hide results

    FAQ/Walkthrough by wayalla

    Version: 1.9 | Updated: 12/19/03 | Search Guide | Bookmark Guide

    FAQ/Walkthrough by Aaron Baker Version 1.9   19th of December 2003.
    << Email: ns_java_games@yahoo.com.au >> NO SPAM!
    If anyone is interested in an Offline Tourney, please head to the link 
    provided below:
    Version 1.9: Thanks a bunch to BothanSpy, who let me use his Medal 
                 starts. Using his starts, you should be able to get Medals 
                 and a Skeleton key for the first three levels. All I did 
                 this update was add in those startegies.
    Version 1.8: Thanks to everyone who submitted information about the 3rd 
                 (or first) P.O.W in the Singapore Sling mission. Added 
                 information by theneif on LOTS of info for different 
                 levels. Thanks mate. Worked on the bonuses section some 
                 more, and finally added in some descriptions about the 
                 multiplayer levels, like layou, where to find machineguns, 
                 and sniper spots.
    Version 1.7: Not much of an update here, just added in some more 
                 bonuses to the bonus section. Getting some help from 
                 Theneif for the locations of Film Cansiters and some of 
                 the hard bonus objectives.
    Version 1.6: Working on bonuses section. This section contains: Film 
                 Canister one locations, Film canister two loactions, Where 
                 to use the tools to get cheats, Multiplayer skins, where 
                 to find tools and also the Bonus objectives. It's great to 
                 print if you want to know everything about the level. 
                 Finally spell checked the document as well.
    Version 1.5: If my walkthrough would of been posted on the day that I 
                 submitted it, this guide would be 14 days old. Anyways, I 
                 have added in the locations of a few film canisters, from 
                 the good people off the GameFAQs message board. Re-
                 formatted the guide a bit, and changed the walkthrough 
                 paragraphs to 8 lines instead of 4. Finally changed the
                 Bonus objectives section to bonuses, which includes Film 
                 Canisters, Bonus Objectives and other things.
    Version 1.4: Added in some bonus objectives for "Midnight raid on 
                 Gudalcanal," "Pistol Pete Showdown", "Singapore Sling" and 
                 "A bridge on the river kwai. Just a small update. I have a 
                 lot of updating time now, because I have only got 1/2 a 
                 day of school left until February.
    Version 1.3: Walkthrough Complete!! That right, Today i did the 
                 walkthrough for Midnight Raid on Guadalcanal, Pistol Pete 
                 Showdown and also A Bridge on the River Kwai. Got to start 
                 walk on Film Canister guide. Re-done the table of contents 
                 and added little bits here and there. Started on the 
                 Multiplayer section. Did a lot of work today.
    Version 1.2: Added in two more Walkthrough levels, which were 
                 "Singapore Sling" and "In search of Yamashits's gold." 
                 Hope to start on the Film Canisters and Multiplayer soon. 
                 Walkthrough is now 66% complete. Also changed the Online 
                 Play section to multiplayer.
    Version 1.1: Took ages for the guide to get up on the site, due to 
                 GameFAQs not updating for a while. Added in four more 
                 Walkthrough levels, and a bonus objective.
    Version 1.0: Submitted guide to GameFAQs. Walkthrough hasn't been 
                 started, but most basics like Game Tips have been put 
                 down. Only weapon and character info has been put down at 
                 the moment, not full descriptions. Hope to do more on the 
                 guide soon.
         A. Table of Contents
         B. Information
         C. Guide introduction
         D. Story
    (2)  CONTROLS
         A. Defualt Controls
         B. Controller Options
         A. Compas
         B. Health Meter
         C. Grenades
         D. Ammo in Clip
         E. Supply
    (5)  HEALTH
         A. Regaining
         B. Health levels
    (6)  WEAPONS
         A. Pistols
         B. Rifles
         C. Sub-Machineguns
         D. light Machineguns
         E. Grenades
         F. Shotguns
         G. Bazookas
         H. Secret items
    (7)  GAME MODES
         A. Single Player Campaign
         B. Two Player Campaign
         C. Multiplayer
         D. Online Play
    (8)  OPTIONS
         A. Controller options
         B. Audio Options
         C. Profile options
         D. Misc. options
    (9)  GAME BASICS
         A. Movement
         B. Items
         C. Teammates
         D. Secrets
         E. Saving
    (10) MEDALS
         A. Descriptions
         B. Obtaining
         C. Accuracy Tips
         D. Bonus Objective tips
         E. Hits Taken tips
    (11) CHEATS
         A. Health Cheats
         B. Weapon Cheats
         C. Fun Cheats
         D. Miscellaneous Cheats
    (12) SECRETS
         A. Control main menu
         B. Multiplayer Skins
    (13) GAME TIPS
         A. Movement Tips
         B. Dodgin Tips
         C. Health Pack Tips
         D. Weaponary Tips
         E. Miscellaneous Tips
    (14) WALKTHROUGH (100% Complete)
         A. Day of Infamy
         B. Pearl Harbour
         C. Fall of Phillipines
         D. Midnight Raid on Guadalcanal
         E. Pistol pete Showdown
         F. Singapore Sling
         G. In Search of Yamashita's Gold
         H. A Bridge on the River Kwai
         I. Supercarrier Sabotage
    (15) BONUSES GUIDE (Includes Film Canisters, Bonus objectives, etc,
         A. Day of Infamy                                     not complete)
         B. Pearl Harbour
         C. Fall of Phillipines
         D. Midnight Raid on Gudalcanal
         E. Pistol Pete Showdown
         F. Singapore Sling
         G. In Search of Yamashita's Gold 
         H. A Bridge on the River Kwai
         I. Supercarrier Sabotage
         A. Questions
         B. Answers
         A. Levels
         B. Weapon Sets
         C. Variables
         A. Email Guidelines
         B. Copyright
         C. Webites
         D. Credits/Contributors
         A. GamePlay
         B. Story
         C. Multiplayer
         D. Graphics
         E. Sound
         F. Replayability
                           1. INTRODUCTION
    Medal of honor: Rising Sun FAQ/Walkthrough
    AUTHOR:   Aaron Baker
    VERSION:  1.8
    EMAIL:    ns_java_games(at)yahoo.com.au
    I have always been a big fan of the Medal of Honor series, since I got 
    the first Medal of Honor game back in about year 2001. The game was so 
    fun, and was just about the best First Person shooter I had played on 
    the playstation. It was so fun, and had great gameplay. Later, I picked 
    up Underground, finished it, like it, of course and mid 2003 I got Medal 
    of Honor Frontline. I didn't really think much of it, but was hoping for 
    there to be a sequel, and guess what, there is! Medal of Honor: Rising 
    sun. After a long wait (games come out in the USA before they do in 
    Australia) I have got the game, and here is my guide on it. Hope you 
    like it.
    Medal of honor: Rising Sun is based on the war.
                               2. CONTROLS
    Getting straight into it here. Here are the controls for the game, well, 
    at least the default controls. By pressing start in game, or going to 
    the options menu. Here are the controls:
    By the way, the Default is MOH: Sharpshooter, which is listed here.
    R2         Reload        Puts full amount of clip ammo in weapon
    R1         Fire          Shoots bullet from weapon
    L2         Grenade       Throw Grenade
    L1         Aim           Zooms in a bit for better aiming
    Square     Crouch        Crawl
    Circle     Change wep    Selects next weapon in inventory
    Cross      Action        Perform an action, eg, open door
    Triangle   Jump          Leaps you up into the air
    Up         Zoom in       Zoom in on Sniper only
    Down       Zoom out      Zoom out on Sniper only
    Left analog   Strafe/Move forward and backward
    Right analog  Turn/Look up and down
    L3         Centre view   Returns viewpoint to normal
    R3         Melee attack  Hit enemy with weapon
    Start     Pause game     Get up options
    Select    Call HQ        Use radio to call for hints
    Invert aim       when on, pressing up on the right analog stick will 
                     make you like down, pressing down will make you look 
    Turn speed       Move the bar down to make you turn slower, move it up, 
                     and when you press the right analog stick to the 
                     right, it will turn right very fast.
    Sensitivity      How the analog stick reacts to what you press, for 
                     example, who fast you look when you press the analog
                             3. CHARACTERS
    Name:    Joseph Griffin
    Rank:    Corporal
    Service: US Marines
    Station: Honolulu
    Name:    Donnie Griffin
    Rank:    Private 1st Class
    Service: US Marines
    Station: Philippines
    Name:    Phillip Andrew Bromley
    Rank:    Major
    Service: British Special Operations
    Station: Singapore
    Name:    Michael Paul Floyd
    Rank:    Colonel
    Service: Office of Strategic Services
    Station: Honolulu
    Name:    Edmund Harrison
    Rank:    Lieutenant
    Service: US Marines
    Station: Honolulu
    Name:    Jack Lauton
    Rank:    Gunnery Sergeant
    Service: US Marines
    Station: Honolulu
    Name:    Francis Giovanni Spinelli
    Rank:    Private 1st Class
    Service: US Marines
    Station: Honolulu
    Name:    Ichior "Harry" Tanaka
    Rank:    Private 1st Class
    Service: Office of Strategic Services
    Station: Singapore
    Name:    Silas Earl Whitfield
    Rank:    Private 1st Class
    Service: US Marines
    Station: Honolulu
                                4. HEADS UP DISPLAY
    Compass: Will show which was is North, which you may think it 
             completely useless, but it also goes red when you have been 
             hit, and it will show the direction of where the bullet hit 
    Health Meter: This is on the outside of the compass, and shows the 
                  amount of health remaining. As you get shot, it will 
                  deplete, and once you are less than half health left, it 
                  will go red. Get health to bring it pack up.
    Grenades: Shows the amount of grenades left. I think the maximum amount 
              of grenades you can have is 20, which is more than enough. 
              Counter shows how many grenades you still have in your 
              possesion. Press L2 to throw a grenade.
    Ammo in clip: Shows the total amount of ammo left in the clip. As you 
                  fire bullets, this will of course go down. Press the R2
                  button to reload to get a full clip in, although some 
                  weapons cannot be reloaded in the middle of the clip. 
    Supply: Shows the total number of ammo left. This ammo will be loaded 
            into the clip when you reload your weapon. It is always good to 
            keep a good supply of ammo.
                                   5. HEALTH
    Without health, you would be dead. If you are shot, you will lose some 
    of your health. How much you lose will depend on what type of bullet you 
    were hit by, for example, if a rocket hits you, it will do more damage 
    than a pistol bullet.
    Fortunately, there is ways that you can regain your health. Here they 
    Food               - Restores 10% of your health
    Medical Canteen    - Restores 25% of your health
    Medical kit        - Restores 50% of your health
    Field Surgeon pack - Restores 75% of your health
    100% - Healthy
    You have not been hit, well you may of been hit but got a field surgeon 
    pack. No need to worry
    75% to 99% - Still okay
    Some damage has occurred, you may have been shot twice or something, and 
    a medical canteen or food will easily fix this up for you, and you.
    50% to 74% - Getting Worse
    More damage has been inflicted, still fine though, but don't try to get 
    it below 50%.
    25% to 49% - bad
    Health is now in red. You need to get a medical pack before going 
    directly out into a gunfight, otherwise you can easily die.
    1% to 24% - Nearly dead
    Quick, find some health or something, because you are about to die. Be 
    careful on your travels.
    0% - Dead
    Mission failed, because you are dead. Mission will restart, and you will 
    have full health.
                                   6. WEAPONS
    What everyone likes, the weapons. Here they are:
    Welrod                    Rate of fire    Single
                              Round type      .32
                              Clip            1
                              Muzzle velocity Classified
                              Invented        Classified
    M1911 Pistol              Rate of fire    Semi
                              Round Type      .45
                              Clip            7
                              Muzzle Velocity 830 ft/sec
                              Invented        1911
    Springfield '03 Rifle      Rate of fire    Bolt
                              Round Type      .30-6
                              Clip            5
                              Muzzle Velocity 2,800 ft/sec
                              Invented        1903
    M1 Semi Automatic Rifle   Rate of fire    Semi
                              Round Type      .30-6
                              Clip            8
                              Muzzle Velocity 2,800 ft/sec
                              Invented        1936
    Sten MK II Silenced SMG   Rate of fire    Auto
                              Round Type      9mm
                              Clip            20
                              Muzzle Velocity 1,250 ft/sec
                              Invented        1941
    Thompson                  Rate of fire    Auto
                              Round Type      .45
                              Clip            30
                              Muzzle Velocity 920 ft/sec
                              Invented        1920
    Type II lmg               Rate of fire    Auto
                              Round Type      6.5mm
                              Clip            30
                              Muzzle Velocity 2,440 ft/sec
                              Invented        1936
    Bowring Automatic Rifle   Rate of fire    Auto
                              Round type      .30
                              Clip            20
                              Muzzle Velocity 2,800 ft/sec
                              Invented        1918
    Type 99 LMG               Rate of fire    Auto
                              Round type      7.7mm
                              Clip            30
                              Muzzle Velocity 2,300 ft/sec
                              Invented        1939
    Type 97 Hand Grenade      Rate of fire    1
                              Round type      Explosive
                              Clip            1
                              Muzzle Velocity N/A
                              Invented        1937
    Winchester Riot Shotgun   Rate of fire    Pump
                              Round type      12 gauge shell
                              Clip            8
                              Muzzle Velocity N/A
                              Invented        1893
    M9A1 Bazooka              Rate of fire    Single
                              Round type      2.36" explosive shell
                              Clip            1
                              Muzzle Velocity 270 ft/sec
                              Invented        1942
    Thanks to Cheesepuf.
    ok the machete isn't in fall of the Philippians its in pistol Pete 
    showdown. you need to go to the spot were u see those 3 guys tied up. 
    save them and there's that big cabin behind them. go to the side of it 
    and squat down so u can go under the cabin and the machette will be 
    right under there. 
    To find the entrenching tool (shovel) u need to get to hte level search 
    for yamamisha's (or whatever his name is) gold. when ur in the temple 
    there is gonna be to big statues sitting indian style. go to th second 
    one and youll puck up this one flower. then wen u get into this one 
    hallway go all the way to the end. and there will be a room with a 
    statue laying on the ground. go up to the center pedistel and press 
    action and the flower will go in and it will say "you have gained 
    enlightment" then a door will open next to it and you will find the 
    entrenching tool in there.
    Thanks to Spectral hunter
    The machete and shovel DO NOT show up when you cycle your weapons. They 
    are automatic once retrived. your the machete on cargo netting or thick 
    brush to access new areas. The shovel enables bonuses when used in the 
    right areas. The boxes for skins require you to gain a key to open it. 
    To get a key you need to pass a level with all gold stars. 
    Thanks to sydav
    You can use the entrenching tool on: 
    - the steam burned sailor aboard the U.S.S. California 
    - the dirt mound at the ball field by the second sewer entrance 
    - the dirt mound at the entrance to the tunnel under the hut 
    - I forget where to use it on the Pistol Pete Showdown 
    - the grill at the bottom of the stairs 
    - the mound of dirt to the right of the burning aircraft 
    - the mound of dirt in the area to the right of the blockade at the end 
    of the first set of tracks 
    - the odd colored locker in the flight crews quarters
                                7. GAME MODES
    Play by yourself, fighting in the war as Joe Griffin. It's full screen, 
    and you can play 9 levels.
    I have never actually played this mode yet, because no one wants to play 
    it with me. I assume that you play with someone else, in all the levels 
    that you would in one player mode.
    Play a deathmatch, with different variables, such as Friendly Fire 
    on/off, Kill limit and Time limit. 4 people can play. 
    Yes, Rising Sun can be played online, but I have no idea how to set it 
    up, and I don't want to play it online.
                              8. OPTIONS
    A quick section here, this just describes the variables in the options 
    Choose your button configuration, like which button does which action. 
    You can choose between Preset configurations, or set custom 
    Just things like Invert Y and Turns speed. I think you know what the 
    vibration is. If you have invert Y on, when you move the left analog 
    stick up, it will move your view down. I like it on.
    Hud = Heads Up Display, like your weapon, crosshair, ammo, etc. If 
    crosshairs is on, then it means you will see a little aimer. If off, you 
    don't. I don't know what HUD type does.
    Select the volume of the music and also the sound effects, like bullets, 
    and you can also select the sound format.
    On Easy, you are a Skilled Marksman. On Normal, players and enemies are 
    evenly matched, and on hard mode, it is war! Your enemies are truly 
    dangerous. New people should start on easy.
    Enter a password in the typewriter. You can use this for entering 
    cheats, secrets that you find. See the cheats section for more 
                            9. GAME BASICS
    Most missions you have to move in, of course. Use the left analog stick 
    to move, and the right to look. Some missions you cannot move in, like 
    Pearl Harbour, when you are on the boat.
    Items can help you on your way. They can be things like an ammo box, 
    which will give you weapons and ammo of course, or something like a tank 
    cog, or other secret items.
    On your ay you will find teammates. These are your allies, and will 
    fight with you, not against you. They will be trying to kill the enemy 
    as well, although you will be doing the most work. You cannot kill them, 
    which is good. Try to protect them.
    in each level, there are film canisters that you can find. These are 
    hidden in secret places, and you will need to look hard for them. When 
    you find one, it will unlock a secret movie.
    In every level, there is on average about two or three phones. Approach 
    the phones, and press the action button. Here you can save your game by 
    selecting the slot, etc. Sometimes these phones are hidden, or on a 
    different path to the main objective path.
                             10. MEDALS
    American Defence Service    Awarded to any person serving on active 
                                duty between September 8, 1939 and December
                                7, 1941.
    Navy Distinguished Service  For exceptionally meritorious service to 
                                the government in a duty of great       
    Phillipine Defense          Earned by all servicemen for the defence of 
                                the Phillipines between December 8, 1941 
                                and June 15, 1942.
    To get medals, you must get a gold in the following catgories in each 
    Accuracy         - Must be over 75% I believe
    Bonus Objectives - Do two to get a gold
    Hits taken       - Varies from level to level
    - Try to only shoot the enemy when your aimer is on them
    - Melee attacks and grenades DON'T count towards accuracy
    - Machinegun embankments DON'T count towards accuracy
    - Only weapons with limited ammo count towards accuracy
    - If the enemy hasn't seen you, shoot him in the foot, then shoot him 
      in the foot again, and again for better accuracy.
    - Explore everywhere looking for secret things, something you find 
      could be part of a bonus objective
    - Look in this guide to find out the bonus objectives for each level
    - Always hide and peek around corners and shoot
    - Circle Strafe to avoid being hit
    - Strafe normally to avoid being hit, and doge explosions
    - Shoot the enemy before they shoot you
    - Try to always keep running, a still target is a good target for the 
                             11. CHEATS
    Bullet shield mode:
    Enter TANG at the password screen at the options menu. Select the 
    "Bonus" options to enable/disable this cheat. All bullets that are fired 
    at you will be ineffective and will not damage you. 
    Silver bullet mode:
    Enter TILEFISH at the password screen at the options menu. Select 
    the "Bonus" option to enable/disable this cheat. Silver bullet mode 
    allows enemies to be killed with one shot. 
    Enter HOGFISH at the password screen at the options menu. Select the 
    "Bonus" option to enable/disable this cheat. This cheat allows the 
    Japanese to kill you with one shot. 
    Unlimited ammunition:
    Enter GOBY at the password screen at the options menu. Select the 
    "Bonus" option to enable/disable this cheat. 
    Rubber grenade mode:
    Enter DAMSEL at the password screen at the options menu. Select the 
    "Bonus" option to enable/disable this cheat. 
    Snipe-O-Rama mode:
    Enter PUFFER at the password screen at the options menu. Select the 
    "Bonus" options to enable/disable this cheat. This cheat allows all 
    guns to zoom like a sniper rifle. 
    Men with hats:
    Enter SEAHORSE at the password screen at the options menu. Select 
    the "Bonus" option to enable/disable this cheat. Characters will 
    have various objects on their heads. 
    Invisible soldiers:
    Enter TRIGGER at the password screen at the options menu. Select the 
    "Bonus" option to enable/disable this cheat. All that you will see 
    is their guns and helmets. 
    Achilles head mode:
    Enter MANDARIN at the password screen at the options menu. Select 
    the "Bonus" option to enable/disable this cheat. The Japanese can 
    only be killed with a headshot when this cheat is active. 
    Popeye arms:
    Enter SPINEFOOT at the password screen at the options menu
    All missions:
    Enter BUTTERFLY at the password screen at the options menu. 
    All replay items:
    Enter GARIBALDI at the password screen at the options menu. Select 
    the "Bonus" option to enable/disable this cheat. 
                             12. SECRETS
    Control main menu:
    Move the Right Analog-stick to control the background at the main menu. 
    Multi-player skins:
    If you receive a medal for a mission, you also will receive a skeleton 
    key, which opens a small box, which contains a new skin for multi-player 
    mode. There is one box per mission with the exception of the Pearl 
    Harbour mission.
                          13. GAME TIPS
    * Strafe a lot. Strafing is just like dodging bullets. If you are 
    continually moving, they might still just hit you, but there is a less 
    of a chance that the enemy will hit you.
    * Like above, circle strafe. Circle strafe is moving around an enemy, 
    like going around in a circle, keeping the enemy in the middle, so you 
    are aiming at them all the time, while strafing.
    * Conserve ammo. The enemies is Rising sun only take about 2-3 bullets 
    to kill, so don't go wasting a whole round of twenty bullets on one 
    enemy. Save your ammo.
    * Save the good weapons for last. For example, if you are on a very hard 
    mission, start off by using the pistol, and when it gets to the end, 
    then start using machineguns, etc.
    * Only get a health pack if you need it. For example, if you have taken 
    one hit, and lost 5% health, as most hits do, then don't pick up a field 
    surgeon pack that gives you 75% health. Leave it so that you can come 
    back to it.
    * Sometimes you may find yourself lost, or not knowing what to do or 
    where you should go. Listen for other allies, etc and they might give 
    you some info. Listen carefully. Also, press select to get hints from 
    HQ, this can help you out a lot. 
    * Use the peek out method good. If you are facing a wall, and to your 
    right is an opening, press the L1 button to aim, and then push the left 
    analog stick to the right. You will peek out. Release the stick to go 
    back to normal.
    * Reload when you can. In Rising Sun, reloading can take some time, like 
    3 seconds. In three seconds you can easily be shot a number of times. 
    Never go into a battle with only afew bullets left, always reload when 
    you can. There is nothing worse than being shot while reloading in a 
    battle. This especially goes for the pistols.
    * About the above, the M1 Garand cannot be reloaded in the middle of a 
    clip. They made it like this because this is how it was in the war. If 
    you only have 1 or 2 bullets left, and you are going into battle, shoot 
    them out and it will auto load.
    * Here is a little way to avoid recoil, from the machinegun. While 
    shooting bullets from the machinegun, keep on pressing the "Centre View" 
    button and there will be less recoil. Obviously it only works when 
    enemies and stuff are in middle view.
    * If you want to get good accuracy, don't just rapidly fire all the 
    time. Aim before you shoot, and make sure that your bullet will hit an 
    enemy before you fire. Use the aim mode a lot, as well as the sniper aim 
    when you have the Sniper Rifle.
                              14.  WALKTHROUGH
    The starting of the game, and a great mission to just learn how to get 
    down the basics of the game, like the controls and how to move. There 
    are actually no soldiers at the start at the game, but you will find 
    some planes near the end of the mission. Watch the opening movie, and 
    you will see your allies running out the room. Run out of the room, and 
    look to your right. Run forward, and you will see a guy ebing 
    electrocuted. Go up to the cables, and look to your left. Go through the 
    You will see a guy in here; follow him as he goes through another 
    doorway into a storage area. He will most likely run faster than you, 
    but you will still know where he is going. Run up the stairs, to see the 
    guy again. Run and jump over the electric cables, like how it is 
    demonstrated by the guy. A pole will fall, so duck under it and follow 
    the guy. Keep going forward, to see an engineer. Help him with the hatch 
    if you want a bonus objective.
    Run up the stairs on your left. Run to the left again, and a guy will 
    say, "Over here, I've found the exit." Fire will break out. Run up, and 
    you will be given a fire extinguisher. Aim it at the fire, and press the 
    shoot button to use. Put out the fire, and run forward and put out the 
    next one. Look at the door on your left. Aim the Fire Extinguisher at 
    that fire, and put it out. Run in the room, to see the cook. Te cook 
    will want your fire extinguisher. He will automatically grab it off you 
    after awhile.
    One the cook sprays out the fire, a mission objective is complete. Run 
    up to the phone, and press the action button to save your game. Once 
    that is done, run out of this room, and go to the left. Keep moving 
    forward, and you will come to a set of stairs. Go up the stairs, and a 
    short cut-scene will kick in. Wait until Gunny gives you a gun (The 
    Bowing Automatic Rifle.) After that, there is some ways you can take 
    down the incoming planes. There is a automatic gun near where you are, 
    another on the next floor, or you can just use your B.A.R. I say use the 
    gun emplacements.
    Make sure you have your setting set right for invert axis, otherwise you 
    will stuff this part up. It's all about aiming. Planes usually don't 
    appear until the last second (well for me anyway) so just keep on firing 
    at incoming planes, until it says that the USS California has been 
    Medal Strat, by BothanSpy.
    Medal Requirements: Bounus Objectives - 2 Start out just running through 
    the ship and once you find your guide follow him. There will be a guy 
    shutting a door and he will yell something and run to the hatch. 
    Help him close the hatch by running up to him and pressing the action 
    button (default = X). Doing this will complete the 1st Secondary 
    Objective. Once you get the fire extinguisher put out the huge flame in 
    front of you. Just down the hall you will hear a man screaming that he 
    is trapped. Put out the fire in the door way that leads to him. Inside 
    this room you will find a man and another fire blocking off part of the 
    room. Put out that fire and the 2nd Secondary Objective will be 
    There will also be a film canister in this room, but it is not required 
    for getting the Medal. Leave this room and keep following the path that 
    leads to the main deck. Once you reach the deck a short video will 
    trigger. Once this is over, shoot your new found gun at one of the 
    planes that is about to fly over you. Once those two planes have passed 
    run strait for the gun mount on the railing. Start shooting the planes 
    as they approach. 
    Learning where the planes come from is a very useful tool. Don't 
    continuously or that will significantly lower your accuracy (one of the 
    requirements for getting a medal). Just keep shooting down the planes 
    and the level will end after about a minute or two. If you did it right, 
    you should get a Medal and the Skeleton Key for that level. 
    I can't really give you an exact walkthrough for this level, for the 
    fact that you can move yourself, the boat is moving, and you are only 
    doing the shooting. This reminds me kinda like the level from 
    Underground where you are on a motorbike, only this is more intense, due 
    to the realism of it. If you are not in the level for accuracy, then 
    just hold your finger down on the shoot button for all of the level. 
    Move your view using the right analog stick (presuming you have that 
    configuration.) and shoot down any planes overhead. It will take afew 
    bullets before planes are actually fully brought down.
    Just remember to try to shoot any plane before it shoots you. You cannot 
    collect health in this mission, because you don't stop at all, and can't 
    get out of the ship, so you need to preserve health. If you think you 
    are going to die early, then just restart. There is no need to preserve 
    ammo for this, because the machinegun turret that you are using has an 
    unlimited supply. Also, you cannot save the game during this level, 
    there is no save points. Of course, you can at the end of the level, 
    Just remember to keep on shooting down those planes. There is one time 
    where you can't shoot, and that is the part where the Arizona gets blown 
    up, they want you to see that, so that's why you can't move your view or 
    shoot at that time. This level, of course has the most amount of planes 
    that fly overhead. Heres a little challenge; try to see how many planes 
    you can shoot down in the level. It will say at the end of the level, on 
    the stats screen. I think somewhere between 70 - 75 + planes shot down 
    is the bonus objective.
    Medal Strat By BothanSpy:
    Medal Requirements: 
    Bonus Objectives - 2 
    All you need for this one is to complete both the Bonus Objectives. The 
    Bonus Objectives are: Shoot Down 20 Planes and Shoot Down 75 Planes. 75 
    is pretty tough, but all you have to do is memorize plane locations and 
    hope for a good run. You should have about 38-40 planes shot down by the 
    time the Arizona blows up. 
    From there you need to get 35 more planes. Tip: Don't stop shooting 
    after the Nevada starts talking. Keeping shooting planes in the 
    distance. That's about all the tips I can give you. I hope this helps. 
    Good Luck! 
    I like this level, it really reminds me of the first level of the second 
    mission in Medal of Honor: Frontline. I forget the name of it though, 
    but the one where you have to stow away in cargo crates. Anyway, onto 
    the walkthrough. You will start the mission off by being on a bridge, 
    with fire around you. You also get to start off with the Tommy Gun 
    (Known in this game as the Thompson.) Don't worry about the planes 
    flying overhead. Run to where there is no fire, and keep going.
    Do not run over fire, or you will lose health, which you of course don't 
    want to happen. Keep on moving, until you get off the bridge. On the 
    right will be your brother. He will talk to you. From where he is, help 
    take down the enemies that come.  Once that is done, run up, and to the 
    right. You will see a little building. Go into it, and to the left. A 
    guy will come out from behind the crates; kill him. Run behind the 
    crates, and grab the tank cogwheel. Now run back to the tank, just 
    beside the gate.
    Men will get in the tank. The tank is practically indestructible, but 
    the men on the ground and in high places will shoot on you. Keep a look 
    out on your right and left all the time, enemies can sometimes appear 
    from nowhere. Ignore the planes flying overhead, they really don't 
    provide a big threat to you, only the soldiers on the ground. The tank 
    will also take out some of the soldiers, which is good, but you, mainly, 
    have to do all of the work.
    Just keep following where the tank goes, and proceed to taking out the 
    soldiers. Watch out for snipers. When you get to a bit with huts, it is 
    better to take out the men inside them by throwing a grenade in there to 
    kill them.  When the tank gets to the end, let the guy speak to you. You 
    now have to do the rest of the mission on your own, pretty much. Look 
    behind, and kill the enemy troops. Retrace the enemy's steps by going to 
    the left. 
    Go past the huts (there is soup in the one on the end, which will give 
    you some health back.) and turn to the right. Keep on running forward, 
    taking out the soldiers as they come towards you. Keep on running 
    forward. Sometimes a tank comes around the corner here. Battling it is 
    useless, since it will just be a waste of valuable grenades. Instead, 
    approach the building on the left, and wait until you hear a plane 
    coming overhead. Stand back, and the plane will bomb the door.
    Go through the door. If you are waiting for it to explode and trying to 
    avoid the tank, keep strafing and moving, because the tank's turret 
    takes time to move around to get you, and never fires at the ground to 
    inflict splash damage. Anyway, enter through the blown out doors on the 
    left. Next tot he stairs will be a save point, so save your game. Go up 
    the stairs. Go out of the window, and onto the planks, and slide down. 
    Because the guy using the machinegun hasn't seen you, kill him with a 
    headshot, or go up to him and hit him with your gun.
    If you want to, you can use the machinegun, and a lot of soldiers will 
    come out. Kill them all. The machinegun has unlimited ammo. Once that is 
    done, head down the road. Turn to the left, and kill the enemy soldiers. 
    Run up, and you will see a locked door. To the left and right of the 
    door are sewer trenches. Go down them, into the sewer system. When you 
    get to a fork in the road, head right (which is the only way you can 
    go.) Go up the stairs, and you will arrive in a baseball field. Shoot 
    enemies that appear, watch out though, because some are behind the 
    crates, hiding. 
    Once those enemies are killed, run over to the stands of the baseball 
    ground. Go up the stairs on your right, and you will see a booth. Kill 
    the guy in here, and the Radio command post will be disabled. Run back 
    down the stands. Run over to where you can see a door. Watch out though; 
    you can be ambushed from behind. The door will open, and guards will 
    come out. Kill them all, and go through the doorway. Run to the right, 
    and the gate will now be open. 
    Keep going down the street, watching out for snipers. Head down the road 
    to your left. Take the path on the right, and grab some health and ammo, 
    then keep on going forward, and into the school. Go into the room on the 
    left. Run up the stairs, and get to the rooftop. To do this, go to the 
    right when you go up the stairs, and up the next set of stairs, and you 
    will be at the roof. A new objective will appear, and it is to protect 
    Donnie and the other guy.
    Just use the machinegun embankment to shoot at the tank and all the 
    soldiers that appear. Then run back down both sets of stairs, and to the 
    newly opened gate, and you will be at the town square. You will then be 
    able to see Donnie. Run over, and you will also be able to see the lost 
    explosives truck that you need to ride in. Talk to the guy, and a new 
    objective will pop up, it ois signal the demolition team. Run into the 
    church, and save your game. The phone is by all of the seats.
    Run back to the stairs (that are still in the church) and take the 
    stairs to the top. Right at the top will be ropes. Take the path around, 
    and press action to ring the bell. Demolition team has been signalled. 
    Run back outside, and to the demolitions truck. Press action to get in 
    the demolitions truck. Move your view so that you are looking outside, 
    and shoot every soldier that appears. Donnie will come to help. Use your 
    machinegun for this part, and keep on shooting the soldiers.
    A tank will come behind you. It shots will not harm the explosives 
    truck. Wait to the tank gets close, then throw grenades at it. Hold down 
    the grenade button to throw it long. About 4 direct hit grenades should 
    destroy it. Proceed to killing the rest of the soldiers. Some soldiers 
    are next to explosive barrels, so shoot them for an easy kill. Ge the 
    explosive truck on the bridge, and the mission is complete.
    Medal Strat: By BothanSpy
    Medal Requirements: Bonus Objectives - 2 Accuracy - 75% or higher Hits 
    Taken - Under 100 Proven Medal strat As soon as the level starts, run 
    towards your brother. Crouch down behind the sandbags and take out the 
    first wave of soldiers. Try as hard as you can to not miss any shots. It 
    doesn't matter how long it takes because time is not a requirement. 
    Once the first wave is gone, run out and crouch behind those barrel 
    things. Take out the second wave. Run intothe area right in front of you 
    and go around the boxes to find the tank part (forgot exact name). When 
    running around the boxes, an enemy will pop up in front of you. Shoot 
    him. Once you have to item, run back to the tank. There will be a guy in 
    a window of the building across the street.
    Shoot him. Repair the tank. The tank will start moving on it's path at 
    this point. Shoot all the enemies on the first street trying not to miss 
    any shots. Once you turn the corner, there will be a guy standing on the 
    second level of a broken down building. Shoot him. Soldiers will start 
    running towards the tank with explosives. You want to stand right next 
    to the tank and shoot these guys as quick as possible. 
    Shoot the rest of the enemies while running towards the end of the 
    street. The tank will go around a U turn near a fountain. There will be 
    a guy with a machine gun in the middle of the street after the turn. 
    Shoot him with one shot. Grab the health pack in the doorway of the 
    building on the right if you need it. There will be another ruined 
    building soon. There is two guys you need to watch out for.
    One with a rifle and one with a machine gun. Shoot them with as little 
    bullets as possible. Just keep escorting the tank until it reaches a 
    dead end. You will get a new mission objective. Run back down the street 
    until you see the tank. The tank will shoot out the door of a nearby 
    building and it will also quickly shoot at you. Just keep running into 
    the buliding. Run to the left of the stairs and shoot the guard by the 
    door in the head. Run up the stairs and to the room on the left. Shoot 
    the three soldiers on the roof of the building. Run out of the room and 
    across the wooden bridge and slide down the second plank. Shoot the 
    guard by the mounted gun in the head. Don't mount the gun or else a lot 
    of guys will appear and that will increase you hits taken and lower your 
    Run towards the blue building and throw a grenade in the open doors. 
    Shoot the two guards on the ground then the two guards on the balconies. 
    Go into the sewer and go on the right side tunnel. Once you get out, 
    there will be a guard right in front of you and a guard behind the boxes 
    to the right. Take them both out. Run backwards so that you go towards 
    the announcer's box that holds the radio. Either throw a grenade in 
    there or shoot him quickly. Go into the box and break open the small box 
    on the floor using your melee attack. Grab the item. Bonus Objective 1 
    completed. Run towards the other announcer's box and down towards the 
    Find the three guards by a tunnel exit. Kill the guards before they can 
    close the exit. Go into the exit and run until you reach the pipeline. 
    Follow the pipe. When you come out, you will see a guard on the left. 
    Shoot him. There will also be a guard on a building across the street. 
    Run towards the opposite end of the ruined building. There will be a 
    hole in the wall on the right. Look through it and shoot the guard you 
    see. You will see another box on the ground. Break it with your melee 
    attack. Keep going until all the boxes are broken. A statue will appear. 
    Grab it. 
    Bonus Objective 2 completed. Crouch down so you can get under the small 
    hole through the wall. You will eventually see a guard by the opening in 
    the wall. Shoot him. There will be another guard by the opening. Shoot 
    him also. Go into the building and go directly left through the doorway. 
    go up the stairs and shoot the guard right in front of you. Go up the 
    second set of stairs until you reach the mounted gun. Use this gun to 
    destroy the tank then use your rifle to shoot the remaining soldiers. Go 
    back down and out of the gate. Meet up with your guy and ring the bell 
    in the church. 
    Go and grab all the ammo you can carry and get in the truck. Once 
    youstop, throw a grenade at the mounted gun to kill the enemies there. 
    Once you start going again a tank will follow you. Keep throwing 
    grenades at it until it is destroyed. Now, don't shoot anything else 
    except for the guys running beside the truck. 
    You should have about 75% accuracy. Throw grenades at enemies to kill 
    them until the level is completed. If everything was successful, you 
    will have a new medal and Skeleton Key. Good luck! 
    Your first jungle level, although you do start off in the water with a 
    pistol and also a sniper rifle. I suggest equipping your pistol, and 
    sticking with it for the first part of the mission. You just have to 
    watch as the boat and your men float. Wait until you see some men on 
    your right, and shoot them. Your teammates will help. Keep floating, and 
    later on, more men will come to your left, kill them also, and press the 
    action button to go on shore. You don't have to though.
    It's actually better to go on land than to just stay afloat in the boat, 
    as you will get killed by the machinegun if you don't take it out by 
    going on land. Keep on following the jungle path around, shooting the 
    guards when you see them.  Keep moving and kill the flood of guards by 
    the woodpile section. Also, you will see a machinegun bunker that is 
    firing at your friends in the boat. Shoot the machinegunner, and then 
    get back in the boat. That just saved you a lot of health.
    Press the action button to get on the boat. Just let the boat take you. 
    There are guys in a tree up farther, but ignore them because they don't 
    pose much of a threat, and are too hard to hit, so just ignore them, and 
    don't waste your accuracy. In a second, Anderson will get hit, and fall 
    back. Look at him. He will say that there is something in the water, and 
    a crocodile will come out and grab him. He's dead. Get out of the boat 
    when it reaches land, and follow the squad.
    Kill the machinegunner up here first, before anyone else, as he is the 
    biggest threat to you. On your right will be a hill, take the path 
    around to meet some more enemies. Kill them and grab the intelligence 
    document. Run back and find the tunnel. Run into it and save your game 
    on the left. Now go up the hill and back out into the jungle again. Kill 
    the two guards up by the fire and grab the health. Run up farther and 
    shoot the guy with the machinegun. Walk around the truck and shoot the 
    guards in there.
    Watch out for the guards with the Bayonets, they can easily kill you 
    here. Keep moving past the truck, and watch out, a guard will come from 
    underground and start shooting at you. Shoot him back, and kill him. 
    Keep moving, and shooting. When you come to a place with two ways to 
    get, left and right, head left and save your game. Then go to the right. 
    Move forward some more, and you will reach the outpost. Shoot the guards 
    who come towards you. Keep moving forward past the crane.
    Shoot the guards who come. There are some explosive barrels on the right 
    that you can shoot to make them explode. Inside one of the huts is an 
    intelligence document, which is part of a bonus objective. Now run back, 
    keep moving forward.  There will be two ways to go, left and right. 
    Right is the way you came in, so go left. Kill the guards you see, and 
    sniper off the two guards in the double story hut. Take the path on the 
    right side of the hut, from when you first saw it. 
    Kill the guys with bayonets by the fire on the right, and head left. 
    Before the tunnel, a guy comes on the left side from underground. Shoot 
    him, and go into the tunnel. Shoot the guard in the tunnel, and come out 
    the other side, and you will see a big hut. Shoot the guards in front of 
    the hut first, and then go inside and shoot the rest of the guards. You 
    can look out the window of the hut and kill enemies that are outside. 
    Run back outside after collecting health and other goodies.
    Three enemies will spawn on the right, kill them, and run up and keep 
    going forward. Kill the guards behind and in front of the truck, and 
    then move past it. In another Rockey part on the left side will be a 
    save point. Save your game.  Just keep on following the jungle path 
    around, and around, and eventually you will get to another machinegun 
    embankment. Shoot the guard in there first. Take the path on the right 
    around, and into the tunnel on the right.
    If you want an intelligence document, then instead don't go into the 
    tunnel, go forward and into the machinegun bunker, and collect the 
    document. Then go into the tunnel. Kill the guards in the tunnel and get 
    out of it. Follow the jungle path around again, killing the guards when 
    you see them. In the rocky section on the left up here is another save 
    point. Save your game, then go out of the rocky section, and go forward. 
    Now run back out of the tunnel, to the machinegun bunker.
    There is a tunnel by this, go down it. The only reason I told you to go 
    down the other tunnel is to save your game. Go through the tunnel and 
    come out the other side. Kill the enemies by the trucks, or shoot the 
    barrels if the enemy is in front of them. On the right up ahead will be 
    a generator. Throw a grenade or two at it, and then run out the way and 
    let it explode. Bonus objective completed. Keep moving forward and 
    through the jungle area. Not too much farther to go now.
    Go into the hut, and first clear out the bottom floor, killing the 
    enemies when you see them. Out the window you will see a tank; leave it 
    for now, there is nothing you can do. Run upstairs, and shoot the guards 
    up here. To access the next area, there are stairs on the right side of 
    the big room. Go down the stairs on the right, kill the guards, and run 
    out onto the big open land. There is a tank here, so run to the right 
    (east) kill the guard when you see them.
    On the right is an AA Gun, press action to take control of it, and use 
    it. Kill the guards that come, and look to your right and shoot the Ammo 
    depot supplies. It will explode. Kill the rest of the guards, and the 
    tank wil now approach you. Keep shooting at it, just keep pounding it 
    with bullets. Try to destroy it before it's turret gets around to you. 
    once that has been done, the Ammo Depot has been secured. Run to the 
    left, save your game on the right path.
    Now you are at the very last part. Run to the machinegun, and just shoot 
    everyone here. Accuracy doesn't count on these guns, so just blast away 
    and shoot everyone! Once everyone here is dead, the mission is complete.
    This level is actually smaller than I first thought it would be, well, 
    that's what I think anyway. In this mission, you have a lot of 
    objectives, but most of them are easy, like cross bridge, you know, 
    stuff like that. You can actually go back from the start, but there 
    really is not point, because there is nothing there. Walk forward. 
    Instead of killing all of the guards here, run to the log part on the 
    right, and jump over it. Shoot the guard hiding behind it.
    Take the path up, and shoot the two guards you see in front of you. When 
    you see two or three ways to go, head right and take out the machinegun 
    bunker on your right also. Now look left, and you will see some friends. 
    Fight off the enemies, and speak to your teammates. They have found some 
    of your mates. Follow the guy as he runs up, and finds a secret door. 
    Run through the door. Now you are in a cave. Save your game at the phone 
    in the last room.
    Now go out of the cave. Follow the guy out, and you will see some of 
    your teammates being held captive, with guards surrounding them. Wait 
    until the men get in position, then shoot the guards. Go behind the 
    hostages and undo their ropes by pressing action. The middle hostage 
    will talk to you. There is some ammo on the front part of the hut, and 
    if you go behind, you can crawl under the hut and grab the Machete. Wait 
    for a while, and an air strike will blow away a fence.
    Go to where this fence was and go up the hill. Go all the way to the top 
    of the hill. The airstrikes wont hit you. Run to your right and kill any 
    guards in your way. Run to the top of the hill on your left. This is 
    where the Howitzer is. Watch out, because grenades fly down. It is easy 
    to dodge them, just look at where they are, and run in the direction 
    where they are not going. Get to the top of the hill and kill the 
    enemies by the howitzer. Use the howitzer if you want to.
    It's best to get off the howitzer, kill the guards, and then get back on 
    and shoot the tank. Make sure you get the tank full on, not hit the 
    ground, otherwise you will probably die. Once enemies are all dead, run 
    down the hill, and to the left. Shoot the guard by the machinegun, and 
    you will end up next to a river stream. Keep moving up, and be prepared 
    to fire upon the enemies that come. Shoot them all, Duck back if you 
    need to. On the right will be a path, which leads to a save phone.
    Keep going up through the jungle and shoot the guards behind the log. 
    Watch out in this next section, as enemies seem to come from 
    underground. Run up the hill on your right, and shoot the snipers. Run 
    back down and shoot the other guys. Keep running forward. Watch out on 
    the next path, as more guards will come from underground. Get to the 
    river stream and waterfall, and you have rendezvous' with Martin 
    Clements. Go across the river stream, and follow the path.
    Like usual, shoot any enemy you see. You will get to another section 
    where Martin is speaking to you. Run to the right and collect ammo and 
    health, then follow him up the hill. Go into the cave and around all the 
    crates. The cave isn't unguarded. Shoot the guards in here, and run up 
    to the first part of the Pistol pete artillery. A great way to take out 
    all of the enemies in this section is to throw a grenade in there. Boom. 
    All enemies will (hopefully) be dead.
    Let Harrison set the charges, and then press the action button by the 
    remote to set of the charges and destroy one piece of Pistol pete 
    Artillery. A new door will open on your left; go through it. More guards 
    will be through the door. Walk up, and go along the bridge. Throw a 
    grenade down at the machinegunner. Run to the end, take out the guards 
    and run down the hill. Run through this section until you find yourself 
    outside. Aim at the soldiers on the stairs and shoot at them.
    Run across and go up the stairs. Grab the health that is on the stairs 
    also. Shoot the guards by the machinegun, and be sure to move back so 
    you don't get hit. More guards will come to the machinegun, so be 
    careful. Harrison will throw a grenade into the machinegun bunker, 
    destroy the door. Go through the doorway, and to the right. Let Harrison 
    rig the piece of Artillery, and then move back. Watch it explode. The 
    door will now open.
    Shoot the guards and run through. Shoot the guards in the head that are 
    hiding behind the crates (because that's all you can see of them.) Get 
    to the next piece of Artillery, and Harrison will rig it again. Follow 
    Harrison across the bridge. I think there is a way you can save 
    Harrison, but I can't do it. The bridge will collapse, and the mission 
    will be completed.
    Firstly, here's some info from Duncan:
    Also, after the rickshaw crashes and Tanaka talks to the guards, you 
    don't have to kill them. He says something about you being a German 
    officer and they walk off. Maybe it was because I used stealth and the 
    Welrod at the docks so I didn't kill many soldiers. I also stayed well 
    back when Tanaka talked to the Japanese. 
    You start the mission off with a Welrod pistol, and another pistol. 
    Don't use the Welrod, it takes too long to reload, causing you to pretty 
    much be shot when reloading. The other pistol is good. Anyway, on with 
    the walkthrough. Shoot the first guy looking the opposite direction in 
    the head, then move on to the bridge and kill the next enemy, who is 
    usually walking away from you. Kill the guy by the crates, and take the 
    path across the water. Shoot the guards.
    Kill all of the guards near the boxes, be careful, and take cover when 
    you need to. Walk around the corner, and you will see a guy with tanaka 
    on the back of his cart. There is pretty much nothing up the end of the 
    street (no ammo, guards, etc.) so press action to get on the cart. 
    Tanaka will brief you here, so just sit back, watch your view, and 
    ignore the passing guards, as you cannot shoot. Watch the scenery go by. 
    After awhile, the puller of the cart will get run over, spinning you 
    upside down.
    Let Tanaka go and speak to the guards. When the talking fails, pull out 
    your gun and kill them all. Head down the road to your left, grab some 
    ammo and health and kill the guards. Go right, kill the rest of the 
    guards here, and supply yourself. Run up the road, collect ammo and 
    supplies, then kill all the guards by the gate. Run into the bar area on 
    the left, and take the door out to the next area, past the gate. Save 
    the game just before this in the room, and speak to Tanaka.
    He will say that Shima will turn the town upside down looking for them 
    now, so you best bet is to split up, and lose the guards in the alley. I 
    hate stealth, so I'm not going to do the next bit in stealth. Just run 
    up and shoot all of the guards here. If you like doing it in stealth, 
    you can crawl through the sewers and guards wont see you. Keep running 
    up, and turn the corner to your right. Hide behind the wall, and peek 
    out and shoot the enemies here. Move forward.
    If you are looking for some supplies, head down the street on the left, 
    and kill the guard. Anyway, keep going down the street, killing the 
    enemies when you encounter them. Go down the very last street on the 
    left, and you will see someone opening the door. Run to him. He is 
    Bromley. Follow him as he gets to the stairs, and introduces himself to 
    you. When that is done, follow him down the stairs, and kill all of the 
    enemies you encounter. He is trying to do it in stealth, but ends up 
    getting seen anyway, and shot upon.
    Just a note, you can't kill Bromley, which is a good thing, if you have 
    a bad aim, or don't know who is on your team. Follow him all the way 
    upsatirs, and he will brief you on some German guy. Bromley will give 
    you Caltrops. Walk up into the alley a bit, and when it says action to 
    throw the Caltrops, throw them! The car will go spinning off into the 
    wall. Run to the car, and grab the uniform, so that you can go in 
    disguise to the axis meeting.
    This is as far as Bromley is going. Run up the stairs, and save your 
    game. Run up the next stairs, into a rooftop with glass rooms 
    everywhere. Shoot all of the guards here. It is definitely better if you 
    don't use your welrod here. Progress to the next rooftop, and eliminate 
    any guards here, and run down the next set of steps. Kill any guards, go 
    along the wooden platform and look to your left. Kill the guards and 
    rescue the P.OW and grab the health kit. 
    Look right and shoot the guards on the ground, then jump down to the 
    next area, shoot the guards up top, then jump onto the crates and get up 
    there. Run down the next set of steps into a room. Kill the guards 
    looking out the window. Go through the doorway on your left. Look right, 
    and you will have rescued a P.O.W, grab the ammo by him as well, then 
    look the opposite direction and run forward. Turn the corner, to find 
    Tanaka in an enemy Uniform, so he wont be shot at by the enemy.
    He will take you, and your newly acquired uniform to the hotel, where 
    you can infiltrate the hotel and find out their plans. All weapons have 
    now been taken away from you, so you can't shoot in this part, and you 
    don't need to anyway.
    Press action to get into the car. Tanaka will take you all the way. Walk 
    up to the guards. They will pull their swords out. Don't worry, this is 
    just a sign of respect to which they think it a colonel, they are not 
    trying to kill you. Run up the left set of stairs and take them to the 
    top. When you are at the top. Do a 180-degree turn, and go forward on 
    the upstairs path, through the door. The next bit is automated. Here is 
    where you learn their plans.
    Just listen through this bit. The real colonel will come in, and say 
    that you stole his uniform. If you look up, you will see a guard. 
    Bromley will kill the guard, who will fall through, and then Bromley 
    will come down and kill everyone, except you. Run out the door, and back 
    downstairs. Kill every guard you encounter, also. Run the opposite way 
    to where you came in, and you will go into a big room. Go through the 
    first door on your right, straight away, and kill the cooks in the 
    kitchen before they kill you.
    Go into the next room and press action to save your game. Run upstairs 
    and help Bromley out by shooting all of the guards here. Exit the bar 
    area, and walk forward down the hallway, shooting the guards when they 
    come. Exit through the room on the right, go outside, kill the guards on 
    the right and run up there, and the mission is complete. You and Bromley 
    will get onto a bus type thing.
    Watch the opening movie, which shows the plane with Tanaka (?) in it 
    going down. You must find this plane, as well as doing a lot of over 
    objectives. I prefer using the Shotgun for this level, and using the 
    sniper of the far away guards. You also have some teamates on this 
    level. Walk forward and shoot the guards just ahead. Walk to the left, 
    ans shoot the guards in this jungle part. Take the path around and kill 
    some more enemies. Basically, the rest of the Jungle part is just like 
    this, so sorry if I'm boring you, just read ahead.
    Take the path around, kill the enemies then turn left. Shoot some more 
    enemies, and watch out for the guards with the machineguns, attempt to 
    take them out first, before anyone else. Use the sniper and snipe the 
    enemies far away. Keep walking, and you will come to a place with a hill 
    going up, and a hill going down. Take the hill coming up, this way you 
    can Sniper down at the enemies. Kill the guard at the top, and melee 
    attack the crates and grab some ammo. Now shoot down at the enemies, 
    using your Sniper.
    Run back down the hill, do a 180-degree turn, and run down. Run to where 
    the guards were, that you snipered. When you get down here, it will 
    trigger more guards; shoot them all, especially the one at the 
    machinegun embankment. Run forward, shooting the enemies. Keep going 
    forward, and you will find a save point. Save the game, and break the 
    crates in the corner. Now, collect what is under them and go to the 
    left. Run up through the jungle, and shoot the guy and the machinegun.
    There are A LOT of machine gunners here, so be careful, and use your 
    machinegun for this section. Watch out for the guy on the hill, who uses 
    a machinegun to shoot down at you. Take him out with he Sniper Rifle. 
    Shoot him not the barrel. Once everyone is dead, run forward, take out 
    the next guy with a machinegun. Keep going through the jungle, and save 
    your game at the phone. Turn to your right, and you will come to the 
    crashed plane, which will then explode. 
    Turn left, and run up to Tanaka, who will tell you afew things. You get 
    a new objective, which is to rescue the pilot. Continue into the jungle. 
    Keep going, and you will eventually reach the entrance to the temple, 
    guarded by Guard towers and ground soldiers. Use your Sniper Rifle to 
    take the guards out, but if you have low ammo, or none at all, run to 
    the wall, then peek out with your Shotgun or Machinegun and fire. Tanaka 
    will give you covering fire. You cannot kill Tanaka, which is good.
    Run up, shooting all of the guards that come down the stairs. Now go up 
    the stairs, and you are in the temple. Run into the temple, and when you 
    can, go left, shoot the crates and grab the Bazooka. Now run back right. 
    Kill all of the guards in the room witht he Buddah. Run to the left, 
    shoot the guards again, and Tanaka will help you kill them. There are 
    some crates in here as well, so break them if you need some ammo or 
    health, then go to your left. Keep running around the corner, shooting 
    the guards.
    Run into the room with the Buddha, and kill everyone. In the hands of 
    the Buddha is a flower; you will automatically grab the lotus flower 
    when you approach it. Open the door, turn the corner to the right, and 
    kill the guards, blah blah blah. Eventually you will come to another 
    door. Open it and you will be outside. Hide behind the rocks and peek 
    out to kill the guards. Let Tanaka take care of the guards on the 
    ground, although you will have to do some work.
    When that is done, run to the right. Run into the next part of the 
    Temple. These crates cannot be struck open. Open the next door, and 
    shoot the guards sitting down at the table. There is two ways to go 
    here, left or right. The right way just leads you to the kitchen area, 
    which has a few cooks in it, and also Sake barrels, which is a secondary 
    objective if you destroy 5. To progress on with the game, head left. 
    Keep going forward until you hear an explosion.
    Your view will turn upside down, well actually it will spin, and you wil 
    fall through a hole and find yamashita's gold. That explosion was 
    Bromley taking out the AA guns. Look right, and kill the guard who comes 
    down with a shovel. Go up the stairs, follow the path along, and you 
    will come to a hill, this is where the detention centre is. Run down the 
    hill, kill the guards, go through the open gate, and kill more guards. 
    Shoot the guards in the room on the left. Take the first right, and 
    shoot the guards.
    Release the pilot by pressing the X button. He will defend for himself 
    now. If you got the flower, head right out here to the lying down buddah 
    statue. Go to the little thing before it, and press action to put the 
    flower on it. Collect the tool that pops up in the room on the right. 
    Save your game here as well.. This will help you in other missions. Now 
    run back to where you fell down that hole to, and go through the set of 
    double doors.
    Keep running, and you will eventually hear another explosion. In the 
    room after this, stay back, as the Buddha statue will fall and kill some 
    guards. Kill whoever is left standing. Keep moving forward, and you will 
    hear the third gun go off. Keep moving. Just keep on shooting everyone, 
    and you will eventually get to a part with machineguns looking out onto 
    a base. Use the machineguns, and shoot anything that moves. If soldiers 
    are in front of barrels, then shoot the barrels to kill them. Also shoot 
    the trucks.
    After you kill everyone, you have escaped the temple, and the mission is 
    complete. Watch the movie, and then move onto the next mission...
    The plane you are flying in hits turbulence, and you fall out. Luckily 
    you have got a parachute. This is another jungle level, with many paths 
    leading off into different sections. You have all weapons from last 
    level, minus the machinegun. Walk into the jungle and prepare for your 
    first enemy. He pops up out the ground on the right. Shoot him. As you 
    go down into the jungle, another enemy will do the same on the left. 
    Kill him before he kills you, because he has a machinegun.
    When you get up to the little bridge, kill the guards on it and cross 
    it. If you look down to your right, there is a little dock. Shoot the 
    barrels to kill the enemies down here, although you might need to sniper 
    one. Cross the bridges, and go to the left, up a hill. Grab the health, 
    and break the crate using a Melee attack. Collect the ammo. Jump down to 
    the right, and be ready, because usually 4 enemies will come. Run back 
    and strafe and shoot them with your Shotgun.
    Run all the way forward, and you will find some crates next to the train 
    tracks. Break them, and grab whatever goodies are under there, then 
    continue along the train tracks. Beware of snipers, they are a pain in 
    this level.  If you are getting shot at and hit by a sniper, then use 
    your compus to work out where they are shooting you from, or try to see 
    where the bullet is coming from. They can sometimes be hard to see in 
    the jungle. Move forward.
    You will see another bunch of crates; throw a grenade behind them as 
    guards are here. Let it explode, killing the guards. Now, you can go two 
    ways here, forward, or to the right. If you go to the right, you can 
    take out the snipers that cause a problem if you were taking the railway 
    tracks. There is also a machinegun up here, which can be used to spawn 
    more enemies, although you might get shot a few times, and it could ruin 
    your accuracy, and that's two bad things if you are trying to get a 
    medal for this level. 
    When you get to the top of the hill, shoot the guards and then look down 
    onto the railway track. Siper the guards by the water tower. You cannot 
    jump down to railway tracks from up here, the game wont let you, which 
    is good, because if it wasn't like that, you would die. Run down the 
    hill, and you will be back on the railway tracks. Run forward on the 
    tracks. Just to the right before the bridge is another jungle path. Take 
    it, and you will get a machinegun at the end. Run back to the tracks, 
    and go right.
    When you get to the bridge section and start to cross it, different 
    music will come in, and a truck will have enemies in at, shooting back 
    at the allies. Run up and shoot the truck with your shotgun. When it 
    explodes, it should fall off the bridge. Run across the bridge and meet 
    some friendlies. Follow them up, and when the guy says, "Enemy troops 
    ahead" two of them will go forward, and two will go to the left. Head 
    left, and you will come to a hut. Shoot the snipers and all in the 
    There is a fair amount of enemies here, so be sure to duck when you need 
    to. There is health on the hut on top of the hill, as well as some on 
    the one on the ground. As you move forward, there will be more enemies 
    coming out of trenches.  Kill all (or most) of the enemies, and don't be 
    afraid to throw grenades where you think enemies might be. Run to the 
    hill, up the rocky path and meet some allies again. Let them shoot the 
    snipers up top of the hill. 
    Up farther, enemies will start coming from behind rocks. Throw grenades 
    behind the rocks. It's best to use your machinegun in this part. A lot 
    of guards will come to the guard tower, so watch out for that big 
    machinegun on the hill, it can kill you quick. Throw grenades if you 
    aren't that good of a shot, but otherwise, aim in with your sniper rifle 
    and shoot the guys at the tower, then move into the jungle area on the 
    left. You will be faced with two ways to go, head left.
    Save your game at the phone. Now you can just keep on moving forward, to 
    the path that would of been on your right when you came to the two ways 
    to go. Watch out, as there are enemies that pop out from underground. 
    Before you cross the bridge, look right and peek out. Shoot the barrels 
    next to the guards, and that should kill the guards. That should also 
    disable the dock, which is a secondary objective. Keep moving forward 
    and shoot the guards near the crates.
    If you take control of the machinegun, then more enemies will spawn, and 
    you can kill them. There are some bottles of medical canteen there as 
    well. Run around the crates and you will find an elephant. Press action 
    to ride it. You need to ride the elephant because it can get through 
    places you can't. It has a machinegun on top that you can use to fire 
    down at enemies. Sometimes the machinegun wont get down far enough to 
    get an enemy.
    If the above happens, then wait to the enemies run back, and then shoot 
    them. Keep on shooting all of the enemies that you can see, and you will 
    also hear air strikes. They wont get you. Just keep shooting, and try 
    not to be shot yourself. The elephant will eventually barge through 
    another lot of trees, and you will find Bromley. When he goes to the 
    left, you go right, take out the two snipers and grab the medikit. Now 
    go back to where Bromley is, and follow him.
    Save your game and then run up the hill. Now you must take control of 
    the crane. Run over to the left side of this section, by the wire gates 
    and run up the hill. Kill the guards protecting the crane, and press 
    action to get in. I like this bit. It is done automatically. Griffin 
    will pick up some metal tracks, put them where the train is going, and 
    then the train will come, get derailed and explodes. You nearly get 
    killed as well, when a piece of debris comes straight for you! The crane 
    is now destroyed.
    Run back down the hill and to the train. A new ibjective will pop up, 
    which is to open the fuel tanks. Run towards the bridge on the river 
    kwai, and a door will open on the train. Kill the guards that run out, 
    then go through the door. Keep weaving in and out and shooting the 
    guards when they come. You will need to go to the side of the bridge a 
    lot to get around, so do that. The fuel tanks look like big gas 
    cylinders. Press action on the valve to open. 
    Weave in and out through the wreckage again and open the next fuel tank, 
    which is on the right. Keep weaving in and out, and you wil eventually 
    get to the last fuel tank. Once you open the last fuel valve, a door 
    will come open. Shoot and kill the guard who says that you wont take him 
    alive. Open the door, and their Bromley will be. He will tell you a few 
    things. Follow him, and he will throw a grenade at the guards, which 
    will sabotage the bridge.
    Follow him back, as he goes on top of the trains. Follow him through 
    another room, and jump down into the ocean, and the mission is complete. 
    Tanaka will then come in a plane and pick you and Bromley up, and take 
    you to the carrier.
    Watch the opening movie, which shows Tanaka, Bromley, and yourself in an 
    aeroplane about to board a Japanese ship, with help of Tanaka, who knows 
    a few Japanese. Your main objective is to try and find Yamashita's gold, 
    which is on board. Tanaka will fool the guards, and use a Japanese 
    uniform while Bromley and yourself go safely below, where you can 
    sabotage some parts of the boat. Now, lets start the mission. Listen to 
    the plan that Bromley says.
    Run to the stairs that are in the opposite corner to where you and 
    Bromley are, and run down them. Turn to the left, and then run in the 
    room on your left. Collect ammo, and open the vent near the other side 
    of the room. Run back out, and look to your left. Kill the enemies 
    hiding behind the crates, and watch out, as more will come round the 
    corner. SInce you don't have grenades, just continually fire upon them. 
    Turn the corner to your left. 
    Turn right, and in the room on your right, there is some health for you 
    to collect. The next room on the right contains some health also, but 
    you might want to save it, and come back for it if you need it. Now, 
    keep heading forward and kill the guards. Turn the corner to your left, 
    and keep going forward and open the next vent. That is 2 out of 8 vents 
    opened. Turn right, and in the room on your right will be some ammo, and 
    also a new machinegun for you to use. Head back out. 
    Walk forward, and the room on left has health. Turn the next corner, and 
    kill the three guards here. You will now come to a T intersection, but 
    there is actually 4 ways to go. Head left first, and go in the room on 
    the right. Kill the guards by the table, and run so that you are out of 
    site of the other room. Now, from in here, sniper off the guards who are 
    in the other room. When they are all dead, run in, and press action by 
    the vent. 3 out of 8 vents.
    In the room across from the hallway you are using to get back to the 
    main path, go across into another room. Collect the health and stuff in 
    here, and then return to the main path. Run around the corner, go into 
    the room on the left, and shoot the guards in there. Pop out of the room 
    if you feel you are being overpowered, and then use the quick peek 
    method to go in, or let the guards come out to you. Collect the health 
    and ammo, and go back onto the main path. Keep going forward, and open 
    the door on the left.
    Kill all of the enemies, and run to where you can see the handle. This 
    is the vent. Press action to open it. 4 out of 8 vents opened. The rest 
    of the vents are in the main ship area. Open the door, run around, and 
    open the next door by the stairs. Save your game in here, and then run 
    down the stairs. Kill the two guards in here, and run down the next set 
    of stairs and into the ships main area. Lots of people to kill in here. 
    Use crawl to avoid being hit by the soldiers in the middle. Sniper them 
    Run to the right and grab the ammo, then run back to the left. Run up 
    the stairs on the right, and kill any enemies you see. Run right again 
    for some health and ammo. Run forward, shoot the guy on the left, and 
    enter to the right. Go left and into the first room. Kill the guards.
    Destroy the fuel monitor just below the vent, and it will explode. Now 
    open the vent. Go into the other room, and do the same here, open the 
    vent and destroy the fuel monitor. Run out of this section, and keep on 
    going forward. On your left and right will be fuel valves.
    When it says press action to break valve, press the action button, and 
    it will break. Do this to all 4. You can shoot the guards through the 
    windows up here, so do that. Now do the same thing that you did for the 
    other two rooms. 1. Kill the guards in the rooms. 2. Shoot the fuel 
    monitors in both rooms, and finally, 3. Press the action button by the 
    vents to open them. Do all three of these. Then go back to the middle 
    section, and you will see Bromley, who is planting charges. 
    Follow him around across the bridge part, and to another door. Watch out 
    here, as guards have machineguns and can easily kill you. Go through the 
    door, and into the room. What do we have here? Yamashita's Gold? Yes it 
    is. Guards are in here, as well as Bromley, and something that is coming 
    through the vents... which is gas! There is nothing you can do about 
    this part. Your screen will go blurry, and you will eventually black out 
    and being held hostage by Shimma, or whatever has name is.
    He will ramble on about how you have a brother, who is also being held 
    on this ship. You can only move your view here, so you can't move 
    because you are tied up in a rope. Shima gets no information out of you. 
    He then goes to the other "American" so Shima calls him, when really, he 
    isn't an American, he is actually British. Oh well. Tanaka is the guy on 
    the right, in the White. While the guy with the sword goes over to talk 
    to Bromley...... He sees Tanaka attempting to loosen your ropes, so then 
    he grabs Tanaka, and slits his throat, while Bromley kills the other 
    guard. Tanaka is dead. Bromley throws you a weapon, and you both part 
    ways again.
    Kill both guards who come in. Follow Bromley, and he will tell you what 
    to do, which is to get up to the bridge. Grab some health, and svae your 
    game behind the shelves, then run to where you killed those two guards a 
    second ago. Run up the stairs. Here it can be better if you aim for the 
    barrels by the enemies, instead of shooting the actual enemy. Do that. 
    You can also shoot the planes, but they take too long to explode, and 
    are a waste of ammunition.
    Run to the door on the right side of the hangar area. Shoot the guard on 
    the left, and run up the stairs. Go down the stairs and kill the next 
    lot of guards. Run into the hangar on your left. There is a fair amount 
    of guards in here. Peep out and kill them if you want to, or just go in 
    all guns blazing; whichever is better for you. To get to the next bet, 
    run northwest from where you entered this section (not north on your 
    compus, your north, meaning up = north, left = west, etc.)
    Look on your right to see the next door, and go up the stairs. Kill the 
    guards with the swords, and open the hangar door using the switch. Run 
    back downstairs, and go to your left to see the new door open. Run 
    through the door, and kill the guards.
    You will see the Commander, and a few guards on the elevator, and the 
    son of a bitch has got your brother! There is no way that you can stop 
    him getting away. Kill the new guards that come in here, and take the 
    stairs up on your right.  Head through the door, turn right, kill the 
    guard and go up the stairs. Keep going, killing all the guards as you go 
    along. Some of the crates have goodies under them, so use a melee attack 
    to break them and grab the ammo, or whatever is under them.
    Keep going forward, and you will eventually go back into the main part 
    of the ship. Head either to the left or go forward here, it doesn't 
    really matter. Kill the guards. Run into the room on the right and get 
    some health and ammo. Run up the stairs at the end, and save your game 
    in the room on your left. Kill the guards in the other room. Once again 
    here you can go to the left of the right. Go up the stairs at the end, 
    press X in the room on the left to send a false radio signal.
    head out of this room and kill the guards. Go either left or right here, 
    then go outside and take the path around. Head up the stairs and kill 
    the guards who say that the damage is too extensive. Head outside again 
    using the doorway. Go to your left and kill the guards Head down the 
    next set of steps, and you will see Bromley. Follow him to the plane, 
    which is on the right. Press action to get into the plane, and you will 
    start to fly off.
    The last thing to do is to try and hold off the fighters from killing 
    you. Use the machinegun on the back, and shoot down all of the planes 
    that fly overhead, before they shoot you. Due to your view, this can be 
    hard. Most of the tips that I used in the second mission apply here too, 
    just keep shooting if your not in it for accuracy. Just keep shooting 
    down those planes! It will take awhile to take off, and then you will 
    see the ending of the game!
                              15. BONUSES GUIDE
    Film Canister one:
    Make sure that you have the Machete. As you are going through the 
    mailroom, chop down the netting to the left, go in there and grab it.
    Film Cansiter two:
    Put out the fire upstairs and put out the next fire by the door on the 
    left. Go inside and you will save the crewman. Look in here.
    Instead of following the guy through the barber shop, turn left and you 
    will see an Engineer get burned by the steam, and then die. Run up to 
    him and use the Entrenching tool on him.
    Multiplayer Skin:
    Follow the guy who says that you need to get topside, and just before he 
    goes into the mail room, you will be in a hairdressing part. Look in 
    here for the skin.
    Bonus Objective one: Secure the hatch
    Just before you go up the first set of stairs, there will be an engineer 
    who is trying to close a hatch that the fire can easily get through. To 
    do the bonus objective, go up to the door that he is trying to push, and 
    press the action button on the door. This will close the hatch, and the 
    bonus objective is done.
    Bonus Objective two: Rescue the crewman
    Grab the fire extinguisher, and put out the first fire. After that, on 
    the left will now be a door, but it is covered with fire. Use the fire 
    extinguisher to put out the fire, and you will save the crewman, giving 
    you a bonus objective.
    Note that there are no cheats, multiplayer skins or Film Cansiters on 
    this level.
    Bonus Objective one: Shoot down 20 planes
    Doing this one is quite easy, as you are pretty much shooting down 
    planes for all of the level, except for the part when you can shoot. 
    Just aim up in the sky and start shooting every plane that fly over. 
    They are all enemy planes; so don't worry about shooting down friendly 
    planes. Take note that planes can take more than 2 hits before they go 
    Bonus Objective two: Shoot down 75 planes
    I'm not actually sure what the exact number of planes you have to shoot 
    down to do this objective is, but I believe this is close to the mark. 
    Just do the same as what you did for the last objective, hold down the 
    fire button and fire into the sky and hit and destroy all of the planes 
    in the sky.
    I would just liike to add this info from greybeard (off the GF message 
    You can, I've done it, after about 25 attempts and I got damned angry 
    failing by just two or three on numerous tries. 
    To save time I recommend restarting the attempt if you have less than 40 
    planes down by the Arizona pause of action. Ideally you want 45+ at this 
    stage. In fact, if you haven't got the 20 minimum before the end of the 
    Kate section I'd restart anyway. 
    You need to remember where each wave comes from and to make sure to pick 
    the right aircraft to hit, some go down with one or two shots others, 
    like those three stupid Kate's, require 100's. You have to really make 
    sure those particular ones are fully destroyed. But there are at least 
    four others equally tough that if you try for will guarantee a failure 
    because you will miss 6 or 7 easier ones. 
    You just need to remember where the easiest to hit aircraft come from. 
    ie. at the start immediately swing left and try for the five aircraft 
    coming from behind left rather than the three coming from behind to your 
    Keep firing all the time.
    Film Canister one:
    When you get to the church, go around the back of it, to the right. Go 
    arond the back and you will come out by the truck, but in a fenced off 
    area. The film cansiter is here.
    Film Cansiter two:
    Thanks to theneif for the info
    Fix the tank. As soon as it breaks through the barrier, head towards the 
    second building on your left.  It should be a grey and white two story 
    building with pillars and archways.  Walk up the dirt mound and jump 
    onto the mini-crate.  Jump onto the second floor and walk towards the 
    far wall.  The canister will be in the left hand corner behind the 
    Note: Do not destroy the mini-crate or you will not be able to jump to 
    the second story.
    I, once again haven't got this one again, but from information that i 
    have heard, when you come out of the sewers into the baseball section, 
    kill the guards and go to one of the dirt mounds (which i think are the 
    bases) and use the entrenching tool. Update: It is actually in the 
    corner by the sewer grate.
    Multiplayer Skin:
    You will eventually get to a school area, which has stairs leading to 
    the roof, and you need to use a machinegun to protect Donnie and Gunny. 
    Look around inside the school building to find it.
    Bonus Objective one: Find the gold Buddha
    My friend actually found this one out for me, and was accidentally 
    shooting at crates when he got it. Just remember that this was found on 
    two player campaign mode, so I'm not sure if it can be found in the same 
    place on one player mode. We had to crawl under a section of rubble, and 
    in there was a crate. We shot the crate, and under it was the Golden 
    Buddha. Well, update, I remember where I found it again. After you 
    disable the radio post, run out the newly opened door, shoot enemies and 
    go to your right. Turn the corner, and go to the right when you can. You 
    will see a crawl space on your right. Crawl under it, and keep on 
    shooting the crates here, and under it will be the golden buddah.
    Bonus Objective two: Find Commander Shima's photograph
    When you get to the part where you need to go into the sewers to get 
    into the baseball ground, take them all the way out and get into the 
    ground. Kill the guards, and run over to the stands. Take the stairs up 
    to the right, and into the radio section with the guy in there. Kill the 
    guy, and look to your left. Shoot the crate, and under it will be a 
    picture of the commander.
    Film Cansiter one:
    Thanks to theneif for this info.
    Canister 1 is at the tip of the arm on the crane. Run around the back, 
    jump up onto the platform, and then jump again onto the arm. Just run up 
    the arm and there you go. 
    Film Canister two:
    Canister 2 is a bit trickier. After you reach the outpost, run against 
    the right hand wall (as you are facing the outpost) and you will find a 
    path that leads to an open-sided hut with a tunnel underneath it. (You 
    need the entrenching tool to break up the mound blocking the entrance) 
    Clear the hut and go up the stairs to the second level. Walk to the edge 
    of the floor and hop down to the crates on the first level of the hut. 
    Make another jump to the right onto another group of crates and then 
    turn right. You should be facing the floor of the second level and the 
    canister will be in the alcove created by the barrels and crates. Just 
    hop up into the alcove.
    Haven't got it. Know where it is? Please email me.
    Bonus objective one: Destroy the generator
    This thing is fairly hard to miss. After playing through a lot of the 
    level, you will come to a part with afew trucks. On the right will be 
    the generator. Even if I didn't give you these directions, I bet you 
    would still be able to find it. Go up to it, and throw two grenades at 
    it, and then move back and wait for the grenades to blow up.
    Bonus Objective two: Collect 5 intelligence documents
    I haven't actually collected all of these, so I can't give you locations 
    to where they are, sorry! I do remember a couple being in machinegun 
    embankment, which sometimes has to be acessed by going around the back, 
    and then going in. Also check out the huts, because aside from ammo and 
    health, this is the only thing you can find in the huts. UPDATE:
    Bonus Objective 2 - 5 pieces of Intelligence documentation
    Piece 1:  Disembark the raft at the first opportunity.  Follow the path 
    through the forest and clear the enemies as you go.  At the end of the 
    path, you will come into a clearing with an enemy pillbox that is 
    shooting at your raft.  After you have cleared the enemies, enter the 
    pillbox.  Intelligence document 1 is located against the left hand wall.
    Piece 2:  Your rafting trip ends and you are forced to disembark.  You 
    will enter a field with rock and trees and an enemy pillbox firing at 
    you from the far end.  Hug the right hand wall and work your way around 
    until you see the back of the pillbox.  Clear the enemies and enter the 
    pillbox.  Intelligence document 2 is located against the right hand 
    Piece 3:  Once you have reached the first outpost (Message says Outpost 
    Reached), head straight between the towers.  You will soon see a crane 
    on the right hand side with a truck in front of the arm.  In the 
    distance are two huts.  Enter the hut on the far left.  Kill the officer 
    and Intelligence document 3 will be on top of the table against the left 
    hand wall.
    Piece 4:  Exit the hut and run around to the back.  Go through the gate 
    and follow the path.  (Save point on the first left side path)  Take the 
    left hand path anytime you come to a fork in the road.  Watch out for 
    the snipers that are hiding in the ground.  Similar to Piece 2, the path 
    will end in a clearing with a pillbox at the far end and many boulders 
    for cover.  Hug the right hand wall and take the first side path.  
    Follow the path around a few curves and you will end up in a clearing 
    behind the pillbox.  Clear out the pillbox and Intelligence document 4 
    will be against the left hand wall.
    Piece 5:  Exit the pillbox for Piece 4 and head down the tunnel.  You 
    will exit into a path with a house/garage on the left.  Walk around the 
    wall and clear the enemies who are hiding behind the truck.  Exit the 
    garage and, in the distance, you should see a tower on your right and 
    another open house/garage on the left.  Clear the area and blow up the 
    generator that is inside the garage (Bonus Objective 2).  Take the path 
    around the garage and you should see a two story house on supports.  
    Enter the building and head to the right.  As you come around the 
    corner, you will see a stairwell on your left.  Take the stairs up to 
    the second floor.  At the top of the stairs, turn right and go to the 
    far wall.  Make a left, kill the soldier, and make a right.  You should 
    be in a room with some screens on the right and an officer in front of 
    you.  Take him out and run around the screens.  Intelligence document 5 
    will be on top of the table on your right.
    Film Canister one:
    Thanks to GundamMissileKnightsX
    When you are manning the howitzer, blow up the dark colored rock in 
    front of you, a little to the right. The first film canister is in 
    Film Canister 1
    After rescuing Lieutenant Harrison, wait for the planes to blow up the 
    gate on your left.  Go up the mountain hill to storm the howitzer 
    emplacement (Bonus Objective 1).  Take control of the howitzer and fire 
    on the enemy soldiers and tank.  After clearing the area, look straight 
    ahead and slightly to the right.  Destroy green boulder that is on the 
    far right.  Film Canister 1 appears once it is blown up.
    Film Canister two:
    Thanks to WarHound
    In the caves after the 2nd gun. It was either in a box or behind them
    Film Canister 2
    After you destroy the first artillery piece, you go left through the 
    door.  Head down the corridor and go across the bridge.  Head through 
    the stone archways and look out upon the canyon.  Take a left.  Go 
    across the rope bridge and up the stairs.  Follow the path and clear the 
    enemy pillbox on top of the ridge and defend Lieutenant Harrison until 
    he throws a grenade through the opening to blow open the door.  Enter 
    the pillbox and you will face the second artillery piece.  Take it out 
    and go left through the door.  Follow the path until you come to a 
    split.  Looking to the right, you will see a bridge walkway above you.  
    Ignore that and go left along the path.  Go around the corner and go 
    through the doorway.  In front of you will be some crates in an alcove 
    and on your right will be a dirt hill.  Film canister 2 is located 
    behind the crates.
    Multiplayer Skin
    Martin Clements will take you up a hill and to a place where some of 
    your Allies are being held aptive. Once you kill everyone around the 
    hostages, run up and help the hostages then go in the biggest hut to 
    find the chest.
    Kind of the same thing as above, although go around the back of the hut, 
    and you will see a little crawl space. Crawl under, and you will see the 
    Bonus objective one: Storm the Howitzer
    This part is pretty much near the start of the mission. You will have to 
    go up a big hill, and grenades will be flying down at you. Avoid the 
    grenades and run up to the top of the hill. There will be a few guards 
    up here, so kill them. It is actually better if you don't take control 
    of it, otherwise you will find yourself battling a lot of enemies, and 
    alot of guys with swords, and then a tank will come.
    Bonus objective two: Save Harrison
    I only just learned how to do this today. I thought that when Harrison 
    trips on the bridge at the end of the mission that he has been shot, and 
    was going to die no matter what I did, so I just left him. Apparently 
    you are ment to press action, and he will get up or something, and thats 
    the second bonus objective.
    Film Cansiter one:
    When you get to the intersection of streets (near where you find 
    Bromley) head into the tunnel section on your right. Look around in the 
    big area at the end.
    Film Canister 1
    From the rickshaw, run down the alley and go past the first left.  Keep 
    moving forward and you should see a gate in the distance with a bluish 
    background.  Turn left.  You should see a building with a red sign on 
    the second floor.  Enter the building and go through the doorway behind 
    the bar.  (Save point)  Exit the building and turn left.  Clear the 
    enemies and go to the end of the street.  Turn right.  Follow the path 
    past the first left and enter the open warehouse door on your right that 
    has green and red fruit, as well as some fish in open view.  Head down 
    the stairs and enter the room with one soldier and a bookcase on the 
    right hand side.  Head down the stairs and enter a white hallway.  
    Follow the twist and turns until you end up in a large open warehouse.  
    Clear the guards and take a right through the doorway.  Go up the stairs 
    and Film Canister 1 will be against the far wall.
    Film Canister two:
    Film Canister 2
    Go back the way you came after you find Film Canister 1.  Take a right 
    out the warehouse door.  Go to the end of the alley and make a left.  At 
    the end of the corridor will be a single door.  Major Phillip Bromley 
    will greet you as you approach.  Go down the stairs and make a right.  
    Take the first left for some supplies.  Go right and follow Bromley down 
    into an underground warehouse.  Clear the guards and head down the 
    stairs.  Go right around the stairs and Film Canister 2 will be on top 
    of the table on your right.
    Mutliplayer skin:
    This is near the end of the game. Where you find Bromley again after him 
    helping you at the axis summit, he will be in a kitchen/bar area. Kill 
    the guards and kill the next lot in the hallway area. Run down the 
    hallway. On the left will be a room with the chest in it, and go right 
    to complete the level.
    Bonus objective one: Save 3 P.O.W
    Ach, I can once again only find two of these guys, never the third. If 
    anyone has found all three, then I would really appreciate it if they 
    would email me. Both of the P.O.W's I found where in a house section, 
    just after you throw the caltrops at the guys car, go on the roof and 
    you will eventually come into a house section. One of them is on the 
    roof, surrounded by afew guards. The two that I found give you some 
    bonuses for rescuing them. One has health, and the other has ammo.
    UPDATE: I have had an overwhelming response to the 3rd P.O.W: Here is 
    what several users have sent me:
    This is just off the top of my head, but the 3rd POW is in the town, not 
    in the house section. Once you pass the first save point, I believe that 
    if you follow the road to the right, and then turn left on the last 
    intersection. Go to the last bulding on the left, and there will be a 
    door. there is also another enternace to this building on the opposite 
    side. There are 3 levels, with guards on each level. The POW is on the 
    3rd level in a little "office". 
    Hope this helps, 
    To this next person, I will have to check my email again to find your 
    "Credit" name.
    I saw that you don't have the third POW in mission 6. He's in a 
    warehouse which you can find if you explore to the left (didn't watch 
    the compas, sorry) while trying to get to the hotel, before you meet 
    Bromley. I believe it may be near where you suggest to turn left to look 
    for supplies. You need to go to the end of the street, where I think 
    there were 2 guards near a pile of boxes. Just before the end of the 
    street you can see a walkway between the corner building and the one 
    across from it, there's a guard up there who will fire at you. Once you 
    clear out the guards on the ground, there is an entrance to the left. 
    Enter it and climb the stairs. If you watch your left at the top of the 
    stairs there will be another guard who you may be able to take out 
    before being noticed. Now cross the walkway (where the guard was) to the 
    other building. It's a large warehouse with 3 levels, but only has 
    walkways around the edges and an open center. Suspended in the middle of 
    the top level (where you enter) is an office type room with 2 guards and 
    your third hostage. There's a doorway on the bottom of the warehouse 
    which I used as my exit. I imagine you could enter here as well, it 
    comes in at just about the same place as the alley entrance. I didn't 
    notice if it was open before I went through the alleyway.
    I just read your Rising Sun FAQ. Good work! I never understood the bonus 
    objectives cos I have the Japanese version. Anyway a couple of things... 
    On the Singapore Sling level. You said you can only find 2 of the 3 
    POWS. Well maybe you've found teh third one by now but if not... After 
    you and Tanaka seperate and you can crawl in the sewers, turn right and 
    then go left instead of straight. You'll come to some crates and a door. 
    Go up some stairs and across a small bridge into a big warehouse, where 
    some Japaneses are interrogating the third (or first I guess) POW. I 
    hope that make sense ;) 
    Also, after the rickshaw crashes and Tanaka talks to the guards, you 
    don't have to kill them. He says something about you being a German 
    officer and they walk off. Maybe it was because I used stealth and the 
    Welrod at the docks so I didn't kill many soldiers. I also stayed well 
    back when Tanaka talked to the Japanese. 
    Anyway sorry for the long email but I also have one question. On the 
    final level one of the bonus objectives is getting some plans (or 
    something, they're in red folders). I can find two of them (the map room 
    and the bridge) but not the third. Any ideas? 
    I hope you find this useful :) 
    Bonus Objective 2 - 3 pieces of Evidence
    Thanks to theneif for the info
    Piece 1:  You have ruined the officers' meeting and it is time to leave.  
    Make your way back to the main hallway and head to the back wall to 
    enter the main ballroom.  Turn right as soon as you enter the ballroom 
    and go through the now open doorway to enter the hallway leading to the 
    kitchen.  As soon as you enter the kitchen, clear the soldiers and the 
    cook, and then step forward to the table in front of you.  Evidence 
    Piece 1 will be on your left on top of the table.
    Piece 2:  Exit the kitchen and enter the room with the save point.  Head 
    up the stairway and enter the room where Bromley is trading shots with 
    the enemy.  Take a left and stay behind the red bar.  Evidence piece 2 
    will be on top of the bar near the end.
    Piece 3:  Exit the room with the red bar.  Head down the hallway and you 
    will come to a spot where you can make a left or a right.  Go through 
    the right doorway and go left around the bed.  Evidence Piece 3 will on 
    the foot rest beside the bed.
    Bonus objective one: Destroy the sake barrels
    Once again, I don't know where all of these are, but I can tell you that 
    all of them are in the Temple section. One is in a kitchen, another is 
    in a bar area with all guards drinking. Throw grenadees of shoot the 
    sake barrles to destroy them. All Sake barrels are sitting on little 
    trolley things.
    Film Canister 1:
    Turn around as soon as the level starts.  Use the machete to clear a 
    path through the brush.  Follow the trail until you come to a small 
    stream.  Make a left and follow the stream.  At the end of the stream, 
    take a left onto the land and head to the edge of the cliff.  Grab the 
    vine, swing across the ravine, and crash through the underbrush to enter 
    the cave.  Follow the path through the cave until you come to an alcove 
    on your right with a few enemies and crates.  Clear the enemies and 
    search behind the crates to find Film Canister 1 and T-11.
    Film Canister 2:
    This film canister is located near the very end of the level.  After you 
    open up the three fuel tank valves, you will run into Lieutenant 
    Bromley.  Follow him out the back of the boxcar to sabotage the bridge.  
    Follow him again and he will lead you to the right and up the ramp.  Run 
    along the one train cars, pass the first spot where you can make a left, 
    run along a couple boxcars, and take the second left.  Film Canister 2 
    will be at the end of the boxcar.
    Bonus Objective one: Eliminate 10 guards at the blockade
    On the track, you will eventually come to a place with two guard towers 
    on either side of the track. Usually, I just kill afew guards, then just 
    move on. To complete the bonus objective, stay here and shtoot the 
    guards that come. This can be risky, as most come to the machinegun and 
    shoot at you using this. Kill 10 of the guards.
    Bonus objective two: Destroy the dock
    Later on in the mission, you will come to a little bridge going over 
    water (not the bridge on the river kwai). Look to the right on this 
    bridge, and if it is the right bridge, you will see some guards, and 
    some barrels. To make this quick, shoot the barrels. Shoot two lot of 
    barrels and the bonus objective will be complete.
    You will come to a part of the ship with two rooms on the left. Go in 
    the first room on the left which will be the Officers Quarters. On the 
    left will be an odd coloured locker, use the entrenching tool on this.
    Multiplayer skin:
    In the room of the very last save point
    Bonus Objective 2 - 3 Imperial Orders
    Order 1:  Head to the far wall as soon as you enter the second airplane 
    hanger.  Go left and hug the wall.  Follow the turn around to the right 
    and go through doorway and up the stairs.  Clear the two officers and 
    Order 1 will be on top of the desk on your right.
    Order 2:  As soon as you reach the second level of the control tower and 
    go through the doorway, turn left.  Order 2 will be on the left hand 
    corner of the table.
    Order 3:  Located on the third level of the control tower.  Come up the 
    stairs from the second level, pass the radio equipment room on your 
    left, and head right.  This will bring you to a room with a group of 
    gauges and a table.  Order 3 will be on top of the table on the left 
    hand corner.  Run around the table to locate Film Canister 2. 
                       16.  FREQUENTLY ASKED QUESTIONS
    Q: When did Rising sun come out?
    A: November 11th, 2003 in America.
    Q: Is there online play?
    A: Yes, but of course you need to set it up correctly 
    Q: Multiplayer?
    A: Yes, with bots
    Q: What exactly o the bonus objectives do?
    A: Get you gold stars at the end of the level if you do two, and then 
    you get medals if you get other stats good.
    Q: The cheats wont work, why not?
    A: Yes they do, just remember to go to "Bonus" option and press X to put 
    a cross in the box. Now they are on.
    Q: What other games are like this?
    A: Obviously, other Medal of Honor games, such as Frontline.
    Q: Can you play as different characters?
    A: Not in story, put in online/multiplayer, you can.
    Q: Are you both the same character in two player campaign?
    A: Yes, you both look the same.
    Q: What's the point of the "Letters from home"?
    A: Add some realism, and gives you some history.
    Q: Why can't I reload my M1 Garand?
    A: In real life, if was never ment to be reloaded in the middle of a 
    clip. Same in this game. It will reload when out of ammo.
    Q: How do I obtain a Medal?
    A: Get all gold stars on Hits taken, Bonus Objectives and Accuracy.
    Q: What is "invert Y axis"?
    A: If on, and you push the right analog stick up, it will move your view 
    Q: How many story missions are there? 
    A: 9 missions, it may not seem like any, but they are all very big, 
    apart from the first two missions.
    Q: Can you do Melee attacks?
    A: Yes, press R3 to do a Melee attack. Kills in one shot.
    Q: How do I play online?
    A: See the "Online Guide" section of this guide.
    Q: Can you zoom in and out with weapons?
    A: With the Sniper, you can zoom in and out really far, and with other 
    weapons, holding down aim will let you zoom in a bit.
    Q: How do I zoom in/out?
    A: Default way is up and down on the d-pad.
    Q: Is it possible to get a sword, like the other enemies have?
    A: No, only the enemies can have that.
    Q: Can you choose your own custom weapon set in Multiplayer?
    A: No, all ones are preset sets.
    Q: Can you cook grenades, like in Frontline?
    A: Unfortunately, no.
    Q: What does cooking a grenade mean?
    A: You can't do it in Rising Sun, but in Frontline, by holding down the 
    grenade button, it will shorten the fuse.
    Q: What is better, Frontline, or Rising Sun?
    A: In my opinion, Rising sun, although Frontline is better in a lot of 
    Q: How short is this game?
    A: Fairly short for just playing through it on Sinlge Player. It does 
       have a lot of replay value though, as it has multiplayer (with bots) 
       online play, and you need to play the missions again to get
       Multiplayer Skins, Film Canister, Unlock medals and Get the Skeleton 
    Q: How do I unlock more multiplayer characters?
    A: By getting all golds on the mission, getting the skeleton key and 
       unlocking the chest in the mission.
                             17. MULTIPLAYER
    This is what adds a lot of replay value to the game; multiplyaer. The 
    great thing about this is that you can play by yourself against bots, or 
    play with 3 friends.
    Battleship Raiders    - Based on "Day of infamny"
    Shima Field           - Based on "Fall of Phillipines"
    Marauders at Midnight - Based on "Midnight raid on gudalcanal"
    Solomon Showdown      - Based on "Pistol Pete Showdown"
    Death in the Orient   - Based on "Singapore Sling"
    Calumpit Chaos        - Based on "Fall of Phillipines" 
    Idol Assault          - Based on "In search of Yamashita's gold"
    Boxcar Brawl          - Based on "A bridge on the River Kwai"
    Hangar Havoc          - Based on "Supercarrier Sabotage"
    Us Balanced      4     Thompson, M1 garan, Shotgun, B.A.R
    Made in Japan    2     Type II LMG, Type 99 LMG
    Sharpshooter     3     Pistol, M1 garand, Sniper Rifle
    Boomsticks       3     B.A.R, Shotgun, Bazooka
    MOH Classic      4     Pistol, M1 Garand, Thompson, B.A.R
    Clandestine      3     Welrod, Sniper Rifle, Sten Mk II
    Automatics       4     Sten Mk II, Type II LMG, B.A.R, Type 99 LMG
    One Shot Kills   4     Welrod, Sniper Rifle, Shotgun, Bazooka
    Pistols Only     2     Pistol, Welrod
    Rifles Only      2     M1 Garand, Sniper Rifle, Shotgun
    Coll. Damage     1     Bazooka
    Imported         4     Welrod, Sten Mk II, Type II LMG, Type 99 LMG
    Duelist          1     Welrod
    Infantryman      1     M1 Garand
    Game mode:
    Free for all means it's everyone onto everyone, but Team Deathmacth 
    means it's you onto the other team.
    Time Limit:
    Choose how long the game will go for. When the time limit is up, the 
    match will end.
    Kill limit:
    Choose how many kills before the level will end.
    Friendly Fire:
    If on, and you shoot one of your own teammates, they will die. If off, 
    they wont die, or get injured.
    Character Select:
    Choose bots to be in your match. Here you can put bots in the macth, or 
    leave spots clear.
    if you like big open areas and lots of sniper spots; then this level is 
    for you. It is quite big, and comprises of two battleships. One team 
    starts on one, and the other team starts on the other ship. You can go 
    up many levels on the ships, and because it is outside, it feels like a 
    great level for snipering.
    This is set in the Baseball Stadium in the level Fall of Phillipines. It 
    isn't the same though, the sewers lead out into different places, and 
    the baseball field is covered in crates. Use the crates to your 
    advantage. I like getting up into the stands (the box next to the one 
    where you disbale the post in the level) and getting the machinegun. A 
    lot of the time you will get shot from down below, but shoot them back, 
    or duck and shoot using your normal weapon, not the machinegun.
    An alright level. This level is based in the jungle, like the Midnight 
    raid on Gudalcanal level. It is very hilly, and there is a lot of 
    slopes. It can be fun to throw a grenade from on top a hill down below, 
    and watch the enemies die. Also, in the middle of the level is two 
    machinegun bunkers that you can use to shoot out. This can be good, but 
    watch out for people shooting you in the back. It can be a pain.
    I haven't really played this level much. The first time I did play it 
    was when I very first got the game
                            18. GUIDE BASICS
    I am fine with nice, friendly people emailing me about mistakes I have 
    made, any contributions, or questions that they want to ask me. Please 
    just make sure that you put "Rising Sun" or "Medal of Honor" in the 
    subject line, please.
    Please ask me if you want to use this document on your website. You can 
    use this guide for Personal and Private use only.
    Document copyright (c) 2003, Aaron Baker.
    Websites allowed to host document:
    CJayC and cnet:        For putting my guide up on their site
    Steven ng:             For putting the guide up on IGN FAQs
    GameWinners:           For supplying me with cheats
    You:                   For reading this guide :)
    BothanSpy7:            For being a good firend and submitting review
                           For letting me use his level starts
                           For starting the offline tourney
    GundamMissileKnightX   For locations of film canisters
    Sydav:                 For locations of where to use shovel
    SpectralHunter:        For info on the shovel and machette
    Theneif:               For info on Pistol Pete Canisters
                           For helping out on bonus objectives and film 
                           cansiters for levels. Thanks mate :)
    Duncan:                For location of the 3rd P.O.W in Singapore Sling
                           For info about using stealth on the same mission
    Weaslespit:            For location of P.O.W in Sinapore Sling mission
    GF Message Board:      For so much help
    You:                   For reading this
                               19. REVIEW
    A big thanks goes to bothanspy for this review:
    The Medal of Honor series is well known for it's superb gameplay. 
    Frontline's opening level (D-Day) set a new standard for First Person 
    Shooters (FPS) and Rising Sun lives up to this standard. If you don't 
    know what a First Person Shooter is, I'll explain. A FPS is a shooting 
    game where you are of the point of view of the main character. You see 
    what he sees and move where he moves. All you can see of your character 
    is the gun which he holds. Now on to the review:  
    Gameplay - The gameplay is all of the Medal of Honor games are truly 
    amazing. Rising Sun is no different. If you don't know what a First 
    Person Shooter is, I'll explain. A Firstly, the levels: There are nine 
    levels in Rising Sun. Some levels are continued areas from one mission 
    to the next, but for the most part, they differ dramatically. From Pearl 
    Harbor to the jungles of Guadalcanal, from ancient temples to air craft 
    carriers, Rising Sun has fantastic levels with great variety. Next is 
    the controls: the controls in Rising Sun aren't too hard to understand, 
    but if for some reason you just can't get it, the controls are fully 
    customizable. For the FPS pros, Rising Sun presents a formidable 
    challenge. But it also accommodates the new-comers until they are ready 
    to handle harder difficulties. This game kicks ass and is fun for as 
    long as you can handle it.  
    Story - You are Joseph Griffin of the US Marines. You were stationed in 
    Pearl Harbor during the Japanese surprise attack. After the attack, you 
    met up with your kid brother to perform many dangerous objectives, but, 
    unfortunately, your brother was captured by the Japanese Military. It is 
    your job to put an end to the war and find your little brother with the 
    help of some tasteful characters along the way.  
    Multiplayer - Rising Sun is the first Medal of Honor game to contain a 
    multiplayer option. There are three types of multiplayer action. First 
    is the co-op campaign mode. In this mode, you and a friend play Story 
    mode as a team to complete objectives. The second mode is Deathmatch. In 
    this mode, you can play with up to four friends or up to nine bots. 
    There are many different levels, weapons and characters in this mode so 
    every match will be different. The final option is Online Play. With 
    this option, you can hook your PS2 up to the Internet and play Rising 
    Sun with people all over the place in a Deathmatch or Team Deathmatch. 
    This mode can be 2 to 8 players at one time.  
    Graphics - Rising Sun's graphics are pretty good. They are not the best 
    I've ever seen on a PlayStation 2, but they are, of course, not bad. The 
    levels are fantastic and beautiful. The characters and enemies are of 
    average quality but it makes no difference is the quality of the game's 
    fun factor.  
    Sound - The music in Rising Sun is awesome. The music reaches a fever-
    pitch at all the right moments making you feel like you are controlling 
    a movie. Fire fights are even better due to the sound effects. Guns 
    sound realistic. Even a simple matter of walking sounds fantastic. If 
    you walk on grass, you can hear the crunching of it. If you are walking 
    on stone floors, you can hear the echo in nearby halls. It's plainly 
    stated: awesome!  
    Play Time/Replayability - Rising Sun is a fairly short game. It only 
    takes about 6-7 hours to beat story mode on Normal. Easy mode is easier 
    and will take less time, but completing the game on all difficulties 
    will pay off. After you beat Story mode, you still have tons of options 
    left open to you. Each level contains medals which can be awarded if you 
    are good enough (medals are awarded based on Hits Taken, Accuracy, and 
    Bonus Objectives). Then there are Skeleton Keys which are awarded. Once 
    you get a Skeleton Key, you can unlock items hidden in the game. There 
    is also a multiplayer mode where you can play with up to four friends 
    and nine bots (A total of 10 players at one time). Then there is the 
    online mode which allows you to play online with people all of the 
    world. So this game can last for as long as you don't get sick of it 
    because every match will be different.  
    Overall - Overall, Medal of Honor Rising Sun is a fantastic game which 
    can be played for years. I highly recommend it for any FPS fan. This is 
    a definite buy!
    My 39th FAQ comes to an end. 

    View in: