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    Fudomine FAQ by hbk823

    Version: 1.0 | Updated: 09/11/05 | Search Guide | Bookmark Guide

    Fudomine FAQ
    This is an FAQ of Fudomine and their tennis team.
    The stars next to them is my judgment of how useful a move is (1-5 stars).
    I might do an update of this if there's something wrong or I find new info...
    -The stats total are calculated using SS=10, S=9, A=8 etc...
    -Friendship is when you play doubles, and when you execute a special 
    (when a cut in picture of your face shows up), your partner also presses 
    R1 with a special bar (if you do this right, both of your faces will show up),
    this has different effects depends on what shot is being used.
    
    Fudomine Roster: (Search [#] to find character]
     [1] Tachibana Kippei
     [2] Ibu Shinji
     [3] Kamio Akira
     [4] Ishida Tetsu
     [5] Sakurai Masaya
    
    [1] Tachibana Kippei
    
    Vitals
     Year:      3rd
     Height:    179 cm
     Birthday:  August 15th
     Power:     A
     Footwork:  D
     Stamina:   D
     Mental:    A
     Technique: A
     Total:     34/50
    
    Passive Abilities
     Grip: Harder to get racket blown away from hand
     Dynamic body vision: Harder to hit bad shots, but when you do, your special 
    bar decreases
     Calm: Lessen the effect of all special bar lowering effects
     Underestimate: Until the opponent uses a special, or if you are in the lead, 
    all stats go down by 1
    
    Analysis
     Fudomine's captain, but not necessarily their best player. While his stats 
    are nice, his footwork is his weakness, and often it's enough to lose him 
    games. His specials are nice, the Silent Drop is very effective, which makes 
    him a good net player since it can return lobs. His serve return special is 
    the fastest in the game, and one of the best. The Dash Volley sorts of cover 
    up for his lack of speed and the Topspin shot isn’t bad also. While a complete
    player and a nice arsenal of moves, lack of stamina and footwork will be his 
    undoing.
    
    Specials
    
     ***** [Return]
       When: when returning serves
       Button: R1+X
       A super fast serve return, 95% untouchable in singles, the only chance of 
    hitting it back is guess a direction then pray that you can hit a weak shot
    back. In doubles against the computer, it's best used if aimed right down the 
    middle of the court. One of the two top returns in the game.
    
     ***** [Silent Drop]
       When: You're in the frontcourt 
       Button: R1+O
       Friendship: The ball doesn't bounce, thus making it like the Zero-Shiki
       Second best drop shot in the game, the friendship factor makes it tied with
    Tezuka's Zero-Shiki as the best. The regular version isn't bad either, it
    barely bounces, and can return lobs, so Tachibana's pretty much covered.
    
     ***   [Dash Volley]
       When: You're in the backcourt, the ball falls in front of the service line
       Button: R1+X
       Friendship: Shot's effectiveness rises
       Tachibana will rush to the net and volley it right back (match against 
    Shishido). This makes up for his lack of speed and a useful counter for drop 
    shots.
     
     **    [Topspin Return]
       When: You're in the backcourt, and balls other and drop shots or smashes
       Button: R1+O
       A slower version of Tezuka's corner shot, you can aim it in the corners.
    Decent in singles, but not much of a threat in doubles.
    
    
    [2] Ibu Shinji
    
    Vitals
     Year:      2nd
     Height:    165 cm
     Birthday:  November 3rd
     Power:     G
     Footwork:  D
     Stamina:   E
     Mental:    C
     Technique: A
     Total:     25/50
    
    Passive Abilities
       Slow Starter: For the first game, all stats go down by 1
       Unevenness Air: Doesn't matter how the games turn out, his tensions will
    go up and down at random
    
    Analysis:
       Shinji is very badly made in this game, his stats are moves are among the
    worse and his passives made them even more horrible. The only good move that
    he has is the mumbling, which makes him a pain to face in doubles. But 
    overall, he's in the bottom half of all players.
    
    Specials
       
       **    [Kick Serve]
       When: Serving
       Button: R1+X, R1+O is the fake version
    
       Friendship: Shot's effectiveness rises
       Three times as heavy as the normal serve, it acts like a twist serve.
    
       ***   [Spot]
       When: After you alternate  topspin and slice twice, any balls other than
    a smash
       Button: R1+X or R1+O
       Friendship: Shot's effectiveness rises
       You have to hit topspin, then slice, then topspin, then slice before you
    can use this special. Once activated, it's unreturnable. It paralyzes the
    opponent's arm and blows their racket away.
    
       ****  [Grumbling]
       When: After own shot, before the opponent moves in to position to hit
       Button: R1+X
       Drain 1/4 of your special bar, but completely drain your opponent's special
    bar. The best special bar drain move in the game, very annoying, and you
    can probably use it again before the opponent's bar fills up since it only
    takes away 1/4 of your bar.
    
    
    [3] Kamio Akira
    
    Vitals
     Year:      2nd
     Height:    165 cm
     Birthday:  August 26th
     Power:     F
     Footwork:  A
     Stamina:   C
     Mental:    C
     Technique: F
     Total:     26/50
    
    Passive Abilities
     Side Dash: Side to side movements are faster
     Pinch: When you are losing, all stats go up by one
    
    Analysis
     Don't let his stats fool you, he's one of the better players in the game. 
    Blessed with great speed, a passive ability to make him faster, and a special
    move to make him even faster, there isn't many balls he can't get to. Speed
    kills and that's what make Kamio deadly, a decent mental stat allows him to
    hit his great specials. If you use him right, he can beat anyone in the game.
    
    Specials
    
     ****  [Quick Serve]
       When: Serving
       Button: R1+X
       Friendship: Shot's effectiveness rises
       For some reason, the CPU has a hard time returning this serve, although
    it isn't all that special, very good against the CPU, so-so against humans.
    
     ***   [Nitro Accel]
       When: Balls other than smashes
       Button: R1+O
       Friendship: Shot's effectiveness rises
       Can counter a lot of moves, the shot is highly unreturnable, it shots up
    after hitting the ground.
    
     ****  [Sonic Bullet]
       When: Tension 3 and above, balls other than drop, lob or smash
       Button: R1+OX
       Friendship: Shot's effectiveness rises
       Fast, almost invisible shot, comparable to Kirihara's Laser Shot. Very 
    effective at countering, or just scoring a point, if you aim it at the corner,
    almost unstoppable, plus you can use it at the net too.
    
     **    [Viper Dive]
       When: You must be behind the service line, opponent has to hit a drop shot
       Button: R1+O
       Friendship: Makes the shot bounces very little
       Kaidoh's diving move, it allows you to get a drop shot, although Kamio 
    hardly needs it with his speed.
    
     ***   [Speed Ace]
       When: After own shot, before opponent gets into position to hit
       Button: R1+O
       Until the point is decided, speed increases by 50%, you can change
    directions instantly. While you move, your special bar does not go up after
    you activate this special
    
    
    [4] Ishida Tetsu
    
    Vitals
     Year:      2nd
     Height:    188 cm
     Birthday:  November 11th
     Power:     A
     Footwork:  E
     Stamina:   C
     Mental:    D
     Technique: G
     Total:     25/50
    
    Passives:
     Grip: Harder to have racket blown away
     Power Stroker: Power of strokes are increased by one
     Spirit: Special bar rises faster
    
    Analysis:
     A good doubles player due to his ability to hit a decent amount of great 
    specials. His Hadokyuu drains away stamina, the Soutenkyuu can score points
    easily, and his smash is very effective.
    
    Specials
     
     ***   [Hadokyuu]
       When: Balls other than lobs or smashes
       Button: R1+X
       Friendship: Shot's effectiveness rises
       An extremely powerful flat shot, massive stamina will be drained from 
    whoever tries to return it. It can drain away all stamina in a pinch.
    
     ****  [Soutenkyuu]
       When: Balls other than lobs or smashes
       Button: R1+O
       Friendship: Shot's effectiveness rises
       A very high lob, 1.5x the normal weight of the ball. This shot is very
    effective. In singles, it can beat down people who like to stay at the net,
    and in doubles it can bail you out from time to time. It's a decent speed 
    lob that you can aim at the corners. It can't be touched until it's near the
    corner vicinity, and even if they do smash it back, the smash isn't as fast
    as normal smashes.
    
     ****  [Ball Crush]
       When: When it is time to smash
       Button: R1+X
       Friendship: Shot's effectiveness rises
       A smash that is 3x the normal weight. A great move since it can't be
    returned once it hits the ground, so aim close to the net. One of the better
    smashes in the game, I would say top 3 or so.
    
    [5] Sakurai Masaya 
    
    Vitals
     Year:      2nd
     Height:    172 cm
     Birthday:  July 18th
     Power:     D
     Footwork:  F
     Stamina:   D
     Mental:    B
     Technique: D
     Total:     25/50
    
    Passives:
     Topspin: Hit topspin shots one stage better than normal
    
    Analysis:
     Not very good in general, high mentality stat allows him to hit a lot of 
    specials, but other than that, nothing much.
    
    Specials:
    
     **    [Intense Topspin]
       When: When you're in the backcourt, balls other than lobs or smashes
       Button: R1+O
       Friendship: Shot's effectiveness rises
       Can't be used to counter, it has 2x the normal power. Other than that,
    nothing special.
    
     **    [Violent Topspin]
       When: When you're in the backcourt, balls other than lobs or smashes
       Button: R1+X
       Friendship: Shot's effectiveness rises
       3x the normal power of a regular topspin. Same as his other special.
    

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