(x2), 132(x2) |
________________________|__________________|___________________________________


MOANA VILLAGE (Mary)
------------------------.------------------.-----------------------------------
TRADE                   | CARDS            | REWARD
------------------------+------------------+-----------------------------------
Help me, Mister 1       | 024(x2), 040(x2) | 045
------------------------+------------------+-----------------------------------
Help me, Mister 2       | 041, 042, 043    | Air Resist and Gale Vortex
                        |                  | Stellars.
------------------------+------------------+-----------------------------------
I Want This 1           | 049              | Aqua Resist and Hail Exceed
                        |                  | Stellars.
------------------------+------------------+-----------------------------------
I Want This 2           | 051(x5), 052(x5) | Heat Resist and Red Gravity
                        | 053(x5)          | Stellars
------------------------+------------------+-----------------------------------
Mary's Dream 1          | 026, 049, 095    | Card 076
------------------------+------------------+-----------------------------------
Mary's Dream 2          | 096(x5), 097(x5) | Card 142
------------------------+------------------+-----------------------------------
A Secret Request        | 066              | Card 010, 025, 102
________________________|__________________|___________________________________


HARLEM, NEW YORK (Louie)
Complete Sushi quest and Iguassu Falls for later trades.
------------------------.------------------.-----------------------------------
TRADE                   | CARDS            | REWARD
------------------------+------------------+-----------------------------------
Cool Snap               | 055, 056, 057    | Card 046
------------------------+------------------+-----------------------------------
Superstar Snap          | 131(x7)          | Cat Rush (Mao)
------------------------+------------------+-----------------------------------
I don't want it, but... | 095(x10)         | Diosa (Ricardo's weapon)
------------------------+------------------+-----------------------------------
Exotic Snap 1           | 083, 086, 087    | Card 139, 140, 141
------------------------+------------------+-----------------------------------
Exotic Snap 2           | 077              | Card 077, 078, 079, 0808, 081,
                        |                  | 082, 083, 084, 085, 086, 087
------------------------+------------------+-----------------------------------
A Hot Request           | 092, 093         | Card 089, 090
------------------------+------------------+-----------------------------------
Something for my Baby   | 099(x5), 100(x5) | Card 135
                        | 101(x5)          |
________________________|__________________|___________________________________



===============================================================================
12. A R K H A M  P I T  F I G H T S  .....................................*S12
===============================================================================

PROFESSOR LOVECRAFT
Talk to the Professor in the ground floor room at the far left of the Arkham
University Building, and you can undertake these pit fight battles. This is
where you can take snaps of enemies you missed in the field, or those that
Johnny didn't get to fight. This is the only way to complete the snap quest.

You will be shown the number you can have in the team, the number of bouts and
the terms for each fight. However, you are not told which enemies you will
face, or what prize you will get. If something is prohibited, such as item use
or physical attacks, then the option won't be accessible.

First you have to select your team, based on the conditions. Do this, and then
select "Start Problem" to begin the series of fights. Battle will start and the
conditions are shown again, in case you've forgotten. If you don't complete the
trial within the time, or don't satisfy the conditions, then you fail. There's
no penalty and you can start again. If you don't want to carry on with a fight,
just select escape. You can fight these bouts as many times as you like, even
after getting all the prizes.


-------------------------------------------------------------------------------
1. ROUND 1  First available after completing events in Roswell.
-------------------------------------------------------------------------------
Basic Beastology I
Team: 4 or less. Bouts: 5
Terms: None
Prize: Star Brooch
1) 005 Gagu x2 & 004 Sergei x2
2) 016 Byarki, 014 Chon Chon x2, 015 Womp
3) 008 Maii, 009 Argen Tabisu
4) 019 Betelgeuse x2, 020 Acteon
5) 001 Thug & 002 Fat Thug

Basic Beastology II
Team: 4 or less. Bouts: 3
Terms: Win with enemy no. of turns at 0.
Prize: Earth Edge Stellar and Air Edge Stellar
1) 001 Thug, 002 Fat Thug x2
2) 002 Prison Guard x6
3) 011 Petty Mafioso x2, 012 Mafia Hoodlum x2

Basic Beastology III
Team: 2 or less. Bouts: 3
Terms: Stay in a constant state of Apathy.
Prize: Holy Edge and Dark Edge Stellar
1) 008 Maii, 007 Tonakh, 009 Argen Tabisu
2) 019 Betelgeuse x2, 020 Acteon
3) 006 Igornak

Basic Beastology IV
Team: 4 or less. Bouts: 1
Terms: Special Arts use prohibited
       Finishing blow exceeds 30 consecutive hits.
Prize: Horse Statue
Enemy: 017 Ronwei


-------------------------------------------------------------------------------
2. ROUND 2: This bunch of battles appears when you've accessed Rio de Janeiro.
-------------------------------------------------------------------------------
App Beast Med I
Team: 3 or less. Bouts: 3
Terms: Stay in a constant state of Poison/Mental Break
Prize: Arc Shield Stellar and Arc Barrier Stellar
1) 024 Okeron x2
2) 034 Guanna, 032 Eliops, 033 Jig Ruta
3) 034 Guanna x2

App Beast Med II
Team: 1.  Bouts: 2
Terms: Physical attacks prohibited
       Win each battle wihin 5 minutes
       Enemy must be airborne to take damage
Prize: Owl Statue
1) 028  Butcher x2, 029 Ghoul
2) 026 Petty Gangster x4, 027 Gangster Hoodlum x2

App Beast Med III
Team: 4 or less. Bouts: 3
Terms: Stay in a Tight Ring/Small Ring state
Prize: Oracle Earrings
1) 030 Automaton x2, 028 Butcher
2) 032 Eliops x4, 033 Jig Ruta
3) 031 Malice Edna

App Beast Med IV
Team: Johnny. Bouts: 1
Terms: Item use prohibited
Prize: Taurus Stellar Chart
Enemy: 001 Thug


-------------------------------------------------------------------------------
3. ROUND 3:  The next four are after clearing Aito Cave.
-------------------------------------------------------------------------------
Prac Beast Sci I -
Team: 4. Bouts: 1
Terms: Physical attacks prohibited
       Stay in a Tight Ring state
       Defeat at least 1 enemy with Air Shot
Prize: Dark Resist Stellar and Evil Servant Stellar.
Enemies: 041 Wormy Worm x2, 042 Ghatanothoa, 044 Woworito

Prac Beast Sci II
Team: 4 or less. Bouts: 1
Terms: Stay in Reverse Ring/Smal Ring state
       Finishing blow exceeds 70 consecutive hits
Prize: Earth Resist and Rock Javelin Stellars
Enemy: 040 Kerufe

Prac Beast Sci III
Team: 4 or less. Bouts: 1
Terms: Win with less than 3 enemy turns
       Enemy must be airborne to take damage
Prize: Fifth Key
Enemy: 050 Delget

Prac Beast Sci IV
Team: 4 or less. Bouts: 3
Terms: Stellar Magic/Item use prohibited
Prize: Holy Resist Stellar and Bright Decide Stellars
1) 037 Xi Dazun x2, 039 Wariche, 036 Dicteo
2) 041 Wormy Worm x6
3) 042 Ghatanothoa x2, 043 Tindaros


-------------------------------------------------------------------------------
4. ROUND 4: The next two appear after entering The Gate.
-------------------------------------------------------------------------------
Gen Anatomy I
Team: 4. Bouts: 3
Terms: Win each battle within 3 minutes
       Defeat at least 1 enemy with Holy Pulse
       Enemy must be airborne to take damage
Prize: Gathering Stellar
1) 017 Ronwei
2) 049 Cabracan x2
3) 055 Blupe x3, 056 Ledope, 057 Alyosh

Gen Anatomy II
Team: Johnny/Shania. Bouts: 4
Terms: Stay in a constant state of Panic
       No one must be incapacitated
Prize: Big Elk (Shania's weapon)
1) 054 Ikcheon, 053 Ludirus, 052 Sulagi
2) 052 Sulagi x2, 053 Ludirus
3) 057 Alyosh x3
4) 056 Ledope x2, 055 Blupe x2, 057 Alyosh


-------------------------------------------------------------------------------
5. ROUND 5: Complete all character quests to get this next lot.
-------------------------------------------------------------------------------
That's: He-Man Sushi (Hilda), Guiana (Natan), Pagoda (Mao), Doll House
(Ricardo), and the Ninja village (Frank).

Beast Grad Thesis I
Team: 4 or less. Bouts: 5
Terms: None
Prize: Seven Eyed Mask (Accessory)
1) 130 Cat Morita
2) 083 Octopus Sushi
3) 129 Sammo Meow
4) 081 Eel Sushi
5) 132 Bruce Meow

Beast Grad Thesis II
Team: 4 or less. Bouts: 6
Terms: Physical Attacks/Stellar Magic prohibited.
Prize: Arkin Apron  (Natan's ultimate armor)
1) 089 Ninja x6
2) 087 Egg Roll
3) 058 Tamaris
4) 079 Natto Roll x3
5) 096 Kareau, 097 Gresiru, 095 Gregor x2
6) 098 Dana


-------------------------------------------------------------------------------
6. ROUND 6: The final round appears only after completing all the others.
-------------------------------------------------------------------------------
Rare/Curious Tales
Team: 4 or less. Bouts: 5
Terms: None
Prize: Shield Crest Stellar
1) 128 The Meowmenator
2) 086 Fatty Tuna Sushi
3) 131 Meowara
4) 077 Cucumber Roll
5) 075 Golden Tinny

Notes  The Golden Tinny has 9999 for P-Atk, P-Def, Sp-Atk and Sp-Def. It can
only be killed by first using Apathy, and then, Poison. You need to have these
Ring Effect items equipped.


THE MELT CREST
Put the Shield Crest on a level 4 non elemental node, and complete all the
other charts: fill them up! Then, revisit the Prof and the Shield Crest is
exchanged for the Melt Crest.



===============================================================================

            V I.  Q U E S T S  ( A F T E R  T H E  G A T E ) ............*GATE

===============================================================================


      01. Characters' Best Equipment (various) ..........................  01
      02. Brazilian Ninja Hideaway (Frank) ..............................  02
      03. He-Man Sushi (Hilda) ..........................................  03
      04. Guina Highlands (Natan) .......................................  04
      05. Doll's House (Ricardo) ........................................  05
      06. Garvoy Valley (Shania) ........................................  06
      07. Purgatory .....................................................  07


===============================================================================
01. CHARACTERS' BEST EQUIPMENT ...........................................*G01
===============================================================================

Before defeating the final bosses, but after first entering the Gate, return to
earth, and you can find all these additional pieces of equipment or weapons.

A. JOHNNY
-------------------------------------------------------------------------------
Cherry Bowie - Johnny's final weapon (after arriving at the Gate)
Talk to Roger inside the hotel at Roswell. He wants the N.Y. Heaven magazine.
Return to Alcatraz and enter the kitchen area (the room below the cell area.)
Find Elliot Ness in the room and speak to him to get the item.
Return to Roswell and give this to Roger. He will give you the CHERRY BOWIE.

Liberty Ghost Armour - Johnny's best armour.
When you've entered the Gate, talk to Lenny to get the LIBERTY GHOST Armour.


B. SHANIA
-------------------------------------------------------------------------------
Nigvast - Shania's best armour
Visit the Pirate Fort and find Anne, the captain, inside her cabin. Answer some
questions (about the game) and obtain the NIGVAST, her best armour.

Wild Mist - Shania's best weapon
Find in Garvoy during Shania's character quest. All other fetishes must be
maxed out with soul energy, and then visit Grand Canyon and talk to the elder.


C. NATAN
-------------------------------------------------------------------------------
Missing 51 - Natan's best weapon
Complete all UMA quests, and after arriving at the Gate, talk to the chief in
Grand Canyon. The chief will then give Natan the MISSING 51, his best weapon.

Arkin Apron - Natan's best equipment
Complete the Beast Grad Thesis II, Pit Fight at Arkham University. (Only
available after completing all character quests.)


D. FRANK
-------------------------------------------------------------------------------
Phoenix Suit - Frank's best armour
Visit Roswell and head for the main control room, up the stairs from the shop.
Talk to Chief Strange, and he will give Frank the PHOENIX SUIT, his best
armour.

Spicy Skewer - Frank's best weapon
This is the reward for completing the Momonga jump in the Ninja Hideaway and
defeating the Jonin.


E. MAO
-------------------------------------------------------------------------------
DragonSpring - Mao's best weapon.
Return to Chicago and find a man called Zett. He's somewhere at the west of
town. Then, enter the room that is up the stairs (in fact it's the back room of
the pub). You'll find Genaro, hiding behind the boxes. He will give Mao the
DRAGONSPRING

Cat Gold Medal - Mao's best armour
After defeating all Pagoda enemies, collect 20 of all the cat coins. Visit Las
Vegas, and go to the ninth floor. Find Meowara inside room 904. Give her the
coins and she will give Mao the CAT GOLD MEDAL, Mao's best armour.


F. HILDA
-------------------------------------------------------------------------------
Magic Key Hilding - Hilda's best weapon
Visit New York, Chelsea, and speak to Luchov who is standing under the lamp. He
will tell you about a bat in the Erick Theatre. Enter the theatre and you'll
find a black at on floor 1. Defeat it (dead easy) and you will receive Hilda's
best weapon: MAGIC KEY HILDING.

Funny Peach - Hilda's best armour
Complete Hilda's Quest in Rio and play all the other lottery members. Talk to
the silver bat and this is Lottery Member No 1. Win this lottery.


G. RICARDO
-------------------------------------------------------------------------------
Charo Passion - Ricardo's best armour.
You will probably have managed to obtain this already, but in case not, then
return to Arkham and speak to the PE teacher. When you have walked 10,000 steps
you will obtain CHARO PASSION, Ricardo's best armour.

Diosa - Ricardo's best weapon
Reward for snap card trade "I don't want it, but..." with Louie in Harlem. You
need 10 snaps of 095 Gregor, the enemy that is found inside the Doll's House.
Although you can snap this one in the pit fight Beast Grad Thesis II, you have
to complete all character quests to open this round of fights. It's easier to
snap them inside the Doll's House!



===============================================================================
02. BRAZILIAN NINJA HIDEAWAY ............................................ *G02
===============================================================================

Conditions: Frank must have acquired all his Ninja skills from Britney and you
must have entered the Gate. How to access this place relies on your memory of
something that occurred a while back, in Rio. Not at all obvious, but you need
to return to the slums area and investigate the trash bin again. (That's the
big one by the wall.) Britney turns up and directs Frank to the Ninja Hideaway.
which is now on the world map. Frank will be in the lead during your time here.

-------------------------------------------------------------------------------
1. The Village
-------------------------------------------------------------------------------
Walk through the gateway, and turn left at the fence where you'll find a hidden
treasure chest containing *BLOOD LOSS 3*. (If you have trouble locating this,
then there are two ninja's chatting next to a blue sign. It's at the left of
that blue sign.) From the save point, walk up to the third of the garish green
and pink signs and then right, and you'll find a *DAPHNE FRUIT* in another half
hidden treasure chest. There's a shop in the next hut where you can buy Extract
items (quick healing if you've lots of cash to spare), and everything sold by
all the other shops is here. This is like the mother ship shop.

Cross the log bridge to the sumo area (you need a men only team) and you can
find the *HOOLIGAN LANTERN* an accessory only for Frank, that increases the
critical rate of his physical attack. Enter the large building at the far side
of the central fountain and check the left corner of the first room for a
treasure chest with a *MANA EXTRACT*. Walk up onto the platform and through the
sliding doors into the back room. Here you'll meet the Jonin and Frank now has
the chance to beat the Ninja master test. Investigate the wall behind the
master to find a *LOIN GUARD*.

Return to the village and walk across the red bridge to the north. Find the
lookout (a man called Yuru - no it's not Yuri in disguise) who gives Frank the
Ninja Cloth. Now, you can attempt to kill Frank by jumping off various towers.
Find the Save Point at Iguassu Falls, and the jumping starts.

-------------------------------------------------------------------------------
Just Us Guys Ninja Hideaway Shop  * = New!
----------------------------.--------------------------------------------------
ITEMS                       | ITEMS
----------------------------+--------------------------------------------------
Thera Leaf         50       | Pure Leaf         230
Thera Seed        120       | Pure Seed         510
Thera Root        300       | Pure Root        1000
Thera Extract    5000*      | Pure Extract    20000*
Mana Leaf         100       | Soul Benediction  150
Mana Seed         300       | Phoenix Tail       90
Mana Root         500       | Daphne Fruit     1060*
Mana Extract    10000*      | Talisman of Luck  480
Tent              200       | Talisman of Mercy 820
----------------------------.--------------------------------------------------
WEAPONS                     | WEAPONS
----------------------------+--------------------------------------------------
Johnny                      | Shania
Clip Joint        580       | Little Claw       620
Wish Knife        870       | Crazy Horse       930
Gurkha Khukuri   1300       | Sitting Bull     1400
Assault Knife    1960       | Whirlwind        2040
Cleria Dagger    2940       | Red Cloud        3140
Oiloon Knife     4400       | Black Hawk       4170
----------------------------+--------------------------------------------------
Natan                       | Frank
Peacemaker        640       | Tree Feller       680
Schofield II      940       | Cactus Saber     1020
Alligator 45     2160       | Bus Stop Saber   1530
Tyrant M29       3240       | Marlin Saber     2300
Mauser Custom    3240       | Fireworks Saber  3440
Diabolus         4860       | Kokeshi Saber    5160
----------------------------+--------------------------------------------------
Mao                         | Hilda
Autumn Showers    990       | Kind Star        1350
Bubble Froth     1440       | Brave Moon       2030
Cactus Dtop      2230       | Sunshine of Love 3040
Corrida Chorar   3340       | Trust Heart      4560
Heaven's Drop    5101       |
----------------------------+--------------------------------------------------
Ricardo                     |
Refinado         3540       |
Salsa Rosa       3540       |
Dominator        5320       |
----------------------------+--------------------------------------------------
ARMOUR                      | ARMOUR
----------------------------+--------------------------------------------------
Cotton Shirt      560 (Men) | Desert Cloak     1890 (All)
Cotton Blouse     600 (Fem) | Long Robes       2030 (All)
Leather Cloak     840 (All) | Andes Poncho     3040 (Men)
Wool Coat         900 (All) | Dancing Samba    2840 (Fem)
Chainmail Vest   1350 (All) | Godwood Plate    4250 (All)
Silk Shawl       1260 (All) | Old-Style Coat   4560 (All)
----------------------------+--------------------------------------------------
ACCESSORIES (Defense)       | ACCESSORIES (Attack)
----------------------------+--------------------------------------------------
Leather Cap       320 (All) | Leather Belt      320 (All)
Studded Cap       600 (All) | Studded Belt      600 (All)
Face Guard        980 (All) | Western Belt      980 (All)
Headgear         1330 (All) | Stone Belt       1380 (All)
Force Brow       1470 (Fem) | Loin Guard       1990 (Men)
Full Face        2080 (All) | Belly Warmer     2080 (Fem)
----------------------------+--------------------------------------------------
ACCESSORIES (Various Status Protection)
-------------------------------------------------------------------------------
Shell Bracelet   2770 (Prevents Poison)
Bhodi Bracelet   3000 (Prevents Paralysis)
Feather Bracelet 3060 (Prevents Panic)
Bell Bracelet    3170 (Prevents Seal)
Silver Bracelet  3180 (Prevents Mental Break)
Mirror Bracelet  3240 (Prevents Petrification)
Vine Bracelet    2810 (Prevents Mental Apathy)
Zodiac Bracelet 10300 (Prevents Paralysis,  Petrification)
Cosmic Bracelet 11500 (Prevents Poison, Seal, Panic, Mental Break, Apathy)
Pocket Watch     5200 (Prevents ring abnormalities)
Will Power       6000 (Cancels SP lowering)
Leonardo's Bear  3300 (Cancels out Instant Death)
Replacement Man  5200 (Revives from unconscious)
Spikes           2910 (Prevents Stock attacks, but SP lowered on attack)
Coral Lariat      500 (Sets speed of Ring to 75%)
Coral Pendant    5500 (Sets speed of Ring to 50%)
______________________________________________________________________________



-------------------------------------------------------------------------------
2. Igguassu Falls MAP: http://www.gamefaqs.com/console/ps2/file/926703/56581
-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
089: NINJA            | Wind   | 1. Lottery Ticket/Bream x1
090: THE JONIN        | Wind   | 1. Apathy 3 100%)/Octopus x5
______________________|________|_______________________________________________

The idea is to jump/fly off the top of a tower, and you'll land (hopefully) on
a different island. Here, fight the enemies, find the treasures and the next
tower, and do the same again, and again, and again. Each tower has a helper
(called a caddy) who will tell you the distance to the landing platform.

At the first one you can get a detailed tutorial. You'll see a gauge on the
screen, and press X to move the the bar to the left. Press X again to stop the
bar, and that's the distance you'll fly, but you also have to press X again on
the blue area at the right of the bar. If you miss, then you'll end up failing
the jump. If you hit the jump accurately then you'll get an encouraging message
and Frank's cloth will display a heart.

You land directly on a target platform, and these are numbered from (1) to (9)
on the map of the area. The towers are shown as rectangles. Find the next
scaffolding to jump again, but note that some islands have two of them. The
caddy at the top of the tower will tell you the target for the jump. Your first
goal is the save point on the island with landing platform (8), and from here
you can jump to the final island.

You can't get everything on one fly-through, so you'll have to go back and do
the whole thing again. Make sure everyone has Pocket Watches equipped before
starting out, as the Ninja enemies often use ring status attacks. After
defeating all the Ninjas there are no more battles.

There are nine island areas and the boss area. Most have landing spots, but not
all.

                      10 - BOSS (DEEP INTERIOR)

           Save Point- 8            9

  LEFT BANK  5         6            7  RIGHT BANK
                    SANDBAR         4

             1         2            3

           START - Start Island, and Save Point

Treasures
Island 1: *HIT AREA EXPAND* (to obtain this, fly 280 feet from island 4)
Island 2: *SEAL 3*
Island 3: *ULTRA BELT* and *THERA EXTRACT*
Island 4: None
Island 5: *PURE EXTRACT*, *FRUITY FIBER*, ANGEL SOUFFLE'*
Island 6: None
Island 7: *SECRET WRITINGS*
Island 8: *LOTTERY TICKET*
Island 9: *RING FRAGMENT*


FIRST SUICIDE MISSION!
From the starting tower, jump 200 feet to Island 3. (Alternatively, the caddy
tells you to jump 150 feet, which takes you to Island 2, and from here jump 130
feet to Island 3.) Find the two treasure chests by walking south over the
bridges. Then, jump 160 feet from the tower, and you will land at the north end
of Island 2. Find the treasure here, and walk up to the next tower.

The caddy tells you to jump 120 feet, but don't listen to him! That will talk
you to the Island 4, and you won't be able to get the item. Instead, jump 160
feet to Island 7. Here you will find that essential item: Secret Writings. Get
these and then jump 125 feet to Island 9. You can find the Ring Fragment here,
a bit later, but it requires a long jump from the left bank area. From the
southern tower, jump 130 feet to Island 8. Walk up the area and you'll find the
Lottery Ticket in a treasure chest at the left of the path, and a Save Point.
From the final tower, jump 150 feet to the boss island.

Frank has to win this fight on his own, so equip him with Earth magic to target
the boss's wind strength. A Vine or Cosmic Bracelet is needed to protect from
Apathy attacks.


o--------------------------------------------------------o
| B O S S  -      T H E  J O N I N               (Wind)  |
o--------------------------------------------------------o
| HP: 900,  MP: 108                                      |
| Skills: Apathy, Rock Bump, Red Bounce, Bright Decide,  |
|         Gale Crest                                     |
| Rewards: 1. Apathy 3 (100%)                            |
o--------------------------------------------------------o

Start off with a stock attack, and boost Frank's special attack by using Surge.
Then, concentrate on attacking with Earth magic, and making sure the Jonin
doesn't manage to build up any stock. After the battle you will receive the
*SPICY SKEWER* weapon for Frankly my dear.

After completing the first set of jumps, return to the village and talk to the
Jonin inside his house. You'll be given the *GALE CREST STELLAR*, and you can
return to the Falls for a more complicated jumping challenge, and find the rest
of the items.


PEERLESS TITLE!
This time, if you have talked to the people on the various islands, they will
give you different instructions from the caddies about how to complete this
challenge. You need to fly: 200 feet from the start, then 220 feet to Island 6,
then 240/250 feet to Island 5, and then walk all the way up this island, to
find the next tower, and fly 180 feet to Island 10.

Walk to the far end of the wooden path and you'll find the tiny figure of the
Prize Master and she gives Frank the rank of "Peerless" and various prizes.
(Credit to Leonia19 for the list of these: in case you're wondering, I did the
thing again, but I had already won the prizes without writing them down.)  They
are *CRUCIFIX*, *THIRD KEY*, *ZODIAC BRACELET*, *STRIKE EXPAND*, *HIT AREA
EXPAND* and *THERA EXTRACT*.


RING FRAGMENT
If you followed the caddies' directions for the first jumping mission, then you
won't find the Ring Fragment on the first trip. Instead, do more jumps and you
can get there quickly:

Jump 1 - 200 feet to Island 3
Jump 2 - 220 feet to Island 6
Jump 3 - 220 feet to Island 5 (West)
Jump 4 - 270 feet to Island 9 (North)
         (This is where you'll find the item, if you search the waterfall.)

Fun Facts: The Iguassu Falls are located on the border of Argentina and Brazil,
and there are 275 waterfalls, but no Ninja Village has been found, and, as far
as I know, Momonga jumping is strictly forbidden.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:          Gale Crest Stellar,
Ring Items:        Apathy 3, Blood Loss 3, Seal 3, Ring Fragment
                   Hit Area Expand.
Important Items:   Hooligan Lantern, Secret Writings, Spicy Skewer (Frank)
Other Items:       Ultra Belt, Thera Extract, Pure Extract, Fruity Fiber,
                   Angel Souffle', Lottery Ticket, Daphne Fruit, Ninja Cloth,
                   Loin Guard, Mana Extract.
Peerless Prizes:   Crucifix, Third Key, Zodiac Bracelet, Strike Expand, Hit
                   Area Expand, Thera Extract.
Snaps:             089: Ninja x1, 090: The Jonin x1



===============================================================================
03. GUIANA HIGHLANDS .................................................... *G03
===============================================================================

Conditions: You must have found and defeated all previous UMAs and entered the
Gate. Visit Grand Canyon and talk to Nvwoti, and he will direct you to Arkham
University. Find a girl standing outside Professor Lovecraft's room and she
instructs you to go to the library, which is inside the main building and then
left. You'll find a chap called McCoy. After talking to him, the next stage on
this exciting adventure (*yawns*) is to search the middle set of bookshelves.
You'll find the *RESEARCH FILE*. Leave for the world map and there will be a
new location: Guiana Highlands. Natan will be in the lead for the duration of
this visit.

-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
091: SEYMOURIA        | Dark   | 1. Mana Extract  2. Daphne Fruit\Shrimp x1
092: SOLDES           | Fire   | 1. Pure Extract\Bream x2
093: ANANKA           | Earth  | 1. Thera Extract\Octopus x3
094: MUDOPKAN         | Light  | 1. Demon Earrings (100%)
                      |        | 2. Paralysis 3 (100%)\Scallop x5
______________________|________|_______________________________________________

Now, this is just what you wanted. A nice stroll around some pretty
countryside, even if there are monsters lurking...but you've also got to
attempt to catch this UMA by placing various odd bits of food in specific
locations. Sort of like feeding the ducks in the park, except there are no
ducks, and this UMA is a very fussy eater. Stale bread isn't good enough.

Here's how it works. You have to wander around and find various dead bodies.
These are the remains of the research team and you can find additional
information at each one. Find various locations to place bait, and, after
placing them all (in the correct order), head to the area of the map at the far
north, where there is a second save point. The UMA will turn up in a large open
area just to the north of the save point. Of course there are various treasures
to find along the route. There is a path that goes all the way around the outer
edge of the area, and another one that leads to the boss area, together with
lots of short side paths.

1 - 8 : Place UMA bait here.

           ----
          / (B) \ - Boss UMA
   5-----/   |   \  8
 3-|       /SP\   \-| - Outback Save Point
  -|4-----/    \  1-|
   \            \7--|
    \             \
     \            /
      \___   __6_/
         |    |__2
         \____/
         SP| - Entrance Save Point


Let's get started. Walk straight ahead from the save point and there's a body
under the trees. (HINT: drop a hive on a rock.) Take the path to the right, and
there is a hidden *LOTTERY TICKET* by the second tree showing on your screen at
the point where you hear water. (It's just on the edge of the sandy area.)
Turn to the left and there's a rocky alcove with another body (HINT: UMA washes
its scent off in three areas of water.)

From here, follow the path north past the left fork and there is a *FRUITY
FIBER* at the right of the path, and then an opening at the left. Here you can
place the HONEY to trigger the UMA trap (1). Fight the enemies that appear, and
carry on up the main path towards the next waterfall. There's a *MANA EXTRACT*
to find there.

Walk back to the first waterfall and place the MAIDEN'S HAIR bait there (2).
Now, return to the save point at the entrance and walk up the path heading to
the north west. At the first junction go right and there's a *DAPHNE FRUIT* to
find. Return to the main path and walk all the way up towards the next
junction. There's a *THERA EXTRACT* at the right of the path just before the
junction. Turn left into the small alcove to find the third body. Just to the
right of the junction you can find  *P-DEFEND DOWN 3*, but don't go further
along this path. Instead, walk north and find a *HIT AREA EXPAND* at the right
of the path. From here walk left and you'll find another waterfall to place
some bait. Use MAIDEN HAIR again (3).

Return to the junction and there's another bait point. This one needs GOLD ORE,
and you must place it at the tree to the right side of the path (opposite the
left rock) (4). From here, walk north and at the corner of the path place
MORPHO SCALES (5). Now, backtrack all the way to the save point and take the
eastern path again. At the right corner (more or less opposite the area where
you found the second dead body), place FLY PAPER (6).

Follow the path north again, until you reach the first junction  Use a
GRAPEFRUIT at the tree, and you're in another battle (7). Win this, and
continue following the main path to the north east corner where you'll find a
waterfall. here, place a HARE, and fight some more enemies. This is the final
trap (8).

Note that there is no need to walk all the way around the upper path as there
is nothing more to find. Instead, walk back to the junction and south, and then
follow the lower path that leads up to the northern save point. There's a
*METEOR MASK* at the first turn in the path, and a *FRUITY FIBER* just before
the save point.

Save your game and equip everyone with Pocket Watches (if you haven't already),
and ring effects Slow, P-Defend Down, and Sp-Defend Down can be effective on
this boss.


o--------------------------------------------------------o
| B O S S  -  M U D O P K A N                   (Light)  |
o--------------------------------------------------------o
| HP: 5000,  MP: 611                                     |
| Skills:  Ring Abnormality, Gale, Cure, Bright Crest,   |
|          Pre-Ignition, Holy Pulse                      |
| Rewards: 1.Demon Earrings (100%)  2.Paralysis 3 (100%) |
o--------------------------------------------------------o

Use Arc Gale on everyone and if Slow connects, this will give you a great
advantage. Dark magic is the best to use, and spells that target air enemies.
As usual, make sure to remove its stock and combo.

Return to the boss area (you have to walk all the way back here), and you will
find a *BRIGHT CREST STELLAR* lying on the ground if you search around, more or
less straight ahead across the area. There is also a *LOTTERY TICKET* near the
north edge of the area, and a *THIEF EARRINGS* at the lower left edge.
Finally, head back to Nvwoti and Natan receives his SOUL VALET power.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Bright Crest Stellar
Ring Items:      Paralysis 3, P-Defend Down 3, Hit Area Expand.
Key Item:        Research File.
Other Items:     Lottery Ticket x2, Daphne Fruit, Thera Extract, Angel Souffle'
                 Meteor Mask, Fruity Fiber, Mana Extract, Thief Earrings.
Snaps:           091: Seymouria x6, 092: Soldes x2, 093: Ananka x3,
                 094: Mudopkan  x1.



===============================================================================
04. DOLL HOUSE .......................................................... *G04
===============================================================================

Conditions: You must have obtained all Ricardo's muse items and entered the
Gate. Then, head for Chicago and find Capone in his office at the Four Deuces.
Chat to him, and you are directed to a location in (of all places) Wisconsin.

Fun Facts: According to the film, Dogma, Wisconsin is worse than hell. Kind of
appropriate that the creepiest quest in the game is located there, although
there's no cheese. I was hoping there might be, as a reminder of Koudelka, but
maybe this is a subtle reference, since the Gregor enemies are the same as the
bugs, which appeared all over the place in Nementon. (Pointless ramble over.)

-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
095: GREGOR           | Dark   | 1. Pure Extract  2. Lottery Ticket\Mackerel x1
096: KAREAU           | Wind   | 1. Thera Extract\Octopus x2
097: GRESIRU          | Water  | 1. Mana Extract\Scallop x3
098: DANA             | Water  | 1. Warlock Earrings (100%) 2. Petrify 3 (100%)
                      |        |    Bream x5
______________________|________|_______________________________________________

There's a handy save point just to the right of the front door if you need it.
Enter, and Ricardo will automatically be the lead character. (If he's not
already in the active group then you'll have to change the team set-up.) Find
an *ANGEL SOUFFLE'* in the left treasure chest, and a *LOTTERY TICKET* that's
hidden under the first painting at the corner of the right stairs.

GRAND ROOM
Walk forwards and enter the blue double doors into this large room. Head for
the small round table at the back of the room and attempt to talk to the doll
called Latisha. She can't hear, but she can talk and asks for help. Find a
hidden *ANGEL SOUFFLE'* on the red table to the left, and return to the main
hall.

WORKSHOP
Enter the left door and walk all the way up this long room. You'll find *ANIMAL
SKIN EARS* on the table under the window at top left corner. There's a treasure
chest containing a *PURE EXTRACT* at the left of the room. (There are other
'ears' in this room, but the animal skin ones are the target. If you happen to
pick up the other ones it doesn't matter, so long as you end up finding the
correct item.) Return to the hall and back into the Grand Room. Talk to the
doll again. Now she wants eyes.

STUDY
Enter the right door into the study. Walk forwards and find a *SP-DEFENED DOWN
3* hiding inside the bookcase. Walk left from here to the other bookcase in the
upper corner, and you'll find a *FRUITY FIBER* inside a treasure chest. Head
through the door into the next room.

BEDROOM
First of all take the *SARAPE ADORNO* from the treasure chest, a unique
accessory for Ricky that restores HP each turn. There are four dolls in this
room, and you've got to remove their eyes... They are only dolls, I guess. If
you attempt this in the wrong order, then you'll be attacked. The order is:
1. Death Doll: in the lower right corner (black eyes).
2. Despair Doll: in the upper left corner (blue eyes).
3. Scorn Doll: in the upper right corner (yellow eyes).
4. Hate Doll: in the middle of the room at the bottom of the bed (red eyes).
Leave this room and return to the Grand Room.

REMOVING THE BARRIER
Place the eyes in the doll and this removes the barrier to the upper floor. Put
the despair (blue) eye in one eye, and the anger (red) eye in the other.
Together these two colours produce purple. Back to the hall and up the stairs,
and enter the large red door.

DRAWING ROOM
Save your game here, and you'll also find a *HIT AREA EXPAND* hidden at the
table with the lamp in the upper left corner of the room.


o--------------------------------------------------------o
| B O S S  -  D A N A                           (Water)  |
o--------------------------------------------------------o
| HP: 5000,  MP: 868                                     |
| Skills: Dying, Petrify, Surge, Hail Crest, Black Hole, |
|         Shock Max                                      |
| Rewards: 1.Warlock Earrings (100%)  2.Petrify 3 (100%) |
o--------------------------------------------------------o

Equip everyone with Mirror Bracelets, Zodiac Bracelets, or a Crucifix if you've
found them (one in the Gate final area and the other in Garvoy). You need these
to protect from petrify, and be ready for lots of healing since Dana's Dying
attack will remove all HP bar 1. Do the usual thing of Arc Gale and Arc Surge
as well, since the ring effect Sp-Def Down and Evasion Down can be effective on
Dana. Use fire magic and combo as much as possible.

Return to speak to Latisha downstairs, and, after everything is done, revisit
Chicago to talk to Capone, and Ricardo will find the *UNFINISHED SCORE*, his
final muse item.

Head back to the Doll House and return to the boss room. Here you can find the
valuable *CRUCIFIX* accessory in a treasure chest at the back of the room. It's
between the middle and right stained glass windows. There's also a *HAIL CREST
STELLAR* if you check out the chair.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:        Hail Crest Stellar.
Ring Items:      Petrify 3, Sp-Defend Down 3, Hit Area Expand.
Key Items:       Eye of Death, Eye of Despair, Eye of Rage, Eye of Scorn.
Important Items: Wax Ears, Cloth Ears, Animal Skin Ears, Crucifix
Other Items      Mana Extract, Lottery Ticket, Angel Souffle', Pure Extract,
                 Fruity Fiber, Serape Adorno (Ricardo).
Quest Item:      Unfinished Score.
Snaps:           095: Gregor x12, 096: Kareau x6, 097: Gresiru x8, 098: Dana x1



===============================================================================
05. GARVOY VALLEY ....................................................... *G05
===============================================================================

Conditions: You must have all of Shania's fetishes: that's 12 altogether, and
you must have maxed out them all with the soul energy you've been accumulating.
You must also have entered the Gate. Visit the Grand Canyon and talk to the
elder inside the large tent. This gives you access to Garvoy Valley and it will
appear on the world map.

IMPORTANT! If you want the good ending, then you MUST do this quest, and then
max out all Tirawa's fetishes before fighting the final boss.

-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
099: TSUI ZOOL        | Earth  | 1. Thera Extract\Bream x2
100: IGNIS            | Fire   | 1. Mana Extract\Shrimp x3
101: XUKRUS           | Light  | 1. Pure Extract\Scallop x4
102: TIRAWA           | Normal | 1. Thor's Belt (100%)\None
______________________|________|_______________________________________________

FIRST LEVEL
Shania will be in the lead for this quest. From the start, walk towards the
right, keeping on the same level, and you'll see a flimsy wooden bridge. The
first fetish *H'UARARU* is hidden at the left just under the bridge. Return to
the entrance and take the left path until you reach that bridge. You'll notice
another path on the map, that starts just past the stone building, but you
can't cross the gap to this, just yet. Return here [L1] after getting the
ladder.

Pick up a hidden *DAPHNE FRUIT* at the left, before crossing the bridge.
At the far side, turn left and there's a nearly hidden treasure chest on the
next screen, containing an *ANGEL SOUFFLE'*. Follow the path all the way around
to the right until your reach a new map.

SECOND LEVEL
Walk on and cross the bridge to the junction. The opening in the rock wall is
inaccessible as there is a gap in the path, [L2], but you can find a *LOTTERY
TICKET* hiding in the broken wall to the right. Turn around and walk down the
long circling path. You can find another fetish, the *HOTORU STATUE*, hiding in
the small stones at the left of the path (the left of your screen) just before
you reach the shaft of sunlight. Past that, you'll arrive at the end of the
path, and a broken building. Pick up the *RED OAK LADDER* at the left and a
*HIT AREA EXPAND* is hidden down the short path at the right. Backtrack!

USING THE LADDER
Return all the way back to the first path where there was a gap [L1] and you
will have the option to use the ladder. Where you see a lot of rubble, there is
something sparkling on the ground, and this is the *WILD MIST*, Shania's best
weapon. A treasure chest awaits at the end of this short path, with a *STRIKE
AREA EXPAND*. Go back over the ladder, and TAKE THE LADDER! You only have one
ladder, and you need it for the second gap. Walk back to [L2] and use the
ladder again. Cross over and up the steps, and Shania will be facing you. Walk
forwards and take a couple of steps to the right where the path widens, and
you'll find a *FRUITY FIBER* hiding in the rock face. Carry on to the next
area.

THIRD LEVEL
Check the map and you'll see that you are at the middle of the eastern side of
a large area with many bridges. There's a save point to the south, but you
cannot walk to it (that would be too easy), since the second bridge is broken.
Four of the bridges are booby trapped as well. Start by heading across the
bridge to the right and you will find a *TENT* hidden by the large pot. Go back
to the entrance and over the left bridge. Here, you can see the save point, and
there are two bridges to your right. Take the second one and this leads to a
platform with three bridges. Take the middle one and there is a treasure chest
containing a *THERA EXTRACT*.

Return to the platform and take the left bridge, and you'll end up at the west
of the area. Investigate the ruins and you'll find the *DREAM PORTER* accessory
unique to Shania. Equip this and she will always start a battle with a full
double stock bar. Now, head down the bridge to the save point. [GARVOY VALLEY:
OPEN AREA]. You'll find the valuable *CRUCIFIX* accessory between the two
bridges, where there's some broken bits of wood. Go back over the bridge to the
ruined house and take the north intact bridge. Walk forwards and check out
the right wall of the ruined dwelling and you'll find another talisman: the
*SHAKURU*. Walk down the bridge next to the north rock face, and there's a
hidden *PURE EXTRACT* in the corner between the rocks and broken bridge.

SUN'S SACRED AREA
Return to the ruins and take the bridge heading east. You'll arrive at two
closed doors. Enter here, and walk up to the altar in the middle where the
camera pans out. The last of the fetishes *CHAKURU*, is found near the white
patch at the left of the area. Go through the next set of doors and you can
save your game. Walk forwards and step into the light. Press X, and you get a
second chance to check out your equipment. When you're ready, you'll be warped
to the boss area. ("Run to the light Carol Anne" - random Poltergeist quote.)


o------------------------------------o
| B O S S  -  T I R A W A  (Normal)  |
o------------------------------------o
| HP: 2100,  MP: 999                 |
| Skills: Shine Zephyr, Sunlit Vale  |
| Rewards: 1. Thor's Belt (100%)     |
o------------------------------------o
The nice thing about this boss is that, for once, Shania is not on her own.
You've got Johnny to help, and you'll need him. Get rid of Tirawa's stock first
of all, and try to afflict her with Sp-Defend Down (ring effect) as well as
increasing your special effect power using Arc Surge. Never allow her stock to
build up, and after you've dealt sufficient damage she'll use Sunlit Vale which
boosts everything, so you need good cure spells to keep healthy. A good
strategy now, is to use a Key and and give it all you've got and hope to kill
Tirawa before she can attack again with these boosted stats. (Credit to
transience's Boss FAQ for this suggestion.)

Shania gets her final fusion, Tirawa and she'll remove all her clothes. (Just
kidding. :p) Return to the boss area later and you will find the awesome
*SEVENTH KEY*. Save this for the final boss fight and you'll have no trouble.
(Run forwards into the red circle and you'll stop and pick it up.)

Fun Facts: Shania has eyes.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:       None
Ring Items:     Strike Area Expand, Hit Area Expand.
Key Items:      Red Oak Ladder
Important Items:H'uararu Statue, Shakuru Statue, Hotoru Statue, Chakuru Statue,
                Crucifix.
Other Items:    Wild Mist (Shania), Angel Souffle', Daphne Fruit,
                Lottery Ticket, Fruity Fiber, Tent, Pure Extract, Dream Porter
                (Shania), Thera Extract, Seventh Key.
Snaps:          099: Tsui Zool x6, 100: Ignis x6, 101: Xukrus x6,
                102: Tirawa x1



===============================================================================
06. HE-MAN SUSHI (RIO DE JANEIRO) ....................................... *G06
===============================================================================

Conditions: Hilda must have all the Weekly Arts (1 - 6) and you must have
entered the Gate. Then, head for Rio.

-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP
----------------------+--------+-----------------------------------------------
077: CUCUMBER ROLL    | Wind   | 1. Daphne Fruit (100%)\Mackerel x1
078: TEKKA ROLL       | Fire   | 1. Thera Root (100%)\Mackerel x1
079: NATTO ROLL       | Water  | 1. Mana Root (100%)\Mackerel x1
080: SHRIMP SUSHI     | Earth  | 1. Pure Root (100%)\Mackerel x1
081: EEL SUSHI        | Earth  | 1. Thera Extract (100%)\Mackerel x1
082: SALMON SUSHI     | Wind   | 1. Mana Extract\Mackerel x1
083: OCTOPUS SUSHI    | Dark   | 1. Thera Extract\ Mackerel x1
084: RICE BALL        | Fire   | 1. Pure Extract? (100%)\Mackerel x1
085: GINGER SUSHI     | Light  | 1. Thera Extract (10%)\Mackerel x1
086: FATTY TUNA SUSHI | Water  | 1. Mana Extract/Daphne (10%)\Mackerel x1
087: EGG ROLL         | Normal | 1. Ultra Belt/(100%) \Mackerelx1
088: Q THE GREAT      | Earth  | 1. Instant Death 3  2. Seventh Key (100%)
                      |        |    Mackerel x10
______________________|________|_______________________________________________

Visit Rio de Janeiro and you'll find a sick silver bat outside the Sushi place
at the right of the fountain. Hilda (and you too, if you've played Shadow
Hearts) recognises her brother Keith. He needs some Green Tea to recover, so
enter the He-Man Sushi restaurant and prepare for battle! (You'll have a chance
to back off and save before entering.) This is just a version of the Man
Festival in SHC, and not as tough, so if you've managed that, you'll know what
to do. Anyhow, you're set a challenge to finish all 12 signs of Sushi if you
want to win the Green Tea. What this means is: win 12 battles.

You'll have to select a team of 3 to fight the first three battles (one will be
Hilda, of course), and each battle is against 3 of the same food/monsters.

1. Cucumber Roll
2. Tekka Roll
3. Natta Roll
4. Shrimp Sushi (Slim Hilda is on her own for this battle)
5. Eel Sushi (Curvy Hilda is on her own for this battle)

Then, you can exit and heal up, and save. Return, and now all the fights
are one-on-one.

1. Natan: Salmon Sushi (Equip with Petrify ring effect)
2. Shania: Octopus Sushi (Equip with Instant Death ring effect)
3. Ricardo: Rice Ball (Equip with Slow ring effect)
4. Frank: Ginger Sushi (Equip with Poison ring effect. Use Evil Crest)
5. Mao: Fatty Tuna Sushi (Equip with Poison ring effect)
6. Johnny: Egg Roll (Equip with Paralyse ring effect)
7. Hilda: Q the Great (Equip with S-Def Down or Poison ring effect and
   Crucifix.)

Before Hilda's fight you are given the option to eat and choose Hilda's form.
Pudding allows her to be Curvy Mask, Tuna changes her to a Pink Bat, Salad Roll
changes her to Slim Mask.

o------------------------------------------------o
| B O S S  -  Q  T H E  G R E A T       (Earth)  |
o------------------------------------------------o
| HP: 900,  MP: 458                              |
| Skills: Energy Charge, Rock Crest, Grand Slam  |
| Rewards: 1. Instant Death 3                    |
|          2. Seventh Key (100%)                 |
o------------------------------------------------o

Curvy Hilda is probably the best bet for this fight simply because of her
healing skills. The one thing to look out for is Joachim's stock attack, if you
are hoping to do some double attacks, but other than that this fight is
surprisingly easy to win (provided she is wearing the Crucifix or a Leonardo's
Bear).

After the battle Hilda is given the Mask of ???. Get the Green Tea from the
contraption at the final area, and then return to give it to the silver bat. He
recovers, and will allow you to play the lottery IF you've won all the rest of
them, and have a ticket left. Still in Rio, go to the slum area, and into the
playground. You'll find Joachim here and he'll donate the *ROCK CREST STELLAR*.

-------------------------------------------------------------------------------
LOTTERY ASSOCIATION CHAIRPERSON (No.1)
RIO DE JANEIRO
When: After playing all the other lotteries and beating the Sushi quest.
Where: The silver bat outside the Sushi cafe in Rio.
Prizes: Red:    Funny Peach (Hilda's armour)
        Yellow: Seven-eyed Mask
        Blue:   Strike Expand
        Green:  Pure Extract


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:       Rock Crest Stellar
Ring Items:     None
Key Items:      Mask of ???
Other Items:    Funny Peach (Lottery),
Snap:           077 Cucumber Roll x2, 078 Tekka Roll x1, 079 Natta Roll x1,
                087 Egg Roll x2 (You can't get the others.)



===============================================================================
07. PURGATORY ........................................................... *G07
===============================================================================

Conditions: Collect one of each of all snaps for every enemy (and the game
characters) up to this point, excluding the final (two snaps) boss. To do this
you'll need to have completed the Pit Fights and the Snap Trades. Obviously
you'll also need to have entered the Gate. Then, head for Chicago and talk to
Masatoshi, the snap trader. He will give Johnny the *WATER OF VIRTUE*.

Go to the Garland Residence and enter the Study, Examine the painting above the
fireplace and use the Water of Virtue, and you'll be inside Purgatory. However,
before this, save your game and...strip everyone naked! Not a joke this time,
in fact, you need to remove accessories and stellar charts from everyone, apart
from Johnny, because each person will have everything removed anyway. If you
don't do this, and then you won't have access to all the stuff you're going to
need to survive in here. Be warned, this place can be brutal, because you start
off alone, and have to fight various bosses in order to retrieve the rest of
the party, AND there is nowhere to save until you reach the end of a complex
maze.

-------------------------------------------------------------------------------
PURGATORY MAP: http://www.gamefaqs.com/console/ps2/file/926703/56542
-------------------------------------------------------------------------------
SNAP NUMBER           | ELEMENT| DROP: None of these monsters drop anything
----------------------+--------+-----------------------------------------------
103: TORMENT GLUTTONY | Earth  | Mackerel x1
104: GNAWING GLUTTONY | Earth  | Octopus x2
105: TWISTED GLUTTONY | Earth  | Scallop x3
106: GREAT HUNGER     | Earth  | Bream x5 (BOSS)
107: TORMENT GREED    | Water  | Octopus x1
108: GNAWING GREED    | Water  | Scallop x2
109: TWISTED GREED    | Water  | Shrimp x3
110: AVARICE          | Water  | Bream x5 (BOSS)
111: TORMENT LUST     | Fire   | Scallop x1
112: GNAWING LUST     | Fire   | Shrimp x2
113: TWISTED LUST     | Fire   | Mackerel x3
114: IMPURE THOUGHT   | Fire   | Bream x5
115: TORMENT SLOTH    | Wind   | Shrimp x1
116: GNAWING SLOTH    | Wind   | Mackerel x2
117: TWISTED SLOTH    | Wind   | Octopus x3
118: DECADENCE        | Wind   | Bream x5 (BOSS)
119: TORMENT PRIDE    | Light  | Mackerel x1
120: GNAWING PRIDE    | Light  | Octopus x2
121: TWISTED PRIDE    | Light  | Scallop x3
122: ARROGANCE        | Light  | Bream x5 (BOSS)
123: TORMENT ANGER    | Dark   | Octopus x1
124: GNAWING ANGER    | Dark   | Scallop x2
125: TWISTED ANGER    | Dark   | Shrimp x3
126: RAGE             | Dark   | Bream x5 (BOSS)
127: ENVIOUS JEALOUSY | Varies | 1. Seventh Key (100%)\Bream x10
______________________|________|_______________________________________________

Johnny starts off in a room with six doors, and each is coloured according to
the element of the team members. You can choose the doors in any order, and
behind each one is a maze, ending in a boss. Defeat the boss and the party
member will join you. Move on to the next floor and choose another door,
navigate the next maze, fight the boss and so on. See the linked map for the
best routes.

There is a final trick to this place. When you collect your final party member,
they will run away, so make sure you DON'T re-equip them with anything useful,
like a precious Crucifix. Finally, you get to fight the overlord who will take
on the element of the character that ran away. What this means is that you get
to choose the boss's element, and which character you want to leave out of the
party.

You cannot return here after beating the last boss, and the only way to revisit
is if you give up, or lose a battle, in which case you'll have to do the whole
thing again. Make sure to snap away at all the enemies, though you'll be
relieved to know that you only require one snap of each.

It's probably best to let Frank be the last one to be rescued. Since Shania
specialises in Dark magic, and you'll have her Tirawa fusion as well, she's a
powerhouse for the final battle. You also have a chance to save your game at
the end of the dungeon, and there's a shop where you can buy Third Keys. VERY
USEFUL! (How the biker boys got here is never explained, but I think their
gaydar must serve them well.)

DOORS (from left to right)
1.      2.      3.        4.       5.             6.
Green   Blue    Red       Orange   Yellow/White   Purple
Hilda   Mao     Ricardo   Natan    Frank          Shania

The Maze is the same whichever order you collect collect the team members, and
it gets more complex the further you go. There are no items to find, so just
concentrate on finding the most direct route! However, each maze has three
unique enemies as well as the boss, so you need to take a little time to find
and snap these before moving on to the next area.


BOSS BATTLES
Start every battle with Johnny doing a double: Snap and then Vacuum. That way
you keep his stock high and stop the boss from doing a double stock attack, as
well as adding to your snap collection. Use combos as usual to rack up high and
fast damage on these boss enemies. You'll find and fight the bosses in order
(though this will be different depending on who you select next.)

Although the base HP is 900, (which is what I've listed) the amount increases
by 1000 HP with each battle you fight, so the second one has 2000, and the
final sub-boss has 6000 HP.


1. Rage (Shania)
Head straight up the corridor.

o-------------------------------------------------o
| B O S S  -  R A G E                     (Dark)  |
o-------------------------------------------------o
| HP: 900, MP: 300                                |
| Skills:  Ring Abnormality, Panic, Extinction,   |
|          Spirit Ward, Black Hole,               |
|          Pre-Ignition, Evil Crest, Meteor Burst |
| Rewards: None                                   |
o-------------------------------------------------o


2. Great Hunger (Hilda)
Go up, right, up and all the way left, then up.

o-------------------------------------------------o
| B O S S  -  G R E A T  H U N G E R      (Earth) |
o-------------------------------------------------o
| HP: 900, MP: 300                                |
| Skills:  Ring Abnormality, Petrify, Extinction, |
|          Spirit Ward, Black Hole,               |
|          Pre-Ignition, Rock Crest, Strong Earth |
| Rewards: None                                   |
o-------------------------------------------------o


3. Avarice (Mao)
Head straight up to the far wall, then right, and take the second corridor
down, and follow to the end.

o-------------------------------------------------o
| B O S S  -  AVARICE                     (Water) |
o-------------------------------------------------o
| HP: 900, MP: 320                                |
| Skills:  Ring Abnormality, Deadly Poison,       |
|          Extinction, Spirit Ward, Black Hole,   |
|          Pre-Ignition, Hail Crest, Shock Max    |
| Rewards: None                                   |
o-------------------------------------------------o


4. Impure Thought (Ricardo)
Go up and take the first turn left. Follow the corridor to the end and then go
up and take the first turn left. Then, take the second turn up, the first trun
left and follow to the end.

o-------------------------------------------------o
| B O S S  -  I M P U R E  T H O U G H T   (Fire) |
o-------------------------------------------------o
| HP: 900, MP: 300                                |
| Skills:  Ring Abnormality, Apathy, Extinction,  |
|          Spirit Ward, Black Hole,               |
|          Pre-Ignition, Red Crest, Flame Mine    |
| Rewards: None                                   |
o-------------------------------------------------o


5. Decadence (Natan)
Go up, to the wall, turn right, then down, then right, and take the first turn
up. Then the first turn right, up to the end, left to the end and follow the
path up, left and up again to the boss.

o-------------------------------------------------o
| B O S S  -  D E C A D E N C E            (Wind) |
o-------------------------------------------------o
| HP: 900, MP: 300                                |
| Skills:  Ring Abnormality, Mental Breakdown,    |
|          Extinction, Spirit Ward, Black Hole,   |
|          Pre-Ignition, Gale Crest, Air Shock    |
| Rewards: None                                   |
o-------------------------------------------------o


6. Arrogance (Frank)
From the start go up, right at the crossroads, and all the way to the wall. Go
left, then up, then right, and up, and then wall the way to the right past two
openings, to the far wall. Go down to the corner, and right to the wall. Then,
head down and take first left,m down again and left at the T junction. Follow
the corridor left and take the second opening up. This takes you to the last of
the bosses before the big one!

o-------------------------------------------------o
| B O S S  -   A R R O G A N C E          (Light) |
o-------------------------------------------------o
| HP: 900, MP: 300                                |
| Skills: Ring Abnormality, Seal, Extinction,     |
|         Spirit Ward, Black Hole, Pre-Ignition,  |
|         Bright Crest, Holy Pulse                |
| Rewards: None                                   |
o-------------------------------------------------o

After defeating the final boss, the rescued party member is offended at being
last, and will leave the area.


7. Envious Jealousy
There is no maze, and just a save point and the shop. Check out your team and
equipment and make sure to save before this battle. If you lose, reload and try
again until you know that you have won, and with the win, you get Johnny's
Ether Purge skill. (If you don't win, the game will continue, but you won't
have Johnny's best skill.) Don't forget to buy lots of Third Keys!

o-------------------------------------------------------------o
| B O S S  -  E N V I O U S  J E A L O U S Y    (Any Element) |
o-------------------------------------------------------------o
| HP: 12000,  MP: 999                                         |
| Skills: Extinction, Ring Abnormality, Spirit Ward,          |
|         Lost Progress, Rock Crest, Hail Crest, Red Crest,   |
|         Gale Crest, Bright Crest, Evil Crest, Strong Earth, |
|         Shock Max, Flame Mine, Air Shot, Holy Pulse,        |
|         Meteor Burst, Tempest                               |
| Rewards: 1. Seventh Key (100%)                              |
o-------------------------------------------------------------o

This enemy keeps the same skills and stats, but its element changes to the same
as the member of the team that ran away. As usual with powerful bosses, the
main rule is to ensure that you remove its stock. Never let it build up stock,
and, when making combo attacks, choose to end on a hard hit rather than
anything else. Lost Progress is a spell that removes all boosts and buffs, so
don't bother with any Arc Rage/Gale/Surge/Shield spells. Apart from using your
best skills and combos, there is just one more thing to watch out for. When the
boss's HP gets low, it will use that horrid Spirit Ward skill that removes a
random team member from the battle, permanently. If this happens, then use
combos and the Third Keys you bought at the shop for a fast and powerful final
attack, and hope you defeat it before it can use this spell a second time.


                              C H E C K L I S T
-------------------------------------------------------------------------------
Stellars:       None
Ring Items:     None
Other Items:    Seventh Key (final boss)
New Skill:      Ether Purge (Johnny)
Snap:           Take one snap of all monsters.


===============================================================================

                            V I.  T H E  L I S T S .......................*LIST

===============================================================================

       01. Items .......................................................   01
       02. Weapons .....................................................   02
       03. Armour ......................................................   03
       04. Accessories .................................................   04
       05. Ring Effect Items............................................   05
       06. Stellar Charts and Magic ....................................   06
       07. Monster and Snap Cards List .................................   07



===============================================================================
01.  I T E M S ...........................................................*L01
===============================================================================

-------------------------------------------------------------------------------
I.  U S E F U L  I T E M S
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
Angel Souffle
Effect: Adds 25 calories for Hilda.
Cost  : N/A
Buy   : No
Find  : Las Vegas, Rio de Janeiro, Machu Picchu, Vilcabamba, Uyuni Salt Lake,
        Garland Residence, Guiana, Dollhouse, Garvoy Valley, Iguassu Falls,
        The Gate.
Drops : Malice Soaker.

-------------------------------------------------------------------------------
Daphne Fruit
Effect: Heals all status and Ring abnormalities.
Cost  : 1060 Gold
Buy   : Ninja Hideaway Shop
Find  : Roswell Base, Sunken Ship, Chichen Itza, Machu Picchu, Guiana,
        Garvoy Valley, Ninja Hideaway, Lottery prize
Drops : Janus, Alyosh, Seymouria, Cucumber Sushi.

-------------------------------------------------------------------------------
Eternal Key
Effect: Continuous successful action allow infinite ring spins.
Cost  : N/A
Buy   : No
Find  : Reward for having all snaps. Only available in New Game +
Drops : None

-------------------------------------------------------------------------------
Fifth Key
Effect: Continuous successful action allows 5 ring spins.
Cost  : N/A
Buy   : No
Find  : Altar, 7th floor Uyuni Salt Lake, Prize for Prac. Beast Sci II
Drops : Bruce Meow (Pagoda)

-------------------------------------------------------------------------------
Fruity Fiber
Effect: Minus 25 calories for Hilda.
Cost  : N/A
Buy   : Non
Find  : Chichen Itza, Rio de Janeiro, Machu Picchu, Vilcabamba,
        Uyuni Salt Lake, Garland Residence, Guiana, Dollhouse,
        Garvoy Valley, Iguassu Falls, The Gate.
Drops : Malice Soaker.

-------------------------------------------------------------------------------
Lottery Ticket
Effect: Play the lottery with this ticket. Issued by the World Lottery
        Foundation.
Cost  : N/A
Buy   : No
Find  : New York, Arkham, Chicago (x2), Alcatraz x2, Roswell, Roswell Base,
        Caribbean x2, Las Vegas, Chichen Itza, Rio x2,  Machu Picchu,
        Moana Village, Vilcabamba x2, Uyuni Salt Lake, Garland Residence,
        Guiana x2, Dollhouse, Garvoy Valley, Iguassu Falls, The Gate.
Drops : Janus, Gregor, Ninja, Bruce Meow, Cat Morita, Meowara, Sammo Meow,
        The Meowmenator

-------------------------------------------------------------------------------
Mana Extract
Effect: Fully Recovers MP
Cost  : 10000
Buy   : Ninja Hideaway Shop
Find  : Chichen Itza, Vilcabamba, Guina Highlands, Dollhouse, Ninja Hideaway,
        The Gate x2.
Drops : Bokrug, Gresiru, Ignis, Seymouria, Fatty Tuna Sushi, Q The Great,
        Salmon Sushi.

-------------------------------------------------------------------------------
Mana Leaf
Effect: Recovers 50 MP
Cost  : 100 Gold
Buy   : All shops.
Find  : New York x2, Erick Theatre, Arkham Underground, Alcatraz.
Drops : Chon Chon, Gagu, Fat Thug, Maii, Betelgeuse.

-------------------------------------------------------------------------------
Mana Root
Effect: Recovers 200 MP
Cost  : 500 Gold
Buy   : Moana Village (first)
Find  : Machu Pichu, Moana Village, Garland Residence.
Drops : Saskachilli, Phobos, Blupe, Natto Roll, Wariche, Tindaros.

-------------------------------------------------------------------------------
Mana Seed
Effect: Recovers 100 MP
Cost  : 300 Gold
Buy   : Sunken Ship Shop (first)
Find  : Roswell, Sunken Ship.
Drops : Petty Mafioso, Heinz, Ghoul

-------------------------------------------------------------------------------
Phoenix Tail
Effect: Heals all ring abnormalities
Cost  : 90 Gold
Buy   : ALl shop starting with Arkham.
Find  : Grand Canyon Village, Chicago.
Drops : Chakmol, Saskachilli, Womp, Eliops, Tonakh, Gangster Hoodlum, Petty
        Gangster, Betelgeuse, Sirius.

-------------------------------------------------------------------------------
Pure Extract
Effect: Fully recovers SP.
Cost  : 20,000 Gold
Buy   : From Foley, Pedometer, Ninja Hideaway Shop
Find  : Uyuni Salt Lake, Doll House, Garvoy Valley, Iguassu Falls, The Gate.
Drops : Len, Gregor, Xukrus, Soldes, Egg Roll.

-------------------------------------------------------------------------------
Pure Root
Effect: Recovers 10 SP
Cost  : 1000 Gold
Buy   : Moana Village (first)
Find  : Machu Picchu, Vilcabamba, Aito Cave.
Drops : Chakmol, Ispus, Ledope, Alyosh, Shrimp Sushi, Xantak, Ghatanothoa.

-------------------------------------------------------------------------------
Pure Seed
Effect: Recovers 6 SP.
Cost  : 510 Gold
Buy   : Sunken Ship Shop (first)
Find  : Caribbean Fort, Las Vegas.
Drops : Mafia Hoodlum, Okeron, Automaton.

-------------------------------------------------------------------------------
Pure Leaf
Effect: Recovers 3 SP
Cost  : 230 Gold
Buy   : All shops.
Find  : New York, Erick Theatre, Arkham, Grand Canyon, Alcatraz.
Drops : Chon Chon, Gagu, Thug, Acteon.

-------------------------------------------------------------------------------
Seal of Aura
Effect: Raises user's maximum MP by 3-5 points. (Permanent effect)
Cost  : N/A
Buy   : No
Find  : Machu Picchu.
Drops : Ignornak.

-------------------------------------------------------------------------------
Seal of Force
Effect: Raises user's Power of 1-3 points.
Cost  : N/A
Buy   : No
Find  : Alcatraz, Vilcabamba.
Drops : None

-------------------------------------------------------------------------------
Seal of Life
Effect: Raises user's maximum HP by 3-5 points. (Permanent effect)
Cost  : N/A
Buy   : No
Find  : Arkham, Machu Picchu.
Drops : None.

-------------------------------------------------------------------------------
Seal of Luck
Effect: Raises user's maximum Luck by 1-3 points. (Permanent effect)
Cost  : N/A
Buy   : No
Find  : Erick Theatre, Rio de Janeiro.
Drops : None.

-------------------------------------------------------------------------------
Seal of Speed
Effect: Raises user's Agility by 1-3 points. (Permanent effect)
Cost  : N/A
Buy   : No
Find  : Chichen Itza, Garland Residence.
Drops : None

-------------------------------------------------------------------------------
Seal of Strength
Effect: Raises user's Strength by 1-3 points. (Permanent effect)
Cost  : N/A
Buy   : No
Find  : Las Vegas, Uyuni Salt Lake.
Drops : None

-------------------------------------------------------------------------------
Seal of the Soul
Effect: Raises user's maximum SP by 1-3 points. (Permanent effect)
Cost  : N/A
Buy   : No
Find  : Moana Village.
Drops : Procyon.

-------------------------------------------------------------------------------
Seal of Vitality
Effect: Raises user's Vitality by 1-3 points. (Permanent effect)
Cost  : N/A
Buy   : No.
Find  : Chicago, Aito Cave.
Drops : None

-------------------------------------------------------------------------------
Seal of Wisdom
Effect: Raises user's maximum Intelligence by 1-3 points. (Permanent effect)
Cost  : N/A
Buy   : No
Find  : Roswell Base, Uyuni Salt Lake.
Drops : None

-------------------------------------------------------------------------------
Seventh Key
Effect: Continuous successful action allows 7 ring spins.
Cost  : N/A
Buy   : No
Find  : Garvoy Valley.
Drops : Q The Great, Envious Jealousy (Boss of Purgatory)

-------------------------------------------------------------------------------
Soul Benediction
Effect: Heals all status ailments.
Cost  : 150 Gold
Buy   : All shops after Arkham.
Find  : Arkham, Arkham Underground, Grand Canyon, Alcatraz.
Drops : Byarki, Guanna, Argen Tabisu.

-------------------------------------------------------------------------------
Talisman of Luck
Effect: Recovers 30% of fallen ally's HP.
Cost  : 480 Gold
Buy   : All shop after Arkham.
Find  : New York, Arkham, Grand Canyon, Alcatraz, Roswell Base.
Drops : Prison Guard, Sergei, Maii, Dicteo.

-------------------------------------------------------------------------------
Talisman of Mercy
Effect: Restores 50% of a fallen ally's HP.
Cost  : 820 Gold
Buy   : Rio De Janeiro (first)
Find  : Las Vegas, Vilcabamba, Lottery No. 9 prize.
Drops : Harukigenia.

-------------------------------------------------------------------------------
Tent
Effect: Recovers everyone's HP, MP and SP when used at a save point.
Cost  : 200 Gold
Buy   : All shops
Find  : Erick Theatre
Drops : Jig Ruta, Acteon, Ikcheon, Wormy Worm.

-------------------------------------------------------------------------------
Thera Extract
Effect: Fully recovers HP.
Cost  : 5000 Gold
Buy   : Pedometer: 500 Steps, Ninja Hideaway Shop
Find  : Guiana, Dollhouse, Garvoy Valley, Iguassu Falls, The Gate.
Drops : Larilari, Kareau, Tsui Zooi, Ananka, Eel Sushi, Ginger Sushi.

-------------------------------------------------------------------------------
Thera Leaf
Effect: Recovers 75HP
Cost  : 50 Gold
Buy   : All shops
Find  : New Tork x2, Erick Theatre x2, Arkham, Alcatraz.
Drops : Womp, Sergei, Fat Thug, Thug, Tonakh, Sirius.

-------------------------------------------------------------------------------
Thera Root
Effect: Recovers 300 HP
Cost  : 300 Gold
Buy   : Las Vegas (first)
Find  : Las Vegas, Rio x2, Machu Picchu x2,
        Moana Village, Aito Cave, Uyuni Salt Lake, Garland Residence.
Drops : Cabracan, Tekka Roll, Xi Dazun, Woworito.

-------------------------------------------------------------------------------
Thera Seed
Effect: Recovers 150 HP
Cost  : 120 Gold
Buy   : Sunken Ship Shop (first)
Find  : Roswell Base, Sunken Ship.
Drops : Mafia Hoodlum, Petty Mafioso, Bablovia, Butcher.

-------------------------------------------------------------------------------
Third Key
Effect: Continuous successful action allows 3 ring spins.
Cost  : ?
Buy   : Shop in Purgatory.
Find  : Grand Canyon, Caribbean Fort ('Don't get stabbed' reward)
Drops : None

-------------------------------------------------------------------------------
Tissues
Effect: A packet of tissues, the lottery consolation prize.
Cost  : N/A
Buy   : No
Find  : Prize for losing the Lottery.
Drops : None


-------------------------------------------------------------------------------
II.  K E Y  I T E M S
-------------------------------------------------------------------------------

-------------------+-----------------------------------------------------------
ITEM               | DESCRIPTION
-------------------+-----------------------------------------------------------
BLACK CARD         | Point Card for shopping. Receive after reaching shopping
                   | rank A.  60% discount, 30% added to selling price.
-------------------+-----------------------------------------------------------
CRIMINAL'S SKULL   | Crystal skull modelled after a criminal's skull.
                   | Found and used in Chichen Itza
-------------------+-----------------------------------------------------------
DECK BRUSH         | Found inside sunken ship, Caribbean Fort.
-------------------+-----------------------------------------------------------
EYE OF DEATH       | A pearl as black as death. Found in Doll House
-------------------+-----------------------------------------------------------
EYE OF DESPAIR     | A lapis lazuli coloured the blue of despair. Found in Doll

                   | House and used in the Latisha doll.
-------------------+-----------------------------------------------------------
EYE OF RAGE        | A ruby that is coloured the red of rage. Found in Doll
                   | House and used in the Latisha doll.
-------------------+-----------------------------------------------------------
EYE OF SCORN       | A topaz that is coloured the yellow of scorn. Doll House.
-------------------+-----------------------------------------------------------
FLY PAPER          | Used as UMA bait.
-------------------+-----------------------------------------------------------
GOLD ORE           | Used as UMA bait.
-------------------+-----------------------------------------------------------
GOLDEN MASK        | A sun god mask with eyes that change colour.
                   | Found and used inside Machu Picchu.
-------------------+-----------------------------------------------------------
GRAPEFRUIT         | Used as UMA bait.
-------------------+-----------------------------------------------------------
HARE               | Used as UMA bait.
-------------------+-----------------------------------------------------------
HERETICAL TOME     | A spell book owned by Johnny's father, Graham.
-------------------+-----------------------------------------------------------
HONEY              | Used as UMA bait.
-------------------+-----------------------------------------------------------
INSULATION SHEET   | Intercepts electricity and magnetic forces.
                   | Received in exchange for Jailbreak Spoon.
-------------------+-----------------------------------------------------------
JAILBREAK SPOON    | Metal spoon for a jailbreak. (Found in Alcatraz)
-------------------+-----------------------------------------------------------
KEY TO ROOM 1004   | Opens door to top-floor VIP room in Las Vegas Hotel
-------------------+-----------------------------------------------------------
KEY TO ROOM 4??    | Opens door to this room in Las Vegas Hotel
-------------------+-----------------------------------------------------------
KEY TO ROOM 422    | Opens door to this room in Las Vegas Hotel
-------------------+-----------------------------------------------------------
KEY TO ROOM 807    | Opens door to this room in Las Vegas Hotel
-------------------+-----------------------------------------------------------
KEY TO ROOM 818    | Opens door to this room in Las Vegas Hotel
-------------------+-----------------------------------------------------------
KEY TO ROOM 903    | Opens door to this room in Las Vegas Hotel
-------------------+-----------------------------------------------------------
KEYCARD NO.1       | Security Key from Roswell Base
-------------------+-----------------------------------------------------------
KEYCARD NO.2       | Security Key from Roswell Base
-------------------+-----------------------------------------------------------
KEYCARD NO.3       | Security Key from Roswell Base
-------------------+-----------------------------------------------------------
LANTERN            | Hand-held light. Found in Arkham University.
-------------------+-----------------------------------------------------------
MAIDEN'S HAIR      | Used as UMA bait
-------------------+-----------------------------------------------------------
MASK OF ???        | Prize for He-Man's Festival champion.
-------------------+-----------------------------------------------------------
MORPHO SCALES      | Used as UMA bait
-------------------+-----------------------------------------------------------
N.Y. HEAVEN        | Financial magazine loved by the men of Wall Street.
                   | Obtain this for Roger from Elliot Ness in Alcatraz.
-------------------+-----------------------------------------------------------
NINJA ClOTH        | Red scrollwork cloth received in the Ninja Village.
-------------------+-----------------------------------------------------------
PHOTO OF MARLOW    | Photograph of the suspect, Marlow Brown.
-------------------+-----------------------------------------------------------
POINT CARD         | Earns points every time it is used when shopping.
                   | Received from Just Us Guys in New York.
-------------------+-----------------------------------------------------------
RED OAK LADDER     | A sturdy ladder used to cross a gap in Garvoy.
-------------------+-----------------------------------------------------------
RESEARCH FILE      | A report on UMA made by a secret investigation club.
-------------------+-----------------------------------------------------------
ROYAL SKULL        | Crystal skull modelled after the skull of royalty.
                   | Found and used in Chichen Itza.
-------------------+-----------------------------------------------------------
SEA-BLUE RING      | Aquamarine ring. Acquired in Aito Cave.
-------------------+-----------------------------------------------------------
SECRET MESSAGE     | A secret code noting the location of hazardous material
-------------------+-----------------------------------------------------------
SECRET WRITINGS    | Book for proper Ninjas passed on in Ninja Village
-------------------+-----------------------------------------------------------
SKY-BLUE RING      | A celestial ring..Given to Shania by Zonda in Grand Canyon
-------------------+-----------------------------------------------------------
THE GADA POT       | A jar for catching UMA made by the Gada wiseman Nvwoti.
-------------------+-----------------------------------------------------------
WARRIOR'S SKULL    | Crystal skull modelled after a warrior's skull.
                   | Found and used in Chichen Itza.
-------------------+-----------------------------------------------------------
WATER OF VIRTUE    | Holy Water filled with 7 virtues that oppose the 7 sins
                   | Given to Johnny by Masatoshi (in Chicago) when all snap
                   | cards are obtained. Use on the painting in study (Garland
                   | Residence). Gives access to Purgatory.
-------------------+-----------------------------------------------------------
WEEKLY ARTS 1      | Feature: Magic Arts For Beginners. New York. From Lenny.
-------------------+-----------------------------------------------------------
WEEKLY ARTS 2      | Feature: Applied Magic Arts. Rio De Janeiro.
                   | Hilda must be "Pink Bat" and talk to Danke.
-------------------+-----------------------------------------------------------
WEEKLY ARTS 3      | Feature: Magic Arts: Fighting with Feeling. Moana Village
                   | Hilda must be "Slim" and talk to Hoboni.
-------------------+-----------------------------------------------------------
WEEKLY ARTS 4      | Feature: The Seven Wonders of Magic Arts. Moana Village.
                   | Hilda must be "Curvy" and talk to Scholl.
-------------------+-----------------------------------------------------------
WEEKLY ARTS 5      | Feature: Magic Arts For Everyday Use. Harlem (New York)
                   | Hilda must be "Slim" and talk to Orsha.
-------------------+-----------------------------------------------------------
WEEKLY ARTS 6      | Feature: Learn the Ultimate Magic Arts. Chicago.
                   | Hilda must be "Curvy" and talk to Maguelon.
-------------------+-----------------------------------------------------------


===============================================================================
02.  W E A P O N S  ......................................................*L02
===============================================================================

A. Johnny
B. Shania
C. Natan
D. Frank
E. Mao
F. Hilda
G. Ricardo

All shop bought weapons can also be purchased at the Ninja Hideaway shop.
------------------.------.------.----------------------------------------------
A. JOHNNY         | ATT  | COST | Location/Shop (first available)
------------------+------+------+----------------------------------------------
Clip Point        |      |  580 | Default weapon. Grand Canyon Shop
Wish Knife        |      |  870 | Grand Canyon Shop, Chicago Shop
Gurkha Khukuri    |      | 1300 | Roswell Shop, Roswell Base Shop
Assault Knife     |      | 1960 | Pirate prize (optional), Las Vegas Shop
Cleria Dagger     |      | 2940 | Rio de Janeiro Shop, Machu Picchu Shop
Oiloon Knife      |      | 4400 | Uyuni Knife
Dragon Tail       |      |   -  | Garland Residence treasure chest
Cherry Bowie      |      |   -  | Open the Gate, talk to Roger - NY Heaven
                  |      |      | sidequest
------------------.------.------.----------------------------------------------
B. SHANIA         | ATT  | COST | Notes
------------------+------+------+----------------------------------------------
Little Claw       |      |  620 | Default, Grand Canyon Shop
Crazy Horse       |      |  930 | Grand Canyon Shop, Chicago Shop
Sitting Bull      |      | 1400 | Roswell Shop, Roswell Base Shop
Whirlwind         |      | 2040 | Pirate prize (optional), Las Vegas Shop
Red Cloud         |      | 3140 | Rio de Janeiro Shop, Machu Picchu Shop
Black Hawk        |      | 4170 | Uyuni Shop
Big Elk           |      |   -  | Pit Fight reward (Arkham)
Wild Mist         |      |   -  | Open the Gate. Have all fetishes maxed
                  |      |      | out. Talk to Okanagan at Moana Village.
                  |      |   -  | Then, find in treasure chest in Garvoy.
------------------.------.------.----------------------------------------------
C. NATAN          | ATT  | COST | Notes
------------------+------+------+----------------------------------------------
Peacemaker        |      |  640 | Default weapon. Grand Canyon Shop.
Schofield II      |      |  940 | Grand Canyon Shop, Chicago Shop.
Alligator 45      |      | 2160 | Roswell Shop, Roswell Base Shop
Tyrant M29        |      | 3240 | Pirate prize (optional), Las Vegas Shop
Mauser Custom     |      | 3240 | Rio de Janeiro Shop, Machu Picchu Shop
Diabolus          |      | 4860 | Uyuni Shop
Mortal Venom      |      |   -  | The Gate (treasure chest)
Missing 51        |      |   -  | Open the Gate, talk to Zonda in Grand
                  |      |      | Canyon chief's tent.
------------------.------.------.----------------------------------------------
D. FRANK          | ATT  | COST | Notes
------------------+------+------+----------------------------------------------
Tree Feller       |      |  680 | Default, Grand Canyon Shop
Cactus Saber      |      | 1020 | Chicago Shop, Grand Canyon find.
Bus Stop Saber    |      | 1530 | Roswell Base Shop, Roswell find.
Marlin Saber      |      | 2300 | Las Vegas Shop. Sunken Shop find.
Fireworks Saber   |      | 3440 | Machu Picchu Shop, Rio de Janeiro find.
Kokeshi Saber     |      | 5160 | Uyuni Shop, Moana Village find.
Legend Saber      |      |   -  | Uyuni Salt Lake 4F find.
Spicy Skewer      |      |   -  | Open the Gate, complete all Britney
                  |      |      | tasks. Sidequest in Ninja hideaway
------------------.------.------.----------------------------------------------
E. MAO            | ATT  | COST | Notes
------------------+------+------+----------------------------------------------
Autumn Showers    |      |  990 | Default, Roswell Shop
Bubble Froth      |      | 1440 | Roswell Shop, Roswell Base Shop
Cactus Dtop       |      | 2230 | Pirate prise (optional), Las Vegas Shop
Corrida Chorar    |      | 3340 | Rio de Janeiro Shop, Machu Picchu Shop
Heaven's Drop     |      | 5101 | Uyuni Salt Lake Shop
Snowdrop Sentry   |      |  -   | Uyuni Salt Lake 7F treasure chest
Dragonspring      |      |  -   | Open the Gate, go to Chicago for quest.
------------------.------.------.----------------------------------------------
F. HILDA          | ATT  | COST | Notes
------------------+------+------+----------------------------------------------
Kind Star         |      | 1350 | Default, Sunken Ship Shop
Brave Moon        |      | 2030 | Pirate prize (optional), Las Vegas/Rio Shop
Sunshine of Love  |      | 3040 | Machu Picchu Shop, Rio Shop
Trust Heart       |      | 4560 | Uyuni Shop
Crystal Hope      |      |  -   | The Gate treasure chest
Magic Key Hilding |      |  -   | Open the Gate. Talk to man in Chelsea.
                  |      |  -   | Visit Erick Theatre and fight Black Bat.
------------------.------.------.----------------------------------------------
G. RICARDO        | ATT  | COST | Notes
------------------+------+------+----------------------------------------------
Refinado          |      | 3540 | Default, Chichen Itza Shop
Salsa Rosa        |      | 3540 | Rio de Janeiro Shop, Machu Picchu Shop
Dominator         |      | 5320 | Uyuni Shop
Explosion         |      |  -   | Harlem, Lottery prize.
Diosa             |      |  -   | Snap card trade (Loule) in Harlem.
__________________|______|______|______________________________________________



===============================================================================
03.  E Q U I P M E N T  ..................................................*L03
===============================================================================

All shop bought body armour can also be purchased from the Ninja Hideaway shop.
----------------.------.------.-------.--------.-------------------------------
BODY ARMOUR     | COST | PDEF |SPDEF | EQUIP   | Location/Shop (first sells)
----------------+------+------+------+---------+-------------------------------
Andes Poncho    | 3040 |   42 |   39 | Males   | Moana Village Shop
Arkin Apron     |  -   |   65 |   62 | Natan   | Pit Fight
Cat Gold Medal* |  -   |   62 |   65 | Mao     | Reward for completing Pagoda.
Chainmail Vest  | 1350 |   21 |   18 | All     | Sunken Ship Shop
Charo Passion   |  -   |   64 |   63 | Ricardo | Pedometer (10000) Steps reward
Cotton Blouse   |  600 |   10 |   11 | Female  | Grand Canyon Shop
Cotton Shirt    |  560 |   11 |   10 | Males   | Grand Canyon Shop
Dancing Samba   | 2840 |   39 |   42 | Females | Moana Village Shop
Desert Cloak    | 1890 |   30 |   27 | All     | Chichen Itza Shop
Funny Peach     |  -   |   60 |   67 | Hilda   | Silver Bat's Lottery (Rio)
Godwood Plate   | 4250 |   57 |   54 | All     | Uyuni Salt Lake Shop
Leather Cloak   |  840 |   14 |   13 | All     | Chicago Shop
Liberty Ghost   |  -   |   64 |   64 | Johnny  | Lenny gift to Johnny
Long Robes      | 2030 |   27 |   30 | All     | Chichen Itza Shop
Nigvast         |  -   |   63 |   64 | Shania  | Anne's Quiz prize (Caribbean)
Old-Style Coat  | 4560 |   54 |   57 | All     | Uyuni Salt lake Shop
Phoenix Suit    |  -   |   67 |   60 | Frank   | Dr.Strange (Roswell Base
                |      |      |      |         | control room: after the Gate.)
Silk Shawl      | 1260 |   18 |   21 | All     | Sunken Ship Shop
Wool Coat       |  900 |   13 |   14 | All     | Chicago Shop
________________|______|______|______|_________|_______________________________

Cat Gold Medal*. Complete Purramount, and enter the Gate. Collect 20 of every
Cat Coin. Go to Las Vegas, Room 904. Find Meowara and give her all these Cat
Coins, and you will be given this armour.



===============================================================================
04.  A C C E S S O R I E S ...............................................*L04
===============================================================================

A. Status Protector
B. Increase to Defense
C. Increase to Attack
D. Special Effects
E. Character Unique Accessories


Accessories are probably more important than anything else, especially when
fighting bosses. Weird, I know, but that's the way it is. There are lots of
them, but you are limited to 3 per person, which sucks. (Especially after
playing Dragon Quest V where there were very few accessories but you could
equip as many as you liked to anyone.) What this means is that you need to
choose carefully. If your ring coordination is poor, then opt for one of the
Coral items to slow it down. Ideally, don't bother with these, and go for a
combination of protection, increased attack and one of the special effects.

-------------------------------------------------------------------------------
A.  S T A T U S  P R O T E C T I O N
-------------------------------------------------------------------------------
BELL BRACELET
Effect: Prevents Seal. S-Def +1
Cost  : 3170
Buy   : Chicago (first)
Find  : No
Drop  : None

-------------------------------------------------------------------------------
Bhodi BRACELET
Effect: Prevents paralysis. S-Def +1
Cost  : 3000
Buy   : Chicago (first)
Find  : Alcatraz
Drops : None

-------------------------------------------------------------------------------
COSMIC BRACELET
Effect: Prevents Poison, Seal, Panic, Mental break and Apathy. S-Def +2
Cost  : 11500
Buy   : Uyuni Salt Lake Shop
Find  : Uyuni Salt Lake, Floor 6
Drops : Sulagi

-------------------------------------------------------------------------------
CRUCIFIX
Effect: Cancels all status and ring abnormalities. S-Def +5
Cost  : N/A
Buy   : No
Find  : Dollhouse, Dana's Room, after boss battle. Garvoy Valley (search broken
        ladder near save point), The Gate (far left of final save point)
Drops : None

-------------------------------------------------------------------------------
FEATHER BRACELET
Effect: Prevents Panic. S-Def +1
Cost  : 3060
Buy   : Las Vegas Shop (first)
Find  : No
Drops : Automaton, Woworito

-------------------------------------------------------------------------------
LEONARDO'S BEAR
Effect: Cancels out Instant Death. S-Def +1
Cost  : 3300
Buy   : Rio De Janeiro Shop (first)
Find  : No
Drops : None

-------------------------------------------------------------------------------
MIRROR BRACELET
Effect: Prevents Petrification. S-Def +1
Cost  : 3240
Buy   : Sunken Ship Shop (first)
Find  : Sunken Ship,
Drops : Bablovia

-------------------------------------------------------------------------------
POCKET WATCH
Effect: Prevents ring abnormalities. S-Def +1
Cost  : 5200
Buy   : Grand Canyon Shop (first)
Find  : Grand Canyon,
Drops : Cabracan
-------------------------------------------------------------------------------
REPLACEMENT MAN
Effect: Revives bearer from unconsciousness. S-Def +3
Cost  : 5200
Buy   : Sunken Ship Shop (first)
Find  : The Gate (middle area)
Drops : Len

-------------------------------------------------------------------------------
SHELL BRACELET
Effect: Prevents Poison  S-Def +1
Cost  : 2770
Buy   : Grand Canyon and all other shops after that.
Find  : Arkham Underground,
Drops : None.

-------------------------------------------------------------------------------
SILVER BRACELET
Effect: Prevents Mental Break. S-Def +1
Cost  : 3180
Buy   : Grand Canyon (first)
Find  : Grand Canyon vilage,
Drops : Argen Tabisu

-------------------------------------------------------------------------------
SPIKES
Effect: Prevent Stock attacks, but lowers SP on attack.
Cost  : 600
Buy   : Chicago Shop (first)
Find  : Alcatraz Prison
Drops : None

-------------------------------------------------------------------------------
VINE BRACELET
Effect: Prevents apathy. S-Def +1
Cost  : 2810
Buy   : Rio De Janeiro Shop (first)
Find  : Chichen Itza
Drops : Guanna

-------------------------------------------------------------------------------
WILL POWER
Effect: Cancels out SP lowering attacks. S-Def +1
Cost  : 6000
Buy   : Moana Village Shop, Uyuni Salt lake Shop.
Find  : Vilcabamba, 2F
Drops : Blupe, Ghatanothoa

-------------------------------------------------------------------------------
ZODIAC BRACELET
Effect: Prevents paralysis and petrification. S-Def +2
Cost  : 10300
Buy   : Uyuni Salt Lake Shop
Find  : Aito Cave.
Drops : Ledope, Ludirus.


-------------------------------------------------------------------------------
B.  I N C R E A S E  T O  D E F E N S E
-------------------------------------------------------------------------------
FACE GUARD
Effect: Boosts Physical defense +6
Cost  : 980
Buy   : Las Vegas/Rio and Machu Picchu Shops
Find  : No
Drops : None
-------------------------------------------------------------------------------
FORCE BROW
Effect: Boost defense. (Female) P-Def +2, S-Def +7
Cost  : 1470
Buy   : Rio De Janeiro Shop (first)
Find  : Lottery No 5
Drops : Phobos

-------------------------------------------------------------------------------
FULL FACE
Effect: Boosts defense. P-Def +6, S-Def +3
Cost  : 2080
Buy   : Moana Village and Uyuni Salt Lake Shop
Find  : No
Drops : Ipsus.

-------------------------------------------------------------------------------
HEADGEAR
Effect: Boost defense. (Male) P-Def +6, S-Def +2
Cost  : 1330
Buy   : Rio De Janeiro Shop (first)
Find  : No
Drops : None

-------------------------------------------------------------------------------
LEATHER CAP
Effect: Boosts Physical Defense. +2
Cost  : 320
Buy   : Arkham University and all shops up to Sunken Ship.
Find  : Arkham Underground, Lottery No. 12
Drops : None

-------------------------------------------------------------------------------
METEOR MASK
Effect: Boosts defense. P-Def +10, S-Def +6
Cost  : N/A
Buy   : No
Find  : The Gate, Guiana Highlands.
Drops : None

-------------------------------------------------------------------------------
SEVEN-EYED MASK
Effect: Boosts defence. P-Def +9, S-Def +10
Cost  : N/A
Buy   : No
Find  : Lottery No 1 prize.
Drops : None

-------------------------------------------------------------------------------
STUDDED CAP
Effect: Boosts defence. +4
Cost  : 600
Buy   : Chicago Shop - Chichen Itza Shop
Find  : No
Drops : None


-------------------------------------------------------------------------------
C.  I N C R E A S E  T O  A T T A C K
-------------------------------------------------------------------------------
BELLY WARMER (female)
Effect: Boosts attack. P-Atk +3, S-Atk +8
Cost  : 2080
Buy   : Uyuni Salt Lake Shop
Find  : Lottery No.3,
Drops : Bokrug

-------------------------------------------------------------------------------
LEATHER BELT
Effect: Boosts attack. P-Atk +2
Cost  : 320
Buy   : Arkham Shop - Roswell Shop
Find  : Erick Theatre
Drops : None

-------------------------------------------------------------------------------
LOIN GUARD
Effect: Boosts attack. (Male)
Cost  : 1990
Buy   : Uyuni Salt Lake Shop
Find  : Lottery No.4, Ninja Village.
Drops : Larilari

-------------------------------------------------------------------------------
STONE BELT
Effect: Boosts attack. P-Atk +8
Cost  : 1380
Buy   : Chichen Itza (first)
Find  : No
Drops : None

-------------------------------------------------------------------------------
STUDDED BELT
Effect: Boosts attack. P-Atk +4
Cost  : 600
Buy   : Chicago Shop - Las Vegas Shop
Find  : Chicago
Drops : None
-------------------------------------------------------------------------------
THOR'S BELT
Effect: Boosts attack. P-Atk +9, S-Atk +10
Cost  : N/A
Buy   : No
Find  : No
Drops : Tirawa, Garvoy Valley boss

-------------------------------------------------------------------------------
ULTRA BELT
Effect: Boosts attack. P-Atk +10, S-Atk +6
Cost  : N/A
Buy   : Pedometer, 9000 Steps
Find  : Ninja Village,
Drops : Egg Roll (100%)

-------------------------------------------------------------------------------
WESTERN BELT
Effect: Boosts attack. P-Atk +6
Cost  : 980
Buy   : Sunken Ship Shop (first)
Find  : No
Drops : None


-------------------------------------------------------------------------------
D.  S P E C I A L  E F F E C T S
-------------------------------------------------------------------------------
ASCETIC EARRINGS
Effect: Increases soul energy gain by 20%
Cost  : N/A
Buy   : No
Find  : Vilcabamba: return to boss room.
Drops : None

-------------------------------------------------------------------------------
ASHRA'S EARRINGS
Effect: Maximum HP increased by 20%
Cost  : N/A
Buy   : No
Find  : Aito Cave
Drops : None

-------------------------------------------------------------------------------
BANDIT EARRINGS
Effect: Increases cash from battles by 20%, decreases item drop rate by 20%.
        P-Atk +1
Cost  : N/A
Buy   : No
Find  : No
Drops : Sammo Meow, Pagoda.(100%)

-------------------------------------------------------------------------------
BLOOD JEWEL
Effect: Restores SP after going berserk. S-Def +1
Cost  : N/A
Buy   : No
Find  : No
Drops : Procyon, boss, Roswell Base (100%)

-------------------------------------------------------------------------------
CORAL LARIAT
Effect: Sets speed of ring to 75%. S-Atk +1, S-Def +1
Cost  : 500
Buy   : Grand Canyon + all shops
Find  : New York, Chelsea.
Drops : None

-------------------------------------------------------------------------------
CORAL PENDANT
Effect: Sets speed of ring to 50%.  S-Atk +1, S-Def +1
Cost  : 5500
Buy   : Grand Canyon + all shops
Find  : No
Drops : None

-------------------------------------------------------------------------------
DARK ANGEL (may be called FALLEN ANGEL EARRINGS?)
Effect: Maximum SP up 20%. P-Atk +2
Cost  : N/A
Buy   : No
Find  : No
Drops : Killer, Uyuni Salt Lake boss

-------------------------------------------------------------------------------
DEMON EARRING
Effect: Increases physical damage taken and inflicted by 20%.
        P-Atk + (20%) P-Def - (20%)
Cost  : N/A
Buy   : No
Find  : No
Drops : Mudopkan, Guiana Highlands

-------------------------------------------------------------------------------
DEMON WARD
Effect: Halves the rate of enemy encounters. S-Def +1
Cost  : N/A
Buy   : No
Find  : No
Drops : Meowara, Pagoda.

-------------------------------------------------------------------------------
EXTREME
Effect: All hit and strike areas of the ring disappear. Attack force triples.
Cost  : N/A
Buy   : No
Find  : Reward for achieving 75%+ perfect ring rate and 95%+ successful ring
        rate. Obtain from Al Capone in Chicago later in the game.
Drops : None

-------------------------------------------------------------------------------
GOLD NECKLACE
Effect: Doubles rate of enemy encounters. P-Def +1
Cost  : N/A
Buy   : No
Find  : No
Drops : UMA Chupakabra, Chichen Itza.

-------------------------------------------------------------------------------
HUGE JUG
Effect: Cuts SP consumption in half. P-Atk -10, P-Def -10, S-Atk -10, S-Def -10
Cost  : N/A
Buy   : No
Find  : No
Drops : The Mewomenator, Pagoda

-------------------------------------------------------------------------------
MAGIC MIND'S EYE
Effect: Hit area of the ring disappears. Special attack force doubles.
        S-Atl +5, S-Def +5
Cost  : N/A
Buy   : N/A
Find  : Lottery prize: Rio De Janeiro. NO.7
Drops : None

-------------------------------------------------------------------------------
MIND'S EYE
Effect: Hit area of the ring disappears, but physical attack force doubles.
        P-Atl +5, P-Def +5
Cost  : N/A
Buy   : No
Find  : Reward for Snap Trade, Pissaro, Rio de Janiero.
Drops : None

-------------------------------------------------------------------------------
MONK EARRINGS
Effect: Experience points gained increase by 20%. Maximum SP decreased by 20%.
Cost  : N/A
Buy   : No
Find  : The Gate
Drops : None

-------------------------------------------------------------------------------
ORACLE EARRINGS
Effect: Maximum MP increased by 20%. S-Def +2.
Cost  : N/A
Buy   : No
Find  : Prize for App Beast Med III Pit Fight in Arkham.
Drops : None

-------------------------------------------------------------------------------
PEDOMETER
Effect: Counts footsteps taken when equipped to an active party member.
Cost  : N/A
Buy   : No
Find  : Gift from Just Us Guys in New York.
Drops : None

-------------------------------------------------------------------------------
PIRATE EARRINGS
Effect: Money from battles decreases by 20%, and item drop rate goes up by 20%.
        P-Atk +1
Cost  : N/A
Buy   : No
Find  : Reward for Snap Trade from Samuel, Caribbean Pirate Fort.
Drops : None

-------------------------------------------------------------------------------
PRIEST EARRINGS
Effect: Decreases MP use by 20%. S-Atk +2.
Cost  : N/A
Buy   : No
Find  : No
Drops : Tamaris boss (100%), Garland Residence.

-------------------------------------------------------------------------------
SMALL JUG
Effect: Doubles SP consumption, but increases attack.
        P-Atk +10, P-Def +10, S-Atk +10, S-Def +10.
Cost  : N/A
Buy   : No
Find  : Sun Room, Machu Picchu.
Drops : None

-------------------------------------------------------------------------------
STAR BROOCH
Effect: Allows party to escape if everyone has gone berserk. S-Def +1
Cost  : N/A
Buy   : No
Find  : Reward for Basic Beastology I
Drops : None

-------------------------------------------------------------------------------
STEP DOUBLER
Effect: Doubles step count when equipped with the pedometer.
Cost  : N/A
Buy   : N/A
Find  : Lottery prize: Las Vegas, NO.8
Drops : None

-------------------------------------------------------------------------------
STEP TRIPLER
Effect: Triples step count when equipped with the pedometer.
Cost  : N/A
Buy   : N/A
Find  : Lottery prize: Arkham University, NO 4.
Drops : None

-------------------------------------------------------------------------------
THIEF EARRINGS
Effect: Money and items from battles increase by 20%
Cost  : N/A
Buy   : No
Find  : Guiana Highlands
Drops : None

-------------------------------------------------------------------------------
WARLOCK EARRINGS
Effect: Special attack strength and damage from special attacks, up 20%.
        S-Atk + (20%) S-Def - (20%)
Cost  : N/A
Buy   : No
Find  : No
Drops : Drop from Malice Edna (Las Vegas), Drop from Dana (Doll House)

-------------------------------------------------------------------------------
WARNING DEVICE
Effect: Prevents surround attacks from enemies.
Cost  : N/A
Buy   : No
Find  : Reward from Achez's Quiz, Rio De Janeiro.
Drops : None


-------------------------------------------------------------------------------
E.  C H A R A C T E R  U N I Q U E  A C C E S S O R I E S
-------------------------------------------------------------------------------
CAT RUSH (Mao)
Effect: Prevents Stock attacks.
        P-Atk +1, P-Def +2, S-Atk +2, S-Def +2.
Cost  : N/A
Buy   : No
Find  : Snap Trader reward: Harlem: Loule, Superstar Snap reward.
Drops : None

-------------------------------------------------------------------------------
DEVIL STRAW (Hilda)
Effect: Allows Hilda to suck out minus calories.
        P-Atk +2, P-Def +2, S-Atk +2, S-Def +2.
Cost  : N/A
Buy   : No
Find  : Snap Trader reward, Pissaro, Rio de Janeiro, (Please Find it! I)
Drops : None

-------------------------------------------------------------------------------
DREAM PORTER (Shania)
Effect: Provides Shania will 2 stock at the start of a battle.
        P-Atk +1, P-Def +2, S-Atk +2, S-Def +2.
Cost  : N/A
Buy   : No
Find  : Garvoy Valley
Drops : None

-------------------------------------------------------------------------------
FLARE BROOCH (Shania and Johnny)
Effect: Reduces SP use by half for character in 'superhuman' form.
        P-Atk +2, P-Def +2, S-Atk +2, S-Def +2.
Cost  : N/A
Buy   : No
Find  : Garland Residence. AND Brooklyn, New York, after Garland and events.
Drops : None

-------------------------------------------------------------------------------
PANORAMIC LENS (Johnny)
Effect: Allows Johnny to take pictures of all enemies at once.
        P-Atk +2, P-Def +2, S-Atk +2, S-Def +2.
Cost  : N/A
Buy   : No
Find  : New York. Prize for answering 10 Maths questions, after Las Vegas
Drops : None

-------------------------------------------------------------------------------
HOOLIGAN LANTERN (Frank)
Effect: Increases critical rate of physical attack.
        P-Atk +2, P-Def +2, S-Atk +3, S-Def +2.
Cost  : N/A
Buy   : No
Find  : Ninja Village.
Drops : None

-------------------------------------------------------------------------------
SARAPE ADORNO (Ricardo)
Effect: Restores some HP on every turn during battle.
        P-Atk +2, P-Def +2, S-Atk +2, S-Def +2.
Cost  : N/A
Buy   : No
Find  : Doll House.
Drops : None

-------------------------------------------------------------------------------
SERAPHIM STRAW (Hilda)
Effect: Allows Hilda to suck out plus calories.
        P-Atk +2, P-Def +2, S-Atk +2, S-Def +2.
Cost  : N/A
Buy   : No
Find  : Lottery prize: Moana Village, NO 6
Drops : None

-------------------------------------------------------------------------------
WISE CALMET (Natan)
Effect: Restores some MP every turn.
        P-Atk +2, P-Def +2, S-Atk +2, S-Def +2.
Cost  : N/A
Buy   : No
Find  : No
Drops : Sky Fish (Natan UMA Hunt) Uyuni Salt Lake.



===============================================================================
05.  R I N G  I T E M S   ...............................................*L05
===============================================================================

These "Added Effects" can be equipped to a ring to give an additional effect to
physical attacks.

The Hit Area Expand, and Strike Area Expand items allow you to alter the width
of the ring's Hit and Strike areas. Sometimes additional ones can be obtained
after boss fights if certain conditions are fulfilled. You can find many Hit
Area Expands, and at the end of the game (after entering the Gate, you can buy
both these items from the CONTINENTAL ZERO F shop inside the Hotel at Roswell.)


Ring Items with a 1 will add a low-odds effect.
Ring Items with a 2 will add a medium-odds effect
Ring Items with a 3 will add a high-odds effect

-------------------------------------------------------------------------------
APATHY...this prevents any stock increase.
-----------------+-------------------------------------------------------------
Apathy 1         | Pirate Fort
Apathy 2         | Garland Residence
Apathy 3         | Ninja Village (Frank's quest, boss)
-----------------+-------------------------------------------------------------
BLOOD LOSS...this cuts current HP in half.
-----------------+-------------------------------------------------------------
Blood Loss 1     | Roswell (Lottery)
Blood Loss 2     | Aito Cave
Blood Loss 3     | Ninja Village
-----------------+-------------------------------------------------------------
EVASION DOWN...this makes it harder for the enemy to evade physical attacks.
-----------------+-------------------------------------------------------------
Evasion Down 1   | New York (Ring Spirit)
Evasion Down 2   | Rio de Janeiro
Evasion Down 3   | The Gate
-----------------+-------------------------------------------------------------
INSTANT DEATH...this can instantly kill an enemy.
-----------------+-------------------------------------------------------------
Instant Death 1  | Chichen Itza
Instant Death 2  | Uyuni Salt Lake (boss)
Instant Death 3  | Rio (Hilda's quest)
-----------------+-------------------------------------------------------------
PARALYSIS...this stops all movement.
-----------------+-------------------------------------------------------------
Paralysis 1      | Caribbean Pirate Fort
Paralysis 2      | Aito Cave (Uma Hunting boss)
Paralysis 3      | Guiana Highlands (Natan's quest, boss MUDOPKAN)
-----------------+-------------------------------------------------------------
PETRIFY...this turns the enemy to stone and another hit can destroy them.
-----------------+-------------------------------------------------------------
Petrify 1        | Las Vegas
Petrify 2        | Aito Cave (boss)
Petrify 3        | Doll's House (Ricardo quest, boss)
-----------------+-------------------------------------------------------------
P-ATTACK DOWN...this decreases the power of an enemy's attacks.
-----------------+-------------------------------------------------------------
P-Attack Down 1  | Alcatraz (boss)
P-Attack Down 2  | Vilcabamba (boss)
P-Attack Down 3  | The Gate (boss)
-----------------+-------------------------------------------------------------
P-DEFEND DOWN...this decreases defence from physical attacks.
-----------------+-------------------------------------------------------------
P-Defend Down 1  | Chicago
P-Defend Down 2  | Rio de Janeiro
P-Defend Down 3  | Guiana (Natan quest)
-------------------------------------------------------------------------------
POISON...this makes an enemy lose some HP every turn.
-----------------+-------------------------------------------------------------
Poison 1         | Grand Canyon
Poison 2         | Vilcabamba
Poison 3         | The Gate
-----------------+-------------------------------------------------------------
SEAL...this prevents the enemy from using magic.
-----------------+-------------------------------------------------------------
Seal 1           | Alcatraz
Seal 2           | Vilcabamba
Seal 3           | Ninja Village
-----------------+-------------------------------------------------------------
SLOW...this slows speed, making it take longer for an enemy to have its turn.
-----------------+-------------------------------------------------------------
Slow 1           | Roswell
Slow 2           | Purramount Pictures (Mao, fight 3)
Slow 3           | New York, Chelsea, (Hilda, boss)
-----------------+-------------------------------------------------------------
SP-ATTACK DOWN...this makes magic attacks less effective.
-----------------+-------------------------------------------------------------
Sp-Attack Down 1 | Alcatraz
Sp-Attack Down 2 | Vilcabamba (boss)
Sp-Attack Down 3 | The Gate (boss)
-----------------+-------------------------------------------------------------
SP-DEFEND DOWN...this makes defence from magic less effective.
-----------------+-------------------------------------------------------------
Sp-Defend Down 1 | Grand Canyon Village (entrance)
Sp-Defend Down 2 | Machu Picchu
Sp-Defend Down 3 | Doll's House (Ricardo's quest)
_________________|_____________________________________________________________



===============================================================================
08. S T E L L A R  C H A R T S  A N D  M A G I C   ......................*L08
===============================================================================

There are 12 Stellar Charts and 159 Stellars to find. When you have them all,
(including the Shield Crest, found as a prize for the final Pit Fight at
Arkham), equip them all (the Shield Crest must be in a Level 4 node). After all
this has been accomplished, return to Arkham and talk to the Professor, who
will give you the best crest of all: the Melt Crest.

-------------------------------------------------------------------------------
S T E L L A R  C H A R T S
-------------------------------------------------------------------------------
Zodiac Sign      |Nodes| Obtain
-----------------+-----+-------------------------------------------------------
01. Aries        |  4  | Default Frank
02. Taurus       | 17  | Arkham University Pit Fight. App beast Med IV prize.
03. Gemini       | 13  | Harlem: (Johnny's 'detective' quest - sewer grate)
04. Cancer       |  7  | Given to Johnny by Bulgan (shop) in New York
05. Leo          | 16  | Complete Russell's quiz at Arkham University (Floor 2)
06. Virgo        | 16  | Default: Hilda
07. Libra        |  6  | Default: Natan
08. Scorpio      | 16  | Moana Village. Speak to Lolomba, in Elder's house.
09. Sagittarius  | 19  | Default: Ricardo
10. Capricorn    | 12  | Default: Mao
11. Aquarius     | 15  | Caribbean Fort, Samuel Trade: Simple Request 2 reward.
12. Pisces       | 18  | Chicago, Lottery No. 11. first prize.
_________________|_____|_______________________________________________________


Abbreviations
-------------
Standard   - arrow points right |>|
Hard Hit   - double arrow point right: reduces enemy's stock, uses 50% of stock
             |=>|
High Angle - arrow points up, knocks enemy up into the air |^|
Knock Down - arrow points down, knocks enemy to middle or ground |v|
Sm         - Small area targetted
Med        - Medium area targetted
Lg         - Large area targetted

--------------.-----.----------------------------------------------------------
H E A L I N G | MP  | Description
--------------+-----+----------------------------------------------------------
Cure          |   6 | Restores a small amount of HP to one ally.
Heal          |   8 | Recovers one ally's Status/Ring abnormalities
--------------+-----+----------------------------------------------------------
Cure All      |  32 | Restores full amount of HP to one ally.
Cure Plus     |  24 | Restores medium amount of HP to one ally
--------------+-----+----------------------------------------------------------
Arc Cure      |  16 | Restores a small amount of HP to all allies.
Arc Heal      |  18 | Recovers Status, Ring Abnormalities for all allies.
--------------+-----+----------------------------------------------------------
Raise Up      |  24 | Restores small HP and wakens one Unconscious ally.
Resurrection  |  40 | Restores all HP and wakens one Unconscious ally.
--------------+-----+----------------------------------------------------------
S U P P O R T |
--------------+-----+----------------------------------------------------------
Air Edge      |   8 | Adds wind class to one ally's Physical Attack.
Aqua Edge     |   8 | Adds water class to one ally's Physical Attack.
Dark Edge     |   8 | Adds dark class to one ally's Physical Attack.
Earth Edge    |   8 | Adds earth class to one ally's Physical Attack.
Heat Edge     |   8 | Adds fire class to one ally's Physical Attack.
Holy Edge     |   8 | Adds light class to one ally's Physical Attack.
--------------+-----+----------------------------------------------------------
Air Resist    |  32 | Halves wind class Special Danage for one ally
Aqua Resist   |  32 | Halves water class Special Danage for one ally
Dark Resist   |  32 | Halves dark class Special Danage for one ally
Earth Resist  |  32 | Halves earth class Special Danage for one ally
Heat Resist   |  32 | Halves fire class Special Danage for one ally
Holy Resist   |  32 | Halves light class Special Danage for one ally
--------------+-----+----------------------------------------------------------
Barrier       |  12 | Increases one ally's Special Defense Power.
Gale          |  12 | Shortens turn interval for one ally.
Mirage        |  12 | Increases Evasion Rate for one ally
Rage          |  12 | Increases one ally's Physical Attack Power.
Shield        |  12 | Increases Physical Defense Power for one ally
Surge         |  12 | Increases Special Attack Power for one ally.
--------------+-----+----------------------------------------------------------
Arc Barrier   |  36 | Increases all allies' Special Defense Power.
Arc Gale      |  36 | Shortens turn interval for all allies.
Arc Mirage    |  36 | Increases Evasion Rate for all allies.
Arc Rage      |  36 | Increases all allies' Physical Attack Power.
Arc Shield    |  36 | Increases Physical Defense Power for all allies.
Arc Surge     |  36 | Increases Special Attack Power for all allies.
--------------+-----+----------------------------------------------------------
Gathering     |  64 | Gathers enemies into one place.
Entrance      | 172 | Uses 25% of max MP to increase one ally's Special Attack
--------------+-----+----------------------------------------------------------
A T T A C K   |
--------------+-----+----------------------------------------------------------
Bright Rage   |  16 | Light Sp Dam. Area - Med/Midrange/2 Hit |^|
Bright Oracle |  32 | Light Sp Dam. Area - Med/Midrange/3 HIT |>|
Bright Decide |  64 | Light Sp Dam. Area - Lg/Midrange/3 HIT |^|
Bright Crest  |  80 | Light Sp Dam. Area - Lg/Air/5 HIT |>|
--------------+-----+----------------------------------------------------------
Evil Eye      |  16 | Dark Sp Dam. Area - Sm/Midrange/1 HIT |v|
Evil Shade    |  32 | Dark Sp Dam. Area - Med/Midrange/1 HIT |>|
Evil Servant  |  64 | Dark Sp Dam. Area - Med/Midrange/3 HIT |v|
Evil Crest    |  80 | Dark Sp Dam. Area - Lg/ground/5 HIT |^|
--------------+-----+----------------------------------------------------------
Rock Bump     |  16 | Earth Sp Dam. Line - Sm/Midrange/5 HIT |^|
Rock Burst    |  32 | Earth Sp Dam. Simple - Ground/9 HIT |>|
Rock Javelin  |  64 | Earth Sp Dam. Line - Med/Midrange/9 HIT |^|
Rock Crest    |  80 | Earth Sp Dam. Line - Med/Ground/13 HIT |>|
--------------+-----+----------------------------------------------------------
Gale Rod      |  16 | Wind Sp Dam. Simple - Air/7 HIT |v|
Gale Blast    |  32 | Wind Sp Dam. Line - Med/Midrange/8 HIT |v|
Gale Vortex   |  64 | Wind Sp Dam. Area - Sm/Air/11 HIT |v|
Gale Crest    |  80 | Wind Sp Dam. Area - Sm/Air/15 HIT |v|
--------------+-----+----------------------------------------------------------
Hail Dust     |  16 | Water Sp Dam. Direct -Sm/Midrange/3 HIT |>|
Hail Solid    |  32 | Water Sp Dam. Area - Med/Air/3 HIT |>|
Hail Exceed   |  64 | Water Sp Dam. Line - Lg/Ground/6 HIT |>|
Hail Crest    |  80 | Water Sp Dam. Area - Sm/Midrange/8 HIT |>|
--------------+-----+----------------------------------------------------------
Red Nova      |  16 | Fire Sp Dam. Area - Sm/Midrange/1 HIT |=>|
Red Bounce    |  32 | Fire Sp Dam. Area - Med/Midrange/2 HIT |^|
Red Gravity   |  64 | Fire Sp Dam. Direct - Lg/Midrange/2 HIT |=>|
Red Crest     |  80 | Fire Sp Dam. Direct -Lg/Midrange/2 HIT/ |=>|
--------------+-----+----------------------------------------------------------
Melt Crest    | 120 | No element Sp Dam. All - All/All ranges/1 Hit/* (chained)
______________|_____|__________________________________________________________


-------------------------------------------------------------------------------
C O M B O  M A G I C
--------------+-----+----------------------------------------------------------
Strong Earth  |  64 | Earth Sp Dam. Direct Hit-Lg/Ground'2 HIT |^|
Shock Max     |  64 | Water Sp Dam. Direct Hit-Lg/Midrange/2 HIT |^|
Flame Mine    |  64 | Fire Sp Dam. Direct Hit-Lg/Midrange/2 HIT |^|
Air Shot      |  64 | Wind Sp Dam. Area - Lg/Air/ 1 HIT |v|
Holy Pulse    |  64 | Light Sp Dam. Area - Lg/ Air/1 HIT |v|
Meteor Burst  |  64 | Dark Sp DAm. Line-Lg/low Ground/1 HIT |v|
Tempest       |  64 | No Element Sp Dam. Area - Lg/Midrange/1 HIT |=>|
______________|_____|__________________________________________________________



===============================================================================
12. M O N S T E R  L I S T  A N D  S N A P  C A R D S  ...................*L12
===============================================================================

One reason for taking all these snaps is so you can enter Purgatory. Also, you
can exchange snaps with snap traders for various prizes. Talk to Masatoshi in
Chicago, when you have all the game cards (minus the final bosses, and the
Purgatory cards), and he will give you the WATER OF VIRTUE. Use this on the
painting inside the study at the Garland Residence, and you are taken to
Purgatory. When completed, this will access Johnny's second Awaker skill: Ether
Purge.

NOTE: Take snaps of the final bosses, and you will have these for a NEW GAME+.
Talk to Masatoshi when you get to Chicago again, and he will give you the
ETERNAL KEY as a reward for having all snaps.


Enemies will show a colour representing their element:
White     = Light
Dark Blue = Dark
Red       = Fire
Blue      = Water
Green     = Earth
Orange    = Wind
Grey      = Normal (No element)

Soul - The number of soul points received after defeating a monster. Used to
       increase the power of Shania's fetishes.
Cal. - Calories that Hilda can drain from a monster during a battle.
Coin - These can only be obtained by Mao using the "Cat Touch" skill to kill.


STORY ENEMIES/SNAPS
=======.==================.===========.=======.======.======.=====.=========
SNAP   | ENEMY            | HP/MP     | EXPER | CASH | SOUL | CAL | ELEMENT
=======+==================+===========+=======+======+======+=====+=========
001    | THUG             | 18/0      |     6 |   33 |    0 |  -1 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Leaf  2. Pure Leaf
Coin   | Mackerel x1
Skills | None
Locatn | Erick Theatre
-------+------------------+-----------+-------+------+------+-----+---------
002    | FAT THUG         | 22/0      |     6 |   40 |    0 |   1 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Leaf  2. Mana Leaf
Coin   | Mackerel x1
Skills | None
Locatn | Erick Theatre
-------+------------------+-----------+-------+------+------+-----+---------
003    | DEEP ONE         | 160/82    |    50 | 1000 |    0 |  +3 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Mackerel x1
Skills | Hail Dust
Locatn | Erick Theatre
-------+------------------+-----------+-------+------+------+-----+---------
004    | SERGEI           | 29/20     |     6 |   46 |    0 |  -1 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Leaf  2. Talisman of Luck
Coin   | Mackerel x1
Skills | Bright Rage
Locatn | Arkham Underground
-------+------------------+-----------+-------+------+------+-----+---------
005    | GAGU             | 50/26     |     7 |   53 |    0 |  +1 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Leaf  2. Pure Leaf
Coin   | Mackerel x1
Skills | Evasion Rate Down, Rock Bump
Locatn | Arkham Underground
-------+------------------+-----------+-------+------+------+-----+---------
006    | IGORNAK          | 500/125   |    80 | 1500 |   30 |  -3 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Seal of Aura (100%)
Coin   | Mackerel x1
Skills | Poison, Sp-Def Dwon, Evil Eye
Locatn | Arkham Underground
-------+------------------+-----------+-------+------+------+-----+---------
007    | TONAKH           | 34/33     |    10 |   52 |    1 |  +1 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Phoenix Tail  2. Thera Leaf
Coin   | Mackerel x1
Skills | Small Ring, Hail Dust
Locatn | Grand Canyon
-------+------------------+-----------+-------+------+------+-----+---------
008    | MAII             | 66/66     |    14 |   67 |    1 |  -1 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Talisman Luck  2. Mana Leaf
Coin   | Mackerel x1
Skills | Sp-Def Down, Mirage
Locatn | Grand Canyon
-------+------------------+-----------+-------+------+------+-----+---------
009    | ARGEN TABISU     | 112/41    |    20 |  105 |    1 |  +1 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Soul Benediction  2. Silver Bracelet
Coin   | Mackerel x1
Skills | Mental Breakdown, Gale Rod
Locatn | Grand Canyon
-------+------------------+-----------+-------+------+------+-----+---------
010    | TATAN'KA         | 210/102   |   300 | 2100 |   30 |  +3 | Normal
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Strike Expand (100%)  2. Wolf Statue (100%)
Coin   | Mackerel x1
Skills | Evil Eye, Rock Bump, Red Nova
Locatn | Grand Canyon
-------+------------------+-----------+-------+------+------+-----+---------
011    | PETTY MAFIOSO    | 115/      |    75 |   97 |    2 |  -1 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Seed  2. Mana Seed
Coin   | Mackerel x1
Skills | Tight Ring
Locatn | Chicago
-------+------------------+-----------+-------+------+------+-----+---------
012    | MAFIA HOODLUM    | 125/0     |    75 |   97 |    2 |  +1 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Seed  2. Pure Seed
Coin   | Mackerel x1
Skills | Fast Ring
Locatn | Chicago
-------+------------------+-----------+-------+------+------+-----+---------
013    | PRISON GUARD     | 37/0      |    13 |   56 |    1 |  -1 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Talsiman of Luck
Coin   | Mackerel x1
Skills | Sp-Atk Down
Locatn | Alcatraz
-------+------------------+-----------+-------+------+------+-----+---------
014    | CHON CHON        | 37/28     |    15 |   57 |    1 |  +1 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Leaf  2. Pure Leaf
Coin   | Mackerel x1
Skills | Shield, Bright Rage
Locatn | Alcatraz
-------+------------------+-----------+-------+------+------+-----+---------
015    | WOMP             | 80/32     |    29 |   92 |    1 |  -1 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Leaf  2. Phoenix Tail
Coin   | Mackerel x1
Skills | Random Ring, Red Nova
Locatn | Alcatraz
-------+------------------+-----------+-------+------+------+-----+---------
016    | BYARKI           | 80/71     |    30 |   88 |    1 |  +1 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Soul Benediction  2. Bhodi Bracelet
Coin   | Mackerel x1
Skills | Paralysis, Evil Eye
Locatn | Alcatraz
-------+------------------+-----------+-------+------+------+-----+---------
017    | RONWEI           | 700/256   |   600 | 2800 |   45 | -10 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. P-Atk Down 1 (100%)  2. Strike Expand (100%)
Coin   | Mackerel x1
Skills | Seal, Red Nova, Flame Mine.
Locatn | Alcatraz
-------+------------------+-----------+-------+------+------+-----+---------
018    | SIRIUS           | 45/0      |    35 |   60 |    1 |  -1 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Phoenix Tail  2. Thera Leaf
Coin   | Mackerel x1
Skills | P-atk Down, Blind Ring
Locatn | Roswell
-------+------------------+-----------+-------+------+------+-----+---------
019    | BETELGEUSE       | 105/0     |    70 |   92 |    1 |  +1 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Phoenix Tail  2. Mana Leaf
Coin   | Mackerel x1
Skills | P-Def Down, Fast Ring
Locatn | Roswell
-------+------------------+-----------+-------+------+------+-----+---------
020    | ACTEON           | 95/55     |    72 |   88 |    1 |  +1 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Tent  2. Pure Leaf
Coin   | Mackerel x1
Skills | Rage, Hail Dust
Locatn | Roswell
-------+------------------+-----------+-------+------+------+-----+---------
021    | PROCYON          | 1110/300  |  1500 | 3500 |   60 | +10 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Seal of the Soul  2. Blood Jewel (100%)
Coin   | Mackerel x1
Skills | Reverse Ring, Tight Ring, Big Bang
Locatn | Roswell
-------+------------------+-----------+-------+------+------+-----+---------
022    | BABLOVIA         | 55/39     |    56 |   79 |    1 |  +2 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Seed  2. Mirror Bracelet
Coin   | Octopus x1
Skills | Surge, Hail Dust
Locatn | Sunken Ship
-------+------------------+-----------+-------+------+------+-----+---------
023    | HEINZ            | 109/58    |   115 |  153 |    1 |  -2 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Seed
Coin   | Mackerel x1
Skills | Petrify, Gale Rod
Locatn | Sunken Ship
-------+------------------+-----------+-------+------+------+-----+---------
024    | OKERON           | 245/90    |   173 |  266 |    2 |  +3 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Seed
Coin   | Octopus x1
Skills | Seal, Bright Rage
Locatn | Sunken Ship
-------+------------------+-----------+-------+------+------+-----+---------
025    | LA SIRENE        | 300/168   |  2000 | 4200 |   75 | +10 | Normal
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Strike Expand (100%)  2. Orca Statue (100&)
Coin   | Octopus x1
Skills | Fake Ring, Barrier, Bright Oracle, Hail Solid
Locatn | Sunken Ship
-------+------------------+-----------+-------+------+------+-----+---------
026    | PETTY GANGSTER   | 70/0      |    75 |   86 |    1 |  -2 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Phoenix Tail
Coin   | Mackerel x1
Skills | Small Ring
Locatn | Las Vegas
-------+------------------+-----------+-------+------+------+-----+---------
027    | GANGSTER HOODLUM | 81/0      |    77 |   86 |    1 |  +2 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Phoenix Tail
Coin   | Mackerel x1
Skills | Fickle Ring
Locatn | Las Vegas
-------+------------------+-----------+-------+------+------+-----+---------
028    | BUTCHER          | 155/33    |   147 |  145 |    1 |  +3 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Seed
Coin   | Octopus x1
Skills | Rage, Evil Shade
Locatn | Las Vegas
-------+------------------+-----------+-------+------+------+-----+---------
029    | GHOUL            | 139/56    |   144 |  157 |    1 |  -2 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Seed
Coin   | Octopus x1
Skills | Gale, Rock Burst
Locatn | Las Vegas
-------+------------------+-----------+-------+------+------+-----+---------
030    | AUTOMATON        | 155/81    |   141 |  165 |    1 |  -2 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Seed  2. Feather Bracelet
Coin   | Mackerel x1
Skills | Panic, Gale Blast
Locatn | Las Vegas
-------+------------------+-----------+-------+------+------+-----+---------
031    | MALICE EDNA      | 1670/404  |  4000 | 4900 |   90 | -10 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Warlock Earrings (100%)  2. Bison Statue
Coin   | Octopus x5
Skills | Mental Breakdown, Surge, Hail Dust, Black Hole, Shock Max
Locatn | Las Vegas
-------+------------------+-----------+-------+------+------+-----+---------
032    | ELLIOPS          | 86/39     |   110 |   96 |    1 |  -2 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Phoenix Tail
Coin   | Octopus x1
Skills | Fast Ring, Reverse, Ring, Hail Solid
Locatn | Chichen Itza
-------+------------------+-----------+-------+------+------+-----+---------
033    | JIG RUTA         | 164/77    |   212 |  204 |    1 |  +2 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Tent
Coin   | Octopus x2
Skills | Arc Shield, Bright Oracle
Locatn | Chichen Itza
-------+------------------+-----------+-------+------+------+-----+---------
034    | GUANNA           | 345/96    |   333 |  303 |    2 |  +4 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Soul Benediction  2. Vine Bracelet
Coin   | Mackerel x3
Skills | Apathy, Red Bounce
Locatn | Chichen Itza
-------+------------------+-----------+-------+------+------+-----+---------
035    | JEB NIGLAS       | 2020/382  |  6500 | 5600 |  105 | +10 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Octopus x5
Skills | Seal, Barrier, Bright Oracle, Wipeout, Holy Pulse
Locatn | Chichen Itza
-------+------------------+-----------+-------+------+------+-----+---------
036    | DICTEO           | 96/48     |   185 |  106 |    1 |  -2 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Talisman of Luck  2. Leonardo's Bear
Coin   | Mackerel x1
Skills | Instant Death, Red Bounce
Locatn | Machu Picchu
-------+------------------+-----------+-------+------+------+-----+---------
037    | XI DAZUN         | 93/65     |   147 |  145 |    1 |  +3 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Root
Coin   | Octopus x1
Skills | Arc Curge, Gale Blast
Locatn | Machu Picchu
-------+------------------+-----------+-------+------+------+-----+---------
038    | XENTAK           | 180/74    |   386 |  220 |    1 |  +3 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Root  2. Bhodi Bracelet
Coin   | Octopus x2
Skills | Paralysis, Evil Shade
Locatn | Machu Picchu
-------+------------------+-----------+-------+------+------+-----+---------
039    | WARICHE          | 378/125   |   574 |  321 |    2 |  -4 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Root
Coin   | Scallop x2
Skills | SP-Def Down, ROck Burst
Locatn | Machu Picchu
-------+------------------+-----------+-------+------+------+-----+---------
040    | KERUFE           | 2380/474  | 10000 | 6300 |  130 | +10 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Strike Expand (100%)  2. Shark Statue (100%)
Coin   | Scallop x5
Skills | Slow, Poison, Gale, Gale Blast, Pre-Ignition, Air Shot
Locatn | Machu Picchu
-------+------------------+-----------+-------+------+------+-----+---------
041    | WORMY WORM       | 95/52     |   292 |  112 |    1 |  -2 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Tent
Coin   | Scallop x1
Skills | Blind Ring, Tight Ring, Evil Shade
Locatn | Vilcabamba
-------+------------------+-----------+-------+------+------+-----+---------
042    | GHATANOTHOA      | 191/133   |   580 |  225 |    1 |  -3 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Root  2. Will Power
Coin   | Octopus x2
Skills | SP Lowering, Gale Blast
Locatn | Vilcabamba
-------+------------------+-----------+-------+------+------+-----+---------
043    | TINDAROS         | 186/62    |   573 |  235 |    2 |  +3 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Root
Coin   | Mackerel x2
Skills | Arc Rage, Arc Mirage, P-Def Down
Locatn | Vilcabamba
-------+------------------+-----------+-------+------+------+-----+---------
044    | WOWORITO         | 202/101   |   587 |  218 |    2 |  +3 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Root  2. Feather Bracelet
Coin   | Scallop x2
Skills | Panic, Bright Oracle
Locatn | Vilcabamba
-------+------------------+-----------+-------+------+------+-----+---------
045    | DAOROS           | 1250/264  |  7000 | 3000 |  150 | -10 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Strike Expand (100%)
Coin   | Scallop x5
Skills | Apathy, Hail Solid, Shock Max, Arc Rage, Arc Surge, Arc Shield,
       | Arc barrier, Arc Gale, Arc Mirage
Locatn | Vilcabamba
-------+------------------+-----------+-------+------+------+-----+---------
046    | KILLER           | 1450/222  |  9000 | 4000 |  150 | -10 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. P-Atk Down 2 (100%)  2. Sp-Atk Down 2 (100%)
Coin   | Shrimp x5
Skills | Sp-Atk Down, P-Atk Down, Red Bounce, Vice Needle, Flame Mine
Locatn | Vilcabamba (also found in Uyuni Salt Lake)
-------+------------------+-----------+-------+------+------+-----+---------
046    | KILLER           | 3600/562  | 25000 | 8400 |  250 | -10 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Instant Death 2 (100%)  2. Dark Angel (100%)
Coin   | Shrimp x5
Skills | Instant Death, Gale, Red Gravity, Vice Needle, Flame Mine
Locatn | Uyuni Salt Lake)
-------+------------------+-----------+-------+------+------+-----+---------
047    | CHAKMOL          | 111/88    |   368 |  129 |    1 |  -2 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Root  2. Phoenix Tail
Coin   | Shrimp x1
Skills | Random Ring, Cure, Rock Javelin
Locatn | Aito Cave
-------+------------------+-----------+-------+------+------+-----+---------
048    | SASKACHILLI      | 220/154   |   735 |  256 |    2 |  -3 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Root  2. Phoenix Tail
Coin   | Scallop x2
Skills | Slow, Arc Barrier, Bright Decide
Locatn | Aito Cave
-------+------------------+-----------+-------+------+------+-----+---------
049    | CABRACAN         | 434/55    |  1111 |  362 |    3 |  +4 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Root  2. Pocket Watch
Coin   | Shrimp x3
Skills | Reverse Ring, Red Gravity
Locatn | Aito Cave
-------+------------------+-----------+-------+------+------+-----+---------
050    | DELGET           | 3000/510  | 20000 | 7700 |  200 | +10 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Petrify 2 (100%)
Coin   | Shrimp x5
Skills | Fast Ring, Energy Charge, Petrify, Rock Javelin, Strong Earth.
Locatn | Aito Cave
-------+------------------+-----------+-------+------+------+-----+---------
051    | HARUKIGENIA      | 130/94    |   575 |  130 |    1 |  +2 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Talisman of Mercy
Coin   | Shrimp x1
Skills | Arc Gale, Entrance, Gale Vortex
Locatn | Uyuni Salt Lake
-------+------------------+-----------+-------+------+------+-----+---------
052    | SULAGI           | 260/0     |  1172 |  232 |    2 |  +2 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Cosmic Bracelet
Coin   | Octopus x2
Skills | Apathy, Mental Breakdown
Locatn | Uyuni Salt Lake
-------+------------------+-----------+-------+------+------+-----+---------
053    | LUDIRUS          | 262/165   |  1155 |  249 |    2 |  -3 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Zodiac Bracelet
Coin   | Shrimp x2
Skills | Paralysis, Rock Javelin
Locatn | Uyuni Salt Lake
-------+------------------+-----------+-------+------+------+-----+---------
054    | IKCHEON          | 518/128   |  1748 |  373 |    3 |  +3 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Tent
Coin   | Scallop x3
Skills | Fast Ring, Hail Exceed
Locatn | Uyuni Salt Lake
-------+------------------+-----------+-------+------+------+-----+---------
055    | BLUPE            | 132/62    |    50 | 1000 |    0 |  +3 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Root  2. Will Power
Coin   | Mackerel x1
Skills | SP Lowering, Blind Ring, Hail Exceed
Locatn | Garland Residence
-------+------------------+-----------+-------+------+------+-----+---------
056    | LEDOPE           | 675/125   |   675 |  125 |    1 |  +2 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Root  2. Zodiac Bracelet
Coin   | Shrimp x1
Skills | Panic, Fickle Ring, Red Gravity
Locatn | Garland Residence
-------+------------------+-----------+-------+------+------+-----+---------
057    | ALYOSH           | 280/140   | 1352  |  256 |    2 |  +3 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Root  2. Daphne Fruit
Coin   | Bream x2
Skills | Blood Loss, Evil Servant
Locatn | Garland Residence
-------+------------------+-----------+-------+------+------+-----+---------
058    | TAMARIS          | 3900/666  | 30000 | 9000 |  300 | +10 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Priest Earrings
Coin   | Bream x5
Skills | Panic, Shield, Barrier, Spirit Ward, Bright Decide, Holy Pulse
Locatn | Garland Residence
-------+------------------+-----------+-------+------+------+-----+---------
059    | MALICE KILLER    | 4200/703  | 35000 | 9000 |  350 | -10 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. P-Atk Down 3 (100%)
Coin   | Bream x5
Skills | Instant Death, Seal, Energy Charge, Red Crest, Vice Blade,
       | Malice Dirge
Locatn | The Gate
-------+------------------+-----------+-------+------+------+-----+---------
060    | ISPUS            | 150/92    |   986 |  132 |    1 |  -4 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Root  2. Full Face
Coin   | Bream x1
Skills | Sp-Def Down, Rock Javelin
Locatn | Beyond the Gate
-------+------------------+-----------+-------+------+------+-----+---------
061    | LARILARI         | 168/116   |  1105 |  145 |    1 |  +3 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Extract  2. Loin Guard
Coin   | Bream x1
Skills | Entrance, Gathering, Hail Exceed, Black Hole
Locatn | Beyond the Gate
-------+------------------+-----------+-------+------+------+-----+---------
062    | PHOBOS           | 301/133   |  1975 |  281 |    2 |  -3 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Root  2. Force Brow
Coin   | Mackerel x2
Skills | Blood Loss, Gale Vortex
Locatn | Beyond the Gate
-------+------------------+-----------+-------+------+------+-----+---------
063    | BOKRUG           | 335/101   |  2200 |  300 |    2 |  +4 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Extract  2. Belly Warmer
Coin   | Mackerel x2
Skills | Reverse Ring, Cure, Red Gravity
Locatn | Beyond the Gate
-------+------------------+-----------+-------+------+------+-----+---------
064    | LEN              | 652/143   |  3303 |  442 |    3 |  +5 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Extract  2. Replacement Man
Coin   | Octopus x2
Skills | Deadly Poison, Arch Shield, Arc Surge, Evil Servant
Locatn | Beyond the Gate
-------+------------------+-----------+-------+------+------+-----+---------
065    | MALICE SOAKER    | 1920/210  |  9999 | 2200 |  150 |  -7 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Fruity Fiber  2. Angel Souffle' (both 25%)
Coin   | Scallop x3
Skills | Mental Breakdown, Rock Javelin, Hail Exceed, Red Gravity, Gale Vortex,

       | Bright Decide, Evil Servant, Ivy Blind
Locatn | Beyond the Gate
-------+------------------+-----------+-------+------+------+-----+---------
066    | JANUS            | 1366/199  |  6650 | 1100 |   10 |  -5 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Daphne Fruit  2. Lottery Ticket
Coin   | Bream x5
Skills | Instant Death, Apathy, Bright Decide, Black Hole
Locatn | Beyond the Gate
-------+------------------+-----------+-------+------+------+-----+---------
067    | MALICE GILBERT   | 4700/812  | 40000 | 9000 |  350 | +10 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Sp-Atk Down 3 (100%)
Coin   | Shrimp x5
Skills | SP Lowering, Panic, Gathering, Evil Crest, Deep Grudge, Malice Dirge
Locatn | Beyond the Gate
-------+------------------+-----------+-------+------+------+-----+---------
068    | LADY             | 2800/999  |     0 |    0 |    0 | -10 | Normal
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | None
Skills | Ring Abnormality, Crimson Raid, Malice Dirge, Entrance, Cure, Lost
       | Progress.
Locatn | Beyond the Gate
-------+------------------+-----------+-------+------+------+-----+---------
069    | MALICE UNBRAL    | 7200/999  |     0 |    0 |    0 | +10 | Normal
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | None
Skills | Hex Temblor, Hex Cataract, Hex Erupt, Hex Gust, Hex Glare, Hex
       | Eclipse, Calamity Gaze, Zeal Steal
Locatn | Beyond the Gate
_______|____________________________________________________________________



SIDEQUEST ENEMIES/SNAPS
=======.==================.===========.=======.======.======.=====.=========
SNAP   | ENEMY            | HP/MP     | EXPER | CASH | SOUL | CAL | ELEMENT
=======+==================+===========+=======+======+======+=====+=========
070    | SASQUATCH        | 330/146   |   100 |  265 |   10 |  -5 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Swan Statue (100%)
Coin   | Mackerel x3
Skills | Red Nova
Locatn | Natan Hunt (Grand Canyon)
-------+------------------+-----------+-------+------+------+-----+---------
071    | TIHOZHODHI       | 900/168   |   580 |  660 |   10 |  +5 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Dolphin Statue (100%)
Coin   | Octopus x3
Skills | Small Ring, Hail Dust
Locatn | Natan Hunt (Sunken Ship)
-------+------------------+-----------+-------+------+------+-----+---------
072    | CHUPAKABRA       | 1050/186  |  1560 |  790 |   10 |  -5 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Gold Necklace (100%)
Coin   | Octopus x3
Skills | Random Ring, Evil Eye
Locatn | Natan Hunt (Chichen Itza)
-------+------------------+-----------+-------+------+------+-----+---------
073    | ROGOTOMHERE      | 1500/191  |  6500 | 1070 |   10 |  +5 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Paralysis 2 (100%)
Coin   | Scallop x3
Skills | Paralysis, Rock Javelin
Locatn | Natan Hunt (Aito Cave)
-------+------------------+-----------+-------+------+------+-----+---------
074    | SKY FISH         | 1600/200  |  8000 | 1320 |   10 |  -5 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Wise Calmet (100%)
Coin   | Shrimp x3
Skills | None
Locatn | Natan Hunt (Uyuni Salt Lake Floor 6)
-------+------------------+-----------+-------+------+------+-----+---------
075    | GOLDEN TINNY     | 10000/0   |     0 |    0 |    0 |   0 | Normal
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Bream x10
Locatn | Final Pit Fight (Arkham University) Prize: Shield Crest Stellar.
-------+------------------+-----------+-------+------+------+-----+---------
076    | BLACK BAT        | 15/0      | 42000 |    0 |    0 | -10 | Normal
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Slow 3 (100%)
Coin   | None
Locatn | Erick Theatre (after opening The Gate)
Note   | Receive Magic Key Hilding for defeating him.
-------+------------------+-----------+-------+------+------+-----+---------
077    | CUCUMBER ROLL    | 428/62    |     1 |    1 |    1 |   0 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Daphne Fruit (100%)
Coin   | Mackerel x1
Skills | None
Locatn | He-Man Sushi (Rio)
-------+------------------+-----------+-------+------+------+-----+---------
078    | TEKKA ROLL       | 444/76    |     1 |    1 |    1 |   0 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Root (100%)
Coin   | Mackerel x1
Skills | P-Atk Down, Arc Shield
Locatn | He-Man Sushi (Rio)
-------+------------------+-----------+-------+------+------+-----+---------
079    | NATTO ROLL       | 460/89    |     1 |    1 |    1 |   0 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Root (100%)
Coin   | Mackerel x1
Skills | P-Def Down, Arc Rage
Locatn | He-Man Sushi (Rio)
-------+------------------+-----------+-------+------+------+-----+---------
080    | SHRIMP SUSHI     | 570/91    |    10 |   10 |    1 |   0 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Root (100%)
Coin   | Mackerel x1
Skills | Cure
Locatn | He-Man Sushi (Rio)
-------+------------------+-----------+-------+------+------+-----+---------
081    | EEL SUSHI        | 570/91    |    10 |   10 |    1 |   0 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Extract (100%)
Coin   | Mackerel x1
Skills | Cure
Locatn | He-Man Sushi (Rio)
-------+------------------+-----------+-------+------+------+-----+---------
082    | SALMON SUSHI     | 570/91    |    10 |   10 |    1 |   0 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Extract
Coin   | Mackerel x1
Skills | Instant Death
Locatn | He-Man Sushi (Rio)
-------+------------------+-----------+-------+------+------+-----+---------
083    | OCTOPUS SUSHI    | 570/91    |    10 |   10 |    1 |   0 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Extract
Coin   | Mackerel x1
Skills | SP Lowering, Shield
Locatn | He-Man Sushi (Rio)
-------+------------------+-----------+-------+------+------+-----+---------
084    | RICE BALL        | 570/91    |    10 |   10 |    1 |   0 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Extract (100%)
Coin   | Mackerel x1
Skills | Slow, Gale
Locatn | He-Man Sushi (Rio)
-------+------------------+-----------+-------+------+------+-----+---------
085    | GINGER SUSHI     | 570/91    |    10 |   10 |    1 |   0 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Extract (10%)
Coin   | Mackerel x1
Skills | Ring Abnormality, Rage
Locatn | He-Man Sushi (Rio)
-------+------------------+-----------+-------+------+------+-----+---------
086    | FATTY TUNA SUSHI | 570/91    |    10 |   10 |    1 |   0 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Extract (10%)
Coin   | Mackerel x1
Skills | Seal, Rage
Locatn | He-Man Sushi (Rio)
-------+------------------+-----------+-------+------+------+-----+---------
087    | EGG ROLL         | 570/91    |    10 |   10 |    1 |   0 | Normal
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Ultra Belt (100%)
Coin   | Mackerel x1
Skills | Dying, Poison, Mirage
Locatn | He-Man Sushi (Rio)
-------+------------------+-----------+-------+------+------+-----+---------
088    | Q THE GREAT      | 900/458   | 42000 |   10 |    0 |   0 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Instant Death 3  2. Seventh Key (100%)
Coin   | Mackerel x10
Skills | Energy Charge, Rock Crest, Grand Slam
Locatn | He-Man Sushi (Rio)
-------+------------------+-----------+-------+------+------+-----+---------
089    | NINJA            | 172/99    |  1111 |  135 |    1 |  -3 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Lottery Ticket
Coin   | Bream x1
Skills | Fickle Ring, Fake Ring, Blind Ring, Fast Ring, Small Ring, Tight Ring,
       | Reverse Ring, Random Ring, Gale Vortex
Locatn | Iguassu Falls
-------+------------------+-----------+-------+------+------+-----+---------
090    | THE JONIN        | 900/108   | 42000 | 9000 |    0 | +10 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Apathy 3 )100%)
Coin   | Octopus x5
Skills | Apathy, Rock Bump, Red Bounce, Bright Decide, Gale Crest
Locatn | Iguassu Falls
-------+------------------+-----------+-------+------+------+-----+---------
091    | SEYMOURIA        | 155/89    |  1090 |  145 |    1 |  -2 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Extract  2. Daphne Fruit
Coin   | Shrimp x1
Skills | Fake Ring, Arc Rage, Arc Surge, Arc Shield, Arc Barrier, Arc Gale,
       | Arc Mirage, Evil Servant.
Locatn | Guiana Highlands
-------+------------------+-----------+-------+------+------+-----+---------
092    | SOLDES           | 312/102   |  2220 |  300 |    2 |  -3 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Extract
Coin   | Bream x2
Skills | Ring Abnormality, Red Gravity
Locatn | Guiana Highlands
-------+------------------+-----------+-------+------+------+-----+---------
093    | ANANKA           | 636/132   |  3200 |  442 |    3 |  +4 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Extract
Coin   | Octopus x3
Skills | Slow, P-Def Down, Rock Javelin
Locatn | Guiana Highlands
-------+------------------+-----------+-------+------+------+-----+---------
094    | MUDOPKAN         | 5000/611  | 42000 | 9000 |  350 | +10 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Demon Earrings (100%)  2. Paralysis 3 (100%)
Coin   | Scallop x5
Skills | Ring Abnormality, Gale, Cure, Bright Crest, Pre-Ignition, Holy Pulse
Locatn | Guiana Highlands
-------+------------------+-----------+-------+------+------+-----+---------
095    | GREGOR           | 155/101   |  1090 |  145 |    1 |  -2 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Extract  2. Lottery Ticket
Coin   | Mackerel x1
Skills | SP Lowering, Poison, Meteor Burst
Locatn | Doll House
-------+------------------+-----------+-------+------+------+-----+---------
096    | KAREAU           | 312/169   |  2220 |  300 |    2 |  +3 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Extract
Coin   | Octopus x2
Skills | Poison, Gale Vortex
Locatn | Doll House
-------+------------------+-----------+-------+------+------+-----+---------
097    | GRESIRU          | 309/2182  |  2270 |  442 |    2 |  +4 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Extract
Coin   | Scallop x3
Skills | Fickle Ring, Spirit Ward, Hail Exceed
Locatn | Doll House
-------+------------------+-----------+-------+------+------+-----+---------
098    | DANA             | 5000/868  | 42000 | 9000 |  350 | -10 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Warlock Earrings (100%)  2. Petrify 3 (100%)
Coin   | Bream x5
Skills | Dying, Petrify, Surge, Hail Crest, Black Hole, Shock Max
Locatn | Doll House
-------+------------------+-----------+-------+------+------+-----+---------
099    | TSUI ZOOL        | 175/120   |  1242 |  173 |    1 |  +2 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thera Extract
Coin   | Bream x2
Skills | Instant Death, Arc Cure, Rock Javelin
Locatn | Garvoy Valley
-------+------------------+-----------+-------+------+------+-----+---------
100    | IGNIS            | 348/144   |  2478 |  332 |    2 |  +3 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Mana Extract
Coin   | Shrimp x3
Skills | Apathy, Red Gravity
Locatn | Garvoy Valley
-------+------------------+-----------+-------+------+------+-----+---------
101    | XUKRUS           | 700/198   |  3612 |  472 |    3 |  -4 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Pure Extract
Coin   | Scallop x4
Skills | Seal, Gathering, Bright Decide
Locatn | Garvoy Valley
-------+------------------+-----------+-------+------+------+-----+---------
102    | TIRAWA           | 2100/999  | 50000 | 9999 |  400 | -10 | Normal
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Thor's Belt (100%)
Coin   | None
Skills | Shine Zephyr, Sunlit Vale
Locatn | Garvoy Valley
_______|____________________________________________________________________



PURGATORY SNAPS
=======.==================.===========.=======.======.======.=====.=========
SNAP   | ENEMY            | HP/MP     | EXPER | CASH | SOUL | CAL | ELEMENT
=======+==================+===========+=======+======+======+=====+=========
103    | TORMENT GLUTTONY | 124/75    |  1100 |  120 |    1 |  +3 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Mackerel x1
Skills | P-Atk-Down, Dying, Entrance, Arc Shield, Cure, Black Hole,
       | Pre-Ignition, Rock Bump
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
104    | GNAWING GLUTTONY | 420/160   |  2500 |  240 |    2 |  +4 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Octopus x2
Skills | P_Atk Down, SP Lowering, Energy Charge, Arc Shield, Cure,
       | Black Hole, Pre-Ignition, Rook Burst
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
105    | TWISTED GLUTTONY | 750/270   |  4050 |  360 |    3 |  +5 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Scallop x3
Skills | P-Atk Down, Petrify, Gathering, Arc Shield, Cure, Black Hole,
       | Pre-Ignition, Rock Javelin
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
106    | GREAT HUNGER     | 900/300   | 42000 | 7000 |  100 | +10 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Bream x5
Skills | Ring Abnormality, Petrify, Extinction, Spirit Ward, Black Hole,
       | Pre-Ignition, Rock Crest, Strong Earth
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
107    | TORMENT GREED    | 124/75    |  1100 |  120 |    1 |  -3 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Octopus x1
Skills | Evasion Rate Down, Dying, Entrance, Arc Mirage, Cure, Black Hole,
       | Pre-Ignition, Hail Dust
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
108    | GNAWING GREED    | 420/160   |  2500 |  240 |    2 |  -4 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Scallop x2
Skills | Evasion Rate Down, SP Lowering, Energy Charge, Arc Mirage, Cure,
       | Black Hole, Pre-Ignition, Hail Solid
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
109    | TWISTED GREED    | 750/270   |  4050 |  360 |    3 |  -5 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Shrimp x3
Skills | Evasion Rate Down, Deadly Poison, Gathering, Arc Mirage, Cure,
       | Black Hole, Pre-Ignition, Hail Exceed
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
110    | AVARICE          | 2000/320  | 45000 | 7000 |  100 | -10 | Water
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Bream x5
Skills | Ring Abnormality, Deadly Poison, Extinction, Spirit Ward, Black Hole,
       | Pre-Ignition, Hail Crest, Shock Max
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
111    | TORMENT LUST     | 124/75    |  1100 |  120 |    1 |  +3 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Scallop x1
Skills | P-Def Down, Dying, Entrance, Arc Rage, Cure, Black Hole,
       | Pre-Ignition, Red Nova
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
112    | GNAWING LUST     | 420/160   |  2500 |  240 |    2 |  +4 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Shrimp x2
Skills | P-Def Down, SP Lowering, Energy Charge, Arc Rage, Cure, Black Hole,
       | Pre-Ignition, Red Bounce
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
113    | TWISTED LUST     | 750/270   |  4050 |  360 |    3 |  +5 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Mackerel x3
Skills | P-Def Down, Apathy, Gathering, Arc Rage, Cure, Black Hole,
       | Pre-Ignition, Red Gravity
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
114    | IMPURE THOUGHT   | 900/300   | 42000 | 7000 |  100 | +10 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Bream x5
Skills | Ring Abnormality, Apathy, Extinction, Spirit Ward, Black Hole,
       | Pre-Ignition, Red Crest, Flame Mine
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
115    | TORMENT SLOTH    | 124/75    |  1100 |  120 |    1 |  -3 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Shrimp x1
Skills | Slow, Dying, Entrance, Arc Gale, Cure, Black Hole, Pre-Ignition,
       | Gale Rod
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
116    | GNAWING SLOTH    | 420/160   |  2500 |  240 |    2 |  -4 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Mackerel x2
Skills | Slow, SP Lowering, Energy Charge, Arc Gale, Cure, Black Hole,
       | Pre-Ignition, Gale Blast
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
117    | TWISTED SLOTH    | 750/270   |  4050 |  360 |    3 |  -5 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Octopus x3
Skills | Slow, Mental Breakdown, Gathering, Arc Gale, Cure, Black Hole,
       | Pre-Ignition, Gale Vortex
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
118    | DECADENCE        | 2000/320  | 45000 | 7000 |  100 | +10 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Bream x5
Skills | Ring Abnormality, Mental Breakdown, Extinction, Spirit Ward,
       | Black Hole, Pre-Ignition, Gale Crest, Air Shock
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
119    | TORMENT PRIDE    | 124/75    |  1100 |  120 |    1 |  +3 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Mackerel x1
Skills | Sp-Atk Down, Dying, Entrance, Arc Barrier, Cure, Black Hole,
       | Pre-Ignition, Bright Rage
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
120    | GNAWING PRIDE    | 420/160   |  2500 |  240 |    2 |  +4 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Octopus x2
Skills | Sp-Atk Down, SP Lowering, Energy Charge, Arc Barrier, Cure,
       | Black Hole, Pre-Ignition, Bright Oracle
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
121    | TWISTED PRIDE    | 750/270   |  4050 |  360 |    3 |  +5 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Scallop x3
Skills | Sp-Atk Down, Seal, Gathering, Arc Barrier, Cure, Black Hole,
       | Pre-Ignition, Bright Decide
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
122    | ARROGANCE        | 2000/320  | 45000 | 7000 |  100 | +10 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Bream x5
Skills | Ring Abnormality, Seal, Extinction, Spirit Ward, Black Hole,
       | Pre-Ignition, Bright Crest, Holy Pulse
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
123    | TORMENT ANGER    | 124/75    |  1100 |  120 |    1 |  -3 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Octopus x1
Skills | S-Def-Down, Dying, Entrance, Arc Barrier, Cure, Black Hole,
       | Pre-Ignition, Evil Eye
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
124    | GNAWING ANGER    | 420/160   |  2500 |  240 |    2 |  -4 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Scallop x2
Skills | Sp-Def Down, SP Lowering, Energy Charge, Arc Barrier, Cure,
       | Black Hole, Pre-Ignition, Evil Shade
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
125    | TWISTED ANGER    | 750/270   |  4050 |  360 |    3 |  -5 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Shrimp x3
Skills | Sp-Def Down, Panic, Gathering, Arc Barrier, Cure, Black Hole,
       | Pre-Ignition, Evil Servant
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
126    | RAGE             | 900/300   | 42000 | 7000 |  100 | +10 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | Bream x5
Skills | Ring Abnormality, Panic, Extinction, Spirit Ward, Black Hole,
       | Pre-Ignition, Evil Crest, Meteor Burst
Locatn | Purgatory
-------+------------------+-----------+-------+------+------+-----+---------
127    | ENVIOUS JEALOUSY | 12000/999 | 99999 | 9999 |  500 |   0 | Varies
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Seventh Key (100%)
Coin   | Bream x10
Skills | Extinction, Ring Abnormality, Spirit Ward, Lost Progress, Rock Crest,
       | Hail Crest, Red Crest, Gale Crest, Bright Crest, Evil Crest,
       | Strong Earth, Shock Max, Flame Mine, Air Shot, Holy Pulse,
       | Meteor Burst, Tempest
Locatn | Purgatory
Note   | This enemy keeps the same skills and stats, but its element changes
       | to the same as the member of the team that fights it.
_______|____________________________________________________________________



CAT AND PEOPLE SNAPS (Only accessible through trading or Arkham pit fights.)
=======.==================.===========.=======.======.======.=====.=========
SNAP   | ENEMY            | HP/MP     | EXPER | CASH | SOUL | CAL | ELEMENT
=======+==================+===========+=======+======+======+=====+=========
128    | THE MEOWMENATOR  | 250/33    |   350 |  420 |    0 | +10 | Dark
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Huge Jug (100%)  2. Lottery Ticket (100%)
Coin   | None
Skills | Tight Ring, Evil Eye
Locatn | Pagoda (Rare and Curious Tales pit fight)
-------+------------------+-----------+-------+------+------+-----+---------
129    | SAMMO MEOW       | 320/41    |   850 |  850 |    0 | +10 | Earth
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Bandit Earrings (100%)  2. Lottery Ticket (100%)
Coin   | None
Skills | Fast Ring, Rock Bump
Locatn | Pagoda (Beast Grad Thesis I pit fight)
-------+------------------+-----------+-------+------+------+-----+---------
130    | CAT MORITA       | 500/77    |  4200 | 1820 |    0 | -10 | Wind
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Slow 2 (100%)  2. Lottery Ticket (100%)
Coin   | None
Skills | Slow, Gale Blast
Locatn | Pagoda (Beast Grad Thesis I pit fight)
-------+------------------+-----------+-------+------+------+-----+---------
131    | MEOWARA          | 555/82    |  4500 | 1920 |    0 | -10 | Light
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Demon Ward (100%)  2. Lottery Ticket (100%)
Coin   | None
Skills | Cure All, Bright Decide
Locatn | Pagoda (Rare and Curious Tales pit fight)
-------+------------------+-----------+-------+------+------+-----+---------
132    | BRUCE MEOW       | 900/99    | 42000 | 9000 |    0 | +10 | Fire
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | 1. Fifth Key (100%)  2. Lottery Ticket (100%)
Coin   | None
Skills | Energy Charge, Red Gravity
Locatn | Pagoda (Beast Grad Thesis I pit fight)
-------+------------------+-----------+-------+------+------+-----+---------
133    | PE MEOWMEOW      |
-------+------------------+-----------+-------+------+------+-----+---------
Drop   | None
Coin   | None
Locatn | Pagoda. Scene after beating all the other Pagoda cats.
       | (Rio "Trade me a Strange Snap reward)
-------+------------------+-----------+-------+------+------+-----+---------
134    | JOHNNY
Locatn | (Chicago "High Level Trade 1" reward)
-------+------------------+-----------+-------+------+------+-----+---------
135    | SHANIA
Locatn | (Harlem, New York "Something for my Baby" reward)
-------+------------------+-----------+-------+------+------+-----+---------
136    | NATAN
Locatn | (Caribbean Pirate Fort "Difficult Request" reward)
-------+------------------+-----------+-------+------+------+-----+---------
137    | FRANK
Locatn | (Rio "I'll Do Anything" snap reward)
-------+------------------+-----------+-------+------+------+-----+---------
138    | MAO
Locatn | (Rio "Trade me a Strange Snap" reward)
-------+------------------+-----------+-------+------+------+-----+---------
139    | PINK BAT
Locatn | (Harlem, New York "Exotic Snap 1" reward)
-------+------------------+-----------+-------+------+------+-----+---------
140    | SLIM HILDA
Locatn | (Harlem, New York "Exotic Snap 1" reward)
-------+------------------+-----------+-------+------+------+-----+---------
141    | CURVY HILDA
Locatn | (Harlem, New York "Exotic Snap 1" reward)
-------+------------------+-----------+-------+------+------+-----+---------
142    | RICARDO
Locatn | (Moana Village, Mary's Dream 2" reward)
_______|_______________________________________________________________________



===============================================================================

          VII.  C R E D I T S  A N D  A C K N O W L E D G M E N T S...... CRED

===============================================================================


Thanks to:
-GameFAQs for hosting my FAQs.
-Nautilus for making my favourite series of games.
-The Prima Official Game Guide, especially for enemy information.
-All the other FAQ writers for SH FTNW.
-transience for the 'key' strategy when fighting Tirawa.
-lugia46 FAQs on the lottery and pit fights, and JagYui's snap card and
 purgatory guide which helped me out a lot!
-leonia19's wonderful FAQ which I used when I first played this game, and again
 when writing this, to check all kinds of details.
-Everyone at the Koudelka board. They saved the first version of this FAQ when
 I was about to bin it.
-siara79 for giving me free use of her FAQ, which convinced me to add shops!
-Shotgunnova, for abandoning his walkthrough (and maps) to write for Shadow
 Madness.
-Pyscho_Penguin, for making fun of the game, and donating a quote or two.
-Saikyo Mog, my fuse, for not complaining too much, even though he bought all
 the SH games because I told him they were so good, (though I did warn him
 about this one) and he hated SH3 so much he stopped playing and deleted his
 file. I'll do something you like, next. ;)


VERSION HISTORY
Started: June 2007!

Update 1.25 May 25th
Added a few more details.

Update 1.2. May 20th
Completed the rest of the quests.

Update: 1.1. May 11th
Completed the Doll House, Garvoy and added more to other quests.

Version 1.00. May 7th
Walkthrough, Sidequests and Lists completed.



===============================================================================

             VIII.  L E G A L  B I T  A N D  C O N T A C T ............... CON

===============================================================================


Legal Bit
This guide may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site other than GameFAQs.com or
otherwise distributed publicly. Use of this guide on any other web site or as a
part of any public display is strictly prohibited, and a violation of
copyright.

This FAQ is copyrighted by threetimes on 20th May 2009


Contact
I hope I haven't made too many mistakes, but if you find any and can help
correct them, or add anything extra that might be useful, please let me know.
Emails must be titled SHADOW HEARTS: FROM THE NEW WORLD FAQ/WALKTHROUGH and can
be sent to me at: threetimes.ajh (@) googlemail (dot) com

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