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    Sonic 2 Knuckles Guide by Aster Azul

    Updated: 10/11/02 | Search Guide | Bookmark Guide

    Sonic the Hedgehog 2 and Knuckles Tips
    13 September 2001
    (insert copyright and legal info here)
    Aster Azul
    21 September 2002 - Just added the correct email address and deleted my Sonic
    CD request. I finally got and played it. Sonic CD is a fantastic game. I highly
    recommend it. The only way you will ever get a working version with music is by
    finding an actual CD somewhere. You can not get a version with music on the
    internet. Trust me, I've tried.
    11 October 2002 - Guest strategy by BlackMephitis7 on how to beat the final
    boss has been added. It's a speed strategy for winning in under 2 minutes. I'm
    not too fond of it because attempting to use it always kills me! Slow and
    steady wins the battle in my strategy, but if you think you're made of sterner
    stuff you can give it a shot.
    Oh, and someone mentioned that you can possibly emulate Sonic CD using a Sega
    CD emulator. I believe it, but I think you still have to get the songs from
    somewhere. Sounds complicated.
         This guide is meant ONLY for people who have beaten Sonic 2 already and
    want to beat it with Knuckles. It looks best in 12-point or less Courier New.
         If you only need help with the last boss (oh, the horror!), just skip to
    the end of the FAQ.
         A few days ago, as a sort of celebration for the next Sonic games coming
    out for Gamecube and GBA, I decided to beat all the Sonic game with every
    character and playing variation. I noticed, though, that the most difficult and
    interesting variation had to be beating Sonic 2 as Knuckles. It doesn't follow
    any known story-line or make sense, but playing through is a lot of fun. In
    places, it is also notably difficult, and I have even heard rumors that it is
    impossible. Not so! If you would like to try and you become discouraged or get
    stuck (I gave up last time I tried it, a few years ago) look here.
    Differences between 'Sonic 2 & Knuckles' and 'Sonic 2'
         When you start up Sonic 2, Knuckles will be sitting there in the giant
    ring and have his monicker written above. You won't be able to choose any
    character besides Knuckles as their are no menus. Playing as Knuckles, certain
    cute animals will be red colored instead of blue or orange, sign posts,
    computers, extra lives, etc. will bear Knuckle's grit-toothed visage. Shields
    will be light gray rather than blue. Knuckles seems a bit more purple while
    playing in Sonic 2 as well. Also, beating the bonus stages is not nearly as
    difficult as normal, the ring totals have all been decreased for Knuckles. When
    you hit a bonus post, your time AND your rings will be saved. If you want, you
    can get about 500 rings in some levels by using the bonus posts. There are some
    1-ups and secret passages that seem impossible to obtain without Knuckles. On
    the other hand, some passages and especially bosses are much more difficult to
    reach and defeat with Knuckles, due to his lower jumps. Hit detection while
    Knuckles glides is also slightly off. The ending is slightly different, too.
    Stage Tips:
         Emerald Hill Zone:
         This game and some of its bosses will be easy for you if you get the
    emeralds early on. You can actually get six out of seven in Emerald Hill Zone
    if you're really good! Be careful when gliding with Knuckles here and other
    places. It's easy to lose your rings attacking with the fists move here,
    especially when attacking monkeys. Look out for secret passages in the walls
    here, and keep getting shields so you don't lose your rings between bonus
    posts. You can find a high p
        Car Boss: This boss is no more difficult than usual. Jump on him twice
    every time he runs past and you win with no sweat.
         Chemical Plant Zone:
         It's difficult to find bonus posts in the first act here unless you take
    the correct route. Take the highest path you can find and you'll run past a
    couple posts. There are a lot of Knuckles-only 1-ups you can find by climbing
    around here, especially in Act 2. It's possible and likely to have all the
    emeralds at this point. Super Knuckles helps out a lot during later boss
    fights, when your low jumps start to create difficulty.
         Goo Machine Boss: Very easy. Just don't fall into the Mega Mack on either
    side. You can win before he even attacks you if you bounce on his head while
    his filling his tank. Remember that the blue bits that bounce from the floor
    when he drops his goo also hurts you.
         Aquatic Ruin Zone:
         You can practically glide through the entire stage if you find a high
    point. In act one, get all the rings you can if you don't have all the
    emeralds. When you reach the first bonus post, jump over it and get some rings
    until you have 50, then come back. There are TONS of bonus posts in this Zone,
    plenty to get all the chaos emeralds. Just take the high path. Don't worry if
    you don't get them yet, though. Plenty more posts in the game. Watch out for
    the annoying bugs when you jump out of the water here.
          Totem Pole & Hammer Boss: This is where you might start to get annoyed by
    your low jumps. Arrows that hit the lowest segment of the pole are utterly
    useless. Only the arrows that hit the two middle segments can be jumped on, and
    only ones that hit second segment from the top allow you to jump to the top of
    the pole. To make it easier, jump on the poles the second the begin to rise
    from the ground. Now that you're on top, you can simply glide from one pole to
    the other continually, doing one damage to Robotnik each time. Don't worry, you
    won't get hurt or bounce off him. Good luck.
         Casino Night Zone:
         Only a few useful star posts here. You should only need a few emeralds by
    now. This zone is pretty close to normal, Knuckles's new abilities don't do
    much. You'll notice that instead of Sonic, Knuckles's face graces the slot
    machines! A few fun secret passages here that are easy to get with Knuckles.
         Zapping Casino Machine: This boss can be tough, so it's useful to be super
    here if you can. The easiest way to beat him is to grab the side of the arena
    and glide back and forth hitting him. Otherwise, you can beat him as if you
    were Sonic or Tails. (Spin dash up the side, bounce of the wall and hit him.)
    Make sure not to get hit be the little red bits that fly out of the spikes,
    especially when landing or coming back from a spin dash. Don't try to hit him
    from underneath either!
         Hill Top:
         There are a few bonus posts to get here. This level is nearly the same as
    with Sonic. You can glide instead of using the carts, though. The high path has
    more rings and bonus posts.
         Lava Boss: Same old. Just bump him when he comes out of the lava and avoid
    the fire. A cinch if you're super.
         Mystic Cave Zone:
         One of the most annoying in the game because of the crushers. Just be
    careful around floating boxes and you'll be okay. In the second act there is
    one particularly annoying and deep spike pit that is impossible to escape with
    Sonic, but Knuckles can climb right out.
         Digger Boss: This guy is harder than normal to beat because Knuckles can't
    hit him as many times as Sonic due to low jumps. Hit him as much as possible
    when he gets low enough and try to stand in the spot where the last spike fell
    during the earthquake. Lightning never strikes the same place twice, right?
         Oil Ocean Zone:
         There are quite a few Knuckles only 1-ups and ring boxes. Climb around
    whenever  you see a shooting machine instead of jumping in, they're usually
    nearby so that they can taunt you as you fly helplessly by.
         Sub Boss: This is just like the Lava Boss. Jump on the sub about four
    times when he comes out the first time, dodge the tip of the flying spike,
    avoid the laser, and then get him again.
         Metropolis Zone:
         If you STILL don't have all the emeralds here, you're in trouble and
    you're on your own. It's nearly impossible to keep your rings until you find a
    star post here. This level is the hardest yet. Don't even bother trying to jump
    on the crabs, you'll almost always lose your rings. Be careful of the terrible
    mantises as well, dodging their blades is quite a skill in some levels. Become
    super as soon as you can. It's a lot easier in this level to simply climb the
    walls than to bother with the screws. You'll go much faster (especially if your
    super) and may find secret passages (there are a few that contain bonus posts.)
    Just watch out for those darned stars!
         Balloon & Laser Boss: I highly recommend arriving here with a load of
    rings and becoming super. You can't hit Robotnik when his balloons stop
    circling because he'll be too high in the air, so you have to attack when the
    balloons are flying wildly around him. This means either being invincible, or
    having rings to spare. One of the FAQs here says that this boss is impossible
    to beat with Knuckles, but it's not true if do it right.
         Sky Chase Zone: Pretty easy. It's hard to lose unless you actually spin
    dash off the plane. Don't worry too much about rings, there are no more ring
    bonuses. It's fun and ironic to see Tails riding Knuckles around in a plane
    that says 'Sonic' on it!
         Wing Fortress Zone:
         This Zone is thankfully easier with Knuckles. His poor jump keeps him from
    overshooting the platforms early in the level, even if he's super! If you want
    to skip all that platform jumping, there's a secret passage. After you see the
    first Clucker, defeat it and grab the wall to the right. There will be a
    platform with a shield, so grab it and the jump up straight into the fan. It
    will suck you right through to a later part of the level. Be careful, it's
    sometimes possible to get stuck in the fan doing this. If you do, wait until
    the timer runs out rather than start the game over. There is ONE MORE bonus
    post here! This is the last in the game, so if you need one more emerald it's
    your last chance. It's right before the boss room inside the plane.
         Laser Boss: Jump on the spiked platform and hit the laser, but get out of
    the way when it blinks pink. It's harder than normal because, again, of
    Knuckles's low jump. As Super Knuckles, this is a cinch as long as you don't
    get crushed by one of the spiked platforms. After beating the boss there's an
    extra life for you if you jump through the wall past the barrier. Watch the
    cool cutscene and reflect again on the irony of Knuckles riding in Sonic's
    plane and being chauffeured by Tails.
         This is the hardest part in the entire game and what made me give up the
    first few times I tried. This boss is NOT meant for Knuckles, and it's
    extremely difficult and tedious. You should get a ton of lives for this part of
    the game to practice with. The Robo-Sonic should not be difficult for those who
    have already played this game, just jump on his head twice every time he stops.
    Remember that he will jump high on his fourth attack, so simply duck.
         And now... Robotnik! If you remembering beating him as Sonic or Tails, it
    was relatively easy to just attack him whenever he took a step, even though it
    took precise timing and nerve. Well, Knuckles has a bit of a problem. He can't
    jump high enough to attack normally. Try it, and you'll simply die every time.
    So how do you win? YOU CAN ONLY ATTACK HIM WHEN HE LANDS. When he lands, he
    ducks very close to the ground and is vulnerable. But when he lands, he
    sometimes shoots his arms at you to defeat you, so you can only attack him when
    he doesn't use his arms. It's possible to attack him when he shoots his arms,
    but I do not recommend it. I've never pulled it off and survived. So what you
    have to do is run to the far right of the screen and charge your spin dash.
    Wait until the cursor locks on to you (a little target inside appears) and
    release your spin. He will shoot his arms at you, but you'll be so far away
    that he can't hurt you. Wait until both arms fire and run to the right again.
    Wait until the cursor locks on, and then step far enough away so that you're
    not crushed. When he lands, jump up and hit him. At this point, timing is
    critical. You must hit him in such a way so that you bounce off rather than
    pass through him, which happens sometimes. It may take a few lives to get the
    hang of this pattern and get used to the attack. I recommend only hitting him
    once each time. After you hit him, run to the other side of the screen and wait
    for him to fly away again. Then run to the right again, and repeat the dodging
    procedure for the spiky arms part. He will go in a simple pattern of arm
    attack, then walk, then arm attack, then walk again. Only attack him when he
    walks and keep the pattern in mind. One mistake, and you have to start from the
    beginning. Robotnik takes twelve hits and about 7:00 minutes to defeat,
    assuming you defeat Robo-Sonic quickly and use my strategy. Good luck, you need
    it! Just remember that it's possible and keep trying.
         Congratulations if you win! This, in my opinion, is the most difficult,
    tedious, and ruthless boss in Sonic history. Enjoy the ending.  Knuckles will
    flash as he plummets to earth if you collected the emeralds and you'll see him
    fly into the screen. Good job!
    Speed strategy by BlackMephitis7:
    From: BlackMephitis7 | Posted: 10/9/2002 2:12:39 AM | Message Detail
    EASY EASY EASY!! That was easier than I remembered. I just read your FAQ on how
    to beat him, but that's not that good of a strategy, you said 7:00, I beat it
    in under 2, 1:58 to be exact (including the time it takes to beat robo sonic
    and run off the ship).
    Here's what I did, when robo sonic was coming down I stood just to his left
    while still touching space he would land in, but just his front, not his
    spikes, and I started a spin dash to the left, and waited till I got four hits
    off to let the dash go. The I jumped over him as he went to the left side of
    the screen and jumped on him three times landed just after he took off and did
    a spindash into him.
    Then for robotnik. Run past his robot while it's rising then hit him in the
    rear twice while he's standing before he walks. True you can hit his his rear
    while he walks, but that's way dangerous. Wait till he stops walking then hit
    him twice again in his rear. He'll take off, run to the right and wait for him
    to lock on, when he does, walk to the left enough to avoid him, but jump on him
    when he leans over, then run as fast as you can to the left to avoid his arms.
    He'll take off again. Stand somewhere in the middle right side of the screen,
    enough to that when he locks on, you walk to the right and be behind him. He'll
    shoot off two mines, while he's doing that go hit his rear twice, the mines
    won't touch you and he starts walking, when he stops walking right before he
    takes off, hit him twice. Then run to the way right of the screen, he locks on,
    you walk left, him him when he leans over and you run away, and then when he
    takes off be behind him again, when he shoots the mines, hit his rear twice,
    and he's dead.
    I pulled 1:58 with this strategy. Now you try.
    You have to be close enough to his foot that your knuckle goes through it a
    little bit, but not so close that you die.
    *Aster Azul's note: This strategy works if you're a good shot, I suppose, but
    it always gets me killed. And yes, I slightly censored this by changing one of
    the words he was using to 'rear.' I'm needlessly picky, I know. I hope this
    strategy helps you.*
         Thank the Sonic Team for making the fantastic Sonic game, and whoever
    designed the Lock-On Sonic & Knuckles Cartridge, you're a genius!!!
         Thanks to my little brother Ben for figuring out the gliding trick for
    beating some bosses.
         Also thanks to Black Mephitis 7 of the GameFAQs message boards who gave me
    his speed strategy.
         *Aster Azul*
    This document Copyright 2002 Aster Azul

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