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FAQ/Walkthrough by Jiyu Aifu

Version: 1 | Updated: 01/22/06

Samurai Warriors: Xtreme Legends
Jiyu Aifu
Version 1


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************
* Contents *
************

1.  Introduction
2.  Story Mode Character Walkthroughs
     A. Yukimura Sanada
     B. Keiji Maeda
     C. Nobunaga Oda
     D. Mitsuhide Akechi
     E. Goemon Ishikawa
     F. Kenshin Uesugi
     G. Oichi
     H. Okuni
     I. Kunoichi
     J. Magoichi Saika
     K. Shingen Takeda
     L. Masamune Date
     M. Noh
     N. Hanzo Hattori
     O. Ranmaru Mori
     P. Hideyoshi Hashiba
     Q. Yoshimoto Imagawa
     R. Tadakatsu Honda
     S. Ina
     T. New Officer
3.  Free Mode
4.  Survival Mode
5.  VS Mode
6.  Challenge Mode
7.  New Officer Mode
8.  Battle
9.  Skills
10. Weapons
11. Items
12. Missions
13. Movies
14. Credits
15. Update History
16. Contact Info
17. Copyright

IMPORTANT NOTE:
In this game, there are new features from the previous, so I will also
include any information from the original game. This game's information will
also be in this FAQ.

ANOTHER IMPORTANT NOTE:
You can play all the features you could in the original Samurai Warriors,
like with the original 15 character, New Officer Mode and such, but to do
that you will need a copy of the original Samurai Warriors. Then Import it's
data in your XL game. You'll have to do this everytime you play too.

*******************************************************************************
**                             1. Introduction                               **
*******************************************************************************

Samurai Warriors: Xtreme Legends is an expansion for Samurai Warriors. There
are 4 new warriors, 2 new stages, Level 6 weapons, 6 new items, 3 new VS Mode
games, a new Survival Mode, along with a few new features like the Archives
that show a short bio on the characters and battles.

Samurai Warriors is a combat game where you take on the role of a warrior in
Japan. This game is very similar to the Dynasty Warriors series. Your warrior
belongs to what is called a Daimyo Clan and fights for that clan to unify
Japan. When playing this game alone, you can only play as Hideyoshi Hashiba,
Yoshimoto Imagawa, Tadakatsu Honda, and Ina. However, you can import data
from the original game to play anything from that game too, like the original
characters, New Officer Mode, etc.

*******************************************************************************
**                   2. Story Mode Character Walkthroughs                    **
*******************************************************************************

In Story Mode you will fight as your selected character and follow their story.
2-player co-op is also available in this mode.

Each character has a different story. I will first lay out the character and
some information on them and then I will proceed with their stages. The stages
are pretty straightforward. I only list their stages, the current story behind
them, the battle conditions, how to proceed through both paths where their
story branches off, and what you can unlock through completing a certain stage.
I may also refer to some missions for certain requirements. Refer to
the "Mission" sections for more details on that mission.

They are listed in the order they appear on the character select screen.

--------------------
-A. Yukimura Sanada-
--------------------

"The world shall witness the power of the Sanada Clan!"

Gender- Male
Daimyo Clan- Sanada
Weapon- Spear
Unlock- Starting character (Import Samurai Warriors data)

Yukimura is a part of the Sanada Clan, but he fights under the Takeda Clan.
He has a strong sense of honor. Their main enemy is the Uesugi, Tokugawa, and
Oda Clans.

----------------------------
-The Battle of Kawanakajima-
----------------------------

Field Battle
Takeda Army vs Uesugi Army

Story- Shingen Takeda invaded a neighboring fief of Shinano to expand his
power. The Shinano warlords knew they were no match for the Takeda army and
enlisted the help of Kenshin Uesugi who vowed to oppose Shingen.

Victory Condition- Kenshin Uesugi is defeated.
Defeat Condition- Shingen Takeda is defeated.

----------------------------
-The Battle of Mikatagahara-
----------------------------

Field Battle
Takeda Army vs Tokugawa Army

Story- With Kenshin's withdrawal, the Takeda army was victorious at
Kawanakajima and began their march to the capital, but Ieyasu Tokugawa, the
Lord of Mikawa, stood in their way.

Victory Condition- Ieyasu Tokugawa is defeated.
Defeat Condition- Shingen Takeda is defeated.

There are two ways to proceed to the next battle. Hanzo will attempt to
assassinate Shingen. If he is successful you will continue to the Battle of
Nagashino without Shingen, but if you prevent it, then Shingen will be alive
for the Battle of Nagashino.

In order to save Shingen, you must let him die now, but once you have completed
Yukimura's Story Mode and unlock Shingen Takeda, complete Shingen's Story Mode
and replay this level. This will then open up a mission where you have an
opportunity to stop Hanzo.

Hanzo is fast. So as soon as you see him show up race back to your main camp as
fast as possible. He will fail if you are in the main camp before him. This is
not entirely easy. If you can't get it then first go defeat Kazumasa Ishikawa.
Then go back to your main camp and wait for Ieyasu to begin his retreat and
Hanzo will eventually show up at the bottom of the screen. After he appears and
you are in the camp he will discontinue his plot. Then go defeat Ieyasu. You
could also defeat Hanzo before he gets there.

-------------------------
-The Battle of Nagashino-
-------------------------
(Upper Path)

Field Battle
Takeda Army vs Oda-Tokugawa

Story- Shingen Takeda fell to Hanzo Hattori at Mikatagahara. His son,
Katsuyori, succeeded his father and began another march to the capital, but now
Nobunaga's forces stand in the Takeda army's way.

Victory Condition- Nobunaga Oda is deafeated.
Defeat Condition- Katsuyori Takeda or Yukimura Sanada is defeated.

------------------------
-Defense of Ueda Castle-
------------------------
(Upper Path)

Field Battle
Sanada Army vs Tokugawa Army

Story- The Takeda army was obliterated at Nagashino. In an attempt to rebuild
his forces, Yukimura returns to his home base at Ueda Castle, but a large
Tokugawa force is on its way.

Victory Condition- Ieyasu Tokugawa is defeated.
Defeat Condition- Masayuki Sanada or Yukimura Sanada is defeated.

-----------------------
-Siege of Osaka-Summer-
-----------------------
(Upper Path)

Field Battle
Toyotomi Army vs Tokugawa Army

Story- The Tokugawa's loss at Ueda Castle was but a minor setback for them.
Within several years Ieyasu conquered most of Japan and began a final campaign
against his biggest rival, the Toyotomi Clan. Yukimura, who sought to defy
Ieyasu prepared for a showdown at Osaka Castle.

Victory Condition- Ieyasu Tokugawa or Hanzo Hattori is defeated.
Defeat Condition- Hideyori Toyotomi or Yukimura Sanada is defeated.

Completing this stage unlocks Yukimura Sanada's Ending 1. It also unlocks
Shingen Takeda as a playable character.

-------------------------
-The Battle of Nagashino-
-------------------------
(Lower Path)

Field Battle
Takeda Army vs Oda-Tokugawa

Story- Yukimura thwarted Hanzo's ploy and allowed the Takeda army to score a
victory at Mikatagahara. However, the Oda Army, armed with thousands of muskets
was approaching their position.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Shingen Takeda is defeated or the Takeda Cavalry is
obliterated.

------------------------
-Siege of Azuchi Castle-
------------------------
(Lower Path)

Siege Battle
Takeda Army vs Oda Army

Story- The Takeda Army routed the Oda Army and surrounded Nobunaga at Azuchi
Castle. But closing in on Azuchi is a shadow in pursuit of Shingen.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Shingen Takeda is defeated.

------------------------
-The Battle of Yamasaki-
------------------------
(Lower Path)

Field Battle
Takeda Army vs Oda Army

Story- The Takeda Army was successful in defeating the Oda and Uesugi Armies
and sent Azuchi Castle in flames. Nobunaga regrouped his forces at Yamasaki to
engage with Shingen one last time.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Shingen Takeda is defeated.

Clearing this stage unlocks Shingen Takeda's Ending 1. It also unlocks Shingen
Takeda as a playable character.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------
-B. Keiji Maeda-
----------------

"You haven't seen power until you faced me."

Gender- Male
Daimyo Clan- Oda
Weapon- Pike
Unlock- Complete Story Mode with Kenshin Uesugi. (Import Samurai Warriors data)

Keiji's a powerful warrior. He doesn't really care who he's fighting as
long as it's a good battle.

-------------------
-The Battle of Ise-
-------------------

Field Battle
Oda Army vs Honganji Army

Story- The free-spirited warrior, Keiji Maeda, had become a member of the Oda
Army, who had recently entered a feud with the Ikko Buddhist Sect. After
successive defeats by the Ikko Sect, Nobunaga himself marched out, vowing to
obliterate the Ikko Sect at Ise. Being a vassal of the Oda, Keiji would
participate in this battle as well.

Victory Condition- All peasant troops are routed or eliminated.
Defeat Condition- Nobunaga Oda is defeated.

-------------------------
-The Battle of Nagashino-
-------------------------

Field Battle
Oda-Tokugawa vs Takeda Army

Story- The Oda Army achieved victory at Ise. Meanwhile, the Lord of the Takeda
Clan, Katsuyori, began his march to the capital. Seeking to wipe out the Takeda
Clan once and for all, Nobunaga engaged Katsuyori's force at Nagashino.

Victory Condition- Katsuyori Takeda is defeated.
Defeat Condition- Nobunaga Oda is defeated.

----------------
-Dance of Kyoto-
----------------

Field Battle
Oda Army vs Miscreants

Story- The Takeda Cavalry was decimated by the Oda Clan's barrage of musket
fire resulting in total victory for the Oda Clan. Disillusioned by the new kind
of warfare, Keiji headed for Kyoto, alone.

Victory Condition- Goemon Ishikawa is defeated.
Defeat Condition- Keiji Maeda is defeated.

----------------------
-Odawara Infiltration-
----------------------

Castle Stage
Maeda Army vs Hojo Army

Story- After his stay in Kyoto, Keiji began a journey to get a glimpse at
Kenshin Uesugi, who was widely renowned as a living war god. Hearing that
Kenshin began a campaign against the Hojo Clan, Keiji headed for Odawara
Castle.

Victory Condition- Ujimasa Hojo is defeated.
Defeat Condition- Keiji Maeda is defeated.

This is Keiji's branch stage, but it involves all his previous stages. In "The
Battle of Ise", complete the "Surrender" mission by defeating Magoichi and
Shoukei. In "The Battle of Nagashino", complete the "Go Home" mission by
defeating Yukimura. In the "Dance of Kyoto" complete all missions except "Go
Away". In this stage, on the first floor, complete the "Babysitting" and
"Serious Warrior" missions. If you did all that before defeating Masamune and
his officers you will go to the next stage. If not, it ends here.

Completing this stage unlocks Keiji's Ending 2 and Okuni as a playable
character.

------------------------
-Kawanakajima Challenge-
------------------------

Field Battle
Maeda Army vs Uesugi Army

Story- Upon hearing that Keiji wishes to join the Uesugi Army, Kenshin put
forth a little challenge. Keiji Maeda must defeat the entire Uesugi Army. Never
being one to back away from a challenge, Keiji accepts.

Victory Condition- All Uesugi officers are defeated.
Defeat Condition- Keiji Maeda is defeated.

Completing this stage unlocks Keiji's Ending 1 and Okuni as a playable
character.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-----------------
-C. Nobunaga Oda-
-----------------

"One must destroy in order to create."

Gender- Male
Daimyo Clan- Oda
Weapon- Sword
Unlock- Complete Story Mode with Oichi, Magoichi Saika, and Noh. (Import
Samurai Warriors data)

Nobunaga is the lord of the Oda Clan. His is probably the strongest out of all
the clans despite his cruel methods. The Takeda and Akechi Clans are his main
enemies.

-------------------------
-The Battle of Okehazema-
-------------------------

Field Battle
Oda Army vs Imagawa Army

Story- Yoshimoto Imagawa, a powerful warlord of the Tokai Region led his
massive army west toward the capital of Kyoto. When the Imagawa forces reached
Owari they proceeded to take one Oda stronghold after the other. But then they
decided to rest at Okehazema giving Nobunaga the opportunity he was waiting
for.

Victory Condition- Yoshimoto Imagawa is defeated.
Defeat Condition- Nobunaga Oda is defeated or the Oda Main Camp is taken.

-------------------
-The Battle of Ise-
-------------------

Field Battle
Oda Army vs Honganji Army

Story- The Oda Army defeated Yoshimoto Imagawa and established the Oda Clan as
a major power. However, the new rise of the Oda did not sit well with older
powers and Nobunaga began a long campaign to eliminate his foes.

Victory Condition- All peasant troops are routed or eliminated.
Defeat Condition- Nobunaga Oda or all allied officers except Nobunaga Oda are
defeated.

If you burn the Ikko fortress and kill them all you will proceed to the upper
path. If you allowed them to escape you will proceed to the lower path.

-------------------------
-The Battle of Nagashino-
-------------------------
(Upper Path)

Field Battle
Oda-Tokugawa vs Takeda Army

Story- After achieving victory at Ise, the Oda Army received an urgent request
for reinforcements from their ally, the Tokugawa Clan, who's territory has been
invaded by the Takeda. Nobunaga quickly marched to Nagashino to engage the
Takeda.

Victory Condition- Katsuyori Takeda is defeated.
Defeat Condition- Nobunaga Oda is defeated.

----------------------
-Betrayal at Honnouji-
----------------------
(Upper Path)

Field Battle
Oda Army vs Akechi Army

Story- After destroying the Takeda Cavalry, the Oda Clan became the greatest
power in the land. Hoping to use this momentum to unify the land, Nobunaga
began several campaigns while he, himself, withdrew to Honnouji in Kyoto to
plan the next phase. However...

Victory Condition- Nobunaga Oda reaches Escape Point.
Defeat Condition- Nobunaga Oda is defeated.

---------------------------
-Retaking of Azuchi Castle-
---------------------------
(Upper Path)

Siege Battle
Oda Army vs Akechi Army

Story- Nobunaga managed to escape Mitsuhide's assault, but Mitsuhide then
turned around and took over Azuchi Castle, Nobunaga's home base. In an effort
to punish the traitor and reclaim what was rightfully his, Nobunaga marched to
Azuchi to lay siege to his own castle.

Victory Condition- Mitsuhide Akechi is defeated.
Defeat Condition- Nobunaga Oda is defeated.

Completing this stage unlocks Nobunaga's Ending 1.

-------------------------
-The Battle of Nagashino-
-------------------------
(Lower Path)

Field Battle
Oda-Tokugawa vs Takeda Army

Story- Nobunaga failed to completely eliminate all his enemies at Nagashima.
Those that escaped requested the aid of Shingen Takeda, who then raised a
massive army to oppose the Oda. Now the ultimate battle between the new world
and the old world was about to begin.

Victory Condition- Shingen Takeda is defeated.
Defeat Condition- Nobunaga Oda is defeated.

------------------------
-Defense of Gifu Castle-
------------------------
(Lower Path)

Field Battle
Oda Army vs Uesugi Army

Story- After a long, grueling battle, Nobunaga emerged victorious at Nagashino
and eliminated Shingen and his Takeda Clan. But a certain individual seeking
vengeance for the fall of his adversary, launched an assault on Gifu Castle.

Victory Condition- Kenshin Uesugi is defeated.
Defeat Condition- Nobunaga Oda is defeated.

------------------------
-The Battle of Yamasaki-
------------------------
(Lower Path)

Field Battle
Oda Army vs Akechi Army

Story- After the defeat of Shingen and Kenshin, it seemed unification was in
the hands of Nobunaga. But a sudden betrayal by one of his most trusted vassals
would again throw the fate of land into uncertainty.

Victory Condition- Mitsuhide Akechi is defeated.
Defeat Condition- All allied officers except Nobunaga Oda are defeated.

Completing this stage unlocks Nobunaga's Ending 2.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

---------------------
-D. Mitsuhide Akechi-
---------------------

"You shall now witness the true art of battle!"

Gender- Male
Daimyo Clan- Akechi
Weapon- Katana
Unlock- Starting Character (Import Samurai Warriors Data)

Mitsuhide serves Nobunaga, but holds ambition in his heart and cannot allow
Nobunaga to rule the land. He is an intelligent and talented officer. His
main enemy is the Oda Clan.

-----------------------------
-Defense of Inabayama Castle-
-----------------------------

Field Battle
Saito Army vs Oda Army

Story- After defeating Yoshimoto Imagawa at Okehazema, Nobunaga set his sights
on the neighboring fief of Mino. The Mino forces were no match for Nobunaga's
Oda Army and soon the the only stronghold left was the Saito Clan's home base
of Inabayama Castle. Due to the relentless assault by the Oda, the Saito Clan
was in shambles and Saito vassals, Mitsuhide Akechi and Ranmaru Mori, knew
they were at the crossroads of their destiny.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Yoshitatsu Saito is defeated.

-------------------
-The Battle of Ise-
-------------------

Field Battle
Oda Army vs Honganji Army

Story- So the Oda Army was successful at destroying the Saito Clan and
bringing down Inabayama Castle. Mitsuhide and Ranmaru joined the Oda ranks and
after the occupation of Mino set out for another battle at Ise-Nagashima.

Victory Condition- All peasant troops are routed or eliminated.
Defeat Condition- Nobunaga Oda is defeated.

----------------------
-Betrayal at Honnouji-
----------------------

Field Battle
Akechi Army vs Oda Army

Story- After the Oda Army scored a victory at Ise-Nagashima, Mitsuhide began
to doubt Nobunaga's harsh methods. Years later, being placed in command of a
large force, Mitsuhide secretly led his troops to Honnouji where his lord
Nobunaga was residing.

Victory Condition- Nobunaga Oda is defeated or Nobunaga Oda reaches the Escape
Point.
Defeat Condition- Mitsuhide Akechi is defeated.

There are two options for victory in this battle and using one will open up a
different path to finish Mitsuhide's Story Mode. If you kill Nobunaga you will
proceed to the upper path. If you allow him to escape you will proceed to the
lower path.

------------------------
-The Battle of Yamasaki-
------------------------
(Upper Path)

Field Battle
Akechi Army vs Hashiba Army

Story- Mitsuhide was successful at taking Nobunaga's life at Honnouji. Now he
would face the wrath of the former leader's vengeful vassals. Hideyoshi
Hashiba was advancing from the west and Mitsuhide would engage him at
Yamasaki.

Victory Condition- Hideyoshi Hashiba is defeated.
Defeat Condition- Mitsuhide Akechi or all allied officers except Mitsuhide
Akechi are defeated.

-------------------
-Gifu Infiltration-
-------------------
(Upper Path)

Castle Stage
Akechi Army vs Mori Army

Story- The Akechi Army defeated the Hashiba Army at Yamasaki and it appeared
that Mitsuhide would unify the land. But Ranmaru Mori from Mino had taken
Gifu Castle.

Victory Condition- Ranmaru Mori is defeated.
Defeat Condition- Mitsuhide Akechi is defeated.

Completing this stage unlocks Mitsuhide's Ending 1 and Ranmaru Mori as a
playable character.

--------------------------
-Defense of Azuchi Castle-
--------------------------
(Lower Path)

Field Battle
Akechi Army vs Oda Army

Story- Mitsuhide failed to eliminate Nobunaga at Honnouji. Mitsuhide had to
turn around and take Azuchi Castle to prepare for a siege battle between
Nobunaga. As expected, Nobunaga mobilized his troops to surround his former
base.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Mitsuhide Akechi is defeated or Azuchi Castle's Tower is
taken.

------------------------
-The Battle of Yamasaki-
------------------------
(Lower Path)

Field Battle
Akechi Army vs Oda Army

Story- The Akechi forces repelled the Oda Army and successfully defended
Azuchi Castle. Mitsuhide used this opportunity to give pursuit to the fleeing
Nobunaga and cornered him at Yamasaki.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- All allied officers except Mitsuhide Akechi are defeated.

Completing this stage unlocks Mitsuhide's Ending 2 and Ranmaru Mori as a
playable character.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------------------
-E. Goemon Ishikawa-
--------------------

"There is nothing in this world that I can't steal!"

Gender- Male
Daimyo Clan- None
Weapon- Club and Cannon
Unlock- Complete Story Mode with Okuni. (Import Samurai Warriors Data)

Goemon is a thief and the self-proclaimed "King of Thieves". His main enemy is
the Oda Clan.

----------------
-Gifu Intrusion-
----------------

Castle Stage
Goemon vs Oda Army vs Kunoichi

Story- Goemon Ishikawa one day learned that the Plover Urn was kept inside Gifu
Castle, the home base of Nobunaga Oda. Not being one to pass up the chance to
steal such a priceless, coveted treasure, Goemon prepared to infiltrate Gifu
Castle.

Victory Condition- Plover Urn is acquired.
Defeat Condition- Goemon Ishikawa is defeated.

----------------
-Dance of Kyoto-
----------------

Field Battle
Miscreants vs Oda Army

Story- After learning Gifu's Plover Urn was a fake, Goemon returned to Kyoto
where he resumed his carefree life.

Victory Condition- Keiji Maeda is defeated.
Defeat Condition- Okuni is defeated.

In this battle there are two ways to advance the story. If you defeat Keiji
you will proceed to the upper path. However, if you defeat all Oda officers
before Keiji, you will be taken to the lower path.

--------------
-Crossing Iga-
--------------
(Upper Path)

Field Battle
Akechi Army vs Tokugawa Army

Story- Keiji defeated the rambunctious warrior, Keiji Maeda, and brought peace
back to Kyoto. He then headed to Iga, his birthplace, where he learned of a
hefty bounty on a certain individual. Seeking fame and fortune, Goemon went to
visit the one who posted the bounty.

Victory Condition- Ieyasu Tokugawa is defeated.
Defeat Condition- Mitsuhide Akechi is eliminated or Ieyasu Tokugawa reaches
Nagonoura.

-----------------
-Osaka Intrusion-
-----------------
(Upper Path)

Castle Stage
Goemon vs Toyotomi Army vs Tokugawa Army

Story- Ieyasu told Goemon the Plover Urn was in the hands of Hideyoshi, the
most powerful warlord in all the land. Unable to resist the oppurtunity to
steal the land's greatest treasure, Goemon prepared to infiltrate Hideyoshi's
castle at Osaka.

Victory Condition- Plover Urn is acquired.
Defeat Condition- Goemon Ishikawa is defeated.

If you defeat Hanzo without making noise with you cannon, you will unlock
Goemon's Ending 2. To do this, don't use any of your charge attacks, your
Musou or any other move Goemon has that utilizes his cannon. Just bash
Hanzo to death with your club. If you make noise and wake Hideyoshi, then
you will continue to his last stage.

-----------------
-Goemon the Wild-
-----------------
(Upper Path)

Field Battle
Goemon vs Toyotomi Army

Story- Goemon was successful at infiltrating Osaka Castle and stealing the
Plover Urn, but was captured shortly thereafter. An incensed Hideyoshi
sentenced him to death by boiling at Shijou-Gawara.

Victory Condition- Hideyoshi Toyotomi is defeated.
Defeat Condition- Goemon Ishikawa is defeated.

Completing this stage unlocks Goemon's Ending 1.

----------------
-Dance of Osaka-
----------------
(Lower Path)

Field Battle
Saika Army vs Oda Army

Story- Goemon accompanied the enchantress, Okuni, to Osaka where she would
stage a grand dance performance. But the two would soon discover that a war had
erupted in Osaka between the Oda Clan and the Ikko Sect.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Magoichi Saika or Okuni is defeated.

--------------
-Dance of Ise-
--------------
(Lower Path)

Field Battle
Okuni vs Oda Army

Story- Thanks to Goemon and Okuni, the Oda Army was routed at Osaka, but the
pair was now on the run from Mitsuhide, an Oda vassal ordered to pursue them.
The two would then have to escape to Ise through the Iga passage.

Victory Condition- Goemon Ishikawa and Okuni reach Escape Point.
Defeat Condition- Okuni or Goemon Ishikawa is defeated.

------------------------
-Dance of Azuchi Castle-
------------------------
(Lower Path)

Castle Stage
Goemon vs Oda Army

Story- During the battle, Goemon and Okuni were separated. Goemon later learned
that Okuni was being held captive by Nobunaga and headed to Azuchi for a rescue
attempt.

Victory Condition- Keiji Maeda is defeated.
Defeat Condition- Goemon Ishikawa is defeated.

Completing this stage unlocks Okuni's Ending 1.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------
-F. Kenshin Uesugi-
-------------------

"Come Nemesis"

Gender- Male
Daimyo Clan- Uesugi
Weapon- Sword
Unlock- Starting Character (Import Samurai Warriors Data)

"The Dragon of Echigo", Kenshin Uesugi has vowed to oppose his "nemesis",
Shingen Takeda. So his main enemy would be the Takeda Clan.

----------------------------
-The Battle of Kawanakajima-
----------------------------

Field Battle
Uesugi Army vs Takeda Army

Story- Shingen Takeda invaded a neighboring fief of Shinano to expand his
power. The Shinano warlords knew they were no match for the Takeda army and
enlisted the help of Kenshin Uesugi who vowed to oppose Shingen.

Victory Condition- Shingen Takeda is defeated.
Defeat Condition- Kenshin Uesugi is defeated.

----------------------
-Odawara Infiltration-
----------------------

Castle Stage
Uesugi Army vs Hojo Army

Story- The Uesugi Army was victorious at Kawanakajima, but Shingen used his
wile to turn the Hojo Clan against the Uesugi Clan. In order to remove the Hojo
threat, Kenshin entered their home base of Odawara alone.

Victory Condition- Ujimasa Hojo is defeated.
Defeat Condition- Kenshin Uesugi is defeated.

----------------------
-Siege of Ueda Castle-
----------------------

Siege Battle
Uesugi Army vs Takeda Army

Story- After occupying Odawara Castle, Kenshin returns to Echigo. The Takeda
Clan began a march towards the capital to control the Imperial Court. Learning
that he had fallen for their ruse, Kenshin gave chase, but standing in his way
was one called Yukimura Sanada.

Victory Condition- Masayuki Sanada is defeated.
Defeat Condition- Kenshin Uesugi is defeated or the Uesugi Main Camp is taken.

----------------------
-Siege of Gifu Castle-
----------------------

Siege Battle
Uesugi Army vs Oda Army

Story- Kenshin was victorious at Ueda Castle, but the battle took longer than
expected, they behind Shingen's procession. Kenshin was determined to stop
Shingen and marched through Kiso Pass which led to Gifu Castle, the residence
of Nobunaga Oda.

Victory Condition- All Oda officers are defeated.
Defeat Condition- Kenshi Uesugi is defeated or the Uesugi Main Camp is taken.

Depending on how you scored victory in this battle will open up either of two
next stages. There are 4 missions that you have to pass to proceed to the upper
path. These missions occur during the Castle part of the stage. To pass them,
you must clear each floor quickly, as it says. You'll have around 4 minutes. To
fail them and proceed to the lower path, wait 4 minutes before advancing to the
next floor to fail them.

-----------------------
-Kawanakajima Showdown-
-----------------------
(Upper Path)

Field Battle
Uesugi Army vs Takeda Army

Story- Kenshin was able to occupy Gifu before Shingen. Hearing this news,
Shingen abandoned his march to the capital and prepared for a battle with
Kenshin. The "Tiger of Kai" and the "Dragon of Echigo" were about to face each
other for one final showdown at Kawanakajima.

Victory Condition- Shingen Takeda is defeated.
Defeat Condition- Kenshin Uesugi, or all allied officers except Kenshin Uesugi
are defeated.

Completing this stage unlocks Kenshin's Ending 1 and Keiji Maeda as a playable
character.

-----------------------
-The Battle of Anegawa-
-----------------------
(Lower Path)

Field Battle
Uesugi Army vs Takeda Army

Story- While Kenshin was busy occupying Gifu Castle, Shingen Takeda marched
across Owari and entered Oumi, a fief bordering the capital. Learning of this,
Kenshin began a fierce pursuit of the Takeda Army and the two met at Anegawa.

Victory Condition- Shingen Takeda is defeated.
Defeat Condition- Kenshin Uesugi is defeated or the Uesugi Main Camp is taken.

Completing this stage unlocks Kenshin's Ending 2 and Keiji Maeda as a playable
character.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------
-G. Oichi-
----------

"Brother ... Lord Nagamasa ..."

Gender- Female
Daimyo Clan- Azai
Weapon- Kendama
Unlock- Starting character (Import Samurai Warriors Data)

Oichi is Nobunaga's sister and eventually Nagamasa Azai's wife. She fights so
that there can be peace between her brother and husband. Her main enemies are
the Akechi and Oda Clans.

-------------------------
-The Battle of Okehazema-
-------------------------

Field Battle
Oda Army vs Imagawa Army

Story- Yoshimoto Imagawa, a powerful warlord of the Tokai Region led his
massive army west toward the capital of Kyoto. When the Imagawa forces reached
Owari they proceeded to take one Oda stronghold after the other. But then they
decided to rest at Okehazema giving Nobunaga the opportunity he was waiting
for.

Victory Condition- Yoshimoto Imagawa is defeated.
Defeat Condition- Nobunaga Oda is defeated or the Oda Main Camp is taken.

---------------------------
-Siege of Inabayama Castle-
---------------------------

Siege Battle
Oda Army vs Saito Army

Story- The Oda forces ambushed and destroyed the Imagawa forces and achieved
victory. However, Nobunaga then proceeded to Inabayama Castle in the
neighboring fief of Mino, the birthplace of his wife, Noh.

Victory Condition- Yoshitatsu Saito is defeated.
Defeat Condition- Nobunaga Oda is defeated.

-----------------------
-The Battle of Anegawa-
-----------------------

Field Battle
Azai-Asakura vs Oda-Tokugawa

Story- After conquering Mino, in an attempt to secure a passage to the capital,
Nobunaga arranged a marriage between his sister, Oichi, and Nagamasa Azai, Lord
of the Azai Clan. However the relationship between the two soon grew worse
forcing Oichi into a confrontation with her own brother.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Nagamasa Azai or Oichi is defeated.

You have an option in this battle that will determine which stage you continue
to. The last mission that wants you to eliminate Nobunaga quickly. When you get
this quest go and defeat him to advance to the upper path. If you take too long
or just wait a while, the mission will fail and you will advance to the lower
path.

---------------------
-Azuchi Infiltration-
---------------------
(Upper Path)

Castle Stage
Oichi vs Oda Army

Story- The Azai-Asakura Alliance defeated the Oda Army. However this completely
destroyed all relations between the Oda and Azai. In order to negotiate an
amicable solution with her brother, Oichi entered Azuchi Castle alone.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Oichi is defeated.

----------------------
-Betrayal at Honnouji-
----------------------
(Upper Stage)

Field Battle
Oda Army vs Akechi Army

Story- Mitsuhide Akechi, a most trusted vassal of Nobunaga's, secretly held
ambition in his heart and launched a complete surprise attack on Nobunaga at
Honnouji. When learning of this, Oichi convinced Nagamasa to mobilize his
troops to aid her brother.

Victory Condition- Mitsuhide Akechi is defeated.
Defeat Condition- Nobunaga Oda or Oichi is defeated.

Completion of this stage unlocks Oichi's Ending 1.

------------------------
-Siege of Azuchi Castle-
------------------------
(Lower Path)

Siege Battle
Azai Army vs Oda Army

Story- The Battle of Anegawa resulted in victory for the Azai-Asakura Alliance.
The feud between the Oda and Azai continued until it reached a point where
Nagamasa decided to launch an attack on Azuchi Castle. Oichi was among the Azai
ranks.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Nagamasa Azai or Oichi is defeated.

------------------------
-The Battle of Honnouji-
------------------------
(Lower Path)

Field Battle
Azai Army vs Noh's Army

Story- The Azai army occupied Azuchi and eliminated Nonunaga. Nagamasa was now
in a position to unify the land under his rule. But in Kyoto, former Oda
vassals were gathering to seek vengeance for their fallen lord.

Victory Condition- Noh is defeated.
Defeat Condition- Nagamasa Azai or Oichi is defeated.

Completion of this stage unlocks Oichi's Ending 2.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------
-H. Okuni-
----------

"This lady shan't be far behind."

Gender- Female
Daimyo Clan- None
Weapon- Umbrella
Unlock- Complete Story Mode with Keiji Maeda. (Import Samurai Warriors Data)

Okuni is a dancer who is trying to raise money to repair the Izumo Shrine where
she is a priestess. Her only enemy would be the Oda Clan.

----------------
-Dance of Kyoto-
----------------

Field Battle
Miscreants vs Oda Army

Story- Okuni, a priestess of the Izumo Shrine, was traveling the land
collecting repair funds when she reached the capital city of Kyoto. There she
would meet the wild warrior Keiji Maeda.

Victory Condition- Keiji Maeda is defeated.
Defeat Condition- Goemon Ishikawa is defeated.

----------------
-Dance of Osaka-
----------------

Field Battle
Saika Army vs Oda Army

Story- After parting with Keiji at Kyoto, Okuni once again set out to collect
repair funds for the Izumo Shrine. She arrived at Osaka only to find it under
attack by the Oda Army. In an attempt to lift the spirits of the people, she
performed one of her famed dances.

Victory Condition- The People of Sakai achieve total victory.
Defeat Condition- Magoichi Saika is defeated or the People of Sakai are
obliterated.

You can end the game with Okuni in this stage. There are three different
endings for this stage.

Okuni/Magoichi- Don't allow any gates to fall to the enemy.

Okuni/Noh- Allow 1-2 gates to be taken by the enemy. Defeat all officers
outside the Oda fortress and then go meet Noh. Don't defeat her, but then go
take out Nobunaga.

Okuni/Nobunaga- Allow 1-2 gates to be taken by the enemy. Defeat all officers
outside the Oda fortress and then go and meet Nobunaga, but don't defeat him
and go meet Noh and defeat her.

Otherwise, just beat this stage normally to advance.

--------------
-Dance of Ise-
--------------

Field Battle
Okuni vs Oda Army

Story- Thanks to Goemon and Okuni, the Oda Army was routed at Osaka, but the
pair was now on the run from Mitsuhide, an Oda vassal ordered to pursue them.
The two would then have to escape to Ise through the Iga passage.

Victory Condition- Okuni and Goemon Ishikawa reach Escape Point.
Defeat Condition- Okuni or Goemon Ishikawa is defeated.

You can end the game with Okuni in this stage too. There are three other
endings here too.

Okuni/Ranmaru- Complete the "Ranmaru, my Love" mission.

Okuni/Mitsuhide- Complete the "Mitsuhide, my Love" mission.

Okuni/Hanzo- Complete the "Hanzo, my Love" mission.

Otherwise, just beat this stage normally.

-----------------------
-Dance of Kawanakajima-
-----------------------

Field Battle
Okuni vs Takeda Army vs Uesugi Army

Story- To stop Mitsuhide's pursuit and save Okuni, Goemon stayed behind to ward
off the enemy. Okuni heeded his words and continued to flee. She eventually ran
to Kawanakajima where she would be caught in the middle of a showdown between
two powerful warlords, Shingen Takeda and Kenshin Uesugi.

Victory Condition- The Takeda and Uesugi retreat.
Defeat Condition- Okuni is defeated.

There are three more endings for this stage.

Okuni/Shingen- Complete the "Shingen, my Love" mission.

Okuni/Kenshin- Complete the "Kenshin, my Love" mission.

Okuni/Yukimura- Complete the "Yukimura, my Love" mission.

Otherwise, just defeat the two armies.

------------------------
-Dance of Azuchi Castle-
------------------------

Castle Stage
Okuni vs Oda Army

Story- After performing at Kawanakajima, Okuni had collected enough funds to
repair the Izumo Shrine and decided to return home. But there was still a
matter that had been concerning Okuni for a long time, and thus a stop at
Azuchi Castle was in order.

Victory Condition- Keiji Maeda is defeated.
Defeat Condition- Okuni is defeated.

You have two ways to end the game. Either defeat Keiji or defeat Keiji after he
defeats Goemon. To get him to defeat Goemon, stand behind Goemon and block,
Keiji's attacks should hit Goemon, until he is defeated. Then finish off Keiji.

With Goemon alive, you unlock Okuni's Ending 1. With him defeated, you unlock
Okuni's Ending 2. Completing her Story Mode with any of the 11 ways also
unlocks Goemon Ishikawa as a playable character.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------
-I. Kunoichi-
-------------

"We'll just have to one up them now, won't we?"

Gender- Female
Daimyo Clan- Sanada
Weapon- Daggers
Unlock- Complete Story Mode with both Hanzo Hattori and Shingen Takeda. (Import
Samurai Warriors Data)

Kunoichi is a ninja, and a friend of Yukimura's. She will normally fight by his
side. Their main enemy is the Uesugi and Tokugawa Clans.

----------------------------
-The Battle of Kawanakajima-
----------------------------

Field Battle
Takeda Army vs Uesugi Army

Story- Shingen Takeda invaded a neighboring fief of Shinano to expand his
power. The Shinano warlords knew they were no match for the Takeda army and
enlisted the help of Kenshin Uesugi who vowed to oppose Shingen.

Victory Condition- Kenshin Uesugi is defeated.
Defeat Condition- Shingen Takeda is defeated.

----------------------------
-The Battle of Mikatagahara-
----------------------------

Field Battle
Takeda Army vs Tokugawa Army

Story- The Takeda Army scored a victory at Kawanakajima causing Kenshin to
withdraw. Shingen then began his march to the capital, but standing in his way
was Ieyasu Tokugawa, Lord of Mikawa.

Victory Condition- Ieyasu Tokugawa is defeated.
Defeat Condition- Shingen Takeda is defeated.

-------------------
-Gifu Infiltration-
-------------------

Castle Stage
Sanada Army vs Oda Army vs Goemon

Story- Shingen lost his life at Mikatagahra and his heir, Katsuyori, suffered a
crushing defeat at Nagashino. Dark times had befallen the Takeda Clan. It was
then that Kunoichi devised a daring ploy and infiltrated Gifu Castle.

Victory Condition- Mitsuhide Akechi is defeated.
Defeat Condition- Kunoichi is defeated.

-----------------------
-Rescue at Ueda Castle-
-----------------------

Castle Stage
Sanada Army vs Tokugawa Army

Story- Mitsuhide's revolt against Nobunaga changed the course of history.
Several years later, the land was unified under Hideyoshi Toyotomi, but out in
the east was Ieyasu Tokugawa, who still harbored ambition. In an attempt to
eliminate future threats he came up with a plan to assassinate Yukimura Sanada.

Victory Condition- Hanzo Hattori is defeated.
Defeat Condition- Yukimura Sanada is defeated.

There are two ways to advance to the next stage. On the fifth and last sub-level
you will meet up with Hanzo Hattori and Yukimura Sanada. You will then get a
mission to defeat Hanzo before Yukimura is defeated. If you beat Hanzo, you will
advance to the upper path. If Yukimura is injured, you will advance to the lower
path. There are 4 Hanzos, but only one is the real one. His replications will
have less life than him and will be flashing with black so you can easily tell
which one is real. Try to keep Hanzo from attacking Yukimura and beat him,
otherwise, let him defeat Yukimura. Yukimura will be defeated when his life
decreases about half way and then Hanzo will withdraw.

-----------------------
-Siege Of Osaka-Summer-
-----------------------
(Upper Path)

Field Battle
Toyotomi Army vs Tokugawa Army

Story- Despite Hanzo's failure to kill Yukimura, Ieyasu's power grew stronger,
and soon the Sanada would lose all their land. To complete his conquest, Ieyasu
led a campaign against the dwindling Toyotomi Clan, who in turn requested the
aid of Yukimura Sanada. The final battle was to take place at Osaka Castle.

Victory Condition- Ieyasu Tokugawa or Hanzo Hattori is defeated.
Defeat Condition- Hideyori Toyotomi or Yukimura Sanada is defeated.

Completing this stage unlocks Kunoichi's Ending 1. If you complete this stage
by defeating Hanzo instead of Ieyasu, you will unlock Yukimura's Ending 2.

----------------------
-Odawara Infiltration-
----------------------
(Lower Path)

Castle Stage
Kunoichi vs Tokugawa Army

Story- The Tokugawa have become the greatest power in all the land. Ieyasu
began a campaign against the Toyotomi Clan to complete his conquest. Suffering
a dire injury from Hanzo Hattori several years earlier, Yukimura Sanada pushes
himself toward Osaka to fight for the Toyotomi. To aid her master, Kunoichi
performed a pre-emptive attack on Odawara Castle.

Victory Condition- Ieyasu Tokugawa is defeated.
Defeat Condition- Kunoichi is defeated.

Completing this stage unlocks Kunoichi's Ending 2.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------
-J. Magoichi Saika-
-------------------

"Big, strong, handsome. What more could you ask for?"

Gender- Male
Daimyo Clan- Saika Mercenaries
Weapon- Musket
Unlock- Complete Story Mode with anyone once. (Import Samurai Warriors Data)

Magoichi is the game's ladies man. He wants to kill Nobunaga for oppressing
the people. His main enemy would be the Oda Clan.

-------------------
-The Battle of Ise-
-------------------

Field Battle
Honganji Army vs Oda Army

Story- After the victory over the Imagawa Clan at Okehazema, Nobunaga's
influence grew immensely and he seized power over the capital of Kyoto. He
then sought to rid the land of the rebellious Ikko Buddhist Sect, and
dispatched his forces to their home base in Ise. However, with the aid of the
Saika Mercenaries the Ikko sect routed the Oda Army. Enraged by this defeat,
Nobunaga himself then led his forces towards Ise in an attempt to obliterate
the Ikko sect once and for all. Magoichi Saika stood alongside the Ikko forces
waiting to engage Nobunaga.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Shoukei or Magoichi Saika is defeated.

--------------------
-Yamasaki Crossfire-
--------------------

Field Battle
Honganji Army vs Oda Army

Story- Ise-Nagashima fell to the Oda and Magoichi somehow managed to escape.
He reported back to Kennyo Honganji who immediately mobilized his troops to
stop Nobunaga's march to Osaka. The two armies would engage at Yamasaki.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Kennyo Honganji is defeated or Nobunga Oda reaches Clear
Point.

-----------------------
-The Battle of Echizen-
-----------------------

Field Battle
Honganji Army vs Oda Army

Story- Magoichi Saika succeeded in routing the Oda Army. However this battle
was simply a diversion of Nobunaga's, whose true goal was to invade the Ikko
Sect's home base of Echizen. Magoichi rushed back to Echizen to guard against
the Oda Army.

Victory Condition- Mitsuhide Akechi is defeated.
Defeat Condition- Magoichi Saika is defeated or all pilgrims are defeated.

-------------------
-Skirmish at Kyoto-
-------------------

Field Battle
Honganji Army vs Oda Army

Story- Magoichi succeeded in ridding Echizen of the Oda Army. However the Oda
Army gained tremendous power over the years and now the Ikko Sect was the only
power capable of stopping Nobunaga once and for all.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Kennyo Honganji or Magoichi Saika is defeated.

There are two ways of completing this stage. You either defeat Nobunaga after
Kennyo submits or before. Soon after the fire attack succeeds or fails Kennyo
will decide to surrender to Nobunaga. Before he reaches Nobunaga snipe him
from the platform and defeat him. If he reaches Nobunaga, completing this
stage unlocks Magoichi's Ending 2.

But this still won't work if you did not complete Magoichi's first 3 sniping
attempts on Nobunaga in the previous stages.

To reach the sniping point, head to the left of Nobunaga and then a right.
There is a wooden platform in that area. Shoot Nobunaga from there, he won't
see you. Then defeat him before Kennyo submits.

Defeating Nobunaga after Kennyo submits or before completing Magoichi's other
sniping missions unlocks Magoichi's Ending 2.

---------------------
-Azuchi Infiltration-
---------------------

Castle Stage
Magoichi vs Oda Army

Story- The Ikko Sect surrendered to Nobunaga. Years of hostility between the
two forces ended and Magoichi disappeared from the pages of history. But
months later, a daring individual would attempt an assault on Nobunaga's home
base of Azuchi.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Magoichi Saika is defeated.

Completing this stage unlocks Magoichi's Ending 1.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------
-K. Shingen Takeda-
-------------------

"You have now witnessed the might of the Takeda Clan!"

Gender- Male
Daimyo Clan- Takeda
Weapon- War Fan
Unlock- Complete Story Mode with Yukimura Sanada. (Import Samurai Warriors
Data)

Shingen Takeda, "The Tiger of Kai", although he wages a conquest over Japan, he
desires peace. His main enemies are the Uesugi and Oda clans.

----------------------------
-The Battle of Kawanakajima-
----------------------------

Field Battle
Takeda Army vs Uesugi Army

Story- Shingen Takeda invaded a neighboring fief of Shinano to expand his
power. The Shinano warlords knew they were no match for the Takeda army and
enlisted the help of Kenshin Uesugi who vowed to oppose Shingen.

Victory Condition- Kenshin Uesugi is defeated.
Defeat Condition- Shingen Takeda is defeated.

----------------------
-Odawara Infiltration-
----------------------

Castle Stage
Takeda Army vs Hojo Army

Story- The Battle of Kawanakajima ended in victory for the Takeda Army forcing
Kenshin to retreat to Echigo. Shingen then prepared a march to the capital, but
this would earn the ire of the Hojo Clan, who broke their alliance with Shingen
and stopped shipments of salt into Kai. Shingen then prepared a march on
Odawara Castle.

Victory Condition- Ujimasa Hojo is defeated.
Defeat Condition- Shingen Takeda is defeated.

-------------------------
-The Battle of Nagashino-
-------------------------

Field Battle
Takeda Army vs Oda-Tokugawa

Story- After taking down Odawara Castle and the Hojo Clan, Shingen resumed his
march to Kyoto. However, as he approached Mikawa he met Nobunaga and his 3000
muskets. And so a fierce battle was about to begin.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Shingen Takeda is defeated or the Takeda Cavalry is
obliterated.

------------------------
-Siege of Azuchi Castle-
------------------------

Siege Battle
Takeda Army vs Oda Army

Story- Shingen defeated the Oda at Nagashino forcing Nobunaga to retreat to
Azuchi Castle, which was quickly surrounded by the Takeda Army. However, a
certain someone was fast approaching Azuchi as well.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Shingen Takeda is defeated.

There are two ways to proceed. Once Mitsuhide retreats, Kenshin will show up
and challenge you. Beat Nobunaga without losing any of your officers to
proceed to the upper path. ("War God's Challenge" mission) If you defeat
Mitsuhide then just defeat Nobunaga without doing Kenshin's challenge. This
brings you to the lower path.

------------------------
-The Battle of Yamasaki-
------------------------
(Upper Path)

Field Battle
Takeda Army vs Oda Army

Story- Shingen defeated both Nobunaga and Kenshin at Azuchi and then entered
Kyoto, claiming dominion over the land. However, Nobunaga regrouped his forces
and invited Shingen to a final battle at Yamasaki.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Shingen Takeda, Yukimura Sanada, or Kenshin Uesugi is
defeated.

Completing this stage unlocks Shingen's Ending 1.

-----------------------
-Kawanakajima Showdown-
-----------------------
(Lower Path)

Field Battle
Takeda Army vs Uesugi Army

Story- Shingen eliminated Nobunaga at Yamasaki, but he still had one more
powerful enemy who remained alive, Kenshin Uesugi, "The Dragon of Echigo".
Vowing to put an end to chaos, Shingen would engage his mortal enemy at the
familiar battleground of Kawanakajima.

Victory Condition- Kenshin Uesugi is defeated.
Defeat Condition- Shingen Takeda is defeated.

Completing this stage unlocks Shingen's Ending 2.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

------------------
-L. Masamune Date-
------------------

"Imbecile!"

Gender- Male
Daimyo Clan- Date
Weapon- Wooden Swords
Unlock- Complete Story Mode twice. (Import Samurai Warriors Data)

Masamune Date is a kid who wants to show the world the might of the Date Clan.
His main enemies are pretty much everyone.

-----------------------
-Kawanakajima Campaign-
-----------------------

Field Battle
Date Army vs Takeda Army vs Uesugi Army

Story- Shingen Takeda invaded a neighboring fief of Shinano to expand his
power. The Shinano warlords knew they were no match for the Takeda army and
enlisted the help of Kenshin Uesugi who vowed to oppose Shingen. But another
force was fast approaching from the north, The Date army of Oushuu.

Victory Condition- Shingen Takeda and Kenshin Uesugi are defeated.
Defeat Condition- Masamune Date is defeated.

--------------------
-Okehazema Campaign-
--------------------

Field Battle
Date Army vs Oda Army vs Imagawa Army

Story- The Date Army was successful at defeating both the Takeda Army and the
Uesugi Army in one blow. Using this momentum, Masamune continued his march into
Owari in the south. There he would find Nobunaga fighting for survival against
the massive Imagawa Army.

Victory Condition- Nobunaga Oda and Yoshimoto Imagawa are defeated.
Defeat Condition- All allied officers except Masamune Date are defeated.

--------------
-Ise Campaign-
--------------

Field Battle
Date Army vs Oda Army vs Honganji Army

Story- Masamune eliminated Yoshimoto Imagawa and routed Nobunaga as well taking
control of Mikawa and Owari. Seeking to completely destroy the Oda, Masamune
headed to Ise where a battle between the Oda and Ikko Sect had begun.

Victory Condition- Nobunaga Oda and Shoukei are defeated.
Defeat Condition- Masamune Date, or all allied officers except Masamune Date
are defeated.

--------------------
-Nagashino Campaign-
--------------------

Field Battle
Date Army vs Oda-Tokugawa vs Takeda Army

Story- Once again, the Date Army defeated the Oda at Ise, but this had been
Nobunaga's intention all along. While Masamune was occupying Ise, Nobunaga went
to reclaim his former territories in Owari. Masamune was now isolated and had
to retreat to Mikawa. There, Masamune would face an invasion by the Takeda Army
and the Oda Army set out as well to thwart Shingen's conquest.

Victory Condition- Nobunaga Oda and Shingen Takeda are defeated.
Defeat Condition- Masamune Date is defeated or the Date Main Camp is taken.

Completion of this stage either sends you through to the upper path or the
lower path depending on how you complete it. Later during the stage, Nobunaga
Oda and Shingen Takeda will begin to retreat. To advance to Masamune's upper
path, defeat them both before they successfully retreat. To proceed to his
lower path, let them escape.

--------------------
-Attack on Honnouji-
--------------------
(Upper Path)

Field Battle
Date Army vs Oda Army vs Akechi Army

Story- Masamune Date defeated the Oda and Takeda at Nagashino and continued his
march west. As he approached the capital he saw that Nobunaga arrived before
him and had settled inside Honnouji. But an act of betrayal by Mitsuhide Akechi
was about to turn Honnouji into a fiery battlefield.

Victory Condition- Nobunaga Oda and Mitsuhide Akechi are defeated.
Defeat Condition- Masamune Date, or all allied officers except Masamune Date
are defeated.

Completing this stage unlocks Masamune Date's Ending 1.

------------------
-Odawara Campaign-
------------------
(Lower Path)

Castle Stage
Date Army vs Uesugi Army vs Takeda Army

Story- The Date Army emerged victorious at Nagashino, but troop fatigue was
beginning to take its toll. So Masamune decided to return to his home base in
Oushuu, but on the way decided to take Odawara Castle.

Victory Condition- Kenshin Uesugi and Shingen Takeda are defeated.
Defeat Condition- Masamune Date is defeated.

Completing this stage unlocks Masamune Date's Ending 2.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------
-M. Noh-
--------

"I can't bear the thought of your life being taken by another."

Gender- Female
Daimyo Clan- Oda
Weapon- Claws
Unlock- Complete Story Mode with Ranmaru Mori. (Import Samurai Warriors Data)

Noh is Nobunaga's wife. She loves him so much that, if anyone, she wants to
kill him. Her main enemies are the Azai and Akechi Clans.

-------------------------
-The Battle of Okehazema-
-------------------------

Field Battle
Oda Army vs Imagawa Army

Story- Yoshimoto Imagawa, a powerful warlord of the Tokai Region led his
massive army west toward the capital of Kyoto. When the Imagawa forces reached
Owari they proceeded to take one Oda stronghold after the other. But then they
decided to rest at Okehazema giving Nobunaga the opportunity he was waiting
for.

Victory Condition- Yoshimoto Imagawa is defeated.
Defeat Condition- Nobunaga Oda is defeat or the Oda Main Camp is taken.

---------------------------
-Siege of Inabayama Castle-
---------------------------

Siege Battle
Oda Army vs Saito Army

Story- Yoshimoto Imagawa fell to te Oda Army's ambush at Okehazema. In an
attempt to expand his power, Nobunaga sought to take the neighboring fief of
Mino. Noh, a daughter of Mino's Saito Clan, initially wed Nobunaga in the hopes
of taking his life. However, when the two armies met at Inabayama Castle it
seemed Noh's allegiance now belonged to Nobunaga.

Victory Condition- Yoshitatsu Saito is defeated.
Defeat Condition- Nobunaga Oda is defeated.

-----------------------
-The Battle of Anegawa-
-----------------------

Field Battle
Oda-Tokugawa vs Azai-Asakura

Story- After dominating Mino and the Saito Clan, Nobunaga sought to gain
further influence over the region by arranging a political marriage between
Nagamasa, the lord of the Azai Clan, and his sister, Oichi. But Nagamasa soon
became disillusioned with Nobunaga's methods and rose in opposition to the Oda.

Victory Condition- Nagamasa Azai is defeated.
Defeat Condition- Nobunaga Oda is defeated.

If at the end you kill Nagamasa and Oichi, you will proceed to the upper path.
If Oichi survives and you defeat Nagamasa quickly you will proceed to the lower
path.

----------------------
-Betrayal at Honnouji-
----------------------
(Upper Path)

Field Battle
Noh vs Oda Army vs Akechi Army

Story- The Azai Clan was brought to ruin in the Battle of Anegawa and Oichi
returned to the Oda Clan. Nobunaga then marched to the capital and claimed
dominion over the land, but opposition was about to come from an unlikely
individual.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Noh is defeated or Nobunaga Oda fails to escape Honnouji.

-------------------
-Gifu Infiltration-
-------------------
(Upper Path)

Castle Stage
Noh vs Oda Army

Story- The Nobunaga killed at Honnouji was a decoy. The real Nobunaga had
escaped Honnouji and returned to Gifu Castle. Those seeking Nobunaga's life
gathered at Gifu, and Noh was among those seeking to confront her husband.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Noh is defeated.

Completing this stage unlocks Noh's Ending 1.

----------------------
-Betrayal at Honnouji-
----------------------
(Lower Path)

Field Battle
Oda Army vs Akechi Army

Story- Oichi joined Nagamasa in death at Anegawa, and thus the Azai Clan was
brought to ruin. Nobunaga then marched to the capital and claimed dominion over
the land, but opposition was about to come from an unlikely individual.

Victory Condition- Nobunaga Oda reaches Escape Point.
Defeat Condition- Nobunaga Oda or Noh is defeated.

---------------------
-Azuchi Infiltration-
---------------------
(Lower Path)

Castle Stage
Oda Army vs Akechi Army

Story- Mitsuhide's revolt left Nobunaga with nothing. After barely escaping
Honnouji alive, Nobunaga and Noh headed for Azuchi Castle, now under
Mitsuhide's control.

Victory Condition- Mitsuhide Akechi is defeated.
Defeat Condition- Noh is defeated.

Completing this stage unlocks Noh's Ending 2.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

------------------
-N. Hanzo Hattori-
------------------

"Where there is light, there is shadow."

Gender- Male
Daimyo Clan- Tokugawa
Weapon- Sickle
Unlock- Starting character (Import Samurai Warriors Data)

Hanzo is a ninja serving under Ieyasu Tokugawa. He is very loyal and proficient
in his duties. Their main enemy is the Takeda and Sanada Clans.

-------------------------
-The Battle of Okehazema-
-------------------------

Field Battle
Tokugawa Army vs Imagawa Army vs Oda Army

Story- Yoshimoto Imagawa, a powerful warlord of the Tokai Region led his
massive army west toward the capital of Kyoto. When the Imagawa forces reached
Owari they proceeded to take one Oda stronghold after the other. But then they
decided to rest at Okehazema giving Nobunaga the opportunity he was waiting
for.

Victory Condition- All Imagawa officers are defeated.
Defeat Condition- Ieyasu Tokugawa is defeated.

----------------------------
-The Battle of Mikatagahara-
----------------------------

Field Battle
Tokugawa Army vs Takeda Army

Story- The defeat at Okehazema brought ruin to the Imagawa and as a result the
Tokugawa Clan declared independence from the Imagawa and reclaimed their
territories in Mikawa. But the Tokugawa soon faced peril as well as Shingen
Takeda began his march to the capital and Mikawa was right in his path.

Victory Condition- Shingen Takeda is defeated.
Defeat Condition- Ieyasu Tokugawa is defeated.

--------------
-Crossing Iga-
--------------

Field Battle
Tokugawa Army vs Akechi Army

Story- Thanks to Hanzo and other brave officers, the Tokugawa prevented the
Takeda from advancing to the capital. Years later, while in Sakai, Ieyasu heard
news that Nobunaga was killed by his vassal Mitsuhide Akechi and he was now
looking towards Ieyasu. Ieyasu now had to take the passage through Iga in order
to return to Mikawa.

Victory Condition- Ieyasu Tokugawa reaches Nagonoura.
Defeat Condition- Ieyasu Tokugawa is defeated.

-------------------
-Ueda Infiltration-
-------------------

Castle Stage
Tokugawa Army vs Sanada Army

Story- Ieyasu was able to escape peril thanks to Hanzo. Years later Ieyasu
heard news that Nobunaga's successor, Hideyoshi Toyotomi, was conspiring with
the Sanada to bring down the Tokugawa. Hanzo was sent into the Sanada base in
Ueda to expose the conspiracy.

Victory Condition- Secret Letter is acquired.
Defeat Condition- Hanzo Hattori is defeated.

There are two ways to complete this level. You must either gather the
information and acquire the Secret Letter or don't acquire the Secret Letter
and defeat Yukimura. Doing one or the other opens up a new stage for whichever
you did.

If you are going for the Secret Letter then you cannot fight anyone. When you
enter a room and Hanzo says something like "The next room" or "Further to the
back" then that means to enter the next room, but once inside the next room
eavesdrop on the enemy conversations in the room next to that. Walk up to the
door and listen to them. Do not break it. If you do, then you will be
discovered and you'll have to fight people now.

Getting the letter advances you into the upper path and defeating Yukimura
advances you into the lower path.

-----------------------
-Siege of Osaka-Summer-
-----------------------
(Upper Path)

Siege Battle
Tokugawa Army vs Toyotomi Army

Story- Thanks to Hanzo's actions, the Toyotomi plot never came to be. Years
later Hideyoshi passed away and Ieyasu gained control over most of the land.
Ieyasu was now ready to march upon the Toyotomi home base of Osaka, but just
for good measure, he assigned Hanzo to assassinate Hideyoshi's successor,
Hideyori.

Victory Condition- Hideyori Toyotomi is defeated.
Defeat Condition- Ieyasu Tokugawa is defeated.

Completion of this stage unlocks Hanzo's Ending 1.

--------------------
-Osaka Infiltration-
--------------------
(Lower Path)

Castle Stage
Tokugawa Army vs Toyotomi Army vs Goemon

Story- Ieyasu was unable to uncover any evidence of a conspiracy within Ueda
Castle. So he was then left to give Hanzo the difficult task of infiltrating
Osaka to get evidence from Hideyoshi himself. Determined to serve his master,
Hanzo prepared an infiltration against Osaka Castle.

Victory Condition- Hideyoshi Toyotomi is defeated.
Defeat Condition- Hanzo Hattori is defeated.

Completion of this stage unlocks Hanzo's Ending 2.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-----------------
-O. Ranmaru Mori-
-----------------

"This body is a sword, and this place, a burial ground"

Gender- Male
Daimyo Clan- Oda
Weapon- Long Katana
Unlock- Complete Story Mode with Mitsuhide Akechi. (Import Samurai Warriors
Data)

Ranmaru serves Nobunaga and his duty is to protect him. Nothing will drive him
away from that path, not even the betrayal of his best friend. His main
enemy is the Akechi Clan.

-----------------------------
-Defense of Inabayama Castle-
-----------------------------

Field Battle
Saito Army vs Oda Army

Story- After defeating Yoshimoto Imagawa at Okehazema, Nobunaga set his sights
on the neighboring fief of Mino. The Mino forces were no match for Nobunaga's
Oda Army and soon the the only stronghold left was the Saito Clan's home base
of Inabayama Castle. Due to the relentless assault by the Oda, the Saito Clan
was in shambles and Saito vassals, Mitsuhide Akechi and Ranmaru Mori, knew
they were at the crossroads of their destiny.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Yoshitatsu Saito is defeated.

-------------------
-The Battle of Ise-
-------------------

Field Battle
Oda Army vs Honganji Army

Story- Nobunaga brought ruin to the Saito Clan. Former Saito vassal Ranmaru
Mori came into Nobunaga's service along with his friend and mentor Mitsuhide
Akechi. Ranmaru's first battle as an Oda vassal would be at Ise-Nagashima.

Victory Condition- All peasant troops are routed or eliminated.
Defeat Condition- Nobunaga Oda is defeated.

----------------------
-Betrayal at Honnouji-
----------------------

Field Battle
Oda Army vs Akechi Army

Story- The Oda Clan achieved victory at Ise and continued to score victories
against all that stood in their path. It would seem that Nobunaga would be the
one to rule the land. However, as Nobunaga entered Honnouji in the capital city
of Kyoto, an unlikely individual would launch an assault in the dead of night.

Victory Condition- Nobunaga Oda reaches Escape Point.
Defeat Condition- Nobunaga Oda is defeated.

-----------------------
-The Battle of Anegawa-
-----------------------

Field Battle
Oda Army vs Akechi-Tokugawa

Story- Thanks to the efforts of Ranmaru Mori and other loyal officers, Nobunaga
was able to escape death at Honnouji. However, Mitsuhide formed an alliance
with the Tokugawa and sought again to eliminate his former lord. The Oda
confronted the new alliance at Anegawa.

Victory Condition- Mitsuhide Akechi and Ieyasu Tokugawa are defeated.
Defeat Condition- Nobunaga Oda is defeated.

In this battle, depending on how you won, you will either go to the upper path
or the lower path. If you defeat Ieyasu and Mitsuhide you will proceed through
the upper path, but if you kill Mitsuhide, you will go onto the lower path.

To kill Mitsuhide enter Ieyasu's camp before Mitsuhide arrives. This causes
Hanzo to make him escape and you will have to kill Mitsuhide. To defeat them
both, do not enter Ieyasu's camp. First, wait for Mitsuhide to arrive which
should happen soon after you get the mission to eliminate Ieyasu. Then defeat
them both.

-------------------
-Gifu Infiltration-
-------------------
(Upper Path)

Castle
Oda Army vs Akechi Army

Story- The Oda were victorious at Anegawa forcing Mitsuhide to retreat to Gifu
Castle with only a handful of troops. It was here that Ranmaru decided he must
face Mitsuhide alone.

Victory Condition- Mitsuhide Akechi is defeated.
Defeat Condition- Ranmaru Mori is defeated.

Completing this stage unlocks Ranmaru's Ending 1 and Noh as a playable
character.

--------------------------
-Defense of Azuchi Castle-
--------------------------
(Lower Path)

Castle Stage
Oda Army vs Assassins

Story- Mitsuhide met his end at Anegawa it appeared that Nobunaga was once
again in the seat of power. But those who opposed Nobunaga would gather around
Azuchi Castle. Ranmaru would rise to protect his lord once more with the blade
that struck his mentor, Mitsuhide Akechi.

Victory Condition- All assassins are eliminated.
Defeat Condition- Ranmaru Mori is defeated.

Completing this stage unlocks Ranmaru's Ending 2 and Noh as a playable
character.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------------
-P. Hideyoshi Hashiba-
----------------------

"I intend to deliver good dreams to all the people throughout the land."

Gender- Male
Daimyo Clan- Oda
Weapon- Three-Sectional Staff
Unlock- Starting character

Hideyoshi is a somewhat crazy yet brilliant vassal of Nobunaga Oda. He fights
to find a way to end people's suffering and change a few ways things work. His
major enemies are pretty much the Akechi and Tokugawa.

---------------------------
-Siege of Inabayama Castle-
---------------------------

Siege Battle
Oda Army vs Saito Army

Story- After his success at the Battle of Okehazema, Nobunaga Oda decides to
expand his territory to include Mino. Unable to stop Nobunaga's advances,
Yoshitatsu Saito, the leader of Mino, would begin to lose the faith of his
people. Nobunaga would soon reach what would become the final pocket of
resistance against his attacks. The Siege of Inabayama Castle would prove to
be more difficult than anticipated, until a brave warrior named Hideyoshi
Hashiba sets out to battle...

Victory Condition- Yoshitatsu Saito is defeated.
Defeat Condition- Nobunaga Oda is defeated, or the construction of Sunomata
Castle fails.

-----------------------
-Retreat at Kanegasaki-
-----------------------

Field Battle
Oda-Tokugawa VS Azai-Asakura

Story- The fall of Inabayama castle gave the Oda a huge advantage. Nobunaga
cleverly established an alliance with his neighbor, Nagamasa Azai, by offering
his sister, Lady Oichi's hand in marriage. With this newly established
alliance, Nobunaga sets out for the Capital. However, Yoshikage Asakura of
Echizen disapproved and began to revolt against the Oda. Nobunaga rushed to
Echizen to quell the revolt, only to be betrayed by Nagamasa. Hideyoshi would
eagerly volunteer to serve as Nobunaga's rear guard...

Victory Condition- Hideyoshi Hashiba and Magoichi Saika reach Escape Point.
Defeat Condition- Hideyoshi Hashiba or Magoichi Saika is defeated.

--------------------
-The Saika Campaign-
--------------------

Field Battle
Oda Army VS Saika Army

Story- Thanks to Hideyoshi, Nobunaga would regroup his forces and finally
destroy the Azai-Asakura alliance at Anegawa. With this victory, Nobunaga would
increase both his territory and power. A group called the Ikko Sect opposed
Nobunaga's brutal tactics and began revolting against him. Enraged, Nobunaga
would then head out to Sakai, the headquarters of the Ikko Sect. Upon his
arrival in Sakai, he finds Magoichi Saika, leader of the Saika Army, awaiting
him.

Victory Condition- Magoichi Saika is defeated.
Defeat Condition- Nobunaga Oda is defeated.

This is Hideyoshi's branch stage and there are two ways to proceed. To proceed
into the upper path, you must defeat the Saika Army when that mission comes up.
After you defeat the Saika Army, Magoichi will appear and you get a mission to
defeat him. Do so and the stage will end and the upper path should open.
However, if you fail to defeat the Saika Army you will have to defeat all
enemies and thus you shall proceed to the lower path. To fail to defeat the
Saika Army mission, allow Magoichi to shoot Nobunaga before you finish it. Then
the mission should fail and you'll have to defeat the whole army. Afterwards,
enjoy a nice scene with Hideyoshi and Magoichi. ^_^ (The scene plays after you
deal with your weapons, stats, etc.)

------------------------
-The Battle of Yamasaki-
------------------------
(Upper Path)

Field Battle
Hashiba Army VS Akechi Army

Story- With the surrender of the Saika Army and the Ikko Sect, Nobunaga would
expand his realm. Nobunaga then decides to expand westward and appoints
Hideyoshi to rid the west of the powerful Mouri. Hideyoshi proves himself to be
a great general as he successfully pushes the Mouri back. He would receive a
shocking message one day saying that Nobunaga had been assassinated by
Mitsuhide at the temple of Honnouji in the Capital. As Hideyoshi hurries back
toward the Capital, he would run into Mitsuhide at Yamasaki...

Victory Condition- Mitsuhide Akechi is defeated.
Defeat Condition- Hideyoshi Hashiba, or all allied officers except Hideyoshi
Hashiba are defeated.

-------------------------------
-The Battle of Komaki-Nagakute-
-------------------------------
(Upper Path)

Field Battle
Hashiba Army VS Tokugawa Army

Story- Hideyoshi successfully avenged Nobunaga's death by defeating Mitsuhide
at Yamasaki. He would then declare himself the heir to Nobunaga's realm and
worked on securing his territory. In response to his, Ieyasu Tokugawa of Mikawa
would take Nobunaga's second son, Nobukatsu, to join his clan. Determined to
find who was truly worth of ruling the land, Ieyasu marched his armies into
Owari in an effort to take over Komakiyama to engage his new enemy and
determine the new ruler of Japan.

Victory Condition- Ieyasu Tokugawa is defeated.
Defeat Condition- Hideyoshi Hashiba, or all allied officers except Hideyoshi
Hashiba are defeated.

Completing this stage unlocks Hideyoshi's Ending 1.

----------------------
-Betrayal at Honnouji-
----------------------
(Lower Path)

Field Battle
Oda Army VS Akechi Army

Story- Nobunaga was successful in destroying the Ikko Sect and was able to
expand his territory even further. He would then decide to expand westward and
appoints Hideyoshi to rid the west of the powerful Mouri. With Hideyoshi gone
in the west, Nobunaga's strength in the Capital would lessen. An ambitious
Mitsuhide Akechi would take advantage of the situation and begins heading
towards Honnouji Temple. Hearing of this, Hideyoshi would rush back to the
Capital in an effort to save his lord...

Victory Condition- Mitsuhide Akechi is defeated.
Defeat Condition- Nobunaga Oda is defeated.

------------------------
-Siege of Azuchi Castle-
------------------------
(Lower Path)

Siege Battle
Hashiba Army VS Oda Army

Story- Hideyoshi managed to save Nobunaga from Mitsuhide just in time.
Hideyoshi then resumed his campaign against the Mouri. The Mouri forces were
pushed back tremendously when Hideyoshi returned to the front lines and would
earn the respect of all the Oda generals for this feat. However, an abrupt
peace treaty would end the fighting against the Mouri. Unable to achieve his
dream of becoming master general, a bitter Hideyoshi orders his men to attack
Azuchi Castle, home to Nobunaga Oda...

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Hideyoshi Hashiba, or all allied officers except Hideyoshi
Hashiba are defeated.

Completing this stage unlocks Hideyoshi's Ending 2.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------------
-Q. Yoshimoto Imagawa-
----------------------

"I want to play Kemari in the Capital."

Gender- Male
Daimyo Clan- Imagawa
Weapon- Sword and Kemari Ball
Unlock- Starting character

Yoshimoto acts like a noble and loves playing Kemari. He intends to go to the
Capital and hold a grand Kemari Tournament. His main enemy is the Oda.

-------------------------
-The Battle of Okehazema-
-------------------------

Field Battle
Imagawa Army VS Oda Army

Story- Yoshimoto Imagawa, leader of the lands of Suruga, Mikawa, and Totomi,
led his armies westward toward the Capital. His sole purpose being to hold a
grand Kemari Tournament in the Capital. As he passed through the Oda domain of
Owari, he would discover that Nobunaga Oda, leader of Owari, would set out from
Kiyosu Castle to attack him.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Yoshimoto Imagawa is defeated or the Imagawa Main Camp is
taken.

----------------------
-Odawara Infiltration-
----------------------

Castle Stage
Imagawa Army VS Hojo Army

Story- Yoshimoto was fortunate to escape Nobunaga's attack and quickly left
Okehazema. However, the damages were too great for him to continue heading
towards the Capital. He returns with his forces to his home at Sunpu Castle.
After returning home, he would receive a secret message from Shingen Takeda
asking him to help destroy their enemy, the Hojo. Yoshimoto decides to side
with Shingen and sets forth towards Odawara Castle.

Victory Condition- Ujiyasu Hojo is defeated.
Defeat Condition- Yoshimoto Imagawa is defeated.

----------------------------
-The Battle of Kawanakajima-
----------------------------

Field Battle
Imagawa Army VS Uesugi Army VS Takeda Army

Story- Yoshimoto succeeded in taking over Odawara Castle. A powerful domain
consisting of the lands of Kai, Suruga, and Sagami would be formed as a result.
With the territories in the south secure, Shingen would now face his long-time
enemy, Kenshin Uesugi in the north. Shingen would once again summon Yoshimoto
to help him fight against Kenshin and Yoshimoto decides to help Shingen and
sets out for Kawanakajima.

Victory Condition- Kenshin Uesugi or Shingen Takeda is defeated.
Defeat Condition- Yoshimoto Imagawa is defeated.

This is Yoshimoto's branch stage. To proceed to the upper path, complete the
mission called "Justice?" when it triggers. Complete this by defeating Masamune
Date. To proceed to the lower path, complete "Virtue?". This mission requires
you to defeat Yukimura Sanada. Both missions activate at the same time so
choose who you want to side with then.

-------------------------------
-The Battle of Komaki-Nagakute-
-------------------------------
(Upper Path)

Field Battle
Takeda-Imagawa VS Oda-Tokugawa

Story- Successful at Kawanakajima, Yoshimoto was able to defeat the Uesugi
Army. Now the Takeda-Imagawa alliance could finally set out towards the
Capital. Yoshimoto could barely withhold his excitement as the allied forces
began their journey. Nobunaga would ally himself with Ieyasu Tokugawa of
Mikawa. Ieyasu's forces would then confront the Takeda-Imagawa alliance at
Komaki-Nagakute.

Victory Condition- Ieyasu Tokugawa is defeated.
Defeat Condition- Shingen Takeda or Yoshimoto Imagawa is defeated.

-----------------------
-Kemari in the Capital-
-----------------------
(Upper Path)

Field Battle
Takeda-Imagawa VS Oda Army

Story- Yoshimoto successfully destroyed Ieyasu's force at Komaki-Nagakute. The
Takeda-Imagawa alliance resumed their course for the Capital and captured it.
An excited Yoshimoto immediately prepares for his Kemari Tournament. However,
remnants of the Oda Army, hiding in Honnouji Temple, plotted their revenge.
Sensing an attack, Shingen sets out to destroy the Oda. Yoshimoto takes heed of
this and sets out for Honnouji Temple as well.

Victory Condition- Nobunaga Oda is defeated.
Defeat COndition- Yoshimoto Imagawa or Shingen Takeda is defeated.

Completing this stage unlocks Yoshimoto's Ending 1.

----------------------
-Siege of Ueda Castle-
----------------------
(Lower Path)

Siege Battle
Uesugi Army VS Takeda Army

Story- Yoshimoto sided with Kenshin Uesugi and the two triumphed over Shingen
Takeda. The defeated Takeda then retreated into the lands of Shinano and into
Ueda Castle. Kenshin, determined to defeat his sworn enemy, sets out to Shinano
and Yoshimoto decides to follow Kenshin.

Victory Condition- Shingen Takeda is defeated.
Defeat Condition- Kenshin Uesugi is defeated.

----------------------
-Struggle at Honnouji-
----------------------
(Lower Path)

Field Battle
Imagawa Army VS Uesugi Army

Story- The Imagawa-Uesugi alliance was successful in taking down Ueda Castle
with Kenshin Uesugi emerging victorious over Shingen. With this victory,
Yoshimoto was finally set to head to the Capital. Upon their arrival in the
Capital, Yoshimoto would suddenly be challenged by Kenshin to a fight to
determine the mightiest warrior of all Japan.

Victory Condition- Kenshin Uesugi is defeated.
Defeat Condition- Yoshimoto Imagawa is defeated.

Completing this stage unlocks Yoshimoto's Ending 2.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------------------
-R. Tadakatsu Honda-
--------------------

"What is it that waits on the other side of victory?"

Gender- Male
Daimyo Clan- Tokugawa
Weapon- Spear
Unlock- Starting character

Tadakatsu is a very loyal and powerful warrior serving Ieyasu Tokugawa. Their
main enemies would be the Takeda and Hashiba.

-------------------------
-The Battle of Okehazema-
-------------------------

Field Battle
Tokugawa Army VS Imagawa Army VS Oda Army

Story- Yoshimoto Imagawa decides he wants to take over the Capital, and begins
moving his armies westward. He begins by invading Owari, the homeland of the
Oda clan. Out on the field was a vassal of Yoshimoto's, Ieyasu Tokugawa. As the
Imagawa Army commenced their attacks, Nobunaga Oda would begin plotting.

Victory Condition- All Imagawa officers are defeated.
Defeat Condition- Ieyasu Tokugawa is defeated.

-----------------------
-Retreat at Kanegasaki-
-----------------------

Field Battle
Oda-Tokugawa VS Azai-Asakura

Story- The battle of Okehazema destroyed the Imagawa. Ieyasu Tokugawa declares
his independence and settles himself in Mikawa, also becoming the ally of
Nobunaga Oda who had already amassed a great power. After occupying the
Capital, Nobunaga would send his armies to Echizen to get rid of the rebellious
Asakura clan. Things would turn for the worse when Nagamasa Azai defects to the
Asakura, causing Nobunaga to have to retreat with Ieyasu and Hideyoshi acting
as a shield.

Victory Condition- Ieyasu Tokugawa, Hideyoshi Hashiba reaches the Escape Point,
or all Azai-Asakura officers are defeated.
Defeat Condition- Ieyasu Tokugawa or Hideyoshi Hashiba is defeated.

----------------------------
-The Battle of Mikatagahara-
----------------------------

Field Battle
Tokugawa Army VS Takeda Army

Story- Thanks to Tadakatsu's efforts, Nobunaga was able to safely escape from
danger. As the Tokugawa returned to Mikawa, the Takeda began advancing toward
the Capital, but first crossing into Totomi which is controlled by the
Tokugawa. The Takeda moved swiftly through Totomi and ignored Ieyasu's main
castle as they proceeded. Ieyasu felt the need to please his people so he left
his castle to attack the Takeda, however, he was unaware this was all a part of
Shingen's plan.

Victory Condition- All Tokugawa officers reach the Escape Point
Defeat Condition- Ieyasu Tokugawa is defeated.

To advance to Tadakatsu's upper path, you must first complete the mission to
defeat Nobushige Oyamada. Then afterward, complete the mission to defeat the
Takeda Cavalry. And then finally allow all Tokugawa officers to escape. If you
fail any of these missions and complete the stage by killing Shingen Takeda,
then you will advance to his lower path.

--------------
-Crossing Iga-
--------------
(Upper Path)

Field Battle
Tokugawa Army VS Akechi Army

Story- The Tokugawa were defeated at Mikatagahara, unable to stop the Takeda's
advance. However, Shingen Takeda would fall ill and die before fulfilling his
dream and taking the Capital. Nobunaga then invites Ieyasu to join him in the
Capital. While spending time in Sakai, Ieyasu would learn that Nobunaga has
been assassinated at Honnouji Temple by his vassal, Mitsuhide Akechi. In order
to secure his new position, Mitsuhide went out to kill Ieyasu as well. Having
learned of this plan, Ieyasu attempts to flee to Mikawa by crossing through
Iga.

Victory Condition- Ieyasu Tokugawa reaches Nagonoura.
Defeat Condition- Ieyasu Tokugawa or Hanzo Hattori is defeated.

-------------------------------
-The Battle of Komaki-Nagakute-
-------------------------------
(Upper Path)

Field Battle
Tokugawa Army VS Hashiba Army

Story- Ieyasu was able to survive Mitsuhide's attack and returned to Mikawa
safely. During his escape, Hideyoshi was successful in defeating Mitsuhide and
declared himself the rightful heir to Nobunaga's legacy. In response, Ieyasu
lured Nobunaga's son, Nobukatsu, into an alliance against Hideyoshi. Thus the
final battle which would determine who would rule Japan would take place at
Komakiyama.

Victory Condition- Hideyoshi Hashiba is defeated.
Defeat Condition- Ieyasu Tokugawa or Nobukatsu Oda is defeated.

Completing this stage unlocks Tadakatsu's Ending 1.

----------------------------
-The Battle of Kawanakajima-
----------------------------
(Lower Path)

Field Battle
Tokugawa Army VS Uesugi Army

Story- The mighty Takeda Cavalry was decimated by Tadakatsu. With this great
feat, the Tokugawa would gain control of Shinano and continue to expand their
territory into the east. As they continued their eastern expansion, a defiant
Kenshin Uesugi would march against them, bitter over the loss of his long-time
rival, Shingen Takeda. He would lead his massive armies to Kawanakajima to
fight the Tokugawa.

Victory Condition- The Uesugi Main Camp is taken.
Defeat Condition- Ieyasu Tokugawa is defeated.

------------------------
-The Battle of Yamasaki-
------------------------
(Lower Path)

Field Battle
Tokugawa Army VS Oda Army

Story- The Tokugawa consolidated their power in the east with their triumph
over Kenshin Uesugi. With western Japan lying in the hands of Nobunaga Oda, the
fate of Japan would be left up to these two great powers. Despite having a
20-year alliance with the Oda, Ieyasu decided to end the chaos once and for all
by destroying the Oda. The final battle to determine Japan's fate would take
place at Yamasaki.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Ieyasu Tokugawa is defeated.

Completing this stage unlocks Tadakatsu's Ending 2.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------
-S. Ina-
--------

"To succumb to temptation means defeat."

Gender- Female
Daimyo Clan- Tokugawa
Weapon- Bow
Unlock- Starting character

Ina is the daughter of the powerful warrior, Tadakatsu Honda. She fights to
seek the meaning of battle and to discover what lies beyond. Their prime
enemies are the Takeda and Hashiba.

-----------------------
-Retreat at Kanegasaki-
-----------------------

Field Battle
Oda-Tokugawa VS Azai-Asakura

Story- The Imagawa suffered a great loss at Okehazema and as a result of this,
Ieyasu Tokugawa declared himself independent and formed an alliance with the
powerful Nobunaga Oda. As Nobunaga ventured out toward the Capital, he would be
attacked by the Asakura and at a crucial moment to victory, he would be
betrayed by Nagamasa Azai, forcing Nobunaga to retreat with Hideyoshi and
Ieyasu covering him.

Victory Condition- Ieyasu Tokugawa, Hideyoshi Hashiba reaches the Escape Point,
or all Azai-Asakura officers are defeated.
Defeat Condition- Ieyasu Tokugawa, Hideyoshi Hashiba, or Tadakatsu Honda is
defeated.

----------------------------
-The Battle of Mikatagahara-
----------------------------

Field Battle
Oda-Tokugawa VS Takeda Army

Story- Nobunaga was able to safely escape due to Ina's prowess. As Ieyasu
headed back to Mikawa, the Takeda Clan would begin their march to the Capital.
The Takeda moved swiftly through Totomi and ignored Ieyasu's main castle as
they proceeded. Ieyasu felt the need to please his people so he left his castle
to attack the Takeda, however, he was unaware this was all a part of Shingen's
plan.

Victory Condition- All Tokugawa officers reach the Escape Point.
Defeat Condition- Ieyasu Tokugawa or Tadakatsu Honda is defeated.

--------------
-Crossing Iga-
--------------

Field Battle
Tokugawa Army VS Akechi Army

Story- The Tokugawa were defeated at Mikatagahara, unable to stop the Takeda's
advance. However, Shingen Takeda would fall ill and die before fulfilling his
dream and taking the Capital. Nobunaga then invites Ieyasu to join him in the
Capital. While spending time in Sakai, Ieyasu would learn that Nobunaga has
been assassinated at Honnouji Temple by his vassal, Mitsuhide Akechi. In order
to secure his new position, Mitsuhide went out to kill Ieyasu as well. Having
learned of this plan, Ieyasu attempts to flee to Mikawa by crossing through
Iga.

Victory Condition- Ieyasu Tokugawa reaches Nagonoura.
Defeat Condition- Ieyasu Tokugawa, Hanzo Hattori, or Tadakatsu Honda is
defeated.

To advance to Ina's upper path, complete the mission at the end of the stage to
lead all Tokugawa officers to safety. If any of your allies die and that
mission fails then you will open up the lower path.

-------------------------------
-The Battle of Kamaki-Nagakute-
-------------------------------
(Upper Path)

Field Battle
Tokugawa Army VS Hashiba Army

Story- Ieyasu was able to survive Mitsuhide's attack and returned to Mikawa
safely. During his escape, Hideyoshi was successful in defeating Mitsuhide and
declared himself the rightful heir to Nobunaga's legacy. In response, Ieyasu
lured Nobunaga's son, Nobukatsu, into an alliance against Hideyoshi. Thus the
final battle which would determine who would rule Japan would take place at
Komakiyama.

Victory Condition- All Hashiba officers are defeated.
Defeat Condition- Ieyasu Tokugawa, Nobukatsu Oda or Tadakatsu Honda is
defeated.

------------------------
-Defense of Ueda Castle-
------------------------
(Upper Path)

Field Battle
Tokugawa Army VS Sanada Army

Story- The Tokugawa were victorious at Komaki-Nagakute. Despite this, Hideyoshi
allied with Nobukatsu and became the ruler of the land. Seeing this as an end
to the chaos, Ina put away her bow. Ina then went on to marry Yukimura Sanada's
older brother. However, Hideyoshi's death a few years later would throw the
land back into chaos. As Ieyasu attempts to bring stability back to the land,
Ina's father-in-law would lead an attack by surrounding Ueda Castle.

Victory Condition- Masayuki Sanada is defeated.
Defeat Condition- Ina is defeated or Masayuki Sanada reaches Ueda Castle's main
keep.

Completing this stage unlocks Ina's Ending 1.

------------------------
-The Battle of Yamasaki-
------------------------
(Lower Path)

Field Battle
Tokugawa Army VS Akechi Army

Story- The Tokugawa were unable to cross through Iga and unable to eliminate
Mitsuhide Akechi. Ieyasu absorbed the remnants of the Oda troops and fled
westward instead of returning to Mikawa. Meanwhile, Mitsuhide thought Ieyasu
would retreat to Mikawa and was heading there and Hideyoshi was also making his
way toward the Capital. The three forces would all meet at Yamasaki to decide
the fate of the land.

Victory Condition- Mitsuhide Akechi is defeated.
Defeat Condition- Ieyasu Tokugawa or Tadakatsu Honda is defeated.

-----------------------
-Siege of Osaka Castle-
-----------------------
(Lower Path)

Siege Battle
Tokugawa Army VS Hashiba Army

Story- The Tokugawa were victorious over both the Akechi and Hashiba armies,
making it appear that Ieyasu would unite the war-torn land. However, Hideyoshi
was busy amassing an army of his own for one last battle. A few years later,
Ieyasu determines to defeat Hideyoshi to finalize his rulership of the land.
Hideyoshi began preparing for Ieyasu's attack after he finished building Osaka
Castle. The time to decide who would emerge as ruler of Japan had finally
arrived.

Victory Condition- Hideyoshi Hashiba is defeated.
Defeat Condition- Ieyasu Tokugawa or Tadakatsu Honda is defeated.

Completing this stage unlocks Ina's Ending 2.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------
-T. New Officer-
----------------

Gender- Male or Female
Daimyo Clan- Sanada/Tokugawa
Weapon- Sword or Spear or Naginata
Unlock- Create in New Officer Mode.

It doesn't matter who you chose as your clan. You will either be a Sanada or a
Tokugawa vassal making the other clan your enemy.

-------------------------
-The Battle of Okehazema-
-------------------------

Field Battle
Imagawa Army vs Oda Army

Story- Yoshimoto Imagawa, a powerful warlord of the Tokai Region led his
massive army west toward the capital of Kyoto. When the Imagawa forces reached
Owari they proceeded to take one Oda stronghold after the other. But then they
decided to rest at Okehazema giving Nobunaga the opportunity he was waiting
for.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Yoshimoto Imagawa is defeated.

----------------------------
-The Battle of Kawanakajima-
----------------------------

Field Battle
Takeda Army vs Uesugi Army

Story- Though Yoshimoto thwarted the first ambush by the Oda, the second one
sealed his fate. The lord of the Takeda Clan, Shingen, took this opportunity to
march to the capital. However his archenemy, Kenshin Uesugi, wasn't about the
let him depart so easily.

Victory Condition- Kenshin Uesugi is defeated.
Defeat Condition- Shingen Takeda is defeated.

-------------------------
-The Battle of Nagashino-
-------------------------

Field Battle
Takeda Army vs Oda-Tokugawa

Story- The Uesugi Army was defeated at Kawanakajima. Shingen resumed his march
to the capital, but fell to illness before reaching his goal. His heir,
Katsuyori, would continue his father's will and encounter the Oda Army at
Nagashino.

Victory Condition- Nobunaga Oda is defeated.
Defeat Condition- Katsuyori Takeda or Yukimura Sanada is defeated.

----------------------
-Siege of Ueda Castle-
----------------------

Siege Battle
Tokugawa Army vs Sanada Army

Story- The Takeda were obliterated at Nagashino. In an effort to rebuild his
forces, Yukimura went back to his home base of Ueda Castle, but a large
Tokugawa invasion was on its way. A former Takeda vassal could be seen amongst
the ranks of the Tokugawa.

Victory Condition- Masayuki Sanada is defeated.
Defeat Condition- Ieyasu Tokugawa is defeated.

There are two ways to advance. Once you get to the last level of the castle,
both Yukimura Sanada and Hanzo Hattori will be your enemy. Whichever one you
defeat will determine whose side you'll be on at the "Siege of Osaka-Summer"
stage. Defeating Hanzo makes you proceed through the upper path and defeating
Yukimura sends you down the lower path.

-----------------------
-Siege of Osaka-Summer-
-----------------------
(Upper Path)

Field Battle
Toyotomi Army vs Tokugawa Army

Story- The Sanada victory at Ueda Castle was but a minor setback for the
Tokugawa. Within several years, Ieyasu conquered most of Japan and began a
final campaign against his most powerful enemy, the Toyotomi Clan. Seeking to
defy Ieyasu till the end, Yukimura prepared for a showdown at Osaka Castle.

Victory Condition- Ieyasu Tokugawa is defeated.
Defeat Condition- Hideyori Toyotomi or Yukimura Sanada is defeated.

Completing this stage unlocks the New Officer's Sanada Ending.

-----------------------
-Siege of Osaka-Summer-
-----------------------
(Lower Path)

Siege Battle
Tokugawa Army vs Toyotomi Army

Story- The Tokugawa successfully occupied Ueda Castle and soon after, the
powerful lord of the Toyotomi Clan, Hideyoshi, fell to illness. Seeing an
opportunity to rid himself of the Toyotomi for good, Ieyasu began to march on
Osaka Castle.

Victory Condition- Hideyori Toyotomi is defeated.
Defeat Condition- Ieyasu Tokugawa is defeated.

Completing this stage unlocks the New Officer's Tokugawa Ending.

*******************************************************************************
**                            3. Free Mode                                   **
*******************************************************************************

In Free Mode you can select any stage to play. You can only select those
already cleared in Story Mode. 2-player co-op is available in this mode as
well. You can complete most missions, and obtain most items and weapons in
Free Mode, though I prefer doing all that in Story Mode. Refer to the Story
Mode section for each stage.

*******************************************************************************
**                             4. Survival Mode                              **
*******************************************************************************

In Survival Mode you play through an indoor castle stage and attempt to set
records for floors cleared, KOs, gold collected, etc. Due to the Auto
Formation System, the stage maps will change each time you play, except on the
Gold Rush map. There are 3 courses in Survival Mode.

Gold Rush- Gather as much gold as possible to power up your character.
Abyss- Head down to the depths of the earth, where a mystery character awaits.
Tower- Attempt to clear as many floors as possible within the time given.

These are the Survival Mode Rules for Gold Rush.
- Difficulty cannot be selected.
- The time limit is 5 minutes.
- When your life meter reaches 0 the game is over.
- Any gold collected is saved for use after completion.
- You can upgrade your weapon's stats, rename your weapon, increase your
  item's effects, and buy the Golden Rune. (Note: You can only alter your
  first 4 weapon's stats and name. You can alter your fifth only after you
  get your sixth weapon.)
- Any unspent gold is aved for next time.

The entire map is already displayed for you, so there is no need to equip
the Lantern. Saddles will also have no use here.

These are the Survival Mode Rules for Abyss and Tower.
- Difficulty cannot be selected.
- The time limit for Abyss is 60 minutes and 20 minutes for Tower. (Time can
  be increased by accomplishing different missions given to you on different
  floors.)
- When your life meter reaches 0 the game is over.
- Any acquired weapons/items can be used in the other modes.
- There is a rest period every 3 floors where your life meter is restored and
  you can save the game.

It is a good idea to have the Lantern equipped so you can see the layout of
each floor. And unequip any saddles since they won't help at all in Survival
Mode.

*******************************************************************************
**                                5. VS Mode                                 **
*******************************************************************************

In VS Mode you go against another player or the computer. There are six VS
Mode stages, each with their own victory conditions.

------
-Duel-
------
Defat your opponent in this test of valor!

-A one-on-one duel.
-The battle is over when one player's life reaches 0.

------
-Sumo-
------
Force your opponent out of the ring!

-Famous officers are worth more points.
-Landing outside the ring is considered a loss.
-Player is given infinite lives.

------------
-Gatekeeper-
------------
Protect your base while your troops attack the enemy!

-Points are given for each soldier that breaks through.
-Allied officers can come and assist you.
-Player is given infinite lives.

----------
-Showdown-
----------
Eliminate the entire enemy army!

-Defeating an enemy officer revives an allied one.
-Player is given infinite lives.

---------
-Pursuit-
---------
Be the first to capture Goemon!

-Gather information and find the real Goemon.
-Player is given infinite lives.

--------
-Strike-
--------
Be the first to defeat 1000 enemies!

-Famous officers are worth more points.
-The recommended area is easy to clear.
-Player is given infinite lives.

*******************************************************************************
**                             6. Challenge Mode                             **
*******************************************************************************

In Challenge Mode you do the training exercises in New Officer Mode and try to
set the record for them. There are 7 exercises.

Melee- Defeat as many enemies as you can
Musou- Defeat enemies using only the Musou Attack
Combo- Execute the longest combo attack possible
Archery- Defeat oncoming enemies using Ranged Attacks
Deflect- Defeat enemies by deflecting arrows onto them
Burst- Reach the destination point as quickly as possible
Riding- Tear through the racecourse on your steed

------
-Tips-
------

-------
-Melee-
-------

Keep hacking and slashing away. Whenever you fill your Musou Gauge and there is
a substantial amount of enemies around, use your Musou. You can refill it
pretty quick and most Strike Ninjas will drop a Hannya so your Life and Musou
will be refilled and you can repeat.

-------
-Musou-
-------

Don't waste anytime. After each time you use your Musou almost immediately pick
up another Musou Sake and use it again.

-------
-Combo-
-------

If you don't have a weapon where you can get a lot of attacks on at once or are
having difficulty, then use your third charge attack to daze the enemy and
continue attacking while they are dazed for a combo.

---------
-Archery-
---------

Early on, after you shoot one of the approaching enemies, aim your bow over to
another spot where an enemy will appear so you'll have an easy time locking
onto them. And later on when multiple enemies start appearing, don't bother
trying to get perfect aim, you'll kill them even if you hit their foot. Just
move the bow around and shoot as soon as an enemy is in the way.

---------
-Deflect-
---------

Time your attacks carefully. Block for a while if you need to get a feel for
the speed of the arrows. When your life goes down keep blocking and unleashing
a Musou to hit all oncoming arrows. Be cautious about musketeers as you cannot
deflect bullets.

-------
-Burst-
-------

The map for Burst is always the same and it mimics the second floor on Osaka
Castle. Don't bother fighting any enemies as that wastes time. Just run through
and avoid their attacks. Once you find a suitable route to take, continue with
that same route each time you do this. I myself prefer taking the left and
moving up from there.

--------
-Riding-
--------

Jump over the barricades or go around them. When there is a group of enemies in
front of, jump into them, but don't go out of your way to do so. When you get
to the point where you are locked in that area, get off your horse to kill the
enemies if you need to. Be careful of the mines, but they shouldn't pose much
of a problem, but don't get too close to them.

*******************************************************************************
**                             7. New Officer Mode                           **
*******************************************************************************

In New Officer Mode you train a created character to use in the other modes.
When you select New Officer Mode you need to choose a slot, a face, and a name
for your officer. If you select an already made officer you will create a new
officer in their place.

You will now do the training exercises from challenge mode to build up your
character's stats. Your health is not restored after each exercise so you will
need to rest which takes up a month of your training. There are also various
events that may occur throughout your training. For most exercises you will
choose to use either a sword, spear, or naginata. Whichever one you use will
boost your skills with it and will also make it your weapon when you are done.

Be aware of Dokkimaru. Sometimes when you rest he will interrupt you and force
you to take part in a random training exercise and your life will not be
replenished.

After the 12 months you will choose a Daimyo Clan to serve. Each Daimyo Clan
requires you to do two more training exercises for them and you will be scored
on how well you do. You need a score of 100 or higher to pass their test. If
you fail, you do not get another chance and have to go through the training all
over again. Each clan has an intermediate and an advanced exercise. The
intermediate is first and easier and the advanced is second and harder. These
are the Daimyo Clans and what exercise they have you do. The first one listed
will be the intermediate one and the second will be the advanced one.

Oda- Melee+Musou
Takeda- Blast+Riding
Uesugi- Riding+Melee
Tokugawa- Deflect+Blast
Date- Musou+Combo
Honganji- Deflect+Musou
Azai- Archery+Deflect
Imagawa- Combo+Archery
Hojo- Blast+Melee

New Officers can be used in all other modes and they have their own story in
Story Mode.

If you have a combined attack and defense of 90 or higher with any weapon by the
fourth month a strike ninja of some sort will challenge you. Defeat him using
your Musou to unlock a new face model for your new officers. There are 4 new
face models.

*******************************************************************************
**                                 8. Battle                                 **
*******************************************************************************

The combat is basically the whole game. So this section will have its
controls, aspects, and tips.

First off, in battle the face in the bottom left corner of the screen is your
character. The blue bar sticking out of it is your Life Meter. When it reaches
0 you are defeated and will result in a Game Over. The bar under it is you
Musou Gauge. When this bar is full you can perform a Musou Attack. These two
will increase with your character's experience. The number in the bottom right
corner is your number of KOs. People will commend you every interval of 50.
In the top right corner is the stage map. The top left corner displays the
amount of life and troop class of an enemy you are fighting.

-----------------
-Battle Controls-
-----------------

----------
-Movement-
----------

Move- left analog stick or directional pad
Move character

Shift Move- L1 button+left analog stick
Move while always facing forward.

Jump- X button (+left analog stick)
Character jumps. Direction can be controlled using the left analog stick.
-Distance depends on how long the X button is pressed.
-You are unable to jump while aiming a ranged weapon.
-Press Triangle to jump while mounted on a steed.

Double Jump- X button during jump
Character jumps again during a jump.
- Only Hanzo and Kunoichi and kind of Okuni, but not listed as a skill for
her, can use the Double Jump.

Evade- R2 button (+left analog stick)
Do a somersault to evade an enemy attack. Use left analog stick to control the
direction.
-Cannot be used while mounted on a steed or aiming a ranged weapon.

Mount/Dismount- X button
Mount or dismount a steed. A horse icon appears when mounting is possible.
-If the horse's ability is high it can knock away enemies while running.

---------
-Attacks-
---------

Normal Attack- Square button
Attack an enemy. Depending on the character and weapon, 4-8 attacks are
possible.

Charge Attack- Triangle button
A unique, powerful attack. Its type and effect vary from each character.
-There are many different combos of Charge Attacks.

Jump Attack- Square button while jumping
A jumping attack.

Jump Charge Attack- Triangle button while jumping
A charge attack unleashed when landing from a jump. Can be used on downed
enemies.

Dash Attack- Square button while running.
Attack while dashing forward. The attack and its effect vary from each
character and weapon. Can only be used after running a certain distance.

Ranged Attack- R1 button+ Square button/Triangle button
Attack with a long-range weapon. All characters have unlimited arrows. Use the
left analog stick to aim while holding the R1 button then press an attack
button.
-Square button- Light damage, but continuous fire is possible. Length depends
on the weapon.
-Triangle button- Heavy damage, but continuous fire is not possible. Length
depends on the weapon.

Horse Attack- Square button/Triangle button
Attack while mounted on a horse.
-Square button- Attack while mounted.
-Triangle button- The horse stomps on an enemy. If running, the horse performs
a jump attack. You can use this to jump over those spiked fences.

--------------
-Musou Attack-
--------------

When the Musou Gauge is full, a Musou Attack can be performed on foot, while
mounted, or while aiming a ranged attack.
* When 2-player co-op play is used, 2 players cooperate to fill the gauge
together. Once it is full, both can use Musou Attack.
* However, that feature can be turned off so each player has their own Musou
Gauge in the Options menu.
To fill the gauge-
-Player deals damage to enemy
-Enemy deals damage to player
-Player's Life Meter turns red
-O button is held down
-Pick up Musou Sake or Hannya

Musou Attack- O button
Unleash an incredibly powerful attack, unique to each character. You will
continue the attack until the Musou Gauge is depleted. When mounted, the
horse's speed and power increase.

True Musou Attack- O button when Life Meter is red
The ultimate attack. If a character has the "Mastery" skill the True Musou
Attack can be used regardless of your Life Meter. When mounted, the horse's
speed and power increase.

Double Musou Attack- O button under special conditions
A powerful Musou Attack between 2 players. When 2 players are within a certain
distance, and both initiate a Musou Attack, it becomes a Double Musou Attack.
Can only be used in 2-player co-op mode.

---------
-Defense-
---------

Guard- L1 button
Guards against frontal attacks. You will continue to guard as long as the L1
button is held down.
-You can guard against ranged attacks.
-You can guard while mounted on a steed.
-You can move while guarding.
-If the enemy's attack ability is greater than the player's defense abilty,
the enemy might break your guard and cause you to stagger. The same goes if an
enemy is guarding.

Counter- Triangle button while guarding
Counter an enemy attack. While holding down the L1 button, press the Triangle
button just before an enemy lands an attack. If successful, the character will
perform a Counter Attack.
-"Precision" skill increases Counter Attack power.
-"Counter" skill may cause a random Counter Attack.

Deflect- Square/O/Triangle with good timing
Deflect an incoming arrow. If the player's weapon makes contact with an arrow
at the right time, that arrow will deflect back at the enemy. Musket and
Cannon fire cannot be deflected.

Somersault- L1 button while in the air
When a character is knocked in the air by an enemy attack, a somersault may be
possible. If successful, the character will land on his/her feet and be ready
to attack. Does not work with some enemy attacks.
-"Grace" skill causes an automatic somersault.

Disorientation- Repeatedly press L1 and R1 or O/Triangle/Square/X
Some enemy attacks may daze you and you will be temproarily be unable to move
or attack. Repeatedly press the aforementioned buttons to recover quicker.
-"Resilience" skill negates this effect.

Deadlocks- Repeatedly press the Square button
When two characters attack each other at the same time or perform a Musou at
the same time a deadlock will occur. Repeatedly press Square to try and win.
If you win, the enemy will stagger and be open for an attack. If you lose, you
will stagger and be open for an attack and also lose your Musou. If you
completely fill the Deadlock Gauge, a Deadlock Bonus Attack will occur.
-"Pressure" skill increase Deadlock Bonus Attack power.
-"Vigor" skill allows Deadlocks to be won easier.

-------------------
-Elemental Attacks-
-------------------

If your weapon has an elemental effect, Elemental Attacks can be performed.
There are other requirements to perform elemental attacks.
-You must have the appropiate skill for each elemental attack.
-Your Musou Gauge must be full.

There are four different elemental effects.
-Fire-Red-Slowly burns the enemy.
-Ice-Blue-Freezes the enemy giving you a free attack.
-Lightning-Yellow-Greatly damages the enemy.
-Dark-Purple-Enemy is drained of life which is added to you.

--------------
-Battlefields-
--------------

There are three types of battlefields.

Field- The standard battlefield. Where two or three armies meet.
Castle- One or two characters enters an enemy castle alone.
Siege- Starts out as a Field, but then turns into a Castle.

--------------------
-More About Castles-
--------------------
-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------
Castles are a bit harder since only your character enters the castle and you
have no troops with you. Each level is like a maze. You have to find the right
way to get to the exit, indicated by a blue dot on the map.

Each castle level is, however, infested with enemy troops. They have their
gates, but no Reserve Captains so they will keep coming. At most gates you can
fire Ranged Attacks at the target and seal the gate, giving you 60 extra
seconds.

Castles also have many traps, like exploding barrels, hidden blades,
barricades, etc. You should be able to avoid them as they have some warning to
them.

You will also rarely find any life recovery items in the castle and you'll
probably only find them when you don't really need them. So don't spend too
much time fighting unless you are skilled or confident you can do well.

You won't have any bodyguards for castle stages.

Castles also have many treasures like items or weapons.

The stage castle levels are the same, so try and remember how you reached the
exit for when you replay the level. The Survival Mode castle levels change.

------------
-Bodyguards-
------------

During battle you can have up to 4 bodyguards to help you out during Field
stages.

There are 3 different sets of bodyguards to use, 4 in each.

3 sets are already created for you, but you can create your own in the Options
menu.

There are 6 bodyguard classes.
Infantry
Spear
Ninja
Archer
Musket
Lady Ninja

You can name the bodyguard unit and each member name. You can use up to 8
spaces for lettering.

You can change the bodyguard classes, but doing this resets their rank,
experience, class, title, and abilities.

Bodyguards receive experience at the end of each stage, like officers. Their
experience is determined by how many KOs they have and how many survived.

-------------
-Battle Tips-
-------------

There are usually 5 soldiers in each unit. Taking out their leader makes the
rest retreat. For example, in an archer unit, when you take out the head
archer, the others will escape to the nearest gate. This is useful for
clearing armies, but don't bother if you're looking for KOs.

The most annoying thing about fighting an officer is when his/her troops
attack you and he/she charges his/her Musou and gets full life. To avoid this,
either lure the officer away or knock him out of his/her group and attack
him/her alone.

Take out the Reserve Captains. That stops enemy reinforcements from that gate
and makes it your own for reinforcements.

Use your Musou only when there are a substantial amount of people around you
or when in dire need of Life.

Strike Ninjas, Sky Ninjas, Wind Ninjas, and Fire Ninjas are quite annoying as
they can knock you away, take out a chunk of your Life, or interrupt almost
any of your attacks. Get them out of the way before attacking the other
troops.

Don't just go straight for the enemy commander. Defeat the other officers
first for more experience. Also defeat the officers' underling officers before
their commander or else they will retreat.

Unless your character is fast, equip a saddle or mount a steed to travel long
distances quickly.

Castle stages can be annoying at times since you hardly ever find Life and
when you do you probably don't even need it. If you just want to clear the
stage go straight for the exit.

Equip the Lantern, Guiding Doll, and Hachiman Bell to help you in Castle
stages.

Try to get a full Life Meter before defeating the enemy commander in a siege
battle.

*******************************************************************************
**                                 9. Skills                                 **
*******************************************************************************

The skills add extra effects to an officer's abilities or just a new ability.
Right now the skills will only be listed in a skill chart. When you see one of
these, >, That means you need to have the skill before it to get the next one.
You can get each skill 4 times except the ones marked with an asterisk, *.
After each stage you clear, you will get a number of skill points relating to
your experience. These skill points are used to learn a skill. Even when an
officer's experience is maxed out, 999999, you will still get more skill points
to get more skills.

--------------------
-A. Yukimura Sanada-
--------------------

Might-

Frenzy-             Reach-         *Guts-
Attack may double > Attack range > No staggering after recieving
when near death.    increases.     ranged attacks.

Vitality-            *Resist-                   *Kasumiwari-
Life Max increases > No staggering after      > Jump charge attack
easier.              recieving enemy attacks.   power increases.

Rage-               Precision-
Musou Gauge fills > Counter Attack power
up faster.          increases.

Vigor-             Pressure-               *Gust-
Deadlocks can be > Deadlock Bonus Attack > Gust from Musou Attack
won easier.        power increases.        opens enemy up for attack.

Prowess-

Drive-             Potence-             *Mastery-
Charge Attack    > Musou Attack power > True Musou Attack is always
power increases.   increases.           available.

Cavalier-          *Parry-              *Garyu-
Mounted Attack   > Automatic guarding > Weapon attributes used
power increases.   during movement.     during True Musou Attack.

*Pierce-          *Shura-
Ranged attacks  > Countered attacks may
pierce enemies.   kill weak enemies.

Acclaim-            Rally-                     *Chaos-
Better EXP and    > Assisting an ally        > High combos inflict
Ratings after       increases ally's morale.   more damage.
clearing a stage.

Guard-

Fortitude-           *Block-
Defense may double > Guard cannot be broken.
when near death.

Counter-             *Grace-                 *Nigemizu-
Counter Attack may > Automatic somersault. > Allows you to evade attacks
occur randomly.                              during your charge attack.

Focus-              Celerity-            *Resilience-
Musou Max         > Speed may increase > No disorientation
increases easier.   when near death.     after any attack.

Fitness-            Discern-           *Repel-
Healing items     > Better items can > Ability to repel arrows
have more effect.   be found.          and bullets increases.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Torrent-          Down-Slash-
Square, Triangle  Square, Triangle  Square, Triangle,
                  Triangle          Triangle, Triangle

Shock-          Vanquish-           Blazon-
Square, Square  Square, Square,     Square, Square, Triangle,
Triangle        Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------
-B. Keiji Maeda-
----------------

Might-

Reach-         *Guts-
Attack range > No staggering after
increases.     recieving Ranged Attacks.

Vitality-           *Resist-                   *Kasumiwari-
Life Max          > No staggering after      > Jump charge attack
increases easier.   recieving enemy attacks.   power increases.

Frenzy-             Rage-               *Precision-
Attack may double > Musou Gauge fills > Counter Attack
when near death.    up faster.          power increases.

Vigor-             Pressure-               *Gust-
Deadlocks can be > Deadlock Bonus Attack > Gust from Musou Attack
won easier.        power increases.        opens enemy up for attack.

Prowess-

Drive-             Potence-           *Mastery-
Charge Attack    > Musou Attack     > True Musou Attack is
power increases.   power increases.   always available.

Cavalier-          *Parry               *Shura-
Mounted Attack   > Automatic guarding > Countered attacks may
power increases.   during movement.     kill weak enemies.

*Pierce-          *Garyu-
Ranged Attacks  > Weapon attributes used
pierce enemies.   during True Musou Attack.

Acclaim-                 Rally-                     *Chaos-
Better EXP and Ratings > Assisting an ally        > High combos inflict
after clearing stage.    increases ally's morale.   more damage.

Guard-

Fortitude-           *Block-
Defense may double > Guard cannot
when near death.     be broken.

Counter-             *Grace-                 *Nigemizu-
Counter Attack may > Automatic somersault. > Allows you to evade attacks
occure randomly.                             during your charge attack.

Focus-              Celerity-            *Resilience-
Musou Max         > Speed may increase > No disorientation
increases easier.   when near death.     after any attack.

Fitness-             Discern-           *Repel-
Healing items have > Better items can > Ability to repel arrows
more effect.         be found.          and bullets increases.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Up-Slash-          Blazon-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Domino-             Blazon-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-----------------
-C. Nobunaga Oda-
-----------------

Might-

Vitality-           *Guts-
Life Max          > No staggering after
increases easier.   recieving Ranged Attacks.

Reach-         Pressure-               *Resist-
Attack range > Deadlock Bonus Attack > No staggering after
increases.     power increases.        receiving enemy attacks.

Rage-               *Precision-        *Kasumiwari-
Musou Gauge fills > Counter Attack   > Jump charge attack
up faster.          power increases.   power increases.

Vigor-             Frenzy-             *Gust-
Deadlocks can be > Attack may double > Gust from Musou Attack
won easier.        when near death.    opens enemy up for attack.

Prowess-

Cavalier-          *Mastery-              *Garyu-
Mounted Attack   > True Musou Attack is > Weapon attributes used
power increases.   always available.      during Truw Musou Attack.

Drive-             *Parry-
Charge Attack    > Automatic guarding >
power increases.   during movement.

Acclaim-                 *Pierce-         *Shura-
Better EXP and Ratings > Ranged Attacks > Countered attacks may
after clearing stage.    pierce enemies.  kill weak enemies.

Rally-                     Potence-           *Chaos-
Assisting an ally        > Musou Attack     > High combos inflict
increases ally's morale.   power increases.   more damage.

Guard-

Fortitude-           Counter-             *Block-
Defense may double > Counter Attack may > Guard cannot
when near death.     occur randomly.      be broken.

Celerity-            *Grace-                 *Nigemizu-
Speed may increase > Automatic somersault. > Allows you to evade attacks
when near death.                             during your charge attack.

Discern-           *Resilience-
Better items can > No disorientation
be found.          after any attack.

Fitness-             Focus-              *Repel-
Healing items have > Musou Max         > Ability to repel arrows
more effect.         increases easier.   and bullets increases.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Torrent-           Down-Slash-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Up-Slash-           Rampage-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

---------------------
-D. Mitsuhide Akechi-
---------------------

Might-

Vigor-             *Guts-
Deadlocks can be > No staggering after
won easier.        recieving Ranged Attacks.

Pressure-               *Resist-                   *Kasumiwari-
Deadlock Bonus Attack > No staggering after      > Jump charge attack
power increases.        recieving enemy attacks.   power increases.

Reach-         Rage-              *Precision-
Attack range > Musou Gauge      > Counter Attack
increases.     fills up faster.   power increases.

Frenzy-             Vitality-           *Gust-
Attack may double > Life Max          > Gust from Musou Attack
when near death.    increases easier.   opens enemy up for attack.

Prowess-

Drive-             Acclaim-                 *Mastery-
Charge Attack    > Better EXP and Ratings > True Musou Attack is
power increases.   sfter clearing stage.    always available.

Cavalier-          *Parry-            *Garyu-
Mounted Attack   > Automatic guard  > Weapon attributes used
power increases.   during movement.   during True Musou Attack.

Rally-                     *Pierce-          *Chaos-
Assisting an ally        > Ranged Attacks  > High combos inflict
increases ally's morale.   pierce enemies.   more damage.

Potence-           *Shura-
Musou Attack     > Countered attacks may
power increases.   kill weak enemies.

Guard-

Counter-             Celerity-            *Block-
Counter Attack may > Speed may increase > Guard cannot
occur randomly.      when near death.     be broken.

Discern-       *Grace-
Better items > Automatic somersault.
can be found.

Fitness-             *Resilience-        *Nigemizu-
Healing items have > No disorientation > Allows you to evade attacks
more effect.         after any attack.   during your charge attack.

Fortitude-           Focus-              *Repel-
Defense may double > Musou Max         > Ability to repel arrows
when near death.     increases easier.   and bullets increases.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Vanquish-          Torrent-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Onslaught-          Torrent-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------------------
-E. Goemon Ishikawa-
--------------------

Might-

Frenzy-             Pressure-               *Guts-
Attack may double > Deadlock Bonus Attack > No staggering after
when near death.    power increases.        receiving Ranged Attacks.

Reach-         *Resist-                   *Kasumiwari-
Attack range > No staggering after      > Jump charge attack
increases.     recieving enemy attacks.   power increases.

Vitality-           *Precision-
Life Max          > Counter Attack
increases easier.   power increases.

Vigor-             Rage-              *Gust-
Deadlocks can be > Musou Gauge      > Gust from Musou Attack
won easier.        fills up faster.   opens enemy up for attack.

Prowess-

Acclaim-                 *Mastery-              *Garyu-
Better EXP and Ratings > True Musou Attack is > Weapon attributes used
after clearing stage.    always available.      during True Musou Attack.

Rally-                     *Parry-
Assisting an ally        > Automatic guarding
increases ally's morale.   during movement.

Cavalier-          *Pierce-          *Chaos-
Mounted Attack   > Ranged Attacks  > High combos inflict
power increases.   pierce enemies.   more damage.

Drive-             Potence-           *Shura-
Charge Attack    > Musou Attack     > Countered attacks may
power increases.   power increases.   kill weak enemies.

Guard-

Celerity-            *Block-        *Nigemizu-
Speed may increase > Guard cannot > Allows you to evade attacks
when near death.     be broken.     during your charge attack.

Discern-        *Grace-                 *Repel-
Better items  > Automatic somersault. > Ability to repel arrows
can be found.                           and bullets increases.

Focus-              Fortitude-           *Resilience-
Musou Max         > Defense may double > No disorientation
increases easier.   when near death.     after any attack.

Fitness-             Counter-
Healing items have > Counter Attack
more effect.         may occur randomly.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Hammer-            Blazon-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Blazon-             Blast-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------
-F. Kenshin Uesugi-
-------------------

Might-

Frenzy-             Reach-         *Guts-
Attack may double > Attack range > No staggering after
when near death.    increase.      recieving Ranged Attacks.

Vitality-          *Resist-
Life Max         > No staggering after
increase easier.   recieving enemy attacks.

Rage-               *Precision-        *Kasumiwari-
Musou Gauge fills > Counter Attack   > Jump charge attack
up faster.          power increases.   power increases.

Vigor-             Pressure-               *Gust-
Deadlocks can be > Deadlock Bonus Attack > Gust from Musou Attack
won easier.        power increases.        opens enemy up for attack.

Prowess-

Potence-           *Mastery-              *Garyu-
Musou Attack     > True Musou Attack is > Weapon attributes used
power increases.   always available.      during True Musou Attack.

Cavalier-          *Parry-            *Shura-
Mounted Attack   > Atumatic guard   > Countered attacks may
power increases.   during movement.   kill weak enemies.

Rally-                     *Pierce-
Assisting an ally        > Ranged Attacks
increases ally's morale.   pierce enemies.

Drive-             Acclaim-                 *Chaos-
Charge Attack    > Better EXP and Ratings > High combos inflict
power increases.   after clearing stage.    more damage.

Guard-

Fortitude-           *Block-
Defense may double > Guard cannot
when near death.     be broken.

Celerity-            *Grace-                 *Nigemizu-
Speed may increase > Automatic somersault. > Allows you to evade attacks
when near death.                             during your charge atack.

Focus-              Counter-             *Resilience-
Musou Max         > Counter Attack may > No disorientation
increases easier.   ocurr randomly.      after any attack.

Fitness-            Discern-           *Repel-
Healing items     > Better items can > Ability to repel arrows
have more effect.   be found.          and bullets increases.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Down-Slash-        Domino-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Flurry-             Rampage-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------
-G. Oichi-
----------

Might-

Reach-         *Guts-
Attack range > No staggering after
increases.     recieving Ranged Attacks.

Vitality-           Frenzy-              *Resist-
Life Max          > Attacks may double > No staggering after
increases easier.   when near death.     recieving enemy attacks.

Rage-               *Precision-        *Gust-
Musou Gauge fills > Counter Attack   > Gust from Musou Attack
up faster.          power increases.   opens enemy up for attack.

Vigor-             Pressure                *Kasumiwari-
Deadlocks can be > Deadlock Bonus Attack > Jump charge attack
won easier.        power increases.        power increases.

Prowess-

Drive-             *Mastery-              *Garyu-
Charge Attack    > True Musou Attack is > Weapon attributes used
power increases.   always available.      during True Musou Attack.

Acclaim-          *Parry-
Better EXP and  > Automatic guarding
Ratings after     during movement.
clearing stage.

Rally-                     *Pierce-          *Shura-
Assisting an ally        > Ranged Attacks  > Countered attacks may
increases ally's morale.   pierce enemies.   kill weak enemies.

Potence-           Cavalier-          *Chaos-
Musou Attack     > Mounted Attack   > High combos inflict
power increases.   power increases.   more damage.

Guard-

Counter-             *Block-
Counter Attack may > Guard cannot be
occur randomly.      broken.

Discern-           *Grace-                 *Nigemizu-
Better items can > Automatic somersault. > Allows you to evade attacks
be found.                                  during your charge attack.

Fitness-             Celerity-            *Resilience-
Healing items have > Speed may increase > No disorientation
more effect.         when near death.     after any attack.

Fortitude-           Focus-                *Repel-
Defense may double > Musou Max increases > Ability to repel arrows
when near death.     easier.               and bullets increases.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Domino-            Blazon-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Domino-             Flurry-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------
-H. Okuni-
----------

Might-

Reach-         *Guts-
Attack range > No staggering after
increases.     recieving Ranged Attacks.

Frenzy-             Vitality-           *Resist-
Attack may double > Life Max          > No staggering after
when near death.    increases easier.   recieving enemy attacks.

Vigor-             *Precision-        *Kasumiwari-
Deadlocks can be > Counter Attack   > Jump charge attack
won easier.        power increases.   power increases.

Pressure-               Rage-               *Gust-
Deadlock Bonus Attack > Musou Gauge fills > Gust from Musou Attack
power increases.        up faster.          opens enemy up for attack.

Prowess-

Acclaim-                 *Mastery-              *Garyu-
Better EXP and Ratings > True Musou Attack is > Weapon attributes used
after clearing stage.    always available.      during True Musou Attack.

Drive-             *Parry-              *Shura-
Charge Attack    > Automatic guarding > Countered attacks may
power increases.   during movement.     kill weak enemies.

Rally-                     *Pierce-
Assisting an ally        > Ranged Attacks
increases ally's morale.   pierce enemies.

Potence-           Cavalier-          *Chaos-
Musou Attack     > Mounted Attack   > High combos inflict
power increases.   power increases.   more damage.

Guard-

Fitness-             *Block-
Healing items have > Guard cannot
more effect.         be broken.

Counter-             *Grace-                 *Nigemizu-
Counter Attack may > Automatic somersault. > Allows you to evade attacks
occur randomly.                              during your charge attack.

Fortitude-           Focus-              *Resilience-
Defense may double > Musou Max         > No disorientation
when near death.     increases easier.   after any attack.

Celerity-            Discern-           *Repel-
Speed may increase > Better items can > Ability to repel arrows
when near death.     be found.          and bullets increases.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Torrent-           Torrent-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Sweep-              Domino-
Square, Square,  Square, Squre,      Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------
-I. Kunoichi-
-------------

Might-

Rage-               *Guts-                      *Gust-
Musou Gauge fills > No staggering after       > Gust from Musou Attack
up faster.          receiving Ranged Attacks.   opens enemy up for attack.

Reach-         Vitality-           *Resist-
Attack range > Life Max          > No staggering after
increases.     increases easier.   receiving enemy attacks.

Frenzy-             *Precision-
Attack may double > Counter Attack
when near death.    power increases.

Vigor-             Pressure-               *Kasumiwari-
Deadlocks can be > Deadlock Bonus Attack > Jump charge attack
won easier.        power increases.        power increases.

Prowess-

Cavalier-          Rally-                     *Mastery-
Mounted Attack   > Assisting an ally        > True Musou Attack is
power increases.   increases ally's morale.   always available.

Potence-           *Parry               *Shura-
Musou Attack     > Automatic guarding > Countered attacks may
power increases.   during movement.     kill weak enemies.

*Pierce-          *Chaos-
Ranged Attacks  > High combos inflict
pierce enemies.   more damage.

Drive-             Acclaim-                 *Garyu-
Charge Attack    > Better EXP and Ratings > Weapon attributes used
power increases.   after clering stage.     during True Musou Attack.

Guard-

Fitness-             Fortitude-           *Block-
Healing items have > Defense may double > Guard cannot
more effect.         when near death.     be broken.

Focus-              *Grace-                 *Repel-
Musou Max         > Automatic somersault. > Ability to repel arrows
increases easier.                           and bullets increases.

Counter-            *Resilience-
Counter Atack may > No disorientation
occur randomly.     after any attack.

Discern-           Celerity-            *Nigemizu-
Better items can > Speed may increase > Allows you to evade attacks
be found.          when near death.     during your charge attack.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Torrent-           Ninjitsu-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Up-Slash-           Ninjitsu-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------
-J. Magoichi Saika-
-------------------

Might-

Vitality-           *Guts-
Life Max          > No staggering after
increases easier.   recieving Ranged Attacks.

Rage-               Reach-         *Resist-
Musou Gauge fills > Attack range > No staggering after
up faster.          increases.     recieving enemy attacks.

Pressure-        *Precision-            *Kasumiwari-
Deadlock Bonus > Counter Attack power > Jump charge attack
Attack power     increases.             power increases.
increases.

Frenzy-       Vigor-                 *Gust-
Attack may  > Deadlocks can be won > Gust from Musou Attack
double when   easier.                opens enemy up for attack.
near death.

Prowess-

Drive-             Acclaim-                 *Mastery-
Charge Attack    > Better exp and Ratings > True Musou Attack is
power increases.   after clearing stage.    always available.

Cavalier-          *Parry-              *Shura-
Mounted Attack   > Automatic guarding > Countered attacks may
power increases.   during movement.     kill weak enemies.

*Pierce-         *Chaos-
Ranged Attacks > High combos inflict
pierce enemy.    more damage.

Rally-              Potence-             *Garyu-
Assisting an ally > Musou Attack Power > Weapon attributes used
increases ally's    increases.           during True Musou Attack.
morale.

Guard-

Focus-                *Block-           *Nigemizu-
Musou Max increases > Guard cannot be > Allows you to evade attacks
easier.               broken.           during your charge attack.

Counter-              Fortitude-           *Grace-
Counter Attack      > Defense may double > Automatic somersault.
may occur randomly.   when near death.

Fitness-              *Resilience
Healing items       > No disorientation
have more effect.     after any attack.

Discern-              Celerity-            *Repel-
Better items can    > Speed may increase > Ability to repel arrows
be found.             when near death.     and bullets increases.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Flurry-            Snipe-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Flurry-             Up-Slash-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------
-K. Shingen Takeda-
-------------------

Might-

Reach-         *Guts-
Attack range > No staggering after
increases.     recieving Ranged attacks.

Rage-               Frenzy-             *Resist-
Musou Gauge fills > Attack may double > No staggering after
up faster.          when near death.    recieving enemy attacks.

Vitality-           *Precision-        *Kasumiwari-
Life Max          > Counter Attack   > Jump charge attack
increases easier.   power increases.   power increases.

Vigor-             Pressure-               *Gust-
Deadlocks can be > Deadlock Bonus Attack > Gust from Musou Attack
won easier.        power increases.        opens enemy up for attack.

Prowess-

Cavalier-         *Mastery-              *Garyu-
Miunted Attack  > True Musou Attack    > Weapon attributes used
power increase.   is always available.   during True Musou Attack.

Drive-             *Parry-              *Shura-
Charge Attack    > Automatic guarding > Countered attacks may
power increases.   during movement.     kill weak enemies.

Acclaim-                 *Pierce-
Better EXP and Ratings > Ranged Attacks
after clearing stage.    pierce enemies.

Rally-                     Potence-           *Chaos-
Assisting an ally        > Musou Attack     > High combos inflict
increases ally's morale.   power increases.   more damage.

Guard-

Fitness-             *Block-        *Repel-
Healing items have > Guard cannot > Ability to repel arrows
more effect.         be broken.     and bullets increases.

Counter-             *Grace-                 *Nigemizu-
Counter Attack may > Automatic somersault. > Allows you to evade attacks
occur randomly.                              during your charge attack.

Fortitude-           Focus-              *Resilience-
Defense may double > Musou Max         > No disorientation
when near death.     increases easier.   after any attack.

Celerity-            Discern-
Speed may increase > Better items can
when near death.     be found.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Flurry-            Domino-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Rampage-            Blazon-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

------------------
-L. Masamune Date-
------------------

Might-

Rage-               *Guts-
Musuo Gauge       > No staggering after
fills up faster.    recieving Ranged Attacks.

Vitality-           Frenzy-              *Resist-
Life Max          > Attack may double  > No staggering after
increases easier.   when near death.     receiving enemy attacks.

Pressure-               *Precision-        *Kasumiwari-
Deadlock Bonus Attack > Counter Attack   > Jump charge attack
power increases.        power increases.   power increases.

Reach-         Vigor-             *Gust-
Attack range > Deadlocks can be > Gust from Musou Attack
increases.     won easier.        opens enemy up for attack.

Prowess-

Drive-             *Mastery-              *Garyu-
Charge Attack    > True Musou Attack is > Weapon attributes used
power increases.   always available.      during True Musou Attack.

Potence-           *Parry-              *Shura-
Musou Attack     > Automatic guarding > Countered attacks may
power increases.   during movement.     kill weak enemies.

Rally-                     *Pierce
Assisting an ally        > Ranged Attacks
increases ally's morale.   pierce enemies.

Cavalier-          Cavalier-          *Chaos-
Mounted Attack   > Mounted Attack   > High combos inflict
power increases.   power increases.   more damage.

Guard-

Celerity-            *Block-
Speed may increase > Guard cannot
when near death.     be broken.

Discern-           *Grace-                 *Nigemizu-
Better items can > Automatic somersault. > Allows you to evade attacks
be found.                                  during your charge attack.

Counter-             Fortitude-           *Resilience-
Counter Attack may > Defense may double > No disorientation
occur randomly.      when near death.     after any attack.

Focus-              Fitness-             *Repel-
Musou Max         > Healing items have > Ability to repel arrows
increases easier.   more effect.         and bullets increases.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Torrent-           Dragon-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-          Flurry-             Domino-
Square, Square  Square, Square,     Square, Square, Triangle,
Triangle        Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------
-M. Noh-
--------

Might-

Frenzy-             *Guts-                      *Kasumiwari-
Attack may double > No staggering after       > Jump charge attack
when near death.    recieving Ranged Attacks.   power increases.

Reach-         *Resist-
Attack range > No staggering after
increases.     recieving enemy attacks.

Vigor-             Pressure-               *Precision-
Deadlocks can be > Deadlock Bonus Attack > Counter Attack
won easier.        power increases.        power increases.

Rage-               Vitality-           *Gust-
Musou Gauge fills > Life Max          > Gust from Musou Attack
up faster.          increases easier.   opens enemy up for attack.

Prowess-

Rally-                     *Mastery-              *Garyu-
Assisting an ally        > True Musou Attack is > Weapon attributes used
increases ally's morale.   always available.      during True Musou Attack.

Acclaim-                 Cavalier-          *Parry-
Better EXP and Ratings > Mounted Attack   > Automatic guarding
after clearing stage.    power increases.   during movement.

*Pierce-          *Shura-
Ranged Attacks  > Countered attacks may
pierce enemies.   kill weak enemies.

Drive-             Potence-           *Chaos-
Charge Attack    > Musou Attack     > High combos inflict
power increases.   power increases.   more damage.

Guard-

Counter-             *Block-
Counter Attack may > Guard cannot
occur randomly.      be broken.

Celerity-            *Grace-                 *Nigemizu-
Speed may increase > Automatic somersault. > Allows you to evade attacks
when near death.                             during your charge attack.

Discern-           Focus-              *Resilience-
Better items can > Musou Max         > No disorientation
be found.          increases easier.   after any attack.

Fitness-             Fortitude-           *Repel-
Healing items have > Defense may double > Ability to repel arrows
more effect.         when near death.     and bullets increases.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Knockdown-         Blazon-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Knockdown-          Explosive-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

------------------
-N. Hanzo Hattori-
------------------

2x Jump-
Jump again in
mid-air.

Might-

Rage-               *Guts
Musou Gauge fills > No stagering after
up faster.          recieving Ranged Attacks.

Vitality-           *Resist                    *Gust-
Life Max          > No staggering after      > Gust from Musou Attack
increases easier.   recieving enemy attacks.   opens enemy up for attack.

Frenzy-             Reach-         *Precision-
Attack may double > Attack range > Counter Attack power
when near death.    increases.     increases.

Vigor-             Pressure-               *Kasumiwari-
Deadlocks can be > Deadlock Bonus Attack > Jump charge attack
won easier.        power increases.        power increases.

Prowess-

Acclaim-          *Mastery               *Garyu-
Better EXP and  > True Musou Attack is > Weapon attributes used
Ratings after     always available.      during True Musou Attack.
clearing stage.

Potence-           *Parry-
Musou Attack     > Automatic guarding
power increases.   during movement.

Cavalier-          *Pierce-                *Chaos-
Mounted Attack   > Ranged Attacks pierce > High combos inflict
power increases.   enemies.                more damage.

Drive-             Rally-                        *Shura-
Charge Attack    > Assisting an ally increases > Countered attacks may
power increases.   ally's morale.                kill weak enemies.

Guard-

Fitness-            *Block-           *Repel-
Healing items     > Guard cannot be > Ability to repel arrows
have more effect.   broken.           and bullets increases.

Discern-           Celerity-            *Grace
Better items can > Speed may increase > Automatic somersault.
be found.          when near death.

Focus-              *Resilience-
Musou Max         > No disorientation after
increases easier.   any attack.

Counter-             Fortitude-           *Nigemizu-
Counter Attack may > Defense may double > Allows you to evade attacks
occur randomly.      when near death.     during your charge attack.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-             Down-Slash-        Rampage-
Square, Triangle   Square, Triangle,  Square, Triangle,
                   Triangle           Triangle, Triangle

Shock-           Swing-              Ninjitsu-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-----------------
-O. Ranmaru Mori-
-----------------

Might-

Rage-              *Guts-
Musuo Gauge      > No staggering after
fills up faster.   recieving Ranged Attacks.

Vigor-             Pressure-               *Resist-
Deadlocks can be > Deadlock Bonus Attack > No staggering after
won easier.        power increases.        recieving enemy attacks.

Vitality-           *Precision-        *Kasumiwari-
Life Max          > Counter Attack   > Jump charge attack
increases easier.   power increases.   power increases.

Reach-         Frenzy-             *Gust-
Attack range > Attack may double > Gust from Musou Attack
increases.     when near death.    opens enemy up for attack.

Prowess-

Potence-           *Mastery-              *Garyu-
Musou Attack     > True Musou Attack is > Weapon attributes used
power increases.   always available.      during True Musou Attack.

Rally-                     *Parry-              *Chaos-
Assisting an ally        > Automatic guarding > High combos inflict
increases ally's morale.   during movement.     more damage.

Cavalier-          *Pierce-
Mounted Attack   > Ranged Attacks
power increases.   pierce enemies.

Acclaim-                 Drive-             *Shura-
Better EXP and Ratings > Charge Attack    > Countered attacks may
after clearing stage.    power increases.   kill weak enemies.

Guard-

Discern-        *Block-
Better items  > Guard cannot
can be found.   be broken.

Counter-             *Grace-                 *Nigemizu-
Counter Attack may > Automatic somersault. > Allows you to evade attacks
occur randomly.                              during your charge attack.

Fitness-             Fortitude-           *Resilience-
Healing items have > Defense may double > No disorientation
more effect.         when near death.     after any attack.

Focus-              Celerity-            *Repel-
Musou Max         > Speed may increase > Ability to repel arrows
increases easier.   when near death.     and bullets increases.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Vanquish-          Vanquish-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Flurry-             Draw-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------------
-P. Hideyoshi Hashiba-
----------------------

Might-

Frenzy-             Reach-         *Gust-
Attack may double > Attack range > Gust from Musou Attack
when near death.    increases.     opens enemy up for attack

Vitality-           *Guts-
Life Max          > No staggering after
increases easier.   receiving Ranged Attacks.

Rage-              *Resist-                   *Kasumiwari-
Musuo Gauge      > No staggering after      > Jump charge attack
fills up faster.   receiving enemy attacks.   power increases.

Pressure-               Vigor-             *Precision-
Deadlock Bonus Attack > Deadlocks can be > Counter Attack
power increases.        won easier.        power increases.

Prowess-

Potence-           *Mastery-              *Garyu-
Musou Attack     > True Musou Attack is > Weapon attributes used
power increases.   always available.      during True Musou Attack.

Drive-             *Parry-
Charge Attack    > Automatic guarding
power increases.   during movement.

Rally-                     *Pierce-          *Shura-
Assisting an ally        > Ranged Attacks  > Countered attacks may
increases ally's morale.   pierce enemies.   kill weak enemies.

Acclaim-                 Cavalier-          *Chaos-
Better EXP and Ratings > Mounted Attack   > High combos inflict
after clearing stage.    power increases.   more damage.

Guard-

Discern-        *Block-        *Nigemizu-
Better items  > Guard cannot > Allows you to evade attacks
can be found.   be broken.     during your charge attack.

Counter-             *Grace-
Counter Attack may > Automatic somersault.
occur randomly.

Celerity-            Focus-              *Resilience-
Speed may increase > Musou Max         > No disorientation
when near death.     increases easier.   after any attack.

Fitness-             Fortitude-           *Repel-
Healing items have > Defense may double > Ability to repel arrows
more effect.         when near death.     and bullets increases.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Torrent-           Down-Slash-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Vanquish-           Blazon-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------------
-Q. Yoshimoto Imagawa-
----------------------

Might-

Reach-         *Resist-                   *Guts-
Attack range > No staggering after      > No staggering after
increases.     receiving enemy attacks.   receiving Ranged Attacks.

Vitality-           Pressure-               *Gust-
Life Max          > Deadlock Bonus Attack > Gust from Musou Attack
increases easier.   power increases.        opens enemy up for attack.

Rage-              *Precision-
Musou Gauge      > Counter Attack
fills up faster.   power increases.

Frenzy-             Vigor-             *Kasumiwari-
Attack may double > Deadlocks can be > Jump charge attack
when near death.    won easier.        power increases.

Prowess-

Drive-             *Shura-                 *Parry-
Charge Attack    > Countered attacks may > Automatic guarding
power increases.   kill weak enemies.      during movement.

Rally-                     *Chaos-
Assisting an ally        > High combos inflict
increases ally's morale.   more damage.

Potence-           *Mastery-              *Garyu-
Musou Attack     > True Musou Attack is > Weapon attributes used
power increases.   always available.      during True Musou Attack.

Acclaim-                 *Cavalier-         *Pierce-
Better EXP and Ratings > Mounted Attack   > Ranged Attacks
after clearing stage.    power increases.   pierce enemies.

Guard-

Celerity-            *Block-        *Grace-
Speed may increase > Guard cannot > Automatic somersault.
when near death.     be broken.

Counter-             *Repel-
Counter Attack may > Ability to repel arrows
occur randomly.      and bullets increases.

Fitness-             Fortitude-           *Resilience-
Healing items have > Defense may double > No disorientation
more effect.         when near death.     after any attack.

Focus-              Discern-        *Nigemizu-
Musou Max         > Better items  > Allows you to evade attacks
increases easier.   can be found.   during your charge attack.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Torrent-           Kemari-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Flurry-             Kemari-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------------------
-R. Tadakatsu Honda-
--------------------

Might-

Frenzy-             Reach-         *Guts-
Attack may double > Attack range > No staggering after
when near death.    increases.     receiving ranged attacks.

Vitality-           *Kasumiwari-         *Resist-
Life Max          > Jump charge attack > No staggering after
increases easier.   power increases.     receiving enemy attacks.

Rage-              *Gust-
Musou Gauge      > Gust from Musou Attack
fills up faster.   opens enemy up for attack.

Vigor-             Pressure-               *Prescision-
Deadlocks can be > Deadlock Bonus Attack > Counter Attack
won easier.        power increases.        power increases.

Prowess-

Potence-           *Mastery-              *Parry-
Musou Attack     > True Musou Attack is > Automatic guarding
power increases.   always available       during movement.

Cavalier-         *Garyu-
Mounted Attack  > Weapon attributes used
power increases.  during True Musou Attack.

Drive-             *Shura-                 *Pierce-
Charge Attack    > Countered attacks may > Ranged Attacks
power increases.   kill weak enemies.      pierce enemies.

Rally-                     Acclaim-                 *Chaos-
Assisting an ally        > Better EXP and Ratings > High combos inflict
increases ally's morale.   after clearing stage.    more damage.

Guard-

Fortitude-           *Block-        *Resilience-
Defense may double > Guard cannot > No disorientation
when near death.     be broken.     after any attack.

Counter-             *Repel-                   *Nigemizu-
Counter Attack may > Ability to repel arrows > Allows you to evade attacks
occur randomly.      and bullets increases.    during your charge attack.

Focus-              Fitness-
Musou Max         > Healing items have
increases easier.   more effect.

Discern-        Celerity-            *Grace-
Better items  > Speed may increase > Automatic somersault.
can be found.   when near death.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Down-Slash-        Rampage-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Vanquish-           Domino-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------
-S. Ina-
--------

Might-

Frenzy-             Vigor-             *Kasumiwari-
Attack may double > Deadlocks can be > Jump charge attack
when near death.    won easier.        power increases.

Vitality-           *Resist-                   *Guts-
Life Max          > No staggering after      > No staggering after
increases easier.   receiving enemy attacks.   receiving ranged attacks.

Rage-              Reach-         *Precision-
Musou Gauge      > Attack range > Counter Attack
fills up faster.   increases.     power increases.

Pressure-               *Gust-
Deadlock Bonus Attack > Gust from Musou Attack
power increases.        opens enemy up for attack.

Prowess-

Potence-           *Chaos-               *Shura-
Musou Attack     > High combos inflict > Countered attacks may
power increases.   more damage.          kill weak enemies.

Drive-             Cavalier-          *Parry-
Charge Attack    > Mounted Attack   > Automatic guarding
power increases.   power increases.   during movement.

*Pierce-          *Mastery-
Ranged Attacks  > True Musou Attack is
pierce enemies.   always available.

Rally-                     Acclaim-                 *Garyu-
Assisting an ally        > Better EXP and Ratings > Weapon attributes used
increases ally's morale.   after clearing stage.    during True Musou Attack.

Guard-

Discern-        Celerity-            *Grace-
Better items  > Speed may increase > Automaic somersault.
can be found.   when near death.

Counter-             *Block-        *Nigemizu-
Counter Attack may > Guard cannot > Allows you to evade attacks
occur randomly.      be broken.     during your charge attack.

Focus-              *Repel-
Musou Max         > Ability to repel arrows
increases easier.   and bullets increases.

Fitness-             Fortitude-           *Resilience-
Healing items have > Defense may double > No disorientation
more effect.         when near death.     after any attack.

Element-

Kesa-Giri-       Ward-                Element Shot-
Square, Square,  Resistance to enemy  Elemental effect added
Square,Square    elemental attacks.   to Ranged Attacks.

Blast-            Shooting-          Blazon-
Square, Triangle  Square, Triangle,  Square, Triangle,
                  Triangle           Triangle, Triangle

Shock-           Vanquish-           Domino-
Square, Square,  Square, Square,     Square, Square, Triangle,
Triangle         Triangle, Triangle  Triangle, Triangle

Domino-           Buck-                       *Awakening-
Square, Square,   Blast damage from           True Musou Attack
Square, Triangle  mounted attacks increases.  Attributes increase.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------
-T. New Officer-
----------------

New Officer's skill charts will vary.

*******************************************************************************
**                                10. Weapons                                **
*******************************************************************************

Each character has 5 different weapons. You can only have 3 in use and you can
only equip one. The Attacks is how many attacks you can perform at once and the
Base Attack is the attack rating of the weapon. I will show all the weapons for
each character and created characters as well. The first weapon is their
starting weapon, the third is their actual weapon, and the fifth and sixth is
their special weapons. Weapons can also have other modifiers to them such as
Defense+4 or Speed+8. When you find weapons throughout the stages keep the ones
with better modifiers. Play on hard or equip the Kappa Amulet for better
weapons. They can also have elemental modifiers. These will deal elemental
damage using the combination for one of your elemental skills and if you have a
full Musou. Sometimes I may say to complete a certain mission. For more
information on those, refer to the "Missions" section. Weapons can be obtained
in either Story Mode or Free Mode. And to obtain a certain weapon you must be
playing as the character the weapon is for.

Keep in mind you must play on the Hard or Chaos difficulty to obtain 5th
weapons, but you can spend your points to be able to get them on Normal
difficulty.

You must play on Chaos difficulty to get 6th weapons, but you can spend your
points to be able to get them on the Hard difficulty.

Also, if you get a character's sixth weapon, you may start to find their fifth
weapon randomly like you would their first four weapons. And also, the weapon's
stats will be randomly generated so you may find an even better fifth weapon
than your actual one.

--------------------
-A. Yukimura Sanada-
--------------------

Sickle Spear
Attacks- 4
Base Attack- 14
A spear with a sickle-shaped blade protruding from the base of the head.

Cross Spear
Attacks- 6
Base Attack- 24
A spear with two sickle blades that forms a cross shape with the head.

Lunar Spear
Attacks- 8
Base Attack- 31
A spear said to be crafted by the great smith Houzouin.

Kouryuga
Attacks- 8
Base Attack- 42
A spear adorned with blades that resemble the teeth of a red dragon.

Susano
Attacks- 8
Base Attack- 47 
Fire Element
Life +50
Musou +27
Attack +40
Defense +38
A spear that embodies the power of the god of destruction.

You get this weapon on the "Siege of Osaka-Summer" stage. The main requirement
is to get 1000 kills. I suggest doing these missions first: luring the two
generals in front of the cannons, destroying the enemy cannons, returning to
home base, and preventing Masamune Date from entering the castle. Then when it
says to charge into the enemies main camp, use this time to kill as many enemy
generals as you can and work towards your 1000 kills. When you reach 1000
kills, a supply team will show up near the southwest of the map and head for
the gate east of the castle. Defeat the captain for the weapon.

Rakan
Attacks- 8
Base Attack- 57
Fire Element
Life +50
Attack +65
Horse Attack +67
Musou Charge +65
A crimson spear made by the fires of the gods.

You get this weapon in "The Battle of Yamasaki" stage. First, complete the
"Breaking through" mission by defeating Katsuie Shibata and Nagahide Niwa
before they enter Mt. Ten-oh. Then complete the next mission, "Keiji", by
defeating Keiji Maeda before he enters Mt. Ten-oh. Afterwards, run up to and
defeat Kazumasu Takigawa, Hanbei Takenaka, and Hideyoshi Hashiba before any of
them enter Mt. Ten-oh. The supply team will appear in the northwestern gate in
the cave and it will head south. Defeat the Supply Captain to obtain the Rakan.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------
-B. Keiji Maeda-
----------------

Double Pike
Attacks- 4
Base Attack- 17
A pike with a dual blade.

Koto Pike
Attacks- 6
Base Attack- 27
Called such for its resemblance to the musical instrument.

Crimson Pike
Attacks- 8
Base Attack- 34
The spear used by Keiji when he drove away the Mogami forces.

Kagura
Attacks- 8
Base Attack- 45
Named after a divine dance for its elegance and grace in battle.

Izanagi
Attacks- 8
Base Attack- 50
Lightning Element
Life +50
Attack +46
Mounted Attack +44
Musou Charge +25
The pike said to belong to Izanagi, one of the gods of creation.

Play Keiji's "Kawanakajima Challenge" stage. You, with Keiji must defeat all of
Kenshin's generals and sub-generals. You cannot allow any allies to beat any
officers, nor your friend if you playing in 2-player mode. 

Ni-Oh Pike
Attacks- 8
Base Attack- 60
Lightning Element
Life +50
Musou +30
Attack +75
Defense +56
Named after the god Ni-Oh.

Play Keiji's "Dance of Kyoto" stage. All you have to do is get 2000 kills.
Don't worry about completing the missions and don't worry about your allies
being defeated. Also avoid taking too many gates. You'll want a constant flow
of enemies. After you get your 2000 kills the Supply Team will appear in the
west and head to the northwestern gate. Defeat the Supply Captain for the
weapon.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-----------------
-C. Nobunaga Oda-
-----------------

Kumo-giri
Attacks- 4
Base Attack- 15
A blade that belonged to Raikoh of the legendary Genji Clan.

Oni-giri
Attacks- 6
Base Attack- 25
Said to be the sword used by the ancient hero Tsuna Watanabe.

Hasebe
Attacks- 8
Base Attack- 32
An exceptional blade forged by the great smith Kunishige Hasebe.

Muramasa
Attacks- 8
Base Attack- 43
A dark masterpiece crafted by the legendary smith Muramasa.

Orochi
Attacks- 8
Base Attack- 48
Dark Element
Musou +45
Attack +26
Mounted Attack +49
Attack Range +35
The blade that was used to slay Orochi, the great serpent.

Play Nobunaga's "The Battle of Okehazema" stage. Complete the first
mission by defeating the Defense Captains on the front line and the
mission to aid Hideyoshi will appear. Do not help him, instead leave
him alone and fail that mission. Then a mission shows up to defeat
Yoshimoto's generals. Do that and go to the west side of the map and
Hanzo will appear and head to Yoshimoto's camp. You must get there before
him. He is very fast so Matsukaze might help. Then a supply team will
appear north of the camp in the center area of the map and head south.
Defeat the Supply Captain for the Orochi.

Dai-Rokuten
Attacks- 8
Base Attack- 58
Dark Element
Musou +50
Attack +67
Ranged Defense +66
Musou Charge +64
This sword is said to have the strength to destroy even gods.

Play Nobunaga's "Betrayal at Honnouji" stage. Defeat all enemy generals
including Noh when she defects. You must defeat her before you defeat the last
Akechi officer. All the while, you must keep Ranmaru Mori and Oichi alive. The
Supply Team will appear from the east gate and head towards the gate inside
the temple. Defeat the Supply Captain for the weapon.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------------------
-D. Misuhide Akechi-
--------------------

Nameless
Attacks- 4
Base Attack- 14
A standard katana sword with no engraved markings.

Masterpiece
Attacks- 6
Base Attack- 24
A quality sword with no engraved markings.

Chikakage
Attacks- 8
Base Attack- 31
Mitsuhide's sword of choice. Forged by the great smith Chikakage.

Juzumaru
Attacks- 8
Base Attack- 42
A blessed sword said to belong to the divine Nichiren.

Futsu-Mitama
Attacks- 8
Base Attack- 47  
Lightning Element
Musou +37
Attack +42
Defense +45
Attack Range +28
Said to be a gift from the gods to Emperor Jinmu.

You get this weapon on "The Battle of Yamasaki", upper path. First defeat
Kazuuji Nakamura and the guard captains at Mt. Ten-oh. A mission will then show
up to assist Masachika Matsuda towards the south, do this by defeating Kiyohide
Nakagawa and Shigetomo Takayama. Now clear Mt. Ten-oh of enemies quickly
before the Keiji Maeda charge or enemy reinforcements event shows up about 5
minutes into the battle. If you do everything right, a supply team will show up
near the enemy commander, heading towards the cave up north. Defeat the captain
to get the weapon.
NOTE: NONE of your guards can die at Mt. Ten-oh. There should be 2 guards.

Rasetsu
Attacks- 8
Base Attack- 57
Lightning Element
Life +45
Defense +69
Speed +47
Attack Range +73
Sacred sword said to be made from the legendary fangs of the mythical Golden
Wolf.

Play Mitsuhide's "The Battle of Yamasaki" stage, lower path. First complete the
first two missions by defending the east and west gates. I suggest you do the
east gate first. Then you'll have to wait until Hideyoshi Hashiba shows up. If
you have time in between that, I suggest you go take out any or all of the
following people, Katsuie Shibata, Nobutada Oda, Nobumori Sakuma, or Toshiie
Maeda. When Hideyoshi appears, defeat him before he clears the east gate. Now
approach Ranmaru Mori and complete the mission to not attack him. Stay close to
him for 1 minute without defeating him. Now defeat Nagahide Niwa. Now clear the
northern cave of enemy ambush troops. If all of your officers are still alive,
the Supply Team will appear in the southeastern gate and head for the western
gate. Defeat the Supply Captain for the weapon.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------------------
-E. Goemon Ishikawa-
--------------------

Stone Splitter
Attacks- 4
Base Attack- 16
Club and cannon set that can literally crush stone.

Rock Crusher
Attacks- 6
Base Attack- 26
Club and cannona set that can destroy giant boulders.

Bond Breaker
Attacks- 8
Base Attack- 33
Club and cannon set said to be able to level mountains.

Kai-Basara
Attacks- 8
Base Attack- 44
Named after one of the Twelve Generals of the Heavens.

Takemikazuchi
Attacks- 8
Base Attack- 49
Lightning Element
Life +49
Ranged Defense +27
Speed +49
Agility +36
Said to embody the soul of the mythical warrior Takemizuchi.

Play Goemon's "Osaka Infiltration" stage. On the first floor you must collect
enough treasure to make the stairs accessible. On the second floor, you must
check all the rooms as the mission states (it appears a few seconds after you
reach the second floor). Once you check all the rooms on the second floor,
(Goemon should talk when there's three rooms left and when there's one room
left to check), in UNDER 5 MINUTES, you should get a special report. It should
be in front of the stairs leading to the third floor. Grab it, and then beat
the stage and the weapon will be yours.
Note: It's better not to kill any enemy generals, because it will waste time.

Obliterator-
Attacks- 8
Base Attack- 59
Lightning Element
Life +49
Attack +73
Speed +50
Attack Range +55
A deadly cannon said to embody the fury of lions.

Play Goemon's "Gifu Intrusion" stage. Collect all the treasure and seal all of
the gates on the first three floors. On the fourth floor, defeat Kunoichi, but
don't defeat Mitsuhide Akechi. Then wait for the Oda generals to show up.
Defeat the first wave of them and then wait for the second. When the second
wave comes, defeat Nagayoshi Mori and he'll drop the weapon.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------
-F. Kenshin Uesugi-
-------------------

Wave Blade
Attacks- 4
Base Attack- 15
A sword with a deadly waved blade.

Shichitsuka
Attacks- 6
Base Attack- 25
An ancient long sword of renown.

Seven Spirits
Attacks- 8
Base Attack- 32
An ancient long sword with mystical properties.

Ichimonji
Attacks- 8
Base Attack- 43
Kenshin's sword. Said to embody a woman who appeared in his dreams.

Murakumo
Attacks- 8
Base Attack- 48
Ice Element
Life +50
Ranged Attack +47
Mounted Attack +41
Speed +45
Said to be crafted from the tail of the great serpent Orochi.

You get this weapon at the "Kawanakajima Showdown" stage. First, occupy
Kaizu Castle, then return to your base and defeat Hanzo Hattori before he takes
your main camp. Then head towards the region to the right and defeat Yukimura
Sanada before he can retake Kaizu Castle. Then the event saying to retreat will
show up, do it. Head towards the point in the west. Then the mission to charge
the enemy's main camp will pop up, do this within 1 minute. The supply team
will then show up on the east of the map and head towards the north exit.
Defeat the captain for the weapon.

Bishamonten
Attacks- 8
Base Attack- 58
Ice Element
Life +50
Attack +69
Horse Attack +72
Attack Range +62
A sword which embodies the great war god Bishamonten.

Play Kenshin's "Siege of Gifu Castle" stage. Complete the Field part of the
stage normally. When you get in the castle, clear the first three floors
quickly as the missions state. You also have to defeat every enemy general on
each floor. Equip the Lantern so you can see the whole map and pinpoint where
the enemy officers are. There's not that many of them and Gifu's maps are small
so it shouldn't be that much trouble. The Precious Item Box will appear on the
fourth floor. Open it and claim the weapon.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------
-G. Oichi-
----------

Ume
Attacks- 4
Base Attack- 12
A kendama with a crimson ball.

Fuji
Attacks- 6
Base Attack- 22
A kendama with a violet ball.

Yuri
Attacks- 8
Base Attack- 29
A kendama with an ivory ball.

Sumire
Attacks- 8
Base Attack- 40
A kendama crafted from a celestial orb.

Sakura
Attacks- 8
Base Attack- 45
Lightning Element
Attack +44
Defense +39
Ranged Attack +39
Musou +40
A kendama imbued with the spirit of the legendary beauty Konohana.

You get this weapon at the "Battle of Anegawa". First defeat Ieyasu Tokugawa.
Then help your allies by defeating Kazumasa Ishikawa and Tadatsugu Sakai. Then
defeat Mitsuhide Akechi and Keiji Maeda. Continue defeating enemy generals,
then when Oichi says that she wants to talk to her sister(in-law), head to the
southeast part of the map, south of the river. Noh will then show up. Defeat
her. Now with ALL of your generals still alive, the army will charge.
Nobunaga's subgenerals will then show up as reinforcments. Defeat them all and
the supply team will show up towards the southwest of the map and move
northwards. Defeat the captain for the weapon.

Kiku
Attacks- 8
Base Attack- 55
Lightning Element
Defense +67
Ranged Defense +69
Speed +45
Musou Charge +68
The legendary kendama blessed by the goddess Benzaiten.

Play Oichi's "Betrayal at Honnouji" stage. First, defeat Hidemitsu Akechi to
thwart the fire attack. Then go and meet up with Nobunaga Oda. Now you have to
allow Nobunaga Oda, Noh, and Ranmaru Mori escape. Clear a path for them and
make sure they stay alive. Once they all escape from the stage, the Supply Team
will appear at the northwest gate and head for the northeast gate. Defeat the
Supply Captain to get the Kiku.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------
-H. Okuni-
----------

Ban-Gasa
Attacks- 4
Base Attack- 13
A standard Eastern style umbrella.

Mai-Gasa
Attacks- 6
Base Attack- 23
An umbrella used for traditional dance.

Butoh-Gasa
Attacks- 8
Base Attack- 30
An umbrella specially crafted for battle.

Gekka
Attacks- 8
Base Attack- 41
An umbrella enchanted with the power of the moon.

Hikage
Attacks- 8
Base Attack- 46
Fire Element
Defense +41
Ranged Attack +33
Jump +49
Attack Range +37
Said to be carried by an acolyte of the great goddess Amaterasu.

Play Okuni's "Dance of Ise" stage. At the start of the level the mission to
stay close to Goemon will activate. Stay with him through the level. You need
to defeat Ranmaru, Mitsuhide, and Hanzo to get the weapon while staying close
to Goemon. As you approach each officer the mission will activate to defeat
them. Also when you near them run up to them to get more time while Goemon gets
there because he will not stop to fight anyone. After you defeat Hanzo a supply
team will appear in the center of the map and you can now leave Goemon to go
get it. Matsukaze or another horse could be a big help.

Kishouten
Attacks- 8
Base Attack- 56
Fire Element
Life +47
Ranged Defense +72
Jump +50
Attack Range +66
One of the sacred treasures belonging to the goddess Kishouten.

Play Okun's "Dance of Kawanakajima" stage. Now this weapon's a pain in the ass
to get. First, complete the first mission by performing a dance at Mt. Chausu.
Now you have to defeat every single officer and sub-officer yourself. You as
Okuni must deliver everyone's defeat. Not as easy as it sounds since they will
often be defeated by other generals. Equipping Matsukaze would be a great help,
almost a necessity. First, I recommend going down to Nobushige Takeda and
Yosikiyo Murakami and defeat them since they seem to defeat each other rather
quick. Then run down to Yukimura Sanada and Kunoichi and defeat Tomanobu Saito.
After you defeat him, ignore Yukimura and Kunoichi. It'll take too long to
defeat them now. Then go to Yataro Onikojima and defeat him. Then you won't
have to worry about Yukimura and Kunoichi for a while. Now clear out the middle
of all the generals there. Afterwards, defeat Nobukado Takeda in Shingen's camp
and then go down to Masanobu Kosaka near Kaizu Castle. After that, go back to
Yukimura and Kunoichi and defeat them. Afterwards, the Supply Team will appear
at the northwestern gate, where you performed your dance. Chase them down and
bag the weapon from the Supply Captain. One more important thing. You CANNOT
encounter Kenshin Uesugi or Shingen Takeda at any time before the Supply Team
appears. Avoid them. You can pass through their camps without encountering
them, but you might want to save often in this level.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------
-I. Kunoichi-
-------------

Dagger
Attacks- 4
Base Attack- 12
Custom daggers with holes in the blade.

Whirlwind
Attacks- 6
Base Attack- 22
Daggers made to be spun while attacking.

Cyclone
Attacks- 8
Base Attack- 29
Daggers said to literally call forth the wind.

Shiranui
Attacks- 8
Base Attack- 40
Enchanted daggers said to be able to vanquish evil spirits.

Kushinada
Attacks- 8
Base Attack- 45
Ice Element
Life +37
Musou +45
Ranged Defense +49
Jump +29
The goddess Kushinada is said to have shape-changed into this blade.

Play Kunoichi's "Rescue at Ueda Castle" stage. Get to the 5th floor
in less than 3 minutes and 45 seconds and don't defeat any enemies.
The weapon will appear in a box in the room to the northwest.

Kokuanten
Attacks- 8
Base Attack- 55
Ice Element
Life +44
Defense +66
Jump +42
Musou Charge +71
Daggers said to have been used by the evil goddess Kokuanten.

Play Kunoichi's "Siege of Osaka-Summer" stage. Complete all of the missions
that activate. Also, NONE of your allied generals can die. After you complete
the mission to take the enemy supply depot, the Supply Team will appear at the
gate north of the Tokugawa fortress. Chase after them and defeat the Supply
Captain to get the Kokuanten. Equipping the Matsukaze Saddle and War Drum is
very helpful. If your Kunoichi is fast, then the Matsukaze Saddle might not be
a necessity. And I recommend after the "Power of Sanada" mission is over, you
defeat Toshitsune Maeda and Tadanao Matsudaira. And after the "Cannon" mission
starts, go and defeat the officer that's harrassing Kansuke Susukida since
he'll probably be defeated fairly quickly. And after you complete the "Threat"
mission, you might want to defeat Kagekatsu Uesugi who should probably be
somewhere south of the castle. Then you can probably just continue normally
without worrying about your officers and once you get the weapon you can let
them die as you please. Save often in case they do end up dying before you get
the weapon.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------
-J. Magoichi Saika-
-------------------

Sakai Musket
Attacks- 4
Base Attack- 14
A musket made in the city of Sakai.

Tanegashima
Attacks- 6
Base Attack- 24
A musket made on the island of Tanegashima.

Kunitomo
Attacks- 8
Base Attack- 31
A musket hand-crafted by the master gunsmith Kunitomo.

Gokuraku
Attacks- 8
Base Attack- 42
A musket said to be blessed by the gods.

Gokuen
Attacks- 8
Base Attack- 47
Fire Element
Attack +43
Ranged Attack +50
Ranged Defense +41
Attack Range +43
A musket imbued with the power of the fire god who destroyed Izanami.

Play Magoichi's "The Battle of Echizen" stage. Defeat Katsuie Shibata and
Nobumori Sakuma within 2 minutes. Then when the mission to snipe Mitsuhide
comes, succeed and you will then have to help the Pilgrims escape. All 5 of
them must escape. The supply team will appear at the western gate in the
southwest area and head to the gate north of Mitsuhide's position.

Yatagarasu
Attacks- 8
Base Attack- 57
Fire Element
Life +43
Defense +68
Ranged Attack +75
Attack Range +59
A musket possessing the powers of the god Yatagarasu.

Play Magoichi's "Yamasaki Crossfire" stage. First, complete the first mission
by defeating the Oda advance force. Then succeed in the mission to snipe
Nobunaga Oda from the cave. Then complete the mission to defeat the second Oda
advance force. Afterwards, the Supply Team will appear in the southeastern gate
and head south. Defeat them and pick up the weapon. This is fairly easy to
obtain and shouldn't be too much trouble.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------
-K. Shingen Takeda-
-------------------

War Fan
Attacks- 4
Base Attack- 16
An ornate fan carried in battle.

Shogun Fan
Attacks- 6
Base Attack- 26
A war fan carried by the commander of an army.

Furinkazan
Attacks- 8
Base Attack- 33
A war fan engraved with the teachings of Sun Tzu.

Kokushimusou
Attacks- 8
Base Attack- 44
A legendary war fan passed on to only the mightiest of heroes.

Kourin
Attacks- 8
Base Attack- 49
Fire Element
Defense +45
Horse Attack +45
Horse Defense +43
Attack Range +50
A divine war fan created in honor of the birth of Buddha.

Play Shingen's "Kawanakajima Showdown" stage. First defeat the enemies at
Zenkouji and defend Mt. Chausu from Masamune Date when prompted to do so. Then
defeat Hanzo Hattori before he takes Kaizu Castle and also defeat Keiji Maeda.
Defeat Kenshin's generals up until he has six left to get a mission to charge
into his camp. Do so within one minute and a supply team will appear near the
camp in the southwest. Defeat the captain for the weapon.

Shinju
Attacks- 8
Base Attack- 59
Fire Element
Life +46
Defense +75
Musou Charge +57
Attack Range +75
A war fan blessed with the powers of the gods.

Play Shingen's "The Battle of Yamasaki" stage. Complete the first mission by
defeating Katsuie Shibata and Nagahide Niwa. Then defeat Keiji Maeda before he
enters Mt. Ten-oh. After this, a layer of mist should cover the mountain. Then
defeat Hideyoshi Hashiba, Kazumasu Takigawa, and Hanbei Takenaka when the
mission to defeat Hideyoshi comes up. Fail the mission to cross the Emyouji
River before the fog clears. After that fails, Kenshin Uesugi will charge to
Oda camp. Go rescue him and the Supply Team will appear at the eastern gate in
northern cave and head south. Defeat the Supply Captain and pick up the weapon.
Watch out for Kenshin. You fail the stage if he dies so be quick about getting
the weapon and defeating Nobunaga. I suggest after you complete the mission to
rescue him you defeat the Reserve Captain near him and wait for the Supply Team
to come closer to you.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

------------------
-L. Masamune Date-
------------------

Oak Sword
Attacks- 4
Base Attack- 13
Swords carved out of fine oak

Mauler Blade
Attacks- 6
Base Attack- 23
Hard wooden swords that can shatter bones on impact.

Divine Spruce
Attacks- 8
Base Attack- 30
Swords carved out of an ancient, mystical spruce.

Bontenmaru
Attacks- 8
Base Attack- 41
Legendary swords made in the likeness of the dragon god.

Mikaboshi
Attacks- 8
Base Attack- 46
Ice Element
Attack +45
Mounted Attack +35
Musou Charge +32
Attack Range +39
Said to be imbued with the power of the star god Mikaboshi.

Play Masamune's "Attack on Honnouji" stage. Get to temple before the
Akechi do and then defeat all of Mitsuhide's generals. Then defeat
Mitsuhide himself. Now defeat all of Nobunaga's generals. You cannot
allow any of your generals to lose and once you defeat those enemies
the supply team will appear in the middle of the map inside the temple
and head to the southeast exit.

Ashura
Attacks- 8
Base Attack- 56
Ice Element
Musou +40
Defense +67
Horse Attack +70
Attack Range +71
Swords said to have the powers of the war god Ashura.

Play Masamune's "Nagashino Campaign" stage. You must defeat all enemy generals
and sub-generals except for Nobunaga Oda without losing any allied officers.
Here's how you should go about it. First defeat Morinobu Nishina who should be
close by to your camp. Then enter Shitagahara and defeat Masakage Yamagata,
Kunoichi, Masatoyo Naito, and Yukimura Sanada. (If your officers start to have
trouble, save Yukimura for later.) Then go down to your main camp and defeat
Yasumasa Sakakibara, Ieyasu Tokugawa, and Katsuie Shibata. Then go around and
defeat Keiji Maeda. Now go and defeat Nobufusa Baba. Shingen Takeda will start
to retreat now. Race into his camp before he does and defeat Katsuyori Takeda
and Shingen before he gets away. Now go over and defeat Toshiie Maeda, Kazumasu
Takigawa and enter the Oda camp and defeat Nobutada Oda. Then defeat Nagahide
Niwa and the Supply Team will appear in the southeast and head north. Run over
and defeat the Supply Captain and pick up the weapon. Equip the War Drum and
Matsukaze Saddle if you need to.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------
-M. Noh-
--------

Tokage
Attacks- 4
Base Attack- 13
A short blade made to resemble a lizard.

Kamakiri
Attacks- 6
Base Attack- 23
Claws made to resemble those of a praying mantis.

Kumo
Attacks- 8
Base Attack- 30
Claws made from the legs of a giant spider.

Mukade
Attacks- 8
Base Attack- 41
Claws made from the hide of a giant centipede.

Hiruko
Attacks- 8
Base Attack- 46
Dark Element
Life +28
Defense +49
Speed +35
Attack Range +43
A cursed arm with the power to maim gods.

Play Noh's upper path "Betrayal at Honnouji" stage. Go out the west gate and go
around to the gate southwest of the main hall. Defeat the Defense Captain and
go inside and enter the main hall. Defeat Nobunaga Oda. Do all this within the
first 5 minutes. A Supply Team will then appear in the west and head towards
the southeastern gate. Defeat it for the weapon. Equip the Matsukaze Saddle if
you have it.

Mamushi
Attacks- 8
Base Attack- 56
Dark Element
Musou +49
Attack +61
Musou Charge- 65
Attack Range +73
Claws made from the fangs of a viper.

Play Noh's "The Battle of Anegawa" stage. First off, defeat Kagenori Asakura
and Kagetake Asakura. Then assist Mitsuhide Akechi by defeating the generals in
the central area. Then go down to the southeastern gate and clear out the
enemies so the Mino reinforcements can arrive. Now defeat every general except
Nagamasa Azai, Oichi, and Yoshikage Asakura. Once the reinforcements arrive,
the Tokugawa army will charge on the Asakura. Assist them in reaching the
indicated point and then defeat Yoshikage Asakura. All of your generals must
survive. The Supply Team will appear in the mid-southern gate. Defeat the
Supply Captain and pick up the Mamushi.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

------------------
-N. Hanzo Hattori-
------------------

Kusarigama
Attacks- 4
Base Attack- 13
A sickle with a chain attachment.

Iga-Gama
Attacks- 6
Base Attack- 23
A kusarigama given only to the ninjas of the Iga School.

Kubinagi
Attacks- 8
Base Attack-30
A heavy kusarigama with a deadly sharp blade.

Hiryuu
Attacks- 8
Base Attack- 41
Said to be made from the claws of the Hiryuu (flying dragons).

Yamikiba
Attacks- 8
Base Attack- 46
Dark Element
Musou +40
Ranged Attack +45
Speed +42
Jump +32
A dark weapon said to be forged in the depths of the Underworld.

Play Hanzo's "Battle of Mikatagahara" stage. Quickly race up to Nobushige
Oyamada and defeat him and then defeat Masakage Yamagata and Masatoyo
Naito. Then run back and defeat Nobufusa Baba. You must protect the Crane
Formation so don't let your allies die. Defeat Nobukimi Anayama and
Katsuyori Takeda as they come after you. I suggest then taking the gate to
the west and north and defeat Yukimura and Kunoichi and clear that area out.
Then head south and use the ninja path to infiltrate the Takeda camp and
after the Crane Formation proves successful you will have to take the Takeda
gates. Take all the gates and the supply team will appear in the southern
area and head east. Take the captain out for the Yamikiba. You may want to
wait for some allies to get close to Shingen before you take the last gate
because he will start to retreat and you might not get to the item fast
enough if your allies don't hold him off.

Marishiten
Attacks- 8
Base Attack- 56
Dark Element
Attack +74
Range Attack +69
Speed +48
Attack Range +68
A kusarigama said to contain the powers of the god Marishiten.

Play Hanzo's "Crossing Iga" stage. What you have to do is guide Ieyasu
Tokugawa along and defeat all ambush parties without Ieyasu encountering any.
First, save Baisetsu Anayama by defeating Hidemitsu Akechi. Now enter the fort
and defeat Toshimitsu Saito. Head along the northwestern path from there and
defeat the ambush party that pops up. Continue along and go through the fort
and defeat the ambush parties on all sides of it. When Ieyasu enters the fort,
defeat the enemy troops inside. Continue through and defeat the other ambush
parties that show up. The supply team will appear in the southwest fort and
head for the southwest gate. Once again, Ieyasu Tokugawa cannot encounter any
of them. And also, there are usually about three units in each ambush. Defeat
their leaders.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-----------------
-O. Ranmaru Mori-
-----------------

Nodachi
Attacks- 4
Base Attack- 15
A long heavy katana.

Zamba
Attacks- 6
Base Attack- 25
A heavy katana said to be able to cut horses in two.

Yukimitsu
Attacks- 8
Base Attack- 32
One of Ranmaru's prized swords, forged by the great smith Yukimitsu.

Tomonari
Attacks- 8
Base Attack- 43
A great katana given to Ranmaru by his lord, Nobunaga.

Kamudo
Attacks- 8
Base Attack- 48
Ice Element
Defense +40
Ranged Defense +48
Speed +40
Musou Charge +25
A legendary katana said to cleave the earth and raise mountains.

Play Ranmaru's "Betrayal at Honnouji" stage. Complete the "Blockade" and
"Flames of Vengeance" missions. The ones where you keep the Akechi army away
from the gate and thwart the fire attack.
Note: You must complete Story Mode with Ranmaru Mori at least once.

Gohotendo
Attacks- 8
Base Attack- 58
Ice Element
Musou +46
Attack +69
Speed +47
Musou Charge +70
A legendary katana said to possess the spirits of Gohotendo.

Play Ranmaru's "The Battle of Anegawa" stage. Start off by rescuing Nagahide
Niwa by defeating Toshimitsu Saito. Now prevent the Tokugawa officers from
clearing the bridge by defeating Yasumasa Sakakibara and Keiji Maeda. Also,
defeat Magoichi Saika before he shoots Nobunaga Oda and defeat Masamune Date
when he shows up. It doesn't necessarily matter if you complete them in that
order or not, but as long as you complete them. Afterwards, after Mitsuhide
Akechi arrives, enter the Tokugawa camp and defeat Hanzo Hattori and Ieyasu
Tokugawa. The Supply Team will appear in the southeast. Chase down the Supply
Captain and pick up the weapon. All your generals must survive for this. This
weapon can be a real pain to get, so if you have a friend or someone capable of
assisting you, have them help you out by making sure your generals aren't
defeated. You can also have them take out all of the other enemy generals not
specified for you to defeat. You, as Ranmaru, should complete the missions to
get the weapon and it should then show up.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------------
-P. Hideyoshi Hashiba-
----------------------

Sansetsukon
Attacks- 4
Base Attack- 12
A three-sectional staff.

Steel Sansetsu
Attacks- 6
Base Attack- 22
A three-sectional staff made from hard steel.

Great Sansetsu
Attacks- 8
Base Attack- 29
A sacred three-sectional staff used by monks.

Shouki
Attacks- 8
Base attack- 40
Three-sectional staff possessing the powers of the god Shouki.

Mihashira
Attacks- 8
Base Attack- 45
Lightning Element
Life +38
Speed +45
Agility +41
Musou Charge +31
Three-sectional staff possessing the powers of the god Mihashira.

Play Hideyoshis' "Siege of Azuchi Castle" stage. In the field part of the
battle, defeat all generals and subgenerals except Nobunaga Oda and Magoichi
Saika. When those two are the only ones left, defeat one of them, it doesn't
matter which one. The Supply Team will appear at the east gate. Defeat the
Supply Captain and pick up the weapon.

Monju
Attacks- 8
Base Attack- 55
Lightning ELement
Defense +68
Ranged Defense +56
Speed +50
Musou Charge +62
A great weapon possessing the powers of strength and wisdom.

Play Hideyoshi's "The Battle of Komaki-Nagakute" stage. Complete the first
mission by defeating the Tokugawa generals on the front lines. Afterwards,
defeat Yasumasa Sakakibara and Naomasa Ii to keep Tsuneoki Ikeda alive.
Tadakatsu Honda should defeat Kazumasu Takigawa and you'll get a mission to
defeat him. Defeat Tadakatsu as well. Now defeat Kazumasu Ishikawa and Sadamasa
Okudaira. Then complete the next mission by defeating Tadayo Okubo and Tadasuke
Okubo. If Tsuneoki Ikeda is still alive, you'll get a mission to defeat Hanzo
Hattori. (He'll appear in your main camp) Defeat Hanzo and the Supply Team will
appear at the gate west of Komaki. Defeat the Supply Captain and pick up the
weapon. Tsuneoki Ikeda must be alive for the Hanzo mission to trigger.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------------
-Q. Yoshimoto Imagawa-
----------------------

Leather Kemari
Attacks- 4
Base Attack- 14
A Kemari ball used from the days of the Heian period.

Cloth Kemari
Attacks- 6
Base Attack- 24
An elegant Kemari ball adored by the nobles.

Silk Kemari
Attacks- 8
Base Attack- 31
A special Kemari ball made for the gods.

Champion Kemari
Attacks- 8
Base Attack- 42
The ball used by the legendary kemari champion Narimichi Fujiwara.

Velvet Kemari
Attacks- 8
Base Attack- 47
Dark Element
Musou +42
Attack +38
Speed +37
Jump +32
A Kemari ball made from Europe's finest velvet.

Play Yoshimoto's "Kemari in the Capital" stage. Start off by defeating Ranmaru
Mori and Noh. Shingen Takeda should then withdraw. Now defeat Nobunaga Oda.
Afterwards, defeat all of the Takeda generals and subgenerals. The Supply Team
will appear in the east gate if none of your allied generals were defeated.
Defeat the Supply Captain and pick up the weapon.

Phoenix Kemari
Attacks- 8
Base Attack- 57
Dark Element
Musou +49
Defense +69
Musou Charge +75
Attack Range +68
A Kemari ball created from an eye of the sacred Phoenix.

Play Yoshimoto's "The Battle of Komaki-Nagakute" stage. Fail the first mission
by heading towards Ieyasu Tokugawa's camp. Then defeat Naomasa Ii, Yasumasa
Sakakibara, Tadatsugu Sakai, and Tadakatsu Honda. I suggest you do it in that
order, but either way, Tadakatsu must be the last one you defeat. Afterwards,
defeat Ina and if all of your generals are still alive, the Supply Team will
appear in the northwest and head east. Defeat the Supply Captain and pick up
the weapon. After you defeat Tadakatsu, Mitsuhide Akechi will show up as
reinforcements and he'll most likely take out a general of your's. So you might
want to go and take care of him first. Try to complete all this as quickly as
possible to prevent your generals from being defeated.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------------------
-R. Tadakatsu Honda-
--------------------

Iron Spear
Attacks- 4
Base Attack- 17
Spear made from Iron.

Great Spear
Attacks- 6
Base Attack- 27
A powerful spear used by fierce warriors.

Tiger Slayer
Attacks- 8
Base Attack- 34
A grand spear said to have quelled the fiercest tigers.

Bukotsu
Attacks- 8
Base Attack- 45
A great spear that can easily slice through bone.

Arahabaki
Attacks- 8
Base Attack- 50
Fire Element
Musou +50
Attack +47
Defense +41
Speed +31
A spear which possesses the war god Arahabaki's spirit.

Play Tadakatsu's "The Battle of Kawanakajima" stage. All you really have to do
is complete the first four missions while keeping all your ally generals alive.
First complete the first mission to occupy Hachimanbara. Then go rescue
Yasumasa Sakakibara from Masamune Date. Then assist Hanzo Hattori as he heads
for the ninja path by distracting the two indicated generals. And finally,
defeat Keiji Maeda. Afterwards, if none of your ally generals have been
defeated, the Supply Team will appear from the southeast. Defeat the Supply
Captain and swipe the weapon.

Enma
Attacks- 8
Base Attack- 60
Fire Element
Attack +72
Defense +75
Ranged Defense +71
Attack Range +59
A spear said to be powerful enough to slay the mightiest of gods.

Play Tadakatsu's "The Battle of Komaki-Nagakute" stage. First, succeed in the
first mission to occupy Komakiyama Castle. Then complete the next mission to
eliminate the Hashiba Army reinforcements. Then two more missions will trigger.
One to defeat the force closing in on Komakiyama Castle, and another to defeat
the force closing in on your main camp. Complete the mission to defeat the
force approaching Komakiyama first, then clear that whole area out. Then hurry
and go defeat the two officers approaching your main camp. During this whole
process, NOT A SINGLE enemy soldier can enter Komakiyama Castle from either the
north and south. This is much easier if you have a second player guard the
north door while you take care of everything else. The south door shouldn't be
much of a problem at first, but it can be if you take too long. Once you
fulfilled the requirements, the Supply Team will appear in the southeast and
head north. Do not get confused with the Supply Team that appears in the
northeast. Defeat the Supply Captain, pick up the weapon, and complete the
stage.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------
-S. Ina-
--------

Bow
Attacks- 4
Base Attack- 13
A traditional Japanese bow.

Long Bow
Attacks- 6
Base Attack- 23
A long bow made from the sacred Azusa tree.

Great Bow
Attacks- 8
Base Attack- 30
A legendary bow crafted by the masters.

Yoichi Bow
Attacks- 8
Base Attack- 41
A bow which belonged to the legendary Nasu no Yoichi.

Omoikane
Attacks- 8
Base Attack- 46
Ice Element
Defense +43
Ranged Attack +47
Ranged Defense +42
Musou Charge +34
The bow which the goddess Omoikane brought from the heavens.

Play Ina's "Retreat at Kanegasaki" stage. Complete the first mission to rescue
Hideyoshi Hashiba by defeating the two Asakura generals. Then complete the
mission to defeat the two Azai reinforcements that appear. Afterwards, defeat
1000 enemies without letting any ally officers die. The Supply Team will appear
in the northwest and head south. Defeat the captain for the weapon.

Aisen
Attacks- 8
Base Attack- 56
Ice Element
Musou +47
Attack +63
Ranged Attack +72
Attack Range +61
A mythical bow containing the powers of the god Aisen.

Play Ina's "The Battle of Yamasaki" stage. First, succeed in the mission to
prevent any Akechi officers from entering Mt. Ten-oh. Then immediately head
over to Mitsuhide Akechi and defeat him as fast as you can. The reason for this
is because you have to then prevent the Hashiba army from invading Mt. Ten-oh
and they show up as soon as you complete the first mission. After defeating
Mitsuhide, go and defeat the indicated Hashiba officers before they enter Mt.
Ten-oh. The Supply Team will appear in Hideyoshi Hashiba's camp and it will
head north. Hideyoshi will also begin to retreat at this point. Ignore him and
go defeat the Supply Captain and pick up the weapon before he gets away. The
stage ends once he retreats or is defeated.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------
-T. New Officer-
----------------

-Sword-

Katana
Attacks- 4
Base Attack- 13
A standard Japanese sword.

Ishi-Kiri
Attacks- 6
Base Attack- 23
Katana of the great Genji warrior Yoshihira.

Doudanuki
Attacks- 8
Base Attack- 30
A powerful katana said to be able to cleave through iron.

Kanemitsu
Attacks- 8
Base Attack- 41
Forged by the great smith Kanemitsu.

Douji-Kiri
Attacks- 8
Base Attack- 46
Fire Element
Musou +47
Attack +44
Defense +38
Attack Range +46
The legendary blade that took the head of the demon Shuten-Douji.

This is a very tricky weapon to get. Basically you'll have to have Keiji Maeda
slay Nobufusa Baba, but it is not that easy. Here's a little guide made by
JZaber. This is a very in depth way of obtaining this weapon and try this and
it should work. Having the Matsukaze Saddle equipped will be a big help to
you.

1) Ok! Now start racing for Nagashino right away, once you get there, quickly
kill the general and gate captain. The quickest way, use the C4 attack to do
serious damage and take them out.

2) Good, now get back on your horse, and race towards Nobufusa's position. The
quickest way is to take the first open gate when you enter the main camp,
it'll be right in front of you. Get as close to Nobufusa's position as
possible. A cutscene will occur.

3) Ok, here's where the chaos begins. Now, there are 3 generals you need to
kill quickly, Nagahide Niwa, Toshiie Meada, and Kazumasu Takigawa. Takigawa
should be close since your heading for Nobufusa's position. Now quickly kill
Kazumasu and any musket units nearby. Killing the captain makes all 4 regulars
go away.

4) Ok, now head for Toshiie's position. He'll be close, so kill him quickly and
then head for Nagahide's position. At this point Katsuyori might say something.
Don't waste time here, kill Nagahide quickly while the speech is still going.

5) I recommend you save here. Now Katsuie Shibata is your next concern. Head
for his position, killing any troops around Nobufusa as you go. (Trust me,
he'll die if you leave him with 1 peon troop.) Kill the gate captain near
Katsuie to stop the flow of enemies near Nobufusa, now knock Katsuie off his
horse and kill him quickly.

6) Now, either during or after you kill or are killing Katsuie, an ambush group
will ambush Katsuyori. Get back to your horse and mount him quickly. Now head
for Ieyasu Tokugawa's position, you'll see why. Knock him off his horse and
kill him quickly and kill the gate captain near him if you like. Now get back
on your horse! 

7) Save here. Now race towards Nobufusa's position and kill any leftover
enemies near him, shouldn't be too many at this point. Now bolt to Katsuyori's
position. Help him out and kill a couple of the troops inside. Your biggest
concern right now is Mitsuhide Akechi, he's the only dangerous general at this
point. Kill him and resume killing normal troops. Sometimes the gates in the
back are sealed, so kill the 2 gate captains if they are.

8) We're near the finish line! By now Hanzo should have reached Nagashino. Now,
you have to be quick here, either go by foot or on horse, but get to Nagashino
and kill Hanzo, then head back to Katsuyori. Save here. Here comes the tricky
part.

9) Ok, now head for Keiji. Hit him ONCE so he'll follow you. He should have at
least more than or half his health. Get him to follow you to Nobufusa's
position, on foot or horse it don't matter. Keep close to Keiji as you go, get
too far and he'll start to head back. Lead him past any other generals and to
Nobufusa. If Nobufusa is on his horse this'll be easy, either way, get close
to Nobufusa and stop. Keiji will smack Nobu and you with his spear. This is
good. Now Nobu will fight Keiji. Now, get out of the way!

10) This is it, the last hurrah! Head back to Keiji and Nobufusa's position.
They should be engaged in combat. Don't get involved unless Keiji looks to be
losing. Keiji should slay Nobu. This is good, you'll get a message "Nobufusa
Baba has been slain!" "Reports show he died bravely defending the flank!" Keiji
should now say "A true warrior's death. I wish I could go that beautifully one
day." All this time you should be moving back to Katsuyori's position.

11) If all was done right, and if Katsuyori is out of danger, the supply team
should appear. They will use the same path Hanzo used to reach Nagashino. It's
a slim path next to the main camp. Now race to their position, horse is faster.
Kill the supply captain, and you now have your Douji-Kiri! Save here I guess.
Katsuyori should be retreating to the south, you can go defend him just in case
you want to see this operation safe to the end. Once he retreats, you clear the
stage and get your Douji-Kiri!

Munechika
Attacks- 8
Base Attack- 56
Fire Element
Life +49
Attack +70
Speed +47
Attack Range +60
A crescent blade said to be one of the five great blades.

Play the New Officer's "Siege of Ueda Castle" stage. Clear the field part of
the battle normally. Then once inside the castle, complete all the missions to
defeat Kunoichi on each floor. You have to beat her twice on the first floor,
twice on the second, once on the third, and twice on the fourth. After you beat
her for the last time, she will drop the weapon.

-Spear-

Spear
Attacks- 4
Base Attack- 15
A standard battle spear.

Great Spear
Attacks- 6
Base Attack- 25
A spear with an immensely long shaft.

Piercer
Attacks- 8
Base Attack- 32
An incredibly sharp spear said to easily pierce through any armor.

Nihon-Gou
Attacks- 8
Base Attack- 43
A spear of renown that belonged to the great general Masanori Fukushima.

Tombo-Giri
Attacks- 8
Base Attack- 48
Lightning Element
Life +41
Mounted Attack +50
Mounted Defense +39
Jump +32
A dragonfly that landed on this spear's blade was instantly cut in two.

Play the New Officer's upper stage of "Siege of Osaka-Summer" (Toyotomi's side)
Complete the first 4 missions which are luring the two officers to the
Sanada-Maru, destroying the enemy cannons, assisting Yukimura's return to
Hideyori's camp, and preventing Masamune Date from entering Osaka. Soon after,
Yukimura will charge into the enemy camp. Assist him like the mission says and
when you get trapped defeat enemies until the gates open and make sure Yukimura
doesn't get defeated. Then when the gates open, charge into the enemy camp
yourself, before Yukimura. The supply team will appear in the southwest
stronghold and head towards the northwestern stronghold. Defeat the captain and
pick up the weapon.

Otegine
Attacks- 8
Base Attack- 58
Lightning Element
Musou +50
Attack +70
Horse Attack +75
Musou Charge +65
A great spear crafted by the legendary Shimada.

Play the New Officer's "The Battle of Kawanakajima" stage. Play normally until
the mission to assist Yukimura Sanada's descent from Mt. Saijyo triggers. Once
it does trigger, complete the mission and the supply unit will appear at the
southern gate and head eastward. None of your allied officers can be defeated.
I recommend that you defeat all the enemy officers in the central field before
you go to help Yukimura. It will help keep your allies alive.

-Naginata-

Polearm
Attacks- 4
Base Attack- 14
A standard pole weapon with good range.

Naginata
Attacks- 6
Base Attack- 24
The classic polearm of Japan. Very easy to use.

Onitake
Attacks- 8
Base Attack- 31
The naginata owned by the great general Onitake.

Tomoe
Attacks- 8
Base Attack- 42
The naginata of Lady Tomoe, the greatest female warrior of Japan.

Benkei
Attacks- 8
Base Attack- 47
Dark Element
Ranged Attack +42
Ranged Defense +49
Speed +48
Musou Charge +30
The naginata of Benkei, the legendary warrior monk.

Play the New Officer's "Battle of Okehazema" stage. The goal is to defeat all
enemy officers, excluding Nobunaga Oda, before Nobunaga reaches the Imagawa
camp. The supply team will appear in the Oda camp, defeat the captain for the
Benkei. Here's some advice. Equip Matsukaze or the Arabian horse. First, go
straight up towards Nobunaga and eliminate Hideyoshi, make sure you get him out
of the way. Then circle around the map, first take out the officer in the Oda
camp and continue around into the middle and finish the rest off. Then race
toward the supply team and kill the captain.

Goryo
Attacks- 8
Base Attack- 57
Dark Element
Defense- +68
Ranged Defense- +75
Horse Defense +73
Musou Charge- +70
The naginata which was adored by the legendary warrior Goryo.

Play the New Officer's "Siege of Osaka-Summer" stage. The lower path one,
where you fight alongside the Tokugawa. First, complete the mission to silence
the Sanada-Maru. Afterwards, defeat Yukimura Sanada as he begins his attack.
Then go defeat Matabei Goto and enter Osaka Castle from the east gate. Yukimura
Sanada will reappear and begin his charge on your main camp. You must allow
Yukimura to achieve 200 KOs. While you are waiting for him to do so, defeat all
other enemy officers and take all their gates. Leave Hideyori Toyotomi alive
and at least one other officer though. Yukimura must also defeat Tadayo Okubo.
During his killing spree, lure him down to Tadayo and allow him to defeat him.
After Yukimura gets 200 KOs and defeats Tadayo, defeat him yourself. Be
careful, as he will be in a hyper powered mode. After he is defeated, Ieyasu
Tokugawa will order an all out attack on the Toyotomi, and if at least one
enemy officer, aside from Hideyori, remains, the Supply Team will appear from
the east gate and head west. Defeat the Supply Captain and pick up the weapon.
I suggest leaving Harunaga Ohno as the officer to keep alive as he will not
move from his position until Hideyori retreats. Also, be aware that Yukimura
will still be in his hyper powered mode when you face him inside the castle.

*******************************************************************************
**                              11. Items                                    **
*******************************************************************************

There are various different items in this game. They either restore your
health/musou, boost your abilities, or give you a new item/weapon. First I will
list all the items found on the field for the stages. These will be called
Field Items. Then will be the items you equip. These will be Skill, Support,
and Elemental Items. When you have to play a certain character's stage to
obtain an item, you don't necessarily have to play as that character and they
can usually be done in Free Mode or Story Mode unless otherwise stated.

-------------
-Field Items-
-------------

Healing Items
Rice Cake- Restore Life +50
Rice Ball- Restore Life +100
Rice Balls- Restore Life +200
Rice Bowl- Restore Life Fully
Musou Sake- Restore Musou Fully
Hannya- Restore Life and Musou Fully

There are also smaller Rice Balls and Musou Sake that restore your Life/Musou
by 20.

Temporary Ability Boosts
White Blade- Attack Doubled for 30 seconds
Ancestral Armor- Defense Doubled for 30 seconds
Bronze Mirror- Musou Gauge Full for 5 seconds
Spirit Mirror- Musou Gauge full for 10 seconds
War Sandals- Speed at MAX for 30 seconds
Spirit Gem- Elemental Attack Level at MAX for 30 seconds

EXP Items
Gold Dust- +50 EXP Points
Gold Coin- +100 EXP Points
Gold Bar- +200 EXP Points

Treasure Boxes
Treasure Box- Contains a Skill Item (Received at end of stage)
Wooden Case- Contains a weapon for your character (Received at end of stage)

-------------
-Skill Items-
-------------

------------------
-Ability Boosters-
------------------

These items have a range of their effect. You will keep the ones with a higer
effect. Play on hard or equip the Kappa Amulet for a better item.

Solar Gem
Life Max +1-50
A necklace imbued with the powers of the sun.

Moon Stone
Musou Max +1-50
A ring imbued with the powers of the moon.

Power Bracer
Attack +1-50
Bracer worn by the ancient hero Takeru.

Himiko's Rune
Defense +1-50
A rune inscribed by the Shaman Queen Himiko.

Vixen Tail
Musou Charge +1-50
An accessory made from the tail of a spirit fox.

Tengu Sandals
Speed +1-50
Sandals worn by the Tengu Ogres.

Hare Greaves
Jump +1-50
Greaves that give its wearer supernatural ability.

Kappa Amulet
Luck +1-50 (better items can be found)
An amulet worn by the mysterious Kappa Race.

Wind Gloves
Ranged Attack +1-50
Gloves enchanted by the Gods of Wind.

Cloak of Night
Ranged Defense +1-50
A cloak made from the hide of a mystical beast.

Demon Staff
Horse Attack +1-50
A staff created by an ancient dark power.

Serpent Bracer
Horse Defense +1-50
Bracers made from the scales of Orochi, the serpent monster.

---------------
-Support Items-
---------------

These are special items, each with their own different effect.

Saddle
Power +1-50
Begin any stage mounted on a horse (Not castle stages)

Arabian Saddle
Begin any stage on an Arabian Steed (Masamune's horse) (Not castle stages)
How to get-
Play Yukimura Sanada's "Siege of Osaka-Summer" stage. Complete all
missions up to and including preventing Masamune Date from entering Osaka
Castle. Once Masamune is defeated, a Supply Team will appear from the west
gate, south from where you are, and head towards the east gate. Defeat the
Supply Captain and take the saddle. All this must be done within 10
minutes.

Matsukaze Saddle
Begin battle mounted on the legendary Matsukaze (Keiji's horse)
(Not castle stages)
How to get-
Play Shingen Takeda's "Siege of Azuchi Castle" stage. Defeat Keiji Maeda
when you enter Azuchi's southwestern gate. The supply team appears in the
left of the center and heads for the northeast exit.

Horse Armor
Damage to Steed Meter halved
Decreases the chances of being forcefully dismounted
How to get-
Play the New Officer's "The Battle of Nagashino" stage. First occupy Nagashino
Castle and then wait for the ambush party and defeat Tadamasu Sakai. Then wait
for Hanzo Hattori to begin his attempt to take Nagashino Castle. He tries when
he says this "...". Quickly defeat him and then hurry back to your camp to
defeat Keiji to complete that mission. Use Matsukaze if you need to. Then wait
for Katsyori to retreat. Afterwards you will get a mission to defeat Nobunaga
Oda. Quickly run into his camp within 1 minute and a Supply Team will appear in
his camp. Defeat the Supply Captain for the item.

Warrior's Tale
Bodyguards become stronger
A training manual for bodyguards
How to get-
Play the New Officer's "Siege of Osaka-Summer" stage (Toyotomi side). Complete
all missions up to and including preventing Masamune Date from entering Osaka.
When the mission to support Yukimura's charge enacts, follow him and once you
are trapped, do the mission to protect him. You'll have to defeat about 100
enemies and go near him. Then a supply team will appear from the gate on the
west side of the map and head towards the center. Defeat it for the item.
Note: You must start with 4 bodyguards and they all must survive up to this
point.

Battle Drum
Raise player army Morale
How to get-
Play Okuni's "Dance of Kawanakajima" stage. Hit any drum 50 times and a supply
team will appear in the southeast of the map and head to the northeast exit.

Gold Incense
Field Items last 1.5 times longer
A valuable fragrance that prolongs item effects
How to get-
Play Noh's "Gifu Infiltration" stage. On the first floor, do not defeat
Kunoichi. On the second floor, do not defeat Kunoichi or Magoichi Saika. On
the third floor, defeat Kunoichi. A valuable item will appear at the end of
the northern hallway.

War Rations
Life Meter is recovered to half when it reaches 0 (One time per stage)
Replenishes the life meter one time when it goes to zero
How to get-
In New Officer mode, get a jump stat of 130 or higher and defeat Hanzo Hattori
after selecting Combo training. My suggestion is to start off with Melee
training first to get to the Veteran level. Then play Burst training for the
next 9 months. Do as best as you can to get a high jump boost. You'll probably
encounter Goemon, but even with his appearance you should still be able to do
it. Then when two months are left, play Melee training again to unlock Combo
training. Then select Combo training and Hanzo will show up if you have your
jump stat at 130. Defeat him for the item. He isn't easy, but keep trying if
you fail. And use the sword as your weapon the whole time. It helps your jump
stat.

Guiding Doll
Guides player to treasures (displayed pink on map) in castles
How to get-
Play Goemon Ishikawa's "Osaka Intrusion" stage. On the first floor get all
four treasures and defeat the two generals.

Healing Balm
Bodyguards are revived after falling (One time per stage)
Replenishes bodyguards' life one time when it goes to zero
How to get-
Complete level 30 in Survival Mode, Tower.

Hachiman Bell
Warns player about traps (displayed purple on map) in castles
A bell that can detect traps inside a castle
How to get-
Play Masamune Date's "Odawara Campaign" stage. On the third floor, break all
fake stairways and the item will appear southeast of the eastern staircase.
To do this easier, step up to about the second step to test the staircase.
It should break if it's fake, and it should be still if it is real.

Lantern
Displays entire map of a castle floor
A guiding light that displays all areas inside a castle
How to get-
Play Kunoichi's "Rescue from Ueda Castle" stage. Reach the fifth floor with
less than 20 minutes left on the clock.

Ninja Suit
Nullifies damage taken from traps.
How to get-
Play Hideyoshi Hashiba's "Siege of Azuchi Castle" stage. Complete the Field
battle normally. On the third floor you will get a mission to defeat one of
the 6 generals to open the gate. You must defeat all 5 of the wrong generals
first. After you defeat them, defeat the right general and the item box will
appear in the room with the large staircase. It is random who the right
general is, but usually for me it was Katsuie Shibata.

The Kage Scroll
Increases chances of weapon deadlocks.
How to get-
Play Yoshimoto Imagawa's "Struggle at Honnouji" stage. Defeat Masamune Date
and Keiji Maeda. Then defeat all of Kenshin Uesugi's generals. The Oda army
will show up. Defeat Nobunaga Oda. Kenshin Uesugi will now challenge you
personally. Go fight with him and get into a weapon deadlock with him.
(You don't need to win it) Afterwards, the Supply Team will appear at the
eastern gate inside the temple and head south. Defeat the Supply Captain
and pick up the item.

War Baton
Attack increases but defense decreases.
How to get-
Play VS Mode 35 times to get this item. It doesn't matter which ones.

Book of Healing
Healing items appear more often.
How to get-
Play Ina's "Siege of Osaka" stage. Defeat Kazumasu Takigawa and then
defeat Kunoichi before she crosses the ninja path near your home base.
The Supply Team will then appear at the gate east of the castle and head
west. Defeat the Supply Captain and pick up the item.

Shield Wall
Defense for the General increases.
How to get-
Play Tadakatsu Honda's "The Battle of Komaki-Nagakute" stage. Complete
all missions normally and the Supply Team will appear at the east gate.
Defeat the Supply Captain and pick up the item.

-----------------
-Elemental Items-
-----------------

These items affect your elemental attacks.

Element Rune
All Elemental Attack Levels are increased by 1
A bauble that increases the power of elemental attacks.
How to get-
Play Kenshin Uesugi's "Kawanakajima Showdown" stage. You need to attain
1000 KOs and the supply team will appear in the northeast. I suggest you
first do the mission to take Kaizu Castle, then defeat Hanzo before he gets
to your camp, and defeat Yukimura to protect Kaizu Castle. Then head into
the central area and start hacking and slashing. Don't defeat Reserve
Captains, this way more troops will flow into the battlefield.

Golden Rune
Elemental attacks occur all the time.
How to get-
Buy it for 50,000 gold in Gold Rush Mode.

Book of Earth
An ancient war manual written by a great swordsman. When all books are
equipped...?
How to get-
Level 6 of the Abyss.

Book of Water
An ancient war manual written by a great swordsman. When all books are
equipped...?
How to get-
Level 12 of the Abyss.

Book of Fire
An ancient war manual written by a great swordsman. When all books are
equipped...?
How to get-
Level 18 of the Abyss

Book of Wind
An ancient war manual written by a great swordsman. When all books are
equipped...?
How to get-
Level 24 of the Abyss

Book of Air
An ancient war manual written by a great swordsman. When all books are
equipped...?
How to get-
Level 30 of the Abyss

For the Books of Earth, Water, Fire, Wind, and Air, you will get them in the
Abyss level in Survivor Mode. There will be one every 6 levels.
(6, 12, 18, 24, and 30) When you equip all of them, elemental attacks become
sudden death attacks. The sudden death does not work on officers and you will
still need the elemental skills for the instant death to work.

*******************************************************************************
**                              12. Missions                                 **
*******************************************************************************

Missions are little extra things to do in each stage. Usually they are things
like eliminate an officer or protect one. I will list all the missions and how
to activate and complete them for each character. They are listed by how they
appear in the Archives. The description is just what the basic mission is.
Activation tells you how to trigger the mission. And completion tells you how
to complete it along with any other information about the mission.

--------------------
-A. Yukimura Sanada-
--------------------

----------------------------
-The Battle of Kawanakajima-
----------------------------

Pincer-
Description: Launch a sneak attack on the enemy main camp!
Activation: This activates at the beginning of the stage.
Completion: All you must do is enter the enemy camp at the summit of Mt. Saijyo
where the blue X is marked. This mission fails after 6 minutes pass or if you
enter Hachimanbara first.

Return to Camp-
Description: Return to Hachimanbara at once!
Activation: This activates after "Pincer" is completed.
Completion: Now you must go to Hachimanbara, which is the area marked by the
blue X. This mission fails if your main camp falls before you reach
Hachimanbara.

Defend Kaizu-
Description: Defend Kaizu Castle!
Activation: This activates if you fail "Pincer".
Completion: Defeat the enemies outside Kaizu Castle and make sure Masanobu
Kosaka survives.

Kenshin-
Description: Eliminate Kenshin Uesugi!
Activation: This activates after the success of "Return to Camp".
Completion: Defeat Kenshin Uesugi.

Power-
Description: Eliminate Kenshin Uesugi!
Activation: This activates after completing "Defend Kaizu".
Completion: Defeat Kenshin Uesugi.

Peril-
Description: Eliminate Kenshin Uesugi!
Activation: This activates if you fail "Return to Camp".
Completion: Defeat Kenshin Uesugi.

----------------------------
-The Battle of Mikatagahara-
----------------------------

Youth-
Description: Distract the Tokugawa Army and prevent their advance!
Activation: This activates at the beginning of the stage.
Completion: Defeat Kazumasa Ishikawa or lure him to the blue X.

Tadakatsu-
Description: Eliminate Tadakatsu Honda's unit!
Activation: This activates when "Harsh Lesson" triggers.
Completion: Defeat Tadakatsu Honda.

Sinking Ship-
Description: Eliminate the fleeing Kazumasu Takigawa!
Activation: This activates after completing "Youth".
Completion: Pursue and defeat Kazumasu Takigawa before he escapes.

Harsh Lesson-
Description: Pursue and eliminate Ieyasu Tokugawa!
Activation: This activates after completing "Sinking Ship".
Completion: Defeat Ieyasu Tokugawa before he escapes.

Assassination-
Description: Return and protect the main camp!
Activation: This activates during "Harsh Lesson" and only if you have completed
Shingen Takeda's Story Mode at least once.
Completion: Defeat Hanzo Hattori before he reaches your main camp or wait in
your main camp befoe he gets there and he'll abandon his ploy.

Last Stand-
Description: Do not allow Tokugawa officers into the main camp!
Activation: This activates when both "Harsh Lesson" and "Assassination" fail.
Completion: Defeat all Tokugawa officers remaining on the map.

-------------------------
-The Battle of Nagashino- (Upper Path)
-------------------------

Nagashino-
Description: Defeat the enemies inside Nagashino Castle!
Activation: This activates at the beginning of the stage.
Completion: Defeat Nobumasa Okudaira and the Reserve Captain.

Prodigy-
Description:Eliminate the enemy ambush party immediately!
Activation: This activates after "Nagashino" is completed.
Completion: Defeat Tadamasu Sakai. (Defeating Ieyasu Tokugawa also works.)

Counterattack-
Description: Defeat Nobumasa Okudaira's unit!
Activation: This activates after the failure of "Nagashino" and during
"Prodigy".
Completion: Defeat Nobumasa Okudaira. This mission fails if you complete
"Prodigy" first.

Spear and Musket-
Description: Eliminate Keiji Maeda at once!
Activation: This activates during "Prodigy" and when Keiji encounters you or
the main camp.
Completion: Defeat Keiji Maeda before he enters the main camp.

Rain of Fire-
Description: Eliminate Nobunaga Oda!
Activation: This activates after "Nagashino", "Prodigy", and "Spear and Musket"
and if Hanzo Hattori is defeated and Katsuyori Takeda reaches Nagashino Castle.
Completion: Defeat Nobunaga Oda.

Blue Bullet-
Description: Eliminate Hanzo Hattori!
Activation: This activates after defeating Keiji Maeda and if the Tokugawa
begin their advance.
Completion: Defeat Hanzo Hattori.

------------------------
-Defense of Ueda Castle- Upper Path
------------------------

First Strike-
Description: Defeat Masanobu Honda's unit!
Activation: This activates at the beginning of the stage.
Completion: Defeat Masanobu Honda.

Diversion-
Description: Lure Tadamasa Honda's unit inside the castle!
Activation: This activates after the success of "First Strike".
Completion: Lead Tadamasa Honda to the blue X inside the castle. This mission
fails if he is defeated before he reaches the indicated point.

Flood-
Description: Activate the floodgate switch at Toishi Castle!
Activation: This activates after the completion of "Diversion".
Completion: Go northeast into Toishi Castle and destroy the exploding barrels
by the floodgate to open it. If too much time passes, this mission fails.

Rage-
Description: Eliminate Hanzo Hattori!
Activation: This activates after the success of "Flood".
Completion: Defeat Hanzo Hattori.

Assassin-
Description: Eliminate Hanzo Hattori!
Activation: This activates after the failure of either "First Strike" or
"Diversion".
Completion: Defeat Hanzo Hattori.

Father-
Description: Defeat Mototada Torii's unit!
Activation: This activates if Mototada Torii enters the castle.
Completion: Defeat Mototada Torii. This mission fails if he enters the inner
courtyard.

Brother-
Description: Defeat Nobuyuki Sanada's unit!
Activation: This activates if Nobuyuki Sanada enters the castle.
Completion: Defeat Nobuyuki Sanada. This mission fails if he enters the inner
courtyard.

-----------------------
-Siege of Osaka-Summer- (Upper Path)
-----------------------

Power of Sanada-
Description: Lure the enemy advance force to the Sanada-Maru!
Activation: This activates at the beginning of the stage.
Completion: Lure the two enemy generals to the indicated blue X. If either of
them are defeated before they reach the blue X, this mission fails.

Cannon-
Description: Stop the enemy cannons!
Activation: This activates after "Power of Sanada" is completed.
Completion: Destroy all 4 enemy cannons before they reach the eastern gate of
the castle.

Distrust-
Description: Return to the allied main camp!
Activation: This activates after completing "Cannon".
Completion: Return to the inner courtyard of the castle, where Hideyori
Toyotomi is positioned. Your best path is to enter the castle from the west
and proceed from the northern path. If an enemy general enters the castle
during this mission, it will fail.

Supporter-
Description: Do not allow Masamune into Osaka Castle!
Activation: This activates after completing "Distrust".
Completion: Defeat Masamune Date before he enters Osaka Castle from the
northwest gate.

Resolve-
Description: Charge into the Ieyasu Tokugawa camp!
Activation: This activates during "Withering Hope" if Masamune Date enters the
castle or after the success of "Supporter" or "Withering Hope".
Completion: Charge into Ieyasu Tokugawa's camp.

Burning Soul-
Description: Repel the enemy assault!
Activation: This activates after the completion of the first 4 missions and
during "Resolve".
Completion: When you enter the Tokugawa camp from either the west or north you
will be locked in. Defeat 100 enemies to open the doors and complete this
mission.

Withering Hope-
Description: Defeat the Masamune Date Army!
Activation: This activates after failing "Cannon".
Completion: Defeat Masamune Date before he enters Osaka Castle from the east
gate.

Legendary Maneuver-
Description: Assist the Teruzumi Akashi Army!
Activation: This activates after the failure of "Distrust".
Completion: Teruzumi Akashi will appear as reinforcements. Go assist him by
defeating Tadamasa Honda before Teruzumi is defeated.

-------------------------
-The Battle of Nagashino- (Lower Path)
-------------------------

Severence-
Description: Eliminate Kazumasu Takigawa!
Activation: This activates at the beginning of the stage.
Completion: Defeat Kazumasu Takigawa.

Rear Guard-
Description: Eliminate the enemy ambush party!
Activation: This activates after completing "Severence".
Completion: Defeat the ambush party.

Tiger awakens-
Description: Go and assist Nobufusa Baba at once!
Activation: This activates after the success of "Rear Guard".
Completion: Head up to Nobufusa Baba's position before too much time elapses.

Rain and Bullets-
Description: Be the first to enter the Oda main camp!
Activation: This activates after the first three missions are completed.
Completion: Enter the Oda main camp before any of your allied generals do or
before too much time passes.

Champion-
Description: Eliminate Keiji Maeda!
Activation: This activates during "Raw Power" if you or an ally is near the
enemy main camp.
Completion: Defeat Keiji Maeda before he enters your main camp.

Raw Power-
Description: Eliminate the enemy musket unit!
Activation: This activates after failing "Tiger awakens".
Completion: Defeat all the generals in Nobunaga's musket unit.

Tiger and Demon-
Description: Defeat the enemy commander Nobunaga Oda!
Activation: This activates after completing "Champion" and "Raw Power".
Completion: Defeat Nobunaga Oda.

------------------------
-Siege of Azuchi Castle- (Lower Path)
------------------------

Azuchi in flames-
Description: Thwart the Oda Army's fire attack!
Activation: This activates at the beginning of the stage.
Completion: Defeat Mitsuhide Akechi before he reaches the blue X.

Colossal Gate-
Description: Attack Azuchi Castle's main gate!
Activation: This activates after "Azuchi in flames" is completed.
Completion: Once you enter the main gate you will be locked in. Defeat all
enemies to get out and proceed through the door. This mission fails if you
enter from the west.

Trapped Tiger-
Description: Escort Kunoichi's unit!
Activation: This activates after "Colossal Gate" if Kunoichi is inside the
castle and after you approach her.
Completion: Escort Kunoichi around so she can open up a path. This mission ends
if she is defeated.

Mismatch-
Description: Eliminate the enemy spear cannon unit!
Activation: This activates if you fail "Colossal Gate".
Completion: Defeat the enemy's spear cannons.

Princess-
Description: Eliminate Oichi!
Activation: This activates when you encounter Oichi on the second floor.
Completion: Defeat Oichi.

Brute-
Description: Eliminate Keiji Maeda!
Activation: This activates when you encounter Keiji Maeda on the fourth floor.
Completion: Defeat Keiji Maeda.

Squire-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori on the fifth floor.
Completion: Defeat Ranmaru Mori.

Demon Lord-
Description: Eliminate Nobunaga Oda!
Activation: This activates when you reach the sixth floor.
Completion: Defeat Nobunaga Oda.

------------------------
-The Battle of Yamasaki- (Lower Path)
------------------------

Breaking through-
Description: Defeat Katsuie Shibata and Nagahide Niwa!
Activation: This activates at the beginning of the stage.
Completion: Defeat Katsuie Shibata and Nagahide Niwa before they enter
Mt. Ten-oh.

Keiji
Description: Prevent Keiji Maeda from entering Mt. Ten-oh!
Activation: This activates after the success of "Breaking through".
Completion: Defeat Keiji Maeda before he enters Mt. Ten-oh.

The Deep Fog-
Description: Clear the Emyouji River before the fog clears!
Activation: This activates after the success of "Keiji".
Completion: Head east and cross the river. Reach the blue X before too much
time passes.

Find Nobunaga-
Description: Search for the Oda Army!
Activation: This activates after completing "The Deep Fog".
Completion: Find Nobunaga Oda before too much time passes. Nobunaga is usually
positioned in the southeast area at this point.

Stop the Pincer-
Description: Defeat the enemies at Mt. Ten-oh's summit!
Activation: This activates after the failure of "Breaking through" if either
Katsuie Shibata or Nagahide Niwa remain.
Completion: Clear Mt. Ten-oh of whicever enemies remain.

Keiji, once again-
Description: Prevent Keiji Maeda from entering the main camp!
Activation: This activates if you failed "Keiji".
Completion: Defeat Keiji Maeda before he enters the main camp.

Cave Assault-
Description: Prevent Hideyoshi Hashiba from entering the main camp!
Activation: This activates if Shingen Takeda is in the main camp and Hideyoshi
is in the caves.
CompletionL Defeat Hideyoshi Hashiba before he enters the main camp.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------
-B. Keiji Maeda-
----------------

-------------------
-The Battle of Ise-
-------------------

Ready Fire Attack-
Description: Eliminate the fortress defense troops!
Activation: This activates at the beginning of the stage.
Completion: Defeat the Pilgrims at 2 of any of the 4 fortresses. Because of
where you start at, I suggest the north and east fortresses. You will fail if
eight minutes elapse before you complete this mission.

Ready Cannons-
Description: Protect the Cannon unit until it can attack!
Activation: This activates after 2 minutes pass.
Completion: Just keep Yoshitaka Kuki alive until the cannons can fire. Unless
playing on hard, you shouldn't really have to do anything.

Rekindling-
Description: Protect and secure a path for the task force!
Activation: This activates after "Ready Fire Attack" is completed.
Completion: Keep Hideyoshi Hashiba alive and get him through to the enemy
fortress. He should be able to get there himself, unless you are playing on
hard, but lend him a hand to get things moving faster. If he is defeated this
mission fails.

Fire Ploy-
Description: Protect and secure a path for the task force!
Activation: This activates after "Ready Fire Attack" fails.
Completion: Keep Hideyoshi Hashiba alive and guide him through to the enemy
fortress. You fail if he is defeated.

Occupation-
Description: Occupy all four enemy fortresses!
Activation: This activates after you fail either "Rekindling" or "Fire Ploy".
Completion: Defeat the Pilgrims at each indicated fortress.

Surrender-
Description: Prevent the enemy from surrendering!
Activation: This activates after the success of either "Rekindling", "Fire
Ploy", or "Occupation".
Completion: Defeat Shoukei and Magoichi Saika before they surrender.

Life is Power-
Description: Defeat Tomosada Hattori and secure an escape route!
Activation: This activates after "Surrender" is completed.
Completion: Defeat Tomasada Hattori.

Peasants' Escape-
Description: Allow the peasants to escape safely!
Activation: This activates after "Surrender" is completed.
Completion: Guide the Pilgrims to the Escape Point. If you near them they will
follow you, but if you stray too far from them, they will stop. If less than
two escape then this mission fails.

-------------------------
-The Battle of Nagashino-
-------------------------

Front Line-
Description: Defend Mt. Chausu!
Activation: This activates at the beginning of the stage unless you charge past
the barricades before it begins.
Completion: Defeat all enemies at Mt. Chausu in the northwest. This mission
fails if Mitsuhide Akechi is defeated or you defeat Nobufusa Baba before
completing the mission.

Distraction-
Description: Occupy the enemy stronghold!
Activation: This activates after "Front Line" is completed.
Completion: Head to the southeast and defeat the Reserve Captain at the
specified gate.

Mayhem-
Descrption: Defeat 20 Naito soldiers!
Activation: This activates after "Distraction" is completed.
Completion: Defeat any 20 of Masatoyo Naito's troops.

Katsuyori-
Description: Eliminate Katsuyori Takeda!
Activation: This activates after either "Barricade" or "Go Home" is completed.
Completion: Defeat Katsuyori Takeda before he escapes.

Sound of Terror-
Description: Obliterate the Takeda Cavalry!
Activation: This activates if you enter the central plains before "Mayhem" is
triggered.
Completion: Defeat the four Takeda Cavalry generals. Masatoyo Naito, Masakage
Yamagata, Nobufusa Baba, and Yukimura Sanada.

Barricade-
Description: Do not let the Takeda Army advance further!
Activation: This activates if you fail "Front Line" or if Mt. Chausu is taken.
Completion: Defeat all indicated Takeda generals before they enter the Oda main
camp.

Young Tiger-
Description: Do not let Yukimura Sanada advance further!
Activation: This activates after "Mayhem" is completed.
Completion: Approach Yukimura Sanada before he reaches the Oda barricades.

Go Home-
Description: Eliminate Yukimura Sanada!
Activation: This activates after "Young Tiger" is completed.
Completion: Defeat Yukimura Sanada.

----------------
-Dance of Kyoto-
----------------

Show of Force-
Description: Defeat 100 enemies in 5 minutes!
Activation: This activates when you encounter Goemon Ishikawa.
Completion: Defeat any 100 enemies in 5 minutes.

Between Men-
Description: Eliminate Goemon Ishikawa!
Activation: This activates after "Show of Force" is completed.
Completion: Defeat Goemon Ishikawa.

Celebrity-
Description: Eliminate Okuni!
Activation: This activates when you encounter Okuni.
Completion: Defeat Okuni.

Unwanteds-
Description: Attack the gathering places of the miscreants!
Activation: This activates after you get 200 KOs.
Completion: Defeat all of the enemy Reserve Captains.

Miscreants-
Description: Defeat all miscreants!
Activation: This activates after "Unwanteds" is completed.
Completion: Defeat all remaining miscreants.

Go Away-
Description: Negotiate with the Oda officers!
Activation: This activates after the Oda Army arrives.
Completion: Approach all remaining Oda officers to ask them to leave.

----------------------
-Odawara Infiltration-
----------------------

Babysitting-
Description: Eliminate Masamune Date's officers!
Activation: This activates when you encounter Masamune Date on the third floor.
Completion: Defeat the two officers serving Masamune Date, Shigezane Date and
Kagetsuna Katakura.

Serious Warrior-
Description: Eliminate Masamune Date!
Activation: This activates after "Babysitting" is completed.
Completion: Defeat Masamune Date.

------------------------
-Kawanakajima Challenge-
------------------------

The Great Keiji-
Description: Defeat all enemy offcers!
Activation: This activates at the beginning of the stage.
Completion: Defeat all Uesugi generals.

The Yukimura Kid-
Description: Defeat all enemies near Zenkouji!
Activation: This activates after Magoichi Saika arrives.
Completion: Clear Zenkouji so Yukimura Sanada can arrive.

Love is Blind-
Description: Rescue Okuni before Goemon does!
Activation: This activates after Okuni arrives.
Completion: Approach Okuni before Goemon does.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-----------------
-C. Nobunaga Oda-
-----------------

-------------------------
-The Battle of Okehazema-
-------------------------

Smokescreen-
Description: Attack the Imagawa outpost!
Activation: This activates at the beginning of the stage.
Completion: Attack and defeat the two Defense Captains to open the gates.

Help Hideyoshi-
Description: Eliminate the enemies near the Zenshouji Fortress!
Activation: This activates after "Smokescreen" is completed/
Completion: Hideyoshi Hashiba will appear in Zenshouji. Defeat the Imagawa
enemies that appear with him.

Lightning Battle-
Description: Attack the Imagawa main camp from the mountain pass!
Activation: This activates after "Help Hideyoshi" is completed.
Completion: Hideyoshi Hashiba will locate Yoshimoto Imagawa's camp. Head down
to the blue X and attack Yoshimoto.

Storm Warning-
Description: Eliminate Hanzo Hattori!
Activation: This activates during "Lightning Battle" when you encounter Hanzo
Hattori on your way to Yoshimoto Imagawa's.
Completion: Defeat Hanzo Hattori.

Old Friend-
Description: Eliminate Tadakatsu Honda!
Activation: This activates after "Storm Warning" is completed.
Completion: Defeat Tadakatsu Honda.

All will be mine-
Description: Eliminate all Imagawa officers!
Activation: This activates after "Lightning Battle" is completed.
Completion: Defeat every Imagawa officer excluding Yoshimoto Imagawa.

The Imagawa-
Description: Defeat the Imagawa Army's elite officers!
Activation: This activates after "Help Hideyoshi" fails.
Completion: Defeat all of the Imagawa generals.

Faster than Shadow-
Description: Do not let Hanzo Hattori overtake you!
Activation: This activates after "The Imagawa" is completed if you are on the
west side of the map.
Completion: Get to the Imagawa camp before Hanzo Hattori does. Matsukaze would
help.

-------------------
-The Battle of Ise-
-------------------

Ready Fire Attack-
Description: Eliminate the fortress defense troops!
Activation: This activates at the beginning of the stage.
Completion: Defeat the Pilgrims at 2 of any of the 4 fortresses. Because of
where you start at, I suggest the north and east fortresses.

Ready Cannons-
Description: Protect the Cannon unit until it can attack!
Activation: This activates after 2 minutes pass.
Completion: Just keep Yoshitaka Kuki alive until the cannons can fire. Unless
playing on hard, you shouldn't really have to do anything, but help him if
needed.

Rekindling-
Description: Protect and secure a path for the task force!
Activation: This activates after "Ready Fire Attack" is completed.
Completion: Keep Hideyoshi Hashiba alive and get him through to the enemy
fortress. Guide him through and eliminate the enemies in his path.

Fire Ploy-
Description: Protect and secure a path for the task force!
Activation: This activates after "Ready Fire Attack" fails.
Completion: Keep Hideyoshi Hashiba alive and get him through to the enemy
fortress. Guide him through and eliminate the enemies in his path.

Occupation-
Description: Occupy all 4 enemy fortresses!
Activation: This activates after either "Rekindling" or "Fire Ploy" fails.
Completion: Defeat the Pilgrims at all 4 fortresses.

No Surrender-
Description: Defeat the enemy commander!
Activation: This activates after either "Rekindling", "Fire Ploy", or
"Occupation" is completed.
Completion: Defeat Shoukei.

Destroy and Create-
Description: Obliterate the Ikko Army!
Activation: This activates after "No Surrender" is completed.
Completion: Defeat the entire Ikko army.

-------------------------
-The Battle of Nagashino- (Upper Path)
-------------------------

Front Line-
Description: Defend Mt. Chausu!
Activation: This activates at the beginning of the stage unless.
Completion: Defeat all enemies at Mt. Chausu in the northwest.

Distraction-
Description: Occupy the enemy stronghold!
Activation: This activates after "Front Line" is completed.
Completion: Head to the southeast and defeat the Reserve Captain at the
indicated gate.

Mayhem-
Description: Defeat 20 Naito soldiers!
Activation: This activates after "Distraction" is completed.
Completion: Defeat any 20 of Masatoyo Naito's troops.

Divine Wind-
Description: Eliminate Yukimura Sanada!
Activation: This activates after "Mayhem" is completed.
Completion: Defeat Yukimura Sanada.

Katsuyori-
Description: Eliminate Katsuyori Takeda!
Activation: This activates after either "Divine Wind" or "Sound of Terror" is
completed, when Katsuyori Takeda begins to retreat.
Completion: Defeat Katsuyori Takeda and don't let him escape.

Sound of Terror-
Description: Obliterate the Takeda Cavalry!
Activation: This activates after "Barricade" fails.
Completion: Defeat all indicated Takeda officers. You will fail if any of them
enters the Oda main camp.

Barricade-
Description: Do not let the Takeda Army advance further!
Activation: This activates after you fail "Mayhem" or enter the central field
before completing "Distraction".
Completion: Defeat all 4 Takeda Cavalry officers. You will fail if any of them
enters the Oda main camp.

----------------------
-Betrayal at Honnouji- (Upper Path)
----------------------

Sister-
Description: Escape Honnouji with Oichi!
Activation: This will activate when you encounter Oichi.
Completion: Complete the stage with Oichi still alive. Defeat enemies around
her and prevent her from being defeated.

Viper's Fangs-
Description: Eliminate Noh!
Activation: This activates when you encounter Noh.
Completion: You'll have to go through the east and go all the way around from
the north to get to Noh. She'll turn on you when you encounter her so defeat
her.

Sacrifice-
Description: Escape from Honnouji with Ranmaru Mori!
Activation: This will activate when you encounter Ranmaru Mori.
Completion: Complete the stage with Ranmaru Mori still alive. Defeat enemies
around him and prevent him from being defeated. You'll have to go south of him
to initially encounter him.

Traitor-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates after "Sacrifice" is activated if Oichi is still
alive.
Completion: Defeat Mitsuhide Akechi.

---------------------------
-Retaking of Azuchi Castle- (Upper Path)
---------------------------

Burn!-
Description: Assist the Oda fire attack unit!
Activation: This activates at the beginning of the stage.
Completion: Defeat the Defense Captain at the specified location for the fire
attack to succeed.

Unsettled Business-
Description: Eliminate Magoichi Saika!
Activation: This activates when you encounter Magoichi Saika.
Completion: Defeat Magoichi Saika.

Invaders-
Description: Eliminate all enemy by the castle gates!
Activation: This activates when you enter the southeastern gate.
Completion: Defeat all enemies inside that room, ALL enemies, not just the
unit leaders.

Inferno-
Description: Assist the Oda fire attack unit!
Activation: This activates when you enter the central part of the map.
Completion: Defeat the Defense Captain for the attack to succeed.

Destruction-
Description: Assist the Oda fire attack unit!
Activation: This activates when you enter the mid-northern part of the map.
Completion: Defeat the Defense Captain for the attack to succeed.

No Mercy in Battle-
Description: Assist Oichi and defeat Keiji Maeda!
Activation: This activates when Oichi encounter Keiji Maeda. Make it so Oichi
follows you to Keiji. Defeat enemies in her way. Make sure she meets up with
Keiji before you and Ranmaru Mori to activate this mission. You might need a
horse to knock Ranmaru back so she gets there first.
Completion: Defeat Keiji Maeda before Oichi is defeated.

Dangerous Man-
Description: Assist Ranmaru Mori and defeat keiji Maeda!
Activation: This activates when Ranmaru Mori encounter Keiji Maeda. Make it
so Ranmaru follows you to Keiji. Defeat enemies in his way. Make sure he meets
up with Keiji before you and Oichi to activate this mission. You might need a
horse to knock Oichi back so he gets there first.
Completion: Defeat Keiji Maeda before Ranmaru Mori is defeated.

Desperation-
Description: Eliminate Keiji Maeda!
Activation: This activates when you encoutner Keiji Maeda.
Completion: Defeat Keiji Maeda.

Dangerous Woman-
Description: Assist Oichi (Ranmaru Mori) and defeat Noh!
Activation: This activates when either Oichi or Ranmaru Mori encounter Noh.
Allow either Oichi or Ranmaru to meet up with Noh before you do.
Completion: Defeat Noh before they are defeated.

Unforgivable-
Description: Eliminate Noh!
Activation: This activates when you encounter Noh.
Completion: Defeat Noh.

Desiring Death-
Description: Search for and eliminate Hanzo Hattori!
Activation: This activates when you reach the second floor in the castle.
Completion: Search for Hanzo Hattori. When you find him, defeat him.

More Desperation-
Description: Eliminate Magoichi Saika!
Activation: This activates when you encounter Magoichi Saika on the third
floor.
Completion: Defeat Magoichi Saika.

Solitude-
Description: Eliminate Noh!
Activation: This activates when you encounter Noh on the fourth floor.
Completion: Defeat Noh.

Two Monsters-
Description: Eliminate Keiji Maeda!
Activation: This activates when you encounter Keiji Maeda on the fifth floor.
Completion: Defeat Keiji Maeda.

-------------------------
-The Battle of Nagashino- (Lower Path)
-------------------------

Masakage-
Description: Assist the Tokugawa by occupying the enemy stronghold!
Activation: This activates at the beginning of the stage.
Completion: Go down to the Tokugawa area and defeat the indicated Reserve
Captain.

Nobufusa-
Description: Join up with and assist Mitsuhide Akechi!
Activation: This activates at the beginning of the stage.
Completion: Approach Mitsuhide Akechi before he is defeated.

Tainted Hands-
Description: Defeat either Masatoyo Naito or Masakage Yamagata!
Activation: This activates after "Masakage" and "Nobufusa" are completed.
Completion: Defeat either Masatoyo Naito or Masakage Yamagata before they join
up.

Withdrawal-
Description: Eliminate Shingen Takeda!
Activation: This activates after "Tainted Hands" is completed.
Completion: Defeat Shingen Takeda before he escapes.

Crumbling-
Description: Do not allow the Takeda Cavalry into the main camp!
Activation: This activates if you enter the central fields before completing
"Masakage" and "Nobufusa".
Completion: Prevent the Takeda Cavlry from entering your camp by obliterating
them.

Friendly Fire-
Description: Protect the musket unit until it can fire.
Activation: This activates after completing "Masakage" and "Nobufusa" and
failing "Tainted Hands".
Completion: Lure the Takeda Cavalry into range of the Oda muskets.

------------------------
-Defense of Gifu Castle- (Lower Path)
------------------------

Siege Ramp-
Description: Destroy the Siege Ramp and protect the west gate!
Activation: This activates at the beginning of the stage.
Completion: Destroy the Siege Ramp.

Sunomata-
Description: Take Sunomata Castle and defend the main gate!
Activation: This activates at the beginning of the stage.
Completion: Enter Sunomata and defeat Kageie Kakizaki.

Kenshin and Keiji-
Description: Do not let Kenshin Uesugi near Keiji Maeda!
Activation: This activates after "Siege Ramp" and "Sunomata" are completed.
Completion: Approach Kenshin Uesugi to make him leave before Keiji Maeda
reaches him.

Betrayal means Death-
Description: Eliminate Keiji Maeda!
Activation: This activates after "Kenshin and Keiji" fails.
Completion: Keiji Maeda will defect so you will have to defeat him.

War God's Army-
Description: Do not let the spies escape!
Activation: This activates after either "Kenshin and Keiji" or "Betrayal means
Death" is completed.
Completion: Defeat the Spy Leader before his unit escapes.

Luring Kenshin-
Description: Occupy the Uesugi main camp!
Activation: This activates after "War God's Army" is completed.
Completion: Go down to the main camp and defeat the 5 Defense Captains. Then
enter and defeat Sadamitsu Usami and Kagekatsu Uesugi.

White Fangs-
Description: Do not allow the Uesugi Army to enter Gifu Castle!
Activation: This activates after "Luring Kenshin" is completed.
Completion: Defeat Kenshin Uesugi before he enters Gifu.

------------------------
-The Battle of Yamasaki- (Lower Path)
------------------------

Trapped-
Description: Defeat the enemy officers and surround the Mt. Ten-oh!
Activation: This activates at the beginning of the stage.
Completion: Defeat Shigetomo Akechi, Hidemitsu Akechi, and Toshimitsu Saito.

Infernal Sniper-
Description: Eliminate Magoichi Saika!
Activation: This activates after you defeat Shigetomo Akechi.
Completion: Defeat Magoichi Saika, he will be in the northern cave.

True Samurai-
Description: Eliminate Yukimura Sanada!
Activation: This activates after you defeat Nobuharu Tsuda.
Completion: Defeat Yukimura Sanada. You fail if he defeats an Oda officer.

Hideyoshi isolated-
Description: Go and assist the isolated Hideyoshi Hashiba!
Activation: This activates after you defeat Magoichi Saika if Junkei Tsutsui
is still alive.
Completion: Approach Hideyoshi Hashiba to help him.

Cruel Fate-
Description: Prevent Kunoichi and Yukimura from joining up!
Activation: This activates after "True Samurai" fails.
Completion: Kunoichi will appear in the west side of the caves. Defeat her
before she joins up with Yukimura Sanada.

Road to Victory-
Description: Escort Ranmaru Mori to Mitsuhide Akechi's position!
Activation: This activates after "Trapped" is completed.
Completion: Guide Ranmaru Mori to the south of the map. Defeat enemies
preventing him from getting there and keep him alive.

Enemy in the Fog-
Description: Use the fog to ambush Mitsuhide Akechi!
Activation: This activates after "Road to Victory" is completed.
Completion: Approach Mitsuhide Akechi before the fog clears.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

---------------------
-D. Mitsuhide Akechi-
---------------------

-----------------------------
-Defense of Inabayama Castle-
-----------------------------

Inabayama-
Description: Defeat the enemy advance force!
Activation: This activates at the beginning of the stage.
Completion: Defeat Narimasa Sassa and Katsuie Shibata.

Lumber-
Description: Defeat enemy unit by the storehouse!
Activation: This activates once Koroku Hachisuka reaches the western forest.
Completion: Defeat Koroku Hachisuka.

Resolution
Description: Take Sunomata Castle and silence its Cannons!
Activation: This activates once the sun rises and after the scene with
Hideyoshi Hashiba when there are about 25 minutes left.
Completion: Enter Sunomata and defeat Hideyoshi Hashiba.

Prove Yourself-
Description: Defeat all Oda officers!
Activation: This activates after you encounter Noh.
Completion: Defeat any Oda officers remaining.

Hanbei's Revolt-
Description: Prevent Hanbei Takenaka's revolt!
Activation: This activates after the first three missions are completed and if
Hanbei Takenaka is still alive.
Completion: Defeat Hanbei Takenaka.

-------------------
-The Battle of Ise-
-------------------

Ready Fire Attack-
Description: Eliminate the fortress defense troops!
Activation: This activates at the beginning of the stage.
Completion: Defeat the Pilgrims at 2 of any of the 4 fortresses. Because of
where you start at, I suggest the north and east fortresses. You will fail if
eight minutes elapse and you have not occupied 2 fortresses.

Ready Cannons-
Description: Protect the Cannon unit until it can attack!
Activation: This activates after "Ready Fire Attack" is completed.
Completion: Just keep Yoshitaka Kuki alive until the cannons can fire. Unless
playing on hard, you shouldn't really have to do anything, though if he gets in
trouble you should go help him.

Rekindling-
Description: Protect and secure a path for the task force!
Activation: This activate after "Ready Fire Attack" is completed.
Completion: Keep Hideyoshi Hashiba alive and get him through to the enemy
fortress. He might be able to get there himself, but just to make sure or
proceed faster, follow him and defeat the enemies in his path.

Fire Ploy-
Description: Protect and secure a path for the task force!
Activation: This activates after you fail "Ready Fire Attack".
Completion: Keep Hideyoshi Hashiba alive and guide him through to the enemy 
fortress. You fail if he is defeated.

Occupation-
Description: Occupy all four enemy fortresses!
Activation: This activates after you fail either "Rekindling" or "Fire Ploy".
Completion: Defeat the Pilgrims at each indicated fortress.

Surrender-
Description: Prevent the enemy from surrendering!
Activation: This activates after completing either "Rekindling", "Fire Ploy",
or "Occupation".
Completion: Defeat Shoukei and Magoichi Saika before they surrender.

Life is Power-
Description: Defeat Tomosada Hattori and secure an escape route!
Activation: This activates after "Surrender" is completed.
Completion: Defeat Tomasada Hattori.

Peasants' Escape-
Description: Allow the peasants to escape safely!
Activation: This activates after completing "Surrender".
Completion: Guide the Pilgrims to the Escape Point. If you get close to them,
they will follow you. If you get too far from them, they will stop. If less
than two escape then this mission fails.

----------------------
-Betrayal at Honnouji-
----------------------

Saying Goodbye-
Description: Defeat Ranmaru Mori and clear the south gate!
Activation: This activates at the beginning of the stage.
Completion: Defeat Ranmaru Mori. This might be a little difficult since Ranmaru
is powered up and heals himself about halfway through.

Bellflower-
Description: Protect the fire attack unit!
Activation: This activates after encountering Ranmaru Mori.
Completion: Make sure te fire attack unit reaches the destination point. Marked
with a blue X. This fails if they are defeated.

Promise to the Dead-
Description: Eliminate Noh!
Activation: This activates when you encounter Noh.
Completion: Defeat Noh.

Innocence Lost-
Description: Eliminate Oichi!
Activation: This activates when you encounter Oichi.
Completion: Defeat Oichi.

The Enemy-
Description: Eliminate Nobunaga Oda!
Activation: This activates when you encounter Nobunaga Oda.
Completion: Defeat Nobunaga Oda.

------------------------
-The Battle of Yamasaki- (Upper Path)
------------------------

Mt. Ten-oh-
Description: Defeat defense's unit and seal the enemy camp's gate!
Activation: This activates at the beginning of the stage.
Completion: Head to the blue X and defeat the three Defense Captains.

Saving Matsuda-
Description: Defeat the enemy army and rescue Masachika Matsuda!
Activation: This activates after "Mt. Ten-oh" is completed.
Completion: Defeat Kiyohide Nakagawa and Shigetomo Takayama before they defeat
Masachika Matsuda.

The Summit-
Description: Defeat enemy at the summit and occupy Mt. Ten-oh!
Activation: This activates after "Saving Matsuda" is completed.
Completion: Defeat all enemies at Mt. Ten-oh.

No Reinforcements-
Description: Defeat Nagahide Niwa's unit!
Activation: This activates after 5 minutes pass.
Completion: Defeat Nagahide Niwa.

Great Tiger-
Description: Defeat Keiji Maeda and rescue Sadayuki Atsuji!
Activation: This activates after "No Reinforcements" is completed and Keiji
Maeda encounters Sadayuki Atsuji.
Completion: Defeat Keiji Maeda before he defeats Sadayuki Atsuji.

Tragedy of War-
Description: Subjucate the peasant militia!
Activation: This activates after the completion of "No Reinforcements".
Completion: Defeat the peasant troops inside the cave.

Clear the Cave-
Description: Clear the cave as quickly as possible!
Activation: This activates if you enter the cave from the east side during
"The Summit".
Completion: You succeed once you reach the west side of the cave before too
much time elapses.

Monkey tactics-
Description: Rescue the Tsuda forces, and defeat the Kuroda Army!
Activation: This activates if you fail the first four missions and once Nobuharu
Tsuda advances into the cave and he gets ambushed by Kanbei Kuroda.
Completion: Defeat Kanbei Kuroda.

-------------------
-Gifu Infiltration- (Upper Path)
-------------------

Ninjas-
Description: Eliminate the enemy ninja unit!
Activation: This activates once you enter the big room on the first floor and
ninja units appear.
Completion: Defeat all of the ninja units.

Ninja Master-
Description: Eliminate Hanzo Hattori!
Activation: This activates after "Ninjas" is completed.
Completion: Defeat Hanzo Hattori.

Beautiful Prey-
DescriptionL Eliminate Magoichi Saika!
Activation: This activates when you encounter Magoichi Saika on the second
floor.
Completion: Defeat Magoichi Saika.

Trespass-
Description: Eliminate Goemon Ishikawa!
Activation: This activates when you encounter Goemon Ishikawa on the third
floor.
Completion: Defeat Goemon Ishikawa.

Conviction-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Morion the fourth
floor.
Completion: Defeat Ranmaru Mori.

--------------------------
-Defense of Azuchi Castle- (Lower Path)
--------------------------

Stop the Fire-
Description: Eliminate the enemy fire attack unit!
Activation: This activates at the beginning of the stage.
Completion: Defeat Narimasa Sassa, Kazumasu Takigawa, and Nobutada Oda before
they set Azuchi ablaze.

The Flames spread-
Description: Prevent enemy's unit from clearing the castle gate!
Activation: This activates wehn Hideyoshi Hashiba reaches the western part of
the map.
Completion: Defeat Hideyoshi Hashiba before he clears the southwest gate.

Prediction-
Description: Do not let the enemy Spear Cannon clear the gate!
Activation: This activates once the Spear Cannon appears and Katsuie Shibata
reaches the center of the map.
Completion: Defeat Katsuie Shibata before he and his Spear Cannons clear the
southern gate.

Stop the Hashiba-
Description: Keep the Oda Army away from the tower!
Activation: This activates if "The Flames Spread" fails and Hideyoshi Hashiba,
Nagahide Niwa, or Toshie Maeda begins battle with Shigetomo Akechi.
Completion: Defeat the indicated generals.

Stop the Shibata-
Description: Keep the Oda Army away from the tower!
Activation: This activates if "Prediction" fails and Katsuie Shibata or
Nobumori Sakuma defeat Toshimitsu Saito.
Completion: Defeat the indicated generals.

Moth to a Flame-
Description: Defeat the Oda units inside the castle!
Activation: This activates when you enter that gateway in the southest that
locks you in.
Completion: Defeat all enemies inside to get free.

Nothing Sacred-
Description: Thwart enemy's fire attack!
Activation: This activates two minutes after you fail "Stop the Fire".
Completion: Defeat Nobutada Oda and Kazumasu Takigawa.

Demon's March-
Description: Keep the Nobunaga Oda's unit away from the tower!
Activation: This activates after defeating 3 enemy officers or failing
"Nothing Sacred".
Completion: Defeat Nobunaga Oda.

------------------------
-The Battle of Yamasaki- (Lower Path)
------------------------

East Gate-
Description: Do not allow the Oda Army to clear the east gate!
Activation: This activates at the beginning of the stage.
Completion: Defeat Narimasa Sassa before he enters Mt. Ten-oh through the east
gate.

West Gate-
Description: Do not allow the Oda Army to clear the west gate!
Activation: This activates at the beginning of the stage.
Completion: Defeat Kazumasa Takigawa before he enters Mt. Ten-oh through the
west gate.

Dark Enemy-
Description: Eliminate all ambush parties inside the cave!
Activation: This activates upon entering the northern cave.
Completion: Find and defeat all 5 ambush parties.

Avenger-
Description: Eliminate Hideyoshi Hashiba and defend the east gate!
Activation: This activates after 3 minutes and 30 seconds pass after completing
"East Gate".
Completion: Defeat Hideyoshi Hashiba before he clears the east gate.

Reason-
Description: Do not attack Ranmaru Mori! Endure as long as you can!
Activation: This activates after you encounter Ranmaru and after "East Gate"
is completed.
Completion: You must remain near Ranmaru Mori. Guard against his attacks. You
fail if he is defeated or you separate from him. Avoid attacking him.

Nobunaga advances-
Description: Stop Nobunaga before the attack starts!
Activation: This activates after 20 minutes with Shigetomo Akechi alive and
the completion of "West Gate".
Completion: Encounter Nobunaga Oda. You fail if he reaches Mt. Ten-oh.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------------------
-E. Goemon Ishikawa-
--------------------

-------------------
-Gifu Infiltration-
-------------------

Treasure's mine!-
Description: Collect the treasure on each floor!
Activation: This activates at the beginning of the stage.
Completion: You must get all the items and weapons on each floor before
advancing. (Equip the Guiding Doll)

Brat-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori on the first floor.
Completion: Defeat Ranmaru Mori.

Don't put on airs!-
Description: Eliminate Noh!
Activation: This activates when you encounter Noh on the second floor and only
if you completed "Brat".
Completion: Defeat Noh.

Wife and Brat-
Description: Eliminate Noh and Ranmaru!
Activation: This activates after failing "Brat" and encountering Noh and
Ranmaru Mori on the second floor.
Completion: Defeat Noh and Ranmaru Mori.

Silent Treatment-
Description: Eliminate Hanzo Hattori!
Activation: This activates when you encounter Hanzo Hattori on the third floor.
Completion: Defeat Hanzo Hattori.

Popular Guy-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates when you encounter Mitsuhide Akechi on the fourth
floor.
Completion: Defeat Mitsuhide Akechi.

----------------
-Dance of Kyoto-
----------------

Compete with Okuni-
Description: Attack Keiji Maeda before Okuni does!
Activation: This activates at the beginning of the stage upon meeting Okuni.
Completion: Attack and defeat Keiji Maeda before Okuni.

Elusive, Part 1-
Description: Defeat Keiji Maeda and protect the miscreants!
Activation: This activates at the beginning of the stage.
Completion: Defeat Keiji Maeda before he defeats the miscreant.

Elusive, Part 2-
Description: Defeat Keiji Maeda and protect the miscreants!
Activation: This activates after "Elusive, Part 1" is completed or fails.
Completion: Defeat Keiji Maeda before he defeats the miscreant.

Elusive, Part 3
Description: Defeat Keiji Maeda and protect the miscreants!
Activation: This activates after "Elusive, Part 2" is completed or fails.
Completion: Defeat Keiji Maeda before he defeats the miscreant.

Elusive, Finale
Description: Defeat Keiji Maeda and protect the miscreants!
Activation: This activates after "Elusive, Part 3" is completed or fails.
Completion: Defeat Keiji Maeda before he defeats the miscreant.

Uninvited Guests-
Description: Defeat the Oda reinforcements!
Activation: This activates after "Elusive, Finale" is completed.
Completion: Defeat all of the officers to reinforce Keiji Maeda.

The Cycle Ends-
Description: Eliminate Keiji Maeda once and for all!
Activation: This activates after "Elusive, Finale" is completed or failed.
Completion: Defeat Keiji Maeda one last time.

--------------
-Crossing Iga- (Upper Path)
--------------

Stop Ieyasu-
Description: Eliminate Ieyasu Tokugawa!
Activation: This activates at the beginning of the stage.
Completion: Defeat Ieyasu Tokugawa.

Fake Trap-
Description: Eliminate the ambush party!
Activation: This activates when you enter the northwest area.
Completion: Defeat all the enemies inside.

Which is the Decoy?-
Description: Eliminate the real Ieyasu Tokugawa!
Activation: This activates after "Stop Ieyasu" is completed.
Completion: First, make sure you have defeated Hanzo Hattori before completing
"Stop Ieyasu". Defeat him again during "Lonely Guy" and make sure you meet with
Magoichi Saika. Then defeat Hanzo again during "The Real Shadow". Now go and
defeat the Ieyasu in the northeast to complete this mission. 

The Real Trap-
Description: Eliminate Yasumasa Sakakibara!
Activation: This activates after "Which is the Decoy" fails.
Completion: Defeat Yasumasa Sakakibara.

No Escape-
Description: Prevent Ieyasu Tokugawa from escaping!
Activation: This activates after "Which is the Decoy" fails.
Completion: Defeat Ieyasu Tokugawa before he escapes.

Lonely Guy-
Description: Provide support for Magoichi Saika!
Activation: This activates after "Stop Ieyasu" is completed.
Completion: Help Magoichi by defeating some soldiers or generals around him.

The Real Shadow-
Description: Eliminate Hanzo Hattori!
Activation: This activates after "Lonely Guy" is completed.
Completion: Defeat Hanzo Hattori.

-----------------
-Osaka Intrusion- (Upper Path)
-----------------

Treasure found-
Description: Collect the treasure on the first floor!
Activation: This activates at the beginning of the stage.
Completion: Collect all the items and weapons on the first floor before
advancing. (Equip the Guiding Doll)

Bad Student-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the first floor.
Completion: Defeat Kunoichi.

Not over yet-
Description: Search the second floor for Plover Urn!
Activation: This activates upon reaching the second floor.
Completion: Search every room on the second floor for the Plover Urn.

Shake the Castle-
Description: Eliminate Keiji Maeda!
Activation: This activates when you encounter Keiji Maeda on the third floor.
Completion: Defeat Keiji Maeda.

Burning Spirit-
Description: Eliminate Yukimura Sanada!
Activation: This activates when you encounter Yukimura Sanada on the fourth
floor.
Completion: Defeat Yukimura Sanada.

No Cannons Allowed-
Description: Defeat Hanzo Hattori without making large noises!
Activation: This activates upon reaching the top floor.
Completion: Defeat Hanzo Hattori without using any attacks with your cannon.

-----------------
-Goemon the Wild- (Upper Path)
-----------------

What's mine is mine-
Description: Find all treasures in the area!
Activation: This activates at the beginning of the stage.
Completion: Locate and pick up all 8 treasures.

Venting Anger-
Description: Eliminate Ieyasu Tokugawa!
Activation: This activates when Ieyasu Tokugawa appears.
Completion: Defeat Ieyasu Tokugawa.

Little Rat-
Description: Eliminate Hideyoshi Toyotomi!
Activation: This activates after "What's mine is mine" is completed.
Completion: Defeat Hideyoshi Toyotomi.

Help from my friends-
Description: Ask Okuni or Keiji to help you open the door!
Activation: This activates once you approach the door during "Little Rat".
Completion: Go get either Keiji Maeda or Okuni to help open it.

For Love-
Description: Rescue Okuni!
Activation: This activates once Okuni appears.
Completion: Approach Okuni.

Good Grief-
Description: Rescue Keji Maeda!
Activation: This activates once Keiji Maeda appears and encounters enemies.
Completion: Approach Keiji Maeda.

----------------
-Dance of Osaka- (Lower Path)
----------------

Goddess of Victory-
Description: Protect the City of Sakai from the enemy!
Activation: This activates at the beginning of the stage.
Completion: Don't allow any enemies to defeat any of the Reserve Captains. When
you, Goemon Ishikawa, or Magoichi Saika approach an enemy they will begin to
mobilize to attack a gate. Losing one or two is okay, but losing three will end
the level in defeat.

Playtime is not over-
Description: Do not let the Oichi Army advance further!
Activation: This activates after all enemy generals outside the Oda camp are
defeated.
Completion: Defeat Oichi before she takes a gate.

Forbidden Love-
Description: Do not allow Noh to advance further!
Activation: This activates when you encounter Noh. If this mission is activated
before "Playtime is not over" that mission won't activate.
Completion: Defeat Noh before she takes a gate.

Repel the Invader-
Description: Do not let the Nobunaga Oda Army advance further!
Activation: This activates after Oichi is defeated and you encounter Nobunaga
Oda.
Completion: Defeat Nobunaga Oda before he takes a gate.

--------------
-Dance of Ise- (Lower Path)
--------------

One Mind, One Body-
Description: Advance, but stay close to Okuni!
Activation: This activates at the beginning of the stage.
Completion: Reach the escape point with Okuni. Don't stray too far from her and
stay with her when she needlessly attacks the enemies.

No one passes-
Description: Do not allow any enemy troops to pass!
Activation: This activates when you reach the northeast escape point.
Completion: Defeat all enemies before they get passed the indicated point.

Brat in the way-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori.
Completion: Defeat Ranmaru Mori.

Thinking Ahead-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates when you encounter Mitsuhide Akechi.
Completion: Defeat Mitsuhide Akechi.

Greatest Obstacle-
Description: Eliminate Hanzo Hattori!
Activation: This activates when you encounter Hanzo Hattori.
Completion: Defeat him Hanzo Hattori.

------------------------
-Dance of Azuchi Castle- (Lower Path)
------------------------

Guide-
Description: Eliminate Oichi!
Activation: This activates when you encounter Oichi on the second floor.
Completion: Defeat Oichi.

Patrol-
Description: Defeat Kazumasu Takigawa's unit!
Activation: This activates when you encounter Kazumasu Takigawa on the fourth
floor.
Completion: Defeat Kazumasa Takigawa.

Food and Shelter-
Description: Eliminate Noh!
Activation: This activates when you encounter Noh on the fifth floor.
Completion: Defeat Noh.

Lineage-
Description: Eliminate Toshiie Maeda!
Activation: This activates when you encounter Toshiie Maeda on the fifth
floor.
Completion: Defeat Toshiie Maeda.

Escort-
Description: Protect Okuni from Keiji Maeda!
Activation: This activates when you reach the sixth floor.
Completion: Defeat Keiji Maeda before he defeats Okuni.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------
-F. Kenshin Uesugi-
-------------------

----------------------------
-The Battle of Kawanakajima-
----------------------------

It's a Pincer!-
Description: Defeat the enemies at Hachimanbara!
Activation: This activates at the beginning of the stage.
Completion: Defeat Nobukado Takeda before Yukimura Sanada reaches Mt. Saijyo.
This mission fails if you complete "Occupy Kaizu".

Occupy Kaizu-
Description: Occupy Kaizu Castle!
Activation: This activates at the beginning of the stage.
Completion: Defeat Yukimura Sanada. This mission fails if you complete "It's a
Pincer".

Famed Contest-
Description: Charge the Takeda main camp at once!
Activation: This activates after "It's a Pincer" is completed.
Completion: Enter the Takeda main camp.

The Pincer will fail-
Description: Eliminate Yukimura Sanada!
Activation: This activates after "Famed Contest" is completed once Yukimura
Sanada reaches Hachimanbara.
Completion: Defeat Yukimura Sanada.

Prayers-
Description: Zenkouji must not be isolated!
Activation: This activates after "Occupy Kaizu" is completed.
Completion: Defeat Yoshinobu Takeda.

The tide must flow-
Description: Defeat Kansuke Yamamoto!
Activation: This activates after either "Famed Contest" or "Prayer" is
completed.
Completion: Defeat Kansuke Yamamoto.

Flanked-
Description: Defeat Yukimura Sanada and Nobukado Takeda!
Activation: This activates after both "It's a Pincer" and "Occupy Kaizu" fail.
Completion:  Defeat Yukimura Sanada and Nobukado Takeda.

Parting Shot-
Description: Charge the Takeda main camp!
Activation: This activates after either "Prayers" or "Flanked" fail.
Completion: Enter the Takeda main camp.

----------------------
-Odawara Infiltration-
----------------------

No Knowledge-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the second floor.
Completion: Defeat Kunoichi.

Stalling-
Description: Eliminate Yukimura Sanada!
Activation: This activates after "No Knowledge" is completed and when you
encounter Yukimura Sanada on the fourth floor.
Completion: Defeat Yukimura Sanada.

Appearances-
Description: Eliminate Yukimura Sanada and Kunoichi!
Activation: This activates after "No Knowledge" fails and when you encounter
Yukimura Sanada on the fourth floor.
Completion: Defeat Yukimura Sanada and Kunoichi.

Aftermath-
Description: Eliminate Ujimasa Hojo!
Activation: This activates when you reach the fifth floor.
Completion: Defeat Ujimasa Hojo.

----------------------
-Siege of Ueda Castle-
----------------------

Sanada's Son-
Description: Defeat Yukimura Sanada in front of Ueda Castle's gates!
Activation: This activates at the beginning of the stage.
Completion: Defeat Yukimura Sanada. This fails if Kagetsune Naoe reaches Toishi
Castle of Kageie Kakizaki is defeated.

Decoy-
Description: Avoid combat with Yukimura!
Activation: This activates after "Sanada's Son" is completed.
Completion: Defeat the real Yukimura Sanada. (The one near Toishi Castle)

Illusion-
Description: Do not allow the enemy into the main camp!
Activation: This activates after "Sanada's Son" fails.
Completion: Defeat the two Yukimura Sanada's and Kunoichi before they enter the
main camp.

Enchantment-
Description: Do not allow the enemy into the main camp!
Activation: This activates after "Decoy" fails.
Completion: Defeat the two Yukimura Sanada's and Kunoichi before they enter the
main camp.

Camp surrounded-
Description: Do not allow the enemy into the main camp!
Activation: This activates after "Decoy" is completed.
Completion: Defeat Yukimura Sanada, Nobuyuki Sanada, and Kunoichi before they
enter the main camp.

Relentless-
Description: Do not allow the enemy into the main camp!
Activation: This activates after either "Illusion" or "Enchantment" is
completed.
Completion: Defeat Nobuyuki Sanada before he enters the main camp.

I see you, Nemesis-
Description: Eliminate Shingen Takeda!
Activation: This activates after either "Camp surrounded" or "Relentless" is
completed.
Completion: Defeat Shingen Takeda.

Inside the Castle-
Description: Eliminate Masayuki Sanada!
Activation: This activates after all generals outside Ueda Castle are defeated.
Completion: Defeat Masayuki Sanada.

Race is on-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the first floor.
Completion: Defeat Kunoichi.

Elder Sanada-
Description: Eliminate Nobuyuki Sanada!
Activation: This activates when you encounter Nobuyuki Sanada on the first
floor.
Completion: Defeat Nobuyuki Sanada.

Younger Sanada-
Description: Eliminate Yukimura Sanada!
Activation: This activates when you encoutner Yukimura Sanada on the second
floor.
Completion: Defeat Yukimura Sanada.

Brothers-
Description: Eliminate Kunoichi and Yukimura!
Activation: This activates when you encounter Kunoichi and Yukimura Sanada on
the fifth floor.
Completion: Defeat Kunoichi and Yukimura Sanada.

Sanada Patriarch-
Description: Eliminate MAsayuki Sanada!
Activation: This activates after "Brothers" is completed.
Completion: Defeat Masayuki Sanada.

----------------------
-Siege of Gifu Castle-
----------------------

Mighty Shibata-
Description: Lure Katsuie Shibata out!
Activation: This activates at the beginning of the stage.
Completion: Lure Katsuie Shibata south to the indicated point.

Bridge to Heaven-
Description: Defeat Hideyoshi while protecting the Siege Ramp!
Activation: This activates after "Mighty Shibata" is completed.
Completion: Defeat Hideyoshi Hashiba and allow the Siege Ramp to make it's way
up the center.

Take Sunomata-
Description: Defeat Hideyoshi while protecting the Siege Ramp!
Activation: This activates after "Mighty Shibata" fails.
Completion: Defeat Hideyoshi Hashiba and allow the Siege Ramp to make it's way
up the western path.

Direct Attack-
Description: Eliminate Keiji Maeda!
Activation: This activates after either "Bridge to Heaven" or "Take Sunomata"
is completed.
Completion: Defeat Keiji Maeda.

Split Forces-
Description: Escort the Siege Ramp, and clear the west gate!
Activation: This activates after either "Bridge to Heaven" or "Take Sunomata"
is completed.
Completion: Allow the Siege Ramp to make its way to the west gate.

The Stalwart-
Description: Defeat Keiji Maeda, and clear the front gate!
Activation: This activates after either "Bridge to Heaven" or "Take Sunomata"
fails.
Completion: Defeat Keiji Maeda and enter the front gate.

The Tactician-
Description: Defeat Mitsuhide Akechi, and clear the east gate!
Activation: This activates after either "Bridge to Heaven" or "Take Sunomata"
fails.
Completion: Defeat Mitsuhide Akechi and enter the east gate.

Gods and Demons-
Description: Eliminate Nobunaga Oda!
Activation: This activates after either "Direct Attack" or "Split Forces" is
completed.
Completion: Defeat Nobunaga Oda before he retreats into the castle.

No Contest-
Description: Defeat Nobunaga Oda inside the castle!
Activation: This activates after either "The Stalwart" or "The Tactician" is
completed.
Completion: Defeat Nobunaga Oda.

Castle occupied-
Description: Defeat Nobunaga Oda inside the castle!
Activation: This acivates after "Gods and Demons" fails.
Completion: Defeat Nobunaga Oda.

Sweep-
Description: Defeat all Oda officers!
Activation: This activates after either "Gods and Demons" or "No Contest" is
completed.
Completion: Defeat all Oda generals.

First Floor-
Description: Clear Gifu Castle's first floor quickly!
Activation: This activates when you reach the first floor.
Completion: Reach the next floor within 4 minutes and 30 seconds.

Second Floor-
Description: Clear Gifu Castle's second floor quickly!
Activation: This activates when you reach the second floor.
Completion: Reach the next floor withint 4 minutes and 30 seconds.

Third Floor-
Description: Clear Gifu Castle's third floor quickly!
Activation: This activates when you reach the third floor.
Completion: Reach the next floor within 4 minutes and 30 seconds.

Fourth Floor-
Description: Eliminate Nobunaga Oda quickly!
Activation: This activates when you reach the fourth floor.
Completion: Defeat Nobunaga Oda before too much time passes.

-----------------------
-Kawanakajima Showdown- (Upper Path)
-----------------------

Hachimanbara-
Description: Eliminate Nobukado Takeda at Hachimanbara!
Activation: This activates at the beginning of the stage.
Completion: Defeat Nobukado Takeda. This fails if "Attack Kaizu" is completed.

Attack Kaizu-
Description: Eliminate Nobushige Oyamada at Kaizu Castle!
Activation: This activates at the beginning of the stage.
Completion: Defeat Nobushige Oyamada. This fails if "Hachimanbara is completed.

Mt. Saijyo-
Description: Eliminate Hanzo Hattori, and protect the main camp!
Activation: This activates after either "Hachimanbara" or "Attack Kaizu" is
completed.
Completion: Defeat Hanzo Hattori.

Zenkouji-
Description: Eliminate Masakage Yamagata, and protect Zenkouji!
Activation: This activates after "Hachimanbara" is completed.
Completion: Defeat Masakage Yamagata.

Stop Yukimura-
Description: Eliminate Yukimura Sanada, and protect Kaizu Castle!
Activation: This activates after "Attack Kaizu" is completed.
Completion: Defeat Yukimura Sanada.

Retreat for now-
Description: Temporarily retreat from the front lines.
Activation: This activates after "Mt. Saijyo" and "Zenkouji" or "Stop Yukimura"
are completed.
Completion: Proceed to the indicated blue X.

Last Charge-
Description: Charge alone into the Takeda main camp!
Activation: This activates after "Retreat for now" is completed.
Completion: Enter the Takeda main camp.

Mt. Chausu-
Description: Eliminate Katsuyori Takeda at Mt. Chausu.
Activation: This activates after "Mt. Saijyo" and "Zenkouji" or "Stop Yukimura"
are completed.
Completion: Defeat Katsuyori Takeda.

-----------------------
-The Battle of Anegawa- (Lower Pah)
-----------------------

Showdown begins-
Description: Assist the Sadamitsu Usami Army!
Activation: This activates at the beginning of the stage.
Completion: Defeat Masatoyo Naito before Sadamitsu Usami is defeated.

Wave Attack-
Description: Assist the Kageie Kakizaki Army!
Activation: This activates at the beginning of the stage.
Completion: Defeat Nobufusa Baba before Kageie Kakizaki is defeated.

Wind-
Description: Assist the Yataro Onikojima Army!
Activation: This activates at the beginning of the stage.
Completion: Defeat Masakage Yamagata before Yataro Onikojima is defeated.

Forest-
Description: Head for the Takeda Army's main camp!
Activation: This activates after any two of the first three missions are
completed.
Completion: Enter the Takeda main camp.

Fire-
Description: Defeat all Takeda officers!
Activation: This activates after "Forest" is completed.
Completion: Defeat all Takeda officers.

Mountain-
Description: Eliminate Shingen Takeda once and for all!
Activation: This activates after "Fire" is completed.
Completion: Defeat Shingen Takeda.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------
-G. Oichi-
----------

-------------------------
-The Battle of Okehazema-
-------------------------

Smokescreen-
Description: Attack the Imagawa outpost!
Activation: This activates at the beginning of the stage.
Completion: Defeat the two indicated Defense Captains to open the gates.

Help Hideyoshi-
Description: Eliminate the enemies near the Zenshouji Fortress!
Activation: This activates after you complete "Smokescreen" and Hideyoshi
Hashiba appears in Zenshouji.
Completion: Defeat the Imagawa enemies that appear in Zenshouji. This mission
fails if Hideyoshi Hashiba is defeated.

Lightning Battle-
Description: Attack the Imagawa main camp from the mountain pass!
Activation: This activates after "Help Hideyoshi" is completed.
Completion: Head down to the blue X and attack Yoshimoto Imagawa.

Storm Warning-
Description: Eliminate Hanzo Hattori!
Activation: This activates during "Lightning Battle", on your way to Yoshimoto
Imagawa's camp, when Hanzo Hattori appears.
Completion: Defeat Hanzo Hattori.

Old Friend-
Description: Eliminate Tadakatsu Honda!
Activation: This activates after you complete "Storm Warning".
Completion: Defeat Tadakatsu Honda to get Ieyasu to join you.

All will be mine-
Description: Eliminate all Imagawa officers!
Activation: This activates after the "Lightning Battle" mission.
Completion: Defeat every Imagawa officer excluding Yoshimoto.

The Imagawa-
Description: Defeat the Imagawa Army's elite officers!
Activation: This activates if you fail "Help Hideyoshi".
Completion: Defeat all of the Imagawa officers.

Faster than Shadow-
Description: Do not let Hanzo Hattori overtake you!
Activation: This activates after completing "The Imagawa" if you are on
the west side of the map.
Completion: Get to the Imagawa camp before Hanzo Hattori does. The
Matsukaze Saddle would make this easier.

---------------------------
-Siege of Inabayama Castle-
---------------------------

One Night Castle-
Description: Defeat Bokuzen Ujie's unit at Sunomata!
Activation: This activates at the beginning of the stage.
Completion: Defeat Bokuzen Ujie.

Get the Lumber-
Description: Defeat Morinari's unit at the west Lumber storage!
Activation: This activates at the beginning of the stage.
Completion: Defeat Morinari Ando.

Clear the Fortress!-
Description: Guard the Siege Ramp!
Activation: This activates sometime after "Get the Lumber" is completed.
Completion: Keep the Siege Ramp alive until it reaches its destination. Defeat
the enemies surrounding it to protect it.

Ploy uncovered-
Description: Defeat the Saito blockade unit!
Activation: This activates after you got all your lumber and Hideyoshi returns
to Sunomata.
Completion: Defeat Yorisada Toki. This will fail if dawn arrives and it is still
not completed.

Reckless Charge-
Description: Defeat all Saito officers!
Activation: This activates after Sunomata Castle is built and the Saito gates
open at dawn.
Completion: Defeat every last Saito officer including Yoshitatsu Saito. He
will run away after you defeated everyone else, so you'll have to get him
quickly, but you stil have to save him for last.

Path of Thorns-
Description: Defeat Yoshitatsu Saito's unit!
Activation: This will activate after "Ploy uncovered" fails.
Completion: Defeat Yoshitatsu Saito.

Talented Youth-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori on the first floor.
Completion: Defeat Ranmaru Mori.

Clever Tactician-
Description: Eliminate Hanbei Takenaka!
Activation: This activates when you encounter Hanbei Takenaka on the third
floor, but only if you did not defeat him on the field.
Completion: Defeat Hanbei Takenaka.

A Stern Man-
Description:Eliminate Mitsuhide Akechi!
Activation: This activates when you encounter Mitsuhide Akechi on the third
floor.
Completion: Defeat Mitsuhide Akechi.

Way of the Viper-
Description: Eliminate Yoshitatsu Saito!
Activation: This activates when you reach the top floor.
Completion: Defeat Yoshitatsu Saito.

-----------------------
-The Battle of Anegawa-
-----------------------

Engage the Enemy-
Description: Eliminate Ieyasu Tokugawa and stop the enemy advance!
Activation: This activates at the beginning of the stage.
Completion: Defeat Ieyasu Tokugawa before he marches on the Asakura camp.

Keiji's Dance-
Description: Prevent Keiji Maeda from entering the main camp!
Activation: This activates after "Engage the Enemy" is completed.
Completion: Defeat Keiji Maeda before he enters the main camp.

Sister-in-Law-
Description: Eliminate Noh!
Activation: This activates after "Keiji's Dance" is completed.
Completion: Head towards the southeastern corner, where Noh was said to be, not
the far south, the inner one. Noh will appear. After the scene ends, defeat
Noh.

Three Mino Generals-
Description: Prevent the enemy from entering the main camp!
Activation: This will activate after "Sister-in-Law" is completed.
Completion: Defeat Bokuzen Ujie, Ittetsu Inaba, and Morinari Ando before they
enter the main camp.

Brother and Sister-
Description: Eliminate Nobunaga Oda!
Activation: This activates after the "Three Mino Generals" is completed.
Completion: Defeat Nobunaga quickly. This fails if he is not defeated within
3 minutes.

---------------------
-Azuchi Infiltration- (Upper Path)
---------------------

Three Mino Generals-
Description: Defeat The Mino Three!
Activation: This activates when you encounter The Mino Three on the first
floor.
Completion: Defeat Bokuzen Ujie, Ittetsu Inaba, and Morinari Ando.

Triple Threat 1-
Description: Defeat all The Mino Three!
Activation: This activates after "Three Mino Generals" is completed and once
you encounter the three on the third floor.
Completion: Defeat Bokuzen Ujie, Ittetsu Inaba, and Morinari Ando.

Triple Threat 2-
Description: Defeat all the Mino Three!
Activation: This activates after "Three Mino Generals" fails and once you
encounter the three on the third floor.
Completion: Defeat Bokuzen Ujie, Ittetsu Inaba, and Morinari Ando.

Fight with no Glory-
Description: Eliminate Keiji Maeda!
Activation: This activates when you encounter Keiji Maeda on the fifth floor.
Completion: Defeat Keiji Maeda.

My Brother and Mitsuhide-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates when you reach the top floor.
Completion: Defeat Mitsuhide Akechi.

----------------------
-Betrayal at Honnouji- (Upper Path)
----------------------

Fire Safety-
Description: Defeat Hidemitsu Akechi and thwart the fire attack!
Activation: This activates at the beginning of the stage.
Completion: Defeat Hidemistu Akechi before he reaches the fire attack point.

Brother!-
Description: Rescue Nobunaga Oda from Honnouji!
Activation: This activates after you complete "Fire Safety".
Completion: Approach Nobunaga Oda.

Not Expendable-
Description: Rescue Ranmaru Mori!
Activation: This activates once Ranmaru Mori's army starts to struggle or you
encounter him after the success of "Brother!".
Completion: Approach Ranmaru Mori to get him to withdraw.

Brother and Wife-
Description: Rescue Noh!
Activation: This activates when you complete "Brother!" and you encounter Noh.
Completion: Defeat the enemies around Noh.

Blood Feud-
Description: Eliminate Noh!
Activation: This activates if you fail "Brother!" and once you encounter Noh.
Completion: Defeat Noh.

Escape Southeast-
Description: Help Nobunaga Oda escape to the southeast!
Completion: This activates after either the success of "Brother!" or the
success of "Blood Feud".
Completion: Defeat all enemies in Nobunaga Oda's path so he can get to the
southeatern gate. Good luck with this one. Nobunaga won't actually retreat if
there are enemies in the way. You need to defeat them all. Defeat all Reserve
Captains. The gate in the center doesn't have a captain so enemies will keep
pouring out of there. Nobunaga will start to retreat regardless of how many
enemies are around during the last 5 minutes where the time turns red on the
screen. He should make it and gave you enough time to defeat Mitsuhide Akechi.
You will fail if Nobunaga gets to the gate and Shigetomo Akechi is there.

Escape Northeast-
Description: Help Nobunaga Oda escape to the northeast!
Activation: This activates if you fail "Escape Southeast".
Completion: Allow Nobunaga Oda to make his way to the northeastern exit. Follow
the same procedure for the completion of "Escape Southeast".

Score to settle-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates once Nobunaga has retreated either after "Escape
Southeast" or "Escape Northeast".
Completion: Defeat Mitsuhide Akechi before the stage ends.

------------------------
-Siege of Azuchi Castle- (Lower Path)
------------------------

Colossal Gate-
Description: Eliminate the enemy ambush party!
Activation: This activates when you enter the southeastern gate.
Completion: Defeat all the enemies inside.

Castle Grounds-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates when you or the Azai Army encounters Mitsuhide
Akechi.
Completion: Defeat Mitsuhide Akechi.

Three for One-
Description: Defeat The Mino Three!
Activation: This activates when you or the Azai Army encounters The Mino Three.
Completion: Defeat Bokuzen Ujie, Ittetsu Inaba, and Morinari Ando.

Silence the Muskets-
Description: Wipe out the Hashiba musket unit!
Activation: This activates after you open the gate guarded by The Mino Three.
Completion: Defeat each musket unit.

Misunderstanding-
Description: Eliminate Hideyoshi Hashiba!
Activation: This activates if you fail "Silence the Muskets" or if you
encounter Hideyoshi Hashiba before it activates.
Completion: Defeat Hideyoshi Hashiba.

Pressure-
Description: Eliminate Keiji Maeda!
Activation: This activates after "Silence the Muskets" is completed and Keiji
Maeda comes out.
Completion: Defeat Keiji Maeda.

The Shield-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you or the Azai Army encounters Ranmaru Mori.
Completion: Defeat Ranmaru Mori.

Azai victorious?-
Description: Eliminate Nobunaga Oda!
Activation: This activates after you complete "Misunderstanding" and when you
encounter Nobunaga Oda.
Completion: Defeat Nobunaga Oda.

Oichi victorious?-
Description: Eliminate Nobunaga Oda!
Activation: This activates when you or the Azai Army encounters Nobunaga Oda.
Completion: Defeat Nobunaga Oda.

Opening Battle-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates when you encounter Mitsuhide Akechu on the first
floor.
Completion: Defeat Mitsuhide Akechi.

Self-Sacrifice-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori on the third floor.
Completion: Defeat Ranmaru Mori.

Disruptive Monkey-
Description: Eliminate Hideyoshi Hashiba!
Activation: This activates when you encounter Hideyoshi Hashiba on the fifth
floor.
Completion: Defeat Hideyoshi Hashiba.

Between Siblings-
Description: Eliminate Nobunaga Oda!
Activation: This activates when you reach the sixth floor.
Completion: Defeat Nobunaga Oda.

------------------------
-The Battle of Honnouji- (Lower Path)
------------------------

Mitsuhide's Ambition-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates at the beginning of the stage.
Completion: Defeat Mitsuhide before he retreats.

Nagamasa's Effort-
Description: Thwart Nagamasa Azai's fire attack!
Activation: This activates after "Mitsuhide's Ambition" is completed.
Completion: Approach Nagamasa Azai to get him to call off the attack.You fail
if the fire attack squad reaches the destination.

Impatience-
Description: Thwart Nagamasa Azai's fire attack!
Activation: This activates if you fail "Mitsuhide's Ambition".
Completion: Approach Nagamasa Azai to get him to call off the attack. You fail
if the fire attack squad reaches the destination.

Unrequited Love-
Description: Eliminate Hideyoshi Hashiba!
Activation: This will activate after Hideyoshi Hashiba shows up as
reinforcements.
Completion: Defeat Hideyoshi Hashiba.

Monkey and Badger-
Description: Defeat Hideyoshi Hashiba and Ieyasu Tokugawa!
Activation: This activates after you fail "Nagamasa's Effort".
Completion: Defeat Hideyoshi Hashiba and Ieyasu Tokugawa.

The Rivals-
Description: Defeat Hideyoshi Hashiba and Mitsuhide Akechi!
Activation: This activates after you complete "Impatience".
Completion: Defeat Mitsuhide Akechi and Hideyoshi Hashiba.

Power Triangle-
Description: Defeat Hideyoshi, Ieyasu, and Mitsuhide!
Activation: This activates if you fail "Impatience".
Completion: Defeat Mitsuhide Akechi, Hideyoshi Hashiba, and Ieyasu Tokugawa.

The Badger-
Description: Eliminate Ieyasu Tokugawa!
Activation: This activates once Ieyasu Tokugawa shows up as reinforcements.
Completion: Defeat Ieyasu Tokugawa.

I will stop you!-
Description: Eliminate Hanzo Hattori!
Activation: This activates once you defeat Ieyasu Tokugawa.
Completion: Defeat Hanzo Hattori. He'll appear in that same area where you
defeated Ieyasu Tokugawa.

Thank you and goodbye-
Description: Eliminate Noh!
Activation: This will activate when you are standing outside Noh's chamber.
Completion: Enter and defeat Noh.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------
-H. Okuni-
----------

----------------
-Dance of Kyoto-
----------------

Elusive, Part 1-
Description: Defeat Keiji Maeda and protect the miscreants!
Activation: This activates at the beginning of the stage.
Completion: Defeat Keiji Maeda before he defeats the miscreant.

Elusive, Part 2-
Description: Defeat Keiji Maeda and protect the miscreants!
Activation: This activates after "Elusive, Part 1" is completed or fails.
Completion: Defeat Keiji Maeda before he defeats the miscreant.

Elusive, Part 3
Description: Defeat Keiji Maeda and protect the miscreants!
Activation: This activates after "Elusive, Part 2" is completed or fails.
Completion: Defeat Keiji Maeda before he defeats the miscreant.

Elusive, Finale
Description: Defeat Keiji Maeda and protect the miscreants!
Activation: This activates after "Elusive, Part 3" is completed or fails.
Completion: Defeat Keiji Maeda before he defeats the miscreant.

Uninvited Guests-
Description: Defeat the Oda reinforcements!
Activation: This activates after "Elusive, Finale" is completed.
Completion: Defeat all of the officers to reinforce Keiji Maeda.

The Cycle Ends-
Description: Eliminate Keiji Maeda once and for all!
Activation: This activates after "Elusive, Finale" is completed or failed.
Completion: Defeat Keiji Maeda one last time.

----------------
-Dance of Osaka-
----------------

Goddess of Victory-
Description: Protect the City of Sakai from the enemy!
Activation: This activates at the beginning of the stage.
Completion: Don't allow any enemies to defeat any of the Reserve Captains. When
you, Goemon Ishikawa, or Magoichi Saika approach an enemy they will begin to
mobilize to attack a gate. Losing one or two is okay, but losing three will end
the level in defeat.

Playtime is not over-
Description: Do not let the Oichi Army advance further!
Activation: This activates after all enemy generals outside the Oda camp are
defeated.
Completion: Defeat Oichi before she takes a gate.

Forbidden Love-
Description: Do not allow Noh to advance further!
Activation: This activates when you encounter Noh. If this mission is activated
before "Playtime is not over" that mission won't activate.
Completion: Defeat Noh before she takes a gate.

Repel the Invader-
Description: Do not let the Nobunaga Oda Army advance further!
Activation: This activates after Oichi is defeated and you encounter Nobunaga
Oda.
Completion: Defeat Nobunaga Oda before he takes a gate.

--------------
-Dance of Ise-
--------------

One Mind, One Body-
Description: Advance, but stay close to Goemon!
Activation: This activates at the beginning of the stage.
Completion: Follow Goemon Ishikawa to the end. Getting separated might fail
this quest if you are apart too long. Stay close to him, because if you fail
this quest then he will start to fight everyone and he won't advance which
makes this level more diffiult to complete.

Beauty in the way-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori.
Completion: Defeat Ranmaru Mori. If you leave his area, the mission fails.

Ranmaru, my Love-
Description: Eliminate all enemy except Ranmaru Mori!
Activation: To activate this, go through the stage, eliminate Ranmaru Mori,
but don't defeat Mitsuhide Akechi or Hanzo Hattori. When you near the end this
will activate.
Completion: Kill all enemies around Ranmaru Mori , but leave him alive.
Completing this mission unlocks Okuni's Okuni/Ranmaru: "Dreams and Illusions"
movie. If you kill him, he dies.

Thinking Ahead-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates when you encounter Mitsuhide Akechi.
Completion: Defeat Mitsuhide Akechi. If you leave his area, the mission fails.

Mitsuhide, my Love-
Description: Eliminate all enemy except Mitsuhide Akechi!
Activation: To activate this, go through the stage, don't eliminate Ranmaru
Mori or Hanzo Hattori. Eliminate Mitsuhide Akechi though. When you near the
end this mission activates.
Completion: Defeat all enemies around Mitsuhide Akechi, but not him.
Completing this mission unlocks Okuni's Okuni/Mitsuhide: "Dreams and Illusions"
movie. If you kill him, he dies.

Greatest Obstacle-
Description: Eliminate Hanzo Hattori!
Activation: This activates when you encounter Hanzo Hattori.
Completion: Defeat Hanzo Hattori. If you leave his area, themission fails.

Hanzo, my Love-
Description: Eliminate all enemy except Hanzo Hattori!
Activation: To activate this, go through the stage, don't eliminate Ranmaru
Mori or Mitsuhide Akechi. Eliminate Hanzo Hattori though. When you near the
end this mission activates.
Completion: Defeat all enemies around Hanzo Hattori, but not him. Completing
this mission unlocks Okuni's Okuni/Hanzo: "Dreams and Illusions" movie. If you
kill him, he dies.

-----------------------
-Dance of Kawanakajima-
-----------------------

Kawanakajima Dance-
Description: Perform a dance at Mt. Chausu!
Activation: This activates at the beginning of the stage.
Completion: Head up to Mt. Chausu and defeat Yoshinobu Takeda, the officer that
appears there, to perform a dance for Shingen Takeda and Kenshin Uesugi.

Plea to Shingen-
Description: Go and meet Shingen Takeda!
Activation: This activates after "Kawanakajima Dance" is completed.
Completion: Go meet up with Shingen Takeda. You fail if you complete "Plea to
Kenshin".

Plea to Kenshin-
Description: Go and meet Kenshin Uesugi!
Activation: This activates after "Kawanakajima Dance" is completed.
Completion: Go meet up with Kenshin Uesugi. You fail if you complete "Plea to
Shingen".

Rescue unit-
Description: Eliminate Kenshin Uesugi!
Activation: This activates after "Plea to Shingen" is completed.
Completion: Defeat Kenshin Uesugi.

Shingen, my Love-
Description: Defeat all officers except Shingen Takeda!
Activation: This activates after "Rescue unit" is completed.
Completion: Defeat every officer, including the Takeda Army, on the field
except Shingen Takeda. This unlocks Okuni's Okuni/Shingen: "Dreams and
Illusions" movie.

Destroy unit-
Description: Eliminate Yukimura Sanada!
Activation: This activates after "Plea to Kenshin" is completed.
Completion: Defeat Yukimura Sanada.

Kicked by Horse-
Description: Eliminate Shingen Takeda!
Activation: This activates after "Destroy unit" is completed.
Completion: Defeat Shingen Takeda.

Kenshin, my Love-
Description: Defeat all officers except Kenshin Uesugi!
Activation: This activates after "Kicked by Horse" is completed.
Completion: Defeat every officer, including the Uesugi Army, on the field
except Kenshin Uesugi. This unlocks Okuni's Okuni/Kenshin: "Dreams and
Illusions" movie.

Love's Retreat-
Description: Escape into Kaizu Castle!
Acivation: This activates upon meeting Yukimura Sanada and Kunoichi.
Completion: Enter Kaizu Castle.

Three's a Crowd-
Description: Eliminate Kunoichi!
Activation: This activates after "Love's Retreat" is completed.
Completion: Defeat Kunoichi.

Yukimura, my Love-
Description: Defeat all officers except Yukimura Sanada!
Activation: This activates after "Three's a Crowd" is completed.
Completion: Defeat every officer, both armies, on the field except Yukimura
Sanada. Defeat Shingen Takeda last. This unlocks Okuni's Okuni/Yukimura:
"Dreams and Illusions" movie.

By force, then-
Description: Defeat both the Takeda and Uesugi commanders!
Activation: This activates after "Kawanakajima Dance" fails.
Completion: Defeat Kenshin Uesugi and Shingen Takeda.

------------------------
-Dance of Azuchi Castle-
------------------------

Guide-
Description: Eliminate Oichi!
Activation: This activates when you encounter Oichi on the first floor.
Completion: Defeat Oichi.

Patrol-
Description: Defeat Kazumasu Takigawa's unit!
Activation: This activates after you encounter Kazumasu Takigawa on the fourth
floor.
Completion: Defeat Kazumasu Takigawa.

Spare Time-
Description: Eliminate Noh!
Activation: This activates when you encounter Noh on the fifth floor.
Completion: Defeat Noh.

Lineage-
Description: Eliminate Toshie Maeda!
Activation: This activates when you encounter Toshiie Maeda on the fifth floor.
Completion: Defeat Toshiie Maeda.

Choice-
Description: Protect Goemon Ishikawa from Keiji Maeda!
Activation: This activates when you reach the sixth floor.
Completion: Defeat Keiji Maeda before Goemon Ishikawa dies. Unlocks Okuni's
Ending 1. If you allow Goemon to die and then defeat Keiji you unlock her
Ending 2. To do this, get behind Goemon and guard since Keiji will go after
you. When Keiji attacks you he should also hit Goemon. Goemon will die
easily.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------
-I. Kunoichi-
-------------

----------------------------
-The Battle of Kawanakajima-
----------------------------

Pincer-
Description: Lanch a sneak attack on the enemy main camp!
Activation: This activates at the beginning of the stage.
Completion: Use the southern path to sneak into the enemy's main camp.

Defend Kaizu-
Description: Defend Kaizu Castle!
Activation: This activates after "Pincer" fails.
Completion: Defeat Katsunaga Irobe.

Kunoichi's Flight-
Description: Use the ninja path to get to the main camp!
ActivationL This activates after "Pincer" is completed.
Completion: Head to the ninja path and use the Double Jump skill to jump over
it. Then run to the main camp.

Kenshin-
Description: Eliminate Kenshin Uesugi!
Activation: This activates after "Save Yukimura" is completed.
Completion: Defeat Kenshin Uesugi.

Sword and Fan-
Description: Proceed to the allied main camp at once!
Activation: This activates after "Defend Kaizu" is completed.
Completion: You and Yukimura must both make your way back to the main camp.
Guide him there and make sure he isn't defeated.

Save Yukimura-
Description: Escort Yukimura Sanada down Mt. Saijyo!
Activation: This activates after completing either "Kunoichi's Flight" or
"Sword and Fan".
Completion: Allow Yukimura Sanada to reach the indicated point before too much
time passes. Keep him alive and help him get through by defeating enemies in
his way.

Power-
Description: Eliminate Kenshin Uesugi!
Activation: This activates after "Sword and Fan" is completed.
Completion: Defeat Kenshin Uesugi.

Peril-
Description: Eliminate Kenshin Uesugi!
Activation: This activates if your main camp falls. Just let enemy troops
advance on it and don't do anything to save it.
Completion: Defeat Kenshin Uesugi.

----------------------------
-The Battle of Mikatagahara-
----------------------------

Youth-
Description: Distract the Tokugawa Army, and prevent their advance!
Activation: This activates at the beginning of the stage.
Completion: Lure Kazumasu Ishikawa to the indicated point.

Tadakatsu-
Description: Eliminate Tadakatsu Honda's unit!
Activation: This activates after "Sinking Ship" is completed and Ieyasu
Tokugawa begins moving.
Completion: Defeat Tadakatsu Honda.

Sinking Ship-
Description: Eliminate the fleeing Kazumasu Takigawa!
Activation: This activates after "Youth" is completed.
Completion: Defeat Kazumasu Takigawa before he escapes.

Harsh Lesson-
Description: Defeat Ieyasu Tokugawa's unit!
Activation: This activates after "Sinking Ship" s completed.
Completion: Defeat Ieyasu Tokugawa.

Ninja's Pride-
Description: Defeat Hanzo and hide Shingen's death!
Activation: This activates once a Takeda general enters the Tokugawa main camp.
Completion: First Hanzo Hattori will act suspiciously and then head up to
Shingen Takeda and kill him. Defeat Hanzo before he joins the main force.

Last stand-
Description: Do not allow Tokugawa officers into the main camp!
Activation: This activates after "Ninja's Pride" fails.
Completion: Defeat all the indicated Tokugawa officers.

-------------------
-Gifu Infiltration-
-------------------

Goemon Ruckus-
Description: Eliminate Goemon Ishikawa!
Activation: Thia activates when you encounter Goemon Ishikawa on the first
floor.
Completion: Defeat Goemon Ishikawa.

Mr. Serious-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori on the first floor.
Completion: Defeat Ranmaru Mori.

The Snake Woman-
Description: Eliminate Noh!
Activation: This activates if you complete "Mr. Serious" and when you
encounter Noh on the second floor.
Completion: Defeat Noh.

Ooh La La-
Description: Eliminate Noh and Ranmaru Mori!
Activation: This activates if you fail "The Snake Woman" and when you meet up
with Noh and Ranmaru Mori on the second floor.
Completion: Defeat Noh and Ranmaru Mori.

Goemon Explosion-
Description: Eliminate Goemon Ishikawa!
Activation: This activates if you failed "Goemon Ruckus" and when you
encounter Goemon Ishikawa on the thrid floor.
Completion: Defeat Goemon Ishikawa.

Ultimate Ninja-
Description: Eliminate Hanzo Hattori!
Activation: This activates when you encounter Hanzo Hattori on the third floor.
Completion: Defeat Hanzo Hattori.

Lies, Tears and Revenge-
Description: Eliminate Mitsuhide Akechi!
Activation: Thia activates when you encounter Mitsuhide Akechi on the fourth
floor.
Completion: Defeat Mitsuhide Akechi.

-----------------------
-Rescue at Ueda Castle-
-----------------------

Become the Wind-
Description: Head to the second sub-level quickly!
Activation: This activates at the beginning of the stage.
Completion: Get to the next sub-level quickly. I think about three minutes is
the time limit.

Stealthy Steps-
Description: Head to the third sub-level quickly!
Activation: This activates once you reach the second sub-level.
Completion: Get to the next sub-level quickly. I think about three minutes is
the time limit.

Reach for Tomorrow-
Description: Head to the fourth sub-level quickly!
Activation: This activates once you reach the third sub-level.
Completion: Get to the next sub-level quickly. I think about three minutes is
the time limit.

End is near-
Description: Head to the fifth sub-level quickly!
Activation: This activates once you reach the fourth sub-level.
Completion: Get to the next sub-level quickly. I think about three minutes is
the time limit.

Iga Illusion-
Description: Rescue Yukimura Sanada, and defeat Hanzo Hattori!
Activation: This activates when you near Yukimura Sanada and Hanzo Hattori.
Completion: Defeat Hanzo Hattori before Yukimura Sanada is defeated. He will
be defeated when his life is taken down about half way. There are 4 Hanzos, but
you only need to defeat one, the real one.

-----------------------
-Siege of Osaka-Summer- (Upper Path)
-----------------------

Power of Sanada-
Description: Lure the enemy advance force to the Sanada-Maru!
Activation: This activates at the beginning of the stage.
Completion: Go near Toshitsune Maeda and Tadanao Matsudaira to get them to
charge toward the castle and lead them to the indicated point.

Cannon-
Description: Stop the Tokugawa Army Cannon!
Activation: This acivates after "Power of Sanada" is completed.
Completion: Destroy the 4 cannon units before they reach the indicated point.

Supporter-
Description: Do not allow Masamune into Osaka Castle!
Activation: This activates after "Threat" fails.
Completion: Defeat Masamune Date before he enters Osaka Castle in the
northwest.

Resolve-
Description: Support Yukimura's charge!
Activvation: This activates after either "Supporter" or "Withering Hope" is
completed.
Completion: Help Yukimura enter the Tokugawa camp. If he dies then you fail
the mission and the stage.

Withering Hope-
Description: Defeat the Masamune Date Army!
Activation: This activates after "Cannon" fails.
Completion: Defeat Masamune Date.

Threat-
Description: Return to the allied main camp before Yukimura!
Activation: This activates after "Cannon" is completed.
Completion: Use that little ledge pointed out for you to reach Hideyori
Toyotomi before Yukimura Sanada.

Secret Passage-
Description: Use the ninja path to infiltrate the enemy camp!
Activation: This activates after "Threat" is completed.
Completion: Head south towards the ninja path and use the Double Jump skill to
get to the other side and head into the enemy camp.

Might as well-
Description: Occupy the Tokugawa supply depot!
Activation: This activates after "Secret Passage" is activated.
Completion: Occupy the Tokugawa supply depot.

----------------------
-Odawara Infiltration- (Lower Path)
----------------------

Goemon again...-
Description: Defeat and silence Goemon!
Activation: This activates when you encounter Goemon Ishikawa on the first
floor.
Completion: Defeat Goemon Ishikawa.

Make it stop!-
Description: Defeat and silence Goemon!
Activation: This activates if you completed "Goemon again..." and once you
encounter Goemon Ishikawa on the second floor.
Completion: Defeat Goemon Ishikawa.

Enough already!-
Description: Defeat Goemon and make him leave!
Activation: This activates once you encounter Goemon Ishikawa on the third
floor.
Completion: Defeat Goemon Ishikawa.

Dragon and Vixen-
Description: Defeat all Date officers!
Activation: This activates after reaching the fourth floor.
Completion: Defeat all Date officers on the floor and Masamune Date afterwards.

Hi, I'm an assassin-
Description: Eliminate Ieyasu Tokugawa!
Activation: This activates when you encounter Ieyasu Tokugawa on the fifth
floor.
Completion: Defeat Ieyasu Tokugawa.

Got me but good-
Description: Eliminate Hanzo Hattori!
Activation: This activates after defeating Ieyasu Tokugawa on the fifth floor.
Completion: Defeat Hanzo Hattori.

5 seconds to detonation!-
Description: Eliminate Goemon Ishikawa and Ieyasu Tokugawa!
Activation: This activates if you fail the first three missions and once you
meet up with Goemon Ishikawa and Ieyasu Tokugawa on the fifth floor.
Completion: Defeat both Goemon Ishikawa and Ieyasu Tokugawa.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------
-J. Magoichi Saika-
-------------------

-------------------
-The Battle of Ise-
-------------------

Cannon-
Description: Defeat the enemy cannon unit!
Activation: This activates at the beginning of the stage.
Completion: Head to the southeastern corner and defeat Yoshitaka Kuki. You will
fail if 5 minutes elapse or the Pilgrim in the east fortress is defeated.

Barrage-
Description: Defeat the enemy cannon unit!
Activation: This activates if you fail "Cannon".
Completion: Defeat Yoshitaka Kuki.

Escort-
Description: Escort Shoukei to the Oda main camp!
Activation: This activatest a little into the stage after Nobunaga burns your
fortress.
Completion: Just follow Shoukei to the southern part of the Oda camp. It will
occur to Shoukei to give you a hard time and he will fight all enemies you come
across on your way. Defeat each unit's commander to send them away. Once you
reach the camp, Nobunaga will kill him. You will fail if he is defeated before
that.

Retreat-
Description: Defeat Ranmaru Mori's unit and secure an escape route!
Activation: This activates after "Escort" is completed.
Completion: Head to the southwestern corner and defeat Ranmaru Mori.

Safety-
Description: Help the peasants retreat from the battle field!
Activation: This activates after "Retreat" is completed.
Completion: Go to every Pilgrim unit to make them start to retreat and then
help them get to the Escape Point.

The Preview-
Description: Get closer to Nobunaga Oda to snipe him!
Activation: This activates after Nobunaga leaves his camp which should be
around a minute after "Safety" triggers.
Completion: Just go right up to him to complete this mission.

--------------------
-Yamasaki Crossfire-
--------------------

Advance Force-
Description: Defeat the Oda advance force!
Activation: This activates at the beginning of the stage.
Completion: Defeat Kazumasu Takigawa, Katsuie Shibata, and Nagahide Niwa, I
suggest in that order.

The First Shot-
Description: Snipe Nobunaga from afar!
Activation: This activates during the "Advance Force" mission.
Completion: After defeating Katsuie Shibata head north of Nobunaga just close
enough when you just begin to see him, but stay in the cave. Shoot him.

Furious Assault-
Description: Defeat the Oda Army's second wave!
Activation: This activates after "Advance Force" is completed.
Completion: Defeat Nobumori Sakuma, Toshiie Maeda, Narimasa Sassa, I suggest
in that order.

Ambush Party-
Description: Eliminate Hideyoshi, and stop the enemy advance!
Activation: This activates after "Furious Assault" is completed.
Completion: Defeat Hideyoshi Hashiba.

Cease resistance?-
Description: Eliminate Mitsuhide, and stop the enemy advance!
Activation: This activates after "Ambush Party" is completed.
Completion: Defeat Mitsuhide Akechi. Do it quickly.

Reason to Fight-
Description: Eliminate Keiji Maeda, and stop the enemy advance!
Activation: This activates after "Ambush Party" is completed.
Completion: Defeat Keiji Maeda.

-----------------------
-The Battle of Echizen-
-----------------------

Salvation or Destruction?-
Descriptionn: Eliminate Katsuie Shibata and and Nobumori Sakuma!
Activation: This activates at the beginning of the stage.
Completion: Defeat Katsuie Shibata and Nobumori Sakuma.

Target: Mitsuhide-
Description: Snipe Mitsuhide Akechi from afar!
Activation: This activates after "Salvation or Destruction?" is completed.
Completion: Go all the way to the southeasern path. Go up and around when you
get to the river area otherwise you will be spotted. When you get there, shoot
Mitsuhide Akechi.

Flee-
Description: Aid Ikko rebels' withdrawal!
Activation: This activates after "Target: Mitsuhide" is completed.
Completion: Help the Pilgrims escape by defeating all enemies in their path so
they can retreat.

Predator or Prey-
Description: Hide from Hanzo Hattori!
Activation: This will activate a little after after you complete
"Target: Mitsuhide".
Completion: Hanzo Hattori will chase after you and you have to avoid him him
until he returns to the main camp. He's fast, so you might not want to screw
around if he's near you. There are plenty of interwinding paths of Echizen
which should allow you to evade him. You fail if he finds you, and you are
successful if he doesn't.

Dance with the Shadow-
Description: Eliminate Hanzo Hattori quickly!
Activation: This activates if you fail "Predator or Prey".
Completion: Defeat hanzo Hattori.

The Second Shot-
Description: Snipe Nobunaga Oda from afar!
Activation: This activates after "Predator or Prey" is completed.
Completion: In the southwestern corner there is a perfect sniping point. Go
there and shoot Nobunaga Oda.

Go if you want-
Description: Hurry to the escape point!
Activation: This activates after "The Second Shot" is completed.
Completion: Head to the escape point in the northeastern camp.

Talent-
Description: Eliminate the entire Oda Army!
Activation: This activates if you failed either "Target: Mitsuhide" or
"The Second Shot".
Completion: Defeat all Oda officers.

-------------------
-Skirmish at Kyoto-
-------------------

For starters...-
Description: Occupy all enemy strongholds in the south!
Activation: This activates at the beginning of the stage.
Completion: Defeat all three Reserve Captains in the south.

One-Trick Pony-
Description: Thwart the Oda Army's fire attack!
Activation: This activates after "For starters..." is completed.
Completion: Defeat the Spy Leader. He starts out on the west and makes his way
north. After you complete "For starters...", you should begin heading by Oichi
so you can catch the Spy Leader easier.

The Third Shot-
Description: Snipe Nobunaga Oda from afar!
Activation: Whether the fire attack was successful or failed, this mission
activates when Kennyo Honganji decides to surrender.
Completion: Head down to Nobunaga Oda and from his view, head left, and then
right, and another right. Then go straight and jump up on the wooden platform
and shoot Nobunaga before Kennyo Honganji surrenders.

Beginning of the End-
Description: Eliminate Nobunaga Oda!
Activation: This activates after "The Third Shot" is completed.
Completion: Defeat Nobunaga Oda before Kennyo Honganji surrenders.

Farewell to Arms-
Description: Eliminate Nobunaga Oda!
Activation: This activates after "Te Third Shot" fails.
Completion: Defeat Nobunaga Oda.

---------------------
-Azuchi Infiltration-
---------------------

The Final Shot-
Description: Eliminate Nobunaga Oda!
Activation: This activates after encountering Nobunaga Oda on the first floor.
Completion: Defeat Nobunaga Oda.

I'm hot Today!-
Description: Eliminate Hanzo Hattori!
Activation: This activates after encountering Hanzo Hattori on the second
floor.
Completion: Defeat Hanzo Hattori.

Chivalry-
Description: Ascend to the top without harming Oichi!
Activation: This activates after encountering Oichi on the third floor.
Completion: Don't attack Oichi and head to the next floor.

Last Scuffle-
Description: Defeat Keiji Maeda!
Activation: This activates after encountering Keiji maeda on the fourth floor.
Completion: Defeat Keiji Maeda.

Gentleman-
Description: Ascend to the top without harming Noh!
Activation: This activates after encountering Noh on the fifth floor.
Completion: Don't attack Noh and head to the next floor.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-------------------
-K. Shingen Takeda-
-------------------

----------------------------
-The Battle of Kawanakajima-
----------------------------

Night and Fog-
Description: Attack the advance units to decieve the enemy!
Activation: This activates at the beginning of the stage.
Completion: Defeat either Kageie Kakizaki or Shigenaga Honjo.

Defend the Camp-
Description: Protect the main camp from the Uesugi Army's assault!
Activation: This activates after "Night and Fog" is completed.
Completion: Do not let the main camp fall before Yukimura Sanada crosses Mt.
Saijyo. This fails if Yukimura is defeated or the gate in the main camp is
sealed.

Kenshin-
Description: Eliminate Kenshin Uesugi!
Activation: This activates after "Defend the Camp" is completed.
Completion: Defeat Kenshin Uesugi.

Tide has not changed-
Description: Eliminate Kenshin Uesugi!
Activation: This activates after "Defend the Camp" fails.
Completion: Defeat Kenshin Uesugi!

----------------------
-Odawara Infiltration-
----------------------

Ominous Shadow-
Description: Eliminate Hanzo Hattori!
Activation: This activates when you encounter Hanzo Hattori on the first floor.
Completion: Defeat Hanzo Hattori.

The Shadow returns-
Description: Eliminate Hanzo Hattori!
Activation: This activates when you encounter Hanzo Hattori on the second floor
if "Ominous Shadow" failed.
Completion: Defeat Hanzo Hattori.

From the North-
Description: Eliminate Masamune Date!
Activation: This activates when you encounter Masamune Date on the third floor.
Completion: Defeat Masamune.

The Nemesis cometh-
Description: Eliminate Kenshin Uesugi!
Activation: This activates when you encounter Kenshin Uesugi on the fourth
floor.
Completion: Defeat Kenshin Uesugi.

People are the Walls-
Description: Eliminate Ujimasa Hojo!
Activation: This activates when you encounter Ujimasa Hojo on the fifth floor.
Completion: Defeat Ujimasa Hojo.

-------------------------
-The Battle of Nagashino-
-------------------------

Severance-
Description: Eliminate Kazumasu Takigawa!
Activation: This activates at the beginning of the stage.
Completion: Defeat Kazumasu Takigawa before Masatoyo Naito is defeated.

Rear Guard-
Description: Eliminate the enemy ambush party!
Activation: This activates after "Severence" is completed.
Completion: Defeat the enemy ambush party.

Tiger awakens-
Description: Go and assist Nobufusa Baba at once!
Activation: This activates after "Rear Guard" is completed.
Completion: Approach Nobufusa Baba before he is defeated.

Tactical Contest-
Description: Defeat Mitsuhide Akechi!
Activation: This activates after "Tiger Awakens" is completed.
Completion: Defeat Mitsuhide Akechi.

Champion-
Description: Eliminate Keiji Maeda!
Activation: This activates after completing the first three missions and when
Keiji Maeda charges out.
Completion: Defeat Keiji Maeda.

Raw Power-
Description: Eliminate the enemy musket unit!
Activation: This activates after either of the first three missions fail.
Completion: Eliminate the musket unit officers.

Tiger devours Demon-
Description: Defeat the enemy commander Nobunaga Oda!
Activation: This activates after "Tactival Contest" is completed or "Champion"
and "Raw Power" are completed.
Completion: Defeat Nobunaga Oda.

------------------------
-Siege of Azuchi Castle-
------------------------

Azuchi in flames-
Description: Thwart the Oda Army's fire attack!
Activation: This activates at the beginning of the stage.
Completion: Defeat Mitsuhide Akechi before he sets Azuchi aflame. He'll come
back later.

The Right Pace-
Description: Enter the Oda camp before mitsuhide does!
Activation: This activates once Mitsuhide returns after completing "Azuchi in
flames" and after defeating Keiji Maeda.
Completion: Get to Nobunaga Oda before Mitsuhide Akechi. Go up the west path
and circle around to the northeast and go from there. If you can't figure it
out, follow Mitsuhide and charge into the camp before he gets there.

Dull Blade-
Description: Aid Mitsuhide Akechi's withdrawal!
Activation: This activates after "The Right Pace" is completed.
Completion: Clear a path for Mitsuhide Akechi so he can escape. Defeat all
enemies in his way and do not let him be defeated.

War God's Challenge-
Description: Achieve victory without losing a single officer!
Activation: This activates after "Dull Blade" is completed.
Completion: Defeat Nobunaga Oda without losing any of your officers.

The Race is on-
Description: Defeat Nobunaga Oda personally!
Activation: This activates after "The Right Pace" fails.
Completion: Defeat Nobunaga Oda.

Princess-
Description: Eliminate Oichi!
Activation: This activates when you encounter Oichi on the second floor.
Completion: Defeat Oichi.

Brute-
Description: Eliminate Keiji Maeda!
Activation: This activates when you encounter Keiji Maeda on the fourth floor.
Completion: Defeat Keiji Maeda.

Squire-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori on the fifth floor.
Completion: Defeat Ranmaru.

Demon Lord-
Description: Eliminate Nobunaga Oda!
Activation: This activates when you encounter Nobunaga Oda on the sixth floor.
Completion: Defeat Nobunaga Oda.

------------------------
-The Battle of Yamasaki- (Upper Path)
------------------------

Breaking through-
Description: Defeat Katsuie Shibata and Nagahide Niwa!
Activation: This activates at the beginning of the stage.
Completion: Defeat Katsuie Shibata and Nagahide Niwa.

Keiji-
Description: Prevent Keiji Maeda from entering Mt. Ten-oh!
Activation: This activates after "Breaking through" is completed.
Completion: Defeat Keiji Maeda before he reaches Mt. Ten-oh.

The Deep Fog-
Description: Clear the Emyouji River before the fog clears!
Activation: This activates after "Keiji" is completed.
Completion: Go across the eastern bridge into Nobunaga Oda's camp.

Find Nobunaga-
Description: Search for the Oda Army!
Activation: This activates after "The Deep Fog" is completed.
Completion: Find Nobunaga Oda. He's at the southern area, around where Keiji
Maeda started.

Stop the Pincer-
Description: Defeat the enemies at Mt. Ten-oh's summit!
Activation: This activates after "Breaking through" fails.
Completion: Eliminate the enemies that have entered Mt. Ten-oh.

Keiji, once again-
Description: Prevent Keiji Maeda from entering the main camp!
Activation: This activates if "Keiji" fails.
Completion: Defeat Keiji Maeda before he enters the main camp.

Cave Assault-
Description: Prevent Hideyoshi Hashiba from entering the main camp!
Activation: This activates once Hideyoshi Hashiba appears in the northern cave.
Completion: Defeat Hideyoshi Hashiba before he enters the main camp.

Artistic Battle-
Description: Rescue Kenshin Uesugi!
Activation: This activates after "Keiji, once again" fails.
Completion: Kenshin Uesugi decides to charge the Oda base. Go and assist him.

-----------------------
-Kawanakajima Showdown- (Lower Path)
-----------------------

Cattle Wagon-
Description: Occupy Zenkouji!
Activation: This activates at the beginning of the stage.
Completion: Defeat Kanetsugu Naoe. This fails if Masatoyo Naito is defeated.

One-Eyed Dragon-
Description: Defend Mt. Chausu!
Activation: This activates at the beginning of the stage.
Completion: Defeat Masamune Date. This fails if Katsuyori Takeda is defeated.

Creeping Shadow-
Description: Defend Kaizu Castle!
Activation: This activates after both "Cattle Wagon" and "One-Eyed Dragon" are
completed.
Completion: Defeat Hanzo Hattori before he defeats Nobufusa Baba.

The Young Dragon strikes-
Description: Defend Zenkouji!
Activation: This activates if you complete "Cattle Wagon", but fail "One-Eyed
Dragon".
Completion: Defeat Masamune Date before Masatoyo Naito is defeated.

A good time for prayer-
Description: Defeat the enemy forces approaching from Zenkouji!
Activation: This activates after "Cattle Wagon" fails.
Completion: Defeat Kagetsugu Naoe and Kagekatsu Uesugi.

Doom from the North-
Description: Defeat the enemy reinforcements and the Date Army!
Activation: This activates once "The Young Dragon strikes" fails and once
enemy reinforcements arrive.
Completion: Defeat Masamune Date and Kagekatsu Uesugi.

Defeat the Shadow-
Description: Eliminate Hanzo Hattori!
Activation: This activates after "Creeping Shadow" fails.
Completion: Defeat Hanzo Hattori before he advances on the main camp.

The Wild One-
Description: Eliminate Keiji Maeda!
Activation: This activates after completion of the first three missions.
Completion: Defeat Keiji Maeda.

Lone Charge-
Description: Charge alone into the Uesugi main camp!
Activation: This activates after completing the first three missions and "The
Wild One".
Completion: Head into the Uesugi main camp before any other allies do.

Last Gamble-
Description: Charge alone into the Uesugi main camp!
Activation: This activates after the fifth, sixth, seventh, or eighth missions
succeed and the Takeda has 4 officers or less.
Completion: Head into the Uesugi main camp before any allies.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

------------------
-L. Masamune Date-
------------------

-----------------------
-Kawanakajima Campaign-
-----------------------

Prelude to the Hunt-
Description: Defeat the Takeda Army first!
Activation: This activates at the beginning of the stage along with "The Dragon
Awaits".
Completion: There are three officers marked for defeat. Defeat any one of them
to complete this mission. If you complete "The Dragon Awaits" first, this
mission fails. It also fails if Yukimura Sanada reaches Mt. Saijyo's summit
before you complete this mission.

Old Tiger-
Description: Defeat the Takeda Army commander, Shingen Takeda!
Activation: This activates after "Prelude to the Hunt" is completed and before
Yukimura Sanada reaches Mt. Saijyo's summit..
Completion: Defeat Shingen Takeda before Masakage Rusu is defeated.

Tiger Hunt-
Desciption: Defeat the Takeda Army commander, Shingen Takeda!
Activation: This activates after the success of "Prelude to the Hunt" and if
Yukimura Sanada reaches Mt. Saijyo's summit before "Old Tiger" activates.
(Wait for Yukimura to be close to the summit before finishing "Prelude to the
Hunt")
Completion: Defeat Shingen Takeda.

No reinforcements!-
Description: Defeat Kagetsuna Naoe's unit!
Activation: This activates two minutes after Shingen Takeda retreats or is
defeated.
Completion: Defeat Kagetsuna Naoe.

The Expert Retreater-
Description: Defeat the Kosaka Army before it joins the main force!
Activation: This activates after defeating Kenshin Uesugi if Shingen Takeda
hasn't been defeated yet.
Completion: Defeat Masanobu Kosaka before he enters the Takeda main camp.

The Dragon Awaits-
Description: Defeat the Uesugi Army first!
Activation: This activates at the beginning of the stage along with "Prelude to
the Hunt".
Completion: There are three officers marked for defeat. Defeat any one of them
to complete this mission. If you complete "Prelude to the Hunt" first, this
mission fails. It also fails if Yukimura Sanada reaches Mt. Saijyo's summit
before you complete this mission.

Dragon Hunt-
Description: Defeat the Uesugi Army commander, Kenshin Uesugi!
Activation: This activates after "The Dragon Awaits" is completed.
Completion: Defeat Kenshin Uesugi before Masakage Rusu is defeated.

Fake Pincer-
Description: Form a pincer with Yukimura and defeat Kenshin!
Activation: This activates after failing "Prelude to the Hunt" and "The Dragon
Awaits".
Completion: Defeat Kenshin Uesugi before Yukimura Sanada is defeated.

--------------------
-Okehazema Campaign-
--------------------

Get Yoshimoto-
Description: Eliminate Yoshimoto Imagawa!
Activation: This activates at the beginning of the stage.
Completion: Defeat Yoshimoto Imagawa.

Get Nobunaga-
Description: Eliminate Nobunaga Oda!
Activation: This activates at the beginning of the stage.
Completion: Defeat Nobunaga Oda.

Ambition-
Description: Do not allow Hideyoshi to join up with Nobunaga!
Activation: This activates after "Get Yoshimoto" is completed.
Completion: Defeat Hideyoshi Hashiba before he encounters Nobunaga Oda.

Ieyasu flees-
Description: Eliminate Ieyasu Tokugawa before he escapes!
Activation: This activates after "Ambition" is completed.
Completion: Defeat Ieyasu Tokugawa before he escapes.

Surpass Nobunaga!-
Description: Eliminate Nobunaga Oda!
Activation: This activates if you failed both "Get Nobunaga" and "Ambition".
Completion: Defeat Nobunaga Oda.

Sister-
Description: Eliminate Oichi!
Activation: This activates after you defeat Nobunaga Oda, but Yoshimoto
Imagawa must still be alive.
Completion: Defeat Oichi.

Whirlwind-
Decription: Prevent Ieyasu Tokugawa from joining up with Hanzo!
Activation: This activates after completing "Get Nobunaga" and encountering
Ieyasu Tokugawa.
Completion: Defeat Hanzo Hattori before he reaches Ieyasu Tokugawa or defeat
Ieyasu before Hanzo reaches him.

--------------
-Ise Campaign-
--------------

Ikko Fortress-
Description: Occupy the west fortress!
Activation: This activates at the beginning of the stage along with "Oda Army".
Completion: Defeat the Pilgrim at the west fortress. Doing so will fail the
"Oda Army" mission.

Oda Army-
Description: Eliminate the Oda Army's Bokuzen Ujie!
Activation: This activates at the beginning of the stage along with "Ikko
Fortress".
Completion: Defeat Bokuzen Ujie. Doing so will fail the "Ikko Fortress" mission.

Monks-
Description: Eliminate Shoukei!
Activation: This activates after "Ikko Fortress" is completed.
Completion: Defeat Shoukei.

Magoichi's arrival-
Description: Eliminate Magoichi Saika!
Activation: This activates after "Foil the Fire Attack" fails.
Completion: Defeat Magoichi Saika.

Obliteration!-
Description: Obliterate the Oda Army!
Activation: This activates after "Magoichi's arrival" is completed.
Completion: Defeat the Oda Army.

Silence the Cannons-
Description: Eliminate Yoshitaka Kuki's Cannon unit!
Activation: This activates after "Oda Army" is completed.
Completion: Defeat Yoshitaka Kuki.

Foil the Fire Attack-
Description: Eliminate Hideyoshi Hashiba's fire attack unit!
Activation: This activates after either the success of "Ikko Fortress" or
"Oda Army" and once you reach either the southern fortress, western fortress,
or the Oda camp after civilians start to gather in the center.
Completion: Defeat Hideyoshi Hashiba before he sets the Ikko Army aflame.

Nobunaga must fall-
Description: Eliminate Nobunaga Oda!
Activation: This activates after "Foil the Fire Attack" is completed.
Completion: Defeat Nobunaga Oda.

Peasants approaching-
Description: Eliminate Magoichi Saika!
Activation: This activates after "Nobunaga must fall" is completed.
Completion: Defeat Magoichi Saika.

--------------------
-Nagashino Campaign-
--------------------

Musket Unit-
Description: Defeat Tadakatsu Honda and assault the musket unit!
Activation: This activates at the beginning of the stage.
Completion: Defeat Tadakatsu Honda.

Cavalry-
Description: Endure the enemy attack at Shitaragahara!
Activation: This activates at the beginning of the stage.
Completion: Stay at the indicated X and wait for all 4 Takeda Cavalry generals
to be lured forward. You will fail if any one of them is defeated.

Speed for Muskets-
Description: Obliterate the Oda musket unit!
Activation: This activates after "Musket Unit" is completed.
Completion: Defeat the Oda Musket officers.

Power for Cavalry-
Description: Obliterate the Takeda Cavalry!
Activation: This activates after "Cavalry" is completed.
Completion: Defeat the Takeda Cavalry.

The Rear Guardian-
Description: Do not let Nobunaga Oda get away!
Activation: This activates after "Speed for Muskets" is completed or all Oda
officers are defeated.
Completion: Nobunaga Oda will try to escape to Mt. Chausu. Defeat him before
he gets there.

Old Soldier-
Description: Do not let Shingen Takeda get away!
Activation: This activates after "Power for Cavalry" is completed or all Takeda
officers are defeated.
Completion: Shingen Takeda will try to escape to Nagashino Castle. Defeat him
before he gets there.

Foolish Badger-
Description: Stop the Tokugawa Army and defend the main camp.!
Activation: This activates once the Tokugawa Army approach your main camp.
Completion: Defeat Ieyasu Tokugawa before he takes your main camp.

--------------------
-Attack on Honnouji- (Upper Path)
--------------------

Endgame-
Description: Reach the main hall before the Akechi Army enters!
Activation: This activates at the beginning of the stage.
Completion: Go all the way around Honnouji to get to the main hall's north gate
to complete this mission. This fails if the Akechi Army enters Honnouji before
you reach the main hall.

Ambition or Justice?-
Description: Defeat the enemy commander, Mitsuhide Akechi!
Activation: This activates after "Endgame" is completed.
Completion: Defeat Mitsuhide Akechi.

Nobunaga's Trap-
Description: Defeat the Oda Army's elite officers!
Activation: This activates after the Akechi Army has been defeated.
Completion: Defeat Oichi, Noh, Ranmaru Mori, Hideyoshi Hashiba, and Keiji
Maeda.

Closure-
Description: Defeat the enemy commander, Nobunaga Oda!
Activation: This activates when encounter Nobunaga Oda after completing
"Ambition or Justice?".
Completion: Defeat Nobunaga Oda.

Rebellion-
Description: Defeat the Akechi Army's elite officers!
Activation: This activates after "Endgame" is completed.
Completion: Defeat all indicated Akechi officers.

Wavering Blade-
Description: Defeat the enemy commander, Mitsuhide Akechi!
Activation: This activates when you encounter Mitsuhide Akechi after failing
"Endgame".
Completion: Defeat Mitsuhide Akechi.

You cannot escape!-
Description: Do not allow Nobunaga Oda to escape!
Activation: This activates after "Endgame" fails.
Completion: Defeat Nobunaga Oda before he escapes.

------------------
-Odawara Campaign- (Lower Path)
------------------

Inconspicuous-
Description: Show Kagenobu Uesugi the full extent of your power!
Activation: This activates once you encounter Kagenobu Uesugi on the second
floor.
Completion: Defeat Kagenobu Uesugi.

Love...?-
Description: Defeat Yukimura and Kunoichi!
Activation: This activates once you encounter Yukimura Sanada and Kunoichi on
the third floor.
Completion: Defeat Yukimura Sanada and Kunoichi.

Personal Challenge-
Description: Clear the fourth floor quickly?
Activation: This activates upon entering the fourth floor.
Completion: Proceed to the fifth floor quickly.

Battle between Men-
Description: Defeat Keiji Maeda!
Activation: This activates once you encounter Keiji Maeda on the fourth floor.
Completion: Defeat Keiji Maeda.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------
-M. Noh-
--------

-------------------------
-The Battle of Okehazema-
-------------------------

Smokescreen-
Description: Attack the Imagawa outpost!
Activation: This activates at the beginning of the stage.
Completion: Attack and defeat the two Defense Captains to open the gates.

Help Hideyoshi-
Description: Eliminate the enemies near the Zenshouji Fortress!
Activation: This activates after "Smokescreen" is completed/
Completion: Hideyoshi Hashiba will appear in Zenshouji. Defeat the Imagawa
enemies that appear with him.

Lightning Battle-
Description: Attack the Imagawa main camp from the mountain pass!
Activation: This activates after "Help Hideyoshi" is completed.
Completion: Hideyoshi Hashiba will locate Yoshimoto Imagawa's camp. Head down
to the blue X and attack Yoshimoto.

Storm Warning-
Description: Eliminate Hanzo Hattori!
Activation: This activates during "Lightning Battle" when you encounter Hanzo
Hattori on your way to Yoshimoto Imagawa's.
Completion: Defeat Hanzo Hattori.

Old Friend-
Description: Eliminate Tadakatsu Honda!
Activation: This activates after "Storm Warning" is completed.
Completion: Defeat Tadakatsu Honda.

All will be mine-
Description: Eliminate all Imagawa officers!
Activation: This activates after "Lightning Battle" is completed.
Completion: Defeat every Imagawa officer excluding Yoshimoto Imagawa.

The Imagawa-
Description: Defeat the Imagawa Army's elite officers!
Activation: This activates after "Help Hideyoshi" fails.
Completion: Defeat all of the Imagawa generals.

Faster than Shadow-
Description: Do not let Hanzo Hattori overtake you!
Activation: This activates after "The Imagawa" is completed if you are on the
west side of the map.
Completion: Get to the Imagawa camp before Hanzo Hattori does. Matsukaze would
help.

---------------------------
-Siege of Inabayama Castle-
---------------------------

One Night Castle-
Description: Defeat Bokuzen Ujie's unit at Sunomata!
Activation: This activates at the beginning of the stage.
Completion: Defeat Bokuzen Ujie.

Get the Lumber-
Description: Defeat Morinari's unit at the west Lumber storage!
Activation: This activates at the beginning of the stage.
Completion: Defeat Morinari Ando.

Clear the Fortress!-
Description: Guard the Siege Ramp!
Activation: This activates three minutes after the stage starts.
Completion: Keep the Siege Ramp alive until it reaches its destination.

Ploy uncovered-
Description: Defeat the Saito blockade unit!
Activation: This activates after "One Night Castle" and "Get the Lumber" are
completed and after Hideyoshi Hashiba is finished collecting the lumber.
Completion: Defeat Yorisada Toki. You will fail if the sun rises before you do
so.

Reckless Charge-
Description: Defeat all Saito officers!
Activation: This activates after "Ploy uncovered" is completed and after the
sun rises.
Completion: Defeat all the Saito officers indicated.

Path of Thorns-
Description: Defeat Yoshitatsu Saito's unit!
Activation: This activates after "Ploy uncovered" fails.
Completion: Defeat Yoshitatsu Saito.

Talented Youth-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori on the first floor.
Completion: Defeat Ranmaru Mori.

Clever Tactician-
Description: Eliminate Hanbei Takenaka!
Activation: This activates when you encounter Hanbei Takenaka on the third
floor if you did not defeat Hanbei Takenaka on the field.
Completion: Defeat Hanbei Takenaka.

A Stern Man-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates when you encounter Mitsuhide Akechi on the third
floor.
Completion: Defeat Mitsuhide Akechi.

Way of the Viper-
Description: Eliminate Yoshitatsu Saito!
Activation: This activates when you encounter Yoshitatsu Saito on the top
floor.
Completion: Defeat Yoshitatsu Saito.

-----------------------
-The Battle of Anegawa-
-----------------------

Vanguard-
Description: Rescue Mitsuhide Akechi!
Activation: This activates at the beginning of the stage.
Completion: Defeat Kazumasa Isono before Mitsuhide Akechi is defeated.

Asakura's Fall-
Description: Defeat the Asakura Army!
Activation: This activates once one of Ieyasu Tokugawa's officers are
defeated.
Completion: Defeat Kagetake Asakura so Yoshikage Asakura will withdraw his
army.

Keiji's Stand-
Description: Provide support for Keiji!
Activation: This activates at the beginning of the stage.
Completion: Keep Keiji Maeda alive until the Mino reinforcements arrive.

Stronghold Defense-
Description: Defend the southeast stronghold!
Activation: This activates at the beginning of the stage.
Completion: Keep the southeastern stronghold secure until the Mino
reinforcements arrive.

Side Attack-
Description: Assist the Tokugawa Army's detour plan!
Activation: This activates if both of Ieyasu's subgenerals are defeated during
"Asakura's Fall".
Completion: You will be successful once Yasumasa Sakakibara reaches Kagetake
Asakura's position.

The Weak and the Strong-
Description: Eliminate Yoshikage Asakura!
Activation: This activates after the completion of "Side Attack".
Completion: Defeat Yoshikage Asakura.

Tearful Revolution-
Description: Eliminate Nagamasa Azai quickly!
Activation: This activates after the Asakura withdraw.
Completion: Eliminate Nagamasa Azai before Oichi. If you eliminate Oichi
first, you will fail this mission. You can defeat Oichi twice in this stage.
Beat her once before this mission activates.

----------------------
-Betrayal at Honnouji- (Upper Path)
----------------------

Head for the Main Hall-
Description: Head to the main hall before the flames spread!
Activation: This activates at the beginning of the stage.
Completion: Using the west gates, head to the main hall.

Black Widow-
Description: Eliminate Nobunaga Oda quickly!
Activation: This activates after "Head for the Main Hall" is completed.
Completion: Defeat Nobunaga Oda.

Fiery Escape-
Description: Escape from Honnouji at once!
Activation: This activates after "Black Widow" is completed.
Completion: Head out from the west gate.

Tragedy continues-
Description: Eliminate Oichi quickly!
Activation: This activates when you encounter Oichi during "Fiery Escpape".
Completion: Defeat Oichi.

Naivete-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori.
Completion: Defeat Ranmaru Mori.

Impatience brings Death-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates when you encounter Mitsuhide Akechi.
Completion: Defeat Mitsuhide Akechi.

-------------------
-Gifu Infiltration- (Upper Path)
-------------------

Scurrying Vixen-
Description: Eliminate Kunoichi at once!
Activation: This activates when you encounter Kunoichi on the first floor.
Completion: Defeat Kunoichi.

Chasing Viper-
Description: Eliminate Kunoichi at once!
Activation: This activates if you fail "Scurrying Vixen" and after you
encounter Kunoichi on the second floor during "Relentless Sniper".
Completion: Defeat Kunoichi.

Relentless Sniper-
Description: Eliminate Magoichi Saika at once!
Activation: This activates when you encounter Magoichi Saika on the second
floor
Completion: Defeat Magoichi Saika.

An Honest Man-
Description: Eliminate Keiji Maeda!
Activation: This activates when you encounter Keiji Maeda on the second floor.
Completion: Defeat Keiji Maeda.

Doom, for you-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the third foor if you
fail "Scurrying Vixen" and you fail or don't trigger "Chasing Viper.
Completion: Defeat Kunoichi.

Gates of Chaos-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori on the third floor.
Completion: Defeat Ranmaru Mori.

Principle and Conviction-
Description: Eliminate Magoichi Saika!
Activation: This activates after you complete "Gates of Chaos" and if you
failed "Relentless Sniper".
Completion: Defeat Magoichi Saika.

Because...-
Description: Eliminate Nobunaga Oda!
Activation: This activates when you encounter Nobunaga Oda on the top floor.
Completion: Defeat Nobunaga Oda.

----------------------
-Betrayal at Honnouji- (Lower Path)
----------------------

Show me the Way-
Description: Rescue Nobunaga Oda quickly!
Activation: This activates at the beginning of the stage.
Completion: Go around to the east gate and enter the main hall.

Protector of Love-
Description: Defeat all enemies attempting to enter Honnouji!
Activation: This activates at the beginning of the stage.
Completion: Defeat all of the enemies attempting to enter Honnouji.

The Long Path-
Description: Escape from Honnouji with Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori.
Completion: Ranmaru Mori must be alive when Nobunaga Oda escapes.

Thorns-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates during "The Long Path" once Nobunaga exits Honnouji
and joins up with Ranmaru.
Completion: Defeat Mitsuhide Akechi.

---------------------
-Azuchi Infiltration- (Lower Path)
---------------------

Unsightly Beast-
Description: Eliminate Goemon Ishikawa!
Activation: This activates when you encounter Goemon Ishikawa on the first
floor.
Completion: Defeat Goemon Ishikawa.

Sniper's Passion-
Description: Eliminate Magoichi Saika!
Activation: This activates when you encoutner Magoichi Saika on the third
floor.
Completion: Defeat Magoichi Saika.

Intruder!-
Description: Eliminate Hanzo Hattori!
Activation: This activates when you encounter Hanzo Hattori on the fourth
floor.
Completion: Defeat Hanzo Hattori.

Tokugawa Menace-
Description: Defeat all Tokugawa officers!
Activation: This activates on the fifth floor if you fail "Intruder!".
Completion: Defeat Yasumasa Sakakibara, Tadatsugu Sakai, Naomasa Ii, Tadakatsu
Honda, and Hanzo Hattori.

The Interloper-
Description: Defeat Mitsuhide Akechi, while protecting Nobunaga!
Activation: This activates when you reach the top floor.
Completion: Defeat Mitsuhide Akechi, before he defeats Nobunaga Oda.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

------------------
-N. Hanzo Hattori-
------------------

-------------------------
-The Battle of Okehazema-
-------------------------

Fly-
Description: Attack Yoshimoto Imagawa at once!
Activation: This activates at the beginning of the stage.
Completion: Just quickly head to Yoshimoto Imagawa and attack him.

Narumi Castle-
Description: Defeat Motonobu Okabe and take Narumi Castle!
Activation: This activates after the "Fly" mission is completed and if Motonobu
Okabe is still alive.
Completion: Head to Motonobu Okabe and defeat him.

Seal-
Description: Seal all Imagawa strongholds!
Activation: This activates once Yoshimoto Imagawa is defeated and there is at
least one stronghold held by the Imagawa Army.
Completion: Seal all remaining Imagawa strongholds.

Master's Peril-
Description: Rescue Ieyasu Tokugawa!
Activation: This should activate when Hideyoshi Hashiba nears Ieyasu Tokugawa.
Completion: Go and defeat Hideyoshi Hashiba  before he reaches Ieyasu
Tokugawa.

Finale-
Description: Defeat the Oda Army before the Imagawa Army does!
Activation: This activates during "Seal", but only if the Oda Army has not
defeated a single Imagawa officer.
Completion: Defeat the remaining Oda officers.

Obliteration
Description: Destroy the Imagawa Army!
Activation: This activates after successfully completing "Seal" if the Oda Army
has defeated any Imagawa officers.
Completion: Defeat the remaining Imagawa officers.

Shadow Path-
Description: Take the ninja path to avoid detection!
Activation: This should activate along with "Fly".
Completion: Head to the blue X and jump up the platforms using the "Double
Jump" skill, then go and attack Yoshimoto Imagawa.

----------------------------
-The Battle of Mikatagahara-
----------------------------

Falling Star-
Description: Defeat the Oyamada Army on the front line!
Activation: This activates at the beginning of the stage.
Completion: Defeat Nobushige Oyamada. This mission fails if either Nobushige
heads south, Kazumasa Ishikawa is defeated, or 3 minutes elapse.

Scale-
Description: Endure the Takeda Army's attack!
Activation: This activates after "Falling Star".
Completion: All indicated Tokugawa officers survive for 7 minutes.

Blade of Justice-
Description: Bring death to the traitor!
Activation: This activates if you fail the "Scale" mission.
Completion: Nobumori Sakuma and Kazumasa Takigawa will try to escape back to
the Oda. Defeat them both before they get away.

Shadow Flight-
Description: Strike the Takeda main camp from behind!
Activation: This activates after Ieyasu Tokugawa begins his retreat.
Completion: Head up to the blue X and use the "Double Jump" skill to jump up
the platform. Now, go and attack Shingen Takeda.

Assassin-
Description: Eliminate Shingen Takeda!
Activation: This activates after you complete the "Shadow Flight" mission.
Completion: Kill Shingen Takeda.

Falcon's Nest-
Description: Join up with Ieyasu Tokugawa!
Activation: This activates once Ieyasu reaches Mt. Chausu and Hanzo, (must be
controlled by you) is not with him.
Completion: Head up to Ieyasu to complete this mission.

Tombo-Giri-
Description: Escort Ieyasu Tokugawa together with the rear guard!
Activation: This activates during "Shadow Flight" if Tadakatsu Honda is still
alive.
Completion: This is successful if the enemies at Mt. Chausu are defeated. It
fails if "Shadow Flight" succeeds.

Our Mikawa-
Description: Seal all Takeda strongholds!
Activation: This activates after "Scale" is completed.
Completion: Take all indicated Takeda strongholds.

--------------
-Crossing Iga-
--------------

Escape Route-
Description: Secure an escape route quickly!
Activation: This activates at the beginning of the stage.
Completion: Lead Ieyasu Tokugawa to one of the three routes. The southern route
is a dead end so don't go to that one.

All for One-
Description: Save Baisetsu Anayama's unit from the Akechi Army!
Activation: This activates when Baisetsu Anayama encounters the Akechi Army.
Completion: Defeat Hidemitsu Akechi to save Baisetsu Anayama.

Lure-
Description: Save Ieyasu Tokugawa from the bandits!
Activation: This activates if you lead Ieyasu Tokugawa to the northern route
during "Escape Route". You will be locked in and this mission will trigger.
Completion: Defeat all enemies to save Ieyasu Tokugawa.

Obedience-
Description: Allow Yasumasa Sakakibara to join up with Ieyasu!
Activation: This activates when Yasumasa Sakakibara appears.
Completion: Clear a path in between Ieyasu Tokugawa and Yasumasa Sakakibara so
the two can join up.

Subterfuge-
Description: Eliminate the task force!
Activation: This activates when Ieyasu Tokugawa reaches the northern fortress.
Completion: Go around and defeat the task force before they reach the bottom
corner.

Beckoning-
Description: Allow Tadatsugu Sakai to join up with Ieyasu Tokugawa!
Activation: This activates after "Subterfuge" finishes, if Tadatsugu Sakai is
still alive, and Mitsuhide arrives.
Completion: Allow Ieyasu Tokugawa to join up with Tadatsugu Sakai.

Compatriots-
Description: Allow all forces to escape into Nagonoura Harbor!
Activation: This activates after completing "Escape Route", "Obedience", and
"Beckoning" and if Goemon Ishikawa is defeated and no allies have been
defeated.
Completion: Allow all allied officers to escape at the docks.

-------------------
-Ueda Infiltration-
-------------------

Espionage-
Description: Gather information and head to the next floor!
Activation: This activates at the beginning of the stage.
Completion: Look around on the first floor to hear information about the Secret
Letter. When it is completed head to the next floor. Do not burst into the room
where the officers are talking.

Intelligence-
Description: Gather information and head to the next floor!
Activation: This activates if you completed "Espionage" and made it to the
second floor.
Completion: Look around on the second floor to hear information about the
Secret Letter. When it is completed head to the next floor. Do not burst into
the room where the officers are talking.

Confirmation-
Description: Gather information and head to the next floor!
Activation: This activates if you completed "Intelligence" and made it to the
third floor.
Completion: Look around on the third floor to hear information about the Secret
Letter. When it is completed head to the next floor. Do not burst into the room
where the officers are talking.

Unbreakable-
Description: Eliminate Kunoichi!
Activation" This activates once you encounter Kunoichi on the fourth floor.
Completion: Defeat Kunoichi.

Secrecy-
Description: Eliminate Yukimura Sanada!
Activation: This mission activates if you failed one of the first three
missions and you reach the the bottom level
Completion: Defeat Yukimura Sanada.

-----------------------
-Siege of Osaka-Summer- (Upper Path)
-----------------------

Crimson Fortress-
Description: Infiltrate the Sanada-Maru and silence its cannons!
Activation: This activates at the beginning of the stage.
Completion: Enter the fortress and defeat the two Defense Captains to silence
each cannon.

Undying Spirit-
Description: Do not allow Yukimura Sanada to enter the fortress!
Activation: This activates after "Crimson Fortress" is completed.
Completion: Defeat Yukimura Sanada before he reaches the fortress. You fail if
he reaches the blue X.

Sanada Ninjas-
Description: Defend the allied supply depot!
Activation: This activates after completing "Crimson Fortress" and
encountering Yukimura Sanada.
Completion: Defeat Kunoichi before she takes the supply depot.

Lion's Roar-
Description: Prevent Yukimura Sanada from entering the main camp!
Activation: This activates when Yukimura makes his all-out charge.
Completion: Defeat Yukimura Sanada before he enters the main camp.

Just in time-
Description: Prevent Yukimura Sanada from entering the main camp!
Activation: This activates after failing "Undying Spirit".
Completion: Defeat Yukimura Sanada before he reaches the main camp.

Undisciplined Ninja-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the second floor.
Completion: Defeat Kunoichi.

Muddle-
Description: Eliminate Hideyori Toyotomi!
Activation: This activates when you encounter Hideyori Toyotomi on the second
floor.
Completion: Defeat Hideyori Toyotomi.

True Ninja-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the third floor.
Completion: Defeat her.

Ruse-
Description: Eliminate Hideyori Toyotomi!
Activation: this activates once you reach the top floor.
Completion: Defeat Hideyori Toyotomi.

--------------------
-Osaka Infiltration- (Lower Path)
--------------------

Goemon-
Description: Do not let Goemon Ishikawa escape!
Activation: This activates when you encounter Goemon Ishikawa on the first
floor.
Completion: Defeat Goemon Ishikawa before he escapes.

Way of Ninjitsu-
Description: Eliminate Kunoichi!
Activation: This activates when you meet up with Kunoichi on the second floor.
Completion: Defeat Kunoichi.

Rogue's Fate-
Description: Eliminate Goemon Ishikawa!
Activation: This activates if you fail "Goemon", but succeed in "Way of
Ninjitsu" and when you meet up with Goemon Ishikawa on the third floor.
Completion: Defeat Goemon Ishikawa.

Rematch-
Description: Eliminate Kunoichi!
Activation: This activates if you succeed in "Goemon", but fail "Way of
Ninjitsu" and when you meet up with Kunoichi on the third floor.
Completion: Defeat Kunoichi.

Battle Royale-
Description: Eliminate Kunoichi and Goemon Ishikawa!
Activation: This activates after failing "Goemon" and "Way of Ninjitsu" and
encountering Goemon Ishikawa and Kunoichi on the third floor.
Completion: Defeat Goemon Ishikawa and Kunoichi.

Light and Shadow-
Description: Eliminate Keiji Maeda!
Activation: This activates when you encounter Keiji Maeda on the fourth floor.
Completion: Defeat Keiji Maeda.

The Darkness-
Description: Eliminate Yukimura Sanada and Hideyoshi Toyotomi!
Activation: This activates when you reach the top floor.
Completion: Defeat Yukimura Sanada and Hideyoshi Toyotomi.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

-----------------
-O. Ranmaru Mori-
-----------------

-----------------------------
-Defense of Inabayama Castle-
-----------------------------

Inabayama-
Description: Defeat the enemy advance force!
Activation: This activates at the beginning of the stage.
Completion: Defeat Narimasa Sassa and Katsuie Shibata.

Lumber-
Description: Defeat enemy unit by the storehouse!
Activation: This activates once Koroku Hachisuka enters the western fortress.
Completion: Defeat Koroku Hachisuka.

Resolution-
Description: Take Sunomata Castle and silence its Cannons!
Activation: This activates once the sun rises and after the scene with
Hideyoshi Hashiba once there are about 25 minutes left.
Completion: Enter Sunomata and defeat Hideyoshi Hashiba.

Prove Yourself-
Description: Defeat all Oda officers!
Activation: This activates after encounter Noh.
Completion: Defeat all remaining Oda officers.

Hanbei's Revolt-
Description: Prevent Hanbei Takenaka's revolt!
Activation: This activates after "Resolution" is completed.
Completion: Defeat Hanbei Takenaka.

-------------------
-The Battle of Ise-
-------------------

Ready Fire Attack-
Description: Eliminate the fortress defense troops!
Activation: This activates at the beginning of the stage.
Completion: Defeat the Pilgrims at 2 of any of the 4 fortresses. Because of
where you start at, I suggest the north and east fortresses. You will fail if
8 minutes elapse or Nagahide Niwa, Nobutada Oda, or Katsuie Shibata is
defeated.

Ready Cannons-
Description: Protect the Cannon unit until it can attack!
Activation: This activates after 2 minutes pass.
Completion: Just keep Yoshitaka Kuki alive until the cannons can fire. You will
fail if he is defeated.

Rekindling-
Description: Protect and secure a path for the task force!
Activation: This activates after "Ready Fire Attack" is completed.
Completion: Keep Hideyoshi Hashiba alive and get him through to the enemy
fortress. You will fail if he is defeated.

Fire Ploy-
Description: Protect and secure a path for the task force!
Activation: This activates after "Ready Fire Attack" fails.
Completion: Keep Hideyoshi Hashiba alive and get him through to the enemy
fortress. You will fail if he is defeated.

Occupation-
Description: Occupy all 4 enemy fortresses!
Activation: This activates after either "Rekindling" or "Fire Ploy" fail.
Completion: Defeat the Pilgrims guarding each fortress.

No Surrender-
Description: Defeat the enemy commander!
Activation: This activates after either "Rekindling", "Fire Ploy", or
"Occupation" are completed.
Completion: Defeat Shoukei. You will fail if he reaches the Oda home base.

Destroy and Create-
Description: Obliterate the Ikko Army!
Activation: This activates after "No Surrender" is completed.
Completion: Defeat all remaining Ikko officers.

----------------------
-Betrayal at Honnouji-
----------------------

Blockade-
Description: Prevent the Honnouji Army from entering Honnouji!
Activation: This activates at the beginning of the stage.
Completion: You will be successful when you defeat all 4 advance forces. If
about 30 or more enemies reach the gate point you will fail.

Flames of Vengeance-
Description: Thwart the Akechi Army's fire attack!
Activation: This activates when you exit Honnouji and the Akechi Army charges
the gate.
Completion: Defeat the Spy Leader before he sets fire to Honnouji. You will
fail if he reaches the blue X.

Blood of the Viper-
Description: Eliminate Noh!
Activation: This activates once Nobunaga Oda encounters Noh.
Completion: Defeat Noh.

Blade of Judgement-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates once Nobunaga Oda exits Honnouji.
Completion: Defeat Mitsuhide Akechi.

Trap-
Description: Escape together with Noh!
Activation: This activates once you and Nobunaga Oda encounter Noh after
completing "Blockade" or failing "Flames of Vengeance".
Completion: You will be successful if Noh is alive once you reach the exit
point.

Retribution-
Description: Escape together with Oichi!
Activation: This activates once you and Nobunaga Oda encounter Oichi after
completing "Blockade" or failing "Flames of Vengeance".
Completion: You will be successful if Oichi is alive once you reach the exit
point.

-----------------------
-The Battle of Anegawa-
-----------------------

Regroup-
Description: Restore cooperation with Nagahide Niwa!
Activation: This activates at the beginning of the stage.
Completion: Defeat Toshimitsu Saito before Nagahide Niwa is defeated.

Masamune's Assault-
Description: Rescue Shibata Army and eliminate Date Army!
Activation: This activates when Masamune Date enters the central area.
Completion: Defeat Masamune Date before he defeats Katsuie Shibata.

Protect the Middle-
Description: Prevent the enemy from breaking through!
Activation: This activates when the Maeda army begins battle in the central
area.
Completion: Defeat Yasumasa Sakakbura and Keiji Maeda before Toshiie Maeda is
defeated.

Unseen Foe-
Description: Thwart Magoichi's sniping attempt!
Activation: This activates when Keiji Maeda begins charging or you reach the
Tokugawa main camp.
Completion: Defeat Magoichi Saika before he shoots Nobunaga Oda.

Query-
Description: Defeat Ieyasu Tokugawa's unit!
Activation: This activates after the first four missions are successful and
you approach the Tokugawa camp.
Completion: Defeat Ieyasu. Wait for Mitsuhide Akechi to show up first
otherwise Hanzo Hattori will get Ieyasu to escape. Once Mitsuhide appears,
defeat Ieyasu Tokugawa. Mitsuhide should show up soon after this mission
activates.

Doubt-
Description: Defeat Mitsuhide Akechi's unit!
Activation: This activates after Mitsuhide Akechi appears and only if Ieyasu
Tokugawa is still on the battlefield.
Completion: Defeat Mitsuhide Akechi.

Sorrow-
Description: Defeat Mitsuhide Akechi's unit.
Activation: This activates once Mitsuhide Kechi appears, but only if he
appears after Hanzo Hattori rescues Ieyasu Tokugawa.
Completion: Defeat Mitsuhide Akechi.

-------------------
-Gifu Infiltration- (Upper Path)
-------------------

Enemy Ninjas-
Description: Eliminate the enemy ninja unit!
Activation: This activates once you encounter the ninja squad on the first
floor.
Completion: Defeat each ninja unit.

Dark Beast-
Description: Eliminate Hanzo Hattori!
Activation: This activates after completing "Enemy Ninjas".
Completion: Defeat Hanzo Hattori.

Vendetta-
Description: Eliminate Magoichi Saika!
Activation: This activates when you encounter Magoichi Saika on the second
floor.
Completion: Defeat Magoichi Saika.

Obstacle-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the second floor.
Completion: Defeat Kunoichi.

Persistence-
Description: Eliminate Kunoichi!
Activation: This activates if you failed or didn't activate "Obstacle" and
once you encoutner Kunoichi on the furth floor.
Completion: Defeat Kunoichi.

Wild One-
Description: Eliminate Keiji Maeda!
Activation: This activates when you encounter Keiji Maeda on the fourth floor.
Completion: Defeat Keiji Maeda.

Friend and Foe-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates when you encounter Mitsuhide Akechi on the top
floor.
Completion: Defeat Mitsuhide Akechi.

--------------------------
-Defense of Azuchi Castle- (Lower Path)
--------------------------

Hate-
Description: Eliminate the assassin on the second floor!
Activation: This activates upon reaching the second floor.
Completion: Find and defeat Magoichi Saika.

Danger-
Description: Eliminate the assassin on the third floor!
Activation: This activates upon reaching the third floor.
Completion: Find and defeat Kunoichi.

Null-
Description: Eliminate the assassin on the fourth floor!
Activation: This activates upon reaching the fourth floor.
Completion: Find and defeat Keiji Maeda.

Life-
Description: Eliminate the assassin on the fifth floor!
Activation: This activates upon reaching the fifth floor.
Completion: Find and defeat Hanzo Hattori.

Chaos-
Description: Eliminate the assassins and protect Nobunaga!
Activation: This activates once you reach the top floor and only if you failed
any of the first four missions.
Completion: All assassins you missed will be on the top floor. You will have to
kill them before Nobunaga Oda is defeated.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------------
-P. Hideyoshi Hashiba-
----------------------

---------------------------
-Siege of Inabayama Castle-
---------------------------

Sunomata Castle- Lumber-
Description: Defeat the enemies in the west field!
Activation: This activates at the beginning of the stage.
Completion: Defeat Michitoshi Nagai.

Sunomata Castle- Land-
Description: Eliminate all enemies at Sunomata!
Activation: This activates at the beginning of the stage.
Completion: Defeat Bokuzen Ujie and the Reserve Captain.

Stairway to the Sky-
Description: Attack the timber stores!
Activation:  This activates after completing both "Sunomata Castle- Lumber" and
"Sunomata Castle- Land".
Completion: Protect the siege ramp until it reaches the timber store and defeat
Ittetsu Inaba.

Western Whirlwind-
Description: Defeat the enemies in the west and draw their attention!
Activation: This activates after the success of the first three missions and
once you have 150 KOs.
Completion: Defeat 50 enemies by the western gate.

Sunomata Castle- People-
Description: Protect Sunomata from the enemy attack!
Activation: This activates after some time elapses if "Sunomata Castle- Land"
is completed.
Completion: Defend Sunomata and keep Koroku Hachisuka alive until the sun
rises.

Be a Hero!-
Description: Eliminate all Saito Army officers!
Activation: This activates after the first five missions are completed.
Completion: Defeat all indicated Saito officers.

The Raging Rodent-
Description: Eliminate Yoshitatsu Saito!
Activation: This activates after the failure of any one of the first five
missions.
Completion: Defeat Yoshitatsu Saito.

The Theory of Evolution-
Description: Eliminate Yoshitatsu Saito!
Activation: This activates after the failure of "Stairway to the Sky" and the
completion of "Sunomata Castle- People".
Completion: Defeat Yoshitatsu Saito.

A Defenseless Defense-
Description: Eliminate Ranmaru Mori!
Activation: This activates when you encounter Ranmaru Mori on the first floor.
Completion: Defeat Ranmaru Mori.

The Enemy Within-
Description: Defeat the Mino Three in the same order on the 2nd and 3rd floors!
Activation: This activates upon reaching the second floor.
Completion: On the second floor, defeat Bokuzen Ujie, Ittetsu Inaba, and
Morinari Ando. On the third floor, you must defeat them in the same order as
you defeated them on the second floor. For example, if you defeated Bokuzen
first, then Ittetsu and Morinari on the second floor, then you'd have to defeat
Bokuzen then Ittetsu and then Morinari on the third floor.

The Threads of Fate-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates when you encounter Mitsuhide Akechi on the third
floor.
Completion: Defeat Mitsuhide Akechi.

On the Brink-
Description: Eliminate Yoshitatsu Saito!
Activation: This activates once you reach the fourth floor if you completed
"The Enemy Within".
Completion: Defeat Yoshitatsu Saito.

Near Death-
Description: Eliminate all enemy officers!
Activation: This activates once you reach the fourth floor if you failed "The
Enemy Within".
Completion: Defeat all indicated officers.

-----------------------
-Retreat at Kanegasaki-
-----------------------

Rain of Fire-
Description: Lure the enemy into the Saika Mercenaries' trap!
Activation: This activates at the beginning of the stage.
Completion: Lure Yoshitsugu Maeba or Kiyotsuna Akao towards Magoichi Saika.
This fails if both officers are defeated before they reach Magoichi or if the
Azai main force arrives before they're lured.

Crossing Bridges-
Description: Eliminate Yoshikage Asakura!
Activation: This activates after completing "Rain of Fire" if Yoshitsugu Maeba
is the one lured into the trap.
Completion: Defeat Yoshikage Asakura.

Friends for Now-
Description: Eliminate the enemy reinforcements!
Activation: This activates after completing "Crossing Bridges".
Completion: Defeat Sadayuki Atsuji and Kazumasa Isono.

Retreat to Victory-
Description: Head with Magoichi to the escape point!
Activation: This activates after completing "Crossing Bridges".
Completion: Head to the escape point with Magoichi Saika. Travel with him and
defeat all enemies your path to make him move.

Monkey Business-
Description: Eliminate Yoshikage Asakura!
Activation: This activates after completing "Rain of Fire" if Kiyotsuna Akao is
the one lured into the trap.
Completion: Defeat Yoshikage Asakura.

Ready, Aim, Fire-
Description: Eliminate the entire enemy army!
Activation: This activates after the completion of "Monkey Business".
Completion: Defeat all of the indicated officers.

Against the Wall-
Description: Eliminate the attacking enemy units!
Activation: This activates after the failure of "Rain of Fire', but Yoshitsugu
Maeba and Kiyotsuna Akao must remain alive. Fail the mission by waiting for the
Azai main force to arrive.
Completion: Defeat all of the indicated officers.

--------------------
-The Saika Campaign-
--------------------

Start Quietly-
Description: Eliminate one of the Honnouji officers!
Activation: This activates at the beginning of the stage.
Completion: Defeat one of the indicated officers.

There's Nobody Left-
Description: Eliminate the Saika Army!
Activation: This activates after the completion of "Start Quietly".
Completion: Defeat all the indicated Saika officers.

An Invisible Attack-
Description: Find and prevent Magoichi from sniping Nobunaga!
Activation: This activates during "There's Nobody Left".
Completion: Find Magoichi Saika and defeat him. He's in a guard tower in a
southern base. You should be able to spot him on the map for he should be the
only red dot in the southern area.

Fasting-
Description: Prevent the enemy fire attack!
Activation: This activates during "There's Nobody Left".
Completion: Defeat the Spy Leader before he reaches the indicated point.

Hideyoshi the Hero-
Description: Eliminate Magoichi Saika!
Activation: This activates after the completion of "There's Nobody Left" and
"An Invisible Attack".
Completion: Defeat Magoichi Saika.

Finish Strongly-
Description: Eliminate the entire enemy army!
Activation: This activates after the success of "There's Nobody Left" and the
failure of "An Invisible Attack".
Completion: Defeat all of the indicated officers.

------------------------
-The Battle of Yamasaki- (Upper Path)
------------------------

The Battle for Mt. Ten-oh-
Description: Defeat the enemy defense force and occupy Mt. Ten-oh!
Activation: This activates at the beginning of the stage.
Completion: Defeat the three Defense Captains to occupy Mt. Ten-oh. This
mission fails once Mitsuhide Akechi's force arrives.

No Margin for Error-
Description: Eliminate Toshimitsu Saito!
Activation: This activates after the completion of "The Battle for Mt. Ten-oh".
Completion: Defeat Toshimitsu Saito.

The Defense of Mt. Ten-oh-
Description: Defend Mt. Ten-oh!
Activation: This activates once Mitsuhide Akechi's force arrives after the
completion of "The Battle for Mt. Ten-oh".
Completion: Defeat Sadayuki Atsuji, Masachika Matsuda, and Nobuharu Tsuda.

Monkeying Around-
Description: Find and eliminate enemy inside the cave!
Activation: This activates after the quick completion of the first three
missions and once Magoichi Saika enters the northern cave.
Completion: Locate and defeat Sadaoki Ise.

Three Days to Glory-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates after the completion of "The Defense of Mt. Ten-oh".
Completion: Defeat Mitsuhide Akechi.

The General of Mt. Ten-oh-
Description: Occupy Mt. Ten-oh!
Activation: This activates after the failure of "The Battle for Mt. Ten-oh".
Completion: Defeat the indicated Defense and Reserve Captains and Yasuie
Namikawa and Masachika Matsuda.

To Be Taken Seriously-
Description: Rescue Magoichi Saika!
Activation: This activates if Magoichi Saika enters the northern cave during
"The General of Mt. Ten-oh".
Completion: Defeat Sadaoki Ise.

Until We Meet Again-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates after the success of "The General of Mt. Ten-oh" and
"To Be Taken Seriously".
Completion: Defeat Mitsuhide Akechi.

-------------------------------
-The Battle of Komaki-Nagakute- (Upper Path)
-------------------------------

A Castle Amidst the Chaos-
Description: Eliminate the Advance force at Komakiyama Castle!
Activation: This activates at the beginning of the stage.
Completion: Defeat Masanobu Honda and Moritsuna Watanabe.

The Unparalleled Warrior-
Description: Eliminate Tadakatsu Honda!
Activation: This activates when Tadakatsu Honda defeats Kazumasu Takigawa.
Completion: Defeat Tadakatsu Honda.

Two Brothers for the Ages-
Description: Eliminate Tadayo Okubo and Tadasuke Okubo!
Activation: This activates after the completion of "A Castle Amidst the Chaos".
Description: Defeat Tadayo Okubo and Tadasuke Okubo.

The Time is Now-
Description: Occupy Komakiyama Castle!
Activation: This activates after the completion of "Two Brothers for the Ages".
Completion: Defeat Tadatsugu Sakai.

The Long Road to Peace-
Description: Eliminate Ieyasu Tokugawa!
Activation: This activates after the completion of "The Time is Now".
Completion: Defeat Ieyasu Tokugawa.

History Repeats Itself-
Description: Eliminate all of the four guardians of the Tokugawa!
Activation: This activates when an enemy general enters your main camp. This
does not trigger if that general is Tadakatsu Honda. I suggest waiting around
and letting the two generals from the first mission enter your camp.
Completion: Defeat Tadatsugu Sakai, Yasumasa Sakakibara, Naomasa Ii, and
Tadakatsu Honda.

The Enemy Moves-
Description: Eliminate Ieyasu Tokugawa!
Activation: This activates after the completion of "History Repeats Itself".
Completion: Defeat Ieyasu Tokugawa.

Penetrating the Shadows-
Description: Eliminate Hanzo Hattori!
Activation: This activates after the success of the first three missions if
Tsuneoki Ikeda is still alive.
Completion: Defeat Hanzo Hattori.

----------------------
-Betrayal at Honnouji- (Lower Path)
----------------------

A Strange Change-
Description: Head towards Nobunaga Oda!
Activation: This activates at the beginning of the stage.
Completion: Approach Nobunaga Oda.

A Mountain of Bodies-
Description: Lead Nobunaga Oda to the escape point!
Activation: This activates after the completion of "A Strange Change".
Completion: Escort Nobunaga Oda to the indicated escape point. Defeat all
enemies preventing him from advancing.

The Sun is Falling-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates once Mitsuhide Akechi's force arrives.
Completion: Defeat Mitsuhide Akechi.

Honnouji in Flames-
Description: Prevent the enemy fire attack!
Activation: This activates once you enter Honnouji.
Completion: Defeat the three Spy Leaders before they reach the fire attack
point.

A Monkey's Love-
Description: Rescue Oichi!
Activation: This activates before the completion of "A Strange Change" once
Oichi becomes surrounded.
Completion: Defeat Toshimitsu Saito and Sadaoki Ise.

No Going Back-
Description: Eliminate Magoichi Saika!
Activation: This activates once you reach the northern door of of Honnouji
Temple, the hall where Nobunaga Oda is in.
Completion: Defeat Magoichi Saika.

------------------------
-Siege of Azuchi Castle- (Lower Path)
------------------------

The Sun and the Moon-
Description: Eliminate the enemies at Azuchi Castle's gate!
Activation: This activates at the beginning of the stage.
Completion: Defeat either Kazumasu Takigawa or Katsuie Shibata.

Rodent Logic-
Description: Defeat Ieyasu and clear the west gate!
Activation: This activates after the completion of "The Sun and the Moon" if
you defeated Kazumasu Takigawa.
Completion: Defeat Ieyasu Tokugawa.

Foolish Actions-
Description: Eliminate Nobutada Oda!
Activation: This activates after the completion of "Rodent Logic".
Completion: Defeat Nobutada Oda before he reaches the fire attack point.

Conclusion - Lord-
Description: Eliminate Nobunaga Oda!
Activation: This activates after either "Foolish Actions" or "Foolish Thoughts"
ends.
Completion: Defeat Nobunaga Oda.

Conclusion - Friend-
Description: Eliminate Magoichi Saika!
Activation: This activates after either "Foolish Actions" or "Foolish Thoughts"
ends.
Completion: Defeat Magoichi Saika.

The Warrior's Way-
Description: Defeat Keiji and clear the east gate!
Activation: This activates after the completion of "The Sun and the Moon" if
you defeated Katsuie Shibata.
Completion: Defeat Keiji Maeda.

Foolish Thoughts-
Description: Eliminate Ujiyoshi Horiuchi!
Activation: This activates after the completion of "The Warrior's Way".
Completion: Defeat Ujiyoshi Horiuchi.

Together-
Description: Eliminate the enemy officers and disarm the trap!
Activation: This activates upon reaching the first floor of the castle.
Completion: Defeat either Hidemasa Hori, Nagayoshi Mori, or Toshiie Maeda.

Destruction-
Description: Eliminate the enemies and occupy the second floor!
Activation: This activates upon reaching the second floor of the castle.
Completion: Defeat all enemy units on the second floor.

Companions-
Description: Eliminate enemy officer and open the door!
Activation: This activates upon reaching the third floor of the castle.
Completion: There are six enemy officers and defeating one of them opens the
door. It is random on which one opens the door. Defeat either Kazumasu
Takigawa, Nobutada Oda, Nagahide Niwa, Katsuie Shibata, Narimassa Sassa, or
Tsuneoki Ikeda.

Creation-
Description: Fine Ranmaru Mori and eliminate him!
Activation: This activates upon reaching the fourth floor of the castle.
Completion: Locate Ranmaru Mori and defeat him.

Farewell-
Description: Eliminate Noh and Oichi!
Activation: This activates upon reaching the fifth floor of the castle.
Completion: Defeat Noh and Oichi.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------------
-Q. Yoshimoto Imagawa-
----------------------

-------------------------
-The Battle of Okehazema-
-------------------------

To the Capital!-
Description: Eliminate Nobumori Sakuma at the Marune fortress!
Activation: This activates at the beginning of the stage.
Completion: Defeat Nobumori Sakuma.

Eagle Hunting-
Description: Eliminate Katsuie Shibata at the Washizu fortress!
Activation: This activates after the completion of "To the Capital!".
Completion: Defeat Katsuie Shibata.

The Underdog-
Description: Eliminate Nobunaga Oda!
Activation: This activates after the completion of "Eagle Hunting".
Completion: Defeat Nobunaga Oda.

A Shadowy Attack-
Description: Eliminate Hanzo Hattori!
Activation: This activates after the completion of "Eagle Hunting".
Completion: Defeat Hanzo Hattori.

The Demon and Me-
Description: Eliminate Nobunaga Oda again!
Activaion: This activates after the completion of "The Underdog".
Completion: Defeat Nobunaga Oda.

----------------------
-Odawara Infiltration-
----------------------

Watch Your Step!-
Description: Help Motonobu Okabe and occupy the hall!
Activation: This activates some time after the stage begins.
Completion: Defeat all enemies in the room where Motonobu Okabe is located.

The Hojo Brothers-
Description: Occupy the second floor halls and strongholds!
Activation: This activates upon reaching the second floor.
Completion: Seal off the two strongholds and clear all of the enemies out of
the three halls.

Kemari for Kids-
Description: Eliminate Masamune Date!
Activation: This activates upon reaching the third floor.
Completion: Defeat Masamune Date.

Read My Lips-
Description: Eliminate Kenshin Uesugi!
Activation: This activates after encountering Kenshin Uesugi on the fourth
floor.
Completion: Defeat Kenshin Uesugi.

Beautiful yet Irrational-
Description: Eliminate Ujiyasu Hojo!
Activation: This activates upon reaching the fifth floor.
Completion: Defeat Ujiyasu Hojo.

----------------------------
-The Battle of Kawanakajima-
----------------------------

The Peacemaker-
Description: Head for the Uesugi's main camp on the summit of Mt. Saijyo!
Activation: This activates at the beginning of the stage.
Completion: Enter the Uesugi's main camp.

The Truth is in the Fog-
Description: Descend from Mt. Saijyo quickly!
Activation: This activates after the completion of "The Peacemaker".

Justice?-
Description: Eliminate Masamune Date!
Activation: This activates after the completion of "The Truth is in the Fog".
Completion: Defeat Masamune Date. This mission fails if you defeat Yukimura
Sanada.

Virtue?-
Description: Eliminate Yukimura Sanada!
Activation: This activates after the completion of "The Truth is in the Fog".
Completion: Defeat Yukimura Sanada. This mission fails if you defeat Masamune
Date.

The Path to Righteousness-
Description: Eliminate Kenshin Uesugi!
Activation: This atcivates after the completion of "Justice?".
Completion: Defeat Kenshin Uesugi.

Wicked Ways-
Description: Eliminate Shingen Takeda!
Activation: This activates after the completion of "Virtue?".
Completion: Defeat Shingen Takeda.

Firm Resistance-
Description: Eliminate the entire Takeda Army!
Activation: This activates during "The Peacemaker" if you head for the Takeda
main camp instead of Mt. Saijyo.
Completion: Defeat all of the indicated Takeda officers.

Bonds of Evil-
Description: Protect the entire Imagawa Army!
Activation: This activates after "Firm Resistance" triggers.
Completion: Complete "Firm Resistance" while keeping all of the Imagawa
officers alive.

-------------------------------
-The Battle of Komaki-Nagakute- (Upper Path)
-------------------------------

The Castle Falls Today-
Description: Eliminate Mototada Torii!
Activation: This activates at the beginning of the stage.
Completion: Defeat Mototada Torii.

Lambs to the Slaughter-
Description: Eliminate Ina!
Activation: This activates after the completion of "The Castle Falls Today".
Completion: Defeat Ina.

Death Will Find You-
Description: Do not allow Tadakatsu Honda to enter the main camp!
Activation: This activates after the completion of "Lambs to the Slaughter".
Completion: Defeat Tadakats Honda before he breaches your main camp.

The Four Guardians Attack-
Description: Do not allow Tokugawa Army to enter the main camp!
Activation: This activates after the completion of "Death Will Find You".
Completion: Prevent the Tokugawa from entering your main camp.

On to Komakiyama-
Description: Eliminate Ieyasu Tokugawa!
Activation: This activates after the completion of "The Four Guardians Attack".
Completion: Defeat Ieyasu Tokugawa.

The Mysterious Komakiyama Castle-
Description: Do not allow the Tokugawa to enter Komakiyama Castle!
Activation: This activates after the failure of "Death Will Find You".
Completion: Prevent the Tokugawa Army from entering Komakiyama. The doors of
Komakiyama will close once you exit it. After that, lead Shingen up to
Komakiyama and when the doors reopen and he charges in, make sure no Tokugawa
officers enter.

The End is Near-
Description: Eliminate Ieyasu Tokugawa!
Activation: This activates after the completion of "The Mysterious Komakiyama
Castle".
Completion: Defeat Ieyasu Tokugawa.

-----------------------
-Kemari in the Capital- (Upper Path)
-----------------------

A Strategic Detour-
Description: Clear either the east, west, or north gate!
Activation: This activates at the beginning of the stage.
Completion: Defeat either Kazumasu Takigawa, Narimassa Sassa, or Tsuneoki
Ikeda.

The Southern Gate-
Description: Clear Honnouji's south gate!
Activation: This activates at the beginning of the stage.
Completion: Defeat Ranmaru Mori.

Raising Dogs-
Description: Defeat Noh and escape from the main hall!
Activation: This activates upon arriving in the main hall.
Completion: Defeat Noh and exit the main hall.

Show Strength, Feel Fear-
Description: Eliminate Nobunaga Oda inside Honnouji!
Activation: This activates after the completion of "A Strategic Detour" and the
activation of "Raising Dogs".

If not Kunoichi, then who?-
Description: Eliminate Kunoichi!
Activation: This activates after the completion of "Show Strength, Feel Fear".
Completion: Defeat Kunoichi.

Is the Betrayal Real?-
Description: Eliminate Shingen Takeda!
Activation: This activates after the either completion of "Show Strength, Feel
Fear" or "The Final Battle".
Completion: Defeat Shingen Takeda.

Red and White-
Description: Eliminate Yukimura Sanada!
Activation: This activates after you defeat Nobunaga Oda after the failure of
"Show Strength, Feel Fear".
Completion: Defeat Yukimura Sanada.

The Final Battle-
Description: Eliminate Nobunaga Oda!
Activation: This activates when you encounter Nobunaga Oda after the failure of
"Show Strength, Feel Fear".
Completion: Defeat Nobunaga Oda.

----------------------
-Siege of Ueda Castle- (Lower Path)
----------------------

Triple Strike-
Description: Attack Ueda Castle from three sides!
Activation: This activates at the beginning of the stage.
Completion: Allow Kenshin Uesugi, Keiji Maeda, and Masamune Date to enter Ueda
Castle from the north, south, and east gates. Defeat the officers guarding the
gates to allow them to pass.

Sharpening Swords-
Description: Eliminate Nobuyuki Sanada at Toishi Castle!
Activation: This activates when Toishi Castle's gates open.
Completion: Defeat Nobuyuki Sanada.

Attacking by Surprise-
Description: Eliminate Yukimura Sanada!
Activation: This activates once Yukimura Sanada appears.
Completion: Defeat Yukimura Sanada.

Where There's Smoke-
Description: Eliminate Kunoichi!
Activation: This activates once Kunoichi appears.
Completion: Defeat Kunoichi.

Old Friends-
Description: Eliminate Shingen Takeda!
Activation: This activates after the success of "Triple Strike".
Completion: Defeat Shingen Takeda.

Surrounded-
Description: Attain victory without losing the main camp's stronghold!
Activation: This activates once "Old Friends" triggers.
Completion: Complete the Field part of the stage with your main camp intact.

Like Father, Like Son-
Description: Join up with Ujizane Imagawa!
Activation: This activates upon reaching the first floor of the castle.
Completion: Approach Ujizane Imagawa.

Noble in Peace-
Description: Join up with Motonobu Okabe!
Activation: This activates upon reaching the second floor of the castle.
Completion: Approach Motonobu Okabe.

Fierce in War-
Description: Join up with Yasutomo Asahina!
Activation: This activates upon reaching the third floor of the castle.
Completion: Approach Yasutomo Asahina.

The Two Warriors-
Description: Eliminate Yukimura Sanada!
Activation: This activates upon reaching the fourth floor of the castle.
Completion: Defeat Yukimura Sanada. He's waiting by the stairs.

The Mirage-
Description: Eliminate Kunoichi!
Activation: This activates upon reaching the fifth floor of the castle.
Completion: Defeat Kunoichi.

Under Pressure-
Description: Eliminate Shingen Takeda!
Activation: This activates once you encounter Kunoichi on the fifth floor.
Completion: Defeat Shingen Takeda.

----------------------
-Struggle at Honnouji- (Lower Path)
----------------------

Trials of the Ultimate Warrior-
Description: Eliminate all Uesugi officers!
Activation: This activates at the beginning of the stage.
Completion: Defeat all indicated Uesugi officers.

Trials of the Kabuki-
Description: Eliminate Keiji Maeda!
Activation: This activates after some time passes.
Completion: Defeat Keiji Maeda.

Trials of the One Eyed Dragon-
Description: Eliminate Masamune Date!
Activation: This activates after some time passes.
Completion: Defeat Masamune Date.

Trials of the Demon-
Description: Eliminate Nobunaga Oda!
Activation: This activates after the completion of "Trials of the Ultimate
Warrior".
Completion: Defeat Nobunaga Oda.

Screams within Honnouji-
Description: Eliminate Kenshin Uesugi!
Activation: This activates after the completion of "Trials of the Demon".
Completion: Defeat Kenshin Uesugi.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------------------
-R. Tadakatsu Honda-
--------------------

-------------------------
-The Battle of Okehazema-
-------------------------

Information War-
Description: Occupy the Washizu fortress!
Activation: This activates at the beginning of the stage.
Completion: Defeat Katsuie Shibata.

A Lord is_-
Description: Eliminate Yoshimoto Imagawa!
Activation: This activates after the completion of "Information War" and after
Hanzo Hattori enters the Imagawa main camp.
Completion: Defeat Yoshimoto Imagawa before Nobunaga Oda encounters him.

Governing the Land-
Description: Occupy all of the fortresses!
Activation: This activates after the completion of "A Lord is_".
Completion: Occupy all of the indicated fortresses.

Lack of Foresight-
Description: Bring down the Oda main camp before Nobunaga returns!
Activation: This activates after "Governing the Land" is activated.
Completion: Occupy the Oda main camp before Nobunaga Oda returns to it.

A Troubled Future-
Description: Eliminate all Imagawa officers!
Activation: This activates after the completion of "A Lord is_".
Completion: Defeat all remaining Imagawa officers.

The Main Camp in Danger-
Description: Protect Ieyasu Tokugawa!
Activation: This activates after the failure of either "Information War" or
"A Lord is_".
Completion: Defeat Nagateru Udono, Toshiie Maeda, and Hideyoshi Hashiba before
Ieyasu Tokugawa is defeated.

Forget about Appearances-
Description: Eliminate all Imagawa officers!
Activation: This activates after the success of "The Main Camp in Danger".
Completion: Defeat all remaining Imagawa officers.

-----------------------
-Retreat at Kanegasaki-
-----------------------

Licking One's Wounds-
Description: Secure an escape path for the Hashiba Army!
Activation: This activates at the beginning of the stage.
Completion: Defeat Kiyotsuna Akao and Tsunachika Kaihou. If you defeat Keijun
Miyabe before defeating these two, this mission fails.

The Japanese Zhang Fei-
Description: Prevent the Azai Army's advance!
Activation: This activates after the completion of "Licking One's Wounds".
Completion: Defeat the indicated officers before they cross over the bridge.

Roar of the Rat-
Description: Force the Asakura Army to retreat!
Activation: This activates after the completion of "The Japanese Zhang Fei".
Completion: Defeat the indicated officers.

Lending a Hand-
Description: Allow Ieyasu and Hideyoshi to withdraw!
Activation: This activates after the completion of "Roar of the Rat".
Completion: Guide Ieyasu Tokugawa and Hideyoshi Hashiba to the escape point.
Defeat the enemies in their way to allow them to move on ahead.

Reckless-
Description: Eliminate the entire enemy army!
Activation: This activates after the failure of either "The Japanese Zhang Fei",
"Roar of the Rat", or Carelessness Ahead".
Completion: Defeat all remaining enemy officers.

Carelessness Ahead-
Description: Defeat the entire Asakura Army quickly!
Activation: This activates after the failure of "Licking One's Wounds".
Completion: Defeat all indicated Asakura officers.

Running Earnestly-
Description: Allow Ieyasu and Hideyoshi to withdraw!
Activation: This activates after the completion of "Carelessness Ahead".
Completion: Guide Ieyasu Tokugawa and Hideyoshi Hashiba to the escape point.
Defeat the enemies in their way to allow them to move on ahead.

----------------------------
-The Battle of Mikatagahara-
----------------------------

The Decoy-
Description: Defeat the Oyamada Army on the front line!
Activation: This activates at the beginning of the stage.
Completion: Defeat Nobushige Oyamada. This mission fails if too much time
elapses.

Gone Fishing-
Description: Eliminate Takeda Cavalry!
Activation: This activates after the completion of "The Decoy".
Completion: Defeat Katsuyori Takeda, Nobufusa Baba, Masatoyo Naito, and
Masakage Yamagata.

The Cutting Edge-
Description: Eliminate Yukimura Sanada and Kunoichi!
Activation: This activates after the completion of "Gone Fishing".
Completion: Defeat Yukimura Sanada and Kunoichi.

An Impressive Figure-
Description: Allow all Tokugawa officers to safely escape!
Activation: This activates after the completion of "Gone Fishing".
Completion: Lead all Tokugawa officers to the escape point so they can retreat.

On Wings of a Crane-
Description: Fight through withut breaking the Crane Formation!
Activation: This activates after the failure of "The Decoy".
Completion: This mission succeeds if all your indicated ally officers survive
after 5 minutes pass.

The Will to Power-
Description: Eliminate all Takeda officers!
Activation: This activates after the failure of "The Decoy".
Completion: Defeat all indicated Takeda officers.

Capture the Ruler-
Description: Eliminate Shingen Takeda!
Activation: This activates after either the completion of "On Wings of a
Crane" or the failure of "An Impressive Figure".
Completion: Defeat Shingen Takeda.

--------------
-Crossing Iga- (Upper Path)
--------------

Guiding the Guide-
Description: Provide support for leader Hanzo Hattori!
Activation: This activates at the beginning of the stage.
Completion: Protect and escort Hanzo throughout the stage to keep him alive.
This mission will finish once you get towards the end of the stage.

Shadow Warrior-
Description: Rescue Baisetsu Anayama!
Activation: This activates at the beginning of the stage.
Completion: Defeat Hidemitsu Akechi before Baisetsu Anayama is defeated.

Regrouping-
Description: Allow Yasumasa Sakakibara to join up with Ieyasu!
Activation: This activates once Ieyasu Tokugawa reaches the central fortress.
Completion: Guide Ieyasu Tokugawa up to Yasumasa Sakakibara's position.

Calm Closing-
Description: Eliminate the Saika Army!
Activation: This activates once Ieyasu tokugawa enters the northeastern
fortress.
Completion: Defeat Yoshimasa Oka, Shigetomo Suzuki, and Magoichi Saika.

Welcome Home-
Description: Allow Tadatsugu Sakai to join up with Ieyasu!
Activation: This activates once Ieyasu tokugawa enters the northeastern
fortress.
Completion: Guide Ieyasu Tokugawa down to Tadatsugu Sakai's position.

Rear Guard-
Description: Lead the Tokugawa officers to the bay!
Activation: This activates after the completion of "Guiding the Guide", but
only if "Shadow Warrior" failed.
Completion: Approach all indicated Tokugawa officers to get them to escape.

Lord Hunting-
Description: Eliminate Mitsuhide Akechi!
Activation:This activates if the first 5 missions are successful and Baisetsu
Anayama is still alive.
Completion: Defeat Mitsuhide Akechi.

-------------------------------
-The Battle of Komaki-Nagakute- (Upper Path)
-------------------------------

Strategic Location-
Description: Occupy Komakiyama Castle!
Activation: This activates at the beginning of the stage.
Completion: Enter Komakiyama Castle and defeat the 2 Reserve Captains and
Nagayoshi Mori before the Hashiba reinforcements arrive.

That's the Way-
Description: Eliminate the Hashiba Army reinforcements!
Activation: This activates after the completion of "Strategic Location".
Completion: Defeat Kazumasu Takigawa and Kiyomasa Kato. This fails if they
defeat your Reserve Captains in Komakiyama Castle.

Weak Eaten by the Strong-
Description: Destroy the enemy unit closing in on Komakiyama Castle!
Activation: This activates after the completion of "That's the Way".
Completion: Defeat Toshiie Maeda and Ujisato Gamo before they enter Komakiyama.

The Meaning of Endurance-
Description: Defend Komakiyama Castle!
Activation: This activates after the failure of "That's the Way".
Completion: Defeat Kazumasu Takigawa, Kiyomasa Kato, Toshiie Maeda, and Ujisato
Gamo.

Justice in a Nutshell-
Description: Do not allow the enemy to enter main camp!
Activation: This activates after the completion of "That's the Way".
Completion: Defeat Yoshitaka Kuki and Nagachika Kanamori before they enter the
main camp.

Winner Takes All-
Description: Eliminate all enemies at Komakiyama Castle!
Activation: This activates after the failure of "Strategic Location".
Completion: Defeat all indicated enemies withi Komakiyama Castle.

Pincher in Pursuit-
Description: Eliminate the reinforcements of the enemy ambush!
Activation: This activates after either "Weak Eaten by the Strong" or "The
Meaning of Endurance" finishes, whether they are a success or failure.
Completion: Defeat Shigetomo Takayama and Koroku Hachisuka.

Hanging Out to Dry-
Description: Stop the Hashiba Army's advance!
Activation: This activates after the failure of "Strategic Location".
Completion: Defeat Toshiie Maeda and Ujisato Gamo.

----------------------------
-The Battle of Kawanakajima- (Lower Path)
----------------------------

Hachimanbara in Flames-
Description: Occupy Hachimanbara!
Activation: This activates at the beginning of the stage.
Completion: Defeat Yataro Onikojima, Kageie Kakizaki, and Kagetsugu Amakasu.
This mission fails if any of your ally officers are defeated.

Rescue Yasumasa Sakakibara-
Description: Rescue Yasumasa Sakakibara!
Activation: This activates once Yasumasa Sakakibara gets to Zenkouji.
Completion: Defeat Masamune Date.

Sneak the Sneak-
Description: Assist Hanzo as he heads for the ninja path!
Activation: This activates after the completion of "Hachimanbara in Flames" if
you approach Hanzo Hattori.
Completion: Approach Katsunaga Irobe and Shigenaga Honjo to lure their
attention away from Hanzo Hattori so he can get to the ninja path. If either
officer encounters Hanzo, this mission fails.

Somebody's Waiting-
Description: Eliminate Keiji Maeda!
Activation: This activates when you encounter Keiji Maeda.
Completion: Defeat Keiji Maeda.

Thorough Annihilation-
Description: Eliminate all Uesugi officers!
Activation: This activates after the completion of "Somebody's Waiting" if the
first three missions were completed.
Completion: Defeat all indicated Uesugi officers.

Uesugi on the Move-
Description: Defend Kaizu Castle!
Activation: This activates after the failure of "Hachimanbara in Flames".
Completion: Defeat Katsunaga Irobe and Shigenaga Honjo before they defeat
Tadatsugu Sakai.

A Time for Vengeance-
Description: Eliminate Yukimura Sanada and Kunoichi!
Activation: This activates after the completion or failure of "Uesugi on the
Move" or the failure of "Sneak the Sneak".
Completion: Defeat Yukimura Sanada and Kunoichi.

Waves of Anger-
Description: Do not let the Uesugi Army advance further!
Activation: This activates after the failure of "Uesugi on the Move".
Completion: Defeat all indicated Uesugi officers that are approaching your
main camp.

------------------------
-The Battle of Yamasaki- (Lower Path)
------------------------

Turning Point-
Description: Occupy Mt. Ten-oh!
Activation: This activates at the beginning of the stage.
Completion: Defeat Narimasa Sassa and Katsuie Shibata. This mission fails if
you leave the summit after entering it.

Atop the Mountain-
Description: Defeat the enemy reinforcements!
Activation: This activates after the completion of "Turning Point".
Completion: Defeat Ujisato Gamo and Hidetaka Kawajiri.

Mountain Climbing-
Description: Occupy Mt. Ten-oh's summit!
Activation: This activates after the failure of "Turning Point".
Completion: Defeat Katsuie Shibata, Narimasa Sassa, Ujisato Gamo, and Hidetaka
Kawajiri.

A Princess from the West-
Description: Do not allow Noh to reach the main camp!
Activation: This activates after a certain amount of time passes.
Completion: Defeat Noh before she enters your main camp.

A Warrior from the North-
Description: Do not allow Mitsuhide Akechi to reach the main camp!
Activation: This activates after a certain amount of time passes.
Completion: Defeat Mitsuhide Akechi before he enters your main camp.

A Squire from the South-
Description: Do not allow Ranmaru Mori to reach the main camp!
Activation: This activates after a certain amount of time passes.
Completion: Defeat Ranmaru Mori before he enters your main camp.

Soul Searching-
Description: Search for and eliminate Keiji Maeda once and for all!
Activation: This activates after you defeat Nobunaga Oda.
Completion: Defeat Keiji Maeda. He is located on Mt. Ten-oh's summit.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

--------
-S. Ina-
--------

-----------------------
-Retreat at Kanegasaki-
-----------------------

Cuts Like a Sharp Knife-
Description: Rescue the surrounded Hashiba Army!
Activation: This activates at the beginning of the stage.
Completion: Defeat Kiyotsuna Akao and Tsunachika Kaihou. If you defeat Keijun
Miyabe before defeating these two, this mission fails.

Look Where You're Going-
Description: Force the Asakura Army to withdraw!
Activation: This activates after "Cuts Like a Sharp Knife" ends.
Completion: Defeat Kagetake Asakura, Kagenori Asakura, and Yoshikage Asakura.

In a Pincer-
Description: Stop the enemy's pursuit!
Activation: This activates after the failure of "Cuts Like a Sharp Knife" and
once Hideyoshi Hashiba reaches the bridge.
Completion: Defeat Masazumi Azai and Oichi. This fails if Oichi encounters
Hideyoshi Hashiba,

Fear of Ambush-
Description: Eliminate the Azai ambush party!
Activation: This activates once Ieyasu Tokugawa reaches the bridge.
Completion: Defeat Sadayuki Atsuji and Kazumasa Isono.

Reversal of Fortune-
Description: Eliminate the entire enemy army!
Activation: This activates after the failure of "Look Where You're Going" or
"In a Pincer".
Completion: Defeat all indicated enemy officers.

A Way Out-
Description: Allow Ieyasu and Hideyoshi to withdraw!
Activation: This activates after the success of "In a Pincer" and
"Fear of Ambush".
Completion: Guide Ieyasu Tokugawa and Hideyoshi Hashiba to the escape point.
Defeat the enemies in their path, seal off the enemy strongholds to prevent any
more enemies appearing, and don't defeat all enemy officers or else the stage
will end without the mission being completed.

----------------------------
-The Battle of Mikatagahara-
----------------------------

Fishing Bait-
Description: Eliminate the Oyamada and Anayama Armies!
Activation: This activates at the beginning of the stage.
Completion: Defeat Nobushige Oyamada and Nobukimi Anayama. This mission fails
if Kazumasa Ishikawa or Hirohide Hirate is defeated.

Tempered Tantrum-
Description: Eliminate the Takeda Cavalry!
Activation: This activates after the completion of "Fishing Bait".
Completion: Defeat Katsuyori Takeda, Nobufusa Baba, Masatoyo Naito, and
Masakage Yamagata.

Thanks to the Shadow-
Description: Eliminate Yukimura Sanada and assist Hanzo!
Activation: This activates after the completion of "Tempered Tantrum" or
"Spread Your Wings".
Completion: Defeat Yukimura Sanada. This mission fails if Yukimura reaches his
main camp before Hanzo Hattori.

Femme Fatale-
Description: Eliminate Kunoichi!
Activation: This activates after the completion of "Thanks to the Shadow".
Completion: Defeat Kunoichi.

The Land is Ours-
Description: Eliminate all Takeda officers!
Activation: This activates after the completion of "Thanks to the Shadow".
Completion: Defeat all indicated officers.

Spread Your Wings-
Description: Endure the Takeda Army's attack!
Activation: This activates after the failure of "Fishing Bait".
Completion: Do not allow any indicate ally general be defeated for 3 minutes.
Defeat the enemy generals to prevent them from causing trouble and assist any
ally that is struggling.

Preparing to Withdraw-
Description: Eliminate Kunoichi!
Activation: This activates after the failure of "Thanks to the Shadow".
Completion: Defeat Kunoichi.

Withdrawing the Withdrawal-
Description: Allow the Tokugawa officers to withdraw!
Activation: This activates after the completion of "Preparing to Withdraw".
Completion: Guide all allied officers to the escape point. Ieyasu Tokugawa will
not retreat unless everyone else does first.

--------------
-Crossing Iga-
--------------

Shadowing the Shadow Warrior-
Description: Escort Baisetsu Anayama to the bay!
Activation: This activates at the beginning of the stage.
Completion: Guide Baisetsu Anayama to the bay.

Here's the Shadow Warrior-
Description: Eliminate the enemy and protect Baisetsu Anayama!
Activation: This activates once Baisetsu Anayama reaches the southern gate.
Completion: Defeat Hidemitsu Akechi before Baisetsu Anayama is defeated.

Shooting Gallery-
Description: Eliminate the Saika Army quickly!
Activation: This activates once Ieyasu Tokugawa enters the northeastern fort.
Completion: Defeat Yoshimasa Oka, Shigetomo Suzuki, and Magoichi Saika.

Blood Boiling-
Description: Lead the Tokugawa officers to the bay!
Activation: This activates after the completion of "Shadowing the Shadow
Warrior", "All's Well", and "Drastic Measures".
Completion: Guide all indicated allies to the bay.

Merge Ahead-
Description: Rescue Hanzo Hattori's guide party!
Activation: This activates after the failure of either "Shadowing the Shadow
Warrior" or "Here's the Shadow Warrior".
Completion: Protect Hanzo Hattori as he advances through the stage and clear his
path.

All's Well-
Description: Rescue Yasumasa Sakakibara!
Activation: This activates after "Here's the Shadow Warrior" ends and Junkei
Tsutsui appears.
Completion: Defeat Junkei Tsutsui.

Drastic Measures-
Description: Rescue Tadatsugu Sakai!
Activation: This activates after "Here's the Shadow Warrior" ends and Sadayuki
Atsuji appears.
Completion: Defeat Sadayuki Atsuji.

Crimson Sea-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates after the failure of either "Shadowing the Shadow
Warrior" or "Here's the Shadow Warrior" once your allies begin to near the bay.
Completion: Defeat Mitsuhide Akechi.

-------------------------------
-The Battle of Komaki-Nagakute- (Upper Path)
-------------------------------

Breakwater-
Description: Eliminate Kiyomasa Kato and Kazumasu Takigawa!
Activation: This activates at the beginning of the stage.
Completion: Defeat Kiyomasa Kato and Kazumasu Takigawa before they enter
Komakiyama Castle.

The Winning Move-
Description: Attack the Hashiba main camp from the pass!
Activation: This activates after the completion of "Breakwater".
Completion: Attack the camp by going around through the eastern path. If you
move through the central area you will be spotted and you will fail.

One Keiji Villain-
Description: Eliminate Keiji Maeda!
Activation: This activates after the success of "The Winning Move".
Completion: Defeat Keiji Maeda.

Kessen-
Description: Eliminate the Hashiba Army!
Activation: This activates after the completion of "One Keiji Villain".
Completion: Defeat all remaining Hashiba officers.

Duel to the Death-
Description: Do not let the enemies enter Komakiyama Castle!
Activation: This activates after the failure of "The Winning Move".
Completion: Defeat Toshiie Maeda, Yoshitaka Kuki, Ujisato Gamo, and Nagachika
Kanamori before they enter Komakiyama Castle.

Supporting Cast-
Description: Do not let the enemy ambush party enter Komakiyama Castle!
Activation: This activates after the failure of "The Winning Move".
Completion: Defeat Koroku Hachisuka, Hidemasa Hori, Tsuneoki Ikeda, and
Shigetomo Takayama before they enter Komakiyama Castle.

Got Guts?-
Description: Eliminate all enemies at Komakiyama Castle!
Activation: This activates after the failure of "Breakwater".
Completion: Defeat Kiyomasa Kato and Kazumasu Takigawa.

Strategist vs Tactician-
Description: Rescue Ieyasu Tokugawa!
Activation: This activates after the completion of "Got Guts?".
Completion: Defeat the Defense Captain to open the northeastern gate and then
defeat Koroku Hachisuka and Shigetomo Takayama.

Tadakatsu Honda the Man-
Description: Defend Komakiyama Castle!
Activation: This ativates after the failure of "Got Guts?" or the completion of
"Strategist vs Tactician".
Completion: Defeat all enemy officers that have entered Komakiama Castle.

Nobukatsu Oda the Man-
Description: Protect Oda Nobukatsu from the enemy ambush unit!
Activation: This activates after the completion of "Strategist vs Tactician".
Completion: Defeat the enemy officers approaching the main camp.

------------------------
-Defense of Ueda Castle- (Upper Path)
------------------------

Bringing Back the Bow-
Description: Do not let Masayuki Sanada enter the main keep!
Activation: This activates at the beginning of the stage.
Completion: Defeat Masayuki Sanada.

Why Wish for War?-
Description: Protect the castle gate! Do not let the enemy enter!
Activation: This activates after the completion of "Bringing Back the Bow".
Completion: Prevent the enemy from entering the east and north gate. Defeat the
enemy generals as they advance. Defeat Iyo Tomizawa, Shigenori Suzuki,
Yoritsuna Yazawa, and Yorisada Yazawa.

Dancing with Kunoichi-
Description: Do not let Kunoichi enter the main keep!
Activation: This activates during "Why Wish for War?".
Completion: Defeat Kunoichi before she reaches the main keep.

A Messy Situation-
Description: Eliminate Yukimura Sanada!
Activation: This activates after the completion of "Dancing with Kunoichi".
Completion: Defeat Yukimura Sanada.

Ina's Last Bow-
Description: Eliminate Masayuki Sanada!
Activation: This activates after "A Messy Situation" is activated.
Completion: Defeat Masayuki Sanada.

The Princess Trials-
Description: Do not let the Sanada Army enter the main keep!
Activation: This activates after the failure of "Why Wish for War?".
Completion: Defeat the Sanada Army.

------------------------
-The Battle of Yamasaki- (Lower Path)
------------------------

Waiting for Luck-
Description: Do not let the Akechi Army enter Mt. Ten-oh!
Activation: This activates at the beginning of the stage.
Completion: Defeat the 6 Akechi officers advancing on Mt. Ten-oh. If any of
them reach the summit, this mission fails.

A Cornered Rat-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates after the completion of "Waiting for Luck".
Completion: Defeat Mitsuhide Akechi.

Monkey Calling-
Description: Do not let the Hashiba Army enter Mt. Ten-oh!
Activation: This activates once the Hashiba Army arrives.
Completion: Defeat the 6 Hashiba officers advancing on Mt. Ten-oh. If any of
them reach the summit, this mission fails.

Foggy Mountain Cave-
Description: Find and eliminate enemy inside the cave!
Activation: This activates when you enter the northern cave during "Monkey
Calling" and once the fog descends upon the cave. (It may take a little while.)
Completion: Find and defeat Tsuneoki Ikeda. He should appear around the
northwestern gate, inside the cave.

Monkey on the Mountain-
Description: Eliminate Hideyoshi Hashiba at once!
Activation: This activates after the completion of "Monkey Calling".
Completion: Defeat Hideyoshi Hashiba before he escapes.

Rodent Infestation-
Description: Eliminate Hideyoshi Hashiba!
Activation: This activates after either the failure of "Monkey Calling" or the
completion of "Mitsuhide Returns".
Completion: Defeat Hideyoshi Hashiba.

Can't Wait on Luck-
Description: Eliminate the enemies on Mt. Ten-oh!
Activation: This activates after the failure of "Waiting for Luck".
Completion: Defeat all indicated officers.

Mitsuhide Returns-
Description: Eliminate Mitsuhide Akechi!
Activation: This activates after the completion of "Can't Wait on Luck".
Completion: Defeat Mitsuhide Akechi.

-----------------------
-Siege of Osaka Castle- (Lower Path)
-----------------------

Waiting at the Sanada-Maru-
Description: Attack the Sanada-Maru!
Activation: This activates at the beginning of the stage.
Completion: Defeat the Reserve Captain inside the castle.

Filial Piety-
Description: Rescue Tadakatsu Homda!
Activation: This activates during "Waiting at the Sanada-Maru" after you have
entered the castle.
Completion: Defeat Yoshiaki Kato and Takenori Kasuya.

The Main Camp is Calling-
Description: Eliminate Yukimura Sanada and Kunoichi!
Activation: This activates after the completion of "Waiting at the
Sanada-Maru".
Completion: Defeat Yukimura Sanada and Kunoichi.

This is It!-
Description: Eliminate Keiji Maeda!
Activation: This activates after the completion of "The Main Camp is Calling".
Completion: Defeat Keiji Maeda.

Pearls before Swine-
Description: Eliminate the enemy musket unit!
Activation: This activates after the completion of "This is It!" and once you
reach the northwestern part of the castle.
Completion: Defeat the enemy musket units that appear in the area.

Osaka Castle before Monkeys-
Description: Eliminate Hideyoshi Hashiba!
Activation: This activates after the completion of "This is It!" or "The Sound
of Muskets".
Completion: Defeat Hideyoshi Hashiba.

The Coming Evil-
Description: Defend the ally main camp from the Hashiba Army's attack!
Activation: This activates after an allied officer is defeated during "Waiting
at the Sanada-Maru".
Completion: Defeat all enemy officers advancing on your main camp.

The Sound of Muskets-
Description: Attack Sanada-Maru!
Activation: This activates after the completion of "The Coming Evil".
Completion: Defeat Yukimura Sanada and Kunoichi.

A Rhapsody for Keiji-
Description: Eliminate Keiji Maeda!
Activation: This activates when you encounter Keiji Maeda on the first floor.
Completion: Defeat Keiji Maeda.

A Melody for Kunoichi-
Description: Find Kunoichi and eliminate her!
Activation: This activates upon entering the second floor.
Completion: Search for Kunoichi and defeat her.

Chasing Yukimura-
Description: Eliminate Yukimura Sanada!
Activation: This activates when you encounter Yukimura Sanada on the second
floor.
Completion: Defeat Yukimura Sanada.

A Lullaby from Magoichi-
Description: Eliminate Magoichi Saika!
Activation: This activates when you encounter Magoichi Saika on the third
floor.
Completion: Defeat Magoichi Saika.

An Ode to Bow-
Description: Clear the fourth floor as quickly as possible!
Activation: This activates upon entering the fourth floor.
Completion: Advance to the next floor quickly.

Kunoichi's Last Dance-
Description: Eliminate Kunoichi!
Activation: This activates upon entering the fourth floor if you failed "A
Melody for Kunoichi".
Completion: Defeat Kunoichi.

Dancing Monkeys-
Description: Eliminate Hideyoshi Hashiba!
Activation: This activates upon entering the fifth floor after the completion
of "An Ode to Bow".
Completion: Defeat Hideyoshi Hashiba.

A Duet with Father-
Description: Eliminate Hideyoshi Hashiba!
Activation: This activates upon entering the fifth floor after the completion
of "Kunoichi's Last Dance".
Completion: Defeat Hideyoshi Hashiba.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

----------------
-T. New Officer-
----------------

-------------------------
-The Battle of Okehazema-
-------------------------

Advance Force-
Description: Defeat the Oda advance force!
Activation: This activates at the beginning of the stage.
Completion: Defeat Hidetaka Kawajiri.

Protect me!-
Description: Defeat Nobunaga Oda and protect the main camp!
Activation: This activates when Nobunaga Oda reaches your main camp.
Completion: Defeat Nobunaga Oda.

Ieyasu's Doubt-
Description: Persuade Ieyasu Tokugawa to defect!
Activation: This activates if Nobunaga Oda is defeated before he reaches the
Imagawa main camp.
Completion: Run over to Ieyasu Tokugawa's position and approach him. This fails
if he retreats back to his camp.

Next Assailant-
Description: Eliminate Hanzo Hattori!
Activation: This activates after "Ieyasu's Doubt" fails and you approach him
after he switches sides.
Completion: Hanzo Hattori will run for the Imagawa main camp. Defeat him
before he gets there.

No Escape-
Description: Occupy the enemy's main camp!
Activation: This activates after "Ieyasu's Doubt" is completed.
Completion: Defeat the Defense Captain to get in and then defeat Yoshinari
Mori and the two Reserve Captains.

Momentum-
Description: Defeat the Oda Army's main force!
Activation: This activates after "No Escape" is completed.
Completion: Defeat any remaining Oda officers on the field. Most likely Noh
and Oichi.

Viper's Fangs-
Description: Defeat the Oda Army's ambush party!
Activation: This activates after "Protect me!" is completed.
Completion: Defeat all three ninja units that have appeared in your main camp.

----------------------------
-The Battle of Kawanakajima-
----------------------------

Night and Fog-
Description: Attack the advance units to decieve the enemy!
Activation: This activates at the beginning of the stage.
Completion: Defeat either Kageie Kakizaki or Shigenaga Honjo.

Kenshin-
Description: Eliminate Kenshin Uesugi!
Activation: This activates after "Night abd Fog" is completed.
Completion: Defeat Kenshin Uesugi.

Tide has not changed-
Description: Eliminate Kenshin Uesugi!
Activation: This activates after either "Night and Fog" or "Save Yukimura"
fails.
Completion: Defeat Kenshin Uesugi.

Save Yukimura-
Description: Help Yukimura Sanada descend Mt. Saijyo!
Activation: This activates after "Night and Fog" is completed and once
Yukimura Sanada reaches Mt. Saijyo.
Completion: Clear a path so that Yukimura can reach Hachimanbara. Defeat all
the enemies in his way and keep him alive. If he is defeated, this mission
fails.

-------------------------
-The Battle of Nagashino-
-------------------------

Nagashino-
Description: Defeat the enemies inside Nagashino Castle!
Activation: This activates at the beginning of the stage.
Completion: Defeat Nobumasa Okudaira.

Prodigy-
Description: Eliminate the enemy ambush party immediately!
Activation: This activates after "Nagashino" fails and after some time passes.
Completion: Either defeat the enemy ambush leader, or you can also defeat
Ieyasu Tokugawa to complete this mission.

Counterattack-
Description: Defeat Nobumasa Okudaira's unit!
Activation: This activates after "Nagashino" fails and Nobumasa Okudaira
defeats 25 troops.
Completion: Defeat Nobumasa Okudaira.

Spear and Musket-
Description: Eliminate Keiji Maeda at once!
Activation: This activates after "Prodigy" is completed.
Completion: Defeat Keiji Maeda before he enters your home base.

Rain of Fire-
Description: Eliminate Nobunaga Oda!
Activation: This activates after "Spear and Musket" is completed or after
entering the Oda main camp.
Completion: Defeat Nobunaga Oda.

----------------------
-Siege of Ueda Castle-
----------------------

Secret Plan-
Description: Head for the north gate without being detected!
Activation: This activates at the beginning of the stage.
Completion: Get to the north gate without being seen by the enemy. The enemy
will move around and once he's a good distance away then walk past otherwise
you will be spotted.

Quick Strike-
Description: Eliminate Mino Kaneko quickly!
Activation: This activates after "Secret Plan" is completed.
Completion: Defeat Mino Kaneko.

Invasion-
Description: Defeat the enemy officers by the east gate!
Activation: This activates after either "Quick Strike" or "Plan continues" is
completed.
Completion: Defeat Shigenori Suzuki.

Stone in the Water-
Description: Thwart the ploy at Toishi Castle!
Activation: This activates after "Invasion" is completed.
Completion: Defeat Iyo Tomizawa.

Badger Hunt-
Description: Prevent Kunoichi from entering the main camp!
Activation: This activates after "Stone in the Water" is completed.
Completion: Defeat Kunoichi before she reaches your main camp.

Stop Yukimura-
Description: Prevent Yukimura from entering the main camp!
Activation: This activates after "Stone in the Water" is completed.
Completion: Defeat Yukimura Sanada before he reaches your main camp.

Plan continues-
Description: Defeat the enemy officers by the north gate!
Activation: This activates after "Secret Plan" fails.
Completion: Defeat Kaneko Mino.

First Time-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the first floor.
Completion: Defeat Kunoichi.

Second Time-
Description: Eliminate Kunoichi!
Activation: This activates after "First Time" is completed and you encounter
Kunoichi again on the first floor.
Completion: Defeat Kunoichi.

Third Time-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the second floor.
Completion: Defeat Kunoichi.

Fourth Time-
Description: Eliminate Kunoichi!
Activation: This activates after "Third Time" is completed and you encounter
Kunoichi again on the second floor.
Completion: Defeat Kunoichi.

Fifth Time-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the third floor.
Completion: Defeat Kunoichi.

Sixth Time-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the fourth floor.
Completion: Defeat Kunoichi.

Tokugawa Rule-
Description: Eliminate Yukimura Sanada!
Activation: This activates when you reach the last floor.
Completion: Defeat Yukimura Sanada. This mission fails if you complete
"Sanada Rule".

Sanada Rule-
Description: Eliminate Hanzo Hattori!
Activation: This activates when you reach the last floor.
Completion: Defeat Hanzo Hattori. This mission fails if you complete
"Tokugawa Rule".

-----------------------
-Siege of Osaka-Summer- (Upper Path)
-----------------------

Power of Sanada-
Description: Lure the enemy advance force to the Sanada-Maru!
Activation: This activates at the beginning of the stage.
Completion: Lure the two indicated generals to the blue X. This mission fails
if they are defeated before reaching the blue X.

Cannon-
Description: Stop the enemy cannons!
Activation: This activates after "Power of Sanada" is completed.
Completion: Defeat all 4 cannons before any of them reaches the southeast gate.

Distrust-
Description: Help Yukimura Sanada return to camp!
Activation: This activates after "Cannon" is completed.
Completion: Clear a path so Yukimura Sanada can get to the main camp. Just
keep following him and defeat all enemies in his way. He'll go around to the
west gate and use the north path. This fails if an enemy officer enters the
castle before Yukimura reaches the camp.

Supporter-
Description: Do not allow Masamune Date to enter Osaka Castle!
Activation: This activates after "Distrust" is completed.
Completion: Defeat Masamune Date before he enter's Osaka Castle's northwest
gate.

Resolve-
Description: Support Yukimura's charge!
Activation: This activates after "Supporter" is completed.
Completion: Aid Yukimura Sanada in entering the enemy home base. Keep him
alive and defeat any enemies that prevent him from advancing.

Withering Hope-
Description: Defeat the Masamune Date Army!
Activation: This activates after "Cannon" fails.
Completion: Defeat Masamune Date before he enters Osaka Castle's southeast
gate.

Legendary Maneuver-
Description: Assist the Teruzumi Akashi Army!
Activation: This activates after "Distrust" fails and Tadamasa Honda is still
alive.
Completion: Teruzumi Akashi will show up as reinforcements. Aid him by
defeating Tadamasa Honda.

To the Death-
Description: Rescue Yukimura Sanada!
Activation: This activates once Yukimura Sanada reaches the outer area of the
enemy main camp during "Resolve".
Completion: Yukimura Sanada will be locked in. Defeat 100 enemies to open the
gates and help him get to the enemy camp now. (He'll stop to fight enemies
now.)

-----------------------
-Siege of Osaka-Summer- (Lower Path)
-----------------------

Undying Spirit-
Description: Do not allow Yukimura Sanada to enter the fortress!
Activation: This activates after "Sanada-Maru" is completed.
Completion: Defeat Yukimura Sanada to prevent him from entering the fortress.

Lion's Roar-
Description: Prevent Yukimura Sanada from entering the main camp!
Activation: This activates after "Undying Spirit" is completed.
Completion: Defeat Yukimura Sanada before he enters the main camp.

Just in time-
Description: Prevent Yukimura Sanada from entering the main camp!
Activation: This activates after "Undying Spirit" fails.
Completion: Defeat Yukimura Sanada before he enters the main camp.

Sanada-Maru-
Description: Stop the Sanada-Maru's cannon fire!
Activation: This activates at the beginning of the stage.
Completion: Defeat the Defense Captains on both sides of the gate.

Just in time-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the second floor.
Completion: Defeat Kunoichi.

Muddle-
Description: Eliminate Hideyori Toyotomi!
Activation: This activates when you encounter Hideyori Toyotomi on the second
floor.
Completion: Defeat Hideyori Toyotomi.

True Ninja-
Description: Eliminate Kunoichi!
Activation: This activates when you encounter Kunoichi on the third floor.
Completion: Defeat Kunoichi.

Ruse-
Description: Eliminate Hideyori Toyotomi!
Activation: This activates when you encounter Hideyori Toyotomi on the fourth
floor.
Completion: Defeat Hideyori Toyotomi.

*******************************************************************************
**                                13. Movies                                 **
*******************************************************************************

There are 4 movie categories. Opening, Ending 1, Ending 2, and Other. In this
section I will explain how to unlock each movie and basically what happens in
them.

---------
-Opening-
---------

Opening Movie
Just shows scenes with the 4 new characters pretty much.
How to unlock- You should already have it.

"Wind, Forest, Fire, Mountain"
The Takeda army is discussing a battle plan and Yukimura and Kunoichi are
outside. Kenshin also rides up on his horse calls you out.
How to unlock- Begin Story Mode with either Shingen Takeda, Yukimura Sanada,
Kunoichi, or Kenshin Uesugi.

"The Wild Ones"
Magoichi enters a town and hits a woman with a rock and then tries to hit on
her. He gets smacked and Keiji rides up and hopes to meet him in battle soon.
How to unlock- Begin Story Mode with Magoichi Saika or Keiji Maeda.

"Life and Death"
An army marches and Nobunaga and Noh are performing some dance. Oichi is
sitting with some men. Noh then tells Nobunaga that she must be the one to kill
him and the Oda army marches out. Hanzo is watching and then disappears.
How to unlock- Begin Story Mode with either Nobunaga Oda, Noh, Oichi, Hanzo
Hattori, or a New Officer.

"Guardian"
Mitsuhide talks about Lady Noh and tells Ranmaru to show Nobunaga his power.
How to unlock- Begin Story Mode with Mitsuhide Akechi or Ranmaru Mori.

"A Gift from the Sky"
Okuni is dancing and Goemon is running away with the stuff he stole. He drops a
hairpin and Okuni catches it.
How to unlock- Begin Story Mode with either Okuni or Goemon Ishikawa.

"Conquest"
Masamune declares his plan to conquer everyone and then marches his army out.
How to unlock- Begin Story Mode with Masamune Date.

"The Beginning"
Oichi is pleading not to attack the Saito, saying their castle is
indestructible and will never fall. However, Hideyoshi walks up and proposes
a plan to build a castle at Sunomata. Oichi thinks it won't work, but
Nobunaga tells him to do it. "Alea Iacta Est"
How to unlock- Begin Story Mode with Hideyoshi Hashiba.

"Crazy about Kemari"
Yoshimoto is kicking his kemari ball around and asks his troops if they
should head to the capital. Nobunaga is preparing to attack them and he is
ready to engage him, still kicking his kemari ball around.
How to unlock- Begin Story Mode with Yoshimoto Imagawa.

"Demon Awakened"
Tadakatsu is sitting in a forest thinking about battle. A dragonfly is
nearing his spear. He is then helping Ieyasu Tokugawa with a strategy. The
dragonfly rests on the blade and is split in half.
How to unlock- Begin Story Mode with Tadakatsu Honda.

"A Reason to Fight"
Ina aims her bow at a flock of birds and nails one with an arrow.
Tadakatsu then asks her why she fights. "For peace and for my father, of
course." He then says those who stand alone have no right to be on the
battlefield. She then says that's why she's fighting, to see what lies
beyond.
How to unlock- Begin Story Mode with Ina.

----------
-Ending 1-
-----------

Yukimura: "True Warrior"
Ieyasu is pleased with his victory, but then receives startling news that
Hanzo fell in battle. Yukimura then walks his way towards Ieyasu. He is
surrounded by troops and kills a few, but still heads toward Ieayasu.
Ieyasu's officer prepares to kill him, but Ieyasu stops him and tells
Yukimura he is Japan's greatest warrior. Yukimura then falls.
How to unlock- Clear the "Siege of Osaka-Summer" stage with Yukimura Sanada.

Keiji: "Favored by the Heavens"
Keiji has completed Kenshin's challenge and asks for a place in his army.
Kenshin points Keiji behind him. There are Okuni, Goemon, Magoichi, and
Yukimura. (Where's Masamune) Kenshin then walks away and Keiji realizes he
should be with them and war isn't everything. Okuni is happy.
How to unlock- Clear the "Kawanakajima Challenge" with Keiji Maeda.

Nobunaga: "Destruction"
Nobunaga sort of says farewell to Noh and Mitsuhide who's dead bodies are
inside the burning Azuchi Castle. He also says that flames can only consume
what can be seen and their souls shall remain with him.
How to unlock- Clear "The Retaking of Azuchi Castle" stage with Nobunaga Oda.

Mitsuhide: "White Blade"
Mitsuhide defeats Ranmaru. He's then outside and almost kills himself, but
instead drops his sword for he now knows what it means to believe.
How to unlock- Clear the "Gifu Infiltration" stage with Mitsuhide Akechi.

Goemon: "Hail to the King"
Goemon proclaims that he is now the king of this land. The people recognize
him as the thief who stole this land. He then says they're right and he is
Goemon, The King of Thieves.
How to Unlock- Clear the "Goemon the Wild" stage with Goemon Ishikawa.

Kenshin: "Friend and Foe"
Shingen comments on Kenshin's victory and is prepared to lose his head.
Instead, Kenshin sits down with him and they share a drink. Kenshin then leaves
the land in control of his new "friend".
How to unlock- Clear the "Kawanakajima Showdown" stage with Kenshin Uesugi.

Oichi: "Hand in Hand"
Oichi, Nagamasa, and Nobunaga will be watching fireworks on a rooftop. Oichi
will fall off, but Nobunaga and Nagamasa will catch her. Nagamasa will
apologize to Nobunaga and he pats him on the shoulder. Oichi is then saying
that this is the only path for her.
How to unlock- Complete the "Betrayal at Honnouji" stage with Oichi.

Okuni: "Grand Finale"
Okuni will be dancing while Goemon pines over her. Keiji will leave. Okuni asks
where Master Keiji went and asks if Goemon will accompany her on her travels.
How to unlock- Defeat Keiji Maeda in the "Dance of Azuchi Castle" stage,
keeping Goemon Ishikawa alive with Okuni.

Kunoichi: "Flower of the Night"
Kunoichi is sitting behind Yukimura. She will then be chased on a rooftop by
some men. She then for some reason takes off all her clothes and jumps off into
the river.
How to unlock- Complete the "Siege of Osaka-Summer" stage with Kunoichi.

Magoichi: "Way of the Gun"
Magoichi is about to finish off Nobunaga, but he asks what would change after
he shoots and asks if he is ready to carry the burden that he has. Magoichi
shoots him and says that everyone has a burden in life, his was no heavier than
anyone else's.
How to unlock- Complete the "Azuchi Infiltration" stage with Magoichi Saika.

Shingen: "Triumph"
Shingen will be speaking about the souls that fought and died for peace.
Yukimura will then be commanding some building project while Kunoichi is laying
on a rock people are trying to push. Kenshin walks from behind Shingen and is
helping him. He then tells his fallen comrades their efforts will now bear
fruit.
How to unlock- Complete "The Battle at Yamasaki" stage with Shingen Takeda.

Masamune: "Ambition"
Masamune Date has unified Japan and then sets out to wage war against the
world. His goal is to prove to the world that there are always new ways and
possibilities.
How to unlock- Complete the "Attack on Honnouji" stage with Masamune Date.

Noh: "True Love"
Noh is about to kill Nobunaga, but upon remembering words from her father and
looking at her husband, she instead throws down her blade and says
"I love you... to death" She then kisses him.
How to unlock- Complete the "Gifu Infiltration" stage with Noh.

Hanzo: "Fade to Shadow"
Hanzo is engaged in a fight with Yukimura. Yukimura thinks he killed Hanzo, but
it is actually he who was struck. He dies and Hanzo says that the chaos has
ended and darkness will vanish. He takes off his mask and jumps into the air
and in front of the moon vanishes into several bats.
How to unlock- Complete the "Siege of Osaka-Summer" stage with Hanzo Hattori.

Ranmaru: "The Next Life"
Ranmaru has defeated Mitsuhide. Mitsuhide says to let them meet in a world
without war. Mitsuhide then dies and Ranmaru is saddened and agrees that they
will meet again in a land without war, and "he" will see to it.
How to unlock- Complete the "Gifu Infiltration" stage with Ranmaru Mori.

Hideyoshi Hashiba: "The Mighty Conqueror"
Ieyasu and his army submit to Hideyoshi. He tells them not to worry about that
and that he intends to deliver good dreams to all the people and he needs their
help for that.
How to unlock- Complete "The Battle of Komaki-Nagakute" stage with Hideyoshi
Hashiba.

Yoshimoto Imagawa: "The Mighty Warrior"
Shingen and his officers and Nobunaga and his officers are bound and forced to
watch Yoshimoto play kemari. Shingen wonders how long his and Nobunaga's rule
would have lasted, but he is impressed. Yoshimoto then drops the ball and
flashes his head towards the officers. They all shake their heads and Shingen
laughs.
How to unlock- Complete the "Kemari in the Capital" stage with Yoshimoto
Imagawa.

Tadakatsu Honda: "Loyalty"
Hideyoshi is informed that Tadakatsu is approaching. He decides to retreat as
there is no way they can stop him now. Tadakatsu is fighting soldiers.
Hideyoshi states that Tadakatsu is indeed the strongest warrior in Japan.
Tadakatsu wonders what will become of the warrior in a land without war.
How to unlock- Complete "The Battle of Komaki-Nagakute" with Tadakatsu Honda.

Ina: "Something to Protect"
Ina is about to cut her bowstring as a wounded Kunoichi walks up. She comes
to Ina and says she couldn't live without the thrill of battle. Ina also has
doubts. Kunoichi falls in her arms. "People aren't born strong, they become
strong." A tear then falls on Ina's bow. Ina is then holding her baby and
Kunoichi jumps in the room and Ina gives the baby to her.
How to unlock- Complete the "Defense of Ueda Castle" stage with Ina.

----------
-Ending 2-
----------

Yukimura: "Endless Battle"
Yukimura accepts defeat. Kunoichi jumps down from the tree and several
soldiers come to attack the two.
How to unlock- Complete the "Siege of Osaka-Summer" stage with Yukimura
Sanada.

Keiji: "War is but a Dream"
Keiji is bored now that all the fighting is over.
How to unlock- Complete the "Odawara Infiltration" stage with Keiji Maeda.

Nobunaga: "Tainted Hands"
Nobunaga has defeated Mitsuhide. Mitsuhide tries to kill himself, but Nobunaga
stops him and tells him to take his sword and fulfill his destiny, but he does
not understand.
How to unlock- Complete "The Battle at Yamasaki" stage with Nobunaga Oda.

Mitsuhide: "End to Madness"
Mitsuhide is about to kill Nobunaga, but Ranmaru begs him not to. Mitsuhide
then says he inherited his destiny and needs nothing more from him. He will
succeed, too many lives were lost for him not to.
How to unlock- Complete "The Battle at Yamasaki" stage with Mitsuhide Akechi.

Goemon: "Thieves, There will always be"
Goemon finally has the Plover Urn within his grasp. He holds his breath and it
doesn't sing. He then says people and places will come and go and there will
always be great treasures to steal. He then goes off to the next job.
How to unlock- Complete the "Osaka Intrusion" stage with Goemon Ishikawa and
without making any noise with your cannon while fighting Hanzo Hattori.

Kenshin: "Ode to a "Nemesis"
Kenshin asks Bishamonten, the God of War, for the strength to rule this land.
His army cheers. He then has a drink to Shingen's grave.
How to unlock- Complete "The Battle of Anegawa" with Kenshin Uesugi.

Oichi: "Requiem for the Fallen"
Oichi says she will follow her brother's shadow and then her and Nagamasa will
engage in a fight.
How to unlock- Complete "The Battle of Honnouji" stage with Oichi.

Okuni: "The Dance of War"
Goemon's last request to Okuni is that she dance for him one last time. His
request is granted and he thanks her and dies with no regrets. Keiji then
agrees to go with her and the two leave. Goemon then starts snoring so he
apparently isn't dead.
How to unlock- Allow Keiji Maeda to defeat Goemon Ishikawa at the "Dance of
Azuchi" stage. Then defeat Keiji Maeda with Okuni.

Kunoichi: "Once a Ninja..."
Kunoichi sits over Yukimura and insists he gets up, but he doesn't. She then
just leaves.
How to unlock- Complete the "Odawara Infiltration" stage with Kunoichi.

Magoichi: "Farewell to Arms"
Kennyo bows to Nobunaga and Magoichi rides off into the distance.
How to unlock- Complete the "Skirmish at Kyoto" stage with Magoichi Saika.

Shingen: "Sundown"
Kenshin has been captured, but Shingen spares him and asks him to help rebuild
this land. Kenshin rudely accepts.
How to unlock- Complete the "Kawanakajima Showdown" stage with Shingen Takeda.

Masamune: "Victim of the Times"
Masamune lugs a large cross over to Hideyoshi. Hideyoshi forgives him and says
he'll be his servant. But Masamune has other plans and declares that the land
is his now.
How to unlock- Complete the "Odawara Campaign" with Masamune Date.

Noh: "The Demon's Wife"
Noh is telling her father that she wants something else than her husband's
life. But now there is no reason for her to stay at his side. Nobunaga then
rides up behind her and asks what she desires. "I want you to exist eternally",
she says. Nobunaga says not only eternally, but beyond.
How to unlock- Complete the "Azuchi Infiltration" stage with Noh.

Hanzo: "Shadow in the Distance"
Hanzo is running around a castle and talks about the life of a shadow.
How to unlock- Complete the "Osaka Infiltraion" stage with Hanzo Hattori.

Ranmaru: "True Intent"
Ranmaru raises his sword to Nobunaga and asks him if he is truly ready to take
on the burden of all the restless souls. Ranmaru and Nobunaga both agree that
Ranmaru will protect him until his destiny is fulfilled.
How to unlock- Complete the "Defense of Azuchi" stage with Ranmaru Mori.

Hideyoshi Hashiba: "A Dream within a Dream"
Nobunaga is lying on the floor and Hideyoshi nears him. A shadow emits from
Nobunaga and engulfs the room. "Life is but a dream, and this world a fantasy,
if so I intend to deliver good dreams to all the people." Behind Hideyoshi
stands mostly all officers in Samurai Warriors and back in the castle room,
Nobunaga is gone and Hideyoshi holds his sword.
How to unlock- Complete the "Siege of Azuchi Castle" stage with Hideyoshi
Hashiba.

Yoshimoto Imagawa: "Way of the Warrior"
A field of dead warriors. Yoshimoto and Kenshin share a drink. Kenshin then
mounts his horse. "None can challenge you. Rule this land wisely. Friend." He
rides away and Masamune rides up and sits next to Yoshimoto. Yoshimoto pours
him a drink and mounts Masamune's horse. He says exactly what Kenshin said and
rides away, taking Masamune's horse.
How to unlock- Complete the "Struggle at Honnouji" stage with Yoshimoto
Imagawa.

Tadakatsu Honda: "The Impartial Spear"
Keiji and Tadakatsu are dueling and one final thrust is struck by each. Keiji
says, "Whether we live or die, this is the last battle. What are you going to
do?" Keiji then falls. Tadakatsu is then swinging his spear talking about what
strength is. A dragonfly nears his blade, but he lowers it and the dragonfly
rests on the hilt. Many dragonflies then fly overhead.
How to unlock- Complete "The Battle of Yamasaki" stage with Tadakatsu Honda.

Ina: "Precious Life"
Ina sits next to Hideyoshi's dead body and Tadakatsu walks up and asks her
if she found her reason for fighting. She talks about what people sought after
and how they died, cycling through Keiji, Magoichi, and Yukimura, and says
that each death is precious and she will just live and accept her life for
what it is.
How to unlock- Complete "The Siege of Osaka Castle" stage with Ina.

Okuni/Nobunaga: "Dreams and Illusions"
Okuni is dancing and Nobunaga is playing a flute. He then talks about his
vision of power. Okuni expresses this as a sad dream. "Yesterday is history
today... Today is tomorrow's history..."
How to unlock- In the "Dance of Osaka" stage allow 1-2 Sakai guard posts to be
taken, then defeat all officers excluding Noh and Nobunaga Oda. Go meet
Nobunaga Oda and then go defeat Noh with Okuni.

Okuni/Noh: "Dreams and Illusions"
Okuni is dancing and Noh is sitting next to her. She then talks about her
vision of destiny. Okuni expresses this as a sad dream. "Yesterday is history
today... Today is tomorrow's history..."
How to unlock- In the "Dance of Osaka" stage allow 1-2 Sakai guard posts to be
taken, then go and meet Noh and defeat all officers excluding Noh with Okuni.

Okuni/Magoichi: "Dreams and Illusions"
Okuni is dancing and Magoichi is playing a flute. He then talks about his
vision of his life. Okuni expresses this as a sad dream. "Yesterday is history
today... Today is tomorrow's history..."
How to unlock- Complete the "Dance of Osaka" stage without losing any guard
posts of Sakai with Okuni.

Okuni/Mitsuhide: "Dreams and Illusions"
Okuni is dancing and Mitsuhide is playing a flute. He then talks about his
vision of ambition. Okuni expresses this as a sad dream. "Yesterday is history
today... Today is tomorrow's history..."
How to unlock- Complete the "Mitsuhide, my Love" mission.

Okuni/Ranmaru: Dreams and Illusions"
Okuni is dancing and Ranmaru is playing a flute. He then talks about his
vision of duty. Okuni expresses this as a sad dream. "Yesterday is history
today... Today is tomorrow's history..."
How to unlock- Complete the "Ranmaru, my Love" mission.

Okuni/Hanzo: "Dreams and Illusions"
Okuni is dancing near Hanzo. Hanzo talks about his vision of a shadow and
Okuni expresses it as a sad dream. "Yesterday is history today... Today is
tomorrow's history..."
How to unlock- Complete the "Hanzo, my Love" mission.

Okuni/Yukimura: "Dreams and Illusion"
Okuni is dancing while Yukimura plays a flute. He then talks about his vision
of honor. Okuni expresses it as a sad dream. "Yesterday is history today...
Today is tomorrow's history..."
How to unlock- Complete the "Yukimura, my Love" mission.

Okuni/Shingen: "Dreams and Illusion"
Okuni is dancing while Shingen plays a flute. He then talks about his vision
of himself. Okuni expresses it as a sad dream. "Yesterday is history today...
Today is tomorrow's history..."
How to unlock- Complete the "Shingen, my Love" mission.

Okuni/Kenshin: "Dreams and Illusions"
Okuni is dancing while Kenshin plays a flute. He then talks about his vision
of his war. Okuni expresses it as a sad dream. "Yesterday is history today...
Today is tomorrow's history..."
How to unlock- Complete the "Kenshin, my Love" mission.

New Officer: "The Way of the Samurai"
The Sanada Clan is celebrating and your officer will say this couldn't have
been possible without Yukimura. However he says that it was your undying
spirit that caused victory. He then dedicates a drink to you for never
doubting your victory. "You are one truly chosen by the Heavens..."
How to unlock- Complete the "Siege of Osaka-Summer" with your New Officer.

New Officer: "Guardian of the East"
Hanzo appears before you and talks about what is to come. He suggests you
become a ninja and your officer will accept the new goal.
How to unlock- Complete the "Siege of Osaka-Summer" with your New Officer.

-------
-Other-
-------

Koei Information
It just shows Trailers for Naval Ops: Commander, Crimson Sea 2, and
Dynasty Warriors 4: Empires.
How to unlock- You should already have it.

Credits
Lists the credits.
How to unlock- Complete anyone's Story Mode.

*******************************************************************************
**                                14. Credits                                **
*******************************************************************************

I'd like to thank Koei and everyone listed above for this game.
Also my brother Raymond for helping me play this game.

Also thanks to:
EChang- New Officer Extra models and pretty much all Missions, most 5th
     and 6th weapons and items.
Allen Welsh- Books of Earth, Water, Fire, Wind, and Air and Guiding Doll,
     Lantern, Battle Drum, and Matsukaze Saddle
crustybutt- Yukimura's walkthrough
Martin Porter- Kunoichi's walkthrough
Matthew DiFlorio- 5th Weapons
Kenneth Nursalim- Ranmaru Mori, Keiji Maeda, Okuni, and Goemon Ishikawa's 5th
     weapon
JZaber- Edit Sword 5th Weapon
Sima Zhongda- Some of Kenshin Uesugi's missions.
Yubbus- A few missions for the new characters.
Murataki- New Officer's 6th naginata.

*******************************************************************************
**                            15. Update History                             **
*******************************************************************************

December 9
Version 1- It took me too long to get this done, but this is the first layout.
I will add more to it soon as this is basically just from the original SW.

March 3
Version 1- Updated Contact Info. I will resume working on this guide once I
completely finish my other Samurai Warriors FAQ.

July 31
Version 1- Added all information for Yukimura Sanada, Keiji Maeda, Nobunaga Oda,
Mitsuhide Akechi, and Goemon Ishikawa. Also reorganized things a litle bit, but
there are still some things left to be updated. Please bear with me.

August 5
Version 1- Added all information for Kenshin Uesugi, Oichi, Okuni, Kunoichi, and
Magoichi Saika.

August 10
Version 1- Added all information for Shingen Takeda, Masamune Date, Noh, Hanzo
Hattori, and Ranmaru Mori. Also completed "Survival Mode", "VS Mode", and
"Items" section.

October 24
Version 1- Added all information for Hideyoshi Hashiba and Yoshimoto Imagawa.

December 23
Version 1- Added all information for Tadakatsu Honda.

January 22
Version 1- Added all information for Ina and the New Officer. This FAQ is now
officially complete.

*******************************************************************************
**                             16. Contact Info                              **
*******************************************************************************

I you have any questions, suggestions, comments, have any valid information, or
have found any errors please e-mail me at jiyu_aifu@yahoo.com

Make sure you put in a subject and mention that the game is Samurai Warriors XL
and the subject which you're referring to. Also write your e-mail so it can be
read without any problems. If your e-mail does not contain a subject, mention
the game, or is ineligible, then it may be ignored. Also, if you ask about
anything mentioned in this guide or even not mentioned you will also be
ignored. If you require further help on something or don't understand something
then by all means ask for help and I'll help if I can, but please don't ask me
how to do something clearly mentioned in the FAQ. And let me remind you of this
again. To unlock the features from Samurai Warriors, you need the original SW
disc and you need to import data from it each time you play. 

*******************************************************************************
**                               17. Copyright                               **
*******************************************************************************

Copyright 2004-06 Giona Balvega

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

Sites with permission to use this guide:
GameFAQs (www.gamefaqs.com)
Neoseeker (www.neoseeker.com)
Super Cheats {www.supercheats.com)
Owari Province (http://p197.ezboard.com/bowariprovince)

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